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https://github.com/xivapi/ffxiv-datamining.git
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Initial 5.05
Game version: 2019.07.24.0001.0000 Definition version: 2019.07.10.0001.0000
This commit is contained in:
+78
-85
@@ -144,19 +144,19 @@ Can only be executed while in combat."
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<If(Equal(PlayerParameter(68),20))><If(GreaterThanOrEqualTo(PlayerParameter(72),50))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Leaden Fist Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300
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<Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Critical damage if dealt from a target's rear
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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54,"Delivers an attack with a potency of 220.
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240 when executed from a target's rear.
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Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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55,"Increases evasion by <If(GreaterThanOrEqualTo(PlayerParameter(72),14))><If(Equal(PlayerParameter(68),2))>20<Else/><If(Equal(PlayerParameter(68),20))>20<Else/>12</If></If><Else/>12</If>%.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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56,"Delivers an attack with a potency of 210.
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230 when executed from a target's flank.
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Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%"
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@@ -178,11 +178,11 @@ Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage by 10%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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62,"Delivers an attack with a potency of 80 to all nearby targets.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 110
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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63,"Increases damage dealt by <If(Equal(PlayerParameter(68),20))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>10<Else/>5</If><Else/>5</If>%.
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Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Earth<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Wind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares a recast timer with both.
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Effect ends upon reuse."
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@@ -196,7 +196,7 @@ Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 65
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>
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Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%"
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@@ -210,7 +210,7 @@ Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes for
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70,"Delivers an attack with a potency of 120 to all enemies in a cone before you.
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Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%"
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@@ -232,7 +232,7 @@ Effect ends upon reuse."
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Leaden Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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75,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>290<Else/>210</If><Else/>210</If>.<If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>
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※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raiden Thrust Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
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@@ -517,8 +517,7 @@ Shares a recast timer with <If(Equal(PlayerParameter(68),27))><UIForeground>F201
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Can only be executed while in combat."
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167,"Deals unaspected damage with a potency of 150.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs a portion of damage dealt as HP and restores MP
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<If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),27))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethertrail Attunement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<Else/></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
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<If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
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<Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1"
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168,"Deals unaspected damage with a potency of 20.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Unaspected damage over time
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@@ -558,7 +557,7 @@ Cannot be used with any other area-creating actions."
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180,"Summons an attacker-type pet to fight at your side.
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Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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181,"Deals unaspected damage with a potency of 100.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Cause wounds inflicted by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells to fester, dealing damage with a potency of 200 for one effect, or 300 for both.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fester<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 200 for one effect, or 300 for both
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Effect only applies when the original spells were cast by you.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1"
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182,"Deals unaspected damage with a potency of 30 to target and all enemies nearby it.
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@@ -2951,7 +2950,7 @@ Overheats <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Gauss Barrel
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
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2242,"Delivers an attack with a potency of 100.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300"
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2243,"Apply wasp venom to your weapon, increasing physical damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>20<Else/><If(Equal(PlayerParameter(68),30))>20<Else/>5</If></If><Else/>5</If>%.
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<If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s
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@@ -4437,16 +4436,17 @@ Effect ends upon additional HP recovery via healing magic."
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3542,"Block incoming attacks.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>6<Else/>4</If><Else/>4</If>s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Oath Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50"
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3543,"Delivers an attack with a potency of 330.
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3543,"Delivers an attack with a potency of 430.
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Can only be executed with maximum stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect fades upon execution."
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3544,"Restores 300 TP.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces enmity by half
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Can only be executed while under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution."
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3545,"Delivers an attack with a potency of 200 to all nearby enemies."
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3546,"Opens a chakra. Up to five chakra can be opened at once.
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Opens all five chakra when used outside of combat.
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Shares a recast timer with all other weaponskills."
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3547,"Delivers an attack with a potency of 370.
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Can only be executed while under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution.
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Can only be executed while in combat and under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution.
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Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enlightenment<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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※This action cannot be assigned to a hotbar."
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@@ -4459,15 +4459,14 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
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3549,"Delivers an attack with a potency of 590.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))>
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|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><Else/></If>"
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
3550,"Delivers an attack to all nearby enemies with a potency of 250.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<Else/></If><Else/></If>"
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
3551,"Reduces damage taken by 20%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nascent Flash<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><Else/></If>"
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nascent Flash<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
3552,"Restores own HP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1,200"
|
||||
3553,"<If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>Increases potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>High Jump<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spineshatter Dive<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 30%.
|
||||
@@ -4563,7 +4562,8 @@ Can only be executed while under the effects of both <UIForeground>F201FA</UIFor
|
||||
3579,"Deals unaspected damage with a potency of 100.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 150 for one effect, or 200 for both"
|
||||
3580,"Afflicts target with <If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),27))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma III<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Inflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells used against target by 20
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Inflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ruination Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells used on target by arcanists and summoners is increased by 20
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),27))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>30<Else/>15</If><Else/>15</If>s"
|
||||
3581,"Reduces spell casting time by 2.5 seconds.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
@@ -4630,12 +4630,12 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
3600,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 330"
|
||||
3601,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
Effect cannot be stacked.<If(GreaterThanOrEqualTo(PlayerParameter(72),50))><If(Equal(PlayerParameter(68),33))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
|
||||
Effect cannot be stacked with scholar's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Galvanize<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/>
|
||||
@@ -4678,7 +4678,7 @@ Effect ends upon using another action or moving (including facing a different di
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400
|
||||
Potency increases the lower the target's HP.<If(Equal(PlayerParameter(68),33))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2<Else/></If><Else/></If>"
|
||||
3615,"Deals unaspected damage with a potency of 130 to target and all enemies nearby it."
|
||||
3615,"Deals unaspected damage with a potency of 140 to target and all enemies nearby it."
|
||||
3616,"Stuns all nearby enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s
|
||||
Also extends duration of beneficial effects cast on self and party members by 10 seconds."
|
||||
@@ -5432,7 +5432,8 @@ Can only be executed while the <UIForeground>F201F4</UIForeground><UIGlow>F201F5
|
||||
4259,""
|
||||
4260,""
|
||||
4261,""
|
||||
4262,"Shifts your current form to the next in the sequence. If no form is being used when executed, you will move into the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form."
|
||||
4262,"Shifts your current form to the next in the sequence. If no form is being used when executed, you will move into the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Coeurl Form Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration to maximum"
|
||||
4263,""
|
||||
4264,""
|
||||
4265,""
|
||||
@@ -5842,7 +5843,7 @@ Overwrites the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGl
|
||||
4596,"Ensures you hook the same fish you previously caught. Has no effect on some fish.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Effect ends after hooking a fish, and cannot be used for consecutive casts. Cancels current mooching opportunity.
|
||||
Overwites the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surface Slap<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution."
|
||||
Overwrites the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surface Slap<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution."
|
||||
4597,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Reusing Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete"
|
||||
4598,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reusing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Chance to become available upon reaching maximum item quality.
|
||||
@@ -8684,9 +8685,9 @@ Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dark Arts<UIGlo
|
||||
7394,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Earth's Reply<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if damage is taken while active.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration to maximum
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Earth's Reply Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces damage taken by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Earth's Reply Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces damage taken by 10% and nullifies all action direction requirements
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
7395,"Increases damage dealt by 30% while increasing weaponskill recast time by 15%.
|
||||
7395,"Increases damage dealt by 25%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s"
|
||||
7396,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Brotherhood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditative Brotherhood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Brotherhood Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases physical damage dealt by 5%
|
||||
@@ -8737,7 +8738,7 @@ Effect cannot be stacked with machinist's <UIForeground>F201FA</UIForeground><UI
|
||||
7409,"Delivers an attack with a potency of 340.
|
||||
Can only be executed when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Straight Shot Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
7410,"Delivers an attack with a potency of 200.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces the recast time of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gauss Round<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Richochet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 15s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces the recast time of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gauss Round<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ricochet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 15s
|
||||
Can only be executed when firearm is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Overheated<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Recast timer cannot be affected by status effects or gear attributes."
|
||||
7411,"Delivers an attack with a potency of 200.<If(Equal(PlayerParameter(68),31))><If(GreaterThanOrEqualTo(PlayerParameter(72),30))>
|
||||
@@ -8863,9 +8864,9 @@ Waiting 10s or executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGl
|
||||
<Else/>
|
||||
</If></If><Else/>
|
||||
</If>Only one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell-induced damage over time effect per caster can be inflicted upon a single target."
|
||||
7448,"Resets the recast timer of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and grants two stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleeve Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
7448,"Draws a card (arcanum) from your divining deck and grants two stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleeve Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Sleeve Draw Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces the recast timer of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 3 seconds. Consumes a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleeve Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> each time an arcanum is drawn."
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Sleeve Draw Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Using your drawn arcanum consumes a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleeve Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and draws another card."
|
||||
7449,"Deals unaspected damage to target and all enemies nearby it with a potency of 650 for the first enemy, and 50% less for all remaining enemies.
|
||||
Can only be executed while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is summoned.
|
||||
|
||||
@@ -8986,14 +8987,14 @@ Cannot be executed while bound."
|
||||
7494,"Increases potency of next weaponskill by 50%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Kenki Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20"
|
||||
7495,"Converts <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground> into <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Each <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> converted increases your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20. Can only be executed if under the effect of at least one of the three statuses."
|
||||
7495,"Converts <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground> into <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Each <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> converted increases your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5. Can only be executed if under the effect of at least one of the three statuses."
|
||||
7496,"Delivers an attack with a potency of 850 to all enemies in a straight line before you.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Kenki Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Senei<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
7497,"Gradually increases your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
<If(Equal(PlayerParameter(68),34))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when used in combat, up to a maximum of 5
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>45s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shoha<UIGlow>01</UIGlow><UIForeground>01</UIForeground> based on your accumulated <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<Else/></If><Else/></If><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> not affected when used outside battle.
|
||||
Effect ends upon using another action or moving (including facing a different direction).
|
||||
@@ -10993,7 +10994,7 @@ Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><U
|
||||
8865,"Deals unaspected damage with a potency of 3,200 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10-yalm knockback to enemies other than target
|
||||
Cannot be cast while under the effect of either <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
This action does not share a recast timer with any other actions.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
@@ -11003,7 +11004,7 @@ This action does not share a recast timer with any other actions.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing damage dealt by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
8867,"Deals ice damage with a potency of 1,600 to target and all enemies nearby it.
|
||||
@@ -11013,7 +11014,7 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, reducing spell cast and recast time by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
8868,"Puts target to sleep.
|
||||
@@ -11069,7 +11070,7 @@ Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><U
|
||||
※This action cannot be assigned to a hotbar."
|
||||
8883,"Deals earth damage with a potency of 2,000.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when spell is cast with a cast time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Veraero<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -11081,7 +11082,7 @@ Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><U
|
||||
※This action cannot be assigned to a hotbar."
|
||||
8885,"Deals fire damage with a potency of 2,000.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when spell is cast with a cast time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
|
||||
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verthunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dualcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -18689,7 +18690,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
16012,"Reduces damage taken by self and nearby party members by 10%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Effect cannot be stacked with bard's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Troubadour<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or machinist's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Tactician<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16013,"Grants you the effects of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Fountain<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Shower<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Fan Dance<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>."
|
||||
16013,"Grants you the effects of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Fountain<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Shower<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Fan Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16014,"Dance to the beat of your own drum, granting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Improvisation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Improvisation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Continuously increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while in combat
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
@@ -18851,7 +18852,7 @@ This weaponskill does not share a recast timer with any other actions."
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gnashing Fang<UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),37))><If(GreaterThanOrEqualTo(PlayerParameter(72),70))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ready to Tear<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s<Else/></If><Else/></If>"
|
||||
16148,"Reduces damage taken by 30%
|
||||
16148,"Reduces damage taken by 30%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
16149,"Delivers an attack with a potency of 100 to all nearby enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demon Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
@@ -19349,10 +19350,10 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
|
||||
16473,"Delivers an attack with a potency of 120 to all nearby enemies.
|
||||
Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Twin Snakes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 10s to a maximum of 15s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s"
|
||||
16474,"Delivers an attack with a potency of 220 to all enemies in a straight line before you.
|
||||
Can only be executed while under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution.
|
||||
Can only be executed while in combat and under the effect of the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fifth Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The five chakra close upon execution.
|
||||
Shares a recast timer with the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Forbidden Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16475,"Halt the expiration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and your present form.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and extends duration to maximum while in combat
|
||||
@@ -19401,10 +19402,10 @@ Triggers the cooldown of weaponskills upon execution. Cannot be executed during
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
16487,"Delivers an attack whose potency increases based on your accumulated <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 1 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 2 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 3 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 4 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 1 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 2 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 3 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 4 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>450
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meditation 5 Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>500
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect fades upon execution."
|
||||
16488,"Delivers an attack with a potency of 100 to all nearby enemies.
|
||||
@@ -19553,13 +19554,13 @@ Will only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlo
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 3"
|
||||
16527,"Delivers an attack with a potency of 150.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Displacement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16528,"Deals unaspected damage with a potency of 220.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Balance Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Balance Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
16528,"Deals unaspected damage with a potency of 250.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Balance Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Balance Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
16529,"Delivers an attack with a potency of 100.
|
||||
Action upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Reprise<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are at 10 or more."
|
||||
Action upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Reprise<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are at 5 or more."
|
||||
16530,"Deals unaspected damage with a potency of 700.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verholy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 7
|
||||
@@ -19585,7 +19586,7 @@ Can only be executed when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB<
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
|
||||
16537,"Orders faerie to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whispering Dawn<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))> If <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seraph<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is summoned, orders her to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Angel's Whisper<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
16538,"Orders faerie to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fey Illumination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))> If <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seraph<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is summoned, orders her to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Seraphic Illumination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
|
||||
16539,"Deals unaspected damage with a potency of 150 to all nearby enemies."
|
||||
16539,"Deals unaspected damage with a potency of <If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),54))>160<Else/>150</If><Else/>150</If> to all nearby enemies."
|
||||
16540,"Deals unaspected damage over time.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
@@ -19641,16 +19642,16 @@ Effect cannot be stacked with <UIForeground>F201FA</UIForeground><UIGlow>F201FB<
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Can only be executed after obtaining three <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seals of Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by playing at least three arcanum.
|
||||
Effectiveness is determined by the number of different types of seals in play.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Seal Type: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Seal Types: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Seal Type: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Seal Types: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Seal Types: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6%"
|
||||
16553,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Effect cannot be stacked.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling 150% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16554,"Deals unaspected damage over time.
|
||||
@@ -19658,24 +19659,24 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
16555,"Deals unaspected damage with a potency of 240."
|
||||
16556,"Restores own or target party member's HP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>80
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Effect cannot be stacked.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16557,"Reads your fortune and those of nearby party members, granting them <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Horoscope<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
Effect upgraded to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Horoscope Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon receiving the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
Reading the cards a second time will restore the HP of those under either effect.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Helios Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400"
|
||||
16558,"Restores own HP and the HP of all nearby party members.
|
||||
Potency is determined by the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Horoscope<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect of party members. Effect expires upon execution.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Horoscope Helios Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400"
|
||||
16559,"Increases healing magic potency by 20%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Helios<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aspected Benefic<UIGlow>01</UIGlow><UIForeground>01</UIForeground> receive the effects of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
@@ -20325,12 +20326,12 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.</If><Else/>
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.</If>"
|
||||
17152,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Diurnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
|
||||
Effect cannot be stacked.<If(GreaterThanOrEqualTo(PlayerParameter(72),50))><If(Equal(PlayerParameter(68),33))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Nocturnal Sect Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
|
||||
Effect cannot be stacked with scholar's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Galvanize<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Diurnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Sect<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/>
|
||||
@@ -21149,7 +21150,7 @@ This weaponskill does not share a recast timer with any other actions.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
17747,"Delivers an attack with a potency of 1,000 to all enemies in a straight line before you.
|
||||
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Voice Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Soul Voice Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50
|
||||
Potency increases as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Voice Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> exceeds minimum cost, increasing up to 200%.
|
||||
Consumes <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Voice Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution."
|
||||
17748,""
|
||||
@@ -21260,11 +21261,10 @@ Triggers the cooldown of step and finish actions upon execution. Cannot be execu
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>600
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or magic attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
@@ -21274,11 +21274,10 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>600
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or magic attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
@@ -21288,11 +21287,10 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>600
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Standard Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or magic attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
@@ -21371,7 +21369,7 @@ A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lily<UIGlow>01</UIGl
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s
|
||||
Can only be executed when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood Lily<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is in full bloom."
|
||||
17794,"Increases damage dealt and healing potency by 20%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s"
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Nullifies <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and knockback and draw-in effects<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s"
|
||||
17795,"Deals unaspected damage with a potency of 1,200.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10"
|
||||
@@ -21443,13 +21441,12 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or magic attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
@@ -21461,12 +21458,11 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
@@ -21479,12 +21475,11 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
@@ -21497,12 +21492,11 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
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||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
@@ -21515,12 +21509,11 @@ Triggers the cooldown of weaponskills, step actions, and finish actions upon exe
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,200
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1,500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Step Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members
|
||||
Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> varies with number of successful steps.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 step: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>1%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 steps: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Technical Finish Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces weaponskill cast time and recast time, as well as spell cast time and recast time based on number of successful steps
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Esprit Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance to increase <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 upon successfully landing a weaponskill or spell
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
|
||||
|
||||
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Can't render this file because it is too large.
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Reference in New Issue
Block a user