Patch 6.1 initial commit

This commit is contained in:
Hezkezl
2022-04-14 21:36:10 -06:00
parent bc1a1de27e
commit 4ecce7c1ac
761 changed files with 110893 additions and 67147 deletions
+35 -17
View File
@@ -2,16 +2,16 @@
#,Text{Output}
int32,str
0,""
1,"Fixed phrase available only during the Feast.
1,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color>"
2,"Fixed phrase available only during the Feast.
2,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color>"
3,"Fixed phrase available only during the Feast.
3,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color>"
4,"Fixed phrase available only during the Feast.
4,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color>"
5,"Variable phrase available only during the Feast.
@@ -19,10 +19,11 @@ Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlo
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>"
6,"Variable phrase available only during the Feast.
6,"Variable phrase available only during Crystalline Conflict.
Displays limit gauge progress.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Adrenaline Rush ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>Adrenaline Rush at [99]%!<28>01</28><27>02</27></Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Limit Break ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>Limit Break at [99]%!<28>01</28><27>02</27></Color>"
7,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting offensive supplies!<28>01</28><27>02</27></Color>"
@@ -65,13 +66,13 @@ Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlo
20,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color>"
21,"Fixed phrase available only during the Feast.
21,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color>"
22,"Fixed phrase available only during the Feast.
22,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back!<28>01</28><27>02</27></Color>"
23,"Variable phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back and regroup!<28>01</28><27>02</27></Color>"
23,"Variable phrase available only during Crystalline Conflict.
Displays percentage of MP remaining.
<Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color>"
@@ -79,16 +80,14 @@ Displays percentage of MP remaining.
Displays percentage of TP remaining.
<Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color>"
25,"Variable phrase available only during the Feast.
25,"Variable phrase available only during Crystalline Conflict.
Uses current target.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting [adrenaline supplies]!<28>01</28><27>02</27></Color>"
26,"Variable phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color>"
26,"Variable phrase available only during Crystalline Conflict.
Uses current target.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping [white mage]!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting [adrenaline supplies]!<28>01</28><27>02</27></Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Blocking [white mage]!<28>01</28><27>02</27></Color>"
27,"Variable phrase available only during the Feast.
Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 2.
@@ -101,3 +100,22 @@ Uses current target and adds a countdown time above their head.
29,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>End focused attack!<28>01</28><27>02</27></Color>"
30,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Sorry!<28>01</28><27>02</27></Color>"
31,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>I'm going on ahead!<28>01</28><27>02</27></Color>"
32,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Falling back!<28>01</28><27>02</27></Color>"
33,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Moving the crystal now!<28>01</28><27>02</27></Color>"
34,"Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Push the crystal!<28>01</28><27>02</27></Color>"
35,"Variable phrase available only during Crystalline Conflict.
Applies to targeted party member.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Covering [white mage]!<28>01</28><27>02</27></Color>"
1 key 0
2 # Text{Output}
3 int32 str
4 0
5 1 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color> Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color>
6 2 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color> Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color>
7 3 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color> Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color>
8 4 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color> Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color>
9 5 Variable phrase available only during the Feast. Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 1. <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>
10 6 Variable phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Adrenaline Rush ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>Adrenaline Rush at [99]%!<28>01</28><27>02</27></Color> Variable phrase available only during Crystalline Conflict. Displays limit gauge progress. <Color(PlayerParameter(16))><27>01</27><28>02</28>Limit Break ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>Limit Break at [99]%!<28>01</28><27>02</27></Color>
11 7 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting offensive supplies!<28>01</28><27>02</27></Color>
12 8 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting defensive supplies!<28>01</28><27>02</27></Color>
13 9 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting adrenaline supplies!<28>01</28><27>02</27></Color>
14 10 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting wolf's heart!<28>01</28><27>02</27></Color>
15 11 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking tank!<28>01</28><27>02</27></Color>
16 12 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking healer!<28>01</28><27>02</27></Color>
17 13 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking melee DPS!<28>01</28><27>02</27></Color>
19 15 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping tank!<28>01</28><27>02</27></Color>
20 16 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping healer!<28>01</28><27>02</27></Color>
21 17 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping melee DPS!<28>01</28><27>02</27></Color>
22 18 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping ranged DPS!<28>01</28><27>02</27></Color>
23 19 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting medals!<28>01</28><27>02</27></Color>
24 19 20 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting medals!<28>01</28><27>02</27></Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color>
25 20 21 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color> Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color>
26 21 22 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color> Fixed phrase available only during Crystalline Conflict. <Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back and regroup!<28>01</28><27>02</27></Color>
27 22 23 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back!<28>01</28><27>02</27></Color> Variable phrase available only during Crystalline Conflict. Displays percentage of MP remaining. <Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color>
28 23 24 Variable phrase available only during the Feast. Displays percentage of MP remaining. <Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color> Variable phrase available only during the Feast. Displays percentage of TP remaining. <Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color>
29 24 25 Variable phrase available only during the Feast. Displays percentage of TP remaining. <Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color> Variable phrase available only during Crystalline Conflict. Uses current target. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color>
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