Patch 6.08 (#29)

This commit is contained in:
AzureGem
2022-01-28 07:34:07 -05:00
committed by GitHub
parent 3ba3fc177c
commit bc1a1de27e
44 changed files with 358 additions and 347 deletions
+3 -3
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@@ -1334,8 +1334,8 @@ int32,AchievementCategory,str,str,AchievementTarget,byte,byte,Title,Item,byte,by
1326,29,"An Eye for Detail: Weaver V","Craft 10,000 high-quality items as a weaver.",14,1,10,258,0,255,255,0,35514,1,1,208,10000,0,0,0,0,0,0,0,44,1,0
1327,30,"An Eye for Detail: Alchemist V","Craft 10,000 high-quality items as an alchemist.",15,1,10,259,0,255,255,0,35613,1,1,209,10000,0,0,0,0,0,0,0,44,1,0
1328,31,"An Eye for Detail: Culinarian V","Craft 10,000 high-quality items as a culinarian.",16,1,10,260,0,255,255,0,35716,1,1,210,10000,0,0,0,0,0,0,0,44,1,0
1329,32,"An Eye for Quality: Miner IV","Gather 20,000 items with the Gatherer's Boon effect as a miner.",17,1,10,261,0,255,255,0,38016,1,1,211,20000,0,0,0,0,0,0,0,63,1,0
1330,33,"An Eye for Quality: Botanist IV","Gather 20,000 items with the Gatherer's Boon effect as a botanist.",18,1,10,262,0,255,255,0,38114,1,1,212,20000,0,0,0,0,0,0,0,64,1,0
1329,32,"An Eye for Quantity: Miner IV","Gather 20,000 items with the Gatherer's Boon effect as a miner.",17,1,10,261,0,255,255,0,38016,1,1,211,20000,0,0,0,0,0,0,0,63,1,0
1330,33,"An Eye for Quantity: Botanist IV","Gather 20,000 items with the Gatherer's Boon effect as a botanist.",18,1,10,262,0,255,255,0,38114,1,1,212,20000,0,0,0,0,0,0,0,64,1,0
1331,34,"The One that Didn't Get Away IV","Catch 10,000 large-sized fish.",19,1,10,263,0,255,255,0,38217,1,1,213,10000,0,0,0,0,0,0,0,63,1,0
1332,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1333,23,"Getting Too Attached V","Successfully affix 2,500 materia.",0,0,10,0,0,255,255,0,109,1,1,16,2500,0,0,0,0,0,0,0,6,1,0
@@ -2874,7 +2874,7 @@ int32,AchievementCategory,str,str,AchievementTarget,byte,byte,Title,Item,byte,by
2850,35,"Not for Naught","Complete the main scenario quest “When the Dust Settles.”",0,0,20,0,0,255,255,0,26002,1,6,69599,0,0,0,0,0,0,0,0,72,28,0
2851,35,"Under the Darkened Moon","Complete the main scenario quest “Death Unto Dawn.”",43,80,20,583,0,255,255,0,26002,1,6,69602,0,0,0,0,0,0,0,0,73,28,0
2852,35,"Inner Truth","Complete the quest “Whence the Heart Leads.”",43,80,10,584,0,255,255,0,4764,1,6,69589,0,0,0,0,0,0,0,0,902,41,0
2853,38,"You Say Goodbye, I Say Hielo...","Complete the quest “A Treat to Beat the Heat.”",0,0,10,0,0,255,255,0,53406,1,6,69619,0,0,0,0,0,0,0,0,112,56,0
2853,38,"You Say Good-bye, I Say Hielo...","Complete the quest “A Treat to Beat the Heat.”",0,0,10,0,0,255,255,0,53406,1,6,69619,0,0,0,0,0,0,0,0,112,56,0
2854,38,"A Fowl Temper","Complete the quest “A Poultry Sum.”",0,0,10,0,0,255,255,0,41827,1,6,69626,0,0,0,0,0,0,0,0,110,54,0
2855,38,"Objection!","Complete the quest “A Token of Thanks.”",0,0,10,0,0,255,255,0,26435,1,6,69591,0,0,0,0,0,0,0,0,111,55,0
2856,38,"The Great Eight","Complete the quest “Rising Calm.”",0,0,10,0,0,255,255,0,26107,1,6,69627,0,0,0,0,0,0,0,0,113,57,0
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
1334 1330 33 An Eye for Quality: Botanist IV An Eye for Quantity: Botanist IV Gather 20,000 items with the Gatherer's Boon effect as a botanist. 18 1 10 262 0 255 255 0 38114 1 1 212 20000 0 0 0 0 0 0 0 64 1 0
1335 1331 34 The One that Didn't Get Away IV Catch 10,000 large-sized fish. 19 1 10 263 0 255 255 0 38217 1 1 213 10000 0 0 0 0 0 0 0 63 1 0
1336 1332 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1337 1333 23 Getting Too Attached V Successfully affix 2,500 materia. 0 0 10 0 0 255 255 0 109 1 1 16 2500 0 0 0 0 0 0 0 6 1 0
1338 1334 23 Getting Too Attached VI Successfully affix 5,000 materia. 0 0 10 0 0 255 255 0 109 1 1 16 5000 0 0 0 0 0 0 0 7 1 0
1339 1335 23 An Extract Science V Successfully extract materia from 5,000 spiritbound items. 0 0 10 0 0 255 255 0 869 1 1 17 5000 0 0 0 0 0 0 0 28 1 0
1340 1336 1 To Crush Your Enemies VII Defeat 200,000 enemies. 0 0 30 0 0 255 255 0 2565 1 1 11 200000 0 0 0 0 0 0 0 8 1 0
1341 1337 20 On the Payroll VI Earn a cumulative total of 20,000,000 gil from levequests. 0 0 20 0 0 255 255 0 463 1 1 13 20000000 0 0 0 0 0 0 0 0 1 0
2874 2870 68 Fit for a Queen: Blade's Temperance Obtain Blade's Temperance. 0 0 10 0 0 255 255 0 36812 1 24 69637 35 0 0 0 0 0 0 0 1503 1 3
2875 2871 68 Fit for a Queen: Blade's Mercy Obtain Blade's Mercy. 0 0 10 0 0 255 255 0 32781 1 24 69637 24 0 0 0 0 0 0 0 703 1 3
2876 2872 68 Fit for a Queen: Blade's Wisdom Obtain Blade's Wisdom. 0 0 10 0 0 255 255 0 33221 1 24 69637 28 0 0 0 0 0 0 0 1003 1 3
2877 2873 68 Fit for a Queen: Blade's Providence Obtain Blade's Providence. 0 0 10 0 0 255 255 0 34956 1 24 69637 33 0 0 0 0 0 0 0 1303 1 3
2878 2874 71 Hell to Pay I Clear the Dalriada in Zadnor. 0 0 10 0 0 255 255 0 64858 1 1 948 1 0 0 0 0 0 0 0 1580 1 0
2879 2875 71 Hell to Pay II Clear the Dalriada in Zadnor 10 times. 0 0 10 0 0 255 255 0 64858 1 1 948 10 0 0 0 0 0 0 0 1581 1 0
2880 2876 71 Hell to Pay III Clear the Dalriada in Zadnor 50 times. 43 80 20 585 0 255 255 0 64858 1 1 948 50 0 0 0 0 0 0 0 1582 1 0
+3 -3
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@@ -7399,7 +7399,7 @@ int32,str,bit&01,Image,ActionCategory,byte,ActionCastTimeline,ActionCastVFX,Acti
7395,"Riddle of Fire",False,2541,4,0,0,0,5200,1875,0,20,0,68,False,0,True,False,False,False,False,False,False,False,False,0,True,True,1,0,0,False,0,0,0,0,0,True,0,0,600,12,0,0,0,0,0,2,0,0,21,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7396,"Brotherhood",False,2542,4,0,0,0,5201,5202,0,20,0,70,False,0,True,False,False,False,False,False,False,False,False,0,True,True,2,15,0,False,0,0,0,0,0,True,0,0,1200,20,0,0,0,0,0,2,0,67966,21,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7397,"Sonic Thrust",False,2586,3,0,0,0,5203,5204,0,22,0,62,False,10,False,False,False,True,False,False,False,False,False,0,True,True,4,10,4,True,0,0,0,0,86,False,0,0,25,58,0,0,-1,7,0,1,0,0,23,2,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7398,"Dragon Sight",False,2587,4,0,0,0,5205,1875,0,22,0,66,False,12,True,True,False,False,False,False,False,False,False,0,True,False,1,0,0,False,0,0,0,0,0,True,0,0,1200,22,0,0,0,0,0,2,0,0,23,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7398,"Dragon Sight",False,2587,4,0,0,0,5205,1875,0,22,0,66,False,30,True,True,False,False,False,False,False,False,False,0,True,False,1,0,0,False,0,0,0,0,0,True,0,0,1200,22,0,0,0,0,0,2,0,0,23,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7399,"Mirage Dive",False,2588,4,0,0,0,5206,1875,0,22,0,68,False,20,False,False,False,True,False,False,False,False,False,0,True,True,1,0,0,True,0,0,32,1243,0,True,0,0,10,1,0,0,-1,7,13,1,0,0,23,2,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
7400,"Nastrond",False,2589,4,0,0,0,5207,5208,0,0,0,70,False,15,False,False,False,True,False,False,False,False,False,0,True,True,4,15,4,True,0,0,76,2,0,True,0,0,100,3,0,0,-1,7,0,1,0,68450,23,2,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,False
7401,"Hellfrog Medium",False,2920,4,0,0,0,5209,5210,0,30,0,62,False,25,False,False,False,True,False,False,False,False,False,0,True,True,2,6,0,True,27,50,0,0,0,True,0,0,10,1,0,0,5,1,0,1,0,0,92,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
@@ -16547,7 +16547,7 @@ int32,str,bit&01,Image,ActionCategory,byte,ActionCastTimeline,ActionCastVFX,Acti
16543,"Fey Blessing",False,2854,4,0,0,0,5258,1875,0,28,0,76,False,0,True,False,False,False,False,False,False,False,False,0,True,False,1,0,0,False,0,0,40,0,0,True,0,0,600,11,0,0,0,0,0,0,0,0,29,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
16544,"Fey Blessing",False,2855,4,0,8,10,7137,7138,0,-1,0,76,False,0,True,False,False,False,False,False,False,False,False,0,True,False,2,20,0,False,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,0,29,0,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,False
16545,"Summon Seraph",False,2850,4,0,0,0,7139,1875,0,28,0,80,False,0,True,False,False,False,False,False,False,False,False,0,True,True,1,0,0,False,0,0,40,0,0,True,0,0,1200,23,0,0,0,0,0,0,0,0,29,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
16546,"Consolation",False,2851,4,0,0,0,7144,1875,0,28,0,80,False,0,True,False,False,False,False,False,False,False,False,0,True,False,1,0,0,False,0,0,94,1,0,True,0,0,300,10,71,2,0,0,0,0,0,0,29,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
16546,"Consolation",False,2851,4,0,0,0,7144,1875,0,0,0,80,False,0,True,False,False,False,False,False,False,False,False,0,True,False,1,0,0,False,0,0,94,1,0,True,0,0,300,10,71,2,0,0,0,0,0,0,29,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,True
16547,"Consolation",False,2846,4,2,8,10,3202,3242,0,-1,0,80,False,0,True,False,False,False,False,False,False,False,False,0,True,False,2,20,0,False,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,2,0,0,29,0,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,False
16548,"Seraphic Veil",False,2847,2,2,8,10,3204,1875,0,-1,0,80,False,30,True,True,False,False,False,False,False,False,False,0,True,False,1,0,0,False,0,0,0,0,0,False,0,0,30,77,0,0,5,0,0,2,0,0,29,0,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,False
16549,"Firebird Trance",False,2734,4,0,0,0,7097,1875,0,-1,0,72,False,0,True,False,False,False,False,False,False,False,False,0,True,True,1,0,0,False,0,0,92,2,0,True,0,0,550,15,0,0,0,0,0,2,0,0,0,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,False
@@ -25775,7 +25775,7 @@ int32,str,bit&01,Image,ActionCategory,byte,ActionCastTimeline,ActionCastVFX,Acti
25771,"Heavens' Thrust",False,2595,3,0,0,0,8219,1875,0,22,0,86,False,-1,False,False,False,True,False,False,False,False,False,0,True,True,1,0,0,True,0,0,0,0,78,False,0,0,25,58,0,0,-1,7,0,1,0,0,23,2,False,False,0,0,False,False,True,False,False,True,False,False,True,0,False,False,True
25772,"Chaotic Spring",False,2596,3,0,0,0,8220,1875,0,22,0,86,False,-1,False,False,False,True,False,False,False,False,False,0,True,True,1,0,0,True,0,0,0,0,87,False,0,0,25,58,0,0,-1,7,0,1,0,0,23,2,False,False,0,0,False,False,True,False,False,True,False,False,True,0,False,False,True
25773,"Wyrmwind Thrust",False,2597,4,0,0,0,8221,1875,0,22,0,90,False,15,False,False,False,True,False,False,False,False,False,0,True,True,4,15,4,True,75,2,0,0,0,True,0,0,100,2,0,0,-1,7,0,1,0,0,23,2,False,False,0,0,False,False,True,False,False,True,False,False,True,0,False,False,True
25774,"Phantom Kamaitachi",False,2929,3,0,0,0,8254,1875,0,30,0,82,False,20,False,False,False,True,False,False,False,False,False,0,True,True,1,0,0,True,0,0,32,2723,0,True,0,0,25,58,0,0,0,0,0,2,0,0,92,2,False,False,0,0,False,False,True,False,False,True,False,False,True,0,False,False,True
25774,"Phantom Kamaitachi",False,2929,3,0,0,0,8254,1875,0,0,0,82,False,20,False,False,False,True,False,False,False,False,False,0,True,True,1,0,0,True,0,0,32,2723,0,True,0,0,25,58,0,0,0,0,0,2,0,0,92,2,False,False,0,0,False,False,True,False,False,True,False,False,True,0,False,False,True
25775,"Phantom Kamaitachi",False,405,3,0,0,0,8255,1875,0,-1,8,82,False,100,False,False,False,True,False,False,False,False,False,0,True,True,2,5,0,True,0,0,0,0,0,False,0,0,0,0,0,0,5,3,0,1,0,0,92,1,False,False,0,0,False,False,True,False,False,True,False,False,True,0,False,False,False
25776,"Hollow Nozuchi",False,2930,4,0,0,0,8256,1875,0,0,0,86,False,100,True,False,False,False,False,False,True,False,False,0,False,False,2,5,0,True,0,0,32,501,0,True,0,0,0,0,0,0,5,4,0,1,0,0,92,1,False,False,0,0,False,False,True,False,True,True,False,False,True,0,False,False,False
25777,"Forked Raiju",False,2931,3,0,0,0,8257,1875,0,30,1,90,False,20,False,False,False,True,False,False,False,False,False,0,True,True,1,0,0,True,0,0,32,2690,0,True,0,0,25,58,0,0,5,5,58,1,0,0,92,2,False,True,0,0,False,False,True,False,False,True,False,False,True,0,False,False,True
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@@ -35,8 +35,8 @@ int32,Action,ClassJob,Action
31,2271,30,2260
32,16491,30,2260
33,16492,30,2260
34,25776,30,0
35,0,-1,0
34,25774,30,16493
35,25776,30,0
36,7489,34,7867
37,7488,34,7867
38,7487,34,7867
@@ -125,7 +125,7 @@ int32,Action,ClassJob,Action
121,24293,40,24283
122,24308,40,24306
123,24314,40,24312
124,0,0,0
124,16546,28,16545
125,0,0,0
126,0,0,0
127,0,0,0
1 key 0 1 2
35 31 2271 30 2260
36 32 16491 30 2260
37 33 16492 30 2260
38 34 25776 25774 30 0 16493
39 35 0 25776 -1 30 0
40 36 7489 34 7867
41 37 7488 34 7867
42 38 7487 34 7867
125 121 24293 40 24283
126 122 24308 40 24306
127 123 24314 40 24312
128 124 0 16546 0 28 0 16545
129 125 0 0 0
130 126 0 0 0
131 127 0 0 0
+1 -1
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@@ -153,7 +153,7 @@ int32,byte,byte,bit&01,byte,byte,byte,str,byte,WeaponTimeline,byte,byte,byte,bit
149,0,1,False,0,2,0,"status/facial/sleep_demi",0,0,0,0,2,True,0,False,False,0,False,False,True,0
150,0,1,False,0,0,0,"normal/event_action_default_end",0,2,0,2,0,False,0,False,False,0,False,False,True,0
151,0,3,False,0,0,0,"normal/event_action_hwd_end",0,2,0,2,0,False,0,False,False,0,False,False,True,0
152,0,1,False,0,0,0,"",0,0,0,0,0,False,0,False,False,0,False,False,True,0
152,0,1,False,0,0,0,"resident/case1",0,0,0,0,0,False,0,False,False,0,False,False,True,0
153,0,1,False,0,0,0,"",0,0,0,0,0,False,0,False,False,0,False,False,True,0
154,0,1,False,0,0,0,"",0,0,0,0,0,False,0,False,False,0,False,False,True,0
155,0,0,True,0,0,0,"normal/idle_bow_loop",0,2,1,2,3,False,0,True,False,0,False,False,True,0
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@@ -63,7 +63,7 @@ Does not activate with certain attacks.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Oath Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50"
28,"Significantly increases enmity generation.
Effect ends upon reuse."
29,"Delivers an attack with a potency of 250.<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),58))>
29,"Delivers an attack with a potency of 270.<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),58))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP<Else/></If><Else/></If>"
30,"Renders you impervious to most attacks.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
@@ -119,7 +119,7 @@ When a target is selected, halts their movement with chains."
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Surging Tempest<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 30s to a maximum of 60s.<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/></If><Else/></If>"
46,"Delivers a ranged attack with a potency of 100.
46,"Delivers a ranged attack with a potency of 150.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity"
47,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity
@@ -474,7 +474,7 @@ Effect is canceled if <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>
Potency of attack magic cast under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Swiftcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is halved in PvP."
151,"Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20%.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s (PvP 6s)"
152,"Deals fire damage with a potency of 240.
152,"Deals fire damage with a potency of 260.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
153,"Deals lightning damage with a potency of 50.
@@ -489,7 +489,7 @@ Potency of attack magic cast under the effect of <UIForeground>F201FA</UIForegro
<Else/>
</If></If><Else/>
</If>Only one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell-induced damage over time effect per caster can be inflicted upon a single target."
154,"Deals ice damage with a potency of 240.
154,"Deals ice damage with a potency of 260.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
155,"Rush to a target party member's side.
@@ -2947,13 +2947,13 @@ Overheats <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Gauss Barrel
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s"
2239,""
2240,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>200<Else/>180</If><Else/>180</If>.<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
2240,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>210<Else/>180</If><Else/>180</If>.<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>"
2241,"Create shadows that nullify damage up to 20% of maximum HP.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
2242,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>140<Else/>100</If><Else/>100</If>.
2242,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>160<Else/>100</If><Else/>100</If>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>300<Else/>260</If><Else/>260</If><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>320<Else/>260</If><Else/>260</If><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>"
2243,"Apply wasp venom to your weapon, increasing physical damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>20<Else/><If(Equal(PlayerParameter(68),30))>20<Else/>5</If></If><Else/>5</If>%.
<If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
@@ -3000,11 +3000,11 @@ HP recovery decrease not available in PvP areas."
2253,"Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. Cannot be executed while in combat. Effect ends upon use of any action, including <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
2254,"Delivers an attack with a potency of 100 to all nearby enemies.<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>"
2255,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>120<Else/>100</If><Else/>100</If>.
<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>180<Else/>160</If><Else/>160</If> when executed from a target's rear.
2255,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>140<Else/>100</If><Else/>100</If>.
<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>200<Else/>160</If><Else/>160</If> when executed from a target's rear.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>340<Else/>320</If><Else/>320</If>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>400<Else/>380</If><Else/>380</If><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>360<Else/>320</If><Else/>320</If>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>420<Else/>380</If><Else/>380</If><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>15<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>10<Else/>5</If><Else/>5</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>10<Else/>5</If><Else/>5</If></If><Else/></If><Else/></If>"
2256,"Delivers an attack with a potency of 80.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
@@ -4553,11 +4553,11 @@ Can be stacked up to 3 times.<If(Equal(PlayerParameter(68),23))><If(GreaterThanO
3561,"Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s"
3562,"Delivers an attack with a potency of 300."
3563,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>120<Else/>100</If><Else/>100</If>.
<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>180<Else/>160</If><Else/>160</If> when executed from a target's flank.
3563,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>140<Else/>100</If><Else/>100</If>.
<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>200<Else/>160</If><Else/>160</If> when executed from a target's flank.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>320<Else/>300</If><Else/>300</If>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Flank Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>380<Else/>360</If><Else/>360</If>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>340<Else/>300</If><Else/>300</If>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Flank Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>400<Else/>360</If><Else/>360</If>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Huton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 30s to a maximum of 60s<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>15<Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>10<Else/>5</If><Else/>5</If></If><Else/><If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>10<Else/>5</If><Else/>5</If></If><Else/></If><Else/></If>"
3564,"Grants target party member the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silhouette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, diverting to target 80% of all enmity generated by caster. No effect when target is under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Shadewalker<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
@@ -4591,11 +4591,11 @@ Can be stacked up to 3 times.<If(Equal(PlayerParameter(68),23))><If(GreaterThanO
<If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),25))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Polyglot<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is maintained for 30s
<If(Equal(PlayerParameter(68),25))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Stacks: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2
<Else/></If><Else/></If><Else/></If><Else/></If>Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect is canceled if <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends."
3576,"Deals ice damage with a potency of 300.
3576,"Deals ice damage with a potency of 310.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Hearts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Umbral Heart Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Nullifies <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s MP cost increase for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells and reduces MP cost for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by one-third
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
3577,"Deals fire damage with a potency of 300.
3577,"Deals fire damage with a potency of 310.
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
3578,"Deals unaspected damage with a potency of 150 to target and all enemies nearby it.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1"
@@ -8765,7 +8765,7 @@ Chance is 100% when you execute a weaponskill or cast a spell while under the ef
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Power Surge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Power Surge Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s"
7398,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Right Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self, increasing damage dealt by 10%. Also grants target party member <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Left Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing damage dealt by 5% as long as target remains within 12 yalms.
7398,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Right Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self, increasing damage dealt by 10%. Also grants target party member <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Left Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing damage dealt by 5%.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
7399,"Delivers an attack with a potency of 200.
<If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),22))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Strengthens the gaze of your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dragon Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 1
@@ -8982,18 +8982,18 @@ Can only be executed while Demi-Bahamut is summoned.
7474,""
7475,""
7476,""
7477,"Delivers an attack with a potency of 150.<If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
7477,"Delivers an attack with a potency of 180.<If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>"
7478,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hakaze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>280
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fugetsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Fugetsu Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage dealt by <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>13<Else/>10</If><Else/>10</If>%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>40s<If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>"
7479,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hakaze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 280
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fuka<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Fuka Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by <If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>13<Else/>10</If><Else/>10</If>%
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40s<If(GreaterThanOrEqualTo(PlayerParameter(72),62))><If(Equal(PlayerParameter(68),34))>
@@ -12497,7 +12497,7 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
※This action cannot be assigned to a hotbar."
10030,""
10031,""
10032,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Right Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Left Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms.
10032,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Right Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Left Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
10033,""
10034,""
@@ -18647,24 +18647,24 @@ Cure potency varies with current attack power."
15986,""
15987,""
15988,""
15989,"Delivers an attack with a potency of 180.
15989,"Delivers an attack with a potency of 220.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50% chance of granting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Symmetry<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Emboite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while dancing."
15990,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>240
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>280
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50% chance of granting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Entrechat<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while dancing."
15991,"Delivers an attack with a potency of 240.
15991,"Delivers an attack with a potency of 280.
<If(Equal(PlayerParameter(68),38))><If(GreaterThanOrEqualTo(PlayerParameter(72),30))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50% chance of granting a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fourfold Feather<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<Else/></If><Else/></If>Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Symmetry<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jete<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while dancing."
15992,"Delivers an attack with a potency of 300.
15992,"Delivers an attack with a potency of 340.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50% chance of granting a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fourfold Feather<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
@@ -18738,7 +18738,7 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>540
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>720
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,080
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
<If(Equal(PlayerParameter(68),38))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If>
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
@@ -19061,7 +19061,7 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>540
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>720
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,080
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
<If(Equal(PlayerParameter(68),38))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If>
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
@@ -19080,7 +19080,7 @@ Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Techni
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>540
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>720
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,080
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
<If(Equal(PlayerParameter(68),38))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If>
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
@@ -19099,7 +19099,7 @@ Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Techni
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>540
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>720
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,080
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
<If(Equal(PlayerParameter(68),38))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If>
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
@@ -19118,7 +19118,7 @@ Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Techni
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>540
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>720
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,080
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
<If(Equal(PlayerParameter(68),38))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party members</If>
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
@@ -19500,12 +19500,12 @@ This weaponskill does not share a recast timer with any other actions. Upon exec
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dive Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
Cannot be executed while bound."
16479,"Delivers an attack with a potency of 260.
16479,"Delivers an attack with a potency of 280.
<If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),90))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Sharpens the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firstminds' Focus<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 1
<Else/></If><Else/></If>Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Draconian Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
16480,"Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 30% less for all remaining enemies.
16480,"Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 for the first enemy, and 30% less for all remaining enemies.
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Cannot be executed while bound."
16481,"Delivers an attack with a potency of 800.
@@ -19555,7 +19555,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution.
※This action cannot be assigned to a hotbar."
16492,"Deals ice damage with a potency of 1,200.
16492,"Deals ice damage with a potency of 1,300.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kassatsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution.
@@ -19589,14 +19589,14 @@ Potency increases up to 500 as <UIForeground>F201F4</UIForeground><UIGlow>F201F5
16497,"Delivers an attack with a potency of 140 to all enemies in a cone before you.
Can only be executed when firearm is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Overheated<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Recast timer cannot be affected by status effects or gear attributes."
16498,"Delivers an attack with a potency of 550.
16498,"Delivers an attack with a potency of 570.
<If(Equal(PlayerParameter(68),31))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bioblaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/>This weaponskill does not share a recast timer with any other actions.</If><Else/>This weaponskill does not share a recast timer with any other actions.</If>"
16499,"Delivers an attack with a potency of 50 to all enemies in a cone before you.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Drill<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
16500,"Delivers an attack with a potency of 550.
16500,"Delivers an attack with a potency of 570.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battery Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20
This weaponskill does not share a recast timer with any other actions."
16501,"Deploys an Automaton Queen to fight at your side.
@@ -19625,7 +19625,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
16506,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and 1 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Heart<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Umbral Heart Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIGlow>01</UIGlow><UIForeground>01</UIForeground>Nullifies <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s MP cost increase for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells and reduces MP cost for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by one-third
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
16507,"Deals unaspected damage with a potency of 660.
16507,"Deals unaspected damage with a potency of 760.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Polyglot Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1"
16508,"Deals unaspected damage with a potency of 200.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow II<UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),27))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))>
@@ -19653,7 +19653,7 @@ Can only be executed after summoning <UIForeground>F201FA</UIForeground><UIGlow>
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
16514,"Deals fire damage with a potency of 520.
16514,"Deals fire damage with a potency of 540.
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firebird Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
@@ -19771,7 +19771,9 @@ Cannot summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seraph<U
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling the amount of HP restored
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2
※This action cannot be assigned to a hotbar."
16547,"Restores the HP of all nearby party members.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling the amount of HP restored
@@ -30695,19 +30697,19 @@ Effect can be stacked with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Oath Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50"
25747,"Delivers an attack to target and all enemies nearby it with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
25747,"Delivers an attack to target and all enemies nearby it with a potency of 340 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP"
25748,"Deals unaspected damage to target and all enemies nearby it with a potency of 250 for the first enemy, and 50% less for all remaining enemies.
25748,"Deals unaspected damage to target and all enemies nearby it with a potency of 420 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confiteor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP
※This action cannot be assigned to a hotbar."
25749,"Deals unaspected damage to target and all enemies nearby it with a potency of 350 for the first enemy, and 50% less for all remaining enemies.
25749,"Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blade of Faith<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP
※This action cannot be assigned to a hotbar."
25750,"Deals unaspected damage to target and all enemies nearby it with a potency of 420 for the first enemy, and 50% less for all remaining enemies.
25750,"Deals unaspected damage to target and all enemies nearby it with a potency of 580 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blade of Truth<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage over time
@@ -30801,7 +30803,7 @@ Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three distinct <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
25769,"Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 50% less for all remaining enemies.
25769,"Delivers an attack to target and all enemies nearby it with a potency of 1,150 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Formless Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of a weaponskill that requires a certain form, without being in that form
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
Any additional effects associated with the executed action will also be applied.
@@ -30815,15 +30817,15 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
※This action cannot be assigned to a hotbar."
25771,"Delivers an attack with a potency of 100.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vorpal Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>430
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>480
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sharper Fang and Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
Effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sharper Fang and Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends upon execution of any melee weaponskill."
25772,"Delivers an attack with a potency of 100.
140 when executed from a target's rear.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disembowel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>240
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>280
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>260
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage over time
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>45
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>24s
@@ -30834,8 +30836,10 @@ Effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Whe
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Firstminds' Focus Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
25774,"Your shadow deals wind damage to all enemies within 5 yalms with a potency of 550 for the first enemy, and 50% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Huton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 10s to a maximum of 60s
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Phantom Kamaitachi Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Phantom Kamaitachi Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
25775,""
25776,"All enemies standing in the corrupted earth of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Doton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> take additional earth damage with a potency of 50.
Requires <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hakke Mujinsatsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to be executed as a combo action or upon executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Katon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Goka Mekkyaku<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Phantom Kamaitachi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
@@ -30855,12 +30859,12 @@ Can only be executed after accumulating three stacks of <UIForeground>F201FA</UI
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shoha<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
25780,"Delivers an attack with a potency of 100 to all nearby enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10"
25781,"Delivers an attack to all enemies in a cone before you with a potency of 800 for the first enemy, and 75% less for all remaining enemies.
25781,"Delivers an attack to all enemies in a cone before you with a potency of 900 for the first enemy, and 75% less for all remaining enemies.
Grants a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 3.
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ogi Namikiri Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kaeshi: Namikiri<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution."
25782,"Delivers an attack to all enemies in a cone before you with a potency of 1,200 for the first enemy, and 75% less for all remaining enemies.
25782,"Delivers an attack to all enemies in a cone before you with a potency of 1,350 for the first enemy, and 75% less for all remaining enemies.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
※This action cannot be assigned to a hotbar."
@@ -30885,7 +30889,7 @@ Potency increases as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>B
The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.
※This action cannot be assigned to a hotbar."
25788,"Delivers an attack to all enemies in a straight line before you with a potency of 550 for the first enemy, and 65% less for all remaining enemies.
25788,"Delivers an attack to all enemies in a straight line before you with a potency of 570 for the first enemy, and 65% less for all remaining enemies.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battery Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20
This weaponskill does not share a recast timer with any other actions."
25789,"Creates a barrier around self and all nearby party members. Damage absorbed increases with stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rising Rhythm<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
@@ -31035,7 +31039,7 @@ Effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Garuda's Fav
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Wind Attunement Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1
※This action cannot be assigned to a hotbar."
25820,"Deals unaspected damage with a potency of 430.
25820,"Deals unaspected damage with a potency of 440.
Can only be executed while in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
※This action cannot be assigned to a hotbar."
@@ -31049,7 +31053,7 @@ Can only be executed while in <UIForeground>F201FA</UIForeground><UIGlow>F201FB<
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ifrit's Favor Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crimson Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Titan's Favor Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mountain Buster<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Garuda's Favor Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Slipstream<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><Else/></If>"
25823,"Deals fire damage with a potency of <If(Equal(PlayerParameter(68),27))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>430<Else/>420</If><Else/>420</If>.
25823,"Deals fire damage with a potency of <If(Equal(PlayerParameter(68),27))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>450<Else/>430</If><Else/>430</If>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Fire Attunement Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1
※This action cannot be assigned to a hotbar."
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@@ -3736,6 +3736,7 @@ Progress: <Value>IntegerParameter(2)</Value>%"
4108,"<If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If> Customization"
4109,"PvP Opponents"
4110,"Calibration"
4111,"Enable DualSense / DUALSHOCK 4 functionality."
4112,"<Gui(8)/>: Confirm / <Gui(9)/>: Cancel (Japanese Standard)"
4113,"<Gui(8)/>: Cancel / <Gui(9)/>: Confirm (Global Standard)"
4114,"Stick Sensitivity"
@@ -3748,6 +3749,7 @@ Progress: <Value>IntegerParameter(2)</Value>%"
4121,"Cutscene Subtitles"
4122,"Cutscene Audio"
4123,"※Depending on language selected, audio may not match subtitles."
4124,"Compatible controllers can utilize rumble and playback of sound effects. <Switch(PlayerParameter(78))><Case(1)>(<Gui(63)/> DirectX 11 is required for this feature.)</Case><Case(2)></Case><Case(3)>(<Gui(63)/> This feature is only available on Windows.)</Case></Switch>"
4125,"Map Resolution"
4126,"Player Effects Volume"
4127,"Self"
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+98 -94
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@@ -47164,71 +47164,73 @@ int32,byte,byte,byte,byte,Balloon,int16,int32,uint16,uint16,byte,byte,uint32,byt
33051.3,0,0,0,27,1,1,0,0,0,0,17,20,24,0,0,0,0
33051.4,0,0,0,27,1,1,0,0,0,0,50,0,0,0,18,2,0
33051.5,0,0,0,23,30,0,0,0,0,0,50,0,0,0,0,0,0
33051.6,0,0,0,23,20,0,0,0,0,0,17,0,19,0,0,0,0
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33051.62,0,0,0,26,605,0,0,0,0,0,0,0,0,0,0,0,0
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33051.64,0,0,0,23,43,0,0,0,0,0,0,0,0,0,0,0,0
33051.65,42,0,0,25,0,0,0,0,0,25,51,1038541,0,24,46,0,1
33051.66,0,0,0,23,10,0,0,0,0,25,51,1038541,0,24,46,0,1
33051.67,0,0,0,23,20,0,0,0,0,0,17,0,19,0,0,0,0
33051.68,0,0,0,23,20,0,0,0,0,0,19,1,0,0,19,2,0
33051.69,43,0,0,25,0,0,0,0,0,25,51,1038541,0,24,46,0,1
33051.70,0,0,0,23,12,0,0,0,0,25,51,1038541,0,24,46,0,1
33051.71,0,0,0,23,20,0,0,0,0,0,17,0,19,0,0,0,0
33051.72,0,0,0,23,20,0,0,0,0,0,19,1,0,0,19,2,0
33052.0,1,0,0,23,10,0,0,0,0,25,51,1037443,0,24,46,1,0
33052.1,0,0,0,23,20,0,0,0,0,25,51,1037443,0,24,46,1,1
33052.2,10,0,0,33,0,0,0,0,0,0,0,0,0,0,0,0,0
@@ -49128,35 +49130,37 @@ int32,byte,byte,byte,byte,Balloon,int16,int32,uint16,uint16,byte,byte,uint32,byt
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33164.0,1,0,2,9,0,0,0,0,0,25,51,1041782,0,0,0,0,0
33165.0,1,0,0,26,6227,0,0,0,0,0,0,0,0,0,0,0,0
33166.0,1,0,0,1,4280,0,0,0,0,0,0,0,0,0,0,0,0
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@@ -37748,7 +37748,7 @@ int32,uint16,bit&01,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,
1037744,785,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,5,0,1,50,9,2,6,1,110,44,46,0,0,0,1,44,3,3,0,2,0,50,0,75,0,0,0,0,0,"9001, 60, 1, 0",0,"0, 0, 0, 0",0,65581,0,False,65581,0,75439,0,66127,0,66127,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0
1037745,886,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,5,0,1,50,9,4,1,1,26,169,179,0,0,0,3,169,129,2,2,0,0,25,0,75,0,0,0,0,30002,"9001, 256, 1, 0",0,"0, 0, 0, 0",0,65581,0,False,65581,0,65581,0,3735553,0,65581,0,0,0,0,0,0,0,0,0,0,0,0,6589,False,0,0
1037746,784,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,1,50,3,3,1,1,17,44,59,0,0,0,3,44,132,5,2,3,0,50,1,50,0,0,0,0,0,"202, 1, 5, 0",0,"101, 9, 4, 0",0,0,0,False,2949135,0,5898251,0,4718595,0,7143439,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0
1037747,812,False,2032991,69755,69773,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,3,1,1,100,6,101,2,1,114,82,44,0,0,0,2,82,5,2,0,1,0,50,1,50,0,0,0,0,0,"0, 0, 0, 0",0,"0, 0, 0, 0",0,196653,0,False,196653,0,196653,0,3735553,0,196653,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0
1037747,812,False,2032991,69755,69773,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,3,1,1,100,5,1,2,1,114,82,44,0,0,0,2,82,5,2,0,1,0,50,1,50,0,0,0,0,0,"0, 0, 0, 0",0,"0, 0, 0, 0",0,196653,0,False,196653,0,196653,0,3735553,0,196653,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0
1037748,799,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,75,1,6,12,1,42,15,39,0,0,0,1,15,128,0,3,3,0,50,0,75,0,0,0,0,30549,"501, 5, 6, 0",0,"0, 0, 0, 0",0,131117,0,False,131117,0,131117,0,3735553,0,131117,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0
1037749,784,False,1704127,2033099,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,1,75,3,3,1,1,27,139,5,0,0,0,1,139,1,3,0,1,0,50,1,25,0,0,0,2301,30025,"-1, -1, 0, 0",0,"-1, -1, 0, 0",0,66270,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
1037750,785,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,6,1,1,100,12,104,152,129,97,5,23,7,123,167,0,5,2,2,0,2,0,0,1,50,1,7,0,0,30549,"501, 6, 10, 0",0,"0, 0, 0, 0",0,66015,0,False,328159,14,131551,0,66011,0,393691,0,0,0,0,0,0,0,0,0,0,0,0,0,False,0,0
Can't render this file because it is too large.
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65
#,InstanceContentType,WeekRestriction,TimeLimit{min},,BGM,WinBGM,Cutscene,LGBEventRange,Order,Colosseum,,InstanceContentTextData{Boss}{Start},InstanceContentTextData{Boss}{End},BNpcBase{Boss},InstanceContentTextData{Objective}{Start},InstanceContentTextData{Objective}{End},SortKey,NewPlayerBonusGil,NewPlayerBonusExp,NewPlayerBonusA,NewPlayerBonusB,FinalBossExp,,FinalBossCurrencyA,FinalBossCurrencyB,FinalBossCurrencyC,BossExp[0],BossExp[1],BossExp[2],BossExp[3],BossExp[4],BossCurrencyA[0],BossCurrencyA[1],BossCurrencyA[2],BossCurrencyA[3],BossCurrencyA[4],BossCurrencyB[0],BossCurrencyB[1],BossCurrencyB[2],BossCurrencyB[3],BossCurrencyB[4],BossCurrencyC[0],BossCurrencyC[1],BossCurrencyC[2],BossCurrencyC[3],BossCurrencyC[4],,InstanceClearGil,InstanceContentRewardItem,,,InstanceContentBuff,,ReqInstance,PartyCondition,,,,,,,,,,,
#,InstanceContentType,WeekRestriction,TimeLimit{min},,BGM,WinBGM,Cutscene,LGBEventRange,Order,Colosseum,,InstanceContentTextData{Boss}{Start},InstanceContentTextData{Boss}{End},BNpcBase{Boss},InstanceContentTextData{Objective}{Start},InstanceContentTextData{Objective}{End},SortKey,NewPlayerBonusGil,NewPlayerBonusExp,NewPlayerBonusA,NewPlayerBonusB,FinalBossExp,,FinalBossCurrencyA,FinalBossCurrencyB,FinalBossCurrencyC,BossExp[0],BossExp[1],BossExp[2],BossExp[3],BossExp[4],BossCurrencyA[0],BossCurrencyA[1],BossCurrencyA[2],BossCurrencyA[3],BossCurrencyA[4],BossCurrencyB[0],BossCurrencyB[1],BossCurrencyB[2],BossCurrencyB[3],BossCurrencyB[4],BossCurrencyC[0],BossCurrencyC[1],BossCurrencyC[2],BossCurrencyC[3],BossCurrencyC[4],InstanceClearExp,InstanceClearGil,InstanceContentRewardItem,,,InstanceContentBuff,,ReqInstance,PartyCondition,,,,,,,,,,,
int32,InstanceContentType,byte,uint16,bit&01,BGM,BGM,Cutscene,uint32,uint16,Colosseum,bit&02,InstanceContentTextData,InstanceContentTextData,BNpcBase,InstanceContentTextData,InstanceContentTextData,uint16,uint32,uint32,uint16,uint16,uint32,uint32,uint16,uint16,uint16,uint32,uint32,uint32,uint32,uint32,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint32,uint32,InstanceContentRewardItem,byte,uint32,InstanceContentBuff,bit&04,InstanceContent,int16,byte,byte,byte,byte,bit&08,uint16,uint16,byte,uint16,uint16,bit&10
0,0,0,60,False,0,18,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,False,0,-1,0,0,0,0,False,0,0,0,0,0,False
1,2,0,90,False,0,18,22,2281258,1,0,False,0,0,444,1200,1203,5,3400,3600,0,0,18230,32400,0,0,0,8100,14180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40500,550,0,100,0,0,True,0,-1,0,0,0,0,False,0,0,0,14,0,False
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
2 # InstanceContentType WeekRestriction TimeLimit{min} BGM WinBGM Cutscene LGBEventRange Order Colosseum InstanceContentTextData{Boss}{Start} InstanceContentTextData{Boss}{End} BNpcBase{Boss} InstanceContentTextData{Objective}{Start} InstanceContentTextData{Objective}{End} SortKey NewPlayerBonusGil NewPlayerBonusExp NewPlayerBonusA NewPlayerBonusB FinalBossExp FinalBossCurrencyA FinalBossCurrencyB FinalBossCurrencyC BossExp[0] BossExp[1] BossExp[2] BossExp[3] BossExp[4] BossCurrencyA[0] BossCurrencyA[1] BossCurrencyA[2] BossCurrencyA[3] BossCurrencyA[4] BossCurrencyB[0] BossCurrencyB[1] BossCurrencyB[2] BossCurrencyB[3] BossCurrencyB[4] BossCurrencyC[0] BossCurrencyC[1] BossCurrencyC[2] BossCurrencyC[3] BossCurrencyC[4] InstanceClearExp InstanceClearGil InstanceContentRewardItem InstanceContentBuff ReqInstance PartyCondition
3 int32 InstanceContentType byte uint16 bit&01 BGM BGM Cutscene uint32 uint16 Colosseum bit&02 InstanceContentTextData InstanceContentTextData BNpcBase InstanceContentTextData InstanceContentTextData uint16 uint32 uint32 uint16 uint16 uint32 uint32 uint16 uint16 uint16 uint32 uint32 uint32 uint32 uint32 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint32 uint32 InstanceContentRewardItem byte uint32 InstanceContentBuff bit&04 InstanceContent int16 byte byte byte byte bit&08 uint16 uint16 byte uint16 uint16 bit&10
4 0 0 0 60 False 0 18 0 0 0 0 False 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 False 0 -1 0 0 0 0 False 0 0 0 0 0 False
5 1 2 0 90 False 0 18 22 2281258 1 0 False 0 0 444 1200 1203 5 3400 3600 0 0 18230 32400 0 0 0 8100 14180 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 40500 550 0 100 0 0 True 0 -1 0 0 0 0 False 0 0 0 14 0 False
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@@ -8102,7 +8102,7 @@ Stop it in its tracks!"
32114,"This shall be your final resting place!"
32115,"Be imprisoned 'twixt light and flame!"
32116,"Run all you like, but my chains will catch you!"
32117,"Drag them unto the depths, o chains!"
32117,"Drag them unto the depths, O chains!"
32118,"I will lock you away, once and again! Forever!"
32119,""
32120,""
1 key 0
8102
8103
8104
8105
8106
8107
8108
+11 -11
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@@ -25244,7 +25244,7 @@ Use item to acquire the wind-up Gosetsu minion.","Wind-up Gosetsu",59650,1,1,16,
Use item to acquire the wind-up Yotsuyu minion.","Wind-up Yotsuyu",59651,1,1,16,0,81,0,0,59,15000,1,True,True,True,True,2,0,False,False,False,1278,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
20536,"mock-up Grynewaht",0,"mock-up Grynewahts",0,0,1,0,0,"Bwahahahaha!
Use item to acquire the wind-up Grynewaht minion.","Mock-up Grynewaht",59652,1,1,16,0,81,75,0,59,13000,1,False,False,False,True,2400,60,False,False,False,1279,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
Use item to acquire the mock-up Grynewaht minion.","Mock-up Grynewaht",59652,1,1,16,0,81,75,0,59,13000,1,False,False,False,True,2400,60,False,False,False,1279,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
20537,"wind-up Namazu",0,"wind-up Namazu",0,0,1,0,0,"Half cat. Half fish. All fish.
Use item to acquire the wind-up Namazu minion.","Wind-up Namazu",59653,1,1,16,0,81,75,0,59,13020,1,False,False,False,True,2400,60,False,False,False,1280,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
@@ -46096,7 +46096,7 @@ Meal benefits when used:
(Duration can be extended to 60m by consuming multiple servings)","Fluffy Pancakes",53422,1,1,14,197796,78,70,0,50,6000,1,False,False,False,False,99999,30,False,False,False,0,2,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35570,"stuffed Bom Boko",0,"stuffed Bom Bokos",0,0,1,0,0,"A plush toy modeled after a raccoon dog pup honing its transformative skills.","Stuffed Bom Boko",53411,530,1,14,197797,78,70,0,50,12000,1,False,False,False,False,99999,60,False,False,False,0,2,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35571,"set of wooden blinds",0,"sets of wooden blinds",0,0,1,0,0,"A set of wooden slats designed to keep interiors dim and idle hands a-dusting. ","Wooden Blinds",51455,540,1,14,197798,79,71,0,50,12000,1,False,False,False,False,99999,60,False,True,False,0,2,0,8,0,0,7831,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35572,"dance pole",0,"dance poles",0,0,1,0,0,"Even seasoned adventurers may find that sensually swiveling upon this pole proves a challenge to their balance and brawn alike. ","Dance Pole",52728,1,1,14,197799,57,0,0,50,16000,1,False,True,False,False,99999,90,False,True,False,0,2,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35572,"dance pole",0,"dance poles",0,0,1,0,0,"Even seasoned adventurers may find that sensually swiveling upon this pole proves a challenge to their balance and brawn alike. ","Dance Pole",52728,1,1,14,197799,57,0,0,50,16000,1,False,True,False,False,99999,0,False,True,False,0,2,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35573,"antique wall shelf",0,"antique wall shelves",0,1,1,0,0,"A wooden shelf with a somewhat artificial antique appearance. After all, who can afford the real thing?","Antique Wall Shelf",51453,1,1,14,197800,79,71,0,50,12000,1,False,False,False,False,3000,60,False,False,False,0,2,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35574,"wooden bin",0,"wooden bins",0,0,1,0,0,"A container assembled from materials not much greater in quality than the waste that fills it.","Wooden Bin",53415,540,1,14,197801,78,70,0,50,6000,1,False,False,False,False,99999,30,False,True,False,0,2,0,8,0,0,7832,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35575,"imitation wooden skylight",0,"imitation wooden skylights",0,1,1,0,0,"A ceiling fixture for those who prefer their sunlight simulated.","Imitation Wooden Skylight",51458,540,1,14,197802,79,71,0,50,2000,1,False,False,False,False,99999,60,False,True,False,0,2,0,8,0,0,7833,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
@@ -46610,7 +46610,7 @@ Meal benefits when used:
35806,"Sharlayan lamppost",0,"Sharlayan lampposts",0,0,1,0,0,"Hast thou ever licked a lamppost in winter?","Sharlayan Lamppost",52324,1,1,14,131340,76,0,0,50,2000,1,False,True,False,False,99999,57,False,False,False,0,2,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35807,"Thavnairian dhow",0,"Thavnairian dhows",0,0,1,0,0,"Nothing impresses the neighbors quite like a massive boat on one's lawn.","Thavnairian Dhow",52326,1,1,14,131341,76,0,0,50,2000,1,False,True,False,False,99999,57,False,False,False,0,2,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35808,"haunted pumpkin set",0,"haunted pumpkin sets",0,0,1,0,0,"Quite why ghosts would wish to haunt an assortment of prize gourds is anyone's guess. Perhaps they are the vengeful spirits of runners-up in a vegetable-growing contest?","Haunted Pumpkin Set",52321,1,1,14,131327,76,0,0,50,2770,1,False,True,False,False,99999,57,False,False,False,0,2,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35809,"Garlean concrete inner wall",0,"Garlean concrete inner walls",0,0,1,0,0,"An cold, stark interior wall for those who fear their home is becoming a little <Emphasis>too</Emphasis> cozy.","Garlean Concrete Inner Wall",51252,540,1,14,66104,73,66,0,50,2000,1,False,False,False,False,99999,150,False,False,False,0,2,0,10,0,0,7855,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35809,"Garlean concrete inner wall",0,"Garlean concrete inner walls",0,0,1,0,0,"A cold, stark interior wall for those who fear their home is becoming a little <Emphasis>too</Emphasis> cozy.","Garlean Concrete Inner Wall",51252,540,1,14,66104,73,66,0,50,2000,1,False,False,False,False,99999,150,False,False,False,0,2,0,10,0,0,7855,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35810,"unit of varied wood flooring",0,"units of varied wood flooring",0,0,1,0,0,"This style of flooring is also known as “carpenters' leftovers.”","Varied Wood Flooring",51046,540,1,14,65584,74,66,0,50,4000,1,False,False,False,False,99999,150,False,False,False,0,2,0,8,0,0,7856,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35811,"leafy ceiling lamp",0,"leafy ceiling lamps",0,0,1,0,0,"Ceiling-mounted lighting designed to resemble a ceiling-mounted, glowing bush.","Leafy Ceiling Lamp",51143,540,1,14,65841,75,66,0,50,6000,1,False,False,False,False,99999,150,False,False,False,0,2,0,14,0,0,7857,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
35812,"set of small cafe walls",0,"sets of small cafe walls",0,0,1,0,0,"A set of four walls designed for those who wish to transform their estate into a café.
@@ -47115,7 +47115,7 @@ Use item to acquire the wind-up Daivadipa minion.","Wind-up Daivadipa",59842,1,1
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>EXP Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +3% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m
(Duration can be extended to 60m by consuming multiple servings)","Spicy Shakshouka",24262,539,1,5,0,46,45,0,7,30000,999,False,False,False,False,99999,30,True,False,False,982,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"9901, 11, 1, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
36051,"bowl of lentil curry",0,"bowls of lentil curry",0,0,1,0,0,"A dish that combines lentils with a sumptious blend of spices in a silky coconut milk stew.
36051,"bowl of lentil curry",0,"bowls of lentil curry",0,0,1,0,0,"A dish that combines lentils with a sumptuous blend of spices in a silky coconut milk stew.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>EXP Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +3% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m
(Duration can be extended to 60m by consuming multiple servings)","Lentil Curry",24035,539,1,5,0,46,45,0,7,30000,999,False,False,False,False,99999,30,True,False,False,983,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"9901, 12, 1, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
@@ -47147,7 +47147,7 @@ Use item to acquire the wind-up Daivadipa minion.","Wind-up Daivadipa",59842,1,1
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>EXP Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +3% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m
(Duration can be extended to 60m by consuming multiple servings)","The Noodles of Elpis",24019,545,1,5,0,46,45,0,7,30000,999,False,False,False,False,99999,30,True,False,False,990,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"9901, 1, 1, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
36059,"stack of giant popoto pancakes",0,"stacks of giant popoto pancakes",0,0,1,0,0,"Giant popotos are mashed, mixed with eggs, then cooked to create these light and fluffy treats.
36059,"stack of giant popoto pancakes",0,"stacks of giant popoto pancakes",0,0,1,0,0,"Giant popotoes are mashed, mixed with eggs, then cooked to create these light and fluffy treats.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>EXP Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +3% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m
(Duration can be extended to 60m by consuming multiple servings)","Giant Popoto Pancakes",24072,545,1,5,0,46,45,0,7,30000,999,False,False,False,False,99999,30,True,False,False,991,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"9901, 1, 1, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
@@ -47620,14 +47620,14 @@ Required level: 80. IL: 525. Weapon type determined by current job or class at t
36333,"resplendent alchemist's component C",0,"resplendent alchemist's components C",0,0,1,0,0,"A handful of carbon rods. One for each finger, in fact.","Resplendent Alchemist's Component C",22677,510,1,16,0,61,0,0,70,30000,1,False,True,False,False,200,35,False,False,False,0,2,0,0,0,0,0,True,True,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
36334,"resplendent culinarian's component C",0,"resplendent culinarian's components C",0,0,1,0,0,"A small vial of unnamed gloopy stuff.","Resplendent Culinarian's Component C",25452,510,1,16,0,61,0,0,70,30000,1,False,True,False,False,200,35,False,False,False,0,2,0,0,0,0,0,True,True,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
36335,"Blackbosom Void Reaper",0,"Blackbosom Void Reapers",0,0,1,0,0,"","Blackbosom Void Reaper",37209,1,1,1,0,108,0,13,5,11970,1,False,True,False,False,2,0,False,False,False,0,2,0,9,1,21800,0,False,False,0,1,0,1,180,0,0,2,"2811, 1, 1, 0","0, 0, 0, 0",39,1,9,5,3200,3,0,0,0,0,1,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,0,False,False,0,True
36336,"set of male Omega attire",0,"sets of male Omega attire",0,0,1,0,0,"Fits: All ♂
36336,"set of Omega-M attire",0,"sets of Omega-M attire",0,0,1,0,0,"Fits: All ♂
Cannot equip with arm, leg, or foot gear.","Male Omega Attire",42815,1,1,4,0,35,0,16,5,64970,1,False,True,False,False,2,0,False,False,True,0,2,0,12,1,21800,0,False,False,0,1,0,2,1,0,0,0,"6131, 1, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,37,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,True
36337,"set of female Omega attire",0,"sets of female Omega attire",0,0,1,0,0,"Fits: All ♀
Cannot equip with arm, leg, or foot gear.","Omega-M Attire",42815,1,1,4,0,35,0,16,5,64970,1,False,True,False,False,2,0,False,False,True,0,2,0,12,1,21800,0,False,False,0,1,0,2,1,0,0,0,"6131, 1, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,37,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,True
36337,"set of Omega-F attire",0,"sets of Omega-F attire",0,0,1,0,0,"Fits: All ♀
Cannot equip with arm, leg, or foot gear.","Female Omega Attire",42814,1,1,4,0,35,0,16,5,64970,1,False,True,False,False,2,0,False,False,True,0,2,0,12,1,21800,0,False,False,0,1,0,3,1,0,0,0,"6132, 1, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,37,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,True
36338,"pair of male Omega ear cuffs",0,"pairs of male Omega ear cuffs",0,0,1,0,0,"Fits: All ♂","Male Omega Ear Cuffs",55494,1,1,4,0,41,0,9,5,64970,1,False,True,False,False,2,0,False,False,False,0,2,0,11,1,21800,0,False,False,0,1,0,2,1,0,0,0,"137, 1, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,True
36339,"pair of female Omega ear cuffs",0,"pairs of female Omega ear cuffs",0,0,1,0,0,"Fits: All ♀","Female Omega Ear Cuffs",55495,1,1,4,0,41,0,9,5,64970,1,False,True,False,False,2,0,False,False,False,0,2,0,11,1,21800,0,False,False,0,1,0,3,1,0,0,0,"138, 1, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,True
Cannot equip with arm, leg, or foot gear.","Omega-F Attire",42814,1,1,4,0,35,0,16,5,64970,1,False,True,False,False,2,0,False,False,True,0,2,0,12,1,21800,0,False,False,0,1,0,3,1,0,0,0,"6132, 1, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,37,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,True
36338,"pair of Omega-M ear cuffs",0,"pairs of Omega-M ear cuffs",0,0,1,0,0,"Fits: All ♂","Omega-M Ear Cuffs",55494,1,1,4,0,41,0,9,5,64970,1,False,True,False,False,2,0,False,False,False,0,2,0,11,1,21800,0,False,False,0,1,0,2,1,0,0,0,"137, 1, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,True
36339,"pair of Omega-F earrings",0,"pairs of Omega-F earrings",0,0,1,0,0,"Fits: All ♀","Omega-F Earrings",55495,1,1,4,0,41,0,9,5,64970,1,False,True,False,False,2,0,False,False,False,0,2,0,11,1,21800,0,False,False,0,1,0,3,1,0,0,0,"138, 1, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,False,False,0,True
36340,"pair of fallen angel wings",0,"pairs of fallen angel wings",0,0,1,0,0,"The perfect solution for anyone seeking a pair of edgier angel wings. Use to acquire a pair of fallen angel wings.","Fallen Angel Wings",58017,1,1,16,0,61,60,0,59,30000,1,False,False,False,False,5000,1000,False,False,False,2380,1,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
36341,"pair of archangel wings",0,"pairs of archangel wings",0,0,1,0,0,"For those who go gaga for gold. Use to acquire a pair of archangel angel wings.","Archangel Wings",58018,1,1,16,0,61,60,0,59,30000,1,False,False,False,True,5000,1000,False,False,False,2381,1,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
36342,"pair of Diabolos wings",0,"pairs of Diabolos wings",0,0,1,0,0,"Highly recommended for those who feel an affinity with voidsent. Use to acquire a pair of Diabolos wings.","Diabolos Wings",58019,1,1,16,0,61,0,0,59,30000,1,True,True,True,False,5000,0,False,False,False,2382,1,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
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@@ -1754,7 +1754,7 @@ In Eternity's Beaknettle.”",167,4,3,7,68,20,1,1,2606,2404,False,18,199,0,2407,
1676,"The Final Touch","Our research proceeds apace, in large part thanks to the contributions of the gleaners. Of course, a pristine workshop is a productive workshop, so we require plenty of annite to keep our instruments polished to a mirror sheen. The material can be found right here in Labyrinthos, but I have heard that wresting it from the earth takes tremendous effort. I am sure you are up to the task, however.",253,7,2,12,88,20,1,1,3708,3706,False,17,198,0,3708,80017,131308,True,1,72,0,2220,751,29,5,8860714,110126,True,8925316,67
1677,"Reactionary Reactors","We are hard at work improving the soil and evening out the aether levels throughout Labyrinthos. One of my colleagues posited that perhaps the elemental reactors are the cause of further inequities in aether. We must test this theory before we conclude our project, so please bring us as many samples from the Central Circuit as you can.",251,7,2,12,88,20,1,1,3708,3706,False,17,198,0,3708,80017,131309,True,1,49,0,1828,751,25,5,8860714,110126,True,8925317,67
1678,"Fish for Thought","My passion for research is rivaled only by my passion for cuisine. In fact, I often bring my own ingredients to the cafeteria so I might experiment with my next culinary creation. However, there are some ingredients that are quite beyond my capabilities to acquire. The fish which swim <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>in the small pond of Tranquility<UIGlow>01</UIGlow><UIForeground>01</UIForeground> look delightfully delectable, and I would pay good coin to any fisher skilled enough to acquire them for me.",254,6,4,12,80,0,1,0,3706,3706,False,19,200,0,3706,80017,918645,True,0,1,2459716,2210,737,42,5,8860716,110136,True,0,14
1679,"Crabs for the Crabby","Here at the Physis Technon, the development of new medicines is one of our main purposes. Of course, each ailment is different, but we pride ourselves in discerning how best to treat them. A diluted solution of poison taken from the crabs dwelling in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>northern Onokoro, near the Ruby Price<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, has proven effective in relieving the anxiety which accompanies long periods of convalescence. We are running low of the poison and would welcome a resupply.",245,6,4,12,80,0,1,0,3706,3706,False,19,200,0,3706,80017,918646,True,0,1,2459716,2210,737,42,5,8860716,110136,True,0,14
1679,"Crabs for the Crabby","Here at the Physis Technon, the development of new medicines is one of our main purposes. Of course, each ailment is different, but we pride ourselves in discerning how best to treat them. A diluted solution of poison taken from the crabs dwelling in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>northern Onokoro, near the Coral Banquet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, has proven effective in relieving the anxiety which accompanies long periods of convalescence. We are running low of the poison and would welcome a resupply.",245,6,4,12,80,0,1,0,3706,3706,False,19,200,0,3706,80017,918646,True,0,1,2459716,2210,737,42,5,8860716,110136,True,0,14
1680,"Water Works","My research involves the finer points of environmental aether, particularly that of aquatic organisms. My next project involves comparing aether levels in the various organisms that can be found in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Labyrinthos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and I require samples from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>the river to the southwest of the Archeion<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",255,6,4,12,82,0,1,0,3706,3706,False,19,200,0,3706,80017,918647,True,0,1,2464410,2260,738,42,5,8860716,110136,True,0,14
1681,"Fishing for the Future","The <Emphasis>Bibliotheca Historica</Emphasis> is the most ambitious project of its kind, and is a point of pride for Sharlayan scholars. Its authorship is ever ongoing, and one chapter calls for a cataloging of the various spotted fish that can be found <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>in southern Akyaali, located in Thavnair<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. This is a duty on which the knowledge of future generations hinges, so pray take your most reliable spear and gather what samples you can.",256,6,4,12,82,0,1,0,3706,3706,False,19,200,0,3706,80017,918648,True,0,1,2464410,2260,738,42,5,8860716,110136,True,0,14
1682,"Making Waves","The devastating effect of the bluegill's exploding population on the seas of the Far East is well documented, but inquiring minds wonder why such a phenomenon has not occurred elsewhere. The fish populations of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thavnair<UIGlow>01</UIGlow><UIForeground>01</UIForeground> have managed to stay relatively constant despite the influence of outside forces, and I theorize that it is due to differences in aetherial wavelengths. I require samples from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>the Giantsgall Grounds<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to conduct the proper tests.",255,6,4,12,84,0,1,0,3706,3706,False,19,200,0,3706,80017,918649,True,0,1,2702320,2310,739,42,5,8860716,110136,True,0,14
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@@ -1,5 +1,5 @@
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36
#,,HyurMaleScale,HyurFemaleScale,ElezenMaleScale,ElezenFemaleScale,LalaMaleScale,LalaFemaleScale,MiqoMaleScale,MiqoFemaleScale,RoeMaleScale,RoeFemaleScale,AuRaMaleScale,AuRaFemaleScale,HrothgarMaleScale,HrothgarFemaleScale,VieraMaleScale,,VieraFemaleScale,,HyurMaleCameraHeight,HyurFemaleCameraHeight,ElezenMaleCameraHeight,ElezenFemaleCameraHeight,LalaMaleCameraHeight,LalaFemaleCameraHeight,MiqoMaleCameraHeight,MiqoFemaleCameraHeight,RoeMaleCameraHeight,RoeFemaleCameraHeight,AuRaMaleCameraHeight,AuRaFemaleCameraHeight,HrothgarMaleCameraHeight,HrothgarRoeFemaleCameraHeight,VieraMaleCameraHeight,VieraFemaleCameraHeight,,
#,,HyurMidlanderMaleScale,HyurMidlanderFemaleScale,HyurHighlanderMaleScale,HyurHighlanderFemaleScale,ElezenMaleScale,ElezenFemaleScale,LalaMaleScale,LalaFemaleScale,MiqoMaleScale,MiqoFemaleScale,RoeMaleScale,RoeFemaleScale,AuRaMaleScale,AuRaFemaleScale,HrothgarMaleScale,VieraMaleScale,VieraFemaleScale,HyurMidlanderMaleCameraHeight,HyurMidlanderFemaleCameraHeight,HyurHighlanderMaleCameraHeight,HyurHighlanderFemaleCameraHeight,ElezenMaleCameraHeight,ElezenFemaleCameraHeight,LalaMaleCameraHeight,LalaFemaleCameraHeight,MiqoMaleCameraHeight,MiqoFemaleCameraHeight,RoeMaleCameraHeight,RoeFemaleCameraHeight,AuRaMaleCameraHeight,AuRaFemaleCameraHeight,HrothgarMaleCameraHeight,VieraMaleCameraHeight,VieraFemaleCameraHeight,,
int32,bit&01,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte
0,False,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100
1,False,100,90,100,90,105,100,60,60,90,85,110,110,108,82,102,100,107,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100
1 key 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
2 # HyurMaleScale HyurMidlanderMaleScale HyurFemaleScale HyurMidlanderFemaleScale ElezenMaleScale HyurHighlanderMaleScale ElezenFemaleScale HyurHighlanderFemaleScale LalaMaleScale ElezenMaleScale LalaFemaleScale ElezenFemaleScale MiqoMaleScale LalaMaleScale MiqoFemaleScale LalaFemaleScale RoeMaleScale MiqoMaleScale RoeFemaleScale MiqoFemaleScale AuRaMaleScale RoeMaleScale AuRaFemaleScale RoeFemaleScale HrothgarMaleScale AuRaMaleScale HrothgarFemaleScale AuRaFemaleScale VieraMaleScale HrothgarMaleScale VieraMaleScale VieraFemaleScale HyurMidlanderMaleCameraHeight HyurMaleCameraHeight HyurMidlanderFemaleCameraHeight HyurFemaleCameraHeight HyurHighlanderMaleCameraHeight ElezenMaleCameraHeight HyurHighlanderFemaleCameraHeight ElezenFemaleCameraHeight ElezenMaleCameraHeight LalaMaleCameraHeight ElezenFemaleCameraHeight LalaFemaleCameraHeight LalaMaleCameraHeight MiqoMaleCameraHeight LalaFemaleCameraHeight MiqoFemaleCameraHeight MiqoMaleCameraHeight RoeMaleCameraHeight MiqoFemaleCameraHeight RoeFemaleCameraHeight RoeMaleCameraHeight AuRaMaleCameraHeight RoeFemaleCameraHeight AuRaFemaleCameraHeight AuRaMaleCameraHeight HrothgarMaleCameraHeight AuRaFemaleCameraHeight HrothgarRoeFemaleCameraHeight HrothgarMaleCameraHeight VieraMaleCameraHeight VieraFemaleCameraHeight
3 int32 bit&01 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 uint16 byte byte byte byte byte byte byte byte byte byte byte byte byte byte byte byte byte byte
4 0 False 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
5 1 False 100 90 100 90 105 100 60 60 90 85 110 110 108 82 102 100 107 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
+4 -4
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+1 -1
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@@ -40,7 +40,7 @@ int32,byte,int64,NpcYell,uint16,ResidentMotionType
1.35,7,"9101, 1, 1, 0",0,0,0
1.36,7,"9102, 1, 1, 0",0,0,0
1.37,7,"1912, 1, 1, 0",0,0,0
1.38,0,"0, 0, 0, 0",0,0,0
1.38,4,"152, 0, 0, 0",1860,0,0
1.39,0,"0, 0, 0, 0",0,0,0
1.40,0,"0, 0, 0, 0",0,0,0
1.41,0,"0, 0, 0, 0",0,0,0
Can't render this file because it is too large.
+5 -5
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+3 -3
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@@ -441,7 +441,7 @@ Effect ends upon execution of any weaponskill or magic attack."
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
384,"Allows for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shroud Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulation upon the landing of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gibbet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gallows<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Guillotine<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
385,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Crest of Time Returned<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members, gradually restoring HP over time. This effect is only granted when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Crest of Time Borrowed<UIGlow>01</UIGlow><UIForeground>01</UIForeground> barrier is completely absorbed.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s"
386,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon landing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cross Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Grim Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
387,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Circle of Sacrifice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to you and nearby party members upon executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arcane Circle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
@@ -600,7 +600,7 @@ The marker is made active after reaching <UIForeground>F201FA</UIForeground><UIG
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Fire Attunement Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruby Catastrophe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Earth Attunement Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Topaz Catastrophe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Wind Attunement Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Emerald Catastrophe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
479,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 310, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruby Rite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 430, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Topaz Rite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 330, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Emerald Rite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 230."
479,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 310, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruby Rite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 450, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Topaz Rite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 330, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Emerald Rite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 230."
480,"Allows the accumulation of charges for consecutive uses of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Radiant Aegis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
481,"Upgrades <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon Ifrit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon Ifrit II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon Titan<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon Titan II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon Garuda<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon Garuda II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
@@ -651,7 +651,7 @@ Allows for the sharpening of the <UIForeground>F201FA</UIForeground><UIGlow>F201
514,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ogi Namikiri Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon successfully landing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ikishoten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
515,"Upgrades <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Assassinate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dream Within a Dream<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
516,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 200, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 140, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aeolian Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 120, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Armor Crush<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 120."
516,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 210, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 160, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aeolian Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 140, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Armor Crush<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 140."
517,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heated Split Shot<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 200, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heated Slug Shot<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 120, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heated Clean Shot<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 110."
518,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bootshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 210, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>True Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 300, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Snap Punch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 250, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Twin Snakes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 280, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demolish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 70, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dragon Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 320, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>The Forbidden Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 340, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Six-sided Star<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 550."
519,"Upgrades <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fuga<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fuko<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0
441 437 Upgrades <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Full Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavens' Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaos Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Spring<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
442 438 Allows the accumulation of charges for consecutive uses of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Life Surge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2
443 439 Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 15 upon successfully completing a combo with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aeolian Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Armor Crush<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
444 440 Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bhavacakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 500 while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meisui<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
445 441 Grants a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raiju Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiton<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Stacks: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s Effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Forked Raiju Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends upon execution of any melee weaponskill.
446 442 Allows the accumulation of charges for consecutive uses of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tsubame-gaeshi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2
447 443 Allows the accumulation of charges for consecutive uses of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meikyo Shisui<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2
600
601
602
603
604
605
606
651
652
653
654
655
656
657
+5 -5
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@@ -9,8 +9,8 @@ int32,str,str,byte,byte,WorldDCGroupType,bit&01
5,"c-contents2","c-contents2",1,0,0,False
6,"c-funereus","c-funereus",1,1,1,False
16,"konconv","konconv",1,0,0,False
21,"Ravana","Ravana",1,7,9,False
22,"Bismarck","Bismarck",1,7,9,False
21,"Ravana","Ravana",1,7,9,True
22,"Bismarck","Bismarck",1,7,9,True
23,"Asura","Asura",1,1,3,True
24,"Belias","Belias",1,1,3,True
25,"Chaos","Chaos",1,1,0,False
@@ -74,9 +74,9 @@ int32,str,str,byte,byte,WorldDCGroupType,bit&01
83,"Louisoix","Louisoix",1,5,6,True
84,"Syldra","Syldra",1,5,0,False
85,"Spriggan","Spriggan",1,5,6,True
86,"Sephirot","Sephirot",1,7,9,False
87,"Sophia","Sophia",1,7,9,False
88,"Zurvan","Zurvan",1,7,9,False
86,"Sephirot","Sephirot",1,7,9,True
87,"Sophia","Sophia",1,7,9,True
88,"Zurvan","Zurvan",1,7,9,True
90,"Aegis","Aegis",1,2,1,True
91,"Balmung","Balmung",1,4,8,True
92,"Durandal","Durandal",1,2,2,True
1 key 0 1 2 3 4 5
9 5 c-contents2 c-contents2 1 0 0 False
10 6 c-funereus c-funereus 1 1 1 False
11 16 konconv konconv 1 0 0 False
12 21 Ravana Ravana 1 7 9 False True
13 22 Bismarck Bismarck 1 7 9 False True
14 23 Asura Asura 1 1 3 True
15 24 Belias Belias 1 1 3 True
16 25 Chaos Chaos 1 1 0 False
74 83 Louisoix Louisoix 1 5 6 True
75 84 Syldra Syldra 1 5 0 False
76 85 Spriggan Spriggan 1 5 6 True
77 86 Sephirot Sephirot 1 7 9 False True
78 87 Sophia Sophia 1 7 9 False True
79 88 Zurvan Zurvan 1 7 9 False True
80 90 Aegis Aegis 1 2 1 True
81 91 Balmung Balmung 1 4 8 True
82 92 Durandal Durandal 1 2 2 True
+1 -1
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@@ -41,7 +41,7 @@ int32,str,str
37,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_130","I have been referring clients to Cemi recently, and all of them have been absolutely delighted with her work."
38,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_131","It seems she has finally learned to put the needs of her customers first, instead of attempting to simply showcase the extent of her own abilities."
39,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_132","As I have said before and will say again, I have high hopes for the girl. I imagine that one day she might even come to rival you."
40,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_140","I was under the impression Cemi was dilegently studying Eastern woodworking techniques from the local masters of RadzatHan when she was away. This letter suggests otherwise, however. It arrived shortly before her return."
40,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_140","I was under the impression Cemi was diligently studying Eastern woodworking techniques from the local masters of RadzatHan when she was away. This letter suggests otherwise, however. It arrived shortly before her return."
41,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_141","(-Letter from Cemi-)Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My apologies for not writing in so long. There's simply been so much to do since I arrived here in Thavnair, the time has absolutely flown by!"
42,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_142","(-Letter from Cemi-)I tell you, Near Eastern culture is simply fascinating! In particular, I've become quite enamored with the local cuisine, especially the simply divine dish they call hamsa curry. You simply <Emphasis>must</Emphasis> try it if you haven't already! Till we meet again.
Yours truly,
1 key 0 1
41 37 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_130 I have been referring clients to Cemi recently, and all of them have been absolutely delighted with her work.
42 38 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_131 It seems she has finally learned to put the needs of her customers first, instead of attempting to simply showcase the extent of her own abilities.
43 39 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_132 As I have said before and will say again, I have high hopes for the girl. I imagine that one day she might even come to rival you.
44 40 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_140 I was under the impression Cemi was dilegently studying Eastern woodworking techniques from the local masters of Radz–at–Han when she was away. This letter suggests otherwise, however. It arrived shortly before her return. I was under the impression Cemi was diligently studying Eastern woodworking techniques from the local masters of Radz–at–Han when she was away. This letter suggests otherwise, however. It arrived shortly before her return.
45 41 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_141 (-Letter from Cemi-)Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My apologies for not writing in so long. There's simply been so much to do since I arrived here in Thavnair, the time has absolutely flown by!
46 42 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_142 (-Letter from Cemi-)I tell you, Near Eastern culture is simply fascinating! In particular, I've become quite enamored with the local cuisine, especially the simply divine dish they call hamsa curry. You simply <Emphasis>must</Emphasis> try it if you haven't already! Till we meet again. Yours truly, Cemi
47 43 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_143 It would seem I've been too lenient with the girl. Well, I hope she enjoyed her leisure time abroad, as she's in for a rude awakening...
+2 -2
View File
@@ -28,7 +28,7 @@ int32,str,str
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Zhloe and the children in her charge."
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of white scrips."
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of scrips."
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
@@ -50,7 +50,7 @@ int32,str,str
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
47,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of white scrips."
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of scrips."
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
1 key 0 1
28 24 TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001 This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase.
29 25 TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002 Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Zhloe and the children in her charge.
30 26 TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000 In order to deliver an item, you must be its corresponding class and level 55 or above.
31 27 TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
32 28 TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000 Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction.
33 29 TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question.
34 30 TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002 Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log.
50 46 TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003 Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
51 47 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000 The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
52 48 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008 In order to deliver an item, you must be its corresponding class and level 55 or above.
53 49 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
54 50 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001 Information on how to find individual items may be found in the following manner.
55 51 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
56 52 TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003 Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot.
+2 -2
View File
@@ -23,7 +23,7 @@ int32,str,str
19,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and M'naago's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
20,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about M'naago and the families of the fallen Resistance fighters."
21,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 60 or above."
22,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of white scrips."
22,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of scrips."
23,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
24,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
25,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
@@ -45,7 +45,7 @@ int32,str,str
41,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
42,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_000","The items sought by M'naago fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, M'naago deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
43,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 60 or above."
44,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of white scrips."
44,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of scrips."
45,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
46,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
47,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_003","Materials necessary to craft the collectables M'naago seeks may be purchased from the material supplier on the west side of Rhalgr's Reach."
1 key 0 1
23 19 TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_001 This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and M'naago's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase.
24 20 TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_002 Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about M'naago and the families of the fallen Resistance fighters.
25 21 TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_000 In order to deliver an item, you must be its corresponding class and level 60 or above.
26 22 TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_001 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
27 23 TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_000 Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction.
28 24 TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_001 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question.
29 25 TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_002 Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log.
45 41 TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_003 Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
46 42 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_000 The items sought by M'naago fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, M'naago deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
47 43 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_008 In order to deliver an item, you must be its corresponding class and level 60 or above.
48 44 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_009 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
49 45 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_001 Information on how to find individual items may be found in the following manner.
50 46 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_002 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
51 47 TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_003 Materials necessary to craft the collectables M'naago seeks may be purchased from the material supplier on the west side of Rhalgr's Reach.
+2 -2
View File
@@ -29,7 +29,7 @@ int32,str,str
25,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Kurenai's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
26,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Kurenai and the denizens of SuinoSato."
27,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 62 or above."
28,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of white scrips."
28,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of scrips."
29,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
30,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
31,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
@@ -51,7 +51,7 @@ int32,str,str
47,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
48,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_000","The items sought by Kurenai fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kurenai deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
49,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 62 or above."
50,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of white scrips."
50,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of scrips."
51,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
52,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
53,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_003","Materials necessary to craft the collectables Kurenai seeks may be purchased from the Blue merchant at the southwest of Tamamizu."
1 key 0 1
29 25 TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_001 This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Kurenai's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase.
30 26 TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_002 Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Kurenai and the denizens of Sui–no–Sato.
31 27 TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_000 In order to deliver an item, you must be its corresponding class and level 62 or above.
32 28 TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_001 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
33 29 TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_000 Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction.
34 30 TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_001 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question.
35 31 TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_002 Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log.
51 47 TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_003 Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
52 48 TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_000 The items sought by Kurenai fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kurenai deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
53 49 TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_008 In order to deliver an item, you must be its corresponding class and level 62 or above.
54 50 TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_009 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
55 51 TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_001 Information on how to find individual items may be found in the following manner.
56 52 TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_002 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
57 53 TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_003 Materials necessary to craft the collectables Kurenai seeks may be purchased from the Blue merchant at the southwest of Tamamizu.
+2 -2
View File
@@ -24,7 +24,7 @@ int32,str,str
20,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Adkiragh's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
21,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Adkiragh and his past."
22,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 66 or above."
23,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of white scrips."
23,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of scrips."
24,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
25,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
26,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
@@ -46,7 +46,7 @@ int32,str,str
42,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
43,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_000","The items sought by Adkiragh fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Adkiragh deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
44,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 66 or above."
45,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of white scrips."
45,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of scrips."
46,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
47,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
48,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_003","Materials necessary to craft the collectables Adkiragh seeks may be purchased from the scrap salvager in Idyllshire's Freewalks Roundspot."
1 key 0 1
24 20 TEXT_CTSSFSCHARACTER4_00541_GUIDE_001_001 This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Adkiragh's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase.
25 21 TEXT_CTSSFSCHARACTER4_00541_GUIDE_001_002 Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Adkiragh and his past.
26 22 TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_000 In order to deliver an item, you must be its corresponding class and level 66 or above.
27 23 TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_001 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
28 24 TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_000 Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction.
29 25 TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_001 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question.
30 26 TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_002 Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log.
46 42 TEXT_CTSSFSCHARACTER4_00541_GUIDE_006_003 Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
47 43 TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_000 The items sought by Adkiragh fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Adkiragh deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
48 44 TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_008 In order to deliver an item, you must be its corresponding class and level 66 or above.
49 45 TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_009 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
50 46 TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_001 Information on how to find individual items may be found in the following manner.
51 47 TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_002 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
52 48 TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_003 Materials necessary to craft the collectables Adkiragh seeks may be purchased from the scrap salvager in Idyllshire's Freewalks Roundspot.
+2 -2
View File
@@ -24,7 +24,7 @@ int32,str,str
20,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Kai-Shirr's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
21,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Kai-Shirr and his efforts to promote the Beehive."
22,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 70 or above."
23,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of white scrips."
23,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of scrips."
24,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
25,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
26,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
@@ -46,7 +46,7 @@ int32,str,str
42,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
43,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_000","The items sought by Kai-Shirr fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kai-Shirr deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
44,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 70 or above."
45,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of white scrips."
45,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of scrips."
46,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
47,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
48,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_003","Materials necessary to craft the collectables Kai-Shirr seeks may be purchased from Dadden in Eulmore's aetheryte plaza."
1 key 0 1
24 20 TEXT_CTSSFSCHARACTER5_00640_GUIDE_001_001 This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Kai-Shirr's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase.
25 21 TEXT_CTSSFSCHARACTER5_00640_GUIDE_001_002 Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Kai-Shirr and his efforts to promote the Beehive.
26 22 TEXT_CTSSFSCHARACTER5_00640_GUIDE_007_000 In order to deliver an item, you must be its corresponding class and level 70 or above.
27 23 TEXT_CTSSFSCHARACTER5_00640_GUIDE_007_001 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
28 24 TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_000 Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction.
29 25 TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_001 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
30 26 TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_002 Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log.
46 42 TEXT_CTSSFSCHARACTER5_00640_GUIDE_006_003 Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
47 43 TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_000 The items sought by Kai-Shirr fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kai-Shirr deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
48 44 TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_008 In order to deliver an item, you must be its corresponding class and level 70 or above.
49 45 TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_009 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
50 46 TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_001 Information on how to find individual items may be found in the following manner.
51 47 TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_002 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
52 48 TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_003 Materials necessary to craft the collectables Kai-Shirr seeks may be purchased from Dadden in Eulmore's aetheryte plaza.
+2 -2
View File
@@ -23,7 +23,7 @@ int32,str,str
19,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Ehll Tou's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
20,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Ehll Tou and her efforts to promote the Firmament."
21,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 70 or above."
22,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of white scrips."
22,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of scrips."
23,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
24,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
25,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
@@ -45,7 +45,7 @@ int32,str,str
41,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
42,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_000","The items sought by Ehll Tou fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Ehll Tou deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
43,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 70 or above."
44,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of white scrips."
44,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of scrips."
45,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
46,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
47,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_003","Materials necessary to craft the collectables Ehll Tou seeks may be purchased from Anna in the New Nest."
1 key 0 1
23 19 TEXT_CTSSFSCHARACTER6_00674_GUIDE_001_001 This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Ehll Tou's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase.
24 20 TEXT_CTSSFSCHARACTER6_00674_GUIDE_001_002 Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Ehll Tou and her efforts to promote the Firmament.
25 21 TEXT_CTSSFSCHARACTER6_00674_GUIDE_007_000 In order to deliver an item, you must be its corresponding class and level 70 or above.
26 22 TEXT_CTSSFSCHARACTER6_00674_GUIDE_007_001 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
27 23 TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_000 Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction.
28 24 TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_001 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
29 25 TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_002 Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log.
45 41 TEXT_CTSSFSCHARACTER6_00674_GUIDE_006_003 Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
46 42 TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_000 The items sought by Ehll Tou fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Ehll Tou deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
47 43 TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_008 In order to deliver an item, you must be its corresponding class and level 70 or above.
48 44 TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_009 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
49 45 TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_001 Information on how to find individual items may be found in the following manner.
50 46 TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_002 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
51 47 TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_003 Materials necessary to craft the collectables Ehll Tou seeks may be purchased from Anna in the New Nest.
+2 -2
View File
@@ -24,7 +24,7 @@ int32,str,str
20,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Charlemend's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
21,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Charlemend and his past."
22,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 70 or above."
23,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of white scrips."
23,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of scrips."
24,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
25,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
26,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
@@ -46,7 +46,7 @@ int32,str,str
42,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
43,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_000","The items sought by Charlemend fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Charlemend deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
44,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 70 or above."
45,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of white scrips."
45,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of scrips."
46,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
47,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
48,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_003","Materials necessary to craft the collectables Charlemend seeks may be purchased from Diana in front of Ser Vaindreau's Grace."
1 key 0 1
24 20 TEXT_CTSSFSCHARACTER7_00710_GUIDE_001_001 This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Charlemend's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase.
25 21 TEXT_CTSSFSCHARACTER7_00710_GUIDE_001_002 Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Charlemend and his past.
26 22 TEXT_CTSSFSCHARACTER7_00710_GUIDE_007_000 In order to deliver an item, you must be its corresponding class and level 70 or above.
27 23 TEXT_CTSSFSCHARACTER7_00710_GUIDE_007_001 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
28 24 TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_000 Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction.
29 25 TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_001 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question.
30 26 TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_002 Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log.
46 42 TEXT_CTSSFSCHARACTER7_00710_GUIDE_006_003 Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
47 43 TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_000 The items sought by Charlemend fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Charlemend deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
48 44 TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_008 In order to deliver an item, you must be its corresponding class and level 70 or above.
49 45 TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_009 If you are level 89 or below, you will be awarded experience points instead of white scrips. If you are level 89 or below, you will be awarded experience points instead of scrips.
50 46 TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_001 Information on how to find individual items may be found in the following manner.
51 47 TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_002 For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes.
52 48 TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_003 Materials necessary to craft the collectables Charlemend seeks may be purchased from Diana in front of Ser Vaindreau's Grace.
@@ -14,7 +14,7 @@ int32,str,str
10,"TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_014","This is why I fashioned my greatest creations: the fiendish lantern and the warding holy water. Inspired by what I gleaned from many an ancient tome, I have no doubt that they will serve you well in your quest to quash the Snout's nefarious plot."
11,"TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_020","The fiendish lantern emits a wavelength of light that voidsent absolutely detest."
12,"TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_021","Should you encounter any such fiends, pray put it to good use. I have no doubt it will serve you well."
13,"TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_030","The warding holy water not only protects the holder's soul from being stolen, but also enables one to rescue the lost souls of others and return them to their mortal frames."
13,"TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_030","The warding holy water is a most miraculous liquid that enables one to rescue lost souls and return them to their mortal frames."
14,"TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_031","I have afforded you with a full phial, so please do not hesitate to use it should you come across any souls in need of succor."
15,"TEXT_FESHLW2021ACTIONGUIDE_00737_SYSTEM_032","The more souls you succeed in rescuing, the more pumpkin cookies you receive as a reward."
16,"TEXT_FESHLW2021ACTIONGUIDE_00737_SYSTEM_033","You can exchange cookies for items and equipment by speaking with the shady smock in Mih Khetto's Amphitheatre."
1 key 0 1
14 10 TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_014 This is why I fashioned my greatest creations: the fiendish lantern and the warding holy water. Inspired by what I gleaned from many an ancient tome, I have no doubt that they will serve you well in your quest to quash the Snout's nefarious plot.
15 11 TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_020 The fiendish lantern emits a wavelength of light that voidsent absolutely detest.
16 12 TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_021 Should you encounter any such fiends, pray put it to good use. I have no doubt it will serve you well.
17 13 TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_030 The warding holy water not only protects the holder's soul from being stolen, but also enables one to rescue the lost souls of others and return them to their mortal frames. The warding holy water is a most miraculous liquid that enables one to rescue lost souls and return them to their mortal frames.
18 14 TEXT_FESHLW2021ACTIONGUIDE_00737_MARK_031 I have afforded you with a full phial, so please do not hesitate to use it should you come across any souls in need of succor.
19 15 TEXT_FESHLW2021ACTIONGUIDE_00737_SYSTEM_032 The more souls you succeed in rescuing, the more pumpkin cookies you receive as a reward.
20 16 TEXT_FESHLW2021ACTIONGUIDE_00737_SYSTEM_033 You can exchange cookies for items and equipment by speaking with the shady smock in Mih Khetto's Amphitheatre.
+1 -1
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@@ -115,4 +115,4 @@ int32,str,str
111,"TEXT_LUCKLA301_03233_BETHRIC_000_068","I beg of you: help me save this amaro!"
112,"TEXT_LUCKLA301_03233_BETHRIC_000_069","I knew I could count on you."
113,"TEXT_LUCKLA301_03233_BETHRIC_000_070","Based on his blood work and my knowledge of grey tail physiology, I've put together a list of ingredients that should produce a rather potent antidote. The rest falls to you."
114,"TEXT_LUCKLA301_03233_SYSTEM_000_080","Facet of Nourishing deliveries are now available. By delivering the requested items to Bethric and raising yourself in his esteem, you can advance the story of his quest to save the amaro."
114,"TEXT_LUCKLA301_03233_SYSTEM_000_080","Facet of Nourishing Deliveries are now available. By delivering the requested items to Bethric and raising yourself in his esteem, you can advance the story of his quest to save the amaro."
1 key 0 1
115 111 TEXT_LUCKLA301_03233_BETHRIC_000_068 I beg of you: help me save this amaro!
116 112 TEXT_LUCKLA301_03233_BETHRIC_000_069 I knew I could count on you.
117 113 TEXT_LUCKLA301_03233_BETHRIC_000_070 Based on his blood work and my knowledge of grey tail physiology, I've put together a list of ingredients that should produce a rather potent antidote. The rest falls to you.
118 114 TEXT_LUCKLA301_03233_SYSTEM_000_080 Facet of Nourishing deliveries are now available. By delivering the requested items to Bethric and raising yourself in his esteem, you can advance the story of his quest to save the amaro. Facet of Nourishing Deliveries are now available. By delivering the requested items to Bethric and raising yourself in his esteem, you can advance the story of his quest to save the amaro.
+118 -117
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@@ -49,120 +49,121 @@ int32,str,str
45,"TEXT_LUCKBA451_03628_TODO_21",""
46,"TEXT_LUCKBA451_03628_TODO_22",""
47,"TEXT_LUCKBA451_03628_TODO_23",""
48,"TEXT_LUCKBA451_03628_TAYNOR_000_000","Cerigg said that our fate in the battle against Ny─er, Phronesis depends on me. I will not...I <Emphasis>cannot</Emphasis> fail."
49,"TEXT_LUCKBA451_03628_CERIGG_000_020","Well, look who's back─and looking more imposing than ever, I might add. You'll be pleased to know that Taynor's command of his magicks has advanced by leaps and bounds since you left. Says he's finally convinced he can hold his own against Phronesis."
50,"TEXT_LUCKBA451_03628_CERIGG_000_021","Truth be told, I worry about the boy. As devoted as he is to his training, I can't help but notice a sad, uneasy look in his eyes from time to time. He insists it's nothing, of course, but I remain unconvinced."
51,"TEXT_LUCKBA451_03628_CERIGG_000_022","As a fellow mage, perhaps you could succeed in reaching out to him where I failed. He should be around here somewhere. Go and find him, and see if you can't offer him a few words of support, won't you?"
52,"TEXT_LUCKBA451_03628_CERIGG_000_030","Taynor probably reckons that a muscle-headed bounty hunter like me couldn't understand the worries of mages─and hells, he's probably right. Would you be so kind as to go and talk to the boy for me? He should be around here somewhere..."
53,"TEXT_LUCKBA451_03628_TAYNOR_000_050","Oh, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there something I can do for you?"
54,"TEXT_LUCKBA451_03628_TAYNOR_000_051","Cerigg was worried about me, you say? That is...kind of him. I assure you, I'm completely fine..."
55,"TEXT_LUCKBA451_03628_TAYNOR_000_052","I owe so much to the both of you. You brought me back from beyond the rift, took me under your wing...trained me and comforted me to the point that my memories and my magic have both returned. I am finally ready to face my old friend in battle...and it is all because of you."
56,"TEXT_LUCKBA451_03628_TAYNOR_000_053","And yet, there is a fear growing inside me...a fear that threatens to consume me."
57,"TEXT_LUCKBA451_03628_TAYNOR_000_054","In my studies, I have learned much about the sin eaters. I learned how those who fall to the most powerful sin eaters─like Phronesis─become sin eaters themselves, doomed to live out their days as mindless, unholy abominations."
58,"TEXT_LUCKBA451_03628_TAYNOR_000_055","If I were to lose my focus in battle, and you or Cerigg suffered the same fate as Nyelbert..."
59,"TEXT_LUCKBA451_03628_TAYNOR_000_056","The only three friends I have known in this world... If I lost you all, how could I ever live with myself again!? This thought, it shakes me to my very core."
60,"TEXT_LUCKBA451_03628_Q1_000_000","What will you say?"
61,"TEXT_LUCKBA451_03628_A1_000_000","If you falter, we will be there for you."
62,"TEXT_LUCKBA451_03628_A2_000_000","Worry not for us. Think only of Nyelbert."
63,"TEXT_LUCKBA451_03628_TAYNOR_000_060","...You are right. I mustn't forget that I have two strong friends by my side to help me shoulder the burden."
64,"TEXT_LUCKBA451_03628_TAYNOR_000_065","So you are saying that I should free my mind of distractions, and focus on the task at hand?"
65,"TEXT_LUCKBA451_03628_TAYNOR_000_066","Perhaps you're right. Worrying endlessly about things beyond my control will only serve to break my focus."
66,"TEXT_LUCKBA451_03628_TAYNOR_000_071","Thank you, friend. The task is a daunting one, but I will trust in myself─and in the strong and gentle friends who stand by my side."
67,"TEXT_LUCKBA451_03628_TAYNOR_000_072","Nothing would make me happier than to help Nyelbert find peace, but that is not the only reason I fight this battle. I must repay you and Cerigg for all you have given me."
68,"TEXT_LUCKBA451_03628_TAYNOR_000_073","Not only did the two of you bring me back to this world, you have instilled me with a newfound sense of purpose. And yet, when the battle is done, you will leave this place."
69,"TEXT_LUCKBA451_03628_TAYNOR_000_074","You will embark on new adventures, with new companions. Worry not─I will not hold you back, or stand in your way."
70,"TEXT_LUCKBA451_03628_TAYNOR_000_075","That is another reason I must fight this battle. I must prove to you─to all three of my friends─that I am strong enough to get by on my own."
71,"TEXT_LUCKBA451_03628_TAYNOR_000_076","Be strong, Taynor─you can do this! Er, sorry...perhaps I got a little carried away there. In any event, we should go tell Cerigg that I'm ready."
72,"TEXT_LUCKBA451_03628_TAYNOR_000_090","I asked Cerigg what he intends to do after the battle is over, but he just scowled and told me to focus on the task at hand."
73,"TEXT_LUCKBA451_03628_TAYNOR_000_091","Do you think he's feeling sad about us splitting up, too? Er, d-don't tell him I said this, of course!"
74,"TEXT_LUCKBA451_03628_CERIGG_000_100","You're finally back, I see. I was starting to get worried. I trust this means you're ready to do battle with Phronesis?"
75,"TEXT_LUCKBA451_03628_TAYNOR_000_101","I am! Let us put an end to this nightmare, and set Nyelbert and the people of this land free."
76,"TEXT_LUCKBA451_03628_CERIGG_000_102","That's the spirit! All right─the plan is to lure Phronesis to us by the same method as last time. We will venture to the Central Hills of Amber, a safe distance away from the city, and Taynor will summon forth a hollow. It should only be a matter of time before our quarry arrives."
77,"TEXT_LUCKBA451_03628_CERIGG_000_103","I believe our chances are best if we can lure Phronesis to a wide-open space, where we will have complete freedom to maneuver. The Hills of Amber should suffice. If you are ready, let us away at once."
78,"TEXT_LUCKBA451_03628_CERIGG_000_110","I couldn't be more proud of how much Taynor has grown since we first met him. Why, he's like the son I nev─ Ahem! Enough chitchat, eh? We have a battle to fight!"
79,"TEXT_LUCKBA451_03628_TAYNOR_000_130","...I am ready. Let us begin."
80,"TEXT_LUCKBA451_03628_TAYNOR_000_200","Over there! It's him!"
81,"TEXT_LUCKBA451_03628_TAYNOR_000_201","Yes...I knew you would come. Well, I guess we won't be needing this anymore..."
82,"TEXT_LUCKBA451_03628_TAYNOR_000_202","Give it up, Nyelbert! My spells are more than a match for your own!"
83,"TEXT_LUCKBA451_03628_TAYNOR_000_203","These are my friends, and I will not let you take them! Do you hear me, Nyelbert? Your long nightmare─and ours─shall end this day!"
84,"TEXT_LUCKBA451_03628_NYELBERT_000_300","(-Nyelbert's Shade-)Forgive me, Taynor. Far and wide did I travel with my companions, all the while searching for a way─any way at all─to bring you back to this world. And yet, in the end, it was all in vain..."
85,"TEXT_LUCKBA451_03628_NYELBERT_000_301","(-Nyelbert's Shade-)Though I treasured the adventures I had with Ardbert and the others, my choice that fateful day forever haunted me. What if I had run off with the stone, and used its powers to rescue you as I had always intended? What adventures might <Emphasis>we</Emphasis> have shared?"
86,"TEXT_LUCKBA451_03628_NYELBERT_000_302","(-Nyelbert's Shade-)I sunk into the depths of despair, and felt myself a wretch for doing so. For by what right do I pity myself, when it was I who consigned you to far more cruel and tragic a fate?"
87,"TEXT_LUCKBA451_03628_NYELBERT_000_303","(-Nyelbert's Shade-)Whatever pain, whatever loss I knew is nothing compared to what you suffered─what you <Emphasis>still</Emphasis> suffer. Abandoned by your only friend, cast adrift in a cold, dark void until the end of time... Yes, no doubt you are still out there beyond the rift, cursing my name to this very day..."
88,"TEXT_LUCKBA451_03628_TAYNOR_000_304","That's not true, Nyelbert! I'm right here!"
89,"TEXT_LUCKBA451_03628_NYELBERT_000_305","(-Nyelbert's Shade-)And yet, even if you despise me with every fiber of your being... Even still, I would give anything to see you just one last time..."
90,"TEXT_LUCKBA451_03628_NYELBERT_000_306","You could curse me, revile me, rain fists and magicks down upon me... It would all be worth it, just for the chance to say...I am sorry..."
91,"TEXT_LUCKBA451_03628_TAYNOR_000_307","S-Stop it, Nyelbert! Please...stop saying those things..."
92,"TEXT_LUCKBA451_03628_TAYNOR_000_308","Even after you had your mind, your heart, your very humanity ripped from you, still...still, for all these years, you kept searching for me!"
93,"TEXT_LUCKBA451_03628_TAYNOR_000_309","How could I ever hate my best friend?"
94,"TEXT_LUCKBA451_03628_TAYNOR_000_310","Don't you see, old friend? It was <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here who brought me back to this world, but it was <Emphasis>you</Emphasis> who guided <If(PlayerParameter(4))>her<Else/>him</If> to me!"
95,"TEXT_LUCKBA451_03628_TAYNOR_000_311","You have suffered long enough, my friend. I can take care of myself now. You need worry about me no longer. So please...rest peacefully."
96,"TEXT_LUCKBA451_03628_CERIGG_000_350","Call me crazy, but damned if the boy's words didn't actually get through to him."
97,"TEXT_LUCKBA451_03628_TAYNOR_000_360","It's over...at last."
98,"TEXT_LUCKBA451_03628_TAYNOR_000_361","...You don't need to explain it to me. I know that the Nyelbert we saw was just a memory, a reflection from the crystal. That my friend truly passed years and years ago..."
99,"TEXT_LUCKBA451_03628_TAYNOR_000_362","And yet, even if those words will never reach Nyelbert, simply saying them aloud gave me a measure of peace. I have no regrets today."
100,"TEXT_LUCKBA451_03628_TAYNOR_000_363","But we should be getting back to town before any more sin eaters take notice of us, yes?"
101,"TEXT_LUCKBA451_03628_CERIGG_000_364","I'll say. After that battle, I could use a rest─and I reckon <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here could as well. Shall we head back to Mord Souq?"
102,"TEXT_LUCKBA451_03628_TAYNOR_000_380","We did what we had to do. I have no regrets."
103,"TEXT_LUCKBA451_03628_CERIGG_000_400","Well, if it isn't the <If(PlayerParameter(4))>woman<Else/>man</If> of the hour! I'm happy to report that tales of our triumph are already spreading across town like wildfire. Word has it the merchants are so grateful that they intend to sweeten the bounty with a generous personal reward."
104,"TEXT_LUCKBA451_03628_TAYNOR_000_401","My friends...I have no words to express my gratitude."
105,"TEXT_LUCKBA451_03628_TAYNOR_000_402","Thanks to you, Nyelbert has found peace, and I can finally close the book on this chapter of my past. Every day, I thank the gods for having brought us together."
106,"TEXT_LUCKBA451_03628_CERIGG_000_403","The feeling's mutual, lad. To be honest, I wasn't sure what to expect when you popped out of that hole, but it's been a pleasure having you at our side."
107,"TEXT_LUCKBA451_03628_CERIGG_000_404","So, tell me. Now that you've made peace with your past, what do you plan to do with your future?"
108,"TEXT_LUCKBA451_03628_TAYNOR_000_405","You and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> have trained me well, and I am quite confident that I can hold my own on the battlefield. Perhaps I will travel the land, and see if I might use my abilities to help those in need."
109,"TEXT_LUCKBA451_03628_CERIGG_000_406","If I didn't know better, I'd think those were the words of someone twice your age. If that's truly your intention, then I have something of a plan."
110,"TEXT_LUCKBA451_03628_CERIGG_000_407","First, I'll need <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here's permission..."
111,"TEXT_LUCKBA451_03628_CERIGG_000_408","It's just a thought I had, but...what say we give the lion's share of the bounty to Taynor here? I reckon he needs it more than we do, and besides, we couldn't have won the battle without him."
112,"TEXT_LUCKBA451_03628_Q1_000_100","What will you say?"
113,"TEXT_LUCKBA451_03628_A1_000_100","But of course!"
114,"TEXT_LUCKBA451_03628_A2_000_100","...You owe me one."
115,"TEXT_LUCKBA451_03628_CERIGG_000_410","I knew you'd feel the same. It's the least we can do to help the boy forge a path and a future for himself."
116,"TEXT_LUCKBA451_03628_CERIGG_000_415","Ahaha! You're godsdamned right, I do! Any time you have need of a skilled marksman, you know where to find me. And don't you worry, there'll still be some coin left over for the both of us."
117,"TEXT_LUCKBA451_03628_TAYNOR_000_420","My friends, I could never take advantage of your kindness like that..."
118,"TEXT_LUCKBA451_03628_CERIGG_000_421","Think nothing of it. It's not easy for a boy your age to make his way in the world, and this is the least we can do. Think of it as a parting gift from your <If(PlayerParameter(4))>brother- and sister-in-arms<Else/>brothers-in-arms</If>."
119,"TEXT_LUCKBA451_03628_TAYNOR_000_422","Thank you, Cerigg. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As long as I live, I will never forget your generosity."
120,"TEXT_LUCKBA451_03628_CERIGG_000_423","...Finally, I've one last proposal for you, if you're keen to hear it."
121,"TEXT_LUCKBA451_03628_CERIGG_000_424","There's this bounty hunter I know. He can hold his own with a bow, but he's always thought he could take on bigger marks if he had a skilled mage at his side. If you're looking for a partner, that is."
122,"TEXT_LUCKBA451_03628_TAYNOR_000_425","Cerigg...? You could not possibly mean..."
123,"TEXT_LUCKBA451_03628_CERIGG_000_426","'Course I'm saying it. So, what'll it be?"
124,"TEXT_LUCKBA451_03628_TAYNOR_000_427","Yes, yes...a thousand times yes! Why, nothing would make me happier!"
125,"TEXT_LUCKBA451_03628_CERIGG_000_428","Then I suppose that settles it. Welcome aboard, lad. I've got a feeling that this is only the beginning of a rewarding relationship."
126,"TEXT_LUCKBA451_03628_CERIGG_000_429","And on that note, I do believe my new partner and I are off to the Crystarium to find ourselves a new mark."
127,"TEXT_LUCKBA451_03628_CERIGG_000_430","If it's not too much to ask, why don't you join us there? I still owe you your share of the bounty, and I reckon it'd be a good place to say our proper farewells."
128,"TEXT_LUCKBA451_03628_TAYNOR_000_450","The path ahead will not be an easy one, but there is one thing I know: where I once feared the future, now I welcome it."
129,"TEXT_LUCKBA451_03628_CERIGG_000_470","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Glad you could join us. Taynor and I just arrived a short while ago ourselves. The boy's keen on starting his new life as a bounty hunter, to say the least."
130,"TEXT_LUCKBA451_03628_CERIGG_000_471","He's got no end of questions, that one. But there's only so much I can teach him─the rest he'll have to learn from experience. And so I intend to do what I can to show him the world...and keep him safe."
131,"TEXT_LUCKBA451_03628_CERIGG_000_472","So don't worry about us. Between my bow and his magicks, I reckon we'll be able to hold our own out there. That said, should we ever find ourselves on the trail of a particularly nasty foe, I hope you'd not be averse to lending us your strength once more."
132,"TEXT_LUCKBA451_03628_CERIGG_000_473","Yes, somehow I have a feeling it won't take another hundred years for our paths to cross again. Until then, friend, stay sheltered in the shade."
133,"TEXT_LUCKBA451_03628_QIB_001_TODO_1","Defeat Phronesis."
134,"TEXT_LUCKBA451_03628_QIB_PHRONESIS_ETHER_GAUGE_NAME","(★未使用/削除予定★)"
135,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_500","Leave the hollow to me, and concentrate your attacks on our foe!"
136,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_510","You heard the boy! It's time to show this bastard what we've got!"
137,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_520","Be wary, friends! He means to summon a hollow!"
138,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_530","Keep a wide berth, friend, lest you get drawn into the void!"
139,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_540","I've done it! The hollow is sealed!"
140,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_550","Good work, boy! Now stand back and save your strength! Our foe's got more tricks up his sleeve, no doubt..."
141,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_560","Look out! Here comes another one!"
142,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_570","Leave it to me, friends!"
143,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_571","Watch out! Hurry to Cerigg's side, or you'll bear the full brunt of his magic!"
144,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_572","The bastard's trying to take us out in one fell swoop! Move away from me, and quickly!"
145,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_580","I've...<pant> <pant>...done it... The hollow is... <pant>"
146,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_590","Damn it! Are you all right, boy!?"
147,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_600","Forgive me, friends... My strength is waning..."
148,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_610","Looks like we're on our own until Taynor's strength returns! Stay clear of the hollows!"
149,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_611","Good gods, but would you look at this one! Wait, perhaps we could use the hollows to our advantage..."
150,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_620","(★未使用/削除予定★)"
151,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_630","(★未使用/削除予定★)"
152,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_640","(★未使用/削除予定★)"
153,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_650","Wicked white, the bastard's still going! Taynor, how do you fare?"
154,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_660","...I am fine. Leave the hollows...<pant>...to me!"
155,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_661","If even the empty shell of his body can work these magicks, I shudder to think of the powers Nyelbert commanded when he still lived..."
156,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_670","The sin eater's strength wanes! We mustn't let up the attack!"
157,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_680","Yes, my friend... Soon, you will be at peace..."
158,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_710","I am sorry, my friends... I can summon no more strength..."
159,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_720","The boy has given us all he can. It falls to us to end the fight!"
160,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_730","Again? Does he mean to cut off our escape route?"
161,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_740","The bastard's found our weakness, and damned if he doesn't know what to do with it. We must hold our ground!"
162,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_750","There's so many of them...! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Cerigg...be safe!"
163,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_690","(★未使用/削除予定★)"
164,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_700","Damn it! It can't be over... Not like...this..."
48,"TEXT_LUCKBA451_03628_SYSTEM_900_000","In order to undertake this quest, you must first complete the main scenario quest “Warrior of Darkness.”"
49,"TEXT_LUCKBA451_03628_TAYNOR_000_000","Cerigg said that our fate in the battle against Ny─er, Phronesis depends on me. I will not...I <Emphasis>cannot</Emphasis> fail."
50,"TEXT_LUCKBA451_03628_CERIGG_000_020","Well, look who's back─and looking more imposing than ever, I might add. You'll be pleased to know that Taynor's command of his magicks has advanced by leaps and bounds since you left. Says he's finally convinced he can hold his own against Phronesis."
51,"TEXT_LUCKBA451_03628_CERIGG_000_021","Truth be told, I worry about the boy. As devoted as he is to his training, I can't help but notice a sad, uneasy look in his eyes from time to time. He insists it's nothing, of course, but I remain unconvinced."
52,"TEXT_LUCKBA451_03628_CERIGG_000_022","As a fellow mage, perhaps you could succeed in reaching out to him where I failed. He should be around here somewhere. Go and find him, and see if you can't offer him a few words of support, won't you?"
53,"TEXT_LUCKBA451_03628_CERIGG_000_030","Taynor probably reckons that a muscle-headed bounty hunter like me couldn't understand the worries of mages─and hells, he's probably right. Would you be so kind as to go and talk to the boy for me? He should be around here somewhere..."
54,"TEXT_LUCKBA451_03628_TAYNOR_000_050","Oh, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there something I can do for you?"
55,"TEXT_LUCKBA451_03628_TAYNOR_000_051","Cerigg was worried about me, you say? That is...kind of him. I assure you, I'm completely fine..."
56,"TEXT_LUCKBA451_03628_TAYNOR_000_052","I owe so much to the both of you. You brought me back from beyond the rift, took me under your wing...trained me and comforted me to the point that my memories and my magic have both returned. I am finally ready to face my old friend in battle...and it is all because of you."
57,"TEXT_LUCKBA451_03628_TAYNOR_000_053","And yet, there is a fear growing inside me...a fear that threatens to consume me."
58,"TEXT_LUCKBA451_03628_TAYNOR_000_054","In my studies, I have learned much about the sin eaters. I learned how those who fall to the most powerful sin eaters─like Phronesis─become sin eaters themselves, doomed to live out their days as mindless, unholy abominations."
59,"TEXT_LUCKBA451_03628_TAYNOR_000_055","If I were to lose my focus in battle, and you or Cerigg suffered the same fate as Nyelbert..."
60,"TEXT_LUCKBA451_03628_TAYNOR_000_056","The only three friends I have known in this world... If I lost you all, how could I ever live with myself again!? This thought, it shakes me to my very core."
61,"TEXT_LUCKBA451_03628_Q1_000_000","What will you say?"
62,"TEXT_LUCKBA451_03628_A1_000_000","If you falter, we will be there for you."
63,"TEXT_LUCKBA451_03628_A2_000_000","Worry not for us. Think only of Nyelbert."
64,"TEXT_LUCKBA451_03628_TAYNOR_000_060","...You are right. I mustn't forget that I have two strong friends by my side to help me shoulder the burden."
65,"TEXT_LUCKBA451_03628_TAYNOR_000_065","So you are saying that I should free my mind of distractions, and focus on the task at hand?"
66,"TEXT_LUCKBA451_03628_TAYNOR_000_066","Perhaps you're right. Worrying endlessly about things beyond my control will only serve to break my focus."
67,"TEXT_LUCKBA451_03628_TAYNOR_000_071","Thank you, friend. The task is a daunting one, but I will trust in myself─and in the strong and gentle friends who stand by my side."
68,"TEXT_LUCKBA451_03628_TAYNOR_000_072","Nothing would make me happier than to help Nyelbert find peace, but that is not the only reason I fight this battle. I must repay you and Cerigg for all you have given me."
69,"TEXT_LUCKBA451_03628_TAYNOR_000_073","Not only did the two of you bring me back to this world, you have instilled me with a newfound sense of purpose. And yet, when the battle is done, you will leave this place."
70,"TEXT_LUCKBA451_03628_TAYNOR_000_074","You will embark on new adventures, with new companions. Worry not─I will not hold you back, or stand in your way."
71,"TEXT_LUCKBA451_03628_TAYNOR_000_075","That is another reason I must fight this battle. I must prove to you─to all three of my friends─that I am strong enough to get by on my own."
72,"TEXT_LUCKBA451_03628_TAYNOR_000_076","Be strong, Taynor─you can do this! Er, sorry...perhaps I got a little carried away there. In any event, we should go tell Cerigg that I'm ready."
73,"TEXT_LUCKBA451_03628_TAYNOR_000_090","I asked Cerigg what he intends to do after the battle is over, but he just scowled and told me to focus on the task at hand."
74,"TEXT_LUCKBA451_03628_TAYNOR_000_091","Do you think he's feeling sad about us splitting up, too? Er, d-don't tell him I said this, of course!"
75,"TEXT_LUCKBA451_03628_CERIGG_000_100","You're finally back, I see. I was starting to get worried. I trust this means you're ready to do battle with Phronesis?"
76,"TEXT_LUCKBA451_03628_TAYNOR_000_101","I am! Let us put an end to this nightmare, and set Nyelbert and the people of this land free."
77,"TEXT_LUCKBA451_03628_CERIGG_000_102","That's the spirit! All right─the plan is to lure Phronesis to us by the same method as last time. We will venture to the Central Hills of Amber, a safe distance away from the city, and Taynor will summon forth a hollow. It should only be a matter of time before our quarry arrives."
78,"TEXT_LUCKBA451_03628_CERIGG_000_103","I believe our chances are best if we can lure Phronesis to a wide-open space, where we will have complete freedom to maneuver. The Hills of Amber should suffice. If you are ready, let us away at once."
79,"TEXT_LUCKBA451_03628_CERIGG_000_110","I couldn't be more proud of how much Taynor has grown since we first met him. Why, he's like the son I nev─ Ahem! Enough chitchat, eh? We have a battle to fight!"
80,"TEXT_LUCKBA451_03628_TAYNOR_000_130","...I am ready. Let us begin."
81,"TEXT_LUCKBA451_03628_TAYNOR_000_200","Over there! It's him!"
82,"TEXT_LUCKBA451_03628_TAYNOR_000_201","Yes...I knew you would come. Well, I guess we won't be needing this anymore..."
83,"TEXT_LUCKBA451_03628_TAYNOR_000_202","Give it up, Nyelbert! My spells are more than a match for your own!"
84,"TEXT_LUCKBA451_03628_TAYNOR_000_203","These are my friends, and I will not let you take them! Do you hear me, Nyelbert? Your long nightmare─and ours─shall end this day!"
85,"TEXT_LUCKBA451_03628_NYELBERT_000_300","(-Nyelbert's Shade-)Forgive me, Taynor. Far and wide did I travel with my companions, all the while searching for a way─any way at all─to bring you back to this world. And yet, in the end, it was all in vain..."
86,"TEXT_LUCKBA451_03628_NYELBERT_000_301","(-Nyelbert's Shade-)Though I treasured the adventures I had with Ardbert and the others, my choice that fateful day forever haunted me. What if I had run off with the stone, and used its powers to rescue you as I had always intended? What adventures might <Emphasis>we</Emphasis> have shared?"
87,"TEXT_LUCKBA451_03628_NYELBERT_000_302","(-Nyelbert's Shade-)I sunk into the depths of despair, and felt myself a wretch for doing so. For by what right do I pity myself, when it was I who consigned you to far more cruel and tragic a fate?"
88,"TEXT_LUCKBA451_03628_NYELBERT_000_303","(-Nyelbert's Shade-)Whatever pain, whatever loss I knew is nothing compared to what you suffered─what you <Emphasis>still</Emphasis> suffer. Abandoned by your only friend, cast adrift in a cold, dark void until the end of time... Yes, no doubt you are still out there beyond the rift, cursing my name to this very day..."
89,"TEXT_LUCKBA451_03628_TAYNOR_000_304","That's not true, Nyelbert! I'm right here!"
90,"TEXT_LUCKBA451_03628_NYELBERT_000_305","(-Nyelbert's Shade-)And yet, even if you despise me with every fiber of your being... Even still, I would give anything to see you just one last time..."
91,"TEXT_LUCKBA451_03628_NYELBERT_000_306","You could curse me, revile me, rain fists and magicks down upon me... It would all be worth it, just for the chance to say...I am sorry..."
92,"TEXT_LUCKBA451_03628_TAYNOR_000_307","S-Stop it, Nyelbert! Please...stop saying those things..."
93,"TEXT_LUCKBA451_03628_TAYNOR_000_308","Even after you had your mind, your heart, your very humanity ripped from you, still...still, for all these years, you kept searching for me!"
94,"TEXT_LUCKBA451_03628_TAYNOR_000_309","How could I ever hate my best friend?"
95,"TEXT_LUCKBA451_03628_TAYNOR_000_310","Don't you see, old friend? It was <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here who brought me back to this world, but it was <Emphasis>you</Emphasis> who guided <If(PlayerParameter(4))>her<Else/>him</If> to me!"
96,"TEXT_LUCKBA451_03628_TAYNOR_000_311","You have suffered long enough, my friend. I can take care of myself now. You need worry about me no longer. So please...rest peacefully."
97,"TEXT_LUCKBA451_03628_CERIGG_000_350","Call me crazy, but damned if the boy's words didn't actually get through to him."
98,"TEXT_LUCKBA451_03628_TAYNOR_000_360","It's over...at last."
99,"TEXT_LUCKBA451_03628_TAYNOR_000_361","...You don't need to explain it to me. I know that the Nyelbert we saw was just a memory, a reflection from the crystal. That my friend truly passed years and years ago..."
100,"TEXT_LUCKBA451_03628_TAYNOR_000_362","And yet, even if those words will never reach Nyelbert, simply saying them aloud gave me a measure of peace. I have no regrets today."
101,"TEXT_LUCKBA451_03628_TAYNOR_000_363","But we should be getting back to town before any more sin eaters take notice of us, yes?"
102,"TEXT_LUCKBA451_03628_CERIGG_000_364","I'll say. After that battle, I could use a rest─and I reckon <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here could as well. Shall we head back to Mord Souq?"
103,"TEXT_LUCKBA451_03628_TAYNOR_000_380","We did what we had to do. I have no regrets."
104,"TEXT_LUCKBA451_03628_CERIGG_000_400","Well, if it isn't the <If(PlayerParameter(4))>woman<Else/>man</If> of the hour! I'm happy to report that tales of our triumph are already spreading across town like wildfire. Word has it the merchants are so grateful that they intend to sweeten the bounty with a generous personal reward."
105,"TEXT_LUCKBA451_03628_TAYNOR_000_401","My friends...I have no words to express my gratitude."
106,"TEXT_LUCKBA451_03628_TAYNOR_000_402","Thanks to you, Nyelbert has found peace, and I can finally close the book on this chapter of my past. Every day, I thank the gods for having brought us together."
107,"TEXT_LUCKBA451_03628_CERIGG_000_403","The feeling's mutual, lad. To be honest, I wasn't sure what to expect when you popped out of that hole, but it's been a pleasure having you at our side."
108,"TEXT_LUCKBA451_03628_CERIGG_000_404","So, tell me. Now that you've made peace with your past, what do you plan to do with your future?"
109,"TEXT_LUCKBA451_03628_TAYNOR_000_405","You and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> have trained me well, and I am quite confident that I can hold my own on the battlefield. Perhaps I will travel the land, and see if I might use my abilities to help those in need."
110,"TEXT_LUCKBA451_03628_CERIGG_000_406","If I didn't know better, I'd think those were the words of someone twice your age. If that's truly your intention, then I have something of a plan."
111,"TEXT_LUCKBA451_03628_CERIGG_000_407","First, I'll need <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here's permission..."
112,"TEXT_LUCKBA451_03628_CERIGG_000_408","It's just a thought I had, but...what say we give the lion's share of the bounty to Taynor here? I reckon he needs it more than we do, and besides, we couldn't have won the battle without him."
113,"TEXT_LUCKBA451_03628_Q1_000_100","What will you say?"
114,"TEXT_LUCKBA451_03628_A1_000_100","But of course!"
115,"TEXT_LUCKBA451_03628_A2_000_100","...You owe me one."
116,"TEXT_LUCKBA451_03628_CERIGG_000_410","I knew you'd feel the same. It's the least we can do to help the boy forge a path and a future for himself."
117,"TEXT_LUCKBA451_03628_CERIGG_000_415","Ahaha! You're godsdamned right, I do! Any time you have need of a skilled marksman, you know where to find me. And don't you worry, there'll still be some coin left over for the both of us."
118,"TEXT_LUCKBA451_03628_TAYNOR_000_420","My friends, I could never take advantage of your kindness like that..."
119,"TEXT_LUCKBA451_03628_CERIGG_000_421","Think nothing of it. It's not easy for a boy your age to make his way in the world, and this is the least we can do. Think of it as a parting gift from your <If(PlayerParameter(4))>brother- and sister-in-arms<Else/>brothers-in-arms</If>."
120,"TEXT_LUCKBA451_03628_TAYNOR_000_422","Thank you, Cerigg. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As long as I live, I will never forget your generosity."
121,"TEXT_LUCKBA451_03628_CERIGG_000_423","...Finally, I've one last proposal for you, if you're keen to hear it."
122,"TEXT_LUCKBA451_03628_CERIGG_000_424","There's this bounty hunter I know. He can hold his own with a bow, but he's always thought he could take on bigger marks if he had a skilled mage at his side. If you're looking for a partner, that is."
123,"TEXT_LUCKBA451_03628_TAYNOR_000_425","Cerigg...? You could not possibly mean..."
124,"TEXT_LUCKBA451_03628_CERIGG_000_426","'Course I'm saying it. So, what'll it be?"
125,"TEXT_LUCKBA451_03628_TAYNOR_000_427","Yes, yes...a thousand times yes! Why, nothing would make me happier!"
126,"TEXT_LUCKBA451_03628_CERIGG_000_428","Then I suppose that settles it. Welcome aboard, lad. I've got a feeling that this is only the beginning of a rewarding relationship."
127,"TEXT_LUCKBA451_03628_CERIGG_000_429","And on that note, I do believe my new partner and I are off to the Crystarium to find ourselves a new mark."
128,"TEXT_LUCKBA451_03628_CERIGG_000_430","If it's not too much to ask, why don't you join us there? I still owe you your share of the bounty, and I reckon it'd be a good place to say our proper farewells."
129,"TEXT_LUCKBA451_03628_TAYNOR_000_450","The path ahead will not be an easy one, but there is one thing I know: where I once feared the future, now I welcome it."
130,"TEXT_LUCKBA451_03628_CERIGG_000_470","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Glad you could join us. Taynor and I just arrived a short while ago ourselves. The boy's keen on starting his new life as a bounty hunter, to say the least."
131,"TEXT_LUCKBA451_03628_CERIGG_000_471","He's got no end of questions, that one. But there's only so much I can teach him─the rest he'll have to learn from experience. And so I intend to do what I can to show him the world...and keep him safe."
132,"TEXT_LUCKBA451_03628_CERIGG_000_472","So don't worry about us. Between my bow and his magicks, I reckon we'll be able to hold our own out there. That said, should we ever find ourselves on the trail of a particularly nasty foe, I hope you'd not be averse to lending us your strength once more."
133,"TEXT_LUCKBA451_03628_CERIGG_000_473","Yes, somehow I have a feeling it won't take another hundred years for our paths to cross again. Until then, friend, stay sheltered in the shade."
134,"TEXT_LUCKBA451_03628_QIB_001_TODO_1","Defeat Phronesis."
135,"TEXT_LUCKBA451_03628_QIB_PHRONESIS_ETHER_GAUGE_NAME","(★未使用/削除予定★)"
136,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_500","Leave the hollow to me, and concentrate your attacks on our foe!"
137,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_510","You heard the boy! It's time to show this bastard what we've got!"
138,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_520","Be wary, friends! He means to summon a hollow!"
139,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_530","Keep a wide berth, friend, lest you get drawn into the void!"
140,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_540","I've done it! The hollow is sealed!"
141,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_550","Good work, boy! Now stand back and save your strength! Our foe's got more tricks up his sleeve, no doubt..."
142,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_560","Look out! Here comes another one!"
143,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_570","Leave it to me, friends!"
144,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_571","Watch out! Hurry to Cerigg's side, or you'll bear the full brunt of his magic!"
145,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_572","The bastard's trying to take us out in one fell swoop! Move away from me, and quickly!"
146,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_580","I've...<pant> <pant>...done it... The hollow is... <pant>"
147,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_590","Damn it! Are you all right, boy!?"
148,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_600","Forgive me, friends... My strength is waning..."
149,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_610","Looks like we're on our own until Taynor's strength returns! Stay clear of the hollows!"
150,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_611","Good gods, but would you look at this one! Wait, perhaps we could use the hollows to our advantage..."
151,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_620","(★未使用/削除予定★)"
152,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_630","(★未使用/削除予定★)"
153,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_640","(★未使用/削除予定★)"
154,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_650","Wicked white, the bastard's still going! Taynor, how do you fare?"
155,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_660","...I am fine. Leave the hollows...<pant>...to me!"
156,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_661","If even the empty shell of his body can work these magicks, I shudder to think of the powers Nyelbert commanded when he still lived..."
157,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_670","The sin eater's strength wanes! We mustn't let up the attack!"
158,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_680","Yes, my friend... Soon, you will be at peace..."
159,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_710","I am sorry, my friends... I can summon no more strength..."
160,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_720","The boy has given us all he can. It falls to us to end the fight!"
161,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_730","Again? Does he mean to cut off our escape route?"
162,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_740","The bastard's found our weakness, and damned if he doesn't know what to do with it. We must hold our ground!"
163,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_750","There's so many of them...! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Cerigg...be safe!"
164,"TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_690","(★未使用/削除予定★)"
165,"TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_700","Damn it! It can't be over... Not like...this..."
1 key 0 1
49 45 TEXT_LUCKBA451_03628_TODO_21
50 46 TEXT_LUCKBA451_03628_TODO_22
51 47 TEXT_LUCKBA451_03628_TODO_23
52 48 TEXT_LUCKBA451_03628_TAYNOR_000_000 TEXT_LUCKBA451_03628_SYSTEM_900_000 Cerigg said that our fate in the battle against Ny─er, Phronesis depends on me. I will not...I <Emphasis>cannot</Emphasis> fail. In order to undertake this quest, you must first complete the main scenario quest “Warrior of Darkness.”
53 49 TEXT_LUCKBA451_03628_CERIGG_000_020 TEXT_LUCKBA451_03628_TAYNOR_000_000 Well, look who's back─and looking more imposing than ever, I might add. You'll be pleased to know that Taynor's command of his magicks has advanced by leaps and bounds since you left. Says he's finally convinced he can hold his own against Phronesis. Cerigg said that our fate in the battle against Ny─er, Phronesis depends on me. I will not...I <Emphasis>cannot</Emphasis> fail.
54 50 TEXT_LUCKBA451_03628_CERIGG_000_021 TEXT_LUCKBA451_03628_CERIGG_000_020 Truth be told, I worry about the boy. As devoted as he is to his training, I can't help but notice a sad, uneasy look in his eyes from time to time. He insists it's nothing, of course, but I remain unconvinced. Well, look who's back─and looking more imposing than ever, I might add. You'll be pleased to know that Taynor's command of his magicks has advanced by leaps and bounds since you left. Says he's finally convinced he can hold his own against Phronesis.
55 51 TEXT_LUCKBA451_03628_CERIGG_000_022 TEXT_LUCKBA451_03628_CERIGG_000_021 As a fellow mage, perhaps you could succeed in reaching out to him where I failed. He should be around here somewhere. Go and find him, and see if you can't offer him a few words of support, won't you? Truth be told, I worry about the boy. As devoted as he is to his training, I can't help but notice a sad, uneasy look in his eyes from time to time. He insists it's nothing, of course, but I remain unconvinced.
56 52 TEXT_LUCKBA451_03628_CERIGG_000_030 TEXT_LUCKBA451_03628_CERIGG_000_022 Taynor probably reckons that a muscle-headed bounty hunter like me couldn't understand the worries of mages─and hells, he's probably right. Would you be so kind as to go and talk to the boy for me? He should be around here somewhere... As a fellow mage, perhaps you could succeed in reaching out to him where I failed. He should be around here somewhere. Go and find him, and see if you can't offer him a few words of support, won't you?
57 53 TEXT_LUCKBA451_03628_TAYNOR_000_050 TEXT_LUCKBA451_03628_CERIGG_000_030 Oh, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there something I can do for you? Taynor probably reckons that a muscle-headed bounty hunter like me couldn't understand the worries of mages─and hells, he's probably right. Would you be so kind as to go and talk to the boy for me? He should be around here somewhere...
58 54 TEXT_LUCKBA451_03628_TAYNOR_000_051 TEXT_LUCKBA451_03628_TAYNOR_000_050 Cerigg was worried about me, you say? That is...kind of him. I assure you, I'm completely fine... Oh, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there something I can do for you?
59 55 TEXT_LUCKBA451_03628_TAYNOR_000_052 TEXT_LUCKBA451_03628_TAYNOR_000_051 I owe so much to the both of you. You brought me back from beyond the rift, took me under your wing...trained me and comforted me to the point that my memories and my magic have both returned. I am finally ready to face my old friend in battle...and it is all because of you. Cerigg was worried about me, you say? That is...kind of him. I assure you, I'm completely fine...
60 56 TEXT_LUCKBA451_03628_TAYNOR_000_053 TEXT_LUCKBA451_03628_TAYNOR_000_052 And yet, there is a fear growing inside me...a fear that threatens to consume me. I owe so much to the both of you. You brought me back from beyond the rift, took me under your wing...trained me and comforted me to the point that my memories and my magic have both returned. I am finally ready to face my old friend in battle...and it is all because of you.
61 57 TEXT_LUCKBA451_03628_TAYNOR_000_054 TEXT_LUCKBA451_03628_TAYNOR_000_053 In my studies, I have learned much about the sin eaters. I learned how those who fall to the most powerful sin eaters─like Phronesis─become sin eaters themselves, doomed to live out their days as mindless, unholy abominations. And yet, there is a fear growing inside me...a fear that threatens to consume me.
62 58 TEXT_LUCKBA451_03628_TAYNOR_000_055 TEXT_LUCKBA451_03628_TAYNOR_000_054 If I were to lose my focus in battle, and you or Cerigg suffered the same fate as Nyelbert... In my studies, I have learned much about the sin eaters. I learned how those who fall to the most powerful sin eaters─like Phronesis─become sin eaters themselves, doomed to live out their days as mindless, unholy abominations.
63 59 TEXT_LUCKBA451_03628_TAYNOR_000_056 TEXT_LUCKBA451_03628_TAYNOR_000_055 The only three friends I have known in this world... If I lost you all, how could I ever live with myself again!? This thought, it shakes me to my very core. If I were to lose my focus in battle, and you or Cerigg suffered the same fate as Nyelbert...
64 60 TEXT_LUCKBA451_03628_Q1_000_000 TEXT_LUCKBA451_03628_TAYNOR_000_056 What will you say? The only three friends I have known in this world... If I lost you all, how could I ever live with myself again!? This thought, it shakes me to my very core.
65 61 TEXT_LUCKBA451_03628_A1_000_000 TEXT_LUCKBA451_03628_Q1_000_000 If you falter, we will be there for you. What will you say?
66 62 TEXT_LUCKBA451_03628_A2_000_000 TEXT_LUCKBA451_03628_A1_000_000 Worry not for us. Think only of Nyelbert. If you falter, we will be there for you.
67 63 TEXT_LUCKBA451_03628_TAYNOR_000_060 TEXT_LUCKBA451_03628_A2_000_000 ...You are right. I mustn't forget that I have two strong friends by my side to help me shoulder the burden. Worry not for us. Think only of Nyelbert.
68 64 TEXT_LUCKBA451_03628_TAYNOR_000_065 TEXT_LUCKBA451_03628_TAYNOR_000_060 So you are saying that I should free my mind of distractions, and focus on the task at hand? ...You are right. I mustn't forget that I have two strong friends by my side to help me shoulder the burden.
69 65 TEXT_LUCKBA451_03628_TAYNOR_000_066 TEXT_LUCKBA451_03628_TAYNOR_000_065 Perhaps you're right. Worrying endlessly about things beyond my control will only serve to break my focus. So you are saying that I should free my mind of distractions, and focus on the task at hand?
70 66 TEXT_LUCKBA451_03628_TAYNOR_000_071 TEXT_LUCKBA451_03628_TAYNOR_000_066 Thank you, friend. The task is a daunting one, but I will trust in myself─and in the strong and gentle friends who stand by my side. Perhaps you're right. Worrying endlessly about things beyond my control will only serve to break my focus.
71 67 TEXT_LUCKBA451_03628_TAYNOR_000_072 TEXT_LUCKBA451_03628_TAYNOR_000_071 Nothing would make me happier than to help Nyelbert find peace, but that is not the only reason I fight this battle. I must repay you and Cerigg for all you have given me. Thank you, friend. The task is a daunting one, but I will trust in myself─and in the strong and gentle friends who stand by my side.
72 68 TEXT_LUCKBA451_03628_TAYNOR_000_073 TEXT_LUCKBA451_03628_TAYNOR_000_072 Not only did the two of you bring me back to this world, you have instilled me with a newfound sense of purpose. And yet, when the battle is done, you will leave this place. Nothing would make me happier than to help Nyelbert find peace, but that is not the only reason I fight this battle. I must repay you and Cerigg for all you have given me.
73 69 TEXT_LUCKBA451_03628_TAYNOR_000_074 TEXT_LUCKBA451_03628_TAYNOR_000_073 You will embark on new adventures, with new companions. Worry not─I will not hold you back, or stand in your way. Not only did the two of you bring me back to this world, you have instilled me with a newfound sense of purpose. And yet, when the battle is done, you will leave this place.
74 70 TEXT_LUCKBA451_03628_TAYNOR_000_075 TEXT_LUCKBA451_03628_TAYNOR_000_074 That is another reason I must fight this battle. I must prove to you─to all three of my friends─that I am strong enough to get by on my own. You will embark on new adventures, with new companions. Worry not─I will not hold you back, or stand in your way.
75 71 TEXT_LUCKBA451_03628_TAYNOR_000_076 TEXT_LUCKBA451_03628_TAYNOR_000_075 Be strong, Taynor─you can do this! Er, sorry...perhaps I got a little carried away there. In any event, we should go tell Cerigg that I'm ready. That is another reason I must fight this battle. I must prove to you─to all three of my friends─that I am strong enough to get by on my own.
76 72 TEXT_LUCKBA451_03628_TAYNOR_000_090 TEXT_LUCKBA451_03628_TAYNOR_000_076 I asked Cerigg what he intends to do after the battle is over, but he just scowled and told me to focus on the task at hand. Be strong, Taynor─you can do this! Er, sorry...perhaps I got a little carried away there. In any event, we should go tell Cerigg that I'm ready.
77 73 TEXT_LUCKBA451_03628_TAYNOR_000_091 TEXT_LUCKBA451_03628_TAYNOR_000_090 Do you think he's feeling sad about us splitting up, too? Er, d-don't tell him I said this, of course! I asked Cerigg what he intends to do after the battle is over, but he just scowled and told me to focus on the task at hand.
78 74 TEXT_LUCKBA451_03628_CERIGG_000_100 TEXT_LUCKBA451_03628_TAYNOR_000_091 You're finally back, I see. I was starting to get worried. I trust this means you're ready to do battle with Phronesis? Do you think he's feeling sad about us splitting up, too? Er, d-don't tell him I said this, of course!
79 75 TEXT_LUCKBA451_03628_TAYNOR_000_101 TEXT_LUCKBA451_03628_CERIGG_000_100 I am! Let us put an end to this nightmare, and set Nyelbert and the people of this land free. You're finally back, I see. I was starting to get worried. I trust this means you're ready to do battle with Phronesis?
80 76 TEXT_LUCKBA451_03628_CERIGG_000_102 TEXT_LUCKBA451_03628_TAYNOR_000_101 That's the spirit! All right─the plan is to lure Phronesis to us by the same method as last time. We will venture to the Central Hills of Amber, a safe distance away from the city, and Taynor will summon forth a hollow. It should only be a matter of time before our quarry arrives. I am! Let us put an end to this nightmare, and set Nyelbert and the people of this land free.
81 77 TEXT_LUCKBA451_03628_CERIGG_000_103 TEXT_LUCKBA451_03628_CERIGG_000_102 I believe our chances are best if we can lure Phronesis to a wide-open space, where we will have complete freedom to maneuver. The Hills of Amber should suffice. If you are ready, let us away at once. That's the spirit! All right─the plan is to lure Phronesis to us by the same method as last time. We will venture to the Central Hills of Amber, a safe distance away from the city, and Taynor will summon forth a hollow. It should only be a matter of time before our quarry arrives.
82 78 TEXT_LUCKBA451_03628_CERIGG_000_110 TEXT_LUCKBA451_03628_CERIGG_000_103 I couldn't be more proud of how much Taynor has grown since we first met him. Why, he's like the son I nev─ Ahem! Enough chitchat, eh? We have a battle to fight! I believe our chances are best if we can lure Phronesis to a wide-open space, where we will have complete freedom to maneuver. The Hills of Amber should suffice. If you are ready, let us away at once.
83 79 TEXT_LUCKBA451_03628_TAYNOR_000_130 TEXT_LUCKBA451_03628_CERIGG_000_110 ...I am ready. Let us begin. I couldn't be more proud of how much Taynor has grown since we first met him. Why, he's like the son I nev─ Ahem! Enough chitchat, eh? We have a battle to fight!
84 80 TEXT_LUCKBA451_03628_TAYNOR_000_200 TEXT_LUCKBA451_03628_TAYNOR_000_130 Over there! It's him! ...I am ready. Let us begin.
85 81 TEXT_LUCKBA451_03628_TAYNOR_000_201 TEXT_LUCKBA451_03628_TAYNOR_000_200 Yes...I knew you would come. Well, I guess we won't be needing this anymore... Over there! It's him!
86 82 TEXT_LUCKBA451_03628_TAYNOR_000_202 TEXT_LUCKBA451_03628_TAYNOR_000_201 Give it up, Nyelbert! My spells are more than a match for your own! Yes...I knew you would come. Well, I guess we won't be needing this anymore...
87 83 TEXT_LUCKBA451_03628_TAYNOR_000_203 TEXT_LUCKBA451_03628_TAYNOR_000_202 These are my friends, and I will not let you take them! Do you hear me, Nyelbert? Your long nightmare─and ours─shall end this day! Give it up, Nyelbert! My spells are more than a match for your own!
88 84 TEXT_LUCKBA451_03628_NYELBERT_000_300 TEXT_LUCKBA451_03628_TAYNOR_000_203 (-Nyelbert's Shade-)Forgive me, Taynor. Far and wide did I travel with my companions, all the while searching for a way─any way at all─to bring you back to this world. And yet, in the end, it was all in vain... These are my friends, and I will not let you take them! Do you hear me, Nyelbert? Your long nightmare─and ours─shall end this day!
89 85 TEXT_LUCKBA451_03628_NYELBERT_000_301 TEXT_LUCKBA451_03628_NYELBERT_000_300 (-Nyelbert's Shade-)Though I treasured the adventures I had with Ardbert and the others, my choice that fateful day forever haunted me. What if I had run off with the stone, and used its powers to rescue you as I had always intended? What adventures might <Emphasis>we</Emphasis> have shared? (-Nyelbert's Shade-)Forgive me, Taynor. Far and wide did I travel with my companions, all the while searching for a way─any way at all─to bring you back to this world. And yet, in the end, it was all in vain...
90 86 TEXT_LUCKBA451_03628_NYELBERT_000_302 TEXT_LUCKBA451_03628_NYELBERT_000_301 (-Nyelbert's Shade-)I sunk into the depths of despair, and felt myself a wretch for doing so. For by what right do I pity myself, when it was I who consigned you to far more cruel and tragic a fate? (-Nyelbert's Shade-)Though I treasured the adventures I had with Ardbert and the others, my choice that fateful day forever haunted me. What if I had run off with the stone, and used its powers to rescue you as I had always intended? What adventures might <Emphasis>we</Emphasis> have shared?
91 87 TEXT_LUCKBA451_03628_NYELBERT_000_303 TEXT_LUCKBA451_03628_NYELBERT_000_302 (-Nyelbert's Shade-)Whatever pain, whatever loss I knew is nothing compared to what you suffered─what you <Emphasis>still</Emphasis> suffer. Abandoned by your only friend, cast adrift in a cold, dark void until the end of time... Yes, no doubt you are still out there beyond the rift, cursing my name to this very day... (-Nyelbert's Shade-)I sunk into the depths of despair, and felt myself a wretch for doing so. For by what right do I pity myself, when it was I who consigned you to far more cruel and tragic a fate?
92 88 TEXT_LUCKBA451_03628_TAYNOR_000_304 TEXT_LUCKBA451_03628_NYELBERT_000_303 That's not true, Nyelbert! I'm right here! (-Nyelbert's Shade-)Whatever pain, whatever loss I knew is nothing compared to what you suffered─what you <Emphasis>still</Emphasis> suffer. Abandoned by your only friend, cast adrift in a cold, dark void until the end of time... Yes, no doubt you are still out there beyond the rift, cursing my name to this very day...
93 89 TEXT_LUCKBA451_03628_NYELBERT_000_305 TEXT_LUCKBA451_03628_TAYNOR_000_304 (-Nyelbert's Shade-)And yet, even if you despise me with every fiber of your being... Even still, I would give anything to see you just one last time... That's not true, Nyelbert! I'm right here!
94 90 TEXT_LUCKBA451_03628_NYELBERT_000_306 TEXT_LUCKBA451_03628_NYELBERT_000_305 You could curse me, revile me, rain fists and magicks down upon me... It would all be worth it, just for the chance to say...I am sorry... (-Nyelbert's Shade-)And yet, even if you despise me with every fiber of your being... Even still, I would give anything to see you just one last time...
95 91 TEXT_LUCKBA451_03628_TAYNOR_000_307 TEXT_LUCKBA451_03628_NYELBERT_000_306 S-Stop it, Nyelbert! Please...stop saying those things... You could curse me, revile me, rain fists and magicks down upon me... It would all be worth it, just for the chance to say...I am sorry...
96 92 TEXT_LUCKBA451_03628_TAYNOR_000_308 TEXT_LUCKBA451_03628_TAYNOR_000_307 Even after you had your mind, your heart, your very humanity ripped from you, still...still, for all these years, you kept searching for me! S-Stop it, Nyelbert! Please...stop saying those things...
97 93 TEXT_LUCKBA451_03628_TAYNOR_000_309 TEXT_LUCKBA451_03628_TAYNOR_000_308 How could I ever hate my best friend? Even after you had your mind, your heart, your very humanity ripped from you, still...still, for all these years, you kept searching for me!
98 94 TEXT_LUCKBA451_03628_TAYNOR_000_310 TEXT_LUCKBA451_03628_TAYNOR_000_309 Don't you see, old friend? It was <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here who brought me back to this world, but it was <Emphasis>you</Emphasis> who guided <If(PlayerParameter(4))>her<Else/>him</If> to me! How could I ever hate my best friend?
99 95 TEXT_LUCKBA451_03628_TAYNOR_000_311 TEXT_LUCKBA451_03628_TAYNOR_000_310 You have suffered long enough, my friend. I can take care of myself now. You need worry about me no longer. So please...rest peacefully. Don't you see, old friend? It was <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here who brought me back to this world, but it was <Emphasis>you</Emphasis> who guided <If(PlayerParameter(4))>her<Else/>him</If> to me!
100 96 TEXT_LUCKBA451_03628_CERIGG_000_350 TEXT_LUCKBA451_03628_TAYNOR_000_311 Call me crazy, but damned if the boy's words didn't actually get through to him. You have suffered long enough, my friend. I can take care of myself now. You need worry about me no longer. So please...rest peacefully.
101 97 TEXT_LUCKBA451_03628_TAYNOR_000_360 TEXT_LUCKBA451_03628_CERIGG_000_350 It's over...at last. Call me crazy, but damned if the boy's words didn't actually get through to him.
102 98 TEXT_LUCKBA451_03628_TAYNOR_000_361 TEXT_LUCKBA451_03628_TAYNOR_000_360 ...You don't need to explain it to me. I know that the Nyelbert we saw was just a memory, a reflection from the crystal. That my friend truly passed years and years ago... It's over...at last.
103 99 TEXT_LUCKBA451_03628_TAYNOR_000_362 TEXT_LUCKBA451_03628_TAYNOR_000_361 And yet, even if those words will never reach Nyelbert, simply saying them aloud gave me a measure of peace. I have no regrets today. ...You don't need to explain it to me. I know that the Nyelbert we saw was just a memory, a reflection from the crystal. That my friend truly passed years and years ago...
104 100 TEXT_LUCKBA451_03628_TAYNOR_000_363 TEXT_LUCKBA451_03628_TAYNOR_000_362 But we should be getting back to town before any more sin eaters take notice of us, yes? And yet, even if those words will never reach Nyelbert, simply saying them aloud gave me a measure of peace. I have no regrets today.
105 101 TEXT_LUCKBA451_03628_CERIGG_000_364 TEXT_LUCKBA451_03628_TAYNOR_000_363 I'll say. After that battle, I could use a rest─and I reckon <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here could as well. Shall we head back to Mord Souq? But we should be getting back to town before any more sin eaters take notice of us, yes?
106 102 TEXT_LUCKBA451_03628_TAYNOR_000_380 TEXT_LUCKBA451_03628_CERIGG_000_364 We did what we had to do. I have no regrets. I'll say. After that battle, I could use a rest─and I reckon <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here could as well. Shall we head back to Mord Souq?
107 103 TEXT_LUCKBA451_03628_CERIGG_000_400 TEXT_LUCKBA451_03628_TAYNOR_000_380 Well, if it isn't the <If(PlayerParameter(4))>woman<Else/>man</If> of the hour! I'm happy to report that tales of our triumph are already spreading across town like wildfire. Word has it the merchants are so grateful that they intend to sweeten the bounty with a generous personal reward. We did what we had to do. I have no regrets.
108 104 TEXT_LUCKBA451_03628_TAYNOR_000_401 TEXT_LUCKBA451_03628_CERIGG_000_400 My friends...I have no words to express my gratitude. Well, if it isn't the <If(PlayerParameter(4))>woman<Else/>man</If> of the hour! I'm happy to report that tales of our triumph are already spreading across town like wildfire. Word has it the merchants are so grateful that they intend to sweeten the bounty with a generous personal reward.
109 105 TEXT_LUCKBA451_03628_TAYNOR_000_402 TEXT_LUCKBA451_03628_TAYNOR_000_401 Thanks to you, Nyelbert has found peace, and I can finally close the book on this chapter of my past. Every day, I thank the gods for having brought us together. My friends...I have no words to express my gratitude.
110 106 TEXT_LUCKBA451_03628_CERIGG_000_403 TEXT_LUCKBA451_03628_TAYNOR_000_402 The feeling's mutual, lad. To be honest, I wasn't sure what to expect when you popped out of that hole, but it's been a pleasure having you at our side. Thanks to you, Nyelbert has found peace, and I can finally close the book on this chapter of my past. Every day, I thank the gods for having brought us together.
111 107 TEXT_LUCKBA451_03628_CERIGG_000_404 TEXT_LUCKBA451_03628_CERIGG_000_403 So, tell me. Now that you've made peace with your past, what do you plan to do with your future? The feeling's mutual, lad. To be honest, I wasn't sure what to expect when you popped out of that hole, but it's been a pleasure having you at our side.
112 108 TEXT_LUCKBA451_03628_TAYNOR_000_405 TEXT_LUCKBA451_03628_CERIGG_000_404 You and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> have trained me well, and I am quite confident that I can hold my own on the battlefield. Perhaps I will travel the land, and see if I might use my abilities to help those in need. So, tell me. Now that you've made peace with your past, what do you plan to do with your future?
113 109 TEXT_LUCKBA451_03628_CERIGG_000_406 TEXT_LUCKBA451_03628_TAYNOR_000_405 If I didn't know better, I'd think those were the words of someone twice your age. If that's truly your intention, then I have something of a plan. You and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> have trained me well, and I am quite confident that I can hold my own on the battlefield. Perhaps I will travel the land, and see if I might use my abilities to help those in need.
114 110 TEXT_LUCKBA451_03628_CERIGG_000_407 TEXT_LUCKBA451_03628_CERIGG_000_406 First, I'll need <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here's permission... If I didn't know better, I'd think those were the words of someone twice your age. If that's truly your intention, then I have something of a plan.
115 111 TEXT_LUCKBA451_03628_CERIGG_000_408 TEXT_LUCKBA451_03628_CERIGG_000_407 It's just a thought I had, but...what say we give the lion's share of the bounty to Taynor here? I reckon he needs it more than we do, and besides, we couldn't have won the battle without him. First, I'll need <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here's permission...
116 112 TEXT_LUCKBA451_03628_Q1_000_100 TEXT_LUCKBA451_03628_CERIGG_000_408 What will you say? It's just a thought I had, but...what say we give the lion's share of the bounty to Taynor here? I reckon he needs it more than we do, and besides, we couldn't have won the battle without him.
117 113 TEXT_LUCKBA451_03628_A1_000_100 TEXT_LUCKBA451_03628_Q1_000_100 But of course! What will you say?
118 114 TEXT_LUCKBA451_03628_A2_000_100 TEXT_LUCKBA451_03628_A1_000_100 ...You owe me one. But of course!
119 115 TEXT_LUCKBA451_03628_CERIGG_000_410 TEXT_LUCKBA451_03628_A2_000_100 I knew you'd feel the same. It's the least we can do to help the boy forge a path and a future for himself. ...You owe me one.
120 116 TEXT_LUCKBA451_03628_CERIGG_000_415 TEXT_LUCKBA451_03628_CERIGG_000_410 Ahaha! You're godsdamned right, I do! Any time you have need of a skilled marksman, you know where to find me. And don't you worry, there'll still be some coin left over for the both of us. I knew you'd feel the same. It's the least we can do to help the boy forge a path and a future for himself.
121 117 TEXT_LUCKBA451_03628_TAYNOR_000_420 TEXT_LUCKBA451_03628_CERIGG_000_415 My friends, I could never take advantage of your kindness like that... Ahaha! You're godsdamned right, I do! Any time you have need of a skilled marksman, you know where to find me. And don't you worry, there'll still be some coin left over for the both of us.
122 118 TEXT_LUCKBA451_03628_CERIGG_000_421 TEXT_LUCKBA451_03628_TAYNOR_000_420 Think nothing of it. It's not easy for a boy your age to make his way in the world, and this is the least we can do. Think of it as a parting gift from your <If(PlayerParameter(4))>brother- and sister-in-arms<Else/>brothers-in-arms</If>. My friends, I could never take advantage of your kindness like that...
123 119 TEXT_LUCKBA451_03628_TAYNOR_000_422 TEXT_LUCKBA451_03628_CERIGG_000_421 Thank you, Cerigg. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As long as I live, I will never forget your generosity. Think nothing of it. It's not easy for a boy your age to make his way in the world, and this is the least we can do. Think of it as a parting gift from your <If(PlayerParameter(4))>brother- and sister-in-arms<Else/>brothers-in-arms</If>.
124 120 TEXT_LUCKBA451_03628_CERIGG_000_423 TEXT_LUCKBA451_03628_TAYNOR_000_422 ...Finally, I've one last proposal for you, if you're keen to hear it. Thank you, Cerigg. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As long as I live, I will never forget your generosity.
125 121 TEXT_LUCKBA451_03628_CERIGG_000_424 TEXT_LUCKBA451_03628_CERIGG_000_423 There's this bounty hunter I know. He can hold his own with a bow, but he's always thought he could take on bigger marks if he had a skilled mage at his side. If you're looking for a partner, that is. ...Finally, I've one last proposal for you, if you're keen to hear it.
126 122 TEXT_LUCKBA451_03628_TAYNOR_000_425 TEXT_LUCKBA451_03628_CERIGG_000_424 Cerigg...? You could not possibly mean... There's this bounty hunter I know. He can hold his own with a bow, but he's always thought he could take on bigger marks if he had a skilled mage at his side. If you're looking for a partner, that is.
127 123 TEXT_LUCKBA451_03628_CERIGG_000_426 TEXT_LUCKBA451_03628_TAYNOR_000_425 'Course I'm saying it. So, what'll it be? Cerigg...? You could not possibly mean...
128 124 TEXT_LUCKBA451_03628_TAYNOR_000_427 TEXT_LUCKBA451_03628_CERIGG_000_426 Yes, yes...a thousand times yes! Why, nothing would make me happier! 'Course I'm saying it. So, what'll it be?
129 125 TEXT_LUCKBA451_03628_CERIGG_000_428 TEXT_LUCKBA451_03628_TAYNOR_000_427 Then I suppose that settles it. Welcome aboard, lad. I've got a feeling that this is only the beginning of a rewarding relationship. Yes, yes...a thousand times yes! Why, nothing would make me happier!
130 126 TEXT_LUCKBA451_03628_CERIGG_000_429 TEXT_LUCKBA451_03628_CERIGG_000_428 And on that note, I do believe my new partner and I are off to the Crystarium to find ourselves a new mark. Then I suppose that settles it. Welcome aboard, lad. I've got a feeling that this is only the beginning of a rewarding relationship.
131 127 TEXT_LUCKBA451_03628_CERIGG_000_430 TEXT_LUCKBA451_03628_CERIGG_000_429 If it's not too much to ask, why don't you join us there? I still owe you your share of the bounty, and I reckon it'd be a good place to say our proper farewells. And on that note, I do believe my new partner and I are off to the Crystarium to find ourselves a new mark.
132 128 TEXT_LUCKBA451_03628_TAYNOR_000_450 TEXT_LUCKBA451_03628_CERIGG_000_430 The path ahead will not be an easy one, but there is one thing I know: where I once feared the future, now I welcome it. If it's not too much to ask, why don't you join us there? I still owe you your share of the bounty, and I reckon it'd be a good place to say our proper farewells.
133 129 TEXT_LUCKBA451_03628_CERIGG_000_470 TEXT_LUCKBA451_03628_TAYNOR_000_450 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Glad you could join us. Taynor and I just arrived a short while ago ourselves. The boy's keen on starting his new life as a bounty hunter, to say the least. The path ahead will not be an easy one, but there is one thing I know: where I once feared the future, now I welcome it.
134 130 TEXT_LUCKBA451_03628_CERIGG_000_471 TEXT_LUCKBA451_03628_CERIGG_000_470 He's got no end of questions, that one. But there's only so much I can teach him─the rest he'll have to learn from experience. And so I intend to do what I can to show him the world...and keep him safe. Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Glad you could join us. Taynor and I just arrived a short while ago ourselves. The boy's keen on starting his new life as a bounty hunter, to say the least.
135 131 TEXT_LUCKBA451_03628_CERIGG_000_472 TEXT_LUCKBA451_03628_CERIGG_000_471 So don't worry about us. Between my bow and his magicks, I reckon we'll be able to hold our own out there. That said, should we ever find ourselves on the trail of a particularly nasty foe, I hope you'd not be averse to lending us your strength once more. He's got no end of questions, that one. But there's only so much I can teach him─the rest he'll have to learn from experience. And so I intend to do what I can to show him the world...and keep him safe.
136 132 TEXT_LUCKBA451_03628_CERIGG_000_473 TEXT_LUCKBA451_03628_CERIGG_000_472 Yes, somehow I have a feeling it won't take another hundred years for our paths to cross again. Until then, friend, stay sheltered in the shade. So don't worry about us. Between my bow and his magicks, I reckon we'll be able to hold our own out there. That said, should we ever find ourselves on the trail of a particularly nasty foe, I hope you'd not be averse to lending us your strength once more.
137 133 TEXT_LUCKBA451_03628_QIB_001_TODO_1 TEXT_LUCKBA451_03628_CERIGG_000_473 Defeat Phronesis. Yes, somehow I have a feeling it won't take another hundred years for our paths to cross again. Until then, friend, stay sheltered in the shade.
138 134 TEXT_LUCKBA451_03628_QIB_PHRONESIS_ETHER_GAUGE_NAME TEXT_LUCKBA451_03628_QIB_001_TODO_1 (★未使用/削除予定★) Defeat Phronesis.
139 135 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_500 TEXT_LUCKBA451_03628_QIB_PHRONESIS_ETHER_GAUGE_NAME Leave the hollow to me, and concentrate your attacks on our foe! (★未使用/削除予定★)
140 136 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_510 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_500 You heard the boy! It's time to show this bastard what we've got! Leave the hollow to me, and concentrate your attacks on our foe!
141 137 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_520 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_510 Be wary, friends! He means to summon a hollow! You heard the boy! It's time to show this bastard what we've got!
142 138 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_530 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_520 Keep a wide berth, friend, lest you get drawn into the void! Be wary, friends! He means to summon a hollow!
143 139 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_540 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_530 I've done it! The hollow is sealed! Keep a wide berth, friend, lest you get drawn into the void!
144 140 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_550 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_540 Good work, boy! Now stand back and save your strength! Our foe's got more tricks up his sleeve, no doubt... I've done it! The hollow is sealed!
145 141 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_560 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_550 Look out! Here comes another one! Good work, boy! Now stand back and save your strength! Our foe's got more tricks up his sleeve, no doubt...
146 142 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_570 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_560 Leave it to me, friends! Look out! Here comes another one!
147 143 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_571 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_570 Watch out! Hurry to Cerigg's side, or you'll bear the full brunt of his magic! Leave it to me, friends!
148 144 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_572 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_571 The bastard's trying to take us out in one fell swoop! Move away from me, and quickly! Watch out! Hurry to Cerigg's side, or you'll bear the full brunt of his magic!
149 145 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_580 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_572 I've...<pant> <pant>...done it... The hollow is... <pant> The bastard's trying to take us out in one fell swoop! Move away from me, and quickly!
150 146 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_590 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_580 Damn it! Are you all right, boy!? I've...<pant> <pant>...done it... The hollow is... <pant>
151 147 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_600 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_590 Forgive me, friends... My strength is waning... Damn it! Are you all right, boy!?
152 148 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_610 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_600 Looks like we're on our own until Taynor's strength returns! Stay clear of the hollows! Forgive me, friends... My strength is waning...
153 149 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_611 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_610 Good gods, but would you look at this one! Wait, perhaps we could use the hollows to our advantage... Looks like we're on our own until Taynor's strength returns! Stay clear of the hollows!
154 150 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_620 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_611 (★未使用/削除予定★) Good gods, but would you look at this one! Wait, perhaps we could use the hollows to our advantage...
155 151 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_630 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_620 (★未使用/削除予定★)
156 152 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_640 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_630 (★未使用/削除予定★)
157 153 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_650 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_640 Wicked white, the bastard's still going! Taynor, how do you fare? (★未使用/削除予定★)
158 154 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_660 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_650 ...I am fine. Leave the hollows...<pant>...to me! Wicked white, the bastard's still going! Taynor, how do you fare?
159 155 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_661 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_660 If even the empty shell of his body can work these magicks, I shudder to think of the powers Nyelbert commanded when he still lived... ...I am fine. Leave the hollows...<pant>...to me!
160 156 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_670 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_661 The sin eater's strength wanes! We mustn't let up the attack! If even the empty shell of his body can work these magicks, I shudder to think of the powers Nyelbert commanded when he still lived...
161 157 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_680 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_670 Yes, my friend... Soon, you will be at peace... The sin eater's strength wanes! We mustn't let up the attack!
162 158 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_710 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_680 I am sorry, my friends... I can summon no more strength... Yes, my friend... Soon, you will be at peace...
163 159 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_720 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_710 The boy has given us all he can. It falls to us to end the fight! I am sorry, my friends... I can summon no more strength...
164 160 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_730 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_720 Again? Does he mean to cut off our escape route? The boy has given us all he can. It falls to us to end the fight!
165 161 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_740 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_730 The bastard's found our weakness, and damned if he doesn't know what to do with it. We must hold our ground! Again? Does he mean to cut off our escape route?
166 162 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_750 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_740 There's so many of them...! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Cerigg...be safe! The bastard's found our weakness, and damned if he doesn't know what to do with it. We must hold our ground!
167 163 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_690 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_750 (★未使用/削除予定★) There's so many of them...! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Cerigg...be safe!
168 164 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_700 TEXT_LUCKBA451_03628_TAYNOR_BATTLETALK_000_690 Damn it! It can't be over... Not like...this... (★未使用/削除予定★)
169 165 TEXT_LUCKBA451_03628_CERIGG_BATTLETALK_000_700 Damn it! It can't be over... Not like...this...
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@@ -56,6 +56,6 @@ int32,str,str
52,"TEXT_LUCKYB006_03662_A1_000_001","How in the seven hells did you wind up in this world?"
53,"TEXT_LUCKYB006_03662_A1_000_002","<Emphasis>You</Emphasis> can cross the rift. You of all people..."
54,"TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_005","Judging by your cryptic comments I gather I bear a resemblance to someone you know? But I can assure you that we have never met before, you and I."
55,"TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_006","Don't believe me? Then let us be friends. The more you learn about me, the more you will come to realize how different I am from this other “me”."
55,"TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_006","Don't believe me? Then let us be friends. The more you learn about me, the more you will come to realize how different I am from this other “me."
56,"TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_007","I am a wanderer by trade, but a minstrel at heart. A keeper of tales, a singer of songs, a preserver of forgotten truths. Yet in defiance of my itinerant nature, I have elected to remain here for a time and compose new works."
57,"TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_008","You being a traveling sinner, I'm sure you've seen your share of adventures. Such stories often serve as the best sort of inspiration. Perhaps I could persuade you to regale me with one or two?"
1 key 0 1
56 52 TEXT_LUCKYB006_03662_A1_000_001 How in the seven hells did you wind up in this world?
57 53 TEXT_LUCKYB006_03662_A1_000_002 <Emphasis>You</Emphasis> can cross the rift. You of all people...
58 54 TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_005 Judging by your cryptic comments I gather I bear a resemblance to someone you know? But I can assure you that we have never met before, you and I.
59 55 TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_006 Don't believe me? Then let us be friends. The more you learn about me, the more you will come to realize how different I am from this other “me”. Don't believe me? Then let us be friends. The more you learn about me, the more you will come to realize how different I am from this other “me.”
60 56 TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_007 I am a wanderer by trade, but a minstrel at heart. A keeper of tales, a singer of songs, a preserver of forgotten truths. Yet in defiance of my itinerant nature, I have elected to remain here for a time and compose new works.
61 57 TEXT_LUCKYB006_03662_PARALLELMINSTREL_000_008 You being a traveling sinner, I'm sure you've seen your share of adventures. Such stories often serve as the best sort of inspiration. Perhaps I could persuade you to regale me with one or two?
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@@ -8,9 +8,9 @@ int32,str,str
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW701_03995_SEQ_02","Through your inquiries with the townspeople─some more cooperative than others─it soon becomes apparent that the Scarlet Snout has made contact with several individuals, inviting more than a few of them to a banquet of sorts. Concerned for their fate, you begin to make your way back to Mih Khetto's Amphitheatre to relate to the guild investigator all that has transpired."
3,"TEXT_FESHLW701_03995_SEQ_03","After conferring with the investigator, you agree that the best course of action is for you to attempt to initiate contact with the Scarlet Snout yourself. At your client's behest, you set out to lie in wait by the river near the Leatherworkers' Guild until the man with the protuberant proboscis approaches you."
4,"TEXT_FESHLW701_03995_SEQ_04","Sure enough, the Scarlet Snout finds you and extends an invitation to his banquet, much as he did with the other residents of Gridania. Unable to yet discern whether he means well or ill, you head back to the Leatherworkers' Guild to inform the investigator of your meeting and discuss your next course of action."
5,"TEXT_FESHLW701_03995_SEQ_05","Hearing your story, the Adventurers' Guild investigator is duly suspicious, but nevertheless suggests playing along with the Snout that you might obtain more concrete information. So it is that you make for Bentbranch Meadows, where you will seek out a vantage point a short distance from the agreed-upon location, that you might spy upon the Snout and his interactions with the others from afar."
6,"TEXT_FESHLW701_03995_SEQ_06","It does not take long for the entire Snout clan to appear. A chill runs up your spine as you overhear them discussing their dark plot to realize something called the Night of Devilry by feeding on the fear and life energies of their guests. Somewhat shaken, you decide to return to the investigator, that you might elucidate this rather disturbing turn of events."
4,"TEXT_FESHLW701_03995_SEQ_04","Sure enough, the so-called Scarlet Snout─now revealed to be an itinerant clown by the name of Papa Gruff─finds you and extends an invitation to his banquet, much as he did with the other residents of Gridania. Unable to yet discern whether he means well or ill, you head back to the Leatherworkers' Guild to inform the investigator of your meeting and discuss your next course of action."
5,"TEXT_FESHLW701_03995_SEQ_05","Hearing your story, the Adventurers' Guild investigator is duly suspicious, but nevertheless suggests playing along with your quarry, that you might obtain more concrete information. So it is that you make for Bentbranch Meadows, where you will seek out a vantage point a stone's throw from the agreed-upon location, that you might spy upon Papa Gruff and his interactions with his other guests from a safe distance."
6,"TEXT_FESHLW701_03995_SEQ_06","As you survey the scene, it does not take long for the entire Gruff clan to appear. A chill runs up your spine as you overhear them discussing their dark plot to realize something called the Night of Devilry by feeding on the fear and life energies of their guests. Somewhat shaken, you decide to return to the investigator and elucidate to him this rather disturbing turn of events."
7,"TEXT_FESHLW701_03995_SEQ_07","The investigator is to no small degree concerned, but at the same time assures you that the Adventurers' Guild has sent aid in the form of an expert on all matters occult. Going off to see to your preparations, you agree to return to the investigator when you are ready to meet the man in question and see what perfect plan he has devised."
8,"TEXT_FESHLW701_03995_SEQ_08",""
9,"TEXT_FESHLW701_03995_SEQ_09",""
@@ -116,7 +116,7 @@ int32,str,str
109,"TEXT_FESHLW701_03995_PIERROTCHILD_000_086","Oh, Papa! Mumsy has told me all about the party. I can't wait to meet all of your new friends!"
110,"TEXT_FESHLW701_03995_PIERROTMOTHER_000_087","Yes, darling. I'm sure it's going to be an absolutely splendid time."
111,"TEXT_FESHLW701_03995_PIERROTMOTHER_000_088","No doubt your father here has invited sheer <Emphasis>multitudes</Emphasis> of illustrious guests. Isn't that so, Papa?"
112,"TEXT_FESHLW701_03995_PIERROTFATHER_000_089","B-but of course, my sweet! Don't you worry─I can assure you the event will be quite the spectacle."
112,"TEXT_FESHLW701_03995_PIERROTFATHER_000_089","B-But of course, my sweet! Don't you worry─I can assure you the event will be quite the spectacle."
113,"TEXT_FESHLW701_03995_PIERROTFATHER_000_090","Heh. Just think of all those innocent fools sauntering casually to our abode...blissfully unaware that they are, in fact, marching towards their doom."
114,"TEXT_FESHLW701_03995_PIERROTMOTHER_000_091","Oh, how I love seeing the terror on their faces when they realize their fates! It is truly to die for─quite literally for them!"
115,"TEXT_FESHLW701_03995_PIERROTFATHER_000_092","Yes, and with the fear we've extracted from the depths of their very souls, we can summon forth our fiendish friends and hold the banquet of our dreams: the Night of Devilry shall finally be upon us!"
1 key 0 1
8 4 TEXT_FESHLW701_03995_SEQ_04 Sure enough, the Scarlet Snout finds you and extends an invitation to his banquet, much as he did with the other residents of Gridania. Unable to yet discern whether he means well or ill, you head back to the Leatherworkers' Guild to inform the investigator of your meeting and discuss your next course of action. Sure enough, the so-called Scarlet Snout─now revealed to be an itinerant clown by the name of Papa Gruff─finds you and extends an invitation to his banquet, much as he did with the other residents of Gridania. Unable to yet discern whether he means well or ill, you head back to the Leatherworkers' Guild to inform the investigator of your meeting and discuss your next course of action.
9 5 TEXT_FESHLW701_03995_SEQ_05 Hearing your story, the Adventurers' Guild investigator is duly suspicious, but nevertheless suggests playing along with the Snout that you might obtain more concrete information. So it is that you make for Bentbranch Meadows, where you will seek out a vantage point a short distance from the agreed-upon location, that you might spy upon the Snout and his interactions with the others from afar. Hearing your story, the Adventurers' Guild investigator is duly suspicious, but nevertheless suggests playing along with your quarry, that you might obtain more concrete information. So it is that you make for Bentbranch Meadows, where you will seek out a vantage point a stone's throw from the agreed-upon location, that you might spy upon Papa Gruff and his interactions with his other guests from a safe distance.
10 6 TEXT_FESHLW701_03995_SEQ_06 It does not take long for the entire Snout clan to appear. A chill runs up your spine as you overhear them discussing their dark plot to realize something called the Night of Devilry by feeding on the fear and life energies of their guests. Somewhat shaken, you decide to return to the investigator, that you might elucidate this rather disturbing turn of events. As you survey the scene, it does not take long for the entire Gruff clan to appear. A chill runs up your spine as you overhear them discussing their dark plot to realize something called the Night of Devilry by feeding on the fear and life energies of their guests. Somewhat shaken, you decide to return to the investigator and elucidate to him this rather disturbing turn of events.
11 7 TEXT_FESHLW701_03995_SEQ_07 The investigator is to no small degree concerned, but at the same time assures you that the Adventurers' Guild has sent aid in the form of an expert on all matters occult. Going off to see to your preparations, you agree to return to the investigator when you are ready to meet the man in question and see what perfect plan he has devised.
12 8 TEXT_FESHLW701_03995_SEQ_08
13 9 TEXT_FESHLW701_03995_SEQ_09
14 10 TEXT_FESHLW701_03995_SEQ_10
15 11 TEXT_FESHLW701_03995_SEQ_11
16 12 TEXT_FESHLW701_03995_SEQ_12
116 112 TEXT_FESHLW701_03995_PIERROTFATHER_000_089 B-but of course, my sweet! Don't you worry─I can assure you the event will be quite the spectacle. B-But of course, my sweet! Don't you worry─I can assure you the event will be quite the spectacle.
117 113 TEXT_FESHLW701_03995_PIERROTFATHER_000_090 Heh. Just think of all those innocent fools sauntering casually to our abode...blissfully unaware that they are, in fact, marching towards their doom.
118 114 TEXT_FESHLW701_03995_PIERROTMOTHER_000_091 Oh, how I love seeing the terror on their faces when they realize their fates! It is truly to die for─quite literally for them!
119 115 TEXT_FESHLW701_03995_PIERROTFATHER_000_092 Yes, and with the fear we've extracted from the depths of their very souls, we can summon forth our fiendish friends and hold the banquet of our dreams: the Night of Devilry shall finally be upon us!
120 116 TEXT_FESHLW701_03995_PIERROTCHILD_000_093 The Night of Devilry? Is that something fun?
121 117 TEXT_FESHLW701_03995_PIERROTMOTHER_000_094 It will be the most fun you've had, little one. Admittedly, I have yet to experience it myself, but I've heard enough of the legends to know it will not disappoint!
122 118 TEXT_FESHLW701_03995_PIERROTFATHER_000_095 Anyroad, our honored vict─er, <Emphasis>guests</Emphasis> are scheduled to arrive any moment now. Head back to the venue, my dear family. I shall return anon.
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@@ -67,7 +67,7 @@ int32,str,str
63,"TEXT_LUCKYB815_03965_FAUXCOMMANDER_000_014","I am. And I must say that such a response is a welcome respite from all of the shrieking and cooing I have encountered."
64,"TEXT_LUCKYB815_03965_FAUXCOMMANDER_000_015","But let us speak of yourself. You appear to match the─exhaustingly enthusiastic─descriptions Khloe has given me of the adventurer who tells her “just the most wonderful” stories. Are you indeed that adventurer?"
65,"TEXT_LUCKYB815_03965_FAUXCOMMANDER_000_016","Then you are precisely the sort of person I set out to find─the sort with riveting tales to tell. And I am sorely in need of tales. Tales that inspire the mind, tales that tear at the heart, tales that grip the soul! For my tea parties, you understand."
66,"TEXT_LUCKYB815_03965_KHLOEALIAPOF_100_016","Oh, oh! It's Khloe's bestest friend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are you making friends with the Commander too?"
66,"TEXT_LUCKYB815_03965_KHLOEALIAPOF_100_016","Oh, oh! It's Khloe's bestest friend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are you making friends with the commander too?"
67,"TEXT_LUCKYB815_03965_KHLOEALIAPOF_000_017","The commander says he spends days and days and <Emphasis>days</Emphasis> talking to his other animal friends...but after so many days, all of them have run out of new stories to tell, and he's searching far and wide for new ones. Stories, that is! He still likes his friends."
68,"TEXT_LUCKYB815_03965_KHLOEALIAPOF_000_018","So really, he's just like Khloe! Isn't that right, Commander?"
69,"TEXT_LUCKYB815_03965_FAUXCOMMANDER_000_019","As I've said, my name is Sotan. I swear, between you children and Rowena with her <Emphasis>little joke</Emphasis>, I'll never be rid of this blasted nickname..."
1 key 0 1
67 63 TEXT_LUCKYB815_03965_FAUXCOMMANDER_000_014 I am. And I must say that such a response is a welcome respite from all of the shrieking and cooing I have encountered.
68 64 TEXT_LUCKYB815_03965_FAUXCOMMANDER_000_015 But let us speak of yourself. You appear to match the─exhaustingly enthusiastic─descriptions Khloe has given me of the adventurer who tells her “just the most wonderful” stories. Are you indeed that adventurer?
69 65 TEXT_LUCKYB815_03965_FAUXCOMMANDER_000_016 Then you are precisely the sort of person I set out to find─the sort with riveting tales to tell. And I am sorely in need of tales. Tales that inspire the mind, tales that tear at the heart, tales that grip the soul! For my tea parties, you understand.
70 66 TEXT_LUCKYB815_03965_KHLOEALIAPOF_100_016 Oh, oh! It's Khloe's bestest friend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are you making friends with the Commander too? Oh, oh! It's Khloe's bestest friend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are you making friends with the commander too?
71 67 TEXT_LUCKYB815_03965_KHLOEALIAPOF_000_017 The commander says he spends days and days and <Emphasis>days</Emphasis> talking to his other animal friends...but after so many days, all of them have run out of new stories to tell, and he's searching far and wide for new ones. Stories, that is! He still likes his friends.
72 68 TEXT_LUCKYB815_03965_KHLOEALIAPOF_000_018 So really, he's just like Khloe! Isn't that right, Commander?
73 69 TEXT_LUCKYB815_03965_FAUXCOMMANDER_000_019 As I've said, my name is Sotan. I swear, between you children and Rowena with her <Emphasis>little joke</Emphasis>, I'll never be rid of this blasted nickname...
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@@ -118,7 +118,7 @@ int32,str,str
112,"TEXT_AKTKBA201_04108_RAGANFRID_000_080","Got me to thinking about why she and the other youths would commit such atrocities. Why they'd swear to serve the Empire. And the answer was simple: because they'd seen what we'd seen and suffered much the same."
113,"TEXT_AKTKBA201_04108_RAGANFRID_000_081","In a hell where all were condemned, they chose to betray one brother to save another. That's how the Garleans win─not by breaking you, but by making you break yourself. By making that choice the <Emphasis>right</Emphasis> one for a man at the end of his tether."
114,"TEXT_AKTKBA201_04108_RAGANFRID_000_082","Healing only begins with liberation─and some scars never will regardless. Those who've returned from foreign lands may have difficulty carving out a living here, but the ones who'd pledged allegiance to Garlemald..."
115,"TEXT_AKTKBA201_04108_RAGANFRID_000_083","This is not the Ala Mhigo we dreamed of. But after twenty-five years of misery, I'll not see it all thrown away because we can't come to terms with the past. That's why I formed the Silver Griffins. To see that no one is cast aside."
115,"TEXT_AKTKBA201_04108_RAGANFRID_000_083","This is not the Ala Mhigo we dreamed of. But after twenty years of misery, I'll not see it all thrown away because we can't come to terms with the past. That's why I formed the Silver Griffins. To see that no one is cast aside."
116,"TEXT_AKTKBA201_04108_ARENVALD_000_084","It's a cause I support, and it's what brought me here today. I've been acting as a mediator."
117,"TEXT_AKTKBA201_04108_RAGANFRID_000_085","Aye, and in the short time he's been with us, he's proven himself a natural. But despite our early successes, the families of the Skulls continue to refuse our help."
118,"TEXT_AKTKBA201_04108_RAUBAHN_000_086","I think I see where this is leading. They're the ones who turned, yes?"
1 key 0 1
118 114 TEXT_AKTKBA201_04108_RAGANFRID_000_082 Healing only begins with liberation─and some scars never will regardless. Those who've returned from foreign lands may have difficulty carving out a living here, but the ones who'd pledged allegiance to Garlemald...
119 115 TEXT_AKTKBA201_04108_RAGANFRID_000_083 This is not the Ala Mhigo we dreamed of. But after twenty-five years of misery, I'll not see it all thrown away because we can't come to terms with the past. That's why I formed the Silver Griffins. To see that no one is cast aside. This is not the Ala Mhigo we dreamed of. But after twenty years of misery, I'll not see it all thrown away because we can't come to terms with the past. That's why I formed the Silver Griffins. To see that no one is cast aside.
120 116 TEXT_AKTKBA201_04108_ARENVALD_000_084 It's a cause I support, and it's what brought me here today. I've been acting as a mediator.
121 117 TEXT_AKTKBA201_04108_RAGANFRID_000_085 Aye, and in the short time he's been with us, he's proven himself a natural. But despite our early successes, the families of the Skulls continue to refuse our help.
122 118 TEXT_AKTKBA201_04108_RAUBAHN_000_086 I think I see where this is leading. They're the ones who turned, yes?
123 119 TEXT_AKTKBA201_04108_RAUBAHN_000_087 It comes as no surprise. Their kin tormented and murdered fellow Ala Mhigans. Anyone with a conscience would feel shame and guilt, and for some, it might be too much to bear.
124 120 TEXT_AKTKBA201_04108_ARENVALD_000_088 Hmm... I think I might know why they're turning us away. It's a sensitive matter, though, so let's go somewhere we won't be overheard.
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@@ -76,7 +76,7 @@ int32,str,str
66,"TEXT_AKTKBA311_04115_MERLWYB_000_053","Let us speak with the Sahagin here. Mayhap one of them will be able to shed light on what may be keeping him."
67,"TEXT_AKTKBA311_04115_MERLWYB_000_054","One more thing─I come here as a representative of Limsa Lominsa on a diplomatic mission. Should the talks deteriorate and things come to blows, I cannot be seen to bloody my hands. I trust that you understand."
68,"TEXT_AKTKBA311_04115_MERLWYB_000_055","And with that, let us be off."
69,"TEXT_AKTKBA311_04115_SYSTEM_000_500","Merlwyb is now in your party. Stay close to your party members in order to proceed with quest objectives."
69,"TEXT_AKTKBA311_04115_SYSTEM_000_500","Merlwyb is now accompanying you. Keep her at your side in order to proceed with quest objectives."
70,"TEXT_AKTKBA311_04115_SYSTEM_000_501","You can leave Merlwyb behind by entering a different area, putting too much distance between you, or by speaking with her and selecting the option to part ways."
71,"TEXT_AKTKBA311_04115_SYSTEM_000_502","If you wish to have Merlwyb accompany you again, return and speak with her at the original location."
72,"TEXT_AKTKBA311_04115_Q9_000_000","What will you do?"
1 key 0 1
76 72 TEXT_AKTKBA311_04115_Q9_000_000 What will you do?
77 73 TEXT_AKTKBA311_04115_A9_000_001 Speak with Merlwyb.
78 74 TEXT_AKTKBA311_04115_A9_000_002 Disband the party.
79 75 TEXT_AKTKBA311_04115_A9_000_003 Nothing.
80 76 TEXT_AKTKBA311_04115_MERLWYB_000_504 First, let us see if any of the Sahagin here possess any knowledge of Doww's whereabouts.
81 77 TEXT_AKTKBA311_04115_MERLWYB_000_505 Are you sure you wish to disband the party?
82 78 TEXT_AKTKBA311_04115_MERLWYB_000_506 Far be it from me to keep you from more pressing duties. When you are ready to proceed, let us reconvene at South Tidegate.
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@@ -101,7 +101,7 @@ int32,str,str
95,"TEXT_AKTKBA321_04116_MERLWYB_000_111","...So there you have it. A terrible fiend known as a blasphemy prowls our seas, transforming the Sahagin into ravening beasts."
96,"TEXT_AKTKBA321_04116_MERLWYB_000_112","At the same time, the Sahagin themselves─specifically, a hostile faction calling themselves the Crushing Tide─had declared their intention to summon Leviathan anew. Should they succeed, we would be hard-pressed to deal with the primal while still dealing with the other threats."
97,"TEXT_AKTKBA321_04116_WHEISKAET_000_113","A right pickle, indeed..."
98,"TEXT_AKTKBA321_04116_WHEISKAET_000_114","...But the answer is no. The commander disbanded the company, and as his first mate, it's not my place to gainsay his final order."
98,"TEXT_AKTKBA321_04116_WHEISKAET_000_114","...But the answer is no. The commander disbanded the Company, and as his first mate, it's not my place to gainsay his final order."
99,"TEXT_AKTKBA321_04116_LANDENEL_000_115","Sod that, I say. Have you forgotten our company's creed!? “The duty of the strong is to protect the weak!”"
100,"TEXT_AKTKBA321_04116_LANDENEL_000_116","Are the people now in danger not the same men and women we fought to defend years ago? The commander would not have turned his back on them, and neither should we!"
101,"TEXT_AKTKBA321_04116_WHEISKAET_000_117","Bold words, Landenel. But do you truly believe that we can honor them as we are?"
@@ -149,7 +149,7 @@ int32,str,str
143,"TEXT_AKTKBA321_04116_A5_000_001","Pursuing and slaying the blasphemy."
144,"TEXT_AKTKBA321_04116_A5_000_002","Preventing the primal summoning."
145,"TEXT_AKTKBA321_04116_WHEISKAET_000_167","That is an...<Emphasis>interesting</Emphasis> choice, Commander. Shamani will dutifully perform any task, to be sure, but I can't help but wonder if that's a suitable venue for his particular talents..."
146,"TEXT_AKTKBA321_04116_WHEISKAET_000_168","You've a keen sense for these things, I see. More so than reconnaissance or battle, Shamani has a knack for working behind the scenes to see the company's goals achieved."
146,"TEXT_AKTKBA321_04116_WHEISKAET_000_168","You've a keen sense for these things, I see. More so than reconnaissance or battle, Shamani has a knack for working behind the scenes to see the Company's goals achieved."
147,"TEXT_AKTKBA321_04116_BRAYFLOX_000_169","Pshhh...! Shkohhh...! Brayflox master remaker of Illuminati treasures! Offers much hand-lending with ingenuity!"
148,"TEXT_AKTKBA321_04116_BRAYFLOX_000_170","Farseeing spyglass sees far into oceandeep! Crackfires go boom and blast beasts into bittypieces!"
149,"TEXT_AKTKBA321_04116_Q6_000_000","What task will you entrust to Brayflox?"
@@ -174,7 +174,7 @@ int32,str,str
168,"TEXT_AKTKBA321_04116_BRAYFLOX_000_220","Pshhh... Shkohhh... Brayflox happily gives hand-lending to uplander!"
169,"TEXT_AKTKBA321_04116_BRAYFLOX_000_225","Pshhh... Shkohhh... Uplander can count on Brayflox. Expect much bangyboom and firedoom!"
170,"TEXT_AKTKBA321_04116_WHEISKAET_000_230","Oh, it's you. I'd have thought your duties as acting commander would leave you little time for leisure."
171,"TEXT_AKTKBA321_04116_LIMSASECRETARY_000_250","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The admiral has apprised me of the situation in full."
171,"TEXT_AKTKBA321_04116_LIMSASECRETARY_000_250","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Admiral has apprised me of the situation in full."
172,"TEXT_AKTKBA321_04116_MERLWYB_000_251","Furnish <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> with a linkpearl, yes?"
173,"TEXT_AKTKBA321_04116_LIMSASECRETARY_000_252","Of course, Admiral."
174,"TEXT_AKTKBA321_04116_LIMSASIGNALLER_000_253","It would seem the Company is trying to reach us."
1 key 0 1
101 97 TEXT_AKTKBA321_04116_WHEISKAET_000_113 A right pickle, indeed...
102 98 TEXT_AKTKBA321_04116_WHEISKAET_000_114 ...But the answer is no. The commander disbanded the company, and as his first mate, it's not my place to gainsay his final order. ...But the answer is no. The commander disbanded the Company, and as his first mate, it's not my place to gainsay his final order.
103 99 TEXT_AKTKBA321_04116_LANDENEL_000_115 Sod that, I say. Have you forgotten our company's creed!? “The duty of the strong is to protect the weak!”
104 100 TEXT_AKTKBA321_04116_LANDENEL_000_116 Are the people now in danger not the same men and women we fought to defend years ago? The commander would not have turned his back on them, and neither should we!
105 101 TEXT_AKTKBA321_04116_WHEISKAET_000_117 Bold words, Landenel. But do you truly believe that we can honor them as we are?
106 102 TEXT_AKTKBA321_04116_WHEISKAET_000_118 Old mercenaries past their prime, lacking the commander whose wisdom and prowess saw them to glory once upon a time...
107 103 TEXT_AKTKBA321_04116_MERLWYB_000_119 Ah, yes. Your commander...
149 145 TEXT_AKTKBA321_04116_WHEISKAET_000_167 That is an...<Emphasis>interesting</Emphasis> choice, Commander. Shamani will dutifully perform any task, to be sure, but I can't help but wonder if that's a suitable venue for his particular talents...
150 146 TEXT_AKTKBA321_04116_WHEISKAET_000_168 You've a keen sense for these things, I see. More so than reconnaissance or battle, Shamani has a knack for working behind the scenes to see the company's goals achieved. You've a keen sense for these things, I see. More so than reconnaissance or battle, Shamani has a knack for working behind the scenes to see the Company's goals achieved.
151 147 TEXT_AKTKBA321_04116_BRAYFLOX_000_169 Pshhh...! Shkohhh...! Brayflox master remaker of Illuminati treasures! Offers much hand-lending with ingenuity!
152 148 TEXT_AKTKBA321_04116_BRAYFLOX_000_170 Farseeing spyglass sees far into oceandeep! Crackfires go boom and blast beasts into bittypieces!
153 149 TEXT_AKTKBA321_04116_Q6_000_000 What task will you entrust to Brayflox?
154 150 TEXT_AKTKBA321_04116_A6_000_001 Pursuing and slaying the blasphemy.
155 151 TEXT_AKTKBA321_04116_A6_000_002 Preventing the primal summoning.
174 170 TEXT_AKTKBA321_04116_WHEISKAET_000_230 Oh, it's you. I'd have thought your duties as acting commander would leave you little time for leisure.
175 171 TEXT_AKTKBA321_04116_LIMSASECRETARY_000_250 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The admiral has apprised me of the situation in full. Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Admiral has apprised me of the situation in full.
176 172 TEXT_AKTKBA321_04116_MERLWYB_000_251 Furnish <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> with a linkpearl, yes?
177 173 TEXT_AKTKBA321_04116_LIMSASECRETARY_000_252 Of course, Admiral.
178 174 TEXT_AKTKBA321_04116_LIMSASIGNALLER_000_253 It would seem the Company is trying to reach us.
179 175 TEXT_AKTKBA321_04116_LANDENEL_000_254 (-Landenel-)Ho there, Commander! Just give the word, and I'll come running!
180 176 TEXT_AKTKBA321_04116_UODHNUNH_000_255 (-U'odh Nunh-)Lowerrr your godsdamned voice, will you?
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_AKTKBA331_04117_SEQ_23",""
24,"TEXT_AKTKBA331_04117_TODO_00","Speak with the storm runner."
25,"TEXT_AKTKBA331_04117_TODO_01","Speak with Wheiskaet at Candlekeep Quay."
26,"TEXT_AKTKBA331_04117_TODO_02","Speak with Merlwyb at the Lominsan Docks."
26,"TEXT_AKTKBA331_04117_TODO_02","Speak with Merlwyb at the Lominsan ferry docks."
27,"TEXT_AKTKBA331_04117_TODO_03","Speak with Merlwyb again."
28,"TEXT_AKTKBA331_04117_TODO_04","Speak with Merlwyb at Maelstrom Command."
29,"TEXT_AKTKBA331_04117_TODO_05",""
@@ -98,7 +98,7 @@ int32,str,str
92,"TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_044","(-Belligerent Sahagin-)Pshhh! Thisss... This is─!"
93,"TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_045","(-Belligerent Sahagin-)Pshhh! Another glass, shhhorewalker! I demand it, in return for the crimes you have committed against my spawnbrothers!"
94,"TEXT_AKTKBA331_04117_SHAMANILOHMANI_000_046","A mere glass, my friend? Why, I'd be more than happy to offer you a full bottle─nay, an entire cask! <Emphasis>If</Emphasis> you provide us with the answers we seek..."
95,"TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_047","(-Belligerent Sahagin-)Pshhh... We have a deal, Shorewalker. For a cask of that blisssful beverage, I will tell you all my secrets!"
95,"TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_047","(-Belligerent Sahagin-)Pshhh... We have a deal, shorewalker. For a cask of that blisssful beverage, I will tell you all my secrets!"
96,"TEXT_AKTKBA331_04117_BRAYFLOX_000_048","Pshhh... Shkohhh... If fishman will not spit out truthywords, Brayflox's treat will have fishman spit out something else..."
97,"TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_049","(-Belligerent Sahagin-)Pshhh! Wh-What...what is this!?"
98,"TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_050","(-Belligerent Sahagin-)Ngaaaaaah! So vile, so putrid this stench!"
1 key 0 1
29 25 TEXT_AKTKBA331_04117_TODO_01 Speak with Wheiskaet at Candlekeep Quay.
30 26 TEXT_AKTKBA331_04117_TODO_02 Speak with Merlwyb at the Lominsan Docks. Speak with Merlwyb at the Lominsan ferry docks.
31 27 TEXT_AKTKBA331_04117_TODO_03 Speak with Merlwyb again.
32 28 TEXT_AKTKBA331_04117_TODO_04 Speak with Merlwyb at Maelstrom Command.
33 29 TEXT_AKTKBA331_04117_TODO_05
34 30 TEXT_AKTKBA331_04117_TODO_06
35 31 TEXT_AKTKBA331_04117_TODO_07
98 94 TEXT_AKTKBA331_04117_SHAMANILOHMANI_000_046 A mere glass, my friend? Why, I'd be more than happy to offer you a full bottle─nay, an entire cask! <Emphasis>If</Emphasis> you provide us with the answers we seek...
99 95 TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_047 (-Belligerent Sahagin-)Pshhh... We have a deal, Shorewalker. For a cask of that blisssful beverage, I will tell you all my secrets! (-Belligerent Sahagin-)Pshhh... We have a deal, shorewalker. For a cask of that blisssful beverage, I will tell you all my secrets!
100 96 TEXT_AKTKBA331_04117_BRAYFLOX_000_048 Pshhh... Shkohhh... If fishman will not spit out truthywords, Brayflox's treat will have fishman spit out something else...
101 97 TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_049 (-Belligerent Sahagin-)Pshhh! Wh-What...what is this!?
102 98 TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_050 (-Belligerent Sahagin-)Ngaaaaaah! So vile, so putrid this stench!
103 99 TEXT_AKTKBA331_04117_ENEMYSAHAGINA04117_000_051 (-Belligerent Sahagin-)Unnnghhh... Bleeeccchhhhhhhhh!
104 100 TEXT_AKTKBA331_04117_BRAYFLOX_000_052 Pshhh... Shkohhh... Stinkysweet of aged gobbiecheese is strong, yes? Makes many nosetickles and stomachturns.
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@@ -150,7 +150,7 @@ int32,str,str
142,"TEXT_AKTKBA441_04124_HIEN_000_122","Indeed, some of my fondest memories of family are here, which is precisely why I chose this place to conceal the singular gift my father bequeathed to me as a child."
143,"TEXT_AKTKBA441_04124_HIEN_000_123","Charming, is it not? The great auspice Qitian Dasheng, said to reside somewhere along the Dairyu Chain."
144,"TEXT_AKTKBA441_04124_HIEN_000_124","In those days, anyone and everyone knew the tales of his prowess. Reckless boy that I was, I once even tried to seek him out, hoping he might help us."
145,"TEXT_AKTKBA441_04124_HIEN_000_125","I buried it here shortly after my coming of age ceremony. It seemed a fitting place to both part with my childhood, and offer a final goodbye to my mother."
145,"TEXT_AKTKBA441_04124_HIEN_000_125","I buried it here shortly after my coming of age ceremony. It seemed a fitting place to both part with my childhood, and offer a final good-bye to my mother."
146,"TEXT_AKTKBA441_04124_HIEN_000_126","More a keepsake of mine than his, to be sure, but he was never a man of worldly possessions. Still, I suspect he would allow himself a rare smile if he were to see it again after all these years."
147,"TEXT_AKTKBA441_04124_HIEN_100_126","And that is precisely how I wish to bid him farewell. With a smile..."
148,"TEXT_AKTKBA441_04124_HIEN_000_127","Ah... It should go without saying I would prefer it not become known that I kept this doll here. Wouldn't want the children to grow jealous now, would we?"
1 key 0 1
150 146 TEXT_AKTKBA441_04124_HIEN_000_126 More a keepsake of mine than his, to be sure, but he was never a man of worldly possessions. Still, I suspect he would allow himself a rare smile if he were to see it again after all these years.
151 147 TEXT_AKTKBA441_04124_HIEN_100_126 And that is precisely how I wish to bid him farewell. With a smile...
152 148 TEXT_AKTKBA441_04124_HIEN_000_127 Ah... It should go without saying I would prefer it not become known that I kept this doll here. Wouldn't want the children to grow jealous now, would we?
153 149 TEXT_AKTKBA441_04124_HIEN_000_128 And with that, I believe it is time we returned to the enclave.
154 150 TEXT_AKTKBA441_04124_YUGIRI_000_130 The two of you were away for quite some time. Is everything all right?
155 151 TEXT_AKTKBA441_04124_HIEN_000_140 There are yet more villages to visit and offerings to collect, but preparations are proceeding apace. Soon the people will have one less cause to be tempted down the path of despair.
156 152 TEXT_AKTKBA441_04124_HIEN_000_141 Of course, there still remains the problem of the blasphemy. The former conscripts will remain at the Kienkan until it has been dealt with.
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@@ -36,7 +36,7 @@ int32,str,str
22,"TEXT_AKTKBA541_04130_SEQ_22",""
23,"TEXT_AKTKBA541_04130_SEQ_23",""
24,"TEXT_AKTKBA541_04130_TODO_00","Speak with Aymeric at the Last Vigil."
25,"TEXT_AKTKBA541_04130_TODO_01","Speak with Aymeric have him accompany you."
25,"TEXT_AKTKBA541_04130_TODO_01","Speak with Aymeric and have him accompany you."
26,"TEXT_AKTKBA541_04130_TODO_02","Accompany Aymeric to Fortemps Manor and then speak with him."
27,"TEXT_AKTKBA541_04130_TODO_03","Accompany Aymeric to the Architects and then speak with him."
28,"TEXT_AKTKBA541_04130_TODO_04","Speak with Clem while accompanied by Aymeric."
1 key 0 1
36 32 TEXT_AKTKBA541_04130_TODO_08
37 33 TEXT_AKTKBA541_04130_TODO_09
38 34 TEXT_AKTKBA541_04130_TODO_10
39 35 TEXT_AKTKBA541_04130_TODO_11
40 36 TEXT_AKTKBA541_04130_TODO_12
41 37 TEXT_AKTKBA541_04130_TODO_13
42 38 TEXT_AKTKBA541_04130_TODO_14
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@@ -153,7 +153,7 @@ int32,str,str
149,"TEXT_AKTKLA207_04145_JUDE_000_222","In case you've already forgotten, I'm a rather persistent fellow. I waited this long; I can stand to wait a bit longer for your return."
150,"TEXT_AKTKLA207_04145_JEROMERE_000_223","I cannot argue with that."
151,"TEXT_AKTKLA207_04145_JUDE_000_224","Never did I think when we began this journey that it would come to such a spectacular end! Thank you once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
152,"TEXT_AKTKLA207_04145_JUDE_000_225","While our time together was short, it was incredibly fruitful. I am devastated to have to say goodbye..."
152,"TEXT_AKTKLA207_04145_JUDE_000_225","While our time together was short, it was incredibly fruitful. I am devastated to have to say good-bye..."
153,"TEXT_AKTKLA207_04145_JUDE_000_226","We, however, shall continue to reside under the same stars. When I want to remember our time together, I will simply look to the skies."
154,"TEXT_AKTKLA207_04145_JUDE_000_227","I pray we will meet again! You shall always remain a treasured and true friend of mine."
155,"TEXT_AKTKLA207_04145_JUDE_000_228","The fires of Ifrit─nay─a phoenix have taken up residence in my heart, where they will continue to burn forevermore!"
1 key 0 1
153 149 TEXT_AKTKLA207_04145_JUDE_000_222 In case you've already forgotten, I'm a rather persistent fellow. I waited this long; I can stand to wait a bit longer for your return.
154 150 TEXT_AKTKLA207_04145_JEROMERE_000_223 I cannot argue with that.
155 151 TEXT_AKTKLA207_04145_JUDE_000_224 Never did I think when we began this journey that it would come to such a spectacular end! Thank you once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
156 152 TEXT_AKTKLA207_04145_JUDE_000_225 While our time together was short, it was incredibly fruitful. I am devastated to have to say goodbye... While our time together was short, it was incredibly fruitful. I am devastated to have to say good-bye...
157 153 TEXT_AKTKLA207_04145_JUDE_000_226 We, however, shall continue to reside under the same stars. When I want to remember our time together, I will simply look to the skies.
158 154 TEXT_AKTKLA207_04145_JUDE_000_227 I pray we will meet again! You shall always remain a treasured and true friend of mine.
159 155 TEXT_AKTKLA207_04145_JUDE_000_228 The fires of Ifrit─nay─a phoenix have taken up residence in my heart, where they will continue to burn forevermore!
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@@ -57,7 +57,7 @@ A member of the Maelstrom is attempting to play postmoogle for some reason, thou
52,"TEXT_AKTKZD004_04228_DISPATCHEDLABOR04228_000_004","If you do manage to find to whom it's addressed, let A'telihgo know. I'll make sure to bring her up to speed about everything we've discussed here before I have to move on. "
53,"TEXT_AKTKZD004_04228_ATELIHGO_000_006","Our comrade has informed me of the situation. Should you find the one for whom this letter is intended, do let me know."
54,"TEXT_AKTKZD004_04228_CITIZENA04228_000_010","An unaddressed letter, you say? Could it be from my sister? Give it to me. Let me see."
55,"TEXT_AKTKZD004_04228_CITIZENA04228_000_011","No, this isn't her handwriting. And I had so hoped it would be... She was taken before her time, and I never even had the chance to say goodbye."
55,"TEXT_AKTKZD004_04228_CITIZENA04228_000_011","No, this isn't her handwriting. And I had so hoped it would be... She was taken before her time, and I never even had the chance to say good-bye."
56,"TEXT_AKTKZD004_04228_CITIZENA04228_000_012","My sister's penmanship was hard to mistake, and that letter, unfortunately, is not hers. I'm afraid I'm not the one it was meant for."
57,"TEXT_AKTKZD004_04228_DOSSENNUS_000_020","A letter without an address or recipient, you say? May I?"
58,"TEXT_AKTKZD004_04228_DOSSENNUS_000_021","...Forgive me. Even a cursory glance makes it plain that this wasn't penned by any relation of mine. I'm sorry I couldn't be of more help to you. Good luck in your search."
1 key 0 1
57 53 TEXT_AKTKZD004_04228_ATELIHGO_000_006 Our comrade has informed me of the situation. Should you find the one for whom this letter is intended, do let me know.
58 54 TEXT_AKTKZD004_04228_CITIZENA04228_000_010 An unaddressed letter, you say? Could it be from my sister? Give it to me. Let me see.
59 55 TEXT_AKTKZD004_04228_CITIZENA04228_000_011 No, this isn't her handwriting. And I had so hoped it would be... She was taken before her time, and I never even had the chance to say goodbye. No, this isn't her handwriting. And I had so hoped it would be... She was taken before her time, and I never even had the chance to say good-bye.
60 56 TEXT_AKTKZD004_04228_CITIZENA04228_000_012 My sister's penmanship was hard to mistake, and that letter, unfortunately, is not hers. I'm afraid I'm not the one it was meant for.
61 57 TEXT_AKTKZD004_04228_DOSSENNUS_000_020 A letter without an address or recipient, you say? May I?
62 58 TEXT_AKTKZD004_04228_DOSSENNUS_000_021 ...Forgive me. Even a cursory glance makes it plain that this wasn't penned by any relation of mine. I'm sorry I couldn't be of more help to you. Good luck in your search.
63 59 TEXT_AKTKZD004_04228_DOSSENNUS_000_022 The letter didn't appear to be penned by anyone of my acquaintance, I'm sorry to say. I do hope you find its recipient, though.
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@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_AKTKZH012_04307_SEQ_00","<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow> Quest Sync<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Worry weighs on Epiphron's mind<Indent/>."
Worry weighs on Epiphron's mind."
1,"TEXT_AKTKZH012_04307_SEQ_01",""
2,"TEXT_AKTKZH012_04307_SEQ_02",""
3,"TEXT_AKTKZH012_04307_SEQ_03",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_AKTKZH012_04307_SEQ_00 <UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow> Quest Sync<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Worry weighs on Epiphron's mind<Indent/>. <UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow> Quest Sync<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Worry weighs on Epiphron's mind.
5 1 TEXT_AKTKZH012_04307_SEQ_01
6 2 TEXT_AKTKZH012_04307_SEQ_02
7 3 TEXT_AKTKZH012_04307_SEQ_03
8 4 TEXT_AKTKZH012_04307_SEQ_04
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@@ -61,7 +61,7 @@ The Last Stand employee is having pudding problems."
56,"TEXT_AKTKZI001_04316_PUDDINGWAY_000_012","I had heard about this “gil” before coming here, but who would've thought I'd need it to eat pudding? And so my heart's desire must forever go unfulfilled... <sigh>"
57,"TEXT_AKTKZI001_04316_PUDDINGWAY_000_013","T-Truly!? I get to eat pudding...and all I need to do is fetch these things with you!?"
58,"TEXT_AKTKZI001_04316_PUDDINGWAY_000_014","I'll do it! For the love of Hydaelyn, I'll do it! That's a metal mold, some Dellemont fellow's cookbook, and a bottle of yakow milk that we need, yes? Let's hop to it!"
59,"TEXT_AKTKZI001_04316_SYSTEM_000_015","Puddingway is now in your party. Keep him at your side in order to proceed with quest objectives."
59,"TEXT_AKTKZI001_04316_SYSTEM_000_015","Puddingway is now accompanying you. Keep him at your side in order to proceed with quest objectives."
60,"TEXT_AKTKZI001_04316_SYSTEM_000_016","You can part ways with Puddingway by entering a different area, straying away from him, or by speaking with him and choosing to travel alone."
61,"TEXT_AKTKZI001_04316_SYSTEM_000_017","If you wish to have Puddingway accompany you again, return and speak with him at the original location."
62,"TEXT_AKTKZI001_04316_DADAPU_000_019","Did you need something?"
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61 57 TEXT_AKTKZI001_04316_PUDDINGWAY_000_013 T-Truly!? I get to eat pudding...and all I need to do is fetch these things with you!?
62 58 TEXT_AKTKZI001_04316_PUDDINGWAY_000_014 I'll do it! For the love of Hydaelyn, I'll do it! That's a metal mold, some Dellemont fellow's cookbook, and a bottle of yakow milk that we need, yes? Let's hop to it!
63 59 TEXT_AKTKZI001_04316_SYSTEM_000_015 Puddingway is now in your party. Keep him at your side in order to proceed with quest objectives. Puddingway is now accompanying you. Keep him at your side in order to proceed with quest objectives.
64 60 TEXT_AKTKZI001_04316_SYSTEM_000_016 You can part ways with Puddingway by entering a different area, straying away from him, or by speaking with him and choosing to travel alone.
65 61 TEXT_AKTKZI001_04316_SYSTEM_000_017 If you wish to have Puddingway accompany you again, return and speak with him at the original location.
66 62 TEXT_AKTKZI001_04316_DADAPU_000_019 Did you need something?
67 63 TEXT_AKTKZI001_04316_HARLISSAND_100_019 Hm? You got business with me?
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@@ -89,7 +89,7 @@ int32,str,str
85,"TEXT_AKTKMG104_04453_ALISAIE_000_129","What are you talking about? There's nothing there."
86,"TEXT_AKTKMG104_04453_YSHTOLA_000_130","Before we jump to any conclusions, perhaps we should search elsewhere."
87,"TEXT_AKTKMG104_04453_ALPHINAUD_000_131","Agreed. We've found only more questions when we are in desperate need of answers."
88,"TEXT_AKTKMG104_04453_ESTINIEN_000_132","There's a fair stretch of terrain from the ship's starboard we've yet to explore."
88,"TEXT_AKTKMG104_04453_ESTINIEN_000_132","There's a fair stretch of terrain from the ship's port side we've yet to explore."
89,"TEXT_AKTKMG104_04453_ALPHINAUD_000_133","Let us try searching there, then."
90,"TEXT_AKTKMG104_04453_ESTINIEN_000_134","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A word, before we join the others."
91,"TEXT_AKTKMG104_04453_ESTINIEN_000_140","You see them too, don't you? The dragons."
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89 85 TEXT_AKTKMG104_04453_ALISAIE_000_129 What are you talking about? There's nothing there.
90 86 TEXT_AKTKMG104_04453_YSHTOLA_000_130 Before we jump to any conclusions, perhaps we should search elsewhere.
91 87 TEXT_AKTKMG104_04453_ALPHINAUD_000_131 Agreed. We've found only more questions when we are in desperate need of answers.
92 88 TEXT_AKTKMG104_04453_ESTINIEN_000_132 There's a fair stretch of terrain from the ship's starboard we've yet to explore. There's a fair stretch of terrain from the ship's port side we've yet to explore.
93 89 TEXT_AKTKMG104_04453_ALPHINAUD_000_133 Let us try searching there, then.
94 90 TEXT_AKTKMG104_04453_ESTINIEN_000_134 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A word, before we join the others.
95 91 TEXT_AKTKMG104_04453_ESTINIEN_000_140 You see them too, don't you? The dragons.
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@@ -55,7 +55,7 @@ Verpaulaine is chuffed that you're helping him."
48,"TEXT_AKTKZI102_04485_VERPAULAINE_000_000","I'm ready to go if you are!"
49,"TEXT_AKTKZI102_04485_VERPAULAINE_000_001","Oh, I suppose I should tell you a bit about the artificial sun first. It's got an engine called a “reactor” that burns with fire aether."
50,"TEXT_AKTKZI102_04485_VERPAULAINE_000_002","My theory is that the reactor has <Emphasis>too</Emphasis> much aether now, and that's what's changed its color."
51,"TEXT_AKTKZI102_04485_VERPAULAINE_000_003","<Emphasis>Ergo,</Emphasis> we should go to Phoibos. I know someone who works there helping to control the artificial sun. I bet he'll let us have a look around!"
51,"TEXT_AKTKZI102_04485_VERPAULAINE_000_003","<Emphasis>Ergo</Emphasis>, we should go to Phoibos. I know someone who works there helping to control the artificial sun. I bet he'll let us have a look around!"
52,"TEXT_AKTKZI102_04485_VERPAULAINE_000_004","It's in the Medial Circuit, so we should head for Logistikon Alpha first. Follow me so you don't get lost."
53,"TEXT_AKTKZI102_04485_VERPAULAINE_000_010","They don't usually let me into the Medial Circuit, but having you here changes everything!"
54,"TEXT_AKTKZI102_04485_Q1_000_000","Are you ready to enter the Medial Circuit with Verpaulaine?"
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55 51 TEXT_AKTKZI102_04485_VERPAULAINE_000_003 <Emphasis>Ergo,</Emphasis> we should go to Phoibos. I know someone who works there helping to control the artificial sun. I bet he'll let us have a look around! <Emphasis>Ergo</Emphasis>, we should go to Phoibos. I know someone who works there helping to control the artificial sun. I bet he'll let us have a look around!
56 52 TEXT_AKTKZI102_04485_VERPAULAINE_000_004 It's in the Medial Circuit, so we should head for Logistikon Alpha first. Follow me so you don't get lost.
57 53 TEXT_AKTKZI102_04485_VERPAULAINE_000_010 They don't usually let me into the Medial Circuit, but having you here changes everything!
58 54 TEXT_AKTKZI102_04485_Q1_000_000 Are you ready to enter the Medial Circuit with Verpaulaine?
59 55 TEXT_AKTKZI102_04485_A1_000_001 Yes
60 56 TEXT_AKTKZI102_04485_A1_000_002 No
61 57 TEXT_AKTKZI102_04485_WARP04485_000_011