Patch 6.1 initial commit

This commit is contained in:
Hezkezl
2022-04-14 21:36:10 -06:00
parent bc1a1de27e
commit 4ecce7c1ac
761 changed files with 110893 additions and 67147 deletions
+3 -4
View File
@@ -5,8 +5,7 @@ int32,str,str
1,"TEXT_LUCKMB111_03312_SEQ_01","You speak unto Sul Uin your desire: entry to Lyhe Ghiah, that you might vanquish the Lightwarden of the land. Only then do you learn that your quarry is in fact the king and ruler of the faeries, Titania, who defeated a Lightwarden that had threatened Il Mheg, only to be corrupted by the aether that was subsequently released. Though the pixies are convinced that you will perish in the attempt, they readily agree to cooperate─if for no other reason than that it would prove interesting to watch. They duly bestow upon you a white dress, one of four relics required to lift the seal over the castle. If you are to obtain the first of the three remaining items, you will need to set forth for the Untouchable Gate by the lake to request an audience with the slippery Fuath."
2,"TEXT_LUCKMB111_03312_SEQ_02","Standing before the Untouchable Gate, you call out to the Fuath, but there is no reply. While the party considers other ways to reach out to the creatures, the watery voice of a Fuath rings out. It agrees to give you the shell crown relic, but in exchange you must brave the dangers of their domain, Dohn Mheg, in a show of “thrilling sport.” With no other recourse, you make ready to sally forth into unknown waters.
Speak with your companion NPCs outside the instance entrance if you wish to enlist them for the duty.
※Use the Duty Finder if you wish to complete the instance alongside fellow players."
To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players."
3,"TEXT_LUCKMB111_03312_SEQ_03","You fight your way through the Fuath's domain, providing them the sport they desired and earning the shell crown for your trouble."
4,"TEXT_LUCKMB111_03312_SEQ_04","Before you can depart with your prize, the Fuath live up to their reputation by attempting to claim you for their own, and you are swallowed up by a mighty wave, everything turning black. Fortunately, your ability to breathe underwater saves you, and you awaken in the depths of the lake with Ardbert yelling in your ear. At his urging, you set out to rejoin the others back on dry land."
5,"TEXT_LUCKMB111_03312_SEQ_05","Your comrades are relieved to see you none the worse for your soaking, and Alisaie presents you with the shell crown by way of reward for your doggedness. At that moment, Sul Uin flutters in with word that armed men are drawing close to Il Mheg─the Eulmoran Army in all likelihood. While the twins return to Lydha Lran with the pixie to assess the situation, you and the others agree to continue your quest to collect the remaining relics."
@@ -29,8 +28,8 @@ int32,str,str
22,"TEXT_LUCKMB111_03312_SEQ_22",""
23,"TEXT_LUCKMB111_03312_SEQ_23",""
24,"TEXT_LUCKMB111_03312_TODO_00","Investigate the Untouchable Gate."
25,"TEXT_LUCKMB111_03312_TODO_01","Use the Duty Finder or Trust to enter Dohn Mheg."
26,"TEXT_LUCKMB111_03312_TODO_02","Use the Duty Finder or Trust to enter Dohn Mheg."
25,"TEXT_LUCKMB111_03312_TODO_01","Enter Dohn Mheg."
26,"TEXT_LUCKMB111_03312_TODO_02","Enter Dohn Mheg."
27,"TEXT_LUCKMB111_03312_TODO_03","Search for Urianger."
28,"TEXT_LUCKMB111_03312_TODO_04",""
29,"TEXT_LUCKMB111_03312_TODO_05",""
1 key 0 1
5 1 TEXT_LUCKMB111_03312_SEQ_01 You speak unto Sul Uin your desire: entry to Lyhe Ghiah, that you might vanquish the Lightwarden of the land. Only then do you learn that your quarry is in fact the king and ruler of the faeries, Titania, who defeated a Lightwarden that had threatened Il Mheg, only to be corrupted by the aether that was subsequently released. Though the pixies are convinced that you will perish in the attempt, they readily agree to cooperate─if for no other reason than that it would prove interesting to watch. They duly bestow upon you a white dress, one of four relics required to lift the seal over the castle. If you are to obtain the first of the three remaining items, you will need to set forth for the Untouchable Gate by the lake to request an audience with the slippery Fuath.
6 2 TEXT_LUCKMB111_03312_SEQ_02 Standing before the Untouchable Gate, you call out to the Fuath, but there is no reply. While the party considers other ways to reach out to the creatures, the watery voice of a Fuath rings out. It agrees to give you the shell crown relic, but in exchange you must brave the dangers of their domain, Dohn Mheg, in a show of “thrilling sport.” With no other recourse, you make ready to sally forth into unknown waters. ※Speak with your companion NPCs outside the instance entrance if you wish to enlist them for the duty. ※Use the Duty Finder if you wish to complete the instance alongside fellow players. Standing before the Untouchable Gate, you call out to the Fuath, but there is no reply. While the party considers other ways to reach out to the creatures, the watery voice of a Fuath rings out. It agrees to give you the shell crown relic, but in exchange you must brave the dangers of their domain, Dohn Mheg, in a show of “thrilling sport.” With no other recourse, you make ready to sally forth into unknown waters. ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
7 3 TEXT_LUCKMB111_03312_SEQ_03 You fight your way through the Fuath's domain, providing them the sport they desired and earning the shell crown for your trouble.
8 4 TEXT_LUCKMB111_03312_SEQ_04 Before you can depart with your prize, the Fuath live up to their reputation by attempting to claim you for their own, and you are swallowed up by a mighty wave, everything turning black. Fortunately, your ability to breathe underwater saves you, and you awaken in the depths of the lake with Ardbert yelling in your ear. At his urging, you set out to rejoin the others back on dry land.
5 TEXT_LUCKMB111_03312_SEQ_05 Your comrades are relieved to see you none the worse for your soaking, and Alisaie presents you with the shell crown by way of reward for your doggedness. At that moment, Sul Uin flutters in with word that armed men are drawing close to Il Mheg─the Eulmoran Army in all likelihood. While the twins return to Lydha Lran with the pixie to assess the situation, you and the others agree to continue your quest to collect the remaining relics.
9 6 5 TEXT_LUCKMB111_03312_SEQ_06 TEXT_LUCKMB111_03312_SEQ_05 Your comrades are relieved to see you none the worse for your soaking, and Alisaie presents you with the shell crown by way of reward for your doggedness. At that moment, Sul Uin flutters in with word that armed men are drawing close to Il Mheg─the Eulmoran Army in all likelihood. While the twins return to Lydha Lran with the pixie to assess the situation, you and the others agree to continue your quest to collect the remaining relics.
10 7 6 TEXT_LUCKMB111_03312_SEQ_07 TEXT_LUCKMB111_03312_SEQ_06
11 8 7 TEXT_LUCKMB111_03312_SEQ_08 TEXT_LUCKMB111_03312_SEQ_07
28 25 24 TEXT_LUCKMB111_03312_TODO_01 TEXT_LUCKMB111_03312_TODO_00 Use the Duty Finder or Trust to enter Dohn Mheg. Investigate the Untouchable Gate.
29 26 25 TEXT_LUCKMB111_03312_TODO_02 TEXT_LUCKMB111_03312_TODO_01 Use the Duty Finder or Trust to enter Dohn Mheg. Enter Dohn Mheg.
30 27 26 TEXT_LUCKMB111_03312_TODO_03 TEXT_LUCKMB111_03312_TODO_02 Search for Urianger. Enter Dohn Mheg.
31 28 27 TEXT_LUCKMB111_03312_TODO_04 TEXT_LUCKMB111_03312_TODO_03 Search for Urianger.
32 29 28 TEXT_LUCKMB111_03312_TODO_05 TEXT_LUCKMB111_03312_TODO_04
33 30 29 TEXT_LUCKMB111_03312_TODO_06 TEXT_LUCKMB111_03312_TODO_05
34 31 30 TEXT_LUCKMB111_03312_TODO_07 TEXT_LUCKMB111_03312_TODO_06
35 32 31 TEXT_LUCKMB111_03312_TODO_08 TEXT_LUCKMB111_03312_TODO_07