Files
ffxiv-datamining/csv/ActionTransient.csv
T
2020-08-13 13:44:07 -06:00

1.0 MiB

1key0
2#Description
3int32str
40
51
62
73
84
95
106Instantly return to your current home point.
117
128Delivers a ranged attack. Recast time varies with delay value of main hand weapon.
139Delivers an attack with a potency of 200.
1410Reduces damage taken by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
1511Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fast Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 210
1612Increases own HP recovery via healing magic by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
1713Nullifies chance of suffering critical damage. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
1814Increases enmity in all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s
1915Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fast Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),58))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores MP<Else/></If><Else/></If>
2016Delivers an attack with a potency of 110. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s
2117Reduces damage taken by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
2218Gesture threateningly, placing yourself at the top of a target's enmity list.
2319Immediately cures <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while preventing most knockback and draw-in effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
2420Increases physical damage dealt by 25%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25s
2521Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Riot Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 350
2622Increases block rate by 60%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
2723Delivers an attack with a potency of 120 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 35 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
2824Delivers a ranged attack with a potency of 120. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity
2925Delivers an attack with a potency of 100. Can only be executed immediately after blocking an attack. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pacification<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity
3026Deals additional damage with a potency of 75 after each auto-attack. Damage affected by weapon delay. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shield Oath<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect ends upon reuse.
3127Take all damage intended for another party member. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Oath Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50 Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks.
3228Significantly increases enmity generation. Effect ends upon reuse.
3329Delivers an attack with a potency of 100. Potency increases up to 370 as own HP nears maximum.<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),58))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP<Else/></If><Else/></If>
3430Renders you impervious to most attacks. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
3531Delivers an attack with a potency of 200.
3632Increases physical defense by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
3733Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),3))>30<Else/><If(Equal(PlayerParameter(68),21))>30<Else/>18</If></If><Else/>18</If>s
3834Converts 25% of physical damage dealt into HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),20))><If(Equal(PlayerParameter(68),3))>30<Else/><If(Equal(PlayerParameter(68),21))>30<Else/>15</If></If><Else/>15</If>s
3935Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavy Swing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 210<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance/Deliverance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/></If><Else/></If>
4036Delivers an attack with a potency of 200. Can only be executed when target's HP is below 20%. If delivered as the killing blow, up to 20% of your maximum HP will be restored.
4137Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavy Swing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),35))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/></If><Else/></If><Else/></If><Else/></If>
4238Guarantees that all attacks are critical and direct hits. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<If(GreaterThanOrEqualTo(PlayerParameter(72),50))><If(Equal(PlayerParameter(68),3))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Storm's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 15s to a maximum of 60s<Else/><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Storm's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 15s to a maximum of 60s<Else/></If></If><Else/></If>
4339Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),3))>5<Else/><If(Equal(PlayerParameter(68),21))>5<Else/>3</If></If><Else/>3</If>s<If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),3))> (PvP 3s)<Else/><If(Equal(PlayerParameter(68),21))> (PvP 3s)<Else/></If></If><Else/></If>
4440Increases maximum HP by 20% and restores the amount increased. <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases HP recovery via healing actions on self by 20% <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
4541Delivers an attack with a potency of 130 to all enemies in a cone before you.
4642Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 380 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores own HP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),35))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20<Else/></If><Else/></If><Else/></If><Else/></If>
4743Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>8s When a target is selected, halts their movement with chains.
4844Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
4945Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 380 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Storm's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 30s to a maximum of 60s.<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/></If><Else/></If>
5046Delivers a ranged attack with a potency of 140. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity
5147Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Skull Sunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300<If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),52))><If(Equal(PlayerParameter(68),21))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance/Deliverance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10<Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Defiance Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10</If><Else/></If><Else/></If>
5248Significantly increases enmity generation. Effect ends upon reuse.
5349Delivers an attack with a potency of 350. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50
5450Nullifies the damage penalty inflicted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect is canceled if <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends.
5551Delivers an attack with a potency of 220 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50
5652Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50. <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2 Can only be executed while in combat.
5753Delivers an attack with a potency of 150. <If(Equal(PlayerParameter(68),20))><If(GreaterThanOrEqualTo(PlayerParameter(72),50))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Leaden Fist Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300 <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Critical damage if dealt from a target's rear <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
5854Delivers an attack with a potency of 220. 240 when executed from a target's rear. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
5955Increases evasion by <If(GreaterThanOrEqualTo(PlayerParameter(72),14))><If(Equal(PlayerParameter(68),2))>20<Else/><If(Equal(PlayerParameter(68),20))>20<Else/>12</If></If><Else/>12</If>%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
6056Delivers an attack with a potency of 210. 230 when executed from a target's flank. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%
6157Instantly restores own HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),2))>650<Else/><If(Equal(PlayerParameter(68),20))>650<Else/>450</If></If><Else/>450</If> Cure potency varies with current attack power.
6258Delivers an attack with a potency of 170. Can only be executed immediately after evading an attack. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s
6359Increases critical hit rate by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
6460Reduces damage taken by 10%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Wind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares a recast timer with both. Effect ends upon reuse.
6561Delivers an attack with a potency of 150. 170 when executed from a target's flank. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
6662Delivers an attack with a potency of 80 to all nearby targets. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 110 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
6763Increases damage dealt by <If(Equal(PlayerParameter(68),20))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>10<Else/>5</If><Else/>5</If>%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Earth<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Wind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares a recast timer with both. Effect ends upon reuse.
6864Delivers an attack with a potency of 150.
6965Increases HP recovery via healing actions by 10% for self and nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
7066Delivers an attack with a potency of 70. 90 when executed from a target's rear. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 65 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%
7167Delivers an attack with a potency of 210 to all enemies in a straight line before you.
7268Delivers an attack with a potency of 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
7369Allows execution of weaponskills which require a certain form, without being in that form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
7470Delivers an attack with a potency of 120 to all nearby enemies. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>opo-opo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 16s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Greased Lightning Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%
7571Rushes target and delivers an attack with a potency of 100. <If(Equal(PlayerParameter(68),20))><If(GreaterThanOrEqualTo(PlayerParameter(72),66))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2 <Else/></If><Else/></If>Cannot be executed while bound.
7672Delivers an attack with a potency of 120. Can only be executed when in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> form. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is impervious to stun nullifying effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
7773Increases movement speed. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Earth<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fists of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares a recast timer with both. Effect ends upon reuse.
7874Delivers an attack with a potency of 180. 200 when executed from a target's flank. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Opo-opo Form Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Leaden Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Changes form to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>raptor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
7975Delivers an attack with a potency of <If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>290<Else/>210</If><Else/>210</If>.<If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))> ※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raiden Thrust Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>
8076Delivers an attack with a potency of 120. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),14))><If(Equal(PlayerParameter(68),4))>20<Else/><If(Equal(PlayerParameter(68),22))>20<Else/>10</If></If><Else/>10</If>s (PvP <If(GreaterThanOrEqualTo(PlayerParameter(72),14))><If(Equal(PlayerParameter(68),4))>10<Else/><If(Equal(PlayerParameter(68),22))>10<Else/>6</If></If><Else/>6</If>s)
8177Increases parry rate by <If(GreaterThanOrEqualTo(PlayerParameter(72),20))><If(Equal(PlayerParameter(68),4))>80<Else/><If(Equal(PlayerParameter(68),22))>80<Else/>40</If></If><Else/>40</If>%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
8278Delivers an attack with a potency of <If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>140<Else/>100</If><Else/>100</If>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>True Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>350<Else/>310</If><Else/>310</If>
8379Delivers an attack with a potency of 150. 190 when executed from a target's flank. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
8480Instantly restores <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),4))>500<Else/><If(Equal(PlayerParameter(68),22))>500<Else/>400</If></If><Else/>400</If> TP.
8581Delivers an attack with a potency of 200.
8682Delivers an attack with a potency of 130. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 3s (PvP 2s)
8783Ensures critical damage for first weaponskill used while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life Surge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s Effect cannot be applied to damage over time. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Absorbs a portion of damage dealt as HP
8884Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vorpal Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 530<If(GreaterThanOrEqualTo(PlayerParameter(72),56))><If(Equal(PlayerParameter(68),22))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sharper Fang and Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if under the effect of <If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),22))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s<Else/></If><Else/></If>
8985Increases damage dealt by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
9086Delivers an attack with a potency of 170 to all enemies in a straight line before you.
9187Delivers an attack with a potency of <If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>150<Else/>100</If><Else/>100</If>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>True Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),76))>320<Else/>270</If><Else/>270</If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage dealt by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
9288Delivers an attack with a potency of 100. 140 when executed from a target's rear. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disembowel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 290 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 330 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 45 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s<If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),22))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Wheeling Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if under the effect of <If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),22))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s<Else/></If><Else/></If>
9389Delivers an attack with a potency of 100 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavy Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150
9490Delivers a ranged attack with a potency of 150.
9591Delivers an attack with a potency of 170. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s
9692Delivers a jumping attack with a potency of 310. Returns you to your original position after the attack is made. <If(GreaterThanOrEqualTo(PlayerParameter(72),68))><If(Equal(PlayerParameter(68),22))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dive Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s <Else/></If><Else/></If>Cannot be executed while bound.
9793Increases the damage dealt by a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jump<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spineshatter Dive<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 50%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
9894Executes a jump to a location 15 yalms behind you. Cannot be executed while bound.
9995Delivers a jumping attack with a potency of 240. Cannot be executed while bound.
10096Delivers a jumping fire-based attack with a potency of 380 to target and all enemies nearby it. Cannot be executed while bound.
10197Delivers an attack with a potency of 180.<If(GreaterThanOrEqualTo(PlayerParameter(72),2))><If(Equal(PlayerParameter(68),5))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance of becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Straight Shot Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<Else/><If(Equal(PlayerParameter(68),23))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance of becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Straight Shot Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<Else/></If></If><Else/></If>
10298Delivers an attack with a potency of 200. Can only be executed when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Straight Shot Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
10399Increases DEX by 15% and guarantees that all attacks land. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
104100Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venom<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
105101Increases damage dealt by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
106102Sets the ground ablaze, dealing damage with a potency of 40 to any enemies who enter the flames. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
107103Delivers an attack with a potency of 190. Can only be executed when target's HP is below 20%.
108104Reduces enmity generation. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
109105Increases movement speed of self and nearby party members as long as they remain within hearing distance. Effect ends upon reuse or when enmity is generated. Cannot be used in battle or with other songs.
110106Delivers an attack with a potency of 150 to all enemies in a cone before you.<If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30% chance the recast timer for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be reset<Else/></If><Else/></If>
111107Triples the number of strikes for a single-target weaponskill. Additional effects added only once. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Straight Shot Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
112108Binds target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s Cancels auto-attack upon execution. Target unbound if damage taken.
113109Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s
114110Delivers an attack with a potency of 150.<If(GreaterThanOrEqualTo(PlayerParameter(72),45))><If(Equal(PlayerParameter(68),23))> Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>
115111Delivers an attack with a potency of 110 to target and all enemies nearby it.
116112Jump 10 yalms away from current target. Cannot be executed while bound.
117113Deals wind damage with a potency of 60. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Wind damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
118114Deals unaspected damage with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to all party members within 30 yalms, increasing their damage dealt by 1% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),64))><If(Equal(PlayerParameter(68),23))>40%<Else/>20%</If><Else/>20%</If> chance to grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when damage over time is dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),64))><If(Equal(PlayerParameter(68),23))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Caustic Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stormbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venomous Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Windbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venomous Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Windbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Repertoire Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Resets the recast timer of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground> This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
119115Increases damage taken by nearby enemies by 3%. MP is drained while singing. Effect is lost if targets move out of hearing distance, and ends upon reuse.
120116Deals unaspected damage with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to all party members within 30 yalms, increasing their direct hit rate by 3% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),64))><If(Equal(PlayerParameter(68),23))>40%<Else/>20%</If><Else/>20%</If> chance to grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when damage over time is dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),64))><If(Equal(PlayerParameter(68),23))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Caustic Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stormbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venomous Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Windbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Venomous Bite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Windbite<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Repertoire Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4% Can be stacked up to 4 times. This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
121117Delivers an attack with a potency of 130 to target and all enemies nearby it. Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
122118Increases direct hit rate of all nearby party members by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s Can only be executed while singing <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
123119Deals earth damage with a potency of 140.
124120Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 450<If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),6))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cure II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s<Else/><If(Equal(PlayerParameter(68),24))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cure II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s<Else/></If></If><Else/></If>
125121Deals wind damage with a potency of 50. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Wind damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s
126122Swaps current INT and MND attribute ratings, while increasing attack magic potency by 10% and healing magic potency by 20%. Effect ends upon reuse. Cannot be used in PvP areas.
127123Increases the physical and magic defense of target and all party members nearby target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m
128124Restores own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300
129125Resurrects target to a weakened state.
130126Removes a single detrimental effect from target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance spell will cost no MP
131127Deals earth damage with a potency of 200.
132128Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Cancels auto-attack upon execution.
133129Creates a barrier around target that absorbs damage totaling 10% of target's maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m
134130Reduces enmity by half. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Refresh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Refresh Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),48))><If(Equal(PlayerParameter(68),6))>80<Else/><If(Equal(PlayerParameter(68),24))>80<Else/>60</If></If><Else/>60</If> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
135131Restores HP of target and all party members nearby target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 550
136132Deals wind damage with a potency of 60. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Wind damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s
137133Restores own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
138134Binds target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s
139135Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 700
140136Reduces spell cast time and recast time, and auto-attack delay by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
141137Grants healing over time effect to target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s
142138Increases healing magic potency by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
143139Deals unaspected damage with a potency of 140 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s
144140Restores all of a target's HP.
145141Deals fire damage with a potency of 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s<If(GreaterThanOrEqualTo(PlayerParameter(72),42))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP and have no cast time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40% chance next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will cost no MP and have no cast time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<Else/></If></If><Else/></If>
146142Deals ice damage with a potency of 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
147143Next spell is cast without interruption. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s<If(GreaterThanOrEqualTo(PlayerParameter(72),16))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surecast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will have no recast time<Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Surecast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will have no recast time<Else/></If></If><Else/></If>
148144Deals lightning damage with a potency of 30. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Lightning damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s<If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s <Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s <Else/> </If></If><Else/> </If>Only one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell-induced damage over time effect per caster can be inflicted upon a single target.
149145Puts target and all nearby enemies to sleep. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Cancels auto-attack upon execution.
150146Deals ice damage with a potency of 50 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
151147Deals fire damage with a potency of 80 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
152148Deals lightning damage with a potency of 50. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Lightning damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 21s<If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s<Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s<Else/></If></If><Else/></If>
153149Swaps <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with a single <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with a single <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
154150Next spell is cast immediately. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s Potency of attack magic cast under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Swiftcast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is halved in PvP.
155151Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s (PvP 6s)
156152Deals fire damage with a potency of 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
157153Deals lightning damage with a potency of 70. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Lightning damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 40 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s<If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),7))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s <Else/><If(Equal(PlayerParameter(68),25))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10% chance after each tick that the next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s <Else/> </If></If><Else/> </If>Only one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell-induced damage over time effect per caster can be inflicted upon a single target.
158154Deals ice damage with a potency of 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
159155Rush to a target party member's side. Unable to cast if bound.
160156Deals unaspected damage with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance potency will double
161157Creates a barrier that nullifies damage totaling up to 30% of maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
162158Restores 30% of maximum MP.
163159Deals ice damage with a potency of 100 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s<If(Equal(PlayerParameter(68),25))><If(GreaterThanOrEqualTo(PlayerParameter(72),68))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants 1 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Heart<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Umbral Heart Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Nullifies <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s MP cost increase for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells and reduces MP cost for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by one-third<Else/></If><Else/></If>
164160Reduces a party member's magic vulnerability by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s Cannot be reused on an individual for 60 seconds from when the effect wears off. Cannot be cast on self.
165161Creates a barrier that nullifies physical damage up to 20% of maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
166162Deals fire damage to target and all enemies nearby it with a potency of 260 for the first enemy, and 40% less for all remaining enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
167163Deals unaspected damage with a potency of 180.
168164Deals unaspected damage over time. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
169165Summons a caster-type pet to fight at your side. Shares a recast timer with <If(Equal(PlayerParameter(68),27))><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon III<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>.
170166Restores 10% of maximum MP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aetherflow III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Can only be executed while in combat.
171167Deals unaspected damage with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs a portion of damage dealt as HP and restores MP <If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1
172168Deals unaspected damage with a potency of 20. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Unaspected damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
173169Reduces target's <If(GreaterThanOrEqualTo(PlayerParameter(72),28))><If(Equal(PlayerParameter(68),26))>STR, DEX, INT, and MND<Else/><If(Equal(PlayerParameter(68),27))>STR, DEX, INT, and MND<Else/><If(Equal(PlayerParameter(68),28))>STR, DEX, INT, and MND<Else/>STR and DEX</If></If></If><Else/>STR and DEX</If> by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s Grants target immunity to the same effect for 1 minute after effect ends.
174170Summons a support-type pet to fight at your side. Shares a recast timer with <If(Equal(PlayerParameter(68),27))><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon III<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>.
175171Continuously restores 8% of pet's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 9s
176172Deals unaspected damage with a potency of 160.
177173Resurrects target to a weakened state.
178174Spreads a target's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects to nearby enemies. Potency is reduced by 60% for all remaining enemies. <If(Equal(PlayerParameter(68),27))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Full duration of original effects<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Time remaining on original effects <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance that <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> durations reset if shorter than original effect duration</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Time remaining on original effects <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15% chance that <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> durations reset if shorter than original effect duration</If> No effect if target is not suffering from <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects inflicted by you.
179175Erects a magicked barrier around a single party member or pet. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Barrier Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20% chance that when barrier is struck, the striker will deal 10% less damage <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
180176Increases healing magic potency and damage dealt by pet by 40%. While roused, pet will be immune to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
181177Deals unaspected damage with a potency of 100 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Unaspected damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s
182178Deals unaspected damage over time. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
183179Envelops a designated area in a veil of magicked shadows, dealing damage with a potency of 50 to any enemies who enter. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +5% Cannot be used with any other area-creating actions.
184180Summons an attacker-type pet to fight at your side. Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
185181Deals unaspected damage with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>If target is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fester<UIGlow>01</UIGlow><UIForeground>01</UIForeground> potency is increased to 200 for one effect, or 300 for both Effect only applies when the original spells were cast by you. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1
186182Deals unaspected damage with a potency of 30 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s<If(GreaterThanOrEqualTo(PlayerParameter(72),58))><If(Equal(PlayerParameter(68),27))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Dreadwyrm Trance Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect, increases potency to 70, and reduces MP cost<Else/></If><Else/></If>
187183Increases a pet's physical and magical attack power by 40%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
188184Commands pet to use its signature attack. Can only be executed while in combat.
189185Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Galvanize<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to target, nullifying damage equaling 125% of the amount of HP restored. When critical HP is restored, also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Catalyze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, nullifying damage equaling 125% the amount of HP restored. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Effect cannot be stacked with astrologian's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
190186Restores own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 180 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Effect cannot be stacked with astrologian's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nocturnal Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
191187Removes a single detrimental effect from target.
192188Creates a designated area in which party members will only suffer 90% of all damage inflicted. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <If(Equal(PlayerParameter(68),28))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100 <Else/></If><Else/></If><If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1
193189Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 600 <If(GreaterThanOrEqualTo(PlayerParameter(72),70))><If(Equal(PlayerParameter(68),28))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10 <Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherflow Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1
194190Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 400
195191Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP. Cannot be cast while in combat. Has no effect on targets in combat. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30m
196192
197193
198194
199195
200196
201197Reduces damage taken by all party members by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
202198Reduces damage taken by all party members by 40%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
203199Reduces damage taken by all party members by 80%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s
204200Delivers an attack with a potency of 2,400.
205201Delivers an attack with a potency of 5,250.
206202Delivers an attack with a potency of 9,000.
207203Deals unaspected damage with a potency of 1,650 to all enemies near point of impact.
208204Deals unaspected damage with a potency of 3,600 to all enemies near point of impact.
209205Deals unaspected damage with a potency of 6,150 to all enemies near point of impact.
210206Restores 25% of own HP and the HP of all nearby party members.
211207Restores 60% of own HP and the HP of all nearby party members.
212208Restores 100% of own HP and the HP of all nearby party members, including ones KO'd.
213209
214210Survey the landscape to locate mature trees and lush vegetation.<If(Equal(PlayerParameter(68),17))><If(GreaterThanOrEqualTo(PlayerParameter(69),2))> Activates automatically when class is changed to botanist.<Else/></If><Else/></If>
215211Survey the landscape to locate the nearest mature tree or lush vegetation within skill range. Can only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Triangulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
216212Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level <If(Equal(PlayerParameter(68),17))><If(GreaterThanOrEqualTo(PlayerParameter(69),76))>80<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),73))>77<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),70))>74<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),66))>70<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>67<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),60))>64<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),56))>60<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),53))>57<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>54<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),38))>50<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),28))>40<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),18))>30<Else/>20</If></If></If></If></If></If></If></If></If></If></If></If><Else/>20</If> and below.
217213Reveals the conditions for obtaining HQ items while gathering.
218214Renders all out-of-reach items reachable.
219215Grants another gathering attempt.
220216Increases the chance of obtaining regular or HQ items to 100%. Does not apply to items at 0%. Can only be activated after chain #4.
221217Increases earth shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two.
222218Increases the chance of obtaining items while gathering by 5%. Does not apply to items at 0%.
223219Increases lightning shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two.
224220Increases the chance of obtaining items while gathering by 15%. Does not apply to items at 0%.
225221Further survey the landscape to uncover unspoiled, legendary, and clouded mature trees and lush vegetation.
226222Increases the number of items obtained when gathering by one.
227223
228224Increases the number of items obtained when gathering by two.
229225Increases the chance of obtaining HQ items while gathering by 10%. Does not increase chances for items which start at 0%.
230226Increases the chance of obtaining HQ items while gathering by 30%. Does not increase chances for items which start at 0%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Leaf Turn<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
231227Survey the landscape to locate mineral deposits and rocky outcrops.<If(Equal(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),2))> Activates automatically when class is changed to miner.<Else/></If><Else/></If>
232228Survey the landscape to locate the nearest mineral deposit or rocky outcrop within skill range. Can only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Prospect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
233229Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level <If(Equal(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),76))>80<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),73))>77<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),70))>74<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),66))>70<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>67<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),60))>64<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),56))>60<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),53))>57<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>54<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),38))>50<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),28))>40<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),18))>30<Else/>20</If></If></If></If></If></If></If></If></If></If></If></If><Else/>20</If> and below.
234230Reveals the conditions for obtaining HQ items while gathering.
235231Renders all out-of-reach items reachable.
236232Grants another gathering attempt.
237233Increases the chance of obtaining regular or HQ items to 100%. Does not apply to items at 0%. Can only be activated after chain #4.
238234Increases fire shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two.
239235Increases the chance of obtaining items while gathering by 5%. Does not apply to items at 0%.
240236Increases ice shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two.
241237Increases the chance of obtaining items while gathering by 15%. Does not apply to items at 0%.
242238Further survey the landscape to uncover unspoiled, legendary, and clouded mineral deposits and rocky outcrops.
243239Increases the number of items obtained when gathering by one.
244240
245241Increases the number of items obtained when gathering by two.
246242Increases the chance of obtaining HQ items while gathering by 10%. Does not increase chances for items which start at 0%.
247243Increases the chance of obtaining HQ items while gathering by 30%. Does not increase chances for items which start at 0%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Unearth<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
248244Improves action success rate by 20% for the next five steps.
249245Improves action success rate by 20% for the next five steps.
250246Improves action success rate by 20% for the next five steps.
251247Improves action success rate by 20% for the next five steps.
252248Improves action success rate by 20% for the next five steps.
253249Improves action success rate by 20% for the next five steps.
254250Improves action success rate by 20% for the next five steps.
255251Improves action success rate by 20% for the next five steps.
256252Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Bonus stacks up to 11 times.
257253Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Bonus stacks up to 11 times.
258254Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Bonus stacks up to 11 times.
259255Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Bonus stacks up to 11 times.
260256Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Bonus stacks up to 11 times.
261257Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Bonus stacks up to 11 times.
262258Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Bonus stacks up to 11 times.
263259Grants a bonus to control with every increase in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Bonus stacks up to 11 times.
264260Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps.
265261Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps.
266262Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps.
267263Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps.
268264Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps.
269265Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps.
270266Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps.
271267Increases the efficiency of next <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action by 100%. Effect active for three steps.
272268Use any fish already hooked to your line to attract even larger prey. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
273269Hook multiple fish in a single cast. Yield is determined by fish type and your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Some fish cannot be double hooked.
274270Increases the chance of obtaining HQ items while gathering by 30% - 100%. Increase is determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Does not increase chances for items which start at 0%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Unearth<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
275271Increases the chance of obtaining HQ items while gathering by 30% - 100%. Increase is determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Does not increase chances for items which start at 0%. Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Leaf Turn<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
276272Increases the number of items obtained on your next gathering attempt by one, two, or three. Number determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating.
277273Increases the number of items obtained on your next gathering attempt by one, two, or three. Number determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating.
278274Increases the chance of obtaining an HQ item on your next gathering attempt. Increase is random and is only overwritten if the value is higher than the current one. Does not increase chances for items which start at 0%. Can be used with any action that increases chance of obtaining an HQ item.
279275Increases the chance of obtaining an HQ item on your next gathering attempt. Increase is random and is only overwritten if the value is higher than the current one. Does not increase chances for items which start at 0%. Can be used with any action that increases chance of obtaining an HQ item.
280276Removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect and restores CP proportional to the number of times control was increased.
281277Slightly lowers recipe level for the next five steps.
282278Restores 10 points of durability after each step for the next three steps. Each step overwrites all other durability-restoring actions.
283279Reduces loss of durability by 50% for the next four steps.
284280Increases elemental shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal<Else/></If></If><Else/></If> yields by <If(GreaterThanOrEqualTo(PlayerParameter(69),71))>3<Else/>2</If>. Cannot be executed if the gathering node does not yield shards<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystals, or clusters<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> or crystals<Else/></If></If><Else/></If>.
285281Improves action success rate by 30% for the next five steps.
286282Increases elemental shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal<Else/></If></If><Else/></If> yields by <If(GreaterThanOrEqualTo(PlayerParameter(69),71))>3<Else/>2</If>. Cannot be executed if the gathering node does not yield shards<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystals, or clusters<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> or crystals<Else/></If></If><Else/></If>.
287283Lowers recipe level for the next five steps.
288284Increases control by 50% for the next three steps. The bonus to control can be stacked with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, but cannot exceed 3,000.
289285Reduces loss of durability by 50% for the next eight steps.
290286Restores 8 CP after each step for the next ten steps.
291287Increases the chance materials will not be lost after botched synthesis to 90%.
292288Select the bait to apply to your line.
293289Cast your line and begin fishing.
294290Survey the landscape to locate the highest-level mature tree or lush vegetation within skill range. Can only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Triangulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
295291Survey the landscape to locate the highest-level mineral deposit or rocky outcrop within skill range. Can only execute while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Prospect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
296292Increases wind shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two.
297293Increases water shard<If(GreaterThanOrEqualTo(PlayerParameter(68),16))><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>, crystal, and cluster yields<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),41))> and crystal yields<Else/> yield</If></If><Else/></If> by two.
298294Increases the chance of obtaining items while gathering by 50%. Does not apply to items at 0%.
299295Increases the chance of obtaining items while gathering by 50%. Does not apply to items at 0%.
300296Attempt to hook the fish nibbling on the bait.
301297Use the fish already hooked to your line to attract even larger prey.
302298Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level <If(Equal(PlayerParameter(68),18))><If(GreaterThanOrEqualTo(PlayerParameter(69),76))>80<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),73))>77<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),70))>74<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),66))>70<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>67<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),60))>64<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),56))>60<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),53))>57<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),50))>54<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),38))>50<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),28))>40<Else/><If(GreaterThanOrEqualTo(PlayerParameter(69),18))>30<Else/>20</If></If></If></If></If></If></If></If></If></If></If></If><Else/>20</If> and below.
303299Abandon fishing and stow your equipment.
304300Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild.
305301Appraise a gathering node for collectables. Increases item rarity by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> x0.9. Increases item wear by 10. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30% - 100% chance <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> activates Percentage determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Uses one gathering attempt.
306302Appraise a gathering node for collectables. Increases item rarity by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> x0.9. Increases item wear by 10. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30% - 100% chance <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> activates Percentage determined by your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating. Uses one gathering attempt.
307303Tread quietly, enabling you to avoid enemies up to four levels above your own.
308304Tread quietly, enabling you to avoid enemies up to four levels above your own.
309305Tread quietly, enabling you to avoid enemies up to four levels above your own.
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637633Deals earth damage with a potency of 40. ※This action cannot be assigned to a hotbar.
638634Deals earth damage with a potency of 200 to all nearby enemies. ※This action cannot be assigned to a hotbar.
639635Decreases damage suffered by pet by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 20s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
640636Deals earth damage with a potency of 60. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 2s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
641637Deals wind damage with a potency of 20 to target and all enemies nearby it. ※This action cannot be assigned to a hotbar.
642638Deals wind damage with a potency of 80. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 15-yalm knockback When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
643639Deals wind damage with a potency of 100 to target and all enemies nearby it. ※This action cannot be assigned to a hotbar.
644640Increases target's magic damage taken by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
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791787Deals earth damage with a potency of 60. ※This action cannot be assigned to a hotbar.
792788Deals earth damage with a potency of 250 to all nearby enemies. ※This action cannot be assigned to a hotbar.
793789Decreases damage suffered by pet by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 20s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
794790Deals earth damage with a potency of 70. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Stun <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 2s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
795791Deals earth damage with a potency of 300 to all nearby targets. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Creates an area of molten earth around the caster, dealing damage to any enemies who enter <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s ※This action cannot be assigned to a hotbar.
796792Deals wind damage with a potency of 30 to target and all enemies nearby it. ※This action cannot be assigned to a hotbar.
797793Deals wind damage with a potency of 90. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 15-yalm knockback When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
798794Deals wind damage with a potency of 150 to target and all enemies nearby it. ※This action cannot be assigned to a hotbar.
799795Increases target's magic damage taken by 10%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
800796Deals wind damage with a potency of 350 to target and all enemies nearby it. ※This action cannot be assigned to a hotbar.
801797Deals fire damage with a potency of 250. ※This action cannot be assigned to a hotbar.
802798Deals fire damage with a potency of 80. ※This action cannot be assigned to a hotbar.
803799Creates a barrier around self and nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Barrier Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> When barrier is struck, increases striker's physical vulnerability by 2% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
804800Deals fire damage to all nearby enemies with a potency of 250 for the first enemy, and 50% less for all remaining enemies. ※This action cannot be assigned to a hotbar.
805801Deals fire damage with a potency of 300 to all enemies in a cone before it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Fire damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s ※This action cannot be assigned to a hotbar.
806802Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150 ※This action cannot be assigned to a hotbar.
807803Gradually restores the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 120 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 21s ※This action cannot be assigned to a hotbar.
808804Increases magic defense of self and nearby party members by 20%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
809805Increases healing magic potency of all nearby party members by 10%, while reducing magic damage taken by all nearby party members by 5%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s Effect cannot be stacked with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seraphic Illumination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. ※This action cannot be assigned to a hotbar.
810806Restores target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 250
811807Silences target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
812808Increases spell speed of self and nearby party members by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Cannot use while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fey Light<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
813809Increases skill speed of self and nearby party members by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s Cannot use while <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fey Glow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
814810Removes a single detrimental effect from all nearby party members. When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
815811Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay of self and nearby party members by 3%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s When <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Obey<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active, will only execute upon command.
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821817Orders chocobo to deliver an attack with a potency of 150 to all enemies in a cone before it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity
822818Reduces damage taken by chocobo by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s
823819Orders chocobo to deliver an attack with a potency of 130. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s
824820Orders chocobo to deliver an attack with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increased enmity
825821Orders chocobo to deliver an attack with a potency of 170 to all enemies in a cone before it.
826822Orders chocobo to deliver an attack with a potency of 130. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s
827823Orders chocobo to deliver an attack with a potency of 130. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s
828824Orders chocobo to deliver an attack with a potency of 150.
829825Orders chocobo to restore its own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150
830826Increases chocobo's healing magic potency by 30%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
831827Orders chocobo to restore target's HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300
832828Orders chocobo to grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to target. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 25 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s
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862858Delivers an attack with a potency of 170. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 18s
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11321128Fires an explosive projectile at the designated area.
11331129Fires a short-range burst of energy in a straight line before you.
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11381134Fires an explosive projectile at the designated area.
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14411437Fires an explosive projectile at the designated area.
14421438Fires a short-range burst of energy in a straight line before you.
14431439Fires an explosive projectile at the designated area.
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15621558Reduces damage taken by self and nearby party members by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Testudo:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Testudo II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 20 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Testudo III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage reduction to 25%.
15631559Delivers an attack with a potency of 170 to all enemies in a cone before you. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Removes one beneficial status from target <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10-yalm knockback <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Glory Slash:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 120 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Glory Slash II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Glory Slash III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases knockback to 15 yalms.
15641560Delivers an attack with a potency of 170 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10-yalm knockback and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Mythril Tempest:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Mythril Tempest II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Mythril Tempest III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases duration to 3 seconds.
15651561Restores HP of self and nearby party members by 20% of maximum HP.
15661562Delivers an attack with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases target's damage taken by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Full Swing:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Full Swing II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases durations to 20 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Full Swing III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases target's damage taken by 20%.
15671563Delivers an attack with a potency of 170 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pacification<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 4s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Greased Lightning III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 28s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Axe Kick:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Axe Kick II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Axe Kick III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases duration to 6 seconds.
15681564Delivers an attack with a potency of 750. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Opens a chakra
15691565Grants immunity to stun, sleep, bind, heavy, knockback, and draw-in effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 9s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Fetter Ward:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Fetter Ward II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 12 seconds.
15701566Delivers an attack with a potency of 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases critical hit rate by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Impulse Rush:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 120 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Impulse Rush II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 20 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Impulse Rush III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Improves critical hit rate increase to 20%.
15711567Delivers an attack with a potency of 1,000. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's damage dealt and healing potency by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
15721568Restores 25% of maximum MP and TP for self and all nearby party members.
15731569Delivers a ranged attack with a potency of 200. Potency is not affected by distance. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Attack delivered with critical hit rate increased by 15% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Farshot:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Farshot II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 240. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Farshot III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases critical hit rate by an additional 10%.
15741570Delivers an attack with a potency of 150 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10-yalm knockback to target <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Blast Shot:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Blast Shot II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Blast Shot III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases knockback distance to 15 yalms.
15751571Envelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s Cannot be used with any other area-creating actions. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Sacred Prism:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 180 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Sacred Prism II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 30 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Sacred Prism III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases cure potency to 100.
15761572Resurrects target at 30% of maximum HP/MP/TP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Divine Breath:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 240 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Divine Breath II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases HP/MP/TP recovered to 50%.
15771573Puts target and all enemies nearby it to sleep. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 3s
15781574Deals unaspected damage with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's magic resistances by 10% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Phantom Dart:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 60 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Phantom Dart II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Phantom Dart III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 20 seconds.
15791575Reduces target's range by 20%. Range cannot be reduced to less than 3 yalms. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Misty Veil:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 180 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Misty Veil II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 20 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Misty Veil III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases range reduction to 30%.
15801576Deals unaspected damage to all enemies in a cone before you with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> If the enemy is suffering from a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bio III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Miasma III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect inflicted by you, the effect timer is reset <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases target's damage taken by 5% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 5s
15811577Deals a 10-yalm knockback. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +50% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 3s
15821578Increases nearby party members' magic resistances by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Focalization:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Focalization II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 25 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Focalization III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases resistances to 25%.
15831579Delivers a ranged attack with a potency of 50. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Removes <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sprint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Weapon Throw:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 60 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Weapon Throw II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 8 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Weapon Throw III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases effect potency to 40%.
15841580Restores 50% of maximum TP.
15851581Deals unaspected damage with a potency of 170 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Decreases skill speed of target by 30% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Aetheric Burst:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Aetheric Burst II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 15 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Aetheric Burst III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases skill speed reduction to 50%.
15861582Creates a barrier preventing <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and knockback effects. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
15871583Restores 25% of maximum MP.
15881584Restores own or target party member's HP while also removing <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2,000 Cure potency is doubled when a status affliction is removed. Can be used regardless of own status affliction.
15891585Reduces damage taken by 25%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s
15901586Reveal the location of nearby enemies under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Detect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 150 seconds.
15911587Locates enemies in a 50-yalm radius in front of you and displays them on allied maps. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Malmsight:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90s.
15921588Rushes target and delivers an attack with a potency of 150. Cannot be executed while bound. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Overwhelm:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 40 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Overwhelm II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Overwhelm III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Adds <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s
15931589Delivers an attack with a potency of 170 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Ill Wind:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 90 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Ill Wind II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Ill Wind III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends duration to 3s.
15941590Restores 25% of maximum HP.
15951591Delivers an attack with a potency of 1,000. Potency is tripled if target is under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
15961592Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s Overheats <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Gauss Barrel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar.
15971593Restores 25% of maximum MP and TP for self and all nearby party members.
15981594Deals unaspected damage with a potency of 80 to all nearby enemies, while restoring own HP and the HP of all nearby party members. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Removes one beneficial effect from all nearby enemies and one detrimental effect from all nearby party members <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Retrogradation:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 120 seconds. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Retrogradation II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage potency to 100. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Retrogradation III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases cure potency to 150.
15991595Deals unaspected damage with a potency of 400 to all nearby enemies. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>5-yalm draw-in <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs 400% of damage dealt as HP
16001596Deals unaspected damage with a potency of 150 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Lowers target's damage dealt by 40% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Carnal Chill:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 60 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Carnal Chill II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Carnal Chill III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases damage penalty to 60%.
16011597Counters every time you suffer physical damage. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Counter Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Counters any knockback attacks with a knockback and knock down <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Push Back:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Shortens recast time to 120 seconds. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Push Back II:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases potency to 180. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enhanced Push Back III:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Extends counter duration to 15 seconds.
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17681764Emits a stream of white-hot flames.
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21392135Lights up the tip of your fishing rod.
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22412237Fires an explosive projectile at the designated area.
22422238Fires a lightning-aspected projectile at the designated area. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s
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22442240Delivers an attack with a potency of 220.<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>
22452241Create shadows that nullify damage up to 20% of maximum HP. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
22462242Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spinning Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 330<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>
22472243Apply wasp venom to your weapon, increasing physical damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>20<Else/><If(Equal(PlayerParameter(68),30))>20<Else/>5</If></If><Else/>5</If>%. <If(GreaterThanOrEqualTo(PlayerParameter(72),36))><If(Equal(PlayerParameter(68),29))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <Else/><If(Equal(PlayerParameter(68),30))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jugulate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 2s <Else/></If></If><Else/></If>Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kiss of the Viper<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and cannot be used simultaneously with any other weapon poisons. Effect ends upon reuse.
22482244Delivers an attack with a potency of 60. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(GreaterThanOrEqualTo(PlayerParameter(72),44))><If(Equal(PlayerParameter(68),29))>30<Else/><If(Equal(PlayerParameter(68),30))>30<Else/>18</If></If><Else/>18</If>s
22492245Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. <If(GreaterThanOrEqualTo(PlayerParameter(72),30))><If(Equal(PlayerParameter(68),30))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores 2 charges to all mudra <Else/></If><Else/></If>Cannot be executed while in combat. Effect ends upon use of any action other than Sprint, or upon reuse of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
22502246Delivers a critical direct hit with a potency of 200. Can only be executed when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Assassinate Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
22512247Delivers a ranged attack with a potency of 120.<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>
22522248Delivers an attack with a potency of 150. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases the chance of additional items being dropped by target if <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mug<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is dealt before, or as, the finishing blow<If(GreaterThanOrEqualTo(PlayerParameter(72),66))><If(Equal(PlayerParameter(68),30))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 40<Else/></If><Else/></If>
22532249Refreshes TP of a single party member. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
22542250Delivers an attack with a potency of <If(GreaterThanOrEqualTo(PlayerParameter(72),32))><If(Equal(PlayerParameter(68),29))>300. 500 when executed in front of target. <Else/><If(Equal(PlayerParameter(68),30))>300. 500 when executed in front of target. <Else/>100. 300 when executed in front of target. </If></If><Else/>100. 300 when executed in front of target. </If>Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trick Attack<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
22552251Delivers an attack with a potency of 100. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 260 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Reduces target's slashing resistance by 10% and HP recovered by healing magic by 20% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s Cannot be stacked with the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Storm's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status. HP recovery decrease not available in PvP areas.
22562252Apply snake venom to your weapon, increasing physical damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(72),40))><If(Equal(PlayerParameter(68),29))>20<Else/><If(Equal(PlayerParameter(68),30))>20<Else/>10</If></If><Else/>10</If>%. <If(GreaterThanOrEqualTo(PlayerParameter(72),40))><If(Equal(PlayerParameter(68),29))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mug<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to absorb 50% of damage as HP. <Else/><If(Equal(PlayerParameter(68),30))>Changes the additional effect for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mug<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to absorb 50% of damage as HP. <Else/></If></If><Else/></If>Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kiss of the Wasp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and cannot be used simultaneously with any other weapon poisons. Effect ends upon reuse.
22572253Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. Cannot be executed while in combat. Effect ends upon use of any action, including <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
22582254Delivers an attack with a potency of 120 to all nearby enemies.<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 5<Else/></If><Else/></If>
22592255Delivers an attack with a potency of 100. 160 when executed from a target's rear. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gust Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 420 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Rear Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 480<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>10<Else/>5</If><Else/>5</If><Else/></If><Else/></If>
22602256Delivers an attack with a potency of 80. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 1s
22612257Delivers an attack with a potency of 200. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage over time <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>90 <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),62))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))>10<Else/>5</If><Else/>5</If> <Else/></If><Else/></If>This action does not share a recast timer with any other actions.
22622258Delivers an attack with a potency of 350. 500 when executed from a target's rear. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases target's damage taken by 5% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hidden<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
22632259Make the ritual mudra hand gesture for “heaven.” <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2 Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. Conversely, execution of weaponskills triggers the cooldown of this action.
22642260Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand. If any other action is used before the mudra are combined and the ninjutsu executed, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will fail. Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. Conversely, execution of weaponskills triggers the cooldown of this action.
22652261Make the ritual mudra hand gesture for “earth.” <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2 Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. Conversely, execution of weaponskills triggers the cooldown of this action.
22662262Move quickly to the specified location. <If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2 <Else/></If><Else/></If>Cannot be executed while bound.
22672263Make the ritual mudra hand gesture for “man.” <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 6s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2 Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. Conversely, execution of weaponskills triggers the cooldown of this action.
22682264Allows the execution of a single ninjutsu without consumption of mudra charges. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage for the next ninjutsu action by 30% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s Recast timer of mudra is not affected by the execution of this action.
22692265Delivers a ranged ninjutsu attack with a potency of 500. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Any one of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> mudra Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar.
22702266Deals fire damage with a potency of 500 to target and all enemies nearby it. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar.
22712267Deals lightning damage with a potency of 800. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar.
22722268Deals ice damage with a potency of 400. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Cancels auto-attack upon execution. Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar.
22732269Reduces weaponskill recast time and auto-attack delay by 15%. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 70s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar.
22742270Creates a patch of corrupted earth, dealing damage with a potency of 100 to any enemies who enter. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 24s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +40% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar.
22752271Deals water damage with a potency of 600. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Suiton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Suiton Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Allows execution of actions which require the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hidden<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, without being under that effect <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mudra Combination:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>→<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jin<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninjutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon execution. ※This action cannot be assigned to a hotbar.
22762272Thumpity thump thump, thumpity thump thump...
22772273
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23642360Casts a minor spell upon the designated location.
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24152411Deals earth damage with a potency of 140. <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +40% <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
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24382434Fires an explosive projectile at the designated area. ※Has no effect in battle.
24392435Fires a short-range burst of energy in a straight line before you. ※Has no effect in battle.
24402436Emits a stream of white-hot flames. ※Has no effect in battle.
24412437Discharges a shower of lukewarm spittle onto an unfortunate target. ※Has no effect in battle.
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