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Patch 5.05 update
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@@ -1,5 +1,5 @@
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key,0
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#,String
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#,
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int32,str
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0,""
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1,"Oath Gauge"
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@@ -89,7 +89,7 @@ If the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Repertoire<UIGl
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76,"After entering <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Firebird Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining."
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77,"Dreadwyrm Aether"
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78,"Step Gauge"
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79,"Performing a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes the appearance of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and causes you to start dancing. Following the displayed icons to execute steps in the correct order and ending with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase your damage dealt and that of party members under the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Closed Position<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The remaining duration of these effects is displayed beneat the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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79,"Performing a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes the appearance of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and causes you to start dancing. Following the displayed icons to execute steps in the correct order and ending with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase your damage dealt and that of the party member designated as your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The remaining duration of these effects is displayed beneath the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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80,"Fourfold Feathers"
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81,"Actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reverse Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rising Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground> have a chance to grant <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fourfold Feathers<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fan Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fan Dance II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50)."
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82,"Step Gauge"
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