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ffxiv-datamining/csv/en/AddonTransient.csv
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#,Text
0,
1, Withdraw Item
2, + Paste Delete
3, Change Order Subcommands
4, Execute Search
5, Subcommands Purchase  Select Item to Sell
6, Subcommands Text Commands
7, Subcommand New Letter
8, Subcommands
9,Subcommands Back
10, Target Attachment
11, Prioritize/Hide in Duty List Scroll
12, Subcommands Return
13,
14,
15, Set to Hotbar Execute Action
16, Subcommands
17, Scroll Switch Type + Zoom Toggle Map
18, Scroll Switch Type Toggle Floor + Zoom Toggle Map
19, Subcommands
20, Subcommands
21, Subcommands
22, Subcommands
23,Subcommands Select Item
24, Put up for Sale Subcommands
25, Subcommands Select Item
26, Subcommands
27, Subcommands
28, Subcommands  Return
29, Subcommands  Return
30,Accept Open Journal Scroll
31, Execute Search
32, Subcommands View Search Results Back
33, Subcommands View Search Results Back Turn Pages
34, Subcommands
35, Reload List Subcommands View Details
36, Search
37, Cycle Between Roles Specify Class/Job
38, Subcommands Exchange
39, Subcommand
40, Subcommands Confirm Close
41,
42,
43, Scroll Switch Type + Zoom Teleport
44, Subcommands
45, Subcommands
46, Subcommands Macro Editor Scroll
47, Select Materia Move to Materia Transmutation
48, Deselect Materia Move to Inventory
49, Move to Inventory
50, Subcommands Search for Matching Items
51, Move Rotate Zoom In/Out
52, Toggle Lists
53, Scroll
54, Cancel
55, Enter Room View Room Details
56, Train Subcommands
57, Train Subcommands
58, Display Vista Record Subcommands
59, Display Impressions Subcommands
60, Set to Hotbar Summon
61, Subcommands
62, Change Display Subcommands
63, Subcommands
64, Confirm
65, Subcommands Select
66, Subcommands
67, Subcommands Select Log Expand Log
68,Select Log Expand Log
69, Register in Additional Actions
70, Subcommands Select
71, Change Gear Subcommands Change Category
72, Subcommands Select Log Toggle Tabs Expand Log
73, Subcommands Chat Input Expand Log
74, Subcommands Chat Input Restore Log Size
75, History + Paste Delete Auto-translate
76, Previous Next Auto-translate
77, Subcommands Apply
78, Apply Delete Settings 
79, Skip Cancel
80, Select Class
81, Subcommands Search Parameters
82, Order Confirm Cancel
83, Move Confirm Cancel
84, Edit Company Board
85, Subcommands
86, Retrieve Online Status Subcommands
87, Apply
88, Apply
89, Subcommands Apply
90, Subcommands Return
91, Subcommands Return
92, Subcommands Return
93, Move to Armoury Chest Subcommands
94, Subcommands Change Category
95, Open Inventory Change Category
96, Subcommands Change Category Return
97, Subcommands Change Category Return
98, Subcommands Change Category Return
99, Subcommands Change Category Return
100, Subcommands Change Category Return
101, Subcommands Change Category Return
102, Gear Subcommands
103, Select Category
104, Subcommands Change Page
105, Retrieve Online Status Subcommands Change Page
106, Scroll
107, Use Subcommands
108, Set to Hotbar
109, Select Register Scroll
110, Return Item
111, Select Item
112, Scroll
113, Subcommands Select Item
114, Move Select Cancel
115, Remove Item Select Item
116, Subcommands Return
117, Subcommands Change Category Return
118, Set to Hotbar
119, Subcommands
120, Equip/Remove Gear
121, Randomize
122, Select Tincture Randomize
123, Select Randomize
124, Scroll
125, Move Confirm
126, Apply
127, Select Item to Deposit
128, Subcommands Select Log Restore Log Size
129, Change Element Size Hide/Display
130, Subcommands View Set
131, Display Locations
132, Scroll Map
133, Scroll Map Fish Guide
134, Select Log Toggle Tabs Expand Log
135, Select Log Restore Log Size
136, Select Item to Deposit
137, Undo Changes
138, Subcommands View Furnishings
139, Subcommands Inventory Toggle Storeroom
140, Move
141, Move Rotate Zoom In/Out
142, Gear Subcommands Move Rotate Zoom In/Out
143, Set to Hotbar
144, Subcommands Select Log Toggle Tabs
145, Subcommands Back
146, Select Log Toggle Tabs
147, Cycle Tab
148, Chat Input Expand Log
149, Chat Input Restore Log Size
150, Scroll Switch Type + Zoom In/Out
151, Subcommands
152, Back
153, Select Log Toggle Tabs
154, Select Class
155, Select Category Subcommands Synthesize
156, Subcommands Synthesize
157, Target Close Button
158, Target Close Button
159, Subcommands
160, Subcommands
161, Subcommands
162, Gear Subcommands Move Rotate + Zoom In/Out
163, Scroll Switch Type + Zoom In/Out + Map Link
164, Scroll Switch Type Toggle Floor + Zoom In/Out + Map Link
165, Select Random Number
166, Subcommands
167, Subcommands
168, Select Random Word
169, Subcommands
170, Display Rules
171, Subcommands Select Item
172, Target Close Button
173,"––––––––––––
lua 5.1.4 / MIT License
––––––––––––
Copyright (C) 1994-2008 Lua.org, PUC-Rio.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
––––––––––––
rsa-md5 / RSA Data Security License
––––––––––––
Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All rights reserved.
License to copy and use this software is granted provided that it is identified as the “RSA Data Security, Inc. MD5 Message-Digest Algorithm” in all material mentioning or referencing this software or this function.
License is also granted to make and use derivative works provided that such works are identified as “derived from the RSA Data Security, Inc. MD5 Message-Digest Algorithm” in all material mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations concerning either the merchantability of this software or the suitability of this software for any particular purpose. It is provided “as is” without express or implied warranty of any kind.
These notices must be retained in any copies of any part of this documentation and/or software.
––––––––––––
SHA-1 (Internet Society)
––––––––––––
Copyright (C) The Internet Society (2001). All Rights Reserved.
This document and translations of it may be copied and furnished to others, and derivative works that comment on or otherwise explain it or assist in its implementation may be prepared, copied, published and distributed, in whole or in part, without restriction of any kind, provided that the above copyright notice and this paragraph are included on all such copies and derivative works. However, this document itself may not be modified in any way, such as by removing the copyright notice or references to the Internet Society or other Internet organizations, except as needed for the purpose of developing Internet standards in which case the procedures for copyrights defined in the Internet Standards process must be followed, or as required to translate it into languages other than English.
The limited permissions granted above are perpetual and will not be revoked by the Internet Society or its successors or assigns.
This document and the information contained herein is provided on an “AS IS” basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
Acknowledgement
Funding for the RFC Editor function is currently provided by the Internet Society.
––––––––
zstream.h (zlib)
––––––––
Copyright (c) 1997
Christian Michelsen Research AS
Advanced Computing
Fantoftvegen 38, 5036 BERGEN, Norway
http://www.cmr.no
Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Christian Michelsen Research AS makes no representations about the suitability of this software for any purpose. It is provided “as is” without express or implied warranty.
–––
LIBRARY FOR DUALSHOCK®4 & DualSense™ WIRELESS CONTROLLER
–––
“DUALSHOCK” and “DualSense” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2021 Sony Interactive Entertainment Inc.
–––
––––––––––––
QR Code is a registered trademark of DENSO WAVE INCORPORATED in Japan and in other countries.
––––––––––––"
174, Select Category
175, Toggle Phase Subcommands
176, Toggle Phase Subcommands
177, Return Commence Voyage
178, Subcommands
179, Select Close Register
180, History + Paste Delete
181, Subcommands Apply Changes and Close
182, Apply Changes and Close
183, Subcommands Display Minion List
184, Summon
185, Scroll
186, Set to Hotbar Edit Minion Hotbar Summon
187,"**Learn Your Structures**
**Arcana Stones**
You and your opponent each have three of these immobile crystals on
the playing field. Shatter all of your enemy's Arcana Stones to claim
victory.
**Gates**
Minions will appear in front of your currently selected gate.
Returning minions to a gate area will restore their HP.
Minions can still be summoned from a destroyed gate, but they will be
unable to exit the gate area. Conversely, minions outside a destroyed
gate will be unable to enter.
**Search Eye**
This structure reveals your opponent's minions. If the Search Eye is
destroyed, you will only be able to see enemy units that are near
your own minions.
**Shield**
This structure adds defensive strength to Arcana Stones. Destroy the
enemy Shield and your opponent's Arcana Stones will be more easily
shattered.
**Structural Regeneration**
All structures except for Arcana Stones can only be temporarily
destroyed. Their various functions will reactivate at full strength
after a certain amount of time has passed.
※Positioning your minions near a destroyed structure will hasten
 the reactivation process.
**Play to Your Minions' Strengths**
Each variety of minion is capable of inflicting greater damage against
certain structures. Learn each unit's strengths, and pick the right
minion for the job!
**Turn the Tide with Special Actions**
These conditions must be met before a special action can be used:
・Four minions of the same variety are gathered in an action party
・Each minion in the action party has full action points
(Action points accumulate over time)
To perform a special action, select an individual minion from the
action party, and press the Execute Action button on the minion
hotbar.
**Mastering Traps**
Some minions will place traps with their special actions. A trap will
become armed ten seconds after it has been placed, and it can then
be triggered by pressing the Trigger Trap button on the minion
hotbar.
※Only one trap can be placed at a time.
**Playing with a **
**Selecting Minions**
・Selecting an individual minion
: Select minion from party list
・Selecting multiple minions
   : Activate selection circle and select targeted minions
**Useful Commands**
・General
   : Switch summoning gate
   : Toggle minion party list display
   : Select summoning queue
: Execute special action
: Move ground target pointer
: Reset ground target pointer
: Display help
・Minion Selection
: Select all minions near currently selected minion
: Select all nearby minions of same variety as currently
      selected minion
: Select all minions of same variety as currently selected
      minion
・Minimap Controls
while pressed : Record map jump point (release button to jump)
: Map jump point selection
: Restore map jump point defaults
**Mouse Controls**
**Selecting Minions**
Left-Click : Select individual minion
 ※Left-clicking on your currently selected minion will select all
 nearby minions of the same variety.
Left-Click + Drag : Select all minions in the selection square
**Keyboard Shortcuts**
The following keybinds will be assigned different functions while
playing Lord of Verminion.
Draw/Sheathe Weapon : Switch summoning gate
Minion Guide : Battle List"
188,' Select Embark Scroll
189,Change Order/Tier Turn On/Off Apply
190, Subcommands
191, Change Order Change Tier Confirm Cancel Hide Apply
192, Select Category Listen Set Roll Subcommands
193, Select Category Set Roll Stop Subcommands
194, Select Category Stop Subcommands
195, Select Category Play Subcommands
196, Buyback
197, Gear Subcommands
198, Move Rotate Zoom In/Out
199, Gear Subcommands Move Rotate Zoom In/Out
200, Select Begin Scroll
201, Select Category
202, Subcommands Toggle Lists
203, Change Role Order Apply
204, Move Confirm Cancel Apply
205, Select Close Confirmation Scroll
206, Subcommands Examine
207, Close Scroll
208, Close Scroll
209, Subcommands Confirm Cancel
210, Subcommands Confirm Cancel
211, Listen Play Subcommands
212, Play Stop Subcommands
213, Stop Subcommands
214, Edit Squadron
215, Subcommands Close
216, Subcommands
217, Subcommands
218, Subcommands
219, Toggle Camera View Menu
220, Move to Room View Apartment Details
221, Subcommands
222, Subcommands
223, Scroll Zoom Toggle Camera
224, Subcommands
225, Subcommands Toggle Environment
226, Close Scroll
227, Select Category Add Subcommands
228, Subcommands
229, Subcommands
230, Equipment Subcommands
231, Equipment Subcommands Move Rotate Zoom
232, Subcommands
233, Subcommands
234, Subcommands
235, Set to Hotbar Execute Action
236, Register in Additional PvP Actions
237, Subcommands Select
238, Move Confirm
239, Scroll Switch Type Toggle Floor + Zoom
240, Add PvP Trait
241, Subcommands
242, Give Up
243, Target Close Button
244, Scroll Close
245, Edit Squadron
246, Retrieve Online Status Subcommands
247,"When using the performance actions, you are strictly prohibited from performing the music of any third parties. You may record and upload your performance and hereby agree to license such recordings to us for use by Square Enix or others in accordance with the terms of the “FINAL FANTASY XIV Material Usage License”."
248, Subcommands
249, Start/Abandon
250, Start/Retry Close
251, Subcommands Select Item
252, Move Confirm Cancel
253,Subcommands Return
254,Subcommands Return
255,Subcommands Change Category Return
256, Apply
257, Affix Magicite  Remove Magicite
258, Change Target Subcommands
259, Change Target Subcommands
260, Subcommands
261, Return to Plate
262, Subcommands  Return to Plate
263, Subcommands Move Rotate Zoom
264, Subcommands
265, Subcommands
266, Subcommands
267, Close
268, Subcommands
269, Check All On/Off
270, Subcommands
271, Remove Item Select Item to Donate
272, Subcommands Return
273, Scroll
274, Subcommands
275, Subcommands Move Favorite
276, Select Item to Donate
277, Summon/Dismiss Subcommands Edit Minion Hotbar
278, Summon/Dismiss Subcommands Move
279, Move Confirm Cancel
280, History + Paste
281, Move Summon/Dismiss Subcommands
282, Execute Subcommands
283, Execute Subcommands Move
284, Move Confirm Cancel
285, History + Paste
286, Move Execute Subcommands
287, Move Confirm Cancel
288, Summon/Dismiss Subcommands
289, New Letter
290, Subcommands Accept
291, Add to Active Actions
292, Subcommands Assign New Slot
293, Move Confirm Cancel
294, Close
295, Subcommands Set Manipulate Logos Actions
296, Enable Close
297, Select Logogram Subcommands
298, Subcommands
299, Subcommands Manipulate
300, Select Logogram Close
301, Subcommands
302, Subcommands
303, View Tag
304, View Tag
305, Delete
306, Subcommands
307,Execute Action Set to Hotbar Edit Hotbar
308,Execute Action Set to Hotbar
309,Execute Action Set to Hotbar
310, Toggle Stage Info
311, Confirm Return to Home World Scroll
312, Confirm Return to Home World
313, Change Calls Toggle Support Features
314, Retrieve Online Status Subcommands Return
315, Toggle Act Info Confirm Enemy's Vulnerabilities
316, Confirm Subcommands
317, Select Subcommands
318, Scroll
319, Select Item
320, Add/Remove Party Member
321,Subcommands Add/Remove Party Member
322, Toggle On/Off Toggle Others On/Off Filter
323, Close Scroll
324, Select Close Register Scroll
325, To Details Scroll Subcommands
326, Subcommands
327,Subcommands Enable/Disable Quick Gathering
328, View Details Scroll Subcommands
329, Subcommands
330, Subcommands
331, Subcommands Change Page
332, Subcommands
333, Set to Hotbar Execute Action
334, Scroll
335, Subcommands
336, Subcommands Return Close
337, Subcommands
338, Subcommands Select
339, Apply
340, Subcommands Change Page
341, Subcommands
342, Return to Toy Chest
343, Target Close Button
344, Subcommands Back
345, Subcommands Execute
346, Use Return
347, Move Turn Panel
348, Move to Lost Finds Holster Subcommands Manage Lost Finds Holster
349, Use Subcommands Return
350, Move to Lost Finds Cache Subcommands Manage Lost Finds Cache
351, Return
352, Manage Lost Finds Cache
353, Recommended
354, Close
355, Scroll
356, Subcommands
357, Subcommands Exchange
358, Subcommands
359, Display Map
360,
361,
362,
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371,
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384,
385, Quick Scroll Subcommands
386, History + Paste Delete
387, Claim Rewards Subcommands
388, Subcommands
389, Subcommands
390, Select Class Subcommands
391, Select Class Open Map
392, Select Destination Teleport Previous Location Navigate Map
393, Scroll Return to List Previous Location
394, Scroll Teleport Previous Location Return to List
395, Cycle Between Roles Specify Class/Job Execute Search
396, Select/Deselect All Execute Search
397, Toggle Role or Single Class/Job
398, Toggle Area or Region
399, Select and Close
400, Scroll Switch Type Toggle Floor Zoom Teleport
401, Subcommands Register Scroll
402, Return to List Scroll
403, Subcommands Scroll
404, Scroll
405, Preview Subcommands Move Rotate Zoom
406, Confirm and Register Party Selection
407, Change/Remove Members End Selection
408,Trust
409,"You may challenge previously completed main scenario dungeons of level 71 and above with a party of **NPC avatars**. Avatars will gain EXP and level up in accordance with their duty participation.
**※When using Trust, coffers found in the duty will contain fewer items. In addition, some enemies will no longer drop rewards.**"
410,Glamours
411,The glamour system will be unlocked for NPC avatars who have attained level 80. Use the **Glamour** icons or subcommand from the party selection window to adjust character appearances.
412,Avatar Restrictions
413,It should be noted that certain avatars may not be permitted to accompany you into some instanced dungeons.
414,Entering Dungeons
415,"You may challenge a dungeon via two different methods: by calling upon the **support of trusty NPCs**, or by forming a party **with other players**. Player parties may be preformed or assigned via the Duty Finder. No matter what method you choose, the duty that awaits will offer comparable difficulty and experience.
**※When challenging a duty with NPCs, coffers will contain fewer items. In addition, some enemies will no longer drop rewards.**"
416,Duty Support
417,"By choosing **Duty Support** under **Duty** in the main menu, or by accessing the entrance of any applicable duty, you can summon a **team of NPC allies** to assist you. NPC parties will be **automatically balanced** to suit your current class or job. Once you have made your preparations, select **Register for Duty**, and ready yourself for battle!"
418,Commencing Duty
419,"Once you have registered and your duty is available, a prompt window indicated by a **notification sound** will appear. Begin duty by selecting **Commence**.
**※Please note that if you do not commence duty within the time limit, your registration will be automatically withdrawn, and you must start the process over.**"
420,What Next?
421,"Over the course of your adventures, the number of duties available to you will gradually increase. Should you encounter a duty for which NPC support is not available, access the **Duty Finder** to team up with other players instead. You may also rechallenge previously cleared duties by using either the **Duty Finder** or **Duty Support**, both accessible via **Duty** in the main menu."
422,Party Selection
423,"When challenging main scenario duties of level 71 and above, you may choose your favorite **support NPCs** with which to form a party. Click on a member of your current party to see all **members available for selection**."
424, Subcommands
425, Subcommands
426,
427,
428,Duty Finder
429,"The **Duty Finder** allows you to challenge dungeons and other duties with a **party of other players**. You may access it via **Duty** in the main menu, or by choosing the appropriate option at the entrance of any duty."
430,Duty Registration
431,"Enter dungeons and other duties via the **Duty Finder** by choosing your desired duty, then selecting **Join**. You will then be automatically matched with compatible players destined for the same duty.
**※You may register for up to five duties at one time.
※Duties marked by a lock symbol require certain conditions to be met before becoming accessible.**"
432,Duty Status
433,"When you register for a duty, it will appear along with an icon in your duty list. You may check **duty status**, including matching progress and approximate waiting times, by selecting this entry."
434,Commencing Duty
435,"Once you have been successfully matched with other players, a prompt window indicated by a **notification sound** will appear. Begin duty by selecting **Commence**.
**※Please note that if you do not commence duty within the time limit, your registration will be automatically withdrawn, and you must start the process over.**"
436,What Next?
437,"Over the course of your adventures, the number of duties available to you will gradually increase. Many duties can be cleared via both the **Duty Finder** and **Duty Support** systems, so it's worth familiarizing yourself with both. You may also rechallenge previously cleared dungeons by accessing **Duty Finder** or **Duty Support** via **Duty** in the main menu."
438, Move Rotate Zoom In/Out
439, Subcommands
440, Subcommands
441,Playback Controls
442,"※Keyboard/Mouse settings listed are default.
**Move Camera**
Stick/[W, A, S, D] Keys (Movement)
**Reset Camera**
Button/[Z] Key (Draw/Sheathe Weapon)
**Change Target Character**
Buttons/[tab, shift+tab] Keys
**Pause/Play**
Button/[space bar] (Jump)
**Open/Close Controls**
Button/[R] Key or  Button (Auto Run)"
443,Recording Duties
444,"The following conditions must be met to use the Duty Recorder:
 1. Recorder is enabled.
 2. Current duty is available for recording.
 3. Parties meet minimum size requirements.
 4. Record ready check has been executed.
**1. Recorder settings are enabled**
Recorder settings can be adjusted under **Duty Recorder** in the main menu.
**2. Current duty is available for recording**
Not all duties are available for recording.
Recordable duties are marked with a special icon.
**3. Parties meet minimum size requirements**
Duties undertaken by undersized parties cannot be recorded.
※This includes parties formed via the Duty Finder.
※Duties with the unrestricted party setting enabled cannot be recorded, even if minimum party size requirements are met.
**4. Record ready check has been executed**
Approval from all party members is required before recording can begin.
※Record ready checks must be performed within 5 minutes of commencing a duty.
Only 3 records may be saved at once. Oldest records will be overwritten.
※Up to 2 records can be protected at once."
445,Viewing Recorded Duties
446,"The following conditions must be met to view duty records:
 1. You are in an inn room.
 2. Recorded duty is from the most recent game version.
**1. You are in an inn room**
Duty playback is only available in inn rooms.
**2. Recorded duty is from the most recent game version**
This includes both major updates and minor hotfixes.
Recordings will become inaccessible after applying the newest data patch."
447,Playback Controls
448,"※Keyboard/Mouse settings listed are default.
**Move Camera**
Stick/[W, A, S, D] Keys (Movement)
**Reset Camera**
Button/[Z] Key (Draw/Sheathe Weapon)
**Change Target Character**
Buttons/[tab, shift+tab] Keys
**Pause/Play**
Button/[space bar] (Jump)
**Open/Close Controls**
Button/[R] Key or  Button (Auto Run)"
449,Functions
450,"**Pause**
Temporarily stop playback.
**Chapter Selection**
Start playback at the position selected.
※Depending on chapter position, playback may not be instantaneous.
**Next Chapter**
Skip to the next available chapter.
**Previous Chapter**
Skip to the previous chapter.
**HUD Display**
Toggle on/off on-screen UI elements.
※Settings are saved for next playback.
**Focus Target**
Displays focus target information for the selected target.
**Exit**
Exit playback."
451, Subcommands
452, Scroll
453, Open Scroll
454, Scroll
455, Subcommands
456, Release Minion Subcommands Move
457, Subcommands
458, Subcommands
459, Subcommands
460, Subcommands Scroll
461, Move Release Minion Subcommands
462, Release Minion Subcommands
463, Subcommands
464, Subcommands
465, Subcommand Multiple Select
466,サブコマンド 移動 拡縮 回転
467, Commend Player
468, Scroll
469, Claim Reward Scroll
470, Subcommands Scroll
471, Claim Reward Subcommands Scroll
472, Subcommands
473, Subcommands
474, Confirm
475, Set to Hotbar Change Page
476, Change Page
477, Display Locations
478, Subcommands
479, Subcommands
480, Subcommands
481, Finish Placing Furnishing Glamours
482,+ Move Rotate Subcommands Enable Grid Snap
483, Subcommands Registered Glamours List
484, Subcommands Inventory Toggle Registered/Placed Glamours
485, Apply
486, Subcommands Enable Grid Snap
487, Subcommands
488, Quit Coloring
489, Finish Placing Furnishings
490,+ Move Rotate Enable Grid Snap
491,Enable Grid Snap
492, Select
493, Subcommands Equip
494, Enable/Disable Quick Gathering
495, Synthesize
496, Subcommands
497, Subcommands
498, Apply
499, Scroll
500, Scroll
501, Scroll
502, Subcommands
503, Display Map
504,サブコマンド 複数選択 カーソルの移動
505, Open/Close Preview Preview Move Rotate Zoom In/Out
506, Apply
507, Subcommand
508, Confirm Select Data Center Return to Home World Scroll
509, Confirm Select Data Center Return to Home World
510, Subcommands
511,
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600,
1000,"Report could not be sent.
Please try again."
1001,
1002,
1003,Fellowships
1004,"Fellowships are gatherings of players who share common interests. With up to 1,000 members permitted in each fellowship, they provide an excellent way to connect and socialize with like-minded adventurers.
Anyone can create their own fellowship or become a member of another. Fellowships are cross-world, and you can belong to a maximum of ten at any given time.
To search for fellowships that are currently recruiting, select **Social** from the **main menu**, and then **Fellowship Finder**.
Each fellowship is led by a master, who can grant administrative rights to other members to assist them. The master role automatically falls to the fellowship's founder, but it can also be transferred to another.
Join a fellowship or create your own, and gain access to its myriad benefits!"
1005,General Tab
1006,"■Message of the Day
Leave a message for fellowship members to see, be it a motto, an announcement, or something random. Messages can be posted by the master and admin members.
■Poll
Polls can be created by the fellowship master and admin members. All members are eligible to cast one vote per poll.
■Notices
Post up to five notices at a time. This feature is available only to the fellowship master and admin members."
1007,Message Board Tab
1008,"All fellowship members can post comments to the message board.
Up to 100 comments are displayed, with the oldest being deleted first. The fellowship master and admin members can delete comments at any time.
* Characters on the free trial cannot post to the message board during their first 14 days as a fellowship member."
1009,Members Tab
1010,"Displays the list of fellowship members. Here you can carry out various administrative tasks such as appointing admin members and transferring master privileges.
It is also possible to blacklist players. Doing so removes them from the fellowship and prevents them from rejoining in the future."
1011,Other Functions
1012,"■Settings
This menu is accessible only to the master. Here you can rename the fellowship, set the fellowship's activities, manage the blacklist, and disband the fellowship.
■Recruitment
Under this menu, you can recruit new members to the fellowship. Recruitment ends either when the target is reached, one week has elapsed, or the recruiter chooses to cancel the process.
■Admin
The master can appoint admin members to assist in the management of the fellowship. Master privileges can only be transferred to an admin member. Furthermore, in order for the master to leave their fellowship, they must transfer their privileges first."
1013,Fellowship Finder
1014,"This menu displays the fellowships that are currently recruiting members, with the option to filter by activities and language."
1015,Important Information
1016,"**■Performance Actions: Important Information
When using the performance actions, you are strictly prohibited from performing the music of any third parties. You may record and upload your performance and hereby agree to license such recordings to us for use by Square Enix or others in accordance with the terms of the “FINAL FANTASY XIV Material Usage License”."
1017,Ensemble Mode
1018,"**■Overview
Ensemble mode makes it easier for you and your party members to play in sync for the benefit of your audience.
**■Playback Differences between Performance and Ensemble Mode
When ensemble mode is enabled, all party members will be heard in sync by players in the vicinity, but there will be a delay between the inputs and the sounds being heard by those performing, according to the playback type.
Those who select “Self Only” will only hear their own instrument, while “All Members” plays the instruments of all members with an increased delay.
※“Playback Type” can be found in ensemble mode's settings menu.
**■Entering Ensemble Mode
Follow the steps below to enter ensemble mode.
1. Select “Ensemble Ready Check” from the metronome menu.
2. With “Enter Ensemble Mode” enabled, select Begin.
3. Once all party members have responded to the ready check, you will enter ensemble mode.
**■Ensemble Mode Requirements
Ensemble mode can only be used if the following conditions have been met:
1. The party leader is using Performance mode.
2. All party members are in an area where Performance actions can be used. Ensemble mode cannot be used in inn rooms or Grand Company barracks.
3. Each area has a limit on the number of ensembles that can be present at any given time. If this limit has been reached, you will not be able to use ensemble mode in that area.
"
1019,Performance Assistance
1020,"**■Performance Assistance
This feature helps you to play along with a number of songs, with the timings and key presses displayed as you perform.
**■Using Performance Assistance
Follow the steps below to use Performance Assistance.
1. Select Performance Assistance from the Performance menu.
2. Select a song.
3. You may select the playback speed and whether or not to use a metronome.
**■Important
If a party member initiates an ensemble mode ready check while you are using Performance Assistance, a “No” response will be sent automatically. For this reason, it is not advisable to use Performance Assistance while in a party.
"
1021,"**The rules of engagement on the Bozjan southern front are different than what you will have encountered before. The following pages contain a detailed explanation of what you may expect on the battlefield.**
**Read and understand them well if you would gain the upper hand over the Empire's IVth Legion."
1022,"**■Level Sync**
Though it is possible to join the Bozjan southern front beginning at level 71, all players will be synced to level 80 while in duty. Item level will also be synced accordingly.
*** All job actions unlocked through level 80 will also be available while in duty."
1023,"**■Resistance Rank**
All players are subject to a separate leveling system while at the front, indicated by their “Resistance rank.” Performing admirably in large-scale battles such as skirmishes and critical engagements will increase your “mettle”─akin to experience points.
*** Simply defeating imperial troops and beasts is not enough to prove your mettle─you must participate in successful military operations."
1024,"If you demonstrate sufficient mettle upon reporting to the Resistance commander, your Resistance rank will climb. Those of higher rank will gain access to more areas of the front, as well as additional quests.
*** Your Resistance rank will not increase unless authorized by the commander, so don't forget to report for inspection!"
1025,"**■Job Leveling**
Upon successful completion of a military operation, you will gain regular experience points in addition to mettle. This experience will be applied to your job level as normal, so it is recommended that you consider using a job that has not yet reached level 80 to take advantage of experience point gains."
1026,"**■But Wait...**
More information is available from Sjeros in Gangos and your Resistance comrades at the southern front, so don't hesitate to converse with them!"
1027,Collectables
1028,"The higher an item's collectability, the more attractive it is to certain NPCs who are seeking to purchase or trade for them. It should be noted, however, these items must meet a certain collectability threshold before they will be accepted by NPCs."
1029,The Collectables Interface
1030,Selecting a collectable item in the gathering window will open the collectables interface. Here you can try to improve the item's collectability rating before adding it to your inventory.
1031,Increasing Collectability
1032,"Techniques such as **Scour** can be employed to increase the collectability of an item. It should be noted, however, the gathering point's **integrity** is diminished by the use of such actions. Integrity is also reduced when gathering items. One must be mindful of their actions to ensure integrity still remains after reaching a suitable collectability rating."
1033,Collectable Actions
1034,"There are three key actions used to raise collectability, each of which reduces the gathering point's integrity by one.
Scour
Increases collectability by a fixed amount determined by your gathering rating.
Brazen Prospector / Brazen Woodsman
Increases collectability by a random amount that may be lower or significantly higher than Scour. A potentially efficient option when gathering in a location where your desired item can be found in abundance.
Meticulous Prospector / Meticulous Woodsman
Increases collectability by a fixed amount lower than Scour. However, there is chance integrity is unaffected. A good option when you're certain your next action will reach the desired collectability rating."
1035,Gathering Collectables
1036,"When the item reaches a sufficient collectability rating, use the **Collect** action to gather the item and add it to your inventory. Be mindful, however, that the integrity of the gathering spot is reduced by one for every item gathered. When its integrity reaches zero, no more items can be gathered.
※You may fail to gather an item if its gathering rate is not 100%."
1037,Improving Collectability
1038,"The effectiveness of collectable actions such as Scour can be enhanced further by first using **Scrutiny**. While this action does not affect the gathering point's integrity, it does cost GP. A higher perception rating will increase the potency of this action."
1039,Collector's Intuition
1040,"When using collectable actions, there is a chance to trigger **Collector's Intuition**, granting a bonus to collectability. The chance of triggering this bonus increases with a higher perception rating.
※You may also increase the chance of triggering this bonus by using Collector's Focus."
1041,Collector's Standard
1042,"When using collectable actions, there is a chance you will be granted the effect of **Collector's Standard**. While under this effect, the potency of brazen and meticulous actions is increased significantly."
1043,Other Actions
1044,"Raising collectability should not be your only focus when gathering collectables. Actions that increase gathering rate, as well as those that grant additional gathering attempts or restore integrity, are also essential to procure as many collectables as possible. Careful planning and effective use of all actions is the key to success for accomplished Disciples of the Land."
1045,Prime and Sublime Collectables
1046,"Prime collectable items that have reached maximum collectability will, on occasion, yield exceedingly rare items from aetherial reduction.
Moreover, these prime collectables may also become sublime when they are gathered with maximum collectability, which guarantees a yield of rare items from aetherial reduction.
A higher gathering rate increases your chances of a prime collectable becoming sublime."
1047,Collectability
1048,"The collectability of an item is another means of measuring its intrinsic quality.
Collectability required to deliver an item can be confirmed at the top right of the interface.
When breaking down items via aetherial reduction, this rating indicates the collectability required to obtain items other than crystals."
1049,
1050,Entering V&C Dungeons
1051,"You can enter a variant or criterion dungeon via the V&C Dungeon Finder window, which is accessed by speaking with the NPC at the dungeon entrance, or by selecting the option from **Duty** in the main menu.
This window features all the necessary information regarding dungeon entry, as well as the dungeon-specific settings."
1052,Variant Dungeons
1053,"The difficulty of a **variant dungeon** is automatically adjusted to provide a challenge for parties of between one to four players. Victory will require effort and attention, but it is entirely possible to complete these dungeons alone.
If you wish to enter as a solo player or with your current party members, be sure to uncheck the **Enable party matching** option (disabled by default). Conversely, enabling this option will match you with other adventurers to tackle the dungeon in a four-player party."
1054,Variant Actions
1055,"To allow for greater freedom in role choices, variant dungeons grant players the use of special **variant actions**.
These actions mimic existing abilities such as **Cure** or **Rampart**, alleviating the need for dedicated tanks, DPS, or healers. Each player has two actions available for use during the dungeon, and these can be changed **at any time** via the **Set Actions** button in the V&C Dungeon Finder window."
1056,Unraveling the Story
1057,"Variant dungeons feature **branching paths**, and by exploring these choices alongside the quest character will you reveal new elements of the overarching story.
Upon completing each path, a new entry will be added to the journal or expedition log associated with the dungeon. Simply open the V&C Dungeon Finder window and select the character portrait to browse the completed entries."
1058,Criterion Dungeons
1059,"You have unlocked **criterion dungeons**, a tier of higher difficulties which can be accessed by switching the tab at the top of the V&C Dungeon Finder window.
Criterion dungeons have no accompanying NPC or branching paths to explore. In place of newly discovered story elements, the tab will instead display a list of available dungeons, as well as the amount of **special currency** earned from completing these more punishing challenges."
1060,Criterion Dungeon Restrictions
1061,"Unlike variant dungeons, criterion dungeons **do not allow job changes**. Resurrection via Raise or other abilities is also restricted, being permitted only through use of the special action Variant Raise II.
Criterion dungeons of **Savage** difficulty disable the use of variant actions completely, and must be attempted by preformed four-player parties meeting the entry requirements."
1062,Estate Holder Rights
1063,"Rightsholders can eject specific players from their estate hall or garden and bar them from entering their property for a set period of time.
From the Social menu, select “Housing,” followed by “Estate Settings” and lastly “Estate Holder Rights” to adjust the relevant settings."
1064,Rightsholders
1065,"Only characters designated as Rightsholders can utilize the relevant features. The Main Rightsholder is determined automatically based on the type of estate. In some cases, Secondary Rightsholders can also be appointed.
In the case of free company estates, the company master is designated as the Main Rightsholder, and can appoint shared estate members as Secondary Rightsholders.
Apartments and private chambers can only have a Main Rightsholder."
1066,Barred Characters
1067,"Characters who have been barred from entering your property are shown on the Barred Characters list. Both Main and Secondary Rightsholders can access the list by selecting “Barred Characters” from the Estate Holder Rights window.
To bar a character from your property, you must first be present on your estate and have the requisite authority. Target the character you wish to bar and select “Bar from Property” from the subcommands, then choose “Register as Barred Character.”
Barred characters will remain on the Barred Characters list for 10 days. During this time they are prevented from entering your estate hall or garden.
Main Rightsholders can remove characters from the list as they see fit."
1068,Blacklist Referencing
1069,"Blacklist referencing is a feature that automatically bars characters on a rightsholder's blacklist from entering a property. When a Main Rightsholder or Secondary Rightsholder with the setting enabled is present on an estate, characters on their blacklist will be denied access to the property, and will be automatically registered to the Barred Characters list should they attempt to enter.
This setting can be toggled on or off using the checkbox displayed to the left of a character's name under “Rightsholder Settings.”"
1070,Exceptions
1071,"Depending on the type of estate, you may be unable to bar certain characters from entering your property. Even when registered to your Barred Characters list, exempt characters will not be ejected from your property, nor denied access.
The following characters cannot be barred:
・The Main Rightsholder
・Free company estate members
・Tenants in shared personal housing
"
1072,Interior Design
1073,"Renovate an estate's interior with the interior design feature.
From the Social menu, select “Housing,” followed by “Interior Design” to open the relevant window, from which you may select the desired interior style.
Once applied, everything inside of the estate aside from the wallpaper, flooring, and ceiling lights will be changed. Please note that the floor layout, including the position of the stairs, may also be altered."
1074,Requirements
1075,"The interior design of cottages, houses, and mansions can be changed.
To accommodate a newly applied interior style, all placed furnishings will be moved to the storeroom. The interior design process cannot be completed should the storeroom possess insufficient space.
Additionally, interior design adjustments cannot be made within fifteen days of estate auto-demolition.
**※The interior design of apartments and private chambers cannot be changed.**"
1076,Authorization
1077,"Adjustment of an estate's interior design can only be performed by those granted the necessary authorization.
Free Company estates: Members who have been granted both hall remodeling and furnishing placement authorization may change the estate's interior design.
Private estates: In addition to the owners, tenants with authorization to add, remove, or change the position/color of estate furnishings or walls may change the estate's interior design."
1078,Subcommands Increase Cursor Speed
1079, Subcommands
1080,
1081,
1082,
1083,
1084,
1085,
1086,
1087,
1088,
1089,
1090,
1091,
1092,
1093,
1094,
1095,
1096,
1097,
1098,
1099,
2000,