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120 lines
18 KiB
CSV
120 lines
18 KiB
CSV
key,0,1
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#,,
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int32,str,str
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0,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_000","Keen to talk enhancements, are ye? So am I, <If(PlayerParameter(4))>lass<Else/>lad</If>, but yer weapons ain't ready for what I've got in store for 'em. Get 'em up to scratch over in Pyros first."
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1,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_010","Ye know...lookin' back, we've come a long way. An' if the talk 'round camp's true, here's where the journey ends.
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...Bah, listen to me tryin' to wax poetic. Feels like hot turds tumblin' out o' me bloody mouth. Let's get on with it, eh?"
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2,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_011","So! Last time, we strengthened the weapon by infusin' it with mnemes. Stuffed it near to burstin' with the power o' memories."
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3,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_012","While there's no room left for more mnemes, we <Emphasis>can</Emphasis> fortify what's already there. An' that's precisely what we're gonna do, usin' aether from crystals an' the like."
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4,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_013","Word o' warnin', though: once we get started on a weapon, ye won't be able to improve it at the mnemeworks station."
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5,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_014","That's until we've finished augmentin' it, at any rate. Jus' bear that in mind."
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6,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_015","An' that's the long an' short of it. Off ye go, then. Get me the materials we need, an' I'll get to work."
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7,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_016","Once you begin enhancing a Pyros weapon, you will be temporarily unable to imbue it with additional properties."
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8,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_017","Imbuing will become available again once the weapon has undergone all available upgrades in Hydatos."
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9,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_020","I heard ye found somethin' called <SheetEn(Item,1,24808,1,1)/> up in the Baldesion Arsenal."
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10,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_110_020","That's potent stuff, that is. With it, I can imbue yer weapon with elemental power. Can't have too much of that here."
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11,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_120_020","<Clickable(<SheetEn(Item,3,24808,2,1)/>)/> can be used to imbue your completed Eureka weapon with the additional property <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Bonus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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12,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_130_020","This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka."
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13,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_140_020","Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power."
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14,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_020","Ah, there <If(PlayerParameter(4))>she<Else/>he</If> is. What've ye got for me this time?"
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15,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q1_000_000","What would you like to do?"
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16,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_001","Augment Eureka weapon."
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17,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_002","Deliver <SheetEn(Item,1,24808,1,1)/>."
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18,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_003","Learn about augmenting Eureka weapons."
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19,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_004","Nothing."
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20,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_100","That's all well an' good, but ye can't expect me to augment what ye haven't got!"
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21,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q2_001_000","Select a Eureka weapon."
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22,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_001","<Sheet(Item,IntegerParameter(1),9)/>."
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23,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_003","<Sheet(Item,IntegerParameter(1),9)/> and <Sheet(Item,IntegerParameter(2),9)/>."
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24,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_002","Cancel."
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25,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_130","That <SheetEn(Item,3,IntegerParameter(1),1,1)/> yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'."
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26,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_140","<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/>, ye say? All right. Let's see the rest o' the requisite materials then, aye?"
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27,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_150","Bah, that won't do. Yer short <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,24807,1,1)/><Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <SheetEn(Item,3,24807,2,1)/></If> by the look of it."
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28,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_151","You do not have the required <SheetEn(Item,3,24807,2,1)/> to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
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29,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_152","Moreover, when augmenting your weapon, you may need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed!"
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30,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_160","Well, that's a shame. Ye've got plenty o' <SheetEn(Item,3,24807,2,1)/>, aye, but that alone won't suffice for this work."
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31,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_161","To augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you will need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed!"
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32,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_170","Oho, let me see that. <Clickable(<SheetEn(Item,3,IntegerParameter(1),2,1)/>)/>? I reckon that's just the thing I've been lookin' for, but I'll need more. <Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> or so."
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33,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_171","You do not have the required <SheetEn(Item,3,IntegerParameter(2),2,1)/> to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
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34,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_180","Bloody hells, <If(PlayerParameter(4))>lass<Else/>lad</If>! Ye can't expect me to augment your blade without <SheetEn(Item,2,IntegerParameter(1),1,1)/> what goes with! They're a set, they are!"
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35,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_181","In order to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you must also possess <SheetEn(Item,2,IntegerParameter(2),1,1)/>."
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36,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_190","Hah hah, very funny, <If(PlayerParameter(4))>lass<Else/>lad</If>! We both know damn well ye've already got <SheetEn(Item,1,IntegerParameter(1),1,1)/>, and I ain't about to make another!"
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37,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_191","You may not possess more than one <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
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38,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_200","Yep, yep. Looks like we're all set. Give it all here an' I'll get to work."
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39,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_210","Right, then. Sit tight an' I'll get started..."
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40,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_220","Heh, this is some damn fine work, an' I do say so meself. Wrung every drop o' power out o' the materials, I did."
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41,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_230","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
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42,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_240","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
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43,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_250","Impressive as she is, there's still room for improvement─provided I've got the right materials to work with. See if ye can round 'em up, eh?"
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44,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_260","It's done. Yer weapon's had a deep draft o' the power o' Hydatos."
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45,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_270","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
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46,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_280","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
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47,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_290","We're gettin' real close, <If(PlayerParameter(4))>lass<Else/>lad</If>. Jus' one more time workin' on this weapon, an' I reckon I can make her the best she can be."
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48,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_291","If ye like the sound o' that, get back out there an' round me up more materials."
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49,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_300","Hah, these hands've birthed forth a bleedin' masterpiece! Yer weapon─she's finally complete!"
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50,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_310","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
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51,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_320","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
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52,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_330","Amazin', ain't she? Fit for a bleedin' god. But then again I'm a god amongst weaponsmiths."
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53,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_331","Master Gerolt, a letter arrived for you with the latest shipment. It's from Mistress Rowena."
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54,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_333","From that harpy? The hells could this be about?"
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55,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_303","A-Are me eyes playin' tricks!? It says here all me debts've been repaid in full!"
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56,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_334","You finally did it! Congratulations!"
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57,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_335","At long last, a free man... Ahhh, it makes me head spin jus' imaginin' the possibilities..."
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58,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_336","Hm? There's a piece o' paper stuck behind..."
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59,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_337","An invoice to the tune o'...<Emphasis>what in the actual swivin' hells</Emphasis>!? Th-This is as much as the debt I just settled!"
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60,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_338","B-By the Twelve... What could you have possibly purchased?"
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61,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_339","Grog. Plain ol' grog. I had spare time on me hands, so I asked for a crate to be sent over. Might be as this island's remote...but a <Emphasis>hundredfold</Emphasis> markup on market price!? This is a godsdamned joke!"
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62,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_340","It appears we won't be leaving the island any time soon..."
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63,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_341","<sigh> Well, back to the grind with us... Aye, that means you too, <If(PlayerParameter(4))>lass<Else/>lad</If>. I need ye to keep bringin' me materials."
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64,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343","Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her."
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65,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345","All that's left is for ye to wield her like she's meant to be wielded."
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66,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346","If ye understand this, what're ye waitin' for? Get back out there an' raise hells!"
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67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
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68,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350","An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter..."
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69,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351","At any rate, yer weapon's complete. Get out there an' put her to good use!"
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70,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370","Eh? Ye got <SheetEn(Item,3,24808,2,1)/> for me or not? If ye don't, piss off."
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71,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_055_370","In order to imbue your weapon with elemental power, you must possess the requisite amount of <SheetEn(Item,3,24808,2,1)/>."
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72,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_370","Well now, look at what we've got here. Aye, I can use this to imbue yer weapon with elemental power."
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73,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_380","Gonna need more o' the stuff, though. <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> more, to be precise. Round up that much, an' we'll talk."
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74,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_381","In order to imbue your weapon with elemental power, you must possess the requisite amount of <SheetEn(Item,3,24808,2,1)/>."
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75,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_390","Looks like ye've got enough of the stuff, too. Now ye jus' need to pick a weapon to use 'em on."
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76,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_400","...Assumin' ye had anythin' suitable, which ye don't. Can't bloody imbue what ye haven't got now, can I?"
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77,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_401","You can only imbue elemental power on completed Eureka weapons."
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78,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q3_001_000","Select a Eureka weapon."
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79,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_001","<Sheet(Item,IntegerParameter(1),9)/>."
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80,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_003","<Sheet(Item,IntegerParameter(1),9)/> and <Sheet(Item,IntegerParameter(2),9)/>."
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81,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_002","Cancel."
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82,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_410","That <SheetEn(Item,3,IntegerParameter(1),1,1)/> yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'."
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83,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_450","Bloody hells, <If(PlayerParameter(4))>lass<Else/>lad</If>! Ye can't expect me to imbue your blade without <SheetEn(Item,2,IntegerParameter(1),1,1)/> what goes with! They're a set, they are!"
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84,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_451","In order to imbue <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you must also possess <SheetEn(Item,2,IntegerParameter(2),1,1)/>."
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85,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_460","Hah hah, very funny, <If(PlayerParameter(4))>lass<Else/>lad</If>! We both know damn well ye've already got <SheetEn(Item,1,IntegerParameter(1),1,1)/>, and I ain't about to imbue another!"
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86,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_461","You may not possess more than one <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
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87,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_470","So it's to be <SheetEn(Item,2,IntegerParameter(1),1,1)/>, eh? Give it all here an' I'll get to work."
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88,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_480","Right, then. Sit tight an' I'll get started..."
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89,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_490","There, the imbuin's done. Yer weapon's now brimmin' with elemental power."
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90,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_500","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
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91,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_510","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
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92,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_520","Mark me words, yer weapon's the mightiest of its kind here on Eureka."
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93,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_521","There ain't nothin' more I can do for it─an' that's sayin' a lot! Put her to good use, now, ye hear?"
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94,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q4_000_000","What will you ask about?"
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95,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_001","Required materials."
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96,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_002","<SheetEn(Item,3,24808,2,1)/>."
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97,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_003","Nothing."
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98,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_530","Ye oughta know the deal by now. Ye want stronger weapons, ye bring me materials. Should be able to find what we need here in Hydatos."
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99,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_531","Gerolt requires <SheetEn(Item,3,24807,2,1)/> to augment Eureka weapons further."
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100,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_532","Moreover, when augmenting your weapon, you may need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed!"
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101,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_540","Usin' <SheetEn(Item,2,24808,2,1)/> ye find, I can imbue yer weapon with elemental power. Can't have too much of that here."
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102,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_541","<Clickable(<SheetEn(Item,3,24808,2,1)/>)/> can be used to imbue your completed Eureka weapon with the additional property <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Bonus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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103,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_542","This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka."
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104,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_543","Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power."
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105,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_TALK_ACTOR",""
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106,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_347",""
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107,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_348",""
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108,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_420",""
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109,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_430",""
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110,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_431",""
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111,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_440",""
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112,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_441",""
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113,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_349",""
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114,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_200_349",""
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