Patch 6.1 initial commit

This commit is contained in:
Hezkezl
2022-04-14 21:36:10 -06:00
parent bc1a1de27e
commit 4ecce7c1ac
761 changed files with 110893 additions and 67147 deletions
+1 -1
View File
@@ -59,7 +59,7 @@ As a monk or pugilist increases in level, the amount of <UIForeground>F201F4</UI
49,"Sen Gauge"
50,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sen Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays which of the 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects─<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (top), <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (left), and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (right)─are currently accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to perform <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Iaijutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulated determining which weaponskill will be executed─1 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Higanbana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, 2 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tenka Goken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and 3 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Midare Setsugekka<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
51,"Kenki Gauge"
52,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a samurai has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds in a samurai's blade through the successful execution of weaponskills or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Third Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to execute special devastating attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Kaiten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Gyoten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 54), <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Guren<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70), and more."
52,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a samurai has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds in a samurai's blade through the successful execution of weaponskills or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Third Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to execute special devastating attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Shinten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Gyoten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 54), <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Guren<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70), and more."
53,"Song Gauge"
54,"Singing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining.
If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the recast times for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (learned at level 45) are reduced."
1 key 0
59 55 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>“詩心”<UIGlow>01</UIGlow><UIForeground>01</UIForeground>は<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>「ベノムバイト/コースティックバイト」<UIGlow>01</UIGlow><UIForeground>01</UIForeground>、<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>「ウィンドバイト/ストームバイト」<UIGlow>01</UIGlow><UIForeground>01</UIForeground>による継続ダメージの命中時に一定確率で発動します。戦歌を使い、詩心を付与させていくことで吟遊詩人の攻撃力を高めることができます。
60 56 Singing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining. If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the bard is granted reduced weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay according to the number of stacks accumulated.
61 57 Singing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining. If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Pitch Perfect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will become available. The potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Pitch Perfect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases according to the number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks.
62 58 Soul Voice Gauge
63 59 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Voice Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases in tandem with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and is depleted when using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Apex Arrow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
64 60 Heat Gauge
65 61 Performing certain weaponskills will increase the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heat Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and once it is high enough, the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hypercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will become available. Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hypercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> overheats your weapon and allows the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heat Blast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 35) and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Auto Crossbow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 52).