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| 1 | Index | 0 [0x3][0x18] | 1 [0x3][0x19] | 2 [0x2][0x1b] | 3 [0x2][0x1c] | 4 [0x2][0x1d] | 5 [0x0][0xc] | 6 [0x0][0x10] | 7 [0x0][0x0] | 8 [0x0][0x4] | 9 [0x0][0x8] | 10 [0x3][0x1a] | 11 [0x7][0x14] |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 102 | 1 | 0 | 0 | 0 | 0 | /say | /s | ALIASES:\n /say, /s\nUSAGE:\n /say [message]\n\n→Sends a message to all PCs within a small radius. The message will not be displayed if a PC has deselected [Say] in the chat filter. Typing /say or /s without a message switches the default chat mode to [Say]. | 15 | 0 | ||
| 3 | 103 | 1 | 0 | 0 | 0 | 0 | /shout | /sh | ALIASES:\n /shout, /sh\nUSAGE:\n /shout [message]\n\n→Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter. | 13 | 0 | ||
| 4 | 104 | 3 | 0 | 0 | 0 | 0 | /tell | /t | ALIASES:\n /tell, /t\nUSAGE:\n /tell [PC name] [message]\n\n→Sends a message to a specific PC within the same World. This message cannot be seen by other PCs, and will not be displayed if [Tell] is deselected in the chat filter. Typing /tell or /t [PC name] without a message switches the default chat mode to [Tell]. | 13 | 0 | ||
| 5 | 105 | 1 | 0 | 0 | 0 | 0 | /party | /p | ALIASES:\n /party, /p\nUSAGE:\n /party [message]\n\n→Sends a message to all members of your current party, regardless of their location. The message will not be displayed if a PC has deselected [Party] in the chat filter. Typing /party or /p without a message switches the default chat mode to [Party]. | 13 | 0 | ||
| 6 | 106 | 1 | 0 | 0 | 0 | 0 | /linkshell | /l | ALIASES:\n /linkshell, /l\nUSAGE:\n /linkshell [message]\n\n→Sends a message to all members of your active linkshell, regardless of their location. Typing /linkshell or /l without a message switches the default chat mode to [Linkshell]. | 13 | 0 | ||
| 7 | 107 | 1 | 0 | 0 | 0 | 0 | /linkshell1 | /l1 | ALIASES:\n /linkshell1, /l1\nUSAGE:\n /linkshell1 [message]\n\n→Sends a message to all members of the linkshell you have registered in linkshell slot 1, regardless of their location. | 13 | 0 | ||
| 8 | 108 | 1 | 0 | 0 | 0 | 0 | /linkshell2 | /l2 | ALIASES:\n /linkshell2, /l2\nUSAGE:\n /linkshell2 [message]\n\n→Sends a message to all members of the linkshell you have registered in linkshell slot 2, regardless of their location. | 13 | 0 | ||
| 9 | 109 | 1 | 0 | 0 | 0 | 0 | /linkshell3 | /l3 | ALIASES:\n /linkshell3, /l3\nUSAGE:\n /linkshell3 [message]\n\n→Sends a message to all members of the linkshell you have registered in linkshell slot 3, regardless of their location. | 13 | 0 | ||
| 10 | 110 | 1 | 0 | 0 | 0 | 0 | /linkshell4 | /l4 | ALIASES:\n /linkshell4, /l4\nUSAGE:\n /linkshell4 [message]\n\n→Sends a message to all members of the linkshell you have registered in linkshell slot 4, regardless of their location. | 13 | 0 | ||
| 11 | 111 | 1 | 0 | 0 | 0 | 0 | /linkshell5 | /l5 | ALIASES:\n /linkshell5, /l5\nUSAGE:\n /linkshell5 [message]\n\n→Sends a message to all members of the linkshell you have registered in linkshell slot 5, regardless of their location. | 13 | 0 | ||
| 12 | 112 | 1 | 0 | 0 | 0 | 0 | /linkshell6 | /l6 | ALIASES:\n /linkshell6, /l6\nUSAGE:\n /linkshell6 [message]\n\n→Sends a message to all members of the linkshell you have registered in linkshell slot 6, regardless of their location. | 13 | 0 | ||
| 13 | 113 | 1 | 0 | 0 | 0 | 0 | /linkshell7 | /l7 | ALIASES:\n /linkshell7, /l7\nUSAGE:\n /linkshell7 [message]\n\n→Sends a message to all members of the linkshell you have registered in linkshell slot 7, regardless of their location. | 13 | 0 | ||
| 14 | 114 | 1 | 0 | 0 | 0 | 0 | /linkshell8 | /l8 | ALIASES:\n /linkshell8, /l8\nUSAGE:\n /linkshell8 [message]\n\n→Sends a message to all members of the linkshell you have registered in linkshell slot 8, regardless of their location. | 13 | 0 | ||
| 15 | 115 | 1 | 0 | 0 | 0 | 0 | /freecompany | /fc | ALIASES:\n /freecompany, /fc\nUSAGE:\n /freecompany [message]\n\n→Sends a message to all members of your free company, regardless of their location. Typing /freecompany or /fc without a message switches the default chat mode to [Free Company]. | 13 | 0 | ||
| 16 | 116 | 1 | 0 | 0 | 0 | 0 | /echo | /e | ALIASES:\n /echo, /e\nUSAGE:\n /echo [message]\n\n→Displays a message that only you can see. | 13 | 0 | ||
| 17 | 117 | 1 | 0 | 0 | 0 | 0 | /yell | /y | ALIASES:\n /yell, /y\nUSAGE:\n /yell [message]\n\n→Sends a message to all PCs within a large radius. The message will not be displayed if a PC has deselected [Yell] in the chat filter. Typing /yell or /y without a message switches the default chat mode to [Yell]. | 13 | 0 | ||
| 18 | 118 | 1 | 0 | 0 | 0 | 0 | /reply | /r | ALIASES:\n /reply, /r\nUSAGE:\n /r [message]\n\n→Sends a message to the last player from whom you received a /tell. | 13 | 0 | ||
| 19 | 119 | 1 | 0 | 0 | 0 | 0 | /alliance | /a | ALIASES:\n /alliance, /a\nUSAGE:\n /alliance [message]\n\n→Sends a message to all members of your current alliance, regardless of their location. The message will not be displayed if a PC has deselected [Alliance] in the chat filter. Typing /alliance or /a without a message switches the default chat mode to [Alliance]. | 13 | 0 | ||
| 20 | 121 | 1 | 0 | 0 | 0 | 0 | /join | USAGE:\n /join\n\n→Accepts a party invite. | 4 | 0 | |||
| 21 | 122 | 1 | 0 | 0 | 0 | 0 | /decline | USAGE:\n /decline\n\n→Declines a party invite. | 4 | 0 | |||
| 22 | 123 | 2 | 0 | 0 | 0 | 0 | /invite | USAGE:\n /invite “PC name”\n\n→Invites the specified PC to your party. Invites current target when no name is specified. | 4 | 0 | |||
| 23 | 124 | 2 | 0 | 0 | 0 | 0 | /kick | USAGE:\n /kick “PC name”\n\n→Kicks the specified PC from your party. Kicks current target when no name is specified. | 4 | 0 | |||
| 24 | 125 | 2 | 0 | 0 | 0 | 0 | /leader | USAGE:\n /leader “PC name”\n\n→Promotes the specified PC to party leader. Promotes current target when no name is specified. | 4 | 0 | |||
| 25 | 126 | 2 | 0 | 0 | 0 | 0 | /leave | USAGE:\n /leave\n\n→Leave your current party. | 4 | 0 | |||
| 26 | 131 | 2 | 0 | 0 | 0 | 0 | /check | /c | ALIASES:\n /check, /c\nUSAGE:\n /check “PC name”\n\n→Examines the specified PC. Examines current target when no name is specified. | 0 | 0 | ||
| 27 | 132 | 2 | 0 | 0 | 0 | 0 | /trade | USAGE:\n /trade\n\n→Initiates a trade with your current target. | 0 | 0 | |||
| 28 | 133 | 2 | 1 | 2 | 0 | 0 | /automove | USAGE:\n /automove [subcommand]\n\n→Begin moving in the current direction you are facing.\n\n>>Subcommands:\n <color #FFFF66>on </color> Initiate automove.\n <color #FFFF66>off </color> Cancel automove.\n\nToggle between on and off when no subcommand is specified. | 4 | 0 | |||
| 29 | 134 | 2 | 0 | 0 | 0 | 0 | /follow | USAGE:\n /follow\n\n→Automatically follow a targeted PC. | 4 | 0 | |||
| 30 | 135 | 1 | 0 | 0 | 0 | 0 | /loot | USAGE:\n /loot\n\n→Opens the nearest treasure coffer and displays the loot list. | 0 | 0 | |||
| 31 | 136 | 2 | 0 | 0 | 0 | 0 | /meldrequest | USAGE:\n /meldrequest “PC name”\n\n→Sends a materia meld request to the specified PC. Sends request to current target when no name is specified. | 0 | 0 | |||
| 32 | 141 | 1 | 0 | 0 | 0 | 0 | /character | /gear | ALIASES:\n /character, /gear\nUSAGE:\n /character\n\n→Opens and closes the Character interface. | 0 | 0 | ||
| 33 | 142 | 1 | 0 | 0 | 0 | 0 | /journal | USAGE:\n /journal\n\n→Opens and closes the quest journal. | 0 | 0 | |||
| 34 | 143 | 1 | 0 | 0 | 0 | 0 | /dutyfinder | /dfinder | ALIASES:\n /dutyfinder, /finder\nUSAGE:\n /dutyfinder\n\n→Opens and closes the Duty Finder. | /dutyfinder | /finder | 0 | 0 |
| 35 | 144 | 1 | 0 | 0 | 0 | 0 | /armourychest | /armoury | ALIASES:\n /armourychest, /armoury\nUSAGE: \n /armourychest\n\n→Opens and closes your Armoury Chest. | 0 | 0 | ||
| 36 | 145 | 1 | 0 | 0 | 0 | 0 | /huntinglog | /hlog | ALIASES:\n /huntinglog, /hlog\nUSAGE:\n /huntinglog\n\n→Opens and closes the hunting log. | 0 | 0 | ||
| 37 | 146 | 1 | 0 | 0 | 0 | 0 | /craftinglog | /clog | ALIASES:\n /craftinglog, /clog\nUSAGE:\n /craftinglog\n\n→Opens and closes the crafting log. | 0 | 0 | ||
| 38 | 147 | 1 | 0 | 0 | 0 | 0 | /gatheringlog | /glog | ALIASES:\n /gatheringlog, /glog\nUSAGE:\n /gatheringlog\n\n→Opens and closes the gathering log. | 0 | 0 | ||
| 39 | 148 | 1 | 0 | 0 | 0 | 0 | /fishinglog | /flog | ALIASES:\n /fishinglog, /flog\nUSAGE:\n /fishinglog\n\n→Opens and closes the fishing log. | 0 | 0 | ||
| 40 | 149 | 1 | 0 | 0 | 0 | 0 | /achievements | USAGE:\n /achievements\n\n→Opens the list of in-game FINAL FANTASY XIV achievements. | 0 | 0 | |||
| 41 | 150 | 3 | 1 | 2 | 0 | 0 | /partycmd | /pcmd | ALIASES:\n /partycmd, /pcmd\nUSAGE:\n /partycmd [subcommand]\n\n→Executes various party commands.\n\n>>Subcommands:\n <color #FFFF66>join</color>\n Accept a party invite.\n <color #FFFF66>decline</color>\n Decline a party invite.\n <color #FFFF66>add “PC name”</color>\n Invite a PC to your party.\n <color #FFFF66>leave</color>\n Leave your current party.\n <color #FFFF66>kick “PC name”</color>\n Oust a PC from your party.\n <color #FFFF66>breakup </color>\n Dissolve your current party.\n\nOpens and closes the Party menu when no subcommand is specified. | 0 | 0 | ||
| 42 | 151 | 3 | 1 | 2 | 0 | 0 | /friendlist | /flist | ALIASES:\n /friendlist, /flist\nUSAGE:\n /friendlist [subcommand]\n\n→Executes various friend list commands.\n\n>>Subcommands:\n <color #FFFF66>add “PC name”</color>\n Send a PC a friend request.\n <color #FFFF66>accept “PC name”</color>\n Accept a friend request from\n a PC.\n <color #FFFF66>deny “PC name”</color>\n Deny a friend request from a\n PC.\n <color #FFFF66>remove “PC name”</color>\n Remove a PC from your\n friend list.\n\nOpens and closes friend list when no subcommand is specified. | 0 | 0 | ||
| 43 | 152 | 3 | 1 | 2 | 0 | 0 | /blacklist | /blist | ALIASES:\n /blacklist, /blist\nUSAGE:\n /blacklist [subcommand]\n\n→Executes various blacklist commands.\n\n>>Subcommands:\n <color #FFFF66>add “PC name”</color>\n Add a PC to your blacklist.\n <color #FFFF66>remove “PC name” </color>\n Remove a PC from your\n blacklist.\n\nOpens and closes blacklist when no subcommand is specified. | 0 | 0 | ||
| 44 | 153 | 20 | 0 | 0 | 0 | 0 | /search | /sea | ALIASES:\n /search, /sea\nUSAGE:\n /search [condition]\n\n→Executes a player search based on the conditions given. Multiple conditions should be separated with a space. Conducts default search if no conditions are specified.\n\n>>Conditions:\n【PC Name】\n <color #FFFF66>forename “PC name”</color>\n Search for a specific first\n name.\n <color #FFFF66>surname “PC name”</color>\n Search for a specific last\n name.\n【Online Status】\n <color #FFFF66>leader</color>, <color #FFFF66>away</color>, <color #FFFF66>busy</color>, <color #FFFF66>duty</color>\n <color #FFFF66>event</color>, <color #FFFF66>lookingforparty</color>\n <color #FFFF66>lookingtomeld</color>\n【Class & Job】\n <color #FFFF66>GLA</color>, <color #FFFF66>PGL</color>, <color #FFFF66>MRD</color>, <color #FFFF66>LNC</color>, <color #FFFF66>ARC</color>, <color #FFFF66>ROG</color>\n <color #FFFF66>CNJ</color>, <color #FFFF66>THM</color>, <color #FFFF66>ACN</color>, <color #FFFF66>CRP</color>, <color #FFFF66>BSM</color>, <color #FFFF66>ARM</color>\n <color #FFFF66>GSM</color>, <color #FFFF66>LTW</color>, <color #FFFF66>WVR</color>, <color #FFFF66>ALC</color>, <color #FFFF66>CUL</color>, <color #FFFF66>MIN</color>\n <color #FFFF66>BTN</color>, <color #FFFF66>FSH</color>, <color #FFFF66>PLD</color>, <color #FFFF66>MNK</color>, <color #FFFF66>WAR</color>, <color #FFFF66>DRG</color>\n <color #FFFF66>BRD</color>, <color #FFFF66>WHM</color>, <color #FFFF66>BLM</color>, <color #FFFF66>SMN</color>, <color #FFFF66>SCH</color>\n <color #FFFF66>NIN</color>, <color #FFFF66>DRK</color>, <color #FFFF66>MCH</color>, <color #FFFF66>AST</color>\nSearches all jobs and classes if none specified.\n【Level】\n <color #FFFF66>[number]</color>\n Search for that level only.\n <color #FFFF66>[number 1]-[number 2]</color>\n Search for players with\n levels between number 1\n and number 2.\nSearches all levels if none are specified.\n【Grand Company】\n <color #FFFF66>“Maelstrom”</color>\n <color #FFFF66>“Immortal Flames”</color>\n <color #FFFF66>“Order of the Twin Adder”</color>\n【Location】\n <color #FFFF66>“Limsa Lominsa”</color>, <color #FFFF66>“Gridania”</color>\n <color #FFFF66>“Ul'dah”</color>, <color #FFFF66>“Ishgard”</color>\n <color #FFFF66>“The Black Shroud”</color>, <color #FFFF66>“Thanalan”</color>\n <color #FFFF66>“La Noscea”</color>, <color #FFFF66>“Mor Dhona”</color>\n <color #FFFF66>“Coerthas”</color>, <color #FFFF66>“Dravania”</color>\n <color #FFFF66>“Abalathia”</color>\nSearches all locations if none are specified.\n【Language】\n <color #FFFF66>JA</color>, <color #FFFF66>EN</color>, <color #FFFF66>FR</color>, <color #FFFF66>DE</color>\nSearches current language if none is specified.\n\n>>Example:\n /sea GLA 20-30 “La Noscea”\n (Searches for all gladiators in\n La Noscea between levels 20\n and 30.) | 0 | 0 | ||
| 45 | 154 | 1 | 0 | 0 | 0 | 0 | /map | USAGE:\n /map\n\n→Opens and closes the current area map. | 8 | 0 | |||
| 46 | 155 | 1 | 0 | 0 | 0 | 0 | /teleport | USAGE:\n /teleport\n\n→Opens the Teleport interface. | 0 | 0 | |||
| 47 | 156 | 3 | 1 | 2 | 0 | 0 | /marking | /mk | ALIASES:\n /enemysign, /marking, /mk\nUSAGE:\n /enemysign [sign type] “target”\n\n→Set a sign on the specified target. Uses current target when not specified.\n\n>>Sign types:\n <color #FFFF66>attack1-5</color>\n <color #FFFF66>bind1-3</color>\n <color #FFFF66>ignore1-2</color>\n <color #FFFF66>circle</color>\n <color #FFFF66>cross</color>\n <color #FFFF66>square</color>\n <color #FFFF66>triangle</color>\n <color #FFFF66>0</color>/<color #FFFF66>clear</color> Turns off sign.\n\nOpens and closes the Signs menu when no subcommand is specified.\n\n>>Example:\n /marking attack2 <t>\n (Assigns “Target to Attack 2”\n to target.) | /enemysign | 0 | 0 | |
| 48 | 157 | 1 | 0 | 0 | 0 | 0 | /actionlist | /alist | ALIASES:\n /actionlist, /alist\nUSAGE:\n /actionlist\n\n→Opens and closes the Actions & Traits interface. | 0 | 0 | ||
| 49 | 158 | 1 | 0 | 0 | 0 | 0 | /timers | USAGE:\n /timers\n\n→Opens and closes the Timers interface. | 0 | 0 | |||
| 50 | 159 | 1 | 0 | 0 | 0 | 0 | /recommended | USAGE:\n /recommended\n\n→Opens and closes the Recommendations list. | 0 | 0 | |||
| 51 | 160 | 2 | 1 | 0 | 0 | 0 | /inventory | /bag | ALIASES:\n /inventory, /bag\nUSAGE:\n /inventory\n\n→Opens and closes your inventory. | 0 | 0 | ||
| 52 | 161 | 3 | 1 | 2 | 0 | 0 | /freecompanycmd | /fccmd | ALIASES:\n /freecompanycmd, /fccmd\nUSAGE:\n /freecompanycmd\n\n→Opens and closes the free company interface. | 0 | 0 | ||
| 53 | 162 | 4 | 2 | 0 | 2 | 0 | /linkshellcmd | /lcmd | ALIASES:\n /linkshellcmd, /lcmd\nUSAGE:\n /linkshellcmd\n\n→Opens and closes the linkshell menu. | 0 | 0 | ||
| 54 | 163 | 1 | 0 | 0 | 0 | 0 | /return | USAGE:\n /return\n\n→Return to your current home point. | 0 | 0 | |||
| 55 | 164 | 1 | 0 | 0 | 0 | 0 | /emotelist | /elist | ALIASES:\n /emotelist, /elist\nUSAGE:\n /emotelist\n\n→Opens and closes the list of available emotes. | 0 | 0 | ||
| 56 | 165 | 1 | 0 | 0 | 0 | 0 | /activehelp | USAGE:\n /activehelp\n\n→Opens and closes the Active Help interface. | /activehelp | 0 | 0 | ||
| 57 | 166 | 1 | 0 | 0 | 0 | 0 | /supportdesk | /support | ALIASES:\n /supportdesk, /support\nUSAGE:\n /supportdesk\n\n→Opens and closes the Support Desk interface. | 0 | 0 | ||
| 58 | 167 | 1 | 0 | 0 | 0 | 0 | /characterconfig | /cconfig | ALIASES:\n /characterconfig, /cconfig\nUSAGE:\n /characterconfig\n\n→Opens and closes the Character Configuration interface. | 0 | 0 | ||
| 59 | 168 | 1 | 0 | 0 | 0 | 0 | /systemconfig | /sconfig | ALIASES:\n /systemconfig, /sconfig\nUSAGE:\n /systemconfig\n\n→Opens and closes the System Configuration interface. | 0 | 0 | ||
| 60 | 169 | 1 | 0 | 0 | 0 | 0 | /keybind | /keyconfig | ALIASES:\n /keybind, /keyconfig\nUSAGE:\n /keybind\n\n→Opens and closes the Keybind interface. | 0 | 0 | ||
| 61 | 170 | 1 | 0 | 0 | 0 | 0 | /macros | USAGE:\n /macros\n\n→Opens and closes the user macro editor. | 0 | 0 | |||
| 62 | 171 | 1 | 0 | 0 | 0 | 0 | /hudlayout | USAGE:\n /hudlayout\n\n→Opens and closes the HUD layout editor. | 0 | 0 | |||
| 63 | 172 | 1 | 0 | 0 | 0 | 0 | /logout | USAGE:\n /logout\n\n→Begins the logout process. | 0 | 0 | |||
| 64 | 173 | 1 | 0 | 0 | 0 | 0 | /shutdown | USAGE:\n /shutdown\n\n→Log out and close the game. | 0 | 0 | |||
| 65 | 174 | 1 | 0 | 0 | 0 | 0 | /partysort | /psort | ALIASES:\n /partysort, /psort\nUSAGE:\n /partysort\n→Sort the party list in the specified order. | 4 | 0 | ||
| 66 | 175 | 1 | 0 | 0 | 0 | 0 | /readycheck | /rcheck | ALIASES:\n /readycheck, /rcheck\nUSAGE:\n /readycheck\n\n→Initiate ready check. | 0 | 0 | ||
| 67 | 176 | 1 | 0 | 0 | 0 | 0 | /ready | /rd | ALIASES:\n /ready, /rd\nUSAGE:\n /ready\n\n→Indicate that you are ready when a ready check has been initiated. | /ready | /rd | 4 | 0 |
| 68 | 177 | 1 | 0 | 0 | 0 | 0 | /notready | /nr | ALIASES:\n /hold, /hd\nUSAGE:\n /hold\n\n→Indicate that you are not ready when a ready check has been initiated. | /hold | /hd | 4 | 0 |
| 69 | 178 | 3 | 1 | 2 | 0 | 0 | /waymark | /wmark | ALIASES:\n /waymark, /wmark\nUSAGE:\n /wmark [marker] “target”\n\n→Place a waymark on the ground below a target. If no target is specified, a waymark will be placed beneath your cursor.\n\n>>Subcommands:\n <color #FFFF66>a </color> Place or remove waymark A.\n <color #FFFF66>b </color> Place or remove waymark B.\n <color #FFFF66>c </color> Place or remove waymark C.\n <color #FFFF66>0</color>/<color #FFFF66>clear </color> Remove all waymarks.\n\nPlaces an unused waymark in the order of A-C when no subcommand is specified. More than three waymarks cannot be placed at one time. If a target name is specified, a marker name must also be specified. | /waymark | /wmark | 0 | 0 |
| 70 | 179 | 1 | 0 | 0 | 0 | 0 | /fishguide | /fg | ALIASES:\n /fishguide, /fg\nUSAGE:\n /fishguide\n\n→Opens and closes the Fish Guide interface. | 0 | 0 | ||
| 71 | 180 | 1 | 0 | 0 | 0 | 0 | /housing | /hou | ALIASES:\n /housing, /hou\nUSAGE:\n /housing\n\n→Opens and closes the Housing interface. | 0 | 0 | ||
| 72 | 181 | 1 | 0 | 0 | 0 | 0 | /minionguide | USAGE:\n /minionguide\n\n→Opens and closes the Minion Guide interface. | /minionguide | 0 | 0 | ||
| 73 | 182 | 1 | 0 | 0 | 0 | 0 | /mountguide | USAGE:\n /mountguide\n\n→Opens and closes the Mount Guide interface. | /mountguide | 0 | 0 | ||
| 74 | 183 | 1 | 0 | 0 | 0 | 0 | /partyfinder | /pfinder | ALIASES:\n /partyfinder, /pfinder\nUSAGE:\n /partyfinder\n\n→Opens and closes the Party Finder interface. | 0 | 0 | ||
| 75 | 184 | 1 | 0 | 0 | 0 | 0 | /pvpprofile | /pvppro | ALIASES:\n /pvpprofile, /pvpp\nUSAGE:\n /pvpprofile\n\n→Opens and closes the PvP Profile interface. | /pvpprofile | /pvpp | 0 | 0 |
| 76 | 185 | 1 | 0 | 0 | 0 | 0 | /companion | /comp | ALIASES:\n /companion, /comp\nUSAGE:\n /companion\n\n→Opens and closes the Companion interface. | /companion | /comp | 0 | 0 |
| 77 | 186 | 1 | 0 | 0 | 0 | 0 | /keyitem | /kitem | ALIASES:\n /keyitem, /kitem\nUSAGE:\n /keyitem\n\n→Opens and closes the Key Item interface. | /keyitem | /kitem | 0 | 0 |
| 78 | 187 | 1 | 0 | 0 | 0 | 0 | /challengelog | USAGE:\n /challengelog\n\n→Opens and closes the Challenge Log interface. | 0 | 0 | |||
| 79 | 188 | 1 | 0 | 0 | 0 | 0 | /sightseeinglog | USAGE:\n /sightseeinglog\n\n→Opens and closes the Sightseeing Log interface. | 0 | 0 | |||
| 80 | 189 | 1 | 0 | 0 | 0 | 0 | /goldsaucer | /saucer | ALIASES:\n /goldsaucer, /saucer\nUSAGE:\n /goldsaucer\n\n→Opens and closes the Gold Saucer interface. | 0 | 0 | ||
| 81 | 190 | 1 | 0 | 0 | 0 | 0 | /currency | USAGE:\n /currency\n\n→Opens and closes the Currency interface. | 0 | 0 | |||
| 82 | 191 | 1 | 0 | 0 | 0 | 0 | /aethercurrent | /acurrent | ALIASES:\n /aethercurrent, /acurrent\nUSAGE:\n /aethercurrent\n\n→Opens and closes the Aether Currents interface. | 0 | 0 | ||
| 83 | 201 | 2 | 1 | 1 | 0 | 0 | /? | USAGE:\n /? [text command]\n\n→Gives a detailed explanation of the specified text command. | 13 | 0 | |||
| 84 | 202 | 2 | 1 | 0 | 0 | 0 | /wait | USAGE:\n /wait [wait time]\n\n→A macro command for adjusting the pause between commands. A wait time amount of 1 equals one second. The maximum wait time allowed is 60. If the wait time amount is over 60, it will be counted as 60. | 13 | 0 | |||
| 85 | 204 | 2 | 1 | 2 | 0 | 0 | /legacymark | /lmark | ALIASES:\n /legacymark, /lmark\nUSAGE:\n /legacymark [subcommand]\n\n→Show or hide the Mark of the Twelve─a brand appearing on the back of the neck of all who survived the Calamity.\n\n>>Subcommands:\n <color #FFFF66>on </color> Show mark.\n <color #FFFF66>off </color> Hide mark.\n\nToggle between shown and hidden when no subcommand is specified. | 12 | 0 | ||
| 86 | 206 | 2 | 1 | 2 | 0 | 0 | /gcsalute | USAGE:\n /gcsalute [subcommand]\n\n→Perform the official salute of the Grand Company to which you belong.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 87 | 207 | 3 | 3 | 3 | 2 | 7 | /macroicon | /micon | ALIASES:\n /macroicon, /micon\nUSAGE:\n /micon “icon name” [category]\n\n→Displays the specified icon as a hotbar icon. If used twice in a single user macro, only the first instance will be recognized.\n\n>>Categories:\n <color #FFFF66>action</color>\n If the icon name is an\n action, action recast time\n and required MP/TP will\n be displayed with the icon.\n <color #FFFF66>general</color>\n If the icon name is a\n general action, action\n recast time will be\n displayed with the icon.\n <color #FFFF66>emote</color>\n If the icon name is an\n emote, its icon will be\n displayed.\n <color #FFFF66>companion</color>\n If the icon name is a\n companion action, action\n recast time and required\n MP/TP will be displayed\n with the icon.\n <color #FFFF66>pet</color>\n If the icon name is a\n pet action, action recast\n time and required MP/TP\n will be displayed with the\n icon.\n <color #FFFF66>minion</color>\n If the icon name is a\n minion, its icon will be\n displayed.\n <color #FFFF66>mount</color>\n If the icon name is a\n mount, its icon will be\n displayed.\n <color #FFFF66>enemysign</color>\n If the icon name is an\n enemy sign, its icon will\n be displayed.\n <color #FFFF66>waymark</color>\n If the icon name is a\n waymark, its icon will\n be displayed.\n <color #FFFF66>gearset</color>\n If the icon name is a\n gear set number, its\n icon will be displayed.\n <color #FFFF66>classjob</color>\n If the icon name is a\n class or job, its icon\n will be displayed.\n\nCategory defaults to action when none is specified. | 4 | 0 | ||
| 88 | 208 | 2 | 1 | 3 | 0 | 0 | /recast | USAGE:\n /recast “action name”\n\n→Displays time remaining until the specified action can be used again. | 4 | 0 | |||
| 89 | 209 | 3 | 1 | 2 | 0 | 0 | /gearset | /gs | ALIASES:\n /gearset, /gs\nUSAGE:\n /gearset [subcommand]\n\n→Execute gear set functions.\n\n>>Subcommands:\n <color #FFFF66>change [number] </color>\n Equip gear in slot [number].\n <color #FFFF66>view [number] </color>\n List gear in slot [number].\n <color #FFFF66>save [number] </color>\n Save current gear to slot\n [number].\n <color #FFFF66>delete [number] </color>\n Delete slot [number].\n | 0 | 0 | ||
| 90 | 210 | 4 | 2 | 2 | 2 | 0 | /itemsort | /isort | ALIASES:\n /itemsort, /isort\nUSAGE:\n /itemsort [subcommand]\n\n→Sorts your inventory based on the conditions given. This command does not effect the Sort function.\n\n>>Subcommands:\n <color #FFFF66>condition [Category]\n [Condition] [Order]</color>\n Sets the items to be sorted\n along with sorting order.\n <color #FFFF66>execute [Category]</color>\n Sorts the specified items\n based on the conditions\n given.\n <color #FFFF66>clear [Category]</color>\n Clears sort conditions for the\n specified item category.\n\n>>Categories:\n <color #FFFF66>inventory</color>, <color #FFFF66>retainer</color>, <color #FFFF66>armoury</color>\n <color #FFFF66>mh</color>, <color #FFFF66>oh</color>, <color #FFFF66>head</color>, <color #FFFF66>body</color>, <color #FFFF66>hands</color>\n <color #FFFF66>waist</color>, <color #FFFF66>legs</color>, <color #FFFF66>feet</color>, <color #FFFF66>neck</color>, <color #FFFF66>ears</color>\n <color #FFFF66>wrists</color>, <color #FFFF66>rings</color>, <color #FFFF66>soul</color>\n\n>>Conditions:\n <color #FFFF66>id</color>, <color #FFFF66>spiritbond</color>, <color #FFFF66>category</color>, <color #FFFF66>lv</color>, <color #FFFF66>ilv</color>\n <color #FFFF66>stack</color>, <color #FFFF66>hq</color>, <color #FFFF66>materia</color>, <color #FFFF66>pdamage</color>\n <color #FFFF66>mdamage</color>, <color #FFFF66>delay</color>, <color #FFFF66>autoattack</color>\n <color #FFFF66>blockrate</color>, <color #FFFF66>blockstrength</color>\n <color #FFFF66>defense</color>, <color #FFFF66>mdefense</color>\n <color #FFFF66>str</color>, <color #FFFF66>dex</color>, <color #FFFF66>vit</color>, <color #FFFF66>int</color>, <color #FFFF66>mnd</color>, <color #FFFF66>pie</color>\n <color #FFFF66>craftsmanship</color>, <color #FFFF66>control</color>\n <color #FFFF66>gathering</color>, <color #FFFF66>perception</color>, <color #FFFF66>tab</color>\n\n>>Order:\n <color #FFFF66>asc</color>, <color #FFFF66>des</color>\n\n Defaults to ascending if order is not specified. Cannot be used if one of the conditions is “tab”.\n\n>>Example:\n /isort condition mh lv asc\n (Sets main arms to be sorted\n by ascending equipping level.)\n\n /itemsort condition mh ilv des\n (Sets main arms to be sorted\n by descending item level.)\n\n /itemsort execute mh\n (Sorts main arms based on\n the above conditions.) | 4 | 0 | ||
| 91 | 211 | 2 | 1 | 2 | 0 | 0 | /random | USAGE:\n /random\n\n→Displays within a /say radius a random number between 0 and 999. | 4 | 0 | |||
| 92 | 212 | 1 | 0 | 0 | 0 | 0 | /instance | USAGE:\n /instance\n\n →Displays whether or not your character is currently in an instanced area. | 12 | 0 | |||
| 93 | 213 | 1 | 0 | 0 | 0 | 0 | /cleartellhistory | /cth | ALIASES:\n /cleartellhistory, /cth\nUSAGE:\n /cleartellhistory\n\n→Deletes all record of previous /tell messages. | 12 | 0 | ||
| 94 | 214 | 1 | 0 | 0 | 0 | 0 | /macrolock | /mlock | ALIASES:\n /macrolock, /mlock\nUSAGE:\n /macrolock\n\n→Prevents the execution of any additional macros until all steps following /macrolock have been executed. | 4 | 0 | ||
| 95 | 215 | 2 | 1 | 2 | 0 | 0 | /macroerror | /merror | ALIASES:\n /macroerror, /merror\nUSAGE:\n /macroerror [subcommand]\n\n→Display or hide text command errors within a user macro. Any errors are displayed upon macro execution. Setting resets to <color #FFFF66>1</color> after macro is executed.\n\n>>Subcommands:\n <color #FFFF66>on </color> Displays error message.\n <color #FFFF66>off </color> Hides error message.\n\nToggle between on and off when no subcommand is specified. | 4 | 0 | ||
| 96 | 216 | 1 | 0 | 0 | 0 | 0 | /clearlog | /cl | ALIASES:\n /clearlog, /cl\nUSAGE:\n /clearlog\n\n→Delete all past messages from your entire chat log. | 12 | 0 | ||
| 97 | 217 | 0 | 0 | 0 | 0 | 0 | /macrocancel | /mcancel | ALIASES:\n /macrocancel, /mcancel\nUSAGE:\n /macrocancel\n\n→Cancel the currently executed macro. Cannot be used in a macro. | 5 | 0 | ||
| 98 | 218 | 1 | 0 | 0 | 0 | 0 | /playtime | /ptime | ALIASES:\n /playtime, /ptime\nUSAGE:\n /playtime\n\n→Displays your cumulative FINAL FANTASY XIV play time. | 12 | 0 | ||
| 99 | 231 | 2 | 1 | 2 | 0 | 0 | /busy | USAGE:\n /busy [subcommand]\n\n→Set your online status to Busy/Online.\n\n>>Subcommands:\n <color #FFFF66>on </color> Set your status to Busy.\n <color #FFFF66>off </color> Set your status to Online.\n\nToggle between Busy and Online when no subcommand is specified. | 4 | 0 | |||
| 100 | 232 | 2 | 1 | 2 | 0 | 0 | /away | /afk | ALIASES:\n /away, /afk\nUSAGE:\n /away [subcommand]\n\n→Set your online status to Away/Online.\n\n>>Subcommands:\n <color #FFFF66>on </color> Set your status to Away.\n <color #FFFF66>off </color> Set your status to Online.\n\nToggle between Away and Online when no subcommand is specified. | 4 | 0 | ||
| 101 | 233 | 1 | 0 | 0 | 0 | 0 | /lookingforparty | /lfp | ALIASES:\n /lookingforparty, /lfp\nUSAGE:\n /lfp [subcommand] [class]\n\n→Set your online status to Looking for Party/Online.\n\n>>Subcommands:\n <color #FFFF66>on </color>\n Set your status to Looking for\n Party.\n <color #FFFF66>off </color>\n Set your status to Online.\n\nToggle between Looking for Party and Online when no subcommand is specified.\n\n>>Classes/Jobs:\n <color #FFFF66>GLA</color>, <color #FFFF66>PGL</color>, <color #FFFF66>MRD</color>, <color #FFFF66>LNC</color>, <color #FFFF66>ARC</color>, <color #FFFF66>ROG</color>\n <color #FFFF66>CNJ</color>, <color #FFFF66>THM</color>, <color #FFFF66>ACN</color>, <color #FFFF66>CRP</color>, <color #FFFF66>BSM</color>, <color #FFFF66>ARM</color>\n <color #FFFF66>GSM</color>, <color #FFFF66>LTW</color>, <color #FFFF66>WVR</color>, <color #FFFF66>ALC</color>, <color #FFFF66>CUL</color>, <color #FFFF66>MIN</color>\n <color #FFFF66>BTN</color>, <color #FFFF66>FSH</color>, <color #FFFF66>PLD</color>, <color #FFFF66>MNK</color>, <color #FFFF66>WAR</color>, <color #FFFF66>DRG</color>\n <color #FFFF66>BRD</color>, <color #FFFF66>WHM</color>, <color #FFFF66>BLM</color>, <color #FFFF66>SMN</color>, <color #FFFF66>SCH</color>\n <color #FFFF66>NIN</color>, <color #FFFF66>DRK</color>, <color #FFFF66>MCH</color>, <color #FFFF66>AST</color>\n\nMultiple classes/jobs─or none at all─may be specified. | 4 | 0 | ||
| 102 | 234 | 2 | 1 | 2 | 0 | 0 | /lookingformeld | /lfm | ALIASES:\n /lookingtomeld, /ltm\nUSAGE:\n /lookingtomeld [subcommand]\n\n→Set your online status to Looking to Meld Materia/Online.\n\n>>Subcommands:\n <color #FFFF66>on </color>\n Set your status to Looking to\n Meld Materia.\n <color #FFFF66>off </color>\n Set your status to Online.\n\nToggle between Looking to Meld Materia and Online when no subcommand is specified. | /lookingtomeld | /ltm | 4 | 0 |
| 103 | 235 | 1 | 0 | 0 | 0 | 0 | /searchcomment | /scomment | ALIASES:\n /searchcomment, /scomment\nUSAGE:\n /searchcomment [comment]\n\n→Change your search comment. | 4 | 0 | ||
| 104 | 251 | 3 | 1 | 3 | 0 | 0 | /action | /ac | ALIASES:\n /action, /ac\nUSAGE:\n /action “action name” “target”\n\n→Uses an action on the specified PC or placeholder. Uses current target when not specified. Target does not need to be specified for certain actions. This cannot be used with actions you have not yet learned, or when restricted by other factors. | 4 | 0 | ||
| 105 | 252 | 2 | 1 | 2 | 0 | 0 | /battlemode | /bm | ALIASES:\n /battlemode, /bm\nUSAGE:\n /battlemode [subcommand]\n\n→Toggle between active and passive mode.\n\n>>Subcommands:\n <color #FFFF66>on </color> Switch to active mode.\n <color #FFFF66>off </color> Switch to passive mode.\n\nToggle between active and passive mode when no subcommand is specified. | 4 | 0 | ||
| 106 | 253 | 2 | 0 | 0 | 0 | 0 | /target | /ta | ALIASES:\n /target, /ta\nUSAGE:\n /target “PC name”\n\n→Targets the specified PC. Target must be within a certain radius for this command to function. | 4 | 0 | ||
| 107 | 254 | 1 | 0 | 0 | 0 | 0 | /targetpc | /tpc | ALIASES:\n /targetpc, /tpc\nUSAGE:\n /targetpc\n\n→Targets the closest PC within a certain radius. | 4 | 0 | ||
| 108 | 255 | 1 | 0 | 0 | 0 | 0 | /targetnpc | /tnpc | ALIASES:\n /targetnpc, /tnpc\nUSAGE:\n /targetnpc\n\n→Targets the closest NPC within a certain radius. | 4 | 0 | ||
| 109 | 256 | 1 | 0 | 0 | 0 | 0 | /targetenemy | /tenemy | ALIASES:\n /targetenemy, /tenemy\nUSAGE:\n /targetenemy\n\n→Targets the closest enemy within a certain radius. | 4 | 0 | ||
| 110 | 257 | 1 | 0 | 0 | 0 | 0 | /battletarget | /bt | ALIASES:\n /battletarget, /bt\nUSAGE:\n /battletarget\n\n→Targets the closest enemy within a certain radius that is attacking you. | 4 | 0 | ||
| 111 | 258 | 2 | 0 | 0 | 0 | 0 | /assist | /as | ALIASES:\n /assist, /as\nUSAGE:\n /assist “PC name”\n\n→Targets the target of another PC. Assists current target when none is specified. | 4 | 0 | ||
| 112 | 259 | 1 | 0 | 0 | 0 | 0 | /facetarget | /ft | ALIASES:\n /facetarget, /ft\nUSAGE:\n /facetarget\n\n→Immediately turns your PC in the direction of your current target. | 4 | 0 | ||
| 113 | 260 | 1 | 0 | 0 | 0 | 0 | /nexttarget | /nt | ALIASES:\n /nexttarget, /nt\nUSAGE:\n /nexttarget\n\n→Toggle clockwise through on-screen enemies. | 4 | 0 | ||
| 114 | 261 | 1 | 0 | 0 | 0 | 0 | /previoustarget | /pt | ALIASES:\n /previoustarget, /pt\nUSAGE:\n /previoustarget\n\n→Toggle counterclockwise through on-screen enemies. | 4 | 0 | ||
| 115 | 262 | 1 | 0 | 0 | 0 | 0 | /targetlasttarget | /tlt | ALIASES:\n /targetlasttarget, /tlt\nUSAGE:\n /targetlasttarget\n\n→Re-target your last target. | 4 | 0 | ||
| 116 | 263 | 1 | 0 | 0 | 0 | 0 | /targetlastenemy | /tle | ALIASES:\n /targetlastenemy, /tle\nUSAGE:\n /targetlastenemy\n\n→Re-target the last enemy you targeted. | 4 | 0 | ||
| 117 | 264 | 2 | 1 | 2 | 0 | 0 | /lockon | /lo | ALIASES:\n /lockon, /lo\nUSAGE:\n /lockon [subcommand]\n\n→Lock on/off current target.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable lock-on.\n <color #FFFF66>off </color> Disable lock-on.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | ||
| 118 | 265 | 2 | 0 | 0 | 0 | 0 | /focustarget | USAGE:\n /focustarget “PC name”\n\n→Makes the specified PC your focus target. Makes current target your focus target when none specified. | 4 | 0 | |||
| 119 | 267 | 3 | 1 | 5 | 0 | 0 | /petaction | /pac | ALIASES:\n /petaction, /pac\nUSAGE:\n /pac “pet action name” “target”\n\n→Uses a pet action on the specified PC or placeholder. Uses current target when not specified. Target does not need to be specified for certain pet actions. This cannot be used with pet actions you have not yet learned, or when restricted by other factors. | 4 | 0 | ||
| 120 | 268 | 2 | 1 | 6 | 0 | 0 | /companionaction | /cac | ALIASES:\n /companionaction, /cac\nUSAGE:\n /cac “companion action name”\n\n→Uses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors. | /companionaction | /cac | 4 | 0 |
| 121 | 269 | 1 | 0 | 0 | 0 | 0 | /facecamera | /fcam | ALIASES:\n /facecamera, /fcam\nUSAGE:\n /facecamera\n\n→Gaze continuously at the camera. Execute command again to cancel. | 4 | 0 | ||
| 122 | 270 | 2 | 1 | 2 | 0 | 0 | /levelsync | /lsync | ALIASES:\n /levelsync, /lsync\nUSAGE:\n /levelsync [subcommand]\n\n→Sync your level when the option is available, such as during FATEs.\n\n>>Subcommands:\n <color #FFFF66>on </color> Start level sync.\n <color #FFFF66>off </color> End level sync.\n\nToggle between on and off when no subcommand is specified. | 4 | 0 | ||
| 123 | 271 | 2 | 1 | 9 | 0 | 0 | /mount | USAGE:\n /mount “mount name”\n\n→Summon or dismiss the specified mount. Mount name is not necessary when dismissing. | 4 | 0 | |||
| 124 | 272 | 3 | 2 | 3 | 2 | 0 | /additionalaction | /aaction | ALIASES:\n /additionalaction, /aaction\nUSAGE:\n /aaction “action” [subcommand]\n\n→Set the specified action as an additional action for your current class.\n\n>>Subcommands:\n <color #FFFF66>on </color> Set additional action.\n <color #FFFF66>off </color> Remove additional action.\n\nToggle between on and off when no subcommand is specified. | 4 | 1000 | ||
| 125 | 273 | 3 | 1 | 10 | 0 | 0 | /generalaction | /gaction | ALIASES:\n /generalaction, /gaction\nUSAGE:\n /gaction “action” “target name”\n\n→Use the specified general action on the specified target. The target name can be omitted when the target is yourself. | 4 | 0 | ||
| 126 | 274 | 2 | 1 | 8 | 0 | 0 | /minion | USAGE:\n /minion “minion name”\n\n→Summon or dismiss the specified minion. Minion name is not necessary when dismissing. | 4 | 0 | |||
| 127 | 301 | 2 | 1 | 2 | 0 | 0 | /autolockon | USAGE:\n /autolockon [subcommand]\n\n→Automatically lock on target when initiating auto-attack.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable auto-lock on.\n <color #FFFF66>off </color> Disable auto-lock on.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 128 | 302 | 2 | 1 | 2 | 0 | 0 | /autofacetarget | USAGE: \n /autofacetarget [subcommand]\n\n→Automatically face target when using action.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable auto-face.\n <color #FFFF66>off </color> Disable auto-face.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 129 | 303 | 2 | 1 | 2 | 0 | 0 | /targetring | USAGE:\n /targetring [subcommand]\n\n→Hide/display target ring.\n\n>>Subcommands:\n <color #FFFF66>on </color> Display target ring.\n <color #FFFF66>off </color> Hide target ring.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 130 | 304 | 2 | 1 | 2 | 0 | 0 | /targetline | USAGE:\n /targetline [subcommand]\n\n→Hide/display target lines.\n\n>>Subcommands:\n <color #FFFF66>on </color> Display target lines.\n <color #FFFF66>off </color> Hide target lines.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 131 | 305 | 2 | 1 | 2 | 0 | 0 | /linkline | USAGE:\n /aggroline [subcommand]\n\n→Hide/display aggro lines.\n\n>>Subcommands:\n <color #FFFF66>on </color> Display aggro lines.\n <color #FFFF66>off </color> Hide aggro lines.\n\nToggle between on/off when no subcommand is specified. | /aggroline | 4 | 0 | ||
| 132 | 306 | 2 | 1 | 2 | 0 | 0 | /autotarget | USAGE:\n /autotarget [subcommand]\n\n→Enable auto-target when no target specified.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable auto-target.\n <color #FFFF66>off </color> Disable auto-target.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 133 | 307 | 2 | 1 | 2 | 0 | 0 | /displayhead | USAGE:\n /displayhead [subcommand]\n\n→Hide/display headgear.\n\n>>Subcommands:\n <color #FFFF66>on </color> Display headgear.\n <color #FFFF66>off </color> Hide headgear.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 134 | 308 | 2 | 1 | 2 | 0 | 0 | /displayarms | USAGE:\n /displayarms [subcommand]\n\n→Hide/display main and off hand weapons when sheathed.\n\n>>Subcommands:\n <color #FFFF66>on </color> Display arms.\n <color #FFFF66>off </color> Hide arms.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 135 | 309 | 2 | 1 | 2 | 0 | 0 | /autosheathe | /ashathe | ALIASES:\n /autosheathe, /asheathe\nUSAGE:\n /autosheathe [subcommand]\n\n→Auto-sheathe weapon when not in battle.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable auto-sheathe.\n <color #FFFF66>off </color> Disable auto-sheathe.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | ||
| 136 | 310 | 2 | 1 | 2 | 0 | 0 | /targetself | USAGE:\n /targetself [subcommand]\n\n→Enable/disable clicking on self.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable clicking on self.\n <color #FFFF66>off </color> Disable clicking on self.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 137 | 311 | 2 | 1 | 2 | 0 | 0 | /groundclick | USAGE:\n /groundclick [subcommand]\n\n→Enable clicking on field to remove target.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable ground clicking.\n <color #FFFF66>off </color> Disable ground clicking.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | |||
| 138 | 312 | 4 | 3 | 2 | 2 | 2 | /chatlog | <ERROR Parsing: USAGE: /chatlog [subcommand]→Configure log window settings.>>Subcommands: ����fname [number 0-3]� Change the way names are displayed in your log window. ����f0� Full Name ����f1� Last Name Initialed ����f2� First Name Initialed ����f3� Initials Only�O��L��1 ����ffontsize [number] � Adjust log window font size. ����ftime on � Add time stamps to all messages. ����ftime off � Remove time stamps from all messages. ����ftime � Toggle time stamps on/off.�� ����ffontsize [tab number] [number]� Adjust [tab number] log window font size to [number]. ����ftime [tab number] on� Add time stamps to all messages on [tab number] log window. ����ftime [tab number] off� Remove time stamps from all messages on [tab number] log window. ����ftime [tab number]� Toggle time stamps on/off for all messages on [tab number] log window. ����ftime 12 � Set time display to 12-hour format. ����ftime 24 � Set time display to 24-hour format. ����ftime local � Set time stamp clock to local time. ����ftime server � Set time stamp clock to server time. ����fcall on � Play sound upon receiving /tell. ����fcall off � Play no sound upon receiving /tell. ����fcall [chat channel]� Toggle /tell sound on/off for the specified chat channel. ����ft� Tell ����fp� Party ����ffc� Free Company ����fal� Alliance ����fl1-8� Linkshell 1-8> | 4 | 0 | |||
| 139 | 313 | 3 | 2 | 2 | 2 | 0 | /battleeffect | ALIASES:\n /battleeffect, /bfx\nUSAGE:\n /bfx [subcommand] [setting]\n\n→Configure battle effects settings.\n\n>>Subcommands:\n <color #FFFF66>self </color>\n Configure own battle effects\n settings.\n <color #FFFF66>party </color>\n Configure party members'\n battle effects settings.\n <color #FFFF66>other </color>\n Configure other NPCs' battle\n effects settings.\n\n>>Settings:\n <color #FFFF66>all </color> Show all effects.\n <color #FFFF66>simple </color> Show limited effects.\n <color #FFFF66>off </color> Hide all effects.\n | /battleeffect | /bfx | 4 | 0 | |
| 140 | 314 | 3 | 2 | 4 | 2 | 0 | /hud | USAGE:\n /hud [UI element] [subcommand]\n\n→Toggle on/off various UI elements.\n\n>>UI Elements:\n Target Bar\n <color #FFFF66>TargetBar</color>, <color #FFFF66>tbar</color>\n Focus Target Bar\n <color #FFFF66>FocusTarget</color>, <color #FFFF66>ftarget</color>\n Party List\n <color #FFFF66>PartyList</color>, <color #FFFF66>plist</color>\n Enemy List\n <color #FFFF66>EnemyList</color>, <color #FFFF66>elist</color>\n Parameter Bar\n <color #FFFF66>ParamBar</color>, <color #FFFF66>param</color>\n Minimap\n <color #FFFF66>Minimap</color>, <color #FFFF66>mmap</color>\n Main Menu\n <color #FFFF66>MainMenu</color>, <color #FFFF66>mmenu</color>\n Server Info\n <color #FFFF66>ServerInfo</color>, <color #FFFF66>server</color>\n Gil\n <color #FFFF66>Gil</color>, <color #FFFF66>gil</color>\n Inventory Grid\n <color #FFFF66>InventoryGrid</color>, <color #FFFF66>igrid</color>\n Duty List\n <color #FFFF66>DutyList</color>, <color #FFFF66>dlist</color>\n Item Help\n <color #FFFF66>ItemHelp</color>, <color #FFFF66>ihelp</color>\n Action Help\n <color #FFFF66>ActionHelp</color>, <color #FFFF66>ahelp</color>\n LimitGauge\n <color #FFFF66>LimitGauge</color>, <color #FFFF66>lgauge</color>\n Experience Bar\n <color #FFFF66>ExpBar</color>, <color #FFFF66>ebar</color>\n Status Effects\n <color #FFFF66>StatusEffects</color>, <color #FFFF66>sfx</color>\n Alliance List 1\n <color #FFFF66>AllianceList1</color>, <color #FFFF66>alist1</color>\n Alliance List 2\n <color #FFFF66>AllianceList2</color>, <color #FFFF66>alist2</color>\n\n>>Subcommands:\n <color #FFFF66>on </color> Show element.\n <color #FFFF66>off </color> Hide element.\n\nToggle between on/off when no subcommand is specified. | 0 | 0 | |||
| 141 | 315 | 6 | 3 | 2 | 3 | 7 | /hotbar | USAGE:\n /hotbar [subcommand]\n\n→Edit and configure hotbar settings.\n\n>>Subcommands\n <color #FFFF66>action “action name” [#1] [#2]</color>\n Set the specified action to slot [#2] in hotbar [#1]. If [#2] is omitted, the action will be set to the lowest-numbered slot available. If both [#1] and [#2] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered hotbar available. This applies to all of the following subcommands.\n <color #FFFF66>general “general action name” [#1] [#2]</color>\n Set the specified general action to slot [#2] in hotbar [#1].\n <color #FFFF66>item “item name” [#1] [#2]</color>\n Set the specified item to slot [#2] in hotbar [#1].\n <color #FFFF66>emote “emote name” [#1] [#2]</color>\n Set the specified emote to slot [#2] in hotbar [#1].\n <color #FFFF66>companion “companion action name” [#1] [#2]</color>\n Set the specified companion action to slot [#2] in hotbar [#1].\n <color #FFFF66>pet “action name” “pet name” [#1] [#2]</color>\n Set the specified pet action to slot [#2] in hotbar [#1].\n <color #FFFF66>minion “minion name” [#1] [#2]</color>\n Set the specified minion to slot [#2] in hotbar [#1].\n <color #FFFF66>mount “mount name” [#1] [#2]</color>\n Set the specified mount to slot [#2] in hotbar [#1].\n <color #FFFF66>enemysign “enemy sign name” [#1] [#2]</color>\n Set the specified enemy sign to slot [#2] in hotbar [#1].\n <color #FFFF66>waymark “waymark name” [#1] [#2]</color>\n Set the specified waymark to slot [#2] in hotbar [#1].\n\n <color #FFFF66>change [number]</color>\n Replace current hotbar with hotbar [number].\n <color #FFFF66>copy [class 1] [#1] [class 2] [#2]</color>\n Copy the contents of [class 1] hotbar [#1] to the [class 2] hotbar [#2].\n The subcommand “current” can be used to specify your current class.\n The subcommand “share” can be used instead of a class to specify your shared hotbar.\n <color #FFFF66>display [number] on</color>\n Display hotbar [number].\n <color #FFFF66>display [number] off</color>\n Hide hotbar [number].\n <color #FFFF66>display [number]</color>\n Toggle on/off hotbar [number].\n <color #FFFF66>share [number] on</color>\n Make hotbar [number] shared.\n <color #FFFF66>share [number] off</color>\n Unshare hotbar [number] and assign it to your current class/job.\n <color #FFFF66>share [number]</color>\n Toggle between on/off.\n <color #FFFF66>remove [#1] [#2]</color>\n Remove the action assigned to slot [#2] on hotbar [#1].\n Replace [#2] with “all” to remove all actions from hotbar [#1]. | 4 | 0 | |||
| 142 | 316 | 6 | 3 | 2 | 3 | 7 | /crosshotbar | /chotbar | ALIASES:\n /crosshotbar, /chotbar\nUSAGE:\n /crosshotbar [subcommand]\n\n→Edit and configure cross hotbar settings.\n\n>>Subcommands\n <color #FFFF66>set “action name” [number] [slot name]</color>\n Set the specified action to [slot name] in cross hotbar [number]. If [slot name] is omitted, the action will be set to the lowest-numbered slot available. If both [number] and [slot name] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered cross hotbar available. This applies to all of the following subcommands.\n <color #FFFF66>general “general action name” [number] [slot name]</color>\n Set the specified general action to [slot name] in cross hotbar [number].\n <color #FFFF66>item “item name” [number] [slot name]</color>\n Set the specified item to [slot name] in cross hotbar [number].\n <color #FFFF66>emote “emote name” [number] [slot name]</color>\n Set the specified emote to [slot name] in cross hotbar [number].\n <color #FFFF66>companion “companion action name” [number] [slot name]</color>\n Set the specified companion action to [slot name] in cross hotbar [number].\n <color #FFFF66>pet “action name” “pet name” [number] [slot name]</color>\n Set the specified pet action to [slot name] in cross hotbar [number].\n <color #FFFF66>minion “minion name” [number] [slot name]</color>\n Set the specified minion to [slot name] in cross hotbar [number].\n <color #FFFF66>mount “mount name” [number] [slot name]</color>\n Set the specified mount to [slot name] in cross hotbar [number].\n <color #FFFF66>enemysign “enemy sign name” [number] [slot name]</color>\n Set the specified enemy sign to [slot name] in cross hotbar [number].\n <color #FFFF66>waymark “waymark name” [number] [slot name]</color>\n Set the specified waymark to [slot name] in cross hotbar [number].\n\n <color #FFFF66>change [number]</color>\n Replace current cross hotbar with cross hotbar [number].\n <color #FFFF66>copy [class 1] [number 1] [class 2] [number 2]</color>\n Copy the contents of [class 1] cross hotbar [number 1] to the [class 2] cross hotbar [number 2].\n The subcommand “current” can be used to specify your current class.\n The subcommand “share” can be used instead of a class to specify your shared hotbar.\n <color #FFFF66>display [number] on</color>\n Display cross hotbar [number].\n <color #FFFF66>display [number] off</color>\n Hide cross hotbar [number].\n <color #FFFF66>display [number]</color>\n Toggle on/off cross hotbar [number].\n <color #FFFF66>share [number] on</color>\n Make cross hotbar [number] shared.\n <color #FFFF66>share [number] off</color>\n Unshare cross hotbar [number] and assign it to your current class/job.\n <color #FFFF66>share [number]</color>\n Toggle between on/off.\n <color #FFFF66>remove [number] [slot name]</color>\n Remove the action assigned to [slot name] on cross hotbar [number]. Replace [slot name] with “all” to remove all actions from cross hotbar [number].\n\n>>Slot Names:\n <icon:15>+<icon:4> <color #FFFF66>LDL (LD1) </color>\n <icon:16>+<icon:4> <color #FFFF66>RDL (RD1)</color>\n <icon:15>+<icon:2> <color #FFFF66>LDU (LD2) </color>\n <icon:16>+<icon:2> <color #FFFF66>RDU (RD2)</color>\n <icon:15>+<icon:5> <color #FFFF66>LDR (LD3) </color>\n <icon:16>+<icon:5> <color #FFFF66>RDR (RD3)</color>\n <icon:15>+<icon:3> <color #FFFF66>LDD (LD4) </color>\n <icon:16>+<icon:3> <color #FFFF66>RDD (RD4)</color>\n <icon:15>+<icon:11> <color #FFFF66>LAL (LA1) </color>\n <icon:16>+<icon:11> <color #FFFF66>RAL (RA1)</color>\n <icon:15>+<icon:12> <color #FFFF66>LAU (LA2) </color>\n <icon:16>+<icon:12> <color #FFFF66>RAU (RA2)</color>\n <icon:15>+<icon:9> <color #FFFF66>LAR (LA3) </color>\n <icon:16>+<icon:9> <color #FFFF66>RAR (RA3)</color>\n <icon:15>+<icon:10> <color #FFFF66>LAD (LA4) </color>\n <icon:16>+<icon:10> <color #FFFF66>RAD (RA4)</color> | /chotbar | 4 | 0 | |
| 143 | 317 | 1 | 0 | 0 | 0 | 0 | /hudreset | USAGE:\n /hudreset\n\n→Reverts the HUD layout to the default setting. | 0 | 0 | |||
| 144 | 318 | 1 | 0 | 0 | 0 | 0 | /uireset | USAGE:\n /uireset\n\n→Reverts the HUD layout to the default setting, and returns all closed windows to the default positions. Does not apply to open windows. | 0 | 0 | |||
| 145 | 319 | 2 | 1 | 0 | 0 | 0 | /uiscale | USAGE:\n /uiscale [number 60-140]\n\n→Resize all HUD elements and windows to the percentage equivalent to the number specified. Percentages available: 60, 80, 90, 100, 110, 120, 140. | 0 | 0 | |||
| 146 | 320 | 2 | 1 | 2 | 0 | 0 | /actionerror | /aerror | ALIASES:\n /actionerror, /aerror\nUSAGE:\n /actionerror [subcommand]\n\n→Display error messages when actions fail.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable messages.\n <color #FFFF66>off </color> Disable messages.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | ||
| 147 | 321 | 2 | 1 | 2 | 0 | 0 | /recasterror | /rerror | ALIASES:\n /recasterror, /rerror\nUSAGE:\n /recasterror [subcommand]\n\n→Display recast timer error messages.\n\n>>Subcommands:\n <color #FFFF66>on </color> Enable messages.\n <color #FFFF66>off </color> Disable messages.\n\nToggle between on/off when no subcommand is specified. | 4 | 0 | ||
| 148 | 322 | 1 | 0 | 0 | 0 | 0 | //eventReset | //eventReset\nリアルイベント用コマンド。\nゲーム内の設定をリアルイベント用に初期化する。 | 0 | 0 | |||
| 149 | 401 | 1 | 0 | 0 | 0 | 0 | /emote | /em | ALIASES:\n /emote, /em\nUSAGE:\n /emote [message]\n\n→Sends your PC name and the message as an emote within a [Say] radius. This message will not be displayed if a PC has their <color #FF7B1A>Custom Emotes</color> chat filter turned on. | 5 | 0 | ||
| 150 | 402 | 2 | 1 | 2 | 0 | 0 | /surprised | USAGE:\n /surprised [subcommand]\n\n→Act surprised.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 151 | 403 | 2 | 1 | 2 | 0 | 0 | /angry | USAGE:\n /angry [subcommand]\n\n→Be angry.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 152 | 404 | 2 | 1 | 2 | 0 | 0 | /furious | USAGE:\n /furious [subcommand]\n\n→Be furious.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 153 | 405 | 2 | 1 | 2 | 0 | 0 | /blush | USAGE:\n /blush [subcommand]\n\n→Blush with embarrassment.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 154 | 406 | 2 | 1 | 2 | 0 | 0 | /bow | USAGE:\n /bow [subcommand]\n\n→Perform a bow.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 155 | 407 | 2 | 1 | 2 | 0 | 0 | /cheer | USAGE:\n /cheer [subcommand]\n\n→Cheer enthusiastically.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 156 | 408 | 2 | 1 | 2 | 0 | 0 | /clap | USAGE:\n /clap [subcommand]\n\n→Applaud.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 157 | 409 | 2 | 1 | 2 | 0 | 0 | /beckon | USAGE:\n /beckon [subcommand]\n\n→Make a beckoning motion.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 158 | 410 | 2 | 1 | 2 | 0 | 0 | /comfort | USAGE:\n /comfort [subcommand]\n\n→Make a consoling gesture.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 159 | 411 | 2 | 1 | 2 | 0 | 0 | /cry | USAGE:\n /cry [subcommand]\n\n→Break into tears.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 160 | 412 | 2 | 1 | 2 | 0 | 0 | /dance | USAGE:\n /dance [subcommand]\n\n→Start dancing.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 161 | 413 | 2 | 1 | 2 | 0 | 0 | /doubt | USAGE:\n /doubt [subcommand]\n\n→Appear doubtful.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 162 | 414 | 2 | 1 | 2 | 0 | 0 | /doze | USAGE:\n /doze [subcommand]\n\n→Start dozing off. If a bed is nearby, your character will sleep in it.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 163 | 415 | 2 | 1 | 2 | 0 | 0 | /fume | USAGE:\n /fume [subcommand]\n\n→Express annoyance.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 164 | 416 | 2 | 1 | 2 | 0 | 0 | /goodbye | USAGE:\n /goodbye [subcommand]\n\n→Bid farewell.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 165 | 417 | 2 | 1 | 2 | 0 | 0 | /wave | USAGE:\n /wave [subcommand]\n\n→Wave your hand.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 166 | 418 | 2 | 1 | 2 | 0 | 0 | /huh | USAGE:\n /huh [subcommand]\n\n→Act bemused.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 167 | 419 | 2 | 1 | 2 | 0 | 0 | /joy | USAGE:\n /joy [subcommand]\n\n→Express joy.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 168 | 420 | 2 | 1 | 2 | 0 | 0 | /kneel | USAGE:\n /kneel [subcommand]\n\n→Kneel in respect.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 169 | 421 | 2 | 1 | 2 | 0 | 0 | /chuckle | USAGE:\n /chuckle [subcommand]\n\n→Chuckle in amusement.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 170 | 422 | 2 | 1 | 2 | 0 | 0 | /laugh | USAGE:\n /laugh [subcommand]\n\n→Burst out laughing.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 171 | 423 | 2 | 1 | 2 | 0 | 0 | /lookout | USAGE:\n /lookout [subcommand]\n\n→Scan the area.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 172 | 424 | 2 | 1 | 2 | 0 | 0 | /me | USAGE:\n /me [subcommand]\n\n→Motion to yourself.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 173 | 425 | 2 | 1 | 2 | 0 | 0 | /no | USAGE:\n /no [subcommand]\n\n→Disagree.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 174 | 426 | 2 | 1 | 2 | 0 | 0 | /deny | USAGE:\n /deny [subcommand]\n\n→Strongly disagree.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 175 | 427 | 2 | 1 | 2 | 0 | 0 | /panic | USAGE:\n /panic [subcommand]\n\n→Start to panic.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 176 | 428 | 2 | 1 | 2 | 0 | 0 | /point | USAGE:\n /point [subcommand]\n\n→Point at something.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 177 | 429 | 2 | 1 | 2 | 0 | 0 | /poke | USAGE:\n /poke [subcommand]\n\n→Make a poking gesture.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 178 | 430 | 2 | 1 | 2 | 0 | 0 | /congratulate | USAGE:\n /congratulate [subcommand]\n\n→Offer congratulations.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 179 | 431 | 2 | 1 | 2 | 0 | 0 | /psych | USAGE:\n /psych [subcommand]\n\n→Psych yourself up.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 180 | 432 | 2 | 1 | 2 | 0 | 0 | /salute | USAGE:\n /salute [subcommand]\n\n→Perform a salute.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 181 | 433 | 2 | 1 | 2 | 0 | 0 | /shocked | USAGE:\n /shocked [subcommand]\n\n→Act shocked.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 182 | 434 | 2 | 1 | 2 | 0 | 0 | /shrug | USAGE:\n /shrug [subcommand]\n\n→Shrug.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 183 | 435 | 2 | 1 | 2 | 0 | 0 | /rally | USAGE:\n /rally [subcommand]\n\n→Give encouragement.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 184 | 436 | 2 | 1 | 2 | 0 | 0 | /soothe | USAGE:\n /soothe [subcommand]\n\n→Make a comforting gesture.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 185 | 437 | 2 | 1 | 2 | 0 | 0 | /stagger | USAGE:\n /stagger [subcommand]\n\n→Stagger for a moment.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 186 | 438 | 2 | 1 | 2 | 0 | 0 | /stretch | USAGE:\n /stretch [subcommand]\n\n→Stretch.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 187 | 439 | 2 | 1 | 2 | 0 | 0 | /sulk | USAGE:\n /sulk [subcommand]\n\n→Wallow in self-pity.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 188 | 440 | 2 | 1 | 2 | 0 | 0 | /think | USAGE:\n /think [subcommand]\n\n→Become lost in thought.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 189 | 441 | 2 | 1 | 2 | 0 | 0 | /upset | USAGE:\n /upset [subcommand]\n\n→Express disgust.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 190 | 442 | 2 | 1 | 2 | 0 | 0 | /welcome | USAGE:\n /welcome [subcommand]\n\n→Make a welcoming gesture.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 191 | 443 | 2 | 1 | 2 | 0 | 0 | /yes | USAGE:\n /yes [subcommand]\n\n→Nod in approval.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 192 | 444 | 2 | 1 | 2 | 0 | 0 | /thumbsup | USAGE:\n /thumbsup [subcommand]\n\n→Strongly agree.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 193 | 445 | 2 | 1 | 2 | 0 | 0 | /examineself | USAGE:\n /examineself [subcommand]\n\n→Admire yourself.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 194 | 446 | 2 | 1 | 2 | 0 | 0 | /pose | USAGE:\n /pose [subcommand]\n\n→Strike a pose.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 195 | 447 | 2 | 1 | 2 | 0 | 0 | /blowkiss | USAGE:\n /blowkiss [subcommand]\n\n→Throw an airborne smooch in someone's general direction.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 196 | 448 | 2 | 1 | 2 | 0 | 0 | /grovel | USAGE:\n /grovel [subcommand]\n\n→Fall to your knees in unworthiness.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 197 | 449 | 2 | 1 | 2 | 0 | 0 | /happy | USAGE:\n /happy [subcommand]\n\n→Display extreme happiness.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 198 | 450 | 2 | 1 | 2 | 0 | 0 | /disappointed | USAGE:\n /disappointed [subcommand]\n\n→Convey utter disappointment.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 199 | 451 | 1 | 0 | 0 | 0 | 0 | /lounge | /sit | ALIASES:\n /sit, /lounge\nUSAGE:\n /sit\n\n→Assume a sitting position.\n\n Certain emotes have special sitting equivalents. Also sits your character in a chair if the chair is nearby. | /sit | /lounge | 5 | 0 |
| 200 | 455 | 2 | 1 | 2 | 0 | 0 | /airquotes | USAGE:\n /airquotes\n\n→Make air quotes with your fingers for added sarcasm, emphasis, etc. No system message is displayed with this emote. | 5 | 0 | |||
| 201 | 456 | 2 | 1 | 2 | 0 | 0 | /gcsalute | USAGE:\n /gcsalute [subcommand]\n\n→Perform an official Maelstrom salute.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 202 | 457 | 2 | 1 | 2 | 0 | 0 | /gcsalute | USAGE:\n /gcsalute [subcommand]\n\n→Perform an official Order of the Twin Adder salute.\n \n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 203 | 458 | 2 | 1 | 2 | 0 | 0 | /gcsalute | USAGE:\n /gcsalute [subcommand]\n\n→Perform an official Immortal Flames salute.\n \n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 204 | 459 | 2 | 1 | 2 | 0 | 0 | /pray | USAGE:\n /pray [subcommand]\n\n→Offer solemn words of prayer to the Twelve or whatever gods it is you keep.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 205 | 460 | 2 | 1 | 2 | 0 | 0 | /imperialsalute | USAGE:\n /imperialsalute [subcommand]\n\n→Perform an Imperial Garlean Army salute.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 206 | 461 | 2 | 1 | 2 | 0 | 0 | /visor | USAGE:\n /visor\n\n→Open/close helm visor.\n\nNo system message is displayed with this emote. | 13 | 0 | |||
| 207 | 469 | 2 | 1 | 2 | 0 | 0 | /straightface | /straight | ALIASES:\n /straightface, /straight\nUSAGE:\n /straight [subcommand]\n\n→Restore your facial expression to a neutral state.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. | 5 | 0 | ||
| 208 | 470 | 2 | 1 | 2 | 0 | 0 | /smile | USAGE:\n /smile [subcommand]\n\n→Beam with happiness.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | |||
| 209 | 471 | 2 | 1 | 2 | 0 | 0 | /grin | USAGE:\n /grin [subcommand]\n\n→Beam with delight.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | |||
| 210 | 472 | 2 | 1 | 2 | 0 | 0 | /smirk | USAGE:\n /smirk [subcommand]\n\n→Smirk wryly.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | |||
| 211 | 473 | 2 | 1 | 2 | 0 | 0 | /taunt | USAGE:\n /taunt [subcommand]\n\n→Put on a taunting grin.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | |||
| 212 | 474 | 2 | 1 | 2 | 0 | 0 | /shuteyes | /shut | ALIASES:\n /shuteyes, /shut\nUSAGE:\n/shuteyes [subcommand]\n\n→Shut your eyes.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | ||
| 213 | 475 | 2 | 1 | 2 | 0 | 0 | /sad | USAGE:\n/sad [subcommand]\n\n→Frown.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | |||
| 214 | 476 | 2 | 1 | 2 | 0 | 0 | /scared | /fear | ALIASES:\n /scared, /fear\nUSAGE:\n /scared [subcommand]\n\n→Stare in fear.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | ||
| 215 | 477 | 2 | 1 | 2 | 0 | 0 | /amazed | /awe | ALIASES:\n /amazed, /awe\nUSAGE:\n /amazed [subcommand]\n\n→Stare in awe.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | ||
| 216 | 478 | 2 | 1 | 2 | 0 | 0 | /ouch | /ow | ALIASES:\n /ouch, /ow\nUSAGE:\n /ouch [subcommand]\n\n→Cringe in pain.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | ||
| 217 | 479 | 2 | 1 | 2 | 0 | 0 | /annoyed | /annoy | ALIASES:\n /annoyed, /annoy\nUSAGE:\n /annoyed [subcommand]\n\n→Furrow your brow.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | ||
| 218 | 480 | 2 | 1 | 2 | 0 | 0 | /alert | USAGE:\n /alert [subcommand]\n\n→Sense something amiss.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | |||
| 219 | 481 | 2 | 1 | 2 | 0 | 0 | /worried | /worry | ALIASES:\n /worried, /worry\nUSAGE:\n /worried [subcommand]\n\n→Appear worried.\n\n>>Subcommands:\n <color #FFFF66>motion</color>\n Display expression only.\n\nBoth text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface. | 5 | 0 | ||
| 220 | 486 | 2 | 1 | 2 | 0 | 0 | /throw | USAGE:\n /throw\n\n→Throw an object.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 221 | 491 | 2 | 1 | 2 | 0 | 0 | /changepose | /cpose | ALIASES:\n /changepose, /cpose\nUSAGE:\n /changepose\n\n→Assume the next pose in a series of idle stances. | 5 | 0 | ||
| 222 | 502 | 2 | 1 | 2 | 0 | 0 | /stepdance | /sdance | ALIASES:\n /stepdance, /sdance\nUSAGE:\n /stepdance [subcommand]\n\n→Perform a step dance.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | ||
| 223 | 503 | 2 | 1 | 2 | 0 | 0 | /harvestdance | /hdance | ALIASES:\n /harvestdance, /hdance\nUSAGE:\n /harvestdance [subcommand]\n\n→Perform a harvest dance.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | ||
| 224 | 504 | 2 | 1 | 2 | 0 | 0 | /balldance | /bdance | ALIASES:\n /balldance, /bdance\nUSAGE:\n /balldance [subcommand]\n\n→Perform a ball dance.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | ||
| 225 | 505 | 2 | 1 | 2 | 0 | 0 | /mandervilledance | /mdance | ALIASES:\n /mandervilledance, /mdance\nUSAGE:\n /mdance [subcommand]\n\n→Perform the Manderville dance.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | ||
| 226 | 506 | 2 | 1 | 2 | 0 | 0 | /stroke | USAGE:\n /pet [subcommand]\n\n→Take the love within your heart and focus it into your hand.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | /pet | 5 | 0 | ||
| 227 | 507 | 2 | 1 | 2 | 0 | 0 | /handover | USAGE:\n /handover [subcommand]\n\n→Extend your hand in a giving gesture.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 228 | 510 | 2 | 1 | 2 | 0 | 0 | /bombdance | USAGE:\n /bombdance [subcommand]\n\n→Perform a bomb dance.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 229 | 511 | 2 | 1 | 2 | 0 | 0 | /hurray | ALIASES:\n /huzzah, /hurray\nUSAGE:\n /huzzah [subcommand]\n\n→Give a hearty cheer.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | /huzzah | 5 | 0 | ||
| 230 | 512 | 2 | 1 | 2 | 0 | 0 | /slap | USAGE:\n /slap [subcommand]\n\n→Let your hand do the talking.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 231 | 513 | 2 | 1 | 2 | 0 | 0 | /hug | USAGE:\n /hug [subcommand]\n\n→Give a warm hug.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 232 | 514 | 2 | 1 | 2 | 0 | 0 | /embrace | USAGE:\n /embrace [subcommand]\n\n→Perform a loving embrace.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | |||
| 233 | 515 | 2 | 1 | 2 | 0 | 0 | /hildibrand | /hildy | ALIASES:\n /hildibrand, /hildy\nUSAGE:\n /hildy [subcommand]\n\n→Flex like a gentleman.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | 5 | 0 | ||
| 234 | 516 | 2 | 1 | 2 | 0 | 0 | /fistbump | /fist | ALIASES:\n /fistbump, /brofist\nUSAGE:\n /fistbump [subcommand]\n\n→Attempt a fistbump.\n\n>>Subcommands:\n <color #FFFF66>motion</color> Perform motion only.\n\nBoth text and motion will be displayed when no subcommand is specified. | /fistbump | /brofist | 5 | 0 |