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ffxiv-datamining/research/item_stats.md
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2015-10-31 00:06:28 +00:00

1.5 KiB

Most of these are kind of obvious, but will add here for safe keeping!

Attack speed

Equation: (attack speed / 1000

Auto Attack

Equation: (damage / 3 * attack speed)

Remember to use HQ damage when determining Auto-Attack for HQ items.

DPS

Equation: (damage / 3)

Finding HQ values

HQ values are just the difference, the "additional number", if an item is Accuracy: 32, and HQ Accuracy: 35, the HQ value is listed as 3.

An example can be found at offsets: 34, 50, 75 = value, param, hq

Overall Item Level

This one is really for gearset applications.

Item level is *2 when involving two handed weapons, this is to compensate for off hand. You can test this by equipping only a Sword in game, then equip your Shield of the same item level and record the two values. Then equip a two handed weapon, your character will be the same overal item level as a Sword+Shield.

Category to Slot ID

// slot id => cat id
[
    // main hand
    738 => [
        1,2,3,4,5,6,7,8,9,10,84,87,88,89,
        12,14,16,18,20,22,24,26,28,30,32,
    ],

    // off hand
    739 => [
        13,15,17,10,21,23,25,27,29,31,11
    ],

    // head, body, hands, waist, legs, feet, ears, neck, wrists, ring
    740 => [34],
    741 => [35],
    742 => [37],
    743 => [39],
    744 => [36],
    745 => [38],
    746 => [41],
    747 => [40],
    748 => [42],
    748 => [43],
];