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35 lines
7.2 KiB
CSV
35 lines
7.2 KiB
CSV
key,0,1
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int32,str,str
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0,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_Q1","What will you ask?"
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1,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A1","What is collectables trading?"
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2,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A2","What are collectables?"
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3,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A3","What are scrips?"
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4,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A4","How do I submit collectables?"
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5,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A5","How do I craft collectables?"
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6,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A6","How do I gather collectables?"
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7,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_TALK_A7","Nothing."
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8,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_000","Certain wealthy individuals value items not for their potential applications, but for an intrinsic quality we have taken to calling “collectability.”"
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9,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_001","Rowena's House of Splendors is glad to receive the custom of such individuals, and we in turn employ talented individuals such as yourself to craft or procure these collectables."
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10,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_002","Compensation will be commensurate to the collectability of items provided and paid in scrips, which can be exchanged for all manner of fine wares."
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11,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_003","Please note that scrips can only be obtained by Disciples of the Hand and Land level 50 and higher."
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12,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_010","Quite frankly, almost anything can be considered a collectable, so long as it was crafted or procured with that intent."
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13,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_011","I must warn you, however, that collectables are only valued by those who collect them. They cannot be sold to most merchants, nor can they be used as materials when crafting."
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14,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_015","In lieu of gil, we compensate our collectables suppliers with scrips, which can be exchanged for all manner of fine wares."
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15,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_016","These items are supplied exclusively by Rowena's House of Splendors, and we are confident that they will meet with your satisfaction."
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16,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_017","To confirm the number of scrips in your possession, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Currency<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Other<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the interface."
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17,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_020","If you wish to submit a collectable, pray present it to one of our representatives for appraisal."
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18,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_021","Please be advised that we may be forced to decline your submission should it not be of sufficient collectability."
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19,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_022","On the other hand, should your submission's collectability far exceed our requirements, we should be glad to give you greater compensation."
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20,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023","Our clients can be rather changeable, so I strongly recommend that you speak with our appraisers regularly to see which items are in demand."
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21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","Please be advised that the list of currently sought items will be updated each day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
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22,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025","Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
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23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collectable Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> command will grant you with the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collectable Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status."
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24,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027","While under the effect of this status, you will have the option to “finish” an item as a collectable after the final step of successful synthesis."
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25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028","Increasing an item's quality through synthesis will also increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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26,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030","Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
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27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","While under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, you will be given the option to gather items as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","Before gathering the item, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions to increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rarity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and in turn, its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although appraisal increases rarity, it also increases an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. If wear increases beyond an item's limit, gathering rate will drop significantly."
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30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, fish landed will be gathered as collectables, their size directly affecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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