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Patch 6.1 initial commit
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@@ -24,7 +24,7 @@ int32,str,str
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20,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023","To be deleted."
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21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","To be deleted."
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22,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025","Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
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23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Collectable items can be found in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground> category of the Crafting Log under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. It should be noted that successful synthesis of items in this category will always yield a collectable item."
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23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Collectable items can be found in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground> category of the Crafting Log under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. It should be noted that successful synthesis of items in this category will always yield a collectable item."
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24,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027","Increasing an item's quality through synthesis will also increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028",""
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26,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030","Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
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