mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-25 11:29:10 +00:00
5.45
This commit is contained in:
@@ -59,7 +59,7 @@ int32,str,str
|
||||
55,"TEXT_LUCKHZ006_04004_SAUNAMAN04004_000_010","Is it not a sight to behold? I swear to you, if there is a more incredible invention in our entire realm, why, you can cast me from the highest peak of Coerthas! Some find the heat too overpowering for their liking, but I'm certain that for a strapping young <If(PlayerParameter(4))>woman<Else/>man</If> like yourself, the experience will prove positively divine!"
|
||||
56,"TEXT_LUCKHZ006_04004_SAUNAMAN04004_000_011","And once the sweat has poured from you like Greytail Falls, plunge into the chill waters of this pool and, mark my words, you'll feel as if you went soaring straight to the heavens! Not to mention that you'll lock in the heat and ward off any malicious maladies or ailments seeking to break into your body."
|
||||
57,"TEXT_LUCKHZ006_04004_SAUNAMAN04004_000_012","But don't take my word for it! Just between you and me, a certain illustrious individual who shall remain unnamed but may or may not be the esteemed Azure Dragoon has been known to stop by for a soak from time to time. Why, I've even spoken with him myself!"
|
||||
58,"TEXT_LUCKHZ006_04004_SAUNAMAN04004_000_013","We soon bonded over our love for all things bath, and <If(PlayerParameter(4))>she<Else/>he</If> was kind enough to share with me a tale of the time he did frequent a bathhouse on one of his travels to the land of Hingashi."
|
||||
58,"TEXT_LUCKHZ006_04004_SAUNAMAN04004_000_013","We soon bonded over our love for all things bath, and he was kind enough to share with me a tale of the time he did frequent a bathhouse on one of his travels to the land of Hingashi."
|
||||
59,"TEXT_LUCKHZ006_04004_SAUNAMAN04004_000_014","In that far-flung realm, he said, they heat cups of rice wine in the waters and sip upon them whilst nibbling on seasoned dried squid. Why, I would happily trade away my firstborn son for even the chance of experiencing such rapture just once in my life!"
|
||||
60,"TEXT_LUCKHZ006_04004_SAUNAMAN04004_000_015","Ah, but I'm getting ahead of myself again. Yes, I simply must escort you to the baths!"
|
||||
61,"TEXT_LUCKHZ006_04004_SAUNAMAN04004_000_020","Feast your eyes upon Snowsoak's pride and joy─the grand baths! I have it on good account that a select group of Ishgard's most accomplished artisans labored for nigh seven fortnights to shape this tub into an aesthetically perfect form worthy of the blissful waters that fill it."
|
||||
|
||||
|
@@ -65,7 +65,7 @@ int32,str,str
|
||||
61,"TEXT_LUCKHZ008_04006_ISHGARDIANA04006_000_030","Are my eyes to be believed? Does <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, hero of our land, stand before me? Oh, how the Spinner has blessed me today! But whatever brings you to this humble place?"
|
||||
62,"TEXT_LUCKHZ008_04006_ISHGARDIANA04006_000_031","Why, I'll be─lilies from old Jeacock! Do you know the man? Forgive my impropriety, but never in my wildest dreams would I imagine <Emphasis>you'd</Emphasis> be the one to bring them to me!"
|
||||
63,"TEXT_LUCKHZ008_04006_ISHGARDIANA04006_000_032","I served House Dzemael as a sellsword during the war. It wasn't a bad life, but it was far from an easy one. Every day I give thanks for the efforts of you and your companions, by which I now am at long last able to live my days in peace."
|
||||
64,"TEXT_LUCKHZ008_04006_ISHGARDIANA04006_000_033","And yet, my thoughts often drift to my brothers and sisters in arms who were not so fortunate as to live to see this day. It is the least I can do to honor their sacrifice. Placing old Jeacock's flowers at their graves is a small gesture, perhaps, but one that never fails to put my heart at peace."
|
||||
64,"TEXT_LUCKHZ008_04006_ISHGARDIANA04006_000_033","And yet, my thoughts often drift to my brothers- and sisters-in-arms who were not so fortunate as to live to see this day. It is the least I can do to honor their sacrifice. Placing old Jeacock's flowers at their graves is a small gesture, perhaps, but one that never fails to put my heart at peace."
|
||||
65,"TEXT_LUCKHZ008_04006_ISHGARDIANA04006_000_034","But even this small gesture... Why, what profound meaning it will take on knowing that these flowers were delivered by the hand of the savior of Ishgard <If(PlayerParameter(4))>herself<Else/>himself</If>! My comrades' souls will surely soar to the heavens with pride this day!"
|
||||
66,"TEXT_LUCKHZ008_04006_ISHGARDIANA04006_000_040","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, you do me too great an honor with your presence. Even if our paths never cross again, I promise you that I shall cherish this meeting for the rest of my days."
|
||||
67,"TEXT_LUCKHZ008_04006_ISHGARDIANB04006_000_050","My heavens, it couldn't be─but it is! I had heard rumors that the savior of Ishgard <If(PlayerParameter(4))>herself<Else/>himself</If> was personally assisting in the restoration effort, but never did I dream I would have the honor of encountering you in the flesh! Whatever brings you to the Firmament this fair <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>?"
|
||||
|
||||
|
@@ -56,7 +56,7 @@ int32,str,str
|
||||
52,"TEXT_LUCKHZ104_04003_HWDCHILDA04003_000_004","You won't believe this, but...I'm leaving the orphanage!"
|
||||
53,"TEXT_LUCKHZ104_04003_JULCHIEZAIN_000_005","So they found a new family for you!? ...I mean, hmph. Good for you, I suppose."
|
||||
54,"TEXT_LUCKHZ104_04003_HWDCHILDA04003_000_006","Yes, I have! My new father, he's a knight, you see! And my new mother is the nicest lady you'll ever meet!"
|
||||
55,"TEXT_LUCKHZ104_04003_HWDCHILDA04003_000_007","Anyway, so Rasequin told me to come here and say...and say... Oh, I can't do it! I don't want to say goodbye to all of you!"
|
||||
55,"TEXT_LUCKHZ104_04003_HWDCHILDA04003_000_007","Anyway, so Rasequin told me to come here and say...and say... Oh, I can't do it! I don't want to say good-bye to all of you!"
|
||||
56,"TEXT_LUCKHZ104_04003_LYCELLE_000_008","Oh, don't cry like that! Even after you start living with your new family, you can come and play with us whenever you want."
|
||||
57,"TEXT_LUCKHZ104_04003_JULCHIEZAIN_000_009","That's right! And if they're ever mean to you, me and my best friend here will give them a good pounding for you!"
|
||||
58,"TEXT_LUCKHZ104_04003_JULCHIEZAIN_000_010","Isn't that right?"
|
||||
@@ -100,7 +100,7 @@ int32,str,str
|
||||
96,"TEXT_LUCKHZ104_04003_REDWALD_000_081","I must confess, I was surprised at first to see how reluctant the boy was to leave this place. Yet seeing the warmth and camaraderie that fills this place, I now understand entirely. Rest assured that we shall do all in our power to see the boy is happy and cherished in his new home."
|
||||
97,"TEXT_LUCKHZ104_04003_HWDCHILDA04003_000_082","Well, I suppose I'd best be off with Father here! But don't worry─I'll be back to play someday!"
|
||||
98,"TEXT_LUCKHZ104_04003_JULCHIEZAIN_000_083","...Do you really think he'll come back to visit?"
|
||||
99,"TEXT_LUCKHZ104_04003_JULCHIEZAIN_000_084","Anyhow, I have an idea! He wasn't the first to say goodbye to this place, and he won't be the last. What if we make giving those same pair of gloves a tradition for every child who leaves the orphanage in the future?"
|
||||
99,"TEXT_LUCKHZ104_04003_JULCHIEZAIN_000_084","Anyhow, I have an idea! He wasn't the first to say good-bye to this place, and he won't be the last. What if we make giving those same pair of gloves a tradition for every child who leaves the orphanage in the future?"
|
||||
100,"TEXT_LUCKHZ104_04003_LYCELLE_000_085","I had the same idea! That way, even if we all go our separate ways, it will be as if we're always together, forever!"
|
||||
101,"TEXT_LUCKHZ104_04003_PEYRAQUILE_000_086","Go our separate ways..."
|
||||
102,"TEXT_LUCKHZ104_04003_JULCHIEZAIN_000_087","Peyraquile? You don't look good. Whatever's the matter?"
|
||||
|
||||
|
+122
-120
@@ -1,123 +1,125 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
67,"",""
|
||||
68,"",""
|
||||
69,"",""
|
||||
70,"",""
|
||||
71,"",""
|
||||
72,"",""
|
||||
73,"",""
|
||||
74,"",""
|
||||
75,"",""
|
||||
76,"",""
|
||||
77,"",""
|
||||
78,"",""
|
||||
79,"",""
|
||||
80,"",""
|
||||
81,"",""
|
||||
82,"",""
|
||||
83,"",""
|
||||
84,"",""
|
||||
85,"",""
|
||||
86,"",""
|
||||
87,"",""
|
||||
88,"",""
|
||||
89,"",""
|
||||
90,"",""
|
||||
91,"",""
|
||||
92,"",""
|
||||
93,"",""
|
||||
94,"",""
|
||||
95,"",""
|
||||
96,"",""
|
||||
97,"",""
|
||||
98,"",""
|
||||
99,"",""
|
||||
100,"",""
|
||||
101,"",""
|
||||
102,"",""
|
||||
103,"",""
|
||||
104,"",""
|
||||
105,"",""
|
||||
106,"",""
|
||||
107,"",""
|
||||
108,"",""
|
||||
109,"",""
|
||||
110,"",""
|
||||
111,"",""
|
||||
112,"",""
|
||||
113,"",""
|
||||
114,"",""
|
||||
115,"",""
|
||||
116,"",""
|
||||
117,"",""
|
||||
118,"",""
|
||||
119,"",""
|
||||
0,"TEXT_LUCKSA201_04025_SEQ_00","The look in Marsak's eyes tell you the fight for Bozja is far from over."
|
||||
1,"TEXT_LUCKSA201_04025_SEQ_01","Operation Eagle's Nest has failed, and the IVth Imperial Legion once again has the Resistance on the back foot. Bajsaljen is not one to be discouraged, however, and has already begun considering counter-strategies. Believing your counsel essential, he has requested an audience with you."
|
||||
2,"TEXT_LUCKSA201_04025_SEQ_02","A report from Bwagi reveals the imperial legion's strength is not what it seems. In fact, they are now starved for resources, which has prompted allied forces from Dalmasca and Nagxia to launch an assault and thus slow the arrival of reinforcements to Bozja. The meeting is soon interrupted when a fatigued soldier enters, warning of yet another sighting of Queen Gunnhildr. For reasons as yet unknown, this prompts Mikoto to run off, likely to the southern front."
|
||||
3,"TEXT_LUCKSA201_04025_SEQ_03","What Mikoto expects to find on the battlefield remains to be seen, but the others bid you go and find her, fearful she may discover more than she hopes for."
|
||||
4,"TEXT_LUCKSA201_04025_SEQ_04","You find Mikoto unharmed, spying on Misija and a group of imperials. Once again, the vision of Queen Gunnhildr appears, though her power is noticeably diminished from your previous encounter. As you turn to leave, Mikoto's gift of the Echo offers an insight into the future─she sees the Resistance cornering Misija, who is unable to wield the power of Save the Queen. Mikoto would waste no time in relaying this news to the Resistance."
|
||||
5,"TEXT_LUCKSA201_04025_SEQ_05","Misija is convinced the apparition Misija has used to drive back Resistance forces is born of the memories of the late Queen Gunnhildr. She goes on to explain the fabled blade Save the Queen was likely designed to function in a similar fashion to the auracite you encountered in Rabanastre. Assuming this is true, Misija's plans cannot come to fruition without a substantial cache of crystals, meaning there may yet be time for the Resistance to strike back."
|
||||
6,"TEXT_LUCKSA201_04025_SEQ_06",""
|
||||
7,"TEXT_LUCKSA201_04025_SEQ_07",""
|
||||
8,"TEXT_LUCKSA201_04025_SEQ_08",""
|
||||
9,"TEXT_LUCKSA201_04025_SEQ_09",""
|
||||
10,"TEXT_LUCKSA201_04025_SEQ_10",""
|
||||
11,"TEXT_LUCKSA201_04025_SEQ_11",""
|
||||
12,"TEXT_LUCKSA201_04025_SEQ_12",""
|
||||
13,"TEXT_LUCKSA201_04025_SEQ_13",""
|
||||
14,"TEXT_LUCKSA201_04025_SEQ_14",""
|
||||
15,"TEXT_LUCKSA201_04025_SEQ_15",""
|
||||
16,"TEXT_LUCKSA201_04025_SEQ_16",""
|
||||
17,"TEXT_LUCKSA201_04025_SEQ_17",""
|
||||
18,"TEXT_LUCKSA201_04025_SEQ_18",""
|
||||
19,"TEXT_LUCKSA201_04025_SEQ_19",""
|
||||
20,"TEXT_LUCKSA201_04025_SEQ_20",""
|
||||
21,"TEXT_LUCKSA201_04025_SEQ_21",""
|
||||
22,"TEXT_LUCKSA201_04025_SEQ_22",""
|
||||
23,"TEXT_LUCKSA201_04025_SEQ_23",""
|
||||
24,"TEXT_LUCKSA201_04025_TODO_00","Speak with Bajsaljen."
|
||||
25,"TEXT_LUCKSA201_04025_TODO_01","Speak with Marsak on the Bozjan southern front."
|
||||
26,"TEXT_LUCKSA201_04025_TODO_02","Speak with Mikoto."
|
||||
27,"TEXT_LUCKSA201_04025_TODO_03","Speak with Bajsaljen at Gangos."
|
||||
28,"TEXT_LUCKSA201_04025_TODO_04",""
|
||||
29,"TEXT_LUCKSA201_04025_TODO_05",""
|
||||
30,"TEXT_LUCKSA201_04025_TODO_06",""
|
||||
31,"TEXT_LUCKSA201_04025_TODO_07",""
|
||||
32,"TEXT_LUCKSA201_04025_TODO_08",""
|
||||
33,"TEXT_LUCKSA201_04025_TODO_09",""
|
||||
34,"TEXT_LUCKSA201_04025_TODO_10",""
|
||||
35,"TEXT_LUCKSA201_04025_TODO_11",""
|
||||
36,"TEXT_LUCKSA201_04025_TODO_12",""
|
||||
37,"TEXT_LUCKSA201_04025_TODO_13",""
|
||||
38,"TEXT_LUCKSA201_04025_TODO_14",""
|
||||
39,"TEXT_LUCKSA201_04025_TODO_15",""
|
||||
40,"TEXT_LUCKSA201_04025_TODO_16",""
|
||||
41,"TEXT_LUCKSA201_04025_TODO_17",""
|
||||
42,"TEXT_LUCKSA201_04025_TODO_18",""
|
||||
43,"TEXT_LUCKSA201_04025_TODO_19",""
|
||||
44,"TEXT_LUCKSA201_04025_TODO_20",""
|
||||
45,"TEXT_LUCKSA201_04025_TODO_21",""
|
||||
46,"TEXT_LUCKSA201_04025_TODO_22",""
|
||||
47,"TEXT_LUCKSA201_04025_TODO_23",""
|
||||
48,"TEXT_LUCKSA201_04025_MARSHAK_000_000","It pains me to say it, but we have reached a stalemate on the Bozjan southern front. The IVth Imperial Legion seems content to play the waiting game, perhaps to conserve their strength until reinforcements arrive. We must act before their ranks are replenished."
|
||||
49,"TEXT_LUCKSA201_04025_MARSHAK_000_001","There is much we wish to discuss with you, though I daresay Bajsaljen could explain it better than I."
|
||||
50,"TEXT_LUCKSA201_04025_MARSHAK_000_010",""
|
||||
51,"TEXT_LUCKSA201_04025_MARSHAK_000_011",""
|
||||
52,"TEXT_LUCKSA201_04025_BAISHAEN_000_050","Allow me to cut straight to the heart of our troubles."
|
||||
53,"TEXT_LUCKSA201_04025_BAISHAEN_000_051","Though we were forced to abandon the castrum, it was our hope that Misija's display of force there was no more than an act of desperation to buy them time. But since then, Queen Gunnhildr has been quick to join the fray each time we engage their forces, leaving us little choice but to retreat."
|
||||
54,"TEXT_LUCKSA201_04025_BAISHAEN_000_052","We have sustained heavy casualties. Many of those not slain outright have been made slaves to Misija's will."
|
||||
55,"TEXT_LUCKSA201_04025_BAISHAEN_000_053","I fear she could defeat our forces utterly if she so chose. Our Dalmascan allies, however, have information to the contrary."
|
||||
56,"TEXT_LUCKSA201_04025_BWAGI_000_054","To put it plainly, we believe the IVth Imperial Legion has all but exhausted its resources."
|
||||
57,"TEXT_LUCKSA201_04025_BWAGI_000_055","In the wake of Emperor Varis's death, the war of succession has brought the whole of Garlemald to the brink of collapse."
|
||||
58,"TEXT_LUCKSA201_04025_BWAGI_000_056","As for Gabranth, he has refused orders to return to the capital. Apparently, he harbors dreams of building some <Emphasis>new nation</Emphasis> on the ruins of Dalmasca."
|
||||
59,"TEXT_LUCKSA201_04025_BAISHAEN_000_057","Hmm... He may once have played the loyal servant to Solus, but there was no love lost between him and Varis. It seems his allegiance to Garlemald died with the Emperor."
|
||||
60,"TEXT_LUCKSA201_04025_BAISHAEN_000_058","If what you say is true, cutting ties with Garlemald has deprived his forces of any troops or supplies they would otherwise have received."
|
||||
61,"TEXT_LUCKSA201_04025_BWAGI_000_059","Lord Hien was quick to reach the same conclusion and ordered an assault on the IVth Imperial Legion."
|
||||
62,"TEXT_LUCKSA201_04025_MARSHAK_000_060","That would explain why reinforcements from Gabranth have yet to reach the Bozjan southern front."
|
||||
63,"TEXT_LUCKSA201_04025_BWAGI_000_061","Exactly. Even as we speak, allies from both Dalmasca and Nagxia endeavor to halt their advance."
|
||||
64,"TEXT_LUCKSA201_04025_MARSHAK_000_062","Nevertheless, our foes on the Bozjan front have Gunnhildr's Blades at their command, giving them the upper hand. Would that there were a way to free them from Misija's control."
|
||||
65,"TEXT_LUCKSA201_04025_MIKOTO_000_065","I discussed this at length with Mistress Krile, but I am afraid a cure for their condition yet eludes us.
|
||||
<sigh> If only I hadn't been captured by Misija... None of this would have happened."
|
||||
66,"TEXT_LUCKSA201_04025_MIKOTO_000_070","There may yet be hope, Marsak. I recently received word from the Scions that a cure for their affliction has been found."
|
||||
67,"TEXT_LUCKSA201_04025_MIKOTO_000_071","However, the procedure would require a great deal of preparation, and that is to say nothing of the difficulty in employing this treatment in combat.
|
||||
<sigh> If only I hadn't been captured by Misija... None of this would have happened."
|
||||
68,"TEXT_LUCKSA201_04025_BAISHAEN_000_075","The fault lies with me. I am the one who failed to see through her deceit. You are not to blame for any of this."
|
||||
69,"TEXT_LUCKSA201_04025_GEROLT_000_076","Aye, no use moonin' about feelin' sorry for yerself. Next ye'll be sayin' we should've never reforged the blades of Gunnhildr."
|
||||
70,"TEXT_LUCKSA201_04025_RESISTANCESOLDIER04025_000_077","(-Resistance Soldier-)Commander! We've received word of another summoning!"
|
||||
71,"TEXT_LUCKSA201_04025_BAISHAEN_000_078","Mikoto, wait! Where are you going?"
|
||||
72,"TEXT_LUCKSA201_04025_LILJA_000_079","It must be the summonings─ But we can think about that later!"
|
||||
73,"TEXT_LUCKSA201_04025_LILJA_000_080","Please, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've got to stop her!"
|
||||
74,"TEXT_LUCKSA201_04025_BAISHAEN_000_090",""
|
||||
75,"TEXT_LUCKSA201_04025_MARSHAK_000_100","If the queen were to appear, we would only be a burden. You must go on without us."
|
||||
76,"TEXT_LUCKSA201_04025_VORON_000_150","(-Voron-)Lowborn traitor!"
|
||||
77,"TEXT_LUCKSA201_04025_ZWYNBHRUDA_000_151","(-Zwynbhruda-)Don't, Voron! You'll only provoke her!"
|
||||
78,"TEXT_LUCKSA201_04025_MEESIYA_000_152","How the tables have turned... Now, hold still. This won't hurt a bit."
|
||||
79,"TEXT_LUCKSA201_04025_AMIGART_000_153","(-Amigart-)Wait, please! Don't!"
|
||||
80,"TEXT_LUCKSA201_04025_RIAN_000_154","Something wrong, Misija? You've spared two of your captives."
|
||||
81,"TEXT_LUCKSA201_04025_MEESIYA_000_155","Do it!"
|
||||
82,"TEXT_LUCKSA201_04025_RIAN_000_156","Apologies. Seems I misspoke."
|
||||
83,"TEXT_LUCKSA201_04025_MEESIYA_000_157","If you've come to bark orders, don't bother. The next step in my plan has already been set in motion."
|
||||
84,"TEXT_LUCKSA201_04025_MEESIYA_100_157","Now, if you'll excuse me."
|
||||
85,"TEXT_LUCKSA201_04025_RIAN_000_158","I certainly hope she knows what she's doing. That eikon of hers is all we have left to buy us time until reinforcements arrive."
|
||||
86,"TEXT_LUCKSA201_04025_RIAN_000_159","But what on earth could this new plan of hers be? Oh, I do so love a good scheme. Alas, I've been strictly forbidden from helping her..."
|
||||
87,"TEXT_LUCKSA201_04025_MIKOTO_000_160","Let us return to Gangos. I have seen...more than enough."
|
||||
88,"TEXT_LUCKSA201_04025_BAISHAEN_000_170","Not another step! We have you surrounded!"
|
||||
89,"TEXT_LUCKSA201_04025_BAISHAEN_000_171","It's over, Misija. We know full well the crystal's power is spent!"
|
||||
90,"TEXT_LUCKSA201_04025_MIKOTO_000_180","...Another vision. Did you see it too?"
|
||||
91,"TEXT_LUCKSA201_04025_MIKOTO_000_181","Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We must inform the others."
|
||||
92,"TEXT_LUCKSA201_04025_MARSHAK_000_250","Now that Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> has arrived, would you care to elucidate your findings, Mikoto?"
|
||||
93,"TEXT_LUCKSA201_04025_MIKOTO_000_251","To speak plainly, I believe the apparition summoned at Castrum Lacus Litore and again on the southern front is not what we would call an eikon or a primal. Not in the strictest sense of the term."
|
||||
94,"TEXT_LUCKSA201_04025_GEROLT_000_252","The hells are ye talkin' about, lass? I've heard me fair share o' tales about primals, and what ye've all told me o' this Queen Gunnhildr fits the description to a bloody tittle."
|
||||
95,"TEXT_LUCKSA201_04025_MARSHAK_000_253","According to our records, Queen Gunnhildr wielded the power of the blade not to summon a god, but to become one, that she could protect our people."
|
||||
96,"TEXT_LUCKSA201_04025_LILJA_000_254","So she made herself a vessel for its power, then?"
|
||||
97,"TEXT_LUCKSA201_04025_MIKOTO_000_255","Misija claimed that after the Fourth Umbral Calamity was averted, the queen was able to return to her mortal form."
|
||||
98,"TEXT_LUCKSA201_04025_MIKOTO_000_256","Tales passed down through the ages state much the same. It appears Queen Gunnhildr was able to call upon its power at will."
|
||||
99,"TEXT_LUCKSA201_04025_BAISHAEN_000_257","Then that would mean that a living vessel is required to wield the blade's true power. But that does not explain why it instead manifested in the form of Queen Gunnhildr."
|
||||
100,"TEXT_LUCKSA201_04025_MIKOTO_000_258","Based on our experience in the castrum and what we observed on the southern front, I believe the blade was imbued with the queen's memories in the form of aether at the moment of her death, and that the crystal focus was used to draw them out."
|
||||
101,"TEXT_LUCKSA201_04025_MIKOTO_000_259","Does that not sound familiar, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Aether absorbed into a vessel, and thereafter used to call forth unspeakable monstrosities."
|
||||
102,"TEXT_LUCKSA201_04025_MIKOTO_000_260","Precisely. It is a phenomenon quite similar to the auracite we discovered in Rabanastre."
|
||||
103,"TEXT_LUCKSA201_04025_MIKOTO_000_261","As you may recall, Argath Thadalfus harbored a burning desire to rule, which was made manifest in the ruins of Lesalia."
|
||||
104,"TEXT_LUCKSA201_04025_BWAGI_000_262","Aye, it was the same for my brother, Ba'Gamnan. His guilt over the deaths of the prince and princess served as a catalyst for his own grisly transformation."
|
||||
105,"TEXT_LUCKSA201_04025_BAISHAEN_000_263","...I see. From what we have learned of the holy blade thus far, it has much in common with auracite."
|
||||
106,"TEXT_LUCKSA201_04025_MIKOTO_000_264","This is merely conjecture, but I suspect that Save the Queen was actually crafted from auracite, and altered to amplify the desires of whoever wields it."
|
||||
107,"TEXT_LUCKSA201_04025_MARSHAK_000_265","But who would be capable of such a feat?"
|
||||
108,"TEXT_LUCKSA201_04025_MIKOTO_000_266","I cannot say with any certainty, but together with the crystal foci, it is reminiscent of ancient Allagan technology. How it found its way into the hands of Bozjans is anyone's guess."
|
||||
109,"TEXT_LUCKSA201_04025_GEROLT_000_267","Now hold on a bleedin' minute. Let me see if I'm understandin' this right."
|
||||
110,"TEXT_LUCKSA201_04025_GEROLT_000_268","Yer sayin' that thing you saw in the castrum weren't no primal, but a mere sliver o' the queen's aether what was left over in the blade?"
|
||||
111,"TEXT_LUCKSA201_04025_LILJA_000_269","It seems like it. But on the other hand, Misija can keep conjuring it up as many times as she wants."
|
||||
112,"TEXT_LUCKSA201_04025_GEROLT_000_270","Considerin' what it was designed for, that shade o' the queen is the least of our worries."
|
||||
113,"TEXT_LUCKSA201_04025_MIKOTO_000_271","Indeed. Misija's ultimate goal is likely to become a vessel for the blade's power, much like the queen did to avert the Fourth Umbral Calamity."
|
||||
114,"TEXT_LUCKSA201_04025_MIKOTO_000_272","With apt preparation, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> could likely vanquish this shade of Queen Gunnhildr."
|
||||
115,"TEXT_LUCKSA201_04025_MIKOTO_000_273","But if Misija should succeed in bringing the full power of the blade to bear..."
|
||||
116,"TEXT_LUCKSA201_04025_LILJA_000_274","Are you suggesting there's a chance <If(PlayerParameter(4))>she<Else/>he</If> could lose? Impossible! Why, I can't even count the number of stories I've heard of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s god-slaying adventures. What's one more notch on <If(PlayerParameter(4))>her<Else/>his</If> belt?"
|
||||
117,"TEXT_LUCKSA201_04025_MIKOTO_000_275","I would rather it not come to that... Thankfully, Misija has yet to find a store of crystals suitable for her plans."
|
||||
118,"TEXT_LUCKSA201_04025_MIKOTO_000_276","And I doubt she will─for the time being, at least─if the blade was designed in like manner to the crystal foci. We must act now, while there is still time."
|
||||
119,"TEXT_LUCKSA201_04025_SYSTEM_000_300","New entries have been added to the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Field Record<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under Collection in the Duty section of the main menu."
|
||||
|
||||
|
+130
-129
@@ -1,132 +1,133 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
67,"",""
|
||||
68,"",""
|
||||
69,"",""
|
||||
70,"",""
|
||||
71,"",""
|
||||
72,"",""
|
||||
73,"",""
|
||||
74,"",""
|
||||
75,"",""
|
||||
76,"",""
|
||||
77,"",""
|
||||
78,"",""
|
||||
79,"",""
|
||||
80,"",""
|
||||
81,"",""
|
||||
82,"",""
|
||||
83,"",""
|
||||
84,"",""
|
||||
85,"",""
|
||||
86,"",""
|
||||
87,"",""
|
||||
88,"",""
|
||||
89,"",""
|
||||
90,"",""
|
||||
91,"",""
|
||||
92,"",""
|
||||
93,"",""
|
||||
94,"",""
|
||||
95,"",""
|
||||
96,"",""
|
||||
97,"",""
|
||||
98,"",""
|
||||
99,"",""
|
||||
100,"",""
|
||||
101,"",""
|
||||
102,"",""
|
||||
103,"",""
|
||||
104,"",""
|
||||
105,"",""
|
||||
106,"",""
|
||||
107,"",""
|
||||
108,"",""
|
||||
109,"",""
|
||||
110,"",""
|
||||
111,"",""
|
||||
112,"",""
|
||||
113,"",""
|
||||
114,"",""
|
||||
115,"",""
|
||||
116,"",""
|
||||
117,"",""
|
||||
118,"",""
|
||||
119,"",""
|
||||
120,"",""
|
||||
121,"",""
|
||||
122,"",""
|
||||
123,"",""
|
||||
124,"",""
|
||||
125,"",""
|
||||
126,"",""
|
||||
127,"",""
|
||||
128,"",""
|
||||
0,"TEXT_LUCKSA202_04026_SEQ_00","Bajsaljen would waste no time in dealing with Misija."
|
||||
1,"TEXT_LUCKSA202_04026_SEQ_01","Mikoto is convinced that Misija has exhausted the power of Save the Queen, and her vision of the near future suggests both Misija and Save the Queen can be taken into custody without bloodshed. Marsak readies their soldiers and sets out for ruins on the eastern edge of the southern front in the hopes of catching Misija unawares."
|
||||
2,"TEXT_LUCKSA202_04026_SEQ_02","Events play out exactly as Mikoto foresaw. The Resistance manages to corner Misija who is unable to summon Queen Gunnhildr to battle. What Mikoto failed to see, however, is that this was all according to Misija's plan, for she too can now peer into the future. Imperial enforcements soon arrive, and a terrible battle ensues there in the ruins."
|
||||
3,"TEXT_LUCKSA202_04026_SEQ_03","No sooner do you bring low Misija's imperial soldiers than more arrive to take their place. But your battle was only meant to stall for time, as they manage to open a door leading deeper into the ruins, prompting Misija and Gunnhildr's Blades to escape into the shadows. You follow her into the heart of Delubrum Reginae, where you hope to put an end to her schemes and retrieve Save the Queen. "
|
||||
4,"TEXT_LUCKSA202_04026_SEQ_04","Deep within the heart of the ruins, Misija at last finds what she was searching for─a massive crystal rife with the aether needed to summon the full might of Save the Queen. Yet for all its power, the ancient blade proves no match for you. With the day won at last, you take the now-dormant Bozjan relic and an unconscious Misija back to Gangos."
|
||||
5,"TEXT_LUCKSA202_04026_SEQ_05","Misija has been placed in solitary confinement awaiting trial, and Bajsaljen believes it best if Save the Queen remain in Mikoto's care for the time being. But there will be no reprieve to study its inner workings, for an imperial warship can be seen approaching in the distance. Bajsaljen orders everyone to withdraw to Gangos and prepare to make a stand."
|
||||
6,"TEXT_LUCKSA202_04026_SEQ_06","When the Resistance next steps onto the battlefield, they will be joined by their allies from the Far East. Considering all that is at stake, there is no question that your strength will be needed when that day comes."
|
||||
7,"TEXT_LUCKSA202_04026_SEQ_07",""
|
||||
8,"TEXT_LUCKSA202_04026_SEQ_08",""
|
||||
9,"TEXT_LUCKSA202_04026_SEQ_09",""
|
||||
10,"TEXT_LUCKSA202_04026_SEQ_10",""
|
||||
11,"TEXT_LUCKSA202_04026_SEQ_11",""
|
||||
12,"TEXT_LUCKSA202_04026_SEQ_12",""
|
||||
13,"TEXT_LUCKSA202_04026_SEQ_13",""
|
||||
14,"TEXT_LUCKSA202_04026_SEQ_14",""
|
||||
15,"TEXT_LUCKSA202_04026_SEQ_15",""
|
||||
16,"TEXT_LUCKSA202_04026_SEQ_16",""
|
||||
17,"TEXT_LUCKSA202_04026_SEQ_17",""
|
||||
18,"TEXT_LUCKSA202_04026_SEQ_18",""
|
||||
19,"TEXT_LUCKSA202_04026_SEQ_19",""
|
||||
20,"TEXT_LUCKSA202_04026_SEQ_20",""
|
||||
21,"TEXT_LUCKSA202_04026_SEQ_21",""
|
||||
22,"TEXT_LUCKSA202_04026_SEQ_22",""
|
||||
23,"TEXT_LUCKSA202_04026_SEQ_23",""
|
||||
24,"TEXT_LUCKSA202_04026_TODO_00","Speak with Mikoto."
|
||||
25,"TEXT_LUCKSA202_04026_TODO_01","Speak with Mikoto."
|
||||
26,"TEXT_LUCKSA202_04026_TODO_02","Enter Delubrum Reginae."
|
||||
27,"TEXT_LUCKSA202_04026_TODO_03","Enter Delubrum Reginae."
|
||||
28,"TEXT_LUCKSA202_04026_TODO_04","Speak with Marsak."
|
||||
29,"TEXT_LUCKSA202_04026_TODO_05",""
|
||||
30,"TEXT_LUCKSA202_04026_TODO_06",""
|
||||
31,"TEXT_LUCKSA202_04026_TODO_07",""
|
||||
32,"TEXT_LUCKSA202_04026_TODO_08",""
|
||||
33,"TEXT_LUCKSA202_04026_TODO_09",""
|
||||
34,"TEXT_LUCKSA202_04026_TODO_10",""
|
||||
35,"TEXT_LUCKSA202_04026_TODO_11",""
|
||||
36,"TEXT_LUCKSA202_04026_TODO_12",""
|
||||
37,"TEXT_LUCKSA202_04026_TODO_13",""
|
||||
38,"TEXT_LUCKSA202_04026_TODO_14",""
|
||||
39,"TEXT_LUCKSA202_04026_TODO_15",""
|
||||
40,"TEXT_LUCKSA202_04026_TODO_16",""
|
||||
41,"TEXT_LUCKSA202_04026_TODO_17",""
|
||||
42,"TEXT_LUCKSA202_04026_TODO_18",""
|
||||
43,"TEXT_LUCKSA202_04026_TODO_19",""
|
||||
44,"TEXT_LUCKSA202_04026_TODO_20",""
|
||||
45,"TEXT_LUCKSA202_04026_TODO_21",""
|
||||
46,"TEXT_LUCKSA202_04026_TODO_22",""
|
||||
47,"TEXT_LUCKSA202_04026_TODO_23",""
|
||||
48,"TEXT_LUCKSA202_04026_BAISHAEN_000_000","If Misija yet lacks what is required to fulfill her plans, then we must either wrest the blade from her grasp or destroy it. Should the situation call for it, we may need to cut her down in the process."
|
||||
49,"TEXT_LUCKSA202_04026_MIKOTO_000_001","What if it were possible to take both Misija and the blade into our custody <Emphasis>without</Emphasis> conflict?"
|
||||
50,"TEXT_LUCKSA202_04026_MIKOTO_000_002","As I understand it, there have been markedly fewer sightings of the queen's apparition, correct?"
|
||||
51,"TEXT_LUCKSA202_04026_MARSHAK_000_003","Yes, and with good reason. With no means of combating such a foe, our troops have barely set foot outside of our encampments."
|
||||
52,"TEXT_LUCKSA202_04026_MIKOTO_000_004","I believe that Misija has her own reasons for making only sporadic appearances. She must use the crystal focus to conjure Queen Gunnhildr, and therein lies the rub, for its reserves of aether are not without limitation."
|
||||
53,"TEXT_LUCKSA202_04026_BAISHAEN_000_005","Then perhaps she fears the crystal focus nears exhaustion. But what prevents her from simply restoring its aether and resuming her assault?"
|
||||
54,"TEXT_LUCKSA202_04026_LILJA_000_006","Well, it just so happens the crystal focus requires aether of a very specific sort. We were only able to find one source, and that's still depleted from when we used it."
|
||||
55,"TEXT_LUCKSA202_04026_MIKOTO_000_007","Before we returned, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I chanced to spy Misija commanding Queen Gunnhildr to enslave a group of soldiers, but the apparition vanished after turning only one of them. I suspect the crystal lacked the energies necessary to complete the task."
|
||||
56,"TEXT_LUCKSA202_04026_GEROLT_000_008","That's all well an' good, lass, but Misija ain't no fool. Until she figures out how to get the crystal focus workin' again, she won't be showin' her face again."
|
||||
57,"TEXT_LUCKSA202_04026_MIKOTO_000_009","She will. At least...I think she will. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I shared another vision of the future."
|
||||
58,"TEXT_LUCKSA202_04026_BAISHAEN_100_009","Heading to the ruins in the midst of a storm? But for what?"
|
||||
59,"TEXT_LUCKSA202_04026_LILJA_000_010","Well, it looks like that part of the vision is already coming true. Thunderclouds are gathering above the southern front, and a nasty downpour won't be far behind!"
|
||||
60,"TEXT_LUCKSA202_04026_BAISHAEN_000_011","Then we must make ready before the rains come in earnest. Marsak, ready the men."
|
||||
61,"TEXT_LUCKSA202_04026_BAISHAEN_000_012","I understand your trepidation, Mikoto, but you must have faith in your gift. We will stop Misija. I promise you that."
|
||||
62,"TEXT_LUCKSA202_04026_BWAGI_000_013","It was not by <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s hand alone that we survived our ordeal in Rabanastre, lest you forget. We each have our part to play, and yours is no less important than any other."
|
||||
63,"TEXT_LUCKSA202_04026_GEROLT_000_014","Speakin' o' which, you'd best join the others and set out afore the rains come."
|
||||
64,"TEXT_LUCKSA202_04026_MIKOTO_000_015","Yes, of course."
|
||||
65,"TEXT_LUCKSA202_04026_MIKOTO_000_040","Everything appears to be in order. Are you ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
66,"TEXT_LUCKSA202_04026_SYSTEM_100_040","Upon speaking with Mikoto, several cutscenes will play in sequence."
|
||||
67,"TEXT_LUCKSA202_04026_SYSTEM_100_041","It is recommended that you set aside sufficient time to view these scenes in their entirety."
|
||||
68,"TEXT_LUCKSA202_04026_SYSTEM_100_042","You must be a Disciple of War or Magic of level 80 or above to proceed."
|
||||
69,"TEXT_LUCKSA202_04026_Q1_000_000","What will you say?"
|
||||
70,"TEXT_LUCKSA202_04026_A1_000_000","I'll be with you in two shakes of a Hrothgar's tail."
|
||||
71,"TEXT_LUCKSA202_04026_A2_000_000","Am <Emphasis>I</Emphasis> ready? I was waiting for you!"
|
||||
72,"TEXT_LUCKSA202_04026_BAISHAEN_000_040","Not another step! We have you surrounded!"
|
||||
73,"TEXT_LUCKSA202_04026_BAISHAEN_000_041","It's over, Misija. We know full well the crystal's power is spent!"
|
||||
74,"TEXT_LUCKSA202_04026_MARSHAK_000_042","Forward, men!"
|
||||
75,"TEXT_LUCKSA202_04026_BAISHAEN_000_043","A trap!?"
|
||||
76,"TEXT_LUCKSA202_04026_MEESIYA_000_044","Come out, Mikoto! I know you're here!"
|
||||
77,"TEXT_LUCKSA202_04026_MEESIYA_000_045","You thought your visions of the future would offer an advantage, but you are not the only one possessed of such gifts. Not any longer."
|
||||
78,"TEXT_LUCKSA202_04026_MEESIYA_000_046","A scholar you may be, but you were a fool to come here. Your precious knowledge will avail you naught against the kiss of cold steel!"
|
||||
79,"TEXT_LUCKSA202_04026_MARSHAK_000_047","Do not be unnerved. Without the queen to aid them, victory may yet be ours! To arms!"
|
||||
80,"TEXT_LUCKSA202_04026_SYSTEM_000_050","Travel to the underground ruins?"
|
||||
81,"TEXT_LUCKSA202_04026_MEESIYA_000_080","Well? Have you broken the lock yet!?"
|
||||
82,"TEXT_LUCKSA202_04026_IMPERIALMACHINIST04025_000_081","Yes, ma'am! Opening it now!"
|
||||
83,"TEXT_LUCKSA202_04026_ROSTIK_000_082","(-Seasoned Gunbreaker-)I hope you don't mind me butting in."
|
||||
84,"TEXT_LUCKSA202_04026_BAISHAEN_000_083","Rostik!? What are you doing here?"
|
||||
85,"TEXT_LUCKSA202_04026_ROSTIK_000_084","I couldn't let you lot have <Emphasis>all</Emphasis> the fun!"
|
||||
86,"TEXT_LUCKSA202_04026_MEESIYA_000_085","Another one come crawling out of the woodwork!"
|
||||
87,"TEXT_LUCKSA202_04026_MEESIYA_000_086","Gunnhildr's Blades, to me! You are to protect this blade with your lives, in the name of the queen!"
|
||||
88,"TEXT_LUCKSA202_04026_MIKOTO_000_087","Where are they going?"
|
||||
89,"TEXT_LUCKSA202_04026_ROSTIK_000_090","Go on ahead. Leave their toys to us!"
|
||||
90,"TEXT_LUCKSA202_04026_ROSTIK_000_095","Ah! We've met before, that day with Radovan!
|
||||
But now is not the time. Go on ahead. Leave their toys to us!"
|
||||
91,"TEXT_LUCKSA202_04026_BWAGI_000_100","We'll be right behind you. Now go─Mikoto needs you!"
|
||||
92,"TEXT_LUCKSA202_04026_SYSTEM_000_105","You can now participate in the 24-player duty Delubrum Reginae."
|
||||
93,"TEXT_LUCKSA202_04026_SYSTEM_000_106","This duty can be joined solo, as a party, or as an alliance by speaking with Mikoto in the underground ruins or Sjeros in Gangos."
|
||||
94,"TEXT_LUCKSA202_04026_SYSTEM_000_107","Players will be matched automatically even after leaving the underground ruins or Gangos."
|
||||
95,"TEXT_LUCKSA202_04026_SYSTEM_100_107","It should be noted that, although this duty is in a separate instance, lost actions can still be used after entering."
|
||||
96,"TEXT_LUCKSA202_04026_SYSTEM_101_107","Be sure to prepare lost actions from the lost finds cache, as they may prove key to turning the tide of battle."
|
||||
97,"TEXT_LUCKSA202_04026_SYSTEM_000_108","You may also speak with Mikoto and Sjeros for further details about Delubrum Reginae before entering the duty."
|
||||
98,"TEXT_LUCKSA202_04026_RESISTANCESCOUT04026_000_110","If you mean to enter the ruins, I will guide you to the entrance, but I've been ordered to go no further."
|
||||
99,"TEXT_LUCKSA202_04026_SYSTEM_000_111","Travel to the underground ruins?"
|
||||
100,"TEXT_LUCKSA202_04026_BAISHAEN_000_120","Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Mikoto! Are you all right?"
|
||||
101,"TEXT_LUCKSA202_04026_MARSHAK_000_121","Is she...?"
|
||||
102,"TEXT_LUCKSA202_04026_MIKOTO_000_122","No, merely unconscious."
|
||||
103,"TEXT_LUCKSA202_04026_BAISHAEN_000_123","Let us take her with us back to Utya's Aegis without delay. I fear imperial reinforcements will be upon us ere long."
|
||||
104,"TEXT_LUCKSA202_04026_BAISHAEN_000_150","It was far from easy, but thanks to the two of you, we have succeeded in reclaiming Save the Queen."
|
||||
105,"TEXT_LUCKSA202_04026_BAISHAEN_000_151","But it was a victory bought with great sacrifice. Under the blade's influence, many of Gunnhildr's Blades were transformed beyond recognition. At least now their suffering is at an end..."
|
||||
106,"TEXT_LUCKSA202_04026_BAISHAEN_000_152","A heavy loss for the Resistance, 'tis true, but having wrested Save the Queen from the hands of the IVth Legion, we may resume our offensive unimpeded."
|
||||
107,"TEXT_LUCKSA202_04026_BAISHAEN_000_153","And we must do so quickly, while they remain few in number."
|
||||
108,"TEXT_LUCKSA202_04026_MIKOTO_000_154","What will become of Misija?"
|
||||
109,"TEXT_LUCKSA202_04026_MARSHAK_000_155","For now, she will remain in solitary confinement in Gangos."
|
||||
110,"TEXT_LUCKSA202_04026_MARSHAK_000_156","First and foremost we must deal with the threat of the IVth Imperial Legion. Once they have been routed, she will be made to stand trial for her crimes."
|
||||
111,"TEXT_LUCKSA202_04026_MARSHAK_000_157","Espionage, primal summoning, the tempering of Gunnhildr's Blades... She has much to atone for."
|
||||
112,"TEXT_LUCKSA202_04026_BAISHAEN_000_158","As do many of our people, I would say. For it was the callousness and cruelty of those seeking the glory of our forebears that drove her to side with the Empire. Nevertheless, it is no excuse for her transgressions."
|
||||
113,"TEXT_LUCKSA202_04026_BAISHAEN_000_159","As for Save the Queen, it should go without saying we mustn't allow it to fall into the wrong hands again."
|
||||
114,"TEXT_LUCKSA202_04026_ROSTIK_000_160","I thought perhaps it could be destroyed, but I've yet to leave so much as a scratch on the accursed thing."
|
||||
115,"TEXT_LUCKSA202_04026_BAISHAEN_000_161","I think it best if you were to take it, Mikoto. No doubt its study would prove a most illuminating experience for you. Unless, of course, you would rather it be locked away. I shall defer to your judgment."
|
||||
116,"TEXT_LUCKSA202_04026_SCREAM04026_100_161","(-Frantic Voice-)Mikoto, nooo!!!"
|
||||
117,"TEXT_LUCKSA202_04026_MARSHAK_000_162","Mikoto! Is something wrong?"
|
||||
118,"TEXT_LUCKSA202_04026_MIKOTO_000_163","No... No, I am fine. Merely tired is all."
|
||||
119,"TEXT_LUCKSA202_04026_BAISHAEN_000_164","Then I bid you return to Gangos and rest. You have more than earned it."
|
||||
120,"TEXT_LUCKSA202_04026_BWAGI_000_165","Wh-What in the world!?"
|
||||
121,"TEXT_LUCKSA202_04026_RIAN_000_166","About damned time. Now that we command the skies, they're done for."
|
||||
122,"TEXT_LUCKSA202_04026_BAISHAEN_000_167","Quickly─we must withdraw to Gangos!"
|
||||
123,"TEXT_LUCKSA202_04026_MENENIUS_000_168","At last, victory is within our grasp."
|
||||
124,"TEXT_LUCKSA202_04026_MARSHAK_000_200","Gods preserve us. I did not think they would go so far as to deploy a warship."
|
||||
125,"TEXT_LUCKSA202_04026_MARSHAK_000_201","Though the odds are stacked against us, we have come too far to abandon our home. I will send word to Lord Hien, that we may begin preparations to make a final stand."
|
||||
126,"TEXT_LUCKSA202_04026_MARSHAK_000_202","If we fail, it will be the end for Bozja. When the final battle is upon us, I pray we can count on your aid one last time."
|
||||
127,"TEXT_LUCKSA202_04026_MARSHAK_000_210","You can now exchange Bozjan coins for gear by speaking with the Resistance supplier at Gangos."
|
||||
128,"TEXT_LUCKSA202_04026_SYSTEM_000_211","For subsequent ventures into Delubrum Reginae, speak with Sjeros in Gangos."
|
||||
|
||||
|
@@ -1,78 +1,78 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
67,"",""
|
||||
68,"",""
|
||||
69,"",""
|
||||
70,"",""
|
||||
71,"",""
|
||||
72,"",""
|
||||
73,"",""
|
||||
74,"",""
|
||||
0,"TEXT_LUCKSA211_04027_SEQ_00",""
|
||||
1,"TEXT_LUCKSA211_04027_SEQ_01",""
|
||||
2,"TEXT_LUCKSA211_04027_SEQ_02",""
|
||||
3,"TEXT_LUCKSA211_04027_SEQ_03",""
|
||||
4,"TEXT_LUCKSA211_04027_SEQ_04",""
|
||||
5,"TEXT_LUCKSA211_04027_SEQ_05",""
|
||||
6,"TEXT_LUCKSA211_04027_SEQ_06",""
|
||||
7,"TEXT_LUCKSA211_04027_SEQ_07",""
|
||||
8,"TEXT_LUCKSA211_04027_SEQ_08",""
|
||||
9,"TEXT_LUCKSA211_04027_SEQ_09",""
|
||||
10,"TEXT_LUCKSA211_04027_SEQ_10",""
|
||||
11,"TEXT_LUCKSA211_04027_SEQ_11",""
|
||||
12,"TEXT_LUCKSA211_04027_SEQ_12",""
|
||||
13,"TEXT_LUCKSA211_04027_SEQ_13",""
|
||||
14,"TEXT_LUCKSA211_04027_SEQ_14",""
|
||||
15,"TEXT_LUCKSA211_04027_SEQ_15",""
|
||||
16,"TEXT_LUCKSA211_04027_SEQ_16",""
|
||||
17,"TEXT_LUCKSA211_04027_SEQ_17",""
|
||||
18,"TEXT_LUCKSA211_04027_SEQ_18",""
|
||||
19,"TEXT_LUCKSA211_04027_SEQ_19",""
|
||||
20,"TEXT_LUCKSA211_04027_SEQ_20",""
|
||||
21,"TEXT_LUCKSA211_04027_SEQ_21",""
|
||||
22,"TEXT_LUCKSA211_04027_SEQ_22",""
|
||||
23,"TEXT_LUCKSA211_04027_SEQ_23",""
|
||||
24,"TEXT_LUCKSA211_04027_TODO_00",""
|
||||
25,"TEXT_LUCKSA211_04027_TODO_01",""
|
||||
26,"TEXT_LUCKSA211_04027_TODO_02",""
|
||||
27,"TEXT_LUCKSA211_04027_TODO_03",""
|
||||
28,"TEXT_LUCKSA211_04027_TODO_04",""
|
||||
29,"TEXT_LUCKSA211_04027_TODO_05",""
|
||||
30,"TEXT_LUCKSA211_04027_TODO_06",""
|
||||
31,"TEXT_LUCKSA211_04027_TODO_07",""
|
||||
32,"TEXT_LUCKSA211_04027_TODO_08",""
|
||||
33,"TEXT_LUCKSA211_04027_TODO_09",""
|
||||
34,"TEXT_LUCKSA211_04027_TODO_10",""
|
||||
35,"TEXT_LUCKSA211_04027_TODO_11",""
|
||||
36,"TEXT_LUCKSA211_04027_TODO_12",""
|
||||
37,"TEXT_LUCKSA211_04027_TODO_13",""
|
||||
38,"TEXT_LUCKSA211_04027_TODO_14",""
|
||||
39,"TEXT_LUCKSA211_04027_TODO_15",""
|
||||
40,"TEXT_LUCKSA211_04027_TODO_16",""
|
||||
41,"TEXT_LUCKSA211_04027_TODO_17",""
|
||||
42,"TEXT_LUCKSA211_04027_TODO_18",""
|
||||
43,"TEXT_LUCKSA211_04027_TODO_19",""
|
||||
44,"TEXT_LUCKSA211_04027_TODO_20",""
|
||||
45,"TEXT_LUCKSA211_04027_TODO_21",""
|
||||
46,"TEXT_LUCKSA211_04027_TODO_22",""
|
||||
47,"TEXT_LUCKSA211_04027_TODO_23",""
|
||||
48,"TEXT_LUCKSA211_04027_SYSTEM_100_000","A Resistance rank of <Value>IntegerParameter(1)</Value> and <Value>IntegerParameter(2)</Value> mettle are required to proceed with this quest."
|
||||
49,"TEXT_LUCKSA211_04027_SYSTEM_100_001","You are Resistance rank <Value>IntegerParameter(1)</Value>, and have amassed <Value>IntegerParameter(2)</Value> mettle."
|
||||
50,"TEXT_LUCKSA211_04027_SYSTEM_100_010","In order to undertake this quest, you must be a Disciple of War or Magic."
|
||||
51,"TEXT_LUCKSA211_04027_WAKADANNAOFMUJIKOZA_000_000","Now look here. My father was quite clear on the repercussions of returning to him without your next work."
|
||||
52,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_001","And for that you have my sympathies, but genius is a most fickle mistress, and her expertise was thoroughly spent but recently on a playscript promised to my dear friend Jenomis."
|
||||
53,"TEXT_LUCKSA211_04027_WAKADANNAOFMUJIKOZA_000_002","You honestly mean to say you have nothing? Not even an outline? I deserve that much after you were so generously compensated the other evening."
|
||||
54,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_003","Compensation...? That drink was meant to be payment for my services!?"
|
||||
55,"TEXT_LUCKSA211_04027_WAKADANNAOFMUJIKOZA_000_004","Well it certainly wasn't offered out of the kindness of my heart. Have you any idea how expensive that wine was?"
|
||||
56,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_005","As I recall, you and your wife were the ones who drank most of it. And you clearly have more money than sense, because that particular “vintage” was positively revolting."
|
||||
57,"TEXT_LUCKSA211_04027_WAKADANNAOFMUJIKOZA_000_006","And who might this be? Wait, don't tell me─another good friend come to rob me of your next playscript?"
|
||||
58,"TEXT_LUCKSA211_04027_WAKADANNAOFMUJIKOZA_000_007","<Highlight>ObjectParameter(1)</Highlight>!? Champion of Eorzea, savior of Doma, <Emphasis>that</Emphasis> <Highlight>ObjectParameter(1)</Highlight>?"
|
||||
59,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_008","Thus do I find myself wanting for inspiration. Have you, by chance, embarked on any fantastical journeys of late? Grand adventures to stir the soul and perhaps my writing hand to commit pen to paper?"
|
||||
60,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_009","The fabled blade Save the Queen given life, guarded by Gunnhildr's Blades... And you say this took place in the ruins of the Bozjan royal palace? My oh my, that is quite the riveting tale."
|
||||
61,"TEXT_LUCKSA211_04027_WAKADANNAOFMUJIKOZA_000_010","Aha, I know that look! You have an idea for your script."
|
||||
62,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_011","You are quite right, my friend. The seed of inspiration has been planted. <If(PlayerParameter(4))>She<Else/>He</If> stands in the royal palace─no, the royal cathedral! A suitably opulent location, at any rate. And the last descendant of Queen Gunnhildr stands ready to defy you in pursuit of her lifelong ambition!"
|
||||
63,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_012","“Why do you insist on standing in my way!?” she exclaimed, tightening her grip on the holy blade. “Are you truly so eager to meet your gods?”"
|
||||
64,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_013","“No! Any who would oppose me are undeserving of such a mercy! The only solace you shall have from my wrath will be damnation!”"
|
||||
65,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_014","...No. No, I fear having not seen the exchange first-hand, my prose will stray too far into the realm of fiction."
|
||||
66,"TEXT_LUCKSA211_04027_WANDERINGWRITER_000_015","If I am to do your deeds justice, I must needs know all that took place that fateful day, down to the finest detail."
|
||||
67,"TEXT_LUCKSA211_04027_SYSTEM_000_020","You can now participate in the 48-player duty Delubrum Reginae (Savage)."
|
||||
68,"TEXT_LUCKSA211_04027_SYSTEM_000_021","An alliance of 48 players is required to register for this duty."
|
||||
69,"TEXT_LUCKSA211_04027_SYSTEM_100_021","The Party Finder may be used to recruit members for this duty by selecting Adventuring Forays, then Delubrum Reginae (Savage)."
|
||||
70,"TEXT_LUCKSA211_04027_SYSTEM_000_022","After forming an alliance, the alliance leader must speak with the troubled gentleman in Gangos to register."
|
||||
71,"TEXT_LUCKSA211_04027_SYSTEM_100_022","While inside Delubrum Reginae, you will be subjected to a status effect that prevents resurrection by certain means."
|
||||
72,"TEXT_LUCKSA211_04027_SYSTEM_101_022","Raise effects granted via limit breaks and certain lost actions are exempt from this restriction."
|
||||
73,"TEXT_LUCKSA211_04027_SYSTEM_102_022","Without such means to recover in battle, due preparation will prove all the more essential in this encounter."
|
||||
74,"TEXT_LUCKSA211_04027_SYSTEM_000_023","You may also speak with the troubled gentleman for further details before entering."
|
||||
|
||||
|
@@ -1,70 +1,70 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
0,"TEXT_LUCKSA212_04028_SEQ_00","Annes seeks relics of a particular sort, and she suspects you may know where to find them."
|
||||
1,"TEXT_LUCKSA212_04028_SEQ_01",""
|
||||
2,"TEXT_LUCKSA212_04028_SEQ_02",""
|
||||
3,"TEXT_LUCKSA212_04028_SEQ_03",""
|
||||
4,"TEXT_LUCKSA212_04028_SEQ_04",""
|
||||
5,"TEXT_LUCKSA212_04028_SEQ_05",""
|
||||
6,"TEXT_LUCKSA212_04028_SEQ_06",""
|
||||
7,"TEXT_LUCKSA212_04028_SEQ_07",""
|
||||
8,"TEXT_LUCKSA212_04028_SEQ_08",""
|
||||
9,"TEXT_LUCKSA212_04028_SEQ_09",""
|
||||
10,"TEXT_LUCKSA212_04028_SEQ_10",""
|
||||
11,"TEXT_LUCKSA212_04028_SEQ_11",""
|
||||
12,"TEXT_LUCKSA212_04028_SEQ_12",""
|
||||
13,"TEXT_LUCKSA212_04028_SEQ_13",""
|
||||
14,"TEXT_LUCKSA212_04028_SEQ_14",""
|
||||
15,"TEXT_LUCKSA212_04028_SEQ_15",""
|
||||
16,"TEXT_LUCKSA212_04028_SEQ_16",""
|
||||
17,"TEXT_LUCKSA212_04028_SEQ_17",""
|
||||
18,"TEXT_LUCKSA212_04028_SEQ_18",""
|
||||
19,"TEXT_LUCKSA212_04028_SEQ_19",""
|
||||
20,"TEXT_LUCKSA212_04028_SEQ_20",""
|
||||
21,"TEXT_LUCKSA212_04028_SEQ_21",""
|
||||
22,"TEXT_LUCKSA212_04028_SEQ_22",""
|
||||
23,"TEXT_LUCKSA212_04028_SEQ_23",""
|
||||
24,"TEXT_LUCKSA212_04028_TODO_00","Enter Delubrum Reginae."
|
||||
25,"TEXT_LUCKSA212_04028_TODO_01","Deliver the enigmatic Bozjan relic to Annes."
|
||||
26,"TEXT_LUCKSA212_04028_TODO_02",""
|
||||
27,"TEXT_LUCKSA212_04028_TODO_03",""
|
||||
28,"TEXT_LUCKSA212_04028_TODO_04",""
|
||||
29,"TEXT_LUCKSA212_04028_TODO_05",""
|
||||
30,"TEXT_LUCKSA212_04028_TODO_06",""
|
||||
31,"TEXT_LUCKSA212_04028_TODO_07",""
|
||||
32,"TEXT_LUCKSA212_04028_TODO_08",""
|
||||
33,"TEXT_LUCKSA212_04028_TODO_09",""
|
||||
34,"TEXT_LUCKSA212_04028_TODO_10",""
|
||||
35,"TEXT_LUCKSA212_04028_TODO_11",""
|
||||
36,"TEXT_LUCKSA212_04028_TODO_12",""
|
||||
37,"TEXT_LUCKSA212_04028_TODO_13",""
|
||||
38,"TEXT_LUCKSA212_04028_TODO_14",""
|
||||
39,"TEXT_LUCKSA212_04028_TODO_15",""
|
||||
40,"TEXT_LUCKSA212_04028_TODO_16",""
|
||||
41,"TEXT_LUCKSA212_04028_TODO_17",""
|
||||
42,"TEXT_LUCKSA212_04028_TODO_18",""
|
||||
43,"TEXT_LUCKSA212_04028_TODO_19",""
|
||||
44,"TEXT_LUCKSA212_04028_TODO_20",""
|
||||
45,"TEXT_LUCKSA212_04028_TODO_21",""
|
||||
46,"TEXT_LUCKSA212_04028_TODO_22",""
|
||||
47,"TEXT_LUCKSA212_04028_TODO_23",""
|
||||
48,"TEXT_LUCKSA212_04028_SYSTEM_100_000","In order to undertake this quest, you must have amassed <Value>IntegerParameter(2)</Value> mettle."
|
||||
49,"TEXT_LUCKSA212_04028_SYSTEM_100_001","You have currently amassed <Value>IntegerParameter(2)</Value> mettle."
|
||||
50,"TEXT_LUCKSA212_04028_ANNES_000_000","Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! A pleasure to make your acquaintance. My name is Annes."
|
||||
51,"TEXT_LUCKSA212_04028_ANNES_000_001","Zlatan has told me much of your difficulties working with Gerolt. N-Not to say that <Emphasis>he</Emphasis> is difficult to work with, mind. Ahem. He has also told me all about your exploits on the southern front."
|
||||
52,"TEXT_LUCKSA212_04028_ANNES_000_002","And that is precisely why I am here. I believe my research on tools and weapons from ancient Bozja may be of assistance to you."
|
||||
53,"TEXT_LUCKSA212_04028_ANNES_000_003","The recently discovered ruins of the Bozjan palace are no doubt rife with such relics. If you should happen to explore its depths, I would be most grateful if you could bring back anything you find."
|
||||
54,"TEXT_LUCKSA212_04028_ANNES_000_004","Safe travels, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I look forward to your return."
|
||||
55,"TEXT_LUCKSA212_04028_SYSTEM_000_005","The item Annes seeks can be obtained by completing the raid “Delubrum Reginae.”"
|
||||
56,"TEXT_LUCKSA212_04028_SYSTEM_000_006","To enter Delubrum Reginae, speak with Sjeros in Gangos."
|
||||
57,"TEXT_LUCKSA212_04028_ANNES_000_010","It is good to see you, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. The relics you retrieved from the ruins have been of great help in my research."
|
||||
58,"TEXT_LUCKSA212_04028_ANNES_000_011","Since you seem to have quite a talent for unearthing ancient artifacts, perhaps you could widen the net─so to speak─to include tools used in Bozjan rituals. They would certainly be a boon to our work."
|
||||
59,"TEXT_LUCKSA212_04028_ANNES_000_012","Naturally, some relics are more useful than others, so any that we do not require for our work are yours to keep."
|
||||
60,"TEXT_LUCKSA212_04028_ANNES_000_020","I would be most grateful for any relics you can find that may have been used in ancient rituals. But do be careful down there. There may be all manner of traps set to protect the place."
|
||||
61,"TEXT_LUCKSA212_04028_ANNES_000_050","You are returned! And in one piece, I see. Were you able to recover anything of note from the ruins?"
|
||||
62,"TEXT_LUCKSA212_04028_ANNES_000_060","Extraordinary. Simply extraordinary. My, and what is this...?"
|
||||
63,"TEXT_LUCKSA212_04028_ANNES_000_061","There seems to be some sort of ancient coinage mixed in with the accoutrements you've brought. While collectors may be fascinated by this ancient currency, it falls beyond our field of study, so you are welcome to keep it."
|
||||
64,"TEXT_LUCKSA212_04028_ANNES_000_062","In any case, you have given us more than enough to work with for the time being. Thank you, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
|
||||
65,"TEXT_LUCKSA212_04028_ANNES_000_070","You have a fine eye for antiquities, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. My, and what is this...?"
|
||||
66,"TEXT_LUCKSA212_04028_ANNES_000_071","More coinage! As agreed, you may do with it as you will. Thank you again for all your help."
|
||||
|
||||
|
@@ -1,67 +1,67 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
0,"TEXT_LUCKSA213_04029_SEQ_00","Kriv believes he knows a way to increase your arsenal of lost actions."
|
||||
1,"TEXT_LUCKSA213_04029_SEQ_01",""
|
||||
2,"TEXT_LUCKSA213_04029_SEQ_02",""
|
||||
3,"TEXT_LUCKSA213_04029_SEQ_03",""
|
||||
4,"TEXT_LUCKSA213_04029_SEQ_04",""
|
||||
5,"TEXT_LUCKSA213_04029_SEQ_05",""
|
||||
6,"TEXT_LUCKSA213_04029_SEQ_06",""
|
||||
7,"TEXT_LUCKSA213_04029_SEQ_07",""
|
||||
8,"TEXT_LUCKSA213_04029_SEQ_08",""
|
||||
9,"TEXT_LUCKSA213_04029_SEQ_09",""
|
||||
10,"TEXT_LUCKSA213_04029_SEQ_10",""
|
||||
11,"TEXT_LUCKSA213_04029_SEQ_11",""
|
||||
12,"TEXT_LUCKSA213_04029_SEQ_12",""
|
||||
13,"TEXT_LUCKSA213_04029_SEQ_13",""
|
||||
14,"TEXT_LUCKSA213_04029_SEQ_14",""
|
||||
15,"TEXT_LUCKSA213_04029_SEQ_15",""
|
||||
16,"TEXT_LUCKSA213_04029_SEQ_16",""
|
||||
17,"TEXT_LUCKSA213_04029_SEQ_17",""
|
||||
18,"TEXT_LUCKSA213_04029_SEQ_18",""
|
||||
19,"TEXT_LUCKSA213_04029_SEQ_19",""
|
||||
20,"TEXT_LUCKSA213_04029_SEQ_20",""
|
||||
21,"TEXT_LUCKSA213_04029_SEQ_21",""
|
||||
22,"TEXT_LUCKSA213_04029_SEQ_22",""
|
||||
23,"TEXT_LUCKSA213_04029_SEQ_23",""
|
||||
24,"TEXT_LUCKSA213_04029_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain pieces of Garlean synthetic fabric<Else/>Deliver the pieces of Garlean synthetic fabric to Kriv</If>."
|
||||
25,"TEXT_LUCKSA213_04029_TODO_01",""
|
||||
26,"TEXT_LUCKSA213_04029_TODO_02",""
|
||||
27,"TEXT_LUCKSA213_04029_TODO_03",""
|
||||
28,"TEXT_LUCKSA213_04029_TODO_04",""
|
||||
29,"TEXT_LUCKSA213_04029_TODO_05",""
|
||||
30,"TEXT_LUCKSA213_04029_TODO_06",""
|
||||
31,"TEXT_LUCKSA213_04029_TODO_07",""
|
||||
32,"TEXT_LUCKSA213_04029_TODO_08",""
|
||||
33,"TEXT_LUCKSA213_04029_TODO_09",""
|
||||
34,"TEXT_LUCKSA213_04029_TODO_10",""
|
||||
35,"TEXT_LUCKSA213_04029_TODO_11",""
|
||||
36,"TEXT_LUCKSA213_04029_TODO_12",""
|
||||
37,"TEXT_LUCKSA213_04029_TODO_13",""
|
||||
38,"TEXT_LUCKSA213_04029_TODO_14",""
|
||||
39,"TEXT_LUCKSA213_04029_TODO_15",""
|
||||
40,"TEXT_LUCKSA213_04029_TODO_16",""
|
||||
41,"TEXT_LUCKSA213_04029_TODO_17",""
|
||||
42,"TEXT_LUCKSA213_04029_TODO_18",""
|
||||
43,"TEXT_LUCKSA213_04029_TODO_19",""
|
||||
44,"TEXT_LUCKSA213_04029_TODO_20",""
|
||||
45,"TEXT_LUCKSA213_04029_TODO_21",""
|
||||
46,"TEXT_LUCKSA213_04029_TODO_22",""
|
||||
47,"TEXT_LUCKSA213_04029_TODO_23",""
|
||||
48,"TEXT_LUCKSA213_04029_KRIV_000_000","Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, yes? I don't believe we've met. My name is Kriv. I understand you are familiar with the fruits of my research in memory."
|
||||
49,"TEXT_LUCKSA213_04029_KRIV_000_001","As a matter of fact, our quartermasters have told me much of your findings on the southern front."
|
||||
50,"TEXT_LUCKSA213_04029_KRIV_000_002","And thanks to said findings, we believe it now possible to expand the lost finds holster even further than previously believed."
|
||||
51,"TEXT_LUCKSA213_04029_KRIV_000_003","Though I suppose it only fair we give credit to the Garleans, albeit begrudgingly."
|
||||
52,"TEXT_LUCKSA213_04029_KRIV_000_004","You see, in salvaging gear and supplies from the front, we discovered their uniforms are made using synthetic fibers that are remarkably nonconductive to aether. We believe it may be suitable for insulating the holster, thus allowing us to safely increase its capacity."
|
||||
53,"TEXT_LUCKSA213_04029_KRIV_000_005","Unfortunately, we are struggling to procure sufficient quantities of the material to test our theories. With your help, however, I believe we may be able to put them to the proof."
|
||||
54,"TEXT_LUCKSA213_04029_KRIV_000_006","We require more of their synthetic fabric to see our work complete. If you should find any when next you leave to the front, please bring it back to us."
|
||||
55,"TEXT_LUCKSA213_04029_SYSTEM_000_007","Garlean synthetic fabric can be obtained by participating in skirmishes on the southern front."
|
||||
56,"TEXT_LUCKSA213_04029_KRIV_000_010","Please, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, if you can retrieve any of their fabric─any at all─it would be a boon to our research."
|
||||
57,"TEXT_LUCKSA213_04029_SYSTEM_000_011","Garlean synthetic fabric can be obtained by participating in skirmishes on the southern front."
|
||||
58,"TEXT_LUCKSA213_04029_KRIV_000_020","Once we have the necessary samples, we may begin the testing procedure."
|
||||
59,"TEXT_LUCKSA213_04029_KRIV_000_025","Yes, yes, this will do nicely. Now, may I examine your holster?"
|
||||
60,"TEXT_LUCKSA213_04029_KRIV_000_026","And...there. Everything appears to be in order."
|
||||
61,"TEXT_LUCKSA213_04029_KRIV_000_027","Here you are. I pray your now-expanded arsenal will help further turn the tide of battle in our favor."
|
||||
62,"TEXT_LUCKSA213_04029_KRIV_000_028","With Mistress Mikoto and Master Gerolt's assistance, we will surely have more to offer you in the future. Safe travels, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
|
||||
63,"TEXT_LUCKSA213_04029_SYSTEM_000_030","The maximum capacity of the lost finds holster has been increased by 10."
|
||||
|
||||
|
@@ -1,70 +1,70 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
0,"TEXT_LUCKSA250_04037_SEQ_00","Recent events on the southern front have Gerolt feeling inspired."
|
||||
1,"TEXT_LUCKSA250_04037_SEQ_01","The Resistance has graciously allowed Gerolt to examine Save the Queen. Impressed by its craftsmanship and capacity for memories, he has been inspired to incorporate what he learned from the holy blade into the Resistance weapons. The process will require a great deal more memories, however, and for that he would ask you to consult with Zlatan."
|
||||
2,"TEXT_LUCKSA250_04037_SEQ_02","Zlatan would discuss the matter of gathering more memories after you are duly prepared. Though he has yet to elaborate on what manner of memories may be required, you suspect a trying experience yet awaits you."
|
||||
3,"TEXT_LUCKSA250_04037_SEQ_03",""
|
||||
4,"TEXT_LUCKSA250_04037_SEQ_04",""
|
||||
5,"TEXT_LUCKSA250_04037_SEQ_05",""
|
||||
6,"TEXT_LUCKSA250_04037_SEQ_06",""
|
||||
7,"TEXT_LUCKSA250_04037_SEQ_07",""
|
||||
8,"TEXT_LUCKSA250_04037_SEQ_08",""
|
||||
9,"TEXT_LUCKSA250_04037_SEQ_09",""
|
||||
10,"TEXT_LUCKSA250_04037_SEQ_10",""
|
||||
11,"TEXT_LUCKSA250_04037_SEQ_11",""
|
||||
12,"TEXT_LUCKSA250_04037_SEQ_12",""
|
||||
13,"TEXT_LUCKSA250_04037_SEQ_13",""
|
||||
14,"TEXT_LUCKSA250_04037_SEQ_14",""
|
||||
15,"TEXT_LUCKSA250_04037_SEQ_15",""
|
||||
16,"TEXT_LUCKSA250_04037_SEQ_16",""
|
||||
17,"TEXT_LUCKSA250_04037_SEQ_17",""
|
||||
18,"TEXT_LUCKSA250_04037_SEQ_18",""
|
||||
19,"TEXT_LUCKSA250_04037_SEQ_19",""
|
||||
20,"TEXT_LUCKSA250_04037_SEQ_20",""
|
||||
21,"TEXT_LUCKSA250_04037_SEQ_21",""
|
||||
22,"TEXT_LUCKSA250_04037_SEQ_22",""
|
||||
23,"TEXT_LUCKSA250_04037_SEQ_23",""
|
||||
24,"TEXT_LUCKSA250_04037_TODO_00","Speak with Zlatan."
|
||||
25,"TEXT_LUCKSA250_04037_TODO_01",""
|
||||
26,"TEXT_LUCKSA250_04037_TODO_02",""
|
||||
27,"TEXT_LUCKSA250_04037_TODO_03",""
|
||||
28,"TEXT_LUCKSA250_04037_TODO_04",""
|
||||
29,"TEXT_LUCKSA250_04037_TODO_05",""
|
||||
30,"TEXT_LUCKSA250_04037_TODO_06",""
|
||||
31,"TEXT_LUCKSA250_04037_TODO_07",""
|
||||
32,"TEXT_LUCKSA250_04037_TODO_08",""
|
||||
33,"TEXT_LUCKSA250_04037_TODO_09",""
|
||||
34,"TEXT_LUCKSA250_04037_TODO_10",""
|
||||
35,"TEXT_LUCKSA250_04037_TODO_11",""
|
||||
36,"TEXT_LUCKSA250_04037_TODO_12",""
|
||||
37,"TEXT_LUCKSA250_04037_TODO_13",""
|
||||
38,"TEXT_LUCKSA250_04037_TODO_14",""
|
||||
39,"TEXT_LUCKSA250_04037_TODO_15",""
|
||||
40,"TEXT_LUCKSA250_04037_TODO_16",""
|
||||
41,"TEXT_LUCKSA250_04037_TODO_17",""
|
||||
42,"TEXT_LUCKSA250_04037_TODO_18",""
|
||||
43,"TEXT_LUCKSA250_04037_TODO_19",""
|
||||
44,"TEXT_LUCKSA250_04037_TODO_20",""
|
||||
45,"TEXT_LUCKSA250_04037_TODO_21",""
|
||||
46,"TEXT_LUCKSA250_04037_TODO_22",""
|
||||
47,"TEXT_LUCKSA250_04037_TODO_23",""
|
||||
48,"TEXT_LUCKSA250_04037_GEROLT_000_000","Made it back in one piece, eh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Same goes for Misija, 'cept she's been taken off to the gaols. I s'pose that's the last we'll be hearin' of Queen Gunnhildr an' all."
|
||||
49,"TEXT_LUCKSA250_04037_ZLATAN_000_001","That Save the Queen should be returned to us at last... Words cannot well express our gratitude."
|
||||
50,"TEXT_LUCKSA250_04037_ZLATAN_000_002","Ahem. But that is not to say our work is finished. Far from it."
|
||||
51,"TEXT_LUCKSA250_04037_GEROLT_000_003","We were lucky enough to be given a look at the blade itself. To say it's perfect is a damned understatement."
|
||||
52,"TEXT_LUCKSA250_04037_GEROLT_000_004","An' its capacity fer memory's unlike anythin' I've ever seen. A quality I reckon's worth tryin' to replicate."
|
||||
53,"TEXT_LUCKSA250_04037_ZLATAN_000_005","We could never hope to match the efficacy of Save the Queen, there is no denying that. But if there is even the slimmest possibility of improving the Resistance weapons, we must try."
|
||||
54,"TEXT_LUCKSA250_04037_GEROLT_000_006","Aye, and if all goes to plan, we can do a mite more than simply increasin' their power. I see no reason why the memories can't be used to better attune the weapons to the one wieldin' 'em."
|
||||
55,"TEXT_LUCKSA250_04037_REGANA_000_007","Excuse me, but I think I misheard you. Did you say that the Resistance weapons can not only be refined, but tailored specifically to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s preferred style of combat?"
|
||||
56,"TEXT_LUCKSA250_04037_GEROLT_000_008","In theory. The finer details can be hammered out later. First, we need to see about increasin' the weapons' capacity fer memories."
|
||||
57,"TEXT_LUCKSA250_04037_REGANA_000_009","I see... Might you humor me with further explanation of your plans? There may be something in my research that proves of use in the refinement process."
|
||||
58,"TEXT_LUCKSA250_04037_GEROLT_000_010","Rowena's got me in enough of a bind as it is, and relyin' on one of her lackeys is only gonna make things worse. Then again, I haven't much of a say in the matter, do I...?"
|
||||
59,"TEXT_LUCKSA250_04037_GEROLT_000_011","But sod all that for now, let's talk about the job at hand."
|
||||
60,"TEXT_LUCKSA250_04037_GEROLT_000_012","If any o' this is goin' to work, I'll have to recast yer weapon. I've got a shape in mind, so while I'm readyin' the forge, I need you to go an' gather more memories o' the dyin'."
|
||||
61,"TEXT_LUCKSA250_04037_GEROLT_000_013","Bugger me if I knew where to find 'em, though. Might be ol' Zatro here can─No, that ain't right. Uh... Wait, don't tell me..."
|
||||
62,"TEXT_LUCKSA250_04037_ZLATAN_000_014","For the last time, my name is... <sigh> Never mind. If it please you, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, we may speak on the matter of memories later."
|
||||
63,"TEXT_LUCKSA250_04037_GEROLT_000_020","I know he's cross with me forgettin' his name, but can ye blame me? Only thing I <Emphasis>do</Emphasis> remember is letters ain't supposed to fit together like that. It ain't right, <If(PlayerParameter(4))>lass<Else/>lad</If>. It just ain't right..."
|
||||
64,"TEXT_LUCKSA250_04037_ZLATAN_000_025","As Gerolt mentioned before, we would ask you to gather more memories while we see to preparations for a new weapon casting."
|
||||
65,"TEXT_LUCKSA250_04037_ZLATAN_000_26","With regard to what manner of memory would be appropriate for this latest endeavor, we may discuss that when you are ready to depart."
|
||||
66,"TEXT_LUCKSA250_04037_SYSTEM_000_030","A new Resistance weapons quest is now available from Zlatan."
|
||||
|
||||
|
@@ -1,92 +1,96 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
67,"",""
|
||||
68,"",""
|
||||
69,"",""
|
||||
70,"",""
|
||||
71,"",""
|
||||
72,"",""
|
||||
73,"",""
|
||||
74,"",""
|
||||
75,"",""
|
||||
76,"",""
|
||||
77,"",""
|
||||
78,"",""
|
||||
79,"",""
|
||||
80,"",""
|
||||
81,"",""
|
||||
82,"",""
|
||||
83,"",""
|
||||
84,"",""
|
||||
85,"",""
|
||||
86,"",""
|
||||
87,"",""
|
||||
88,"",""
|
||||
0,"TEXT_LUCKSA251_04038_SEQ_00","Zlatan is ready to see you on your way.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_LUCKSA251_04038_SEQ_01","You consult Zlatan about what manner of memory would be ideal to further enhance your Resistance weapon, and he suggests those that come from battles of great peril, such as one might expect in a large-scale assault. He is confident fifteen such memories will suffice. Where they should be collected, however, he leaves to your judgment.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest.
|
||||
※Loathsome memories of the dying can be obtained by participating in critical engagements on the southern front, or by completing Crystal Tower alliance raids."
|
||||
2,"TEXT_LUCKSA251_04038_SEQ_02","Gerolt has readied his forge for your return, and he is quick to begin working when you hand him the memories. With his customary flourishes of clanging and banging, your Resistance weapon is given new form, the energies emanating from it nearly palpable. Though he is quite satisfied with his work, he believes there is yet room for improvement. It is his hope inspiration will strike again before you next call on his services."
|
||||
3,"TEXT_LUCKSA251_04038_SEQ_03",""
|
||||
4,"TEXT_LUCKSA251_04038_SEQ_04",""
|
||||
5,"TEXT_LUCKSA251_04038_SEQ_05",""
|
||||
6,"TEXT_LUCKSA251_04038_SEQ_06",""
|
||||
7,"TEXT_LUCKSA251_04038_SEQ_07",""
|
||||
8,"TEXT_LUCKSA251_04038_SEQ_08",""
|
||||
9,"TEXT_LUCKSA251_04038_SEQ_09",""
|
||||
10,"TEXT_LUCKSA251_04038_SEQ_10",""
|
||||
11,"TEXT_LUCKSA251_04038_SEQ_11",""
|
||||
12,"TEXT_LUCKSA251_04038_SEQ_12",""
|
||||
13,"TEXT_LUCKSA251_04038_SEQ_13",""
|
||||
14,"TEXT_LUCKSA251_04038_SEQ_14",""
|
||||
15,"TEXT_LUCKSA251_04038_SEQ_15",""
|
||||
16,"TEXT_LUCKSA251_04038_SEQ_16",""
|
||||
17,"TEXT_LUCKSA251_04038_SEQ_17",""
|
||||
18,"TEXT_LUCKSA251_04038_SEQ_18",""
|
||||
19,"TEXT_LUCKSA251_04038_SEQ_19",""
|
||||
20,"TEXT_LUCKSA251_04038_SEQ_20",""
|
||||
21,"TEXT_LUCKSA251_04038_SEQ_21",""
|
||||
22,"TEXT_LUCKSA251_04038_SEQ_22",""
|
||||
23,"TEXT_LUCKSA251_04038_SEQ_23",""
|
||||
24,"TEXT_LUCKSA251_04038_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain loathsome memories of the dying<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30785,1,1)/> and <SheetEn(Item,2,30802,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30786,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30787,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30788,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30789,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30793,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30794,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30795,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30796,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30790,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30792,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30791,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30797,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30798,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30799,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30800,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30801,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, deliver the loathsome memories of the dying to Zlatan at Gangos</If>."
|
||||
25,"TEXT_LUCKSA251_04038_TODO_01",""
|
||||
26,"TEXT_LUCKSA251_04038_TODO_02",""
|
||||
27,"TEXT_LUCKSA251_04038_TODO_03",""
|
||||
28,"TEXT_LUCKSA251_04038_TODO_04",""
|
||||
29,"TEXT_LUCKSA251_04038_TODO_05",""
|
||||
30,"TEXT_LUCKSA251_04038_TODO_06",""
|
||||
31,"TEXT_LUCKSA251_04038_TODO_07",""
|
||||
32,"TEXT_LUCKSA251_04038_TODO_08",""
|
||||
33,"TEXT_LUCKSA251_04038_TODO_09",""
|
||||
34,"TEXT_LUCKSA251_04038_TODO_10",""
|
||||
35,"TEXT_LUCKSA251_04038_TODO_11",""
|
||||
36,"TEXT_LUCKSA251_04038_TODO_12",""
|
||||
37,"TEXT_LUCKSA251_04038_TODO_13",""
|
||||
38,"TEXT_LUCKSA251_04038_TODO_14",""
|
||||
39,"TEXT_LUCKSA251_04038_TODO_15",""
|
||||
40,"TEXT_LUCKSA251_04038_TODO_16",""
|
||||
41,"TEXT_LUCKSA251_04038_TODO_17",""
|
||||
42,"TEXT_LUCKSA251_04038_TODO_18",""
|
||||
43,"TEXT_LUCKSA251_04038_TODO_19",""
|
||||
44,"TEXT_LUCKSA251_04038_TODO_20",""
|
||||
45,"TEXT_LUCKSA251_04038_TODO_21",""
|
||||
46,"TEXT_LUCKSA251_04038_TODO_22",""
|
||||
47,"TEXT_LUCKSA251_04038_TODO_23",""
|
||||
48,"TEXT_LUCKSA251_04038_SYSTEM_800_000","Please note that upon completing the quest “Change of Arms,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
|
||||
49,"TEXT_LUCKSA251_04038_SYSTEM_801_000","Please ensure you have changed to your desired job before speaking with Zlatan."
|
||||
50,"TEXT_LUCKSA251_04038_Q1_800_000","What will you do?"
|
||||
51,"TEXT_LUCKSA251_04038_A1_800_000","Undertake this quest as another job."
|
||||
52,"TEXT_LUCKSA251_04038_A2_800_000","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
|
||||
53,"TEXT_LUCKSA251_04038_SYSTEM_800_001","Please speak with Zlatan again when you are ready to undertake this quest."
|
||||
54,"TEXT_LUCKSA251_04038_SYSTEM_800_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again."
|
||||
55,"TEXT_LUCKSA251_04038_SYSTEM_800_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again."
|
||||
56,"TEXT_LUCKSA251_04038_SYSTEM_800_008","In order to advance the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
|
||||
57,"TEXT_LUCKSA251_04038_SYSTEM_800_009","In order to advance the quest “Change of Arms,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
|
||||
58,"TEXT_LUCKSA251_04038_ZLATAN_000_000","Are you ready to seek out memories for your weapon? Excellent."
|
||||
59,"TEXT_LUCKSA251_04038_ZLATAN_000_001","We have come to the conclusion that those formed at a moment of great peril─such as some manner of large-scale assault─would best suit our purposes."
|
||||
60,"TEXT_LUCKSA251_04038_ZLATAN_000_002","Battles on the southern front will no doubt suffice, but I imagine a worldly adventurer such as yourself can think of other places to find them. If you can track down fifteen such memories, we should be well on our way to forging a new weapon for you."
|
||||
61,"TEXT_LUCKSA251_04038_ZLATAN_000_010","Come to refine another Resistance weapon, I presume? Then I will have Master Gerolt ready the forge."
|
||||
62,"TEXT_LUCKSA251_04038_ZLATAN_000_011","As before, the work will require another set of fifteen memories."
|
||||
63,"TEXT_LUCKSA251_04038_SYSTEM_000_020","Loathsome memories of the dying can be obtained by participating in critical engagements on the southern front."
|
||||
64,"TEXT_LUCKSA251_04038_SYSTEM_000_021","They may also be obtained by completing Crystal Tower alliance raids."
|
||||
65,"TEXT_LUCKSA251_04038_ZLATAN_000_025","With memories of sufficient intensity, we are quite certain no more than fifteen will be required for the task at hand. Where you choose to find them, be it on the southern front or elsewhere, I will leave to your judgment."
|
||||
66,"TEXT_LUCKSA251_04038_SYSTEM_000_026","Loathsome memories of the dying can be obtained by participating in critical engagements on the southern front."
|
||||
67,"TEXT_LUCKSA251_04038_SYSTEM_000_027","They may also be obtained by completing Crystal Tower alliance raids."
|
||||
68,"TEXT_LUCKSA251_04038_ZLATAN_000_050","Ah, you are returned. Before we begin, might I ask you to remove your weapon?"
|
||||
69,"TEXT_LUCKSA251_04038_ZLATAN_000_055","Master Gerolt has readied the forge, along with all other requisite materials. May I have the memories you have collected?"
|
||||
70,"TEXT_LUCKSA251_04038_ZLATAN_000_060","Wonderful. And the weapon, if you please."
|
||||
71,"TEXT_LUCKSA251_04038_ZLATAN_000_061","Very good. Master Gerolt will be delighted. Or whatever passes for delight in that ale-sodden mind of his."
|
||||
72,"TEXT_LUCKSA251_04038_GEROLT_000_065","Right, then. If these here memories are as potent as I think they are, this should make for interestin' work."
|
||||
73,"TEXT_LUCKSA251_04038_GEROLT_000_070","Lookin' to spruce up another Resistance weapon, are we? Well, can't rightly say no after ye went through the trouble o' gatherin' all these here memories."
|
||||
74,"TEXT_LUCKSA251_04038_GEROLT_000_071","Right, then. If these here memories are anythin' like the last bunch, this shouldn't take too long."
|
||||
75,"TEXT_LUCKSA251_04038_GEROLT_000_080","Seems the memories've taken to yer weapon well enough. And they've transformed it into a right fine piece of art. I call <If(Equal(PlayerParameter(68),20))>'em<Else/><If(Equal(PlayerParameter(68),30))>'em<Else/><If(Equal(PlayerParameter(68),38))>'em<Else/>'er</If></If></If>, <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
|
||||
76,"TEXT_LUCKSA251_04038_GEROLT_000_081","Seems the memories've taken to yer weapon well enough. And they've transformed it into a right fine piece of art. I call 'er, <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
|
||||
77,"TEXT_LUCKSA251_04038_GEROLT_000_082","'Course we can't forget 'er counterpart, <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
|
||||
78,"TEXT_LUCKSA251_04038_GEROLT_000_090","Turns out the queen's inscriptions are more powerful than I gave 'em credit for. Wouldn't surprise me if they've a bit more untapped potential."
|
||||
79,"TEXT_LUCKSA251_04038_ZLATAN_000_091","You have outdone yourself once again, Master Gerolt! Why, it is almost enough to overlook your deplorable drinking habits. And you believe the weapon may be improved upon even further?"
|
||||
80,"TEXT_LUCKSA251_04038_GEROLT_000_092","Can't say fer certain. Perhaps if, uh...if I were to take a little stroll about the camp─ye know, to clear me head an' such─might be as I'll be struck by inspiration."
|
||||
81,"TEXT_LUCKSA251_04038_ZLATAN_000_093","Did you not say the very same thing shortly after Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> left to collect memories? As I recall, it was a very short stroll to the storehouse. Where you imbibed the entirety of our last keg of ale..."
|
||||
82,"TEXT_LUCKSA251_04038_ZLATAN_000_094","No, I believe you've had enough <Emphasis>inspiration</Emphasis> for one day, Master Gerolt. Instead, I believe it behooves us to share your latest accomplishment with the others before promptly returning to work."
|
||||
83,"TEXT_LUCKSA251_04038_GEROLT_000_095","Hmph."
|
||||
84,"TEXT_LUCKSA251_04038_GEROLT_000_096","<sigh> Not even a pint for all me efforts. Well, don't let us keep you. I'm sure you're itchin' to try that fancy new weapon o' yers. If afterward ye decide it still needs more work, come back and I'll see what I can do."
|
||||
85,"TEXT_LUCKSA251_04038_ZLATAN_000_100","As always, it is an honor and a privilege to see you work, Master Gerolt. It is quite clear there is still much for me to learn about the art of smithing."
|
||||
86,"TEXT_LUCKSA251_04038_GEROLT_000_101","Yer praise is appreciated, but what I need now ain't compliments, but mead. Or mayhaps if ye'd let me fix up a kettle or two fer a nice change o' pace..."
|
||||
87,"TEXT_LUCKSA251_04038_ZLATAN_000_102","It is weapons the Resistance needs, Master Gerolt, not kettles. Surely, devising methods of improving the Resistance weapons would be a better use of your time?"
|
||||
88,"TEXT_LUCKSA251_04038_ZLATAN_000_103","Speaking of which, if you should find your weapon wants for refinement, do not hesitate to come and speak with me."
|
||||
|
||||
|
+107
-101
@@ -1,104 +1,110 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
67,"",""
|
||||
68,"",""
|
||||
69,"",""
|
||||
70,"",""
|
||||
71,"",""
|
||||
72,"",""
|
||||
73,"",""
|
||||
74,"",""
|
||||
75,"",""
|
||||
76,"",""
|
||||
77,"",""
|
||||
78,"",""
|
||||
79,"",""
|
||||
80,"",""
|
||||
81,"",""
|
||||
82,"",""
|
||||
83,"",""
|
||||
84,"",""
|
||||
85,"",""
|
||||
86,"",""
|
||||
87,"",""
|
||||
88,"",""
|
||||
89,"",""
|
||||
90,"",""
|
||||
91,"",""
|
||||
92,"",""
|
||||
93,"",""
|
||||
94,"",""
|
||||
95,"",""
|
||||
96,"",""
|
||||
97,"",""
|
||||
98,"",""
|
||||
99,"",""
|
||||
100,"",""
|
||||
0,"TEXT_LUCKSA252_04039_SEQ_00","Judging by his furrowed brow, Gerolt's plans to further improve your Resistance weapon may at last be taking shape."
|
||||
1,"TEXT_LUCKSA252_04039_SEQ_01","On the surface, Gerolt's plan is seemingly simple─a more selective use of crystallized memories to better align with your preferred style of combat. However, the means to analyze the aetherial properties of these memories yet eludes him. Enter Regana, accompanied by an Allagan node commissioned from Garlond Ironworks designed to do precisely that. Though daunted by the potential ramifications of accepting further help─financial or otherwise─Zlatan can see no other way to proceed with Gerolt's plan. As Regana explains, the node will use gathered memories to create a registry with which you can modify the Resistance weapon as you see fit. Hoping for an adequate sample size, Gerolt suggests searching for two types of memories, eighteen of each.
|
||||
|
||||
※Memories of the dying can be found from certain FATEs and alliance raids.
|
||||
※Haunting memories of the dying can be found from FATEs in the Gyr Abania region, or the Shadow of Mhach alliance raids.
|
||||
※Vexatious memories of the dying can be found from FATEs in the Far East region, or the Return to Ivalice alliance raids."
|
||||
2,"TEXT_LUCKSA252_04039_SEQ_02","You return to Gangos with an ample supply of memories for the node, which wastes no time in analyzing and allocating them. When you offer up your Resistance weapon, however, it warns of aetheric instability, and the near-certain corruption of your weapon should you proceed. Zlatan believes the solution to this problem lies in the crystal foci, which used a sealant of heated aetherial siltstone to ensure its stability. Regana notes there was a time when pottery made from this stone could be found in all corners of the realm, suggesting the ruins of Bozja may not be the only place where they can be found. Of course, there is only one among you capable of scouring such dark depths."
|
||||
3,"TEXT_LUCKSA252_04039_SEQ_03",""
|
||||
4,"TEXT_LUCKSA252_04039_SEQ_04",""
|
||||
5,"TEXT_LUCKSA252_04039_SEQ_05",""
|
||||
6,"TEXT_LUCKSA252_04039_SEQ_06",""
|
||||
7,"TEXT_LUCKSA252_04039_SEQ_07",""
|
||||
8,"TEXT_LUCKSA252_04039_SEQ_08",""
|
||||
9,"TEXT_LUCKSA252_04039_SEQ_09",""
|
||||
10,"TEXT_LUCKSA252_04039_SEQ_10",""
|
||||
11,"TEXT_LUCKSA252_04039_SEQ_11",""
|
||||
12,"TEXT_LUCKSA252_04039_SEQ_12",""
|
||||
13,"TEXT_LUCKSA252_04039_SEQ_13",""
|
||||
14,"TEXT_LUCKSA252_04039_SEQ_14",""
|
||||
15,"TEXT_LUCKSA252_04039_SEQ_15",""
|
||||
16,"TEXT_LUCKSA252_04039_SEQ_16",""
|
||||
17,"TEXT_LUCKSA252_04039_SEQ_17",""
|
||||
18,"TEXT_LUCKSA252_04039_SEQ_18",""
|
||||
19,"TEXT_LUCKSA252_04039_SEQ_19",""
|
||||
20,"TEXT_LUCKSA252_04039_SEQ_20",""
|
||||
21,"TEXT_LUCKSA252_04039_SEQ_21",""
|
||||
22,"TEXT_LUCKSA252_04039_SEQ_22",""
|
||||
23,"TEXT_LUCKSA252_04039_SEQ_23",""
|
||||
24,"TEXT_LUCKSA252_04039_TODO_00","Deliver memories of the dying to the Allagan node in Gangos."
|
||||
25,"TEXT_LUCKSA252_04039_TODO_01",""
|
||||
26,"TEXT_LUCKSA252_04039_TODO_02",""
|
||||
27,"TEXT_LUCKSA252_04039_TODO_03",""
|
||||
28,"TEXT_LUCKSA252_04039_TODO_04",""
|
||||
29,"TEXT_LUCKSA252_04039_TODO_05",""
|
||||
30,"TEXT_LUCKSA252_04039_TODO_06",""
|
||||
31,"TEXT_LUCKSA252_04039_TODO_07",""
|
||||
32,"TEXT_LUCKSA252_04039_TODO_08",""
|
||||
33,"TEXT_LUCKSA252_04039_TODO_09",""
|
||||
34,"TEXT_LUCKSA252_04039_TODO_10",""
|
||||
35,"TEXT_LUCKSA252_04039_TODO_11",""
|
||||
36,"TEXT_LUCKSA252_04039_TODO_12",""
|
||||
37,"TEXT_LUCKSA252_04039_TODO_13",""
|
||||
38,"TEXT_LUCKSA252_04039_TODO_14",""
|
||||
39,"TEXT_LUCKSA252_04039_TODO_15",""
|
||||
40,"TEXT_LUCKSA252_04039_TODO_16",""
|
||||
41,"TEXT_LUCKSA252_04039_TODO_17",""
|
||||
42,"TEXT_LUCKSA252_04039_TODO_18",""
|
||||
43,"TEXT_LUCKSA252_04039_TODO_19",""
|
||||
44,"TEXT_LUCKSA252_04039_TODO_20",""
|
||||
45,"TEXT_LUCKSA252_04039_TODO_21",""
|
||||
46,"TEXT_LUCKSA252_04039_TODO_22",""
|
||||
47,"TEXT_LUCKSA252_04039_TODO_23",""
|
||||
48,"TEXT_LUCKSA252_04039_GEROLT_000_000","Aye, I know why you're here. Yer lookin' to better tune the weapon to match the way ye like to fight. Lucky fer you, I've a plan."
|
||||
49,"TEXT_LUCKSA252_04039_GEROLT_000_001","The process ain't that different from what we've done before, mind, but we need to be a mite more particular about which memories we use."
|
||||
50,"TEXT_LUCKSA252_04039_ZLATAN_000_002","Easier said than done, I imagine. How is <If(PlayerParameter(4))>she<Else/>he</If> to know what effect the memories will have before they are applied?"
|
||||
51,"TEXT_LUCKSA252_04039_GEROLT_000_003","That's just it, lad. <If(PlayerParameter(4))>She<Else/>He</If> can't."
|
||||
52,"TEXT_LUCKSA252_04039_Q1_000_100",""
|
||||
53,"TEXT_LUCKSA252_04039_A1_000_100",""
|
||||
54,"TEXT_LUCKSA252_04039_A2_000_100",""
|
||||
55,"TEXT_LUCKSA252_04039_GEROLT_000_010",""
|
||||
56,"TEXT_LUCKSA252_04039_GEROLT_000_015",""
|
||||
57,"TEXT_LUCKSA252_04039_GEROLT_000_020","First, we need to find a way to analyze the aether trapped in 'em. Bugger me if I know how, though."
|
||||
58,"TEXT_LUCKSA252_04039_GEROLT_000_021","Bah, all this ponderin' an' postulatin' ain't fer me, lad. If it's all the same to you, I think I'll head to the store─ Erm, take a stroll to clear me head."
|
||||
59,"TEXT_LUCKSA252_04039_REGANA_000_022","(-???-)There will be no need for that Gerolt. I believe I have the solution you are looking for."
|
||||
60,"TEXT_LUCKSA252_04039_ZLATAN_000_023","Regana, what are you doing here? And where in the world did you acquire such a device?"
|
||||
61,"TEXT_LUCKSA252_04039_REGANA_000_024","Ever since laying eyes on it, I was intrigued by Mikoto's recording module, and so as part of my arrangement with the Resistance, I commissioned an Allagan node of my own from the Ironworks."
|
||||
62,"TEXT_LUCKSA252_04039_REGANA_000_025","Even by Allagan standards, it really is quite remarkable. But what interested me most is its highly advanced data analysis protocol."
|
||||
63,"TEXT_LUCKSA252_04039_REGANA_000_026","Thanks to modifications by the Ironworks engineers, it should have no problem analyzing the aetherial properties of any crystallized memories found by <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and subsequently infusing said aether into the Resistance weapons."
|
||||
64,"TEXT_LUCKSA252_04039_GEROLT_000_030","So yer sayin' with this floatin' Allagan trinket here...my plan would actually work!?"
|
||||
65,"TEXT_LUCKSA252_04039_GEROLT_000_035","Well, wouldn't be the first time I had help from one o' these Allagan trinkets. If you're sure it'll do the job, then I say we put it through its paces."
|
||||
66,"TEXT_LUCKSA252_04039_ZLATAN_000_040","Thank you, Regana, thank you! I never imagined the House of Splendors would go so far to help our cause."
|
||||
67,"TEXT_LUCKSA252_04039_REGANA_000_041","Well, our help is not without its price, I assure you. And make no mistake─when all is said and done, this Allagan node will be returning with me to Mor Dhona."
|
||||
68,"TEXT_LUCKSA252_04039_REGANA_000_042","We will always have use for an efficient worker that follows instructions to the letter. One that <Emphasis>doesn't</Emphasis> need frequent strolls along the beach or a constant supply of ale. At this rate, certain artisans may find their services are no longer required."
|
||||
69,"TEXT_LUCKSA252_04039_ZLATAN_000_043","I...cannot say I like the implications of that, but aiding the Resistance must come first. You have our full cooperation, for the time being, at least..."
|
||||
70,"TEXT_LUCKSA252_04039_REGANA_000_044","Splendid. Then let us return to the matter of analyzing the crystallized memories."
|
||||
71,"TEXT_LUCKSA252_04039_REGANA_000_045","Your part in this is quite simple: you need but provide a sufficient sample size of crystals to the node. It will create a registry of any memories it is supplied, analyzing each entry for its combat potential."
|
||||
72,"TEXT_LUCKSA252_04039_REGANA_000_046","When the analysis is complete, we can readily assess the manner in which each memory would affect the Resistance weapon, thereby allowing you to choose those most suitable to your needs."
|
||||
73,"TEXT_LUCKSA252_04039_GEROLT_000_047","And for that, we'll be needin' memories."
|
||||
74,"TEXT_LUCKSA252_04039_GEROLT_000_048","Variety bein' the spice o' life an' all, I think it for the best if ye look fer two types o' memories. Eighteen of each should do. At least, I hope it will."
|
||||
75,"TEXT_LUCKSA252_04039_SYSTEM_000_049","Memories of the dying can be found from certain FATEs and alliance raids."
|
||||
76,"TEXT_LUCKSA252_04039_SYSTEM_000_050","Haunting memories of the dying can be found from FATEs in the Gyr Abania region, or the Shadow of Mhach alliance raids."
|
||||
77,"TEXT_LUCKSA252_04039_SYSTEM_000_051","Vexatious memories of the dying can be found from FATEs in the Far East region, or the Return to Ivalice alliance raids."
|
||||
78,"TEXT_LUCKSA252_04039_GEROLT_100_050","If that's not a flagon of ale or crystal memories in yer hands, I'll have to ask ye to leave me be for now, <If(PlayerParameter(4))>lass<Else/>lad</If>."
|
||||
79,"TEXT_LUCKSA252_04039_MEMORIZESYSTEM_000_050","<blip> Please insert memory samples for registration and analysis."
|
||||
80,"TEXT_LUCKSA252_04039_MEMORIZESYSTEM_000_055","<blip> Processing...
|
||||
Processing complete. <blip> <blip> Initiating memory analysis..."
|
||||
81,"TEXT_LUCKSA252_04039_MEMORIZESYSTEM_000_060","<blip> <blip> Memory analysis complete.
|
||||
Memory registry compile complete. Zero anomalies detected."
|
||||
82,"TEXT_LUCKSA252_04039_REGANA_000_061","So far so good. Now to determine which memory is best suited to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s weapon."
|
||||
83,"TEXT_LUCKSA252_04039_MEMORIZESYSTEM_000_062","<blip> Warning. <blip> Probability of successful infusion estimated at 3.2%. Do you wish to proceed?"
|
||||
84,"TEXT_LUCKSA252_04039_GEROLT_000_063","What in the seven hells!? No! Why is the chance o' success so bleedin' low?"
|
||||
85,"TEXT_LUCKSA252_04039_MEMORIZESYSTEM_000_064","Aetheric instability detected within the weapon. <blip> Infusion of additional aether will result in aetherial corruption."
|
||||
86,"TEXT_LUCKSA252_04039_GEROLT_000_065","It's unstable? But I followed the old Bozjan techniques to the letter!"
|
||||
87,"TEXT_LUCKSA252_04039_ZLATAN_000_066","Hmmm..."
|
||||
88,"TEXT_LUCKSA252_04039_ZLATAN_000_067","We unearthed a number of tomes in the ruins beneath the southern front, one of which pertained to the fashioning of crystal foci."
|
||||
89,"TEXT_LUCKSA252_04039_ZLATAN_000_068","To ensure the stability of aether held within them, they were said to be coated with a solution made with aetherial siltstone."
|
||||
90,"TEXT_LUCKSA252_04039_GEROLT_000_069","Were they now? Then I suppose we'll have to do the same. Good on ye, Zra... Zala... Erm..."
|
||||
91,"TEXT_LUCKSA252_04039_ZLATAN_000_070","<sigh> I am glad to be of help, but there is still the matter of tracking down the siltstone..."
|
||||
92,"TEXT_LUCKSA252_04039_REGANA_000_071","Naturally, the ruins of Bozja would be a good place to start. I have also heard that in ancient times, pottery made with aetherial siltstone found its way to lands far and wide. Unfortunately, it has all but disappeared from circulation in today's markets."
|
||||
93,"TEXT_LUCKSA252_04039_GEROLT_000_072","In that case, whoever bought those pots back in the day might have left some lyin' around, maybe even in ruins o' their own."
|
||||
94,"TEXT_LUCKSA252_04039_GEROLT_000_073","Oi, if we were to feed you relics made with aetherial siltstone, reckon ye could whip up a coatin' for the Resistance weapon?"
|
||||
95,"TEXT_LUCKSA252_04039_MEMORIZESYSTEM_000_074","<blip> <blip> Provided sufficient quantities, production of aetherial sealant is possible."
|
||||
96,"TEXT_LUCKSA252_04039_REGANA_000_075","My, what an ingenious solution. You impress me, Gerolt."
|
||||
97,"TEXT_LUCKSA252_04039_GEROLT_000_076","'Course there's only one person here what can safely plumb the depths o' dark, dank ruins an' come out in one piece. Best ye consult with Zalatan about <Emphasis>which</Emphasis> ruins ye go about plumbin', though."
|
||||
98,"TEXT_LUCKSA252_04039_ZLATAN_000_077","Zlatan, Master Gerolt... Zlatan."
|
||||
99,"TEXT_LUCKSA252_04039_ZLATAN_000_078","Ahem. When you are ready to depart, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, we may discuss the matter of where best to excavate the relics we seek."
|
||||
100,"TEXT_LUCKSA252_04039_SYSTEM_000_080","A new Resistance weapons quest is now available from Zlatan."
|
||||
|
||||
|
@@ -1,101 +1,112 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
66,"",""
|
||||
67,"",""
|
||||
68,"",""
|
||||
69,"",""
|
||||
70,"",""
|
||||
71,"",""
|
||||
72,"",""
|
||||
73,"",""
|
||||
74,"",""
|
||||
75,"",""
|
||||
76,"",""
|
||||
77,"",""
|
||||
78,"",""
|
||||
79,"",""
|
||||
80,"",""
|
||||
81,"",""
|
||||
82,"",""
|
||||
83,"",""
|
||||
84,"",""
|
||||
85,"",""
|
||||
86,"",""
|
||||
87,"",""
|
||||
88,"",""
|
||||
89,"",""
|
||||
90,"",""
|
||||
91,"",""
|
||||
92,"",""
|
||||
93,"",""
|
||||
94,"",""
|
||||
95,"",""
|
||||
96,"",""
|
||||
97,"",""
|
||||
0,"TEXT_LUCKSA253_04040_SEQ_00","Zlatan is ready to see you on your way once more.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_LUCKSA253_04040_SEQ_01","While relieved to know the Bozjan ruins are not the only place where antiquities made of aetherial siltstone may be found, Zlatan is no less discomfited knowing the arduous task of procuring them must fall to you. Gerolt is confident that fifteen relics should suffice for your plans, and so you set out in search of dark, perilous ruins, hoping his guess is on the mark.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest.
|
||||
※Timeworn artifacts can be obtained by completing the raid Delubrum Reginae, or the deep dungeon Palace of the Dead."
|
||||
2,"TEXT_LUCKSA253_04040_SEQ_02","You return to Gangos with a hard-earned assortment of artifacts. Loaded into the Allagan node, along with the Resistance weapon, the refinement process thereafter is surprisingly painless. Almost suspiciously so. Zlatan and Gerolt then discuss the feasibility of repeating the refinement process, prompting an equally suspicious recording from the Allagan node, extolling wares from the House of Splendors that would save you the trouble of finding more artifacts, albeit at a price. Zlatan would not forbid you from purchasing from the House of Splendors, but he is understandably keen to avoid any unnecessary dealings with the notoriously unscrupulous Rowena."
|
||||
3,"TEXT_LUCKSA253_04040_SEQ_03",""
|
||||
4,"TEXT_LUCKSA253_04040_SEQ_04",""
|
||||
5,"TEXT_LUCKSA253_04040_SEQ_05",""
|
||||
6,"TEXT_LUCKSA253_04040_SEQ_06",""
|
||||
7,"TEXT_LUCKSA253_04040_SEQ_07",""
|
||||
8,"TEXT_LUCKSA253_04040_SEQ_08",""
|
||||
9,"TEXT_LUCKSA253_04040_SEQ_09",""
|
||||
10,"TEXT_LUCKSA253_04040_SEQ_10",""
|
||||
11,"TEXT_LUCKSA253_04040_SEQ_11",""
|
||||
12,"TEXT_LUCKSA253_04040_SEQ_12",""
|
||||
13,"TEXT_LUCKSA253_04040_SEQ_13",""
|
||||
14,"TEXT_LUCKSA253_04040_SEQ_14",""
|
||||
15,"TEXT_LUCKSA253_04040_SEQ_15",""
|
||||
16,"TEXT_LUCKSA253_04040_SEQ_16",""
|
||||
17,"TEXT_LUCKSA253_04040_SEQ_17",""
|
||||
18,"TEXT_LUCKSA253_04040_SEQ_18",""
|
||||
19,"TEXT_LUCKSA253_04040_SEQ_19",""
|
||||
20,"TEXT_LUCKSA253_04040_SEQ_20",""
|
||||
21,"TEXT_LUCKSA253_04040_SEQ_21",""
|
||||
22,"TEXT_LUCKSA253_04040_SEQ_22",""
|
||||
23,"TEXT_LUCKSA253_04040_SEQ_23",""
|
||||
24,"TEXT_LUCKSA253_04040_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain timeworn artifacts<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,32651,1,1)/> and <SheetEn(Item,2,32668,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,32652,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,32653,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,32654,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,32655,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,32659,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,32660,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,32661,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,32662,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,32656,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,32658,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,32657,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,32663,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,32664,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,32665,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,32666,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,32667,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory, deliver the timeworn artifacts to the Allagan node at Gangos</If>."
|
||||
25,"TEXT_LUCKSA253_04040_TODO_01",""
|
||||
26,"TEXT_LUCKSA253_04040_TODO_02",""
|
||||
27,"TEXT_LUCKSA253_04040_TODO_03",""
|
||||
28,"TEXT_LUCKSA253_04040_TODO_04",""
|
||||
29,"TEXT_LUCKSA253_04040_TODO_05",""
|
||||
30,"TEXT_LUCKSA253_04040_TODO_06",""
|
||||
31,"TEXT_LUCKSA253_04040_TODO_07",""
|
||||
32,"TEXT_LUCKSA253_04040_TODO_08",""
|
||||
33,"TEXT_LUCKSA253_04040_TODO_09",""
|
||||
34,"TEXT_LUCKSA253_04040_TODO_10",""
|
||||
35,"TEXT_LUCKSA253_04040_TODO_11",""
|
||||
36,"TEXT_LUCKSA253_04040_TODO_12",""
|
||||
37,"TEXT_LUCKSA253_04040_TODO_13",""
|
||||
38,"TEXT_LUCKSA253_04040_TODO_14",""
|
||||
39,"TEXT_LUCKSA253_04040_TODO_15",""
|
||||
40,"TEXT_LUCKSA253_04040_TODO_16",""
|
||||
41,"TEXT_LUCKSA253_04040_TODO_17",""
|
||||
42,"TEXT_LUCKSA253_04040_TODO_18",""
|
||||
43,"TEXT_LUCKSA253_04040_TODO_19",""
|
||||
44,"TEXT_LUCKSA253_04040_TODO_20",""
|
||||
45,"TEXT_LUCKSA253_04040_TODO_21",""
|
||||
46,"TEXT_LUCKSA253_04040_TODO_22",""
|
||||
47,"TEXT_LUCKSA253_04040_TODO_23",""
|
||||
48,"TEXT_LUCKSA253_04040_SYSTEM_800_000","Please note that upon completing the quest “A New Path of Resistance,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
|
||||
49,"TEXT_LUCKSA253_04040_SYSTEM_801_000","Please ensure you have changed to your desired job before speaking with Zlatan."
|
||||
50,"TEXT_LUCKSA253_04040_Q1_800_000","What will you do?"
|
||||
51,"TEXT_LUCKSA253_04040_A1_800_000","Undertake this quest as another job."
|
||||
52,"TEXT_LUCKSA253_04040_A2_800_000","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
|
||||
53,"TEXT_LUCKSA253_04040_SYSTEM_800_001","Please speak with Zlatan again when you are ready to undertake this quest."
|
||||
54,"TEXT_LUCKSA253_04040_SYSTEM_800_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again."
|
||||
55,"TEXT_LUCKSA253_04040_SYSTEM_800_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again."
|
||||
56,"TEXT_LUCKSA253_04040_SYSTEM_800_008","In order to advance the quest “A New Path of Resistance,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
|
||||
57,"TEXT_LUCKSA253_04040_SYSTEM_800_009","In order to advance the quest “A New Path of Resistance,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
|
||||
58,"TEXT_LUCKSA253_04040_ZLATAN_000_000","Who would have thought that the answer to our prayers would be found in ancient pottery of all places?"
|
||||
59,"TEXT_LUCKSA253_04040_ZLATAN_000_001","And thanks to the efforts of merchants countless years ago, such relics may be found far beyond the region in which they originated. Considering the present state of Bozja, being able to search for them in other locations may prove beneficial to us."
|
||||
60,"TEXT_LUCKSA253_04040_ZLATAN_000_002","I say “us,” but I am afraid the task of procuring them must fall unto you, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Though I dare not ask why, Master Gerolt is quite confident that fifteen artifacts made from aetherial siltstone are likely to contain the requisite amount to coat your Resistance weapon. I trust you know better than I what ruins are worthy of exploration, so I will leave the rest to you. Safe travels."
|
||||
61,"TEXT_LUCKSA253_04040_ZLATAN_000_010","Come to refine another Resistance weapon? Then we will have need of more aetherial siltstone."
|
||||
62,"TEXT_LUCKSA253_04040_ZLATAN_000_011","After your last foray, I trust you know where best to search out the antiquities required, so I will say no more. The node will be ready and waiting for your return."
|
||||
63,"TEXT_LUCKSA253_04040_SYSTEM_000_020","Timeworn artifacts can be obtained by completing the raid Delubrum Reginae, or the deep dungeon Palace of the Dead."
|
||||
64,"TEXT_LUCKSA253_04040_ZLATAN_000_025",""
|
||||
65,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_028","<blip> <blip> Unable to initiate aetherial siltstone extraction. Please insert artifacts."
|
||||
66,"TEXT_LUCKSA253_04040_SYSTEM_000_026","Timeworn artifacts can be obtained by completing the raid Delubrum Reginae, or the deep dungeon Palace of the Dead."
|
||||
67,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_050","<blip> Weapon not found. <blip> Please relinquish weapon to proceed with enhancement."
|
||||
68,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_055","<blip> <blip> Please insert raw materials to begin aetherial siltstone extraction."
|
||||
69,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_060","<blip> Scanning...
|
||||
<blip> <blip> Aetherial siltstone detected. Please insert weapon."
|
||||
70,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_061","<blip> Weapon detected. Preparing aetheroinsulation coating."
|
||||
71,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_062","Weapon aether stabilized. <blip> Please select memories for desired attribute adjustment."
|
||||
72,"TEXT_LUCKSA253_04040_Q1_000_100","What will you do?"
|
||||
73,"TEXT_LUCKSA253_04040_A1_000_100","Adjust Resistance weapon attributes."
|
||||
74,"TEXT_LUCKSA253_04040_A2_000_100","Inquire about the refinement process."
|
||||
75,"TEXT_LUCKSA253_04040_A3_000_100","Nothing."
|
||||
76,"TEXT_LUCKSA253_04040_SYSTEM_000_301","By supplying the Allagan node with timeworn artifacts, you may raise the four available attributes of your Resistance weapon as you see fit."
|
||||
77,"TEXT_LUCKSA253_04040_SYSTEM_000_302","When you are satisfied with the allotment of attributes, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Allocate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to complete the process."
|
||||
78,"TEXT_LUCKSA253_04040_SYSTEM_000_303","Choose carefully, as redistribution of attributes will require the procurement of additional materials."
|
||||
79,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_070","<blip> <blip> Scanning registry... Readying memories for extraction..."
|
||||
80,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_071","<blip> Applying aetheroinsulation coating...
|
||||
<blip> <blip> Initiating aetheric memory infusion..."
|
||||
81,"TEXT_LUCKSA253_04040_GEROLT_000_072","Well, I'll be damned. It worked!"
|
||||
82,"TEXT_LUCKSA253_04040_GEROLT_000_080","I'll give the Allagan ball o' bolts credit─any smith worth their hammer'd be proud of a weapon as fine as this. I'll call <If(Equal(PlayerParameter(68),20))>'em<Else/><If(Equal(PlayerParameter(68),30))>'em<Else/><If(Equal(PlayerParameter(68),38))>'em<Else/>'er</If></If></If> <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
|
||||
83,"TEXT_LUCKSA253_04040_GEROLT_000_081","I'll give the Allagan ball o' bolts credit─any smith worth their hammer'd be proud of a weapon as fine as this. I'll call 'er <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
|
||||
84,"TEXT_LUCKSA253_04040_GEROLT_000_082","And what better to partner 'er with than <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
|
||||
85,"TEXT_LUCKSA253_04040_GEROLT_000_100","'Course if somethin' ain't right with <If(Equal(PlayerParameter(68),19))>'em<Else/><If(Equal(PlayerParameter(68),20))>'em<Else/><If(Equal(PlayerParameter(68),30))>'em<Else/><If(Equal(PlayerParameter(68),38))>'em<Else/>it</If></If></If></If>, tell it to the node, not me."
|
||||
86,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_101","<blip> Warning. <blip> Warning.
|
||||
Subsequent memory infusions require reapplication of aetheroinsulation coating."
|
||||
87,"TEXT_LUCKSA253_04040_ZLATAN_000_102","Meaning Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> would need to acquire more siltstone."
|
||||
88,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_103","And there is no better place to procure said siltstone than Rowena's House of Splendors!"
|
||||
89,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_104","Our stalls are stocked with the finest relics, containing high concentrations of aetherial siltstone, which are certain to meet all your weapon forging needs. Visit your nearest House of Splendors representative today, and receive a discount on your first purchase!
|
||||
If quality is what you seek, then come to Mor Dhona and let Mistress Rowena add a touch of splendor to your life."
|
||||
90,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_105","This advertisement was brought to you by Rowena's House of Splendors.
|
||||
<Emphasis>The House of Splendors is not responsible for damages, injury, or painful
|
||||
death incurred through the use, misuse, or inability to use their products.
|
||||
Offer is void in the void where prohibited or not prohibited.</Emphasis>"
|
||||
91,"TEXT_LUCKSA253_04040_GEROLT_000_106","Bloody hell... Is nothing safe from that money-grubbin' witch?"
|
||||
92,"TEXT_LUCKSA253_04040_GEROLT_000_107","Guess I should count meself fortunate. 'Least I got to keep me name, unlike the rest o' her bloody underlings. <sigh> Though I reckon she'll come fer that too afore long..."
|
||||
93,"TEXT_LUCKSA253_04040_GEROLT_000_120","Remember, <If(PlayerParameter(4))>lass<Else/>lad</If>─if somethin' ain't right with <If(Equal(PlayerParameter(68),19))>'em<Else/><If(Equal(PlayerParameter(68),20))>'em<Else/><If(Equal(PlayerParameter(68),30))>'em<Else/><If(Equal(PlayerParameter(68),38))>'em<Else/>it</If></If></If></If>, tell it to the node, not me."
|
||||
94,"TEXT_LUCKSA253_04040_MEMORIZESYSTEM_000_121","<blip> Additional aetherial siltstone required for reapplication of aetheroinsulation coating. Artifacts from Rowena's House of Splendors recommended for maximum efficiency. <blip> House of Splendors representatives are standing by!"
|
||||
95,"TEXT_LUCKSA253_04040_ZLATAN_000_122","Hmm... That would certainly save you from the undue burden of traveling the world over in search of the requisite antiquities. Of course, that is to say nothing of the payment expected in return..."
|
||||
96,"TEXT_LUCKSA253_04040_ZLATAN_000_123","From what I gather, placing ourselves in their debt, financial or otherwise, would be ill-advised."
|
||||
97,"TEXT_LUCKSA253_04040_SYSTEM_000_124","Aetherial sealant can be obtained from Auriana at Revenant's Toll or Hismena at Idyllshire."
|
||||
|
||||
|
@@ -1,69 +1,72 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
22,"",""
|
||||
23,"",""
|
||||
24,"",""
|
||||
25,"",""
|
||||
26,"",""
|
||||
27,"",""
|
||||
28,"",""
|
||||
29,"",""
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
34,"",""
|
||||
35,"",""
|
||||
36,"",""
|
||||
37,"",""
|
||||
38,"",""
|
||||
39,"",""
|
||||
40,"",""
|
||||
41,"",""
|
||||
42,"",""
|
||||
43,"",""
|
||||
44,"",""
|
||||
45,"",""
|
||||
46,"",""
|
||||
47,"",""
|
||||
48,"",""
|
||||
49,"",""
|
||||
50,"",""
|
||||
51,"",""
|
||||
52,"",""
|
||||
53,"",""
|
||||
54,"",""
|
||||
55,"",""
|
||||
56,"",""
|
||||
57,"",""
|
||||
58,"",""
|
||||
59,"",""
|
||||
60,"",""
|
||||
61,"",""
|
||||
62,"",""
|
||||
63,"",""
|
||||
64,"",""
|
||||
65,"",""
|
||||
0,"TEXT_LUCKSA299_04041_SEQ_00",""
|
||||
1,"TEXT_LUCKSA299_04041_SEQ_01",""
|
||||
2,"TEXT_LUCKSA299_04041_SEQ_02",""
|
||||
3,"TEXT_LUCKSA299_04041_SEQ_03",""
|
||||
4,"TEXT_LUCKSA299_04041_SEQ_04",""
|
||||
5,"TEXT_LUCKSA299_04041_SEQ_05",""
|
||||
6,"TEXT_LUCKSA299_04041_SEQ_06",""
|
||||
7,"TEXT_LUCKSA299_04041_SEQ_07",""
|
||||
8,"TEXT_LUCKSA299_04041_SEQ_08",""
|
||||
9,"TEXT_LUCKSA299_04041_SEQ_09",""
|
||||
10,"TEXT_LUCKSA299_04041_SEQ_10",""
|
||||
11,"TEXT_LUCKSA299_04041_SEQ_11",""
|
||||
12,"TEXT_LUCKSA299_04041_SEQ_12",""
|
||||
13,"TEXT_LUCKSA299_04041_SEQ_13",""
|
||||
14,"TEXT_LUCKSA299_04041_SEQ_14",""
|
||||
15,"TEXT_LUCKSA299_04041_SEQ_15",""
|
||||
16,"TEXT_LUCKSA299_04041_SEQ_16",""
|
||||
17,"TEXT_LUCKSA299_04041_SEQ_17",""
|
||||
18,"TEXT_LUCKSA299_04041_SEQ_18",""
|
||||
19,"TEXT_LUCKSA299_04041_SEQ_19",""
|
||||
20,"TEXT_LUCKSA299_04041_SEQ_20",""
|
||||
21,"TEXT_LUCKSA299_04041_SEQ_21",""
|
||||
22,"TEXT_LUCKSA299_04041_SEQ_22",""
|
||||
23,"TEXT_LUCKSA299_04041_SEQ_23",""
|
||||
24,"TEXT_LUCKSA299_04041_TODO_00",""
|
||||
25,"TEXT_LUCKSA299_04041_TODO_01",""
|
||||
26,"TEXT_LUCKSA299_04041_TODO_02",""
|
||||
27,"TEXT_LUCKSA299_04041_TODO_03",""
|
||||
28,"TEXT_LUCKSA299_04041_TODO_04",""
|
||||
29,"TEXT_LUCKSA299_04041_TODO_05",""
|
||||
30,"TEXT_LUCKSA299_04041_TODO_06",""
|
||||
31,"TEXT_LUCKSA299_04041_TODO_07",""
|
||||
32,"TEXT_LUCKSA299_04041_TODO_08",""
|
||||
33,"TEXT_LUCKSA299_04041_TODO_09",""
|
||||
34,"TEXT_LUCKSA299_04041_TODO_10",""
|
||||
35,"TEXT_LUCKSA299_04041_TODO_11",""
|
||||
36,"TEXT_LUCKSA299_04041_TODO_12",""
|
||||
37,"TEXT_LUCKSA299_04041_TODO_13",""
|
||||
38,"TEXT_LUCKSA299_04041_TODO_14",""
|
||||
39,"TEXT_LUCKSA299_04041_TODO_15",""
|
||||
40,"TEXT_LUCKSA299_04041_TODO_16",""
|
||||
41,"TEXT_LUCKSA299_04041_TODO_17",""
|
||||
42,"TEXT_LUCKSA299_04041_TODO_18",""
|
||||
43,"TEXT_LUCKSA299_04041_TODO_19",""
|
||||
44,"TEXT_LUCKSA299_04041_TODO_20",""
|
||||
45,"TEXT_LUCKSA299_04041_TODO_21",""
|
||||
46,"TEXT_LUCKSA299_04041_TODO_22",""
|
||||
47,"TEXT_LUCKSA299_04041_TODO_23",""
|
||||
48,"TEXT_LUCKSA299_04041_SYSTEM_000_000","By reconditioning the Resistance weapon, you can redistribute the attribute points allocated to your weapon."
|
||||
49,"TEXT_LUCKSA299_04041_MEMORIZESYSTEM_000_001","Reapplication of aetheroinsulation coating requires <Value>IntegerParameter(2)</Value> phials of aetherial sealant.
|
||||
House of Splendors representatives are standing by, and ready to take your order!"
|
||||
50,"TEXT_LUCKSA299_04041_SYSTEM_000_002","Aetherial sealant can be obtained from Auriana at Revenant's Toll or Hismena at Idyllshire."
|
||||
51,"TEXT_LUCKSA299_04041_Q1_000_100","What will you do?"
|
||||
52,"TEXT_LUCKSA299_04041_A1_000_100","Recondition the Resistance weapon."
|
||||
53,"TEXT_LUCKSA299_04041_A2_000_100","Ask about reconditioning."
|
||||
54,"TEXT_LUCKSA299_04041_A3_000_100","Nothing."
|
||||
55,"TEXT_LUCKSA299_04041_SYSTEM_000_150","By supplying the Allagan node with aetherial sealant, you may raise the four available attributes of your Resistance weapon as you see fit."
|
||||
56,"TEXT_LUCKSA299_04041_SYSTEM_000_151","When you are satisfied with the allotment of attributes, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Allocate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to complete the process."
|
||||
57,"TEXT_LUCKSA299_04041_SYSTEM_000_152","Choose carefully, as redistribution of attributes will require the procurement of additional sealant."
|
||||
58,"TEXT_LUCKSA299_04041_MEMORIZESYSTEM_000_190","<blip> <blip> Unable to process request. Insufficient aetherial sealant."
|
||||
59,"TEXT_LUCKSA299_04041_MEMORIZESYSTEM_000_200","<blip> <blip> Unable to process request. Incompatible weapon detected. Please verify the correct weapon is equipped before placing next request. "
|
||||
60,"TEXT_LUCKSA299_04041_SYSTEM_000_210","You may only recondition your currently equipped Resistance weapon when accessing the Allagan node."
|
||||
61,"TEXT_LUCKSA299_04041_SYSTEM_000_211","What will you do?"
|
||||
62,"TEXT_LUCKSA299_04041_Q1_000_200","Recondition your presently equipped Resistance weapon?"
|
||||
63,"TEXT_LUCKSA299_04041_MEMORIZESYSTEM_000_300","<blip> Suspending weapon recondition protocol. Entering standby mode..."
|
||||
64,"TEXT_LUCKSA299_04041_MEMORIZESYSTEM_000_600","<blip> Scanning registry... Readying memories for extraction...
|
||||
<blip> <blip> Reapplying aetheroinsulation coating...
|
||||
Reconditioning protocol complete."
|
||||
65,"TEXT_LUCKSA299_04041_SYSTEM_000_601","The Resistance weapon has been transformed, gaining newfound strength!"
|
||||
|
||||
|
Reference in New Issue
Block a user