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5.11 updates
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@@ -95,7 +95,7 @@ If the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Repertoire<UIGl
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82,"Step Gauge"
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83,"Performing a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display four icons on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing the corresponding actions in the correct order followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases the damage dealt by you and nearby party members."
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84,"Fourfold Feathers and Esprit Gauge"
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85,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulates when you or party members under the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─granted by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─land weaponskills or magick attacks. It is consumed by the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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85,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulates when you or party members under the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─granted by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─land weaponskills or spells. It is consumed by the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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86,"Balance Gauge"
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87,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Balance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of black mana and white mana a red mage has accumulated. Black mana is accumulated by casting spells commonly associated with black magic (such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>), and white mana by casting spells associated with white magic (such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aero<UIGlow>01</UIGlow><UIForeground>01</UIForeground>). There are also some spells and actions that affect both."
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88,"When both black and white mana reach a certain amount, weaponskills such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Riposte<UIGlow>01</UIGlow><UIForeground>01</UIForeground> become enchanted and will deal additional damage. If the gap between black and white mana accumulation grows too large, the crystal at the top of the gauge will change color, and it will become more difficult to accumulate the lesser of the two."
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