Patch 6.1 initial commit

This commit is contained in:
Hezkezl
2022-04-14 21:36:10 -06:00
parent bc1a1de27e
commit 4ecce7c1ac
761 changed files with 110893 additions and 67147 deletions
+2 -2
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@@ -32,8 +32,8 @@ int32,str,str
26,"TEXT_HEAVNR101_02090_TODO_02","Use the pinch of 3G7-001B on Roundrox's junk pile at Bigwest Shortstop."
27,"TEXT_HEAVNR101_02090_TODO_03","Retrieve the glowing stone."
28,"TEXT_HEAVNR101_02090_TODO_04","Deliver the glowstone to Wedge in the Makers' Quarter."
29,"TEXT_HEAVNR101_02090_TODO_05","Use the Duty Finder to enter the Fist of the Father."
30,"TEXT_HEAVNR101_02090_TODO_06","Use the Duty Finder to enter the Fist of the Father."
29,"TEXT_HEAVNR101_02090_TODO_05","Enter the Fist of the Father."
30,"TEXT_HEAVNR101_02090_TODO_06","Enter the Fist of the Father."
31,"TEXT_HEAVNR101_02090_TODO_07","Report to Biggs."
32,"TEXT_HEAVNR101_02090_TODO_08",""
33,"TEXT_HEAVNR101_02090_TODO_09",""
1 key 0 1
32 28 TEXT_HEAVNR101_02090_TODO_04 Deliver the glowstone to Wedge in the Makers' Quarter.
33 29 TEXT_HEAVNR101_02090_TODO_05 Use the Duty Finder to enter the Fist of the Father. Enter the Fist of the Father.
34 30 TEXT_HEAVNR101_02090_TODO_06 Use the Duty Finder to enter the Fist of the Father. Enter the Fist of the Father.
35 31 TEXT_HEAVNR101_02090_TODO_07 Report to Biggs.
36 32 TEXT_HEAVNR101_02090_TODO_08
37 33 TEXT_HEAVNR101_02090_TODO_09
38 34 TEXT_HEAVNR101_02090_TODO_10
39 35 TEXT_HEAVNR101_02090_TODO_11
+2 -2
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@@ -27,8 +27,8 @@ int32,str,str
21,"TEXT_HEAVNR102_02091_SEQ_21",""
22,"TEXT_HEAVNR102_02091_SEQ_22",""
23,"TEXT_HEAVNR102_02091_SEQ_23",""
24,"TEXT_HEAVNR102_02091_TODO_00","Use the Duty Finder to enter the Cuff of the Father."
25,"TEXT_HEAVNR102_02091_TODO_01","Use the Duty Finder to enter the Cuff of the Father."
24,"TEXT_HEAVNR102_02091_TODO_00","Enter the Cuff of the Father."
25,"TEXT_HEAVNR102_02091_TODO_01","Enter the Cuff of the Father."
26,"TEXT_HEAVNR102_02091_TODO_02","Report to Biggs."
27,"TEXT_HEAVNR102_02091_TODO_03",""
28,"TEXT_HEAVNR102_02091_TODO_04",""
1 key 0 1
27 23 TEXT_HEAVNR102_02091_SEQ_23
28 24 TEXT_HEAVNR102_02091_TODO_00 Use the Duty Finder to enter the Cuff of the Father. Enter the Cuff of the Father.
29 25 TEXT_HEAVNR102_02091_TODO_01 Use the Duty Finder to enter the Cuff of the Father. Enter the Cuff of the Father.
30 26 TEXT_HEAVNR102_02091_TODO_02 Report to Biggs.
31 27 TEXT_HEAVNR102_02091_TODO_03
32 28 TEXT_HEAVNR102_02091_TODO_04
33 29 TEXT_HEAVNR102_02091_TODO_05
34 30 TEXT_HEAVNR102_02091_TODO_06
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@@ -29,8 +29,8 @@ Sensing Cid's frustration, Mide reveals that she knows how to shut down the prim
21,"TEXT_HEAVNR103_02092_SEQ_21",""
22,"TEXT_HEAVNR103_02092_SEQ_22",""
23,"TEXT_HEAVNR103_02092_SEQ_23",""
24,"TEXT_HEAVNR103_02092_TODO_00","Use the Duty Finder to enter the Arm of the Father."
25,"TEXT_HEAVNR103_02092_TODO_01","Use the Duty Finder to enter the Arm of the Father."
24,"TEXT_HEAVNR103_02092_TODO_00","Enter the Arm of the Father."
25,"TEXT_HEAVNR103_02092_TODO_01","Enter the Arm of the Father."
26,"TEXT_HEAVNR103_02092_TODO_02","Speak with Mide."
27,"TEXT_HEAVNR103_02092_TODO_03",""
28,"TEXT_HEAVNR103_02092_TODO_04",""
1 key 0 1
29 25 TEXT_HEAVNR103_02092_TODO_01 Use the Duty Finder to enter the Arm of the Father. Enter the Arm of the Father.
30 26 TEXT_HEAVNR103_02092_TODO_02 Speak with Mide.
31 27 TEXT_HEAVNR103_02092_TODO_03
32 28 TEXT_HEAVNR103_02092_TODO_04
33 29 TEXT_HEAVNR103_02092_TODO_05
34 30 TEXT_HEAVNR103_02092_TODO_06
35 31 TEXT_HEAVNR103_02092_TODO_07
36 32 TEXT_HEAVNR103_02092_TODO_08
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@@ -27,8 +27,8 @@ int32,str,str
21,"TEXT_HEAVNR104_02093_SEQ_21",""
22,"TEXT_HEAVNR104_02093_SEQ_22",""
23,"TEXT_HEAVNR104_02093_SEQ_23",""
24,"TEXT_HEAVNR104_02093_TODO_00","Use the Duty Finder to enter the Burden of the Father."
25,"TEXT_HEAVNR104_02093_TODO_01","Use the Duty Finder to enter the Burden of the Father."
24,"TEXT_HEAVNR104_02093_TODO_00","Enter the Burden of the Father."
25,"TEXT_HEAVNR104_02093_TODO_01","Enter the Burden of the Father."
26,"TEXT_HEAVNR104_02093_TODO_02","Learn what has happened in the Makers' Quarter."
27,"TEXT_HEAVNR104_02093_TODO_03",""
28,"TEXT_HEAVNR104_02093_TODO_04",""
1 key 0 1
27 23 TEXT_HEAVNR104_02093_SEQ_23
28 24 TEXT_HEAVNR104_02093_TODO_00 Use the Duty Finder to enter the Burden of the Father. Enter the Burden of the Father.
29 25 TEXT_HEAVNR104_02093_TODO_01 Use the Duty Finder to enter the Burden of the Father. Enter the Burden of the Father.
30 26 TEXT_HEAVNR104_02093_TODO_02 Learn what has happened in the Makers' Quarter.
31 27 TEXT_HEAVNR104_02093_TODO_03
32 28 TEXT_HEAVNR104_02093_TODO_04
33 29 TEXT_HEAVNR104_02093_TODO_05
34 30 TEXT_HEAVNR104_02093_TODO_06
+1 -1
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@@ -50,7 +50,7 @@ int32,str,str
46,"TEXT_JOBAST501_02019_TODO_22",""
47,"TEXT_JOBAST501_02019_TODO_23",""
48,"TEXT_JOBAST501_02019_JANNEQUINARD_000_000","Have you spoken yet with Lady Leveva? She said she would await your arrival on the second floor, but she is not one easily contained, and I fear it will not be long before she is pining to be back out in the field with Quimperain fending off the blows of mysterious bandits."
49,"TEXT_JOBAST501_02019_LEVEVA_000_000","Now that you have knowledge of the second sect, I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent."
49,"TEXT_JOBAST501_02019_LEVEVA_000_000","I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent."
50,"TEXT_JOBAST501_02019_LEVEVA_000_001","I, as always, will go ahead to make my final readings. If each of our previous outings are any indication, the bandits which harry us will most certainly jump at this opportunity, so I would have Quimperain scout the area ahead of time, and report any suspicious activity to the knights garrisoned at the camp. Let someone else bloody their hands for a change, I say. Feel free to tell Jannequinard of our plans, though I do not doubt he already has some of his own."
51,"TEXT_JOBAST501_02019_JANNEQUINARD_000_010","Lady Leveva has already departed? Well, then she must have leaped from the window, for I did not see her use the front door. I daresay that means we will be traveling alone. Hm? Of course I will be attending! Why wouldn't I be?"
52,"TEXT_JOBAST501_02019_JANNEQUINARD_000_019","Camp Dragonhead is but a few malms south and east of the Gates of Judgement. The journey should take no time whatsoever. As for bandits, we need not worry about an assault. The camp is occupied by a full garrison of knights who patrol the surrounding hills day and night. They will not allow a flake of snow to fall on Lady Leveva's head...let alone a thirty-ponze war hammer."
1 key 0 1
50 46 TEXT_JOBAST501_02019_TODO_22
51 47 TEXT_JOBAST501_02019_TODO_23
52 48 TEXT_JOBAST501_02019_JANNEQUINARD_000_000 Have you spoken yet with Lady Leveva? She said she would await your arrival on the second floor, but she is not one easily contained, and I fear it will not be long before she is pining to be back out in the field with Quimperain fending off the blows of mysterious bandits.
53 49 TEXT_JOBAST501_02019_LEVEVA_000_000 Now that you have knowledge of the second sect, I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent. I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent.
54 50 TEXT_JOBAST501_02019_LEVEVA_000_001 I, as always, will go ahead to make my final readings. If each of our previous outings are any indication, the bandits which harry us will most certainly jump at this opportunity, so I would have Quimperain scout the area ahead of time, and report any suspicious activity to the knights garrisoned at the camp. Let someone else bloody their hands for a change, I say. Feel free to tell Jannequinard of our plans, though I do not doubt he already has some of his own.
55 51 TEXT_JOBAST501_02019_JANNEQUINARD_000_010 Lady Leveva has already departed? Well, then she must have leaped from the window, for I did not see her use the front door. I daresay that means we will be traveling alone. Hm? Of course I will be attending! Why wouldn't I be?
56 52 TEXT_JOBAST501_02019_JANNEQUINARD_000_019 Camp Dragonhead is but a few malms south and east of the Gates of Judgement. The journey should take no time whatsoever. As for bandits, we need not worry about an assault. The camp is occupied by a full garrison of knights who patrol the surrounding hills day and night. They will not allow a flake of snow to fall on Lady Leveva's head...let alone a thirty-ponze war hammer.