Pre 5.11 updates (loads of new definitions in SaintCoinach)

This commit is contained in:
Hezkezl
2019-11-12 03:29:04 -07:00
parent c8e4b0f237
commit 3eabd9394f
119 changed files with 156 additions and 156 deletions
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24
#,BNpcName,TargetSmall,TargetLarge,SilenceResistance,Endurance,Fire,Ice,Wind,Earth,Thunder,Water,Slashing,Piercing,Blunt,Magic,SlowResistance,PetrificationResistance,ParalysisResistance,,BlindResistance,StunResistance,SleepResistance,BindResistance,HeavyResistance,InstaDeathResistance
#,BNpcName,TargetSmall,TargetLarge,,Endurance,Fire,Ice,Wind,Earth,Thunder,Water,Slashing,Piercing,Blunt,Magic,SlowResistance,PetrificationResistance,ParalysisResistance,SilenceResistance,BlindResistance,StunResistance,SleepResistance,BindResistance,HeavyResistance,InstaDeathResistance
int32,BNpcName,Image,Image,bit&01,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,bit&02,bit&04,bit&08,bit&10,bit&20,bit&40,bit&80,bit&01,bit&02,bit&04
0,0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,False
1,8076,63601,63701,False,12,0,0,0,0,0,0,0,0,21,0,False,False,False,True,False,False,False,False,False,False
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
2 # BNpcName TargetSmall TargetLarge SilenceResistance Endurance Fire Ice Wind Earth Thunder Water Slashing Piercing Blunt Magic SlowResistance PetrificationResistance ParalysisResistance SilenceResistance BlindResistance StunResistance SleepResistance BindResistance HeavyResistance InstaDeathResistance
3 int32 BNpcName Image Image bit&01 byte byte byte byte byte byte byte byte byte byte byte bit&02 bit&04 bit&08 bit&10 bit&20 bit&40 bit&80 bit&01 bit&02 bit&04
4 0 0 0 0 False 0 0 0 0 0 0 0 0 0 0 0 False False False False False False False False False False
5 1 8076 63601 63701 False 12 0 0 0 0 0 0 0 0 21 0 False False False True False False False False False False
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20
#,AchievementCategory,Name,Description,Points,Title,Item,Icon,,Type,Key,Data[0],Data[1],Data[2],Data[3],Data[4],Data[5],Data[6],Data[7],Order,,AchievementHideCondition
#,AchievementCategory,Name,Description,Points,Title,Item,Icon,,Type,Key,Data[0],Data[1],Data[2],Data[3],Data[4],Data[5],Data[6],Data[7],Order,Padding,AchievementHideCondition
int32,AchievementCategory,str,str,byte,Title,Item,Image,byte,byte,Row,Row,Row,Row,Row,Row,Row,Row,Row,uint16,byte,AchievementHideCondition
0,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0
1,1,"To Crush Your Enemies I","Defeat 100 enemies.",5,0,0,2565,3,1,11,100,0,0,0,0,0,0,0,1,1,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
2 # AchievementCategory Name Description Points Title Item Icon Type Key Data[0] Data[1] Data[2] Data[3] Data[4] Data[5] Data[6] Data[7] Order Padding AchievementHideCondition
3 int32 AchievementCategory str str byte Title Item Image byte byte Row Row Row Row Row Row Row Row Row uint16 byte AchievementHideCondition
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0
5 1 1 To Crush Your Enemies I Defeat 100 enemies. 5 0 0 2565 3 1 11 100 0 0 0 0 0 0 0 1 1 0
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4
#,Name,AchievementKind,,HideCategory,
#,Name,AchievementKind,ShowComplete,HideCategory,
int32,str,AchievementKind,bit&01,bit&02,byte
0,"",0,True,False,0
1,"Battle",1,True,False,1
1 key 0 1 2 3 4
2 # Name AchievementKind ShowComplete HideCategory
3 int32 str AchievementKind bit&01 bit&02 byte
4 0 0 True False 0
5 1 Battle 1 True False 1
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@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65
#,Name,,Icon,ActionCategory,,Animation{Start},VFX,Animation{End},ActionTimeline{Hit},Omen,ClassJob,BehaviourType,ClassJobLevel,IsRoleAction,Range,CanTargetSelf,CanTargetParty,CanTargetFriendly,CanTargetHostile,,,TargetArea,,,,CanTargetDead,,CastType,EffectRange,XAxisModifier,,PrimaryCost{Type},PrimaryCost{Value},SecondaryCost{Type},SecondaryCost{Value},Action{Combo},PreservesCombo,Cast<100ms>,Recast<100ms>,CooldownGroup,,MaxCharges,AttackType,Aspect,ActionProcStatus,,Status{GainSelf},UnlockLink,ClassJobCategory,,,AffectsPosition,,IsPvP,,,,,,,,,,,,IsPlayerAction
int32,str,bit&01,Image,ActionCategory,byte,ActionCastTimeline,ActionCastVFX,ActionTimeline,ActionTimeline,Omen,ClassJob,byte,byte,bit&02,sbyte,bit&04,bit&08,bit&10,bit&20,bit&40,bit&80,bit&01,bit&02,bit&04,sbyte,bit&08,bit&10,byte,byte,byte,bit&20,byte,uint16,byte,Row,Action,bit&40,uint16,uint16,byte,byte,byte,AttackType,byte,ActionProcStatus,byte,Status,Row,ClassJobCategory,byte,bit&80,bit&01,uint16,bit&02,bit&04,bit&08,bit&10,bit&20,bit&40,bit&80,bit&01,bit&02,byte,bit&04,bit&08,bit&10
#,Name,,Icon,ActionCategory,,Animation{Start},VFX,Animation{End},ActionTimeline{Hit},,ClassJob,BehaviourType,ClassJobLevel,IsRoleAction,Range,CanTargetSelf,CanTargetParty,CanTargetFriendly,CanTargetHostile,,,TargetArea,,,,CanTargetDead,,CastType,EffectRange,XAxisModifier,,PrimaryCost{Type},PrimaryCost{Value},SecondaryCost{Type},SecondaryCost{Value},Action{Combo},PreservesCombo,Cast<100ms>,Recast<100ms>,CooldownGroup,,MaxCharges,AttackType,Aspect,ActionProcStatus,,Status{GainSelf},UnlockLink,ClassJobCategory,,,AffectsPosition,Omen,IsPvP,,,,,,,,,,,,IsPlayerAction
int32,str,bit&01,Image,ActionCategory,byte,ActionCastTimeline,ActionCastVFX,ActionTimeline,ActionTimeline,byte,ClassJob,byte,byte,bit&02,sbyte,bit&04,bit&08,bit&10,bit&20,bit&40,bit&80,bit&01,bit&02,bit&04,sbyte,bit&08,bit&10,byte,byte,byte,bit&20,byte,uint16,byte,Row,Action,bit&40,uint16,uint16,byte,byte,byte,AttackType,byte,ActionProcStatus,byte,Status,Row,ClassJobCategory,byte,bit&80,bit&01,Omen,bit&02,bit&04,bit&08,bit&10,bit&20,bit&40,bit&80,bit&01,bit&02,byte,bit&04,bit&08,bit&10
0,"",False,405,0,0,0,0,0,0,0,-1,0,0,False,0,False,False,False,False,False,False,False,False,False,0,True,True,0,0,0,False,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False,False,True,False,True,True,False,False,True,0,False,False,False
1,"Key Item",False,405,8,0,2,0,85,1875,0,0,0,0,False,3,False,False,False,True,True,True,False,False,False,0,True,True,1,0,0,True,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,False,False,True,False,True,True,False,False,True,0,False,True,False
2,"Interaction",False,405,8,0,1,0,0,1875,0,0,0,0,False,3,False,False,False,False,False,False,False,False,False,0,True,True,1,0,0,False,0,0,0,0,0,False,50,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,False,False,True,False,True,True,False,False,True,0,False,False,False
Can't render this file because it is too large.
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key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18
#,,,,,,,Key,,,,,,,,,,,,
int32,byte,byte,bit&01,byte,byte,byte,str,byte,byte,byte,byte,byte,uint16,bit&02,bit&04,byte,bit&08,bit&10,bit&20
#,Type,Priority,Pause,Stance,Slot,LookAtMode,Key,ActionTimelineIDMode,WeaponTimeline,LoadType,StartAttach,ResidentPap,Resident,KillUpper,IsMotionCanceledByMoving,,IsLoop,,
int32,byte,byte,bit&01,byte,byte,byte,str,byte,WeaponTimeline,byte,byte,byte,uint16,bit&02,bit&04,byte,bit&08,bit&10,bit&20
0,0,1,False,0,0,0,"",0,0,0,0,0,0,False,False,0,True,False,True
1,0,1,False,0,1,0,"battle/battle_start",0,0,0,2,3,0,False,False,2,True,False,True
2,0,1,False,0,1,0,"battle/battle_end",0,0,0,1,3,0,False,False,2,True,False,True
Can't render this file because it is too large.
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13
#,Level,,,Emote,MinTime,MaxTime,PlaceName,Icon{List},Icon{Discovered},Name,Impression,Description,Icon{Undiscovered},IsInitial
#,Level,MinLevel,MaxLevel,Emote,MinTime,MaxTime,PlaceName,Icon{List},Icon{Discovered},Name,Impression,Description,Icon{Undiscovered},IsInitial
int32,Level,int32,byte,Emote,uint16,uint16,PlaceName,Image,Image,str,str,str,Image,bit&01
2162688,4876856,0,0,22,800,1159,27,81501,81001,"Barracuda Piers","""Under the azure, I gazed down upon warships three, their billowing sails of crimson leaving no doubt as to who truly rules the seas."" Such were the merchant's words, and I would see as he saw.","These docks provide safe mooring for the Thalassocratic Navy's principal squadrons, also known as the Crimson Fleet. To prevent sabotage, admittance to the area is forbidden to the general citizenry; however, on clear days, one may catch a glimpse of the armada flagship, the <Emphasis>Triumph</Emphasis>, from atop one of Limsa Lominsa's myriad spans.",81451,True
2162689,4876859,0,0,22,1800,459,27,81502,81002,"The <Emphasis>Astalicia</Emphasis>","""A flagon or two o' grog havin' filled me 'ead with big ideas, I eyed that 'ive o' villainy from the pier, feelin' as if I could cut down One-eyed Hyllfyr 'imself. Woke the next mornin' strung up by me ankles. Aye, was lucky to escape with me life."" Such were the buccaneer's words, and I would see as he saw.","Registered as a trade vessel hailing from foreign waters, this battle-scarred warship captained by the lord of the region's underworld, One-eyed Hyllfyr, serves as a gathering place for brigands, cutthroats, and the purveyors of sundry other breeds of villainy. It is here that the citystate's many pirate crews find new recruits to join their ranks.",81451,True
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13
2 # Level MinLevel MaxLevel Emote MinTime MaxTime PlaceName Icon{List} Icon{Discovered} Name Impression Description Icon{Undiscovered} IsInitial
3 int32 Level int32 byte Emote uint16 uint16 PlaceName Image Image str str str Image bit&01
4 2162688 4876856 0 0 22 800 1159 27 81501 81001 Barracuda Piers "Under the azure, I gazed down upon warships three, their billowing sails of crimson leaving no doubt as to who truly rules the seas." Such were the merchant's words, and I would see as he saw. These docks provide safe mooring for the Thalassocratic Navy's principal squadrons, also known as the Crimson Fleet. To prevent sabotage, admittance to the area is forbidden to the general citizenry; however, on clear days, one may catch a glimpse of the armada flagship, the <Emphasis>Triumph</Emphasis>, from atop one of Limsa Lominsa's myriad spans. 81451 True
5 2162689 4876859 0 0 22 1800 459 27 81502 81002 The <Emphasis>Astalicia</Emphasis> "A flagon or two o' grog havin' filled me 'ead with big ideas, I eyed that 'ive o' villainy from the pier, feelin' as if I could cut down One-eyed Hyllfyr 'imself. Woke the next mornin' strung up by me ankles. Aye, was lucky to escape with me life." Such were the buccaneer's words, and I would see as he saw. Registered as a trade vessel hailing from foreign waters, this battle-scarred warship captained by the lord of the region's underworld, One-eyed Hyllfyr, serves as a gathering place for brigands, cutthroats, and the purveyors of sundry other breeds of villainy. It is here that the city–state's many pirate crews find new recruits to join their ranks. 81451 True
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key,0,1
#,Text,
#,Text,DefineValue
int32,str,uint32
0,"LOGMSG_AETHERYTE_HOME_POINT_REGISTER_SUCCSS",1343
1,"LOGMSG_AETHERYTE_FAVORITE_POINT_REGISTER_SUCCSS",1345
1 key 0 1
2 # Text DefineValue
3 int32 str uint32
4 0 LOGMSG_AETHERYTE_HOME_POINT_REGISTER_SUCCSS 1343
5 1 LOGMSG_AETHERYTE_FAVORITE_POINT_REGISTER_SUCCSS 1345
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key,0,1,2,3,4,5,6,7,8,9,10
#,,,,,,,,,,,
#,CameraDistance,SampleInterval,BoneLOD,AnimationEnable[0],AnimationEnable[1],AnimationEnable[2],AnimationEnable[3],AnimationEnable[4],AnimationEnable[5],AnimationEnable[6],AnimationEnable[7]
int32,single,single,sbyte,bool,bool,bool,bool,bool,bool,bool,bool
0,10,2,0,True,True,True,True,True,True,True,True
1,16,2,1,False,False,True,False,True,True,True,True
1 key 0 1 2 3 4 5 6 7 8 9 10
2 # CameraDistance SampleInterval BoneLOD AnimationEnable[0] AnimationEnable[1] AnimationEnable[2] AnimationEnable[3] AnimationEnable[4] AnimationEnable[5] AnimationEnable[6] AnimationEnable[7]
3 int32 single single sbyte bool bool bool bool bool bool bool bool
4 0 10 2 0 True True True True True True True True
5 1 16 2 1 False False True False True True True True
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6
#,File,,,,,,
#,File,Priority,DisableRestartTimeOut,DisableRestart,PassEnd,DisableRestartResetTime,SpecialMode
int32,str,byte,bit&01,bit&02,bit&04,single,byte
0,"",0,False,False,True,90,0
1,"music/ffxiv/BGM_Null.scd",0,False,False,True,90,0
1 key 0 1 2 3 4 5 6
2 # File Priority DisableRestartTimeOut DisableRestart PassEnd DisableRestartResetTime SpecialMode
3 int32 str byte bit&01 bit&02 bit&04 single byte
4 0 0 False False True 90 0
5 1 music/ffxiv/BGM_Null.scd 0 False False True 90 0
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@@ -1,5 +1,5 @@
key,0,1,2
#,,,BGMFadeType
#,SceneOut,SceneIn,BGMFadeType
int32,int32,int32,BGMFadeType
0,11,11,4
1,11,10,8
1 key 0 1 2
2 # SceneOut SceneIn BGMFadeType
3 int32 int32 int32 BGMFadeType
4 0 11 11 4
5 1 11 10 8
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@@ -1,5 +1,5 @@
key,0,1,2,3
#,,,,
#,FadeOutTime,FadeInTime,FadeInStartTime,ResumeFadeInTime
int32,single,single,single,single
0,3.5,0,1.5,2
1,0.5,0,0,0.75
1 key 0 1 2 3
2 # FadeOutTime FadeInTime FadeInStartTime ResumeFadeInTime
3 int32 single single single single
4 0 3.5 0 1.5 2
5 1 0.5 0 0 0.75
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4
#,,,,,
#,EnableDisableRestart,Resume,EnablePassEnd,ForceAutoReset,IgnoreBattle
int32,bit&01,bit&02,bit&04,bit&08,bit&10
0,False,True,False,False,False
1,False,True,False,False,False
1 key 0 1 2 3 4
2 # EnableDisableRestart Resume EnablePassEnd ForceAutoReset IgnoreBattle
3 int32 bit&01 bit&02 bit&04 bit&08 bit&10
4 0 False True False False False
5 1 False True False False False
+2 -2
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@@ -1,6 +1,6 @@
key,0,1,2,3,4
#,BGM{Day},BGM{Night},BGM{Battle},BGM{Field},
int32,BGM,BGM,BGM,BGM,uint16
#,DaytimeID,NightID,BattleID,DaybreakID,TwilightID
int32,BGM,BGM,BGM,BGM,BGM
1000,0,0,0,0,0
1001,1,1,1,0,0
1002,1,1,16,0,0
1 key 0 1 2 3 4
2 # BGM{Day} DaytimeID BGM{Night} NightID BGM{Battle} BattleID BGM{Field} DaybreakID TwilightID
3 int32 BGM BGM BGM BGM uint16 BGM
4 1000 0 0 0 0 0
5 1001 1 1 1 0 0
6 1002 1 1 16 0 0
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@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19
#,Behavior,ActionTimelineMove,,,Scale,ModelChara,BNpcCustomize,NpcEquip,,,,ArrayEventHandler,BNpcParts,,,,,,,
int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcEquip,uint16,byte,bit&01,ArrayEventHandler,BNpcParts,bit&02,bit&04,bit&08,bit&10,bit&20,byte,byte
#,Behavior,Battalion,LinkRace,Rank,Scale,ModelChara,BNpcCustomize,NpcEquip,Special,SEPack,,ArrayEventHandler,BNpcParts,,IsTargetLine,IsDisplayLevel,,,,
int32,Behavior,Battalion,LinkRace,byte,single,ModelChara,BNpcCustomize,NpcEquip,uint16,byte,bit&01,ArrayEventHandler,BNpcParts,bit&02,bit&04,bit&08,bit&10,bit&20,byte,byte
0,0,4,0,0,1,0,0,0,0,0,False,0,0,True,True,True,True,False,0,0
1,0,4,0,0,1,0,2,366,0,0,False,0,0,True,True,True,True,False,0,0
2,0,4,0,0,1,96,0,0,0,0,False,851976,0,True,True,True,True,False,0,0
Can't render this file because it is too large.
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key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
#,,,,,,,,,,,,,,,
#,Slot,OverRay,,,Idle,Attribute[0],AttributeFlag[0],Attribute[1],AttributeFlag[1],Attribute[2],AttributeFlag[2],Scale,,LoopTimeline,
int32,byte,sbyte,sbyte,byte,uint16,byte,bool,byte,bool,byte,bool,single,byte,int32,bit&01
0,0,0,0,0,0,0,False,0,False,0,False,0,0,0,False
1,0,1,0,0,0,0,False,0,False,0,False,0,0,0,False
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 # Slot OverRay Idle Attribute[0] AttributeFlag[0] Attribute[1] AttributeFlag[1] Attribute[2] AttributeFlag[2] Scale LoopTimeline
3 int32 byte sbyte sbyte byte uint16 byte bool byte bool byte bool single byte int32 bit&01
4 0 0 0 0 0 0 0 False 0 False 0 False 0 0 0 False
5 1 0 1 0 0 0 0 False 0 False 0 False 0 0 0 False
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@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10
#,,,,,,,,,,,
int32,uint16,sbyte,sbyte,uint16,byte,byte,byte,uint16,uint16,uint16,uint16
#,BNPC,Near,Far,Angle,Bullet,,,Action[0],Action[1],Action[2],Action[3]
int32,BNpcBase,sbyte,sbyte,uint16,byte,byte,byte,Action,Action,Action,Action
0,0,0,0,0,0,0,0,0,0,0,0
1,1029,0,40,90,1,0,0,1134,0,0,1773
2,1885,0,40,90,1,0,0,1437,0,0,1773
1 key 0 1 2 3 4 5 6 7 8 9 10
2 # BNPC Near Far Angle Bullet Action[0] Action[1] Action[2] Action[3]
3 int32 uint16 BNpcBase sbyte sbyte uint16 byte byte byte uint16 Action uint16 Action uint16 Action uint16 Action
4 0 0 0 0 0 0 0 0 0 0 0 0
5 1 1029 0 40 90 1 0 0 1134 0 0 1773
6 2 1885 0 40 90 1 0 0 1437 0 0 1773
+1 -1
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@@ -1,5 +1,5 @@
key,0,1
#,,Dialogue
#,Slowly,Dialogue
int32,bit&01,str
0,False,""
1,False,""
1 key 0 1
2 # Slowly Dialogue
3 int32 bit&01 str
4 0 False
5 1 False
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@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
#,,,,,,,,Balloon,,,,,,,,
int32,byte,byte,byte,byte,int32,int16,int32,Balloon,byte,byte,uint32,byte,byte,byte,uint32,uint16
#,,,,,Balloon,,,,,,,,,,,
int32,byte,byte,byte,byte,Balloon,int16,int32,uint16,byte,byte,uint32,byte,byte,byte,uint32,uint16
30000.0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
30001.0,1,0,0,19,3285041,2,0,0,0,0,0,0,0,0,0,0
30001.1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Can't render this file because it is too large.
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,,,,,,
#,IsTurnTransition,IsFadeOut,IsFadeIn,IsWalking,,Speed
int32,bit&01,bit&02,bit&04,bit&08,bit&10,single
0,True,False,False,False,True,0
1,True,True,True,False,True,0
1 key 0 1 2 3 4 5
2 # IsTurnTransition IsFadeOut IsFadeIn IsWalking Speed
3 int32 bit&01 bit&02 bit&04 bit&08 bit&10 single
4 0 True False False False True 0
5 1 True True True False True 0
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7
#,,QuestRequirement{2},QuestRequirement{1},,SoundEffect{4},SoundEffect{3},SoundEffect{2},SoundEffect{1}
#,Base,QuestRequirement{2},QuestRequirement{1},BaseEquip,SoundEffect{4},SoundEffect{3},SoundEffect{2},SoundEffect{1}
int32,byte,Quest,Quest,int32,str,str,str,str
0,0,0,0,0,"","","",""
1,0,65536,65536,0,"SE_Bt_Etc_ChocoboBuddy04","SE_Bt_Etc_ChocoboBuddy03","SE_Bt_Etc_ChocoboBuddy02","SE_Bt_Etc_ChocoboBuddy01"
1 key 0 1 2 3 4 5 6 7
2 # Base QuestRequirement{2} QuestRequirement{1} BaseEquip SoundEffect{4} SoundEffect{3} SoundEffect{2} SoundEffect{1}
3 int32 byte Quest Quest int32 str str str str
4 0 0 0 0 0
5 1 0 65536 65536 0 SE_Bt_Etc_ChocoboBuddy04 SE_Bt_Etc_ChocoboBuddy03 SE_Bt_Etc_ChocoboBuddy02 SE_Bt_Etc_ChocoboBuddy01
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,Name,Description,Icon,Icon{Status},,
#,Name,Description,Icon,Icon{Status},Reward,Sort
int32,str,str,Image,Image,uint16,byte
0,"","",0,0,0,0
1,"","",0,0,0,0
1 key 0 1 2 3 4 5
2 # Name Description Icon Icon{Status} Reward Sort
3 int32 str str Image Image uint16 byte
4 0 0 0 0 0
5 1 0 0 0 0
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@@ -1,5 +1,5 @@
key,0,1,2,3,4
#,Item,,,,
#,Item,UseField,UseTraining,,Status
int32,Item,bit&01,bit&02,bit&04,byte
0,0,False,False,False,0
1,8165,True,False,False,0
1 key 0 1 2 3 4
2 # Item UseField UseTraining Status
3 int32 Item bit&01 bit&02 bit&04 byte
4 0 0 False False False 0
5 1 8165 True False False 0
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3
#,,,,
#,Model,Timeline,,
int32,int64,byte,byte,byte
0,"0, 0, 0, 0",0,0,0
1,"9030, 1, 1, 0",70,1,0
1 key 0 1 2 3
2 # Model Timeline
3 int32 int64 byte byte byte
4 0 0, 0, 0, 0 0 0 0
5 1 9030, 1, 1, 0 70 1 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1
#,,
#,File,WidthScale
int32,str,byte
0,"",0
1,"chn_dark001f",0
1 key 0 1
2 # File WidthScale
3 int32 str byte
4 0 0
5 1 chn_dark001f 0
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7
#,,,,,,,,
int32,int64,int64,int64,int64,int64,int64,int64,int32
#,Helmet,Top,Glove,Down,Shoes,Weapon,SubWeapon,Class
int32,int64,int64,int64,int64,int64,int64,int64,ClassJob
0,"42, 1, 0, 0","42, 1, 0, 0","42, 1, 0, 0","42, 1, 0, 0","42, 1, 0, 0","201, 10, 1, 0","101, 11, 1, 0",1
1,"44, 1, 0, 0","44, 1, 0, 0","44, 1, 0, 0","44, 1, 0, 0","44, 1, 0, 0","304, 1, 1, 0","354, 1, 1, 0",2
2,"37, 1, 0, 0","37, 1, 0, 0","37, 1, 0, 0","37, 1, 0, 0","37, 1, 0, 0","401, 7, 1, 0","0, 0, 0, 0",3
1 key 0 1 2 3 4 5 6 7
2 # Helmet Top Glove Down Shoes Weapon SubWeapon Class
3 int32 int64 int64 int64 int64 int64 int64 int64 int32 ClassJob
4 0 42, 1, 0, 0 42, 1, 0, 0 42, 1, 0, 0 42, 1, 0, 0 42, 1, 0, 0 201, 10, 1, 0 101, 11, 1, 0 1
5 1 44, 1, 0, 0 44, 1, 0, 0 44, 1, 0, 0 44, 1, 0, 0 44, 1, 0, 0 304, 1, 1, 0 354, 1, 1, 0 2
6 2 37, 1, 0, 0 37, 1, 0, 0 37, 1, 0, 0 37, 1, 0, 0 37, 1, 0, 0 401, 7, 1, 0 0, 0, 0, 0 3
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2
#,Location,,
#,Location,Fare,TimeRequired
int32,ChocoboTaxiStand,byte,uint16
0,0,0,80
1,1179649,0,80
1 key 0 1 2
2 # Location Fare TimeRequired
3 int32 ChocoboTaxiStand byte uint16
4 0 0 0 80
5 1 1179649 0 80
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2
#,,,
int32,str,int32,uint16
#,Name,Icon,Order
int32,str,Image,uint16
0,"None",61696,0
1,"Role-playing",66467,1
2,"Player Events",66468,2
1 key 0 1 2
2 # Name Icon Order
3 int32 str int32 Image uint16
4 0 None 61696 0
5 1 Role-playing 66467 1
6 2 Player Events 66468 2
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45
#,Name,Abbreviation,,ClassJobCategory,ExpArrayIndex,,,JobIndex,,Modifier{HitPoints},Modifier{ManaPoints},Modifier{Strength},Modifier{Vitality},Modifier{Dexterity},Modifier{Intelligence},Modifier{Mind},Modifier{Piety},,,,,,,,,,ClassJob{Parent},Name{English},Item{StartingWeapon},,Role,StartingTown,,PrimaryStat,LimitBreak1,LimitBreak2,LimitBreak3,UIPriority,Item{SoulCrystal},UnlockQuest,RelicQuest,Prerequisite,StartingLevel,PartyBonus,IsLimitedJob,CanQueueForDuty
int32,str,str,str,ClassJobCategory,sbyte,sbyte,byte,byte,sbyte,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,ClassJob,str,Item,int32,byte,Town,sbyte,byte,Action,Action,Action,byte,Item,Quest,Quest,Quest,byte,byte,bit&01,bit&01
#,Name,Abbreviation,,ClassJobCategory,ExpArrayIndex,BattleClassIndex,,JobIndex,,Modifier{HitPoints},Modifier{ManaPoints},Modifier{Strength},Modifier{Vitality},Modifier{Dexterity},Modifier{Intelligence},Modifier{Mind},Modifier{Piety},,,,,,,,,,ClassJob{Parent},Name{English},Item{StartingWeapon},,Role,StartingTown,MonsterNote,PrimaryStat,LimitBreak1,LimitBreak2,LimitBreak3,UIPriority,Item{SoulCrystal},UnlockQuest,RelicQuest,Prerequisite,StartingLevel,PartyBonus,IsLimitedJob,CanQueueForDuty
int32,str,str,str,ClassJobCategory,sbyte,sbyte,byte,byte,sbyte,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,ClassJob,str,Item,int32,byte,Town,MonsterNote,byte,Action,Action,Action,byte,Item,Quest,Quest,Quest,byte,byte,bit&01,bit&01
0,"adventurer","ADV","",30,-1,-1,0,0,-1,100,100,100,100,100,100,100,100,100,100,100,100,100,100,0,0,0,0,"Adventurer",0,0,0,0,127,0,0,0,0,0,0,0,0,0,1,0,False,False
1,"gladiator","GLA","",30,1,0,1,0,-1,110,100,95,100,90,50,95,100,100,100,100,100,100,100,0,0,0,1,"Gladiator",1601,0,1,3,0,1,197,198,199,2,0,0,0,0,1,1,False,True
2,"pugilist","PGL","",30,0,1,2,0,-1,105,100,100,95,100,45,85,100,100,100,100,100,100,100,0,0,0,2,"Pugilist",1680,0,2,3,1,1,200,201,202,22,0,0,0,0,1,3,False,True
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
2 # Name Abbreviation ClassJobCategory ExpArrayIndex BattleClassIndex JobIndex Modifier{HitPoints} Modifier{ManaPoints} Modifier{Strength} Modifier{Vitality} Modifier{Dexterity} Modifier{Intelligence} Modifier{Mind} Modifier{Piety} ClassJob{Parent} Name{English} Item{StartingWeapon} Role StartingTown MonsterNote PrimaryStat LimitBreak1 LimitBreak2 LimitBreak3 UIPriority Item{SoulCrystal} UnlockQuest RelicQuest Prerequisite StartingLevel PartyBonus IsLimitedJob CanQueueForDuty
3 int32 str str str ClassJobCategory sbyte sbyte byte byte sbyte uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 byte byte byte ClassJob str Item int32 byte Town sbyte MonsterNote byte Action Action Action byte Item Quest Quest Quest byte byte bit&01 bit&01
4 0 adventurer ADV 30 -1 -1 0 0 -1 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 Adventurer 0 0 0 0 127 0 0 0 0 0 0 0 0 0 1 0 False False
5 1 gladiator GLA 30 1 0 1 0 -1 110 100 95 100 90 50 95 100 100 100 100 100 100 100 0 0 0 1 Gladiator 1601 0 1 3 0 1 197 198 199 2 0 0 0 0 1 1 False True
6 2 pugilist PGL 30 0 1 2 0 -1 105 100 100 95 100 45 85 100 100 100 100 100 100 100 0 0 0 2 Pugilist 1680 0 2 3 1 1 200 201 202 22 0 0 0 0 1 3 False True
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37
#,Singular,Adjective,Plural,PossessivePronoun,StartsWithVowel,,Pronoun,Article,Model,,,,,,Behavior,,,,,,,,,,,,Icon,Order,,,Cost,HP,,Skill{Angle},Skill{Cost},,,MinionRace
#,Singular,Adjective,Plural,PossessivePronoun,StartsWithVowel,,Pronoun,Article,Model,Scale,InactiveIdle[0],InactiveIdle[1],InactiveBattle,InactiveWandering,Behavior,Special,WanderingWait,Priority,Roulette,,Battle,LookAt,Poke,Enemy,Stroke,Clapping,Icon,Order,,,Cost,HP,,Skill{Angle},Skill{Cost},,,MinionRace
int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte,ModelChara,byte,byte,byte,byte,byte,CompanionMove,byte,byte,uint16,bit&01,bit&02,bit&04,bit&08,bit&10,uint16,bit&20,bit&40,Image,uint16,bit&80,byte,byte,uint16,byte,uint16,byte,byte,uint16,MinionRace
0,"",0,"",0,0,1,0,0,0,100,0,0,0,0,0,0,8,0,False,False,False,False,False,0,False,True,0,0,False,0,10,100,0,0,20,0,0,0
1,"cherry bomb",0,"cherry bombs",0,0,0,0,0,427,100,30,0,0,0,2,0,8,1,True,False,True,False,False,0,False,True,4503,1001,True,0,10,390,5,360,30,1,600,2
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37
2 # Singular Adjective Plural PossessivePronoun StartsWithVowel Pronoun Article Model Scale InactiveIdle[0] InactiveIdle[1] InactiveBattle InactiveWandering Behavior Special WanderingWait Priority Roulette Battle LookAt Poke Enemy Stroke Clapping Icon Order Cost HP Skill{Angle} Skill{Cost} MinionRace
3 int32 str sbyte str sbyte sbyte sbyte sbyte sbyte ModelChara byte byte byte byte byte CompanionMove byte byte uint16 bit&01 bit&02 bit&04 bit&08 bit&10 uint16 bit&20 bit&40 Image uint16 bit&80 byte byte uint16 byte uint16 byte byte uint16 MinionRace
4 0 0 0 0 1 0 0 0 100 0 0 0 0 0 0 8 0 False False False False False 0 False True 0 0 False 0 10 100 0 0 20 0 0 0
5 1 cherry bomb 0 cherry bombs 0 0 0 0 0 427 100 30 0 0 0 2 0 8 1 True False True False False 0 False True 4503 1001 True 0 10 390 5 360 30 1 600 2
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7
#,,,,,,,,
#,Label,Param,Platform,Required,Category,,,Text
int32,str,byte,byte,bit&01,byte,uint16,byte,str
0,"",255,255,False,0,0,0,""
11,"MOVE_AND_STEER",255,255,False,1,1,0,"Steer"
1 key 0 1 2 3 4 5 6 7
2 # Label Param Platform Required Category Text
3 int32 str byte byte bit&01 byte uint16 byte str
4 0 255 255 False 0 0 0
5 11 MOVE_AND_STEER 255 255 False 1 1 0 Steer
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80
#,,TerritoryType,ContentLinkType,Content,,,,,,ContentMemberType,,,,UnlockQuest,,ClassJobLevel{Required},ClassJobLevel{Sync},ItemLevel{Required},ItemLevel{Sync},AllowUndersized,AllowReplacement,,,,,,HighEndDuty,,,,,,,,Name,ContentType,TransientKey,Transient,SortKey,Image,Icon,,LevelingRoulette,Level50/60Roulette,MSQRoulette,GuildHestRoulette,ExpertRoulette,TrialRoulette,DailyFrontlineChallenge,DutyRecorderAllowed,MentorRoulette,Level70Roulette,,,,,AllianceRoulette,,NormalRaidRoulette,,,,,,,,,,,,,,,,,,,,,,
#,,TerritoryType,ContentLinkType,Content,,,,,,ContentMemberType,,,,UnlockQuest,,ClassJobLevel{Required},ClassJobLevel{Sync},ItemLevel{Required},ItemLevel{Sync},AllowUndersized,AllowReplacement,,,,,,HighEndDuty,,,,DutyRecorderAllowed,,,,Name,ContentType,TransientKey,Transient,SortKey,Image,Icon,,LevelingRoulette,Level50/60Roulette,MSQRoulette,GuildHestRoulette,ExpertRoulette,TrialRoulette,DailyFrontlineChallenge,Level70Roulette,MentorRoulette,,,,,,AllianceRoulette,,NormalRaidRoulette,,,,,,,,,,,,,,,,,,,,,,
int32,str,TerritoryType,byte,Row,bit&01,byte,uint32,uint32,byte,ContentMemberType,byte,byte,byte,Quest,uint16,byte,byte,uint16,uint16,bit&02,bit&04,bit&08,bit&10,bit&20,byte,bit&40,bit&80,bit&01,bit&02,bit&04,bit&08,bit&10,bit&20,bit&40,str,ContentType,byte,Row,uint16,Image,Image,sbyte,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool
0,"",0,0,0,False,0,0,0,108,0,0,0,0,0,0,0,0,0,0,False,True,True,False,False,0,False,False,False,False,False,False,True,False,False,"",0,0,0,0,0,0,-1,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False
1,"f1r1",169,1,1,False,0,0,0,108,2,0,0,0,0,0,24,27,0,0,True,True,True,False,False,1,True,False,True,False,False,False,True,False,False,"the Thousand Maws of TotoRak",2,6,1,5,112005,0,-1,True,False,False,False,False,False,False,False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
2 # TerritoryType ContentLinkType Content ContentMemberType UnlockQuest ClassJobLevel{Required} ClassJobLevel{Sync} ItemLevel{Required} ItemLevel{Sync} AllowUndersized AllowReplacement HighEndDuty DutyRecorderAllowed Name ContentType TransientKey Transient SortKey Image Icon LevelingRoulette Level50/60Roulette MSQRoulette GuildHestRoulette ExpertRoulette TrialRoulette DailyFrontlineChallenge DutyRecorderAllowed Level70Roulette MentorRoulette Level70Roulette AllianceRoulette NormalRaidRoulette
3 int32 str TerritoryType byte Row bit&01 byte uint32 uint32 byte ContentMemberType byte byte byte Quest uint16 byte byte uint16 uint16 bit&02 bit&04 bit&08 bit&10 bit&20 byte bit&40 bit&80 bit&01 bit&02 bit&04 bit&08 bit&10 bit&20 bit&40 str ContentType byte Row uint16 Image Image sbyte bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool bool
4 0 0 0 0 False 0 0 0 108 0 0 0 0 0 0 0 0 0 0 False True True False False 0 False False False False False False True False False 0 0 0 0 0 0 -1 False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False
5 1 f1r1 169 1 1 False 0 0 0 108 2 0 0 0 0 0 24 27 0 0 True True True False False 1 True False True False False False True False False the Thousand Maws of Toto–Rak 2 6 1 5 112005 0 -1 True False False False False False False False True False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8
#,,ContentTalk[0],ContentTalk[1],ContentTalk[2],ContentTalk[3],ContentTalk[4],ContentTalk[5],ContentTalk[6],ContentTalk[7]
#,Type,ContentTalk[0],ContentTalk[1],ContentTalk[2],ContentTalk[3],ContentTalk[4],ContentTalk[5],ContentTalk[6],ContentTalk[7]
int32,int32,ContentTalk,ContentTalk,ContentTalk,ContentTalk,ContentTalk,ContentTalk,ContentTalk,ContentTalk
0,0,0,0,0,0,0,0,0,0
1,1,1,2,0,0,0,0,0,0
1 key 0 1 2 3 4 5 6 7 8
2 # Type ContentTalk[0] ContentTalk[1] ContentTalk[2] ContentTalk[3] ContentTalk[4] ContentTalk[5] ContentTalk[6] ContentTalk[7]
3 int32 int32 ContentTalk ContentTalk ContentTalk ContentTalk ContentTalk ContentTalk ContentTalk ContentTalk
4 0 0 0 0 0 0 0 0 0 0
5 1 1 1 2 0 0 0 0 0 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13
#,ContentType,Icon,MenuOrder,RequiredAmount,,ExpMultiplier,,GilRward,LevelUnlock,HowTo,ReqUnlock,Name,Description,ExpCap
#,ContentType,Icon,MenuOrder,RequiredAmount,Reward[0],ExpMultiplier,Reward[1],GilRward,LevelUnlock,HowTo,ReqUnlock,Name,Description,ExpCap
int32,ContentsNoteCategory,Image,byte,int32,byte,int32,byte,int32,uint16,HowTo,Row,str,str,int32
0,0,0,0,0,0,0,0,0,0,0,0,"","",0
1,1,61801,1,3,5,15,3,1000,0,57,0,"Feeling Lucky","Complete 3 dungeons via the Duty Roulette.",1623900
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13
2 # ContentType Icon MenuOrder RequiredAmount Reward[0] ExpMultiplier Reward[1] GilRward LevelUnlock HowTo ReqUnlock Name Description ExpCap
3 int32 ContentsNoteCategory Image byte int32 byte int32 byte int32 uint16 HowTo Row str str int32
4 0 0 0 0 0 0 0 0 0 0 0 0 0
5 1 1 61801 1 3 5 15 3 1000 0 57 0 Feeling Lucky Complete 3 dungeons via the Duty Roulette. 1623900
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2
#,,ProgressFactor,QualityFactor
#,Difference,ProgressFactor,QualityFactor
int32,int16,int16,int16
0,-30,75,50
1,-29,75,50
1 key 0 1 2
2 # Difference ProgressFactor QualityFactor
3 int32 int16 int16 int16
4 0 -30 75 50
5 1 -29 75 50
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2
#,,,Name
#,MainPhysical,SubPhysical,Name
int32,byte,byte,str
0,3,2,"Woodworking"
1,1,5,"Smithing"
1 key 0 1 2
2 # MainPhysical SubPhysical Name
3 int32 byte byte str
4 0 3 2 Woodworking
5 1 1 5 Smithing
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2
#,,Image,
#,Type,Image,
int32,int16,int32,int16
0,0,0,-1
1,7,120501,-1
1 key 0 1 2
2 # Type Image
3 int32 int16 int32 int16
4 0 0 0 -1
5 1 7 120501 -1
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10
#,,,,,,,,,,,
#,WALK_LOOP_SPEED,RUN_LOOP_SPEED,SLOWWALK_LOOP_SPEED,SLOWRUN_LOOP_SPEED,BATTLEWALK_LOOP_SPEED,BATTLERUN_LOOP_SPEED,DASH_LOOP_SPEED,TURN_CW90_FRAME,TURN_CCW90_FRAME,TURN_CW180_FRAME,TURN_CCW180_FRAME
int32,single,single,single,single,single,single,single,byte,byte,byte,byte
0,0,0,0,0,0,0,0,0,0,0,0
1,2,5,0.6,4,2,5,8,30,30,45,45
1 key 0 1 2 3 4 5 6 7 8 9 10
2 # WALK_LOOP_SPEED RUN_LOOP_SPEED SLOWWALK_LOOP_SPEED SLOWRUN_LOOP_SPEED BATTLEWALK_LOOP_SPEED BATTLERUN_LOOP_SPEED DASH_LOOP_SPEED TURN_CW90_FRAME TURN_CCW90_FRAME TURN_CW180_FRAME TURN_CCW180_FRAME
3 int32 single single single single single single single byte byte byte byte
4 0 0 0 0 0 0 0 0 0 0 0 0
5 1 2 5 0.6 4 2 5 8 30 30 45 45
+1 -1
View File
@@ -1,5 +1,5 @@
key,0
#,
#,WorkIndex
int32,uint16
0,0
1,0
1 key 0
2 # WorkIndex
3 int32 uint16
4 0 0
5 1 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1
#,,
#,FirstCycle,Cycle
int32,uint32,uint32
0,0,0
1,54000,86400
1 key 0 1
2 # FirstCycle Cycle
3 int32 uint32 uint32
4 0 0 0
5 1 54000 86400
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7
#,,,,,,,,
int32,uint32,byte,uint32,uint32,uint32,uint32,uint32,uint32
#,Quest,Content,ENPC[0],ENPC[1],ENPC[2],ENPC[3],ENPC[4],ENPC[5]
int32,Quest,DawnContent,ENpcResident,ENpcResident,ENpcResident,ENpcResident,ENpcResident,ENpcResident
0,68836,4,1029846,1029847,1029848,1029849,0,0
1,68848,2,1029157,1029158,1029159,1029160,1029161,0
2,68876,2,1029210,1029557,1029850,1029851,0,0
1 key 0 1 2 3 4 5 6 7
2 # Quest Content ENPC[0] ENPC[1] ENPC[2] ENPC[3] ENPC[4] ENPC[5]
3 int32 uint32 Quest byte DawnContent uint32 ENpcResident uint32 ENpcResident uint32 ENpcResident uint32 ENpcResident uint32 ENpcResident uint32 ENpcResident
4 0 68836 4 1029846 1029847 1029848 1029849 0 0
5 1 68848 2 1029157 1029158 1029159 1029160 1029161 0
6 2 68876 2 1029210 1029557 1029850 1029851 0 0
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23
#,Text[8],,Image[1],,Image[2],,Image[3],,Image[4],,Image[5],,Image[6],,Image[7],,Image[8],,Text[9],,Image[9],,Text[7],
int32,DescriptionString,uint16,Image,uint16,Image,uint16,Image,uint16,Image,uint16,Image,uint16,Image,uint16,Image,uint16,Image,uint16,DescriptionString,uint16,Image,uint16,DescriptionString,uint16
#,Quest,Text[1],Image[1],Text[2],Image[2],Text[3],Image[3],Text[4],Image[4],Text[5],Image[5],Text[6],Image[6],Text[7],Image[7],Text[8],Image[8],Text[9],Image[9],,,,,
int32,Quest,DescriptionString,Image,DescriptionString,Image,DescriptionString,Image,DescriptionString,Image,DescriptionString,Image,DescriptionString,Image,DescriptionString,Image,DescriptionString,Image,DescriptionString,Image,uint16,uint32,uint16,uint32,uint16
0.0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1.0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2.0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
2 # Text[8] Quest Text[1] Image[1] Text[2] Image[2] Text[3] Image[3] Text[4] Image[4] Text[5] Image[5] Text[6] Image[6] Text[7] Image[7] Text[8] Image[8] Text[9] Text[9] Image[9] Image[9] Text[7]
3 int32 DescriptionString Quest uint16 DescriptionString Image uint16 DescriptionString Image uint16 DescriptionString Image uint16 DescriptionString Image uint16 DescriptionString Image uint16 DescriptionString Image uint16 DescriptionString Image uint16 DescriptionString Image uint16 DescriptionString DescriptionString Image uint16 Image uint32 uint16 DescriptionString uint32 uint16
4 0.0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 1.0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 2.0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93
#,,,ENpcData[0],ENpcData[1],ENpcData[2],ENpcData[3],ENpcData[4],ENpcData[5],ENpcData[6],ENpcData[7],ENpcData[8],ENpcData[9],ENpcData[10],ENpcData[11],ENpcData[12],ENpcData[13],ENpcData[14],ENpcData[15],ENpcData[16],ENpcData[17],ENpcData[18],ENpcData[19],ENpcData[20],ENpcData[21],ENpcData[22],ENpcData[23],ENpcData[24],ENpcData[25],ENpcData[26],ENpcData[27],ENpcData[28],ENpcData[29],ENpcData[30],ENpcData[31],Scale,ModelChara,Race,Gender,BodyType,Height,Tribe,Face,HairStyle,HairHighlight,SkinColor,EyeHeterochromia,HairColor,HairHighlightColor,FacialFeature,FacialFeatureColor,Eyebrows,EyeColor,EyeShape,Nose,Jaw,Mouth,LipColor,BustOrTone1,ExtraFeature1,ExtraFeature2OrBust,FacePaint,FacePaintColor,,NpcEquip,Behavior,Model{MainHand},Dye{MainHand},Model{OffHand},Dye{OffHand},Model{Head},Dye{Head},Visor,Model{Body},Dye{Body},Model{Hands},Dye{Hands},Model{Legs},Dye{Legs},Model{Feet},Dye{Feet},Model{Ears},Dye{Ears},Model{Neck},Dye{Neck},Model{Wrists},Dye{Wrists},Model{LeftRing},Dye{LeftRing},Model{RightRing},Dye{RightRing},,Balloon,,
#,EventHandler,Important,ENpcData[0],ENpcData[1],ENpcData[2],ENpcData[3],ENpcData[4],ENpcData[5],ENpcData[6],ENpcData[7],ENpcData[8],ENpcData[9],ENpcData[10],ENpcData[11],ENpcData[12],ENpcData[13],ENpcData[14],ENpcData[15],ENpcData[16],ENpcData[17],ENpcData[18],ENpcData[19],ENpcData[20],ENpcData[21],ENpcData[22],ENpcData[23],ENpcData[24],ENpcData[25],ENpcData[26],ENpcData[27],ENpcData[28],ENpcData[29],ENpcData[30],ENpcData[31],Scale,ModelChara,Race,Gender,BodyType,Height,Tribe,Face,HairStyle,HairHighlight,SkinColor,EyeHeterochromia,HairColor,HairHighlightColor,FacialFeature,FacialFeatureColor,Eyebrows,EyeColor,EyeShape,Nose,Jaw,Mouth,LipColor,BustOrTone1,ExtraFeature1,ExtraFeature2OrBust,FacePaint,FacePaintColor,,NpcEquip,Behavior,Model{MainHand},Dye{MainHand},Model{OffHand},Dye{OffHand},Model{Head},Dye{Head},Visor,Model{Body},Dye{Body},Model{Hands},Dye{Hands},Model{Legs},Dye{Legs},Model{Feet},Dye{Feet},Model{Ears},Dye{Ears},Model{Neck},Dye{Neck},Model{Wrists},Dye{Wrists},Model{LeftRing},Dye{LeftRing},Model{RightRing},Dye{RightRing},Invisibility,Balloon,NotRewriteHeight,DefaultBalloon
int32,uint16,bit&01,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,single,ModelChara,Race,byte,byte,byte,Tribe,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,NpcEquip,Behavior,int64,Stain,int64,Stain,uint32,Stain,bit&02,uint32,Stain,uint32,Stain,uint32,Stain,uint32,Stain,uint32,Stain,uint32,Stain,uint32,Stain,uint32,Stain,uint32,Stain,byte,Balloon,bit&04,byte
1000000,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"0, 0, 0, 0",0,"0, 0, 0, 0",0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0
1000001,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"0, 0, 0, 0",0,"0, 0, 0, 0",0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0
Can't render this file because it is too large.
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
#,,,,,,,,,,Data,,SgbPath,,,,,
#,,,,,,,,,PopType,Data,Invisibility,SgbPath,EyeCollision,DirectorControl,Target,EventHighAddition,
int32,bool,bool,bool,bool,bool,bool,bool,bool,byte,uint32,byte,ExportedSG,bit&01,bit&02,bit&04,byte,bit&08
2000000,False,False,False,False,False,False,False,False,3,0,7,0,True,False,True,0,False
2000001,False,False,False,False,False,False,False,False,3,0,7,1624,True,False,True,0,False
Can't render this file because it is too large.
+2 -2
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@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7
#,,,,,,,,
int32,uint16,uint16,bit&01,bit&02,bit&04,bit&08,byte,bit&10
#,StartEmote,EndEmote,Move,Camera,EndOnRotate,EndOnEmote,ConditionMode,
int32,Emote,Emote,bit&01,bit&02,bit&04,bit&08,byte,bit&10
0,0,0,True,True,False,False,0,False
1,52,53,False,True,True,False,11,False
2,50,51,False,True,True,True,11,False
1 key 0 1 2 3 4 5 6 7
2 # StartEmote EndEmote Move Camera EndOnRotate EndOnEmote ConditionMode
3 int32 uint16 Emote uint16 Emote bit&01 bit&02 bit&04 bit&08 byte bit&10
4 0 0 0 True True False False 0 False
5 1 52 53 False True True False 11 False
6 2 50 51 False True True True 11 False
+2 -2
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@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18
#,Icon[0],Icon[1],Icon[2],Icon[3],Icon[4],Icon[5],Icon[6],Icon[7],Icon[8],Icon[9],Icon[10],Icon[11],Icon[12],Icon[13],Icon[14],Icon[15],,,
int32,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,uint32,uint32,uint32
#,Icon[0],Icon[1],Icon[2],Icon[3],Icon[4],Icon[5],Icon[6],Icon[7],Icon[8],Icon[9],Icon[10],Icon[11],Icon[12],Icon[13],Icon[14],Icon[15],Icon[16],Icon[17],Icon[18]
int32,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1,0,60091,71342,71222,71215,71355,71235,71211,71213,71216,71351,71353,71356,71231,71233,71236,71352,71232,71255
2,71214,71354,71234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
2 # Icon[0] Icon[1] Icon[2] Icon[3] Icon[4] Icon[5] Icon[6] Icon[7] Icon[8] Icon[9] Icon[10] Icon[11] Icon[12] Icon[13] Icon[14] Icon[15] Icon[16] Icon[17] Icon[18]
3 int32 Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image uint32 Image uint32 Image uint32 Image
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 1 0 60091 71342 71222 71215 71355 71235 71211 71213 71216 71351 71353 71356 71231 71233 71236 71352 71232 71255
6 2 71214 71354 71234 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 -2
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@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17
#,Singular,Adjective,Plural,PossessivePronoun,StartsWithVowel,,Pronoun,Article,,Name,Icon,Action,StackSize,,Quest,CastTime,,
int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte,bit&01,str,Image,Action,byte,byte,Quest,byte,byte,byte
#,Singular,Adjective,Plural,PossessivePronoun,StartsWithVowel,,Pronoun,Article,,Name,Icon,Action,StackSize,,Quest,CastTime,CastTimeline,Timeline
int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte,bit&01,str,Image,Action,byte,byte,Quest,byte,EventItemCastTimeline,byte
2000000,"[en]",0,"",0,0,1,0,0,False,"",0,0,1,1,0,0,0,0
2000021,"wooden hairpin",0,"wooden hairpins",0,0,1,0,0,False,"Wooden Hairpin",22623,1,1,1,0,3,0,0
2000024,"recruit's toolbox",0,"recruit's toolboxes",0,0,1,0,0,False,"Recruit's Toolbox",21002,1,1,1,65563,3,0,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
2 # Singular Adjective Plural PossessivePronoun StartsWithVowel Pronoun Article Name Icon Action StackSize Quest CastTime CastTimeline Timeline
3 int32 str sbyte str sbyte sbyte sbyte sbyte sbyte bit&01 str Image Action byte byte Quest byte byte EventItemCastTimeline byte
4 2000000 [en] 0 0 0 1 0 0 False 0 0 1 1 0 0 0 0
5 2000021 wooden hairpin 0 wooden hairpins 0 0 1 0 0 False Wooden Hairpin 22623 1 1 1 0 3 0 0
6 2000024 recruit's toolbox 0 recruit's toolboxes 0 0 1 0 0 False Recruit's Toolbox 21002 1 1 1 65563 3 0 0
+1 -1
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@@ -1,5 +1,5 @@
key,0,1
#,,
#,Text,DefineValue
int32,str,uint32
0,"EMOTE_AMAZED",1
1,"EMOTE_ANGRY",2
1 key 0 1
2 # Text DefineValue
3 int32 str uint32
4 0 EMOTE_AMAZED 1
5 1 EMOTE_ANGRY 2
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,Text,,,,FCActivityCategory,
#,Text,SelfKind,TargetKind,NumParam,FCActivityCategory,IconType
int32,str,byte,byte,byte,FCActivityCategory,sbyte
0,"",0,0,0,0,-1
1,"Free company established!",0,0,0,1,0
1 key 0 1 2 3 4 5
2 # Text SelfKind TargetKind NumParam FCActivityCategory IconType
3 int32 str byte byte byte FCActivityCategory sbyte
4 0 0 0 0 0 -1
5 1 Free company established! 0 0 0 1 0
+1 -1
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@@ -1,5 +1,5 @@
key,0,1
#,,Name
#,Priority,Name
int32,byte,str
0,1,"All"
1,2,"Entitlements"
1 key 0 1
2 # Priority Name
3 int32 byte str
4 0 1 All
5 1 2 Entitlements
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2
#,,,
#,ColorNum,FCRight,
int32,byte,byte,uint16
0,1,0,1
1,1,0,2
1 key 0 1 2
2 # ColorNum FCRight
3 int32 byte byte uint16
4 0 1 0 1
5 1 1 0 2
+1 -1
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@@ -1,5 +1,5 @@
key,0,1
#,,Name
#,Priority,Name
int32,byte,str
0,1,"Role-playing"
1,2,"Leveling"
1 key 0 1
2 # Priority Name
3 int32 byte str
4 0 1 Role-playing
5 1 2 Leveling
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7
#,,,,,,,,
#,NextPoint,CurrentPoint,Rights,,,FCActionActiveNum,FCActionStockNum,
int32,uint32,uint32,uint16,uint16,uint16,byte,byte,byte
0,0,0,0,0,0,0,0,0
1,4043,0,1,0,0,0,0,1
1 key 0 1 2 3 4 5 6 7
2 # NextPoint CurrentPoint Rights FCActionActiveNum FCActionStockNum
3 int32 uint32 uint32 uint16 uint16 uint16 byte byte byte
4 0 0 0 0 0 0 0 0 0
5 1 4043 0 1 0 0 0 0 1
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4
#,PointsToNext,RequiredPoints,,,Name
#,PointsToNext,RequiredPoints,DiscountRate,Color,Name
int32,uint32,uint32,byte,uint32,str
0,0,0,100,0,""
1,6138,0,100,56,"Neutral"
1 key 0 1 2 3 4
2 # PointsToNext RequiredPoints DiscountRate Color Name
3 int32 uint32 uint32 byte uint32 str
4 0 0 0 100 0
5 1 6138 0 100 56 Neutral
+2 -2
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@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43
#,EurekaFate,,Location,ClassJobLevel,ClassJobLevel{Max},EventItem,,,,Icon{Objective},Icon{Map},,Music,,,,,HasWorldMapIcon,,,,,,,,,Name,Description,Objective,StatusText[0],StatusText[1],StatusText[2],ArrayIndex,,,,,,,,,,,
int32,byte,byte,uint32,byte,byte,EventItem,byte,byte,byte,Image,Image,uint32,BGM,uint32,uint16,uint16,uint16,bit&01,bit&02,bit&04,uint16,bit&08,bit&10,bit&20,uint32,byte,str,str,str,str,str,str,ArrayEventHandler,uint32,uint32,uint32,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16
#,EurekaFate,Rule,Location,ClassJobLevel,ClassJobLevel{Max},EventItem,TypeToDoValue[0],TypeToDoValue[1],TypeToDoValue[2],Icon{Objective},Icon{Map},IconInactive{Map},Music,LGBGuardNPCLocation,ScreenImage{Accept},ScreenImage{Complete},ScreenImage{Failed},HasWorldMapIcon,IsQuest,,,,,,,,Name,Description,Objective,StatusText[0],StatusText[1],StatusText[2],ArrayIndex,,,,,,,,,,,
int32,byte,byte,uint32,byte,byte,EventItem,byte,byte,byte,Image,Image,Image,BGM,uint32,ScreenImage,ScreenImage,ScreenImage,bit&01,bit&02,bit&04,uint16,bit&08,bit&10,bit&20,uint32,byte,str,str,str,str,str,str,ArrayEventHandler,uint32,uint32,uint32,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16
0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,33,34,35,True,False,False,0,False,False,False,0,34,"","","","","","",0,0,0,0,0,0,0,0,0,0,0,0
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,False,0,False,False,False,0,0,"","","","","","",0,0,0,0,0,0,0,0,0,0,0,0
2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,False,0,False,False,False,0,0,"","","","","","",0,0,0,0,0,0,0,0,0,0,0,0
Can't render this file because it is too large.
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63
#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
#,Turn[0],Turn[1],Turn[2],Turn[3],Turn[4],Turn[5],Turn[6],Turn[7],Gesture[0],Gesture[1],Gesture[2],Gesture[3],Gesture[4],Gesture[5],Gesture[6],Gesture[7],LipSync[0],LipSync[1],LipSync[2],LipSync[3],LipSync[4],LipSync[5],LipSync[6],LipSync[7],Facial[0],Facial[1],Facial[2],Facial[3],Facial[4],Facial[5],Facial[6],Facial[7],Shape[0],Shape[1],Shape[2],Shape[3],Shape[4],Shape[5],Shape[6],Shape[7],IsAutoShake[0],IsAutoShake[1],IsAutoShake[2],IsAutoShake[3],IsAutoShake[4],IsAutoShake[5],IsAutoShake[6],IsAutoShake[7],WidgetType[0],WidgetType[1],WidgetType[2],WidgetType[3],WidgetType[4],WidgetType[5],WidgetType[6],WidgetType[7],Text[0],Text[1],Text[2],Text[3],Text[4],Text[5],Text[6],Text[7]
int32,byte,byte,byte,byte,byte,byte,byte,byte,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,int32,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,byte,byte,byte,byte,byte,byte,byte,byte,str,str,str,str,str,str,str,str
0,2,2,2,2,2,2,2,2,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,False,False,False,False,False,False,0,0,0,0,0,0,0,0,"","","","","","","",""
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,False,False,False,False,False,False,0,0,0,0,0,0,0,0,"","","","","","","",""
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
2 # Turn[0] Turn[1] Turn[2] Turn[3] Turn[4] Turn[5] Turn[6] Turn[7] Gesture[0] Gesture[1] Gesture[2] Gesture[3] Gesture[4] Gesture[5] Gesture[6] Gesture[7] LipSync[0] LipSync[1] LipSync[2] LipSync[3] LipSync[4] LipSync[5] LipSync[6] LipSync[7] Facial[0] Facial[1] Facial[2] Facial[3] Facial[4] Facial[5] Facial[6] Facial[7] Shape[0] Shape[1] Shape[2] Shape[3] Shape[4] Shape[5] Shape[6] Shape[7] IsAutoShake[0] IsAutoShake[1] IsAutoShake[2] IsAutoShake[3] IsAutoShake[4] IsAutoShake[5] IsAutoShake[6] IsAutoShake[7] WidgetType[0] WidgetType[1] WidgetType[2] WidgetType[3] WidgetType[4] WidgetType[5] WidgetType[6] WidgetType[7] Text[0] Text[1] Text[2] Text[3] Text[4] Text[5] Text[6] Text[7]
3 int32 byte byte byte byte byte byte byte byte uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 int32 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 byte byte byte byte byte byte byte byte str str str str str str str str
4 0 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 False False False False False False False False 0 0 0 0 0 0 0 0
5 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 False False False False False False False False 0 0 0 0 0 0 0 0
+2 -2
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@@ -1,6 +1,6 @@
key,0
#,
int32,uint32
#,Currency
int32,Currency
0,0
1,26807
2,28063
1 key 0
2 # Currency
3 int32 uint32 Currency
4 0 0
5 1 26807
6 2 28063
+1 -1
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21
#,GatheringLevel,BigFish{OnReach},BigFish{OnEnd},FishingSpotCategory,,TerritoryType,X,Z,Radius,,Item[0],Item[1],Item[2],Item[3],Item[4],Item[5],Item[6],Item[7],Item[8],Item[9],PlaceName,Order
#,GatheringLevel,BigFish{OnReach},BigFish{OnEnd},FishingSpotCategory,Rare,TerritoryType,X,Z,Radius,,Item[0],Item[1],Item[2],Item[3],Item[4],Item[5],Item[6],Item[7],Item[8],Item[9],PlaceName,Order
int32,byte,str,str,byte,bit&01,TerritoryType,int16,int16,uint16,byte,Item,Item,Item,Item,Item,Item,Item,Item,Item,Item,PlaceName,byte
0,0,"","",0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,950,0
1,53,"REACH!","FAIL!",5,False,0,0,0,0,0,4869,12715,0,0,0,0,0,0,0,0,0,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
2 # GatheringLevel BigFish{OnReach} BigFish{OnEnd} FishingSpotCategory Rare TerritoryType X Z Radius Item[0] Item[1] Item[2] Item[3] Item[4] Item[5] Item[6] Item[7] Item[8] Item[9] PlaceName Order
3 int32 byte str str byte bit&01 TerritoryType int16 int16 uint16 byte Item Item Item Item Item Item Item Item Item Item PlaceName byte
4 0 0 0 False 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 950 0
5 1 53 REACH! FAIL! 5 False 0 0 0 0 0 4869 12715 0 0 0 0 0 0 0 0 0 0
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86
#,,,,,,,,,,,,,,,,,,,,,,,,Icon[0],Icon[1],Icon[2],Icon[3],Icon[4],Icon[5],Icon[6],Icon[7],Icon[8],Icon[9],Icon[10],Icon[11],Icon[12],Icon[13],Icon[14],Icon[15],,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
int32,byte,byte,uint32,uint16,uint16,uint16,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04
#,,,,,,,,,,,,,,,,,,,,,,,Icon[0],Icon[1],Icon[2],Icon[3],Icon[4],Icon[5],Icon[6],Icon[7],Icon[8],Icon[9],Icon[10],Icon[11],Icon[12],Icon[13],Icon[14],Icon[15],,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
int32,byte,byte,uint32,uint16,uint16,uint16,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,uint32,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,Image,uint32,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&01,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&02,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04,bit&04
0,0,0,251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False
1,1,3,251,279,280,281,0,4982056,4982056,4982057,0,0,0,0,0,0,0,0,0,0,0,0,0,71311,71313,71312,0,0,0,0,0,0,0,0,0,0,0,0,0,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False
2,1,3,251,279,280,281,0,4982056,4982056,4982057,0,0,0,0,0,0,0,0,0,0,0,0,0,71311,71313,71312,0,0,0,0,0,0,0,0,0,0,0,0,0,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86
2 # Icon[0] Icon[0] Icon[1] Icon[1] Icon[2] Icon[2] Icon[3] Icon[3] Icon[4] Icon[4] Icon[5] Icon[5] Icon[6] Icon[6] Icon[7] Icon[7] Icon[8] Icon[8] Icon[9] Icon[9] Icon[10] Icon[10] Icon[11] Icon[11] Icon[12] Icon[12] Icon[13] Icon[13] Icon[14] Icon[14] Icon[15] Icon[15]
3 int32 byte byte uint32 uint16 uint16 uint16 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 uint32 Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image uint32 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&01 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&02 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04 bit&04
4 0 0 0 251 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False False
5 1 1 3 251 279 280 281 0 4982056 4982056 4982057 0 0 0 0 0 0 0 0 0 0 0 0 0 71311 71313 71312 0 0 0 0 0 0 0 0 0 0 0 0 0 True False False False False False False False False False False False False False False False False True True False False False False False False False False False False False False False False False False False False False False False False False False False False False False False
6 2 1 3 251 279 280 281 0 4982056 4982056 4982057 0 0 0 0 0 0 0 0 0 0 0 0 0 71311 71313 71312 0 0 0 0 0 0 0 0 0 0 0 0 0 True False False False False False False False False False False False False False False False False True True False False False False False False False False False False False False False False False False False False False False False False False False False False False False False
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,Item,,Icon,,,
#,Item,ModelID,Icon,SE,,
int32,Item,uint16,Image,bit&01,bit&02,byte
0,0,0,0,False,False,0
1,4785,2,66501,False,False,0
1 key 0 1 2 3 4 5
2 # Item ModelID Icon SE
3 int32 Item uint16 Image bit&01 bit&02 byte
4 0 0 0 0 False False 0
5 1 4785 2 66501 False False 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0
#,
#,Exp
int32,int32
0,0
1,60
1 key 0
2 # Exp
3 int32 int32
4 0 0
5 1 60
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5
#,,,,,Item,FolkloreBook
int32,byte,byte,uint32,uint16,Item,str
#,GatheringType,ClassJob,,Division,Item,FolkloreBook
int32,GatheringType,ClassJob,uint32,uint16,Item,str
2000,1,16,0,2000,12238,"Coerthan mining folklore"
2001,1,16,0,2000,12238,"Coerthan mining folklore"
2002,2,17,0,2000,12698,"Coerthan botany folklore"
1 key 0 1 2 3 4 5
2 # GatheringType ClassJob Division Item FolkloreBook
3 int32 byte GatheringType byte ClassJob uint32 uint16 Item str
4 2000 1 16 0 2000 12238 Coerthan mining folklore
5 2001 1 16 0 2000 12238 Coerthan mining folklore
6 2002 2 17 0 2000 12698 Coerthan botany folklore
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8
#,Name,Description,,Action,UnlockLink,,,Icon,
#,Name,Description,,Action,UnlockLink,Recast,UIPriority,Icon,
int32,str,str,byte,Action,uint16,byte,byte,Image,bit&01
0,"","",0,0,0,0,0,0,False
1,"Auto-attack","Automatically attack your current target at a set interval determined by your weapon.",1,0,0,0,7,101,False
1 key 0 1 2 3 4 5 6 7 8
2 # Name Description Action UnlockLink Recast UIPriority Icon
3 int32 str str byte Action uint16 byte byte Image bit&01
4 0 0 0 0 0 0 0 False
5 1 Auto-attack Automatically attack your current target at a set interval determined by your weapon. 1 0 0 0 7 101 False
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5
#,Name,Icon,,AcceptTalk,FailTalk,
int32,str,Image,uint32,DefaultTalk,DefaultTalk,bit&01
#,Name,Icon,Quest,AcceptTalk,FailTalk,
int32,str,Image,Quest,DefaultTalk,DefaultTalk,bit&01
262144,"",0,0,0,0,False
262145,"",0,0,0,0,False
262151,"Purchase Items",0,0,0,0,True
1 key 0 1 2 3 4 5
2 # Name Icon Quest AcceptTalk FailTalk
3 int32 str Image uint32 Quest DefaultTalk DefaultTalk bit&01
4 262144 0 0 0 0 False
5 262145 0 0 0 0 False
6 262151 Purchase Items 0 0 0 0 True
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8
#,,,,,,,,,
#,Param0,Param1,Param2,Type,,,,,
int32,int32,uint32,uint32,uint32,uint32,uint32,uint32,bit&01,bit&02
0,1,0,0,0,0,0,0,False,False
1,2,1,0,0,0,0,0,False,False
1 key 0 1 2 3 4 5 6 7 8
2 # Param0 Param1 Param2 Type
3 int32 int32 uint32 uint32 uint32 uint32 uint32 uint32 bit&01 bit&02
4 0 1 0 0 0 0 0 0 False False
5 1 2 1 0 0 0 0 0 False False
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5
#,,,,,,
int32,uint16,sbyte,uint32,uint32,bit&01,bit&02
#,FallDamage,Height,LoopMotion,EndMotion,StartClient,
int32,uint16,sbyte,MotionTimeline,MotionTimeline,bit&01,bit&02
0,0,0,0,0,False,False
1,0,10,0,0,False,False
2,0,15,0,0,False,False
1 key 0 1 2 3 4 5
2 # FallDamage Height LoopMotion EndMotion StartClient
3 int32 uint16 sbyte uint32 MotionTimeline uint32 MotionTimeline bit&01 bit&02
4 0 0 0 0 0 False False
5 1 0 10 0 0 False False
6 2 0 15 0 0 False False
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10
#,,,,,,,,,,,
#,LayoutID,TriggerIn,Param0,,,,TriggerOut,Param1,,,
int32,uint32,byte,uint32,uint32,uint32,uint32,byte,uint32,uint32,uint32,uint32
0,0,0,0,0,0,0,0,0,0,0,0
1,0,3,8,0,0,0,0,0,0,0,0
1 key 0 1 2 3 4 5 6 7 8 9 10
2 # LayoutID TriggerIn Param0 TriggerOut Param1
3 int32 uint32 byte uint32 uint32 uint32 uint32 byte uint32 uint32 uint32 uint32
4 0 0 0 0 0 0 0 0 0 0 0 0
5 1 0 3 8 0 0 0 0 0 0 0 0
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60
#,InstanceContentType,WeekRestriction,TimeLimit{min},Name,,BGM,WinBGM,Cutscene,,Order,,,InstanceContentTextData{Boss}{Start},InstanceContentTextData{Boss}{End},BNpcBase{Boss},InstanceContentTextData{Objective}{Start},InstanceContentTextData{Objective}{End},SortKey,InstanceClearExp,,NewPlayerBonusA,FinalBossCurrencyC,,FinalBossCurrencyA,FinalBossCurrencyB,NewPlayerBonusB,BossExp[0],BossExp[1],BossExp[2],BossExp[3],BossExp[4],BossCurrencyA[0],BossCurrencyA[1],BossCurrencyA[2],BossCurrencyA[3],BossCurrencyA[4],BossCurrencyB[0],BossCurrencyB[1],BossCurrencyB[2],BossCurrencyB[3],BossCurrencyB[4],BossCurrencyC[0],BossCurrencyC[1],BossCurrencyC[2],BossCurrencyC[3],BossCurrencyC[4],,InstanceClearGil,InstanceContentRewardItem,,FinalBossExp,InstanceContentBuff,ReqInstance,,PartyCondition,,,,,,
int32,InstanceContentType,byte,uint16,str,str,BGM,BGM,Cutscene,uint32,uint16,byte,bit&01,InstanceContentTextData,InstanceContentTextData,BNpcBase,InstanceContentTextData,InstanceContentTextData,uint16,uint32,uint32,uint16,uint16,uint32,uint16,uint16,uint16,uint32,uint32,uint32,uint32,uint32,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint32,uint32,InstanceContentRewardItem,byte,uint32,InstanceContentBuff,InstanceContent,int16,byte,byte,byte,byte,bit&02,uint16,uint16
#,InstanceContentType,WeekRestriction,TimeLimit{min},Name,,BGM,WinBGM,Cutscene,,Order,Colosseum,,InstanceContentTextData{Boss}{Start},InstanceContentTextData{Boss}{End},BNpcBase{Boss},InstanceContentTextData{Objective}{Start},InstanceContentTextData{Objective}{End},SortKey,InstanceClearExp,,NewPlayerBonusA,FinalBossCurrencyC,,FinalBossCurrencyA,FinalBossCurrencyB,NewPlayerBonusB,BossExp[0],BossExp[1],BossExp[2],BossExp[3],BossExp[4],BossCurrencyA[0],BossCurrencyA[1],BossCurrencyA[2],BossCurrencyA[3],BossCurrencyA[4],BossCurrencyB[0],BossCurrencyB[1],BossCurrencyB[2],BossCurrencyB[3],BossCurrencyB[4],BossCurrencyC[0],BossCurrencyC[1],BossCurrencyC[2],BossCurrencyC[3],BossCurrencyC[4],,InstanceClearGil,InstanceContentRewardItem,,FinalBossExp,InstanceContentBuff,ReqInstance,,PartyCondition,,,,,,
int32,InstanceContentType,byte,uint16,str,str,BGM,BGM,Cutscene,uint32,uint16,Colosseum,bit&01,InstanceContentTextData,InstanceContentTextData,BNpcBase,InstanceContentTextData,InstanceContentTextData,uint16,uint32,uint32,uint16,uint16,uint32,uint16,uint16,uint16,uint32,uint32,uint32,uint32,uint32,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint32,uint32,InstanceContentRewardItem,byte,uint32,InstanceContentBuff,InstanceContent,int16,byte,byte,byte,byte,bit&02,uint16,uint16
0,0,0,60,"","",0,18,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,0,-1,0,0,0,0,False,0,0
1,2,0,90,"","",0,18,22,2281258,1,0,False,0,0,444,1200,1203,5,3400,4600,0,0,16338,0,0,0,3872,3872,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94542,550,0,100,0,0,0,-1,0,0,0,0,False,0,0
2,2,0,90,"","",0,18,17,1958540,2,0,False,1003,1004,73,1000,1004,2,2600,3500,0,0,9859,0,0,0,1556,1556,1556,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,57050,400,78,100,0,0,0,-1,0,0,0,0,False,0,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
2 # InstanceContentType WeekRestriction TimeLimit{min} Name BGM WinBGM Cutscene Order Colosseum InstanceContentTextData{Boss}{Start} InstanceContentTextData{Boss}{End} BNpcBase{Boss} InstanceContentTextData{Objective}{Start} InstanceContentTextData{Objective}{End} SortKey InstanceClearExp NewPlayerBonusA FinalBossCurrencyC FinalBossCurrencyA FinalBossCurrencyB NewPlayerBonusB BossExp[0] BossExp[1] BossExp[2] BossExp[3] BossExp[4] BossCurrencyA[0] BossCurrencyA[1] BossCurrencyA[2] BossCurrencyA[3] BossCurrencyA[4] BossCurrencyB[0] BossCurrencyB[1] BossCurrencyB[2] BossCurrencyB[3] BossCurrencyB[4] BossCurrencyC[0] BossCurrencyC[1] BossCurrencyC[2] BossCurrencyC[3] BossCurrencyC[4] InstanceClearGil InstanceContentRewardItem FinalBossExp InstanceContentBuff ReqInstance PartyCondition
3 int32 InstanceContentType byte uint16 str str BGM BGM Cutscene uint32 uint16 byte Colosseum bit&01 InstanceContentTextData InstanceContentTextData BNpcBase InstanceContentTextData InstanceContentTextData uint16 uint32 uint32 uint16 uint16 uint32 uint16 uint16 uint16 uint32 uint32 uint32 uint32 uint32 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint32 uint32 InstanceContentRewardItem byte uint32 InstanceContentBuff InstanceContent int16 byte byte byte byte bit&02 uint16 uint16
4 0 0 0 60 0 18 0 0 0 0 False 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 0 -1 0 0 0 0 False 0 0
5 1 2 0 90 0 18 22 2281258 1 0 False 0 0 444 1200 1203 5 3400 4600 0 0 16338 0 0 0 3872 3872 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 94542 550 0 100 0 0 0 -1 0 0 0 0 False 0 0
6 2 2 0 90 0 18 17 1958540 2 0 False 1003 1004 73 1000 1004 2 2600 3500 0 0 9859 0 0 0 1556 1556 1556 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 57050 400 78 100 0 0 0 -1 0 0 0 0 False 0 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22
#,,,,,Type,Data[0],Data[1],Data[2],Data[3],Data[4],Data[5],Data[6],Data[7],Data[8],Data{HQ}[0],Data{HQ}[1],Data{HQ}[2],Data{HQ}[3],Data{HQ}[4],Data{HQ}[5],Data{HQ}[6],Data{HQ}[7],Data{HQ}[8]
#,CondLv,CondBattle,CondPVP,CondPVPOnly,Type,Data[0],Data[1],Data[2],Data[3],Data[4],Data[5],Data[6],Data[7],Data[8],Data{HQ}[0],Data{HQ}[1],Data{HQ}[2],Data{HQ}[3],Data{HQ}[4],Data{HQ}[5],Data{HQ}[6],Data{HQ}[7],Data{HQ}[8]
int32,byte,bit&01,bit&02,bit&04,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16
0,0,True,True,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1,0,True,True,False,847,32,160,0,0,0,0,0,0,0,40,200,0,0,0,0,0,0,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
2 # CondLv CondBattle CondPVP CondPVPOnly Type Data[0] Data[1] Data[2] Data[3] Data[4] Data[5] Data[6] Data[7] Data[8] Data{HQ}[0] Data{HQ}[1] Data{HQ}[2] Data{HQ}[3] Data{HQ}[4] Data{HQ}[5] Data{HQ}[6] Data{HQ}[7] Data{HQ}[8]
3 int32 byte bit&01 bit&02 bit&04 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16
4 0 0 True True False 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 1 0 True True False 847 32 160 0 0 0 0 0 0 0 40 200 0 0 0 0 0 0 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3
#,Name,,,JournalSection
#,Name,SeparateType,DataType,JournalSection
int32,str,byte,byte,JournalSection
0,"Sephiroth Missions",0,0,255
1,"Main Scenario Quests",1,1,0
1 key 0 1 2 3
2 # Name SeparateType DataType JournalSection
3 int32 str byte byte JournalSection
4 0 Sephiroth Missions 0 0 255
5 1 Main Scenario Quests 1 1 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6
#,,,,,,,
#,Distance,Speed,Motion,NearDistance,Direction,DirectionArg,CancelMove
int32,byte,byte,bit&01,byte,byte,byte,bit&02
0,0,0,True,0,0,0,True
1,10,20,True,0,0,0,True
1 key 0 1 2 3 4 5 6
2 # Distance Speed Motion NearDistance Direction DirectionArg CancelMove
3 int32 byte byte bit&01 byte byte byte bit&02
4 0 0 0 True 0 0 0 True
5 1 10 20 True 0 0 0 True
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4
#,,,,,
#,LegacyQuestID,Text,String,SortKey,Genre
int32,uint16,str,str,uint16,byte
0,0,"","",0,0
1,0,"Shapeless Melody","",1,205
1 key 0 1 2 3 4
2 # LegacyQuestID Text String SortKey Genre
3 int32 uint16 str str uint16 byte
4 0 0 0 0
5 1 0 Shapeless Melody 1 205
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
#,Name,Description,LeveClient,LeveAssignmentType,,ClassJobLevel,,AllowanceCost,,PlaceName{Start},PlaceName{Issued},,ClassJobCategory,,,PlaceName{StartZone},Icon{CityState},DataId,,,,ExpReward,GilReward,LeveRewardItem,LeveVfx,LeveVfx{Frame},Level{Levemete},Icon{Issuer},,Level{Start},BGM
int32,str,str,LeveClient,LeveAssignmentType,int32,uint16,byte,byte,int32,PlaceName,PlaceName,bit&01,ClassJobCategory,int32,int32,PlaceName,Image,Row,bit&02,byte,single,uint32,uint32,LeveRewardItem,LeveVfx,LeveVfx,Level,Image,bit&04,Level,BGM
#,Name,Description,LeveClient,LeveAssignmentType,,ClassJobLevel,,AllowanceCost,,PlaceName{Start},PlaceName{Issued},,ClassJobCategory,JournalGenre,,PlaceName{StartZone},Icon{CityState},DataId,,,,ExpReward,GilReward,LeveRewardItem,LeveVfx,LeveVfx{Frame},Level{Levemete},Icon{Issuer},,Level{Start},BGM
int32,str,str,LeveClient,LeveAssignmentType,int32,uint16,byte,byte,int32,PlaceName,PlaceName,bit&01,ClassJobCategory,JournalGenre,int32,PlaceName,Image,Row,bit&02,byte,single,uint32,uint32,LeveRewardItem,LeveVfx,LeveVfx,Level,Image,bit&04,Level,BGM
0,"","",0,0,0,0,0,1,0,0,0,False,0,0,0,1,20011,0,True,0,1,0,0,0,0,0,0,0,True,0,14
1,"リーヴテスト01","グリダニア園芸テスト10-0",1,3,2,1,5,1,1,123,123,False,18,167,0,17,80012,131074,True,4,1.5,0,77777,0,6,1,4104768,110001,True,0,67
2,"リーヴテスト02","グリダニア園芸テスト10-1",1,3,2,1,5,1,1,123,123,False,18,167,0,17,80012,131073,True,4,1,0,0,0,6,1,4104768,110001,True,0,67
Can't render this file because it is too large.
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,,,,,,
#,TYPE,PARAM,LINK,Text,,
int32,uint32,uint32,uint32,str,str,str
0,0,0,0,"","",""
1,0,0,0,"Start Game","",""
1 key 0 1 2 3 4 5
2 # TYPE PARAM LINK Text
3 int32 uint32 uint32 uint32 str str str
4 0 0 0 0
5 1 0 0 0 Start Game
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7
#,LogKind,,,,,,Name,Example
#,LogKind,Caster,Target,Category,DisplayOrder,Preset,Name,Example
int32,LogKind,uint16,uint16,byte,byte,byte,str,str
0,0,65535,65535,0,0,0,"None",""
1,10,65535,65535,1,1,1,"Say","Cloud Strife: Never mind..."
1 key 0 1 2 3 4 5 6 7
2 # LogKind Caster Target Category DisplayOrder Preset Name Example
3 int32 LogKind uint16 uint16 byte byte byte str str
4 0 0 65535 65535 0 0 0 None
5 1 10 65535 65535 1 1 1 Say Cloud Strife: Never mind...
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,Icon,,MainCommandCategory,,Name,Description
#,Icon,Category,MainCommandCategory,SortID,Name,Description
int32,Image,byte,MainCommandCategory,sbyte,str,str
0,0,0,0,0,"",""
1,16,1,1,-3,"Stance","Sheathe/unsheathe your main arm."
1 key 0 1 2 3 4 5
2 # Icon Category MainCommandCategory SortID Name Description
3 int32 Image byte MainCommandCategory sbyte str str
4 0 0 0 0 0
5 1 16 1 1 -3 Stance Sheathe/unsheathe your main arm.
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17
#,,,,MapIndex,Hierarchy,MapMarkerRange,Id,SizeFactor,Offset{X},Offset{Y},PlaceName{Region},PlaceName,PlaceName{Sub},DiscoveryIndex,,TerritoryType,DiscoveryArrayByte,
int32,byte,byte,byte,sbyte,byte,uint16,str,uint16,int16,int16,PlaceName,PlaceName,PlaceName,int16,uint32,TerritoryType,bit&01,bit&02
#,MapCondition,PriorityCategoryUI,PriorityUI,MapIndex,Hierarchy,MapMarkerRange,Id,SizeFactor,Offset{X},Offset{Y},PlaceName{Region},PlaceName,PlaceName{Sub},DiscoveryIndex,DiscoveryFlag,TerritoryType,DiscoveryArrayByte,IsEvent
int32,MapCondition,byte,byte,sbyte,byte,uint16,str,uint16,int16,int16,PlaceName,PlaceName,PlaceName,int16,uint32,TerritoryType,bit&01,bit&02
0,0,0,0,0,0,0,"",100,0,0,0,0,0,-1,0,0,True,False
1,0,0,0,0,1,0,"default/00",100,0,0,2405,21,0,-1,0,1,True,False
2,0,2,2,0,1,3,"f1t1/00",200,0,0,23,52,0,-1,0,132,True,False
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
2 # MapCondition PriorityCategoryUI PriorityUI MapIndex Hierarchy MapMarkerRange Id SizeFactor Offset{X} Offset{Y} PlaceName{Region} PlaceName PlaceName{Sub} DiscoveryIndex DiscoveryFlag TerritoryType DiscoveryArrayByte IsEvent
3 int32 byte MapCondition byte byte sbyte byte uint16 str uint16 int16 int16 PlaceName PlaceName PlaceName int16 uint32 TerritoryType bit&01 bit&02
4 0 0 0 0 0 0 0 100 0 0 0 0 0 -1 0 0 True False
5 1 0 0 0 0 1 0 default/00 100 0 0 2405 21 0 -1 0 1 True False
6 2 0 2 2 0 1 3 f1t1/00 200 0 0 23 52 0 -1 0 132 True False
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2
#,Icon,PlaceName,
#,Icon,PlaceName,DisplayNavi
int32,Image,PlaceName,bit&01
0,0,0,False
1,60453,1230,True
1 key 0 1 2
2 # Icon PlaceName DisplayNavi
3 int32 Image PlaceName bit&01
4 0 0 0 False
5 1 60453 1230 True
+1 -1
View File
@@ -1,5 +1,5 @@
key,0
#,
#,Rate
int32,uint32
0,0
1,2
1 key 0
2 # Rate
3 int32 uint32
4 0 0
5 1 2
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
#,,Icon,,BGM,,,,,,,,,,,,,
int32,int32,Image,int32,BGM,uint32,bit&01,bit&02,uint16,uint16,int16,int16,int16,int16,byte,byte,byte,byte
#,,Icon,BGM,,,,,,,,,,,,,,
int32,int32,Image,BGM,int32,uint32,bit&01,bit&02,uint16,uint16,int16,int16,int16,int16,byte,byte,byte,byte
1,1,80106,100806,580,9,True,True,30,100,1000,700,300,0,15,35,55,75
2,1,80106,100806,580,9,True,True,30,100,1000,700,300,0,15,35,55,75
3,1,80106,111021,718,9,True,True,30,100,1000,700,300,0,15,35,55,75
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
2 # Icon BGM BGM
3 int32 int32 Image int32 BGM BGM int32 uint32 bit&01 bit&02 uint16 uint16 int16 int16 int16 int16 byte byte byte byte
4 1 1 80106 100806 580 9 True True 30 100 1000 700 300 0 15 35 55 75
5 2 1 80106 100806 580 9 True True 30 100 1000 700 300 0 15 35 55 75
6 3 1 80106 111021 718 9 True True 30 100 1000 700 300 0 15 35 55 75
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
#,Type,Model,Base,Variant,,,,,,,,,,,
#,Type,Model,Base,Variant,SEPack,,,PapVariation,,,,,,,
int32,byte,uint16,byte,byte,uint16,byte,bit&01,bit&02,byte,sbyte,bit&04,bit&08,bit&10,bit&20,byte
0,1,0,1,1,3002,1,False,False,0,0,False,False,False,False,100
1,2,1,1,1,3073,1,False,False,0,0,False,False,False,False,100
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 # Type Model Base Variant SEPack PapVariation
3 int32 byte uint16 byte byte uint16 byte bit&01 bit&02 byte sbyte bit&04 bit&08 bit&10 bit&20 byte
4 0 1 0 1 1 3002 1 False False 0 0 False False False False 100
5 1 2 1 1 1 3073 1 False False 0 0 False False False False 100
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17
#,ScaleFactor,,,,,,,,,,,,,,,,,
#,Radius,Height,VFXScale,,,,,,,,,FloatHeight,FloatDown,FloatUp,,MotionBlendType,LoopFlySE,AutoAttackType
int32,single,single,single,single,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,single,single,uint16,byte,bit&01,byte
0,0.5,1,1,1,240,600,66,300,66,300,0,0,3,3,0,0,False,0
1,1.2,2.5,1,1,200,500,66,143,66,143,0,0,3,3,0,0,False,1
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
2 # ScaleFactor Radius Height VFXScale FloatHeight FloatDown FloatUp MotionBlendType LoopFlySE AutoAttackType
3 int32 single single single single uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 single single uint16 byte bit&01 byte
4 0 0.5 1 1 1 240 600 66 300 66 300 0 0 3 3 0 0 False 0
5 1 1.2 2.5 1 1 200 500 66 143 66 143 0 0 3 3 0 0 False 1
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8
#,BNpcName,Icon,,PlaceName{Zone}[0],PlaceName{Location}[0],PlaceName{Zone}[1],PlaceName{Location}[1],PlaceName{Zone}[2],PlaceName{Location}[2]
int32,BNpcName,Image,byte,PlaceName,PlaceName,PlaceName,PlaceName,PlaceName,PlaceName
#,BNpcName,Icon,Town,PlaceName{Zone}[0],PlaceName{Location}[0],PlaceName{Zone}[1],PlaceName{Location}[1],PlaceName{Zone}[2],PlaceName{Location}[2]
int32,BNpcName,Image,Town,PlaceName,PlaceName,PlaceName,PlaceName,PlaceName,PlaceName
0,0,0,0,0,0,0,0,0,0
1,49,63036,1,30,161,54,68,42,261
2,417,63028,1,30,161,0,0,0,0
1 key 0 1 2 3 4 5 6 7 8
2 # BNpcName Icon Town PlaceName{Zone}[0] PlaceName{Location}[0] PlaceName{Zone}[1] PlaceName{Location}[1] PlaceName{Zone}[2] PlaceName{Location}[2]
3 int32 BNpcName Image byte Town PlaceName PlaceName PlaceName PlaceName PlaceName PlaceName
4 0 0 0 0 0 0 0 0 0 0
5 1 49 63036 1 30 161 54 68 42 261
6 2 417 63028 1 30 161 0 0 0 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4
#,,,,,
#,Filename,BlendGroup,IsLoop,IsBlinkEnable,IsLipEnable
int32,str,byte,bit&01,bit&02,bit&04
0,"",0,False,False,False
1,"cbna_add_dmg_f",4,False,False,False
1 key 0 1 2 3 4
2 # Filename BlendGroup IsLoop IsBlinkEnable IsLipEnable
3 int32 str byte bit&01 bit&02 bit&04
4 0 0 False False False
5 1 cbna_add_dmg_f 4 False False False
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,,,,,,
#,DestBlendGroup,SrcBlendGroup,BlendFrame_PC,BlendFram_TypeA,BlendFram_TypeB,BlendFram_TypeC
int32,byte,byte,byte,byte,byte,byte
0,0,0,10,20,14,10
1,0,16,24,24,24,24
1 key 0 1 2 3 4 5
2 # DestBlendGroup SrcBlendGroup BlendFrame_PC BlendFram_TypeA BlendFram_TypeB BlendFram_TypeC
3 int32 byte byte byte byte byte byte
4 0 0 0 10 20 14 10
5 1 0 16 24 24 24 24
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44
#,Singular,Adjective,Plural,PossessivePronoun,StartsWithVowel,,Pronoun,Article,ModelChara,,FlyingCondition,,,,IsFlying,,MountCustomize,RideBGM,,,,,,,,,,,,Order,Icon,,,,,,ExtraSeats,MountAction,IsAirborne,,UseEP,,IsImmobile,,
#,Singular,Adjective,Plural,PossessivePronoun,StartsWithVowel,,Pronoun,Article,ModelChara,,FlyingCondition,,,,IsFlying,,MountCustomize,RideBGM,,,,ExitMoveDist,ExitMoveSpeed,,IsEmote,EquipHead,EquipBody,EquipLeg,EquipFoot,Order,Icon,UIPriority,RadiusRate,BaseMotionSpeed_Run,BaseMotionSpeed_Walk,,ExtraSeats,MountAction,IsAirborne,ExHotbarEnableConfig,UseEP,,IsImmobile,,
int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte,ModelChara,uint16,MountFlyingCondition,byte,byte,byte,byte,byte,MountCustomize,BGM,str,str,str,byte,byte,bit&01,bit&02,int32,int32,int32,int32,int16,Image,byte,byte,byte,byte,byte,byte,MountAction,bit&04,bit&08,bit&10,bit&20,bit&40,byte,byte
0,"",0,"",0,0,1,0,0,0,0,0,45,15,15,0,0,0,0,"","","",10,10,False,True,0,0,0,0,-1,0,0,100,0,0,100,0,0,False,False,False,False,False,0,0
1,"company chocobo",0,"company chocobos",0,0,1,0,0,1,2,2,45,15,15,1,0,1,62,"SE_Bt_Etc_ChocoboWhistle","SE_Bt_Etc_ChocoboWhistle_only","SE_Bt_Etc_ChocoboBye",20,20,False,True,65536,65536,65537,0,0,4401,1,100,0,0,55,0,0,False,False,False,False,False,0,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
2 # Singular Adjective Plural PossessivePronoun StartsWithVowel Pronoun Article ModelChara FlyingCondition IsFlying MountCustomize RideBGM ExitMoveDist ExitMoveSpeed IsEmote EquipHead EquipBody EquipLeg EquipFoot Order Icon UIPriority RadiusRate BaseMotionSpeed_Run BaseMotionSpeed_Walk ExtraSeats MountAction IsAirborne ExHotbarEnableConfig UseEP IsImmobile
3 int32 str sbyte str sbyte sbyte sbyte sbyte sbyte ModelChara uint16 MountFlyingCondition byte byte byte byte byte MountCustomize BGM str str str byte byte bit&01 bit&02 int32 int32 int32 int32 int16 Image byte byte byte byte byte byte MountAction bit&04 bit&08 bit&10 bit&20 bit&40 byte byte
4 0 0 0 0 1 0 0 0 0 0 45 15 15 0 0 0 0 10 10 False True 0 0 0 0 -1 0 0 100 0 0 100 0 0 False False False False False 0 0
5 1 company chocobo 0 company chocobos 0 0 1 0 0 1 2 2 45 15 15 1 0 1 62 SE_Bt_Etc_ChocoboWhistle SE_Bt_Etc_ChocoboWhistle_only SE_Bt_Etc_ChocoboBye 20 20 False True 65536 65536 65537 0 0 4401 1 100 0 0 55 0 0 False False False False False 0 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1
#,,
#,StartTime,EndTime
int32,single,single
0,0,0
1,6,9
1 key 0 1
2 # StartTime EndTime
3 int32 single single
4 0 0 0
5 1 6 9
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1
#,,
#,StartTime,EndTime
int32,single,single
0,0,0
1,112.5,116
1 key 0 1
2 # StartTime EndTime
3 int32 single single
4 0 0 0
5 1 112.5 116
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1
#,,
#,StartTime,EndTime
int32,single,single
0,0,0
1,4,7
1 key 0 1
2 # StartTime EndTime
3 int32 single single
4 0 0 0
5 1 4 7
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
#,Name,NotebookDivisionCategory,,,,,,,,,,,,,
int32,str,NotebookDivisionCategory,byte,byte,uint32,byte,bit&01,bool,bool,bool,bool,bool,bool,bool,bool
#,Name,NotebookDivisionCategory,CraftOpeningLevel,GatheringOpeningLevel,QuestUnlock,,,CRPCraft,BSMCraft,ARMCraft,GSMCraft,LTWCraft,WVRCraft,ALCCraft,CULCraft
int32,str,NotebookDivisionCategory,byte,byte,Quest,byte,bit&01,bool,bool,bool,bool,bool,bool,bool,bool
0,"1-5",0,0,0,0,0,False,True,True,True,True,True,True,True,True
1,"6-10",0,3,5,0,0,False,True,True,True,True,True,True,True,True
2,"11-15",0,8,10,0,0,False,True,True,True,True,True,True,True,True
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 # Name NotebookDivisionCategory CraftOpeningLevel GatheringOpeningLevel QuestUnlock CRPCraft BSMCraft ARMCraft GSMCraft LTWCraft WVRCraft ALCCraft CULCraft
3 int32 str NotebookDivisionCategory byte byte uint32 Quest byte bit&01 bool bool bool bool bool bool bool bool
4 0 1-5 0 0 0 0 0 False True True True True True True True True
5 1 6-10 0 3 5 0 0 False True True True True True True True True
6 2 11-15 0 8 10 0 0 False True True True True True True True True
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9
#,,,,,,,,,,Text
#,,,,,,OutputType,BalloonTime,IsBalloonSlow,BattleTalkTime,Text
int32,uint32,byte,bit&01,bit&02,bit&04,byte,single,bit&08,single,str
0,0,2,False,False,False,1,1,False,1,"0"
1,0,2,False,False,False,3,1,False,1,"0"
Can't render this file because it is too large.
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,FileName,,,,,
#,Path,PathAlly,Type,RestrictYScale,LargeScale,
int32,str,str,byte,bit&01,bit&02,sbyte
0,"","",0,True,False,0
1,"general_1bf","general_1bpf",0,True,False,0
1 key 0 1 2 3 4 5
2 # FileName Path PathAlly Type RestrictYScale LargeScale
3 int32 str str byte bit&01 bit&02 sbyte
4 0 0 True False 0
5 1 general_1bf general_1bpf 0 True False 0
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4
#,,,Priority,Name,Icon
#,List,,Priority,Name,Icon
int32,bit&01,bit&02,byte,str,Image
0,False,False,0,"",0
1,False,False,0,"Producer",61531
1 key 0 1 2 3 4
2 # List Priority Name Icon
3 int32 bit&01 bit&02 byte str Image
4 0 False False 0 0
5 1 False False 0 Producer 61531
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
#,ExpToNext,AdditionalActions,,ScaledQuestXP,MpModifier,BaseSpeed,LevelModifier,QuestExpModifier,HpModifier,HuntingLogExpReward,,ItemLevelSync,,,CraftingLevel
#,ExpToNext,AdditionalActions,ApplyAction,ScaledQuestXP,MpModifier,BaseSpeed,LevelModifier,QuestExpModifier,HpModifier,HuntingLogExpReward,MonsterNoteSeals,ItemLevelSync,ProperDungeon,ProperGuildOrder,CraftingLevel
int32,int32,byte,byte,uint16,int32,int32,int32,byte,uint16,int32,int32,uint16,uint16,uint16,uint16
0,100,0,0,45,10000,53,53,1,2,0,0,0,4,10001,0
1,300,1,0,50,10000,56,56,2,6,2500,1181,1,4,10001,1
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 # ExpToNext AdditionalActions ApplyAction ScaledQuestXP MpModifier BaseSpeed LevelModifier QuestExpModifier HpModifier HuntingLogExpReward MonsterNoteSeals ItemLevelSync ProperDungeon ProperGuildOrder CraftingLevel
3 int32 int32 byte byte uint16 int32 int32 int32 byte uint16 int32 int32 uint16 uint16 uint16 uint16
4 0 100 0 0 45 10000 53 53 1 2 0 0 0 4 10001 0
5 1 300 1 0 50 10000 56 56 2 6 2500 1181 1 4 10001 1
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7
#,,,,,,,,
#,Category,SubCategoryType,SubCategory,,,MarkID,Version,
int32,sbyte,byte,uint16,byte,uint32,uint32,byte,uint16
0,4,1,13,0,0,8463,0,330
1,4,1,13,0,0,8464,0,340
1 key 0 1 2 3 4 5 6 7
2 # Category SubCategoryType SubCategory MarkID Version
3 int32 sbyte byte uint16 byte uint32 uint32 byte uint16
4 0 4 1 13 0 0 8463 0 330
5 1 4 1 13 0 0 8464 0 340
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7
#,Name,Description,Icon,Action,Pet,,,
#,Name,Description,Icon,Action,Pet,MasterOrder,DisableOrder,
int32,str,str,Image,Action,Pet,bit&01,bit&02,bit&04
0,"","",405,0,0,False,True,False
1,"Away","Order pet to leave the battlefield.",530,0,0,False,True,False
1 key 0 1 2 3 4 5 6 7
2 # Name Description Icon Action Pet MasterOrder DisableOrder
3 int32 str str Image Action Pet bit&01 bit&02 bit&04
4 0 405 0 0 False True False
5 1 Away Order pet to leave the battlefield. 530 0 0 False True False
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18
#,,,,,,,,,,,,,,,,,,,
#,SimulationTime[0],SimulationTime[1],SimulationTime[2],SimulationTime[3],SimulationTime[4],SimulationTime[5],PS3SimulationTime[0],PS3SimulationTime[1],PS3SimulationTime[2],PS3SimulationTime[3],PS3SimulationTime[4],PS3SimulationTime[5],ResetByLookAt,RootFollowingGame,RootFollowingCutScene,ConfigSwitch[0],ConfigSwitch[1],ConfigSwitch[2],ForceAttractByPhysicsOff
int32,single,single,single,single,single,single,single,single,single,single,single,single,bit&01,single,single,sbyte,sbyte,sbyte,bit&02
1,60,60,30,30,60,0,30,30,30,30,60,0,False,0.3,0.3,0,0,0,False
2,60,60,30,30,60,0,0,0,0,0,0,0,False,0.3,0.8,0,2,2,False
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
2 # SimulationTime[0] SimulationTime[1] SimulationTime[2] SimulationTime[3] SimulationTime[4] SimulationTime[5] PS3SimulationTime[0] PS3SimulationTime[1] PS3SimulationTime[2] PS3SimulationTime[3] PS3SimulationTime[4] PS3SimulationTime[5] ResetByLookAt RootFollowingGame RootFollowingCutScene ConfigSwitch[0] ConfigSwitch[1] ConfigSwitch[2] ForceAttractByPhysicsOff
3 int32 single single single single single single single single single single single single bit&01 single single sbyte sbyte sbyte bit&02
4 1 60 60 30 30 60 0 30 30 30 30 60 0 False 0.3 0.3 0 0 0 False
5 2 60 60 30 30 60 0 0 0 0 0 0 0 False 0.3 0.8 0 2 2 False
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5
#,,,,,,
#,Threshold,Amplitude,AmplitudeFrequency,PowerMin,PowerMax,PowerFrequency
int32,single,single,single,single,single,single
0,0,0,0,0,0,0
1,0.1,0.5,0.25,2.5,3.5,3
1 key 0 1 2 3 4 5
2 # Threshold Amplitude AmplitudeFrequency PowerMin PowerMax PowerFrequency
3 int32 single single single single single single
4 0 0 0 0 0 0 0
5 1 0.1 0.5 0.25 2.5 3.5 3
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
#,,,,,,,,,,,,,,,,,
#,EID,PosX,PosY,PosZ,Elezen,Lalafell,Miqote,Roe,Hrothgar,Viera,Hyur_F,Elezen_F,Lalafell_F,Miqote_F,Roe_F,Hrothgar_F,Viera_F
int32,uint16,single,single,single,single,single,single,single,single,single,single,single,single,single,single,single,single
0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1
1,1,0,0.05,1.1,1,0.7,0.9,1.1,1.1,1.1,1,1,0.7,0.9,1.1,0.8,1
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
2 # EID PosX PosY PosZ Elezen Lalafell Miqote Roe Hrothgar Viera Hyur_F Elezen_F Lalafell_F Miqote_F Roe_F Hrothgar_F Viera_F
3 int32 uint16 single single single single single single single single single single single single single single single single
4 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1
5 1 1 0 0.05 1.1 1 0.7 0.9 1.1 1.1 1.1 1 1 0.7 0.9 1.1 0.8 1
+1 -1
View File
@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13
#,,,,,,,,,,,,,,
#,Hyur_M,Hyur_F,Elezen_M,Elezen_F,Lalafell_M,Lalafell_F,Miqote_M,Miqote_F,Roe_M,Roe_F,Hrothgar_M,Hrothgar_F,Viera_M,Viera_F
int32,single,single,single,single,single,single,single,single,single,single,single,single,single,single
0,0,0,0,0,0,0,0,0,-0.1,0,0,0,-0.1,0
1,0,0,0,0,0,0,0,0,-0.1,0,0,0.1,-0.1,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13
2 # Hyur_M Hyur_F Elezen_M Elezen_F Lalafell_M Lalafell_F Miqote_M Miqote_F Roe_M Roe_F Hrothgar_M Hrothgar_F Viera_M Viera_F
3 int32 single single single single single single single single single single single single single single
4 0 0 0 0 0 0 0 0 0 -0.1 0 0 0 -0.1 0
5 1 0 0 0 0 0 0 0 0 -0.1 0 0 0.1 -0.1 0
+2 -2
View File
@@ -1,6 +1,6 @@
key,0,1
#,,
int32,byte,byte
#,Class,Level
int32,ClassJob,byte
0,0,0
1,16,56
2,16,58
1 key 0 1
2 # Class Level
3 int32 byte ClassJob byte
4 0 0 0
5 1 16 56
6 2 16 58

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