mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-30 13:39:11 +00:00
Merge pull request #2 from ufx/master
More credits & map coordinate info
This commit is contained in:
@@ -12,7 +12,9 @@ If you want to help with mapping data, click **Download ZIP** to download the re
|
|||||||
This is one of the best applications to just get stuck in with and get going somewhere. It is very well polished, has an excellent 3D model viewer.
|
This is one of the best applications to just get stuck in with and get going somewhere. It is very well polished, has an excellent 3D model viewer.
|
||||||
|
|
||||||
## Saint Coinach
|
## Saint Coinach
|
||||||
- Managed by: Clorifex
|
- Written by Rogueadyn
|
||||||
|
- GitHub: https://github.com/Rogueadyn/SaintCoinach
|
||||||
|
- Updates by Clorifex
|
||||||
- GitHub: https://github.com/ufx/SaintCoinach
|
- GitHub: https://github.com/ufx/SaintCoinach
|
||||||
|
|
||||||
# APIs
|
# APIs
|
||||||
|
|||||||
@@ -0,0 +1,18 @@
|
|||||||
|
Conversion of a Level coordinate into a 2D map coordinate:
|
||||||
|
```csharp
|
||||||
|
private double ToMapCoordinate(double val) {
|
||||||
|
var c = Map.SizeFactor / 100.0;
|
||||||
|
|
||||||
|
val *= c;
|
||||||
|
return ((41.0 / c) * ((val + 1024.0) / 2048.0)) + 1;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Conversion of a FishingSpot coordinate into a 2D map coordinate:
|
||||||
|
```csharp
|
||||||
|
private double ToMapCoordinate(double val) {
|
||||||
|
var c = TerritoryType.Map.SizeFactor / 100.0;
|
||||||
|
|
||||||
|
return (41.0 / c) * ((val) / 2048.0) + 1;
|
||||||
|
}
|
||||||
|
```
|
||||||
Reference in New Issue
Block a user