Patch 6.1 initial commit

This commit is contained in:
Hezkezl
2022-04-14 21:36:10 -06:00
parent bc1a1de27e
commit 4ecce7c1ac
761 changed files with 110893 additions and 67147 deletions
+1 -1
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@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_CHREND203_02209_SEQ_00","Briardien is eager to continue his investigation."
1,"TEXT_CHREND203_02209_SEQ_01","Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely his sister, Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her..."
1,"TEXT_CHREND203_02209_SEQ_01","Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her..."
2,"TEXT_CHREND203_02209_SEQ_02","No one at the scholasticate seems to know exactly where Blaisie can be found, but a number of seminarians suggest that if you find Theomocent, she will not be far behind. As the young man is said to be somewhere in the vicinity of the Arc of the Venerable, that would seem to be the ideal location to begin your search."
3,"TEXT_CHREND203_02209_SEQ_03","You find Blaisie hiding behind a fountain, watching as Theomocent and his friends make their inquiries. Startled by your sudden appearance, she struggles to explain her behavior, but regains her composure upon realizing who you are. After introducing herself as Briardien's younger sister, she correctly deduces the purpose for which you have come and produces a scroll of considerable length containing countless testimonies she recently transcribed in an effort to ascertain the whereabouts of Ulaa.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CHREND203_02209_SEQ_00 Briardien is eager to continue his investigation.
5 1 TEXT_CHREND203_02209_SEQ_01 Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely his sister, Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her... Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her...
6 2 TEXT_CHREND203_02209_SEQ_02 No one at the scholasticate seems to know exactly where Blaisie can be found, but a number of seminarians suggest that if you find Theomocent, she will not be far behind. As the young man is said to be somewhere in the vicinity of the Arc of the Venerable, that would seem to be the ideal location to begin your search.
7 3 TEXT_CHREND203_02209_SEQ_03 You find Blaisie hiding behind a fountain, watching as Theomocent and his friends make their inquiries. Startled by your sudden appearance, she struggles to explain her behavior, but regains her composure upon realizing who you are. After introducing herself as Briardien's younger sister, she correctly deduces the purpose for which you have come and produces a scroll of considerable length containing countless testimonies she recently transcribed in an effort to ascertain the whereabouts of Ulaa. Just as Blaisie is about to turn the scroll over to you, however, Theomocent, Leigh, and Crammevoix suddenly appear, and you find yourselves reviewing the many accounts together. Yet you are unable to read even half of Blaisie's accounts before Leigh grows frustrated at their apparent lack of relevant information. Whether or not they contain aught of value remains to be seen, but that is for Briardien to decide, as the seminarians are more than happy to let the inspector sift through the endless accounts in their stead.
8 4 TEXT_CHREND203_02209_SEQ_04 Briardien's efforts have borne fruit, it would seem, as he reveals to you that the gentleman seeking cough medicine and the tavern patron who paid his debts are likely one and the same. Once a notorious thug, now ostensibly reformed, he is rumored to have come into money and now makes a living as a traveling merchant. Needless to say, the inspector has every intention of tracking this suspect down, but he requires more information─which you are more than happy to provide in the form of Blaisie's notes. Together, you review the testimonies and eventually conclude that Mestonnaux, a merchant, has been engaged in suspicious activities. Your next course of action is thus decided: you and Briardien are to spy upon Mestonnaux, and see if he leads you to your suspect.
+2 -2
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@@ -31,8 +31,8 @@ Upon returning to Matoya's Cave, the waiting Scions rush to your side, bombardin
23,"TEXT_HEAVNC102_02232_SEQ_23",""
24,"TEXT_HEAVNC102_02232_TODO_00","Rendezvous with Krile in Idyllshire."
25,"TEXT_HEAVNC102_02232_TODO_01","Speak with Matoya."
26,"TEXT_HEAVNC102_02232_TODO_02","Use the Duty Finder to enter the Antitower."
27,"TEXT_HEAVNC102_02232_TODO_03","Use the Duty Finder to enter the Antitower."
26,"TEXT_HEAVNC102_02232_TODO_02","Enter the Antitower."
27,"TEXT_HEAVNC102_02232_TODO_03","Enter the Antitower."
28,"TEXT_HEAVNC102_02232_TODO_04","Speak with Alphinaud."
29,"TEXT_HEAVNC102_02232_TODO_05",""
30,"TEXT_HEAVNC102_02232_TODO_06",""
1 key 0 1
31 27 TEXT_HEAVNC102_02232_TODO_03 Use the Duty Finder to enter the Antitower. Enter the Antitower.
32 28 TEXT_HEAVNC102_02232_TODO_04 Speak with Alphinaud.
33 29 TEXT_HEAVNC102_02232_TODO_05
34 30 TEXT_HEAVNC102_02232_TODO_06
35 31 TEXT_HEAVNC102_02232_TODO_07
36 32 TEXT_HEAVNC102_02232_TODO_08
37 33 TEXT_HEAVNC102_02232_TODO_09
38 34 TEXT_HEAVNC102_02232_TODO_10
+2 -2
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@@ -31,8 +31,8 @@ int32,str,str
25,"TEXT_HEAVND103_02244_TODO_01","Blow the horn on the top floor of Zenith."
26,"TEXT_HEAVND103_02244_TODO_02","Speak with Ser Aymeric."
27,"TEXT_HEAVND103_02244_TODO_03","Speak with the imperious wyvern."
28,"TEXT_HEAVND103_02244_TODO_04","Use the Duty Finder to enter Sohr Khai."
29,"TEXT_HEAVND103_02244_TODO_05","Use the Duty Finder to enter Sohr Khai."
28,"TEXT_HEAVND103_02244_TODO_04","Enter Sohr Khai."
29,"TEXT_HEAVND103_02244_TODO_05","Enter Sohr Khai."
30,"TEXT_HEAVND103_02244_TODO_06","Speak with Alphinaud."
31,"TEXT_HEAVND103_02244_TODO_07",""
32,"TEXT_HEAVND103_02244_TODO_08",""
1 key 0 1
31 27 TEXT_HEAVND103_02244_TODO_03 Speak with the imperious wyvern.
32 28 TEXT_HEAVND103_02244_TODO_04 Use the Duty Finder to enter Sohr Khai. Enter Sohr Khai.
33 29 TEXT_HEAVND103_02244_TODO_05 Use the Duty Finder to enter Sohr Khai. Enter Sohr Khai.
34 30 TEXT_HEAVND103_02244_TODO_06 Speak with Alphinaud.
35 31 TEXT_HEAVND103_02244_TODO_07
36 32 TEXT_HEAVND103_02244_TODO_08
37 33 TEXT_HEAVND103_02244_TODO_09
38 34 TEXT_HEAVND103_02244_TODO_10
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@@ -30,8 +30,8 @@ With one final heave, you succeed in separating man and wyrm, and for an instant
22,"TEXT_HEAVND104_02245_SEQ_22",""
23,"TEXT_HEAVND104_02245_SEQ_23",""
24,"TEXT_HEAVND104_02245_TODO_00","Speak with Ser Aymeric."
25,"TEXT_HEAVND104_02245_TODO_01","Use the Duty Finder to confront Nidhogg in the Final Steps of Faith."
26,"TEXT_HEAVND104_02245_TODO_02","Use the Duty Finder to confront Nidhogg in the Final Steps of Faith."
25,"TEXT_HEAVND104_02245_TODO_01","Confront Nidhogg in the Final Steps of Faith."
26,"TEXT_HEAVND104_02245_TODO_02","Confront Nidhogg in the Final Steps of Faith."
27,"TEXT_HEAVND104_02245_TODO_03","Speak with Alphinaud."
28,"TEXT_HEAVND104_02245_TODO_04",""
29,"TEXT_HEAVND104_02245_TODO_05",""
1 key 0 1
30 26 TEXT_HEAVND104_02245_TODO_02 Use the Duty Finder to confront Nidhogg in the Final Steps of Faith. Confront Nidhogg in the Final Steps of Faith.
31 27 TEXT_HEAVND104_02245_TODO_03 Speak with Alphinaud.
32 28 TEXT_HEAVND104_02245_TODO_04
33 29 TEXT_HEAVND104_02245_TODO_05
34 30 TEXT_HEAVND104_02245_TODO_06
35 31 TEXT_HEAVND104_02245_TODO_07
36 32 TEXT_HEAVND104_02245_TODO_08
37 33 TEXT_HEAVND104_02245_TODO_09
+2 -2
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@@ -33,8 +33,8 @@ After hearing Cait Sith's story, Leofard vows to aid him in tracking down the Qu
21,"TEXT_HEAVNM102_02205_SEQ_21",""
22,"TEXT_HEAVNM102_02205_SEQ_22",""
23,"TEXT_HEAVNM102_02205_SEQ_23",""
24,"TEXT_HEAVNM102_02205_TODO_00","Use the Duty Finder to enter the Void Ark."
25,"TEXT_HEAVNM102_02205_TODO_01","Use the Duty Finder to enter the Void Ark."
24,"TEXT_HEAVNM102_02205_TODO_00","Enter the Void Ark."
25,"TEXT_HEAVNM102_02205_TODO_01","Enter the Void Ark."
26,"TEXT_HEAVNM102_02205_TODO_02","Speak with Leofard."
27,"TEXT_HEAVNM102_02205_TODO_03",""
28,"TEXT_HEAVNM102_02205_TODO_04",""
1 key 0 1
33 29 TEXT_HEAVNM102_02205_TODO_05
34 30 TEXT_HEAVNM102_02205_TODO_06
35 31 TEXT_HEAVNM102_02205_TODO_07
36 32 TEXT_HEAVNM102_02205_TODO_08
37 33 TEXT_HEAVNM102_02205_TODO_09
38 34 TEXT_HEAVNM102_02205_TODO_10
39 35 TEXT_HEAVNM102_02205_TODO_11
40 36 TEXT_HEAVNM102_02205_TODO_12
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@@ -33,8 +33,8 @@ int32,str,str
27,"TEXT_HEAVNM201_02285_TODO_03","Speak with Leofard at the Parrock."
28,"TEXT_HEAVNM201_02285_TODO_04","Speak with Leofard in his chambers."
29,"TEXT_HEAVNM201_02285_TODO_05","Speak with Leofard at the airship landing."
30,"TEXT_HEAVNM201_02285_TODO_06","Use the Duty Finder to enter the Weeping City of Mhach."
31,"TEXT_HEAVNM201_02285_TODO_07","Use the Duty Finder to enter the Weeping City of Mhach."
30,"TEXT_HEAVNM201_02285_TODO_06","Enter the Weeping City of Mhach."
31,"TEXT_HEAVNM201_02285_TODO_07","Enter the Weeping City of Mhach."
32,"TEXT_HEAVNM201_02285_TODO_08","Speak with Leofard."
33,"TEXT_HEAVNM201_02285_TODO_09",""
34,"TEXT_HEAVNM201_02285_TODO_10",""
1 key 0 1
33 29 TEXT_HEAVNM201_02285_TODO_05 Speak with Leofard at the airship landing.
34 30 TEXT_HEAVNM201_02285_TODO_06 Use the Duty Finder to enter the Weeping City of Mhach. Enter the Weeping City of Mhach.
35 31 TEXT_HEAVNM201_02285_TODO_07 Use the Duty Finder to enter the Weeping City of Mhach. Enter the Weeping City of Mhach.
36 32 TEXT_HEAVNM201_02285_TODO_08 Speak with Leofard.
37 33 TEXT_HEAVNM201_02285_TODO_09
38 34 TEXT_HEAVNM201_02285_TODO_10
39 35 TEXT_HEAVNM201_02285_TODO_11
40 36 TEXT_HEAVNM201_02285_TODO_12
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@@ -31,7 +31,7 @@ int32,str,str
25,"TEXT_HEAVNR201_02249_TODO_01","Speak with Wedge."
26,"TEXT_HEAVNR201_02249_TODO_02","Speak with Biggs."
27,"TEXT_HEAVNR201_02249_TODO_03","Speak with Lightkix Eyesfixed."
28,"TEXT_HEAVNR201_02249_TODO_04","Use the Duty Finder to enter the Fist of the Son."
28,"TEXT_HEAVNR201_02249_TODO_04","Enter the Fist of the Son."
29,"TEXT_HEAVNR201_02249_TODO_05","Report to Biggs."
30,"TEXT_HEAVNR201_02249_TODO_06",""
31,"TEXT_HEAVNR201_02249_TODO_07",""
1 key 0 1
31 27 TEXT_HEAVNR201_02249_TODO_03 Speak with Lightkix Eyesfixed.
32 28 TEXT_HEAVNR201_02249_TODO_04 Use the Duty Finder to enter the Fist of the Son. Enter the Fist of the Son.
33 29 TEXT_HEAVNR201_02249_TODO_05 Report to Biggs.
34 30 TEXT_HEAVNR201_02249_TODO_06
35 31 TEXT_HEAVNR201_02249_TODO_07
36 32 TEXT_HEAVNR201_02249_TODO_08
37 33 TEXT_HEAVNR201_02249_TODO_09
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@@ -29,7 +29,7 @@ Her tale told, Mide reveals at last that her true motive for attempting to reviv
21,"TEXT_HEAVNR202_02250_SEQ_21",""
22,"TEXT_HEAVNR202_02250_SEQ_22",""
23,"TEXT_HEAVNR202_02250_SEQ_23",""
24,"TEXT_HEAVNR202_02250_TODO_00","Use the Duty Finder to enter the Cuff of the Son."
24,"TEXT_HEAVNR202_02250_TODO_00","Enter the Cuff of the Son."
25,"TEXT_HEAVNR202_02250_TODO_01","Speak with Mide."
26,"TEXT_HEAVNR202_02250_TODO_02",""
27,"TEXT_HEAVNR202_02250_TODO_03",""
1 key 0 1
29 25 TEXT_HEAVNR202_02250_TODO_01 Speak with Mide.
30 26 TEXT_HEAVNR202_02250_TODO_02
31 27 TEXT_HEAVNR202_02250_TODO_03
32 28 TEXT_HEAVNR202_02250_TODO_04
33 29 TEXT_HEAVNR202_02250_TODO_05
34 30 TEXT_HEAVNR202_02250_TODO_06
35 31 TEXT_HEAVNR202_02250_TODO_07
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@@ -27,7 +27,7 @@ int32,str,str
21,"TEXT_HEAVNR203_02251_SEQ_21",""
22,"TEXT_HEAVNR203_02251_SEQ_22",""
23,"TEXT_HEAVNR203_02251_SEQ_23",""
24,"TEXT_HEAVNR203_02251_TODO_00","Use the Duty Finder to enter the Arm of the Son."
24,"TEXT_HEAVNR203_02251_TODO_00","Enter the Arm of the Son."
25,"TEXT_HEAVNR203_02251_TODO_01","Report to Backrix."
26,"TEXT_HEAVNR203_02251_TODO_02",""
27,"TEXT_HEAVNR203_02251_TODO_03",""
1 key 0 1
27 23 TEXT_HEAVNR203_02251_SEQ_23
28 24 TEXT_HEAVNR203_02251_TODO_00 Use the Duty Finder to enter the Arm of the Son. Enter the Arm of the Son.
29 25 TEXT_HEAVNR203_02251_TODO_01 Report to Backrix.
30 26 TEXT_HEAVNR203_02251_TODO_02
31 27 TEXT_HEAVNR203_02251_TODO_03
32 28 TEXT_HEAVNR203_02251_TODO_04
33 29 TEXT_HEAVNR203_02251_TODO_05
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@@ -27,8 +27,8 @@ You return to Bigwest Shortstop in low spirits, but take solace in the fact that
21,"TEXT_HEAVNR204_02252_SEQ_21",""
22,"TEXT_HEAVNR204_02252_SEQ_22",""
23,"TEXT_HEAVNR204_02252_SEQ_23",""
24,"TEXT_HEAVNR204_02252_TODO_00","Use the Duty Finder to enter the Burden of the Son."
25,"TEXT_HEAVNR204_02252_TODO_01","Use the Duty Finder to enter the Burden of the Son."
24,"TEXT_HEAVNR204_02252_TODO_00","Enter the Burden of the Son."
25,"TEXT_HEAVNR204_02252_TODO_01","Enter the Burden of the Son."
26,"TEXT_HEAVNR204_02252_TODO_02","Report to Backrix."
27,"TEXT_HEAVNR204_02252_TODO_03",""
28,"TEXT_HEAVNR204_02252_TODO_04",""
1 key 0 1
27 23 TEXT_HEAVNR204_02252_SEQ_23
28 24 TEXT_HEAVNR204_02252_TODO_00 Use the Duty Finder to enter the Burden of the Son. Enter the Burden of the Son.
29 25 TEXT_HEAVNR204_02252_TODO_01 Use the Duty Finder to enter the Burden of the Son. Enter the Burden of the Son.
30 26 TEXT_HEAVNR204_02252_TODO_02 Report to Backrix.
31 27 TEXT_HEAVNR204_02252_TODO_03
32 28 TEXT_HEAVNR204_02252_TODO_04
33 29 TEXT_HEAVNR204_02252_TODO_05
34 30 TEXT_HEAVNR204_02252_TODO_06
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@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_HEAVNY004_02202_SEQ_22",""
23,"TEXT_HEAVNY004_02202_SEQ_23",""
24,"TEXT_HEAVNY004_02202_TODO_00","Speak with Sawney at Saint Mocianne's Arboretum."
25,"TEXT_HEAVNY004_02202_TODO_01","Use the Duty Finder to enter Saint Mocianne's Arboretum."
25,"TEXT_HEAVNY004_02202_TODO_01","Enter Saint Mocianne's Arboretum."
26,"TEXT_HEAVNY004_02202_TODO_02","Speak with Sawney outside of Saint Mocianne's Arboretum."
27,"TEXT_HEAVNY004_02202_TODO_03","Speak with Sawney in Idyllshire."
28,"TEXT_HEAVNY004_02202_TODO_04",""
1 key 0 1
28 24 TEXT_HEAVNY004_02202_TODO_00 Speak with Sawney at Saint Mocianne's Arboretum.
29 25 TEXT_HEAVNY004_02202_TODO_01 Use the Duty Finder to enter Saint Mocianne's Arboretum. Enter Saint Mocianne's Arboretum.
30 26 TEXT_HEAVNY004_02202_TODO_02 Speak with Sawney outside of Saint Mocianne's Arboretum.
31 27 TEXT_HEAVNY004_02202_TODO_03 Speak with Sawney in Idyllshire.
32 28 TEXT_HEAVNY004_02202_TODO_04
33 29 TEXT_HEAVNY004_02202_TODO_05
34 30 TEXT_HEAVNY004_02202_TODO_06
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@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_HEAVNY101_02201_SEQ_22",""
23,"TEXT_HEAVNY101_02201_SEQ_23",""
24,"TEXT_HEAVNY101_02201_TODO_00","Speak with the storm flyer at the airship landing."
25,"TEXT_HEAVNY101_02201_TODO_01","Use the Duty Finder to enter Pharos Sirius (Hard)."
25,"TEXT_HEAVNY101_02201_TODO_01","Enter Pharos Sirius (Hard)."
26,"TEXT_HEAVNY101_02201_TODO_02","Report to the storm flyer at the entrance of Pharos Sirius."
27,"TEXT_HEAVNY101_02201_TODO_03","Give the blunt whittle to Trachraet in Aleport."
28,"TEXT_HEAVNY101_02201_TODO_04",""
1 key 0 1
28 24 TEXT_HEAVNY101_02201_TODO_00 Speak with the storm flyer at the airship landing.
29 25 TEXT_HEAVNY101_02201_TODO_01 Use the Duty Finder to enter Pharos Sirius (Hard). Enter Pharos Sirius (Hard).
30 26 TEXT_HEAVNY101_02201_TODO_02 Report to the storm flyer at the entrance of Pharos Sirius.
31 27 TEXT_HEAVNY101_02201_TODO_03 Give the blunt whittle to Trachraet in Aleport.
32 28 TEXT_HEAVNY101_02201_TODO_04
33 29 TEXT_HEAVNY101_02201_TODO_05
34 30 TEXT_HEAVNY101_02201_TODO_06
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@@ -28,7 +28,7 @@ int32,str,str
22,"TEXT_HEAVNY102_02248_SEQ_22",""
23,"TEXT_HEAVNY102_02248_SEQ_23",""
24,"TEXT_HEAVNY102_02248_TODO_00","Speak with Denston at the Moraby Drydocks."
25,"TEXT_HEAVNY102_02248_TODO_01","Use the Duty Finder to enter Hullbreaker Isle (Hard)."
25,"TEXT_HEAVNY102_02248_TODO_01","Enter Hullbreaker Isle (Hard)."
26,"TEXT_HEAVNY102_02248_TODO_02","Speak with Denston in Limsa Lominsa."
27,"TEXT_HEAVNY102_02248_TODO_03",""
28,"TEXT_HEAVNY102_02248_TODO_04",""
1 key 0 1
28 24 TEXT_HEAVNY102_02248_TODO_00 Speak with Denston at the Moraby Drydocks.
29 25 TEXT_HEAVNY102_02248_TODO_01 Use the Duty Finder to enter Hullbreaker Isle (Hard). Enter Hullbreaker Isle (Hard).
30 26 TEXT_HEAVNY102_02248_TODO_02 Speak with Denston in Limsa Lominsa.
31 27 TEXT_HEAVNY102_02248_TODO_03
32 28 TEXT_HEAVNY102_02248_TODO_04
33 29 TEXT_HEAVNY102_02248_TODO_05
34 30 TEXT_HEAVNY102_02248_TODO_06
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@@ -29,7 +29,7 @@ int32,str,str
23,"TEXT_HEAVNY103_02282_SEQ_23",""
24,"TEXT_HEAVNY103_02282_TODO_00","Speak with RayaOSenna at Camp Tranquil."
25,"TEXT_HEAVNY103_02282_TODO_01","Speak with Alphene outside the Lost City of Amdapor."
26,"TEXT_HEAVNY103_02282_TODO_02","Use the Duty Finder to enter the Lost City of Amdapor (Hard)."
26,"TEXT_HEAVNY103_02282_TODO_02","Enter the Lost City of Amdapor (Hard)."
27,"TEXT_HEAVNY103_02282_TODO_03","Report to RayaOSenna at Camp Tranquil."
28,"TEXT_HEAVNY103_02282_TODO_04",""
29,"TEXT_HEAVNY103_02282_TODO_05",""
1 key 0 1
29 25 TEXT_HEAVNY103_02282_TODO_01 Speak with Alphene outside the Lost City of Amdapor.
30 26 TEXT_HEAVNY103_02282_TODO_02 Use the Duty Finder to enter the Lost City of Amdapor (Hard). Enter the Lost City of Amdapor (Hard).
31 27 TEXT_HEAVNY103_02282_TODO_03 Report to Raya–O–Senna at Camp Tranquil.
32 28 TEXT_HEAVNY103_02282_TODO_04
33 29 TEXT_HEAVNY103_02282_TODO_05
34 30 TEXT_HEAVNY103_02282_TODO_06
35 31 TEXT_HEAVNY103_02282_TODO_07
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@@ -28,8 +28,8 @@ int32,str,str
22,"TEXT_HEAVNY211_02230_SEQ_22",""
23,"TEXT_HEAVNY211_02230_SEQ_23",""
24,"TEXT_HEAVNY211_02230_TODO_00","Rendezvous with Unukalhai at the Flagship."
25,"TEXT_HEAVNY211_02230_TODO_01","Use the Duty Finder to confront Sephirot in Containment Bay S1T7."
26,"TEXT_HEAVNY211_02230_TODO_02","Use the Duty Finder to confront Sephirot in Containment Bay S1T7."
25,"TEXT_HEAVNY211_02230_TODO_01","Confront Sephirot in Containment Bay S1T7."
26,"TEXT_HEAVNY211_02230_TODO_02","Confront Sephirot in Containment Bay S1T7."
27,"TEXT_HEAVNY211_02230_TODO_03","Speak with Unukalhai at the Rising Stones."
28,"TEXT_HEAVNY211_02230_TODO_04",""
29,"TEXT_HEAVNY211_02230_TODO_05",""
1 key 0 1
28 24 TEXT_HEAVNY211_02230_TODO_00 Rendezvous with Unukalhai at the Flagship.
29 25 TEXT_HEAVNY211_02230_TODO_01 Use the Duty Finder to confront Sephirot in Containment Bay S1T7. Confront Sephirot in Containment Bay S1T7.
30 26 TEXT_HEAVNY211_02230_TODO_02 Use the Duty Finder to confront Sephirot in Containment Bay S1T7. Confront Sephirot in Containment Bay S1T7.
31 27 TEXT_HEAVNY211_02230_TODO_03 Speak with Unukalhai at the Rising Stones.
32 28 TEXT_HEAVNY211_02230_TODO_04
33 29 TEXT_HEAVNY211_02230_TODO_05
34 30 TEXT_HEAVNY211_02230_TODO_06
35 31 TEXT_HEAVNY211_02230_TODO_07
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@@ -38,18 +38,18 @@ int32,str,str
21,"TEXT_JOBREL102_02213_SEQ_21",""
22,"TEXT_JOBREL102_02213_SEQ_22",""
23,"TEXT_JOBREL102_02213_SEQ_23",""
24,"TEXT_JOBREL102_02213_TODO_00","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter Snowcloak."
25,"TEXT_JOBREL102_02213_TODO_01","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter Sastasha (Hard)."
26,"TEXT_JOBREL102_02213_TODO_02","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter the Sunken Temple of Qarn (Hard)."
24,"TEXT_JOBREL102_02213_TODO_00","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter Snowcloak."
25,"TEXT_JOBREL102_02213_TODO_01","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter Sastasha (Hard)."
26,"TEXT_JOBREL102_02213_TODO_02","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter the Sunken Temple of Qarn (Hard)."
27,"TEXT_JOBREL102_02213_TODO_03","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If> equipped, speak with Ardashir in southern Thanalan."
28,"TEXT_JOBREL102_02213_TODO_04","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter the Keeper of the Lake."
29,"TEXT_JOBREL102_02213_TODO_05","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter the Wanderer's Palace (Hard)."
30,"TEXT_JOBREL102_02213_TODO_06","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter Amdapor Keep (Hard)."
28,"TEXT_JOBREL102_02213_TODO_04","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter the Keeper of the Lake."
29,"TEXT_JOBREL102_02213_TODO_05","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter the Wanderer's Palace (Hard)."
30,"TEXT_JOBREL102_02213_TODO_06","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter Amdapor Keep (Hard)."
31,"TEXT_JOBREL102_02213_TODO_07","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If> equipped, speak with Ardashir in the South Shroud."
32,"TEXT_JOBREL102_02213_TODO_08","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter the Dusk Vigil."
33,"TEXT_JOBREL102_02213_TODO_09","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter Sohm Al."
34,"TEXT_JOBREL102_02213_TODO_10","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter the Aery."
35,"TEXT_JOBREL102_02213_TODO_11","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter the Vault."
32,"TEXT_JOBREL102_02213_TODO_08","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter the Dusk Vigil."
33,"TEXT_JOBREL102_02213_TODO_09","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter Sohm Al."
34,"TEXT_JOBREL102_02213_TODO_10","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter the Aery."
35,"TEXT_JOBREL102_02213_TODO_11","Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter the Vault."
36,"TEXT_JOBREL102_02213_TODO_12","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If> equipped, speak with Ardashir in the Pillars."
37,"TEXT_JOBREL102_02213_TODO_13","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, speak with Ardashir in Azys Lla."
38,"TEXT_JOBREL102_02213_TODO_14",""
1 key 0 1
38 34 TEXT_JOBREL102_02213_TODO_10 Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter the Aery. Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter the Aery.
39 35 TEXT_JOBREL102_02213_TODO_11 Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, use the Duty Finder to enter the Vault. Equipped with <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If>, enter the Vault.
40 36 TEXT_JOBREL102_02213_TODO_12 With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If> equipped, speak with Ardashir in the Pillars.
41 37 TEXT_JOBREL102_02213_TODO_13 With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,13611,1,1)/> and <SheetEn(Item,2,13624,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,13612,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,13613,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,13614,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,13615,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,13619,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,13620,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,13621,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,13622,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,13616,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,13618,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,13617,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,13623,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, speak with Ardashir in Azys Lla.
42 38 TEXT_JOBREL102_02213_TODO_14
43 39 TEXT_JOBREL102_02213_TODO_15
44 40 TEXT_JOBREL102_02213_TODO_16
45 41 TEXT_JOBREL102_02213_TODO_17
46 42 TEXT_JOBREL102_02213_TODO_18
47 43 TEXT_JOBREL102_02213_TODO_19
48 44 TEXT_JOBREL102_02213_TODO_20
49 45 TEXT_JOBREL102_02213_TODO_21
50 46 TEXT_JOBREL102_02213_TODO_22
51 47 TEXT_JOBREL102_02213_TODO_23
52 48 TEXT_JOBREL102_02213_SYSTEM_100_000 Please note that upon completing the quest “Toughening Up,” you will receive an anima weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
53 49 TEXT_JOBREL102_02213_Q1_100_000 What will you do?
54 50 TEXT_JOBREL102_02213_A1_100_000 Undertake this quest as another job.
55 51 TEXT_JOBREL102_02213_A2_100_000 Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.