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Patch 5.05 update
This commit is contained in:
+17
-17
@@ -744,7 +744,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
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739,"Asylum","A veil of succor is healing party members in the area.",12629,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,50,0,True,0,False,False,0,0,False
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740,"Shadowskin","Damage taken is reduced.",13112,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,False,0,False,False,0,0,False
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741,"Scourge","Sanity is slipping, causing damage over time.",13101,0,1,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
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742,"Blood Weapon","<If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),32))>Absorbing MP and increasing Blood Gauge upon landing weaponskills or spells.<Else/>Absorbing MP upon landing weaponskills.</If><Else/>Absorbing MP upon landing weaponskills.</If>",13109,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,25,0,False,0,False,False,0,0,False
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742,"Blood Weapon","<If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),32))>Absorbing MP and increasing Blood Gauge upon landing weaponskills or spells.<Else/>Absorbing MP upon landing weaponskills or spells.</If><Else/>Absorbing MP upon landing weaponskills or spells.</If>",13109,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,25,0,False,0,False,False,0,0,False
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743,"Grit","Enmity is increased.",13108,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,500,0,True,0,False,False,0,0,False
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744,"Dark Dance","Chance to parry is increased.",13111,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,False,0,False,False,0,0,False
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745,"Blood Price","Partial MP restored when damage is taken.",13110,0,1,1,16,0,False,False,False,False,False,False,False,False,False,30,False,False,0,0,False,0,False,False,0,0,False
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@@ -1182,8 +1182,8 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
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1177,"Inner Release","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> consumption is reduced to 0. All attacks are both critical and direct hits. All <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and most knockback and draw-in effects are nullified.",12556,0,1,1,16,29,False,False,False,False,False,False,False,False,False,0,False,False,100,0,False,0,False,False,0,0,False
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1178,"Blackest Night","An all-encompassing darkness is nullifying damage.",13118,0,98,1,16,0,False,False,False,False,False,False,False,False,False,60,False,False,100,0,False,0,False,False,0,12,False
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1179,"Riddle of Earth","Contemplating the riddle of earth. Any damage taken triggers <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Earth's Reply<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",12527,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,25,False
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1180,"Earth's Reply","Damage taken is reduced.",12531,0,1,1,27,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1181,"Riddle of Fire","Damage dealt and weaponskill recast time are increased.",12528,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,22,False,0,False,False,0,18,False
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1180,"Earth's Reply","Damage taken is reduced and all action direction requirements are nullified.",12531,0,1,1,27,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1181,"Riddle of Fire","Damage dealt is increased.",12528,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,22,False,0,False,False,0,18,False
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1182,"Meditative Brotherhood","Grants chance to open a chakra to the monk who applied the effect when a weaponskill is used by any affected party member or self.",12529,0,21,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,5,False
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1183,"Right Eye","Damage dealt is increased.",12581,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,10,0,True,0,False,False,0,0,False
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1184,"Left Eye","Damage dealt is increased.",12582,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,10,0,True,0,False,False,0,0,False
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@@ -1293,7 +1293,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
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1288,"Twist of Fate","Experience earned on FATEs is dramatically increased.",16225,0,1,1,25,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
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1289,"Twist of Fate","Experience earned on FATEs is dramatically increased.",16226,0,1,1,25,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
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1290,"Vril","Damage taken by certain attacks is reduced or converted in to HP.",15766,0,1,1,16,32,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
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1291,"Ruination","Damage taken from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is increased.",12684,0,1,2,17,0,False,False,False,False,False,False,True,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1291,"Ruination","Damage taken from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells cast by arcanists and summoners is increased.",12684,0,1,2,17,0,False,False,False,False,False,False,True,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1292,"Piggy","Transformed into a pig and unable to execute actions.",15772,0,1,2,17,0,False,False,False,False,True,False,False,False,False,200,False,False,0,2,False,0,False,False,0,9,False
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1293,"Forward March","Have received the order to advance. Order will be executed when status fades.",15774,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
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1294,"About Face","Have received the order to retreat. Order will be executed when status fades.",15775,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
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@@ -1808,14 +1808,14 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
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1803,"Surface Slap","Fish of the same type as the last one caught are now aware of your presence and will not bite.",11115,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
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1804,"Identical Cast","You're feeling lucky about catching a fish of the same type as the last one you caught.",11116,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
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1805,"Identical Gig","You're feeling lucky about catching a fish of the same type as the last one you caught.",11117,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
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1806,"Reusing","A portion of materials are being returned to your inventory.",16123,0,0,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
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1806,"Reusing","A portion of materials are being returned to your inventory.",16123,0,33,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,0,0,True,0,False,False,0,0,False
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1807,"Cocoon of the Penitent","Metamorphosing into a sin eater.",15963,0,0,1,0,0,False,False,False,False,True,False,False,True,True,0,False,False,0,2,False,0,False,False,0,9,False
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1808,"Spell-in-Waiting","The next spell cast will activate after a delay.",15982,0,0,1,16,124,False,False,False,False,False,False,False,True,True,0,False,False,0,0,False,0,False,False,0,0,False
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1809,"Spell-in-Waiting: Unholy Darkness","Designated target of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Unholy Darkness<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will activate when this effect expires.",15983,0,0,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
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1810,"Spell-in-Waiting: Dark Fire III","Designated target of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dark Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will activate when this effect expires.",15984,0,0,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
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1811,"Spell-in-Waiting: Hell Wind","Designated target of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hell Wind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will activate when this effect expires.",15985,0,0,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
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1812,"Spell-in-Waiting: Shadoweye","Designated target of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shadoweye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will activate when this effect expires.",15986,0,0,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
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1813,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1813,"Flesh Wound","Wounds dealt by a slashing weapon are bleeding, causing damage over time.",15521,0,0,2,17,0,False,False,False,False,False,False,False,False,False,10,False,False,10,0,False,0,False,False,0,0,False
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1814,"Flourishing Cascade","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reverse Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13701,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1815,"Flourishing Fountain","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountainfall<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13702,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1816,"Flourishing Windmill","Able to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rising Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13703,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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@@ -1856,8 +1856,8 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
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1851,"Splashing Waters","Overflowing with water-aspected aether. A <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Splashing Tsunami<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will occur when effect expires.",15965,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,True,0,False,False,0,0,False
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1852,"Swirling Waters","Overflowing with water-aspected aether. A <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Swirling Tsunami<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will occur when effect expires.",15968,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,True,0,False,False,0,0,False
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1853,"Smothering Waters","Overflowing with water-aspected aether. A <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Smothering Tsunami<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will occur when effect expires.",15969,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,True,0,False,False,0,0,False
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1854,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1855,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1854,"Sundering Waters","Overflowing with water-aspected aether. A <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sundering Tsunami<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will occur when effect expires.",15966,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,True,0,False,False,0,0,False
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1855,"Sweeping Waters","Overflowing with water-aspected aether. A <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sweeping Tsunami<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will occur when effect expires.",15967,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,True,0,False,False,0,0,False
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1856,"Sheltron","Blocking incoming attacks.",12510,0,20,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,False,0,False,False,0,0,False
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1857,"Nascent Flash","Absorbing HP with each physical attack delivered.",12558,0,22,1,16,110,False,False,False,False,False,False,False,False,False,100,False,False,100,0,True,0,False,False,0,0,False
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1858,"Nascent Glint","Receiving 50% of all HP recovered by the warrior who granted this status via <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nascent Flash<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Damage taken is reduced.",12559,0,22,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,100,0,True,0,False,False,0,0,False
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@@ -1895,7 +1895,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
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1890,"Horoscope","Primed to receive the healing effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Horoscope<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13251,0,99,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,0,0,True,0,False,False,0,0,False
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1891,"Horoscope Helios","Primed to receive the healing effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Horoscope<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",13252,0,99,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,0,0,True,0,False,False,0,0,False
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1892,"Neutral Sect","Healing magic potency is increased.",13253,0,99,1,16,114,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
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1893,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1893,"Scouring Waters","Overflowing with water-aspected aether. A <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scouring Tsunami<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will occur when effect expires.",15996,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,True,0,False,False,0,0,False
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1894,"Dark Missionary","Magic damage taken is reduced.",13122,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,False,0,False,False,0,0,False
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1895,"Biolysis","Sustaining damage over time.",12812,0,29,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,5,0,False,0,False,False,0,0,False
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1896,"Recitation","The next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Adloquium<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Succor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Indomitability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Excogitation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> executed will cost no MP or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks and will restore critical HP.",12813,0,29,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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@@ -1910,7 +1910,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
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1905,"Veil of Gukumatz","Combat capabilities are sharply enhanced by Gukumatz's power.",15992,0,1,1,16,0,False,False,False,False,False,False,False,True,False,0,False,False,0,0,True,0,False,False,0,0,False
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1906,"Perfect Deception","Having severely restricted the flow of life-sustaining aether, your presence is concealed but you are subject to the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fading Fast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",15112,0,1,1,16,116,False,False,False,False,False,False,False,True,False,0,False,False,0,19,True,0,False,True,0,24,False
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1907,"Faded Out","Overburdened body is unable to execute actions.",15114,0,1,2,17,0,True,False,True,False,False,False,False,False,False,100,False,False,0,4,False,0,False,False,0,0,False
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1908,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
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1908,"Fetters","Unable to execute actions.",15534,0,1,2,3,0,True,False,True,True,False,False,False,False,True,100,False,False,0,0,False,0,False,False,2,0,False
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1909,"Area of Influence Up","Area of effect for actions is expanded.",17981,16,1,1,16,0,False,False,False,False,False,False,False,False,False,50,False,False,0,0,False,0,False,False,0,33,False
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1910,"Right Eye","Damage dealt is increased.",12581,0,1,1,16,0,False,False,False,False,False,False,False,False,False,100,False,False,10,0,True,0,False,False,0,0,False
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1911,"Asylum","A veil of succor is healing party members in the area.",12629,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,50,0,True,0,False,False,0,0,False
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@@ -1928,7 +1928,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
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1923,"Vauthry's Blessing","Blessed by Vauthry and experiencing heightened senses.",15962,0,1,1,16,115,False,False,False,False,True,False,False,True,True,0,False,False,42,26,False,0,False,False,0,0,False
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1924,"Vauthry's Blessing","Blessed by Vauthry and experiencing heightened senses.",15962,0,1,1,16,115,False,False,False,False,True,False,False,True,True,0,False,False,67,26,False,0,False,False,0,0,False
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1925,"Vauthry's Blessing","Blessed by Vauthry and experiencing heightened senses.",15962,0,1,1,16,115,False,False,False,False,False,False,False,True,True,0,False,False,20,0,False,0,False,False,0,0,False
|
||||
1926,"Sleeve Draw","Recast time for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is reduced.",19561,2,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,0,False
|
||||
1926,"Sleeve Draw","Triggering your arcanum will draw another card.",19561,2,99,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,0,False
|
||||
1927,"Trusty Shield","Enmity is increased.",12506,0,1,1,16,0,False,False,False,False,False,False,False,True,True,0,False,False,500,0,True,0,False,False,0,0,False
|
||||
1928,"Levinskin","A subtle field of levin crackles about the body, increasing defense.",15021,0,1,1,16,0,False,False,False,False,False,False,False,True,True,1,False,False,-10,0,False,0,False,False,0,0,False
|
||||
1929,"Light Beyond Darkness","Unleashing the Light trapped within you in defiance of the Darkness.",15988,0,1,1,16,117,True,False,True,True,False,False,False,True,False,200,False,False,20,0,True,0,False,False,0,0,False
|
||||
@@ -1976,7 +1976,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
1971,"Manafication","Magic damage dealt is increased.",13407,0,112,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,False,0,False,False,0,0,False
|
||||
1972,"Delirium","Blackblood cost for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodspiller<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Quietus<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is nullified.",13121,0,98,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1973,"Lightning Resistance Down II","Lightning resistance is significantly reduced.",15597,0,1,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,-12,0,False,0,False,False,0,0,False
|
||||
1974,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
1974,"Paradise Regained","Magical power is increased.",15997,0,1,1,16,129,False,False,False,False,False,False,False,True,True,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
1975,"Enlarged","Body has grown to a massive size.",19541,3,1,1,16,0,False,False,False,False,True,False,False,False,False,199,False,False,20,26,False,0,False,False,0,0,False
|
||||
1976,"Fully Enlarged","Body has grown to maximum size.",15971,0,1,1,16,0,False,False,False,False,True,False,False,False,False,200,False,False,100,26,False,0,False,False,0,0,False
|
||||
1977,"Full Swing","Damage taken is increased.",14866,0,121,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
@@ -2039,7 +2039,7 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
2034,"マナフィケーション","与ダメージが向上した状態。",13407,0,1,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,10,0,True,0,False,False,0,0,False
|
||||
2035,"Dia","Sustaining damage over time. Damage taken is increased.",12635,0,25,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2036,"Afflatus Solace","Regenerating HP over time.",14865,0,25,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2037,"Temperance","Damage dealt and potency of all HP restoration actions are increased.",12634,0,25,1,16,107,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2037,"Temperance","Damage dealt and potency of all HP restoration actions are increased. All <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, knockback, and draw-in effects are nullified.",12634,0,25,1,16,107,False,False,False,False,False,False,False,False,False,0,False,False,20,0,True,0,False,False,0,0,False
|
||||
2038,"テンパランス","連続してHPが回復している状態。",12633,0,1,1,16,0,False,False,False,False,False,False,False,False,True,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2039,"Biolysis","Rapid decomposition of the flesh is causing damage over time and reducing HP recovery.",12812,0,29,2,17,0,False,False,False,False,False,False,False,False,False,0,False,False,100,0,True,0,False,False,0,0,False
|
||||
2040,"Seraphic Veil","An aetherial barrier is preventing damage.",12848,0,29,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,True,0,False,False,0,12,False
|
||||
@@ -2108,13 +2108,13 @@ int32,str,str,Image,byte,byte,byte,StatusHitEffect,StatusLoopVFX,bit&01,bit&02,b
|
||||
2103,"Concussion","Wounds dealt by a blunt weapon are causing damage over time.",15523,0,1,2,17,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
2104,"Poison","Toxins are causing damage over time.",15007,0,1,2,1,0,False,False,False,False,False,False,True,False,False,10,False,False,10,0,False,0,False,False,0,0,False
|
||||
2105,"Standard Finish","Damage dealt is increased.",13708,0,150,1,16,0,False,False,False,False,False,False,False,False,False,1,False,False,10,0,False,0,False,False,0,5,False
|
||||
2106,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2107,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2106,"Spell-in-Waiting: Flare","Designated target of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will activate when this effect expires.",15970,0,0,2,17,0,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2107,"","",0,0,1,2,0,123,False,False,False,False,False,False,False,False,False,0,False,True,0,0,False,0,False,False,0,0,False
|
||||
2108,"","",18921,4,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,0,27,False,0,False,False,0,0,False
|
||||
2109,"Out of the Action","Unable to execute actions.",15045,0,1,2,3,0,False,False,True,False,False,False,False,True,True,100,False,False,0,0,False,0,False,False,0,0,False
|
||||
2110,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2111,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2112,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2111,"Prey","Marked as prey. Any party members you wander near will become marked in your stead.",15026,0,1,2,17,130,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2112,"Prey","Marked as prey. Any party members you wander near will become marked in your stead.",15026,0,1,2,17,130,False,False,False,False,False,False,False,False,False,200,False,False,0,0,False,0,False,False,0,0,False
|
||||
2113,"Standard Finish","Weaponskill and spell cast and recast time are reduced.",13708,0,150,1,16,0,False,False,False,False,False,False,False,False,False,0,False,False,-10,0,True,0,False,False,0,5,False
|
||||
2114,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
2115,"","",0,0,0,0,0,0,False,False,False,False,False,False,False,False,False,0,False,False,0,0,False,0,False,False,0,0,False
|
||||
|
||||
|
Reference in New Issue
Block a user