Patch 6.1 initial commit

This commit is contained in:
Hezkezl
2022-04-14 21:36:10 -06:00
parent bc1a1de27e
commit 4ecce7c1ac
761 changed files with 110893 additions and 67147 deletions
+1 -1
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@@ -81,7 +81,7 @@ int32,str,str
75,"TEXT_JOBNIN601_02948_ITOLWANN_000_036","Ah, you must be here on business. Mayhaps I could offer you something from our <Emphasis>underground</Emphasis> menu. Now, what's your fancy?"
76,"TEXT_JOBNIN601_02948_ITOLWANN_000_037","Guests from the <Emphasis>East</Emphasis>, you say? Why, yes, I do believe we had some visitors not long ago matching that description. They left shortly before you arrived."
77,"TEXT_JOBNIN601_02948_ITOLWANN_000_038","I make a habit of pricking my ears up to catch our patrons' every whisper, but the party in question required little such effort. Why, they were shouting of tales of riches and glory in a roar that could wake the dead!"
78,"TEXT_JOBNIN601_02948_ITOLWANN_000_039","Said they were on their way to Wineport to make the transaction of lifetime─though they weren't keen on going into detail. Just between us, I wouldn't be surprised if there was something less than <Emphasis>savory</Emphasis> about their business. Speaking of savory, can I interest you in our seafood stew?"
78,"TEXT_JOBNIN601_02948_ITOLWANN_000_039","Said they were on their way to Wineport to make the transaction of a lifetime─though they weren't keen on going into detail. Just between us, I wouldn't be surprised if there was something less than <Emphasis>savory</Emphasis> about their business. Speaking of savory, can I interest you in our seafood stew?"
79,"TEXT_JOBNIN601_02948_ITOLWANN_000_045","The party of Easterners said they were en route to Wineport. I'd be wary if you plan on following them─they seemed to be a rather <Emphasis>unsavory</Emphasis> lot."
80,"TEXT_JOBNIN601_02948_OBORO_000_046","I wish you an <Emphasis>ahoy</Emphasis> and an <Emphasis>avast</Emphasis>, my honored matey! Ah, forgive me─I was just practicing my Lominsan dialect. How do you─er, <Emphasis>ye</Emphasis>─reckon it sounds?"
81,"TEXT_JOBNIN601_02948_JACKE_000_050","So our lads are headed to Wineport, eh? Bene work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Remind me to slip I'tolwann some extra blunt next time we stop by the Wench for libations."
1 key 0 1
81 77 TEXT_JOBNIN601_02948_ITOLWANN_000_038 I make a habit of pricking my ears up to catch our patrons' every whisper, but the party in question required little such effort. Why, they were shouting of tales of riches and glory in a roar that could wake the dead!
82 78 TEXT_JOBNIN601_02948_ITOLWANN_000_039 Said they were on their way to Wineport to make the transaction of lifetime─though they weren't keen on going into detail. Just between us, I wouldn't be surprised if there was something less than <Emphasis>savory</Emphasis> about their business. Speaking of savory, can I interest you in our seafood stew? Said they were on their way to Wineport to make the transaction of a lifetime─though they weren't keen on going into detail. Just between us, I wouldn't be surprised if there was something less than <Emphasis>savory</Emphasis> about their business. Speaking of savory, can I interest you in our seafood stew?
83 79 TEXT_JOBNIN601_02948_ITOLWANN_000_045 The party of Easterners said they were en route to Wineport. I'd be wary if you plan on following them─they seemed to be a rather <Emphasis>unsavory</Emphasis> lot.
84 80 TEXT_JOBNIN601_02948_OBORO_000_046 I wish you an <Emphasis>ahoy</Emphasis> and an <Emphasis>avast</Emphasis>, my honored matey! Ah, forgive me─I was just practicing my Lominsan dialect. How do you─er, <Emphasis>ye</Emphasis>─reckon it sounds?
85 81 TEXT_JOBNIN601_02948_JACKE_000_050 So our lads are headed to Wineport, eh? Bene work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Remind me to slip I'tolwann some extra blunt next time we stop by the Wench for libations.
86 82 TEXT_JOBNIN601_02948_JACKE_000_051 That said, somethin' doesn't sit right with me. Cacklin' their plans for every drunkard and tavern wench to hear? I reckon our friends might be lookin' to amuse us, if you whiddle my gist. Keep your eyes open and your stabbers sharp, mates.
87 83 TEXT_JOBNIN601_02948_OBORO_000_055 I am sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I fear we were too late...
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@@ -30,8 +30,8 @@ int32,str,str
24,"TEXT_STMBDB103_02964_TODO_00","Speak with Alphinaud on the southern shore of Loch Seld."
25,"TEXT_STMBDB103_02964_TODO_01","Search the ruins on the loch floor."
26,"TEXT_STMBDB103_02964_TODO_02","Investigate the passage."
27,"TEXT_STMBDB103_02964_TODO_03","Use the Duty Finder to enter the Drowned City of Skalla."
28,"TEXT_STMBDB103_02964_TODO_04","Use the Duty Finder to enter the Drowned City of Skalla."
27,"TEXT_STMBDB103_02964_TODO_03","Enter the Drowned City of Skalla."
28,"TEXT_STMBDB103_02964_TODO_04","Enter the Drowned City of Skalla."
29,"TEXT_STMBDB103_02964_TODO_05","Speak with Alphinaud in the Ala Mhigan Quarter."
30,"TEXT_STMBDB103_02964_TODO_06",""
31,"TEXT_STMBDB103_02964_TODO_07",""
1 key 0 1
30 26 TEXT_STMBDB103_02964_TODO_02 Investigate the passage.
31 27 TEXT_STMBDB103_02964_TODO_03 Use the Duty Finder to enter the Drowned City of Skalla. Enter the Drowned City of Skalla.
32 28 TEXT_STMBDB103_02964_TODO_04 Use the Duty Finder to enter the Drowned City of Skalla. Enter the Drowned City of Skalla.
33 29 TEXT_STMBDB103_02964_TODO_05 Speak with Alphinaud in the Ala Mhigan Quarter.
34 30 TEXT_STMBDB103_02964_TODO_06
35 31 TEXT_STMBDB103_02964_TODO_07
36 32 TEXT_STMBDB103_02964_TODO_08
37 33 TEXT_STMBDB103_02964_TODO_09
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@@ -30,7 +30,7 @@ int32,str,str
22,"TEXT_STMBDR102_02929_SEQ_22",""
23,"TEXT_STMBDR102_02929_SEQ_23",""
24,"TEXT_STMBDR102_02929_TODO_00","Speak with Alpha."
25,"TEXT_STMBDR102_02929_TODO_01","Use the Duty Finder to enter Deltascape V1.0."
25,"TEXT_STMBDR102_02929_TODO_01","Enter Deltascape V1.0."
26,"TEXT_STMBDR102_02929_TODO_02","Speak with Cid."
27,"TEXT_STMBDR102_02929_TODO_03",""
28,"TEXT_STMBDR102_02929_TODO_04",""
1 key 0 1
30 26 TEXT_STMBDR102_02929_TODO_02 Speak with Cid.
31 27 TEXT_STMBDR102_02929_TODO_03
32 28 TEXT_STMBDR102_02929_TODO_04
33 29 TEXT_STMBDR102_02929_TODO_05
34 30 TEXT_STMBDR102_02929_TODO_06
35 31 TEXT_STMBDR102_02929_TODO_07
36 32 TEXT_STMBDR102_02929_TODO_08
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@@ -30,7 +30,7 @@ int32,str,str
22,"TEXT_STMBDR103_02930_SEQ_22",""
23,"TEXT_STMBDR103_02930_SEQ_23",""
24,"TEXT_STMBDR103_02930_TODO_00","Speak with Alpha."
25,"TEXT_STMBDR103_02930_TODO_01","Use the Duty Finder to enter Deltascape V2.0."
25,"TEXT_STMBDR103_02930_TODO_01","Enter Deltascape V2.0."
26,"TEXT_STMBDR103_02930_TODO_02","Speak with Nero."
27,"TEXT_STMBDR103_02930_TODO_03",""
28,"TEXT_STMBDR103_02930_TODO_04",""
1 key 0 1
30 26 TEXT_STMBDR103_02930_TODO_02 Speak with Nero.
31 27 TEXT_STMBDR103_02930_TODO_03
32 28 TEXT_STMBDR103_02930_TODO_04
33 29 TEXT_STMBDR103_02930_TODO_05
34 30 TEXT_STMBDR103_02930_TODO_06
35 31 TEXT_STMBDR103_02930_TODO_07
36 32 TEXT_STMBDR103_02930_TODO_08
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@@ -30,7 +30,7 @@ int32,str,str
22,"TEXT_STMBDR104_02931_SEQ_22",""
23,"TEXT_STMBDR104_02931_SEQ_23",""
24,"TEXT_STMBDR104_02931_TODO_00","Speak with Alpha."
25,"TEXT_STMBDR104_02931_TODO_01","Use the Duty Finder to enter Deltascape V3.0."
25,"TEXT_STMBDR104_02931_TODO_01","Enter Deltascape V3.0."
26,"TEXT_STMBDR104_02931_TODO_02","Speak with Cid."
27,"TEXT_STMBDR104_02931_TODO_03",""
28,"TEXT_STMBDR104_02931_TODO_04",""
1 key 0 1
30 26 TEXT_STMBDR104_02931_TODO_02 Speak with Cid.
31 27 TEXT_STMBDR104_02931_TODO_03
32 28 TEXT_STMBDR104_02931_TODO_04
33 29 TEXT_STMBDR104_02931_TODO_05
34 30 TEXT_STMBDR104_02931_TODO_06
35 31 TEXT_STMBDR104_02931_TODO_07
36 32 TEXT_STMBDR104_02931_TODO_08
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@@ -30,8 +30,8 @@ int32,str,str
22,"TEXT_STMBDR105_02932_SEQ_22",""
23,"TEXT_STMBDR105_02932_SEQ_23",""
24,"TEXT_STMBDR105_02932_TODO_00","Speak with Alpha."
25,"TEXT_STMBDR105_02932_TODO_01","Use the Duty Finder to enter Deltascape V4.0."
26,"TEXT_STMBDR105_02932_TODO_02","Use the Duty Finder to enter Deltascape V4.0."
25,"TEXT_STMBDR105_02932_TODO_01","Enter Deltascape V4.0."
26,"TEXT_STMBDR105_02932_TODO_02","Enter Deltascape V4.0."
27,"TEXT_STMBDR105_02932_TODO_03","Speak with Cid."
28,"TEXT_STMBDR105_02932_TODO_04",""
29,"TEXT_STMBDR105_02932_TODO_05",""
1 key 0 1
30 26 TEXT_STMBDR105_02932_TODO_02 Use the Duty Finder to enter Deltascape V4.0. Enter Deltascape V4.0.
31 27 TEXT_STMBDR105_02932_TODO_03 Speak with Cid.
32 28 TEXT_STMBDR105_02932_TODO_04
33 29 TEXT_STMBDR105_02932_TODO_05
34 30 TEXT_STMBDR105_02932_TODO_06
35 31 TEXT_STMBDR105_02932_TODO_07
36 32 TEXT_STMBDR105_02932_TODO_08
37 33 TEXT_STMBDR105_02932_TODO_09