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ffxiv-datamining/research/quest_exp_reward.md
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2017-09-26 17:16:08 +01:00

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Quest experience points are generated using a small equation. Why this is done I am not sure as the values always seem static.

Note:

For Quests level 50 or above, an additional formula is done, findings:

https://docs.google.com/spreadsheets/d/15h13UbfqhxkD9BoQJkLvR66fnZRq6Wn6YxEMRXO9VE4/edit#gid=0

// pre level 50
(exp_factor * quest_exp_modifier * (45 + 5 * class_level_1)) / 100;

// If quest is 50 or above
(exp_factor * quest_exp_modifier * (45 + 5 * class_level_1)) / 100 + (additive * (base / 100))
  • The exp_factor value can be found in the Quest itself, offset: found here
  • The quest_exp_modifier value is found in the ParamGrow file! offset: quest_exp_modifier found here
  • The class_level_1 is the level of the quest, found in the Quest itself, offset class_level_1 (main class) found here

If a quest is a bove 50, it has an additional 10k exp per 100th exp_factor value.

If the exp_factor is 100, you add 10000 exp, if its 200, you add 20000. etc.

So after the question, you would do:

exp = (exp_factor * quest_exp_modifier * (45 + 5 * class_level_1)) / 100;

exp = exp + (exp_factor / 100) * 10000;

Not fully confirmed this, but it has worked for a few 50+ quests I tested against.