Patch 6.1 initial commit

This commit is contained in:
Hezkezl
2022-04-14 21:36:10 -06:00
parent bc1a1de27e
commit 4ecce7c1ac
761 changed files with 110893 additions and 67147 deletions
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_GAIUSD020_00090_SEQ_23",""
24,"TEXT_GAIUSD020_00090_TODO_00","Speak with Drillemont at Whitebrim Front."
25,"TEXT_GAIUSD020_00090_TODO_01","Speak with the stalwart Temple Knight at Snowcloak."
26,"TEXT_GAIUSD020_00090_TODO_02","Use the Duty Finder to confront Shiva in the Akh Afah Amphitheatre (Extreme)."
26,"TEXT_GAIUSD020_00090_TODO_02","Confront Shiva in the Akh Afah Amphitheatre (Extreme)."
27,"TEXT_GAIUSD020_00090_TODO_03","Report to Drillemont."
28,"TEXT_GAIUSD020_00090_TODO_04","Report to Urianger."
29,"TEXT_GAIUSD020_00090_TODO_05",""
1 key 0 1
29 25 TEXT_GAIUSD020_00090_TODO_01 Speak with the stalwart Temple Knight at Snowcloak.
30 26 TEXT_GAIUSD020_00090_TODO_02 Use the Duty Finder to confront Shiva in the Akh Afah Amphitheatre (Extreme). Confront Shiva in the Akh Afah Amphitheatre (Extreme).
31 27 TEXT_GAIUSD020_00090_TODO_03 Report to Drillemont.
32 28 TEXT_GAIUSD020_00090_TODO_04 Report to Urianger.
33 29 TEXT_GAIUSD020_00090_TODO_05
34 30 TEXT_GAIUSD020_00090_TODO_06
35 31 TEXT_GAIUSD020_00090_TODO_07
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@@ -31,8 +31,8 @@ int32,str,str
24,"TEXT_GAIUSE408_00075_TODO_00","Speak with Aymeric at Snowcloak."
25,"TEXT_GAIUSE408_00075_TODO_01","Speak with Alphinaud."
26,"TEXT_GAIUSE408_00075_TODO_02","Speak with the stalwart Temple Knight."
27,"TEXT_GAIUSE408_00075_TODO_03","Use the Duty Finder to enter Snowcloak."
28,"TEXT_GAIUSE408_00075_TODO_04","Use the Duty Finder to enter Snowcloak."
27,"TEXT_GAIUSE408_00075_TODO_03","Enter Snowcloak."
28,"TEXT_GAIUSE408_00075_TODO_04","Enter Snowcloak."
29,"TEXT_GAIUSE408_00075_TODO_05","Report to Alphinaud."
30,"TEXT_GAIUSE408_00075_TODO_06",""
31,"TEXT_GAIUSE408_00075_TODO_07",""
1 key 0 1
31 27 TEXT_GAIUSE408_00075_TODO_03 Use the Duty Finder to enter Snowcloak. Enter Snowcloak.
32 28 TEXT_GAIUSE408_00075_TODO_04 Use the Duty Finder to enter Snowcloak. Enter Snowcloak.
33 29 TEXT_GAIUSE408_00075_TODO_05 Report to Alphinaud.
34 30 TEXT_GAIUSE408_00075_TODO_06
35 31 TEXT_GAIUSE408_00075_TODO_07
36 32 TEXT_GAIUSE408_00075_TODO_08
37 33 TEXT_GAIUSE408_00075_TODO_09
38 34 TEXT_GAIUSE408_00075_TODO_10
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@@ -30,8 +30,8 @@ int32,str,str
24,"TEXT_GAIUSE415_00084_TODO_00","Speak with Alphinaud at Snowcloak."
25,"TEXT_GAIUSE415_00084_TODO_01","Speak with Alphinaud."
26,"TEXT_GAIUSE415_00084_TODO_02","Speak with the stalwart Temple Knight."
27,"TEXT_GAIUSE415_00084_TODO_03","Use the Duty Finder to confront Shiva in the Akh Afah Amphitheatre (Hard)."
28,"TEXT_GAIUSE415_00084_TODO_04","Use the Duty Finder to confront Shiva in the Akh Afah Amphitheatre (Hard)."
27,"TEXT_GAIUSE415_00084_TODO_03","Confront Shiva in the Akh Afah Amphitheatre (Hard)."
28,"TEXT_GAIUSE415_00084_TODO_04","Confront Shiva in the Akh Afah Amphitheatre (Hard)."
29,"TEXT_GAIUSE415_00084_TODO_05","Speak with Moenbryda."
30,"TEXT_GAIUSE415_00084_TODO_06",""
31,"TEXT_GAIUSE415_00084_TODO_07",""
1 key 0 1
30 26 TEXT_GAIUSE415_00084_TODO_02 Speak with the stalwart Temple Knight.
31 27 TEXT_GAIUSE415_00084_TODO_03 Use the Duty Finder to confront Shiva in the Akh Afah Amphitheatre (Hard). Confront Shiva in the Akh Afah Amphitheatre (Hard).
32 28 TEXT_GAIUSE415_00084_TODO_04 Use the Duty Finder to confront Shiva in the Akh Afah Amphitheatre (Hard). Confront Shiva in the Akh Afah Amphitheatre (Hard).
33 29 TEXT_GAIUSE415_00084_TODO_05 Speak with Moenbryda.
34 30 TEXT_GAIUSE415_00084_TODO_06
35 31 TEXT_GAIUSE415_00084_TODO_07
36 32 TEXT_GAIUSE415_00084_TODO_08
37 33 TEXT_GAIUSE415_00084_TODO_09
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_SUBCTS107_00094_SEQ_23",""
24,"TEXT_SUBCTS107_00094_TODO_00","Speak with Reyner in Limsa Lominsa."
25,"TEXT_SUBCTS107_00094_TODO_01","Speak with D'perjha at the entrance to Sastasha."
26,"TEXT_SUBCTS107_00094_TODO_02","Use the Duty Finder to enter Sastasha (Hard)."
26,"TEXT_SUBCTS107_00094_TODO_02","Enter Sastasha (Hard)."
27,"TEXT_SUBCTS107_00094_TODO_03","Report to D'perjha."
28,"TEXT_SUBCTS107_00094_TODO_04","Report to Reyner at Aleport."
29,"TEXT_SUBCTS107_00094_TODO_05",""
1 key 0 1
29 25 TEXT_SUBCTS107_00094_TODO_01 Speak with D'perjha at the entrance to Sastasha.
30 26 TEXT_SUBCTS107_00094_TODO_02 Use the Duty Finder to enter Sastasha (Hard). Enter Sastasha (Hard).
31 27 TEXT_SUBCTS107_00094_TODO_03 Report to D'perjha.
32 28 TEXT_SUBCTS107_00094_TODO_04 Report to Reyner at Aleport.
33 29 TEXT_SUBCTS107_00094_TODO_05
34 30 TEXT_SUBCTS107_00094_TODO_06
35 31 TEXT_SUBCTS107_00094_TODO_07
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@@ -29,8 +29,8 @@ int32,str,str
23,"TEXT_SUBCTS108_00096_SEQ_23",""
24,"TEXT_SUBCTS108_00096_TODO_00","Speak with Seserukka at the Miners' Guild."
25,"TEXT_SUBCTS108_00096_TODO_01","Speak with Bibimu at the Sunken Temple of Qarn."
26,"TEXT_SUBCTS108_00096_TODO_02","Use the Duty Finder to enter the Sunken Temple of Qarn (Hard)."
27,"TEXT_SUBCTS108_00096_TODO_03","Use the Duty Finder to enter the Sunken Temple of Qarn (Hard)."
26,"TEXT_SUBCTS108_00096_TODO_02","Enter the Sunken Temple of Qarn (Hard)."
27,"TEXT_SUBCTS108_00096_TODO_03","Enter the Sunken Temple of Qarn (Hard)."
28,"TEXT_SUBCTS108_00096_TODO_04","Report to Seserukka at the Miners' Guild."
29,"TEXT_SUBCTS108_00096_TODO_05",""
30,"TEXT_SUBCTS108_00096_TODO_06",""
1 key 0 1
29 25 TEXT_SUBCTS108_00096_TODO_01 Speak with Bibimu at the Sunken Temple of Qarn.
30 26 TEXT_SUBCTS108_00096_TODO_02 Use the Duty Finder to enter the Sunken Temple of Qarn (Hard). Enter the Sunken Temple of Qarn (Hard).
31 27 TEXT_SUBCTS108_00096_TODO_03 Use the Duty Finder to enter the Sunken Temple of Qarn (Hard). Enter the Sunken Temple of Qarn (Hard).
32 28 TEXT_SUBCTS108_00096_TODO_04 Report to Seserukka at the Miners' Guild.
33 29 TEXT_SUBCTS108_00096_TODO_05
34 30 TEXT_SUBCTS108_00096_TODO_06
35 31 TEXT_SUBCTS108_00096_TODO_07
36 32 TEXT_SUBCTS108_00096_TODO_08
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@@ -56,3 +56,5 @@ int32,str,str
52,"TEXT_SUBFST121_00060_RIBALD_000_03","The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps."
53,"TEXT_SUBFST121_00060_RIBALD_000_04","There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about."
54,"TEXT_SUBFST121_00060_RIBALD_000_05","What say you, friend? Care to experience a hest for yourself?"
55,"TEXT_SUBFST121_00060_SYSTEM_000_006","You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own."
56,"TEXT_SUBFST121_00060_SYSTEM_000_007","To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0 1
56 52 TEXT_SUBFST121_00060_RIBALD_000_03 The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps.
57 53 TEXT_SUBFST121_00060_RIBALD_000_04 There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about.
58 54 TEXT_SUBFST121_00060_RIBALD_000_05 What say you, friend? Care to experience a hest for yourself?
59 55 TEXT_SUBFST121_00060_SYSTEM_000_006 You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own.
60 56 TEXT_SUBFST121_00060_SYSTEM_000_007 To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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@@ -135,7 +135,7 @@ int32,str,str
131,"TEXT_SUBPST018_00033_POPMESSAGE_000_000","You sense a hostile presence!"
132,"TEXT_SUBPST018_00033_POPMESSAGE_000_001","The enemy is still about! "
133,"TEXT_SUBPST018_00033_BALOON_000_079","Empty yer wagon or I'll empty yer innards!"
134,"TEXT_SUBPST018_00033_BALOON_100_079","Yer wares or yer life─I'll gladly take the both!"
134,"TEXT_SUBPST018_00033_BALOON_100_079","Yer wares or yer life─I'll gladly take them both!"
135,"TEXT_SUBPST018_00033_KUROUSAGI_000_079","C-Call me mad, but I can't shake the sense that I'm being f-followed. There's ill rumors of these roads of late..."
136,"TEXT_SUBPST018_00033_KUROUSAGI_000_080","The shock took a year or two off my life, I reckon, but apart from that I'm no worse for the wear. I can't thank you enough, friend."
137,"TEXT_SUBPST018_00033_MAISENTA_000_080","It heartens me to know that our man is safe─you have my thanks, adventurer. Pray tell, were you able to find any evidence of a connection to those rogues at Baert?"
1 key 0 1
135 131 TEXT_SUBPST018_00033_POPMESSAGE_000_000 You sense a hostile presence!
136 132 TEXT_SUBPST018_00033_POPMESSAGE_000_001 The enemy is still about!
137 133 TEXT_SUBPST018_00033_BALOON_000_079 Empty yer wagon or I'll empty yer innards!
138 134 TEXT_SUBPST018_00033_BALOON_100_079 Yer wares or yer life─I'll gladly take the both! Yer wares or yer life─I'll gladly take them both!
139 135 TEXT_SUBPST018_00033_KUROUSAGI_000_079 C-Call me mad, but I can't shake the sense that I'm being f-followed. There's ill rumors of these roads of late...
140 136 TEXT_SUBPST018_00033_KUROUSAGI_000_080 The shock took a year or two off my life, I reckon, but apart from that I'm no worse for the wear. I can't thank you enough, friend.
141 137 TEXT_SUBPST018_00033_MAISENTA_000_080 It heartens me to know that our man is safe─you have my thanks, adventurer. Pray tell, were you able to find any evidence of a connection to those rogues at Baert?
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@@ -56,3 +56,5 @@ int32,str,str
52,"TEXT_SUBSEA906_00059_TIRORO_000_03","But don't let the lack of grandeur fool you. The tasks are anythin' but simple. Most take place in tight quarters, and <Emphasis>all</Emphasis> require precision teamwork 'twixt you and your battlemates."
53,"TEXT_SUBSEA906_00059_TIRORO_000_04","And so what do you get in return for placin' your neck on the loppin' block? Besides a beamin' grin from Battlewarden Tiroro Tiro? Fame, fortune, the usual."
54,"TEXT_SUBSEA906_00059_TIRORO_000_05","So, I presume you'll be joinin' our next operation?"
55,"TEXT_SUBSEA906_00059_SYSTEM_000_006","You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own."
56,"TEXT_SUBSEA906_00059_SYSTEM_000_007","To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0 1
56 52 TEXT_SUBSEA906_00059_TIRORO_000_03 But don't let the lack of grandeur fool you. The tasks are anythin' but simple. Most take place in tight quarters, and <Emphasis>all</Emphasis> require precision teamwork 'twixt you and your battlemates.
57 53 TEXT_SUBSEA906_00059_TIRORO_000_04 And so what do you get in return for placin' your neck on the loppin' block? Besides a beamin' grin from Battlewarden Tiroro Tiro? Fame, fortune, the usual.
58 54 TEXT_SUBSEA906_00059_TIRORO_000_05 So, I presume you'll be joinin' our next operation?
59 55 TEXT_SUBSEA906_00059_SYSTEM_000_006 You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own.
60 56 TEXT_SUBSEA906_00059_SYSTEM_000_007 To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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@@ -56,3 +56,5 @@ int32,str,str
52,"TEXT_SUBWIL154_00058_LOSTRABBIT_000_03","More than a simple levequest, but not quite as realm-shaking as a Grand Company outing, guildhests will test your ability to work together with a small party of battle companions to overcome not-so-small obstacles."
53,"TEXT_SUBWIL154_00058_LOSTRABBIT_000_04","The duty is taxing, but the coin is decent, and you will be helping maintain the safety of Eorzea and the well-being of her citizens."
54,"TEXT_SUBWIL154_00058_LOSTRABBIT_000_05","If what I described appeals to you, pray speak to me again to join a guildhest."
55,"TEXT_SUBWIL154_00058_SYSTEM_000_06","You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own."
56,"TEXT_SUBWIL154_00058_SYSTEM_000_07","To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0 1
56 52 TEXT_SUBWIL154_00058_LOSTRABBIT_000_03 More than a simple levequest, but not quite as realm-shaking as a Grand Company outing, guildhests will test your ability to work together with a small party of battle companions to overcome not-so-small obstacles.
57 53 TEXT_SUBWIL154_00058_LOSTRABBIT_000_04 The duty is taxing, but the coin is decent, and you will be helping maintain the safety of Eorzea and the well-being of her citizens.
58 54 TEXT_SUBWIL154_00058_LOSTRABBIT_000_05 If what I described appeals to you, pray speak to me again to join a guildhest.
59 55 TEXT_SUBWIL154_00058_SYSTEM_000_06 You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own.
60 56 TEXT_SUBWIL154_00058_SYSTEM_000_07 To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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@@ -30,7 +30,7 @@ int32,str,str
26,"TEXT_SUBFST035_00129_TODO_02","Rescue the Hearer."
27,"TEXT_SUBFST035_00129_TODO_03","Report to Alestan."
28,"TEXT_SUBFST035_00129_TODO_04","Report to Alestan."
29,"TEXT_SUBFST035_00129_TODO_05","Return to Gridania and speak with Miounne"
29,"TEXT_SUBFST035_00129_TODO_05","Return to Gridania and speak with Miounne."
30,"TEXT_SUBFST035_00129_TODO_06",""
31,"TEXT_SUBFST035_00129_TODO_07",""
32,"TEXT_SUBFST035_00129_TODO_08",""
1 key 0 1
30 26 TEXT_SUBFST035_00129_TODO_02 Rescue the Hearer.
31 27 TEXT_SUBFST035_00129_TODO_03 Report to Alestan.
32 28 TEXT_SUBFST035_00129_TODO_04 Report to Alestan.
33 29 TEXT_SUBFST035_00129_TODO_05 Return to Gridania and speak with Miounne Return to Gridania and speak with Miounne.
34 30 TEXT_SUBFST035_00129_TODO_06
35 31 TEXT_SUBFST035_00129_TODO_07
36 32 TEXT_SUBFST035_00129_TODO_08
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@@ -30,7 +30,7 @@ int32,str,str
24,"TEXT_CHRHDB404_00204_TODO_00","Speak with Dour Meadow."
25,"TEXT_CHRHDB404_00204_TODO_01","Speak with Briardien."
26,"TEXT_CHRHDB404_00204_TODO_02","Speak with Dour Meadow at Halatali."
27,"TEXT_CHRHDB404_00204_TODO_03","Use the Duty Finder to confront Ultros atop the Dragon's Neck."
27,"TEXT_CHRHDB404_00204_TODO_03","Confront Ultros atop the Dragon's Neck."
28,"TEXT_CHRHDB404_00204_TODO_04","Speak with Briardien."
29,"TEXT_CHRHDB404_00204_TODO_05","Speak with Dour Meadow inside the Coliseum."
30,"TEXT_CHRHDB404_00204_TODO_06",""
1 key 0 1
30 26 TEXT_CHRHDB404_00204_TODO_02 Speak with Dour Meadow at Halatali.
31 27 TEXT_CHRHDB404_00204_TODO_03 Use the Duty Finder to confront Ultros atop the Dragon's Neck. Confront Ultros atop the Dragon's Neck.
32 28 TEXT_CHRHDB404_00204_TODO_04 Speak with Briardien.
33 29 TEXT_CHRHDB404_00204_TODO_05 Speak with Dour Meadow inside the Coliseum.
34 30 TEXT_CHRHDB404_00204_TODO_06
35 31 TEXT_CHRHDB404_00204_TODO_07
36 32 TEXT_CHRHDB404_00204_TODO_08
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@@ -7,7 +7,7 @@ int32,str,str
3,"TEXT_MANSEA203_00245_SEQ_03","You have concluded your educational visit to the Hall of the Novice. Continue on to the north, and speak with the Yellowjacket stationed outside the entrance to Sastasha."
4,"TEXT_MANSEA203_00245_SEQ_04","The Yellowjackets are concerned that the unsavory-looking men seen entering Sastasha may belong to the Serpent Reavers, the pirate allies of the Sahagin. Search the caves and ascertain whether or not such suspicions are well founded.
Sastasha can be accessed via the Duty Finder."
Challenge Sastasha with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point."
5,"TEXT_MANSEA203_00245_SEQ_05","You have discovered a pirate den in the depths of Sastasha. Just as the Yellowjackets feared, it would appear the Serpent Reavers and their Sahagin masters are using the caves as a base for their nefarious operations. Return to Limsa Lominsa without delay, and report your findings to Baderon at the Drowning Wench."
6,"TEXT_MANSEA203_00245_SEQ_06","Having listened to your findings, Baderon expresses his satisfaction with your work, and mentions another task which might be of interest to you. It seems the Adventurers' Guild in Gridania wishes to employ the services of a seasoned adventurer. Prepare your gear, then speak with Baderon when you are ready to embark on the next stage of your journey."
7,"TEXT_MANSEA203_00245_SEQ_07",""
@@ -30,7 +30,7 @@ int32,str,str
24,"TEXT_MANSEA203_00245_TODO_00","Speak with V'mellpa."
25,"TEXT_MANSEA203_00245_TODO_01","Speak with the seasoned adventurer at the Hall of the Novice."
26,"TEXT_MANSEA203_00245_TODO_02","Speak with the Yellowjacket at the entrance to Sastasha."
27,"TEXT_MANSEA203_00245_TODO_03","Use the Duty Finder to enter Sastasha."
27,"TEXT_MANSEA203_00245_TODO_03","Enter Sastasha."
28,"TEXT_MANSEA203_00245_TODO_04","Speak with Baderon at the Drowning Wench."
29,"TEXT_MANSEA203_00245_TODO_05",""
30,"TEXT_MANSEA203_00245_TODO_06",""
@@ -88,7 +88,7 @@ int32,str,str
82,"TEXT_MANSEA203_00245_YELLOWJACKET_000_34","I've yet to see them for myself, but if this lot belongs to those fishback-fancying Serpent Reavers..."
83,"TEXT_MANSEA203_00245_YELLOWJACKET_000_35","Well, you can imagine the panic it'll cause. The kidnappings are still fresh in people's minds."
84,"TEXT_MANSEA203_00245_YELLOWJACKET_000_36","Anyway, your task is to poke around in the caves, and find out exactly who we're dealing with. While you do that, I'll be keeping watch out here...praying you don't spot any blue face tattoos."
85,"TEXT_MANSEA203_00245_SYSTEM_000_37","Use the Duty Finder to enter Sastasha."
85,"TEXT_MANSEA203_00245_SYSTEM_000_37","Enter Sastasha."
86,"TEXT_MANSEA203_00245_AVERE_000_40","What took ye so bloody long, Edda? If me purse was too light, ye might've considered usin' some of yer own bleedin' coin to get us what we need!"
87,"TEXT_MANSEA203_00245_AVERE_000_41","Ye've only ever been as useful as the contents o' yer pockets─the gods know ye can barely 'eal a scratch!"
88,"TEXT_MANSEA203_00245_AVERE_000_42","We took up the 'venturin' life to take on the big jobs an' claim the big rewards. How're we meant to do that if ye can't even get our supplies in order?"
1 key 0 1
7 3 TEXT_MANSEA203_00245_SEQ_03 You have concluded your educational visit to the Hall of the Novice. Continue on to the north, and speak with the Yellowjacket stationed outside the entrance to Sastasha.
8 4 TEXT_MANSEA203_00245_SEQ_04 The Yellowjackets are concerned that the unsavory-looking men seen entering Sastasha may belong to the Serpent Reavers, the pirate allies of the Sahagin. Search the caves and ascertain whether or not such suspicions are well founded. ※Sastasha can be accessed via the Duty Finder. The Yellowjackets are concerned that the unsavory-looking men seen entering Sastasha may belong to the Serpent Reavers, the pirate allies of the Sahagin. Search the caves and ascertain whether or not such suspicions are well founded. ※Challenge Sastasha with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point.
9 5 TEXT_MANSEA203_00245_SEQ_05 You have discovered a pirate den in the depths of Sastasha. Just as the Yellowjackets feared, it would appear the Serpent Reavers and their Sahagin masters are using the caves as a base for their nefarious operations. Return to Limsa Lominsa without delay, and report your findings to Baderon at the Drowning Wench.
10 6 TEXT_MANSEA203_00245_SEQ_06 Having listened to your findings, Baderon expresses his satisfaction with your work, and mentions another task which might be of interest to you. It seems the Adventurers' Guild in Gridania wishes to employ the services of a seasoned adventurer. Prepare your gear, then speak with Baderon when you are ready to embark on the next stage of your journey.
11 7 TEXT_MANSEA203_00245_SEQ_07
12 8 TEXT_MANSEA203_00245_SEQ_08
13 9 TEXT_MANSEA203_00245_SEQ_09
30 26 TEXT_MANSEA203_00245_TODO_02 Speak with the Yellowjacket at the entrance to Sastasha.
31 27 TEXT_MANSEA203_00245_TODO_03 Use the Duty Finder to enter Sastasha. Enter Sastasha.
32 28 TEXT_MANSEA203_00245_TODO_04 Speak with Baderon at the Drowning Wench.
33 29 TEXT_MANSEA203_00245_TODO_05
34 30 TEXT_MANSEA203_00245_TODO_06
35 31 TEXT_MANSEA203_00245_TODO_07
36 32 TEXT_MANSEA203_00245_TODO_08
88 84 TEXT_MANSEA203_00245_YELLOWJACKET_000_36 Anyway, your task is to poke around in the caves, and find out exactly who we're dealing with. While you do that, I'll be keeping watch out here...praying you don't spot any blue face tattoos.
89 85 TEXT_MANSEA203_00245_SYSTEM_000_37 Use the Duty Finder to enter Sastasha. Enter Sastasha.
90 86 TEXT_MANSEA203_00245_AVERE_000_40 What took ye so bloody long, Edda? If me purse was too light, ye might've considered usin' some of yer own bleedin' coin to get us what we need!
91 87 TEXT_MANSEA203_00245_AVERE_000_41 Ye've only ever been as useful as the contents o' yer pockets─the gods know ye can barely 'eal a scratch!
92 88 TEXT_MANSEA203_00245_AVERE_000_42 We took up the 'venturin' life to take on the big jobs an' claim the big rewards. How're we meant to do that if ye can't even get our supplies in order?
93 89 TEXT_MANSEA203_00245_AVERE_000_43 Hm? It's <Emphasis><If(PlayerParameter(4))>'er<Else/>'im</If></Emphasis>─the one Baderon was talkin' to!
94 90 TEXT_MANSEA203_00245_AVERE_000_44 Well, we'll see who gets the glory! This job should've been ours in the first place!
+2 -2
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@@ -31,8 +31,8 @@ Unaware of your new burden, Lucia thanks you for besting Midgardsormr, and for b
23,"TEXT_GAIUSE504_00366_SEQ_23",""
24,"TEXT_GAIUSE504_00366_TODO_00","Speak with Minfilia."
25,"TEXT_GAIUSE504_00366_TODO_01","Speak with the Doman watch in Mor Dhona."
26,"TEXT_GAIUSE504_00366_TODO_02","Use the Duty Finder to enter the Keeper of the Lake."
27,"TEXT_GAIUSE504_00366_TODO_03","Use the Duty Finder to enter the Keeper of the Lake."
26,"TEXT_GAIUSE504_00366_TODO_02","Enter the Keeper of the Lake."
27,"TEXT_GAIUSE504_00366_TODO_03","Enter the Keeper of the Lake."
28,"TEXT_GAIUSE504_00366_TODO_04","Speak with the Doman watch."
29,"TEXT_GAIUSE504_00366_TODO_05","Speak with Alphinaud at the Rising Stones."
30,"TEXT_GAIUSE504_00366_TODO_06","Speak with Alphinaud."
1 key 0 1
31 27 TEXT_GAIUSE504_00366_TODO_03 Use the Duty Finder to enter the Keeper of the Lake. Enter the Keeper of the Lake.
32 28 TEXT_GAIUSE504_00366_TODO_04 Speak with the Doman watch.
33 29 TEXT_GAIUSE504_00366_TODO_05 Speak with Alphinaud at the Rising Stones.
34 30 TEXT_GAIUSE504_00366_TODO_06 Speak with Alphinaud.
35 31 TEXT_GAIUSE504_00366_TODO_07
36 32 TEXT_GAIUSE504_00366_TODO_08
37 33 TEXT_GAIUSE504_00366_TODO_09
38 34 TEXT_GAIUSE504_00366_TODO_10
+2 -2
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@@ -31,8 +31,8 @@ A step too late, the rest of the Scions enter the solar to be greeted by the tra
23,"TEXT_GAIUSE507_00369_SEQ_23",""
24,"TEXT_GAIUSE507_00369_TODO_00","Speak with Moenbryda."
25,"TEXT_GAIUSE507_00369_TODO_01","Return to the Rising Stones."
26,"TEXT_GAIUSE507_00369_TODO_02","Use the Duty Finder to confront Nabriales in the Chrysalis."
27,"TEXT_GAIUSE507_00369_TODO_03","Use the Duty Finder to confront Nabriales in the Chrysalis."
26,"TEXT_GAIUSE507_00369_TODO_02","Confront Nabriales in the Chrysalis."
27,"TEXT_GAIUSE507_00369_TODO_03","Confront Nabriales in the Chrysalis."
28,"TEXT_GAIUSE507_00369_TODO_04","Speak with Minfilia."
29,"TEXT_GAIUSE507_00369_TODO_05",""
30,"TEXT_GAIUSE507_00369_TODO_06",""
1 key 0 1
31 27 TEXT_GAIUSE507_00369_TODO_03 Use the Duty Finder to confront Nabriales in the Chrysalis. Confront Nabriales in the Chrysalis.
32 28 TEXT_GAIUSE507_00369_TODO_04 Speak with Minfilia.
33 29 TEXT_GAIUSE507_00369_TODO_05
34 30 TEXT_GAIUSE507_00369_TODO_06
35 31 TEXT_GAIUSE507_00369_TODO_07
36 32 TEXT_GAIUSE507_00369_TODO_08
37 33 TEXT_GAIUSE507_00369_TODO_09
38 34 TEXT_GAIUSE507_00369_TODO_10
+2 -2
View File
@@ -7,7 +7,7 @@ int32,str,str
3,"TEXT_MANFST209_00343_SEQ_03","Mere moments after surrounding the enemy, you learn that there is a traitor in the ranks, and are swiftly subdued. After an indeterminate amount of time, you awake to find yourself imprisoned within an Amalj'aa stronghold, along with the Flames. Speak with them to ascertain the situation."
4,"TEXT_MANFST209_00343_SEQ_04","It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen.
The Bowl of Embers can be accessed via the Duty Finder."
Challenge the Bowl of Embers with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the trial's entrance point."
5,"TEXT_MANFST209_00343_SEQ_05","It would appear that Ifrit has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, Ifrit elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to Camp Drybone, and speak with Thancred."
6,"TEXT_MANFST209_00343_SEQ_06","Having lavished you with praise, Thancred takes his leave to return to the Waking Sands. Minfilia will be eager to hear back from you as well. Report to her at the earliest opportunity."
7,"TEXT_MANFST209_00343_SEQ_07","At the Waking Sands, Minfilia and Thancred take turns bombarding you with information, explaining to you how the crystal robbery and the abductions served to advance Ifrit's cause. Thancred then reveals a disturbing truth: in order to prevent the primal from gaining strength, his “tempered” victims must be put to death. Though this revelation casts a grim shadow over your victory, you find yourself more determined than ever to play your part as a Scion."
@@ -30,7 +30,7 @@ int32,str,str
24,"TEXT_MANFST209_00343_TODO_00","Report to the flame sergeant at Camp Drybone."
25,"TEXT_MANFST209_00343_TODO_01","Lie in wait at the Invisible City."
26,"TEXT_MANFST209_00343_TODO_02","Speak with the flame sergeant."
27,"TEXT_MANFST209_00343_TODO_03","Use the Duty Finder to confront Ifrit in the Bowl of Embers."
27,"TEXT_MANFST209_00343_TODO_03","Confront Ifrit in the Bowl of Embers."
28,"TEXT_MANFST209_00343_TODO_04","Speak with Thancred at Camp Drybone."
29,"TEXT_MANFST209_00343_TODO_05","Report to the Scion of the Seventh Dawn at the Waking Sands."
30,"TEXT_MANFST209_00343_TODO_06",""
1 key 0 1
7 3 TEXT_MANFST209_00343_SEQ_03 Mere moments after surrounding the enemy, you learn that there is a traitor in the ranks, and are swiftly subdued. After an indeterminate amount of time, you awake to find yourself imprisoned within an Amalj'aa stronghold, along with the Flames. Speak with them to ascertain the situation.
8 4 TEXT_MANFST209_00343_SEQ_04 It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen. ※The Bowl of Embers can be accessed via the Duty Finder. It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen. ※Challenge the Bowl of Embers with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the trial's entrance point.
9 5 TEXT_MANFST209_00343_SEQ_05 It would appear that Ifrit has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, Ifrit elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to Camp Drybone, and speak with Thancred.
10 6 TEXT_MANFST209_00343_SEQ_06 Having lavished you with praise, Thancred takes his leave to return to the Waking Sands. Minfilia will be eager to hear back from you as well. Report to her at the earliest opportunity.
11 7 TEXT_MANFST209_00343_SEQ_07 At the Waking Sands, Minfilia and Thancred take turns bombarding you with information, explaining to you how the crystal robbery and the abductions served to advance Ifrit's cause. Thancred then reveals a disturbing truth: in order to prevent the primal from gaining strength, his “tempered” victims must be put to death. Though this revelation casts a grim shadow over your victory, you find yourself more determined than ever to play your part as a Scion.
12 8 TEXT_MANFST209_00343_SEQ_08
13 9 TEXT_MANFST209_00343_SEQ_09
30 26 TEXT_MANFST209_00343_TODO_02 Speak with the flame sergeant.
31 27 TEXT_MANFST209_00343_TODO_03 Use the Duty Finder to confront Ifrit in the Bowl of Embers. Confront Ifrit in the Bowl of Embers.
32 28 TEXT_MANFST209_00343_TODO_04 Speak with Thancred at Camp Drybone.
33 29 TEXT_MANFST209_00343_TODO_05 Report to the Scion of the Seventh Dawn at the Waking Sands.
34 30 TEXT_MANFST209_00343_TODO_06
35 31 TEXT_MANFST209_00343_TODO_07
36 32 TEXT_MANFST209_00343_TODO_08
+2 -2
View File
@@ -29,8 +29,8 @@ int32,str,str
23,"TEXT_GAIUSD601_00494_SEQ_23",""
24,"TEXT_GAIUSD601_00494_TODO_00","Speak with Wedge at the Eight Sentinels."
25,"TEXT_GAIUSD601_00494_TODO_01","Speak with G'raha Tia at the Eight Sentinels."
26,"TEXT_GAIUSD601_00494_TODO_02","Use the Duty Finder to enter the World of Darkness."
27,"TEXT_GAIUSD601_00494_TODO_03","Use the Duty Finder to enter the World of Darkness."
26,"TEXT_GAIUSD601_00494_TODO_02","Enter the World of Darkness."
27,"TEXT_GAIUSD601_00494_TODO_03","Enter the World of Darkness."
28,"TEXT_GAIUSD601_00494_TODO_04","Speak with Rammbroes at Saint Coinach's Find."
29,"TEXT_GAIUSD601_00494_TODO_05",""
30,"TEXT_GAIUSD601_00494_TODO_06",""
1 key 0 1
29 25 TEXT_GAIUSD601_00494_TODO_01 Speak with G'raha Tia at the Eight Sentinels.
30 26 TEXT_GAIUSD601_00494_TODO_02 Use the Duty Finder to enter the World of Darkness. Enter the World of Darkness.
31 27 TEXT_GAIUSD601_00494_TODO_03 Use the Duty Finder to enter the World of Darkness. Enter the World of Darkness.
32 28 TEXT_GAIUSD601_00494_TODO_04 Speak with Rammbroes at Saint Coinach's Find.
33 29 TEXT_GAIUSD601_00494_TODO_05
34 30 TEXT_GAIUSD601_00494_TODO_06
35 31 TEXT_GAIUSD601_00494_TODO_07
36 32 TEXT_GAIUSD601_00494_TODO_08
+2 -2
View File
@@ -27,8 +27,8 @@ int32,str,str
21,"TEXT_GAIUSE607_00419_SEQ_21",""
22,"TEXT_GAIUSE607_00419_SEQ_22",""
23,"TEXT_GAIUSE607_00419_SEQ_23",""
24,"TEXT_GAIUSE607_00419_TODO_00","Use the Duty Finder to stand against the Dravanian Horde on the Steps of Faith."
25,"TEXT_GAIUSE607_00419_TODO_01","Use the Duty Finder to stand against the Dravanian Horde on the Steps of Faith."
24,"TEXT_GAIUSE607_00419_TODO_00","Stand against the Dravanian Horde on the Steps of Faith."
25,"TEXT_GAIUSE607_00419_TODO_01","Stand against the Dravanian Horde on the Steps of Faith."
26,"TEXT_GAIUSE607_00419_TODO_02","Speak with Alphinaud at the Gates of Judgement."
27,"TEXT_GAIUSE607_00419_TODO_03","Speak with Minfilia at the Rising Stones."
28,"TEXT_GAIUSE607_00419_TODO_04",""
1 key 0 1
27 23 TEXT_GAIUSE607_00419_SEQ_23
28 24 TEXT_GAIUSE607_00419_TODO_00 Use the Duty Finder to stand against the Dravanian Horde on the Steps of Faith. Stand against the Dravanian Horde on the Steps of Faith.
29 25 TEXT_GAIUSE607_00419_TODO_01 Use the Duty Finder to stand against the Dravanian Horde on the Steps of Faith. Stand against the Dravanian Horde on the Steps of Faith.
30 26 TEXT_GAIUSE607_00419_TODO_02 Speak with Alphinaud at the Gates of Judgement.
31 27 TEXT_GAIUSE607_00419_TODO_03 Speak with Minfilia at the Rising Stones.
32 28 TEXT_GAIUSE607_00419_TODO_04
33 29 TEXT_GAIUSE607_00419_TODO_05
34 30 TEXT_GAIUSE607_00419_TODO_06
+1 -1
View File
@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_SUBCTS109_00430_SEQ_23",""
24,"TEXT_SUBCTS109_00430_TODO_00","Speak with Adestan at Camp Tranquil."
25,"TEXT_SUBCTS109_00430_TODO_01","Speak with Maxinne at Amdapor Keep."
26,"TEXT_SUBCTS109_00430_TODO_02","Use the Duty Finder to enter Amdapor Keep (Hard)."
26,"TEXT_SUBCTS109_00430_TODO_02","Enter Amdapor Keep (Hard)."
27,"TEXT_SUBCTS109_00430_TODO_03","Report to Adestan."
28,"TEXT_SUBCTS109_00430_TODO_04",""
29,"TEXT_SUBCTS109_00430_TODO_05",""
1 key 0 1
29 25 TEXT_SUBCTS109_00430_TODO_01 Speak with Maxinne at Amdapor Keep.
30 26 TEXT_SUBCTS109_00430_TODO_02 Use the Duty Finder to enter Amdapor Keep (Hard). Enter Amdapor Keep (Hard).
31 27 TEXT_SUBCTS109_00430_TODO_03 Report to Adestan.
32 28 TEXT_SUBCTS109_00430_TODO_04
33 29 TEXT_SUBCTS109_00430_TODO_05
34 30 TEXT_SUBCTS109_00430_TODO_06
35 31 TEXT_SUBCTS109_00430_TODO_07
+1 -1
View File
@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_SUBCTS110_00431_SEQ_23",""
24,"TEXT_SUBCTS110_00431_TODO_00","Speak with the blundering treasure hunter in Camp Bronze Lake."
25,"TEXT_SUBCTS110_00431_TODO_01","Speak with Abazi Charazi."
26,"TEXT_SUBCTS110_00431_TODO_02","Use the Duty Finder to enter the Wanderer's Palace (Hard)."
26,"TEXT_SUBCTS110_00431_TODO_02","Enter the Wanderer's Palace (Hard)."
27,"TEXT_SUBCTS110_00431_TODO_03","Report to the blundering treasure hunter."
28,"TEXT_SUBCTS110_00431_TODO_04",""
29,"TEXT_SUBCTS110_00431_TODO_05",""
1 key 0 1
29 25 TEXT_SUBCTS110_00431_TODO_01 Speak with Abazi Charazi.
30 26 TEXT_SUBCTS110_00431_TODO_02 Use the Duty Finder to enter the Wanderer's Palace (Hard). Enter the Wanderer's Palace (Hard).
31 27 TEXT_SUBCTS110_00431_TODO_03 Report to the blundering treasure hunter.
32 28 TEXT_SUBCTS110_00431_TODO_04
33 29 TEXT_SUBCTS110_00431_TODO_05
34 30 TEXT_SUBCTS110_00431_TODO_06
35 31 TEXT_SUBCTS110_00431_TODO_07
+1 -1
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@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_SUBCTS902_00433_SEQ_22",""
23,"TEXT_SUBCTS902_00433_SEQ_23",""
24,"TEXT_SUBCTS902_00433_TODO_00","Speak with OAppPesi in Urth's Fount."
25,"TEXT_SUBCTS902_00433_TODO_01","Use the Duty Finder to confront Odin in Urth's Fount."
25,"TEXT_SUBCTS902_00433_TODO_01","Confront Odin in Urth's Fount."
26,"TEXT_SUBCTS902_00433_TODO_02","Speak with OAppPesi in Urth's Fount."
27,"TEXT_SUBCTS902_00433_TODO_03",""
28,"TEXT_SUBCTS902_00433_TODO_04",""
1 key 0 1
28 24 TEXT_SUBCTS902_00433_TODO_00 Speak with O–App–Pesi in Urth's Fount.
29 25 TEXT_SUBCTS902_00433_TODO_01 Use the Duty Finder to confront Odin in Urth's Fount. Confront Odin in Urth's Fount.
30 26 TEXT_SUBCTS902_00433_TODO_02 Speak with O–App–Pesi in Urth's Fount.
31 27 TEXT_SUBCTS902_00433_TODO_03
32 28 TEXT_SUBCTS902_00433_TODO_04
33 29 TEXT_SUBCTS902_00433_TODO_05
34 30 TEXT_SUBCTS902_00433_TODO_06
+2 -2
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@@ -62,6 +62,6 @@ int32,str,str
58,"TEXT_SUBGSC104_00489_WEEKLY_000_035","When the time comes to draw the winning number, look no further than the lovely Cactpot cashier. She will provide you with everything from first prize to consolation points."
59,"TEXT_SUBGSC104_00489_WEEKLY_000_036","Last but not least, I will be here to assist you, day or night, if you are ever at a loss."
60,"TEXT_SUBGSC104_00489_SYSTEM_100_040","You can now purchase Jumbo Cactpot tickets."
61,"TEXT_SUBGSC104_00489_SYSTEM_000_040","You can now purchase Jumbo Cactpot tickets. The winning number for this lottery will be drawn every <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time)."
62,"TEXT_SUBGSC104_00489_SYSTEM_000_041","After the drawing, you will have until the following <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time) to claim your prize."
61,"TEXT_SUBGSC104_00489_SYSTEM_000_040","You can now purchase Jumbo Cactpot tickets. The winning number for this lottery will be drawn every <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(4)><ResetTime>1307</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time)."
62,"TEXT_SUBGSC104_00489_SYSTEM_000_041","After the drawing, you will have until the following <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(4)><ResetTime>1307</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time) to claim your prize."
63,"TEXT_SUBGSC104_00489_SYSTEM_000_042","Once this one-week period ends, please be aware that you will be unable to claim any prizes from the previous drawing."
1 key 0 1
62 58 TEXT_SUBGSC104_00489_WEEKLY_000_035 When the time comes to draw the winning number, look no further than the lovely Cactpot cashier. She will provide you with everything from first prize to consolation points.
63 59 TEXT_SUBGSC104_00489_WEEKLY_000_036 Last but not least, I will be here to assist you, day or night, if you are ever at a loss.
64 60 TEXT_SUBGSC104_00489_SYSTEM_100_040 You can now purchase Jumbo Cactpot tickets.
65 61 TEXT_SUBGSC104_00489_SYSTEM_000_040 You can now purchase Jumbo Cactpot tickets. The winning number for this lottery will be drawn every <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time). You can now purchase Jumbo Cactpot tickets. The winning number for this lottery will be drawn every <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(4)><ResetTime>1307</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time).
66 62 TEXT_SUBGSC104_00489_SYSTEM_000_041 After the drawing, you will have until the following <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time) to claim your prize. After the drawing, you will have until the following <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(4)><ResetTime>1307</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time) to claim your prize.
67 63 TEXT_SUBGSC104_00489_SYSTEM_000_042 Once this one-week period ends, please be aware that you will be unable to claim any prizes from the previous drawing.
+2 -2
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@@ -32,8 +32,8 @@ int32,str,str
24,"TEXT_CHRHDB505_00502_TODO_00","Speak with Phillice at the Sil'dih excavation site."
25,"TEXT_CHRHDB505_00502_TODO_01","With the chat mode in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Say<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, enter “Ellie!” to call out to your erstwhile companion."
26,"TEXT_CHRHDB505_00502_TODO_02","Speak with Hildibrand near Amdapor Keep."
27,"TEXT_CHRHDB505_00502_TODO_03","Use the Duty Finder to confront Gilgamesh in the Battle in the Big Keep."
28,"TEXT_CHRHDB505_00502_TODO_04","Use the Duty Finder to confront Gilgamesh in the Battle in the Big Keep."
27,"TEXT_CHRHDB505_00502_TODO_03","Confront Gilgamesh in the Battle in the Big Keep."
28,"TEXT_CHRHDB505_00502_TODO_04","Confront Gilgamesh in the Battle in the Big Keep."
29,"TEXT_CHRHDB505_00502_TODO_05","Speak with Hildibrand."
30,"TEXT_CHRHDB505_00502_TODO_06",""
31,"TEXT_CHRHDB505_00502_TODO_07",""
1 key 0 1
32 28 TEXT_CHRHDB505_00502_TODO_04 Use the Duty Finder to confront Gilgamesh in the Battle in the Big Keep. Confront Gilgamesh in the Battle in the Big Keep.
33 29 TEXT_CHRHDB505_00502_TODO_05 Speak with Hildibrand.
34 30 TEXT_CHRHDB505_00502_TODO_06
35 31 TEXT_CHRHDB505_00502_TODO_07
36 32 TEXT_CHRHDB505_00502_TODO_08
37 33 TEXT_CHRHDB505_00502_TODO_09
38 34 TEXT_CHRHDB505_00502_TODO_10
39 35 TEXT_CHRHDB505_00502_TODO_11
+2 -2
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@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_MANFST306_00514_SEQ_01","Fleeing from Garlean soldiers, the sylph elder, Frixio, has ventured into the Thousand Maws of TotoRak. Were any misfortune to befall him, the effort to secure peace between man and sylph would surely be undone. You must find Frixio before the unthinkable comes to pass. Make haste to the dungeon, explain the situation to Bloisirant, and obtain his permission to enter."
2,"TEXT_MANFST306_00514_SEQ_02","You have been granted entry into the Thousand Maws of TotoRak. Hurry within and find Frixio before he falls prey to fell fiends.
The Thousand Maws of TotoRak can be accessed via the Duty Finder."
Challenge the Thousand Maws of TotoRak with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point."
3,"TEXT_MANFST306_00514_SEQ_03","Within the bowels of TotoRak, you encounter Lahabrea of the Ascians, who unleashes a gigantic banemite upon you. Having successfully fended off the beast, you find Frixio, shaken but unharmed. Grateful for your timely intervention, he agrees to speak with you regarding Ramuh, and bids you meet him later at Little Solace."
4,"TEXT_MANFST306_00514_SEQ_04","Buscarron will wish to know of your success. Before you do anything else, report back to him at the Druthers."
5,"TEXT_MANFST306_00514_SEQ_05","Owing to your efforts, peace between man and sylph is now within reach."
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_MANFST306_00514_SEQ_22",""
23,"TEXT_MANFST306_00514_SEQ_23",""
24,"TEXT_MANFST306_00514_TODO_00","Speak with Bloisirant."
25,"TEXT_MANFST306_00514_TODO_01","Use the Duty Finder to enter the Thousand Maws of TotoRak."
25,"TEXT_MANFST306_00514_TODO_01","Enter the Thousand Maws of TotoRak."
26,"TEXT_MANFST306_00514_TODO_02","Report to Buscarron."
27,"TEXT_MANFST306_00514_TODO_03","Report to Buscarron."
28,"TEXT_MANFST306_00514_TODO_04","Speak with Dellexia."
1 key 0 1
5 1 TEXT_MANFST306_00514_SEQ_01 Fleeing from Garlean soldiers, the sylph elder, Frixio, has ventured into the Thousand Maws of Toto–Rak. Were any misfortune to befall him, the effort to secure peace between man and sylph would surely be undone. You must find Frixio before the unthinkable comes to pass. Make haste to the dungeon, explain the situation to Bloisirant, and obtain his permission to enter.
6 2 TEXT_MANFST306_00514_SEQ_02 You have been granted entry into the Thousand Maws of Toto–Rak. Hurry within and find Frixio before he falls prey to fell fiends. ※The Thousand Maws of Toto–Rak can be accessed via the Duty Finder. You have been granted entry into the Thousand Maws of Toto–Rak. Hurry within and find Frixio before he falls prey to fell fiends. ※Challenge the Thousand Maws of Toto–Rak with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point.
7 3 TEXT_MANFST306_00514_SEQ_03 Within the bowels of Toto–Rak, you encounter Lahabrea of the Ascians, who unleashes a gigantic banemite upon you. Having successfully fended off the beast, you find Frixio, shaken but unharmed. Grateful for your timely intervention, he agrees to speak with you regarding Ramuh, and bids you meet him later at Little Solace.
8 4 TEXT_MANFST306_00514_SEQ_04 Buscarron will wish to know of your success. Before you do anything else, report back to him at the Druthers.
9 5 TEXT_MANFST306_00514_SEQ_05 Owing to your efforts, peace between man and sylph is now within reach.
10 6 TEXT_MANFST306_00514_SEQ_06
11 7 TEXT_MANFST306_00514_SEQ_07
28 24 TEXT_MANFST306_00514_TODO_00 Speak with Bloisirant.
29 25 TEXT_MANFST306_00514_TODO_01 Use the Duty Finder to enter the Thousand Maws of Toto–Rak. Enter the Thousand Maws of Toto–Rak.
30 26 TEXT_MANFST306_00514_TODO_02 Report to Buscarron.
31 27 TEXT_MANFST306_00514_TODO_03 Report to Buscarron.
32 28 TEXT_MANFST306_00514_TODO_04 Speak with Dellexia.
33 29 TEXT_MANFST306_00514_TODO_05
34 30 TEXT_MANFST306_00514_TODO_06
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View File
@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_MANFST404_00519_SEQ_01","Stirred by the familiar roar of the <Emphasis>Enterprise</Emphasis>'s engines, Cid endeavors to recall his past; try though he might, he is unable to navigate the dark corridors of his mind alone. But what if he had company? Wielding the power of the Echo, you guide him through a series of forgotten memories, detailing the path that led the once-loyal engineer to turn his back on Garlemald and flee to Eorzea. When you finally awake from the visions, Cid triumphantly declares that he remembers everything─his name, his people, and his purpose. Shortly thereafter, he guides the <Emphasis>Enterprise</Emphasis> through Garuda's wall of wind without incident, delivering you to the Howling Eye at long last. Speak with Alphinaud before proceeding into the primal's sanctuary."
2,"TEXT_MANFST404_00519_SEQ_02","Alphinaud declares that the end is at hand─be it Garuda's or your own. Strike fear into the hearts of beastmen across Eorzea by defeating the Lady of the Vortex.
The Howling Eye can be accessed via the Duty Finder."
Challenge the Howling Eye with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the trial's entrance point."
3,"TEXT_MANFST404_00519_SEQ_03","Amidst the whirling winds, you succeed in striking down the Lady of the Vortex, only to see her rise once more, reinvigorated by the belief of her Ixali disciples. Yet the beastmen's prayers come to naught when Garuda's attempt to temper you fails, prompting a mysterious force to tear a Crystal of Light from her breast. It is at this moment that Gaius van Baelsar enters the fray, seemingly bent on goading the defeated primal into one final act of defiance. Garuda duly obliges, slaughtering her captive kobolds and Amalj'aa, whose cries of agony serve to summon their own patron deities. As Garuda prepares to consume the aether of her lesser brethren, the Black Wolf calls forth an unknown imperial weapon which summarily dispatches and seemingly <Emphasis>absorbs</Emphasis> all three primals. Wholly unprepared to face this awe-inspiring new foe, you have no choice but to flee for your life."
4,"TEXT_MANFST404_00519_SEQ_04","Safely back aboard the <Emphasis>Enterprise</Emphasis>, with the imperial forces now fast-diminishing specks upon the horizon, Cid and Alphinaud begin to discuss how to address this grave new threat. Believing the best course of action is to reform the Scions of the Seventh Dawn, they decide to return to the Waking Sands. Having safely arrived in Ul'dah, speak with Alphinaud prior to continuing on to Vesper Bay."
5,"TEXT_MANFST404_00519_SEQ_05","Alphinaud reiterates that the beast tribes and their primals are no longer a threat, and that all efforts must now be focused upon destroying the Empire's ultimate weapon. But having seen what you have seen, it is plain that this task will ask far more of you than any you have undertaken thus far. For Eorzea's sake, you must hope that you are up to the challenge."
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_MANFST404_00519_SEQ_22",""
23,"TEXT_MANFST404_00519_SEQ_23",""
24,"TEXT_MANFST404_00519_TODO_00","Speak with Alphinaud."
25,"TEXT_MANFST404_00519_TODO_01","Use the Duty Finder to confront Garuda in the Howling Eye."
25,"TEXT_MANFST404_00519_TODO_01","Confront Garuda in the Howling Eye."
26,"TEXT_MANFST404_00519_TODO_02","Speak with Alphinaud."
27,"TEXT_MANFST404_00519_TODO_03","Speak with Alphinaud."
28,"TEXT_MANFST404_00519_TODO_04",""
1 key 0 1
5 1 TEXT_MANFST404_00519_SEQ_01 Stirred by the familiar roar of the <Emphasis>Enterprise</Emphasis>'s engines, Cid endeavors to recall his past; try though he might, he is unable to navigate the dark corridors of his mind alone. But what if he had company? Wielding the power of the Echo, you guide him through a series of forgotten memories, detailing the path that led the once-loyal engineer to turn his back on Garlemald and flee to Eorzea. When you finally awake from the visions, Cid triumphantly declares that he remembers everything─his name, his people, and his purpose. Shortly thereafter, he guides the <Emphasis>Enterprise</Emphasis> through Garuda's wall of wind without incident, delivering you to the Howling Eye at long last. Speak with Alphinaud before proceeding into the primal's sanctuary.
6 2 TEXT_MANFST404_00519_SEQ_02 Alphinaud declares that the end is at hand─be it Garuda's or your own. Strike fear into the hearts of beastmen across Eorzea by defeating the Lady of the Vortex. ※The Howling Eye can be accessed via the Duty Finder. Alphinaud declares that the end is at hand─be it Garuda's or your own. Strike fear into the hearts of beastmen across Eorzea by defeating the Lady of the Vortex. ※Challenge the Howling Eye with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the trial's entrance point.
7 3 TEXT_MANFST404_00519_SEQ_03 Amidst the whirling winds, you succeed in striking down the Lady of the Vortex, only to see her rise once more, reinvigorated by the belief of her Ixali disciples. Yet the beastmen's prayers come to naught when Garuda's attempt to temper you fails, prompting a mysterious force to tear a Crystal of Light from her breast. It is at this moment that Gaius van Baelsar enters the fray, seemingly bent on goading the defeated primal into one final act of defiance. Garuda duly obliges, slaughtering her captive kobolds and Amalj'aa, whose cries of agony serve to summon their own patron deities. As Garuda prepares to consume the aether of her lesser brethren, the Black Wolf calls forth an unknown imperial weapon which summarily dispatches and seemingly <Emphasis>absorbs</Emphasis> all three primals. Wholly unprepared to face this awe-inspiring new foe, you have no choice but to flee for your life.
8 4 TEXT_MANFST404_00519_SEQ_04 Safely back aboard the <Emphasis>Enterprise</Emphasis>, with the imperial forces now fast-diminishing specks upon the horizon, Cid and Alphinaud begin to discuss how to address this grave new threat. Believing the best course of action is to reform the Scions of the Seventh Dawn, they decide to return to the Waking Sands. Having safely arrived in Ul'dah, speak with Alphinaud prior to continuing on to Vesper Bay.
9 5 TEXT_MANFST404_00519_SEQ_05 Alphinaud reiterates that the beast tribes and their primals are no longer a threat, and that all efforts must now be focused upon destroying the Empire's ultimate weapon. But having seen what you have seen, it is plain that this task will ask far more of you than any you have undertaken thus far. For Eorzea's sake, you must hope that you are up to the challenge.
10 6 TEXT_MANFST404_00519_SEQ_06
11 7 TEXT_MANFST404_00519_SEQ_07
28 24 TEXT_MANFST404_00519_TODO_00 Speak with Alphinaud.
29 25 TEXT_MANFST404_00519_TODO_01 Use the Duty Finder to confront Garuda in the Howling Eye. Confront Garuda in the Howling Eye.
30 26 TEXT_MANFST404_00519_TODO_02 Speak with Alphinaud.
31 27 TEXT_MANFST404_00519_TODO_03 Speak with Alphinaud.
32 28 TEXT_MANFST404_00519_TODO_04
33 29 TEXT_MANFST404_00519_TODO_05
34 30 TEXT_MANFST404_00519_TODO_06
+10 -8
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@@ -2,7 +2,9 @@
#,,
int32,str,str
0,"TEXT_MANFST503_00524_SEQ_00","Raubahn has some parting words for you ahead of the final phase of Operation Archon."
1,"TEXT_MANFST503_00524_SEQ_01","The <Emphasis>Enterprise</Emphasis> stands ready to bear you to the Praetorium─the fortress within a fortress wherein the Ultima Weapon sleeps. Prepare for the fight of your life, and report to Cid at the Ceruleum Processing Plant."
1,"TEXT_MANFST503_00524_SEQ_01","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Raubahn at Raubahn's Push.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
※The Main Scenario Guide shows the next available quest. You can toggle it on and off in Character Configuration, under UI Settings."
2,"TEXT_MANFST503_00524_SEQ_02","You are ready to depart for the Praetorium, the stage upon which the fate of the realm shall soon be decided. Fight your way into the depths of the structure, in search of the Ultima Weapon, and when you find the Allagan relic...send a piece of it to each of the seven hells.
※The Praetorium can be accessed via the Duty Finder."
@@ -28,10 +30,10 @@ A dread primal has awakened."
21,"TEXT_MANFST503_00524_SEQ_21",""
22,"TEXT_MANFST503_00524_SEQ_22",""
23,"TEXT_MANFST503_00524_SEQ_23",""
24,"TEXT_MANFST503_00524_TODO_00","Speak with Cid at the Ceruleum Processing Plant."
25,"TEXT_MANFST503_00524_TODO_01","Use the Duty Finder to enter the Praetorium."
26,"TEXT_MANFST503_00524_TODO_02","Speak with Minfilia."
27,"TEXT_MANFST503_00524_TODO_03","Speak with Minfilia."
24,"TEXT_MANFST503_00524_TODO_00","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Raubahn at Raubahn's Push.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
25,"TEXT_MANFST503_00524_TODO_01","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Raubahn at Raubahn's Push.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
26,"TEXT_MANFST503_00524_TODO_02","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Raubahn at Raubahn's Push.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
27,"TEXT_MANFST503_00524_TODO_03","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Raubahn at Raubahn's Push.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
28,"TEXT_MANFST503_00524_TODO_04",""
29,"TEXT_MANFST503_00524_TODO_05",""
30,"TEXT_MANFST503_00524_TODO_06",""
@@ -73,7 +75,7 @@ A dread primal has awakened."
66,"TEXT_MANFST503_00524_GAIUS_000_346","Come now, Cid...you must know that he did not have the luxury of choice. By the time he realized his error, it was too late. Meteor had him completely in its thrall."
67,"TEXT_MANFST503_00524_GAIUS_000_347","Shortly before his...transformation, mayhap sensing that something was amiss, your father confided to me all the regrets of his life. Most of them concerned <Emphasis>you</Emphasis>."
68,"TEXT_MANFST503_00524_GAIUS_000_348","Early on in your career, he realized that while you had a talent for devising armaments, it would never fulfill you. Long before you knew your own mind, he saw that you would be far happier using your knowledge for peaceful purposes, and the thought touched him. He was a changed man for it, though he could not let it show."
69,"TEXT_MANFST503_00524_CID_000_349","You blew holes in this place just so you could say this to me!? What is it you want, Gaius!?"
69,"TEXT_MANFST503_00524_CID_000_349","You ripped open walls in this place just so you could say this to me!? What is it you want, Gaius!?"
70,"TEXT_MANFST503_00524_GAIUS_000_350","I want you at my side, Cid. Take up your father's mantle, and become the Empire's lead engineer. It is your destiny."
71,"TEXT_MANFST503_00524_CID_000_351","My father had a change of heart─you said so yourself! Besides, I have long known my destiny, and I assure you, it lies <Emphasis>not</Emphasis> with the Empire!"
72,"TEXT_MANFST503_00524_GAIUS_000_352","A pity.
@@ -92,8 +94,8 @@ And what of you, adventurer? Will you not consider making common cause with me?"
84,"TEXT_MANFST503_00524_CID_000_403","Now that you're suitably armed, you can blast open that bulkhead. The external walkway will take you back there."
85,"TEXT_MANFST503_00524_CID_000_404","Follow it till you come upon a way down to the lower level."
86,"TEXT_MANFST503_00524_CID_000_450","That bulkhead is composed of a special alloy. <Emphasis>Extremely</Emphasis> tough. Ordinary fire won't leave a mark, I'm afraid."
87,"TEXT_MANFST503_00524_CID_000_451","You'll need to divert all power to the magitek cannon, as I did so memorably once before."
88,"TEXT_MANFST503_00524_CID_000_452","As you may recall, the armor's core is like to expire from the strain, but there's no help for it if we want to press on."
87,"TEXT_MANFST503_00524_CID_000_451","You'll need to divert all power to the magitek cannon, as I did at Castrum Meridianum."
88,"TEXT_MANFST503_00524_CID_000_452","The armor's core is like to expire from the strain, but there's no help for it if we want to press on."
89,"TEXT_MANFST503_00524_CID_000_453","Now, listen well. Press...<buzzzzzz>...the control...<fizzzzzz>...engage ancillary...then fire away. Don't mind the warning lights."
90,"TEXT_MANFST503_00524_CID_000_454","You're a natural at this! All right, the way's clear, but it's just you and your own two feet now, so be careful."
91,"TEXT_MANFST503_00524_NERO_000_500","You have been leaving a fine mess in your wake, adventurer."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_MANFST503_00524_SEQ_00 Raubahn has some parting words for you ahead of the final phase of Operation Archon.
5 1 TEXT_MANFST503_00524_SEQ_01 The <Emphasis>Enterprise</Emphasis> stands ready to bear you to the Praetorium─the fortress within a fortress wherein the Ultima Weapon sleeps. Prepare for the fight of your life, and report to Cid at the Ceruleum Processing Plant. <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Raubahn at Raubahn's Push.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ※The Main Scenario Guide shows the next available quest. You can toggle it on and off in Character Configuration, under UI Settings.
6 2 TEXT_MANFST503_00524_SEQ_02 You are ready to depart for the Praetorium, the stage upon which the fate of the realm shall soon be decided. Fight your way into the depths of the structure, in search of the Ultima Weapon, and when you find the Allagan relic...send a piece of it to each of the seven hells. ※The Praetorium can be accessed via the Duty Finder.
7 3 TEXT_MANFST503_00524_SEQ_03 With Gaius van Baelsar slain, and the Ultima Weapon destroyed, it would seem that Eorzea may finally look forward to an era of peace. Yet even as the people of the three city–states gather to celebrate their deliverance, a deafening roar reverberates throughout every corner of the realm... A dread primal has awakened.
8 2 4 TEXT_MANFST503_00524_SEQ_02 TEXT_MANFST503_00524_SEQ_04 You are ready to depart for the Praetorium, the stage upon which the fate of the realm shall soon be decided. Fight your way into the depths of the structure, in search of the Ultima Weapon, and when you find the Allagan relic...send a piece of it to each of the seven hells. ※The Praetorium can be accessed via the Duty Finder. What fearsome primal is this that has been roused? Perhaps Minfilia will be able to shed some light on the mystery.
9 3 5 TEXT_MANFST503_00524_SEQ_03 TEXT_MANFST503_00524_SEQ_05 With Gaius van Baelsar slain, and the Ultima Weapon destroyed, it would seem that Eorzea may finally look forward to an era of peace. Yet even as the people of the three city–states gather to celebrate their deliverance, a deafening roar reverberates throughout every corner of the realm... A dread primal has awakened. In troubled tones, Minfilia reveals to you that shortly after the roar was heard around the land, an aetheric disturbance was observed, bearing a disquieting similarity to a phenomenon recorded five years ago. It would seem that your struggles are far from over. Steel your resolve anew, and set forth to shine the Crystal's light upon the realm.
10 4 6 TEXT_MANFST503_00524_SEQ_04 TEXT_MANFST503_00524_SEQ_06 What fearsome primal is this that has been roused? Perhaps Minfilia will be able to shed some light on the mystery.
30 24 26 TEXT_MANFST503_00524_TODO_00 TEXT_MANFST503_00524_TODO_02 Speak with Cid at the Ceruleum Processing Plant. <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Raubahn at Raubahn's Push.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
31 25 27 TEXT_MANFST503_00524_TODO_01 TEXT_MANFST503_00524_TODO_03 Use the Duty Finder to enter the Praetorium. <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Raubahn at Raubahn's Push.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
32 26 28 TEXT_MANFST503_00524_TODO_02 TEXT_MANFST503_00524_TODO_04 Speak with Minfilia.
33 27 29 TEXT_MANFST503_00524_TODO_03 TEXT_MANFST503_00524_TODO_05 Speak with Minfilia.
34 28 30 TEXT_MANFST503_00524_TODO_04 TEXT_MANFST503_00524_TODO_06
35 29 31 TEXT_MANFST503_00524_TODO_05 TEXT_MANFST503_00524_TODO_07
36 30 32 TEXT_MANFST503_00524_TODO_06 TEXT_MANFST503_00524_TODO_08
37 31 33 TEXT_MANFST503_00524_TODO_07 TEXT_MANFST503_00524_TODO_09
38 32 34 TEXT_MANFST503_00524_TODO_08 TEXT_MANFST503_00524_TODO_10
39 33 35 TEXT_MANFST503_00524_TODO_09 TEXT_MANFST503_00524_TODO_11
75 69 71 TEXT_MANFST503_00524_CID_000_349 TEXT_MANFST503_00524_CID_000_351 You blew holes in this place just so you could say this to me!? What is it you want, Gaius!? My father had a change of heart─you said so yourself! Besides, I have long known my destiny, and I assure you, it lies <Emphasis>not</Emphasis> with the Empire!
76 70 72 TEXT_MANFST503_00524_GAIUS_000_350 TEXT_MANFST503_00524_GAIUS_000_352 I want you at my side, Cid. Take up your father's mantle, and become the Empire's lead engineer. It is your destiny. A pity. And what of you, adventurer? Will you not consider making common cause with me?
77 71 73 TEXT_MANFST503_00524_CID_000_351 TEXT_MANFST503_00524_GAIUS_000_353 My father had a change of heart─you said so yourself! Besides, I have long known my destiny, and I assure you, it lies <Emphasis>not</Emphasis> with the Empire! With your powers joined to mine, we might do much for this realm. Together, we could bring order to Eorzea, and usher in a lasting peace.
78 72 74 TEXT_MANFST503_00524_GAIUS_000_352 TEXT_MANFST503_00524_GAIUS_000_354 A pity. And what of you, adventurer? Will you not consider making common cause with me? No? And I can expect no better answer than this? So be it. It was your strength that made me proffer my hand in friendship, and it is your strength that makes me proffer now my blade. Save as an ally, you are too dangerous to be let to remain.
79 73 75 TEXT_MANFST503_00524_GAIUS_000_353 TEXT_MANFST503_00524_GAIUS_000_355 With your powers joined to mine, we might do much for this realm. Together, we could bring order to Eorzea, and usher in a lasting peace. Run, Cid. Or stay. It makes no matter. You cannot escape the past.
80 74 76 TEXT_MANFST503_00524_GAIUS_000_354 TEXT_MANFST503_00524_CID_000_356 No? And I can expect no better answer than this? So be it. It was your strength that made me proffer my hand in friendship, and it is your strength that makes me proffer now my blade. Save as an ally, you are too dangerous to be let to remain. Gaius, wait! ...Damn it!
81 75 77 TEXT_MANFST503_00524_GAIUS_000_355 TEXT_MANFST503_00524_CID_000_370 Run, Cid. Or stay. It makes no matter. You cannot escape the past. Knowing Gaius, he is headed for the Ultima Weapon. If we find him, so too will we find our quarry.
94 88 90 TEXT_MANFST503_00524_CID_000_452 TEXT_MANFST503_00524_CID_000_454 As you may recall, the armor's core is like to expire from the strain, but there's no help for it if we want to press on. You're a natural at this! All right, the way's clear, but it's just you and your own two feet now, so be careful.
95 89 91 TEXT_MANFST503_00524_CID_000_453 TEXT_MANFST503_00524_NERO_000_500 Now, listen well. Press...<buzzzzzz>...the control...<fizzzzzz>...engage ancillary...then fire away. Don't mind the warning lights. You have been leaving a fine mess in your wake, adventurer.
96 90 92 TEXT_MANFST503_00524_CID_000_454 TEXT_MANFST503_00524_CID_000_501 You're a natural at this! All right, the way's clear, but it's just you and your own two feet now, so be careful. Is someone there!?
97 91 93 TEXT_MANFST503_00524_NERO_000_500 TEXT_MANFST503_00524_NERO_000_502 You have been leaving a fine mess in your wake, adventurer. Garlond, old friend. How it warms the heart to hear your voice again after all these years.
98 92 94 TEXT_MANFST503_00524_CID_000_501 TEXT_MANFST503_00524_CID_000_503 Is someone there!? ...Nero? Is that you!?
99 93 95 TEXT_MANFST503_00524_NERO_000_502 TEXT_MANFST503_00524_NERO_000_504 Garlond, old friend. How it warms the heart to hear your voice again after all these years. You sound well. It would seem this savage land agrees with you.
100 94 96 TEXT_MANFST503_00524_CID_000_503 TEXT_MANFST503_00524_CID_000_505 ...Nero? Is that you!? The highest ranking tribunus of the XIVth... It was <Emphasis>you</Emphasis> all this time?
101 95 97 TEXT_MANFST503_00524_NERO_000_504 TEXT_MANFST503_00524_NERO_000_506 You sound well. It would seem this savage land agrees with you. Tell me, Garlond. How long do you intend to keep all the glory for yourself?
+1 -1
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@@ -81,7 +81,7 @@ int32,str,str
73,"TEXT_MANFST203_00675_YELLOWJACKET_000_34","I've yet to see them for myself, but if this lot belongs to those fishback-fancying Serpent Reavers..."
74,"TEXT_MANFST203_00675_YELLOWJACKET_000_35","Well, you can imagine the panic it'll cause. The kidnappings are still fresh in people's minds."
75,"TEXT_MANFST203_00675_YELLOWJACKET_000_36","Anyway, your task is to poke around in the caves, and find out exactly who we're dealing with. While you do that, I'll be keeping watch out here...praying you don't spot any blue face tattoos."
76,"TEXT_MANFST203_00675_SYSTEM_000_37","Use the Duty Finder to enter Sastasha."
76,"TEXT_MANFST203_00675_SYSTEM_000_37","Enter Sastasha."
77,"TEXT_MANFST203_00675_AVERE_000_40","What took ye so bloody long, Edda? If me purse was too light, ye might've considered usin' some of yer own bleedin' coin to get us what we need!"
78,"TEXT_MANFST203_00675_AVERE_000_41","Ye've only ever been as useful as the contents o' yer pockets─the gods know ye can barely 'eal a scratch!"
79,"TEXT_MANFST203_00675_AVERE_000_42","We took up the 'venturin' life to take on the big jobs an' claim the big rewards. How're we meant to do that if ye can't even get our supplies in order?"
1 key 0 1
81 77 TEXT_MANFST203_00675_AVERE_000_40 What took ye so bloody long, Edda? If me purse was too light, ye might've considered usin' some of yer own bleedin' coin to get us what we need!
82 78 TEXT_MANFST203_00675_AVERE_000_41 Ye've only ever been as useful as the contents o' yer pockets─the gods know ye can barely 'eal a scratch!
83 79 TEXT_MANFST203_00675_AVERE_000_42 We took up the 'venturin' life to take on the big jobs an' claim the big rewards. How're we meant to do that if ye can't even get our supplies in order?
84 80 TEXT_MANFST203_00675_AVERE_000_43 Hm? It's <Emphasis><If(PlayerParameter(4))>'er<Else/>'im</If></Emphasis>─the one Baderon was talkin' to!
85 81 TEXT_MANFST203_00675_AVERE_000_44 Well, we'll see who gets the glory! This job should've been ours in the first place!
86 82 TEXT_MANFST203_00675_LIAVINNE_000_50 Bwahahaha! Edda, you're so slow, you'd lose a footrace to a tree slug.
87 83 TEXT_MANFST203_00675_PAIYOREIYO_000_55 This is perfect for our inaugural outing as a party─wandering around in the caves, turning over a few rocks... How difficult could it possibly be?
+2 -2
View File
@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_MANFST204_00677_SEQ_01","It would seem that a cult known as the Lambs of Dalamud has been engaging in suspicious activity in the TamTara Deepcroft. Make your way to the burial site and ask the Quiverman posted at the entrance for further instructions."
2,"TEXT_MANFST204_00677_SEQ_02","You learn that the Lambs of Dalamud believe in the divinity of the lesser moon whose descent ushered in the Seventh Umbral Era. Since Dalamud's apparent destruction─for which they blame the people of Eorzea─it seems they have been seeking a means to avenge their god. Purge the Deepcroft of cultists before they can put their deranged schemes into action.
The TamTara Deepcroft can be accessed via the Duty Finder."
Challenge the TamTara Deepcroft with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point."
3,"TEXT_MANFST204_00677_SEQ_03","While scouring the depths of the TamTara Deepcroft, you are assailed by a vengeful spirit who had been awakened in the corse of Galvanth the Dominator. After a titanic struggle, you succeed in sending this dark being back to the abyss, thus foiling the cultists' plot. Make haste back to Gridania, and report all that has transpired to Miounne."
4,"TEXT_MANFST204_00677_SEQ_04","Miounne reveals that death is becoming an ever more common occurrence within the adventuring fraternity. She attributes this unfortunate trend to the burgeoning demand for adventurers' services, which has allowed unprepared individuals to take on tasks which are beyond them. Confident that you will give her no cause to worry, Miounne informs you that the Adventurers' Guild in Ul'dah is recruiting. Speak with her again if you would know more."
5,"TEXT_MANFST204_00677_SEQ_05",""
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_MANFST204_00677_SEQ_22",""
23,"TEXT_MANFST204_00677_SEQ_23",""
24,"TEXT_MANFST204_00677_TODO_00","Speak with the Quiverman at the entrance to the TamTara Deepcroft."
25,"TEXT_MANFST204_00677_TODO_01","Use the Duty Finder to enter the TamTara Deepcroft."
25,"TEXT_MANFST204_00677_TODO_01","Enter the TamTara Deepcroft."
26,"TEXT_MANFST204_00677_TODO_02","Report to Miounne."
27,"TEXT_MANFST204_00677_TODO_03",""
28,"TEXT_MANFST204_00677_TODO_04",""
1 key 0 1
5 1 TEXT_MANFST204_00677_SEQ_01 It would seem that a cult known as the Lambs of Dalamud has been engaging in suspicious activity in the Tam–Tara Deepcroft. Make your way to the burial site and ask the Quiverman posted at the entrance for further instructions.
6 2 TEXT_MANFST204_00677_SEQ_02 You learn that the Lambs of Dalamud believe in the divinity of the lesser moon whose descent ushered in the Seventh Umbral Era. Since Dalamud's apparent destruction─for which they blame the people of Eorzea─it seems they have been seeking a means to avenge their god. Purge the Deepcroft of cultists before they can put their deranged schemes into action. ※The Tam–Tara Deepcroft can be accessed via the Duty Finder. You learn that the Lambs of Dalamud believe in the divinity of the lesser moon whose descent ushered in the Seventh Umbral Era. Since Dalamud's apparent destruction─for which they blame the people of Eorzea─it seems they have been seeking a means to avenge their god. Purge the Deepcroft of cultists before they can put their deranged schemes into action. ※Challenge the Tam–Tara Deepcroft with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point.
7 3 TEXT_MANFST204_00677_SEQ_03 While scouring the depths of the Tam–Tara Deepcroft, you are assailed by a vengeful spirit who had been awakened in the corse of Galvanth the Dominator. After a titanic struggle, you succeed in sending this dark being back to the abyss, thus foiling the cultists' plot. Make haste back to Gridania, and report all that has transpired to Miounne.
8 4 TEXT_MANFST204_00677_SEQ_04 Miounne reveals that death is becoming an ever more common occurrence within the adventuring fraternity. She attributes this unfortunate trend to the burgeoning demand for adventurers' services, which has allowed unprepared individuals to take on tasks which are beyond them. Confident that you will give her no cause to worry, Miounne informs you that the Adventurers' Guild in Ul'dah is recruiting. Speak with her again if you would know more.
9 5 TEXT_MANFST204_00677_SEQ_05
10 6 TEXT_MANFST204_00677_SEQ_06
11 7 TEXT_MANFST204_00677_SEQ_07
28 24 TEXT_MANFST204_00677_TODO_00 Speak with the Quiverman at the entrance to the Tam–Tara Deepcroft.
29 25 TEXT_MANFST204_00677_TODO_01 Use the Duty Finder to enter the Tam–Tara Deepcroft. Enter the Tam–Tara Deepcroft.
30 26 TEXT_MANFST204_00677_TODO_02 Report to Miounne.
31 27 TEXT_MANFST204_00677_TODO_03
32 28 TEXT_MANFST204_00677_TODO_04
33 29 TEXT_MANFST204_00677_TODO_05
34 30 TEXT_MANFST204_00677_TODO_06
+2 -2
View File
@@ -6,7 +6,7 @@ int32,str,str
2,"TEXT_MANFST205_00660_SEQ_02","You learn from Painted Mesa that Copperbell Mines were reopened in order to meet the pressing demand for building materials created in the wake of the Calamity. Without a steady supply, Ul'dah's nascent recovery may slow to a standstill. Make your way to the mines, and report to the Stone Torch who stands guard at the entrance."
3,"TEXT_MANFST205_00660_SEQ_03","You've been granted permission to enter the mines. Make your way through the tunnels, putting down any hecatoncheires you encounter.
※Copperbell Mines can be accessed via the Duty Finder."
Challenge Copperbell Mines with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point."
4,"TEXT_MANFST205_00660_SEQ_04","You have succeeded in subduing the hecatoncheires. Report back to Painted Mesa at the Quicksand."
5,"TEXT_MANFST205_00660_SEQ_05","Your conversation with Painted Mesa is cut short by a shrill cry. Rushing to the origin of the exclamation, you find a woman being harassed by ruffians, and hurl yourself in harm's way to protect her. Immediately thereafter, <If(Equal(PlayerParameter(70),1))>Y'shtola arrives<Else/><If(Equal(PlayerParameter(70),2))>Yda and Papalymo arrive<Else/><If(Equal(PlayerParameter(70),3))>Thancred arrives<Else/>Hildibrand, the bumbling inspector of legend, arrives</If></If></If> on the scene."
6,"TEXT_MANFST205_00660_SEQ_06","After praising your courage, <If(Equal(PlayerParameter(70),1))>Y'shtola reveals that she belongs<Else/><If(Equal(PlayerParameter(70),2))>Yda and Papalymo reveal that they belong<Else/><If(Equal(PlayerParameter(70),3))>Thancred reveals that he belongs<Else/>the pair reveal that they belong</If></If></If> to an order called the Scions of the Seventh Dawn, and <If(Equal(PlayerParameter(70),1))>invites you to join them<Else/><If(Equal(PlayerParameter(70),2))>invite you to join them<Else/><If(Equal(PlayerParameter(70),3))>invites you to join them<Else/>invite you to join them</If></If></If>. But who exactly are these Scions, and what is their agenda? Perhaps Momodi can shed some light on these questions."
@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_MANFST205_00660_SEQ_23",""
24,"TEXT_MANFST205_00660_TODO_00","Speak with Painted Mesa."
25,"TEXT_MANFST205_00660_TODO_01","Speak with the Stone Torch before Copperbell Mines."
26,"TEXT_MANFST205_00660_TODO_02","Use the Duty Finder to enter Copperbell Mines."
26,"TEXT_MANFST205_00660_TODO_02","Enter Copperbell Mines."
27,"TEXT_MANFST205_00660_TODO_03","Report to Painted Mesa."
28,"TEXT_MANFST205_00660_TODO_04","Speak with Momodi."
29,"TEXT_MANFST205_00660_TODO_05","Speak with Momodi."
1 key 0 1
6 2 TEXT_MANFST205_00660_SEQ_02 You learn from Painted Mesa that Copperbell Mines were reopened in order to meet the pressing demand for building materials created in the wake of the Calamity. Without a steady supply, Ul'dah's nascent recovery may slow to a standstill. Make your way to the mines, and report to the Stone Torch who stands guard at the entrance.
7 3 TEXT_MANFST205_00660_SEQ_03 You've been granted permission to enter the mines. Make your way through the tunnels, putting down any hecatoncheires you encounter. ※Copperbell Mines can be accessed via the Duty Finder. You've been granted permission to enter the mines. Make your way through the tunnels, putting down any hecatoncheires you encounter. ※Challenge Copperbell Mines with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point.
8 4 TEXT_MANFST205_00660_SEQ_04 You have succeeded in subduing the hecatoncheires. Report back to Painted Mesa at the Quicksand.
9 5 TEXT_MANFST205_00660_SEQ_05 Your conversation with Painted Mesa is cut short by a shrill cry. Rushing to the origin of the exclamation, you find a woman being harassed by ruffians, and hurl yourself in harm's way to protect her. Immediately thereafter, <If(Equal(PlayerParameter(70),1))>Y'shtola arrives<Else/><If(Equal(PlayerParameter(70),2))>Yda and Papalymo arrive<Else/><If(Equal(PlayerParameter(70),3))>Thancred arrives<Else/>Hildibrand, the bumbling inspector of legend, arrives</If></If></If> on the scene.
10 6 TEXT_MANFST205_00660_SEQ_06 After praising your courage, <If(Equal(PlayerParameter(70),1))>Y'shtola reveals that she belongs<Else/><If(Equal(PlayerParameter(70),2))>Yda and Papalymo reveal that they belong<Else/><If(Equal(PlayerParameter(70),3))>Thancred reveals that he belongs<Else/>the pair reveal that they belong</If></If></If> to an order called the Scions of the Seventh Dawn, and <If(Equal(PlayerParameter(70),1))>invites you to join them<Else/><If(Equal(PlayerParameter(70),2))>invite you to join them<Else/><If(Equal(PlayerParameter(70),3))>invites you to join them<Else/>invite you to join them</If></If></If>. But who exactly are these Scions, and what is their agenda? Perhaps Momodi can shed some light on these questions.
11 7 TEXT_MANFST205_00660_SEQ_07 In the course of your travels, you have crossed paths with myriad individuals, some of whom you have positively influenced. One such individual is the young conjurer Edda, who reveals that you have inspired her to embark upon a new journey as an adventurer. You sense that you, too, must soon embark upon a new journey of your own. Speak with Momodi again when you have resolved to take the first step.
12 8 TEXT_MANFST205_00660_SEQ_08
29 25 TEXT_MANFST205_00660_TODO_01 Speak with the Stone Torch before Copperbell Mines.
30 26 TEXT_MANFST205_00660_TODO_02 Use the Duty Finder to enter Copperbell Mines. Enter Copperbell Mines.
31 27 TEXT_MANFST205_00660_TODO_03 Report to Painted Mesa.
32 28 TEXT_MANFST205_00660_TODO_04 Speak with Momodi.
33 29 TEXT_MANFST205_00660_TODO_05 Speak with Momodi.
34 30 TEXT_MANFST205_00660_TODO_06
35 31 TEXT_MANFST205_00660_TODO_07
-59
View File
@@ -70,62 +70,3 @@ int32,str,str
66,"",""
67,"",""
68,"",""
69,"",""
70,"",""
71,"",""
72,"",""
73,"",""
74,"",""
75,"",""
76,"",""
77,"",""
78,"",""
79,"",""
80,"",""
81,"",""
82,"",""
83,"",""
84,"",""
85,"",""
86,"",""
87,"",""
88,"",""
89,"",""
90,"",""
91,"",""
92,"",""
93,"",""
94,"",""
95,"",""
96,"",""
97,"",""
98,"",""
99,"",""
100,"",""
101,"",""
102,"",""
103,"",""
104,"",""
105,"",""
106,"",""
107,"",""
108,"",""
109,"",""
110,"",""
111,"",""
112,"",""
113,"",""
114,"",""
115,"",""
116,"",""
117,"",""
118,"",""
119,"",""
120,"",""
121,"",""
122,"",""
123,"",""
124,"",""
125,"",""
126,"",""
127,"",""
1 key 0 1
70 66
71 67
72 68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
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100
101
102
103
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105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
+17
View File
@@ -53,3 +53,20 @@ int32,str,str
49,"",""
50,"",""
51,"",""
52,"",""
53,"",""
54,"",""
55,"",""
56,"",""
57,"",""
58,"",""
59,"",""
60,"",""
61,"",""
62,"",""
63,"",""
64,"",""
65,"",""
66,"",""
67,"",""
68,"",""
1 key 0 1
53 49
54 50
55 51
56 52
57 53
58 54
59 55
60 56
61 57
62 58
63 59
64 60
65 61
66 62
67 63
68 64
69 65
70 66
71 67
72 68
+2
View File
@@ -58,3 +58,5 @@ int32,str,str
52,"TEXT_GAIUSA602_00764_BIBIMU_000_011","While we have sent a research team into the depths, I regret to say that the investigation proceeds at a snail's pace─that is, when it proceeds at all."
53,"TEXT_GAIUSA602_00764_BIBIMU_000_012","It would seem that the Belah'dians have rigged the temple with all manner of devious traps and snares─to deter temple robbers, no doubt."
54,"TEXT_GAIUSA602_00764_BIBIMU_000_013","We have recruited adventurers to assist in disarming the traps, but be forewarned: many who have entered have yet to return. Should you wish to brave the depths, we would welcome your aid."
55,"TEXT_GAIUSA602_00764_SYSTEM_000_020","You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own."
56,"TEXT_GAIUSA602_00764_SYSTEM_000_021","To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0 1
58 54 TEXT_GAIUSA602_00764_BIBIMU_000_013 We have recruited adventurers to assist in disarming the traps, but be forewarned: many who have entered have yet to return. Should you wish to brave the depths, we would welcome your aid.
59 55 TEXT_GAIUSA602_00764_SYSTEM_000_020 You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own.
60 56 TEXT_GAIUSA602_00764_SYSTEM_000_021 To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
61
62
+2 -2
View File
@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_GAIUSA906_00801_SEQ_01","In grim tones, Ursandel reveals to you how Lady Amandine, his once beautiful mistress, was disfigured in the Calamity, and how she subsequently began to hold rites of rejuvenation at the urging of masked men. It would seem these rites involve the spilling of maiden blood. Knowing that this madness must end, Ursandel bids you do whatever is necessary to stop Amandine from claiming another victim. Make your way to Haukke Manor, situated on the western edge of the Central Shroud, and seek a way in."
2,"TEXT_GAIUSA906_00801_SEQ_02","You are now able to enter Haukke Manor. Fight your way through to the innermost chambers, and put an end to Lady Amandine's madness.
※Haukke Manor can be accessed via the Duty Finder."
Challenge Haukke Manor with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point."
3,"TEXT_GAIUSA906_00801_SEQ_03","No sooner have you defeated Lady Amandine than two masked men appear, their ominous exchange suggesting that it was they who masterminded the atrocities committed within the manor. Before you can bring them to account for their crimes, they vanish, leaving you with still more unanswered questions. Just who are these Ascians, and what is it that they seek to achieve?"
4,"TEXT_GAIUSA906_00801_SEQ_04","Owing to your valor, no more innocent blood need be spilled. Make your way back to Gridania and report the glad tidings to Ursandel."
5,"TEXT_GAIUSA906_00801_SEQ_05","Upon hearing your tale, Ursandel implores you to visit harsh retribution upon the masked men, before pledging to surrender himself to justice for failing to prevent his former mistress's crimes. Your work in the Twelveswood now done, return to the Waking Sands and report all that has transpired to Minfilia."
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_GAIUSA906_00801_SEQ_22",""
23,"TEXT_GAIUSA906_00801_SEQ_23",""
24,"TEXT_GAIUSA906_00801_TODO_00","Seek entry into Haukke Manor."
25,"TEXT_GAIUSA906_00801_TODO_01","Use the Duty Finder to enter Haukke Manor."
25,"TEXT_GAIUSA906_00801_TODO_01","Enter Haukke Manor."
26,"TEXT_GAIUSA906_00801_TODO_02","Return to the Central Shroud."
27,"TEXT_GAIUSA906_00801_TODO_03","Report to Ursandel."
28,"TEXT_GAIUSA906_00801_TODO_04","Report to Minfilia."
1 key 0 1
5 1 TEXT_GAIUSA906_00801_SEQ_01 In grim tones, Ursandel reveals to you how Lady Amandine, his once beautiful mistress, was disfigured in the Calamity, and how she subsequently began to hold rites of rejuvenation at the urging of masked men. It would seem these rites involve the spilling of maiden blood. Knowing that this madness must end, Ursandel bids you do whatever is necessary to stop Amandine from claiming another victim. Make your way to Haukke Manor, situated on the western edge of the Central Shroud, and seek a way in.
6 2 TEXT_GAIUSA906_00801_SEQ_02 You are now able to enter Haukke Manor. Fight your way through to the innermost chambers, and put an end to Lady Amandine's madness. ※Haukke Manor can be accessed via the Duty Finder. You are now able to enter Haukke Manor. Fight your way through to the innermost chambers, and put an end to Lady Amandine's madness. ※Challenge Haukke Manor with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point.
7 3 TEXT_GAIUSA906_00801_SEQ_03 No sooner have you defeated Lady Amandine than two masked men appear, their ominous exchange suggesting that it was they who masterminded the atrocities committed within the manor. Before you can bring them to account for their crimes, they vanish, leaving you with still more unanswered questions. Just who are these Ascians, and what is it that they seek to achieve?
8 4 TEXT_GAIUSA906_00801_SEQ_04 Owing to your valor, no more innocent blood need be spilled. Make your way back to Gridania and report the glad tidings to Ursandel.
9 5 TEXT_GAIUSA906_00801_SEQ_05 Upon hearing your tale, Ursandel implores you to visit harsh retribution upon the masked men, before pledging to surrender himself to justice for failing to prevent his former mistress's crimes. Your work in the Twelveswood now done, return to the Waking Sands and report all that has transpired to Minfilia.
10 6 TEXT_GAIUSA906_00801_SEQ_06 In light of the recent incidents fomented by the Ascians, Minfilia declares her intent to recommend that each nation tighten security. Your investigation having yielded up all the information it is like to for the present, she bids you prepare yourself for a different challenge.
11 7 TEXT_GAIUSA906_00801_SEQ_07
28 24 TEXT_GAIUSA906_00801_TODO_00 Seek entry into Haukke Manor.
29 25 TEXT_GAIUSA906_00801_TODO_01 Use the Duty Finder to enter Haukke Manor. Enter Haukke Manor.
30 26 TEXT_GAIUSA906_00801_TODO_02 Return to the Central Shroud.
31 27 TEXT_GAIUSA906_00801_TODO_03 Report to Ursandel.
32 28 TEXT_GAIUSA906_00801_TODO_04 Report to Minfilia.
33 29 TEXT_GAIUSA906_00801_TODO_05
34 30 TEXT_GAIUSA906_00801_TODO_06
+2 -2
View File
@@ -6,7 +6,7 @@ int32,str,str
2,"TEXT_GAIUSB201_00832_SEQ_02","Ozun Nazun tells you to ride the ferry to the Raincatcher Gully docks, and from there make your way west towards the goblin settlement. Follow his instructions and see if you can locate Brayflox or one of her people."
3,"TEXT_GAIUSB201_00832_SEQ_03","Having been informed of your impending arrival, Brayflox quickly explains that a large flying beast has driven the goblins from their lands. If you wish to obtain the final ingredient, you must first help the goblins reclaim their territory.
※Brayflox's Longstop can be accessed via the Duty Finder."
Challenge Brayflox's Longstop with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point."
4,"TEXT_GAIUSB201_00832_SEQ_04","In an epic battle that shall be forever remembered by goblin historians, you slay the invading dragon and return the displaced goblins to their beloved homes. Speak with Brayflox once more to claim your reward."
5,"TEXT_GAIUSB201_00832_SEQ_05","Brayflox proudly presents to you a hunk of gobbie gouda. Its unassuming appearance belies its powerful odor. Despite your overwhelming desire to throw it into the nearest river, endure the foul stench and bear it back to Wheiskaet at Costa del Sol."
6,"TEXT_GAIUSB201_00832_SEQ_06","Wheiskaet struggles to keep his composure as he accepts the goblin cheese. When pressed as to how the cheese is made, he replies that some things are best left unknown."
@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_GAIUSB201_00832_SEQ_23",""
24,"TEXT_GAIUSB201_00832_TODO_00","Speak with Ozun Nazun."
25,"TEXT_GAIUSB201_00832_TODO_01","Speak with Brayflox Alltalks."
26,"TEXT_GAIUSB201_00832_TODO_02","Use the Duty Finder to enter Brayflox's Longstop."
26,"TEXT_GAIUSB201_00832_TODO_02","Enter Brayflox's Longstop."
27,"TEXT_GAIUSB201_00832_TODO_03","Speak with Brayflox Alltalks."
28,"TEXT_GAIUSB201_00832_TODO_04","Deliver the goblin cheese to Wheiskaet."
29,"TEXT_GAIUSB201_00832_TODO_05",""
1 key 0 1
6 2 TEXT_GAIUSB201_00832_SEQ_02 Ozun Nazun tells you to ride the ferry to the Raincatcher Gully docks, and from there make your way west towards the goblin settlement. Follow his instructions and see if you can locate Brayflox or one of her people.
7 3 TEXT_GAIUSB201_00832_SEQ_03 Having been informed of your impending arrival, Brayflox quickly explains that a large flying beast has driven the goblins from their lands. If you wish to obtain the final ingredient, you must first help the goblins reclaim their territory. ※Brayflox's Longstop can be accessed via the Duty Finder. Having been informed of your impending arrival, Brayflox quickly explains that a large flying beast has driven the goblins from their lands. If you wish to obtain the final ingredient, you must first help the goblins reclaim their territory. ※Challenge Brayflox's Longstop with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point.
8 4 TEXT_GAIUSB201_00832_SEQ_04 In an epic battle that shall be forever remembered by goblin historians, you slay the invading dragon and return the displaced goblins to their beloved homes. Speak with Brayflox once more to claim your reward.
9 5 TEXT_GAIUSB201_00832_SEQ_05 Brayflox proudly presents to you a hunk of gobbie gouda. Its unassuming appearance belies its powerful odor. Despite your overwhelming desire to throw it into the nearest river, endure the foul stench and bear it back to Wheiskaet at Costa del Sol.
10 6 TEXT_GAIUSB201_00832_SEQ_06 Wheiskaet struggles to keep his composure as he accepts the goblin cheese. When pressed as to how the cheese is made, he replies that some things are best left unknown.
11 7 TEXT_GAIUSB201_00832_SEQ_07
12 8 TEXT_GAIUSB201_00832_SEQ_08
29 25 TEXT_GAIUSB201_00832_TODO_01 Speak with Brayflox Alltalks.
30 26 TEXT_GAIUSB201_00832_TODO_02 Use the Duty Finder to enter Brayflox's Longstop. Enter Brayflox's Longstop.
31 27 TEXT_GAIUSB201_00832_TODO_03 Speak with Brayflox Alltalks.
32 28 TEXT_GAIUSB201_00832_TODO_04 Deliver the goblin cheese to Wheiskaet.
33 29 TEXT_GAIUSB201_00832_TODO_05
34 30 TEXT_GAIUSB201_00832_TODO_06
35 31 TEXT_GAIUSB201_00832_TODO_07
+2 -2
View File
@@ -5,7 +5,7 @@ int32,str,str
1,"TEXT_GAIUSB401_00857_SEQ_01","Riol reveals that the Company of Heroes reached Titan not by fighting their way through the mines of O'Ghomoro, but by using a beastman aetheryte. In this way, they bypassed the kobolds' defenses and traveled to the heart of Titan's sanctuary, aided by an unnamed Sharlayan. Search for the beastman aetheryte in Zelma's Run."
2,"TEXT_GAIUSB401_00857_SEQ_02","In the absence of Sharlayan technology, Y'shtola must remain behind to amplify the power of the aetheryte in Zelma's Run. At long last, the time has come for you to follow in the footsteps of the Company of Heroes and face the Lord of Crags.
The Navel can be accessed via the Duty Finder."
Challenge the Navel with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the trial's entrance point."
3,"TEXT_GAIUSB401_00857_SEQ_03","In a moment that shall forever be enshrined in the annals of Eorzean history, you slay the Lord of Crags and spare Limsa Lominsa his terrible vengeance. In the aftermath, you sense a dark, stifling presence watching you. The feeling does not last long, however, and you are left to wonder if it was anything more than the fancy of a weary mind. Just then, Y'shtola appears to teleport you back to the beastman aetheryte, instructing you to rendezvous with her at Camp Bronze Lake."
4,"TEXT_GAIUSB401_00857_SEQ_04","You return to Camp Bronze Lake to find Y'shtola waiting for you. Ever businesslike, she promptly suggests that the two of you discuss how best to proceed."
5,"TEXT_GAIUSB401_00857_SEQ_05",""
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_GAIUSB401_00857_SEQ_22",""
23,"TEXT_GAIUSB401_00857_SEQ_23",""
24,"TEXT_GAIUSB401_00857_TODO_00","Examine the beastman aetheryte."
25,"TEXT_GAIUSB401_00857_TODO_01","Use the Duty Finder to confront Titan in the Navel."
25,"TEXT_GAIUSB401_00857_TODO_01","Confront Titan in the Navel."
26,"TEXT_GAIUSB401_00857_TODO_02","Rendezvous with Y'shtola at Camp Bronze Lake."
27,"TEXT_GAIUSB401_00857_TODO_03",""
28,"TEXT_GAIUSB401_00857_TODO_04",""
1 key 0 1
5 1 TEXT_GAIUSB401_00857_SEQ_01 Riol reveals that the Company of Heroes reached Titan not by fighting their way through the mines of O'Ghomoro, but by using a beastman aetheryte. In this way, they bypassed the kobolds' defenses and traveled to the heart of Titan's sanctuary, aided by an unnamed Sharlayan. Search for the beastman aetheryte in Zelma's Run.
6 2 TEXT_GAIUSB401_00857_SEQ_02 In the absence of Sharlayan technology, Y'shtola must remain behind to amplify the power of the aetheryte in Zelma's Run. At long last, the time has come for you to follow in the footsteps of the Company of Heroes and face the Lord of Crags. ※The Navel can be accessed via the Duty Finder. In the absence of Sharlayan technology, Y'shtola must remain behind to amplify the power of the aetheryte in Zelma's Run. At long last, the time has come for you to follow in the footsteps of the Company of Heroes and face the Lord of Crags. ※Challenge the Navel with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the trial's entrance point.
7 3 TEXT_GAIUSB401_00857_SEQ_03 In a moment that shall forever be enshrined in the annals of Eorzean history, you slay the Lord of Crags and spare Limsa Lominsa his terrible vengeance. In the aftermath, you sense a dark, stifling presence watching you. The feeling does not last long, however, and you are left to wonder if it was anything more than the fancy of a weary mind. Just then, Y'shtola appears to teleport you back to the beastman aetheryte, instructing you to rendezvous with her at Camp Bronze Lake.
8 4 TEXT_GAIUSB401_00857_SEQ_04 You return to Camp Bronze Lake to find Y'shtola waiting for you. Ever businesslike, she promptly suggests that the two of you discuss how best to proceed.
9 5 TEXT_GAIUSB401_00857_SEQ_05
10 6 TEXT_GAIUSB401_00857_SEQ_06
11 7 TEXT_GAIUSB401_00857_SEQ_07
28 24 TEXT_GAIUSB401_00857_TODO_00 Examine the beastman aetheryte.
29 25 TEXT_GAIUSB401_00857_TODO_01 Use the Duty Finder to confront Titan in the Navel. Confront Titan in the Navel.
30 26 TEXT_GAIUSB401_00857_TODO_02 Rendezvous with Y'shtola at Camp Bronze Lake.
31 27 TEXT_GAIUSB401_00857_TODO_03
32 28 TEXT_GAIUSB401_00857_TODO_04
33 29 TEXT_GAIUSB401_00857_TODO_05
34 30 TEXT_GAIUSB401_00857_TODO_06
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@@ -64,3 +64,5 @@ int32,str,str
58,"TEXT_GAIUSB501_00870_ABAZICHARAZI_000_022","What more's there to say? Only Allene and I made it out by the grace of the Twelve. Everyone else is dead. Think I'd leave him behind─leave my brother by another blood─if I hadn't seen what the tonberry left? I saw no treasure there─only death."
59,"TEXT_GAIUSB501_00870_ABAZICHARAZI_000_023","I've said my piece. Ye still want to see for yerself, that's yer business. I'll ferry ye there, for my adventurin' days are over and I'm the boatman of this lake."
60,"TEXT_GAIUSB501_00870_ABAZICHARAZI_000_024","She thinks they all live, ye see, all five of them hidin' from the tonberry somewhere in the palace. She tried to flee the infirmary; she told folk 'bout her friends needin' rescuin'─then she got sly. Ah, poor, lost Allene..."
61,"TEXT_GAIUSB501_00870_SYSTEM_000_030","You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own."
62,"TEXT_GAIUSB501_00870_SYSTEM_000_031","To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0 1
64 60 TEXT_GAIUSB501_00870_ABAZICHARAZI_000_024 She thinks they all live, ye see, all five of them hidin' from the tonberry somewhere in the palace. She tried to flee the infirmary; she told folk 'bout her friends needin' rescuin'─then she got sly. Ah, poor, lost Allene...
65 61 TEXT_GAIUSB501_00870_SYSTEM_000_030 You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own.
66 62 TEXT_GAIUSB501_00870_SYSTEM_000_031 To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
67
68
+2 -2
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@@ -6,7 +6,7 @@ int32,str,str
2,"TEXT_GAIUSC101_00952_SEQ_02","Lord Drillemont confirms that according to Ishgardian records the <Emphasis>Enterprise</Emphasis> was indeed seized by the troops garrisoned at the Stone Vigil shortly after the Calamity. However, it has now been some time since the outpost fell to the dragons, and he cannot vouch for the airship's preservation or even its presence. Though it may all be for naught, you have little choice but to search the ruins regardless. Make your way to the entrance to the Stone Vigil, which stands to the northwest of Whitebrim Front, and speak with Ser Nathelain to gain admission."
3,"TEXT_GAIUSC101_00952_SEQ_03","Ser Nathelain confirms that you may enter the Stone Vigil whenever you wish.
The Stone Vigil can be accessed via the Duty Finder."
Challenge the Stone Vigil with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point."
4,"TEXT_GAIUSC101_00952_SEQ_04","While fighting your way through the Stone Vigil, you stumble upon the <Emphasis>Enterprise</Emphasis>, which appears to be in one piece. Unfortunately, that piece is situated dangerously close to a vast sleeping dragon. Leaving you to keep an eye on the beast, Cid and Alphinaud sneak aboard the airship and begin preparing it for departure. It is at this moment that Lahabrea appears. After remarking that you of all mortals may well have the strength to defeat Garuda, the Ascian uses his magicks to awaken the dragon, and you are soon locked in a desperate struggle with the creature as Cid and Alphinaud look on."
5,"TEXT_GAIUSC101_00952_SEQ_05","After a titanic struggle, you somehow succeed in slaying the dragon, earning yourself the praise of Alphinaud in so doing. Your elation at having survived the encounter is dampened somewhat by the revelation that the <Emphasis>Enterprise</Emphasis> is more badly damaged than had been hoped. Thankfully, Cid manages to make sufficient repairs to the ship to enable you to make the flight back to Gridania. Speak with Alphinaud, and together determine how best to proceed."
6,"TEXT_GAIUSC101_00952_SEQ_06","Despite Alphinaud's claim that recovering the <Emphasis>Enterprise</Emphasis> would be a cause for celebration, the young Sharlayan seems disinclined to revel. Instead, he reminds you that your work is far from done, and that the airship was only ever a means to an end. Next, you must find a way to restore the <Emphasis>Enterprise</Emphasis> to its former glory."
@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_GAIUSC101_00952_SEQ_23",""
24,"TEXT_GAIUSC101_00952_TODO_00","Speak with Drillemont."
25,"TEXT_GAIUSC101_00952_TODO_01","Speak with Nathelain."
26,"TEXT_GAIUSC101_00952_TODO_02","Use the Duty Finder to enter the Stone Vigil."
26,"TEXT_GAIUSC101_00952_TODO_02","Enter the Stone Vigil."
27,"TEXT_GAIUSC101_00952_TODO_03","Speak with Alphinaud."
28,"TEXT_GAIUSC101_00952_TODO_04","Speak with Alphinaud."
29,"TEXT_GAIUSC101_00952_TODO_05",""
1 key 0 1
6 2 TEXT_GAIUSC101_00952_SEQ_02 Lord Drillemont confirms that according to Ishgardian records the <Emphasis>Enterprise</Emphasis> was indeed seized by the troops garrisoned at the Stone Vigil shortly after the Calamity. However, it has now been some time since the outpost fell to the dragons, and he cannot vouch for the airship's preservation or even its presence. Though it may all be for naught, you have little choice but to search the ruins regardless. Make your way to the entrance to the Stone Vigil, which stands to the northwest of Whitebrim Front, and speak with Ser Nathelain to gain admission.
7 3 TEXT_GAIUSC101_00952_SEQ_03 Ser Nathelain confirms that you may enter the Stone Vigil whenever you wish. ※The Stone Vigil can be accessed via the Duty Finder. Ser Nathelain confirms that you may enter the Stone Vigil whenever you wish. ※Challenge the Stone Vigil with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the dungeon's entrance point.
8 4 TEXT_GAIUSC101_00952_SEQ_04 While fighting your way through the Stone Vigil, you stumble upon the <Emphasis>Enterprise</Emphasis>, which appears to be in one piece. Unfortunately, that piece is situated dangerously close to a vast sleeping dragon. Leaving you to keep an eye on the beast, Cid and Alphinaud sneak aboard the airship and begin preparing it for departure. It is at this moment that Lahabrea appears. After remarking that you of all mortals may well have the strength to defeat Garuda, the Ascian uses his magicks to awaken the dragon, and you are soon locked in a desperate struggle with the creature as Cid and Alphinaud look on.
9 5 TEXT_GAIUSC101_00952_SEQ_05 After a titanic struggle, you somehow succeed in slaying the dragon, earning yourself the praise of Alphinaud in so doing. Your elation at having survived the encounter is dampened somewhat by the revelation that the <Emphasis>Enterprise</Emphasis> is more badly damaged than had been hoped. Thankfully, Cid manages to make sufficient repairs to the ship to enable you to make the flight back to Gridania. Speak with Alphinaud, and together determine how best to proceed.
10 6 TEXT_GAIUSC101_00952_SEQ_06 Despite Alphinaud's claim that recovering the <Emphasis>Enterprise</Emphasis> would be a cause for celebration, the young Sharlayan seems disinclined to revel. Instead, he reminds you that your work is far from done, and that the airship was only ever a means to an end. Next, you must find a way to restore the <Emphasis>Enterprise</Emphasis> to its former glory.
11 7 TEXT_GAIUSC101_00952_SEQ_07
12 8 TEXT_GAIUSC101_00952_SEQ_08
29 25 TEXT_GAIUSC101_00952_TODO_01 Speak with Nathelain.
30 26 TEXT_GAIUSC101_00952_TODO_02 Use the Duty Finder to enter the Stone Vigil. Enter the Stone Vigil.
31 27 TEXT_GAIUSC101_00952_TODO_03 Speak with Alphinaud.
32 28 TEXT_GAIUSC101_00952_TODO_04 Speak with Alphinaud.
33 29 TEXT_GAIUSC101_00952_TODO_05
34 30 TEXT_GAIUSC101_00952_TODO_06
35 31 TEXT_GAIUSC101_00952_TODO_07
+4 -2
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@@ -61,5 +61,7 @@ int32,str,str
55,"TEXT_GAIUSC404_00979_OPHELIE_000_022","The Garleans were eventually forced into retreat, of course, but the voidsent remain. And so the fortress goes uncompleted, a home for abominations! Woe, woe is us!"
56,"TEXT_GAIUSC404_00979_OPHELIE_000_023","Yet the war with the dragons rages, and we have no knights to spare for this noble mission! Even I am here strictly on a very long <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>teatime<Else/>morning respite</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch break<Else/>teatime</If></If> arranged by Ser Carrilaut!"
57,"TEXT_GAIUSC404_00979_OPHELIE_000_025","Please see to these abominations, <If(PlayerParameter(4))>madam<Else/>sir</If> adventurer, <If(PlayerParameter(4))>madam<Else/>sir</If>! I have much prowess with the paperwork, should you require aid of that sort!"
58,"TEXT_GAIUSC404_00979_OPHELIE_000_026",""
59,"TEXT_GAIUSC404_00979_OPHELIE_000_027",""
58,"TEXT_GAIUSC404_00979_SYSTEM_000_030","You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own."
59,"TEXT_GAIUSC404_00979_SYSTEM_000_031","To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
60,"TEXT_GAIUSC404_00979_OPHELIE_000_026",""
61,"TEXT_GAIUSC404_00979_OPHELIE_000_027",""
1 key 0 1
61 57 TEXT_GAIUSC404_00979_OPHELIE_000_025 Please see to these abominations, <If(PlayerParameter(4))>madam<Else/>sir</If> adventurer, <If(PlayerParameter(4))>madam<Else/>sir</If>! I have much prowess with the paperwork, should you require aid of that sort!
62 58 TEXT_GAIUSC404_00979_OPHELIE_000_026 TEXT_GAIUSC404_00979_SYSTEM_000_030 You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own.
63 59 TEXT_GAIUSC404_00979_OPHELIE_000_027 TEXT_GAIUSC404_00979_SYSTEM_000_031 To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
64 60 TEXT_GAIUSC404_00979_OPHELIE_000_026
65 61 TEXT_GAIUSC404_00979_OPHELIE_000_027
66
67
+2
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@@ -57,3 +57,5 @@ int32,str,str
51,"TEXT_GAIUSC702_01014_WILLIELMUS_000_021","Tell me this, adventurer─do you know how the Aurum Vale earned its most enticing name? Well, allow me to enlighten you."
52,"TEXT_GAIUSC702_01014_WILLIELMUS_000_022","The cave is rich with sulphur and mythril ore which, through reactions with the groundwater, combine to exude golden-hued fumes. A beautiful sight─that is, until you realize the damned death clouds are burning your chest from within."
53,"TEXT_GAIUSC702_01014_WILLIELMUS_000_023","If you still wish to take your life in your hands, I'll not be the one that stops you. But do try not to get killed─I've dragged enough corpses out of the vale to last me a lifetime."
54,"TEXT_GAIUSC702_01014_SYSTEM_000_030","You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own."
55,"TEXT_GAIUSC702_01014_SYSTEM_000_031","To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0 1
57 53 TEXT_GAIUSC702_01014_WILLIELMUS_000_023 If you still wish to take your life in your hands, I'll not be the one that stops you. But do try not to get killed─I've dragged enough corpses out of the vale to last me a lifetime.
58 54 TEXT_GAIUSC702_01014_SYSTEM_000_030 You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own.
59 55 TEXT_GAIUSC702_01014_SYSTEM_000_031 To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
60
61
+11 -9
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@@ -2,7 +2,9 @@
#,,
int32,str,str
0,"TEXT_GAIUSC901_01036_SEQ_00","Minfilia would brief you on the Eorzean Alliance's planned counteroffensive against the Empire."
1,"TEXT_GAIUSC901_01036_SEQ_01","So begins Operation Archon, the Eorzean Alliance's eleventh-hour bid to purge the realm of the imperial menace. Suffice it to say, your role in the counteroffensive will be crucial to its success. Proceed to the Immortal Flames encampment north of Vesper Bay, and speak with the Allied communications officer to receive your orders."
1,"TEXT_GAIUSC901_01036_SEQ_01","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
※The Main Scenario Guide shows the next available quest. You can toggle it on and off in Character Configuration, under UI Settings."
2,"TEXT_GAIUSC901_01036_SEQ_02","The Immortal Flames stand ready to launch their assault on the imperial outpost at Cape Westwind. Make your way to the staging point situated before the enemy stronghold, and report for duty to Lieutenant Adalbert."
3,"TEXT_GAIUSC901_01036_SEQ_03","Phase one of Operation Archon is now in motion. Enter the imperial outpost and fight your way through to the innermost sector."
4,"TEXT_GAIUSC901_01036_SEQ_04","The path leading to the innermost sector of the imperial outpost is now open, and a confrontation with Rhitahtyn sas Arvina awaits. Proceed when you are ready and strike down the praefectus.
@@ -27,12 +29,12 @@ int32,str,str
21,"TEXT_GAIUSC901_01036_SEQ_21",""
22,"TEXT_GAIUSC901_01036_SEQ_22",""
23,"TEXT_GAIUSC901_01036_SEQ_23",""
24,"TEXT_GAIUSC901_01036_TODO_00","Speak with the Allied communications officer."
25,"TEXT_GAIUSC901_01036_TODO_01","Report to Adalbert in front of the imperial outpost."
26,"TEXT_GAIUSC901_01036_TODO_02","Examine the gate barring entry to the innermost sector of the outpost."
27,"TEXT_GAIUSC901_01036_TODO_03","Use the Duty Finder to confront Rhitahtyn sas Arvina at Cape Westwind."
28,"TEXT_GAIUSC901_01036_TODO_04","Report to the Allied communications officer."
29,"TEXT_GAIUSC901_01036_TODO_05","Report to the Allied communications officer."
24,"TEXT_GAIUSC901_01036_TODO_00","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
25,"TEXT_GAIUSC901_01036_TODO_01","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
26,"TEXT_GAIUSC901_01036_TODO_02","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
27,"TEXT_GAIUSC901_01036_TODO_03","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
28,"TEXT_GAIUSC901_01036_TODO_04","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
29,"TEXT_GAIUSC901_01036_TODO_05","<UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
30,"TEXT_GAIUSC901_01036_TODO_06",""
31,"TEXT_GAIUSC901_01036_TODO_07",""
32,"TEXT_GAIUSC901_01036_TODO_08",""
@@ -107,7 +109,7 @@ It is for this reason that our grand endeavor has been dubbed “Operation Archo
100,"TEXT_GAIUSC901_01036_KANRIKAN_000_052","All participating units are now in position and awaiting your arrival. Please proceed to the staging point and report to Lieutenant Adalbert."
101,"TEXT_GAIUSC901_01036_KANRIKAN_000_053","This is but the first step in our bid to purge the realm of the Garlean menace. I shall pray for your success!"
102,"TEXT_GAIUSC901_01036_ADALBELT_000_100","No text"
103,"TEXT_GAIUSC901_01036_ADALBERT_000_300","So you're <Highlight>ObjectParameter(1)</Highlight>, the fearless adventurer who's to lead the assault. We've been expecting you."
103,"TEXT_GAIUSC901_01036_ADALBERT_000_300","So you're <Highlight>ObjectParameter(1)</Highlight>, the fearless leader of the elite adventurer unit. We've been expecting you."
104,"TEXT_GAIUSC901_01036_ADALBERT_000_301","Our Maelstrom friends report that Rhitahtyn sas Arvina departed Castrum Occidens a bell ago."
105,"TEXT_GAIUSC901_01036_ADALBERT_000_302","And sure enough, a convoy of imperial airships landed here just now."
106,"TEXT_GAIUSC901_01036_ADALBERT_000_303","The likelihood is high that our target was aboard one of the vessels. I've dispatched scouts to verify his presence before we strike."
@@ -121,7 +123,7 @@ It is for this reason that our grand endeavor has been dubbed “Operation Archo
114,"TEXT_GAIUSC901_01036_ADALBERT_000_311","Attention, all units. This is Lieutenant Adalbert Cotter."
115,"TEXT_GAIUSC901_01036_ADALBERT_000_312","The first step of Operation Archon begins with us. Should we falter here, all hope of victory will be lost."
116,"TEXT_GAIUSC901_01036_ADALBERT_000_313","'Tis no small burden, but know that I believe in all of you. So believe in yourselves, and together we will blaze a path for our brothers and sisters of the Alliance to follow."
117,"TEXT_GAIUSC901_01036_ADALBERT_000_314","We will create multiple diversions and disperse the enemy garrison. That should give your people a chance to breach their defenses."
117,"TEXT_GAIUSC901_01036_ADALBERT_000_314","We will create multiple diversions and disperse the enemy garrison. That should give you a chance to breach their defenses."
118,"TEXT_GAIUSC901_01036_ADALBERT_000_315","Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us Rhitahtyn's head! May Rhalgr grant you strength!"
119,"TEXT_GAIUSC901_01036_ADALBERT_000_316","Commence diversionary maneuvers!"
120,"TEXT_GAIUSC901_01036_ADALBERT_000_400","Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us Rhitahtyn's head! May Rhalgr grant you strength!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_GAIUSC901_01036_SEQ_00 Minfilia would brief you on the Eorzean Alliance's planned counteroffensive against the Empire.
5 1 TEXT_GAIUSC901_01036_SEQ_01 So begins Operation Archon, the Eorzean Alliance's eleventh-hour bid to purge the realm of the imperial menace. Suffice it to say, your role in the counteroffensive will be crucial to its success. Proceed to the Immortal Flames encampment north of Vesper Bay, and speak with the Allied communications officer to receive your orders. <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ※The Main Scenario Guide shows the next available quest. You can toggle it on and off in Character Configuration, under UI Settings.
6 2 TEXT_GAIUSC901_01036_SEQ_02 The Immortal Flames stand ready to launch their assault on the imperial outpost at Cape Westwind. Make your way to the staging point situated before the enemy stronghold, and report for duty to Lieutenant Adalbert.
7 3 TEXT_GAIUSC901_01036_SEQ_03 Phase one of Operation Archon is now in motion. Enter the imperial outpost and fight your way through to the innermost sector.
8 2 4 TEXT_GAIUSC901_01036_SEQ_02 TEXT_GAIUSC901_01036_SEQ_04 The Immortal Flames stand ready to launch their assault on the imperial outpost at Cape Westwind. Make your way to the staging point situated before the enemy stronghold, and report for duty to Lieutenant Adalbert. The path leading to the innermost sector of the imperial outpost is now open, and a confrontation with Rhitahtyn sas Arvina awaits. Proceed when you are ready and strike down the praefectus. ※Cape Westwind can be accessed via the Duty Finder.
9 3 5 TEXT_GAIUSC901_01036_SEQ_03 TEXT_GAIUSC901_01036_SEQ_05 Phase one of Operation Archon is now in motion. Enter the imperial outpost and fight your way through to the innermost sector. At the end of a fierce struggle, you deal Rhitahtyn his death-blow, consigning the first Roegadyn to hold the rank of praefectus to history. Phase one of Operation Archon has ended in success.
10 4 6 TEXT_GAIUSC901_01036_SEQ_04 TEXT_GAIUSC901_01036_SEQ_06 The path leading to the innermost sector of the imperial outpost is now open, and a confrontation with Rhitahtyn sas Arvina awaits. Proceed when you are ready and strike down the praefectus. ※Cape Westwind can be accessed via the Duty Finder. With Rhitahtyn's demise, the forces garrisoned at Castrum Occidens have been thrown into disarray. For now, withdraw to the Immortal Flames encampment north of Vesper Bay, and report to the Allied communications officer.
29 23 25 TEXT_GAIUSC901_01036_SEQ_23 TEXT_GAIUSC901_01036_TODO_01 <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
30 24 26 TEXT_GAIUSC901_01036_TODO_00 TEXT_GAIUSC901_01036_TODO_02 Speak with the Allied communications officer. <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
31 25 27 TEXT_GAIUSC901_01036_TODO_01 TEXT_GAIUSC901_01036_TODO_03 Report to Adalbert in front of the imperial outpost. <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
32 26 28 TEXT_GAIUSC901_01036_TODO_02 TEXT_GAIUSC901_01036_TODO_04 Examine the gate barring entry to the innermost sector of the outpost. <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
33 27 29 TEXT_GAIUSC901_01036_TODO_03 TEXT_GAIUSC901_01036_TODO_05 Use the Duty Finder to confront Rhitahtyn sas Arvina at Cape Westwind. <UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow><Gui(63)/> This quest has been adjusted. Please abandon the quest and restart it by speaking to Minfilia at the Waking Sands.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
34 28 30 TEXT_GAIUSC901_01036_TODO_04 TEXT_GAIUSC901_01036_TODO_06 Report to the Allied communications officer.
35 29 31 TEXT_GAIUSC901_01036_TODO_05 TEXT_GAIUSC901_01036_TODO_07 Report to the Allied communications officer.
36 30 32 TEXT_GAIUSC901_01036_TODO_06 TEXT_GAIUSC901_01036_TODO_08
37 31 33 TEXT_GAIUSC901_01036_TODO_07 TEXT_GAIUSC901_01036_TODO_09
38 32 34 TEXT_GAIUSC901_01036_TODO_08 TEXT_GAIUSC901_01036_TODO_10
39 33 35 TEXT_GAIUSC901_01036_TODO_09 TEXT_GAIUSC901_01036_TODO_11
40 34 36 TEXT_GAIUSC901_01036_TODO_10 TEXT_GAIUSC901_01036_TODO_12
109 103 105 TEXT_GAIUSC901_01036_ADALBERT_000_300 TEXT_GAIUSC901_01036_ADALBERT_000_302 So you're <Highlight>ObjectParameter(1)</Highlight>, the fearless adventurer who's to lead the assault. We've been expecting you. And sure enough, a convoy of imperial airships landed here just now.
110 104 106 TEXT_GAIUSC901_01036_ADALBERT_000_301 TEXT_GAIUSC901_01036_ADALBERT_000_303 Our Maelstrom friends report that Rhitahtyn sas Arvina departed Castrum Occidens a bell ago. The likelihood is high that our target was aboard one of the vessels. I've dispatched scouts to verify his presence before we strike.
111 105 107 TEXT_GAIUSC901_01036_ADALBERT_000_302 TEXT_GAIUSC901_01036_FLAMERUNNER_000_304 And sure enough, a convoy of imperial airships landed here just now. Command to all units. Requesting status report.
112 106 108 TEXT_GAIUSC901_01036_ADALBERT_000_303 TEXT_GAIUSC901_01036_FIRSTPLATOON_000_305 The likelihood is high that our target was aboard one of the vessels. I've dispatched scouts to verify his presence before we strike. This is Antlion I. Target has not been sighted.
113 107 109 TEXT_GAIUSC901_01036_FLAMERUNNER_000_304 TEXT_GAIUSC901_01036_SECONDPLATOON_000_306 Command to all units. Requesting status report. This is Antlion II. Likewise, target has not been sighted.
114 108 110 TEXT_GAIUSC901_01036_FIRSTPLATOON_000_305 TEXT_GAIUSC901_01036_THIRDPLATOON_000_307 This is Antlion I. Target has not been sighted. Antlion III here. We've got nothin' for ye neither.
115 109 111 TEXT_GAIUSC901_01036_SECONDPLATOON_000_306 TEXT_GAIUSC901_01036_FOURTHPLATOON_000_308 This is Antlion II. Likewise, target has not been sighted. This is Antlion IV. Nothing to report as of─
123 117 119 TEXT_GAIUSC901_01036_ADALBERT_000_314 TEXT_GAIUSC901_01036_ADALBERT_000_316 We will create multiple diversions and disperse the enemy garrison. That should give your people a chance to breach their defenses. Commence diversionary maneuvers!
124 118 120 TEXT_GAIUSC901_01036_ADALBERT_000_315 TEXT_GAIUSC901_01036_ADALBERT_000_400 Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us Rhitahtyn's head! May Rhalgr grant you strength!
125 119 121 TEXT_GAIUSC901_01036_ADALBERT_000_316 TEXT_GAIUSC901_01036_TODO_000_150 Commence diversionary maneuvers! (Reach the innermost gate. Unlocks access to the imperial outpost)
126 120 122 TEXT_GAIUSC901_01036_ADALBERT_000_400 TEXT_GAIUSC901_01036_RHITAHTYN_000_500 Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us Rhitahtyn's head! May Rhalgr grant you strength! It would appear we have unexpected guests.
127 121 123 TEXT_GAIUSC901_01036_TODO_000_150 TEXT_GAIUSC901_01036_RHITAHTYN_000_501 (Reach the innermost gate. Unlocks access to the imperial outpost) Now, where have I seen you before? Ah, but of course─the <If(PlayerParameter(4))>woman<Else/>man</If> who felled the mighty Titan.
128 122 124 TEXT_GAIUSC901_01036_RHITAHTYN_000_500 TEXT_GAIUSC901_01036_IMPERIALCENTURION_000_502 It would appear we have unexpected guests. This is the eikon-slayer!?
129 123 125 TEXT_GAIUSC901_01036_RHITAHTYN_000_501 TEXT_GAIUSC901_01036_RHITAHTYN_000_503 Now, where have I seen you before? Ah, but of course─the <If(PlayerParameter(4))>woman<Else/>man</If> who felled the mighty Titan. I see. The commotion without is naught but a diversion.
+1 -1
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@@ -60,7 +60,7 @@ int32,str,str
54,"TEXT_CLSFSH501_01118_SYBELL_000_011","Any Lominsan who's ever boarded a boat has heard the tale. Back when the world was naught but a dry, lifeless rock, Llymlaen created a giant serpent. From its massive maw, the creature spat forth water until the land was filled."
55,"TEXT_CLSFSH501_01118_SYBELL_000_012","But it would not stop. To prevent the world from being completely submerged, the Navigator trapped the serpent in a floating island with the warning that if it were ever to be freed, the seas would rise until the world ended. This is from where the thalassocratic motto “till sea swallows all” comes. You can imagine the Admiral's surprise upon learning a sailor claims to actually have <Emphasis>seen</Emphasis> the serpent in question."
56,"TEXT_CLSFSH501_01118_SYBELL_000_013","While you and I may recognize it as a faerie tale aimed to scare children, the panic in the streets is real, and so Slafyrsyn hasn't any choice but to take drastic measures in order to maintain the peace. Regrettably, those drastic measures have dire consequences for both your guild and my consortium."
57,"TEXT_CLSFSH501_01118_SYBELL_000_014","And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own firm yet supple hands. Ahem."
57,"TEXT_CLSFSH501_01118_SYBELL_000_014","And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own firm-yet-supple hands. Ahem."
58,"TEXT_CLSFSH501_01118_SYBELL_000_015","It may be impossible to prove the sea serpent does not exist, but perhaps the testimony of the eyewitness could be impugned."
59,"TEXT_CLSFSH501_01118_SYBELL_000_016","I believe you have met the sailor responsible for the sighting─the one known as Chuchuroon."
60,"TEXT_CLSFSH501_01118_CHUCHUROON_000_020","Chuchuroon see big fish at sea, some say see sea serpent!"
1 key 0 1
60 56 TEXT_CLSFSH501_01118_SYBELL_000_013 While you and I may recognize it as a faerie tale aimed to scare children, the panic in the streets is real, and so Slafyrsyn hasn't any choice but to take drastic measures in order to maintain the peace. Regrettably, those drastic measures have dire consequences for both your guild and my consortium.
61 57 TEXT_CLSFSH501_01118_SYBELL_000_014 And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own firm yet supple hands. Ahem. And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own firm-yet-supple hands. Ahem.
62 58 TEXT_CLSFSH501_01118_SYBELL_000_015 It may be impossible to prove the sea serpent does not exist, but perhaps the testimony of the eyewitness could be impugned.
63 59 TEXT_CLSFSH501_01118_SYBELL_000_016 I believe you have met the sailor responsible for the sighting─the one known as Chuchuroon.
64 60 TEXT_CLSFSH501_01118_CHUCHUROON_000_020 Chuchuroon see big fish at sea, some say see sea serpent!
65 61 TEXT_CLSFSH501_01118_CHUCHUROON_000_021 Chuchuroon just want fish to fish, see fisherman Wawalago about fishing fish in sea.
66 62 TEXT_CLSFSH501_01118_SYBELL_000_025 Unless we can disprove the existence of that serpent, I fear this bodes ill for Limsa.
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@@ -57,7 +57,7 @@ int32,str,str
53,"TEXT_COMGRD001_01105_VORSAILE_000_005","The Wolves' Den is to be found just off the shores of La Noscea. The ferry at the Moraby Drydocks in lower La Noscea will grant you passage there."
54,"TEXT_COMGRD001_01105_VORSAILE_000_006","Upon your arrival, seek out Storm Captain Berkoeya Loetahlsyn. I have already taken the liberty of submitting a letter of recommendation on your behalf."
55,"TEXT_COMGRD001_01105_BERKOEYA_000_010","I don't recall seein' yer ugly mug around here before. Hm? Ye say that <Emphasis>Heuloix</Emphasis> sent ye!?"
56,"TEXT_COMGRD001_01105_BERKOEYA_000_011","He said he was sendin' an adventurer, not some simperin' sea louse! Bah! If I'd known it was <Emphasis>yer</Emphasis> sorry hide I'd be dealin' with, I'd have spit on yer recommendation papers and tossed 'em into the briny deep! But─much to my chagrin─ye made it here in one piece."
57,"TEXT_COMGRD001_01105_BERKOEYA_000_012","So listen up! They call this place the Wolves' Den, but yer no wolf. No, yer the runt of the litter─a whimperin', droolin' pup who'd be lucky to suckle one drop from yer mum's teat before yer bigger siblin's grabbed ye by yer neck and tossed ye aside to starve like the wretch you are!"
58,"TEXT_COMGRD001_01105_BERKOEYA_000_013","Stand up straight, maggot! This ain't no place for the faint of heart, and I give yer sorry arse till <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum."
59,"TEXT_COMGRD001_01105_BERKOEYA_000_014","Yer beyond help, but because I'm feelin' so godsdamned generous, I'll give it to ye anyway! If ye've a mind to learn somethin', come back and I'll beat it into ye good and proper. And next time ye show yer ugly mug, I want to see fangs! Dismissed!"
56,"TEXT_COMGRD001_01105_BERKOEYA_000_011","He said he was sendin' a new wolf to the Den─bah! More like the runt of the litter, if ye ask me."
57,"TEXT_COMGRD001_01105_BERKOEYA_000_012","Ye barely have fangs for the honin', but I guess I'm feelin' godsdamned generous, so I'll throw ye a bone─start yerself off with Crystalline Conflict. Them trainin' bouts are made special for feckless adventurin' types who can't tell sound strategy from a horse's arse."
58,"TEXT_COMGRD001_01105_BERKOEYA_000_013","I still reckon it won't be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum, but ye can have a word with Lieutenant Gungi Zelungi if ye insist on givin' it a go. Ye'll find him outside, assumin' ye can work up the nerve."
59,"TEXT_COMGRD001_01105_BERKOEYA_000_014","And stand up straight, maggot! This ain't no place for the weak of spine. Dismissed!"
1 key 0 1
57 53 TEXT_COMGRD001_01105_VORSAILE_000_005 The Wolves' Den is to be found just off the shores of La Noscea. The ferry at the Moraby Drydocks in lower La Noscea will grant you passage there.
58 54 TEXT_COMGRD001_01105_VORSAILE_000_006 Upon your arrival, seek out Storm Captain Berkoeya Loetahlsyn. I have already taken the liberty of submitting a letter of recommendation on your behalf.
59 55 TEXT_COMGRD001_01105_BERKOEYA_000_010 I don't recall seein' yer ugly mug around here before. Hm? Ye say that <Emphasis>Heuloix</Emphasis> sent ye!?
60 56 TEXT_COMGRD001_01105_BERKOEYA_000_011 He said he was sendin' an adventurer, not some simperin' sea louse! Bah! If I'd known it was <Emphasis>yer</Emphasis> sorry hide I'd be dealin' with, I'd have spit on yer recommendation papers and tossed 'em into the briny deep! But─much to my chagrin─ye made it here in one piece. He said he was sendin' a new wolf to the Den─bah! More like the runt of the litter, if ye ask me.
61 57 TEXT_COMGRD001_01105_BERKOEYA_000_012 So listen up! They call this place the Wolves' Den, but yer no wolf. No, yer the runt of the litter─a whimperin', droolin' pup who'd be lucky to suckle one drop from yer mum's teat before yer bigger siblin's grabbed ye by yer neck and tossed ye aside to starve like the wretch you are! Ye barely have fangs for the honin', but I guess I'm feelin' godsdamned generous, so I'll throw ye a bone─start yerself off with Crystalline Conflict. Them trainin' bouts are made special for feckless adventurin' types who can't tell sound strategy from a horse's arse.
62 58 TEXT_COMGRD001_01105_BERKOEYA_000_013 Stand up straight, maggot! This ain't no place for the faint of heart, and I give yer sorry arse till <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum. I still reckon it won't be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum, but ye can have a word with Lieutenant Gungi Zelungi if ye insist on givin' it a go. Ye'll find him outside, assumin' ye can work up the nerve.
63 59 TEXT_COMGRD001_01105_BERKOEYA_000_014 Yer beyond help, but because I'm feelin' so godsdamned generous, I'll give it to ye anyway! If ye've a mind to learn somethin', come back and I'll beat it into ye good and proper. And next time ye show yer ugly mug, I want to see fangs! Dismissed! And stand up straight, maggot! This ain't no place for the weak of spine. Dismissed!
+1 -1
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@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_COMGRD010_01129_SEQ_22",""
23,"TEXT_COMGRD010_01129_SEQ_23",""
24,"TEXT_COMGRD010_01129_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMGRD010_01129_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
25,"TEXT_COMGRD010_01129_TODO_01","Enter Dzemael Darkhold."
26,"TEXT_COMGRD010_01129_TODO_02","Report to Vorsaile Heuloix at the Adders' Nest."
27,"TEXT_COMGRD010_01129_TODO_03",""
28,"TEXT_COMGRD010_01129_TODO_04",""
1 key 0 1
28 24 TEXT_COMGRD010_01129_TODO_00 Speak with Ophelie at Dzemael Darkhold.
29 25 TEXT_COMGRD010_01129_TODO_01 Use the Duty Finder to enter Dzemael Darkhold. Enter Dzemael Darkhold.
30 26 TEXT_COMGRD010_01129_TODO_02 Report to Vorsaile Heuloix at the Adders' Nest.
31 27 TEXT_COMGRD010_01129_TODO_03
32 28 TEXT_COMGRD010_01129_TODO_04
33 29 TEXT_COMGRD010_01129_TODO_05
34 30 TEXT_COMGRD010_01129_TODO_06
+1 -1
View File
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_COMGRD011_01132_SEQ_22",""
23,"TEXT_COMGRD011_01132_SEQ_23",""
24,"TEXT_COMGRD011_01132_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMGRD011_01132_TODO_01","Use the Duty Finder to enter the Aurum Vale."
25,"TEXT_COMGRD011_01132_TODO_01","Enter the Aurum Vale."
26,"TEXT_COMGRD011_01132_TODO_02","Report to Vorsaile Heuloix at the Adders' Nest."
27,"TEXT_COMGRD011_01132_TODO_03",""
28,"TEXT_COMGRD011_01132_TODO_04",""
1 key 0 1
28 24 TEXT_COMGRD011_01132_TODO_00 Speak with Willielmus at the Aurum Vale.
29 25 TEXT_COMGRD011_01132_TODO_01 Use the Duty Finder to enter the Aurum Vale. Enter the Aurum Vale.
30 26 TEXT_COMGRD011_01132_TODO_02 Report to Vorsaile Heuloix at the Adders' Nest.
31 27 TEXT_COMGRD011_01132_TODO_03
32 28 TEXT_COMGRD011_01132_TODO_04
33 29 TEXT_COMGRD011_01132_TODO_05
34 30 TEXT_COMGRD011_01132_TODO_06
+4 -4
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@@ -57,7 +57,7 @@ int32,str,str
53,"TEXT_COMLIM001_01104_RASHAHTRHIKI_000_005","The Wolves' Den is to be found just off the shores of La Noscea. The ferry at the Moraby Drydocks in lower La Noscea will grant you passage there."
54,"TEXT_COMLIM001_01104_RASHAHTRHIKI_000_006","Upon your arrival, seek out Storm Captain Berkoeya Loetahlsyn. I've let him know that you'll be coming, so you can count on a warm welcome."
55,"TEXT_COMLIM001_01104_BERKOEYA_000_010","I don't recall seein' yer ugly mug around here before. Hm? Ye say that <Emphasis>Rhiki</Emphasis> sent ye!?"
56,"TEXT_COMLIM001_01104_BERKOEYA_000_011","She said she was sendin' an adventurer, not some simperin' sea louse! Bah! If I'd known it was <Emphasis>yer</Emphasis> sorry hide I'd be dealin' with, I'd have spit on yer recommendation papers and tossed 'em into the briny deep! But─much to my chagrin─ye made it here in one piece."
57,"TEXT_COMLIM001_01104_BERKOEYA_000_012","So listen up! They call this place the Wolves' Den, but yer no wolf. No, yer the runt of the litter─a whimperin', droolin' pup who'd be lucky to suckle one drop from yer mum's teat before yer bigger siblin's grabbed ye by yer neck and tossed ye aside to starve like the wretch you are!"
58,"TEXT_COMLIM001_01104_BERKOEYA_000_013","Stand up straight, maggot! This ain't no place for the faint of heart, and I give yer sorry arse till <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum."
59,"TEXT_COMLIM001_01104_BERKOEYA_000_014","Yer beyond help, but because I'm feelin' so godsdamned generous, I'll give it to ye anyway! If ye've a mind to learn somethin', come back and I'll beat it into ye good and proper. And next time ye show yer ugly mug, I want to see fangs! Dismissed!"
56,"TEXT_COMLIM001_01104_BERKOEYA_000_011","She said she was sendin' a new wolf to the Den─bah! More like the runt of the litter, if ye ask me."
57,"TEXT_COMLIM001_01104_BERKOEYA_000_012","Ye barely have fangs for the honin', but I guess I'm feelin' godsdamned generous, so I'll throw ye a bone─start yerself off with Crystalline Conflict. Them trainin' bouts are made special for feckless adventurin' types who can't tell sound strategy from a horse's arse."
58,"TEXT_COMLIM001_01104_BERKOEYA_000_013","I still reckon it won't be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum, but ye can have a word with Lieutenant Gungi Zelungi if ye insist on givin' it a go. Ye'll find him outside, assumin' ye can work up the nerve."
59,"TEXT_COMLIM001_01104_BERKOEYA_000_014","And stand up straight, maggot! This ain't no place for the weak of spine. Dismissed!"
1 key 0 1
57 53 TEXT_COMLIM001_01104_RASHAHTRHIKI_000_005 The Wolves' Den is to be found just off the shores of La Noscea. The ferry at the Moraby Drydocks in lower La Noscea will grant you passage there.
58 54 TEXT_COMLIM001_01104_RASHAHTRHIKI_000_006 Upon your arrival, seek out Storm Captain Berkoeya Loetahlsyn. I've let him know that you'll be coming, so you can count on a warm welcome.
59 55 TEXT_COMLIM001_01104_BERKOEYA_000_010 I don't recall seein' yer ugly mug around here before. Hm? Ye say that <Emphasis>Rhiki</Emphasis> sent ye!?
60 56 TEXT_COMLIM001_01104_BERKOEYA_000_011 She said she was sendin' an adventurer, not some simperin' sea louse! Bah! If I'd known it was <Emphasis>yer</Emphasis> sorry hide I'd be dealin' with, I'd have spit on yer recommendation papers and tossed 'em into the briny deep! But─much to my chagrin─ye made it here in one piece. She said she was sendin' a new wolf to the Den─bah! More like the runt of the litter, if ye ask me.
61 57 TEXT_COMLIM001_01104_BERKOEYA_000_012 So listen up! They call this place the Wolves' Den, but yer no wolf. No, yer the runt of the litter─a whimperin', droolin' pup who'd be lucky to suckle one drop from yer mum's teat before yer bigger siblin's grabbed ye by yer neck and tossed ye aside to starve like the wretch you are! Ye barely have fangs for the honin', but I guess I'm feelin' godsdamned generous, so I'll throw ye a bone─start yerself off with Crystalline Conflict. Them trainin' bouts are made special for feckless adventurin' types who can't tell sound strategy from a horse's arse.
62 58 TEXT_COMLIM001_01104_BERKOEYA_000_013 Stand up straight, maggot! This ain't no place for the faint of heart, and I give yer sorry arse till <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum. I still reckon it won't be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum, but ye can have a word with Lieutenant Gungi Zelungi if ye insist on givin' it a go. Ye'll find him outside, assumin' ye can work up the nerve.
63 59 TEXT_COMLIM001_01104_BERKOEYA_000_014 Yer beyond help, but because I'm feelin' so godsdamned generous, I'll give it to ye anyway! If ye've a mind to learn somethin', come back and I'll beat it into ye good and proper. And next time ye show yer ugly mug, I want to see fangs! Dismissed! And stand up straight, maggot! This ain't no place for the weak of spine. Dismissed!
+1 -1
View File
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_COMLIM010_01128_SEQ_22",""
23,"TEXT_COMLIM010_01128_SEQ_23",""
24,"TEXT_COMLIM010_01128_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMLIM010_01128_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
25,"TEXT_COMLIM010_01128_TODO_01","Enter Dzemael Darkhold."
26,"TEXT_COMLIM010_01128_TODO_02","Report to R'ashaht Rhiki at Maelstrom Command."
27,"TEXT_COMLIM010_01128_TODO_03",""
28,"TEXT_COMLIM010_01128_TODO_04",""
1 key 0 1
28 24 TEXT_COMLIM010_01128_TODO_00 Speak with Ophelie at Dzemael Darkhold.
29 25 TEXT_COMLIM010_01128_TODO_01 Use the Duty Finder to enter Dzemael Darkhold. Enter Dzemael Darkhold.
30 26 TEXT_COMLIM010_01128_TODO_02 Report to R'ashaht Rhiki at Maelstrom Command.
31 27 TEXT_COMLIM010_01128_TODO_03
32 28 TEXT_COMLIM010_01128_TODO_04
33 29 TEXT_COMLIM010_01128_TODO_05
34 30 TEXT_COMLIM010_01128_TODO_06
+1 -1
View File
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_COMLIM011_01131_SEQ_22",""
23,"TEXT_COMLIM011_01131_SEQ_23",""
24,"TEXT_COMLIM011_01131_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMLIM011_01131_TODO_01","Use the Duty Finder to enter the Aurum Vale."
25,"TEXT_COMLIM011_01131_TODO_01","Enter the Aurum Vale."
26,"TEXT_COMLIM011_01131_TODO_02","Report to R'ashaht Rhiki at Maelstrom Command."
27,"TEXT_COMLIM011_01131_TODO_03",""
28,"TEXT_COMLIM011_01131_TODO_04",""
1 key 0 1
28 24 TEXT_COMLIM011_01131_TODO_00 Speak with Willielmus at the Aurum Vale.
29 25 TEXT_COMLIM011_01131_TODO_01 Use the Duty Finder to enter the Aurum Vale. Enter the Aurum Vale.
30 26 TEXT_COMLIM011_01131_TODO_02 Report to R'ashaht Rhiki at Maelstrom Command.
31 27 TEXT_COMLIM011_01131_TODO_03
32 28 TEXT_COMLIM011_01131_TODO_04
33 29 TEXT_COMLIM011_01131_TODO_05
34 30 TEXT_COMLIM011_01131_TODO_06
+4 -4
View File
@@ -58,7 +58,7 @@ int32,str,str
54,"TEXT_COMULD001_01106_SWIFT_000_006","The Wolves' Den is to be found just off the shores of La Noscea. The ferry at the Moraby Drydocks in lower La Noscea will grant you passage there."
55,"TEXT_COMULD001_01106_SWIFT_000_007","Upon your arrival, seek out Storm Captain Berkoeya Loetahlsyn. I have already taken the liberty of submitting a letter of recommendation on your behalf."
56,"TEXT_COMULD001_01106_BERKOEYA_000_010","I don't recall seein' yer ugly mug around here before. Hm? Ye say that <Emphasis>Swift</Emphasis> sent ye!?"
57,"TEXT_COMULD001_01106_BERKOEYA_000_011","He said he was sendin' an adventurer, not some simperin' sea louse! Bah! If I'd known it was <Emphasis>yer</Emphasis> sorry hide I'd be dealin' with, I'd have spit on yer recommendation papers and tossed 'em into the briny deep! But─much to my chagrin─ye made it here in one piece."
58,"TEXT_COMULD001_01106_BERKOEYA_000_012","So listen up! They call this place the Wolves' Den, but yer no wolf. No, yer the runt of the litter─a whimperin', droolin' pup who'd be lucky to suckle one drop from yer mum's teat before yer bigger siblin's grabbed ye by yer neck and tossed ye aside to starve like the wretch you are!"
59,"TEXT_COMULD001_01106_BERKOEYA_000_013","Stand up straight, maggot! This ain't no place for the faint of heart, and I give yer sorry arse till <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum."
60,"TEXT_COMULD001_01106_BERKOEYA_000_014","Yer beyond help, but because I'm feelin' so godsdamned generous, I'll give it to ye anyway! If ye've a mind to learn somethin', come back and I'll beat it into ye good and proper. And next time ye show yer ugly mug, I want to see fangs! Dismissed!"
57,"TEXT_COMULD001_01106_BERKOEYA_000_011","He said he was sendin' a new wolf to the Den─bah! More like the runt of the litter, if ye ask me."
58,"TEXT_COMULD001_01106_BERKOEYA_000_012","Ye barely have fangs for the honin', but I guess I'm feelin' godsdamned generous, so I'll throw ye a bone─start yerself off with Crystalline Conflict. Them trainin' bouts are made special for feckless adventurin' types who can't tell sound strategy from a horse's arse."
59,"TEXT_COMULD001_01106_BERKOEYA_000_013","I still reckon it won't be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum, but ye can have a word with Lieutenant Gungi Zelungi if ye insist on givin' it a go. Ye'll find him outside, assumin' ye can work up the nerve."
60,"TEXT_COMULD001_01106_BERKOEYA_000_014","And stand up straight, maggot! This ain't no place for the weak of spine. Dismissed!"
1 key 0 1
58 54 TEXT_COMULD001_01106_SWIFT_000_006 The Wolves' Den is to be found just off the shores of La Noscea. The ferry at the Moraby Drydocks in lower La Noscea will grant you passage there.
59 55 TEXT_COMULD001_01106_SWIFT_000_007 Upon your arrival, seek out Storm Captain Berkoeya Loetahlsyn. I have already taken the liberty of submitting a letter of recommendation on your behalf.
60 56 TEXT_COMULD001_01106_BERKOEYA_000_010 I don't recall seein' yer ugly mug around here before. Hm? Ye say that <Emphasis>Swift</Emphasis> sent ye!?
61 57 TEXT_COMULD001_01106_BERKOEYA_000_011 He said he was sendin' an adventurer, not some simperin' sea louse! Bah! If I'd known it was <Emphasis>yer</Emphasis> sorry hide I'd be dealin' with, I'd have spit on yer recommendation papers and tossed 'em into the briny deep! But─much to my chagrin─ye made it here in one piece. He said he was sendin' a new wolf to the Den─bah! More like the runt of the litter, if ye ask me.
62 58 TEXT_COMULD001_01106_BERKOEYA_000_012 So listen up! They call this place the Wolves' Den, but yer no wolf. No, yer the runt of the litter─a whimperin', droolin' pup who'd be lucky to suckle one drop from yer mum's teat before yer bigger siblin's grabbed ye by yer neck and tossed ye aside to starve like the wretch you are! Ye barely have fangs for the honin', but I guess I'm feelin' godsdamned generous, so I'll throw ye a bone─start yerself off with Crystalline Conflict. Them trainin' bouts are made special for feckless adventurin' types who can't tell sound strategy from a horse's arse.
63 59 TEXT_COMULD001_01106_BERKOEYA_000_013 Stand up straight, maggot! This ain't no place for the faint of heart, and I give yer sorry arse till <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum. I still reckon it won't be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>dawn<Else/>midday</If><Else/><If(LessThan(PlayerParameter(11),17))>sundown<Else/>dawn</If></If> before ye run home with yer tail between yer legs, cryin' for yer mum, but ye can have a word with Lieutenant Gungi Zelungi if ye insist on givin' it a go. Ye'll find him outside, assumin' ye can work up the nerve.
64 60 TEXT_COMULD001_01106_BERKOEYA_000_014 Yer beyond help, but because I'm feelin' so godsdamned generous, I'll give it to ye anyway! If ye've a mind to learn somethin', come back and I'll beat it into ye good and proper. And next time ye show yer ugly mug, I want to see fangs! Dismissed! And stand up straight, maggot! This ain't no place for the weak of spine. Dismissed!
+1 -1
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@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_COMULD010_01130_SEQ_22",""
23,"TEXT_COMULD010_01130_SEQ_23",""
24,"TEXT_COMULD010_01130_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMULD010_01130_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
25,"TEXT_COMULD010_01130_TODO_01","Enter Dzemael Darkhold."
26,"TEXT_COMULD010_01130_TODO_02","Report to Swift at the Hall of Flames."
27,"TEXT_COMULD010_01130_TODO_03",""
28,"TEXT_COMULD010_01130_TODO_04",""
1 key 0 1
28 24 TEXT_COMULD010_01130_TODO_00 Speak with Ophelie at Dzemael Darkhold.
29 25 TEXT_COMULD010_01130_TODO_01 Use the Duty Finder to enter Dzemael Darkhold. Enter Dzemael Darkhold.
30 26 TEXT_COMULD010_01130_TODO_02 Report to Swift at the Hall of Flames.
31 27 TEXT_COMULD010_01130_TODO_03
32 28 TEXT_COMULD010_01130_TODO_04
33 29 TEXT_COMULD010_01130_TODO_05
34 30 TEXT_COMULD010_01130_TODO_06
+1 -1
View File
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_COMULD011_01133_SEQ_22",""
23,"TEXT_COMULD011_01133_SEQ_23",""
24,"TEXT_COMULD011_01133_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMULD011_01133_TODO_01","Use the Duty Finder to enter the Aurum Vale."
25,"TEXT_COMULD011_01133_TODO_01","Enter the Aurum Vale."
26,"TEXT_COMULD011_01133_TODO_02","Report to Swift at the Hall of Flames."
27,"TEXT_COMULD011_01133_TODO_03",""
28,"TEXT_COMULD011_01133_TODO_04",""
1 key 0 1
28 24 TEXT_COMULD011_01133_TODO_00 Speak with Willielmus at the Aurum Vale.
29 25 TEXT_COMULD011_01133_TODO_01 Use the Duty Finder to enter the Aurum Vale. Enter the Aurum Vale.
30 26 TEXT_COMULD011_01133_TODO_02 Report to Swift at the Hall of Flames.
31 27 TEXT_COMULD011_01133_TODO_03
32 28 TEXT_COMULD011_01133_TODO_04
33 29 TEXT_COMULD011_01133_TODO_05
34 30 TEXT_COMULD011_01133_TODO_06
+2 -2
View File
@@ -28,8 +28,8 @@ int32,str,str
22,"TEXT_GAIUSD012_01195_SEQ_22",""
23,"TEXT_GAIUSD012_01195_SEQ_23",""
24,"TEXT_GAIUSD012_01195_TODO_00","Re-attune to the aetheryte at Natalan."
25,"TEXT_GAIUSD012_01195_TODO_01","Use the Duty Finder to confront Garuda in the Howling Eye (Extreme)."
26,"TEXT_GAIUSD012_01195_TODO_02","Use the Duty Finder to confront Garuda in the Howling Eye (Extreme)."
25,"TEXT_GAIUSD012_01195_TODO_01","Confront Garuda in the Howling Eye (Extreme)."
26,"TEXT_GAIUSD012_01195_TODO_02","Confront Garuda in the Howling Eye (Extreme)."
27,"TEXT_GAIUSD012_01195_TODO_03","Bring the Vortex ritual focus to Vorsaile Heuloix at the Adders' Nest in Gridania."
28,"TEXT_GAIUSD012_01195_TODO_04","Deliver the Vortex ritual focus to Urianger at the Waking Sands in Vesper Bay."
29,"TEXT_GAIUSD012_01195_TODO_05",""
1 key 0 1
28 24 TEXT_GAIUSD012_01195_TODO_00 Re-attune to the aetheryte at Natalan.
29 25 TEXT_GAIUSD012_01195_TODO_01 Use the Duty Finder to confront Garuda in the Howling Eye (Extreme). Confront Garuda in the Howling Eye (Extreme).
30 26 TEXT_GAIUSD012_01195_TODO_02 Use the Duty Finder to confront Garuda in the Howling Eye (Extreme). Confront Garuda in the Howling Eye (Extreme).
31 27 TEXT_GAIUSD012_01195_TODO_03 Bring the Vortex ritual focus to Vorsaile Heuloix at the Adders' Nest in Gridania.
32 28 TEXT_GAIUSD012_01195_TODO_04 Deliver the Vortex ritual focus to Urianger at the Waking Sands in Vesper Bay.
33 29 TEXT_GAIUSD012_01195_TODO_05
34 30 TEXT_GAIUSD012_01195_TODO_06
35 31 TEXT_GAIUSD012_01195_TODO_07
+2 -2
View File
@@ -29,8 +29,8 @@ int32,str,str
23,"TEXT_GAIUSD013_01196_SEQ_23",""
24,"TEXT_GAIUSD013_01196_TODO_00","Speak with R'ashaht Rhiki at Maelstrom Command."
25,"TEXT_GAIUSD013_01196_TODO_01","Re-attune to the aetheryte in U'Ghamaro Mines."
26,"TEXT_GAIUSD013_01196_TODO_02","Use the Duty Finder to confront Titan in the Navel (Extreme)."
27,"TEXT_GAIUSD013_01196_TODO_03","Use the Duty Finder to confront Titan in the Navel (Extreme)."
26,"TEXT_GAIUSD013_01196_TODO_02","Confront Titan in the Navel (Extreme)."
27,"TEXT_GAIUSD013_01196_TODO_03","Confront Titan in the Navel (Extreme)."
28,"TEXT_GAIUSD013_01196_TODO_04","Bring the Crag ritual focus to R'ashaht Rhiki at Maelstrom Command."
29,"TEXT_GAIUSD013_01196_TODO_05","Deliver the Crag ritual focus to Urianger at the Waking Sands in Vesper Bay."
30,"TEXT_GAIUSD013_01196_TODO_06",""
1 key 0 1
29 25 TEXT_GAIUSD013_01196_TODO_01 Re-attune to the aetheryte in U'Ghamaro Mines.
30 26 TEXT_GAIUSD013_01196_TODO_02 Use the Duty Finder to confront Titan in the Navel (Extreme). Confront Titan in the Navel (Extreme).
31 27 TEXT_GAIUSD013_01196_TODO_03 Use the Duty Finder to confront Titan in the Navel (Extreme). Confront Titan in the Navel (Extreme).
32 28 TEXT_GAIUSD013_01196_TODO_04 Bring the Crag ritual focus to R'ashaht Rhiki at Maelstrom Command.
33 29 TEXT_GAIUSD013_01196_TODO_05 Deliver the Crag ritual focus to Urianger at the Waking Sands in Vesper Bay.
34 30 TEXT_GAIUSD013_01196_TODO_06
35 31 TEXT_GAIUSD013_01196_TODO_07
36 32 TEXT_GAIUSD013_01196_TODO_08
+2 -2
View File
@@ -29,8 +29,8 @@ int32,str,str
23,"TEXT_GAIUSD014_01197_SEQ_23",""
24,"TEXT_GAIUSD014_01197_TODO_00","Speak with Swift at the Hall of Flames."
25,"TEXT_GAIUSD014_01197_TODO_01","Re-attune to the Zahar'ak aetheryte."
26,"TEXT_GAIUSD014_01197_TODO_02","Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme)."
27,"TEXT_GAIUSD014_01197_TODO_03","Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme)."
26,"TEXT_GAIUSD014_01197_TODO_02","Confront Ifrit in the Bowl of Embers (Extreme)."
27,"TEXT_GAIUSD014_01197_TODO_03","Confront Ifrit in the Bowl of Embers (Extreme)."
28,"TEXT_GAIUSD014_01197_TODO_04","Bring the Inferno ritual focus to Swift at the Hall of Flames."
29,"TEXT_GAIUSD014_01197_TODO_05","Deliver the Inferno ritual focus to Urianger at the Waking Sands in Vesper Bay."
30,"TEXT_GAIUSD014_01197_TODO_06",""
1 key 0 1
29 25 TEXT_GAIUSD014_01197_TODO_01 Re-attune to the Zahar'ak aetheryte.
30 26 TEXT_GAIUSD014_01197_TODO_02 Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme). Confront Ifrit in the Bowl of Embers (Extreme).
31 27 TEXT_GAIUSD014_01197_TODO_03 Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme). Confront Ifrit in the Bowl of Embers (Extreme).
32 28 TEXT_GAIUSD014_01197_TODO_04 Bring the Inferno ritual focus to Swift at the Hall of Flames.
33 29 TEXT_GAIUSD014_01197_TODO_05 Deliver the Inferno ritual focus to Urianger at the Waking Sands in Vesper Bay.
34 30 TEXT_GAIUSD014_01197_TODO_06
35 31 TEXT_GAIUSD014_01197_TODO_07
36 32 TEXT_GAIUSD014_01197_TODO_08
+2 -2
View File
@@ -33,8 +33,8 @@ int32,str,str
27,"TEXT_GAIUSE116_01190_TODO_03","Escort Kuplo Kopp to the warded entrance."
28,"TEXT_GAIUSE116_01190_TODO_04","Speak with Kuplo Kopp."
29,"TEXT_GAIUSE116_01190_TODO_05","Attune yourself to the warded entrance."
30,"TEXT_GAIUSE116_01190_TODO_06","Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard)."
31,"TEXT_GAIUSE116_01190_TODO_07","Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard)."
30,"TEXT_GAIUSE116_01190_TODO_06","Confront Good King Moggle Mog XII in Thornmarch (Hard)."
31,"TEXT_GAIUSE116_01190_TODO_07","Confront Good King Moggle Mog XII in Thornmarch (Hard)."
32,"TEXT_GAIUSE116_01190_TODO_08","Report to Pukni Pakk at Camp Tranquil."
33,"TEXT_GAIUSE116_01190_TODO_09",""
34,"TEXT_GAIUSE116_01190_TODO_10",""
1 key 0 1
33 29 TEXT_GAIUSE116_01190_TODO_05 Attune yourself to the warded entrance.
34 30 TEXT_GAIUSE116_01190_TODO_06 Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard). Confront Good King Moggle Mog XII in Thornmarch (Hard).
35 31 TEXT_GAIUSE116_01190_TODO_07 Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard). Confront Good King Moggle Mog XII in Thornmarch (Hard).
36 32 TEXT_GAIUSE116_01190_TODO_08 Report to Pukni Pakk at Camp Tranquil.
37 33 TEXT_GAIUSE116_01190_TODO_09
38 34 TEXT_GAIUSE116_01190_TODO_10
39 35 TEXT_GAIUSE116_01190_TODO_11
40 36 TEXT_GAIUSE116_01190_TODO_12
+2 -2
View File
@@ -128,8 +128,8 @@ int32,str,str
122,"TEXT_MANFST502_01136_LIVIA_000_362","My lord Gaius!!!"
123,"TEXT_MANFST502_01136_CID_000_363","Another poor fool who craved Gaius's affection over all else... May her soul know rest."
124,"TEXT_MANFST502_01136_CID_000_364","'Tis a miracle no harm has come to you, my friend. One for which I will happily give thanks."
125,"TEXT_MANFST502_01136_CID_000_365","...And the wonders do not end there. Truthfully now─did you <Emphasis>really</Emphasis> mean to send that assault craft crashing into the generator tower? If you did─<Emphasis>you're a bloody liar</Emphasis>. If you <Emphasis>didn't</Emphasis>─well...you're too modest!"
126,"TEXT_MANFST502_01136_CID_000_366","Whichever you are, you've managed to open the way to the Praetorium. The only problem is, we can't reach it on foot."
125,"TEXT_MANFST502_01136_CID_000_365","And thanks to your fine diversionary work, we've succeeded in bringing down the generator tower─and with it, the magitek field!"
126,"TEXT_MANFST502_01136_CID_000_366","The way to the Praetorium now lies open. The only problem is, we can't reach it on foot."
127,"TEXT_MANFST502_01136_CID_000_367","Nay, we'll need to take the <Emphasis>Enterprise</Emphasis>. I left her at the Ceruleum Processing Plant, so let's regroup there."
128,"TEXT_MANFST502_01136_CID_000_368","This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The final confrontation awaits!"
129,"TEXT_MANFST502_01136_RAUBAHN_000_900","I knew you wouldn't let us down, soldier!"
1 key 0 1
128 124 TEXT_MANFST502_01136_CID_000_364 'Tis a miracle no harm has come to you, my friend. One for which I will happily give thanks.
129 125 TEXT_MANFST502_01136_CID_000_365 ...And the wonders do not end there. Truthfully now─did you <Emphasis>really</Emphasis> mean to send that assault craft crashing into the generator tower? If you did─<Emphasis>you're a bloody liar</Emphasis>. If you <Emphasis>didn't</Emphasis>─well...you're too modest! And thanks to your fine diversionary work, we've succeeded in bringing down the generator tower─and with it, the magitek field!
130 126 TEXT_MANFST502_01136_CID_000_366 Whichever you are, you've managed to open the way to the Praetorium. The only problem is, we can't reach it on foot. The way to the Praetorium now lies open. The only problem is, we can't reach it on foot.
131 127 TEXT_MANFST502_01136_CID_000_367 Nay, we'll need to take the <Emphasis>Enterprise</Emphasis>. I left her at the Ceruleum Processing Plant, so let's regroup there.
132 128 TEXT_MANFST502_01136_CID_000_368 This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The final confrontation awaits!
133 129 TEXT_MANFST502_01136_RAUBAHN_000_900 I knew you wouldn't let us down, soldier!
134 130 TEXT_MANFST502_01136_RAUBAHN_000_901 With the Praetorium stripped of its defenses, the way to the Ultima Weapon lies open.
135 131 TEXT_MANFST502_01136_RAUBAHN_000_902 The time is come for the final phase of Operation Archon!
+2
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@@ -58,3 +58,5 @@ int32,str,str
52,"TEXT_SUBFST900_01135_MAXINNE_000_020","Here at Nedrick's recommendation? Then you must not be without skill. That said, it is my duty to warn you of the dangers that await."
53,"TEXT_SUBFST900_01135_MAXINNE_000_021","This fortress was built by the Amdapori, an ancient people who rose to power upon arcane knowledge. During the heyday of their civilization, they built magnificent structures such as this."
54,"TEXT_SUBFST900_01135_MAXINNE_000_022","Alas, that splendor has long faded into memory, and the keep has become a lair for the Lambs of Dalamud, a doomsday cult. Some of the cultists have even succeeded in summoning voidsent, and we Wood Wailers welcome capable adventurers who would be willing to keep their numbers in check."
55,"TEXT_SUBFST900_01135_SYSTEM_000_030","You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own."
56,"TEXT_SUBFST900_01135_SYSTEM_000_031","To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
1 key 0 1
58 54 TEXT_SUBFST900_01135_MAXINNE_000_022 Alas, that splendor has long faded into memory, and the keep has become a lair for the Lambs of Dalamud, a doomsday cult. Some of the cultists have even succeeded in summoning voidsent, and we Wood Wailers welcome capable adventurers who would be willing to keep their numbers in check.
59 55 TEXT_SUBFST900_01135_SYSTEM_000_030 You have unlocked the Duty Finder! This feature allows you to undertake multiplayer duties without having to form a party on your own.
60 56 TEXT_SUBFST900_01135_SYSTEM_000_031 To bring up the Duty Finder interface, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
61
62
-7
View File
@@ -49,10 +49,3 @@ int32,str,str
45,"",""
46,"",""
47,"",""
48,"",""
49,"",""
50,"",""
51,"",""
52,"",""
53,"",""
54,"",""
1 key 0 1
49 45
50 46
51 47
48
49
50
51
52
53
54
+1 -1
View File
@@ -56,4 +56,4 @@ int32,str,str
52,"TEXT_BANAMA302_01243_YADOVVGAH_000_010","Blow past the rank and file, and howl directly into the heart of Zahar'ak like an avenging wind! Sever a few fingers from the grasping hand that is Ifrit's high clergy!"
53,"TEXT_BANAMA302_01243_YADOVVGAH_000_020","You return at the crest of a wave of confusion, honored ally. Our foe is left bloodied and gasping, wondering at the demon who left behind such unexpected carnage."
54,"TEXT_BANAMA302_01243_YADOVVGAH_000_021","Our plans to debilitate the enemy continue apace─in no small part thanks to your glorious victories."
55,"TEXT_BANAMA302_01243_YADOVVGAH_000_022","Reports of your exploits stir the souls of our soldiers, mighty warrior. The warleader was shrewd to recruit your steelclad spirit to our cause."
55,"TEXT_BANAMA302_01243_YADOVVGAH_000_022","Reports of your exploits stir the souls of our soldiers, mighty warrior. The warleader was shrewd to recruit your steel-clad spirit to our cause."
1 key 0 1
56 52 TEXT_BANAMA302_01243_YADOVVGAH_000_010 Blow past the rank and file, and howl directly into the heart of Zahar'ak like an avenging wind! Sever a few fingers from the grasping hand that is Ifrit's high clergy!
57 53 TEXT_BANAMA302_01243_YADOVVGAH_000_020 You return at the crest of a wave of confusion, honored ally. Our foe is left bloodied and gasping, wondering at the demon who left behind such unexpected carnage.
58 54 TEXT_BANAMA302_01243_YADOVVGAH_000_021 Our plans to debilitate the enemy continue apace─in no small part thanks to your glorious victories.
59 55 TEXT_BANAMA302_01243_YADOVVGAH_000_022 Reports of your exploits stir the souls of our soldiers, mighty warrior. The warleader was shrewd to recruit your steelclad spirit to our cause. Reports of your exploits stir the souls of our soldiers, mighty warrior. The warleader was shrewd to recruit your steel-clad spirit to our cause.
+2 -2
View File
@@ -28,8 +28,8 @@ int32,str,str
22,"TEXT_GAIUSD204_01202_SEQ_22",""
23,"TEXT_GAIUSD204_01202_SEQ_23",""
24,"TEXT_GAIUSD204_01202_TODO_00","Make your way to the gate located to the southeast of Saint Coinach's Find."
25,"TEXT_GAIUSD204_01202_TODO_01","Use the Duty Finder to enter the Labyrinth of the Ancients."
26,"TEXT_GAIUSD204_01202_TODO_02","Use the Duty Finder to enter the Labyrinth of the Ancients."
25,"TEXT_GAIUSD204_01202_TODO_01","Enter the Labyrinth of the Ancients."
26,"TEXT_GAIUSD204_01202_TODO_02","Enter the Labyrinth of the Ancients."
27,"TEXT_GAIUSD204_01202_TODO_03","Speak with G'raha Tia at Saint Coinach's Find."
28,"TEXT_GAIUSD204_01202_TODO_04",""
29,"TEXT_GAIUSD204_01202_TODO_05",""
1 key 0 1
28 24 TEXT_GAIUSD204_01202_TODO_00 Make your way to the gate located to the southeast of Saint Coinach's Find.
29 25 TEXT_GAIUSD204_01202_TODO_01 Use the Duty Finder to enter the Labyrinth of the Ancients. Enter the Labyrinth of the Ancients.
30 26 TEXT_GAIUSD204_01202_TODO_02 Use the Duty Finder to enter the Labyrinth of the Ancients. Enter the Labyrinth of the Ancients.
31 27 TEXT_GAIUSD204_01202_TODO_03 Speak with G'raha Tia at Saint Coinach's Find.
32 28 TEXT_GAIUSD204_01202_TODO_04
33 29 TEXT_GAIUSD204_01202_TODO_05
34 30 TEXT_GAIUSD204_01202_TODO_06
35 31 TEXT_GAIUSD204_01202_TODO_07
+1 -1
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@@ -32,7 +32,7 @@ int32,str,str
26,"TEXT_CHRHDB204_01318_TODO_02","Speak with Hildibrand."
27,"TEXT_CHRHDB204_01318_TODO_03","Survey the wilderness east of the Observatorium."
28,"TEXT_CHRHDB204_01318_TODO_04","Speak with Hildibrand."
29,"TEXT_CHRHDB204_01318_TODO_05","Use the Duty Finder to confront Gilgamesh in the Battle on the Big Bridge."
29,"TEXT_CHRHDB204_01318_TODO_05","Confront Gilgamesh in the Battle on the Big Bridge."
30,"TEXT_CHRHDB204_01318_TODO_06","Speak with Briardien."
31,"TEXT_CHRHDB204_01318_TODO_07","Speak with Durilda in Vesper Bay."
32,"TEXT_CHRHDB204_01318_TODO_08",""
1 key 0 1
32 28 TEXT_CHRHDB204_01318_TODO_04 Speak with Hildibrand.
33 29 TEXT_CHRHDB204_01318_TODO_05 Use the Duty Finder to confront Gilgamesh in the Battle on the Big Bridge. Confront Gilgamesh in the Battle on the Big Bridge.
34 30 TEXT_CHRHDB204_01318_TODO_06 Speak with Briardien.
35 31 TEXT_CHRHDB204_01318_TODO_07 Speak with Durilda in Vesper Bay.
36 32 TEXT_CHRHDB204_01318_TODO_08
37 33 TEXT_CHRHDB204_01318_TODO_09
38 34 TEXT_CHRHDB204_01318_TODO_10
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@@ -27,7 +27,7 @@ int32,str,str
21,"TEXT_GAIUSE217_01361_SEQ_21",""
22,"TEXT_GAIUSE217_01361_SEQ_22",""
23,"TEXT_GAIUSE217_01361_SEQ_23",""
24,"TEXT_GAIUSE217_01361_TODO_00","Use the Duty Finder to confront Leviathan on the <Emphasis>Whorleater</Emphasis> (Hard)."
24,"TEXT_GAIUSE217_01361_TODO_00","Confront Leviathan on the <Emphasis>Whorleater</Emphasis> (Hard)."
25,"TEXT_GAIUSE217_01361_TODO_01","Report to Merlwyb in the command room in Limsa Lominsa."
26,"TEXT_GAIUSE217_01361_TODO_02",""
27,"TEXT_GAIUSE217_01361_TODO_03",""
1 key 0 1
27 23 TEXT_GAIUSE217_01361_SEQ_23
28 24 TEXT_GAIUSE217_01361_TODO_00 Use the Duty Finder to confront Leviathan on the <Emphasis>Whorleater</Emphasis> (Hard). Confront Leviathan on the <Emphasis>Whorleater</Emphasis> (Hard).
29 25 TEXT_GAIUSE217_01361_TODO_01 Report to Merlwyb in the command room in Limsa Lominsa.
30 26 TEXT_GAIUSE217_01361_TODO_02
31 27 TEXT_GAIUSE217_01361_TODO_03
32 28 TEXT_GAIUSE217_01361_TODO_04
33 29 TEXT_GAIUSE217_01361_TODO_05
+1 -1
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@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_SUBCTS901_01308_SEQ_22",""
23,"TEXT_SUBCTS901_01308_SEQ_23",""
24,"TEXT_SUBCTS901_01308_TODO_00","Speak with the wandering minstrel."
25,"TEXT_SUBCTS901_01308_TODO_01","Use the Duty Finder to confront the Ultima Weapon."
25,"TEXT_SUBCTS901_01308_TODO_01","Confront the Ultima Weapon."
26,"TEXT_SUBCTS901_01308_TODO_02","Speak with the wandering minstrel."
27,"TEXT_SUBCTS901_01308_TODO_03",""
28,"TEXT_SUBCTS901_01308_TODO_04",""
1 key 0 1
28 24 TEXT_SUBCTS901_01308_TODO_00 Speak with the wandering minstrel.
29 25 TEXT_SUBCTS901_01308_TODO_01 Use the Duty Finder to confront the Ultima Weapon. Confront the Ultima Weapon.
30 26 TEXT_SUBCTS901_01308_TODO_02 Speak with the wandering minstrel.
31 27 TEXT_SUBCTS901_01308_TODO_03
32 28 TEXT_SUBCTS901_01308_TODO_04
33 29 TEXT_SUBCTS901_01308_TODO_05
34 30 TEXT_SUBCTS901_01308_TODO_06
+1 -1
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@@ -99,7 +99,7 @@ Sezul appears eager to share more of his work with you.
You will next be allotted a certain amount of time in which to complete the synthesis."
89,"TEXT_BANIXA002_01487_SYSTEM_000_052","Should your synthesis efforts prove unsuccessful, speak with the workshop supervisor once more to retrieve excess materials and renew your access to the crafting facility."
90,"TEXT_BANIXA002_01487_SYSTEM_100_052","(★未使用/削除予定★)"
91,"TEXT_BANIXA002_01487_SYSTEM_000_053","To begin the crafting process, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ixal Quests<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then locate the desired recipe."
91,"TEXT_BANIXA002_01487_SYSTEM_000_053","To begin the crafting process, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ixal Quests<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then locate the desired recipe."
92,"TEXT_BANIXA002_01487_HILDEYERD_000_055","I'm sure you'll do just fine! Remember: I'll be right here if you need anything!"
93,"TEXT_BANIXA002_01487_TATARAMU_000_056","Craft away, <If(PlayerParameter(4))>madam<Else/>sir</If>. I'll be waiting to appraise the results of your “expertise.”"
94,"TEXT_BANIXA002_01487_HILDEYERD_000_057","Finished crafting, have you? Well, don't keep the client waiting─run along and deliver your handiwork! Now, I doubt that you'd be so clumsy as to misplace your precious creations, but on the off chance that you do, know that I still have the excess materials in my keeping."
1 key 0 1
99 95 TEXT_BANIXA002_01487_TATARAMU_000_060 All done, are we? Now, let's have a look at the travesty you've made out of─ Gods be good!
100 96 TEXT_BANIXA002_01487_TATARAMU_000_061 I can scarce believe it! The craftsmanship is exemplary! And you say this component is to be used in the construction of an airship? I cannot even imagine what type of hull you mean to build!
101 97 TEXT_BANIXA002_01487_TATARAMU_000_062 Tell me, adventurer: who commissioned this work from you? I <Emphasis>must</Emphasis> know!
102 98 TEXT_BANIXA002_01487_Q2_000_000 Who commissioned this work?
103 99 TEXT_BANIXA002_01487_A2_000_001 An Ixal!
104 100 TEXT_BANIXA002_01487_A2_000_002 I prefer not to say.
105 101 TEXT_BANIXA002_01487_HILDEYERD_000_063 A <Emphasis>what</Emphasis>!? Why, that's incredible. ...Not to mention fascinating. Though I must wonder how one came to commission an adventurer for airship parts...
+2 -2
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@@ -30,8 +30,8 @@ int32,str,str
24,"TEXT_GAIUSD401_01474_TODO_00","Speak with Biggs at the Eight Sentinels to be taken to Syrcus Tower."
25,"TEXT_GAIUSD401_01474_TODO_01","Speak with Doga at the Eight Sentinels."
26,"TEXT_GAIUSD401_01474_TODO_02","Speak with G'raha Tia at the Eight Sentinels."
27,"TEXT_GAIUSD401_01474_TODO_03","Use the Duty Finder to enter Syrcus Tower."
28,"TEXT_GAIUSD401_01474_TODO_04","Use the Duty Finder to enter Syrcus Tower."
27,"TEXT_GAIUSD401_01474_TODO_03","Enter Syrcus Tower."
28,"TEXT_GAIUSD401_01474_TODO_04","Enter Syrcus Tower."
29,"TEXT_GAIUSD401_01474_TODO_05","Speak with Rammbroes."
30,"TEXT_GAIUSD401_01474_TODO_06",""
31,"TEXT_GAIUSD401_01474_TODO_07",""
1 key 0 1
30 26 TEXT_GAIUSD401_01474_TODO_02 Speak with G'raha Tia at the Eight Sentinels.
31 27 TEXT_GAIUSD401_01474_TODO_03 Use the Duty Finder to enter Syrcus Tower. Enter Syrcus Tower.
32 28 TEXT_GAIUSD401_01474_TODO_04 Use the Duty Finder to enter Syrcus Tower. Enter Syrcus Tower.
33 29 TEXT_GAIUSD401_01474_TODO_05 Speak with Rammbroes.
34 30 TEXT_GAIUSD401_01474_TODO_06
35 31 TEXT_GAIUSD401_01474_TODO_07
36 32 TEXT_GAIUSD401_01474_TODO_08
37 33 TEXT_GAIUSD401_01474_TODO_09
+1 -1
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@@ -27,7 +27,7 @@ int32,str,str
21,"TEXT_HEAVNM303_01480_SEQ_21",""
22,"TEXT_HEAVNM303_01480_SEQ_22",""
23,"TEXT_HEAVNM303_01480_SEQ_23",""
24,"TEXT_HEAVNM303_01480_TODO_00","Use the Duty Finder to enter Dun Scaith."
24,"TEXT_HEAVNM303_01480_TODO_00","Enter Dun Scaith."
25,"TEXT_HEAVNM303_01480_TODO_01","Give the Allagan weapon scrap to Slipslix."
26,"TEXT_HEAVNM303_01480_TODO_02",""
27,"TEXT_HEAVNM303_01480_TODO_03",""
1 key 0 1
27 23 TEXT_HEAVNM303_01480_SEQ_23
28 24 TEXT_HEAVNM303_01480_TODO_00 Use the Duty Finder to enter Dun Scaith. Enter Dun Scaith.
29 25 TEXT_HEAVNM303_01480_TODO_01 Give the Allagan weapon scrap to Slipslix.
30 26 TEXT_HEAVNM303_01480_TODO_02
31 27 TEXT_HEAVNM303_01480_TODO_03
32 28 TEXT_HEAVNM303_01480_TODO_04
33 29 TEXT_HEAVNM303_01480_TODO_05
+1 -1
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@@ -27,7 +27,7 @@ int32,str,str
23,"TEXT_SUBPST004_01485_SEQ_23",""
24,"TEXT_SUBPST004_01485_TODO_00","Deliver the parcel to Marcette at Dunstan's Spire."
25,"TEXT_SUBPST004_01485_TODO_01","Speak with Gagari at the Royal Plantations."
26,"TEXT_SUBPST004_01485_TODO_02","Place the bundle of weeds atop the mole hill."
26,"TEXT_SUBPST004_01485_TODO_02","Place the bundle of weeds atop the molehill."
27,"TEXT_SUBPST004_01485_TODO_03","Use the light flint stone to set the weeds alight."
28,"TEXT_SUBPST004_01485_TODO_04","Retrieve the mole pup."
29,"TEXT_SUBPST004_01485_TODO_05","Deliver the mole pup to Marcette at Dunstan's Spire."
1 key 0 1
27 23 TEXT_SUBPST004_01485_SEQ_23
28 24 TEXT_SUBPST004_01485_TODO_00 Deliver the parcel to Marcette at Dunstan's Spire.
29 25 TEXT_SUBPST004_01485_TODO_01 Speak with Gagari at the Royal Plantations.
30 26 TEXT_SUBPST004_01485_TODO_02 Place the bundle of weeds atop the mole hill. Place the bundle of weeds atop the molehill.
31 27 TEXT_SUBPST004_01485_TODO_03 Use the light flint stone to set the weeds alight.
32 28 TEXT_SUBPST004_01485_TODO_04 Retrieve the mole pup.
33 29 TEXT_SUBPST004_01485_TODO_05 Deliver the mole pup to Marcette at Dunstan's Spire.
+1 -1
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_GAIUSD019_01530_SEQ_23",""
24,"TEXT_GAIUSD019_01530_TODO_00","Speak with Dellexia at Little Solace."
25,"TEXT_GAIUSD019_01530_TODO_01","Re-attune to the Sylphlands aetheryte."
26,"TEXT_GAIUSD019_01530_TODO_02","Use the Duty Finder to confront Ramuh at the Striking Tree (Extreme)."
26,"TEXT_GAIUSD019_01530_TODO_02","Confront Ramuh at the Striking Tree (Extreme)."
27,"TEXT_GAIUSD019_01530_TODO_03","Report to Urianger at the Waking Sands."
28,"TEXT_GAIUSD019_01530_TODO_04",""
29,"TEXT_GAIUSD019_01530_TODO_05",""
1 key 0 1
29 25 TEXT_GAIUSD019_01530_TODO_01 Re-attune to the Sylphlands aetheryte.
30 26 TEXT_GAIUSD019_01530_TODO_02 Use the Duty Finder to confront Ramuh at the Striking Tree (Extreme). Confront Ramuh at the Striking Tree (Extreme).
31 27 TEXT_GAIUSD019_01530_TODO_03 Report to Urianger at the Waking Sands.
32 28 TEXT_GAIUSD019_01530_TODO_04
33 29 TEXT_GAIUSD019_01530_TODO_05
34 30 TEXT_GAIUSD019_01530_TODO_06
35 31 TEXT_GAIUSD019_01530_TODO_07
+1 -1
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@@ -29,7 +29,7 @@ int32,str,str
25,"TEXT_STMBDY991_01554_TODO_01","Speak with the concerned Qestiri merchant."
26,"TEXT_STMBDY991_01554_TODO_02","Lie in wait at the designated location."
27,"TEXT_STMBDY991_01554_TODO_03","Speak with the Felyne."
28,"TEXT_STMBDY991_01554_TODO_04","Use the Duty Finder to confront the Rathalos in the Great Hunt."
28,"TEXT_STMBDY991_01554_TODO_04","Confront the Rathalos in the Great Hunt."
29,"TEXT_STMBDY991_01554_TODO_05","Speak with the Felyne."
30,"TEXT_STMBDY991_01554_TODO_06","Speak with the hearty hunter in Kugane."
31,"TEXT_STMBDY991_01554_TODO_07",""
1 key 0 1
29 25 TEXT_STMBDY991_01554_TODO_01 Speak with the concerned Qestiri merchant.
30 26 TEXT_STMBDY991_01554_TODO_02 Lie in wait at the designated location.
31 27 TEXT_STMBDY991_01554_TODO_03 Speak with the Felyne.
32 28 TEXT_STMBDY991_01554_TODO_04 Use the Duty Finder to confront the Rathalos in the Great Hunt. Confront the Rathalos in the Great Hunt.
33 29 TEXT_STMBDY991_01554_TODO_05 Speak with the Felyne.
34 30 TEXT_STMBDY991_01554_TODO_06 Speak with the hearty hunter in Kugane.
35 31 TEXT_STMBDY991_01554_TODO_07
+1 -1
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_SUBCTS105_01524_SEQ_23",""
24,"TEXT_SUBCTS105_01524_TODO_00","Examine Liavinne's grave at the Church of Saint Adama Landama."
25,"TEXT_SUBCTS105_01524_TODO_01","Speak with Huguemont at the TamTara Deepcroft."
26,"TEXT_SUBCTS105_01524_TODO_02","Use the Duty Finder to enter the TamTara Deepcroft (Hard)."
26,"TEXT_SUBCTS105_01524_TODO_02","Enter the TamTara Deepcroft (Hard)."
27,"TEXT_SUBCTS105_01524_TODO_03","Speak with Paiyo Reiyo at the TamTara Deepcroft."
28,"TEXT_SUBCTS105_01524_TODO_04",""
29,"TEXT_SUBCTS105_01524_TODO_05",""
1 key 0 1
29 25 TEXT_SUBCTS105_01524_TODO_01 Speak with Huguemont at the Tam–Tara Deepcroft.
30 26 TEXT_SUBCTS105_01524_TODO_02 Use the Duty Finder to enter the Tam–Tara Deepcroft (Hard). Enter the Tam–Tara Deepcroft (Hard).
31 27 TEXT_SUBCTS105_01524_TODO_03 Speak with Paiyo Reiyo at the Tam–Tara Deepcroft.
32 28 TEXT_SUBCTS105_01524_TODO_04
33 29 TEXT_SUBCTS105_01524_TODO_05
34 30 TEXT_SUBCTS105_01524_TODO_06
35 31 TEXT_SUBCTS105_01524_TODO_07
+1 -1
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_SUBCTS106_01525_SEQ_23",""
24,"TEXT_SUBCTS106_01525_TODO_00","Speak with Drillemont."
25,"TEXT_SUBCTS106_01525_TODO_01","Speak with Nathelain."
26,"TEXT_SUBCTS106_01525_TODO_02","Use the Duty Finder to enter the Stone Vigil (Hard)."
26,"TEXT_SUBCTS106_01525_TODO_02","Enter the Stone Vigil (Hard)."
27,"TEXT_SUBCTS106_01525_TODO_03","Report to Drillemont."
28,"TEXT_SUBCTS106_01525_TODO_04",""
29,"TEXT_SUBCTS106_01525_TODO_05",""
1 key 0 1
29 25 TEXT_SUBCTS106_01525_TODO_01 Speak with Nathelain.
30 26 TEXT_SUBCTS106_01525_TODO_02 Use the Duty Finder to enter the Stone Vigil (Hard). Enter the Stone Vigil (Hard).
31 27 TEXT_SUBCTS106_01525_TODO_03 Report to Drillemont.
32 28 TEXT_SUBCTS106_01525_TODO_04
33 29 TEXT_SUBCTS106_01525_TODO_05
34 30 TEXT_SUBCTS106_01525_TODO_06
35 31 TEXT_SUBCTS106_01525_TODO_07
+2 -2
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@@ -29,8 +29,8 @@ int32,str,str
23,"TEXT_HEAVNA315_01616_SEQ_23",""
24,"TEXT_HEAVNA315_01616_TODO_00","Surrender to the Gnath."
25,"TEXT_HEAVNA315_01616_TODO_01","Enter the inner chamber."
26,"TEXT_HEAVNA315_01616_TODO_02","Use the Duty Finder to confront Ravana in Thok ast Thok (Hard)."
27,"TEXT_HEAVNA315_01616_TODO_03","Use the Duty Finder to confront Ravana in Thok ast Thok (Hard)."
26,"TEXT_HEAVNA315_01616_TODO_02","Confront Ravana in Thok ast Thok (Hard)."
27,"TEXT_HEAVNA315_01616_TODO_03","Confront Ravana in Thok ast Thok (Hard)."
28,"TEXT_HEAVNA315_01616_TODO_04","Speak with Ysayle."
29,"TEXT_HEAVNA315_01616_TODO_05","Speak with Alphinaud."
30,"TEXT_HEAVNA315_01616_TODO_06",""
1 key 0 1
29 25 TEXT_HEAVNA315_01616_TODO_01 Enter the inner chamber.
30 26 TEXT_HEAVNA315_01616_TODO_02 Use the Duty Finder to confront Ravana in Thok ast Thok (Hard). Confront Ravana in Thok ast Thok (Hard).
31 27 TEXT_HEAVNA315_01616_TODO_03 Use the Duty Finder to confront Ravana in Thok ast Thok (Hard). Confront Ravana in Thok ast Thok (Hard).
32 28 TEXT_HEAVNA315_01616_TODO_04 Speak with Ysayle.
33 29 TEXT_HEAVNA315_01616_TODO_05 Speak with Alphinaud.
34 30 TEXT_HEAVNA315_01616_TODO_06
35 31 TEXT_HEAVNA315_01616_TODO_07
36 32 TEXT_HEAVNA315_01616_TODO_08
+2 -2
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@@ -29,8 +29,8 @@ int32,str,str
23,"TEXT_HEAVNA316_01617_SEQ_23",""
24,"TEXT_HEAVNA316_01617_TODO_00","Speak with Vidofnir."
25,"TEXT_HEAVNA316_01617_TODO_01","Meet Vidofnir in the cavern of Mourn."
26,"TEXT_HEAVNA316_01617_TODO_02","Use the Duty Finder to enter Sohm Al."
27,"TEXT_HEAVNA316_01617_TODO_03","Use the Duty Finder to enter Sohm Al."
26,"TEXT_HEAVNA316_01617_TODO_02","Enter Sohm Al."
27,"TEXT_HEAVNA316_01617_TODO_03","Enter Sohm Al."
28,"TEXT_HEAVNA316_01617_TODO_04","Speak with Alphinaud."
29,"TEXT_HEAVNA316_01617_TODO_05",""
30,"TEXT_HEAVNA316_01617_TODO_06",""
1 key 0 1
29 25 TEXT_HEAVNA316_01617_TODO_01 Meet Vidofnir in the cavern of Mourn.
30 26 TEXT_HEAVNA316_01617_TODO_02 Use the Duty Finder to enter Sohm Al. Enter Sohm Al.
31 27 TEXT_HEAVNA316_01617_TODO_03 Use the Duty Finder to enter Sohm Al. Enter Sohm Al.
32 28 TEXT_HEAVNA316_01617_TODO_04 Speak with Alphinaud.
33 29 TEXT_HEAVNA316_01617_TODO_05
34 30 TEXT_HEAVNA316_01617_TODO_06
35 31 TEXT_HEAVNA316_01617_TODO_07
36 32 TEXT_HEAVNA316_01617_TODO_08
+2 -2
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@@ -28,8 +28,8 @@ int32,str,str
22,"TEXT_HEAVNA333_01634_SEQ_22",""
23,"TEXT_HEAVNA333_01634_SEQ_23",""
24,"TEXT_HEAVNA333_01634_TODO_00","Speak with Cid."
25,"TEXT_HEAVNA333_01634_TODO_01","Use the Duty Finder to enter the Aery."
26,"TEXT_HEAVNA333_01634_TODO_02","Use the Duty Finder to enter the Aery."
25,"TEXT_HEAVNA333_01634_TODO_01","Enter the Aery."
26,"TEXT_HEAVNA333_01634_TODO_02","Enter the Aery."
27,"TEXT_HEAVNA333_01634_TODO_03","Speak with Estinien."
28,"TEXT_HEAVNA333_01634_TODO_04",""
29,"TEXT_HEAVNA333_01634_TODO_05",""
1 key 0 1
28 24 TEXT_HEAVNA333_01634_TODO_00 Speak with Cid.
29 25 TEXT_HEAVNA333_01634_TODO_01 Use the Duty Finder to enter the Aery. Enter the Aery.
30 26 TEXT_HEAVNA333_01634_TODO_02 Use the Duty Finder to enter the Aery. Enter the Aery.
31 27 TEXT_HEAVNA333_01634_TODO_03 Speak with Estinien.
32 28 TEXT_HEAVNA333_01634_TODO_04
33 29 TEXT_HEAVNA333_01634_TODO_05
34 30 TEXT_HEAVNA333_01634_TODO_06
35 31 TEXT_HEAVNA333_01634_TODO_07
+2 -2
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@@ -31,8 +31,8 @@ The airship forgotten, you and the others surround Lord Haurchefant, who lies up
23,"TEXT_HEAVNA404_01640_SEQ_23",""
24,"TEXT_HEAVNA404_01640_TODO_00","Speak with Lucia."
25,"TEXT_HEAVNA404_01640_TODO_01","Speak with the Temple Knight squire outside the Vault."
26,"TEXT_HEAVNA404_01640_TODO_02","Use the Duty Finder to enter the Vault."
27,"TEXT_HEAVNA404_01640_TODO_03","Use the Duty Finder to enter the Vault."
26,"TEXT_HEAVNA404_01640_TODO_02","Enter the Vault."
27,"TEXT_HEAVNA404_01640_TODO_03","Enter the Vault."
28,"TEXT_HEAVNA404_01640_TODO_04","Speak with the Temple Knight squire."
29,"TEXT_HEAVNA404_01640_TODO_05","Return to Fortemps Manor."
30,"TEXT_HEAVNA404_01640_TODO_06","Speak with Alphinaud."
1 key 0 1
31 27 TEXT_HEAVNA404_01640_TODO_03 Use the Duty Finder to enter the Vault. Enter the Vault.
32 28 TEXT_HEAVNA404_01640_TODO_04 Speak with the Temple Knight squire.
33 29 TEXT_HEAVNA404_01640_TODO_05 Return to Fortemps Manor.
34 30 TEXT_HEAVNA404_01640_TODO_06 Speak with Alphinaud.
35 31 TEXT_HEAVNA404_01640_TODO_07
36 32 TEXT_HEAVNA404_01640_TODO_08
37 33 TEXT_HEAVNA404_01640_TODO_09
38 34 TEXT_HEAVNA404_01640_TODO_10
+2 -2
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@@ -30,8 +30,8 @@ int32,str,str
24,"TEXT_HEAVNA506_01647_TODO_00","Speak with Sonu Vanu."
25,"TEXT_HEAVNA506_01647_TODO_01","Speak with Cid."
26,"TEXT_HEAVNA506_01647_TODO_02","Speak with Wedge."
27,"TEXT_HEAVNA506_01647_TODO_03","Use the Duty Finder to confront Bismarck in the Limitless Blue (Hard)."
28,"TEXT_HEAVNA506_01647_TODO_04","Use the Duty Finder to confront Bismarck in the Limitless Blue (Hard)."
27,"TEXT_HEAVNA506_01647_TODO_03","Confront Bismarck in the Limitless Blue (Hard)."
28,"TEXT_HEAVNA506_01647_TODO_04","Confront Bismarck in the Limitless Blue (Hard)."
29,"TEXT_HEAVNA506_01647_TODO_05","Speak with Alphinaud."
30,"TEXT_HEAVNA506_01647_TODO_06",""
31,"TEXT_HEAVNA506_01647_TODO_07",""
1 key 0 1
30 26 TEXT_HEAVNA506_01647_TODO_02 Speak with Wedge.
31 27 TEXT_HEAVNA506_01647_TODO_03 Use the Duty Finder to confront Bismarck in the Limitless Blue (Hard). Confront Bismarck in the Limitless Blue (Hard).
32 28 TEXT_HEAVNA506_01647_TODO_04 Use the Duty Finder to confront Bismarck in the Limitless Blue (Hard). Confront Bismarck in the Limitless Blue (Hard).
33 29 TEXT_HEAVNA506_01647_TODO_05 Speak with Alphinaud.
34 30 TEXT_HEAVNA506_01647_TODO_06
35 31 TEXT_HEAVNA506_01647_TODO_07
36 32 TEXT_HEAVNA506_01647_TODO_08
37 33 TEXT_HEAVNA506_01647_TODO_09
+2 -2
View File
@@ -30,8 +30,8 @@ int32,str,str
24,"TEXT_HEAVNA611_01660_TODO_00","Speak with Matoya."
25,"TEXT_HEAVNA611_01660_TODO_01","Speak with the enchanted broom."
26,"TEXT_HEAVNA611_01660_TODO_02","Speak with Broomsy at the Great Gubal Library."
27,"TEXT_HEAVNA611_01660_TODO_03","Use the Duty Finder to enter the Great Gubal Library."
28,"TEXT_HEAVNA611_01660_TODO_04","Use the Duty Finder to enter the Great Gubal Library."
27,"TEXT_HEAVNA611_01660_TODO_03","Enter the Great Gubal Library."
28,"TEXT_HEAVNA611_01660_TODO_04","Enter the Great Gubal Library."
29,"TEXT_HEAVNA611_01660_TODO_05","Deliver the tome to Matoya."
30,"TEXT_HEAVNA611_01660_TODO_06",""
31,"TEXT_HEAVNA611_01660_TODO_07",""
1 key 0 1
30 26 TEXT_HEAVNA611_01660_TODO_02 Speak with Broomsy at the Great Gubal Library.
31 27 TEXT_HEAVNA611_01660_TODO_03 Use the Duty Finder to enter the Great Gubal Library. Enter the Great Gubal Library.
32 28 TEXT_HEAVNA611_01660_TODO_04 Use the Duty Finder to enter the Great Gubal Library. Enter the Great Gubal Library.
33 29 TEXT_HEAVNA611_01660_TODO_05 Deliver the tome to Matoya.
34 30 TEXT_HEAVNA611_01660_TODO_06
35 31 TEXT_HEAVNA611_01660_TODO_07
36 32 TEXT_HEAVNA611_01660_TODO_08
37 33 TEXT_HEAVNA611_01660_TODO_09
+4 -4
View File
@@ -35,10 +35,10 @@ Some days later, the Holy See makes its long-awaited return to the Eorzean Allia
23,"TEXT_HEAVNA707_01669_SEQ_23",""
24,"TEXT_HEAVNA707_01669_TODO_00","Speak with the guidance node and defeat any enemies that appear."
25,"TEXT_HEAVNA707_01669_TODO_01","Speak with the guidance node."
26,"TEXT_HEAVNA707_01669_TODO_02","Use the Duty Finder to enter the Aetherochemical Research Facility."
27,"TEXT_HEAVNA707_01669_TODO_03","Use the Duty Finder to enter the Aetherochemical Research Facility."
28,"TEXT_HEAVNA707_01669_TODO_04","Use the Duty Finder to confront Thordan VII in the Singularity Reactor."
29,"TEXT_HEAVNA707_01669_TODO_05","Use the Duty Finder to confront Thordan VII in the Singularity Reactor."
26,"TEXT_HEAVNA707_01669_TODO_02","Enter the Aetherochemical Research Facility."
27,"TEXT_HEAVNA707_01669_TODO_03","Enter the Aetherochemical Research Facility."
28,"TEXT_HEAVNA707_01669_TODO_04","Confront Thordan VII in the Singularity Reactor."
29,"TEXT_HEAVNA707_01669_TODO_05","Confront Thordan VII in the Singularity Reactor."
30,"TEXT_HEAVNA707_01669_TODO_06","Speak with Alphinaud at Fortemps Manor."
31,"TEXT_HEAVNA707_01669_TODO_07",""
32,"TEXT_HEAVNA707_01669_TODO_08",""
1 key 0 1
35 31 TEXT_HEAVNA707_01669_TODO_07
36 32 TEXT_HEAVNA707_01669_TODO_08
37 33 TEXT_HEAVNA707_01669_TODO_09
38 34 TEXT_HEAVNA707_01669_TODO_10
39 35 TEXT_HEAVNA707_01669_TODO_11
40 36 TEXT_HEAVNA707_01669_TODO_12
41 37 TEXT_HEAVNA707_01669_TODO_13
42 38 TEXT_HEAVNA707_01669_TODO_14
43 39 TEXT_HEAVNA707_01669_TODO_15
44 40 TEXT_HEAVNA707_01669_TODO_16
+2 -2
View File
@@ -32,8 +32,8 @@ int32,str,str
26,"TEXT_HEAVNR101_02090_TODO_02","Use the pinch of 3G7-001B on Roundrox's junk pile at Bigwest Shortstop."
27,"TEXT_HEAVNR101_02090_TODO_03","Retrieve the glowing stone."
28,"TEXT_HEAVNR101_02090_TODO_04","Deliver the glowstone to Wedge in the Makers' Quarter."
29,"TEXT_HEAVNR101_02090_TODO_05","Use the Duty Finder to enter the Fist of the Father."
30,"TEXT_HEAVNR101_02090_TODO_06","Use the Duty Finder to enter the Fist of the Father."
29,"TEXT_HEAVNR101_02090_TODO_05","Enter the Fist of the Father."
30,"TEXT_HEAVNR101_02090_TODO_06","Enter the Fist of the Father."
31,"TEXT_HEAVNR101_02090_TODO_07","Report to Biggs."
32,"TEXT_HEAVNR101_02090_TODO_08",""
33,"TEXT_HEAVNR101_02090_TODO_09",""
1 key 0 1
32 28 TEXT_HEAVNR101_02090_TODO_04 Deliver the glowstone to Wedge in the Makers' Quarter.
33 29 TEXT_HEAVNR101_02090_TODO_05 Use the Duty Finder to enter the Fist of the Father. Enter the Fist of the Father.
34 30 TEXT_HEAVNR101_02090_TODO_06 Use the Duty Finder to enter the Fist of the Father. Enter the Fist of the Father.
35 31 TEXT_HEAVNR101_02090_TODO_07 Report to Biggs.
36 32 TEXT_HEAVNR101_02090_TODO_08
37 33 TEXT_HEAVNR101_02090_TODO_09
38 34 TEXT_HEAVNR101_02090_TODO_10
39 35 TEXT_HEAVNR101_02090_TODO_11
+2 -2
View File
@@ -27,8 +27,8 @@ int32,str,str
21,"TEXT_HEAVNR102_02091_SEQ_21",""
22,"TEXT_HEAVNR102_02091_SEQ_22",""
23,"TEXT_HEAVNR102_02091_SEQ_23",""
24,"TEXT_HEAVNR102_02091_TODO_00","Use the Duty Finder to enter the Cuff of the Father."
25,"TEXT_HEAVNR102_02091_TODO_01","Use the Duty Finder to enter the Cuff of the Father."
24,"TEXT_HEAVNR102_02091_TODO_00","Enter the Cuff of the Father."
25,"TEXT_HEAVNR102_02091_TODO_01","Enter the Cuff of the Father."
26,"TEXT_HEAVNR102_02091_TODO_02","Report to Biggs."
27,"TEXT_HEAVNR102_02091_TODO_03",""
28,"TEXT_HEAVNR102_02091_TODO_04",""
1 key 0 1
27 23 TEXT_HEAVNR102_02091_SEQ_23
28 24 TEXT_HEAVNR102_02091_TODO_00 Use the Duty Finder to enter the Cuff of the Father. Enter the Cuff of the Father.
29 25 TEXT_HEAVNR102_02091_TODO_01 Use the Duty Finder to enter the Cuff of the Father. Enter the Cuff of the Father.
30 26 TEXT_HEAVNR102_02091_TODO_02 Report to Biggs.
31 27 TEXT_HEAVNR102_02091_TODO_03
32 28 TEXT_HEAVNR102_02091_TODO_04
33 29 TEXT_HEAVNR102_02091_TODO_05
34 30 TEXT_HEAVNR102_02091_TODO_06
+2 -2
View File
@@ -29,8 +29,8 @@ Sensing Cid's frustration, Mide reveals that she knows how to shut down the prim
21,"TEXT_HEAVNR103_02092_SEQ_21",""
22,"TEXT_HEAVNR103_02092_SEQ_22",""
23,"TEXT_HEAVNR103_02092_SEQ_23",""
24,"TEXT_HEAVNR103_02092_TODO_00","Use the Duty Finder to enter the Arm of the Father."
25,"TEXT_HEAVNR103_02092_TODO_01","Use the Duty Finder to enter the Arm of the Father."
24,"TEXT_HEAVNR103_02092_TODO_00","Enter the Arm of the Father."
25,"TEXT_HEAVNR103_02092_TODO_01","Enter the Arm of the Father."
26,"TEXT_HEAVNR103_02092_TODO_02","Speak with Mide."
27,"TEXT_HEAVNR103_02092_TODO_03",""
28,"TEXT_HEAVNR103_02092_TODO_04",""
1 key 0 1
29 25 TEXT_HEAVNR103_02092_TODO_01 Use the Duty Finder to enter the Arm of the Father. Enter the Arm of the Father.
30 26 TEXT_HEAVNR103_02092_TODO_02 Speak with Mide.
31 27 TEXT_HEAVNR103_02092_TODO_03
32 28 TEXT_HEAVNR103_02092_TODO_04
33 29 TEXT_HEAVNR103_02092_TODO_05
34 30 TEXT_HEAVNR103_02092_TODO_06
35 31 TEXT_HEAVNR103_02092_TODO_07
36 32 TEXT_HEAVNR103_02092_TODO_08
+2 -2
View File
@@ -27,8 +27,8 @@ int32,str,str
21,"TEXT_HEAVNR104_02093_SEQ_21",""
22,"TEXT_HEAVNR104_02093_SEQ_22",""
23,"TEXT_HEAVNR104_02093_SEQ_23",""
24,"TEXT_HEAVNR104_02093_TODO_00","Use the Duty Finder to enter the Burden of the Father."
25,"TEXT_HEAVNR104_02093_TODO_01","Use the Duty Finder to enter the Burden of the Father."
24,"TEXT_HEAVNR104_02093_TODO_00","Enter the Burden of the Father."
25,"TEXT_HEAVNR104_02093_TODO_01","Enter the Burden of the Father."
26,"TEXT_HEAVNR104_02093_TODO_02","Learn what has happened in the Makers' Quarter."
27,"TEXT_HEAVNR104_02093_TODO_03",""
28,"TEXT_HEAVNR104_02093_TODO_04",""
1 key 0 1
27 23 TEXT_HEAVNR104_02093_SEQ_23
28 24 TEXT_HEAVNR104_02093_TODO_00 Use the Duty Finder to enter the Burden of the Father. Enter the Burden of the Father.
29 25 TEXT_HEAVNR104_02093_TODO_01 Use the Duty Finder to enter the Burden of the Father. Enter the Burden of the Father.
30 26 TEXT_HEAVNR104_02093_TODO_02 Learn what has happened in the Makers' Quarter.
31 27 TEXT_HEAVNR104_02093_TODO_03
32 28 TEXT_HEAVNR104_02093_TODO_04
33 29 TEXT_HEAVNR104_02093_TODO_05
34 30 TEXT_HEAVNR104_02093_TODO_06
+1 -1
View File
@@ -50,7 +50,7 @@ int32,str,str
46,"TEXT_JOBAST501_02019_TODO_22",""
47,"TEXT_JOBAST501_02019_TODO_23",""
48,"TEXT_JOBAST501_02019_JANNEQUINARD_000_000","Have you spoken yet with Lady Leveva? She said she would await your arrival on the second floor, but she is not one easily contained, and I fear it will not be long before she is pining to be back out in the field with Quimperain fending off the blows of mysterious bandits."
49,"TEXT_JOBAST501_02019_LEVEVA_000_000","Now that you have knowledge of the second sect, I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent."
49,"TEXT_JOBAST501_02019_LEVEVA_000_000","I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent."
50,"TEXT_JOBAST501_02019_LEVEVA_000_001","I, as always, will go ahead to make my final readings. If each of our previous outings are any indication, the bandits which harry us will most certainly jump at this opportunity, so I would have Quimperain scout the area ahead of time, and report any suspicious activity to the knights garrisoned at the camp. Let someone else bloody their hands for a change, I say. Feel free to tell Jannequinard of our plans, though I do not doubt he already has some of his own."
51,"TEXT_JOBAST501_02019_JANNEQUINARD_000_010","Lady Leveva has already departed? Well, then she must have leaped from the window, for I did not see her use the front door. I daresay that means we will be traveling alone. Hm? Of course I will be attending! Why wouldn't I be?"
52,"TEXT_JOBAST501_02019_JANNEQUINARD_000_019","Camp Dragonhead is but a few malms south and east of the Gates of Judgement. The journey should take no time whatsoever. As for bandits, we need not worry about an assault. The camp is occupied by a full garrison of knights who patrol the surrounding hills day and night. They will not allow a flake of snow to fall on Lady Leveva's head...let alone a thirty-ponze war hammer."
1 key 0 1
50 46 TEXT_JOBAST501_02019_TODO_22
51 47 TEXT_JOBAST501_02019_TODO_23
52 48 TEXT_JOBAST501_02019_JANNEQUINARD_000_000 Have you spoken yet with Lady Leveva? She said she would await your arrival on the second floor, but she is not one easily contained, and I fear it will not be long before she is pining to be back out in the field with Quimperain fending off the blows of mysterious bandits.
53 49 TEXT_JOBAST501_02019_LEVEVA_000_000 Now that you have knowledge of the second sect, I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent. I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent.
54 50 TEXT_JOBAST501_02019_LEVEVA_000_001 I, as always, will go ahead to make my final readings. If each of our previous outings are any indication, the bandits which harry us will most certainly jump at this opportunity, so I would have Quimperain scout the area ahead of time, and report any suspicious activity to the knights garrisoned at the camp. Let someone else bloody their hands for a change, I say. Feel free to tell Jannequinard of our plans, though I do not doubt he already has some of his own.
55 51 TEXT_JOBAST501_02019_JANNEQUINARD_000_010 Lady Leveva has already departed? Well, then she must have leaped from the window, for I did not see her use the front door. I daresay that means we will be traveling alone. Hm? Of course I will be attending! Why wouldn't I be?
56 52 TEXT_JOBAST501_02019_JANNEQUINARD_000_019 Camp Dragonhead is but a few malms south and east of the Gates of Judgement. The journey should take no time whatsoever. As for bandits, we need not worry about an assault. The camp is occupied by a full garrison of knights who patrol the surrounding hills day and night. They will not allow a flake of snow to fall on Lady Leveva's head...let alone a thirty-ponze war hammer.
+1 -1
View File
@@ -6,7 +6,7 @@ int32,str,str
1,"TEXT_BANVAN202_02182_SEQ_01","Muna Vanu is irritated by the never-ending swarms of biting insects, but notices he is not the only one getting harassed by the pests. Speak to a displeased Ranu Vali about the state of her crops.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN202_02182_SEQ_02","Ranu Vali has tried all matter of remedies to keep midge clouds from taking bites out of her crops, but to no avail. She suspects the vilekin plaguing the island are being blown in on wind drifts from Ok' Zundu. The agitated Gundu pleads with you to ask Luna Vanu to take a village sanuwa with you to eliminate the breeding grounds of the midge swarms. "
2,"TEXT_BANVAN202_02182_SEQ_02","Ranu Vali has tried all manner of remedies to keep midge clouds from taking bites out of her crops, but to no avail. She suspects the vilekin plaguing the island are being blown in on wind drifts from Ok' Zundu. The agitated Gundu pleads with you to ask Luna Vanu to take a village sanuwa with you to eliminate the breeding grounds of the midge swarms. "
3,"TEXT_BANVAN202_02182_SEQ_03","Luna Vanu agrees to lend you one of his precious cloudkin. Ride the sanuwa around Ok' Zundu and curb the stinging midges from flowing on the wind stream.
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
1 key 0 1
6 2 TEXT_BANVAN202_02182_SEQ_02 Ranu Vali has tried all matter of remedies to keep midge clouds from taking bites out of her crops, but to no avail. She suspects the vilekin plaguing the island are being blown in on wind drifts from Ok' Zundu. The agitated Gundu pleads with you to ask Luna Vanu to take a village sanuwa with you to eliminate the breeding grounds of the midge swarms. Ranu Vali has tried all manner of remedies to keep midge clouds from taking bites out of her crops, but to no avail. She suspects the vilekin plaguing the island are being blown in on wind drifts from Ok' Zundu. The agitated Gundu pleads with you to ask Luna Vanu to take a village sanuwa with you to eliminate the breeding grounds of the midge swarms.
7 3 TEXT_BANVAN202_02182_SEQ_03 Luna Vanu agrees to lend you one of his precious cloudkin. Ride the sanuwa around Ok' Zundu and curb the stinging midges from flowing on the wind stream. ※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa.
8 4 TEXT_BANVAN202_02182_SEQ_04 The swarms of midges have been dissipated. Return to Ok' Gundu Nakki to report your success to Ranu Vali.
9 5 TEXT_BANVAN202_02182_SEQ_05 Ranu Vali feels relieved from your efforts to control the billowing clouds of pests in Ok' Zundu. The breeding grounds bring new nuisances with each rainfall, but the garden patches of Ok' Gundu Nakki are able to grow in peace for the moment.
10 6 TEXT_BANVAN202_02182_SEQ_06
11 7 TEXT_BANVAN202_02182_SEQ_07
12 8 TEXT_BANVAN202_02182_SEQ_08
+1 -1
View File
@@ -6,7 +6,7 @@ int32,str,str
2,"TEXT_CHREND103_02154_SEQ_02","You meet with Headmistress Elviane and the other clergy of the scholasticate, who relay to you and Briardien their wealth of concerns. While they acknowledge that the uncertainty regarding the rankings is partially to blame, they posit it is but part of a larger problem─a fundamental crisis of faith. That being said, the headmistress and her administrators are quite concerned that some students may attempt to manipulate the interim evaluation system to their advantage. Therefore, the administration would have you and Briardien remain vigilant for any unscrupulous behavior that they might conduct a fair and equitable assessment of the graduating seniors."
3,"TEXT_CHREND103_02154_SEQ_03","After the meeting with the headmistress, the soft-spoken clergyman introduces himself as Saturnois, a scholasticate instructor who often interacts with the underprivileged students of the seminary. Briardien surmises that it would be prudent to learn more about the students and their aspirations. Gaetelle and Saturnois suggest getting to know the students yourself, as they behave differently in the presence of their instructors. Gaetelle recommends starting with the dormitory prefect, Archombadin de Dzemael."
4,"TEXT_CHREND103_02154_SEQ_04","You speak with Archombadin de Dzemael and Lebrassoir de Bonfaurt, who express their opinions on the current turmoil in the Holy See, as well as their hope that the students of the scholasticate will rein in their impulses towards reformation. During your discussion, Archombadin mentions that Gaetelle has given them the task of guiding truant students back to their studies, and Briardien suspects others are doing the same."
5,"TEXT_CHREND103_02154_SEQ_05","In your search for other students, you come across Theomocent and Leigh, who intend to go to Foundation to coax their friends back to their studies. Theomocent is hopeful that they will be able to find like-minded students to support their cause, while Leigh's attitude is less optimistic. During your observations, you also meet a highborn student surrounded by his female admirers. He introduces himself as Crammevoix de Maintigny, and appears to have done well in his efforts to persuade a fellow seminarian to return. During a conversation between the two about the nobles taking more responsibility in redressing the imbalance, the smiling seminarian mentions she was to pen a treatise─that is, until her primary text, volume eleven of <Emphasis>The Seventy-two Articles of Halonic Polity</Emphasis>, went missing. Nevertheless, she leaves to gather her things and return to the seminary, prompting Crammevoix to take his leave for a nap. "
5,"TEXT_CHREND103_02154_SEQ_05","In your search for other students, you come across Theomocent and Leigh, who intend to go to Foundation to coax their friends back to their studies. Theomocent is hopeful that they will be able to find like-minded students to support their cause, while Leigh's attitude is less optimistic. During your observations, you also meet a highborn student surrounded by his female admirers. He introduces himself as Crammevoix de Maintigny, and appears to have done well in his efforts to persuade a fellow seminarian to return. During a conversation between the two about the nobles taking more responsibility in redressing the imbalance, the smiling seminarian mentions she was to pen a treatise─that is, until her primary text, volume eleven of the <Emphasis>Seventy-two Articles of Halonic Polity</Emphasis>, went missing. Nevertheless, she leaves to gather her things and return to the seminary, prompting Crammevoix to take his leave for a nap. "
6,"TEXT_CHREND103_02154_SEQ_06","Gaetelle announces the results of the exercise, with Archombadin and Lebrassoir guiding back the most students to the scholasticate. Though present for the announcement, Crammevoix's name is not among those mentioned, and Archombadin soon makes it clear that the girl he was speaking with, Ulaa, has instead formally withdrawn from the scholasticate. Crammevoix is suspicious of Ulaa's sudden departure, mentioning the dormitory prefect's open disagreement with her views on equality. The quarrel between the highborn students escalates, in which Archombadin utters a biting comment about House Maintigny, prompting Crammevoix to leave. Upon witnessing the feud, Briardien suggests the girl's withdrawal is worthy of further investigation."
7,"TEXT_CHREND103_02154_SEQ_07",""
8,"TEXT_CHREND103_02154_SEQ_08",""
1 key 0 1
6 2 TEXT_CHREND103_02154_SEQ_02 You meet with Headmistress Elviane and the other clergy of the scholasticate, who relay to you and Briardien their wealth of concerns. While they acknowledge that the uncertainty regarding the rankings is partially to blame, they posit it is but part of a larger problem─a fundamental crisis of faith. That being said, the headmistress and her administrators are quite concerned that some students may attempt to manipulate the interim evaluation system to their advantage. Therefore, the administration would have you and Briardien remain vigilant for any unscrupulous behavior that they might conduct a fair and equitable assessment of the graduating seniors.
7 3 TEXT_CHREND103_02154_SEQ_03 After the meeting with the headmistress, the soft-spoken clergyman introduces himself as Saturnois, a scholasticate instructor who often interacts with the underprivileged students of the seminary. Briardien surmises that it would be prudent to learn more about the students and their aspirations. Gaetelle and Saturnois suggest getting to know the students yourself, as they behave differently in the presence of their instructors. Gaetelle recommends starting with the dormitory prefect, Archombadin de Dzemael.
8 4 TEXT_CHREND103_02154_SEQ_04 You speak with Archombadin de Dzemael and Lebrassoir de Bonfaurt, who express their opinions on the current turmoil in the Holy See, as well as their hope that the students of the scholasticate will rein in their impulses towards reformation. During your discussion, Archombadin mentions that Gaetelle has given them the task of guiding truant students back to their studies, and Briardien suspects others are doing the same.
9 5 TEXT_CHREND103_02154_SEQ_05 In your search for other students, you come across Theomocent and Leigh, who intend to go to Foundation to coax their friends back to their studies. Theomocent is hopeful that they will be able to find like-minded students to support their cause, while Leigh's attitude is less optimistic. During your observations, you also meet a highborn student surrounded by his female admirers. He introduces himself as Crammevoix de Maintigny, and appears to have done well in his efforts to persuade a fellow seminarian to return. During a conversation between the two about the nobles taking more responsibility in redressing the imbalance, the smiling seminarian mentions she was to pen a treatise─that is, until her primary text, volume eleven of <Emphasis>The Seventy-two Articles of Halonic Polity</Emphasis>, went missing. Nevertheless, she leaves to gather her things and return to the seminary, prompting Crammevoix to take his leave for a nap. In your search for other students, you come across Theomocent and Leigh, who intend to go to Foundation to coax their friends back to their studies. Theomocent is hopeful that they will be able to find like-minded students to support their cause, while Leigh's attitude is less optimistic. During your observations, you also meet a highborn student surrounded by his female admirers. He introduces himself as Crammevoix de Maintigny, and appears to have done well in his efforts to persuade a fellow seminarian to return. During a conversation between the two about the nobles taking more responsibility in redressing the imbalance, the smiling seminarian mentions she was to pen a treatise─that is, until her primary text, volume eleven of the <Emphasis>Seventy-two Articles of Halonic Polity</Emphasis>, went missing. Nevertheless, she leaves to gather her things and return to the seminary, prompting Crammevoix to take his leave for a nap.
10 6 TEXT_CHREND103_02154_SEQ_06 Gaetelle announces the results of the exercise, with Archombadin and Lebrassoir guiding back the most students to the scholasticate. Though present for the announcement, Crammevoix's name is not among those mentioned, and Archombadin soon makes it clear that the girl he was speaking with, Ulaa, has instead formally withdrawn from the scholasticate. Crammevoix is suspicious of Ulaa's sudden departure, mentioning the dormitory prefect's open disagreement with her views on equality. The quarrel between the highborn students escalates, in which Archombadin utters a biting comment about House Maintigny, prompting Crammevoix to leave. Upon witnessing the feud, Briardien suggests the girl's withdrawal is worthy of further investigation.
11 7 TEXT_CHREND103_02154_SEQ_07
12 8 TEXT_CHREND103_02154_SEQ_08
+1 -1
View File
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_HEAVNY001_02111_SEQ_22",""
23,"TEXT_HEAVNY001_02111_SEQ_23",""
24,"TEXT_HEAVNY001_02111_TODO_00","Speak with Nadinie."
25,"TEXT_HEAVNY001_02111_TODO_01","Use the Duty Finder to enter the Dusk Vigil."
25,"TEXT_HEAVNY001_02111_TODO_01","Enter the Dusk Vigil."
26,"TEXT_HEAVNY001_02111_TODO_02","Deliver the ice rondel to Wealdtheow."
27,"TEXT_HEAVNY001_02111_TODO_03",""
28,"TEXT_HEAVNY001_02111_TODO_04",""
1 key 0 1
28 24 TEXT_HEAVNY001_02111_TODO_00 Speak with Nadinie.
29 25 TEXT_HEAVNY001_02111_TODO_01 Use the Duty Finder to enter the Dusk Vigil. Enter the Dusk Vigil.
30 26 TEXT_HEAVNY001_02111_TODO_02 Deliver the ice rondel to Wealdtheow.
31 27 TEXT_HEAVNY001_02111_TODO_03
32 28 TEXT_HEAVNY001_02111_TODO_04
33 29 TEXT_HEAVNY001_02111_TODO_05
34 30 TEXT_HEAVNY001_02111_TODO_06
+3 -3
View File
@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_HEAVNY002_02112_SEQ_00","Sanu Vanu would seek your aid in asserting the authority of the Zundu chieftain."
1,"TEXT_HEAVNY002_02112_SEQ_01","Sanu Vanu seeks to procure the necessary materials for a new tribal mask─the traditional symbol of authority for a Vanu Vanu chieftain─that the kindly Zundu might continue to assert their independence from their warlike brethren. Complicating matters is the fact that the waukkeon, the giant breed of sanuwa from which the masks are fashioned, resides only in Neverreap, the sacred island which has been seized by the Vundu. Make your way outside the village and speak with Tonu Vanu, who will serve as your guide."
1,"TEXT_HEAVNY002_02112_SEQ_01","Sanu Vanu seeks to procure the necessary materials for a new tribal mask─the traditional symbol of authority for a Vanu Vanu chieftain─that the kindly Zundu might continue to assert their independence from their warlike brethren. Complicating matters is the fact that the waukkeon, the giant breed of sanuwa from which the masks are fashioned, resides only on Neverreap, the sacred island which has been seized by the Vundu. Make your way outside the village and speak with Tonu Vanu, who will serve as your guide."
2,"TEXT_HEAVNY002_02112_SEQ_02","Tonu Vanu welcomes your aid and offers to guide you to Neverreap, while giving you fair warning that it has been transformed into a tempest of terrors under the watch of the vicious Vundu. Brave the dangers of the sacred isle and claim a waukkeon scale for the beleaguered Zundu.
※Neverreap can be accessed via the Duty Finder."
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_HEAVNY002_02112_SEQ_22",""
23,"TEXT_HEAVNY002_02112_SEQ_23",""
24,"TEXT_HEAVNY002_02112_TODO_00","Speak with Tonu Vanu."
25,"TEXT_HEAVNY002_02112_TODO_01","Use the Duty Finder to enter Neverreap."
25,"TEXT_HEAVNY002_02112_TODO_01","Enter Neverreap."
26,"TEXT_HEAVNY002_02112_TODO_02","Deliver the waukkeon scale to Sanu Vanu in Ok' Zundu."
27,"TEXT_HEAVNY002_02112_TODO_03",""
28,"TEXT_HEAVNY002_02112_TODO_04",""
@@ -54,7 +54,7 @@ int32,str,str
48,"TEXT_HEAVNY002_02112_SANUVANU_000_000","The great netherling warrior who chased the clouds from our land returns, like gentle zephyr wind. Sanu has plea, and hopes netherling lends an ear."
49,"TEXT_HEAVNY002_02112_SANUVANU_000_001","Zundu take shelter from the Vundu storm by virtue of peace offerings and respect commanded by Zundu chief. Now, though, the rains threaten to fall again."
50,"TEXT_HEAVNY002_02112_SANUVANU_000_002","The symbol of chief's power is the great mask he wears─a mask that grows old and worn. A chief who wears shabby mask is a chief who commands as much respect as a summer's day drizzle."
51,"TEXT_HEAVNY002_02112_SANUVANU_000_003","Tribal mask is made from the scale of the waukkeon, a giant sanuwa who nests in Neverreap, where the Vanu Vanu are forbidden to go."
51,"TEXT_HEAVNY002_02112_SANUVANU_000_003","Tribal mask is made from the scale of the waukkeon, a giant sanuwa who nests on Neverreap, where the Vanu Vanu are forbidden to go."
52,"TEXT_HEAVNY002_02112_SANUVANU_000_005","The wicked Vundu seek to hoard power and influence for themselves. They seize control of Neverreap, and forbid poor Zundu from entry."
53,"TEXT_HEAVNY002_02112_SANUVANU_000_006","But they cannot keep out the great netherling who tamed the White. Go to Neverreap, netherling, and snatch the scale of the waukkeon from the Vundu's evil clutches!"
54,"TEXT_HEAVNY002_02112_SANUVANU_000_007","Tonu Vanu will be your guide. He awaits you outside the village. Pray go swiftly, netherling, and chase away the coming storm."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNY002_02112_SEQ_00 Sanu Vanu would seek your aid in asserting the authority of the Zundu chieftain.
5 1 TEXT_HEAVNY002_02112_SEQ_01 Sanu Vanu seeks to procure the necessary materials for a new tribal mask─the traditional symbol of authority for a Vanu Vanu chieftain─that the kindly Zundu might continue to assert their independence from their warlike brethren. Complicating matters is the fact that the waukkeon, the giant breed of sanuwa from which the masks are fashioned, resides only in Neverreap, the sacred island which has been seized by the Vundu. Make your way outside the village and speak with Tonu Vanu, who will serve as your guide. Sanu Vanu seeks to procure the necessary materials for a new tribal mask─the traditional symbol of authority for a Vanu Vanu chieftain─that the kindly Zundu might continue to assert their independence from their warlike brethren. Complicating matters is the fact that the waukkeon, the giant breed of sanuwa from which the masks are fashioned, resides only on Neverreap, the sacred island which has been seized by the Vundu. Make your way outside the village and speak with Tonu Vanu, who will serve as your guide.
6 2 TEXT_HEAVNY002_02112_SEQ_02 Tonu Vanu welcomes your aid and offers to guide you to Neverreap, while giving you fair warning that it has been transformed into a tempest of terrors under the watch of the vicious Vundu. Brave the dangers of the sacred isle and claim a waukkeon scale for the beleaguered Zundu. ※Neverreap can be accessed via the Duty Finder.
7 3 TEXT_HEAVNY002_02112_SEQ_03 You have braved the vicious storms of Neverreap and emerged victorious, with a mighty waukkeon scale to show for your efforts. Return to Ok' Zundu and deliver it to Sanu Vanu, who will surely rejoice in your triumph.
8 4 TEXT_HEAVNY002_02112_SEQ_04 Sanu Vanu is overjoyed to receive the scale, which will allow his chief to reassert his authority and serve to shelter his harried tribe from the threat of the Vundu. He gives you his gratitude, expressing a hope that netherlings and the Zundu can continue to live in friendship and harmony for years to come.
28 24 TEXT_HEAVNY002_02112_TODO_00 Speak with Tonu Vanu.
29 25 TEXT_HEAVNY002_02112_TODO_01 Use the Duty Finder to enter Neverreap. Enter Neverreap.
30 26 TEXT_HEAVNY002_02112_TODO_02 Deliver the waukkeon scale to Sanu Vanu in Ok' Zundu.
31 27 TEXT_HEAVNY002_02112_TODO_03
32 28 TEXT_HEAVNY002_02112_TODO_04
33 29 TEXT_HEAVNY002_02112_TODO_05
34 30 TEXT_HEAVNY002_02112_TODO_06
54 50 TEXT_HEAVNY002_02112_SANUVANU_000_002 The symbol of chief's power is the great mask he wears─a mask that grows old and worn. A chief who wears shabby mask is a chief who commands as much respect as a summer's day drizzle.
55 51 TEXT_HEAVNY002_02112_SANUVANU_000_003 Tribal mask is made from the scale of the waukkeon, a giant sanuwa who nests in Neverreap, where the Vanu Vanu are forbidden to go. Tribal mask is made from the scale of the waukkeon, a giant sanuwa who nests on Neverreap, where the Vanu Vanu are forbidden to go.
56 52 TEXT_HEAVNY002_02112_SANUVANU_000_005 The wicked Vundu seek to hoard power and influence for themselves. They seize control of Neverreap, and forbid poor Zundu from entry.
57 53 TEXT_HEAVNY002_02112_SANUVANU_000_006 But they cannot keep out the great netherling who tamed the White. Go to Neverreap, netherling, and snatch the scale of the waukkeon from the Vundu's evil clutches!
58 54 TEXT_HEAVNY002_02112_SANUVANU_000_007 Tonu Vanu will be your guide. He awaits you outside the village. Pray go swiftly, netherling, and chase away the coming storm.
59 55 TEXT_HEAVNY002_02112_SANUVANU_000_010 Go to Neverreap, netherling, and snatch the scale of the waukkeon from the Vundu's evil clutches. Tonu Vanu will be your guide. He awaits you outside the village.
60 56 TEXT_HEAVNY002_02112_TONUVANU_000_020 Tonu Vanu waits for netherling warrior, and netherling warrior comes.
+1 -1
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_HEAVNY003_02113_SEQ_23",""
24,"TEXT_HEAVNY003_02113_TODO_00","Speak with Wedge at the Aetherochemical Research Facility."
25,"TEXT_HEAVNY003_02113_TODO_01","Examine the Allagan teleporter."
26,"TEXT_HEAVNY003_02113_TODO_02","Use the Duty Finder to enter the Fractal Continuum."
26,"TEXT_HEAVNY003_02113_TODO_02","Enter the Fractal Continuum."
27,"TEXT_HEAVNY003_02113_TODO_03","Deliver the node nacelle to Wedge at the Aetherochemical Research Facility."
28,"TEXT_HEAVNY003_02113_TODO_04",""
29,"TEXT_HEAVNY003_02113_TODO_05",""
1 key 0 1
29 25 TEXT_HEAVNY003_02113_TODO_01 Examine the Allagan teleporter.
30 26 TEXT_HEAVNY003_02113_TODO_02 Use the Duty Finder to enter the Fractal Continuum. Enter the Fractal Continuum.
31 27 TEXT_HEAVNY003_02113_TODO_03 Deliver the node nacelle to Wedge at the Aetherochemical Research Facility.
32 28 TEXT_HEAVNY003_02113_TODO_04
33 29 TEXT_HEAVNY003_02113_TODO_05
34 30 TEXT_HEAVNY003_02113_TODO_06
35 31 TEXT_HEAVNY003_02113_TODO_07
+1 -1
View File
@@ -30,7 +30,7 @@ int32,str,str
24,"TEXT_HEAVNY202_02115_TODO_00","Present the Weeping Eye of the Manukmanai to Sonu Vanu in the Sea of Clouds."
25,"TEXT_HEAVNY202_02115_TODO_01","Speak with Cid."
26,"TEXT_HEAVNY202_02115_TODO_02","Attune to the aetheryte at the Whale's Crown."
27,"TEXT_HEAVNY202_02115_TODO_03","Use the Duty Finder to confront Bismarck in the Limitless Blue (Extreme)."
27,"TEXT_HEAVNY202_02115_TODO_03","Confront Bismarck in the Limitless Blue (Extreme)."
28,"TEXT_HEAVNY202_02115_TODO_04","Speak with Sonu Vanu."
29,"TEXT_HEAVNY202_02115_TODO_05","Speak with Unukalhai in the Rising Stones."
30,"TEXT_HEAVNY202_02115_TODO_06",""
1 key 0 1
30 26 TEXT_HEAVNY202_02115_TODO_02 Attune to the aetheryte at the Whale's Crown.
31 27 TEXT_HEAVNY202_02115_TODO_03 Use the Duty Finder to confront Bismarck in the Limitless Blue (Extreme). Confront Bismarck in the Limitless Blue (Extreme).
32 28 TEXT_HEAVNY202_02115_TODO_04 Speak with Sonu Vanu.
33 29 TEXT_HEAVNY202_02115_TODO_05 Speak with Unukalhai in the Rising Stones.
34 30 TEXT_HEAVNY202_02115_TODO_06
35 31 TEXT_HEAVNY202_02115_TODO_07
36 32 TEXT_HEAVNY202_02115_TODO_08
+1 -1
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_HEAVNY203_02116_SEQ_23",""
24,"TEXT_HEAVNY203_02116_TODO_00","Speak with the Vath storyteller at Loth ast Vath."
25,"TEXT_HEAVNY203_02116_TODO_01","Attune to the aetheryte in the Gynehive."
26,"TEXT_HEAVNY203_02116_TODO_02","Use the Duty Finder to confront Ravana in Thok ast Thok (Extreme)."
26,"TEXT_HEAVNY203_02116_TODO_02","Confront Ravana in Thok ast Thok (Extreme)."
27,"TEXT_HEAVNY203_02116_TODO_03","Return to the Vath storyteller."
28,"TEXT_HEAVNY203_02116_TODO_04","Speak with Unukalhai in the Rising Stones."
29,"TEXT_HEAVNY203_02116_TODO_05",""
1 key 0 1
29 25 TEXT_HEAVNY203_02116_TODO_01 Attune to the aetheryte in the Gynehive.
30 26 TEXT_HEAVNY203_02116_TODO_02 Use the Duty Finder to confront Ravana in Thok ast Thok (Extreme). Confront Ravana in Thok ast Thok (Extreme).
31 27 TEXT_HEAVNY203_02116_TODO_03 Return to the Vath storyteller.
32 28 TEXT_HEAVNY203_02116_TODO_04 Speak with Unukalhai in the Rising Stones.
33 29 TEXT_HEAVNY203_02116_TODO_05
34 30 TEXT_HEAVNY203_02116_TODO_06
35 31 TEXT_HEAVNY203_02116_TODO_07
+1 -1
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@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_CHREND203_02209_SEQ_00","Briardien is eager to continue his investigation."
1,"TEXT_CHREND203_02209_SEQ_01","Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely his sister, Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her..."
1,"TEXT_CHREND203_02209_SEQ_01","Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her..."
2,"TEXT_CHREND203_02209_SEQ_02","No one at the scholasticate seems to know exactly where Blaisie can be found, but a number of seminarians suggest that if you find Theomocent, she will not be far behind. As the young man is said to be somewhere in the vicinity of the Arc of the Venerable, that would seem to be the ideal location to begin your search."
3,"TEXT_CHREND203_02209_SEQ_03","You find Blaisie hiding behind a fountain, watching as Theomocent and his friends make their inquiries. Startled by your sudden appearance, she struggles to explain her behavior, but regains her composure upon realizing who you are. After introducing herself as Briardien's younger sister, she correctly deduces the purpose for which you have come and produces a scroll of considerable length containing countless testimonies she recently transcribed in an effort to ascertain the whereabouts of Ulaa.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CHREND203_02209_SEQ_00 Briardien is eager to continue his investigation.
5 1 TEXT_CHREND203_02209_SEQ_01 Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely his sister, Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her... Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her...
6 2 TEXT_CHREND203_02209_SEQ_02 No one at the scholasticate seems to know exactly where Blaisie can be found, but a number of seminarians suggest that if you find Theomocent, she will not be far behind. As the young man is said to be somewhere in the vicinity of the Arc of the Venerable, that would seem to be the ideal location to begin your search.
7 3 TEXT_CHREND203_02209_SEQ_03 You find Blaisie hiding behind a fountain, watching as Theomocent and his friends make their inquiries. Startled by your sudden appearance, she struggles to explain her behavior, but regains her composure upon realizing who you are. After introducing herself as Briardien's younger sister, she correctly deduces the purpose for which you have come and produces a scroll of considerable length containing countless testimonies she recently transcribed in an effort to ascertain the whereabouts of Ulaa. Just as Blaisie is about to turn the scroll over to you, however, Theomocent, Leigh, and Crammevoix suddenly appear, and you find yourselves reviewing the many accounts together. Yet you are unable to read even half of Blaisie's accounts before Leigh grows frustrated at their apparent lack of relevant information. Whether or not they contain aught of value remains to be seen, but that is for Briardien to decide, as the seminarians are more than happy to let the inspector sift through the endless accounts in their stead.
8 4 TEXT_CHREND203_02209_SEQ_04 Briardien's efforts have borne fruit, it would seem, as he reveals to you that the gentleman seeking cough medicine and the tavern patron who paid his debts are likely one and the same. Once a notorious thug, now ostensibly reformed, he is rumored to have come into money and now makes a living as a traveling merchant. Needless to say, the inspector has every intention of tracking this suspect down, but he requires more information─which you are more than happy to provide in the form of Blaisie's notes. Together, you review the testimonies and eventually conclude that Mestonnaux, a merchant, has been engaged in suspicious activities. Your next course of action is thus decided: you and Briardien are to spy upon Mestonnaux, and see if he leads you to your suspect.
+2 -2
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@@ -31,8 +31,8 @@ Upon returning to Matoya's Cave, the waiting Scions rush to your side, bombardin
23,"TEXT_HEAVNC102_02232_SEQ_23",""
24,"TEXT_HEAVNC102_02232_TODO_00","Rendezvous with Krile in Idyllshire."
25,"TEXT_HEAVNC102_02232_TODO_01","Speak with Matoya."
26,"TEXT_HEAVNC102_02232_TODO_02","Use the Duty Finder to enter the Antitower."
27,"TEXT_HEAVNC102_02232_TODO_03","Use the Duty Finder to enter the Antitower."
26,"TEXT_HEAVNC102_02232_TODO_02","Enter the Antitower."
27,"TEXT_HEAVNC102_02232_TODO_03","Enter the Antitower."
28,"TEXT_HEAVNC102_02232_TODO_04","Speak with Alphinaud."
29,"TEXT_HEAVNC102_02232_TODO_05",""
30,"TEXT_HEAVNC102_02232_TODO_06",""
1 key 0 1
31 27 TEXT_HEAVNC102_02232_TODO_03 Use the Duty Finder to enter the Antitower. Enter the Antitower.
32 28 TEXT_HEAVNC102_02232_TODO_04 Speak with Alphinaud.
33 29 TEXT_HEAVNC102_02232_TODO_05
34 30 TEXT_HEAVNC102_02232_TODO_06
35 31 TEXT_HEAVNC102_02232_TODO_07
36 32 TEXT_HEAVNC102_02232_TODO_08
37 33 TEXT_HEAVNC102_02232_TODO_09
38 34 TEXT_HEAVNC102_02232_TODO_10
+2 -2
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@@ -31,8 +31,8 @@ int32,str,str
25,"TEXT_HEAVND103_02244_TODO_01","Blow the horn on the top floor of Zenith."
26,"TEXT_HEAVND103_02244_TODO_02","Speak with Ser Aymeric."
27,"TEXT_HEAVND103_02244_TODO_03","Speak with the imperious wyvern."
28,"TEXT_HEAVND103_02244_TODO_04","Use the Duty Finder to enter Sohr Khai."
29,"TEXT_HEAVND103_02244_TODO_05","Use the Duty Finder to enter Sohr Khai."
28,"TEXT_HEAVND103_02244_TODO_04","Enter Sohr Khai."
29,"TEXT_HEAVND103_02244_TODO_05","Enter Sohr Khai."
30,"TEXT_HEAVND103_02244_TODO_06","Speak with Alphinaud."
31,"TEXT_HEAVND103_02244_TODO_07",""
32,"TEXT_HEAVND103_02244_TODO_08",""
1 key 0 1
31 27 TEXT_HEAVND103_02244_TODO_03 Speak with the imperious wyvern.
32 28 TEXT_HEAVND103_02244_TODO_04 Use the Duty Finder to enter Sohr Khai. Enter Sohr Khai.
33 29 TEXT_HEAVND103_02244_TODO_05 Use the Duty Finder to enter Sohr Khai. Enter Sohr Khai.
34 30 TEXT_HEAVND103_02244_TODO_06 Speak with Alphinaud.
35 31 TEXT_HEAVND103_02244_TODO_07
36 32 TEXT_HEAVND103_02244_TODO_08
37 33 TEXT_HEAVND103_02244_TODO_09
38 34 TEXT_HEAVND103_02244_TODO_10
+2 -2
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@@ -30,8 +30,8 @@ With one final heave, you succeed in separating man and wyrm, and for an instant
22,"TEXT_HEAVND104_02245_SEQ_22",""
23,"TEXT_HEAVND104_02245_SEQ_23",""
24,"TEXT_HEAVND104_02245_TODO_00","Speak with Ser Aymeric."
25,"TEXT_HEAVND104_02245_TODO_01","Use the Duty Finder to confront Nidhogg in the Final Steps of Faith."
26,"TEXT_HEAVND104_02245_TODO_02","Use the Duty Finder to confront Nidhogg in the Final Steps of Faith."
25,"TEXT_HEAVND104_02245_TODO_01","Confront Nidhogg in the Final Steps of Faith."
26,"TEXT_HEAVND104_02245_TODO_02","Confront Nidhogg in the Final Steps of Faith."
27,"TEXT_HEAVND104_02245_TODO_03","Speak with Alphinaud."
28,"TEXT_HEAVND104_02245_TODO_04",""
29,"TEXT_HEAVND104_02245_TODO_05",""
1 key 0 1
30 26 TEXT_HEAVND104_02245_TODO_02 Use the Duty Finder to confront Nidhogg in the Final Steps of Faith. Confront Nidhogg in the Final Steps of Faith.
31 27 TEXT_HEAVND104_02245_TODO_03 Speak with Alphinaud.
32 28 TEXT_HEAVND104_02245_TODO_04
33 29 TEXT_HEAVND104_02245_TODO_05
34 30 TEXT_HEAVND104_02245_TODO_06
35 31 TEXT_HEAVND104_02245_TODO_07
36 32 TEXT_HEAVND104_02245_TODO_08
37 33 TEXT_HEAVND104_02245_TODO_09
+2 -2
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@@ -33,8 +33,8 @@ After hearing Cait Sith's story, Leofard vows to aid him in tracking down the Qu
21,"TEXT_HEAVNM102_02205_SEQ_21",""
22,"TEXT_HEAVNM102_02205_SEQ_22",""
23,"TEXT_HEAVNM102_02205_SEQ_23",""
24,"TEXT_HEAVNM102_02205_TODO_00","Use the Duty Finder to enter the Void Ark."
25,"TEXT_HEAVNM102_02205_TODO_01","Use the Duty Finder to enter the Void Ark."
24,"TEXT_HEAVNM102_02205_TODO_00","Enter the Void Ark."
25,"TEXT_HEAVNM102_02205_TODO_01","Enter the Void Ark."
26,"TEXT_HEAVNM102_02205_TODO_02","Speak with Leofard."
27,"TEXT_HEAVNM102_02205_TODO_03",""
28,"TEXT_HEAVNM102_02205_TODO_04",""
1 key 0 1
33 29 TEXT_HEAVNM102_02205_TODO_05
34 30 TEXT_HEAVNM102_02205_TODO_06
35 31 TEXT_HEAVNM102_02205_TODO_07
36 32 TEXT_HEAVNM102_02205_TODO_08
37 33 TEXT_HEAVNM102_02205_TODO_09
38 34 TEXT_HEAVNM102_02205_TODO_10
39 35 TEXT_HEAVNM102_02205_TODO_11
40 36 TEXT_HEAVNM102_02205_TODO_12
+2 -2
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@@ -33,8 +33,8 @@ int32,str,str
27,"TEXT_HEAVNM201_02285_TODO_03","Speak with Leofard at the Parrock."
28,"TEXT_HEAVNM201_02285_TODO_04","Speak with Leofard in his chambers."
29,"TEXT_HEAVNM201_02285_TODO_05","Speak with Leofard at the airship landing."
30,"TEXT_HEAVNM201_02285_TODO_06","Use the Duty Finder to enter the Weeping City of Mhach."
31,"TEXT_HEAVNM201_02285_TODO_07","Use the Duty Finder to enter the Weeping City of Mhach."
30,"TEXT_HEAVNM201_02285_TODO_06","Enter the Weeping City of Mhach."
31,"TEXT_HEAVNM201_02285_TODO_07","Enter the Weeping City of Mhach."
32,"TEXT_HEAVNM201_02285_TODO_08","Speak with Leofard."
33,"TEXT_HEAVNM201_02285_TODO_09",""
34,"TEXT_HEAVNM201_02285_TODO_10",""
1 key 0 1
33 29 TEXT_HEAVNM201_02285_TODO_05 Speak with Leofard at the airship landing.
34 30 TEXT_HEAVNM201_02285_TODO_06 Use the Duty Finder to enter the Weeping City of Mhach. Enter the Weeping City of Mhach.
35 31 TEXT_HEAVNM201_02285_TODO_07 Use the Duty Finder to enter the Weeping City of Mhach. Enter the Weeping City of Mhach.
36 32 TEXT_HEAVNM201_02285_TODO_08 Speak with Leofard.
37 33 TEXT_HEAVNM201_02285_TODO_09
38 34 TEXT_HEAVNM201_02285_TODO_10
39 35 TEXT_HEAVNM201_02285_TODO_11
40 36 TEXT_HEAVNM201_02285_TODO_12
+1 -1
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@@ -31,7 +31,7 @@ int32,str,str
25,"TEXT_HEAVNR201_02249_TODO_01","Speak with Wedge."
26,"TEXT_HEAVNR201_02249_TODO_02","Speak with Biggs."
27,"TEXT_HEAVNR201_02249_TODO_03","Speak with Lightkix Eyesfixed."
28,"TEXT_HEAVNR201_02249_TODO_04","Use the Duty Finder to enter the Fist of the Son."
28,"TEXT_HEAVNR201_02249_TODO_04","Enter the Fist of the Son."
29,"TEXT_HEAVNR201_02249_TODO_05","Report to Biggs."
30,"TEXT_HEAVNR201_02249_TODO_06",""
31,"TEXT_HEAVNR201_02249_TODO_07",""
1 key 0 1
31 27 TEXT_HEAVNR201_02249_TODO_03 Speak with Lightkix Eyesfixed.
32 28 TEXT_HEAVNR201_02249_TODO_04 Use the Duty Finder to enter the Fist of the Son. Enter the Fist of the Son.
33 29 TEXT_HEAVNR201_02249_TODO_05 Report to Biggs.
34 30 TEXT_HEAVNR201_02249_TODO_06
35 31 TEXT_HEAVNR201_02249_TODO_07
36 32 TEXT_HEAVNR201_02249_TODO_08
37 33 TEXT_HEAVNR201_02249_TODO_09
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@@ -29,7 +29,7 @@ Her tale told, Mide reveals at last that her true motive for attempting to reviv
21,"TEXT_HEAVNR202_02250_SEQ_21",""
22,"TEXT_HEAVNR202_02250_SEQ_22",""
23,"TEXT_HEAVNR202_02250_SEQ_23",""
24,"TEXT_HEAVNR202_02250_TODO_00","Use the Duty Finder to enter the Cuff of the Son."
24,"TEXT_HEAVNR202_02250_TODO_00","Enter the Cuff of the Son."
25,"TEXT_HEAVNR202_02250_TODO_01","Speak with Mide."
26,"TEXT_HEAVNR202_02250_TODO_02",""
27,"TEXT_HEAVNR202_02250_TODO_03",""
1 key 0 1
29 25 TEXT_HEAVNR202_02250_TODO_01 Speak with Mide.
30 26 TEXT_HEAVNR202_02250_TODO_02
31 27 TEXT_HEAVNR202_02250_TODO_03
32 28 TEXT_HEAVNR202_02250_TODO_04
33 29 TEXT_HEAVNR202_02250_TODO_05
34 30 TEXT_HEAVNR202_02250_TODO_06
35 31 TEXT_HEAVNR202_02250_TODO_07
+1 -1
View File
@@ -27,7 +27,7 @@ int32,str,str
21,"TEXT_HEAVNR203_02251_SEQ_21",""
22,"TEXT_HEAVNR203_02251_SEQ_22",""
23,"TEXT_HEAVNR203_02251_SEQ_23",""
24,"TEXT_HEAVNR203_02251_TODO_00","Use the Duty Finder to enter the Arm of the Son."
24,"TEXT_HEAVNR203_02251_TODO_00","Enter the Arm of the Son."
25,"TEXT_HEAVNR203_02251_TODO_01","Report to Backrix."
26,"TEXT_HEAVNR203_02251_TODO_02",""
27,"TEXT_HEAVNR203_02251_TODO_03",""
1 key 0 1
27 23 TEXT_HEAVNR203_02251_SEQ_23
28 24 TEXT_HEAVNR203_02251_TODO_00 Use the Duty Finder to enter the Arm of the Son. Enter the Arm of the Son.
29 25 TEXT_HEAVNR203_02251_TODO_01 Report to Backrix.
30 26 TEXT_HEAVNR203_02251_TODO_02
31 27 TEXT_HEAVNR203_02251_TODO_03
32 28 TEXT_HEAVNR203_02251_TODO_04
33 29 TEXT_HEAVNR203_02251_TODO_05
+2 -2
View File
@@ -27,8 +27,8 @@ You return to Bigwest Shortstop in low spirits, but take solace in the fact that
21,"TEXT_HEAVNR204_02252_SEQ_21",""
22,"TEXT_HEAVNR204_02252_SEQ_22",""
23,"TEXT_HEAVNR204_02252_SEQ_23",""
24,"TEXT_HEAVNR204_02252_TODO_00","Use the Duty Finder to enter the Burden of the Son."
25,"TEXT_HEAVNR204_02252_TODO_01","Use the Duty Finder to enter the Burden of the Son."
24,"TEXT_HEAVNR204_02252_TODO_00","Enter the Burden of the Son."
25,"TEXT_HEAVNR204_02252_TODO_01","Enter the Burden of the Son."
26,"TEXT_HEAVNR204_02252_TODO_02","Report to Backrix."
27,"TEXT_HEAVNR204_02252_TODO_03",""
28,"TEXT_HEAVNR204_02252_TODO_04",""
1 key 0 1
27 23 TEXT_HEAVNR204_02252_SEQ_23
28 24 TEXT_HEAVNR204_02252_TODO_00 Use the Duty Finder to enter the Burden of the Son. Enter the Burden of the Son.
29 25 TEXT_HEAVNR204_02252_TODO_01 Use the Duty Finder to enter the Burden of the Son. Enter the Burden of the Son.
30 26 TEXT_HEAVNR204_02252_TODO_02 Report to Backrix.
31 27 TEXT_HEAVNR204_02252_TODO_03
32 28 TEXT_HEAVNR204_02252_TODO_04
33 29 TEXT_HEAVNR204_02252_TODO_05
34 30 TEXT_HEAVNR204_02252_TODO_06
+1 -1
View File
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_HEAVNY004_02202_SEQ_22",""
23,"TEXT_HEAVNY004_02202_SEQ_23",""
24,"TEXT_HEAVNY004_02202_TODO_00","Speak with Sawney at Saint Mocianne's Arboretum."
25,"TEXT_HEAVNY004_02202_TODO_01","Use the Duty Finder to enter Saint Mocianne's Arboretum."
25,"TEXT_HEAVNY004_02202_TODO_01","Enter Saint Mocianne's Arboretum."
26,"TEXT_HEAVNY004_02202_TODO_02","Speak with Sawney outside of Saint Mocianne's Arboretum."
27,"TEXT_HEAVNY004_02202_TODO_03","Speak with Sawney in Idyllshire."
28,"TEXT_HEAVNY004_02202_TODO_04",""
1 key 0 1
28 24 TEXT_HEAVNY004_02202_TODO_00 Speak with Sawney at Saint Mocianne's Arboretum.
29 25 TEXT_HEAVNY004_02202_TODO_01 Use the Duty Finder to enter Saint Mocianne's Arboretum. Enter Saint Mocianne's Arboretum.
30 26 TEXT_HEAVNY004_02202_TODO_02 Speak with Sawney outside of Saint Mocianne's Arboretum.
31 27 TEXT_HEAVNY004_02202_TODO_03 Speak with Sawney in Idyllshire.
32 28 TEXT_HEAVNY004_02202_TODO_04
33 29 TEXT_HEAVNY004_02202_TODO_05
34 30 TEXT_HEAVNY004_02202_TODO_06
+1 -1
View File
@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_HEAVNY101_02201_SEQ_22",""
23,"TEXT_HEAVNY101_02201_SEQ_23",""
24,"TEXT_HEAVNY101_02201_TODO_00","Speak with the storm flyer at the airship landing."
25,"TEXT_HEAVNY101_02201_TODO_01","Use the Duty Finder to enter Pharos Sirius (Hard)."
25,"TEXT_HEAVNY101_02201_TODO_01","Enter Pharos Sirius (Hard)."
26,"TEXT_HEAVNY101_02201_TODO_02","Report to the storm flyer at the entrance of Pharos Sirius."
27,"TEXT_HEAVNY101_02201_TODO_03","Give the blunt whittle to Trachraet in Aleport."
28,"TEXT_HEAVNY101_02201_TODO_04",""
1 key 0 1
28 24 TEXT_HEAVNY101_02201_TODO_00 Speak with the storm flyer at the airship landing.
29 25 TEXT_HEAVNY101_02201_TODO_01 Use the Duty Finder to enter Pharos Sirius (Hard). Enter Pharos Sirius (Hard).
30 26 TEXT_HEAVNY101_02201_TODO_02 Report to the storm flyer at the entrance of Pharos Sirius.
31 27 TEXT_HEAVNY101_02201_TODO_03 Give the blunt whittle to Trachraet in Aleport.
32 28 TEXT_HEAVNY101_02201_TODO_04
33 29 TEXT_HEAVNY101_02201_TODO_05
34 30 TEXT_HEAVNY101_02201_TODO_06

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