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4.6 KiB
4.6 KiB
| 1 | 0 | TEXT_BAHAMUTGUIDETRAVEL_Q1_000_010 | What would you like to do? |
|---|---|---|---|
| 2 | 1 | TEXT_BAHAMUTGUIDETRAVEL_A1_000_011 | Learn about the Binding Coil of Bahamut. |
| 3 | 2 | TEXT_BAHAMUTGUIDETRAVEL_A1_000_012 | Enter \x02(\x15\xff\x10InstanceContent\xe8\x02\x13\x03. |
| 4 | 3 | TEXT_BAHAMUTGUIDETRAVEL_A1_000_013 | Nothing. |
| 5 | 4 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_050 | The Binding Coil of Bahamut is comprised of multiple dungeons, or \x02\x13\x06\xfe\xff\xff{\x1a\x03turns\x02\x13\x02\xec\x03. Please be warned that the spell Return cannot be used in certain turns. |
| 6 | 5 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_051 | Progress within the Binding Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off. |
| 7 | 6 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_052 | Progress is reset every \x02\x07\x05\xfdL\x98f\x03\x02\tB\xdd\xff\x07Sunday\xff\x07Monday\xff\x08Tuesday\xff\nWednesday\xff\tThursday\xff\x07Friday\xff\tSaturday\x03 at \x02\x08!\xdb\xff\x1d\x02\t\x19\xdb\x02\x03\x04\x05\x06\x07\x08\t\n\x0b\x0c\r\x02\x03\x04\x05\x06\x07\x08\t\n\x0b\x0c\x03\r\x03:00 \x02\x08\x10\xe3\xdb\r\xff\x05a.m.\xff\x05p.m.\x03 (Earth time). |
| 8 | 7 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_053 | To enter the Binding Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher. |
| 9 | 8 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_054 | All members must also have completed the quest \xe2\x80\x9cPrimal Awakening.\xe2\x80\x9d |
| 10 | 9 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_055 | The starting point is determined by the party leader's progress. |
| 11 | 10 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_056 | Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements. |
| 12 | 11 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_0561 | In this case, their progress will be updated to be the same as that of the leader. |
| 13 | 12 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_057 | Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray. |
| 14 | 13 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_058 | All forays into the Binding Coil of Bahamut are limited to 90 minutes (Earth time). |
| 15 | 14 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_059 | All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. |
| 16 | 15 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_060 | Items unable to be obtained will be lost. |
| 17 | 16 | TEXT_BAHAMUTGUIDETRAVEL_Q2_000_100 | Enter \x02(\x15\xff\x10InstanceContent\xe8\x02\x13\x03? |
| 18 | 17 | TEXT_BAHAMUTGUIDETRAVEL_A2_000_101 | Yes |
| 19 | 18 | TEXT_BAHAMUTGUIDETRAVEL_A2_000_102 | No |
| 20 | 19 | TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_110 | You were unable to enter \x02(\x15\xff\x10InstanceContent\xe8\x03\x13\x03. Make sure that you and your party meet all the conditions. |
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