mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-24 10:59:11 +00:00
Initial 5.05
Game version: 2019.07.24.0001.0000 Definition version: 2019.07.10.0001.0000
This commit is contained in:
+17
-17
@@ -1467,11 +1467,11 @@ int32,AchievementCategory,str,str,byte,Title,Item,Image,byte,byte,Row,Row,Row,Ro
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1459,9,"A Wolf in Green Tights III","Triumph in 100 matches at the Feast while taking on the role of ranged physical DPS.",5,0,0,2603,1,1,469,100,0,0,0,0,0,0,0,703,1,0
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1460,9,"A Wolf in Green Tights IV","Triumph in 500 matches at the Feast while taking on the role of ranged physical DPS.",5,0,0,2603,1,1,469,500,0,0,0,0,0,0,0,704,1,0
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1461,9,"A Sniper to Remember","Triumph in 1,000 matches at the Feast while taking on the role of ranged physical DPS.",10,283,0,2603,1,1,469,1000,0,0,0,0,0,0,0,705,1,0
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1462,9,"A Wolf in Dark Robes I","Triumph in 10 matches at the Feast while taking on the role of ranged magic DPS.",5,0,0,866,1,1,470,10,0,0,0,0,0,0,0,801,1,0
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1463,9,"A Wolf in Dark Robes II","Triumph in 50 matches at the Feast while taking on the role of ranged magic DPS.",5,0,0,866,1,1,470,50,0,0,0,0,0,0,0,802,1,0
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1464,9,"A Wolf in Dark Robes III","Triumph in 100 matches at the Feast while taking on the role of ranged magic DPS.",5,0,0,866,1,1,470,100,0,0,0,0,0,0,0,803,1,0
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1465,9,"A Wolf in Dark Robes IV","Triumph in 500 matches at the Feast while taking on the role of ranged magic DPS.",5,0,0,866,1,1,470,500,0,0,0,0,0,0,0,804,1,0
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1466,9,"A Spellcaster to Remember","Triumph in 1,000 matches at the Feast while taking on the role of ranged magic DPS.",10,284,0,866,1,1,470,1000,0,0,0,0,0,0,0,805,1,0
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1462,9,"A Wolf in Dark Robes I","Triumph in 10 matches at the Feast while taking on the role of ranged magical DPS.",5,0,0,866,1,1,470,10,0,0,0,0,0,0,0,801,1,0
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1463,9,"A Wolf in Dark Robes II","Triumph in 50 matches at the Feast while taking on the role of ranged magical DPS.",5,0,0,866,1,1,470,50,0,0,0,0,0,0,0,802,1,0
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1464,9,"A Wolf in Dark Robes III","Triumph in 100 matches at the Feast while taking on the role of ranged magical DPS.",5,0,0,866,1,1,470,100,0,0,0,0,0,0,0,803,1,0
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1465,9,"A Wolf in Dark Robes IV","Triumph in 500 matches at the Feast while taking on the role of ranged magical DPS.",5,0,0,866,1,1,470,500,0,0,0,0,0,0,0,804,1,0
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1466,9,"A Spellcaster to Remember","Triumph in 1,000 matches at the Feast while taking on the role of ranged magical DPS.",10,284,0,866,1,1,470,1000,0,0,0,0,0,0,0,805,1,0
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1467,9,"A Wolf in White Robes I","Triumph in 10 matches at the Feast while taking on the role of healer.",5,0,0,2636,1,1,471,10,0,0,0,0,0,0,0,901,1,0
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1468,9,"A Wolf in White Robes II","Triumph in 50 matches at the Feast while taking on the role of healer.",5,0,0,2636,1,1,471,50,0,0,0,0,0,0,0,902,1,0
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1469,9,"A Wolf in White Robes III","Triumph in 100 matches at the Feast while taking on the role of healer.",5,0,0,2636,1,1,471,100,0,0,0,0,0,0,0,903,1,0
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@@ -2420,22 +2420,22 @@ int32,AchievementCategory,str,str,byte,Title,Item,Image,byte,byte,Row,Row,Row,Ro
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2396,6,"I Can Dig It X","Decipher 20 timeworn gliderskin maps and open the treasure coffers to which they lead.",20,0,0,115,1,1,787,20,0,0,0,0,0,0,0,11,1,0
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2397,6,"I Can Dig It XI","Decipher 20 timeworn zonureskin maps and open the treasure coffers to which they lead.",20,0,0,115,1,1,788,20,0,0,0,0,0,0,0,12,1,0
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2398,38,"Vouched Four","Complete the quest “Anything You Can Do.”",10,0,0,47926,1,6,69200,0,0,0,0,0,0,0,0,105,29,0
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2399,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2399,38,"At Sixes and Sevens","Complete the quest “Message in a Bottle.”",10,0,0,26107,1,6,69196,0,0,0,0,0,0,0,0,106,30,0
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2400,38,"I Have the Evil-ish Eye","Complete the quest “Fear and Delight.”",10,0,0,26038,1,6,69204,0,0,0,0,0,0,0,0,107,31,0
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2401,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2402,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2403,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2404,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2405,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2406,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2407,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2408,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2401,6,"Beauty and Its Beasts I","Raid the Dungeons of Lyhe Ghiah.",5,466,0,116,1,1,789,1,0,0,0,0,0,0,0,64,1,0
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2402,6,"Beauty and Its Beasts II","Raid the Dungeons of Lyhe Ghiah 5 times.",10,0,0,116,1,1,789,5,0,0,0,0,0,0,0,65,1,0
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2403,6,"Beauty and Its Beasts III","Raid the Dungeons of Lyhe Ghiah 10 times.",10,0,0,116,1,1,789,10,0,0,0,0,0,0,0,66,1,0
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2404,6,"Beauty and Its Beasts IV","Raid the Dungeons of Lyhe Ghiah 20 times.",20,467,0,116,1,1,789,20,0,0,0,0,0,0,0,67,1,0
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2405,6,"Happily Treasure After I","Raid the final chamber in the Dungeons of Lyhe Ghiah.",5,0,0,116,1,1,790,1,0,0,0,0,0,0,0,68,1,0
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2406,6,"Happily Treasure After II","Raid the final chamber in the Dungeons of Lyhe Ghiah 5 times.",10,0,0,116,1,1,790,5,0,0,0,0,0,0,0,69,1,0
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2407,6,"Happily Treasure After III","Raid the final chamber in the Dungeons of Lyhe Ghiah 10 times.",10,0,0,116,1,1,790,10,0,0,0,0,0,0,0,70,1,0
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2408,6,"Happily Treasure After IV","Raid the final chamber in the Dungeons of Lyhe Ghiah 20 times.",20,468,0,116,1,1,790,20,0,0,0,0,0,0,0,71,1,0
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2409,4,"Paradise Found I","Complete Eden's Gate.",5,0,0,3120,1,1,791,1,0,0,0,0,0,0,0,0,1,0
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2410,4,"Paradise Found II","Complete Eden's Gate 5 times.",10,0,0,3120,1,1,791,5,0,0,0,0,0,0,0,0,1,0
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2411,4,"Paradise Found III","Complete Eden's Gate 10 times.",20,0,0,3120,1,1,791,10,0,0,0,0,0,0,0,0,1,0
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2412,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2413,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2414,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2412,4,"Savage Paradise Found I","Complete Eden's Gate (Savage).",5,0,0,3120,1,1,792,1,0,0,0,0,0,0,0,0,1,0
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2413,4,"Savage Paradise Found II","Complete Eden's Gate (Savage) 5 times.",10,0,0,3120,1,1,792,5,0,0,0,0,0,0,0,0,1,0
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2414,4,"Savage Paradise Found III","Complete Eden's Gate (Savage) 10 times.",20,0,0,3120,1,1,792,10,0,0,0,0,0,0,0,0,1,0
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2415,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2416,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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2417,0,"","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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+345
-345
File diff suppressed because it is too large
Load Diff
+4
-4
@@ -78,10 +78,10 @@ int32,int16,int16
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74,0,0
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75,-270,-32768
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76,5,-32768
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77,50,-32768
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78,100,-32768
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79,200,-32768
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80,300,-32768
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77,100,-32768
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78,300,-32768
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79,400,-32768
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80,450,-32768
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81,500,-32768
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82,13,13
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83,10,0
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@@ -7060,8 +7060,8 @@ int32,byte,byte,bit&01,byte,byte,byte,str,byte,byte,byte,byte,byte,uint16,bit&02
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7056,0,1,False,0,0,0,"ability/dgr_ninja/abl027_hit",0,0,0,0,0,0,False,False,0,False,False,True
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7057,0,3,False,0,0,1,"ability/dgr_ninja/abl028",0,1,1,1,0,0,False,True,0,False,False,True
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7058,0,3,False,0,0,1,"ability/dgr_ninja/abl029",0,1,1,1,0,0,False,True,0,False,False,True
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7059,0,0,False,0,0,0,"",0,0,0,0,0,0,False,False,0,False,False,False
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7060,0,0,False,0,0,0,"",0,0,0,0,0,0,False,False,0,False,False,False
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7059,0,3,False,0,0,1,"magic/2kt_samrai/mgc006",0,2,0,1,0,0,False,True,0,False,False,True
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7060,0,3,False,0,0,1,"magic/2kt_samrai/mgc007",0,2,0,1,0,0,False,True,0,False,False,True
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7061,0,3,False,0,0,1,"ability/2kt_samrai/abl017",0,1,1,1,0,0,False,True,0,False,False,True
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7062,0,3,False,0,0,1,"ability/2kt_samrai/abl018",0,1,1,1,0,0,False,True,0,False,False,True
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7063,0,3,False,0,0,1,"ability/2kt_samrai/abl019",0,1,1,1,0,0,False,True,0,False,False,True
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Can't render this file because it is too large.
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+78
-85
@@ -144,19 +144,19 @@ Can only be executed while in combat."
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<If(Equal(PlayerParameter(68),20))><If(GreaterThanOrEqualTo(PlayerParameter(72),50))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Leaden Fist Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300
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<Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Critical damage if dealt from a target's rear
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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54,"Delivers an attack with a potency of 220.
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240 when executed from a target's rear.
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Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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55,"Increases evasion by <If(GreaterThanOrEqualTo(PlayerParameter(72),14))><If(Equal(PlayerParameter(68),2))>20<Else/><If(Equal(PlayerParameter(68),20))>20<Else/>12</If></If><Else/>12</If>%.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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56,"Delivers an attack with a potency of 210.
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230 when executed from a target's flank.
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Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%"
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@@ -178,11 +178,11 @@ Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage by 10%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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62,"Delivers an attack with a potency of 80 to all nearby targets.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 110
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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63,"Increases damage dealt by <If(Equal(PlayerParameter(68),20))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>10<Else/>5</If><Else/>5</If>%.
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Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Earth<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Wind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares a recast timer with both.
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Effect ends upon reuse."
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@@ -196,7 +196,7 @@ Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 65
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>
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Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%"
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||||
@@ -210,7 +210,7 @@ Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes for
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70,"Delivers an attack with a potency of 120 to all enemies in a cone before you.
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||||
Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%"
|
||||
@@ -232,7 +232,7 @@ Effect ends upon reuse."
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Leaden Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
|
||||
75,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>290<Else/>210</If><Else/>210</If>.<If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raiden Thrust Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
@@ -517,8 +517,7 @@ Shares a recast timer with <If(Equal(PlayerParameter(68),27))><UIForeground>F201
|
||||
Can only be executed while in combat."
|
||||
167,"Deals unaspected damage with a potency of 150.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs a portion of damage dealt as HP and restores MP
|
||||
<If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),27))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethertrail Attunement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<Else/></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
|
||||
<If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
|
||||
<Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1"
|
||||
168,"Deals unaspected damage with a potency of 20.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Unaspected damage over time
|
||||
@@ -558,7 +557,7 @@ Cannot be used with any other area-creating actions."
|
||||
180,"Summons an attacker-type pet to fight at your side.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
181,"Deals unaspected damage with a potency of 100.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Cause wounds inflicted by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells to fester, dealing damage with a potency of 200 for one effect, or 300 for both.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fester<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 200 for one effect, or 300 for both
|
||||
Effect only applies when the original spells were cast by you.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1"
|
||||
182,"Deals unaspected damage with a potency of 30 to target and all enemies nearby it.
|
||||
@@ -2951,7 +2950,7 @@ Overheats <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Gauss Barrel
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
|
||||
2242,"Delivers an attack with a potency of 100.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250"
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300"
|
||||
2243,"Apply wasp venom to your weapon, increasing physical damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>20<Else/><If(Equal(PlayerParameter(68),30))>20<Else/>5</If></If><Else/>5</If>%.
|
||||
<If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s
|
||||
@@ -4437,16 +4436,17 @@ Effect ends upon additional HP recovery via healing magic."
|
||||
3542,"Block incoming attacks.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>6<Else/>4</If><Else/>4</If>s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Oath Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50"
|
||||
3543,"Delivers an attack with a potency of 330.
|
||||
3543,"Delivers an attack with a potency of 430.
|
||||
Can only be executed with maximum stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect fades upon execution."
|
||||
3544,"Restores 300 TP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces enmity by half
|
||||
Can only be executed while under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution."
|
||||
3545,"Delivers an attack with a potency of 200 to all nearby enemies."
|
||||
3546,"Opens a chakra. Up to five chakra can be opened at once.
|
||||
Opens all five chakra when used outside of combat.
|
||||
Shares a recast timer with all other weaponskills."
|
||||
3547,"Delivers an attack with a potency of 370.
|
||||
Can only be executed while under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution.
|
||||
Can only be executed while in combat and under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enlightenment<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
@@ -4459,15 +4459,14 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
|
||||
3549,"Delivers an attack with a potency of 590.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))>
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><Else/></If>"
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
3550,"Delivers an attack to all nearby enemies with a potency of 250.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<Else/></If><Else/></If>"
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
3551,"Reduces damage taken by 20%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nascent Flash<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><Else/></If>"
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nascent Flash<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
3552,"Restores own HP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1,200"
|
||||
3553,"<If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>Increases potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>High Jump<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spineshatter Dive<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30%.
|
||||
@@ -4563,7 +4562,8 @@ Can only be executed while under the effects of both <UIForeground>F201FA</UIFor
|
||||
3579,"Deals unaspected damage with a potency of 100.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 150 for one effect, or 200 for both"
|
||||
3580,"Afflicts target with <If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),27))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma III<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Inflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells used against target by 20
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Inflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ruination Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells used on target by arcanists and summoners is increased by 20
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),27))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>30<Else/>15</If><Else/>15</If>s"
|
||||
3581,"Reduces spell casting time by 2.5 seconds.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
@@ -4630,12 +4630,12 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
3600,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 330"
|
||||
3601,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
Effect cannot be stacked.<If(GreaterThanOrEqualTo(PlayerParameter(72),50))><If(Equal(PlayerParameter(68),33))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
|
||||
Effect cannot be stacked with scholar's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Galvanize<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/>
|
||||
@@ -4678,7 +4678,7 @@ Effect ends upon using another action or moving (including facing a different di
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400
|
||||
Potency increases the lower the target's HP.<If(Equal(PlayerParameter(68),33))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2<Else/></If><Else/></If>"
|
||||
3615,"Deals unaspected damage with a potency of 130 to target and all enemies nearby it."
|
||||
3615,"Deals unaspected damage with a potency of 140 to target and all enemies nearby it."
|
||||
3616,"Stuns all nearby enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s
|
||||
Also extends duration of beneficial effects cast on self and party members by 10 seconds."
|
||||
@@ -5432,7 +5432,8 @@ Can only be executed while the <UIForeground>F201F4</UIForeground><UIGlow>F201F5
|
||||
4259,""
|
||||
4260,""
|
||||
4261,""
|
||||
4262,"Shifts your current form to the next in the sequence. If no form is being used when executed, you will move into the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form."
|
||||
4262,"Shifts your current form to the next in the sequence. If no form is being used when executed, you will move into the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Coeurl Form Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration to maximum"
|
||||
4263,""
|
||||
4264,""
|
||||
4265,""
|
||||
@@ -5842,7 +5843,7 @@ Overwrites the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGl
|
||||
4596,"Ensures you hook the same fish you previously caught. Has no effect on some fish.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Effect ends after hooking a fish, and cannot be used for consecutive casts. Cancels current mooching opportunity.
|
||||
Overwites the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surface Slap<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution."
|
||||
Overwrites the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surface Slap<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution."
|
||||
4597,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
|
||||
4598,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
|
||||
@@ -8684,9 +8685,9 @@ Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dark Arts<UIGlo
|
||||
7394,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Earth's Reply<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if damage is taken while active.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration to maximum
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Earth's Reply Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces damage taken by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Earth's Reply Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces damage taken by 10% and nullifies all action direction requirements
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
7395,"Increases damage dealt by 30% while increasing weaponskill recast time by 15%.
|
||||
7395,"Increases damage dealt by 25%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
|
||||
7396,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Brotherhood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditative Brotherhood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Brotherhood Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases physical damage dealt by 5%
|
||||
@@ -8737,7 +8738,7 @@ Effect cannot be stacked with machinist's <UIForeground>F201FA</UIForeground><UI
|
||||
7409,"Delivers an attack with a potency of 340.
|
||||
Can only be executed when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Straight Shot Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
7410,"Delivers an attack with a potency of 200.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces the recast time of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gauss Round<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Richochet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 15s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces the recast time of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gauss Round<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ricochet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 15s
|
||||
Can only be executed when firearm is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Overheated<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Recast timer cannot be affected by status effects or gear attributes."
|
||||
7411,"Delivers an attack with a potency of 200.<If(Equal(PlayerParameter(68),31))><If(GreaterThanOrEqualTo(PlayerParameter(72),30))>
|
||||
@@ -8863,9 +8864,9 @@ Waiting 10s or executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGl
|
||||
<Else/>
|
||||
</If></If><Else/>
|
||||
</If>Only one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell-induced damage over time effect per caster can be inflicted upon a single target."
|
||||
7448,"Resets the recast timer of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and grants two stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleeve Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
7448,"Draws a card (arcanum) from your divining deck and grants two stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleeve Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Sleeve Draw Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces the recast timer of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 3 seconds. Consumes a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleeve Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> each time an arcanum is drawn."
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Sleeve Draw Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Using your drawn arcanum consumes a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleeve Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and draws another card."
|
||||
7449,"Deals unaspected damage to target and all enemies nearby it with a potency of 650 for the first enemy, and 50% less for all remaining enemies.
|
||||
Can only be executed while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is summoned.
|
||||
|
||||
@@ -8986,14 +8987,14 @@ Cannot be executed while bound."
|
||||
7494,"Increases potency of next weaponskill by 50%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Kenki Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20"
|
||||
7495,"Converts <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground> into <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Each <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> converted increases your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20. Can only be executed if under the effect of at least one of the three statuses."
|
||||
7495,"Converts <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground> into <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Each <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> converted increases your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5. Can only be executed if under the effect of at least one of the three statuses."
|
||||
7496,"Delivers an attack with a potency of 850 to all enemies in a straight line before you.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Kenki Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Senei<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
7497,"Gradually increases your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
<If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when used in combat, up to a maximum of 5
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>45s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shoha<UIGlow>01</UIGlow><UIForeground>01</UIForeground> based on your accumulated <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<Else/></If><Else/></If><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> not affected when used outside battle.
|
||||
Effect ends upon using another action or moving (including facing a different direction).
|
||||
@@ -10993,7 +10994,7 @@ Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><U
|
||||
8865,"Deals unaspected damage with a potency of 3,200 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10-yalm knockback to enemies other than target
|
||||
Cannot be cast while under the effect of either <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
This action does not share a recast timer with any other actions.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
@@ -11003,7 +11004,7 @@ This action does not share a recast timer with any other actions.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing damage dealt by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
8867,"Deals ice damage with a potency of 1,600 to target and all enemies nearby it.
|
||||
@@ -11013,7 +11014,7 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, reducing spell cast and recast time by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
8868,"Puts target to sleep.
|
||||
@@ -11069,7 +11070,7 @@ Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><U
|
||||
※This action cannot be assigned to a hotbar."
|
||||
8883,"Deals earth damage with a potency of 2,000.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when spell is cast with a cast time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Veraero<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -11081,7 +11082,7 @@ Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><U
|
||||
※This action cannot be assigned to a hotbar."
|
||||
8885,"Deals fire damage with a potency of 2,000.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when spell is cast with a cast time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verthunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -18689,7 +18690,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
16012,"Reduces damage taken by self and nearby party members by 10%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Effect cannot be stacked with bard's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Troubadour<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or machinist's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Tactician<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16013,"Grants you the effects of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Fountain<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Shower<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Fan Dance<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>."
|
||||
16013,"Grants you the effects of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Fountain<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Shower<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Fan Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16014,"Dance to the beat of your own drum, granting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Improvisation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Improvisation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Continuously increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while in combat
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
@@ -18851,7 +18852,7 @@ This weaponskill does not share a recast timer with any other actions."
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gnashing Fang<UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),70))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ready to Tear<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s<Else/></If><Else/></If>"
|
||||
16148,"Reduces damage taken by 30%
|
||||
16148,"Reduces damage taken by 30%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
16149,"Delivers an attack with a potency of 100 to all nearby enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demon Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
@@ -19349,10 +19350,10 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
|
||||
16473,"Delivers an attack with a potency of 120 to all nearby enemies.
|
||||
Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Twin Snakes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 10s to a maximum of 15s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s"
|
||||
16474,"Delivers an attack with a potency of 220 to all enemies in a straight line before you.
|
||||
Can only be executed while under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution.
|
||||
Can only be executed while in combat and under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution.
|
||||
Shares a recast timer with the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Forbidden Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16475,"Halt the expiration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and your present form.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and extends duration to maximum while in combat
|
||||
@@ -19401,10 +19402,10 @@ Triggers the cooldown of weaponskills upon execution. Cannot be executed during
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
16487,"Delivers an attack whose potency increases based on your accumulated <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 1 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 2 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 3 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 4 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 1 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 2 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 3 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 4 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>450
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 5 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>500
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect fades upon execution."
|
||||
16488,"Delivers an attack with a potency of 100 to all nearby enemies.
|
||||
@@ -19553,13 +19554,13 @@ Will only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlo
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 3"
|
||||
16527,"Delivers an attack with a potency of 150.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Displacement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16528,"Deals unaspected damage with a potency of 220.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Balance Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Balance Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
16528,"Deals unaspected damage with a potency of 250.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Balance Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Balance Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
16529,"Delivers an attack with a potency of 100.
|
||||
Action upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Reprise<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are at 10 or more."
|
||||
Action upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Reprise<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are at 5 or more."
|
||||
16530,"Deals unaspected damage with a potency of 700.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verholy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 7
|
||||
@@ -19585,7 +19586,7 @@ Can only be executed when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB<
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
|
||||
16537,"Orders faerie to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whispering Dawn<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))> If <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seraph<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is summoned, orders her to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Angel's Whisper<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
16538,"Orders faerie to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fey Illumination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))> If <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seraph<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is summoned, orders her to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Seraphic Illumination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
16539,"Deals unaspected damage with a potency of 150 to all nearby enemies."
|
||||
16539,"Deals unaspected damage with a potency of <If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>150</If><Else/>150</If> to all nearby enemies."
|
||||
16540,"Deals unaspected damage over time.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
@@ -19641,16 +19642,16 @@ Effect cannot be stacked with <UIForeground>F201FA</UIForeground><UIGlow>F201FB<
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Can only be executed after obtaining three <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seals of Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by playing at least three arcanum.
|
||||
Effectiveness is determined by the number of different types of seals in play.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Seal Type: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Seal Types: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Seal Type: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Seal Types: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Seal Types: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6%"
|
||||
16553,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Effect cannot be stacked.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling 150% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16554,"Deals unaspected damage over time.
|
||||
@@ -19658,24 +19659,24 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
16555,"Deals unaspected damage with a potency of 240."
|
||||
16556,"Restores own or target party member's HP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>80
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Effect cannot be stacked.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16557,"Reads your fortune and those of nearby party members, granting them <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Horoscope<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
Effect upgraded to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Horoscope Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon receiving the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
Reading the cards a second time will restore the HP of those under either effect.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Helios Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400"
|
||||
16558,"Restores own HP and the HP of all nearby party members.
|
||||
Potency is determined by the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Horoscope<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect of party members. Effect expires upon execution.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Helios Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400"
|
||||
16559,"Increases healing magic potency by 20%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Benefic<UIGlow>01</UIGlow><UIForeground>01</UIForeground> receive the effects of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
@@ -20325,12 +20326,12 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.</If><Else/>
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.</If>"
|
||||
17152,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
Effect cannot be stacked.<If(GreaterThanOrEqualTo(PlayerParameter(72),50))><If(Equal(PlayerParameter(68),33))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
|
||||
Effect cannot be stacked with scholar's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Galvanize<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/>
|
||||
@@ -21149,7 +21150,7 @@ This weaponskill does not share a recast timer with any other actions.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
17747,"Delivers an attack with a potency of 1,000 to all enemies in a straight line before you.
|
||||
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Voice Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Soul Voice Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
|
||||
Potency increases as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Voice Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> exceeds minimum cost, increasing up to 200%.
|
||||
Consumes <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Voice Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution."
|
||||
17748,""
|
||||
@@ -21260,11 +21261,10 @@ Triggers the cooldown of step and finish actions upon execution. Cannot be execu
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>600
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or magic attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
@@ -21274,11 +21274,10 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>600
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or magic attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
@@ -21288,11 +21287,10 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>600
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or magic attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
@@ -21371,7 +21369,7 @@ A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lily<UIGlow>01</UIGl
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s
|
||||
Can only be executed when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood Lily<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is in full bloom."
|
||||
17794,"Increases damage dealt and healing potency by 20%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s"
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Nullifies <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and knockback and draw-in effects<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s"
|
||||
17795,"Deals unaspected damage with a potency of 1,200.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10"
|
||||
@@ -21443,13 +21441,12 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or magic attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
@@ -21461,12 +21458,11 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
@@ -21479,12 +21475,11 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
@@ -21497,12 +21492,11 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
@@ -21515,12 +21509,11 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
|
Can't render this file because it is too large.
|
+10
-10
@@ -1131,7 +1131,7 @@ Return to your Home World and visit a delivery moogle to accept and view it."
|
||||
1110,"Focus Target"
|
||||
1111,"<If(IntegerParameter(1))><Highlight>StringParameter(2)</Highlight> <Else/></If><If(IntegerParameter(4))> <Highlight>StringParameter(5)</Highlight><Else/></If><Unknown2D>FF07022903EA0403</Unknown2D>"
|
||||
1112,"<If(IntegerParameter(1))><Highlight>StringParameter(2)</Highlight>% <Else/></If><If(IntegerParameter(4))> <Highlight>StringParameter(5)</Highlight><Else/></If><Unknown2D>FF07022903EA0403</Unknown2D>"
|
||||
1113,"<If(IntegerParameter(1))><Highlight>StringParameter(2)</Highlight> <Else/></If><Unknown2D>FF07022903EA0403</Unknown2D><If(IntegerParameter(4))><Highlight>StringParameter(5)</Highlight><Else/></If>"
|
||||
1113,"<If(IntegerParameter(1))><Highlight>StringParameter(2)</Highlight> <Else/></If><If(IntegerParameter(4))><Highlight>StringParameter(5)</Highlight><Else/></If><Unknown2D>FF07022903EA0403</Unknown2D>"
|
||||
1114,"You have a new letter.
|
||||
Visit a delivery moogle to accept and view it."
|
||||
1115,"Alliance A"
|
||||
@@ -3412,7 +3412,7 @@ Select the same slot to delete the command."
|
||||
3810,"Lv. <Value>IntegerParameter(1)</Value>"
|
||||
3811,"Undiscovered"
|
||||
3812,"Fishing Log"
|
||||
3813,"Required Knowledge: <Sheet(Item,IntegerParameter(1),9)/><If(Equal(IntegerParameter(2),0))><Else/>(In Inventory)</If>"
|
||||
3813,"Required Knowledge: <Sheet(Item,IntegerParameter(1),9)/><If(Equal(IntegerParameter(2),0))><Else/> (Learned)</If>"
|
||||
3814,"Weather Restrictions: <Switch(IntegerParameter(1))><Case(1)>Yes</Case><Case(2)>None</Case><Case(3)>???</Case></Switch>
|
||||
Time Restrictions: <Switch(IntegerParameter(2))><Case(1)>Yes</Case><Case(2)>None</Case><Case(3)>???</Case></Switch>
|
||||
Special Conditions: <Switch(IntegerParameter(3))><Case(1)>Yes</Case><Case(2)>None</Case><Case(3)>???</Case></Switch>"
|
||||
@@ -3487,7 +3487,7 @@ Special Conditions: <Switch(IntegerParameter(3))><Case(1)>Yes</Case><Case(2)>Non
|
||||
3922,"Distance to Objective: <Value>IntegerParameter(1)</Value>%
|
||||
Progress: <Value>IntegerParameter(2)</Value>%"
|
||||
3923,"Objective"
|
||||
3924,"Shared FATEs"
|
||||
3924,"Shared FATE"
|
||||
3925,""
|
||||
3926,"There is no information to display."
|
||||
3927,"Rank: <Value>IntegerParameter(1)</Value>"
|
||||
@@ -3549,7 +3549,7 @@ Progress: <Value>IntegerParameter(2)</Value>%"
|
||||
4029,"Custom"
|
||||
4030,"Width"
|
||||
4031,"Height"
|
||||
4032,"Frame Rate Limit"
|
||||
4032,"Frame Rate"
|
||||
4033,"None"
|
||||
4034,"60 fps (Refresh Rate 1/1)"
|
||||
4035,"30 fps (Refresh Rate 1/2)"
|
||||
@@ -7395,6 +7395,7 @@ To coincide with this addition, the GATE
|
||||
schedule has been updated. Speak with
|
||||
the Gold Saucer attendant at Entrance
|
||||
Square for details. "
|
||||
8479,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nautical maps<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can now be discovered on certain subaquatic voyages to reveal the whereabouts of additional explorable locations."
|
||||
8480,"All"
|
||||
8484,"Others"
|
||||
8485,"Favorites"
|
||||
@@ -8683,7 +8684,7 @@ unless certain conditions are met.
|
||||
|
||||
DPS jobs are divided into the following roles:
|
||||
Melee DPS, Ranged Physical DPS,
|
||||
Ranged Magic DPS, and Not Specified.
|
||||
Ranged Magical DPS, and Not Specified.
|
||||
|
||||
When the raid purpose is set as “Duty Completion,”
|
||||
the jobs that fall into Not Specified must be
|
||||
@@ -9765,25 +9766,24 @@ This number will increase upon losing towers.</Case></Switch>"
|
||||
11397,"Weekly Victories:"
|
||||
11398,"Allied with the Falcons"
|
||||
11399,"Enemy engaged in the <If(Equal(IntegerParameter(1),0))>north<Else/>south</If>!"
|
||||
11400,"Abharamu's Lure"
|
||||
11400,"Gambler's Lure"
|
||||
11401,""
|
||||
11402,"Treasure Claimed"
|
||||
11403,"Reward (Attempt #<Value>IntegerParameter(1)</Value>)"
|
||||
11404,"Try Luck"
|
||||
11405,"Open Chest"
|
||||
11406,"Close"
|
||||
11407,"Abharamu's Lure"
|
||||
11407,"Gambler's Lure"
|
||||
11408,"Display Help"
|
||||
11409,"Help"
|
||||
11410,""
|
||||
11411,"This treasure coffer has been marked by Abharamu's Lure!
|
||||
11411,"This treasure coffer has been marked by the Gambler's Lure!
|
||||
Should you wish to try your luck, two cards will appear─one hidden, one revealed─with a possible value of one to nine. You must then guess whether the value of the hidden card is higher or lower than that of the other.
|
||||
・If you guess correctly, the quantity of items you may claim will increase.
|
||||
・You may elect to try your luck again following a correct guess, up to a maximum of five times.
|
||||
・If you guess incorrectly at any point, the coffer will vanish, and you will lose all treasure.
|
||||
・If the number is the same, the quantity of items you may claim will remain unchanged, and you will have to try your luck again. This will not count against the five-time maximum.
|
||||
・To claim the treasure within, you need only resist Abharamu's Lure and open the chest...
|
||||
"
|
||||
・To claim the treasure within, you need only resist the Gambler's Lure and open the chest..."
|
||||
11420,"<If(GreaterThan(IntegerParameter(1),99999))>99,999+<Else/><Format(IntegerParameter(1),FF022C)/></If>"
|
||||
11421,"Currency Exchange"
|
||||
11422,""
|
||||
|
||||
|
Can't render this file because it is too large.
|
+1
-1
@@ -693,7 +693,7 @@ int32,str,byte,bit&01,bit&02,bit&04,single,byte
|
||||
699,"music/ex3/BGM_EX3_Mount01.scd",1,False,False,True,90,2
|
||||
700,"music/ffxiv/BGM_Ride_Titania.scd",1,False,False,True,90,2
|
||||
701,"music/ffxiv/BGM_Ride_Innocence.scd",1,False,False,True,90,2
|
||||
702,"",0,False,False,False,0,0
|
||||
702,"music/ffxiv/BGM_Ride_Eden.scd",1,False,False,True,90,2
|
||||
703,"music/ffxiv/BGM_Ride_GS01.scd",1,False,False,True,90,2
|
||||
704,"music/ex3/BGM_EX3_System_Title.scd",1,False,False,True,90,0
|
||||
705,"music/ex3/BGM_EX3_EndCredit01.scd",1,False,False,True,90,0
|
||||
|
||||
|
+62
-62
@@ -9366,14 +9366,14 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
9362,0,4,0,1,1.5,2043,0,0,0,0,True,0,0,True,False,True,True,False,0,0
|
||||
9363,4225,4,0,1,1.5,1739,0,0,0,0,True,0,0,True,False,True,True,False,0,0
|
||||
9364,0,4,0,1,1,197,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
9365,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
9366,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
9367,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
9368,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
9365,0,4,0,2,0.7,2530,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
9366,0,4,0,0,3,2687,0,1890,0,16,False,0,0,True,True,True,True,False,0,0
|
||||
9367,0,4,0,0,1,2699,0,0,0,0,False,0,0,False,True,False,True,False,0,0
|
||||
9368,0,4,0,0,1,769,0,0,0,0,True,0,0,True,False,False,True,False,0,0
|
||||
9369,0,4,0,2,0.7,2530,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
9370,0,4,0,0,3,2687,0,1890,0,16,False,0,0,True,True,True,True,False,0,0
|
||||
9371,0,4,0,0,1,2699,0,0,0,0,False,0,0,False,True,False,True,False,0,0
|
||||
9372,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
9372,0,4,0,2,10,2701,0,0,0,0,False,0,0,False,True,True,True,False,0,0
|
||||
9373,0,4,0,2,10,2701,0,0,0,0,False,0,0,False,True,True,True,False,0,0
|
||||
9374,0,4,0,6,1,2586,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
9375,0,4,0,0,1,2391,0,0,0,2,False,0,0,True,True,True,True,False,0,0
|
||||
@@ -10356,7 +10356,7 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10352,30246,4,0,0,1,160,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10353,0,4,0,0,1,1737,0,1269,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10354,0,4,0,0,1.5,99,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10355,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10355,5210,4,0,1,1.7,2591,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10356,0,4,0,1,1.8,2776,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10357,0,4,0,1,2.5,135,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10358,0,4,0,1,1.5,242,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
@@ -10383,7 +10383,7 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10379,0,4,0,0,0.9,1224,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10380,0,4,0,0,1,373,0,0,0,0,False,854128,0,True,True,True,True,False,0,0
|
||||
10381,30246,4,0,0,1.5,862,0,835,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10382,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10382,0,4,0,1,1.6,2724,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10383,0,4,0,1,2,2042,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10384,0,4,0,1,1,1772,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10385,0,4,0,1,1.5,914,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
@@ -10512,11 +10512,11 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10508,0,4,0,2,1.3,2627,0,1852,0,0,False,0,35,True,True,True,True,False,0,0
|
||||
10509,0,4,0,0,1.67,2709,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10510,0,4,0,0,20,2628,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10511,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10512,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10513,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10511,0,4,0,2,1.3,2627,0,1852,0,0,False,0,36,True,True,True,True,False,0,0
|
||||
10512,0,4,0,0,1.67,2709,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10513,0,4,0,0,20,2628,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10514,0,4,0,0,1,2626,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10515,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10515,0,4,0,0,1,2626,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10516,0,0,0,0,1,0,944,1842,7641,15,False,0,0,True,False,True,True,False,0,0
|
||||
10517,0,0,0,0,1,0,649,1848,7641,15,False,0,0,True,False,True,True,False,0,0
|
||||
10518,0,0,0,0,1,0,650,1846,7641,15,False,0,0,True,False,True,True,False,0,0
|
||||
@@ -10605,7 +10605,7 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10601,0,4,0,0,1,2737,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10602,0,4,0,0,1,2737,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10603,0,4,0,2,3,2527,0,0,0,0,True,0,37,True,True,True,True,False,0,0
|
||||
10604,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10604,0,4,0,2,3,2527,0,0,0,0,True,0,38,True,True,True,True,False,0,0
|
||||
10605,0,4,0,0,3.5,2600,0,1160,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10606,0,0,0,0,1,0,944,1841,7641,0,False,0,0,True,False,True,True,False,0,0
|
||||
10607,0,0,0,0,1,0,935,1849,7641,0,False,0,0,True,False,True,True,False,0,0
|
||||
@@ -10635,16 +10635,16 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10631,0,4,0,0,0.6,1714,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10632,0,4,0,0,0.8,2043,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10633,30246,4,0,0,1,1709,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10634,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10634,0,4,0,1,1,2636,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10635,0,0,0,0,1,0,526,1717,7663,15,False,0,0,True,False,True,True,False,0,0
|
||||
10636,0,4,0,2,4.5,2528,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10637,0,4,0,0,1,2664,0,0,0,0,False,0,0,True,True,False,True,False,0,0
|
||||
10638,0,4,0,0,1.7,2708,0,0,0,16,False,0,0,True,True,False,True,False,0,0
|
||||
10639,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10640,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10641,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10642,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10643,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10639,0,4,0,2,4.5,2528,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10640,0,4,0,2,4.5,2529,0,0,0,0,True,0,0,True,True,True,True,False,0,0
|
||||
10641,0,4,0,0,1,2664,0,0,0,0,False,0,0,True,True,False,True,False,0,0
|
||||
10642,0,4,0,0,1.7,2708,0,0,0,16,False,0,0,True,True,False,True,False,0,0
|
||||
10643,0,4,0,0,1,439,0,0,0,0,True,0,0,True,True,False,True,False,0,0
|
||||
10644,0,4,0,0,0.8,2656,0,0,0,0,False,0,0,False,False,False,True,False,0,0
|
||||
10645,0,4,0,1,1,480,0,0,0,2,False,0,0,True,False,False,True,False,0,0
|
||||
10646,0,4,0,0,1,2737,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
@@ -10700,8 +10700,8 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10696,0,4,0,0,1,1015,0,0,0,0,True,0,0,False,False,True,True,False,0,0
|
||||
10697,0,4,0,0,1,476,0,0,0,0,False,0,0,True,True,False,True,False,0,0
|
||||
10698,0,4,0,0,1,476,0,0,0,0,False,0,0,True,True,False,True,False,0,0
|
||||
10699,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10700,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10699,0,4,0,0,1,476,0,0,0,0,False,0,0,True,True,False,True,False,0,0
|
||||
10700,0,4,0,0,1,476,0,0,0,0,False,0,0,True,True,False,True,False,0,0
|
||||
10701,0,0,0,0,1,0,938,1894,7641,15,False,0,0,True,False,True,True,False,0,0
|
||||
10702,0,4,0,2,1,0,882,1726,7641,0,False,0,0,True,False,True,True,False,0,0
|
||||
10703,0,4,0,0,1,2737,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
@@ -10757,13 +10757,13 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10753,0,4,0,0,1,480,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10754,0,4,0,0,1,480,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10755,0,4,0,1,2.5,2749,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10756,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10757,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10758,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10759,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10760,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10761,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10762,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10756,5099,4,0,0,1.5,2722,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10757,5103,4,0,0,1.7,2662,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10758,3315,4,0,0,2.8,757,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10759,3316,4,0,0,2.8,758,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10760,3317,4,0,0,2.8,759,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10761,3318,4,0,0,2.8,760,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10762,3319,4,0,0,2.8,761,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10763,0,4,0,0,1,480,0,0,0,16,False,0,0,False,False,False,True,False,0,0
|
||||
10764,0,4,0,0,1,480,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10765,0,4,0,0,1,2524,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
@@ -10788,34 +10788,34 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10784,0,4,0,3,1.1,2674,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10785,0,4,0,3,1.5,2682,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10786,0,4,0,3,1.1,1994,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10787,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10788,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10789,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10790,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10791,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10792,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10793,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10794,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10795,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10796,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10797,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10798,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10799,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10800,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10801,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10802,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10803,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10804,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10805,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10806,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10807,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10808,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10809,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10810,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10811,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10812,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10813,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10814,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10787,0,4,0,0,3.6,2587,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10788,0,4,0,0,1.8,2558,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10789,0,4,0,0,2.3,2534,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10790,0,4,0,0,1.2,2595,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10791,0,4,0,0,1.1,2653,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10792,0,4,0,0,1.1,646,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10793,0,4,0,0,1.3,2660,0,0,0,19,False,0,0,True,True,True,True,False,0,0
|
||||
10794,0,4,0,0,1.6,2574,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10795,0,4,0,0,1.1,1314,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10796,0,4,0,0,1.1,1482,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10797,0,4,0,0,1.8,1851,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10798,0,4,0,0,1.7,1155,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10799,0,4,0,0,1.3,604,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10800,0,4,0,0,4.4,1950,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10801,0,4,0,0,1.9,1297,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10802,0,4,0,0,1.5,162,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10803,0,4,0,0,1.9,1759,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10804,0,4,0,0,0.8,1270,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10805,0,4,0,0,0.8,1491,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10806,0,4,0,0,1.4,949,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10807,0,4,0,0,2.9,1923,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10808,0,4,0,0,0.6,1867,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10809,0,4,0,0,0.7,1483,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10810,0,4,0,0,2.9,1299,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10811,0,4,0,0,1.5,2525,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10812,0,4,0,0,1.1,2652,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10813,0,4,0,0,0.85,2648,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10814,0,4,0,0,2.2,2042,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10815,0,4,0,0,1,480,0,0,0,16,False,0,0,False,False,False,True,False,0,0
|
||||
10816,0,4,0,3,1.5,2596,0,1873,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
10817,0,4,0,0,1,480,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
@@ -10832,7 +10832,7 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
10828,0,4,0,0,1.2,2559,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10829,0,4,0,0,1,2560,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10830,0,4,0,0,1,480,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
10831,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
10831,0,4,0,0,20,439,0,0,0,0,False,0,0,True,True,False,True,False,0,0
|
||||
10832,0,4,0,0,1.2,104,0,0,0,0,False,853969,0,True,True,True,True,False,0,0
|
||||
10833,0,4,0,0,1.2,189,0,0,0,0,False,853970,0,True,True,True,True,False,0,0
|
||||
10834,0,4,0,0,1,0,217,235,0,0,False,853971,0,True,True,True,True,False,0,0
|
||||
@@ -11174,12 +11174,12 @@ int32,Behavior,ActionTimelineMove,byte,byte,single,ModelChara,BNpcCustomize,NpcE
|
||||
11170,0,4,0,0,1,0,891,239,0,0,False,854135,0,True,True,True,True,False,0,0
|
||||
11171,0,4,0,0,1.1,1682,0,0,0,0,False,854126,0,True,True,True,True,False,0,0
|
||||
11172,0,4,0,0,1.5,2525,0,0,0,0,False,854116,0,True,True,True,True,False,0,0
|
||||
11173,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
11174,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
11175,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
11176,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
11177,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
11178,0,0,0,0,0,0,0,0,0,0,False,0,0,False,False,False,False,False,0,0
|
||||
11173,0,4,0,0,1.5,2670,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
11174,0,4,0,0,0.6,2488,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
11175,0,4,0,0,2.2,2668,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
11176,0,4,0,0,0.6,1376,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
11177,0,4,0,0,0.6,1377,0,0,0,0,False,0,0,True,True,True,True,False,0,0
|
||||
11178,0,4,0,0,1,514,0,0,0,2,False,0,0,True,False,False,True,False,0,0
|
||||
11179,0,4,0,0,1,480,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
11180,0,4,0,0,1,480,0,0,0,0,False,0,0,True,False,False,True,False,0,0
|
||||
11181,0,4,0,0,1,480,0,0,0,0,True,0,0,True,False,False,True,False,0,0
|
||||
|
||||
|
Can't render this file because it is too large.
|
+46
-46
@@ -8328,7 +8328,7 @@ int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte
|
||||
8324,"Zumshs Aath Deepdread",0,"Zumshs Aath Deepdread",0,0,1,0,1
|
||||
8325,"elder nauplius",0,"elder nauplii",0,1,1,0,0
|
||||
8326,"",0,"",0,0,0,0,0
|
||||
8327,"Halimede",0,"Halimede",0,0,1,0,0
|
||||
8327,"Halimede",0,"Halimede",0,0,1,1,1
|
||||
8328,"Crock amphisbaena",0,"Crock amphisbaenae",0,0,1,0,0
|
||||
8329,"deep-sea anemone",0,"deep-sea anemones",0,0,1,0,0
|
||||
8330,"danbania netcutter",0,"danbania netcutters",0,0,1,0,0
|
||||
@@ -8341,7 +8341,7 @@ int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte
|
||||
8337,"magicked monstrosity",0,"magicked monstrosities",0,0,1,0,0
|
||||
8338,"transmutated traitor",0,"transmutated traitors",0,0,1,0,0
|
||||
8339,"Tadric the Vainglorious",0,"Tadric the Vainglorious",0,0,1,0,1
|
||||
8340,"スール=オール",0,"",0,0,1,0,0
|
||||
8340,"Sul Oul",0,"Sul Oul",0,0,1,0,1
|
||||
8341,"Eden",0,"Eden",0,1,1,0,1
|
||||
8342,"arcane sphere",0,"arcane spheres",0,1,1,0,0
|
||||
8343,"black hole",0,"black holes",0,0,1,0,0
|
||||
@@ -8683,40 +8683,40 @@ int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte
|
||||
8679,"killer honeybee",0,"killer honeybees",0,0,1,0,0
|
||||
8680,"Rukh",0,"Rukh",0,0,1,0,1
|
||||
8681,"Rukh's hatchling",0,"Rukh's hatchlings",0,0,1,0,0
|
||||
8682,"",0,"",0,0,0,0,0
|
||||
8683,"",0,"",0,0,0,0,0
|
||||
8684,"",0,"",0,0,0,0,0
|
||||
8685,"",0,"",0,0,0,0,0
|
||||
8686,"",0,"",0,0,0,0,0
|
||||
8687,"",0,"",0,0,0,0,0
|
||||
8688,"",0,"",0,0,0,0,0
|
||||
8689,"",0,"",0,0,0,0,0
|
||||
8690,"",0,"",0,0,0,0,0
|
||||
8691,"",0,"",0,0,0,0,0
|
||||
8692,"",0,"",0,0,0,0,0
|
||||
8693,"",0,"",0,0,0,0,0
|
||||
8694,"",0,"",0,0,0,0,0
|
||||
8695,"",0,"",0,0,0,0,0
|
||||
8696,"",0,"",0,0,0,0,0
|
||||
8697,"",0,"",0,0,0,0,0
|
||||
8698,"",0,"",0,0,0,0,0
|
||||
8699,"",0,"",0,0,0,0,0
|
||||
8700,"",0,"",0,0,0,0,0
|
||||
8701,"",0,"",0,0,0,0,0
|
||||
8702,"",0,"",0,0,0,0,0
|
||||
8703,"",0,"",0,0,0,0,0
|
||||
8704,"",0,"",0,0,0,0,0
|
||||
8705,"",0,"",0,0,0,0,0
|
||||
8706,"",0,"",0,0,0,0,0
|
||||
8707,"",0,"",0,0,0,0,0
|
||||
8708,"",0,"",0,0,0,0,0
|
||||
8709,"",0,"",0,0,0,0,0
|
||||
8710,"",0,"",0,0,0,0,0
|
||||
8711,"",0,"",0,0,0,0,0
|
||||
8712,"",0,"",0,0,0,0,0
|
||||
8713,"",0,"",0,0,0,0,0
|
||||
8714,"",0,"",0,0,0,0,0
|
||||
8715,"",0,"",0,0,0,0,0
|
||||
8682,"Fuath trickster",0,"Fuath tricksters",0,0,1,0,0
|
||||
8683,"the Keeper of the Keys",0,"the Keeper of the Keys",0,0,1,0,1
|
||||
8684,"dungeon onion",0,"dungeon onions",0,0,1,0,0
|
||||
8685,"dungeon egg",0,"dungeon eggs",0,0,1,0,0
|
||||
8686,"dungeon garlic",0,"dungeon garlics",0,0,1,0,0
|
||||
8687,"dungeon tomato",0,"dungeon tomatoes",0,0,1,0,0
|
||||
8688,"dungeon queen",0,"dungeon queens",0,0,1,1,0
|
||||
8689,"dungeon echevore",0,"dungeon echevores",0,0,1,0,0
|
||||
8690,"dungeon basket",0,"dungeon baskets",0,0,1,0,0
|
||||
8691,"dungeon anemone",0,"dungeon anemones",0,0,1,0,0
|
||||
8692,"dungeon porxie",0,"dungeon porxies",0,0,1,0,0
|
||||
8693,"dungeon phooka",0,"dungeon phookai",0,0,1,0,0
|
||||
8694,"dungeon irismoth",0,"dungeon irismoths",0,0,1,0,0
|
||||
8695,"dungeon glider",0,"dungeon gliders",0,0,1,0,0
|
||||
8696,"dungeon moss fungus",0,"dungeon moss fungi",0,0,1,0,0
|
||||
8697,"dungeon purple morpho",0,"dungeon purple morphos",0,0,1,0,0
|
||||
8698,"dungeon blood morpho",0,"dungeon blood morphos",0,0,1,0,0
|
||||
8699,"dungeon hawker",0,"dungeon hawkers",0,0,1,0,0
|
||||
8700,"dungeon lorikeet",0,"dungeon lorikeets",0,0,1,0,0
|
||||
8701,"dungeon tot aevis",0,"dungeon tot aevis",0,0,1,0,0
|
||||
8702,"dungeon rabbit's tail",0,"dungeon rabbit's tails",0,0,1,0,0
|
||||
8703,"dungeon rosebear",0,"dungeon rosebears",0,0,1,0,0
|
||||
8704,"dungeon crocota",0,"dungeon crocotas",0,0,1,0,0
|
||||
8705,"dungeon werewood",0,"dungeon werewood",0,0,1,0,0
|
||||
8706,"dungeon witchweed",0,"dungeon witchweeds",0,0,1,0,0
|
||||
8707,"dungeon psammead",0,"dungeon psammeads",0,0,1,0,0
|
||||
8708,"dungeon killer bee",0,"dungeon killer bees",0,0,1,0,0
|
||||
8709,"dungeon djinn",0,"dungeon djinns",0,0,1,0,0
|
||||
8710,"dungeon byrgen",0,"dungeon byrgen",0,0,1,0,0
|
||||
8711,"dungeon blue morpho",0,"dungeon blue morphos",0,0,1,0,0
|
||||
8712,"dungeon naiad",0,"dungeon naiads",0,0,1,0,0
|
||||
8713,"dungeon etainmoth",0,"dungeon etainmoths",0,0,1,0,0
|
||||
8714,"dungeon rowan",0,"dungeon rowans",0,0,1,0,0
|
||||
8715,"dungeon Kelpie",0,"dungeon Kelpies",0,0,1,0,0
|
||||
8716,"territorial echevore",0,"territorial echevores",0,0,1,0,0
|
||||
8717,"territorial basket",0,"territorial baskets",0,0,1,0,0
|
||||
8718,"territorial anemone",0,"territorial anemones",0,0,1,0,0
|
||||
@@ -8793,9 +8793,9 @@ int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte
|
||||
8789,"cracked Ronkan vessel",0,"cracked Ronkan vessels",0,0,1,0,0
|
||||
8790,"dryspine gigantender",0,"dryspine gigantenders",0,0,1,0,0
|
||||
8791,"upland iguana",0,"upland iguanas",0,1,1,0,0
|
||||
8792,"",0,"",0,0,0,0,0
|
||||
8792,"A Fuath trickster and the Keeper of the Keys",0,"A Fuath trickster and the Keeper of the Keys",0,0,1,0,1
|
||||
8793,"Ryne",0,"Ryne",0,0,1,1,1
|
||||
8794,"",0,"",0,0,0,0,0
|
||||
8794,"the dungeon crew",0,"the dungeon crew",0,0,1,0,1
|
||||
8795,"spirited spectator",0,"spirited spectators",0,0,1,0,0
|
||||
8796,"Tholl engineer",0,"Tholl engineers",0,0,1,0,0
|
||||
8797,"ironbeard striker",0,"ironbeard strikers",0,1,1,0,0
|
||||
@@ -8901,17 +8901,17 @@ int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte
|
||||
8897,"Baal",0,"Baal",0,0,1,0,1
|
||||
8898,"Gilshs Aath Swiftclaw",0,"Gilshs Aath Swiftclaw",0,0,1,0,1
|
||||
8899,"Deacon",0,"Deacon",0,0,1,0,1
|
||||
8900,"",0,"",0,0,0,0,0
|
||||
8900,"Tarchia",0,"Tarchia",0,0,1,0,1
|
||||
8901,"Maliktender",0,"Maliktender",0,0,1,0,1
|
||||
8902,"Sugaar",0,"Sugaar",0,0,1,0,1
|
||||
8903,"Worm of the Well",0,"Worm of the Well",0,0,1,0,1
|
||||
8904,"Juggler Hecatomb",0,"Juggler Hecatomb",0,0,1,0,1
|
||||
8905,"",0,"",0,0,0,0,0
|
||||
8905,"Tyger",0,"Tyger",0,0,1,0,1
|
||||
8906,"Nuckelavee",0,"Nuckelavee",0,0,1,0,1
|
||||
8907,"Nariphon",0,"Nariphon",0,0,1,1,1
|
||||
8908,"La Velue",0,"La Velue",0,0,1,1,1
|
||||
8909,"Itzpapalotl",0,"Itzpapalotl",0,1,1,1,1
|
||||
8910,"",0,"",0,0,0,0,0
|
||||
8910,"forgiven pedantry",0,"forgiven pedantries",0,0,1,0,0
|
||||
8911,"Li'l Murderer",0,"Li'l Murderer",0,0,1,0,1
|
||||
8912,"Huracan",0,"Huracan",0,0,1,0,1
|
||||
8913,"Coquecigrue",0,"Coquecigrue",0,0,1,0,1
|
||||
@@ -8954,11 +8954,11 @@ int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte
|
||||
8950,"lightbellied lizard",0,"lightbellied lizards",0,0,1,0,0
|
||||
8951,"Cuijatender",0,"Cuijatender",0,0,1,0,1
|
||||
8952,"Offscoursman",0,"Offscoursman",0,1,1,0,1
|
||||
8953,"",0,"",0,0,0,0,0
|
||||
8954,"",0,"",0,0,0,0,0
|
||||
8955,"",0,"",0,0,0,0,0
|
||||
8956,"",0,"",0,0,0,0,0
|
||||
8957,"",0,"",0,0,0,0,0
|
||||
8953,"Goliath",0,"Goliath",0,0,1,0,1
|
||||
8954,"Goliath's javelin",0,"Goliath's javelins",0,0,1,0,1
|
||||
8955,"Alichino",0,"Alichino",0,1,1,0,1
|
||||
8956,"Alich",0,"Alich",0,1,1,0,1
|
||||
8957,"Ino",0,"Ino",0,1,1,0,1
|
||||
8958,"liar's lyre",0,"liar's lyres",0,0,1,0,0
|
||||
8959,"doomsayer of the Everlasting Dark",0,"doomsayers of the Everlasting Dark",0,0,1,1,0
|
||||
8960,"dreamer of the Everlasting Dark",0,"dreamers of the Everlasting Dark",0,0,1,1,0
|
||||
|
||||
|
+2
-2
@@ -37,8 +37,8 @@ int32,BNpcBase,byte,bool,bool,bool,bool,single,single,single,int16,single,BNpcBa
|
||||
33,9177,0,False,False,False,True,0.3,0.5,-5,0,3,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0
|
||||
34,9786,0,False,False,False,False,0,2.8,5,0,3,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0
|
||||
35,10514,0,False,False,False,False,0,3.2,1.4,0,0.4,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0
|
||||
36,0,0,False,False,False,False,0,0,0,0,0,0,0,False,False,False,False,0,0,0,0,0,0,0,False,False,False,False,0,0,0,0,0,0,0,False,False,False,False,0,0,0,0,0,0,0,False,False,False,False,0,0,0,0,0
|
||||
36,10515,0,False,False,False,False,0,3.2,1.4,0,0.4,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0
|
||||
37,10697,0,False,False,False,False,-1.56667,1.76667,2,0,4.5,10698,0,False,False,False,False,1.86667,1.4,0.433333,0,4.5,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0
|
||||
38,0,0,False,False,False,False,0,0,0,0,0,0,0,False,False,False,False,0,0,0,0,0,0,0,False,False,False,False,0,0,0,0,0,0,0,False,False,False,False,0,0,0,0,0,0,0,False,False,False,False,0,0,0,0,0
|
||||
38,10699,0,False,False,False,False,-1.56667,1.76667,2,0,4.5,10700,0,False,False,False,False,1.86667,1.4,0.433333,0,4.5,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0
|
||||
39,10712,0,False,False,False,False,11.222,7.6,1.027,0,1,10713,0,False,False,False,False,18.458,3.396,11.596,0,1,10714,0,False,False,False,False,-11.222,7.6,1.027,0,1,10715,0,False,False,False,False,-18.458,3.396,11.596,0,1,0,0,False,False,True,False,0,0,0,0,0
|
||||
40,3939,0,False,False,False,False,0,1.5,0,0,1,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0,0,0,False,False,True,False,0,0,0,0,0
|
||||
|
||||
|
+12
-12
@@ -7111,18 +7111,18 @@ No, never mind."
|
||||
is far beyond our
|
||||
wildest expectations..."
|
||||
4712,False,"Where to put this...?"
|
||||
4713,False,""
|
||||
4714,False,""
|
||||
4715,False,""
|
||||
4716,False,""
|
||||
4717,False,""
|
||||
4718,False,""
|
||||
4719,False,""
|
||||
4720,False,""
|
||||
4721,False,""
|
||||
4722,False,""
|
||||
4723,False,""
|
||||
4724,False,""
|
||||
4713,False,"I'm all for people having fun, but can't they learn to pick up after themselves?"
|
||||
4714,False,"It's a mess, all right. But it could have been worse."
|
||||
4715,False,"Look what I found!"
|
||||
4716,False,"We have to clean up this mess before Master Gegeruju sees it..."
|
||||
4717,False,"Even pirates clean up better than this!"
|
||||
4718,False,"At least all the squatting I'm doing is good for my thighs..."
|
||||
4719,False,"My muscles shine even brighter on these sparkling sands!"
|
||||
4720,False,"As if it weren't bad enough already, the debris keeps floating in..."
|
||||
4721,False,"We need to clean up before the Rising! Or wait, has it already started?"
|
||||
4722,False,"It's a hassle, all right, but we can't just leave this trash here..."
|
||||
4723,False,"Is that the last of it?"
|
||||
4724,False,"Where do empty bottles go again...?"
|
||||
4725,False,"All that digging makes me sleepy!"
|
||||
4726,False,"Mummy!"
|
||||
4727,False,"Just try to relax a little!"
|
||||
|
||||
|
+1
-1
@@ -7,7 +7,7 @@ int32,sbyte,str,str,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,
|
||||
3,2,"Vitality","Affects maximum HP.",14,10,4,8,13,8,6,13,8,6,6,6,6,14,7,21,42,0,21,50,34,34,90,100,100,100,100,90,90,100,90,100,100,100,100,False
|
||||
4,3,"Intelligence","Affects attack magic potency when role is Tank or DPS.",15,10,4,8,13,8,6,13,8,6,6,6,6,14,7,21,42,0,21,50,34,34,90,70,70,70,70,100,70,70,100,100,70,70,70,False
|
||||
5,4,"Mind","Affects healing magic potency. Also affects attack magic potency when role is Healer.",16,10,4,8,13,8,6,13,8,6,6,6,6,14,7,21,42,0,21,50,34,34,90,70,70,70,70,70,100,70,100,100,70,70,70,False
|
||||
6,5,"Piety","Affects MP regeneration. Regeneration rate is determined by Piety. Only applicable when in battle and role is Healer.",25,10,4,8,13,8,6,13,8,6,6,6,6,14,7,21,42,0,21,50,34,34,90,70,70,70,70,70,100,70,70,100,70,70,70,False
|
||||
6,5,"Piety","Affects MP regeneration. Regeneration rate is determined by piety. Only applicable when in battle and role is Healer.",25,10,4,8,13,8,6,13,8,6,6,6,6,14,7,21,42,0,21,50,34,34,90,70,70,70,70,70,100,70,70,100,70,70,70,False
|
||||
7,6,"HP","",48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,100,100,100,100,100,100,100,100,100,100,100,False
|
||||
8,7,"MP","",49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,100,100,100,100,100,100,100,100,100,100,100,False
|
||||
9,8,"TP","",50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,100,100,100,100,100,100,100,100,100,100,100,False
|
||||
|
||||
|
Reference in New Issue
Block a user