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Patch 6.1 initial commit
This commit is contained in:
+502
-83
@@ -621,7 +621,7 @@ The following can be used to adjust speed in unvoiced cutscenes:
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606,"The discrepancy between your current level and the levequest's recommended level is too great. Continue and you will suffer an experience point penalty."
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607,"Are you certain you wish to abandon the levequest?"
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608,"Your home point is not set to an aetheryte in this area. If you return to your current home point at any time during the levequest, you will automatically abandon the duty. Proceed?"
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609,"Location: <Sheet(PlaceName,IntegerParameter(1),0)/>"
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609,"Location: <Highlight>StringParameter(1)</Highlight>"
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610,"Gathering Log"
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611,""
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612,"Category"
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@@ -1218,10 +1218,10 @@ A notification will be given <Value>IntegerParameter(4)</Value> <If(Equal(Intege
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1192,"Display region/world maps."
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1193,"Display/hide map text."
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1194,"Turn on/off map transparency while inactive."
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1195,"Adrenaline"
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1195,"Limit Break"
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1196,"World Map"
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1197,"Lock map so that it cannot be closed by pressing the Escape key or the <CommandIcon(10)/> button, or when the main menu is displayed."
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1198,"Crystarium Leves"
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1198,"<Highlight>StringParameter(1)</Highlight> Leves"
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1199,"Display/hide map icons."
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1200,"Log Configuration"
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||||
1201,""
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@@ -1504,6 +1504,8 @@ Specify the keyboard you are currently using."
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1485,"Category"
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1486,"...<Highlight>StringParameter(1)</Highlight>"
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1487,"<Highlight>StringParameter(1)</Highlight>..."
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1488,"Settings have not been applied.
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Discard changes?"
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1489,"Set as Title"
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1490,"Remove as Title"
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1491,"View Achievement"
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@@ -1513,6 +1515,8 @@ Specify the keyboard you are currently using."
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1495,"Sort by ID"
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1496,"View sorting options."
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1497,"<Value>IntegerParameter(1)</Value>-<Value>IntegerParameter(2)</Value>"
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1498,"Save"
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1499,"Close"
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1500,"Ceremony Plan"
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1501,""
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1502,"Ceremony Style"
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@@ -1723,8 +1727,8 @@ You may decide who will carry the bouquet during the ceremony. The bearer of the
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1707,"Apply"
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1708,"Cancel"
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1709,"Collectability"
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1710,"Level-based Recipe"
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1711,"Special Recipe"
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1710,"Level-based Recipes"
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1711,"Special Recipes"
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1712,"Recipe Tree"
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1713,""
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1714,"Raw Materials"
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@@ -2072,17 +2076,19 @@ Up to ten items can be added to your wish list. While the contents of your list
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Please be advised that all wish list data will be cleared when Worlds undergo maintenance.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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2073,"<CommandIcon(10)/> Subcommands <CommandIcon(8)/> View Search Results <CommandIcon(9)/> Back"
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2074,"Add to Wish List"
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2075,"Remove from Wish List"
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2074,"Add to Wish List (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)"
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2075,"Remove from Wish List (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)"
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2076,"Demand"
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2077,"Demand"
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2078,"<CommandIcon(10)/> Subcommands <CommandIcon(8)/> View Search Results <CommandIcon(9)/> Back <CommandIcon(12)/><CommandIcon(13)/> Turn Pages"
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2079,"Search in Same Category"
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2080,"Favorites"
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2081,"Favorites"
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2082,"Add to Favorites"
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2083,"Remove from Favorites"
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2082,"Add to Favorites (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)"
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2083,"Remove from Favorites (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)"
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2084,"Up to 100 items can be added to your favorites. Though they cannot be viewed by other players, you may access them while you are visiting another World."
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2085,"Unobtained/Unregistered Only"
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2086,"There are no unobtained or unregistered items available."
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2090,"To reduce congestion, the area you are about to enter has been divided into multiple identical instances. Select a destination."
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2091,"No preference."
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2092,"<Sheet(PlaceName,<Sheet(TerritoryType,IntegerParameter(1),5)/>,0)/> <If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(2),9))>A<Else/><Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)></Case><Case(6)></Case><Case(7)></Case><Case(8)></Case><Case(9)></Case></Switch></If><Else/>0</If>. (<Format(IntegerParameter(3),FF022C)/>) "
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@@ -2353,8 +2359,8 @@ Ventures: <Value>IntegerParameter(2)</Value>
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Select an option."
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2378,"Entrust or withdraw items."
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2379,"Entrust or withdraw gil."
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2380,"Sell items in your inventory on the market."
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2381,"Sell items in your retainer's inventory on the market."
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2380,"<If(Equal(IntegerParameter(1),0))><Else/><Gui(63)/></If>Sell items in your inventory on the market."
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2381,"<If(Equal(IntegerParameter(1),0))><Else/><Gui(63)/></If>Sell items in your retainer's inventory on the market."
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2382,"View sale history."
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2383,"Quit."
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2384,"View venture report. (Complete on <Time(IntegerParameter(1))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>)"
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@@ -2465,6 +2471,7 @@ Complete"
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2495,"<If(GreaterThan(IntegerParameter(2),0))><UIForeground>F2023D</UIForeground><UIGlow>F2023E</UIGlow><Emphasis>Item Level <Value>IntegerParameter(1)</Value></Emphasis><UIForeground>01</UIForeground><UIGlow>01</UIGlow><Else/>Item Level <Value>IntegerParameter(1)</Value></If>"
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2496,"[Functions as a normal-quality item.]"
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2497,"Dyeable (Conditions Not Yet Met)"
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2498,"<If(GreaterThan(IntegerParameter(1),0))>[Obtained/Registered]<Else/>[Unobtained/Unregistered]</If>"
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2500,"Duty Finder"
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2501,""
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2502,"Level <Value>IntegerParameter(1)</Value>"
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@@ -2765,6 +2772,7 @@ Please sign in again."
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2825,""
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2826,"Edit Short Message"
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2827,"Edit Company Board"
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2829,"Duties:"
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2830,"Following requirements not met:"
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2831,"Time remaining until Duty Finder is available: "
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2832,"Duty Finder"
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@@ -3195,7 +3203,9 @@ Select the same slot to delete the command."
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3365,"Currency"
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3366,"Achievement Points"
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3367,"Displays achievement certificate help text."
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3368,"Each time you earn an achievement, you will gain achievement points. These points can be exchanged for <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>achievement certificates<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with Jonathas in Old Gridania. Certificates can then be used to purchase special rewards including rare items and gear."
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3368,"Select reward items via completed achievements to accept them.
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Furthermore, each time you earn an achievement, you will gain achievement points. These points can be exchanged for <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>achievement certificates<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with Jonathas in Old Gridania. Certificates can then be used to purchase special rewards including rare items and gear."
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3369,"Near Completion"
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3370,"Current Area"
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||||
3371,"View more achievements approaching completion."
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@@ -3532,7 +3542,7 @@ Special Conditions: <Switch(IntegerParameter(3))><Case(1)>Yes</Case><Case(2)>Non
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3825,"There is nothing to display."
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3826,"Additional Information"
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3827,"Collectable"
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3828,"Required to Gather: <If(Equal(IntegerParameter(3),0))>Tome of Regional Folklore<Else/> <Sheet(Item,IntegerParameter(1),9)/> (<If(Equal(IntegerParameter(2),0))>Not Owned<Else/>Owned</If>)</If>"
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3828,"Required to Gather: <If(Equal(IntegerParameter(3),0))>Tome of Regional Folklore<Else/><Sheet(Item,IntegerParameter(1),9)/> (<If(Equal(IntegerParameter(2),0))>Not Owned<Else/>Owned</If>)</If>"
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3830,"Records"
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||||
3831,""
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||||
3832,"There is nothing to display."
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@@ -3749,7 +3759,7 @@ Progress: <Value>IntegerParameter(2)</Value>%"
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4121,"Cutscene Subtitles"
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4122,"Cutscene Audio"
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4123,"※Depending on language selected, audio may not match subtitles."
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4124,"Compatible controllers can utilize rumble and playback of sound effects. <Switch(PlayerParameter(78))><Case(1)>(<Gui(63)/> DirectX 11 is required for this feature.)</Case><Case(2)></Case><Case(3)>(<Gui(63)/> This feature is only available on Windows.)</Case></Switch>"
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4124,"Compatible controllers can utilize rumble and playback of sound effects. <Switch(PlayerParameter(78))><Case(1)>(<Gui(63)/>DirectX 11 is required for this feature.)</Case><Case(2)></Case><Case(3)>(<Gui(63)/>This feature is only available on Windows.)</Case></Switch>"
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4125,"Map Resolution"
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4126,"Player Effects Volume"
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4127,"Self"
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@@ -3953,6 +3963,10 @@ Settings will be restored in <Value>IntegerParameter(1)</Value> <If(Equal(Intege
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(<Value>IntegerParameter(1)</Value>/24)"
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4343,"Press the <Gui(17)/> button.
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(<Value>IntegerParameter(1)</Value>/24)"
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||||
4347,"Link Portrait"
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||||
4348,"Change Linked Portrait"
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||||
4349,"Remove Portrait Link"
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4350,"<Value>IntegerParameter(1)</Value>"
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4351,"Equip Set"
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4352,"Reassign Gear"
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4353,"Reassign Set Number"
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@@ -4251,6 +4265,7 @@ Do you still wish to proceed?"
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4646,"Seals (Descending)"
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4647,"Item Type"
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4648,"Company Seals"
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4649,"This item is part of a registered gear set. Are you sure you wish to proceed?"
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4650,"Placing <SheetEn(Item,2,IntegerParameter(1),1,1)/> in the armoire will reset its spiritbond to 0% and condition to 100%, as well as remove all customization. Proceed?"
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||||
4651,"Yes"
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||||
4652,"No"
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||||
@@ -5081,6 +5096,8 @@ You will not receive a reward."
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5505,""
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5506,"https://na.finalfantasyxiv.com/lodestone/playguide/?utm_source=game&utm_medium=main_menu&utm_campaign=playguide"
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5507,"https://eu.finalfantasyxiv.com/lodestone/playguide/?utm_source=game&utm_medium=main_menu&utm_campaign=playguide"
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5508,"Overtime"
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5509,"<38>E8020BFF022E</38>%"
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5510,"The Feast (Training)"
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5511,"The Feast (Ranked)"
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5512,"The Feast (Ranked/Party)"
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@@ -5114,12 +5131,12 @@ You will not receive a reward."
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5540,"Actions"
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5541,"Save Changes"
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5542,"If you continue, your unsaved changes will be lost. Proceed?"
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5543,"Assign this action to the PvP hotbar for use during PvP only."
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5543,"Assign these actions to the PvP hotbar for use during PvP only."
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5544,"Select up to 2 additional actions. These can only be used in PvP areas."
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5545,"Select 3 traits. These will only activate during PvP."
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5546,"Quick Chat can only be used when competing in the Feast."
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5546,"Quick Chat can only be used when competing in Crystalline Conflict."
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5547,"PvP Info"
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5548,"PvP (player versus player) duty involves battles fought against other players rather than in-game creatures and incorporates an independent battle system with its own set of unique rules. FINAL FANTASY XIV offers several different varieties of PvP from ranked matches to casual training for anywhere from 2 to 72 participants.
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5548,"PvP (player versus player) duty involves battles fought against other players rather than in-game creatures and incorporates an independent battle system with its own set of unique rules. FINAL FANTASY XIV offers several different varieties of PvP, from ranked matches to casual training for anywhere from 2 to 72 participants.
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For more information on PvP, visit the Lodestone─the official player's site for FINAL FANTASY XIV."
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5549,"Visit Website"
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@@ -5186,9 +5203,9 @@ Please remove it from your hotbar."
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<Highlight>StringParameter(1)</Highlight>
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(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Participate in the following:
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<Highlight>StringParameter(1)</Highlight></If>"
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5624,"<If(GreaterThanOrEqualTo(IntegerParameter(2),1))>Complete one of the following instanced dungeons:
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5624,"<If(GreaterThanOrEqualTo(IntegerParameter(2),1))>Complete one of the following duties:
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<Highlight>StringParameter(1)</Highlight>
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(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Complete one of the following instanced dungeons:
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(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Complete one of the following duties:
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<Highlight>StringParameter(1)</Highlight></If>"
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5625,"Second Chance points can be earned by completing select duties with party members who are new to the duty."
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5626,"Second Chance Points: <Value>IntegerParameter(1)</Value>/9"
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@@ -5309,6 +5326,16 @@ Proceed?"
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||||
5756,"Discontinued"
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||||
5757,"This currency is no longer valid. For a limited time, certain NPCs will be able to exchange it for valid currency."
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5758,"Skybuilders' Scrips"
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||||
5759,"Currency Settings"
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||||
5760,"Currency Settings"
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||||
5761,""
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||||
5762,"Select currencies to display on HUD."
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||||
5763,"Confirm"
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||||
5764,"Cancel"
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||||
5765,"Changes will be lost. Proceed?"
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||||
5766,"None"
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||||
5767,"Default HUD Currency"
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||||
5768,"FATE"
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||||
5780,"UI Element Settings"
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||||
5781,""
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||||
5782,"Current Element"
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||||
@@ -5373,6 +5400,8 @@ Do you still wish to proceed?"
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||||
5842,"You already possess the following minion:
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||||
<Unknown2D>FF8502081EE1E80201FF1602100103202002280CFF07416374537472E8020103FF010302081EE1E80301FF1602100103202002280CFF07416374537472E8030103FF010302081EE1E80401FF1602100103202002280CFF07416374537472E8040103FF010302081EE1E80501FF1602100103202002280CFF07416374537472E8050103FF0103</Unknown2D>
|
||||
Do you still wish to proceed?"
|
||||
5843,"You have yet to mark off nine squares. Should you turn it in now, you will not receive the rewards for filling up your journal, including associated experience points. Proceed anyway?"
|
||||
5844,"I wish to continue and forfeit these rewards."
|
||||
5860,"Quantity"
|
||||
5861,"Quantity: <Value>IntegerParameter(1)</Value>"
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||||
5862,"Retry"
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||||
@@ -5972,6 +6001,17 @@ Select “Confirm” to finalize all changes."
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||||
6422,""
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||||
6423,"Fertilize"
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||||
6424,"<CommandIcon(10)/> Cancel"
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||||
6425,"Confirm the purchase of this free company plot?
|
||||
※The amount of your deposit will be applied in full to your purchase, and you will receive no refund."
|
||||
6426,"Confirm purchase and relocate to this free company plot?
|
||||
※In principle, approximately 15% of the value of your old plot will be refunded to you. Please note that the refunded amount may not exceed the value of this new plot.
|
||||
Expected refund: <Format(IntegerParameter(1),FF022C)/> gil"
|
||||
6427,"Confirm the purchase of this private plot?
|
||||
※The amount of your deposit will be applied in full to your purchase, and you will receive no refund."
|
||||
6428,"Confirm purchase and relocate to this private plot?
|
||||
※In principle, approximately 15% of the value of your old plot will be refunded to you. Please note that the refunded amount may not exceed the value of this new plot.
|
||||
Expected refund: <Format(IntegerParameter(1),FF022C)/> gil"
|
||||
6429,"Housing Lottery Participation"
|
||||
6430,"Once used, the permit cannot be retrieved. Are you certain you wish to hire <SheetEn(ENpcResident,1,IntegerParameter(1),1,1)/>?"
|
||||
6432,"Confirm hire."
|
||||
6433,"Confirm release."
|
||||
@@ -6280,14 +6320,14 @@ Proceed anyway?"
|
||||
6735,"<Sheet(HousingMateAuthority,6,0)/>"
|
||||
6736,"<If(GreaterThan(IntegerParameter(1),1))>Relocate to a new private estate for <Format(IntegerParameter(1),FF022C)/> gil?
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was applied towards the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><If(LessThan(IntegerParameter(1),1))>Relocate to a new private estate? No fees will be incurred.
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※15% of the full value of the old plot was applied towards the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><If(LessThan(IntegerParameter(1),1))>Relocate to a new private estate? No fees will be incurred.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was more than the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※15% of the your old plot's value was more than the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
|
||||
6737,"<If(GreaterThan(IntegerParameter(1),1))>Relocate to a new free company estate for <Format(IntegerParameter(1),FF022C)/> gil?
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was applied towards the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><If(LessThan(IntegerParameter(1),1))>Relocate to a new free company estate? No fees will be incurred.
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※15% of the value of the old plot was applied towards the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><If(LessThan(IntegerParameter(1),1))>Relocate to a new free company estate? No fees will be incurred.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was more than the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※15% of your old plot's value was more than the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
|
||||
6738,"<Clickable(<Sheet(MateAuthorityCategory,5,0)/>)/>"
|
||||
6739,"<Clickable(<Sheet(HousingMateAuthority,7,0)/>)/>"
|
||||
6740,"Leave"
|
||||
@@ -6325,7 +6365,7 @@ Discard the following item and replace it with another?"
|
||||
6773,"Apartment Access"
|
||||
6774,"Apartment Details"
|
||||
6775,""
|
||||
6776,"<If(Equal(IntegerParameter(1),425))><Sheet(PlaceName,1805,0)/> <Else/><If(Equal(IntegerParameter(1),426))><Sheet(PlaceName,1807,0)/> <Else/><If(Equal(IntegerParameter(1),427))><Sheet(PlaceName,1809,0)/> <Else/><If(Equal(IntegerParameter(1),2412))><Sheet(PlaceName,1905,0)/><Else/>Public Apartments </If></If></If></If> <If(Equal(IntegerParameter(3),129))>Wing 1 <Else/>Wing 2 </If>Room #<Value>IntegerParameter(4)</Value>, <81>E803</81> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/> "
|
||||
6776,"<If(Equal(IntegerParameter(1),425))><Sheet(PlaceName,1805,0)/> <Else/><If(Equal(IntegerParameter(1),426))><Sheet(PlaceName,1807,0)/> <Else/><If(Equal(IntegerParameter(1),427))><Sheet(PlaceName,1809,0)/> <Else/><If(Equal(IntegerParameter(1),2412))><Sheet(PlaceName,1905,0)/> <Else/><If(Equal(IntegerParameter(1),4139))><Sheet(PlaceName,3718,0)/><Else/>Public Apartments </If></If></If></If></If> <If(Equal(IntegerParameter(3),129))>Wing 1 <Else/>Wing 2 </If>Room #<Value>IntegerParameter(4)</Value>, <81>E803</81> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/> "
|
||||
6777,"Apartment"
|
||||
6778,""
|
||||
6779,"Vacate Apartment"
|
||||
@@ -6420,7 +6460,7 @@ Discard the following item and replace it with another?"
|
||||
6873,"Apartments"
|
||||
6874,"Private Estate"
|
||||
6875,"Free Company Estate"
|
||||
6876,"<If(Equal(IntegerParameter(1),425))><Sheet(PlaceName,1805,0)/> <Else/><If(Equal(IntegerParameter(1),426))><Sheet(PlaceName,1807,0)/> <Else/><If(Equal(IntegerParameter(1),427))><Sheet(PlaceName,1809,0)/> <Else/><If(Equal(IntegerParameter(1),2412))><Sheet(PlaceName,1905,0)/><Else/>Public Apartments </If></If></If></If> <If(Equal(IntegerParameter(3),129))>Wing 1 <Else/>Wing 2 </If>Room #<Value>IntegerParameter(4)</Value>, <81>E803</81> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/> "
|
||||
6876,"<If(Equal(IntegerParameter(1),425))><Sheet(PlaceName,1805,0)/> <Else/><If(Equal(IntegerParameter(1),426))><Sheet(PlaceName,1807,0)/> <Else/><If(Equal(IntegerParameter(1),427))><Sheet(PlaceName,1809,0)/> <Else/><If(Equal(IntegerParameter(1),2412))><Sheet(PlaceName,1905,0)/><Else/><If(Equal(IntegerParameter(1),4139))><Sheet(PlaceName,3718,0)/><Else/>Public Apartments </If></If></If></If></If> <If(Equal(IntegerParameter(3),129))>Wing 1 <Else/>Wing 2 </If>Room #<Value>IntegerParameter(4)</Value>, <81>E803</81> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/> "
|
||||
6877,"Plot <Value>IntegerParameter(3)</Value>, <81>E803</81> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/> (<Switch(IntegerParameter(4))><Case(1)>Small</Case><Case(2)>Medium</Case><Case(3)>Large</Case></Switch>)"
|
||||
6878,"Teleportation"
|
||||
6879,"Retrieving information..."
|
||||
@@ -6602,6 +6642,27 @@ The following item will be discarded:<UIGlow>01</UIGlow><UIForeground>01</UIFore
|
||||
Proceed with these components?
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Vessels cannot be deployed with insufficient speed or range.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
7039,"Plot Details"
|
||||
7040,"<Switch(IntegerParameter(1))><Case(1)>Available to free companies.</Case><Case(2)>Unavailable to free companies.</Case></Switch>"
|
||||
7041,"<Switch(IntegerParameter(1))><Case(1)>Available to private buyers.</Case><Case(2)>Unavailable to private buyers.</Case></Switch>"
|
||||
7042," "
|
||||
7043,"<Switch(IntegerParameter(1))><Case(1)>Selling on a first-come, first-served basis.</Case><Case(2)>Selling via lottery. (Current participants: <Value>IntegerParameter(2)</Value>)</Case><Case(3)>Currently unavailable for purchase.</Case></Switch>"
|
||||
7044,"<Switch(IntegerParameter(2))><Case(1)>Accepting entries until <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If></Case><Case(2)>Results period ends <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If></Case></Switch>."
|
||||
7045,"Enter Lottery"
|
||||
7046,"Do you wish to deposit <Format(IntegerParameter(1),FF022C)/> gil to enter the lottery for this plot of land? Please note that you may only enter the lottery for one plot of land during each lottery period.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>・This land is currently available for purchase by <Switch(IntegerParameter(2))><Case(1)>free companies only</Case><Case(2)>private buyers only</Case><Case(3)>free companies and private buyers</Case></Switch>.
|
||||
・Once submitted, a lottery entry may not be withdrawn.
|
||||
・You can confirm lottery results by viewing this placard during the results period.
|
||||
・Unsuccessful entrants can receive a 100% refund of their deposit by accessing this placard during the results period.
|
||||
・When relocating from an existing plot, in principle, approximately 15% of the value of the old plot will be refunded to you. However, please note that the refunded amount may not exceed the value of the new plot.
|
||||
・Should you fail to claim your plot of land during the results period despite having won the lottery, your claim will be forfeit and a 50% cancellation fee will be deducted from the deposit made at entry. You will be refunded the remaining 50% upon accessing this placard.
|
||||
・Regardless of lottery results, any and all refunds for a given lottery period expire 90 days (Earth time) after the results period. Please be sure to access this placard within the allotted time to receive any applicable refunds.
|
||||
・You may not apply for another plot of land until all outstanding properties/refunds have been claimed.
|
||||
・You may not purchase land on behalf of your free company for thirty days after joining. Should you leave your free company after entering the lottery, you will be unable to claim any land won, even if you re-enter the same free company.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
7047,"I understand and wish to proceed."
|
||||
7048,"Confirm"
|
||||
7049,"Cancel"
|
||||
7050,"Orchestrion Playlist"
|
||||
7051,""
|
||||
7053,"Play All"
|
||||
@@ -6669,6 +6730,19 @@ Proceed with these components?
|
||||
7119,"Search"
|
||||
7120,"Type in the full or partial name of a music roll and press Enter to commence the search."
|
||||
7121,"No matching music rolls."
|
||||
7122,"The winning number is...<Value>IntegerParameter(1)</Value>!
|
||||
|
||||
Congratulations! You are the winner of this lottery. Finalize your purchase and claim your plot of land?
|
||||
※Plot available until <Time(IntegerParameter(2))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>."
|
||||
7123,"The results period has ended. Your claim to this plot of land has been forfeit. Additionally, a cancellation fee of 50% will be deducted from your deposit. Accept the remaining refund of <Format(IntegerParameter(1),FF022C)/> gil?
|
||||
※Refund available until <Time(IntegerParameter(2))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>."
|
||||
7124,"The winning number is...<Value>IntegerParameter(1)</Value>. May you have better luck in the future!
|
||||
|
||||
Accept a full refund of your deposit of <Format(IntegerParameter(2),FF022C)/> gil?
|
||||
※Refund available until <Time(IntegerParameter(3))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>."
|
||||
7125,"As more than 90 days have passed since the results period ended, your refund has expired."
|
||||
7126,"<If(GreaterThan(IntegerParameter(1),0))>The winning number for this plot is <Value>IntegerParameter(1)</Value><Else/>There were no participants in this lottery</If>."
|
||||
7127,"View Lottery Results"
|
||||
7130,"Update Slot"
|
||||
7131,"Waymarks"
|
||||
7132,""
|
||||
@@ -6734,7 +6808,13 @@ Waymarks can only be saved and loaded during certain duties."
|
||||
7515,"Mouse Mode"
|
||||
7516,"<If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If> Mode"
|
||||
7517,"Item Settings"
|
||||
7518,"Auto-target Settings"
|
||||
7519,"When executing a target-based attack with no target specified:"
|
||||
7520,"Auto-target according to priority."
|
||||
7523,"Restore Defaults"
|
||||
7524,"Auto-target Priority"
|
||||
7525,"Line of Sight"
|
||||
7526,"Closest Range"
|
||||
7527,"If you adjust the control mode, you will lose all your changes. Proceed?"
|
||||
7528,"Yes"
|
||||
7529,"No"
|
||||
@@ -6783,7 +6863,7 @@ Waymarks can only be saved and loaded during certain duties."
|
||||
7574,"Display target ring."
|
||||
7575,"Display target lines."
|
||||
7576,"Display aggro lines."
|
||||
7577,"Enable auto-target when no target specified."
|
||||
7577,"Enable full auto-target."
|
||||
7578,"Maintain camera distance."
|
||||
7579,"Target Circle Settings"
|
||||
7580,"Target Filter Settings"
|
||||
@@ -6937,7 +7017,7 @@ Waymarks can only be saved and loaded during certain duties."
|
||||
7730,"Other Pets"
|
||||
7731,"Housing Furniture"
|
||||
7732,"Housing Gardens"
|
||||
7733,"The Feast Display Name Settings"
|
||||
7733,"CC (PvP) Display Name Settings"
|
||||
7734,"Display current World name."
|
||||
7735,"Frontline (Maelstrom)"
|
||||
7736,"Frontline (Order of the Twin Adder)"
|
||||
@@ -7333,6 +7413,9 @@ Inform your comrades that you are ready?
|
||||
8158,"Alliance D/E/F"
|
||||
8159,"<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
|
||||
8160,"Endwalker"
|
||||
8161,"A Realm Reborn"
|
||||
8162,"Automatically display record when new vista is completed."
|
||||
8163,"Show Vista"
|
||||
8164,"Reward"
|
||||
8165,"Challenge Complete"
|
||||
8166,"Complete!"
|
||||
@@ -7688,6 +7771,8 @@ To coincide with this addition, the GATE
|
||||
schedule has been updated. Speak with
|
||||
the Gold Saucer attendant at Entrance
|
||||
Square for details."
|
||||
8483,"You may now try on gear from the Online Store via the Dreamfitting feature.
|
||||
Access Dreamfitting from the bed in any inn room to try on everything from full outfits to individual pieces, and let your dreams run wild!"
|
||||
8484,"Others"
|
||||
8485,"Favorites"
|
||||
8486,"Ishgard and Surrounding Areas"
|
||||
@@ -7912,8 +7997,8 @@ Accept?"
|
||||
8756,"300% (Available only in 4K resolution)"
|
||||
8757,"Enlarge system UI."
|
||||
8758,"※ Only increases scale for certain system-related UI elements."
|
||||
8759,"Wireless Controller Settings <Switch(PlayerParameter(78))><Case(1)>(<Gui(63)/> DirectX 11 is required for this feature.)</Case><Case(2)></Case><Case(3)>(<Gui(63)/> This feature is only available on Windows.)</Case></Switch>"
|
||||
8760,"Spatial Audio <Switch(PlayerParameter(78))><Case(1)>(<Gui(63)/> DirectX 11 is required to enable this feature.)</Case><Case(2)></Case><Case(3)>(<Gui(63)/> This feature is only available on Windows.)</Case></Switch>"
|
||||
8759,"DualSense/DUALSHOCK 4 Settings <Switch(PlayerParameter(78))><Case(1)>(<Gui(63)/>DirectX 11/Windows required.)</Case></Switch>"
|
||||
8760,"Spatial Audio <Switch(PlayerParameter(78))><Case(1)>(<Gui(63)/>DirectX 11 is required to enable this feature.)</Case><Case(2)></Case><Case(3)>(<Gui(63)/>This feature is only available on Windows.)</Case></Switch>"
|
||||
8761,"Enable Immerse Spatial Audio"
|
||||
8762,"Learn more about Immerse Spatial Audio"
|
||||
8763,"Immerse Gamepack is not installed. To experience Immerse 360 spatial audio, you must visit the website and download the gamepack. Would you like to continue?
|
||||
@@ -7962,6 +8047,7 @@ Accept?"
|
||||
8815,"Satisfaction"
|
||||
8816,"Airships"
|
||||
8817,"Submersibles"
|
||||
8818,"Housing Lottery Status"
|
||||
8819,"Fashion Report"
|
||||
8820,"Confirm current fashion challenge."
|
||||
8821,"Doman Enclave Reconstruction Effort"
|
||||
@@ -7986,6 +8072,13 @@ Accept?"
|
||||
8840," [Complete]"
|
||||
8841,"Must be on Home World to retrieve data."
|
||||
8842,"<Gui(63)/>Unable to retrieve data."
|
||||
8843,"Housing Lottery Status"
|
||||
8844,"Entry period in progress."
|
||||
8845,"Results period in progress."
|
||||
8846,"Current Entry"
|
||||
8847,"Plot <Value>IntegerParameter(3)</Value>, <81>E803</81> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/> (<Switch(IntegerParameter(4))><Case(1)>Small</Case><Case(2)>Medium</Case><Case(3)>Large</Case></Switch>)"
|
||||
8848,"Lottery Number: <Value>IntegerParameter(1)</Value>"
|
||||
8849,"Type of Entry: <Switch(IntegerParameter(1))><Case(1)>Free Company Representative</Case><Case(2)>Private Buyer</Case></Switch>"
|
||||
8850,"Role Sort Settings"
|
||||
8851,""
|
||||
8852,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Customize how classes and jobs are sorted in your party list.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
@@ -8355,7 +8448,7 @@ You currently possess <Format(IntegerParameter(4),FF022C)/>."
|
||||
9277,"Payout"
|
||||
9278,""
|
||||
9279,"Winning Number"
|
||||
9280,"The winning number is selected every <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time)."
|
||||
9280,"The winning number is selected every <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(4)><ResetTime>1307</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time)."
|
||||
9281,"1st Prize"
|
||||
9282,"All Numbers Match"
|
||||
9283,"2nd Prize"
|
||||
@@ -9034,7 +9127,8 @@ Now tallying results. "
|
||||
※Equipment will not gain spiritbond.
|
||||
※Certain duties will apply special enhancements to players.
|
||||
※Only certain duties allow unrestricted parties.
|
||||
※Only the party leader's settings are applicable.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
※Only the party leader's settings are applicable.
|
||||
※Vote abandon may be used at any time.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
10010,"Minimum IL"
|
||||
10011,"Item level sync all gear to the duty's minimum requirement.
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※When using an unrestricted party, player and item levels will be synced.
|
||||
@@ -9614,6 +9708,8 @@ Floor progression and character level will be reset, but aetherpool arm and gear
|
||||
Progress will not count towards solo completion achievements."
|
||||
10483,"Party KO count for this save data is more than zero. Later floors will not be accessible. Proceed?"
|
||||
10484,"Continue with current save data."
|
||||
10500,"Register via Duty Support"
|
||||
10501,"Register via Trust"
|
||||
10507,"/"
|
||||
10508,"Chemistry"
|
||||
10509,"<Highlight>StringParameter(1)</Highlight>, <Highlight>StringParameter(2)</Highlight>."
|
||||
@@ -9888,7 +9984,7 @@ Spectator Party: 1-8 players"
|
||||
10829,"※Limited jobs can participate only in a preformed party meeting party size requirements or an unrestricted party, and if duty rules allow."
|
||||
10830,"Register from Home World"
|
||||
10831,"Ranked 1st Dan or Higher"
|
||||
10832,"This duty is temporarily unavailable."
|
||||
10832,"Due to revisions being made to the PvP system, this duty is temporarily unavailable. Further announcements will be made in upcoming patch notes or similar."
|
||||
10834,"<If(Equal(IntegerParameter(1),0))><Else/>Reduced Difficulty</If>"
|
||||
10835,"The following changes have been made to Savage duties:
|
||||
・Progress records are no longer kept for individual duties.
|
||||
@@ -9996,7 +10092,7 @@ Proceed?"
|
||||
10918,"The number of advanced search results will periodically display in your log. Private party results are not included."
|
||||
10919,"Filter search results based on party objective, conditions of participation, play style, Duty Finder settings, and loot rules."
|
||||
10920,"Sort in ascending/descending order. (Up to 50 results shown)"
|
||||
10921,"Current Location: <Sheet(PlaceName,IntegerParameter(1),0)/>"
|
||||
10921,"Current Location: <Highlight>StringParameter(1)</Highlight>"
|
||||
10922,"Time Limit: <Value>IntegerParameter(1)</Value>m"
|
||||
10923,"Objective"
|
||||
10924,"None"
|
||||
@@ -10121,7 +10217,7 @@ Attempts remaining: <Value>IntegerParameter(2)</Value>"
|
||||
11032,"Thank you.<Unknown60>0262</Unknown60>"
|
||||
11033,"Nice job!<Unknown60>0262</Unknown60>"
|
||||
11034,"<Clickable(<Sheet(Action,IntegerParameter(1),0)/>)/> <If(Equal(IntegerParameter(2),0))>ready!<Unknown60>0263</Unknown60><Else/>ready in <Value>IntegerParameter(2)</Value>s!<Unknown60>0264</Unknown60></If>"
|
||||
11035,"Adrenaline Rush <If(Equal(IntegerParameter(1),100))>ready!<Unknown60>0263</Unknown60><Else/>at <Value>IntegerParameter(1)</Value>%!<Unknown60>0264</Unknown60></If>"
|
||||
11035,"Limit break <If(Equal(IntegerParameter(1),100))>ready!<Unknown60>0263</Unknown60><Else/>at <Value>IntegerParameter(1)</Value>%!<Unknown60>0264</Unknown60></If>"
|
||||
11036,"Collecting offensive supplies!<Unknown60>0265</Unknown60>"
|
||||
11037,"Collecting defensive supplies!<Unknown60>0265</Unknown60>"
|
||||
11038,"Collecting adrenaline supplies!<Unknown60>0265</Unknown60>"
|
||||
@@ -10137,11 +10233,11 @@ Attempts remaining: <Value>IntegerParameter(2)</Value>"
|
||||
11048,"Collecting medals!<Unknown60>0268</Unknown60>"
|
||||
11049,"Get the medals!<Unknown60>0268</Unknown60>"
|
||||
11050,"Everyone, attack!<Unknown60>0269</Unknown60>"
|
||||
11051,"Fall back!<Unknown60>0264</Unknown60>"
|
||||
11051,"Fall back and regroup!<Unknown60>0264</Unknown60>"
|
||||
11052,"MP at <Value>IntegerParameter(1)</Value>%!<Unknown60>0264</Unknown60>"
|
||||
11053,"TP at <Value>IntegerParameter(1)</Value>%!<Unknown60>0264</Unknown60>"
|
||||
11054,"Attacking <Unknown2F>FF1202280EFF09436C6173734A6F62E8020103</Unknown2F>! <Unknown60>0266</Unknown60>"
|
||||
11055,"Stopping <Unknown2F>FF1202280EFF09436C6173734A6F62E8020103</Unknown2F>! <Unknown60>0267</Unknown60>"
|
||||
11055,"Blocking <Unknown2F>FF1202280EFF09436C6173734A6F62E8020103</Unknown2F>! <Unknown60>0267</Unknown60>"
|
||||
11056,"<Clickable(<Sheet(Action,IntegerParameter(1),0)/>)/> <If(Equal(IntegerParameter(2),0))>ready!<Unknown60>0263</Unknown60><Else/>ready in <Value>IntegerParameter(2)</Value>s!<Unknown60>0264</Unknown60></If>"
|
||||
11057,"Focus on the <Unknown2F>FF1202280EFF09436C6173734A6F62E8020103</Unknown2F>!"
|
||||
11058,"End focused attack! <Unknown60>0264</Unknown60>"
|
||||
@@ -10714,6 +10810,12 @@ Activate a logos action to convert <If(GreaterThan(IntegerParameter(1),1))>the t
|
||||
11710,"Victory"
|
||||
11711,"Defeat"
|
||||
11712,"Draw"
|
||||
11713,"Sorry!<Unknown60>0264</Unknown60>"
|
||||
11714,"I'm going on ahead!<Unknown60>0269</Unknown60>"
|
||||
11715,"Falling back!<Unknown60>0264</Unknown60>"
|
||||
11716,"Moving the crystal now!<Unknown60>0266</Unknown60>"
|
||||
11717,"Push the crystal!<Unknown60>0269</Unknown60>"
|
||||
11718,"Covering <Sheet(ClassJob,IntegerParameter(1),0)/>!<Unknown60>0263</Unknown60>"
|
||||
11720,"PvP Team Board"
|
||||
11721,""
|
||||
11722,"Use the board not only to create your very own PvP team,
|
||||
@@ -10723,18 +10825,12 @@ but to view information on how teams are formed and rated."
|
||||
11725,"PvP Team System"
|
||||
11726,"What Are PvP Teams?"
|
||||
11727,"PvP teams are adventurers who, rather than have their companions
|
||||
chosen at random, have joined together to take on the Feast and other
|
||||
PvP duties in custom-made parties of their own creation.
|
||||
|
||||
The strength of a team can be gauged by its rating. Similar to an
|
||||
individual's PvP rating, team rating is affected by participating in
|
||||
ranked matches. Prizes and tournament eligibility are awarded at the
|
||||
end of each season to the teams which emerge with the highest ratings.
|
||||
chosen at random, join together to take on Crystalline Conflict and other PvP duties in custom-made parties of their own creation.
|
||||
|
||||
To create a PvP team, the following conditions must be met:
|
||||
・Only a party leader can create a team
|
||||
・Members cannot be part of another PvP team
|
||||
・Parties must have 4-6 members (crossworld allowed)
|
||||
・Parties must have 4-6 members (cross-world allowed)
|
||||
・All members must have unlocked PvP
|
||||
・Players on free trial accounts are not allowed"
|
||||
11728,"Team Rating"
|
||||
@@ -10766,12 +10862,9 @@ party with that player.
|
||||
|
||||
Dismissing a member of your PvP team is conducted in the same
|
||||
manner as invitations, except <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dismiss from PvP Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is chosen from
|
||||
the subcommands after targeting the player. Only PvP team leaders
|
||||
or subleaders may invite and dismiss members.
|
||||
the subcommands after targeting the player.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Once a PvP season has begun, you may not recruit new members
|
||||
to your team. If, during a season, member count falls below four,
|
||||
your team will be removed from the rankings.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>* Only PvP team leaders or subleaders may invite and dismiss members.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
11738,"Member Authorization"
|
||||
11739,"Certain team actions, such as changing the team name or updating the
|
||||
team crest, require authorization to execute. This authorization is only
|
||||
@@ -10782,13 +10875,12 @@ the PvP Team interface."
|
||||
11741,"To disband a team, the leader must first select the option <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disband
|
||||
Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Status<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the PvP Team interface. More than half of
|
||||
the team members must then agree to the disbandment before it is
|
||||
executed. Team history, rank, and rating are all deleted upon
|
||||
disbandment.
|
||||
executed.
|
||||
|
||||
To leave a PvP team, a member must select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Leave Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, also found
|
||||
under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Status<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the PvP Team interface. Once the team has been left,
|
||||
that member will no longer have access to functions and content
|
||||
associated with the former PvP team."
|
||||
that member will no longer have access to functions associated
|
||||
with the former PvP team."
|
||||
11742,"Automatic Leader Transfer"
|
||||
11743,"If a leader is not online for more than 90 days (including cases where
|
||||
the character has been deleted), the PvP team's subleader will be
|
||||
@@ -11017,7 +11109,7 @@ The following dyes will be used:"
|
||||
11991,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This item can be stored in an armoire.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
11992,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>The same item is already stored in your glamour dresser.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
11993,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This item is saved to a gear set.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
11994,"Using <SheetEn(Item,1,IntegerParameter(1),1,1)/> on the selected item and placing it into the glamour dresser will reset its spiritbond to 0% and condition to 100%, as well as remove customization including: signatures, materia, and most aetherial bonuses. The item will also be bound to you upon removal. Proceed?"
|
||||
11994,"Using <SheetEn(Item,1,IntegerParameter(1),1,1)/> on the selected item and placing it into the glamour dresser will reset its spiritbond to 0% and condition to 100%, as well as remove customization including: glamours, crests, signatures, materia, and most aetherial bonuses. The item will also be bound to you upon removal. Proceed?"
|
||||
12002,"C"
|
||||
12003,"D"
|
||||
12004,"E"
|
||||
@@ -11674,6 +11766,8 @@ The following restrictions apply when playing on servers other than your Home Wo
|
||||
12614,""
|
||||
12624,"Travel to <Highlight>StringParameter(1)</Highlight>?
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Please be advised you must be playing solo or in a cross-world party for your transfer to be processed.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
12625,"Traveler"
|
||||
12626,"Letter notifications are unavailable outside of your Home Data Center."
|
||||
12630,"One-nut Clan Marks"
|
||||
12631,"Two-nut Clan Marks"
|
||||
12632,"Three-nut Clan Marks"
|
||||
@@ -11732,7 +11826,7 @@ Condition: umbral turbulence"
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Depending on the languages chosen, matching times may increase. If you are experiencing overlong wait times, you may want to consider different language settings.
|
||||
<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※The _ indicates your current client language setting.
|
||||
※This setting is shared in all duty matching.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
※This setting is shared in all duty matching, though please be aware that it may not apply to certain Gold Saucer activities.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
12695,"Not available in New Game+ mode."
|
||||
12696,"Level Sync"
|
||||
12697,"Sync all participants to a duty's required level.
|
||||
@@ -11740,10 +11834,6 @@ Condition: umbral turbulence"
|
||||
※When using an unrestricted party, enemies will still yield EXP and items.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※Can only be selected when using an unrestricted party.
|
||||
※Only the party leader's settings are applicable.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
12698,"Scenario"
|
||||
12699,"You may challenge previously completed main scenario
|
||||
dungeons with a party of NPCs. In this mode, NPCs who
|
||||
originally accompanied you can be selected."
|
||||
12700,"Trust"
|
||||
12701,""
|
||||
12702,"Current Party"
|
||||
@@ -11756,25 +11846,6 @@ originally accompanied you can be selected."
|
||||
12709,"Scenario"
|
||||
12710,"Trust EXP"
|
||||
12711,"Display Trust help."
|
||||
12712,"Trust"
|
||||
12713,"Trust allows you to enter Shadowbringers and Endwalker
|
||||
dungeons with a party of NPC allies. Party composition
|
||||
must include the same balance of roles as indicated in
|
||||
the Duty Finder.
|
||||
|
||||
If you prefer to party with other players rather than NPCs,
|
||||
you should register via the Duty Finder as normal.
|
||||
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※When using Trust, coffers found in the duty will contain fewer items. In addition, some enemies will no longer drop rewards.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
12714,"Avatars"
|
||||
12715,"You may challenge previously completed main scenario
|
||||
dungeons with a party of NPC avatars. Avatars will gain
|
||||
EXP and level up in accordance with their duty participation."
|
||||
12716,"Glamours"
|
||||
12717,"The glamour system will be unlocked for NPC avatars
|
||||
who have attained level 80. Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Glamour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
subcommand from the party selection window to adjust
|
||||
character appearances."
|
||||
12718,"Trust Help"
|
||||
12719,""
|
||||
12720,"Insufficient Level"
|
||||
@@ -12299,6 +12370,14 @@ Join the ensemble?
|
||||
13290,"Bonus!"
|
||||
13291,"Requirement"
|
||||
13292,"–"
|
||||
13293,"Edit retainer comment."
|
||||
13294,"Comment:"
|
||||
13295,"Retainer Comment"
|
||||
13296,""
|
||||
13297,"Market-prohibited items are still listed. As these cannot be sold, it is recommended you remove them.
|
||||
|
||||
Close without removing prohibited items?"
|
||||
13298,"<Gui(63)/>"
|
||||
13300,"Remove <Highlight>StringParameter(1)</Highlight> from the fellowship blacklist?"
|
||||
13301,"Discharge <Highlight>StringParameter(1)</Highlight> from the fellowship?"
|
||||
13302,"Promote <Highlight>StringParameter(1)</Highlight> to fellowship master?"
|
||||
@@ -12593,6 +12672,11 @@ You will be rewarded only once regardless of the number of materia used."
|
||||
13660,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hotbar slots from this active set have been restored to blue mage-exclusive hotbars.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
13661,"Save active actions to <Highlight>StringParameter(1)</Highlight>?
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※As job is not set to blue mage, no blue magic hotbar slots will be saved.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
13662,"The crystal is unbound!"
|
||||
13663,"Igneous matter spews forth!"
|
||||
13664,"The air whips and churns!"
|
||||
13665,"<Switch(IntegerParameter(1))><Case(1)>Team Astra</Case><Case(2)>Team Umbra</Case></Switch> has cleared the checkpoint!"
|
||||
13666,"KO"
|
||||
13670,"Accessory in use."
|
||||
13671,"Fashion Accessories"
|
||||
13672,""
|
||||
@@ -12602,6 +12686,25 @@ You will be rewarded only once regardless of the number of materia used."
|
||||
13676,"Select an accessory."
|
||||
13677,"Add to Hotbar"
|
||||
13678,"Use"
|
||||
13679,"Accessory-specific stances are available via the Change Pose emote."
|
||||
13759,"Obtained from <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||||
13760,"Standard element."
|
||||
13761,"Obtained by completing the quest “<Sheet(Quest,IntegerParameter(1),0)/>.”"
|
||||
13762,"Obtained from <Sheet(InstanceContent,IntegerParameter(1),3)/>."
|
||||
13763,"Obtained from <SheetEn(Item,3,IntegerParameter(3),2,1)/>.
|
||||
<97>E803</97>
|
||||
<Clickable(<Sheet(ObjStr,IntegerParameter(1),0)/>)/>"
|
||||
13764,"Obtained from <SheetEn(Item,3,IntegerParameter(1),2,1)/>.
|
||||
<If(NotEqual(PlayerParameter(92),0))><Switch(PlayerParameter(92))><Case(1)><97>F63DEC88</97>
|
||||
Storm Quartermaster</Case><Case(2)><97>F63CA772</97>
|
||||
Serpent Quartermaster</Case><Case(3)><97>F6379843</97>
|
||||
Flame Quartermaster</Case></Switch><Else/>Grand Company Seal Exchange</If>"
|
||||
13765,"Obtained via using the FINAL FANTASY XIV Companion App."
|
||||
13766,"Obtained via logging in to the FINAL FANTASY XIV Companion App while subscribed to a premium service plan."
|
||||
13767,"Obtained from <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||||
13768,"Obtained from <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||||
13769,"Obtained from <SheetEn(Item,3,IntegerParameter(1),2,1)/>, available as a reward for inviting one friend in the Recruit a Friend Campaign."
|
||||
13770,"Obtained from the “<Sheet(Achievement,IntegerParameter(1),1)/>” achievement."
|
||||
13771,"Collectables Exchange"
|
||||
13772,""
|
||||
13773,"Total"
|
||||
@@ -12971,6 +13074,8 @@ Rate:
|
||||
14206,"Reduces CP cost by 50%."
|
||||
14207,"Next status granted by an action will last two additional steps."
|
||||
14208,"Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are 1.5 times higher than normal."
|
||||
14209,"Required Collectability"
|
||||
14210,"<Value>IntegerParameter(1)</Value>~"
|
||||
14350,"Release Selection"
|
||||
14351,""
|
||||
14352,"Average-sized"
|
||||
@@ -13008,6 +13113,25 @@ Up to 10 results are displayed."
|
||||
14419," "
|
||||
14420,"Shuffle"
|
||||
14421,"Complete!"
|
||||
14422,":"
|
||||
14423,"Astra"
|
||||
14424,"Umbra"
|
||||
14425,"Rising Stars <If(GreaterThan(IntegerParameter(1),0))>(Streak Bonus Active!)<Else/> </If>"
|
||||
14426,"<Highlight>StringParameter(1)</Highlight> <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value><Else/></If> <Switch(IntegerParameter(3))><Case(1)>☆☆☆</Case><Case(2)>★☆☆</Case><Case(3)>★★☆</Case><Case(4)>★★★</Case></Switch> → <Highlight>StringParameter(4)</Highlight> <If(Equal(IntegerParameter(5),0))><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value><Else/></If> <Switch(IntegerParameter(7))><Case(1)>☆☆☆</Case><Case(2)>★☆☆</Case><Case(3)>★★☆</Case><Case(4)>★★★</Case></Switch><Else/></If>"
|
||||
14427,"Crystal Credit"
|
||||
14428,"<Value>IntegerParameter(1)</Value> → <Value>IntegerParameter(2)</Value>"
|
||||
14429,"Current Arena: <Sheet(PlaceName,IntegerParameter(1),0)/> (<If(Equal(IntegerParameter(4),0))><Time(IntegerParameter(2))/><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> to <Time(IntegerParameter(3))/><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><Else/><Time(IntegerParameter(2))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> to <Time(IntegerParameter(3))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If></If>) (Earth time)
|
||||
"
|
||||
14430,"Next Arena: <Sheet(PlaceName,IntegerParameter(1),0)/> (<If(Equal(IntegerParameter(4),0))><Time(IntegerParameter(2))/><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> to <Time(IntegerParameter(3))/><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><Else/><Time(IntegerParameter(2))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> to <Time(IntegerParameter(3))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If></If>) (Earth time)"
|
||||
14431,"Select gameplay features."
|
||||
14432,"Arena Events"
|
||||
14433,"Kits"
|
||||
14434,"Confirm"
|
||||
14435,"Cancel"
|
||||
14436,"Team Astra"
|
||||
14437,"Team Umbra"
|
||||
14438,"Team Astra"
|
||||
14439,"Team Umbra"
|
||||
14440,"Studium Deliveries"
|
||||
14441,""
|
||||
14442,"Reward"
|
||||
@@ -13022,8 +13146,303 @@ Up to 10 results are displayed."
|
||||
14472,"Glamour 2"
|
||||
14475,"Below Lv. <Value>IntegerParameter(1)</Value>"
|
||||
14476,"Above Lv. <Value>IntegerParameter(1)</Value>"
|
||||
14477,"Avatar Restrictions"
|
||||
14478,"It should be noted that avatars may not be permitted to accompany you into certain instanced dungeons."
|
||||
14494,"Unbinding in <Value>IntegerParameter(1)</Value>s..."
|
||||
14495,"<Value>IntegerParameter(1)</Value>s until eruption!"
|
||||
14496,"Eruption ends in <Value>IntegerParameter(1)</Value>s..."
|
||||
14497,"Turbulence incoming in <Value>IntegerParameter(1)</Value>s!"
|
||||
14498,"Turbulence ends in <Value>IntegerParameter(1)</Value>s..."
|
||||
14620,"Dreamfitting"
|
||||
14621,""
|
||||
14622,"Use filters to narrow your search results. Filter settings will reset upon awakening."
|
||||
14623,"Filter Settings"
|
||||
14624,""
|
||||
14625,"All"
|
||||
14626,"Sets"
|
||||
14627,"Individual Items"
|
||||
14628,"Unisex"
|
||||
14629,"Men's"
|
||||
14630,"Women's"
|
||||
14631,"Dyeable"
|
||||
14632,"Undyeable"
|
||||
14633,"Weapons/Tools"
|
||||
14634,"Head"
|
||||
14635,"Body"
|
||||
14636,"Legs"
|
||||
14637,"Feet"
|
||||
14638,"Necklace"
|
||||
14639,"Earrings"
|
||||
14640,"Ring"
|
||||
14641,"Confirm"
|
||||
14642,"Cancel"
|
||||
14643,"Visit the Online Store"
|
||||
14644,"Category"
|
||||
14645,"Available Items"
|
||||
14646,"Preview"
|
||||
14647,"New"
|
||||
14648,"There are no items to display."
|
||||
14649,"Finish Dreamfitting and wake up?"
|
||||
14650,"Portraits"
|
||||
14651,"Beta Version"
|
||||
14652,"<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
|
||||
14653,"Character Options"
|
||||
14654,"Decorative Options"
|
||||
14655,"バックグラウンド"
|
||||
14656,"フレーム"
|
||||
14657,"オーナメント"
|
||||
14658,"Display Adventurer Plate"
|
||||
14659,"Display portrait guide."
|
||||
14660,"The selected portrait will be deleted. Proceed?"
|
||||
14661,"Edit Portrait"
|
||||
14662,"Apply to Adventurer Plate"
|
||||
14663,"Link with Gear Set"
|
||||
14664,"Move Up"
|
||||
14665,"Move Down"
|
||||
14666,"Move to Top"
|
||||
14667,"Move to Bottom"
|
||||
14668,"Delete Portrait"
|
||||
14669,"Create New"
|
||||
14670,"Create from Primary Portrait"
|
||||
14671,"Create from Instant Portrait"
|
||||
14672,"The selected portrait will be applied to your adventurer plate. Proceed?"
|
||||
14673,"Link Portrait with Gear Set"
|
||||
14674,"When changing to the selected gear set, this portrait will automatically be applied as your instant portrait. Instant portraits are displayed to other combatants upon commencing a Crystalline Conflict match."
|
||||
14675,"Gear Set to Link"
|
||||
14676,"Link Portrait with Gear Set"
|
||||
14677,"When changing to the selected gear set, this portrait will automatically be applied as your instant portrait. Instant portraits are displayed to other combatants upon commencing a Crystalline Conflict match."
|
||||
14678,"Portrait to Link"
|
||||
14679,"Change Portrait Title"
|
||||
14680,"Enter a new title for this portrait."
|
||||
14681,"Edit Portrait"
|
||||
14682,"Beta Version"
|
||||
14683,"Save"
|
||||
14684,"Design"
|
||||
14685,"Character"
|
||||
14686,"Preset"
|
||||
14687,"Background"
|
||||
14688,"Frame"
|
||||
14689,"Accent"
|
||||
14690,"Pose"
|
||||
14691,"Expression"
|
||||
14692,"Ambient Lighting"
|
||||
14693,"Directional Lighting"
|
||||
14694,"Brightness"
|
||||
14695,"Horizontal Angle"
|
||||
14696,"Vertical Angle"
|
||||
14697,"Background Selection"
|
||||
14698,"Frame Selection"
|
||||
14699,"Accent Selection"
|
||||
14700,"Pose Selection"
|
||||
14701,"Expression Selection"
|
||||
14702,"Custom"
|
||||
14703,"All changes will be lost. Proceed?"
|
||||
14704,"Activate Motion"
|
||||
14705,"Pause Motion"
|
||||
14706,"Face Camera"
|
||||
14707,"Look at Camera"
|
||||
14708,"Reset Camera"
|
||||
14709,"Reset Facial Direction"
|
||||
14710,"Reset Gaze Direction"
|
||||
14711,"Camera Distance"
|
||||
14712,"Rotation"
|
||||
14713,"Display Backgrounds List"
|
||||
14714,"Display Frames List"
|
||||
14715,"Display Accents List"
|
||||
14716,"Display Poses List"
|
||||
14717,"Display Expressions List"
|
||||
14718,"All"
|
||||
14719,"Obtained"
|
||||
14720,"Unobtained"
|
||||
14721,"All"
|
||||
14722,"Emotes"
|
||||
14723,"Job Actions"
|
||||
14724,"Other"
|
||||
14725,"Use as Instant Portrait"
|
||||
14726,"The selected portrait will appear as your instant portrait. Proceed?"
|
||||
14727,"None"
|
||||
14728,"Confirm"
|
||||
14729,"Cancel"
|
||||
14730,"<If(Equal(PlayerParameter(80),0))> Tilt Camera Position Character Zoom<Else/><CommandIcon(23)/> Tilt Camera <CommandIcon(20)/> Position Character <CommandIcon(12)/>+<CommandIcon(24)/> Zoom <CommandIcon(11)/> Face Camera <CommandIcon(13)/> Pause Motion</If>"
|
||||
14731,"Reset Ambient Lighting"
|
||||
14732,"Reset Directional Lighting"
|
||||
14733,"Edit"
|
||||
14734,"The portrait feature allows you to use a variety of poses, motions, and framing options to compose the perfect portrait of the Warrior of Light.
|
||||
|
||||
Different portraits can be displayed on your adventurer plate and prior to Crystalline Conflict PvP matches, so don't hesitate to create a full gallery!
|
||||
|
||||
Additional information is available in the portrait guide, accessible from the Portraits window."
|
||||
14735,"Gear depicted in instant portrait inconsistent with current gear set configuration."
|
||||
14736,"If edited, portrait will change to reflect your current gear. Proceed?"
|
||||
14800,"Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> with a party of other players"
|
||||
14801,"Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> with a party of NPCs"
|
||||
14802,"Party Selection"
|
||||
14803,"<If(GreaterThan(IntegerParameter(1),0))>Avg. Item Level: <Value>IntegerParameter(1)</Value> <Else/></If><If(GreaterThan(IntegerParameter(2),0))>
|
||||
Item Level Sync: <Value>IntegerParameter(2)</Value><Else/></If>"
|
||||
14804,"Duty Support"
|
||||
14805,""
|
||||
14806,"Reward"
|
||||
14807,"Information"
|
||||
14808,"Duty Support Manual"
|
||||
14809,"Duty Support Help"
|
||||
14810,""
|
||||
14811,"Duty Finder Help"
|
||||
14812,""
|
||||
14813,"Display Duty Finder help."
|
||||
14814,"Member Selection Available"
|
||||
14851,"The Unending Codex"
|
||||
14852,""
|
||||
14853,"All"
|
||||
14854,"Persons"
|
||||
14855,"Concepts"
|
||||
14856,"Obtaining data..."
|
||||
14857,"<CommandIcon(24)/> Scroll"
|
||||
14860,"Series Level: "
|
||||
14861,"Total: <Value>IntegerParameter(1)</Value>"
|
||||
14862,"Next: <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value><Else/>–/–</If>"
|
||||
14863,"Crystalline Conflict"
|
||||
14864,"Casual Match Performance"
|
||||
14865,"Ranked Match Performance"
|
||||
14866,"Series Malmstones"
|
||||
14867,"Victories:"
|
||||
14868,"<Switch(IntegerParameter(1))><Case(1)>☆☆☆</Case><Case(2)>★☆☆</Case><Case(3)>★★☆</Case><Case(4)>★★★</Case></Switch>"
|
||||
14869,"<Format(IntegerParameter(1),FF022C)/>/<Format(IntegerParameter(2),FF022C)/>"
|
||||
14870,"Astra wins!"
|
||||
14871,"Umbra wins!"
|
||||
14872,"Team Astra"
|
||||
14873,"Team Umbra"
|
||||
14874,"Progress: "
|
||||
14875,"Time: "
|
||||
14876,"Series EXP"
|
||||
14877,"K: <Value>IntegerParameter(1)</Value>"
|
||||
14878,"D: <Value>IntegerParameter(1)</Value>"
|
||||
14879,"A: <Value>IntegerParameter(1)</Value>"
|
||||
14880,"Start"
|
||||
14881,"Earned"
|
||||
14882,"Claimed"
|
||||
14883,"Next"
|
||||
14884,"Close"
|
||||
14885,"Previous Series"
|
||||
14886,"Current Series"
|
||||
14887,"You have yet to claim rewards from the previous series.
|
||||
* Available until the next series begins. "
|
||||
14888,"Claim reward?"
|
||||
14889,"Yes"
|
||||
14890,"No"
|
||||
14891,"∞"
|
||||
14892,"Streak bonus!"
|
||||
14893,"New Crystal Credit record!"
|
||||
14894,"Bronze"
|
||||
14895,"Silver"
|
||||
14896,"Gold"
|
||||
14897,"Platinum"
|
||||
14898,"Diamond"
|
||||
14899,"Crystal "
|
||||
14900,"Series <Value>IntegerParameter(1)</Value>"
|
||||
14901,"Series Malmstones"
|
||||
14902,""
|
||||
14903,"Unable to obtain combatant data."
|
||||
14950,"Check the current status of the housing lottery."
|
||||
14990,"Hotbar Sorting"
|
||||
14991,""
|
||||
14992,"Cross Hotbar"
|
||||
14993,"Hotbar"
|
||||
14994,"Default"
|
||||
14995,"Save"
|
||||
14996,"Cancel"
|
||||
14997,"Reordered elements will be reset to default. Proceed?"
|
||||
14998,"All changes will be lost. Proceed?"
|
||||
15000,"<Highlight>StringParameter(1)</Highlight><If(Equal(IntegerParameter(2),ObjectParameter(0)))><Else/> [<Sheet(WorldDCGroupType,IntegerParameter(2),WORLDDCGROUPTYPE_NAME)/>]</If>"
|
||||
15001,"Display Search Info"
|
||||
15002,"Edit Plate Design"
|
||||
15003,"Edit Profile"
|
||||
15004,"Privacy Settings"
|
||||
15005,"Edit Profile"
|
||||
15006,""
|
||||
15007,"Favored Class/Job"
|
||||
15008,"Favored Title"
|
||||
15009,"Playstyle"
|
||||
15010,"Active Hours"
|
||||
15011,"Weekdays"
|
||||
15012,"Weekends"
|
||||
15013,"You will lose all unsaved changes. Proceed?"
|
||||
15014,"Edit Plate"
|
||||
15015,""
|
||||
15016,"Save"
|
||||
15017,"Close"
|
||||
15018,"Design"
|
||||
15019,"Save/Load"
|
||||
15020,"Preset"
|
||||
15021,"Base Plate"
|
||||
15022,"Pattern Overlay"
|
||||
15023,"Backing"
|
||||
15024,"Top Border"
|
||||
15025,"Bottom Border"
|
||||
15026,"Portrait Frame"
|
||||
15027,"Plate Frame"
|
||||
15028,"Accent"
|
||||
15029,"Layout"
|
||||
15030,"Normal"
|
||||
15031,"Mirrored"
|
||||
15032,"Save/Load Design"
|
||||
15033,"Base Plate Selection"
|
||||
15034,"Pattern Overlay Selection"
|
||||
15035,"Backing Selection"
|
||||
15036,"Top Border Selection"
|
||||
15037,"Bottom Border Selection"
|
||||
15038,"Portrait Frame Selection"
|
||||
15039,"Plate Frame Selection"
|
||||
15040,"Accent Selection"
|
||||
15041,"You will lose all unsaved changes. Proceed?"
|
||||
15042,"Custom"
|
||||
15043,"Display Base Plates List"
|
||||
15044,"Display Pattern Overlays List"
|
||||
15045,"Display Backings List"
|
||||
15046,"Display Top Borders List"
|
||||
15047,"Display Bottom Borders List"
|
||||
15048,"Display Portrait Frames List"
|
||||
15049,"Display Plate Frames List"
|
||||
15050,"Display Accents List"
|
||||
15051,"All"
|
||||
15052,"Obtained"
|
||||
15053,"Unobtained"
|
||||
15054,"Overwrite and Save"
|
||||
15055,"Change Name"
|
||||
15056,"Delete"
|
||||
15057,"<Time(IntegerParameter(1))/><Value>TopLevelParameter(222)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>"
|
||||
15058,"Enter a new name for this save slot."
|
||||
15059,"All current settings will be discarded.
|
||||
Proceed?"
|
||||
15060,"Privacy Settings"
|
||||
15061,""
|
||||
15062,"Visible to:"
|
||||
15063,"Friends Only"
|
||||
15065,"These settings control who has permission to view your adventurer plate.
|
||||
|
||||
“Everyone” will allow all players access, whereas “Friends Only” will restrict access to only those on your friend list. If you select “No One,” only you will be able to see your plate."
|
||||
15066,"Select favorite class/job. Selection will display on your adventurer plate."
|
||||
15067,"Select favorite title. Selection will display on your adventurer plate."
|
||||
15068,"Choose your favorite types of gameplay. Allows up to 6 selections."
|
||||
15069,"LEVEL <Value>IntegerParameter(1)</Value>"
|
||||
15070,"Weekdays"
|
||||
15071,"Weekends"
|
||||
15072,"<Value>IntegerParameter(1)</Value>:<TwoDigitValue>IntegerParameter(2)</TwoDigitValue> <Switch(IntegerParameter(3))><Case(1)> </Case><Case(2)>a.m.</Case><Case(3)> p.m.</Case></Switch>"
|
||||
15073,"Current Class/Job"
|
||||
15074,"Save"
|
||||
15075,"Close"
|
||||
15076,"Confirm"
|
||||
15077,"Cancel"
|
||||
15078,"Class/Job Selection"
|
||||
15079,""
|
||||
15080,"Playstyle Selection"
|
||||
15081,""
|
||||
15082,"Help"
|
||||
15083,"View Adventurer Plate"
|
||||
15084,"Adventurer plates allow you to share character information on a profile of your own design. Other adventurers' plates can be viewed by accessing subcommands via targeting a character or right-clicking their name in the friend list, etc.
|
||||
※Your plate is not currently visible to other players. Make it public by changing its appearance or settings."
|
||||
15085,"<Gui(63)/><Highlight>StringParameter(1)</Highlight>"
|
||||
15086,"<If(Equal(PlayerParameter(80),0))>Subcommands<Else/><CommandIcon(10)/>Subcommands</If>"
|
||||
15087,"Everyone"
|
||||
15088,"No One"
|
||||
15089,"Advanced Settings"
|
||||
101000,"<CommandIcon(10)/> Subcommands"
|
||||
101001,"<CommandIcon(11)/>"
|
||||
101002,"<CommandIcon(19)/> Select"
|
||||
@@ -13452,7 +13871,7 @@ Current Location: <Highlight>StringParameter(1)</Highlight>"
|
||||
102451,""
|
||||
102452,"The Wolves' Den"
|
||||
102453,"Actions & Traits"
|
||||
102454,"Rank:"
|
||||
102454,"PvP Rank: "
|
||||
102455,"Total: <Value>IntegerParameter(1)</Value>"
|
||||
102456,"Next: <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value><Else/>–/–</If>"
|
||||
102457,"Action Points Available"
|
||||
@@ -13500,8 +13919,8 @@ Patch4.0から不要なログのはずなのでこれが出た場合要チェッ
|
||||
102495,"Restore PvP action defaults?"
|
||||
102496,"Actions"
|
||||
102497,"Season Performance"
|
||||
102498,"Highest Rating"
|
||||
102499,"Highest Tier"
|
||||
102498,"Highest Rating:"
|
||||
102499,"Highest Tier:"
|
||||
102500,"Resistances"
|
||||
102501,"Status Resistances"
|
||||
102502,"Slow Resistance"
|
||||
|
||||
|
Can't render this file because it is too large.
|
Reference in New Issue
Block a user