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14 KiB
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| 3 | int32 | str | str |
| 4 | 0 | TEXT_MANFST000_00083_SEQ_00 | Gridania Opening |
| 5 | 1 | TEXT_MANFST000_00083_SEQ_01 | Gridania Opening |
| 6 | 2 | TEXT_MANFST000_00083_SEQ_02 | |
| 7 | 3 | TEXT_MANFST000_00083_SEQ_03 | |
| 8 | 4 | TEXT_MANFST000_00083_SEQ_04 | |
| 9 | 5 | TEXT_MANFST000_00083_SEQ_05 | |
| 10 | 6 | TEXT_MANFST000_00083_SEQ_06 | |
| 11 | 7 | TEXT_MANFST000_00083_SEQ_07 | |
| 12 | 8 | TEXT_MANFST000_00083_SEQ_08 | |
| 13 | 9 | TEXT_MANFST000_00083_SEQ_09 | |
| 14 | 10 | TEXT_MANFST000_00083_SEQ_10 | |
| 15 | 11 | TEXT_MANFST000_00083_SEQ_11 | |
| 16 | 12 | TEXT_MANFST000_00083_SEQ_12 | |
| 17 | 13 | TEXT_MANFST000_00083_SEQ_13 | |
| 18 | 14 | TEXT_MANFST000_00083_SEQ_14 | |
| 19 | 15 | TEXT_MANFST000_00083_SEQ_15 | |
| 20 | 16 | TEXT_MANFST000_00083_SEQ_16 | |
| 21 | 17 | TEXT_MANFST000_00083_SEQ_17 | |
| 22 | 18 | TEXT_MANFST000_00083_SEQ_18 | |
| 23 | 19 | TEXT_MANFST000_00083_SEQ_19 | |
| 24 | 20 | TEXT_MANFST000_00083_SEQ_20 | |
| 25 | 21 | TEXT_MANFST000_00083_SEQ_21 | |
| 26 | 22 | TEXT_MANFST000_00083_SEQ_22 | |
| 27 | 23 | TEXT_MANFST000_00083_SEQ_23 | |
| 28 | 24 | TEXT_MANFST000_00083_TODO_00 | Speak with... |
| 29 | 25 | TEXT_MANFST000_00083_TODO_01 | |
| 30 | 26 | TEXT_MANFST000_00083_TODO_02 | |
| 31 | 27 | TEXT_MANFST000_00083_TODO_03 | |
| 32 | 28 | TEXT_MANFST000_00083_TODO_04 | |
| 33 | 29 | TEXT_MANFST000_00083_TODO_05 | |
| 34 | 30 | TEXT_MANFST000_00083_TODO_06 | |
| 35 | 31 | TEXT_MANFST000_00083_TODO_07 | |
| 36 | 32 | TEXT_MANFST000_00083_TODO_08 | |
| 37 | 33 | TEXT_MANFST000_00083_TODO_09 | |
| 38 | 34 | TEXT_MANFST000_00083_TODO_10 | |
| 39 | 35 | TEXT_MANFST000_00083_TODO_11 | |
| 40 | 36 | TEXT_MANFST000_00083_TODO_12 | |
| 41 | 37 | TEXT_MANFST000_00083_TODO_13 | |
| 42 | 38 | TEXT_MANFST000_00083_TODO_14 | |
| 43 | 39 | TEXT_MANFST000_00083_TODO_15 | |
| 44 | 40 | TEXT_MANFST000_00083_TODO_16 | |
| 45 | 41 | TEXT_MANFST000_00083_TODO_17 | |
| 46 | 42 | TEXT_MANFST000_00083_TODO_18 | |
| 47 | 43 | TEXT_MANFST000_00083_TODO_19 | |
| 48 | 44 | TEXT_MANFST000_00083_TODO_20 | |
| 49 | 45 | TEXT_MANFST000_00083_TODO_21 | |
| 50 | 46 | TEXT_MANFST000_00083_TODO_22 | |
| 51 | 47 | TEXT_MANFST000_00083_TODO_23 | |
| 52 | 48 | TEXT_MANFST000_00083_100040_NARRATION | Hydaelyn─a vibrant planet blessed by the light of the Crystal. |
| 53 | 49 | TEXT_MANFST000_00083_100050_NARRATION | Amid azure seas, encompassing the westernmost of the Three Great Continents, |
| 54 | 50 | TEXT_MANFST000_00083_100060_NARRATION | there lies a realm embraced by gods and forged by heroes. Her name...Eorzea. |
| 55 | 51 | TEXT_MANFST000_00083_100070_NARRATION | Eorzean history charts the rise of a succession of great civilizations, each enjoying an age of peace─the Astral Eras. |
| 56 | 52 | TEXT_MANFST000_00083_100080_NARRATION | To date, all have proven ephemeral. |
| 57 | 53 | TEXT_MANFST000_00083_100090_NARRATION | In the year 1572 of the Sixth and most recent Astral Era, |
| 58 | 54 | TEXT_MANFST000_00083_100100_NARRATION | the northern empire of Garlemald amassed a great army at the heart of Eorzea, seeking dominion over all. |
| 59 | 55 | TEXT_MANFST000_00083_100110_NARRATION | Rising in desperate resistance, the forces of the Eorzean Alliance met their would-be conquerors in the field. |
| 60 | 56 | TEXT_MANFST000_00083_100120_NARRATION | Yet even as the battle raged, the lesser moon, Dalamud, was plucked from the heavens through imperial machination. |
| 61 | 57 | TEXT_MANFST000_00083_100130_NARRATION | From its core emerged the elder primal Bahamut, who unleashed his fury upon the realm. |
| 62 | 58 | TEXT_MANFST000_00083_100140_NARRATION | The devastation brought Eorzea to its knees, and the era to its end. |
| 63 | 59 | TEXT_MANFST000_00083_100150_NARRATION | Yet every end marks a new beginning. |
| 64 | 60 | TEXT_MANFST000_00083_100160_NARRATION | Five years have come and gone. |
| 65 | 61 | TEXT_MANFST000_00083_100170_NARRATION | The light of life still shines upon Eorzea. |
| 66 | 62 | TEXT_MANFST000_00083_100180_NARRATION | Man labors tirelessly to raise himself from the Calamity's ruin. |
| 67 | 63 | TEXT_MANFST000_00083_100190_NARRATION | The realm is forever changed, a stranger to him once more. |
| 68 | 64 | TEXT_MANFST000_00083_100200_NARRATION | Yet heedless of what lies ahead, he shall press on, |
| 69 | 65 | TEXT_MANFST000_00083_100210_NARRATION | spurred by the promise of peace and prosperity. |
| 70 | 66 | TEXT_MANFST000_00083_100220_NARRATION | Amid this period of great change, an adventurer arrives in Eorzea... |
| 71 | 67 | TEXT_MANFST000_00083_100230_NARRATION | one whose tale is yet unwritten. |
| 72 | 68 | TEXT_MANFST000_00083_100240_NARRATION | May he ever walk in the light of the Crystal. |
| 73 | 69 | TEXT_MANFST000_00083_000010_MOTHERCRYSTAL | Hear... |
| 74 | 70 | TEXT_MANFST000_00083_000020_MOTHERCRYSTAL | Hear... Feel... |
| 75 | 71 | TEXT_MANFST000_00083_000030_MOTHERCRYSTAL | Hear... Feel... Think... |
| 76 | 72 | TEXT_MANFST000_00083_BREMONDT_000_1 | (-???-)...Oi! |
| 77 | 73 | TEXT_MANFST000_00083_BREMONDT_000_2 | (-???-)Y'all right, <If(PlayerParameter(4))>lass<Else/>lad</If>? |
| 78 | 74 | TEXT_MANFST000_00083_BREMONDT_000_3 | (-Grizzled Passenger-)You were moanin' in your sleep an' sweatin' buckets besides. |
| 79 | 75 | TEXT_MANFST000_00083_BREMONDT_000_4 | (-Grizzled Passenger-)That'll be the aether, I reckon. Some are more prone to the sickness than others. |
| 80 | 76 | TEXT_MANFST000_00083_BREMONDT_000_5 | (-Grizzled Passenger-)No need to fret, though. You'll soon get used to it. |
| 81 | 77 | TEXT_MANFST000_00083_KUPLOKOPP_000_6 | (-Furry Creature-)Feeling better, kupo? |
| 82 | 78 | TEXT_MANFST000_00083_KUPLOKOPP_000_7 | (-Furry Creature-)Aha! You <Emphasis>can</Emphasis> see us! I had a feeling you could, kupo! |
| 83 | 79 | TEXT_MANFST000_00083_KUPLOKOPP_000_8 | (-Moogle-)We're moogles, and we live in this wood. |
| 84 | 80 | TEXT_MANFST000_00083_KUPLOKOPP_000_9 | (-Moogle-)Normal folks can't see or hear us─which makes you <Emphasis>special</Emphasis>, kupo! |
| 85 | 81 | TEXT_MANFST000_00083_KUPLOKOPP_000_10 | (-Moogle-)And seeing as how you're special, maybe you can tell us something. |
| 86 | 82 | TEXT_MANFST000_00083_KUPLOKOPP_000_11 | (-Moogle-)The wood's been restless of late─lots of strange things happening. Have you chanced to witness anything suspicious, kupo? |
| 87 | 83 | TEXT_MANFST000_00083_KUPLOKOPP_000_12 | (-Moogle-)But of course you haven't─you've only just arrived. |
| 88 | 84 | TEXT_MANFST000_00083_KUPLOKOPP_000_13 | (-Moogle-)Well, there's nothing for it, then─we'll just have to keep looking. Nice to meet you, kupo! |
| 89 | 85 | TEXT_MANFST000_00083_BREMONDT_000_14 | (-Grizzled Passenger-)Gridania's still a fair way off, in case you were wonderin'. Seein' as you're awake, how's about you keep me company till we get there? |
| 90 | 86 | TEXT_MANFST000_00083_BREMONDT_000_15 | (-Grizzled Passenger-)Them young'uns don't much care for conversation, see. |
| 91 | 87 | TEXT_MANFST000_00083_BREMONDT_000_16 | Bremondt's the name, an' peddlin's me trade. |
| 92 | 88 | TEXT_MANFST000_00083_BREMONDT_000_17 | As for your good self, judgin' by your unusual garments, I'd say you were one of them new adventurers. Am I warm? |
| 93 | 89 | TEXT_MANFST000_00083_BREMONDT_000_18 | I knew it! Goin' wherever the wind blows, seekin' fortune an' glory─now <Emphasis>that's</Emphasis> what I call livin'! |
| 94 | 90 | TEXT_MANFST000_00083_BREMONDT_000_19 | So long as you can avoid dyin', I mean. Ain't no secret that adventurin's a risky business─these days especially. |
| 95 | 91 | TEXT_MANFST000_00083_BREMONDT_000_20 | What was it that first attracted you to it? |
| 96 | 92 | TEXT_MANFST000_00083_Q1_000_1 | Why did you become an adventurer? |
| 97 | 93 | TEXT_MANFST000_00083_A1_000_1 | To gain power. |
| 98 | 94 | TEXT_MANFST000_00083_A1_000_2 | To win glory. |
| 99 | 95 | TEXT_MANFST000_00083_A1_000_3 | To amass a fortune. |
| 100 | 96 | TEXT_MANFST000_00083_A1_000_4 | ... |
| 101 | 97 | TEXT_MANFST000_00083_BREMONDT_000_21 | ...<Emphasis>Power</Emphasis>? As in, er...power to do good? Like protectin' the weak, an' fightin' for what's right, an' all that? Aye, I thought that's what you meant. Well, adventurers do get up to a lot of fightin', that's for sure. You'll never be short of a chance to polish your warcraft in the adventurin' business. |
| 102 | 98 | TEXT_MANFST000_00083_BREMONDT_000_22 | When you arrive in town, you'd best enroll at the Adventurers' Guild─they'll set you on the right path. |
| 103 | 99 | TEXT_MANFST000_00083_BREMONDT_000_23 | An' it wouldn't hurt to join a guild, neither. |
| 104 | 100 | TEXT_MANFST000_00083_BREMONDT_000_24 | Gridania's home to a few, so if you fancy learnin' how to fight with a bow, a polearm, or even spells, you should think about seekin' one out. |
| 105 | 101 | TEXT_MANFST000_00083_BREMONDT_000_25 | Glory, eh? Well, if you're willin' to take on them tasks as other folk ain't, an adventurer such as yourself can win fame what coin can't buy. |
| 106 | 102 | TEXT_MANFST000_00083_BREMONDT_000_26 | When you arrive in town, you'll want to report to the Adventurers' Guild. |
| 107 | 103 | TEXT_MANFST000_00083_BREMONDT_000_27 | You can find out everythin' you need to know about the adventurin' business in there. |
| 108 | 104 | TEXT_MANFST000_00083_BREMONDT_000_28 | Fortune, eh? Well, it's a dream we've all had at one time or another. |
| 109 | 105 | TEXT_MANFST000_00083_BREMONDT_000_29 | Once you've learned to handle yourself in a fight, you'll want to pay a visit to whichever craftin' or gatherin' guild tickles your fancy. |
| 110 | 106 | TEXT_MANFST000_00083_BREMONDT_000_30 | Gridania's renowned for its leatherworkers an' carpenters, not to mention its botanists. |
| 111 | 107 | TEXT_MANFST000_00083_BREMONDT_000_31 | Adventurin' ain't just about killin' things, after all. A peaceful pastime may well help you make your fortune! |
| 112 | 108 | TEXT_MANFST000_00083_BREMONDT_000_32 | Well, if you ain't inclined to tell, I ain't about to pry. Might be as ol' Bremondt's a chatterbox, but he sure as hells ain't no busybody. |
| 113 | 109 | TEXT_MANFST000_00083_BREMONDT_000_33 | We all have a secret or three, don't we? Me? <Emphasis>Dozens</Emphasis>. |
| 114 | 110 | TEXT_MANFST000_00083_BREMONDT_000_34 | An' I'd rather they stayed secret, too─which is why I don't go stickin' me nose where it ain't welcome. |
| 115 | 111 | TEXT_MANFST000_00083_BREMONDT_000_35 | Just remember, though: there're more important things than fortune an' glory. Such as <Emphasis>breathin'</Emphasis>. Ain't no profit in bein' dead, an' that's a fact. |
| 116 | 112 | TEXT_MANFST000_00083_WOODWAILER_000_36 | Halt! Go no further! |
| 117 | 113 | TEXT_MANFST000_00083_BREMONDT_000_37 | What's this, then? |
| 118 | 114 | TEXT_MANFST000_00083_BREMONDT_000_38 | Uwaaah! |
| 119 | 115 | TEXT_MANFST000_00083_COACHMAN_000_39 | Wh-What's going on!? |
| 120 | 116 | TEXT_MANFST000_00083_WOODWAILER_000_40 | A skirmish has broken out up ahead with the Ixal! For your own safety, you must remain here until─ |
| 121 | 117 | TEXT_MANFST000_00083_WOODWAILER_000_41 | Bloody hells! We shall hold them here! Try to break clear! |
| 122 | 118 | TEXT_MANFST000_00083_BREMONDT_000_42 | That was too bleedin' close... |
| 123 | 119 | TEXT_MANFST000_00083_BREMONDT_000_43 | Nice of the Ixal to send us a welcomin' party, though, eh? |
| 124 | 120 | TEXT_MANFST000_00083_BREMONDT_000_44 | Jokin' aside, this won't be the last time you meet those feathered fiends, so just you take care, all right? |
| 125 | 121 | TEXT_MANFST000_00083_BREMONDT_000_45 | By the by, is this your first trip to Gridania? |
| 126 | 122 | TEXT_MANFST000_00083_Q2_000_1 | Is this your first trip to Gridania? |
| 127 | 123 | TEXT_MANFST000_00083_A2_000_1 | Yes. |
| 128 | 124 | TEXT_MANFST000_00083_A2_000_2 | No. |
| 129 | 125 | TEXT_MANFST000_00083_BREMONDT_000_46 | It is!? Well then, let this journeyed itinerant tell you the ins an' outs of your destination. |
| 130 | 126 | TEXT_MANFST000_00083_BREMONDT_000_47 | Thought not! Ah, but I'll wager there've been some changes since your last visit. Allow a journeyed itinerant to teach you a few new things about your destination. Ahem! |
| 131 | 127 | TEXT_MANFST000_00083_BREMONDT_000_48 | The city of Gridania lies slap-bang in the middle of the Black Shroud─the biggest, lushest forest in all Eorzea. |
| 132 | 128 | TEXT_MANFST000_00083_BREMONDT_000_49 | Though it ain't near as lush as it used to be, sayin' that. Not since the Calamity laid half of it to waste. |
| 133 | 129 | TEXT_MANFST000_00083_BREMONDT_000_50 | The destruction prompted a herd of new nasties to move in, an' gave the Ixal unneeded encouragement. Birdman raids've become a daily occurrence. |
| 134 | 130 | TEXT_MANFST000_00083_BREMONDT_000_51 | Ah, at long last. |
| 135 | 131 | TEXT_MANFST000_00083_BREMONDT_000_52 | Behold Gridania, the forest nation blessed by the elementals! |
| 136 | 132 | TEXT_MANFST000_00083_300250_NARRATION | The Black Shroud─the ancient forest close to the heart of Eorzea. |
| 137 | 133 | TEXT_MANFST000_00083_300260_NARRATION | Beneath the boughs of its towering trees lies the woodland city–state of Gridania. |
| 138 | 134 | TEXT_MANFST000_00083_300270_NARRATION | Once a sanctuary from the world beyond the Hedge, even the mighty elementals, eternal guardians of the forest, could not forestall the coming of the Seventh Umbral Era. |
| 139 | 135 | TEXT_MANFST000_00083_300280_NARRATION | However, the goddess Nophica was never one to forsake Her children, and today She welcomes another brave soul... |
| 140 | 136 | TEXT_MANFST000_00083_300290_NARRATION | one who may yet play a telling role in the tale of this great realm. |
| 141 | 137 | TEXT_MANFST000_00083_BREMONDT_000_60 | An' here's where we part ways, <If(PlayerParameter(4))>lass<Else/>son</If>. |
| 142 | 138 | TEXT_MANFST000_00083_BREMONDT_000_61 | I'm off to the markets to deliver me wares, then it's back to the highroad for me. |
| 143 | 139 | TEXT_MANFST000_00083_BREMONDT_000_62 | Here, I want you to have this─by way of thanks for keepin' me company. |
| 144 | 140 | TEXT_MANFST000_00083_BREMONDT_000_63 | Hey─you never did tell me your name, did you? Well, here's an idea... |
| 145 | 141 | TEXT_MANFST000_00083_BREMONDT_000_64 | Become the sort of storied personage I can brag about havin' met, an' I'll consider us square. |
| 146 | 142 | TEXT_MANFST000_00083_300300_NARRATION | May the Matron take <If(PlayerParameter(4))>her<Else/>him</If> to Her Bosom, that <If(PlayerParameter(4))>she<Else/>he</If> may never want. |
| 147 | 143 | TEXT_MANFST000_00083_300310_NARRATION | And in <If(PlayerParameter(4))>her<Else/>his</If> heart sow serenity, purity, and sanctity. |
| 148 | 144 | TEXT_MANFST000_00083_BERTENNANT_000_70 | (-???-)You there! Yes, you! |
| 149 | 145 | TEXT_MANFST000_00083_BERTENNANT_000_71 | (-Wood Wailer-)Your face is not known to me. Newly come to the city, no doubt. |
| 150 | 146 | TEXT_MANFST000_00083_BERTENNANT_000_72 | I am Bertennant, a Wood Wailer of Gridania. |
| 151 | 147 | TEXT_MANFST000_00083_BERTENNANT_000_73 | It is my duty to protect our nation from her enemies while welcoming those who may yet prove her friends. Let us see which you are. |