mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-24 02:49:10 +00:00
10339 lines
925 KiB
CSV
10339 lines
925 KiB
CSV
key,0,1,2,3,4
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#,LogKind,,,,Text
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int32,uint16,uint16,byte,bit&01,str
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0,0,0,0,False,""
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1,57,1,0,False,"You invite <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to a party."
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2,57,1,0,False,"The party invite from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> was canceled."
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3,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> invites you to a party."
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4,57,1,0,False,"You leave the party."
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||
5,57,1,0,False,"The party disbands."
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6,0,0,0,False,""
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7,0,0,0,False,""
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8,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now blacklisted."
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9,57,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> removed from blacklist."
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10,57,33,0,False,"You send a friend request to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
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11,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has sent you a friend request."
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12,57,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> removed from friend list."
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13,57,1,0,False,"Linkshell invite sent to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
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14,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> invites you to join “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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15,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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16,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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17,57,1,0,False,"You leave “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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18,57,33,0,False,"You leave “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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19,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> kicked from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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20,57,1,0,False,"You have been kicked from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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21,57,1,0,False,"Master privileges for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” have been granted to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
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22,57,33,0,False,"Master privileges for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” have been granted to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
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23,57,33,0,False,"You are now a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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24,57,1,0,False,"You are no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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25,57,33,0,False,"Message sent."
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26,57,1,0,False,"Message deleted."
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27,57,1,0,False,"<If(GreaterThan(IntegerParameter(2),1))><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> are<Else/><Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is</If> taken from the message."
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28,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> gil taken from message."
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29,60,9,0,False,"You have reached the maximum capacity for messages with attachments.
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You will not receive any new deliveries from friends until you claim your items."
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30,60,8,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> unable to trade at this time."
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31,60,8,0,False,"That item cannot be traded."
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32,57,1,0,False,"Trade request sent to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
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33,57,1,0,False,"Awaiting trade confirmation from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>..."
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34,57,1,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> wishes to trade with you."
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35,57,1,0,False,"Trade opened."
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36,57,1,0,False,"Trade canceled."
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37,57,1,0,False,"Trade items have changed."
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38,57,33,0,False,"Trade complete."
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39,60,8,0,False,"Trade not complete. Insufficient inventory space."
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40,60,8,0,False,"Trade not complete. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>do<Else/>does</If> not have sufficient inventory space."
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41,60,8,0,False,"Only items in perfect condition can be traded."
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42,60,8,0,False,"Trade not complete. You already have one of the proposed unique items."
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43,60,8,0,False,"Trade not complete. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> already <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> one of the proposed unique items."
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44,57,8,0,False,"The trade will be canceled if you move too far away from the target."
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45,60,8,0,False,"You have exceeded the character limit."
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46,60,8,0,False,"Trade canceled. You cannot carry any more gil."
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47,60,8,0,False,"Trade canceled. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> cannot carry any more gil."
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48,60,8,0,False,"Unable to send trade request. Player's online status is set to Busy."
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||
49,60,1,0,False,"Unable to send tell. <Highlight>StringParameter(1)</Highlight>'s online status is set to Busy."
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50,60,1,0,False,"Message to <Highlight>StringParameter(1)</Highlight> could not be sent."
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51,60,8,0,False,"Unable to find PC."
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52,57,33,0,False,"Following <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
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53,57,33,0,False,"No longer following a target."
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54,60,8,0,False,"Trade could not be completed."
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55,60,8,0,False,"Unable to send tell. That player is on your blacklist."
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56,60,8,0,False,"Unable to initiate trade. That player is on your blacklist."
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57,60,8,0,False,"Unable to invite to party. That player is on your blacklist."
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58,60,8,0,False,"Unable to invite to linkshell. That player is on your blacklist."
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59,60,8,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>slot<Else/>slots</If> remaining in your inventory."
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60,57,33,1,False,"<Unknown60>0142</Unknown60><Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>join<Else/>joins</If> the party."
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61,57,33,1,False,"<Unknown60>0142</Unknown60>You join <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s party."
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62,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>decline<Else/>declines</If> the party invite."
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63,57,1,0,False,"You decline <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s party invite."
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64,57,1,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now the party leader."
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65,57,33,1,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has promoted you to party leader."
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66,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> the new party leader."
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67,57,1,1,False,"<Unknown60>0148</Unknown60><Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> removed from the party."
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68,57,1,1,False,"<Unknown60>0148</Unknown60>You leave <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s party."
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69,57,33,1,False,"<Unknown60>0148</Unknown60><Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> left the party."
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70,57,33,1,False,"<Unknown60>0148</Unknown60>You leave your party."
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||
71,57,33,1,False,"<Unknown60>0148</Unknown60><Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> left the party. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> promoted to party leader."
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||
72,57,33,1,False,"<Unknown60>0148</Unknown60>You dissolve the party."
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||
73,57,33,1,False,"<Unknown60>0148</Unknown60>The party has been disbanded."
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||
74,57,33,0,False,"You join “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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75,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> joined “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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76,57,1,0,False,"You decline the linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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77,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> left “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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78,57,33,1,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> is now on your friend list."
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||
79,57,1,0,False,"You decline <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s friend request."
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80,57,32,0,False,"Your search info has been updated."
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||
81,57,32,0,False,"List updated."
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||
82,57,1,0,False,"Friend request to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> canceled."
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83,57,1,1,False,"Friend request from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> was canceled."
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84,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> gone offline."
|
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85,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> returned to the party."
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||
86,60,8,0,False,"Unable to accept materia meld request. That player is on your blacklist."
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||
87,60,8,0,False,"Unable to accept materia meld request. You are not a Disciple of the Land."
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||
88,57,33,1,False,"You discover a new location!"
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||
89,60,8,0,False,"Unable to update the character list. Please try another data center, or try again later."
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||
90,57,1,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> declined the linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
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91,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/>'s linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been withdrawn."
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||
92,57,33,1,False,"The linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been withdrawn."
|
||
93,60,8,0,False,"Retrieving letter. Please wait."
|
||
94,72,1,0,False,"<If(Equal(IntegerParameter(1),1))>The only party currently recruiting <If(Equal(IntegerParameter(2),0))>does not match<Else/>matches</If> your search conditions.<Else/>Of the <Value>IntegerParameter(1)</Value> parties currently recruiting, <If(Equal(IntegerParameter(2),0))>none match<Else/><If(Equal(IntegerParameter(2),1))>one matches<Else/><If(Equal(IntegerParameter(2),IntegerParameter(1)))>all match<Else/><Value>IntegerParameter(2)</Value> match</If></If></If> your search conditions.</If>"
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||
95,57,1,1,False,"You have canceled all party invitations."
|
||
96,60,8,0,False,"Unable to use aesthetician-exclusive hairstyles or face paint. Reverting to default."
|
||
97,57,1,0,False,"Updating online status to Away from Keyboard."
|
||
98,57,1,0,False,"Updating online status. No longer away from keyboard."
|
||
99,60,8,0,False,"Unable to join party. The player seeking recruits is on your blacklist."
|
||
100,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in surprise."
|
||
101,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> frustrated with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
102,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> angrily at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
103,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>see<Else/>sees</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> and <If(Equal(ObjectParameter(1),ObjectParameter(2)))>blush<Else/>blushes</If> with embarrassment."
|
||
104,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bow<Else/>bows</If> courteously to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
105,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> on!"
|
||
106,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clap<Else/>claps</If> for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
107,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beckon<Else/>beckons</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
108,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>console<Else/>consoles</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
109,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>weep<Else/>weeps</If> in sorrow before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
110,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dance<Else/>dances</If> sprightly for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
111,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>question<Else/>questions</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
112,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>fall<Else/>falls</If> asleep beside <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
113,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>express<Else/>expresses</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> annoyance with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
114,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bid<Else/>bids</If> farewell to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
115,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wave<Else/>waves</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
116,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>fail<Else/>fails</If> to understand <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
117,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> joyfully to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
118,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>kneel<Else/>kneels</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
119,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>laugh<Else/>laughs</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
120,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>burst<Else/>bursts</If> out laughing at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
121,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>scan<Else/>scans</If> the area around <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
122,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>yourself<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If>."
|
||
123,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>disagree<Else/>disagrees</If> with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
124,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>disagree<Else/>disagrees</If> vehemently with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
125,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> and <If(Equal(ObjectParameter(1),ObjectParameter(2)))>panic<Else/>panics</If>!"
|
||
126,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>point<Else/>points</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
127,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>poke<Else/>pokes</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
128,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>congratulate<Else/>congratulates</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
129,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>psych yourself<Else/>psychs <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If> up alongside <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>!"
|
||
130,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>salute<Else/>salutes</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
131,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in shock!"
|
||
132,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>shrug<Else/>shrugs</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
133,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>try<Else/>tries</If> to cheer <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> up."
|
||
134,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>try<Else/>tries</If> to comfort <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
135,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stagger<Else/>staggers</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
136,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stretch<Else/>stretches</If> next to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
137,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> away from <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>, sulking."
|
||
138,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>gaze<Else/>gazes</If> upon <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in deep reflection."
|
||
139,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stare<Else/>stares</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in disgust."
|
||
140,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>welcome<Else/>welcomes</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
141,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>nod<Else/>nods</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
142,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>agree<Else/>agrees</If> wholeheartedly with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
143,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>show yourself<Else/>shows <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If> off to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
144,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strike<Else/>strikes</If> a pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
145,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a Storm salute."
|
||
146,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a Serpent salute."
|
||
147,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a Flame salute."
|
||
148,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>blow<Else/>blows</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a kiss."
|
||
149,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hurl<Else/>hurls</If> a snowball at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
150,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>grovel<Else/>grovels</If> shamelessly before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
151,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>show<Else/>shows</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> uncontainable jubilation!"
|
||
152,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>show<Else/>shows</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> utter disappointment."
|
||
153,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>encourage<Else/>encourages</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> to ready for battle."
|
||
154,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>celebrate<Else/>celebrates</If> victory with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
155,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> a backflip for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
156,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an Eastern greeting for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
157,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>experience<Else/>experiences</If> a brief moment of enlightenment upon seeing <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
158,0,0,0,False,""
|
||
159,0,0,0,False,""
|
||
160,0,0,0,False,""
|
||
161,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a straight face at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
162,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
163,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beam<Else/>beams</If> with delight at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
164,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smirk<Else/>smirks</If> confidently at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
165,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>grin<Else/>grins</If> tauntingly at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
166,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>close your<Else/>closes <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> eyes for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
167,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>see<Else/>sees</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> and <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> eyes begin to well up."
|
||
168,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stare<Else/>stares</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in fear."
|
||
169,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> eyes grow wide with awe upon seeing <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
170,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cringe<Else/>cringes</If> with pain before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
171,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> annoyed with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
172,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sense<Else/>senses</If> something amiss with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
173,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>express your<Else/>expresses <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> worry with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
174,29,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>は<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>に弾ける笑顔を見せた。"
|
||
175,29,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>は<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>に怒った表情をしてみせた。"
|
||
176,29,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>は<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>に申し訳なさそうな表情をしてみせた。"
|
||
177,29,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>は<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>に驚いた表情をしてみせた。"
|
||
178,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pray<Else/>prays</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
179,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> an imperial salute."
|
||
180,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hurl<Else/>hurls</If> something at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
181,60,8,0,False,"Only Lalafells may enter this area."
|
||
182,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a merry step dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
183,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a spirited harvest dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
184,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a stately ball dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
185,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Manderville for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
186,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> gently <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pat<Else/>pats</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
187,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hand over<Else/>hands over</If> something to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
188,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>feed<Else/>feeds</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
189,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an elegant bomb dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
190,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a hearty “huzzah” for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
191,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>slap<Else/>slaps</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
192,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a big hug."
|
||
193,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>embrace<Else/>embraces</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
194,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strike<Else/>strikes</If> a most gentlemanly pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
195,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bump<Else/>bumps</If> fists with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
196,0,0,0,False,""
|
||
197,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an exotic Near Eastern dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
198,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Gold dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
199,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the sundrop dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
200,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> surprised!"
|
||
201,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> frustrated."
|
||
202,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> very angry."
|
||
203,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>blush<Else/>blushes</If> with embarrassment."
|
||
204,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bow<Else/>bows</If>."
|
||
205,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>let<Else/>lets</If> out a cheer."
|
||
206,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clap<Else/>claps</If>."
|
||
207,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beckon<Else/>beckons</If> to no one in particular."
|
||
208,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a consoling gesture."
|
||
209,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> eyes brim over with tears."
|
||
210,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dance<Else/>dances</If> happily."
|
||
211,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> doubtful."
|
||
212,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>doze<Else/>dozes</If> off quietly."
|
||
213,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>curse<Else/>curses</If> the Twelve."
|
||
214,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bid<Else/>bids</If> farewell."
|
||
215,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wave<Else/>waves</If>."
|
||
216,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> stumped."
|
||
217,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> joyfully."
|
||
218,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>kneel<Else/>kneels</If> respectfully."
|
||
219,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>laugh<Else/>laughs</If>."
|
||
220,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>burst<Else/>bursts</If> out laughing."
|
||
221,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> around."
|
||
222,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>yourself<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If>."
|
||
223,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>disagree<Else/>disagrees</If>."
|
||
224,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>disagree<Else/>disagrees</If> vehemently."
|
||
225,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>panic<Else/>panics</If>!"
|
||
226,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>point<Else/>points</If>."
|
||
227,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a poking gesture."
|
||
228,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>offer<Else/>offers</If> congratulations."
|
||
229,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>psych yourself<Else/>psychs <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If> up!"
|
||
230,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>salute<Else/>salutes</If>."
|
||
231,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> shocked."
|
||
232,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>shrug<Else/>shrugs</If>."
|
||
233,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>engage<Else/>engages</If> in general japery."
|
||
234,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>try<Else/>tries</If> to calm things down."
|
||
235,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stagger<Else/>staggers</If>."
|
||
236,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stretch<Else/>stretches</If>."
|
||
237,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wallow<Else/>wallows</If> in self-pity."
|
||
238,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>seem<Else/>seems</If> lost in thought."
|
||
239,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>look<Else/>looks</If> disgusted."
|
||
240,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>motion<Else/>motions</If> in welcome."
|
||
241,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>nod<Else/>nods</If>."
|
||
242,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>agree<Else/>agrees</If> wholeheartedly."
|
||
243,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>admire yourself<Else/>admires <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>herself<Else/>himself</If><Else/><If(PlayerParameter(5))>herself<Else/>himself</If></If></If>."
|
||
244,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strike<Else/>strikes</If> a pose."
|
||
245,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a Storm salute."
|
||
246,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a Serpent salute."
|
||
247,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a Flame salute."
|
||
248,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>blow<Else/>blows</If> a kiss."
|
||
249,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hurl<Else/>hurls</If> a snowball."
|
||
250,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>grovel<Else/>grovels</If> shamelessly."
|
||
251,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> uncontainably jubilant!"
|
||
252,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> utterly disappointed."
|
||
253,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> for battle."
|
||
254,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>celebrate<Else/>celebrates</If> victory."
|
||
255,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> a backflip."
|
||
256,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an Eastern greeting."
|
||
257,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>experience<Else/>experiences</If> a brief moment of enlightenment."
|
||
258,0,0,0,False,""
|
||
259,0,0,0,False,""
|
||
260,0,0,0,False,""
|
||
261,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a straight face."
|
||
262,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If>."
|
||
263,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beam<Else/>beams</If> with delight."
|
||
264,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>deliver<Else/>delivers</If> a confident smirk."
|
||
265,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>put<Else/>puts</If> on a taunting grin."
|
||
266,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>close your<Else/>closes <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> eyes."
|
||
267,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> eyes begin to well up."
|
||
268,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stare<Else/>stares</If> in fear."
|
||
269,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> eyes grow wide with awe."
|
||
270,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clench your<Else/>clenches <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> teeth in pain."
|
||
271,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>furrow your<Else/>furrows <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> brow."
|
||
272,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sense<Else/>senses</If> something amiss."
|
||
273,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> overcome with worry."
|
||
274,29,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>は弾ける笑顔になった。"
|
||
275,29,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>は怒った表情になった。"
|
||
276,29,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>は申し訳なさそうな表情になった。"
|
||
277,29,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>は驚いた表情になった。"
|
||
278,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pray<Else/>prays</If> solemnly."
|
||
279,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> an imperial salute."
|
||
280,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hurl<Else/>hurls</If> something."
|
||
281,60,8,0,False,"You have withdrawn to a place better suited to someone of your stature."
|
||
282,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a merry step dance."
|
||
283,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a spirited harvest dance."
|
||
284,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a stately ball dance."
|
||
285,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Manderville."
|
||
286,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pat<Else/>pats</If> the air."
|
||
287,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>extend your<Else/>extends <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> hand in a giving motion."
|
||
288,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an elegant bomb dance."
|
||
289,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a hearty “huzzah.”"
|
||
290,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>slap<Else/>slaps</If> the air."
|
||
291,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hug<Else/>hugs</If> the air."
|
||
292,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>embrace<Else/>embraces</If> nothingness."
|
||
293,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strike<Else/>strikes</If> a most gentlemanly pose."
|
||
294,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),2,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>thrust your fist out before you<Else/>thrusts <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her fist out before her<Else/>his fist out before him</If><Else/><If(PlayerParameter(5))>her fist out before her<Else/>his fist out before him</If></If></If>."
|
||
295,0,0,0,False,""
|
||
296,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an exotic Near Eastern dance."
|
||
297,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Gold dance."
|
||
298,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the sundrop dance."
|
||
299,0,0,0,False,""
|
||
300,60,8,0,False,"Unable to process blacklist command."
|
||
301,60,8,0,False,"Unable to add to blacklist."
|
||
302,60,8,0,False,"Unable to remove from blacklist."
|
||
303,60,8,0,False,"Your blacklist is full."
|
||
304,60,8,0,False,"That player is already blacklisted."
|
||
305,60,8,0,False,"Unable to blacklist friends. Remove from friend list and try again."
|
||
306,60,8,0,False,"Unable to send more than seven friend requests per day."
|
||
307,60,8,0,False,"Unable to invite friend to return. Only five invites can be sent at a time."
|
||
308,57,33,0,False,"Invitation sent. (<If(GreaterThan(IntegerParameter(1),0))>You may send up to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more.<Else/>You cannot send any more at this time.</If>)"
|
||
309,60,8,0,False,"This feature is only available during the specified period."
|
||
310,60,8,0,False,"Unable to process friend list command."
|
||
311,60,8,0,False,"Unable to send friend request."
|
||
312,60,8,0,False,"That player is already a friend or has been sent a request."
|
||
313,60,8,0,False,"Your friend list is full."
|
||
314,60,8,0,False,"Unable to send friend request. The other player's friend list is full."
|
||
315,60,8,0,False,"Unable to friend blacklisted players. Remove from blacklist and try again."
|
||
316,60,8,0,False,"Unable to send friend request. Player's online status is set to Busy."
|
||
317,57,32,0,False,"<Highlight>StringParameter(1)</Highlight> is assigned to <Highlight>StringParameter(2)</Highlight>."
|
||
318,57,32,0,False,"Friend group name changed."
|
||
319,60,8,0,False,"That name does not exist. Please confirm the spelling."
|
||
320,60,8,0,False,"Unable to process party command."
|
||
321,60,8,0,False,"Unable to invite to party."
|
||
322,60,8,0,False,"Unable to kick from party."
|
||
323,60,8,0,False,"Unable to change party leader."
|
||
324,60,8,0,False,"Unable to leave party."
|
||
325,60,8,0,False,"Unable to disband party."
|
||
326,60,8,0,False,"That player is already in another party."
|
||
327,60,8,0,False,"Unable to invite. That player has already been invited to another party."
|
||
328,60,8,0,False,"That player has already been invited."
|
||
329,60,8,0,False,"Unable to invite. The party is full."
|
||
330,60,8,0,False,"Unable to edit character details."
|
||
331,60,8,0,False,"Unable to invite. That player is currently bound by duty or in a different area."
|
||
332,60,8,0,False,"Unable to promote to party leader. That player is currently offline."
|
||
333,60,8,0,False,"You must specify a preferred class or job."
|
||
334,60,8,0,False,"Unable to send party invite. Player's online status is set to Busy."
|
||
335,60,8,0,False,"Unable to join party. You are currently bound by duty or in a different area than the party leader."
|
||
336,60,8,0,False,"Unable to invite. That player is currently watching a cutscene."
|
||
337,60,8,0,False,"Unable to promote to party leader. That player is either offline or bound by duty."
|
||
338,60,8,0,False,"Letters or numbers must be used in linkshell names."
|
||
339,60,8,0,False,"Unable to invite to linkshell."
|
||
340,60,8,0,False,"Unable to create linkshell."
|
||
341,60,8,0,False,"Linkshell names must be between 3 and 20 characters."
|
||
342,60,8,0,False,"Linkshell name contains invalid spaces."
|
||
343,60,8,0,False,"Linkshell name contains invalid characters."
|
||
344,60,8,0,False,"Linkshell name contains characters that cannot be used in succession."
|
||
345,60,8,0,False,"Linkshell name begins with a lowercase letter."
|
||
346,60,8,0,False,"Linkshell name is already used. Please input another name."
|
||
347,60,8,0,False,"Linkshell name violates naming rules. Please input another name."
|
||
348,60,8,0,False,"You cannot create any more linkshells."
|
||
349,60,8,0,False,"Unable to process entry into linkshell."
|
||
350,60,8,0,False,"The person you have invited cannot join any more linkshells."
|
||
351,60,8,0,False,"Player is already a linkshell member."
|
||
352,60,8,0,False,"Unable to add new members. Linkshell roster is full."
|
||
353,60,8,0,False,"Unable to process linkshell member entry."
|
||
354,60,8,0,False,"Unable to quit linkshell."
|
||
355,60,8,0,False,"Unable to quit linkshell as current master. Transfer master privileges and try again."
|
||
356,60,8,0,False,"Unable to kick from linkshell."
|
||
357,60,8,0,False,"Unable to process linkshell leader settings."
|
||
358,60,8,0,False,"Unable to grant linkshell leader title to invitees."
|
||
359,60,8,0,False,"Unable to disband linkshell."
|
||
360,60,8,0,False,"Unable to grant linkshell master privileges."
|
||
361,60,8,0,False,"Unable to grant linkshell master privileges to invitees."
|
||
362,60,8,0,False,"Linkshell name contains one or more restricted words."
|
||
363,60,8,0,False,"Unable to send linkshell invite. Player's online status is set to Busy."
|
||
364,60,8,0,False,"Unable to change linkshell name."
|
||
365,60,8,0,False,"Linkshell name contains invalid characters. Unable to change."
|
||
366,60,8,0,False,"Cannot locate a character with that name."
|
||
367,57,33,0,False,"You are no longer a leader of “<Highlight>StringParameter(1)</Highlight>.”"
|
||
368,57,33,0,False,"You change the linkshell name to “<Highlight>StringParameter(2)</Highlight>.”"
|
||
369,57,33,1,False,"The linkshell name “<Highlight>StringParameter(1)</Highlight>” has been changed to “<Highlight>StringParameter(2)</Highlight>.”"
|
||
370,60,9,0,False,"Unable to process mail command."
|
||
371,60,9,0,False,"Unable to send mail to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
372,60,8,0,False,"Unable to send empty mail."
|
||
373,60,8,0,False,"Body of mail is too long."
|
||
374,60,9,0,False,"Unable to send mail. Items could not be attached."
|
||
375,60,9,0,False,"Unable to send mail. Gil could not be attached."
|
||
376,60,8,0,False,"Unable to delete mail."
|
||
377,60,8,0,False,"Unable to delete mail. One or more attachments remain."
|
||
378,60,8,0,False,"Unable to delete mail. Attached gil remains."
|
||
379,60,9,0,False,"Unable to accept attachment. Inventory is full."
|
||
380,60,8,0,False,"Unable to accept attached gil."
|
||
381,60,8,0,False,"Unable to accept attachment. You either lack space in your inventory, or cannot possess more than one of this item."
|
||
382,60,8,0,False,"You can only send messages to players registered on your friend list. You have no friends..."
|
||
383,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer a leader of “<Highlight>StringParameter(1)</Highlight>.”"
|
||
384,71,33,1,False,"All your items up for sale in the <Sheet(Town,IntegerParameter(1),0)/> markets have sold."
|
||
385,60,8,0,False,"Unable to execute market search."
|
||
386,60,8,0,False,"Unable to make market purchase."
|
||
387,60,8,0,False,"Unable to make market purchase. Please wait and try again."
|
||
388,60,8,0,False,"Unable to make market purchase. Inventory is full."
|
||
389,60,8,0,False,"Unable to make market purchase. You may not possess more than one of any unique item."
|
||
390,60,8,0,False,"Unable to complete market transaction."
|
||
391,60,8,0,False,"Unable to complete market transaction. Please wait and try again."
|
||
392,60,8,0,False,"Insufficient gil."
|
||
393,60,8,0,False,"Unable to execute retainer process."
|
||
394,57,33,0,False,"You hire the retainer <Highlight>StringParameter(1)</Highlight>."
|
||
395,57,33,0,False,"You release <Highlight>StringParameter(1)</Highlight> from your service."
|
||
396,57,33,0,False,"You send <Highlight>StringParameter(1)</Highlight> to the markets in <If(Equal(IntegerParameter(3),10))>the <Sheet(Town,IntegerParameter(3),0)/><Else/><Sheet(Town,IntegerParameter(3),0)/></If>."
|
||
397,57,33,0,False,"You summon <Highlight>StringParameter(1)</Highlight> back from the markets in <If(Equal(IntegerParameter(3),10))>the <Sheet(Town,IntegerParameter(3),0)/><Else/><Sheet(Town,IntegerParameter(3),0)/></If>."
|
||
398,57,33,0,False,"You are now selling items in the <Sheet(Town,IntegerParameter(1),0)/> markets."
|
||
399,57,33,1,False,"You are no longer selling items in the <Sheet(Town,IntegerParameter(1),0)/> markets."
|
||
400,60,8,0,False,"This function is not available on the free trial."
|
||
401,60,9,0,False,"That function cannot be performed with characters on the free trial."
|
||
402,57,1,0,False,"You cannot earn any more gil while on the free trial.
|
||
Excess gil will be discarded."
|
||
403,57,32,0,False,"Individual prices have been adjusted so the final total will not exceed the gil limit."
|
||
404,60,9,0,False,"Unable to use another <SheetEn(Item,3,IntegerParameter(1),1,1)/> until you have finished re-editing your retainer."
|
||
405,57,33,0,False,"You can now re-edit your retainer's appearance and personality. Remove all their gear and accessories, then speak with a retainer vocate."
|
||
406,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been reborn!"
|
||
407,60,9,0,False,"No more than one space can be used in a name."
|
||
408,60,9,0,False,"ハングルかアルファベットのどちらか片方のみを使用してください。"
|
||
409,57,1,0,False,"You've played more than you should. It's time you got some vitamin D."
|
||
410,57,33,0,False,"You can now accept the next class/job quest.
|
||
These quests offer opportunities not only to earn
|
||
gil, items, and gear, but also new class/job-specific actions."
|
||
411,57,33,0,False,"Screen resolution does not meet current setting requirements. UI scaling has been readjusted."
|
||
412,57,33,0,False,"Idling camera paused."
|
||
413,57,33,0,False,"Idling camera unpaused."
|
||
414,60,9,0,False,"Unable to send report. Please try again."
|
||
415,60,17,0,False,"<Unknown60>012E</Unknown60>You are currently engaged in battle! Mind your HP!"
|
||
416,60,9,0,False,"Action interrupted. Unable to act."
|
||
417,57,33,0,False,"You are now on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Road to 80<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. All classes and jobs below level 80 will receive a bonus to experience points earned!"
|
||
418,57,33,0,False,"You are no longer on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Road to 80<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, as you have reached level 80 or the maximum level with all classes and jobs."
|
||
419,60,9,0,False,"That duty is inaccessible on the free trial."
|
||
420,60,8,0,False,"Unable to sell item. Your retainer cannot carry any more gil."
|
||
421,60,9,0,False,"Installation of the proper expansion data is required to access this content."
|
||
422,0,0,0,False,""
|
||
423,0,0,0,False,""
|
||
424,0,0,0,False,""
|
||
425,57,32,0,False,"Text advance speed set to <If(GreaterThan(IntegerParameter(1),0))>+<Else/></If><Value>IntegerParameter(1)</Value>."
|
||
426,57,32,0,False,"Asking price was adjusted so as not to exceed the item's lower limit."
|
||
427,60,8,0,False,"Unable to participate. Party size is at maximum."
|
||
428,60,8,0,False,"Unable to delete character. You must first log out from your Home World."
|
||
429,60,8,0,False,"Unable to retrieve results."
|
||
430,60,8,0,False,"Please wait and try logging in later."
|
||
431,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>complete<Else/>completes</If> the task."
|
||
432,57,33,1,False,"Works will soon conclude. Hurry and complete your present task."
|
||
433,60,9,0,False,"Cannot perform action as current class."
|
||
434,60,9,0,False,"Cannot perform action during this phase."
|
||
435,57,33,0,False,"Compensation for completed works will be soon distributed. Please remain in the area to receive your reward."
|
||
436,57,17,0,False,"Camera settings saved."
|
||
437,57,17,0,False,"Lighting settings saved."
|
||
438,60,8,0,False,"Your favorites list is full. You must delete one or more existing items before adding more."
|
||
439,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> destroyed by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
440,57,1,0,False,"You have been offered a Teleport to <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(2),8)/>,2,1)/> from <Highlight>StringParameter(1)</Highlight>."
|
||
441,60,8,0,False,"Unable to accept Teleport. You have not met certain requirements."
|
||
442,57,33,0,False,"Unable to accept Teleport. Once you have met all requirements, select Teleport Offer."
|
||
443,57,33,0,False,"Select Teleport Offer when ready to accept Teleport."
|
||
444,60,9,0,False,"Unable to change role while recast timer is on cooldown."
|
||
445,60,9,0,False,"Unable to remove role actions while recast timer is on cooldown."
|
||
446,64,1,0,False,"You learn the role action, <Highlight>StringParameter(1)</Highlight>."
|
||
447,41,1,0,False,"Direct hit! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hit<Else/>hits</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> for <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
448,41,1,0,False," Direct hit! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
449,45,1,0,False,"Critical! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> restores <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))>(+<Value>IntegerParameter(3)</Value>%)<Else/>(<Value>IntegerParameter(3)</Value>%)</If></If> of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> HP."
|
||
450,41,1,0,False,"Critical direct hit! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hit<Else/>hits</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> for <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
451,41,1,0,False," Critical direct hit! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
452,0,0,0,False,""
|
||
453,47,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> been sentenced to death!"
|
||
454,42,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> attack is reflected off <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
455,42,1,0,False,"Reflected! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>cast back<Else/>casts back</If> the attack."
|
||
456,60,8,0,False,"The pet hotbar cannot be edited."
|
||
457,60,1,0,False,"Unable to execute command due to some unforeseeable error."
|
||
458,60,1,0,False,"That command doesn't exist."
|
||
459,60,1,0,False,"Your GM rank is too low to execute that command."
|
||
460,60,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
|
||
461,60,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You already possess one of that unique item."
|
||
462,60,8,0,False,"You were unable to register your retainer in that city–state."
|
||
463,60,8,0,False,"Your retainer is already registered to sell items in that city–state."
|
||
464,60,8,0,False,"You were unable to summon your retainer back."
|
||
465,60,8,0,False,"Your retainer is currently in the middle of a transaction and cannot be summoned back."
|
||
466,60,8,0,False,"This retainer is not registered to sell items in any city–state."
|
||
467,60,8,0,False,"Unable to find retainer."
|
||
468,60,8,0,False,"You cannot purchase an item sold by your own retainer."
|
||
469,57,32,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>item<Else/>items</If> sorted."
|
||
470,60,9,0,False,"Unable to invite to party."
|
||
471,60,9,0,False,"Unable to join party."
|
||
472,60,9,0,False,"Unable to leave party."
|
||
473,60,9,0,False,"Unable to disband party."
|
||
474,60,9,0,False,"Unable to kick from party."
|
||
475,60,9,0,False,"Unable to promote party leader."
|
||
476,60,9,0,False,"Unable to invite to linkshell."
|
||
477,60,9,0,False,"Unable to accept linkshell invite."
|
||
478,60,9,0,False,"Unable to quit linkshell."
|
||
479,60,9,0,False,"Unable to disband linkshell."
|
||
480,60,9,0,False,"Unable to kick from linkshell."
|
||
481,60,9,0,False,"Unable to promote to linkshell leader."
|
||
482,60,9,0,False,"Unable to open message."
|
||
483,60,9,0,False,"Unable to send message."
|
||
484,60,9,0,False,"Unable to send message. The body contains a forbidden word or phrase."
|
||
485,57,33,0,False,"You create the linkshell “<Highlight>StringParameter(1)</Highlight>.”"
|
||
486,60,9,0,False,"Unable to execute command while extracting materia."
|
||
487,60,9,0,False,"Unable to execute command while dyeing items."
|
||
488,60,9,0,False,"That command is unavailable at this time."
|
||
489,60,9,0,False,"Your wish list is full. You must delete one or more existing items before adding more."
|
||
490,60,8,0,False,"Unable to put up item for sale."
|
||
491,60,8,0,False,"Your retainer must be registered with the markets before putting an item up for sale."
|
||
492,60,8,0,False,"You must remove an item from the markets before adjusting its details."
|
||
493,60,8,0,False,"You have no items up for sale."
|
||
494,60,8,0,False,"One of the items cannot be put up for sale."
|
||
495,60,8,0,False,"Unable to remove item from the markets."
|
||
496,60,8,0,False,"You have no items up for sale."
|
||
497,60,8,0,False,"Unable to execute command while casting glamours."
|
||
498,57,1,0,False,"You are now selling items in the markets of <If(Equal(IntegerParameter(1),10))>the <Sheet(Town,IntegerParameter(1),0)/><Else/><Sheet(Town,IntegerParameter(1),0)/></If>."
|
||
499,57,1,0,False,"You are no longer selling items in the markets of <If(Equal(IntegerParameter(1),10))>the <Sheet(Town,IntegerParameter(1),0)/><Else/><Sheet(Town,IntegerParameter(1),0)/></If>."
|
||
500,0,0,0,False,""
|
||
501,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> <Highlight>StringParameter(1)</Highlight>."
|
||
502,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> casting <Highlight>StringParameter(1)</Highlight>."
|
||
503,44,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
504,41,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hit<Else/>hits</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> for <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
505,41,1,0,False,"Critical! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hit<Else/>hits</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> for <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
506,42,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>miss<Else/>misses</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
507,42,1,0,False,"Dodged! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>evade<Else/>evades</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If> attack."
|
||
508,41,1,0,False,"Blocked! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hit<Else/>hits</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> for <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
509,41,1,0,False,"Parried! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hit<Else/>hits</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> for <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
510,41,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
511,41,1,0,False," Critical! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
512,41,1,0,False," Partial resist! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
513,41,1,0,False," Half resist! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
514,42,1,0,False," Full resist! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> no damage."
|
||
515,42,1,0,False," The attack misses <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
516,42,1,0,False," Dodged! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>evade<Else/>evades</If> the attack."
|
||
517,41,1,0,False," Blocked! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
518,41,1,0,False," Parried! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> damage."
|
||
519,45,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>recover<Else/>recovers</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> HP."
|
||
520,45,1,0,False," Critical! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>recover<Else/>recovers</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> HP."
|
||
521,45,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>recover<Else/>recovers</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> MP."
|
||
522,45,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>gain<Else/>gains</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> TP."
|
||
523,45,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>absorb<Else/>absorbs</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> HP."
|
||
524,45,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>absorb<Else/>absorbs</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> MP."
|
||
525,45,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>absorb<Else/>absorbs</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> TP."
|
||
526,46,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>gain<Else/>gains</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
527,47,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>suffer<Else/>suffers</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
528,46,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>move<Else/>moves</If> into <Sheet(Status,IntegerParameter(2),0)/>."
|
||
529,41,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>lose<Else/>loses</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> MP."
|
||
530,41,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>lose<Else/>loses</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> TP."
|
||
531,48,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>lose<Else/>loses</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
532,49,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>recover<Else/>recovers</If> from the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
533,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>use<Else/>uses</If> <Highlight>StringParameter(1)</Highlight>."
|
||
534,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cast<Else/>casts</If> <Highlight>StringParameter(1)</Highlight>."
|
||
535,44,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>use<Else/>uses</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
536,41,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> enmity increases."
|
||
537,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cancel<Else/>cancels</If> <Highlight>StringParameter(1)</Highlight>."
|
||
538,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cancel<Else/>cancels</If> <Highlight>StringParameter(1)</Highlight>."
|
||
539,44,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cancel<Else/>cancels</If> use of <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
540,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> is interrupted."
|
||
541,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> is interrupted."
|
||
542,44,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> use of <SheetEn(Item,2,IntegerParameter(1),1,1)/> is interrupted."
|
||
543,43,1,0,False,"Target out of range. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> was canceled."
|
||
544,43,1,0,False,"Target out of range. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> was canceled."
|
||
545,44,1,0,False,"Target out of range. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> use of <SheetEn(Item,2,IntegerParameter(1),1,1)/> was canceled."
|
||
546,43,1,0,False,"Target is unconscious. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> was canceled."
|
||
547,43,1,0,False,"Target is unconscious. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> was canceled."
|
||
548,44,1,0,False,"Target is unconscious. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> use of <SheetEn(Item,2,IntegerParameter(1),1,1)/> was canceled."
|
||
549,58,1,0,False,"<If(GreaterThan(IntegerParameter(2),0))>EXP chain #<Value>IntegerParameter(1)</Value>! Chain expires in <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>second<Else/>seconds</If>.<Else/>Maximum chain (<Value>IntegerParameter(1)</Value>) achieved!</If>"
|
||
550,48,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>lose<Else/>loses</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
551,49,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>recover<Else/>recovers</If> from the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
552,64,1,0,False,"You learn <Highlight>StringParameter(1)</Highlight>."
|
||
553,64,1,0,False,"You acquire <Sheet(Trait,IntegerParameter(1),0)/>."
|
||
554,64,33,0,False,"You gain <Value>IntegerParameter(2)</Value> attribute <If(Equal(IntegerParameter(2),1))>point<Else/>points</If>."
|
||
555,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>call<Else/>calls</If> for help!
|
||
<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> more <If(Equal(IntegerParameter(2),1))>enemy joins<Else/>enemies join</If> the battle."
|
||
556,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> life will end in <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>second<Else/>seconds</If>."
|
||
557,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>defeat<Else/>defeats</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
558,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> defeated by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
559,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> defeated."
|
||
560,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> revived."
|
||
561,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> to <Sheet(ClassJob,IntegerParameter(1),0)/>."
|
||
562,60,8,0,False,"Target not in line of sight."
|
||
563,60,8,0,False,"Invalid target."
|
||
564,60,8,0,False,"Target is unconscious."
|
||
565,60,256,0,False,"Target is not in range."
|
||
566,60,256,0,False,"Target is not in range."
|
||
567,60,256,0,False,"Not enough HP."
|
||
568,60,256,0,False,"Not enough MP."
|
||
569,60,256,0,False,"Not enough TP."
|
||
570,60,8,0,False,"Not enough GP."
|
||
571,60,8,0,False,"Not enough CP."
|
||
572,60,256,0,False,"Cannot use yet."
|
||
573,60,8,0,False,"Action not yet learned."
|
||
574,60,8,0,False,"Cannot use as current class."
|
||
575,60,8,0,False,"Cannot use during battle."
|
||
576,60,8,0,False,"Cannot cast while moving."
|
||
577,43,1,0,False,"Casting interrupted."
|
||
578,43,1,0,False,"Casting failed."
|
||
579,60,256,0,False,"Cannot execute at this time."
|
||
580,60,256,0,False,"Cannot use while casting."
|
||
581,60,8,0,False,"Cannot use while under status affliction."
|
||
582,60,256,0,False,"Not yet ready."
|
||
583,60,8,0,False,"You do not have that item."
|
||
584,60,8,0,False,"Only available while gathering."
|
||
585,60,8,0,False,"Cannot use while gathering."
|
||
586,60,8,0,False,"Only available while crafting."
|
||
587,60,8,0,False,"Cannot use while crafting."
|
||
588,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>gain<Else/>gains</If> <Format(IntegerParameter(2),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/><Indent/>(+<Format(IntegerParameter(3),FF022C)/>%)</If> experience <If(Equal(exp,1))>point<Else/>points</If>."
|
||
589,64,1,0,False,"You gain <Format(IntegerParameter(2),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/><Indent/>(+<Format(IntegerParameter(3),FF022C)/>%)</If> <Sheet(ClassJob,IntegerParameter(1),0)/> experience <If(Equal(exp,1))>point<Else/>points</If>."
|
||
590,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attain<Else/>attains</If> level <Value>IntegerParameter(2)</Value>!"
|
||
591,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attain<Else/>attains</If> <Sheet(ClassJob,IntegerParameter(1),0)/> level <Value>IntegerParameter(2)</Value>!"
|
||
592,60,8,0,False,"Cannot use while interacting."
|
||
593,60,8,0,False,"Cannot be used here."
|
||
594,42,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> invulnerable and <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> no damage."
|
||
595,42,1,0,False," Invulnerable! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>take<Else/>takes</If> no damage."
|
||
596,42,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> fully <If(Equal(ObjectParameter(1),ObjectParameter(3)))>resist<Else/>resists</If> <Sheet(Status,IntegerParameter(2),0)/>."
|
||
597,60,8,0,False,"Target out of range."
|
||
598,60,8,0,False,"Target out of range."
|
||
599,60,8,0,False,"Cannot see target."
|
||
600,42,1,0,False," The attack misses."
|
||
601,45,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> restores <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))>(+<Value>IntegerParameter(3)</Value>%)<Else/>(<Value>IntegerParameter(3)</Value>%)</If></If> of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> HP."
|
||
602,45,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Highlight>StringParameter(1)</Highlight> restores <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))>(+<Value>IntegerParameter(3)</Value>%)<Else/>(<Value>IntegerParameter(3)</Value>%)</If></If> of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> MP."
|
||
603,46,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>gain<Else/>gains</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
604,47,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>suffer<Else/>suffers</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
605,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> is shattered!"
|
||
606,60,8,0,False,"Cannot use that action on target at this time."
|
||
607,42,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>nullify<Else/>nullifies</If> the effect of <Sheet(Status,IntegerParameter(2),0)/>."
|
||
608,60,8,0,False,"You have already acquired that minion."
|
||
609,64,33,0,False,"You can now summon <SheetEn(Companion,2,IntegerParameter(1),1,1)/> minion."
|
||
610,64,33,0,False,"You can now summon the <Sheet(Mount,IntegerParameter(1),0)/> mount."
|
||
611,42,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> unaffected."
|
||
612,42,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> unaffected."
|
||
613,60,8,0,False,"You are unable to use <Highlight>StringParameter(1)</Highlight>."
|
||
614,60,8,0,False,"Unable to use item. The target's level is too high."
|
||
615,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>destroy<Else/>destroys</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
616,60,8,0,False,""
|
||
617,58,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> destroyed"
|
||
618,57,33,0,False,"Your level has been synced to <Value>IntegerParameter(1)</Value>."
|
||
619,57,33,0,False,"Your level is no longer synced."
|
||
620,60,33,0,False,"Only items with condition at 100% or above can be stored."
|
||
621,60,33,0,False,"Only one of each item can be stored at a time."
|
||
622,60,33,0,False,"Insufficient inventory space. Could not withdraw item."
|
||
623,60,33,0,False,"Unable to withdraw item. You may not possess more than one of any unique item."
|
||
624,57,1,0,False,"You store <SheetEn(Item,2,IntegerParameter(1),1,1)/> in the armoire."
|
||
625,57,1,0,False,"You withdraw <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the armoire."
|
||
626,57,1,0,False,"You reclaim <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
627,60,33,0,False,"Insufficient inventory space. Could not reclaim item."
|
||
628,60,33,0,False,"Unable to reclaim item. You may not possess more than one of any unique item."
|
||
629,60,33,0,False,"Unable to store gear currently equipped."
|
||
630,42,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>resist<Else/>resists</If>."
|
||
631,45,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>recover<Else/>recovers</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> GP."
|
||
632,64,1,0,False,"Attribute bonus for current job reset."
|
||
633,60,9,0,False,"You are being attacked. Logout canceled."
|
||
634,60,8,0,False,"Unable to execute new action until current action has ended."
|
||
635,60,8,0,False,"Unable to execute action. No pet is summoned."
|
||
636,60,256,0,False,"Your current pet cannot use that action."
|
||
637,60,8,0,False,"That order cannot be given."
|
||
638,60,8,0,False,"Your pet is in a free stance. Actions cannot be ordered."
|
||
639,60,256,0,False,"Unable to use in PvP areas."
|
||
640,57,1,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> withdraws from the battlefield."
|
||
641,60,8,0,False,"That order has already been given."
|
||
642,58,1,0,False,"You give <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> the order “<Sheet(PetAction,IntegerParameter(2),0)/>.”"
|
||
643,60,8,0,False,"You have already claimed that mount."
|
||
644,60,9,0,False,"Unable to use another <SheetEn(Item,3,IntegerParameter(1),1,1)/> until you have finished re-editing your character."
|
||
645,57,33,0,False,"You can now re-edit your character's appearance and background. Remove all gear and accessories, then log out to the character creation screen."
|
||
646,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>mount<Else/>mounts</If> <SheetEn(Mount,2,IntegerParameter(1),1,1)/>."
|
||
647,60,8,0,False,"Cannot use while operating a siege machine."
|
||
648,60,8,0,False,"Too far away."
|
||
649,60,8,0,False,"Unauthorized to use."
|
||
650,60,8,0,False,"Unable to use. The machine is damaged."
|
||
651,60,8,0,False,"Unable to use. Another player is operating the machine."
|
||
652,60,8,0,False,"Unable to use. The machine is not loaded."
|
||
653,60,8,0,False,"Unauthorized to summon mount."
|
||
654,60,8,0,False,"Mount unavailable in this location."
|
||
655,60,8,0,False,"To dismount, you must select
|
||
the command from your pet hotbar."
|
||
656,60,256,0,False,"Unable to use action outside of PvP."
|
||
657,62,1,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
658,60,9,0,False,"You cannot receive any more <SheetEn(Item,1,IntegerParameter(1),2,1)/>."
|
||
659,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>acquire<Else/>acquires</If> <Format(IntegerParameter(1),FF022C)/> PvP EXP."
|
||
660,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attain<Else/>attains</If> PvP rank <Value>IntegerParameter(1)</Value>!"
|
||
661,60,8,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),IntegerParameter(2),1)/>)/> cannot be discarded."
|
||
662,60,9,0,False,"Unable to equip at current PvP rank."
|
||
663,60,8,0,False,"Unable to use outside duels or Frontline."
|
||
664,64,1,0,False,"All PvP actions have been unlearned."
|
||
665,60,8,0,False,"Unable to summon minion. Grand Company affiliation is required."
|
||
666,60,8,0,False,"Unable to use. Companion not yet acquired."
|
||
667,60,9,0,False,"Unable to learn. Insufficient Action Points."
|
||
668,60,8,0,False,"Unable to use while level synced."
|
||
669,58,1,0,False,"The order for <Sheet(BuddyAction,IntegerParameter(1),0)/> is given to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
670,60,9,0,False,"Unable to send letter to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. Attached gil and items successfully recovered."
|
||
671,60,9,0,False,"Unable to send letter to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. Attempting to recover attached gil and items."
|
||
672,57,1,0,False,"You attach <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> to the letter."
|
||
673,57,1,0,False,"You attach <Format(IntegerParameter(1),FF022C)/> gil to the letter."
|
||
674,57,1,0,False,"Recovered <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
675,57,1,0,False,"Recovered <Format(IntegerParameter(1),FF022C)/> gil."
|
||
676,60,9,0,False,"Letter delivery failed. Attached gil and items successfully recovered."
|
||
677,60,9,0,False,"Letter delivery failed. Attempting to recover attached gil and items."
|
||
678,60,9,0,False,"Unable to accept attachment. You may not possess more than one of any unique item."
|
||
679,60,9,0,False,"You have spent too much time in Eorzea to identify yourself as a New Adventurer."
|
||
680,60,9,0,False,"Unable to add to wish list."
|
||
681,60,9,0,False,"That item is already on your wish list."
|
||
682,60,9,0,False,"Unable to delete from wish list."
|
||
683,60,9,0,False,"That item is not on your wish list."
|
||
684,60,9,0,False,"Your wish list is already empty."
|
||
685,60,9,0,False,"To equip <SheetEn(Item,2,IntegerParameter(3),1,1)/> you must first change your class to <Sheet(ClassJob,IntegerParameter(4),0)/>."
|
||
686,60,9,0,False,"Cannot change job to <Sheet(ClassJob,IntegerParameter(2),0)/>. Please set your class to <Sheet(ClassJob,IntegerParameter(3),0)/> and equip a weapon that can be used by <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>."
|
||
687,57,33,0,False,"Your Support Desk query has been answered. To view the reply, access <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Recent Replies & Notices<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under the Support Desk's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Information<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab."
|
||
688,60,9,0,False,"Unable to restore PvP action defaults within a PvP area."
|
||
689,60,9,0,False,"Unable to change weapons at this time."
|
||
690,60,9,0,False,"/tell unavailable while bound by duty."
|
||
691,60,9,0,False,"Recipient is bound by duty and could not receive /tell."
|
||
692,60,9,0,False,"Unable to change to a job. Class-specific gear equipped."
|
||
693,60,9,0,False,"Unable to change jobs. Job-specific gear equipped."
|
||
694,60,9,0,False,"Unable to change jobs. You do not possess the proper soul crystal."
|
||
695,60,9,0,False,"Unable to connect to Duty Finder server. Please try again later."
|
||
696,60,9,0,False,"Unable to proceed to duty. Returning to title screen. (<Value>IntegerParameter(1)</Value>)"
|
||
697,60,9,0,False,"Unable to edit gear sets at this time."
|
||
698,57,1,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> added to gear set."
|
||
699,57,1,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> removed from gear set."
|
||
700,57,1,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> equipped."
|
||
701,57,1,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> unequipped."
|
||
702,60,9,0,False,"Cannot equip in that slot."
|
||
703,60,9,0,False,"Cannot equip as current class."
|
||
704,60,9,0,False,"Only equippable by certain races."
|
||
705,60,9,0,False,"Only equippable by males."
|
||
706,60,9,0,False,"Only equippable by females."
|
||
707,60,9,0,False,"Not high enough level to equip."
|
||
708,60,9,0,False,"Cannot change gear now."
|
||
709,60,9,0,False,"Unable to change gear. Insufficient Armoury Chest space."
|
||
710,60,9,0,False,"Equip a main arm first."
|
||
711,60,9,0,False,"Weapons cannot be unequipped."
|
||
712,60,9,0,False,"Underclothes cannot be unequipped."
|
||
713,60,9,0,False,"Unable to equip <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
714,60,9,0,False,"Unable to equip. You have not yet unlocked that class."
|
||
715,60,9,0,False,"Unable to move item. Please try again. (Synching with server...)"
|
||
716,60,9,0,False,"Unable to move item. Please try again. (Reading data...)"
|
||
717,60,9,0,False,"This gear set does not have a main arm."
|
||
718,60,9,0,False,"This gear set does not have an undergarment."
|
||
719,60,9,0,False,"This gear set does not have an undershirt."
|
||
720,57,1,0,False,"You throw away <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
721,60,9,0,False,"Unable to split stack."
|
||
722,60,9,0,False,"Unable to change classes. Insufficient Armoury Chest space."
|
||
723,57,33,0,False,"The selling price for this item has changed."
|
||
724,57,33,0,False,"The buying price for this item has changed."
|
||
725,60,1,0,False,"The command <Highlight>StringParameter(1)</Highlight> does not exist."
|
||
726,60,1,0,False,"The command “<Highlight>StringParameter(1)</Highlight>” is unavailable at this time."
|
||
727,60,8,0,False,"You were unable to leave the area."
|
||
728,60,1,0,False,"There are no party members."
|
||
729,60,1,0,False,"Unable to use <Highlight>StringParameter(1)</Highlight> on that target."
|
||
730,60,9,0,False,"You are unable to change classes or jobs at this time."
|
||
731,60,8,0,False,"Settings could not be changed."
|
||
732,57,1,0,False,"You have entered a sanctuary."
|
||
733,57,1,0,False,"You have left the sanctuary."
|
||
734,57,1,0,False,"You purchase <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
735,57,1,0,False,"You purchase <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
736,57,1,0,False,"Your gil has been safely withdrawn."
|
||
737,57,1,0,False,"Your gil has been safely deposited."
|
||
738,60,9,0,False,"You cannot put any more items up for sale at this time."
|
||
739,60,9,0,False,"Only your retainer may put items up for sale in the markets."
|
||
740,57,1,0,False,"Asking price updated."
|
||
741,60,9,0,False,"You cannot put any more items up for sale at this time."
|
||
742,60,9,0,False,"You cannot put this item up for sale."
|
||
743,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is bound to you."
|
||
744,57,1,0,False,"Your spiritbond with <SheetEn(Item,2,IntegerParameter(1),1,1)/> is complete!"
|
||
745,71,17,1,False,"<Clickable(<If(Equal(IntegerParameter(3),1))><SheetEn(Item,2,IntegerParameter(2),1,1)/><Else/>The <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/></If>)/> you put up for sale in the <Sheet(Town,IntegerParameter(1),0)/> markets <If(Equal(IntegerParameter(3),1))>has<Else/>have</If> sold for <Format(IntegerParameter(5),FF022C)/> gil (after fees)."
|
||
746,60,9,0,False,"Items in less than mint condition cannot be put up for sale."
|
||
747,60,9,0,False,"Unable to unequip gear. Insufficient Armoury Chest space."
|
||
748,71,17,1,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(2),1,1)/>)/> you put up for sale in the <Sheet(Town,IntegerParameter(1),0)/> markets has sold for <Format(IntegerParameter(5),FF022C)/> gil (after fees)."
|
||
749,60,1,0,False,"Your message was not heard. You must wait before using /tell, /say, /yell, or /shout again."
|
||
750,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
751,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
752,60,9,0,False,"Unable to equip this Grand Company's gear."
|
||
753,60,9,0,False,"Unable to execute emote. You are no longer a member of the corresponding Grand Company."
|
||
754,60,9,0,False,"Due to extreme server load, you were unable to leave this area. Please try again later."
|
||
755,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped."
|
||
756,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” registered."
|
||
757,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” deleted."
|
||
758,57,33,0,False,"Previous gear restored."
|
||
759,60,9,0,False,"Unable to equip “<Highlight>StringParameter(1)</Highlight>.” Insufficient Armoury Chest space."
|
||
760,60,9,0,False,"Unable to equip “<Highlight>StringParameter(1)</Highlight>.” One or more items missing."
|
||
761,57,33,0,False,"<Highlight>StringParameter(1)</Highlight> equipped, but not all gear was found."
|
||
762,60,9,0,False,"Unable to restore previous gear. Insufficient Armoury Chest space."
|
||
763,60,9,0,False,"Unable to restore previous gear. One or more items missing."
|
||
764,57,33,0,False,"Previous gear restored, but not all items were found."
|
||
765,60,9,0,False,"Unable to equip gear set."
|
||
766,60,9,0,False,"Unable to create new gear set."
|
||
767,60,9,0,False,"Unable to create new gear set. No slots available."
|
||
768,60,9,0,False,"Unable to delete gear set."
|
||
769,60,9,0,False,"Unable to load gear set."
|
||
770,57,1,0,False,"Gear Set <Value>IntegerParameter(2)</Value>: “<Highlight>StringParameter(1)</Highlight>”"
|
||
771,57,1,0,False," Main Hand: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
772,57,1,0,False," Off Hand: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
773,57,1,0,False," Head: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
774,57,1,0,False," Body: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
775,57,1,0,False," Hands: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
776,57,1,0,False," Waist: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
777,57,1,0,False," Legs: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
778,57,1,0,False," Feet: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
779,57,1,0,False," Ears: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
780,57,1,0,False," Neck: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
781,57,1,0,False," Wrists: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
782,57,1,0,False," Right Finger: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
783,57,1,0,False," Left Finger: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
784,57,1,0,False," Soul Crystal: <Sheet(Item,IntegerParameter(1),9)/>"
|
||
785,60,9,0,False,"Your Armoury Chest is full."
|
||
786,60,9,0,False,"Only gear can be placed in your Armoury Chest."
|
||
787,60,9,0,False,"Gear must be placed in its proper Armoury Chest slot."
|
||
788,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is placed in your Armoury Chest."
|
||
789,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is added to your inventory."
|
||
790,0,0,0,False,""
|
||
791,60,9,0,False,"You have no dyeable items."
|
||
792,60,9,0,False,"You do not have any <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
793,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> unable to dye the item."
|
||
794,57,33,0,False,"You dye <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
795,57,33,0,False,"You remove the dye from <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
796,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is already dyed that color."
|
||
797,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is not dyed."
|
||
798,60,9,0,False,"Unable to equip shield. You are using a two-handed weapon."
|
||
799,46,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>make<Else/>makes</If> the gesture for “<If(Equal(StringParameter(1),Ten))>heaven<Else/><If(Equal(StringParameter(1),Chi))>earth<Else/><If(Equal(StringParameter(1),Jin))>man<Else/></If></If></If>.”"
|
||
800,60,9,0,False,"Text pasting is currently disabled. To enable this feature, go to <If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If> Settings in System Configuration."
|
||
801,57,32,0,False,"Changes saved."
|
||
802,57,32,1,False,"Changes lost."
|
||
803,57,32,0,False,"Screenshot folder changed."
|
||
804,60,8,0,False,"Could not find designated folder."
|
||
805,60,8,0,False,"Specified folder is read-only. Could not change."
|
||
806,57,1,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> equipped to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
807,57,1,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> unequipped from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
808,60,8,0,False,"This dye cannot be used on housing exteriors, indoor furnishings, or garden furnishings."
|
||
809,60,9,0,False,"One or more of your client settings files are set to “Read Only,” which prevented your configuration settings and hotbars from being saved.
|
||
Please check your settings and try again."
|
||
810,60,9,0,False,"One or more of your client settings files, which include your hotbar settings, failed to save."
|
||
811,57,32,0,False,"Changes saved."
|
||
812,57,32,0,False,"Changes lost."
|
||
813,60,8,0,False,"Target cycling is disabled.
|
||
Target filter settings can be adjusted in Character Configuration."
|
||
814,57,33,0,False,"Cross hotbar switched to PvP settings."
|
||
815,57,33,0,False,"Cross hotbar switched to PvE settings."
|
||
816,60,8,0,False,"Unable to perform in this location."
|
||
817,60,8,0,False,"You do not meet the requirements to perform."
|
||
818,60,9,0,False,"Performance canceled."
|
||
819,60,8,0,False,"Ground target canceled."
|
||
820,57,1,0,False,"Initiating ensemble mode ready check."
|
||
821,60,8,0,False,"That button has already been assigned a command."
|
||
822,57,33,0,False,"<Unknown60>028B</Unknown60>All party members are ready.
|
||
The count-in will now commence."
|
||
823,57,33,0,False,"<Unknown60>0130</Unknown60>Not all party members are ready.
|
||
The ensemble mode ready check will be canceled."
|
||
824,60,33,0,False,"<Unknown60>0130</Unknown60>Ensemble mode was unable to commence.
|
||
Please try again later."
|
||
825,60,8,0,False,"Unable to initiate ensemble mode ready check."
|
||
826,57,33,0,False,"HUD layout changes saved."
|
||
827,57,1,0,False,"Window size changed to <Value>IntegerParameter(1)</Value>%."
|
||
828,60,8,0,False,"Unable to copy data to the same slot."
|
||
829,57,33,0,False,"Layout <Value>IntegerParameter(1)</Value> data copied to slot <Value>IntegerParameter(2)</Value>."
|
||
830,60,8,0,False,"Ensemble mode ready check can only be used when you are in a party and all members are on the same World."
|
||
831,57,32,0,False,"Keybind settings updated."
|
||
832,57,32,0,False,"Changes to keybind settings discarded."
|
||
833,60,8,0,False,"Commands cannot be assigned to that key."
|
||
834,60,8,0,False,"That command can only be assigned to alphanumeric and select punctuation keys."
|
||
835,60,8,0,False,"That command must be assigned two keys, one being either <If(Equal(PlayerParameter(78),3))>control or option<Else/>Ctrl or Alt</If>."
|
||
836,60,8,0,False,"That command cannot be assigned while direct chat is active."
|
||
837,60,8,0,False,"Unable to apply changes. Keys must be assigned to confirm, cancel, escape, and the main menu."
|
||
838,60,8,0,False,"Unable to respond to ensemble mode ready check."
|
||
839,60,9,0,False,"The count-in could not commence due to an error. Please try again later."
|
||
840,57,1,0,False,"The ensemble mode metronome has stopped."
|
||
841,57,32,0,False,"Font colors updated."
|
||
842,57,32,0,False,"Font color changes discarded."
|
||
843,57,32,0,False,"Font colors restored to default."
|
||
844,60,8,0,False,"Unable to summon that mount at this time."
|
||
845,57,513,0,False,"Returning to nearest aetherial beacon."
|
||
846,60,8,0,False,"Your mount can fly no higher."
|
||
847,60,8,0,False,"You cannot dismount here."
|
||
848,57,32,0,False,"Commencing landing."
|
||
849,57,32,0,False,"There are no aether currents beyond this point. You cannot fly any further. "
|
||
850,60,8,0,False,"You can only dismount when stationary and below a certain altitude."
|
||
851,57,32,0,False,"Log filter settings updated."
|
||
852,57,32,0,False,"Log filter settings discarded."
|
||
853,57,32,0,False,"Log filter settings restored to default."
|
||
854,60,8,0,False,"Unable to execute command. Environment different."
|
||
855,57,33,0,False,"A member of the ensemble has stopped the metronome."
|
||
856,74,1,0,False,"Random! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>roll<Else/>rolls</If> a <Gui(73)/><Value>IntegerParameter(2)</Value>."
|
||
857,0,0,0,False,""
|
||
858,60,9,0,False,"Unable to stop metronome."
|
||
859,57,1,0,False,"Total Play Time: <If(Equal(IntegerParameter(1),0))><Else/><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>day<Else/>days</If>, </If><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>hour<Else/>hours</If>, <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If>"
|
||
860,60,33,0,False,"Ensemble mode ready check canceled due to lack of eligible members."
|
||
861,57,32,0,False,"Camera position set."
|
||
862,57,32,0,False,"Camera position restored to default."
|
||
863,57,1,0,False,"Ensemble mode has ended."
|
||
864,60,33,0,False,"<Unknown60>0130</Unknown60>Ensemble mode cannot be used in this area."
|
||
865,60,33,0,False,"<Unknown60>0130</Unknown60>Ensemble mode can only be used when the party leader is in Performance mode."
|
||
866,60,8,0,False,"Unable to apply changes. Keys must be assigned to confirm, cancel, and the main menu."
|
||
867,57,32,0,False,"Button settings updated."
|
||
868,57,32,0,False,"Button setting changes discarded."
|
||
869,60,33,0,False,"<Unknown60>0130</Unknown60>Ensemble mode party limit reached for this area.
|
||
Please try again later."
|
||
870,60,9,0,False,"“<Highlight>StringParameter(1)</Highlight>” must be completed before participating in this duty."
|
||
871,60,9,0,False,"You do not meet the class/job requirements for this duty."
|
||
872,60,9,0,False,"You do not meet the level requirements for this duty."
|
||
873,60,9,0,False,"You do not meet the item level requirements for this duty."
|
||
874,60,9,0,False,"Consciousness is required to participate in this duty."
|
||
875,60,9,0,False,"You are unable to accept a new duty. Please try again later."
|
||
876,60,9,0,False,"(※予備。翻訳不要)"
|
||
877,60,9,0,False,"No duty has been selected."
|
||
878,60,9,0,False,"Companions must be dismissed before participating in duty."
|
||
879,60,9,0,False,"You do not meet the party requirements for this duty."
|
||
880,60,9,0,False,"One of your party members does not meet the requirements for this duty."
|
||
881,60,9,0,False,"You must wait before rejoining abandoned duty."
|
||
882,60,9,0,False,"Registration failed."
|
||
883,60,9,0,False,"Your registration is withdrawn."
|
||
884,60,9,0,False,"Party makeup has changed. Your registration is withdrawn."
|
||
885,60,9,0,False,"Your class/job is different from when you registered for this duty. Participation is denied."
|
||
886,60,9,0,False,"Your level is different from when you registered for this duty. Participation is denied."
|
||
887,60,9,0,False,"Your item level is different from when you registered for this duty. Participation is denied."
|
||
888,60,9,0,False,"You are no longer conscious. Participation in this duty is denied."
|
||
889,60,9,0,False,"You are unable to participate in duties at this time. Please try again later."
|
||
890,60,9,0,False,"Your registration is withdrawn."
|
||
891,60,9,1,False,"Participation could not be confirmed. Your registration is withdrawn."
|
||
892,60,9,1,False,"Participation could not be confirmed. Your registration is withdrawn."
|
||
893,60,9,0,False,"The duty has already completed."
|
||
894,60,9,0,False,"(※予備。翻訳不要)"
|
||
895,60,9,0,False,"Unable to connect to the duty server. Please try again later."
|
||
896,57,33,0,False,"Your party leader has registered the party for duty."
|
||
897,57,33,0,False,"Duty registration complete."
|
||
898,60,9,0,False,"Companions must be dismissed before participating in duty."
|
||
899,60,9,0,False,"Only a party leader may register for duty."
|
||
900,60,9,0,False,"You do not meet the requirements for this duty."
|
||
901,60,9,0,False,"A problem has occurred with the Duty Finder server.
|
||
Please try again in a few moments."
|
||
902,60,9,0,False,"A party member has withdrawn from the duty.
|
||
Finding new member."
|
||
903,60,9,0,False,"Unable to register. You do not meet one or more of the requirements."
|
||
904,60,9,0,False,"The duty has ended. Finding new members."
|
||
905,60,9,0,False,"Unable to register. Your role does not match."
|
||
906,60,129,0,False,"中毒防止制限中のためコンテンツファインダーを使用できません。"
|
||
907,60,129,0,False,"累計ログイン時間は<Value>IntegerParameter(1)</Value>時間となりました。"
|
||
908,60,129,0,False,"累計ログイン時間は3時間となりました,ログアウトしてしばらくの休憩を取ってください,適当に運動をするのがお勧めです。"
|
||
909,60,129,0,False,"疲労ゲーム時間に入りました,ゲームの収益は正常値の50%に落ちます。ご健康のため,なるべく早くログアウトして休憩を取ってください。適当に運動して、勉強時間とゲーム時間の合理的なバランスを取ってください。"
|
||
910,60,129,0,False,"不健康ゲーム時間に入りました,ご健康のため,直ちにログアウトして休憩を取ってください。ログアウトしない場合,お体は損害を受けます。ご収益はすでにゼロに落ちました。累計オフライン時間が五時間に達するまで、正常状態には戻れません。"
|
||
911,60,9,0,False,"One or more players were unable to enter the instance."
|
||
912,60,8,0,False,"Your destination is currently congested. Please try again later."
|
||
913,60,8,0,False,"This scene cannot be skipped."
|
||
914,57,33,0,False,"You were expelled from the duty due to extended inactivity."
|
||
915,57,33,0,False,"A party member has been expelled from the duty due to extended inactivity."
|
||
916,57,33,0,False,"<Value>IntegerParameter(1)</Value> minute<If(Equal(IntegerParameter(1),1))> has<Else/>s have</If> elapsed since your last activity. If you are inactive for <Value>IntegerParameter(2)</Value> minute<If(Equal(IntegerParameter(2),1))><Else/>s</If>, you will be expelled from the duty."
|
||
917,60,9,0,False,"Unable to initiate vote dismiss. 5 minutes must elapse since the commencement of duty."
|
||
918,60,9,0,False,"Unable to initiate vote dismiss. You must select a reason for dismissal."
|
||
919,57,33,0,False,"You have been dismissed from both the party and the duty. "
|
||
920,57,33,1,False,"A party member has been dismissed."
|
||
921,57,33,1,False,"Motion for dismissal rejected."
|
||
922,60,9,0,False,"Select the character you wish to commend."
|
||
923,60,9,0,False,"Unable to initiate. 4 hours must elapse since your last vote dismiss before you can initiate another."
|
||
924,60,1,0,False,"There are no alliance members."
|
||
925,57,33,1,False,"Vote dismiss commenced."
|
||
926,57,1,0,False,"You received a player commendation!"
|
||
927,57,33,1,False,"Motion for dismissal rejected. The player who initiated vote dismissal has logged out or abandoned the duty."
|
||
928,60,9,0,False,"Unable to initiate. A vote dismiss is already in progress."
|
||
929,60,9,0,False,"Unable to initiate vote dismiss while engaged in battle."
|
||
930,60,9,0,False,"Unable to initiate. Vote dismiss can only be used by players who are randomly matched for a duty."
|
||
931,60,9,0,False,"Unable to initiate vote abandon. 15 minutes must elapse since the commencement of duty."
|
||
932,57,33,1,False,"Motion to abandon duty passed. The party has been disbanded and the duty ended."
|
||
933,57,33,1,False,"Motion to abandon duty rejected."
|
||
934,60,9,0,False,"Vote abandon cannot be initiated multiple times in succession."
|
||
935,57,33,1,False,"Vote abandon commenced."
|
||
936,57,33,1,False,"Motion to abandon duty rejected. The player who initiated vote abandon has logged out."
|
||
937,60,9,0,False,"Unable to initiate. A vote abandon is already in progress."
|
||
938,60,9,0,False,"Unable to initiate vote abandon while engaged in battle."
|
||
939,60,9,0,False,"Unable to initiate. Another vote is already in progress."
|
||
940,60,9,0,False,"Unable to initiate vote dismiss while rolling for items."
|
||
941,60,9,0,False,"Unable to change party leadership while using the Party Finder."
|
||
942,60,9,0,False,"Unable to invite. You are currently using the Party Finder."
|
||
943,60,9,0,False,"Unable to invite. That player is currently using the Party Finder."
|
||
944,60,9,0,False,"Invite canceled. That player is currently using the Party Finder."
|
||
945,60,9,0,False,"Invite canceled. You are currently using the Party Finder."
|
||
946,60,9,0,False,"A player could not join your party. Dismiss companion and try again."
|
||
947,60,9,0,False,"The Party Finder has closed due to changes within the party."
|
||
948,60,9,0,False,"Unable to join party due to the presence of a companion. The leader has been notified. Please try again later."
|
||
949,60,9,0,False,"Registration canceled due to the commencement of character customization."
|
||
950,0,0,0,False,""
|
||
951,60,9,0,False,"Unable to obtain achievement data. Try again later."
|
||
952,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>earn<Else/>earns</If> the achievement “<Sheet(Achievement,IntegerParameter(1),1)/>”!"
|
||
953,60,129,0,False,"中毒防止制限中のためアチーヴメント報酬を受け取れません。"
|
||
954,60,9,0,False,"The Duty Finder and the Party Finder cannot be used simultaneously."
|
||
955,60,9,0,False,"Unable to commence quest battle while using the Party Finder."
|
||
956,60,9,0,False,"Unable to process Party Finder comment."
|
||
957,60,9,0,False,"The Duty Finder and the Party Finder cannot be used simultaneously."
|
||
958,60,9,0,False,"Unable to retrieve party member information."
|
||
959,60,9,0,False,"Failed to retrieve party recruitment information."
|
||
960,0,0,0,False,""
|
||
961,60,9,0,False,"Unable to complete party recruitment registration."
|
||
962,60,9,0,False,"Party recruitment is already in progress."
|
||
963,60,9,0,False,"Failed to change party recruitment information."
|
||
964,60,9,0,False,"Unable to complete party recruitment registration. Party recruitment information cannot be retrieved at this time."
|
||
965,60,9,0,False,"Only the party leader can use the Party Finder."
|
||
966,60,9,0,False,"No party recruitment is in progress."
|
||
967,60,9,0,False,"Failed to cancel party recruitment."
|
||
968,60,9,0,False,"Retrieving party recruitment information..."
|
||
969,60,9,0,False,"This player is no longer recruiting party members."
|
||
970,60,9,0,False,"Failed to join the party."
|
||
971,60,9,0,False,"Unable to join the party while recruitment conditions are being updated."
|
||
972,60,9,0,False,"Failed to join the party."
|
||
973,60,9,0,False,"You cannot join the party as your current class/job."
|
||
974,60,9,0,False,"Could not retrieve party recruitment information."
|
||
975,60,9,0,False,"Failed to join the party."
|
||
976,60,9,0,False,"Could not form a party."
|
||
977,60,9,0,False,"No party recruitment is in progress."
|
||
978,60,9,0,False,"Failed to change/cancel party recruitment."
|
||
979,57,33,0,False,"Party recruitment commenced."
|
||
980,57,33,1,False,"Party recruitment commenced."
|
||
981,57,33,0,False,"Party recruitment ended."
|
||
982,57,33,1,False,"Party recruitment ended."
|
||
983,57,33,1,False,"Party recruitment ended. All places have been filled.<Unknown60>0205</Unknown60>"
|
||
984,57,33,1,False,"Party recruitment ended. All places have been filled.<Unknown60>0205</Unknown60>"
|
||
985,57,33,0,False,"Party recruitment ended. Time limit exceeded."
|
||
986,57,33,1,False,"Party recruitment ended. Time limit exceeded."
|
||
987,57,33,0,False,"Party recruitment canceled."
|
||
988,57,33,1,False,"Party recruitment canceled."
|
||
989,57,33,0,False,"Party recruitment resumed."
|
||
990,57,33,1,False,"Party recruitment resumed."
|
||
991,57,33,0,False,"Party recruitment details updated."
|
||
992,57,33,1,False,"Party recruitment details updated."
|
||
993,60,9,0,False,"Party recruitment could not be continued."
|
||
994,60,9,0,False,"Party recruitment could not be continued."
|
||
995,57,33,0,False,"Party recruitment will end in 5 minutes."
|
||
996,57,33,1,False,"Party recruitment will end in 5 minutes."
|
||
997,60,9,0,False,"You do not fulfill the average item level requirement."
|
||
998,60,9,0,False,"You do not fulfill the level requirements for the specified duty."
|
||
999,60,33,1,False,"The player to be dismissed is no longer in the instance. Motion rejected."
|
||
1000,0,0,0,False,""
|
||
1001,57,1,0,False,"Record of <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/> kill (<Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>) added to hunting log entry <Sheet(MonsterNote,IntegerParameter(1),9)/>."
|
||
1002,57,1,0,False,"Hunting log entry for <SheetEn(BNpcName,3,IntegerParameter(2),2,1)/> complete!"
|
||
1003,57,1,0,False,"Hunting log entry <Sheet(MonsterNote,IntegerParameter(1),9)/> complete!"
|
||
1004,57,1,0,False,"All rank <Value>IntegerParameter(2)</Value> hunting log entries for <Sheet(ClassJob,IntegerParameter(1),0)/> complete!"
|
||
1005,57,17,0,False,"All rank <Value>IntegerParameter(2)</Value> hunting log entries for the <Sheet(GrandCompany,IntegerParameter(1),0)/> complete!"
|
||
1006,0,0,0,False,""
|
||
1007,57,1,0,False,"A new page has been added to your hunting log."
|
||
1008,57,1,0,False,"A new page has been added to your hunting log."
|
||
1009,57,1,0,False,"A new page has been added to your hunting log."
|
||
1010,57,1,0,False,"A new page has been added to your hunting log."
|
||
1011,57,1,0,False,"Hunting log difficulty rank <Value>IntegerParameter(2)</Value> unlocked for <Sheet(ClassJob,IntegerParameter(1),0)/>."
|
||
1012,57,1,0,False,"Hunting log difficulty rank <Value>IntegerParameter(2)</Value> unlocked for the <Sheet(GrandCompany,IntegerParameter(1),0)/>."
|
||
1013,57,1,0,False,"A new page has been added to your hunting log."
|
||
1014,57,1,0,False,"A new page has been added to your hunting log."
|
||
1015,57,1,0,False,"A new page has been added to your hunting log."
|
||
1016,57,1,0,False,"A new page has been added to your hunting log."
|
||
1017,57,1,0,False,"A new page has been added to your hunting log."
|
||
1018,57,1,0,False,"A new page has been added to your hunting log."
|
||
1019,57,1,0,False,"A new page has been added to your hunting log."
|
||
1020,57,1,0,False,"A new page has been added to your hunting log."
|
||
1021,60,9,0,False,"Unable to execute action. That character is no longer present."
|
||
1022,57,32,0,False,"This player has already left the duty. They will not be notified that you have commended them."
|
||
1023,57,32,0,False,"You commended another player."
|
||
1024,57,9,0,False,"It's almost time for an Eorzean re-up.
|
||
Months remaining: <Value>IntegerParameter(1)</Value>
|
||
Hours remaining: <Value>IntegerParameter(2)</Value>"
|
||
1025,60,8,0,False,"Retrieving items from inventory. Please wait."
|
||
1026,60,9,0,False,"Unable to complete party recruitment registration. One or more party members are not on the same PvP team."
|
||
1027,60,9,0,False,"Unable to complete party recruitment registration. You do not belong to a PvP team."
|
||
1028,60,9,0,False,"Unable to join party. You do not belong to a PvP team."
|
||
1029,60,9,0,False,"Unable to join party. You do not belong to the leader's PvP team."
|
||
1030,0,0,0,False,""
|
||
1031,60,9,0,False,"A status affliction prevents you from mining."
|
||
1032,60,9,0,False,"A status affliction prevents you from quarrying."
|
||
1033,60,9,0,False,"A status affliction prevents you from logging."
|
||
1034,60,9,0,False,"A status affliction prevents you from harvesting."
|
||
1035,67,1,0,False,"Mining canceled. Target changed from mineral deposit."
|
||
1036,67,1,0,False,"Quarrying canceled. Target changed from rocky outcrop."
|
||
1037,0,0,0,False,""
|
||
1038,0,0,0,False,""
|
||
1039,59,33,0,False,"You detect no mineral deposits or rocky outcrops."
|
||
1040,59,33,0,False,"You detect no mature trees or lush vegetation."
|
||
1041,60,9,0,False,"Unable to mine at this time."
|
||
1042,60,9,0,False,"Unable to quarry at this time."
|
||
1043,60,9,0,False,"Unable to log at this time."
|
||
1044,60,9,0,False,"Unable to harvest at this time."
|
||
1045,60,9,0,False,"Unable to mine any further at this point."
|
||
1046,60,9,0,False,"Unable to quarry any further at this point."
|
||
1047,60,9,0,False,"Unable to log any further at this point."
|
||
1048,60,9,0,False,"Unable to harvest any further at this point."
|
||
1049,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1050,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1051,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> nothing."
|
||
1052,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> nothing."
|
||
1053,67,16,0,False,"You obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1054,67,16,0,False,"You obtain <Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/>."
|
||
1055,67,16,0,False,"You obtain nothing."
|
||
1056,67,16,0,False,"You obtain nothing."
|
||
1057,60,9,0,False,"Unable to gather. Insufficient inventory space."
|
||
1058,67,1,0,False,"The deposit has been exhausted."
|
||
1059,67,1,0,False,"The outcrop has been exhausted."
|
||
1060,67,1,0,False,"The tree has been exhausted."
|
||
1061,67,1,0,False,"The vegetation has been exhausted."
|
||
1062,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>. Attempt abandoned."
|
||
1063,67,1,0,False,"You begin mining."
|
||
1064,67,1,0,False,"You begin quarrying."
|
||
1065,67,1,0,False,"You begin logging."
|
||
1066,67,1,0,False,"You begin harvesting."
|
||
1067,67,1,0,False,"You finish mining."
|
||
1068,67,1,0,False,"You finish quarrying."
|
||
1069,67,1,0,False,"You finish logging."
|
||
1070,67,1,0,False,"You finish harvesting."
|
||
1071,67,17,0,False,"<Sheet(Item,IntegerParameter(1),9)/> recorded in gathering log."
|
||
1072,67,33,0,False,"You are now able to gather <SheetEn(Item,3,IntegerParameter(2),2,1)/>."
|
||
1073,67,1,0,False,"Mining canceled. You are unconscious."
|
||
1074,67,1,0,False,"Quarrying canceled. You are unconscious."
|
||
1075,0,0,0,False,""
|
||
1076,0,0,0,False,""
|
||
1077,67,1,0,False,"Mining canceled. You are under attack."
|
||
1078,67,1,0,False,"Quarrying canceled. You are under attack."
|
||
1079,0,0,0,False,""
|
||
1080,0,0,0,False,""
|
||
1081,60,9,0,False,"Unable to obtain items. Insufficient inventory space."
|
||
1082,59,33,0,False,"There are no mineral deposits or rocky outcrops in this area."
|
||
1083,59,33,0,False,"There are no mature trees or lush vegetation in this area."
|
||
1084,59,33,0,False,"The mineral deposits and rocky outcrops in this area are barren."
|
||
1085,59,33,0,False,"The mature trees and lush vegetation in this area are barren."
|
||
1086,59,33,0,False,"You sense a grade <Value>IntegerParameter(3)</Value> <Sheet(GatheringPointName,IntegerParameter(4),0)/> <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>yalm<Else/>yalms</If> to the <Highlight>StringParameter(1)</Highlight>."
|
||
1087,60,9,0,False,"Unable to determine the location of mature trees or lush vegetation when <Sheet(Status,IntegerParameter(1),0)/> is not active."
|
||
1088,60,9,0,False,"Unable to quarry. Appropriate off hand tool not equipped."
|
||
1089,60,9,0,False,"Unable to harvest. Appropriate off hand tool not equipped."
|
||
1090,60,9,0,False,"Unable to mine. Current class not set to miner."
|
||
1091,60,9,0,False,"Unable to quarry. Current class not set to miner."
|
||
1092,60,9,0,False,"Unable to log. Current class not set to botanist."
|
||
1093,60,9,0,False,"Unable to harvest. Current class not set to botanist."
|
||
1094,57,1,0,False,"A page on botany has been added to your gathering log."
|
||
1095,60,129,0,False,"You cannot gather any more. Perhaps it is time for a break."
|
||
1096,59,33,0,False,"The location affects your gathering rate!"
|
||
1097,59,33,0,False,"The location affects your chance of receiving the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Gatherer's Boon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||
1098,59,33,0,False,"The location has increased integrity, and affects the number of your gathering attempts!"
|
||
1099,59,33,0,False,"The location affects your gathering yield!"
|
||
1100,60,9,0,False,"None of the available items are obtainable in HQ form."
|
||
1101,57,1,0,False,"A page on mining has been added to your gathering log."
|
||
1102,59,33,0,False,"You have been granted an additional gathering attempt at this mineral deposit."
|
||
1103,59,33,0,False,"You have been granted an additional gathering attempt at this rocky outcropping."
|
||
1104,59,33,0,False,"You have been granted an additional gathering attempt at this mature tree."
|
||
1105,59,33,0,False,"You have been granted an additional gathering attempt at this lush vegetation."
|
||
1106,60,9,0,False,"Your <Sheet(Action,IntegerParameter(1),0)/> yielded no new gathering attempts."
|
||
1107,59,33,0,False,"The gathering point bonus has faded."
|
||
1108,60,9,0,False,"A status affliction prevents you from fishing."
|
||
1109,60,9,0,False,"Unable to fish at this time."
|
||
1110,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cast your<Else/>casts <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> line <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
1111,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>put away your<Else/>puts away <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> rod."
|
||
1112,67,1,0,False,"Fishing canceled. You were defeated."
|
||
1113,67,1,0,False,"Fishing canceled. You have entered battle."
|
||
1114,67,17,0,False,"Data on <SheetEn(Item,2,IntegerParameter(1),1,1)/> is added to your fish guide."
|
||
1115,67,17,0,False,"Data on <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> is added to your fishing log."
|
||
1116,67,1,0,False,"Something bites!"
|
||
1117,67,17,0,False,"You lose your bait..."
|
||
1118,67,17,0,False,"You lose your <SheetEn(Item,3,IntegerParameter(1),1,1)/>..."
|
||
1119,67,17,0,False,"The fish gets away..."
|
||
1120,67,17,0,False,"Your line breaks!"
|
||
1121,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>recast your<Else/>recasts <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> line with the fish still hooked."
|
||
1122,57,1,0,False,"A page on fishing has been added to your gathering log."
|
||
1123,60,8,0,False,"Unable to fish. No bait has been specified."
|
||
1124,60,9,0,False,"You can sense something swimming below, but must first learn <Sheet(Trait,IntegerParameter(1),0)/> before you can try catching it."
|
||
1125,67,17,0,False,"You can sense something swimming below, but are uncertain where."
|
||
1126,67,17,0,False,"You do not sense any fish here."
|
||
1127,67,17,0,False,"Nothing bites.
|
||
The bait you are using may not be suited to this location."
|
||
1128,60,8,0,False,"Unable to use that action at this time."
|
||
1129,67,9,0,False,"Nothing bites."
|
||
1130,67,17,0,False,"You have discovered the fishing location, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
1131,60,9,0,False,"A status affliction prevents you from crafting."
|
||
1132,0,0,0,False,""
|
||
1133,66,1,0,False,"Crafting canceled. You have entered battle."
|
||
1134,60,9,0,False,"Unable to craft. Insufficient inventory space."
|
||
1135,60,9,0,False,"Unable to craft. Current class not set to carpenter."
|
||
1136,60,9,0,False,"Unable to craft. Current class not set to blacksmith."
|
||
1137,60,9,0,False,"Unable to craft. Current class not set to armorer."
|
||
1138,60,9,0,False,"Unable to craft. Current class not set to goldsmith."
|
||
1139,60,9,0,False,"Unable to craft. Current class not set to leatherworker."
|
||
1140,60,9,0,False,"Unable to craft. Current class not set to weaver."
|
||
1141,60,9,0,False,"Unable to craft. Current class not set to alchemist."
|
||
1142,60,9,0,False,"Unable to craft. Current class not set to culinarian."
|
||
1143,60,9,0,False,"Unable to craft. Your level is not high enough."
|
||
1144,60,9,0,False,"Unable to craft. You do not have the required materials."
|
||
1145,60,9,0,False,"Unable to craft. You do not have the required crystals."
|
||
1146,60,9,0,False,"Unable to craft. You do not have the required materials and crystals."
|
||
1147,60,9,0,False,"Unable to craft. You have not selected all of the materials."
|
||
1148,60,9,0,False,"Unable to craft at this time."
|
||
1149,60,9,0,False,"Unable to craft here."
|
||
1150,66,1,0,False,"You begin synthesizing <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1151,66,1,0,False,"You begin synthesizing <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1152,66,1,0,False,"You use <Sheet(CraftAction,IntegerParameter(1),0)/>."
|
||
1153,66,1,0,False,"You use <Sheet(CraftAction,IntegerParameter(1),0)/> Miracle!"
|
||
1154,66,1,0,False,"You use <Sheet(CraftAction,IntegerParameter(1),0)/> Success!"
|
||
1155,66,1,0,False,"You use <Sheet(CraftAction,IntegerParameter(1),0)/> Failure!"
|
||
1156,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>synthesize<Else/>synthesizes</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1157,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>synthesize<Else/>synthesizes</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1158,66,16,0,False,"You synthesize <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1159,66,16,0,False,"You synthesize <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1160,66,1,0,False,"Your synthesis fails!"
|
||
1161,66,1,0,False,"You cancel the synthesis."
|
||
1162,66,1,0,False," Progress increases by <Value>IntegerParameter(1)</Value>."
|
||
1163,66,1,0,False," Progress decreases by <Value>IntegerParameter(1)</Value>."
|
||
1164,66,1,0,False," Quality increases by <Value>IntegerParameter(1)</Value>."
|
||
1165,66,1,0,False," Quality decreases by <Value>IntegerParameter(1)</Value>."
|
||
1166,66,1,0,False," Durability increases by <Value>IntegerParameter(1)</Value>."
|
||
1167,66,1,0,False," Durability decreases by <Value>IntegerParameter(1)</Value>."
|
||
1168,66,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/>"
|
||
1169,66,1,0,False,"You remove the following from your bag:"
|
||
1170,66,1,0,False,"You return the following to your bag, unused:"
|
||
1171,66,1,0,False," Material status is normal."
|
||
1172,66,1,0,False," Material status is good."
|
||
1173,66,1,0,False," Material status is excellent."
|
||
1174,66,1,0,False," <Value>IntegerParameter(1)</Value> CP recovered."
|
||
1175,66,1,0,False," You lose the effect of <Sheet(Status,IntegerParameter(1),0)/>."
|
||
1176,66,1,0,False,"You gain the effect of <Sheet(Status,IntegerParameter(1),0)/>
|
||
Control increases by <Value>IntegerParameter(2)</Value>."
|
||
1177,66,16,0,False,"Your synthesis fails!"
|
||
1178,66,17,0,False,"Proof of completion recorded in crafting log!"
|
||
1179,66,1,0,False,"The materials no longer hold a specific aspect."
|
||
1180,66,1,0,False,"The materials have taken on the aspect of fire."
|
||
1181,66,1,0,False,"The materials have taken on the aspect of ice."
|
||
1182,66,1,0,False,"The materials have taken on the aspect of wind."
|
||
1183,66,1,0,False,"The materials have taken on the aspect of earth."
|
||
1184,66,1,0,False,"The materials have taken on the aspect of lightning."
|
||
1185,66,1,0,False,"The materials have taken on the aspect of water."
|
||
1186,66,1,0,False," Material status is now poor."
|
||
1187,57,1,0,False,"A page on carpentry has been added to your crafting log."
|
||
1188,57,1,0,False,"A page on leatherworking has been added to your crafting log."
|
||
1189,60,129,0,False,"You cannot craft any more. Perhaps it is time for a break."
|
||
1190,60,129,0,False,"The synthesis fails. Perhaps it is time for a break."
|
||
1191,57,1,0,False,"A page on weaving has been added to your crafting log."
|
||
1192,57,1,0,False,"A page on alchemy has been added to your crafting log."
|
||
1193,57,1,0,False,"A page on goldsmithing has been added to your crafting log."
|
||
1194,57,1,0,False,"A page on cooking has been added to your crafting log."
|
||
1195,57,1,0,False,"A page on blacksmithing has been added to your crafting log."
|
||
1196,57,1,0,False,"A page on armoring has been added to your crafting log."
|
||
1197,57,1,0,False,"A page on fishing has been added to your crafting log."
|
||
1198,60,9,0,False,"Unable to craft. Insufficient craftsmanship rating."
|
||
1199,60,9,0,False,"Unable to craft. Insufficient control rating."
|
||
1200,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> successfully <If(Equal(ObjectParameter(1),ObjectParameter(2)))>extract<Else/>extracts</If> <SheetEn(Item,1,IntegerParameter(2),1,1)/> from <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
1201,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> successfully <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attach<Else/>attaches</If> <SheetEn(Item,1,IntegerParameter(2),1,1)/> to <SheetEn(Item,2,IntegerParameter(1),1,1)/>.<If(GreaterThan(IntegerParameter(3),0))> <Value>IntegerParameter(3)</Value> materia <If(GreaterThan(IntegerParameter(3),1))>were<Else/>was</If> lost in the process.<Else/></If>"
|
||
1202,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> unable to attach <SheetEn(Item,1,IntegerParameter(2),1,1)/> to <SheetEn(Item,2,IntegerParameter(1),1,1)/>. <Value>IntegerParameter(3)</Value> materia <If(GreaterThan(IntegerParameter(3),1))>were<Else/>was</If> lost in the process."
|
||
1203,60,9,0,False,"To attach that materia, you require <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1204,57,1,0,False,"You restore the aether to <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/></If> and obtain <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(3),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,1,IntegerParameter(3),IntegerParameter(2),1)/></If>."
|
||
1205,60,9,0,False,"You lack the fee required to remove the materia from that item."
|
||
1206,57,1,0,False,"The materia attached to <SheetEn(Item,2,IntegerParameter(1),1,1)/> was successfully removed, but destroyed in the process."
|
||
1207,59,33,0,False,"This location affects your chance of discovering hidden items!"
|
||
1208,60,9,0,False,"Quick synthesis is not available for this recipe."
|
||
1209,60,9,0,False,"Quick synthesis is not available until after successfully crafting an item."
|
||
1210,57,1,0,False,"The materia meld is a success!"
|
||
1211,66,1,0,False,"The materia meld is a success!"
|
||
1212,57,1,0,False,"The materia meld fails..."
|
||
1213,66,1,0,False,"The materia meld fails..."
|
||
1214,57,1,0,False,"The cracked materia melded to <SheetEn(Item,2,IntegerParameter(1),1,1)/> has been restored."
|
||
1215,57,1,0,False,"You exchange <SheetEn(Item,2,IntegerParameter(1),1,1)/> for <Format(IntegerParameter(3),FF022C)/> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/>."
|
||
1216,57,1,0,False,"The materia meld request is canceled."
|
||
1217,57,1,0,False,"You receive a materia meld request from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
1218,60,9,0,False,"Materia meld request canceled. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> is no longer the proper class."
|
||
1219,60,9,0,False,"Materia meld request canceled. You are no longer the proper class."
|
||
1220,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> cannot request a materia meld at this time."
|
||
1221,60,8,0,False,"You do not have the required materials in your inventory."
|
||
1222,60,9,0,False,"Unable to craft. You do not have the required materials."
|
||
1223,60,9,0,False,"Unable to craft. You do not have enough inventory space."
|
||
1224,60,129,0,False,"Unable to craft. Big Brother thinks it is time for a break."
|
||
1225,60,9,0,False,"You lack sufficient inventory space. One or more completed items discarded."
|
||
1226,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> cannot meld materia at this time."
|
||
1227,60,8,0,False,"You have already learned the recipes within this tome."
|
||
1228,64,17,0,False,"You learn <If(Equal(IntegerParameter(2),1))>a<Else/>multiple</If> master <Sheet(ClassJob,IntegerParameter(1),0)/> <If(Equal(IntegerParameter(2),1))>recipe<Else/>recipes</If>."
|
||
1229,60,8,0,False,"Your <Sheet(ClassJob,IntegerParameter(1),0)/> level is not high enough to learn the recipes within this tome."
|
||
1230,0,0,0,False,""
|
||
1231,65,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>roll<Else/>rolls</If> <Highlight>StringParameter(2)</Highlight> on <If(Equal(IntegerParameter(4),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(4),1)/></If>. <Value>IntegerParameter(3)</Value>!"
|
||
1232,62,1,0,True,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1233,62,1,0,True,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1234,60,9,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If> inventory is full."
|
||
1235,60,9,0,False,"Unable to obtain. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> already <If(Equal(ObjectParameter(1),ObjectParameter(2)))>possess<Else/>possesses</If> one of that unique item."
|
||
1236,57,1,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
1237,57,1,0,False,"Unable to obtain <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1238,57,1,0,False,"You use <SheetEn(Item,1,IntegerParameter(1),1,1)/> to open the chest."
|
||
1239,60,8,0,False,"You cannot roll on that item. Check your journal for details."
|
||
1240,60,8,0,False,"Insufficient inventory space."
|
||
1241,60,8,0,False,"Unable to obtain. You already possess one of that unique item."
|
||
1242,60,8,0,False,"That item cannot be equipped by your race."
|
||
1243,60,8,0,False,"That item cannot be equipped by <If(Equal(ObjectParameter(1),ObjectParameter(2)))>males<Else/>females</If>."
|
||
1244,60,8,0,False,"That item is not suited to your current class or job."
|
||
1245,57,32,0,False,"The treasure coffer is empty."
|
||
1246,60,8,0,False,"This treasure coffer belongs to another player."
|
||
1247,60,8,0,False,"Select Need to make a high-priority roll.
|
||
Select Greed to make a low-priority roll.
|
||
Any Need roll will beat any Greed roll.
|
||
Select Pass to waive your roll."
|
||
1248,57,32,0,False,"First obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/> to examine it."
|
||
1249,60,8,0,False,"Too far away."
|
||
1250,60,8,0,False,"You cannot roll on that item."
|
||
1251,60,8,0,False,"You already rolled on that item."
|
||
1252,60,8,0,False,"Your level is too low to equip that item."
|
||
1253,60,129,0,False,"You've been too greedy and needy for one day."
|
||
1254,57,33,1,False,"<If(Equal(IntegerParameter(2),1))><Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> has<Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/> have</If> been added to the loot list."
|
||
1255,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot carry any more items, or already possess this item. Loot abandoned."
|
||
1256,57,1025,0,False,"Now entering Group Pose. Use the following commands to access the settings menu:
|
||
<If(GreaterThan(PlayerParameter(80),0))><CommandIcon(10)/>, <Highlight>StringParameter(1)</Highlight> (auto-run), <Highlight>StringParameter(2)</Highlight> (subcommands)<Else/><Highlight>StringParameter(1)</Highlight> (auto-run), <Highlight>StringParameter(2)</Highlight> (subcommands), <CommandIcon(10)/></If>"
|
||
1257,62,1,0,False,"Unable to obtain gil."
|
||
1258,62,1,0,False,"You obtain <Format(IntegerParameter(1),FF022C)/> gil."
|
||
1259,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <If(LessThanOrEqualTo(IntegerParameter(2),1))><SheetEn(EventItem,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(EventItem,3,IntegerParameter(1),2,1)/></If>."
|
||
1260,60,129,0,False,"You have been melding a lot of materia today. Perhaps it is time for a break."
|
||
1261,60,129,0,False,"You have been extracting a lot of materia from items today. Perhaps it is time for a break."
|
||
1262,60,8,0,False,"Unable to use. You are currently using another item."
|
||
1263,60,8,0,False,"Unable to use while jumping."
|
||
1264,60,8,0,False,"Unable to commence synthesis. You do not have the proper item equipped."
|
||
1265,60,8,0,False,"Unable to commence synthesis. You are not using the proper facilities."
|
||
1266,60,8,0,False,"Unable to commence synthesis. You are no longer using the proper facilities."
|
||
1267,62,1,0,False,"Additional loot has been mugged from the target!"
|
||
1268,60,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You already possess one."
|
||
1269,60,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You already have received one."
|
||
1270,57,17,0,False,"You take advantage of the crafting facility!"
|
||
1271,60,8,0,False,"This crafting facility can only be used by <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
|
||
1272,57,1,0,False,"You have arrived at a vista!"
|
||
1273,57,1,0,False,"You have strayed too far from the vista."
|
||
1274,57,17,0,False,"Sightseeing log entry “<Highlight>StringParameter(1)</Highlight>” complete!"
|
||
1275,57,32,0,False,"Recipe added to favorites."
|
||
1276,60,8,0,False,"Cannot add any more recipes to favorites."
|
||
1277,57,32,0,False,"Recipe removed from favorites."
|
||
1278,60,8,0,False,"Unable to remove recipe from favorites."
|
||
1279,60,8,0,False,"Unable to execute command at this time."
|
||
1280,57,32,0,False,"Canceling quick synthesis. Wait one moment."
|
||
1281,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> to <Sheet(ClassJob,IntegerParameter(1),0)/> (specialist)."
|
||
1282,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1283,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>return<Else/>returns</If> <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
1284,60,9,0,False,"Unable to execute quick synthesis. Craftsmanship and/or Control are too low."
|
||
1285,60,8,0,False,"Unable to assign motion to specified target."
|
||
1286,57,1,0,False,"The Active Help entry <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(HowTo,IntegerParameter(1),0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been added under the category <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(HowToCategory,IntegerParameter(2),0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||
1287,57,512,0,False,"The Active Help entry <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(HowTo,IntegerParameter(1),0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been added."
|
||
1288,60,33,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
|
||
1289,60,33,0,False,"Unable to obtain <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/>. Your inventory is full."
|
||
1290,60,8,0,False,"Weapon sheathed/unsheathed. Command canceled."
|
||
1291,73,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>mark<Else/>marks</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> as “<Highlight>StringParameter(1)</Highlight>.”"
|
||
1292,60,8,0,False,"Unable to register sign. Your party leader is in a different area."
|
||
1293,60,8,0,False,"Unable to register sign."
|
||
1294,60,8,0,False,"Unable to add status to target."
|
||
1295,60,8,0,False,"Unable to add status to target at this time."
|
||
1296,60,8,0,False,"Unable to place waymark."
|
||
1297,60,8,0,False,"Furnishing positions updated. Command canceled."
|
||
1298,60,8,0,False,"Combat entered. Command canceled."
|
||
1299,60,8,0,False,"Character moved. Command canceled."
|
||
1300,62,1,0,False,"You obtain <Format(IntegerParameter(2),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/> (+<Value>IntegerParameter(3)</Value>%)</If> <If(Equal(IntegerParameter(1),1))>Storm<Else/><If(Equal(IntegerParameter(1),2))>Serpent<Else/>Flame</If></If> <If(Equal(IntegerParameter(2),1))>Seal<Else/>Seals</If>."
|
||
1301,60,9,0,False,"You were unable to receive all the company seals."
|
||
1302,60,9,0,False,"Loot received. You cannot roll again until the next reset."
|
||
1303,60,8,0,False,"You have already received loot and cannot roll again until the next reset."
|
||
1304,57,5,0,False,"Loot received. You cannot obtain any more until reset."
|
||
1305,60,9,0,False,"You have already received <SheetEn(Item,1,IntegerParameter(1),1,1)/> and cannot obtain another until the next reset."
|
||
1306,57,513,0,False,"Mount speed <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> <If(Equal(IntegerParameter(2),0))>has increased<Else/>has increased further</If>."
|
||
1307,57,33,0,False,"Mount speed <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has increased further."
|
||
1308,60,8,0,False,"Unable to execute action from this location."
|
||
1309,60,8,0,False,"Target missed."
|
||
1310,60,8,0,False,"Too far away."
|
||
1311,60,1,0,False,"A system error occurred during event movement."
|
||
1312,57,9,0,False,"Action canceled. Target changed."
|
||
1313,57,9,0,False,"Action canceled. You are unconscious."
|
||
1314,57,9,0,False,"Action canceled. You are under attack."
|
||
1315,60,8,0,False,"Cannot see target."
|
||
1316,60,8,0,False,"Target is too far above you."
|
||
1317,60,8,0,False,"Target is too far below you."
|
||
1318,57,9,0,False,"Event canceled."
|
||
1319,60,9,0,False,"Unable to commence cutscene."
|
||
1320,60,1,0,False,"Unable to move to that area. You must have the proper expansion data installed."
|
||
1321,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(BuddyEquip,1,IntegerParameter(1),1,1)/>."
|
||
1322,60,9,0,False,"Unable to execute action. Companion skill level is too low."
|
||
1323,64,1,0,False,"<Highlight>ObjectParameter(55)</Highlight> learns the action “<Highlight>StringParameter(1)</Highlight>”!"
|
||
1324,64,1,0,False,"<Highlight>ObjectParameter(55)</Highlight> acquires the trait “<Sheet(Trait,IntegerParameter(1),0)/>”!"
|
||
1325,60,9,0,False,"Unable to summon minion here."
|
||
1326,57,1,0,False,"You can now summon a companion to battle."
|
||
1327,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>summon<Else/>summons</If> <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to battle."
|
||
1328,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>withdraw<Else/>withdraws</If> from battle."
|
||
1329,60,9,0,False,"Unable to summon companion here."
|
||
1330,60,9,0,False,"Companion already summoned."
|
||
1331,60,9,0,False,"Unable to summon minion while companion is deployed."
|
||
1332,60,9,0,False,"Party full. Unable to summon companion."
|
||
1333,60,9,0,False,"Unable to summon companion."
|
||
1334,60,9,0,False,"Action unavailable when companion is not summoned."
|
||
1335,60,9,0,False,"That name is unavailable."
|
||
1336,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> companion withdraws from battle."
|
||
1337,60,8,0,False,"Time/Weather cannot be paused in this area."
|
||
1338,60,9,0,False,"You already have that barding."
|
||
1339,64,1,0,False,"<If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> attains rank <Value>IntegerParameter(2)</Value>!"
|
||
1340,60,8,0,False,"Emotes cannot be applied to the designated target."
|
||
1341,57,33,0,False,"You attune to the aetheryte."
|
||
1342,60,9,0,False,"Already set as home point."
|
||
1343,57,33,0,False,"Home point set."
|
||
1344,60,9,0,False,"Already registered as a favorite."
|
||
1345,57,33,0,False,"Aetheryte registered as a favorite."
|
||
1346,57,33,0,False,"You now have Aethernet access to <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),9)/>,2,1)/>."
|
||
1347,60,9,0,False,"Already registered as your free destination."
|
||
1348,60,9,0,False,"You must be using a security token to register a free destination."
|
||
1349,57,9,0,False,"You are not logged in with a security token. Teleporting will incur a gil fee."
|
||
1350,57,1,0,False,"You are now in the instanced area <Sheet(PlaceName,<Sheet(TerritoryType,IntegerParameter(1),5)/>,0)/> <If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(2),9))>A<Else/><Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)></Case><Case(6)></Case><Case(7)></Case><Case(8)></Case><Case(9)></Case></Switch></If><Else/>0</If>.
|
||
Current instance can be confirmed at any time using the /instance text command."
|
||
1351,57,1,0,False,"You are currently not in an instanced area."
|
||
1352,57,33,0,False,"Aetheryte registered as a free destination."
|
||
1353,60,8,0,False,"This emote cannot be applied at this time."
|
||
1354,60,8,0,False,"Lip sync cannot be applied to that character."
|
||
1355,57,33,0,False,"Leve link for “<Sheet(Leve,IntegerParameter(1),0)/>” complete."
|
||
1356,57,33,0,False,"Levequest difficulty is now +<Value>IntegerParameter(1)</Value>."
|
||
1357,57,1,0,False,"“<Clickable(<Sheet(Leve,IntegerParameter(1),0)/>)/>” initiated."
|
||
1358,57,1,0,False,"Objectives for “<Sheet(Leve,IntegerParameter(1),0)/>” complete."
|
||
1359,57,1,0,False,"“<Clickable(<Sheet(Leve,IntegerParameter(1),0)/>)/>” abandoned."
|
||
1360,57,1,0,False,"Time limit for “<Sheet(Leve,IntegerParameter(1),0)/>” expired."
|
||
1361,57,1,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining."
|
||
1362,57,1,0,False,"“<Sheet(Leve,IntegerParameter(2),0)/>” accepted."
|
||
1363,57,33,0,False,"Returning to levemete."
|
||
1364,57,1,0,False,"You earn <Value>IntegerParameter(2)</Value> faction <If(Equal(IntegerParameter(2),1))>credit<Else/>credits</If> from <Switch(IntegerParameter(1))><Case(1)>the Brotherhood of the Broken Blade</Case><Case(2)>Azeyma's Shields</Case><Case(3)>the Horn and Hand</Case></Switch>."
|
||
1365,60,9,0,False,"Unable to execute command. Target is part of another player's duty."
|
||
1366,0,0,0,False,""
|
||
1367,57,17,0,False,"You slay <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
1368,57,17,0,False,"You obtain <Value>IntegerParameter(2)</Value> <SheetEn(EventItem,3,IntegerParameter(1),IntegerParameter(2),1)/>. (<Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>)"
|
||
1369,57,33,0,False,"<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> new <If(Equal(IntegerParameter(2),1))>enemy appears<Else/>enemies appear</If>!"
|
||
1370,57,33,0,False,"Prevent the target from joining its reinforcements!"
|
||
1371,60,8,0,False,"Certain stickers and frames in this set are limited to seasonal use and could not be loaded."
|
||
1372,57,17,0,False,"You are now able to rechallenge “<Sheet(Leve,IntegerParameter(1),0)/>.”"
|
||
1373,57,33,0,False,"“<Clickable(<Sheet(Leve,IntegerParameter(1),0)/>)/>” abandoned."
|
||
1374,60,9,0,False,"You were unable to abandon the levequest."
|
||
1375,60,9,0,False,"Levequests in progress cannot be abandoned."
|
||
1376,60,9,0,False,"Levequest difficulty cannot be raised."
|
||
1377,60,9,0,False,"The discrepancy between your current level and the levequest's recommended level is too great.
|
||
Continue and you will suffer an experience point penalty."
|
||
1378,57,33,0,False,"Changing classes after initiating a levequest will result in an experience point penalty."
|
||
1379,60,129,0,False,"中毒制限中のため新たにギルドリーヴを受注したり、報酬を受け取る事ができません。"
|
||
1380,60,9,0,False,"“<Sheet(Leve,IntegerParameter(1),0)/>” can only be initiated <If(<Sheet(PlaceName,IntegerParameter(2),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(2),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(2),2,1)/>."
|
||
1381,60,9,0,False,"Cannot initiate “<Sheet(Leve,IntegerParameter(1),0)/>.” One or more party members are too far away."
|
||
1382,60,9,0,False,"Cannot initiate “<Highlight>ObjectParameter(56)</Highlight>.” You are bound by another duty."
|
||
1383,60,9,0,False,"Cannot initiate levequest. One or more party members are bound by another duty."
|
||
1384,60,9,0,False,"Fieldcraft leves cannot be initiated when in a party."
|
||
1385,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is repaired."
|
||
1386,60,9,0,False,"Unable to repair <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
1387,60,9,0,False,"You do not have the gil required to repair that item."
|
||
1388,57,1,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>item<Else/>items</If> repaired."
|
||
1389,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> can only be repaired by <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>."
|
||
1390,60,9,0,False,"You are not a high enough level to repair that item."
|
||
1391,60,9,0,False,"You do not have <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1392,60,9,0,False,"You do not have the dark matter required to repair that item."
|
||
1393,60,1,0,False,"Materials: <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/>."
|
||
1394,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> does not require repairs."
|
||
1395,60,9,0,False,"Repairing..."
|
||
1396,60,1,0,False,"Cost: <Format(IntegerParameter(1),FF022C)/> gil."
|
||
1397,57,33,0,False,"The condition of <If(<Sheet(Item,IntegerParameter(1),7)/>)><Else/>your </If><SheetEn(Item,3,IntegerParameter(1),1,1)/> is now 0%."
|
||
1398,57,33,0,False,"The condition of <If(<Sheet(Item,IntegerParameter(1),7)/>)><Else/>your </If><SheetEn(Item,3,IntegerParameter(1),1,1)/> has dropped to 10%."
|
||
1399,60,9,0,False,"You cannot conduct repairs here."
|
||
1400,60,129,0,False,"You have worked a little too hard today. Perhaps it is time for a break."
|
||
1401,60,9,0,False,"You cannot commence a Grand Company levequest while in a party."
|
||
1402,57,33,0,False,"Unable to recommence duty. Too much time has elapsed."
|
||
1403,60,9,0,False,"Unable to commence levequest. One or more party members are engaged in synthesis."
|
||
1404,60,9,0,False,"That name is not the proper length."
|
||
1405,60,9,0,False,"Names must begin with a letter."
|
||
1406,60,9,0,False,"Names cannot be made up solely of punctuation marks."
|
||
1407,60,9,0,False,"A space cannot be used as the first or last character in a name."
|
||
1408,60,9,0,False,"Multiple spaces cannot be used in a name."
|
||
1409,60,9,0,False,"Names cannot consist of two or more punctuation marks used in succession."
|
||
1410,60,9,0,False,"Unable to equip gear. You are no longer a member of the corresponding Grand Company."
|
||
1411,60,9,0,False,"Unable to use item. You must first summon your companion."
|
||
1412,60,9,0,False,"Unable to summon mount. You are no longer a member of the corresponding Grand Company."
|
||
1413,60,9,0,False,"Unable to hire porter while on a levequest."
|
||
1414,60,9,0,False,"Unable to initiate levequest. One or more party members are using a porter."
|
||
1415,62,1,0,False,"You obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1416,62,1,0,False,"You obtain <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/>."
|
||
1417,62,1,0,False,"You obtain <Format(IntegerParameter(1),FF022C)/> gil."
|
||
1418,57,17,0,False,"Due to entering combat, character display settings have been reverted."
|
||
1419,60,8,0,False,"Character display settings cannot be changed while in combat during a duty."
|
||
1420,60,8,0,False,"Unable to add more stickers."
|
||
1421,57,17,0,False,"<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value> objectives complete!"
|
||
1422,57,17,0,False,"You obtain <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>. (<Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>)"
|
||
1423,57,17,0,False,"You record your findings. (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)"
|
||
1424,57,17,0,False,"You complete your objectives (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)."
|
||
1425,57,1,0,False,"Your evaluation increases by <Value>IntegerParameter(1)</Value>!"
|
||
1426,60,9,0,False,"Your Watchlist is full."
|
||
1427,57,32,0,False,"Achievement added to your Watchlist. <Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
|
||
1428,57,32,0,False,"Achievement removed from your Watchlist. <Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
|
||
1429,60,8,0,False,"Unable to save settings. There are no stickers in use."
|
||
1430,57,33,0,False,"The party member holding the guildleve for “<Sheet(Leve,IntegerParameter(1),0)/>” has disappeared. Duty abandoned."
|
||
1431,57,33,0,False,"“<Sheet(Leve,IntegerParameter(1),0)/>” canceled."
|
||
1432,60,9,0,False,"You have no leve allowances remaining. You will earn three new allowances in approximately <If(IntegerParameter(1))><If(Equal(IntegerParameter(1),1))><Value>IntegerParameter(1)</Value> hour and <Else/><Value>IntegerParameter(1)</Value> hours and </If><Else/></If><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If>."
|
||
1433,60,9,0,False,"Cannot initiate levequest. You do not have the proper main hand tool equipped."
|
||
1434,60,9,0,False,"Cannot initiate levequest. You do not have the proper off hand tool equipped."
|
||
1435,60,9,0,False,"Unable to join as a cross-world party."
|
||
1436,60,9,0,False,"Unable to commence party recruitment. One or more party members is occupied."
|
||
1437,60,9,0,False,"Unable to commence party recruitment. Party makeup has changed."
|
||
1438,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> <If(Equal(IntegerParameter(1),1))>crystal<Else/>crystals</If> found in your inventory."
|
||
1439,57,1,0,False,"<Format(IntegerParameter(3),FF022C)/> <If(Equal(IntegerParameter(3),1))>crystal<Else/>crystals</If> found in <Highlight>StringParameter(1)</Highlight>'s inventory.<If(GreaterThan(IntegerParameter(4),0))> =Contract suspended<Else/></If>"
|
||
1440,57,1,0,False,"Searching for <SheetEn(Item,3,IntegerParameter(1),2,1)/>..."
|
||
1441,57,1,0,False,"Total: <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>item<Else/>items</If> found."
|
||
1442,57,1,0,False,"No items found."
|
||
1443,57,1,0,False,"Currently equipped to <Highlight>StringParameter(1)</Highlight> slot."
|
||
1444,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>item<Else/>items</If> found in the <Highlight>StringParameter(1)</Highlight> section of your Armoury Chest."
|
||
1445,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>item<Else/>items</If> found in the <Switch(IntegerParameter(1))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> tab of your inventory."
|
||
1446,57,1,0,False,"<Format(IntegerParameter(3),FF022C)/> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> found in the <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> tab of <Highlight>StringParameter(1)</Highlight>'s inventory.<If(GreaterThan(IntegerParameter(4),0))> =Contract suspended<Else/></If>"
|
||
1447,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>item<Else/>items</If> found in the <Highlight>StringParameter(1)</Highlight> section of the armoire."
|
||
1448,57,1,0,False,"Currently equipped to <Highlight>StringParameter(2)</Highlight> slot by <Highlight>StringParameter(1)</Highlight>.<If(GreaterThan(IntegerParameter(4),0))> =Contract suspended<Else/></If>"
|
||
1449,57,9,0,False,"Crystal inventory cannot be confirmed in the current version."
|
||
1450,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>item<Else/>items</If> found in the <Switch(IntegerParameter(1))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> tab of your inventory.<If(GreaterThan(IntegerParameter(3),0))> =Contract suspended<Else/></If>"
|
||
1451,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> <If(Equal(IntegerParameter(1),1))>item<Else/>items</If> found in saddlebag."
|
||
1452,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> <If(Equal(IntegerParameter(1),1))>item<Else/>items</If> found in glamour dresser."
|
||
1453,60,1,0,False,"Results may not reflect current inventory status."
|
||
1454,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>earn<Else/>earns</If> a point!"
|
||
1455,57,33,0,False,"The fête will soon be ending. Please make sure to submit items within the time limit."
|
||
1456,60,9,0,False,"Cannot perform action during this phase."
|
||
1457,57,33,0,False,"Fire the aetheromatic clipper at the wooly yak."
|
||
1458,57,33,0,False,"Gather up the yak fleece."
|
||
1459,57,33,0,False,"Deliver the fleece to Chirpy Chocobo."
|
||
1460,57,1,0,False,"The <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(Hud,IntegerParameter(1),ADDONHUD_NAME)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> is now unlocked."
|
||
1461,57,1,0,False,"The <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(Hud,IntegerParameter(1),ADDONHUD_NAME)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s features are further expanded."
|
||
1462,57,1,0,False,"The <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(Hud,IntegerParameter(1),ADDONHUD_NAME)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(Hud,IntegerParameter(2),ADDONHUD_NAME)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> are now unlocked."
|
||
1463,57,33,0,False,"You find a lucky toy! Hurry and deliver it to the mascot."
|
||
1464,57,33,0,False,"This appears to be the wrong present box..."
|
||
1465,57,33,0,False,"Obtain presents from <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> and give them to <If(Equal(IntegerParameter(1),10080))>the artisans<Else/><If(Equal(IntegerParameter(1),10081))>the merchants<Else/>the children</If></If>."
|
||
1466,60,9,0,False,"To participate in this fête, press the Join FATE button in the duty list."
|
||
1467,60,9,0,False,"To participate in this fête, press the Join FATE button in the duty list."
|
||
1468,60,9,0,False,"You must be a Disciple of the Hand or the Land to participate in this fête."
|
||
1469,60,9,0,False,"Cannot use the aetheromatic clipper. The yak is sufficiently shorn for now."
|
||
1470,60,8,0,False,"Unable to execute. No actions are set."
|
||
1471,60,8,0,False,"Unable to execute. No additional actions are set."
|
||
1472,41,1,0,False," Interrupted! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>prevent<Else/>prevents</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> from performing <Highlight>StringParameter(1)</Highlight>."
|
||
1473,60,33,0,False,"Insufficient inventory space. Could not claim item."
|
||
1474,57,33,0,False,"Unable to view anima weapon progress due to system changes. Please redistribute the attribute points allocated to your weapon."
|
||
1475,57,33,0,False,"System changes require a redistribution of attribute points allocated to your weapon."
|
||
1476,60,9,0,False,"Unable to cast lot. You already possess the following item:
|
||
<Sheet(Item,IntegerParameter(1),9)/>"
|
||
1477,60,8,0,False,"Unable to teleport. You are not attuned to that Aethernet destination."
|
||
1478,60,8,0,False,"Unable to teleport. Current location is selected."
|
||
1479,60,9,0,False,"Due to extended inactivity, you will be disconnected from the server."
|
||
1480,60,9,0,False,"Unable to initiate vote abandon at this time."
|
||
1481,0,0,0,False,""
|
||
1482,0,0,0,False,""
|
||
1483,0,0,0,False,""
|
||
1484,0,0,0,False,""
|
||
1485,0,0,0,False,""
|
||
1486,0,0,0,False,""
|
||
1487,57,33,0,False,"Hotbar assignments restored."
|
||
1488,57,33,0,False,"Changes discarded."
|
||
1489,57,33,0,False,"Changes saved."
|
||
1490,57,1,0,False,"<Sheet(Snipe,IntegerParameter(1),93)/> failed."
|
||
1491,57,1,0,False,"<Sheet(Snipe,IntegerParameter(1),93)/> complete."
|
||
1492,57,1,0,False,"<Sheet(Snipe,IntegerParameter(1),93)/> abandoned."
|
||
1493,57,1,0,False,"Objective “<Highlight>StringParameter(1)</Highlight>” cleared."
|
||
1494,0,0,0,False,""
|
||
1495,0,0,0,False,""
|
||
1496,0,0,0,False,""
|
||
1497,0,0,0,False,""
|
||
1498,0,0,0,False,""
|
||
1499,0,0,0,False,""
|
||
1500,0,0,0,False,""
|
||
1501,57,33,0,False,"You obtain a magitek photocell."
|
||
1502,57,33,0,False,"You place the photocells into the terminal."
|
||
1503,57,33,0,False,"Level I magitek field deactivated."
|
||
1504,57,33,0,False,"Level III magitek field deactivated."
|
||
1505,57,33,0,False,"Confession Chamber door is now unlocked."
|
||
1506,57,33,0,False,"Execution Chamber door is now unlocked."
|
||
1507,57,33,0,False,"Interrogation Chamber door is now unlocked."
|
||
1508,57,33,0,False,"Another magitek terminal is activated."
|
||
1509,57,33,0,False,"You are unable to place all the photocells into the terminal."
|
||
1510,57,33,0,False,"The opening in the web closes."
|
||
1511,57,33,0,False,"An opening forms in the web!"
|
||
1512,57,33,0,False,"Four photocells are required to activate the terminal."
|
||
1513,57,33,0,False,"This terminal has yet to be activated."
|
||
1514,57,33,0,False,"This terminal already contains several photocells."
|
||
1515,57,33,0,False,"A magitek photocell is generated."
|
||
1516,57,33,0,False,"The door unlocks."
|
||
1517,58,33,0,False,"<If(Equal(IntegerParameter(2),1))>An enemy appears<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> enemies appear)/></If>!"
|
||
1518,58,33,0,False,"Enemy reinforcements appear!"
|
||
1519,57,33,0,False,"A pollen cluster falls, releasing deadly poison into the air!"
|
||
1520,57,1,0,False,"“<Clickable(<Sheet(InstanceContent,IntegerParameter(1),3)/>)/>” initiated."
|
||
1521,57,1,0,False,"Objectives for “<Sheet(InstanceContent,IntegerParameter(1),3)/>” complete."
|
||
1522,57,1,0,False,"“<Clickable(<Sheet(InstanceContent,IntegerParameter(1),3)/>)/>” abandoned."
|
||
1523,57,1,0,False,"Time limit for “<Sheet(InstanceContent,IntegerParameter(1),3)/>” expired."
|
||
1524,57,1,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining."
|
||
1525,57,33,0,False,"Now leaving the instance."
|
||
1526,60,9,0,False,"A party of <Value>IntegerParameter(4)</Value> Disciples of War or Magic level <Value>IntegerParameter(3)</Value> or higher is required to challenge <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
|
||
1527,60,9,0,False,"You must complete <Sheet(InstanceContent,IntegerParameter(3),3)/> before challenging <Sheet(InstanceContent,IntegerParameter(2),3)/>."
|
||
1528,60,9,0,False,"One or more party members are not eligible for <Sheet(InstanceContent,IntegerParameter(2),3)/>. You must wait before reattempting the duty."
|
||
1529,60,9,0,False,"Unable to challenge <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If> due to heavy server load."
|
||
1530,57,33,0,False,"The guildhest will end soon.
|
||
Speak with the battlewarden immediately, or risk losing your reward."
|
||
1531,57,1,0,False,"<Clickable(<Highlight>ObjectParameter(56)</Highlight>)/> has begun."
|
||
1532,57,33,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining to complete <Highlight>ObjectParameter(56)</Highlight>."
|
||
1533,57,1,0,False,"Time expired. <Clickable(<Highlight>ObjectParameter(56)</Highlight>)/> has ended."
|
||
1534,57,1,0,False,"<Clickable(<Sheet(InstanceContent,IntegerParameter(1),3)/>)/> has ended."
|
||
1535,57,1,0,False,"Return to the starting point and try again."
|
||
1536,57,33,0,False,"The sealed barrier is broken!"
|
||
1537,57,33,0,False,"The light of the cultist orb fades..."
|
||
1538,57,1,0,False,"An exit appears."
|
||
1539,57,33,0,False,"You stop the flow of aether to the abyssal cocoon..."
|
||
1540,57,33,0,False,"Galvanth the Dominator emerges from the abyssal cocoon!"
|
||
1541,60,9,0,False,"You must complete the levequest “<Sheet(Leve,IntegerParameter(1),0)/>” before challenging <If(Equal(IntegerParameter(3),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(3),3)/></If>."
|
||
1542,60,9,0,False,"One or more party members are incapacitated, preventing you from challenging <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
|
||
1543,60,9,0,False,"One or more party members are too far away to participate in <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
|
||
1544,60,9,0,False,"One or more party members do not meet the requirements to participate in <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
|
||
1545,57,33,0,False,"Several new enemies gather at the sound of <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>'s squeal!"
|
||
1546,57,33,0,False,"The gate opens!"
|
||
1547,0,0,0,False,""
|
||
1548,0,0,0,False,""
|
||
1549,0,0,0,False,""
|
||
1550,0,0,0,False,""
|
||
1551,0,0,0,False,""
|
||
1552,0,0,0,False,""
|
||
1553,58,33,0,False,"You sense a hostile presence!"
|
||
1554,57,33,0,False,"You find a tiny key."
|
||
1555,57,33,0,False,"You find a green key."
|
||
1556,57,33,0,False,"You find a yellow key."
|
||
1557,57,33,0,False,"You find a white key."
|
||
1558,57,33,0,False,"You find a red key."
|
||
1559,57,33,0,False,"The door appears to be locked."
|
||
1560,57,33,0,False,"Perhaps there is a key which could open it."
|
||
1561,57,33,0,False,"The door unlocks, but the key breaks off in the hole."
|
||
1562,57,33,0,False,"The Ivy Door is now unlocked."
|
||
1563,57,33,0,False,"The Carnation Door is now unlocked."
|
||
1564,57,33,0,False,"The Lily Door is now unlocked."
|
||
1565,57,33,0,False,"The Rose Door is now unlocked."
|
||
1566,57,33,0,False,"The flame within the void lamp gutters out..."
|
||
1567,57,33,0,False,"The air grows colder..."
|
||
1568,57,33,0,False,"The crystal ball has lost its luster..."
|
||
1569,57,33,0,False,"You no longer sense a lingering presence."
|
||
1570,57,33,0,False,"You sense an evil presence from the Yellow Hall."
|
||
1571,57,33,0,False,"The manor sentry drops a tiny key."
|
||
1572,57,33,0,False,"The claviger drops a green key."
|
||
1573,57,33,0,False,"The claviger drops a yellow key."
|
||
1574,57,33,0,False,"The claviger drops a white key."
|
||
1575,57,33,0,False,"The claviger drops a red key."
|
||
1576,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has released deadly pollen into the air."
|
||
1577,57,33,0,False,"<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> is required to light the herb patch on fire."
|
||
1578,57,33,0,False,"The herbs ignite, releasing a sleep-inducing smoke."
|
||
1579,57,33,0,False,"The herbs are already aflame."
|
||
1580,57,33,0,False,"Buso sets his sights on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
1581,57,33,0,False,"Foulques of the Mist uses a potent blinding potion!"
|
||
1582,57,33,0,False,"Isgebind descends from the skies."
|
||
1583,57,33,0,False,"The ground is covered in void pitch!"
|
||
1584,57,33,0,False,"The standing water is charged!"
|
||
1585,60,9,0,False,"One or more party members do not have access to <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
|
||
1586,60,9,0,False,"Entry to <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If> denied. One or more party members are bound by another duty."
|
||
1587,60,129,0,False,"You may not participate in any more guildhests at this time."
|
||
1588,60,9,0,False,"Only the party leader may initiate entry into <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If>."
|
||
1589,60,9,0,False,"Entry to <If(Equal(IntegerParameter(2),0))>this quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If> denied. One or more party members have progressed further than the leader."
|
||
1590,60,9,0,False,"You were unable to enter the Binding Coil. Speak once again with the NPC."
|
||
1591,60,129,0,False,"You cannot enter the Binding Coil at the moment. Perhaps it is time for a break."
|
||
1592,57,33,0,False,"Gowrow emits a mighty roar. Use the Bertha cannons to slay the beast!"
|
||
1593,57,33,0,False,"The jura aevis drops a key."
|
||
1594,57,33,0,False,"You obtain the key to the main storage vault."
|
||
1595,57,33,0,False,"This door will only open with a special key."
|
||
1596,60,9,0,False,"Using <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> in this area will have no effect."
|
||
1597,60,9,0,False,"<If(Equal(IntegerParameter(2),0))>This quest battle<Else/><Sheet(InstanceContent,IntegerParameter(2),3)/></If> must be undertaken alone and as a Disciple of War or Magic."
|
||
1598,57,33,0,False,"The void lamps have begun emitting an eerie glow."
|
||
1599,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> launches a pollen cluster at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>!"
|
||
1600,0,0,0,False,""
|
||
1601,57,1,0,False,"“<Sheet(Quest,IntegerParameter(1),0)/>” accepted."
|
||
1602,57,1,0,False,"“<Sheet(Quest,IntegerParameter(1),0)/>” complete!"
|
||
1603,57,1,0,False,"“<Sheet(Quest,IntegerParameter(1),0)/>” objective fulfilled!"
|
||
1604,57,33,0,False,"“<Sheet(Quest,IntegerParameter(1),0)/>” abandoned."
|
||
1605,62,1,0,False,"You obtain <Format(IntegerParameter(1),FF022C)/> gil."
|
||
1606,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(2),1,1)/>."
|
||
1607,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <If(Equal(IntegerParameter(3),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/></If>."
|
||
1608,60,8,0,False,"You were unable to abandon the quest."
|
||
1609,57,33,0,False,"You cannot continue this quest until the following conditions are met:
|
||
<Highlight>StringParameter(1)</Highlight>"
|
||
1610,57,33,0,False,"You cannot complete this quest until the following conditions are met:
|
||
<Highlight>StringParameter(1)</Highlight>"
|
||
1611,60,129,0,False,"You cannot accept any more quests. Perhaps it is time for a break."
|
||
1612,60,129,0,False,"You cannot complete any more quests. Perhaps it is time for a break."
|
||
1613,60,9,0,False,"You cannot spawn any more targets."
|
||
1614,60,1,0,False,"You do not meet the requirements for completing this quest."
|
||
1615,57,32,0,False,"You can now enlist in a Grand Company."
|
||
1616,57,33,0,False,"New Grand Company assignments are now available."
|
||
1617,57,33,0,False,"You can now change your Grand Company allegiance."
|
||
1618,57,33,0,False,"You learn <Sheet(Action,IntegerParameter(1),Name)/>!"
|
||
1619,60,9,0,False,"That duty has already concluded."
|
||
1620,60,9,0,False,"Unable to join quest battles while using the Duty Finder."
|
||
1621,57,33,0,False,"Now readying the Pit!"
|
||
1622,57,1,0,False,"You cannot accept any more daily beast tribe quests today."
|
||
1623,57,1,0,False,"You have accepted all the daily beast tribe quests available today from <Sheet(ENpcResident,IntegerParameter(1),0)/>."
|
||
1624,57,33,0,False,"PvP action defaults restored."
|
||
1625,60,9,0,False,"Command unavailable in this location."
|
||
1626,60,9,0,False,"Unable to change to a class or job that does not meet the level requirements of the current duty."
|
||
1627,60,9,0,False,"You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1628,0,0,0,False,""
|
||
1629,57,1,0,False,"<Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>match<Else/>matches</If> found containing “<Highlight>StringParameter(1)</Highlight>.” <Value>IntegerParameter(3)</Value> displayed."
|
||
1630,57,1,0,False,"<If(Equal(IntegerParameter(2),0))>No matches<Else/><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>match<Else/>matches</If></If> found containing “<Highlight>StringParameter(1)</Highlight>.”"
|
||
1631,57,1,0,False," >><Sheet(Item,IntegerParameter(1),9)/>"
|
||
1632,57,1,0,False,"<Sheet(Item,IntegerParameter(1),9)/> copied to the clipboard."
|
||
1633,60,9,0,False,"<Emphasis>Tales of Adventure</Emphasis> can only be used in large settlements such as Limsa Lominsa, Gridania, Ul'dah, Ishgard, or Kugane."
|
||
1634,57,32,0,False,"You use <SheetEn(Item,1,IntegerParameter(1),1,1)/>. Now logging out to update character data."
|
||
1635,60,9,0,False,"Unable to use item. “<Sheet(Quest,IntegerParameter(1),0)/>” already complete."
|
||
1636,60,9,0,False,"Command unavailable in New Game+ mode."
|
||
1637,57,1025,0,False,"You have completed the quest “<Sheet(QuestRedoChapterUI,IntegerParameter(1),8)/>.” Exiting New Game+ mode."
|
||
1638,57,513,0,False,"Opponents unable to complete party. Match canceled."
|
||
1639,57,513,0,False,"Unable to retrieve PvP team data. Match canceled."
|
||
1640,0,0,0,False,""
|
||
1641,60,1,0,False,"Unable to use that chat mode during PvP."
|
||
1642,60,1,0,False,"Unable to send /tell. <Highlight>StringParameter(1)</Highlight> is participating in PvP."
|
||
1643,60,1,0,False,"Unable to use that chat mode while spectating at a custom match."
|
||
1644,60,9,0,False,"Unable to commence duty. We apologize for the inconvenience. Please try again later."
|
||
1645,60,9,0,False,"Unable to commence New Game+ mode <Switch(IntegerParameter(1))><Case(1)>at this time</Case><Case(2)>while undertaking a leve</Case><Case(3)>with certain special quests in progress</Case><Case(4)>because you already have the maximum number of quests in progress</Case><Case(5)>from your current location</Case></Switch>. <If(Equal(IntegerParameter(1),5))>Please try again from a different location.<Else/></If>"
|
||
1646,57,513,0,False,"New Game+ mode interrupted."
|
||
1647,57,513,0,False,"A new chapter of New Game+ has been added."
|
||
1648,60,9,0,False,"Unable to complete New Game+ quest <Switch(IntegerParameter(1))><Case(1)>at this time.</Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)>from your current location.</Case></Switch> <If(Equal(IntegerParameter(1),5))>Please try again from a different location.<Else/></If>"
|
||
1649,60,9,0,False,"Unable to resume New Game+ mode <Switch(IntegerParameter(1))><Case(1)>at this time</Case><Case(2)>while undertaking a leve</Case><Case(3)>with certain special quests in progress</Case><Case(4)>because you already have the maximum number of quests in progress</Case><Case(5)>from your current location</Case></Switch>. <If(Equal(IntegerParameter(1),5))>Please try again from a different location.<Else/></If>"
|
||
1650,0,0,0,False,""
|
||
1651,60,8,0,False,"Unable to execute command."
|
||
1652,60,9,0,False,"You must wait before using Return again."
|
||
1653,60,9,0,False,"Unable to use Return at this time."
|
||
1654,57,33,0,False,"You have joined a FATE."
|
||
1655,57,33,0,False,"You are no longer participating in a FATE."
|
||
1656,60,9,0,False,"A duty action will be assigned to your hotbar upon joining this FATE. Select Join FATE to proceed."
|
||
1657,0,0,0,False,""
|
||
1658,0,0,0,False,""
|
||
1659,0,0,0,False,""
|
||
1660,0,0,0,False,""
|
||
1661,60,8,0,False,"Unable to execute command."
|
||
1662,60,9,0,False,"One or more party members were unable to teleport."
|
||
1663,60,9,0,False,"Unable to teleport. You are not attuned to that aetheryte."
|
||
1664,60,9,0,False,"Unable to teleport. One or more party members are not attuned to that aetheryte."
|
||
1665,60,9,0,False,"Unable to teleport. Another teleport is already underway."
|
||
1666,60,9,0,False,"Unable to teleport. One or more party members already have another teleport underway."
|
||
1667,60,9,0,False,"Unable to teleport. You are unconscious."
|
||
1668,60,9,0,False,"Unable to teleport. One or more party members are unconscious."
|
||
1669,60,9,0,False,"Unable to teleport. Insufficient gil."
|
||
1670,60,9,0,False,"Unable to teleport. One or more party members are in another area."
|
||
1671,60,9,0,False,"Unable to teleport. You do not meet the required conditions."
|
||
1672,60,9,0,False,"Unable to teleport at this time."
|
||
1673,57,32,0,False,"Location saved to history."
|
||
1674,60,8,0,False,"Unable to save to history. List is full."
|
||
1675,57,32,0,False,"Location removed from history."
|
||
1676,60,8,0,False,"Unable to remove location from history."
|
||
1677,60,9,0,False,"Unable to use. Requirements not met."
|
||
1678,57,33,0,False,"You donate resources to the Ishgardian restoration effort! (<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>point<Else/>points</If>)"
|
||
1679,57,32,0,False,"Settings saved."
|
||
1680,0,0,0,False,""
|
||
1681,60,8,0,False,"Unable to complete transaction. Insufficient inventory space."
|
||
1682,60,8,0,False,"Unable to complete transaction. Insufficient gil."
|
||
1683,60,8,0,False,"Unable to complete transaction. You may only carry one of that item."
|
||
1684,60,8,0,False,"An error occurred during the transaction."
|
||
1685,60,8,0,False,"Unable to complete transaction. That item cannot be sold."
|
||
1686,60,8,0,False,"Unable to complete transaction. You cannot carry any more gil."
|
||
1687,57,1,0,False,"You purchase <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <Format(IntegerParameter(3),FF022C)/> gil."
|
||
1688,57,1,0,False,"You sell <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <Format(IntegerParameter(3),FF022C)/> gil."
|
||
1689,57,1,0,False,"You buy back <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <Format(IntegerParameter(3),FF022C)/> gil."
|
||
1690,60,8,0,False,"Unable to complete transaction. Key items cannot be sold."
|
||
1691,60,8,0,False,"Unable to complete transaction. You cannot carry more than one of this untradable item."
|
||
1692,60,8,0,False,"Collectables cannot be sold."
|
||
1693,57,33,0,False,"Quality of <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> lowered into <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(4),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(4),IntegerParameter(2),1)/></If>."
|
||
1694,0,0,0,False,""
|
||
1695,0,0,0,False,""
|
||
1696,60,8,0,False,"Unable to accept quest. You have reached the maximum number of active quests."
|
||
1697,60,9,0,False,"Event canceled. You are unable to carry any more items."
|
||
1698,60,9,0,False,"Unable to accept <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You can only carry one of this item."
|
||
1699,60,9,0,False,"Unable to delete in-progress data in your current state."
|
||
1700,0,0,0,False,""
|
||
1701,0,0,0,False,""
|
||
1702,0,0,0,False,""
|
||
1703,0,0,0,False,""
|
||
1704,0,0,0,False,""
|
||
1705,0,0,0,False,""
|
||
1706,0,0,0,False,""
|
||
1707,0,0,0,False,""
|
||
1708,0,0,0,False,""
|
||
1709,0,0,0,False,""
|
||
1710,0,0,0,False,""
|
||
1711,0,0,0,False,""
|
||
1712,0,0,0,False,""
|
||
1713,0,0,0,False,""
|
||
1714,0,0,0,False,""
|
||
1715,0,0,0,False,""
|
||
1716,0,0,0,False,""
|
||
1717,0,0,0,False,""
|
||
1718,0,0,0,False,""
|
||
1719,0,0,0,False,""
|
||
1720,0,0,0,False,""
|
||
1721,0,0,0,False,""
|
||
1722,0,0,0,False,""
|
||
1723,0,0,0,False,""
|
||
1724,0,0,0,False,""
|
||
1725,0,0,0,False,""
|
||
1726,0,0,0,False,""
|
||
1727,0,0,0,False,""
|
||
1728,0,0,0,False,""
|
||
1729,0,0,0,False,""
|
||
1730,0,0,0,False,""
|
||
1731,0,0,0,False,""
|
||
1732,0,0,0,False,""
|
||
1733,0,0,0,False,""
|
||
1734,0,0,0,False,""
|
||
1735,0,0,0,False,""
|
||
1736,0,0,0,False,""
|
||
1737,0,0,0,False,""
|
||
1738,0,0,0,False,""
|
||
1739,0,0,0,False,""
|
||
1740,0,0,0,False,""
|
||
1741,0,0,0,False,""
|
||
1742,0,0,0,False,""
|
||
1743,0,0,0,False,""
|
||
1744,0,0,0,False,""
|
||
1745,0,0,0,False,""
|
||
1746,0,0,0,False,""
|
||
1747,0,0,0,False,""
|
||
1748,0,0,0,False,""
|
||
1749,0,0,0,False,""
|
||
1750,0,0,0,False,""
|
||
1751,0,0,0,False,""
|
||
1752,0,0,0,False,""
|
||
1753,0,0,0,False,""
|
||
1754,0,0,0,False,""
|
||
1755,0,0,0,False,""
|
||
1756,0,0,0,False,""
|
||
1757,0,0,0,False,""
|
||
1758,0,0,0,False,""
|
||
1759,0,0,0,False,""
|
||
1760,0,0,0,False,""
|
||
1761,0,0,0,False,""
|
||
1762,0,0,0,False,""
|
||
1763,0,0,0,False,""
|
||
1764,0,0,0,False,""
|
||
1765,0,0,0,False,""
|
||
1766,0,0,0,False,""
|
||
1767,60,9,0,False,"Unable to obtain item. Insufficient inventory space."
|
||
1768,0,0,0,False,""
|
||
1769,0,0,0,False,""
|
||
1770,60,9,0,False,"Insufficient inventory space."
|
||
1771,0,0,0,False,""
|
||
1772,60,8,0,False,"Unable to display while bound by duty."
|
||
1773,60,8,0,False,"Unable to execute command at this time."
|
||
1774,0,0,0,False,""
|
||
1775,60,8,0,False,"No more deliveries are being accepted this week."
|
||
1776,60,8,0,False,"You do not possess the requested item."
|
||
1777,60,8,0,False,"Unable to execute command. You have already promised deliveries to another client."
|
||
1778,60,8,0,False,"Only <Switch(IntegerParameter(2))><Case(1)>Disciples of the Hand</Case><Case(2)>miners or botanists</Case><Case(3)>fishers</Case></Switch> level <Value>IntegerParameter(1)</Value> or higher can make deliveries."
|
||
1779,57,33,0,False,"You have no items to trade."
|
||
1780,60,8,0,False,"Unable to complete transaction. Insufficient inventory space."
|
||
1781,60,8,0,False,"Unable to complete transaction. Insufficient seals."
|
||
1782,60,8,0,False,"Unable to complete transaction. You may only carry one of that item."
|
||
1783,57,1,0,False,"You exchange <Format(IntegerParameter(3),FF022C)/> <If(Equal(IntegerParameter(3),1))>seal<Else/>seals</If> for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1784,60,8,0,False,"Unable to complete transaction. Insufficient rank."
|
||
1785,60,8,0,False,"Unable to complete transaction. You are not a member of the <Sheet(GrandCompany,IntegerParameter(1),0)/>."
|
||
1786,57,33,0,False,"You can now apply glamours to Zhloe Aliapoh!"
|
||
1787,60,9,0,False,"You have yet to unlock glamours."
|
||
1788,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
|
||
1789,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Supporter of Sui–no–Sato's Emergence</Case><Case(2)>Stalwart of Sui–no–Sato's Emergence</Case><Case(3)>Savior of Sui–no–Sato's Emergence</Case><Case(4)>Shining Light to the World</Case></Switch>.”"
|
||
1790,60,8,0,False,"Unable to complete delivery. Insufficient items."
|
||
1791,60,8,0,False,"Unable to complete delivery."
|
||
1792,60,8,0,False,"Unable to complete delivery while wearing item requested."
|
||
1793,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>gladly accepts your delivery</Case><Case(3)>eagerly accepts your delivery</Case></Switch>."
|
||
1794,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Supporter of the Resistance Widows and Orphans Fund</Case><Case(2)>Benefactor of the Resistance Widows and Orphans Fund</Case><Case(3)>Savior of the Resistance Widows and Orphans Fund</Case><Case(4)>Champion of Widows and Orphans</Case></Switch>.”"
|
||
1795,60,8,0,False,"Unable to complete transaction."
|
||
1796,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
|
||
1797,57,17,0,False,"A new cutscene featuring <Sheet(ENpcResident,IntegerParameter(1),0)/> is unlocked."
|
||
1798,57,1,0,False,"You receive <Format(IntegerParameter(1),FF022C)/> gil."
|
||
1799,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Friend to the Orphanage</Case><Case(2)>Patron of the Orphanage</Case><Case(3)>Savior of the Orphanage</Case><Case(4)>Part of the Family</Case></Switch>.”"
|
||
1800,62,1,0,False,"You receive <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1801,0,0,0,False,""
|
||
1802,60,9,0,False,"Cannot use <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> on non-levequest targets."
|
||
1803,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>."
|
||
1804,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <If(Equal(IntegerParameter(2),1))><SheetEn(EventItem,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(EventItem,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
1805,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is pacified. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
1806,57,33,0,False,"Pacification failed! <Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is in a frenzy!"
|
||
1807,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is already pacified."
|
||
1808,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is in a frenzy and cannot be pacified."
|
||
1809,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is no longer pacified. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
1810,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has died..."
|
||
1811,57,17,0,False,"Survey of <SheetEn(EObj,2,IntegerParameter(1),1,1)/> complete. (<Value>IntegerParameter(2)</Value>%)"
|
||
1812,57,17,0,False,"Survey of <SheetEn(EObj,2,IntegerParameter(1),1,1)/> complete. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
1813,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/>'s glamour dissipates!"
|
||
1814,57,17,0,False,"<Clickable(<SheetEn(EventItem,2,IntegerParameter(1),1,1)/>)/> has no effect on <SheetEn(BNpcName,2,IntegerParameter(2),1,1)/>."
|
||
1815,57,17,0,False,"You arrive at the destination."
|
||
1816,57,17,0,False,"Area secure! (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)"
|
||
1817,57,17,0,False,"The page found is not from the <Emphasis>Necrologos</Emphasis>."
|
||
1818,57,17,0,False,"An unexpected threat emerges!"
|
||
1819,57,17,0,False,"A creature is summoned from the <Emphasis>Necrologos</Emphasis>!"
|
||
1820,57,17,0,False,"<Emphasis>Necrologos</Emphasis> fiend destroyed! (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)"
|
||
1821,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> begins moving towards <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
1822,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),2,1)/>)/> does not respond. You are too far away."
|
||
1823,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> will not respond while moving."
|
||
1824,57,17,0,False,"Distance covered: <Value>IntegerParameter(1)</Value>%"
|
||
1825,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has been slain..."
|
||
1826,57,17,0,False,"You discover a wanted target! Slay <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> and collect the bounty!"
|
||
1827,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>discover<Else/>discovers</If> a wanted target! Slay <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> and collect the bounty!"
|
||
1828,57,33,0,False,"You are now leve sharing “<Sheet(Leve,IntegerParameter(1),0)/>.”"
|
||
1829,60,9,0,False,"ファイターまたはソーサラーではないため、経験値を得ることができませんでした。"
|
||
1830,57,33,0,False,"You obtain <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>."
|
||
1831,57,17,0,False,"You sense an unsettling presence."
|
||
1832,57,1,0,False,"You are no longer able to complete the objectives for “<Sheet(Leve,IntegerParameter(1),0)/>.”"
|
||
1833,57,17,0,False,"You have guided <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> to safety!"
|
||
1834,57,33,0,False,"Attack suspicious targets to reveal their true identity!"
|
||
1835,57,33,0,False,"Use the specified key item to reveal the true identity of suspicious targets!"
|
||
1836,57,33,0,False,"A nearby threat has joined the fray!"
|
||
1837,57,33,0,False,"Pacify excited creatures using the /soothe emote."
|
||
1838,57,33,0,False,"Pacify excited creatures using the specified key item."
|
||
1839,57,33,0,False,"Use the /beckon emote to escort your client to the specified destination."
|
||
1840,57,33,0,False,"Use the specified key item to lead the target to its destination."
|
||
1841,57,33,0,False,"It appears that the target has <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>."
|
||
1842,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> does not respond."
|
||
1843,57,17,0,False,"Levequest report interrupted. Speak to the levemete again to collect your reward."
|
||
1844,57,17,0,False,"Wanted target defeated!"
|
||
1845,57,17,0,False,"<Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),1,1)/>)/> lost! (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
1846,57,33,0,False,"All <SheetEn(BNpcName,1,IntegerParameter(1),2,1)/> lost..."
|
||
1847,57,17,0,False,"The leve target is drawn from hiding by <SheetEn(EventItem,2,IntegerParameter(1),1,1)/>!"
|
||
1848,57,33,0,False,"You sense that <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/> may be lurking nearby."
|
||
1849,57,33,0,False,"There is no evidence <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/> is anywhere nearby."
|
||
1850,0,0,0,False,""
|
||
1851,57,1,0,False,"<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> is placed into the company chest."
|
||
1852,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/> are placed into the company chest."
|
||
1853,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> gil is placed into the company chest."
|
||
1854,57,1,0,False,"<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> is removed from the company chest."
|
||
1855,57,1,0,False,"<Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/> are removed from the company chest."
|
||
1856,57,1,0,False,"<Format(IntegerParameter(1),FF022C)/> gil is removed from the company chest."
|
||
1857,57,1,0,False,"The name of company chest compartment [<Value>IntegerParameter(1)</Value>] has been changed to “<Sheet(FCChestName,IntegerParameter(2),0)/>.”"
|
||
1858,57,1,0,False,"Unstackable items were returned to your inventory."
|
||
1859,57,1,0,False,"Unstackable items were returned to the company chest."
|
||
1860,60,9,0,False,"Unable to obtain company chest data."
|
||
1861,60,9,0,False,"Unable to complete company chest action."
|
||
1862,60,9,0,False,"Unable to access company chest. You are not a member of this free company."
|
||
1863,60,9,0,False,"The company chest is inaccessible at this time."
|
||
1864,60,9,0,False,"Access to this compartment is restricted."
|
||
1865,60,9,0,False,"Equipped items cannot be stored in the company chest."
|
||
1866,60,9,0,False,"Unique, untradable, or bound items cannot be stored in the company chest."
|
||
1867,60,9,0,False,"Unable to store item."
|
||
1868,60,9,0,False,"Unable to remove item."
|
||
1869,60,9,0,False,"Unable to store item. The stack contained in the chest is full."
|
||
1870,60,9,0,False,"Unable to retrieve item. The stack in your inventory is full."
|
||
1871,60,9,0,False,"The company chest can hold no more gil."
|
||
1872,60,9,0,False,"Your inventory is full."
|
||
1873,60,9,0,False,"Unable to store item. Another player is using the chest."
|
||
1874,60,9,0,False,"Unable to retrieve item. Another player is using the chest."
|
||
1875,60,9,0,False,"Compartment name change failed."
|
||
1876,60,9,0,False,"You are not authorized to change company chest settings."
|
||
1877,60,9,0,False,"Crest application failed."
|
||
1878,60,9,0,False,"You do not have enough gil to add the company crest to your gear."
|
||
1879,60,9,0,False,"Crest removal failed."
|
||
1880,0,0,0,False,""
|
||
1881,57,33,0,False,"“<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been dissolved."
|
||
1882,69,33,0,False,"Your company now pledges its allegiance to the <Sheet(GrandCompany,IntegerParameter(1),0)/>."
|
||
1883,69,1,0,False,"The company now pledges its allegiance to the <Sheet(GrandCompany,IntegerParameter(1),0)/>."
|
||
1884,69,1,0,False,"You invite <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to your free company."
|
||
1885,57,33,1,False,"You have received a free company invite from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
1886,69,33,0,False,"You join “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
1887,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>join<Else/>joins</If> the free company."
|
||
1888,57,1,0,False,"You decline the invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
1889,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>decline<Else/>declines</If> your invite to the free company."
|
||
1890,57,33,0,False,"You leave “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
1891,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>leave<Else/>leaves</If> the free company."
|
||
1892,69,1,0,False,"You discharge <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> from the free company."
|
||
1893,57,33,1,False,"You are discharged from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
1894,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> discharged from the free company."
|
||
1895,57,1,0,False,"Free company invite from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> canceled."
|
||
1896,57,1,0,False,"You apply the company crest to <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
1897,57,1,0,False,"You apply the company crest to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> items."
|
||
1898,57,1,0,False,"You remove the company crest from <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
1899,57,1,0,False,"You remove the company crest from <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> items."
|
||
1900,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped, but glamours could not be restored."
|
||
1901,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped, but different colored items were used."
|
||
1902,57,33,0,False,"Previous gear restored, but different colored items were used."
|
||
1903,57,32,0,False,"Gear set name changed."
|
||
1904,57,32,0,False,"Gear set number changed."
|
||
1905,57,33,0,False,"Number of available gear sets increased."
|
||
1906,57,33,0,False,"Unable to equip all items in “<Highlight>StringParameter(1)</Highlight>.”"
|
||
1907,57,33,0,False,"Previous gear restored, but one or more items could not be equipped."
|
||
1908,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped, but materia and aetherial attributes could not be restored."
|
||
1909,57,33,0,False,"Previous gear equipped, but materia and aetherial attributes could not be restored."
|
||
1910,57,33,0,False,"Previous gear equipped, but glamours could not be restored."
|
||
1911,60,9,0,False,"Action purchase failed."
|
||
1912,60,9,0,False,"You are not authorized to spend company credits."
|
||
1913,60,9,0,False,"Your company's rank is too low to purchase that action."
|
||
1914,60,9,0,False,"Your company cannot acquire any more actions."
|
||
1915,60,9,0,False,"Your company lacks sufficient credits to purchase that action."
|
||
1916,60,9,0,False,"Action discarding failed."
|
||
1917,60,9,0,False,"You are not authorized to discard company actions."
|
||
1918,60,9,0,False,"Action execution failed."
|
||
1919,60,9,0,False,"You are not authorized to execute company actions."
|
||
1920,60,9,0,False,"Your company cannot execute any more actions."
|
||
1921,60,9,0,False,"That action is already active."
|
||
1922,60,9,0,False,"Action disablement failed."
|
||
1923,60,9,0,False,"You are not authorized to disable company actions."
|
||
1924,60,9,0,False,"Your company lacks sufficient credits to complete the exchange."
|
||
1925,60,9,0,False,"Short message update failed."
|
||
1926,60,9,0,False,"Short message update failed."
|
||
1927,60,9,0,False,"Short message update failed."
|
||
1928,60,9,0,False,"You are not authorized to post a short message."
|
||
1929,60,9,0,False,"Short message update failed."
|
||
1930,69,1,0,False,"<If(Equal(IntegerParameter(2),1))>One company credit<Else/><Format(IntegerParameter(2),FF022C)/> company credits</If> exchanged for <If(Equal(IntegerParameter(3),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If>."
|
||
1931,57,1,0,False,"Screenshot saved."
|
||
1932,60,9,0,False,"Screenshot failed."
|
||
1933,60,9,0,False,"Screenshot failed. There is insufficient space on your hard drive."
|
||
1934,60,9,0,False,"Screenshot failed. There is insufficient storage space."
|
||
1935,60,9,0,False,"Unable to take screenshot now."
|
||
1936,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” equipped, but aetherial attributes could not be restored."
|
||
1937,57,33,0,False,"Previous gear equipped, but aetherial attributes could not be restored."
|
||
1938,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>exchange<Else/>exchanges</If> <If(Equal(IntegerParameter(2),1))> company credit<Else/><Value>IntegerParameter(2)</Value> company credits</If> for <If(Equal(IntegerParameter(3),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If>."
|
||
1939,60,8,0,False,"Unable to complete exchange. You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
1940,60,9,0,False,"Unable to complete exchange. Insufficient inventory space."
|
||
1941,60,9,0,False,"Unable to complete exchange. Insufficient items."
|
||
1942,60,9,0,False,"Unable to complete exchange. Insufficient <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
1943,60,9,0,False,"Unable to complete exchange. You can only possess one of that item."
|
||
1944,60,9,0,False,"Exchange failed."
|
||
1945,60,9,0,False,"Unable to complete trade. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is currently equipped."
|
||
1946,57,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> exchanged for <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/>."
|
||
1947,60,9,0,False,"Unable to complete exchange."
|
||
1948,57,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> exchanged for <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/>."
|
||
1949,60,9,0,False,"Unable to complete exchange."
|
||
1950,60,9,0,False,"Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You cannot carry more than one <SheetEn(Item,3,IntegerParameter(2),1,1)/>."
|
||
1951,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> contains gear unequippable by your current class/job."
|
||
1952,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> can be used in both large settlements and non-instanced areas."
|
||
1953,57,1,0,False,"You attempt to remove the materia from <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
1954,57,1,0,False,"You receive <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
1955,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> shatters..."
|
||
1956,60,9,0,False,"Unable to attempt materia retrieval."
|
||
1957,62,1,0,False,"You obtain <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/>."
|
||
1958,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
1959,60,9,0,False,"You cannot meld any more materia to this item."
|
||
1960,60,9,0,False,"Unable to use the copy of <Emphasis>Tales of Adventure</Emphasis>. You cannot carry more than one <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
|
||
1961,0,0,0,False,""
|
||
1962,60,9,0,False,"Unable to read <Emphasis>Tales of Adventure</Emphasis>. You must have the <Sheet(ExVersion,IntegerParameter(1),0)/> expansion data installed and registered."
|
||
1963,60,9,0,False,"Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/> during feature maintenance. Visit the Lodestone for details."
|
||
1964,60,9,0,False,"Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Insufficient inventory space."
|
||
1965,60,9,0,False,"Unable to use item. You are not a Disciple of War or Magic (excluding limited jobs)."
|
||
1966,57,33,0,False,"Unable to execute certain actions due to area restrictions."
|
||
1967,0,0,0,False,""
|
||
1968,57,33,0,False,"Gear set linked to glamour plate."
|
||
1969,57,33,0,False,"Gear set link updated."
|
||
1970,57,33,0,False,"Gear set unlinked from glamour plate."
|
||
1971,0,0,0,False,""
|
||
1972,57,33,0,False,"Record protected."
|
||
1973,57,33,0,False,"Record protection removed."
|
||
1974,60,9,0,False,"Unable to protect any more duty records."
|
||
1975,60,9,0,False,"Unable to change settings at this time."
|
||
1976,0,0,0,False,""
|
||
1977,60,8,0,False,"Unable to initiate record ready check. One or more party members are offline or otherwise unavailable."
|
||
1978,60,9,0,False,"Unable to start duty record. The party does not meet the size requirement for this duty."
|
||
1979,60,8,0,False,"There are no more chapters."
|
||
1980,60,8,0,False,"Unable to execute command in this state."
|
||
1981,60,9,0,False,"Unable to execute command while performing record ready check."
|
||
1982,60,9,0,False,"Unable to execute command while performing ready check."
|
||
1983,60,9,0,False,"Unable to execute command while countdown is active."
|
||
1984,60,9,0,False,"Unable to initiate record ready check while engaged in battle."
|
||
1985,57,33,0,False,"You have commenced a record ready check."
|
||
1986,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> initiated a record ready check."
|
||
1987,57,33,0,False,"Unable to commence record ready check."
|
||
1988,57,33,0,False,"Unable to respond to record ready check."
|
||
1989,57,33,0,False,"One or more members have declined the ready check. Recording canceled."
|
||
1990,57,65,0,False,"Duty record started. Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>! (<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)<Unknown60>0260</Unknown60>"
|
||
1991,60,9,0,False,"Unable to play. Data does not exist."
|
||
1992,60,9,0,False,"Unable to play. Data is corrupted."
|
||
1993,60,9,0,False,"An unexpected error has occurred."
|
||
1994,60,9,0,False,"Unable to play. An unexpected error has occurred."
|
||
1995,57,1025,0,False,"Duty record conditions met. Commence the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>record ready check<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to begin recording."
|
||
1996,57,33,0,False,"Duty record data cache limit exceeded. Unpausing recorder."
|
||
1997,60,9,0,False,"Unable to allocate sufficient drive space (210MB) to save recorded duty.
|
||
<If(Equal(PlayerParameter(0),99))>Ending record.<Else/>Canceling record.</If>"
|
||
1998,60,9,0,False,"Unable to save data.
|
||
Exiting recorder."
|
||
1999,60,9,0,False,"Unable to save any more duty records.
|
||
Exiting recorder."
|
||
2000,0,0,0,False,""
|
||
2001,57,32,1,False,"FATE discovered nearby!"
|
||
2002,57,33,0,False,"A cultist rosary appears on the dais."
|
||
2003,57,33,0,False,"You obtain the cultist rosary."
|
||
2004,57,33,0,False,"An impenetrable barrier prevents further progress."
|
||
2005,57,33,0,False,"The cultist orb is protected by an aetherial field of unknown origin."
|
||
2006,57,33,0,False,"The aetherial field protecting the cultist orb has weakened!"
|
||
2007,57,33,0,False,"The cultist rosary is protected by an aetherial field of unknown origin."
|
||
2008,57,33,0,False,"The aetherial field protecting the cultist rosary has weakened!"
|
||
2009,57,33,0,False,"<If(Equal(IntegerParameter(2),1))>An enemy approaches<Else/><Value>IntegerParameter(2)</Value> enemies approach</If>!"
|
||
2010,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
2011,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
2012,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> will be sealed off in <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>second<Else/>seconds</If>!"
|
||
2013,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> is sealed off!"
|
||
2014,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> is no longer sealed!"
|
||
2015,57,33,0,False,"A light emerges from the darkness of the void!"
|
||
2016,57,33,0,False,"The skin falls off Graffias's tail!"
|
||
2017,60,9,0,False,"You are far above the recommended level for this FATE. Your contribution will be ignored."
|
||
2018,57,33,0,False,"An exit has appeared. You have less than <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining in the area."
|
||
2019,60,9,0,False,"You leave your party. This duty must be performed alone."
|
||
2020,57,33,0,False,"The manor jester drops a slip of bloody parchment."
|
||
2021,57,33,0,False,"The manor steward drops a slip of bloody parchment."
|
||
2022,57,33,0,False,"You obtain the slip of bloody parchment."
|
||
2023,57,33,0,False,"The sealed barrier is broken!"
|
||
2024,57,33,0,False,"You extinguish the lamp!"
|
||
2025,60,9,0,False,"You are not a Disciple of War or Magic. Your contribution will be ignored."
|
||
2026,60,9,1,False,"You are below the recommended level for this FATE. Your contribution will not be weighed as heavily."
|
||
2027,57,33,0,False,"You find a tiny key."
|
||
2028,57,33,0,False,"You obtain a six-onze pinch of firesand."
|
||
2029,57,33,0,False,"The blasting device won't work without firesand in the powder chamber."
|
||
2030,57,33,0,False,"The powder chamber appears to hold 12 onzes of firesand."
|
||
2031,57,33,0,False,"You obtain <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>."
|
||
2032,57,33,0,False,"You obtain <Value>IntegerParameter(2)</Value> <SheetEn(EventItem,3,IntegerParameter(1),IntegerParameter(2),1)/>."
|
||
2033,57,33,0,False,"You discover a switch, but it does not appear to function at this time..."
|
||
2034,57,33,0,False,"You hear something move in the distance."
|
||
2035,57,33,0,False,"You are doused with poison!"
|
||
2036,57,33,0,False,"The door is locked tight."
|
||
2037,57,33,0,False,"Only a special key can open this lock."
|
||
2038,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> releases <SheetEn(BNpcName,2,IntegerParameter(2),2,1)/>!"
|
||
2039,57,33,0,False,"There is nothing out of the ordinary."
|
||
2040,57,33,0,False,"Bubbles begin forming on the water's surface."
|
||
2041,57,33,0,False,"The evil presence has gone."
|
||
2042,57,33,0,False,"<Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!"
|
||
2043,57,33,0,False,"Three lightning sprites appear!"
|
||
2044,57,33,0,False,"A gas bomb appears!"
|
||
2045,57,33,0,False,"A treasure coffer appears!"
|
||
2046,57,33,0,False,"An aetherial flow erupts from the ground."
|
||
2047,57,33,0,False,"An aetherial flow erupts from the ground."
|
||
2048,57,33,0,False,"The ludus door opens."
|
||
2049,57,1,0,False,"Your body is carried away on the aetherial flow."
|
||
2050,57,1,0,False,"Your body is carried away on the aetherial flow."
|
||
2051,57,33,0,False,"The gate is sealed tight."
|
||
2052,57,33,0,False,"A flock of ziz emerges from the jungle!"
|
||
2053,57,33,0,False,"Aiatar is using the poison from the pools to restore its HP!"
|
||
2054,57,33,0,False,"The sand in this chamber begins to stir."
|
||
2055,57,33,0,False,"Aiatar descends into the jungle."
|
||
2056,57,33,0,False,"Aiatar takes to the sky..."
|
||
2057,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> emits a discordant shrill."
|
||
2058,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is placed upon the scales."
|
||
2059,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> opens. "
|
||
2060,57,33,0,False,"The firesand is set."
|
||
2061,57,33,0,False,"Shaft B4 is now clear."
|
||
2062,57,33,0,False,"Shaft E2 can now be accessed."
|
||
2063,57,33,0,False,"Lure Ichorous Ire near the blasting caps before they self-destruct."
|
||
2064,57,33,0,False,"A hidden door opens!"
|
||
2065,57,33,0,False,"Shaft E1 is now clear."
|
||
2066,57,33,0,False,"<Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> is attempting to break through the wall."
|
||
2067,57,33,0,False,"A spriggan is attacking the blasting cap!"
|
||
2068,57,33,0,False,"The door is locked tight."
|
||
2069,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> drops <SheetEn(EventItem,1,IntegerParameter(2),1,1)/>."
|
||
2070,60,9,1,False,"You are <Value>IntegerParameter(1)</Value> or more levels above the recommended level for this FATE.
|
||
To join, use the level sync function located in the duty list."
|
||
2071,62,1,0,True,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
2072,62,1,0,True,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/>."
|
||
2073,60,33,0,False,"Unable to obtain item. You are too far above the recommended level for this FATE."
|
||
2074,60,33,0,False,"Unable to interact. You are too far above the recommended level for this FATE."
|
||
2075,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
2076,60,33,0,False,"The engraving is too worn to decipher..."
|
||
2077,60,33,0,False,"A portion of the wall vanishes!"
|
||
2078,60,33,0,False,"You sense a deadly presence!"
|
||
2079,57,33,0,False,"<Clickable(<SheetEn(EObj,3,IntegerParameter(1),1,1)/>)/> begins counting down."
|
||
2080,57,33,0,False,"<Clickable(<SheetEn(EObj,3,IntegerParameter(1),1,1)/>)/>'s timer resets."
|
||
2081,57,33,0,False,"The Nymian generator powers up."
|
||
2082,57,33,0,False,"The Nymian generator powers down."
|
||
2083,57,33,0,False,"The Nymian generator safety protocol is deactivated."
|
||
2084,57,33,0,False,"The sealed gate opens!"
|
||
2085,57,33,0,False,"<Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!"
|
||
2086,57,33,0,False,"<Clickable(<SheetEn(EObj,3,IntegerParameter(1),1,1)/>)/>'s countdown completes."
|
||
2087,57,1,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is no longer invulnerable to attack!"
|
||
2088,57,1,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is invulnerable to attack!"
|
||
2089,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> begins sowing its seeds."
|
||
2090,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> takes a moment to reconsider..."
|
||
2091,57,33,0,False,"The morbol beds lie still."
|
||
2092,57,33,0,False,"New morbol fruit has sprouted!"
|
||
2093,57,33,0,False,"All status ailments are healed!"
|
||
2094,57,33,0,False,"You feel a chill run down your spine!"
|
||
2095,57,33,0,False,"The earth begins to tremble..."
|
||
2096,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> senses danger and summons an army of <SheetEn(BNpcName,3,IntegerParameter(2),2,1)/>."
|
||
2097,57,33,0,False,"The ram's eyes now burn blue."
|
||
2098,57,33,0,False,"The dragon's eyes now burn violet."
|
||
2099,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/>'s eyes focus on a single target."
|
||
2100,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is no longer invulnerable to attack!"
|
||
2101,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is invulnerable to attack!"
|
||
2102,57,1,0,False,"You have nothing to place on the Scales of Judgment."
|
||
2103,57,1,0,False,"Another party member is also attempting to remove the statuette."
|
||
2104,57,1,0,False,"Another party member is also attempting to place the statuette."
|
||
2105,57,33,0,False,"The tonberry drops a flask of lantern oil."
|
||
2106,57,33,0,False,"The device is rusted over and refuses to work."
|
||
2107,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> senses danger and summons an army of <SheetEn(BNpcName,3,IntegerParameter(2),2,1)/>."
|
||
2108,57,33,0,False,"Brute Justice armor plating durability restored."
|
||
2109,57,33,0,False,"You liberate the goblin!"
|
||
2110,57,33,0,False,"Brayflox blasts open a secret path."
|
||
2111,57,33,0,False,"The minion begins providing support!"
|
||
2112,57,33,0,False,"The Illuminati footman summons a gobbie beak!"
|
||
2113,57,33,0,False,"Charge complete in...<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>click<Else/>clicks</If>."
|
||
2114,57,33,0,False,"Charge complete. Commencing program."
|
||
2115,57,33,0,False,"Do not allow <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> to catch you!"
|
||
2116,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> begins quivering in time, as if sending a message to her minions."
|
||
2117,57,33,0,False,"Take refuge in the tower and avoid Garuda's Great Whirlwind!"
|
||
2118,57,33,0,False,"The wind around Garuda begins to churn."
|
||
2119,57,33,0,False,"Garuda generates a pocket of calm within the storm!"
|
||
2120,57,33,0,False,"Countless feathers rain from the sky."
|
||
2121,57,33,0,False,"The air around you begins to warp and bend..."
|
||
2122,57,17,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> claws back up from the seven hells."
|
||
2123,57,33,0,False,"The voidsent form the Wall of Naught."
|
||
2124,57,33,0,False,"The voidsent form the Black Cross."
|
||
2125,57,33,0,False,"The voidsent form the Demon's Sword."
|
||
2126,57,33,0,False,"The voidsent form the Screaming Circle."
|
||
2127,57,33,0,False,"The power of the crystal begins to dim."
|
||
2128,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is attempting to flee!"
|
||
2129,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> unleashes his fury."
|
||
2130,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> chooses his next victim."
|
||
2131,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> begins to growl..."
|
||
2132,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> tires of the chase and returns to the darkness."
|
||
2133,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> spews void pitch at his feet."
|
||
2134,57,33,0,False,"Power down the searchlights and find a way through the stronghold!"
|
||
2135,57,33,0,False,"The searchlight darkens."
|
||
2136,57,33,0,False,"This area is no longer under alert. Patrol units returning to stations."
|
||
2137,57,33,0,False,"An imperial identification key falls to the ground."
|
||
2138,57,33,0,False,"A canister of incendiary #37 falls from the vanguard."
|
||
2139,57,33,0,False,"You obtain the imperial identification key."
|
||
2140,57,33,0,False,"You obtain the incendiary #37."
|
||
2141,57,33,0,False,"The ceruleum pump is destroyed!"
|
||
2142,57,33,0,False,"Impure ceruleum is rerouted into the magitek field generator!"
|
||
2143,57,33,0,False,"The field generator is destroyed!"
|
||
2144,57,33,0,False,"Use the Mark XLIII anti-aircraft cannon to destroy the assault craft!"
|
||
2145,57,33,0,False,"The assault craft is destroyed!"
|
||
2146,57,1,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> strikes the earth, bringing a shower of bomb boulders!"
|
||
2147,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> gives up chase and returns to his lair."
|
||
2148,57,33,0,False,"The rancor of his fallen comrades flows into the tonberry king!"
|
||
2149,57,33,0,False,"The king's pent-up rancor fades!"
|
||
2150,57,33,0,False,"The parade ground walls slide open."
|
||
2151,57,33,0,False,"An imperial identification key falls from the soldier's hand."
|
||
2152,57,33,0,False,"You obtain the imperial identification key."
|
||
2153,57,33,0,False,"Wall lock deactivated."
|
||
2154,57,33,0,False,"An imperial identification key is required to operate Garlean devices."
|
||
2155,57,33,0,False,"You are now authorized to operate a suit of magitek armor!"
|
||
2156,57,33,0,False,"Descending to research level."
|
||
2157,57,33,0,False,"Proceeding to ground level."
|
||
2158,57,33,0,False,"Command chamber lock deactivated."
|
||
2159,57,33,0,False,"You do not have any explosives..."
|
||
2160,57,33,0,False,"An imperial identification key is required to operate Garlean devices."
|
||
2161,57,33,0,False,"You are not authorized to operate this suit of magitek armor."
|
||
2162,57,65,0,False,"One or more party members are new to this duty.
|
||
A bonus will be awarded for swift completion of objectives."
|
||
2163,62,1,0,False,"A bonus of <If(GreaterThan(IntegerParameter(1),0))><Format(IntegerParameter(1),FF022C)/> experience points and <Else/></If><Format(IntegerParameter(2),FF022C)/> gil has been awarded for swift first-time completion of duty objectives."
|
||
2164,62,33,0,False,"You obtain <Value>IntegerParameter(1)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(1),1)/>."
|
||
2165,62,33,0,False,"You obtain <Value>IntegerParameter(1)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(1),1)/>."
|
||
2166,60,8,0,False,"Unable to attack FATE target. Your level is too high."
|
||
2167,57,33,0,False,"The aetherial field dissipates."
|
||
2168,57,33,0,False,"The aetherial field dissipates. The teleportation terminal is now online."
|
||
2169,57,33,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> members aboard. Waiting for activation."
|
||
2170,57,33,0,False,"You've been discovered by a high-speed imperial assault craft!"
|
||
2171,57,33,0,False,"The assault craft is hit!"
|
||
2172,57,33,0,False,"The assault craft's hull integrity is compromised!"
|
||
2173,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
2174,60,9,0,False,"You cannot receive any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> this week."
|
||
2175,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
2176,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is readying magitek missiles!"
|
||
2177,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> gives the order to attack!"
|
||
2178,57,33,0,False,"Move the magitek missile onto the loader!"
|
||
2179,57,33,0,False,"Protect the magitek loader from enemy fire!"
|
||
2180,57,33,0,False,"Protect the Mark XLIII artillery cannon from enemy fire!"
|
||
2181,57,33,0,False,"Turn the Mark XLIII artillery cannon on Livia sas Junius!"
|
||
2182,57,33,0,False,"The training area walls slide open. You have been spotted!"
|
||
2183,57,33,0,False,"The magitek loader is damaged. The magitek missile cannot be loaded!"
|
||
2184,57,33,0,False,"The loader is moving the magitek missile into place."
|
||
2185,57,33,0,False,"The magitek missile is loaded into the Mark XLIII assault cannon."
|
||
2186,57,33,0,False,"Magitek reaper pilot registration complete."
|
||
2187,57,33,0,False,"You must access a magitek reaper from the magitek armor bay to proceed."
|
||
2188,57,33,0,False,"The flow of corrupted aether has stopped."
|
||
2189,57,33,0,False,"The zu grows increasingly enraged!"
|
||
2190,57,33,0,False,"The zu has murder in its eyes!"
|
||
2191,57,33,0,False,"Symond the Unsinkable fires a barrage at the ceiling!"
|
||
2192,57,33,0,False,"The aether valve has ruptured!"
|
||
2193,57,33,0,False,"You go up a floor."
|
||
2194,57,33,0,False,"You go down a floor."
|
||
2195,57,33,0,False,"The seal over the Path of Vice is lifted."
|
||
2196,57,33,0,False,"The seal over the Path of Redemption is lifted."
|
||
2197,57,33,0,False,"The seal over the Walk of Ascension is lifted."
|
||
2198,57,33,0,False,"The Allagan teleporter activates."
|
||
2199,57,33,0,False,"The lift lever is now operational."
|
||
2200,57,33,0,False,"The collapsed rock has been removed. The way is now clear."
|
||
2201,57,33,0,False,"The crafty spriggan flees."
|
||
2202,57,33,0,False,"The abyss worm appears to be well sated."
|
||
2203,57,33,0,False,"A fulminator emerges from the collapsed rock!"
|
||
2204,57,33,0,False,"A hecatoncheir skullcrusher smashes through the boulders!"
|
||
2205,57,33,0,False,"The blasting device activates, releasing a waymaker bomb."
|
||
2206,57,33,0,False,"Ouranos's attack shatters the crystallized rock!"
|
||
2207,57,33,0,False,"A fire spawns at the hecatoncheir mastermind's feet!"
|
||
2208,57,33,0,False,"Use the waymaker bomb to destroy Gogmagolem!"
|
||
2209,57,33,0,False,"Waymaker bomb detonating in 10 seconds..."
|
||
2210,57,33,0,False,"Waymaker bomb detonating in 5 seconds..."
|
||
2211,57,33,0,False,"The blazing ground spawns a flambeau!"
|
||
2212,57,33,0,False,"You drop the waymaker bomb."
|
||
2213,57,33,0,False,"Biggy is attempting to break the improved blasting device!"
|
||
2214,57,33,0,False,"The blasting device's lever is destroyed!"
|
||
2215,57,33,0,False,"The improved blasting device overheats!"
|
||
2216,57,33,0,False,"An abyss worm emerges!"
|
||
2217,57,33,0,False,"The abyss worm is searching for fodder."
|
||
2218,57,33,0,False,"The abyss worm catches scent of the crystallized rock."
|
||
2219,57,33,0,False,"The abyss worm devours the crystallized rock."
|
||
2220,57,33,0,False,"You drop the crystallized rock."
|
||
2221,57,1,0,False,"<Sheet(BNpcName,IntegerParameter(1),0)/> takes aim!"
|
||
2222,57,1,0,False,"<Sheet(BNpcName,IntegerParameter(1),0)/> creates a pool of poison!"
|
||
2223,57,1,0,False,"<Sheet(BNpcName,IntegerParameter(1),0)/> calls down the stars!"
|
||
2224,57,33,0,False,"The manor acrobat drops a tiny key."
|
||
2225,57,33,0,False,"The claviger drops a tiny key."
|
||
2226,57,33,0,False,"The manor sentry flees."
|
||
2227,57,33,0,False,"You find a white key."
|
||
2228,57,33,0,False,"You find a red key."
|
||
2229,57,33,0,False,"The White Hall is now accessible."
|
||
2230,57,33,0,False,"The Red Hall is now accessible."
|
||
2231,57,33,0,False,"Perhaps there is a key which could open it."
|
||
2232,57,33,0,False,"The manor claviger summons a creature of the void with the Wood Wailer's blood!"
|
||
2233,57,33,0,False,"The manor claviger eyes the Wood Wailers with malice."
|
||
2234,57,33,0,False,"The flame within the void lamp gutters out..."
|
||
2235,57,33,0,False,"The manor warden throws open the dungeon gate, unleashing a creature of the void!"
|
||
2236,57,33,0,False,"The cellarage has been purged of void presence. The sealed barrier is broken!"
|
||
2237,57,33,0,False,"The egg is threatening to hatch."
|
||
2238,57,1,0,False,"The granite gaol hardens!"
|
||
2239,57,33,0,False,"The corrupted crystals on your body shatter with a burst!"
|
||
2240,57,33,0,False,"You find a tiny key."
|
||
2241,57,33,0,False,"The fury of the zu is somewhat quelled."
|
||
2242,57,33,0,False,"The manor warden drops a tiny key."
|
||
2243,57,33,0,False,"The sealed door opens."
|
||
2244,62,1,0,False,"A bonus of <If(GreaterThan(IntegerParameter(1),0))><Format(IntegerParameter(1),FF022C)/> experience points and <Else/></If><Format(IntegerParameter(2),FF022C)/> gil has been awarded for being an adventurer in need."
|
||
2245,57,33,0,False,"Unable to use. You must activate another Allagan teleporter first."
|
||
2246,62,1,0,False,"A bonus of <If(GreaterThan(IntegerParameter(1),0))><Format(IntegerParameter(1),FF022C)/> experience points and <Else/></If><Format(IntegerParameter(2),FF022C)/> gil has been awarded for using the duty roulette."
|
||
2247,57,33,0,False,"The elemental converter is now operable!"
|
||
2248,57,33,0,False,"The decaying gourmand marks his prey!"
|
||
2249,57,33,0,False,"The decaying gourmand begins devouring his prey!"
|
||
2250,57,33,0,False,"The mold colony begins to stir!"
|
||
2251,57,33,0,False,"The moldy barricade falls away..."
|
||
2252,57,33,0,False,"The fetid fluid sends nearby monsters into a fit of frenzy!"
|
||
2253,57,33,0,False,"The fetid fluid sends <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> into a fit of frenzy!"
|
||
2254,57,33,0,False,"The white magestone is destroyed!"
|
||
2255,57,33,0,False,"A magicked walkway appears!"
|
||
2256,57,33,0,False,"Entering the Sanctum of Dreams."
|
||
2257,57,33,0,False,"Returning to Central Amdapor."
|
||
2258,57,33,0,False,"There is no response."
|
||
2259,57,33,0,False,"A gate to the void opens."
|
||
2260,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> is splashed with digestive fluid!"
|
||
2261,57,33,0,False,"The catoblepas's eye shines an eerie blue."
|
||
2262,57,33,0,False,"The catoblepas's eye takes on a yellow glow."
|
||
2263,57,33,0,False,"The catoblepas's eye blazes a fiery red."
|
||
2264,57,33,0,False,"Absolute Bind is lifted!"
|
||
2265,57,33,0,False,"The mammet is charging its magicks."
|
||
2266,57,33,0,False,"The mammet finishes charging its magicks."
|
||
2267,57,33,0,False,"Thal's scepter manifests!"
|
||
2268,57,33,0,False,"The decaying gourmand begins devouring <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>!"
|
||
2269,57,33,0,False,"Arioch catches scent of the wamoura's scale flakes!"
|
||
2270,57,33,0,False,"Arioch loses the scent of its prey..."
|
||
2271,57,33,0,False,"Authentication error... Activating defense system..."
|
||
2272,57,33,0,False,"Hostile presence detected. Deactivating <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> teleporter."
|
||
2273,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> teleporter reactivated."
|
||
2274,57,33,0,False,"The Allagan field is deactivated."
|
||
2275,57,33,0,False,"The dark matter slug merges with the acidic honey!"
|
||
2276,57,33,0,False,"Melusine reveals her true power!"
|
||
2277,57,33,0,False,"The lamia prosector surrenders its life force to Melusine!"
|
||
2278,57,33,0,False,"Landmines have been scattered..."
|
||
2279,57,33,0,False,"A reinforcement dreadnaught appears!"
|
||
2280,57,33,0,False,"Nael deus Darnus calls down a meteor!"
|
||
2281,57,33,0,False,"The Dalamud spawn receive new commands!"
|
||
2282,57,33,0,False,"Meteoric fragments are being drawn to the golems!"
|
||
2283,57,33,0,False,"The gobmachine G-VI prepares to open fire!"
|
||
2284,57,33,0,False,"The gobmachine G-VI launches Illuminati gliders!"
|
||
2285,57,33,0,False,"Only a special key can open this lock."
|
||
2286,57,33,0,False,"This way lies the void."
|
||
2287,57,33,0,False,"The gobmachine G-VI withdraws."
|
||
2288,60,9,0,False,"Unable to execute action due to aetherial interference."
|
||
2289,57,33,0,False,"A lunar golem emerges from the dark matter cluster!"
|
||
2290,57,33,0,False,"A roselet emerges from the dark matter cluster!"
|
||
2291,57,33,0,False,"Moving to Sector II."
|
||
2292,57,33,0,False,"Arriving at Sector II."
|
||
2293,57,33,0,False,"Moving to Sector III."
|
||
2294,57,33,0,False,"Arriving at Sector III."
|
||
2295,57,33,0,False,"Moving to Sector V."
|
||
2296,57,33,0,False,"Arriving at Sector V."
|
||
2297,57,33,0,False,"Moving to Sector VI."
|
||
2298,57,33,0,False,"Arriving at Sector VI."
|
||
2299,57,33,0,False,"Moving to Sector VII."
|
||
2300,57,33,0,False,"Arriving at Sector VII."
|
||
2301,57,33,0,False,"Moving to Sector VIII."
|
||
2302,57,33,0,False,"Arriving at Sector VIII."
|
||
2303,57,33,0,False,"Unauthorized personnel detected... Activating defense system..."
|
||
2304,57,33,0,False,"The railings have been destroyed! "
|
||
2305,57,33,0,False,"Objective accomplished. If applicable, please make sure to submit items within the time limit."
|
||
2306,57,33,0,False,"The hostile presence has vanished. You may proceed."
|
||
2307,57,33,0,False,"Dantalion exudes pure wrath!"
|
||
2308,57,33,0,False,"The hostile presence has vanished. You may proceed."
|
||
2309,57,33,0,False,"The life force released from the creature's corporeal shell has gathered to form an aetherial flow."
|
||
2310,57,33,0,False,"The projectile is repelled by the creature's shell!"
|
||
2311,57,1,0,False,"Cuca Fera employs a defensive stance."
|
||
2312,57,1,0,False,"Cuca Fera is no longer in a defensive stance."
|
||
2313,57,33,0,False,"The sasquatch is hungry and agitated."
|
||
2314,57,33,0,False,"You find a stone tablet."
|
||
2315,57,33,0,False,"You discover a depression in the pedestal."
|
||
2316,57,33,0,False,"You place the stone tablet in the depression."
|
||
2317,57,33,0,False,"A passageway appears."
|
||
2318,57,33,0,False,"The aether converter hums to life!"
|
||
2319,57,33,0,False,"The aether converter begins to sputter..."
|
||
2320,57,33,0,False,"The aether converter short circuits!"
|
||
2321,0,0,0,False,""
|
||
2322,0,0,0,False,""
|
||
2323,57,33,0,False,"The haranguing harrier drops a key."
|
||
2324,57,33,0,False,"Geysers begin to erupt throughout the area."
|
||
2325,57,33,0,False,"Matter field generator access granted."
|
||
2326,57,33,0,False,"Inner ring teleporter online."
|
||
2327,57,33,0,False,"Outer ring teleporter online."
|
||
2328,57,33,0,False,"The sasquatch eats the bananas!"
|
||
2329,57,33,0,False,"A smallfoot sifaka eats the bananas!"
|
||
2330,57,33,0,False,"Gears begin to whir and a previously hidden passageway appears!"
|
||
2331,57,33,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> picked up by the kraken and tossed aside like a rag doll."
|
||
2332,57,9,0,False,"<15>E802FF05596F7572FF0F022B09FF07020A03E80203032773</15> level is too low to join the battle."
|
||
2333,57,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> neither a Disciple of War nor Magic."
|
||
2334,57,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> KO'd."
|
||
2335,57,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not unlocked this duty."
|
||
2336,57,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> currently bound by another duty."
|
||
2337,57,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not met all the conditions required for this duty."
|
||
2338,57,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> proceeded further in the duty than the party leader."
|
||
2339,57,9,0,False,"<15>E802FF09596F75206E656564FF13022B09FF07020A03E8020303206E65656473</15> to take a break."
|
||
2340,57,1,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> voted to <If(Equal(IntegerParameter(2),0))>commence the battle<Else/>wait</If>."
|
||
2341,57,9,0,False,"Canceling battle commencement. One or more party members have voted to wait."
|
||
2342,57,9,0,False,"Battle commencement vote canceled."
|
||
2343,57,33,0,False,"All party members have voted to commence the battle. Now entering the instance."
|
||
2344,57,9,0,False,"Too much time has expired. Battle commencement vote canceled."
|
||
2345,60,8,0,False,"Unable to execute action. You are not under the proper status effect."
|
||
2346,57,33,0,False,"A sun sphere falls from within the cracked Qarn facer."
|
||
2347,57,33,0,False,"You obtain the sun sphere."
|
||
2348,57,33,0,False,"A star sphere rolls from the slain tomb raider's hand."
|
||
2349,57,33,0,False,"A shallow round depression has been carved into the stone."
|
||
2350,57,33,0,False,"The sun sphere fits perfectly into the depression."
|
||
2351,57,33,0,False,"A moon sphere falls from within the cracked Qarn facer."
|
||
2352,57,33,0,False,"You obtain the moon sphere."
|
||
2353,57,33,0,False,"A shallow round depression has been carved into the stone."
|
||
2354,57,33,0,False,"A shallow round depression has been carved into the stone."
|
||
2355,57,33,0,False,"The moon sphere fits perfectly into the depression."
|
||
2356,57,33,0,False,"You obtain the star sphere."
|
||
2357,57,33,0,False,"The pedestal is protected by ancient magicks."
|
||
2358,57,33,0,False,"The sun sphere fits perfectly into the depression."
|
||
2359,57,33,0,False,"The moon sphere fits perfectly into the depression."
|
||
2360,57,33,0,False,"The ancient magicks have dissipated."
|
||
2361,57,33,0,False,"The star sphere fits perfectly into the depression."
|
||
2362,57,33,0,False,"The parrot flees!"
|
||
2363,57,33,0,False,"The sealed door opens."
|
||
2364,57,33,0,False,"The seawater has drained, leaving a navigable passage."
|
||
2365,57,33,0,False,"The drowned have risen to the call of their master!"
|
||
2366,57,33,0,False,"The door to the Sultana's Lap opens."
|
||
2367,57,33,0,False,"The Silverscales warder drops the Asylum key."
|
||
2368,57,33,0,False,"The sacred Silverscales standard is toppled."
|
||
2369,57,33,0,False,"The imprisoned tonberry is free at last."
|
||
2370,57,33,0,False,"A hidden door slides open!"
|
||
2371,57,33,0,False,"Water drains from the causeway, revealing a passage!"
|
||
2372,57,33,0,False,"The door opens."
|
||
2373,0,0,0,False,""
|
||
2374,57,33,0,False,"The door to Silence opens."
|
||
2375,57,33,0,False,"The door to Oblivion opens."
|
||
2376,57,33,0,False,"The magicked trap is triggered. The door opens!"
|
||
2377,0,0,0,False,""
|
||
2378,0,0,0,False,""
|
||
2379,57,33,0,False,"The voidal barrier is broken, allowing passage into the area beyond."
|
||
2380,0,0,0,False,""
|
||
2381,0,0,0,False,""
|
||
2382,57,33,0,False,"The voidal barrier is broken, revealing an unobstructed aetherial flow."
|
||
2383,57,33,0,False,"The demon walls have begun to close in on you!"
|
||
2384,57,33,0,False,"An aetherial flow erupts from the ground!"
|
||
2385,57,33,0,False,"The ground begins to rumble..."
|
||
2386,57,33,0,False,"The core is destroyed!"
|
||
2387,57,33,0,False,"The sabotender emperatriz begins counting needles..."
|
||
2388,57,33,0,False,"The vicegerent's sword emits an impure light..."
|
||
2389,57,33,0,False,"Several sarcophagi appear!"
|
||
2390,57,33,0,False,"The blinding light reveals the hidden voidsent!"
|
||
2391,0,0,0,False,""
|
||
2392,57,33,0,False,"The wormhole generator whirs to life."
|
||
2393,57,33,0,False,"The wormhole generator does not appear to be functioning."
|
||
2394,57,33,0,False,"The duration of all current enhancements and enfeeblements has been reduced by 90%."
|
||
2395,57,33,0,False,"A gate leading into utter darkness now stands before you."
|
||
2396,57,33,0,False,"A treasure coffer appears!"
|
||
2397,57,33,0,False,"Something approaches!"
|
||
2398,57,33,0,False,"A chill runs down your spine..."
|
||
2399,57,33,0,False,"<Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),1,1)/>)/> emergency systems now online."
|
||
2400,57,33,0,False,"<Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),1,1)/>)/> is dismantled and its energy absorbed."
|
||
2401,57,33,0,False,"You obtain the Asylum key."
|
||
2402,57,33,0,False,"The sabotender emperatriz begins counting needles again..."
|
||
2403,57,33,0,False,"The sabotender emperatriz begins counting needles yet again..."
|
||
2404,57,33,0,False,"The barrier is no more..."
|
||
2405,57,33,0,False,"The magitek field has dissipated."
|
||
2406,57,33,0,False,"You move to the <Emphasis>Agrius</Emphasis> forecastle."
|
||
2407,57,33,0,False,"You move to the <Emphasis>Agrius</Emphasis> quarterdeck."
|
||
2408,57,33,0,False,"You move to the <Emphasis>Agrius</Emphasis> stern."
|
||
2409,57,33,0,False,"24,998 needles... 24,999 needles... 25,000 needles!"
|
||
2410,57,33,0,False,"49,998 needles... 49,999 needles... 50,000 needles!"
|
||
2411,57,33,0,False,"74,998 needles... 74,999 needles... 75,000 needles!"
|
||
2412,57,33,0,False,"The sabotender emperatriz has lost count of her needles!"
|
||
2413,0,0,0,False,""
|
||
2414,0,0,0,False,""
|
||
2415,0,0,0,False,""
|
||
2416,0,0,0,False,""
|
||
2417,0,0,0,False,""
|
||
2418,0,0,0,False,""
|
||
2419,0,0,0,False,""
|
||
2420,57,33,0,False,"Perhaps there is a key which could open it."
|
||
2421,57,33,0,False,"The kraken whips its arm savagely, giving rise to turbulent winds!"
|
||
2422,57,33,0,False,"The kraken cannot bring its arms to bear against you!"
|
||
2423,57,33,0,False,"Without a chain, Cerberus cannot be fettered!"
|
||
2424,57,33,0,False,"Cerberus cannot be fettered while thrashing about!"
|
||
2425,57,33,0,False,"Cerberus breaks his chains!"
|
||
2426,57,33,0,False,"Cerberus is fettered!"
|
||
2427,57,33,0,False,"Cerberus swallows the marked adventurers whole!"
|
||
2428,57,33,0,False,"Cerberus slumps to the ground in pain."
|
||
2429,57,33,0,False,"Cerberus's hunger is sated."
|
||
2430,57,33,0,False,"The duration of all current enhancements and enfeeblements has been extended <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>fold."
|
||
2431,57,33,0,False,"A magitek gunship launches a surprise assault!"
|
||
2432,57,33,0,False,"The gunship retreats to the sky."
|
||
2433,57,33,0,False,"The forbidden gate begins to groan open!"
|
||
2434,57,33,0,False,"The dragon grows new heads!"
|
||
2435,57,33,0,False,"The heads of fire and ice begin flailing about."
|
||
2436,57,33,0,False,"The heads of thunder and poison begin flailing about."
|
||
2437,57,33,0,False,"The dragon inhales..."
|
||
2438,57,33,0,False,"150 seconds to Crash Down..."
|
||
2439,57,33,0,False,"90 seconds to Crash Down..."
|
||
2440,57,33,0,False,"30 seconds to Crash Down..."
|
||
2441,57,33,0,False,"10 seconds to Crash Down..."
|
||
2442,57,33,0,False,"5 seconds to Crash Down..."
|
||
2443,57,33,0,False,"Manxome Molaa Ja Ja raises the sacred Silverscales standard!"
|
||
2444,57,33,0,False,"Manxome Molaa Ja Ja erects a sacred idol!"
|
||
2445,57,33,0,False,"The target is not yet in the snare's range."
|
||
2446,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),2,1)/>)/> begins channeling aether to <SheetEn(BNpcName,2,IntegerParameter(2),2,1)/>."
|
||
2447,57,1,0,False,"HP is full. The death sentence has been lifted!"
|
||
2448,57,33,0,False,"Aether flows freely from the altar."
|
||
2449,57,33,0,False,"You still sense something nearby."
|
||
2450,57,33,0,False,"You no longer sense anything."
|
||
2451,57,33,0,False,"The barrier dissipates."
|
||
2452,57,33,0,False,"You move to the upper floor."
|
||
2453,57,33,0,False,"You move to the lower floor."
|
||
2454,57,33,0,False,"Perhaps there is a key which could open it."
|
||
2455,57,33,0,False,"The gathering hall door opens."
|
||
2456,57,33,0,False,"The barracks door opens."
|
||
2457,57,33,0,False,"The door to the lord commander's seat opens."
|
||
2458,57,33,0,False,"An offering can be placed here..."
|
||
2459,57,33,0,False,"The air begins to crackle."
|
||
2460,0,0,0,False,""
|
||
2461,57,33,0,False,"The air begins to crackle."
|
||
2462,0,0,0,False,""
|
||
2463,57,33,0,False,"A terrible dragon appears before you!"
|
||
2464,0,0,0,False,""
|
||
2465,57,33,0,False,"The slumbering dragon has awoken!"
|
||
2466,57,33,0,False,"A terrible dragon appears before you!"
|
||
2467,0,0,0,False,""
|
||
2468,0,0,0,False,""
|
||
2469,0,0,0,False,""
|
||
2470,0,0,0,False,""
|
||
2471,0,0,0,False,""
|
||
2472,0,0,0,False,""
|
||
2473,0,0,0,False,""
|
||
2474,0,0,0,False,""
|
||
2475,0,0,0,False,""
|
||
2476,0,0,0,False,""
|
||
2477,0,0,0,False,""
|
||
2478,0,0,0,False,""
|
||
2479,0,0,0,False,""
|
||
2480,0,0,0,False,""
|
||
2481,57,33,0,False,"The rubble topples, clearing a passage."
|
||
2482,57,33,0,False,"The chapel door opens."
|
||
2483,57,33,0,False,"Remaining incubator locks are activated."
|
||
2484,57,33,0,False,"Incubator locks are deactivated."
|
||
2485,57,33,0,False,"The minotaur is drawn to the bait's stench!"
|
||
2486,57,33,0,False,"A new passage has become accessible."
|
||
2487,57,33,0,False,"Something slithers forth from the incubator!"
|
||
2488,57,33,0,False,"Reality augmentation commencing."
|
||
2489,57,33,0,False,"Defense protocol V1 disengaging..."
|
||
2490,57,33,0,False,"Defense protocol G1 disengaging..."
|
||
2491,57,33,0,False,"Defense protocol R1 disengaging..."
|
||
2492,57,33,0,False,"The Bibliotaph's seal is broken."
|
||
2493,57,33,0,False,"Byblos begins drawing dark energies from the forbidden tome!"
|
||
2494,57,33,0,False,"Battle fever has come over the Heavens' Ward!"
|
||
2495,57,33,0,False,"The battle fever passes."
|
||
2496,57,33,0,False,"The temperature rises, melting the ice."
|
||
2497,57,33,0,False,"The Allagan teleporter comes to life!"
|
||
2498,57,33,0,False,"Bismarck begins to shudder."
|
||
2499,57,33,0,False,"The dragonkillers are readied!"
|
||
2500,57,33,0,False,"Gnarled voidsent are released from their prison of words!"
|
||
2501,57,33,0,False,"You move to the South Face."
|
||
2502,57,33,0,False,"You move into the Veins."
|
||
2503,57,33,0,False,"You move to Betrayal."
|
||
2504,57,33,0,False,"You move to Automachina Research."
|
||
2505,57,33,0,False,"You move to Bioweapon Research."
|
||
2506,57,33,0,False,"You board the autolift."
|
||
2507,57,33,0,False,"You move to Triad Control."
|
||
2508,57,33,0,False,"Unquenchable flames engulf the forbidden tome."
|
||
2509,57,33,0,False,"Nunyenunc conceals itself in the clouds."
|
||
2510,57,33,0,False,"Nunyenunc's shadow dissipates and the true Nunyenunc returns!"
|
||
2511,57,33,0,False,"Nunyenunc's shadow attacks!"
|
||
2512,57,33,0,False,"The Phoenix's shrill cry cuts through the pall of desperation!"
|
||
2513,57,33,0,False,"Bahamut grows mightier still!"
|
||
2514,57,1025,0,False,"You are being slowly drawn to the rift torn asunder by Tartarus!"
|
||
2515,57,33,0,False,"Area lockdown in 20..."
|
||
2516,57,33,0,False,"The waukkeon begins gathering the wind..."
|
||
2517,57,33,0,False,"Powerful winds swirl about the waukkeon!"
|
||
2518,57,33,0,False,"A divine wind blows!"
|
||
2519,57,33,0,False,"Area lockdown in 10..."
|
||
2520,57,33,0,False,"Area lockdown in 5..."
|
||
2521,57,33,0,False,"You move to the Inner Sanctum."
|
||
2522,57,33,0,False,"You move to the Hall of the Spear."
|
||
2523,57,33,0,False,"Nunyenunc's feathers rain from the sky."
|
||
2524,57,33,0,False,"Rangda's cry summons the heavens' fury."
|
||
2525,57,33,0,False,"The blackened statue is pulverized."
|
||
2526,57,33,0,False,"The mustard gas has begun to swell..."
|
||
2527,57,33,0,False,"Nidhogg inhales deeply..."
|
||
2528,57,33,0,False,"Bismarck disables the dragonkillers."
|
||
2529,57,33,0,False,"The demon tome begins to glow..."
|
||
2530,57,33,0,False,"The minotaur devours <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>, restoring his strength!"
|
||
2531,57,33,0,False,"The magitek field generator is temporarily disabled."
|
||
2532,57,33,0,False,"The hive walls begin to crumble."
|
||
2533,57,33,0,False,"Gyascutus screams with delight as poison drips down its body."
|
||
2534,57,33,0,False,"Bismarck seizes control of the clouds..."
|
||
2535,57,33,0,False,"Flames of vigor engulf Ravana's body and soul!"
|
||
2536,57,33,0,False,"The winch lever is missing..."
|
||
2537,57,33,0,False,"You proceed to the hold."
|
||
2538,57,33,0,False,"You move to the upper deck."
|
||
2539,57,33,0,False,"You move to the fo'c'sle."
|
||
2540,57,33,0,False,"削除(DUNGEON_Z2R1_MSG_01)を使用してください"
|
||
2541,57,33,0,False,"The conveyance unit is operational."
|
||
2542,57,33,0,False,"Entrance to the conveyance unit is restricted."
|
||
2543,57,33,0,False,"A special key is required for entry."
|
||
2544,57,33,0,False,"The corrupted crystals shatter, creating a passage."
|
||
2545,57,33,0,False,"The corrupted crystals shatter, creating a passage."
|
||
2546,57,33,0,False,"The explosion reveals a new passage."
|
||
2547,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is destroyed!"
|
||
2548,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> explodes, revealing a passage."
|
||
2549,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> hums to life."
|
||
2550,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> absorbs aether, changing its form."
|
||
2551,57,33,0,False,"The aether valve has ruptured!"
|
||
2552,57,33,0,False,"The corrupted aether filling the chamber materializes into <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>!"
|
||
2553,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/>'s corpse blocks the flow of corrupted aether into the chamber!"
|
||
2554,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/>'s corpse returns to the Lifestream, allowing corrupted aether to once again flow freely into the chamber!"
|
||
2555,57,33,0,False,"Irminsul continues to grow!"
|
||
2556,57,33,0,False,"The sawtooth feeds!"
|
||
2557,57,33,0,False,"The air in the room grows thick..."
|
||
2558,57,33,0,False,"A new passage is revealed."
|
||
2559,57,33,0,False,"An angry buzzing fills the room."
|
||
2560,57,33,0,False,"The buzzing grows louder!"
|
||
2561,0,0,0,False,""
|
||
2562,57,33,0,False,"The honeycomb crumbles."
|
||
2563,57,33,0,False,"A new passage is revealed."
|
||
2564,57,33,0,False,"A new swarm of bees arrives."
|
||
2565,57,33,0,False,"The bulb begins to writhe and squirm from within."
|
||
2566,57,33,0,False,"The air clears."
|
||
2567,57,33,0,False,"Deadly static issues forth from the device."
|
||
2568,57,33,0,False,"The short has been repaired."
|
||
2569,57,33,0,False,"Impure air slowly gathers..."
|
||
2570,57,33,0,False,"The void's taint begins slowly seeping into your soul."
|
||
2571,57,33,0,False,"The lighthouse door opens."
|
||
2572,57,33,0,False,"Port 3526 is now open."
|
||
2573,57,33,0,False,"Port 3524 is now open."
|
||
2574,57,65,0,False,"You attune with the aetherial turbulence.
|
||
Aether currents in the Diadem are unstable and likely to change, making attunement necessary each time you visit the area."
|
||
2575,57,33,0,False,"Attuning with the aetherial turbulence allows you to better understand the area's movement of the winds!"
|
||
2576,57,33,0,False,"You have already attuned with this current."
|
||
2577,57,65,0,False,"You attune with the aetherial turbulence.
|
||
Mounted flight is now temporarily available in the area!"
|
||
2578,57,33,0,False,"The pure white crystal remains dim."
|
||
2579,57,33,0,False,"The pure white crystal emits a warm glow."
|
||
2580,57,33,0,False,"The pure black crystal remains cloudy."
|
||
2581,57,33,0,False,"<Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!"
|
||
2582,57,33,0,False,"<15>E802FF0D596F7520646973636F766572FF17022B09FF07020A03E802030320646973636F76657273</15> a gold treasure coffer!"
|
||
2583,57,33,0,False,"<15>E802FF0D596F7520646973636F766572FF17022B09FF07020A03E802030320646973636F76657273</15> a silver treasure coffer!"
|
||
2584,57,33,0,False,"<15>E802FF0D596F7520646973636F766572FF17022B09FF07020A03E802030320646973636F76657273</15> a bronze treasure coffer!"
|
||
2585,57,33,0,False,"A gold treasure coffer is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>."
|
||
2586,57,33,0,False,"A silver treasure coffer is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>."
|
||
2587,57,33,0,False,"A bronze treasure coffer is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>."
|
||
2588,57,33,0,False,"The trap triggers, releasing a musky scent to the wind..."
|
||
2589,57,33,0,False,"You have completed the mission objective “Slay <SheetEn(BNpcName,1,IntegerParameter(1),2,1)/>.”"
|
||
2590,57,33,0,False,"You have completed the mission objective “Search for a buried coffer.”"
|
||
2591,57,33,0,False,"You have completed the mission objective “Discover silver coffers.”"
|
||
2592,57,33,0,False,"You have completed the mission objective “Discover bronze coffers.”"
|
||
2593,57,33,0,False,"You have completed the mission objective “Examine a pure white crystal.”"
|
||
2594,57,33,0,False,"You have completed the mission objective “Examine a pure black crystal.”"
|
||
2595,57,33,0,False,"You have completed the mission objective “Mine or quarry items.”"
|
||
2596,57,33,0,False,"You have completed the mission objective “Log or harvest items.”"
|
||
2597,57,33,0,False,"You have completed the mission objective “Catch fish.”"
|
||
2598,57,33,0,False,"The air is thick with murderous intent!"
|
||
2599,57,33,0,False,"You sense an ever-so-slight disturbance in the air."
|
||
2600,57,33,0,False,"You sense something foul may be lurking in the distance."
|
||
2601,57,33,0,False,"The conveyance unit is fully charged!"
|
||
2602,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> shatters, revealing a fell creature!"
|
||
2603,57,33,0,False,"You sense a foul presence nearby."
|
||
2604,57,33,0,False,"You sense a foul presence in the immediate vicinity."
|
||
2605,57,65,0,False,"You sense a foul presence right on top of you!"
|
||
2606,57,33,0,False,"You were expelled from the duty for not possessing the required item."
|
||
2607,0,0,0,False,""
|
||
2608,57,33,0,False,"You find nothing <If(<Sheet(PlaceName,a,1)/>)><Switch(<Sheet(PlaceName,a,1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,a,2,1)/>."
|
||
2609,57,33,0,False,"Time expired. <Highlight>ObjectParameter(56)</Highlight> exploratory mission complete."
|
||
2610,57,33,0,False,"The Fiend emits a powerful aura!"
|
||
2611,57,33,0,False,"A new passage is revealed."
|
||
2612,57,33,0,False,"The gremlin opens the door."
|
||
2613,57,33,0,False,"Entering the Sanctum of Dreams."
|
||
2614,57,33,0,False,"Returning to Central Amdapor."
|
||
2615,57,33,0,False,"The stone of transference begins to vibrate!"
|
||
2616,57,33,0,False,"The statues stir to life!"
|
||
2617,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> releases a cloud of Neura Squamae."
|
||
2618,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> releases a cloud of Toxic Squamae."
|
||
2619,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> releases a cloud of Psycho Squamae."
|
||
2620,57,33,0,False,"Residual magicks linger on the ground before you."
|
||
2621,57,33,0,False,"The residual magicks begin to expand!"
|
||
2622,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> begins casting Holy."
|
||
2623,57,33,0,False,"The poroggos join each other in song."
|
||
2624,57,33,0,False,"Ziggy takes careful aim..."
|
||
2625,57,33,0,False,"The dolls begin to gather..."
|
||
2626,57,33,0,False,"Welcome to the dollhouse!"
|
||
2627,57,33,0,False,"Calcabrina readies for the next attack."
|
||
2628,57,33,0,False,"30 seconds until the Culling Time."
|
||
2629,57,33,0,False,"The Culling Time begins!"
|
||
2630,57,33,0,False,"The culling intensifies!"
|
||
2631,57,33,0,False,"The Culling Time will conclude in 10 seconds."
|
||
2632,57,33,0,False,"The Culling Time comes to a close."
|
||
2633,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains an offense kit."
|
||
2634,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains a defense kit."
|
||
2635,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains a medicine kit."
|
||
2636,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains an adrenaline kit."
|
||
2637,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> earns <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>medal<Else/>medals</If>."
|
||
2638,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> drops <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>medal<Else/>medals</If>."
|
||
2639,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> retrieves <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>medal<Else/>medals</If>."
|
||
2640,57,513,0,False,"You travel down the up staircase."
|
||
2641,57,33,0,False,"You travel up the down staircase."
|
||
2642,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> loses <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>medal<Else/>medals</If> for leaving the match."
|
||
2643,57,1,0,False,"You have been promoted to the <Sheet(ColosseumMatchRank,IntegerParameter(1),0)/> tier!"
|
||
2644,57,1,0,False,"The qualifier has commenced!"
|
||
2645,57,1,0,False,"Your promotion has been denied..."
|
||
2646,57,1,0,False,"You have been demoted to the <Sheet(ColosseumMatchRank,IntegerParameter(1),0)/> tier..."
|
||
2647,57,33,0,False,"You sense an intense heat..."
|
||
2648,57,33,0,False,"You struggle to breathe..."
|
||
2649,57,33,0,False,"You sense an intense cold..."
|
||
2650,57,33,0,False,"Toxic fumes pour forth from a vent in the floor! There must be a way to cover it!"
|
||
2651,60,8,0,False,"Unable to use that item in this area."
|
||
2652,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> activates and begins to emit heat."
|
||
2653,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> shatters!"
|
||
2654,57,33,0,False,"(仮)探索任務『<Highlight>StringParameter(1)</Highlight>』を開始した!"
|
||
2655,57,33,0,False,"(仮)探索任務第一段階の周辺探索をコンプリートした!"
|
||
2656,57,33,0,False,"As each Grand Company will dispatch only <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>party<Else/>parties</If> to the campaign, tomelith activation patterns will differ."
|
||
2657,57,1,0,False,"<15>E802FF12596F7520617265207265616420796F7572FF1B022B09FF07020A03E80203032069732072656164207468656972</15> final sentence!"
|
||
2658,57,33,0,False,"You move to an Answer of Silence."
|
||
2659,57,33,0,False,"You move to an Answer of Shame."
|
||
2660,57,33,0,False,"You move to the Shrine of the Goetic."
|
||
2661,57,33,0,False,"You move to the Weeping Ruins."
|
||
2662,57,33,0,False,"You move to the pyramid base."
|
||
2663,0,0,0,False,""
|
||
2664,57,33,0,False,"You move to the Gloriole."
|
||
2665,57,33,0,False,"You move to the pyramid peak."
|
||
2666,57,33,0,False,"A tear appears in Arachne Eve's web!"
|
||
2667,57,33,0,False,"The tear in Arachne Eve's web is mended."
|
||
2668,57,33,0,False,"Ozma swallows you!"
|
||
2669,57,33,0,False,"Doomsday impact in 20..."
|
||
2670,57,33,0,False,"Doomsday impact in 10..."
|
||
2671,57,33,0,False,"A new path appears."
|
||
2672,57,33,0,False,"A new path appears."
|
||
2673,57,33,0,False,"Captain Rhoswen gives an order."
|
||
2674,57,33,0,False,"Ymir's magicks cover the ground in ice."
|
||
2675,57,33,0,False,"A treasure coffer appears!"
|
||
2676,57,33,0,False,"The ward generator activates."
|
||
2677,57,33,0,False,"Calofisteri's hair begins to take on another shape..."
|
||
2678,57,33,0,False,"Calofisteri releases her hair."
|
||
2679,57,33,0,False,"Calofisteri's hair begins to take root!"
|
||
2680,57,33,0,False,"Calofisteri is drawing power from her jewel."
|
||
2681,57,33,0,False,"The <If(NotEqual(IntegerParameter(1),0))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value>th</If><Else/><Value>IntegerParameter(1)</Value></If> keyknot is severed!"
|
||
2682,57,33,0,False,"All the keyknots are severed!"
|
||
2683,57,33,0,False,"Magic charge complete in 30..."
|
||
2684,57,33,0,False,"Magic charge complete in 10..."
|
||
2685,57,33,0,False,"Void fire appears!"
|
||
2686,57,16,0,False,"<Gui(51)/> <If(GreaterThan(IntegerParameter(1),0))>+<Else/></If><Value>IntegerParameter(1)</Value> <Gui(52)/> <If(GreaterThan(IntegerParameter(2),0))>+<Else/></If><Value>IntegerParameter(2)</Value> <Gui(53)/> <If(GreaterThan(IntegerParameter(3),0))>+<Else/></If><Value>IntegerParameter(3)</Value>"
|
||
2687,57,1,0,False,"<Gui(51)/> <If(GreaterThan(IntegerParameter(1),0))>+<Else/></If><Value>IntegerParameter(1)</Value> <Gui(52)/> <If(GreaterThan(IntegerParameter(2),0))>+<Else/></If><Value>IntegerParameter(2)</Value> <Gui(53)/> <If(GreaterThan(IntegerParameter(3),0))>+<Else/></If><Value>IntegerParameter(3)</Value>"
|
||
2688,57,33,0,False,"A new path appears."
|
||
2689,57,33,0,False,"The drawbridge rises..."
|
||
2690,57,33,0,False,"The drawbridge falls!"
|
||
2691,57,33,0,False,"You cannot light the lantern without a coal..."
|
||
2692,57,1,0,False,"Duels permitted in current area."
|
||
2693,57,1,0,False,"Duels not permitted in current area."
|
||
2694,0,0,0,False,""
|
||
2695,0,0,0,False,""
|
||
2696,0,0,0,False,""
|
||
2697,0,0,0,False,""
|
||
2698,0,0,0,False,""
|
||
2699,0,0,0,False,""
|
||
2700,0,0,0,False,""
|
||
2701,57,33,0,False,"An airstone is required to proceed."
|
||
2702,57,33,0,False,"The wind blows, revealing a new passage!"
|
||
2703,57,33,0,False,"You move to the Life Support sector."
|
||
2704,57,33,0,False,"The device is already active."
|
||
2705,57,33,0,False,"Alisaie's blade shines brighter as it absorbs your aether!"
|
||
2706,57,33,0,False,"You feel the aether welling up within you..."
|
||
2707,57,33,0,False,"You enter the Excruciationator."
|
||
2708,57,33,0,False,"Power generator energy transfer complete. The scrap machine resets."
|
||
2709,57,16,0,False,"<15>E802FF09596F75206F70656EFF13022B09FF07020A03E8020303206F70656E73</15> a pumpkin chest!"
|
||
2710,57,16,0,False,"<15>E802FF09596F75206F70656EFF13022B09FF07020A03E8020303206F70656E73</15> the coffer!"
|
||
2711,57,16,0,False,"<15>E802FF0A596F75207374616E64FF14022B09FF07020A03E8020303207374616E6473</15> upon an arcane circle."
|
||
2712,57,16,0,False,"<15>E802FF0A596F75206C69676874FF14022B09FF07020A03E8020303206C6967687473</15> a jack-o'-lantern."
|
||
2713,57,16,0,False,"<15>E802FF0B596F75206F627461696EFF15022B09FF07020A03E8020303206F627461696E73</15> 5 cookies from a gold basket."
|
||
2714,57,16,0,False,"<15>E802FF0B596F75206F627461696EFF15022B09FF07020A03E8020303206F627461696E73</15> 3 cookies from a silver basket."
|
||
2715,57,16,0,False,"<15>E802FF0B596F75206F627461696EFF15022B09FF07020A03E8020303206F627461696E73</15> 1 cookie from a bronze basket."
|
||
2716,57,16,0,False,"<15>E802FF09596F75206F70656EFF13022B09FF07020A03E8020303206F70656E73</15> a jack-in-the-box!"
|
||
2717,57,16,0,False,"<15>E802FF0B596F752072657665616CFF15022B09FF07020A03E80203032072657665616C73</15> the mischievous imp!"
|
||
2718,57,16,0,False,"<15>E802FF0B596F75206F627461696EFF15022B09FF07020A03E8020303206F627461696E73</15> a smoldering coal."
|
||
2719,57,16,0,False,"<15>E802FF0B596F75206F627461696EFF15022B09FF07020A03E8020303206F627461696E73</15> 5 truesight smoke bombs."
|
||
2720,57,16,0,False,"<15>E802FF08596F7520757365FF12022B09FF07020A03E80203032075736573</15> an obfuscation charm."
|
||
2721,57,33,0,False,"You ride the Book of Wind."
|
||
2722,57,33,0,False,"You move to the upper floors."
|
||
2723,57,33,0,False,"You return to the middle floors."
|
||
2724,57,33,0,False,"The Warriors of Darkness call upon the power of the Echo!"
|
||
2725,57,33,0,False,"Equilibrium between sin and punishment maintained."
|
||
2726,57,33,0,False,"Divine judgment imminent..."
|
||
2727,57,33,0,False,"Initializing second mode... Generating strike zone..."
|
||
2728,57,33,0,False,"Ready your body and soul for divine judgment!"
|
||
2729,57,33,0,False,"Initializing third mode... Overriding exhaust heat discharge control."
|
||
2730,57,33,0,False,"Initializing final mode... Generating strike zone..."
|
||
2731,57,33,0,False,"The door opens!"
|
||
2732,57,33,0,False,"Alisaie's blade shines even brighter as it absorbs your aether!"
|
||
2733,57,33,0,False,"Alisaie's blade is blinding in its radiance!"
|
||
2734,57,33,0,False,"The Magus of Darkness begins to harness the aether of his comrades..."
|
||
2735,57,16,0,False,"<15>E802FF0A596F75207468726F77FF14022B09FF07020A03E8020303207468726F7773</15> a smoke bomb, but the chest is just a chest..."
|
||
2736,57,16,0,False,"<15>E802FF34596F75207468726F77206120736D6F6B6520626F6D622C20616E642066696E64206120737573706963696F7573206368657374FF3F022B09FF07020A03E8020303207468726F7773206120736D6F6B6520626F6D622C20616E642066696E6473206120737573706963696F7573206368657374</15>!"
|
||
2737,57,16,0,False,"A Circus apparition has damaged your sanity..."
|
||
2738,57,16,0,False,"You cannot open the chest without using a smoke bomb..."
|
||
2739,57,16,0,False,"Use /say to enter the combination while targeting the coffer."
|
||
2740,57,16,0,False,"Opening the wrong chest has damaged your sanity..."
|
||
2741,57,16,0,False,"Uttering the wrong combination has damaged your sanity..."
|
||
2742,57,16,0,False,"You obtain a truesight smoke bomb."
|
||
2743,57,33,0,False,"The barricade opens, revealing a new path!"
|
||
2744,57,33,0,False,"You move to the parapet."
|
||
2745,57,1,0,False,"<Clickable(<Unknown0A>E804</Unknown0A>)/> of <If(Equal(IntegerParameter(1),0))><If(Equal(IntegerParameter(4),0))>the Claws<Else/><Highlight>ObjectParameter(81)</Highlight></If><Else/><If(Equal(IntegerParameter(4),0))>the Fangs<Else/><Highlight>ObjectParameter(82)</Highlight></If></If> obtains a wolf's heart kit."
|
||
2746,57,33,0,False,"You move into the crumbling hold."
|
||
2747,57,33,0,False,"Shadows gather on the floor."
|
||
2748,57,1,0,False,"Overtime!"
|
||
2749,57,33,0,False,"You move to the armory."
|
||
2750,57,33,0,False,"You move to the hold roof."
|
||
2751,57,33,0,False,"Transference activated."
|
||
2752,57,33,0,False,"The void crystal begins to glow."
|
||
2753,57,33,0,False,"You move to Betrayal."
|
||
2754,57,33,0,False,"You move into the Veins."
|
||
2755,57,33,0,False,"You move into the Heart."
|
||
2756,57,33,0,False,"The magitek reaper's ammunition is depleted."
|
||
2757,57,33,0,False,"A shadowsphere materializes."
|
||
2758,57,33,0,False,"(仮)探索任務第一段階の目的をコンプリートした!"
|
||
2759,57,33,0,False,"(仮)探索任務第一段階をコンプリートした!"
|
||
2760,57,33,0,False,"(仮)探索任務第二段階の周辺探索をコンプリートした!"
|
||
2761,57,65,0,False,"Complete mission objectives listed in the Duty List."
|
||
2762,57,65,0,False,"Fill the mission evaluation gauge by participating in FATEs."
|
||
2763,57,33,0,False,"Emergency mission commenced. Duty duration extended 15 minutes (Earth time)."
|
||
2764,57,65,0,False,"The first binding stone is desecrated. A faint roar can be heard in the distance..."
|
||
2765,57,65,0,False,"The second binding stone is desecrated. The roaring grows louder..."
|
||
2766,57,65,0,False,"The final binding stone is desecrated. The air is thick with musk..."
|
||
2767,57,33,0,False,"Unable to change to a Discipline of War or Magic under level 60, or a Discipline of the Land or Hand during emergency missions."
|
||
2768,57,1,0,False,"Duty duration extended 15 minutes (Earth time)."
|
||
2769,57,33,0,False,"The Beastking Buer strains at his magicked bonds as the arcane portal flares."
|
||
2770,57,33,0,False,"Disciples of War or Magic under level 60, or Disciples of the Land or Hand cannot participate in emergency missions."
|
||
2771,57,65,0,False,"Emergency mission commenced!
|
||
A temporary home point has been set upon the Missing Gem."
|
||
2772,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining until emergency mission completion."
|
||
2773,57,1,0,False,"Mission time expired. Emergency mission ended."
|
||
2774,57,1,0,False,"Emergency mission ended."
|
||
2775,57,65,0,False,"A personal reward has appeared for you. Claim it before exiting the duty."
|
||
2776,57,33,0,False,"An aetherial gap will open upon completion of mission objectives."
|
||
2777,57,33,0,False,"The snail cloaks you in a concealing phantasm!"
|
||
2778,57,33,0,False,"The snail has exhausted its reserves of aether..."
|
||
2779,57,65,0,False,"The elementally amplified ice crystal shatters! Buer is no longer able to draw upon its energies."
|
||
2780,57,65,0,False,"The elementally amplified wind crystal shatters! Buer is no longer able to draw upon its energies."
|
||
2781,57,65,0,False,"The elementally amplified lightning crystal shatters! Buer is no longer able to draw upon its energies."
|
||
2782,57,33,0,False,"Buer breaks free from its bonds, inciting bloodlust in nearby creatures!"
|
||
2783,57,65,0,False,"All the elementally amplified crystals have been destroyed!"
|
||
2784,57,33,0,False,"Buer breaks free from its bonds, inciting bloodlust in nearby creatures!"
|
||
2785,57,65,0,False,"The Mhachi glyph flares, draining Buer of vitality."
|
||
2786,57,33,0,False,"The gate opens, granting access to the area beyond."
|
||
2787,57,33,0,False,"Void sprites appear."
|
||
2788,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> resistance to fire plummets."
|
||
2789,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> resistance to water plummets."
|
||
2790,57,33,0,False,"Elemental levels balanced. Enemy strength fades."
|
||
2791,57,33,0,False,"Infinite Anguish envelops your body and soul."
|
||
2792,57,33,0,False,"Infinite Anguish envelops your body and soul."
|
||
2793,57,33,0,False,"The seal is broken! Infinity fades..."
|
||
2794,57,33,0,False,"The moss sloughs away revealing a hidden passage!"
|
||
2795,57,513,0,False,"You move to Enlightenment."
|
||
2796,57,513,0,False,"You move to Dilemma."
|
||
2797,57,33,0,False,"The overwhelming sense of dread has gone."
|
||
2798,57,33,0,False,"Bahamut Prime unleashes his inner rage!"
|
||
2799,57,33,0,False,"Shinryu gathers aether to create a new star..."
|
||
2800,57,33,0,False,"6 seconds to Protostar realization."
|
||
2801,57,33,0,False,"3 seconds to Protostar realization."
|
||
2802,57,33,0,False,"The heart has fully regenerated."
|
||
2803,57,33,0,False,"The heart has begun regenerating."
|
||
2804,57,33,0,False,"Shinryu's aether is approaching critical mass."
|
||
2805,57,33,0,False,"Shinryu is attempting to release water-aspected aether."
|
||
2806,57,33,0,False,"Shinryu is attempting to release fire-aspected aether."
|
||
2807,57,33,0,False,"Shinryu is attempting to release lightning-aspected aether."
|
||
2808,57,33,0,False,"Shinryu is attempting to release ice-aspected aether."
|
||
2809,57,33,0,False,"Shinryu is attempting to release earth-aspected aether."
|
||
2810,57,33,0,False,"Shinryu is attempting to release wind-aspected aether."
|
||
2811,57,33,0,False,"Shinryu's left wing has begun emitting an ominous glow."
|
||
2812,57,33,0,False,"Shinryu's right wing has begun emitting an ominous glow."
|
||
2813,57,33,0,False,"You have failed Bardam's trial."
|
||
2814,57,33,0,False,""
|
||
2815,57,33,0,False,""
|
||
2816,57,33,0,False,""
|
||
2817,57,33,0,False,"Claiming the ovoo in 5 seconds..."
|
||
2818,57,33,0,False,"Ritual completion in 20 seconds..."
|
||
2819,57,33,0,False,"Ritual completion in 10 seconds..."
|
||
2820,57,33,0,False,"Ritual completion in 5 seconds..."
|
||
2821,57,33,0,False,"You have failed to prevent the ritual..."
|
||
2822,57,33,0,False,"The geyser is about to erupt..."
|
||
2823,57,33,0,False,"The large container begins to move..."
|
||
2824,57,33,0,False,"The strength of Inferno's right arm, Rahu, grows."
|
||
2825,57,33,0,False,"The strength of Inferno's left arm, Ketu, grows."
|
||
2826,57,33,0,False,"Amikiri rears upright in an attempt to conserve energy."
|
||
2827,57,33,0,False,"The mucal excretion is preventing movement!"
|
||
2828,57,33,0,False,"Kamikiri emerges..."
|
||
2829,57,33,0,False,"The chest opens, emitting a strange smoke that transforms you into a withered crone!"
|
||
2830,57,33,0,False,"Shisui Yohi conceals herself."
|
||
2831,57,33,0,False,"The seas have begun to churn!"
|
||
2832,57,33,0,False,"The churn erupts!"
|
||
2833,57,33,0,False,"Shisui Yohi's minions arrive to the battlefield."
|
||
2834,57,513,0,False,"You move to Hon-maru."
|
||
2835,57,513,0,False,"You move to Ni-no-Maru."
|
||
2836,57,33,0,False,"Your vril ignites!"
|
||
2837,57,33,0,False,"Your vril dissipates..."
|
||
2838,57,33,0,False,"The smell of death has drawn <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/> to the battlefield!"
|
||
2839,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> dissipates..."
|
||
2840,57,33,0,False,"The Mark XLIII mini cannon is ready for operation!"
|
||
2841,57,33,0,False,"45 seconds until Sadu completes the ritual of Falling Dusk."
|
||
2842,57,33,0,False,"30 seconds until Sadu completes the ritual of Falling Dusk."
|
||
2843,57,33,0,False,"15 seconds until Sadu completes the ritual of Falling Dusk."
|
||
2844,57,33,0,False,"The limit gauge resets!"
|
||
2845,57,33,0,False,"Exdeath is swallowed up by the void!"
|
||
2846,57,33,0,False,"Shinryu suffers <Value>IntegerParameter(1)</Value> points of damage!"
|
||
2847,57,33,0,False,"All obstacles are removed, revealing a means of passage."
|
||
2848,57,513,0,False,"You are pulled into the aetherial tear!"
|
||
2849,57,33,0,False,"Ignite accumulated vril to protect yourself from several of Lakshmi's devastating attacks."
|
||
2850,57,33,0,False,"The Mark XLIII mini cannon is damaged beyond repair."
|
||
2851,57,65,0,False,"Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>anti-gravity gimbal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to defy gravity and float above the ground."
|
||
2852,57,33,0,False,"Catastrophe manipulates gravity!"
|
||
2853,57,33,0,False,"The laws of the universe are in chaos!"
|
||
2854,57,33,0,False,"The land's energy gathers..."
|
||
2855,57,33,0,False,"The aetherial rift pulls at you strongly."
|
||
2856,57,33,0,False,"Catastrophe sends forth its tentacles!"
|
||
2857,57,33,0,False,"The tentacles are reacting to the land's energy."
|
||
2858,57,33,0,False,"You draw more vril into your body!"
|
||
2859,57,33,0,False,"You have failed two trials. Prepare for your punishment!"
|
||
2860,57,513,0,False,"You enter the Royal Palace."
|
||
2861,57,513,0,False,"You return to the Ala Mhigan Mercantile District."
|
||
2862,57,33,0,False,"The magitek field surrounding the <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'<Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'</If> <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/> dissipates!"
|
||
2863,57,33,0,False,"Power builds in the graven image..."
|
||
2864,57,33,0,False,"The construct cogs begin to whirr."
|
||
2865,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'<Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'</If> <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/> is destroyed!"
|
||
2866,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> claim <SheetEn(EObj,2,IntegerParameter(3),1,1)/>!"
|
||
2867,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(2),1,1)/>)/> is no longer claimed."
|
||
2868,57,33,0,False,"Unable to claim <SheetEn(EObj,2,IntegerParameter(1),1,1)/>."
|
||
2869,57,33,0,False,"This <SheetEn(EObj,3,IntegerParameter(2),1,1)/> is already claimed by the <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>."
|
||
2870,57,33,0,False,"<15>E802FF0D596F75207265747269657665FF17022B09FF07020A03E802030320726574726965766573</15> <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>unit<Else/>units</If> of ceruleum."
|
||
2871,57,33,0,False,"Unable to complete interaction."
|
||
2872,57,33,0,False,"A sand sphere materializes!"
|
||
2873,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> activate <SheetEn(BNpcName,2,IntegerParameter(2),1,1)/>!"
|
||
2874,57,33,0,False,"The teleportation crystal glimmers."
|
||
2875,57,33,0,False,"The teleportation crystal emits no light."
|
||
2876,57,33,0,False,"Shinryu suffers <Value>IntegerParameter(1)</Value> points of damage!"
|
||
2877,57,33,0,False,"Tail withdrawing in 10 seconds..."
|
||
2878,57,33,0,False,"Tail withdrawing in 5 seconds..."
|
||
2879,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> engulfed in snow!"
|
||
2880,57,513,0,False,"You enter the Garamsythe Waterway."
|
||
2881,57,33,0,False,"Shinryu suffers <Value>IntegerParameter(1)</Value> points of damage!"
|
||
2882,57,33,0,False,"Shinryu suffers <Value>IntegerParameter(1)</Value> points of damage!"
|
||
2883,57,33,0,False,"Toxins begin to spread through your body. It is becoming difficult to breathe."
|
||
2884,57,33,0,False,"Toxins have spread throughout your body. It is almost impossible to breathe."
|
||
2885,57,33,0,False,"The voice of the god commands you to flee and not stop."
|
||
2886,57,33,0,False,"The voice of the god commands you to turn away."
|
||
2887,57,33,0,False,"A gateway opens, revealing a new route through the waterways."
|
||
2888,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>' alliance <Highlight>StringParameter(1)</Highlight> is soaring high!"
|
||
2889,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>' alliance <Highlight>StringParameter(1)</Highlight> (soaring high) was wiped out!"
|
||
2890,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>' alliance <Highlight>StringParameter(1)</Highlight> is soaring sky-high!"
|
||
2891,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>' alliance <Highlight>StringParameter(1)</Highlight> (soaring sky-high) was wiped out!"
|
||
2892,57,513,0,False,"Hrodric Poisontongue raises his claws!"
|
||
2893,57,513,0,False,"Hrodric Poisontongue raises his tail!"
|
||
2894,57,513,0,False,"You sense something ominous above."
|
||
2895,57,513,0,False,"The wind begins to howl!"
|
||
2896,57,513,0,False,"The wind shifts!"
|
||
2897,57,17,0,False,"Your Affinity has begun to diminish..."
|
||
2898,57,17,0,False,"Your Affinity has diminished further..."
|
||
2899,57,17,0,False,"Your Affinity has diminished considerably..."
|
||
2900,57,17,0,False,"Your Affinity is almost gone..."
|
||
2901,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is gathering aetherial energy..."
|
||
2902,57,513,0,False,"「金の針」が色で満たされ、実体化した!"
|
||
2903,57,513,0,False,"A boulder manifests in a splash of color!"
|
||
2904,57,513,0,False,"Typhon manifests in a splash of color!"
|
||
2905,57,513,0,False,"A siren manifests in a splash of color!"
|
||
2906,57,513,0,False,"A waterfall manifests in a splash of color!"
|
||
2907,57,513,0,False,"Evade Byakko's attacks!"
|
||
2908,60,32,0,False,"You have already selected a card."
|
||
2909,60,32,0,False,"This card has already been selected."
|
||
2910,57,33,0,False,"The device does not respond."
|
||
2911,57,513,0,False,"Entering a passenger car..."
|
||
2912,57,513,0,False,"Returning to the freight car..."
|
||
2913,57,33,0,False,"The Phantom Train suffers <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>point<Else/>points</If> of damage!"
|
||
2914,57,33,0,False,"You struggle to breathe..."
|
||
2915,57,513,0,False,"Air Force manifests in a splash of color!"
|
||
2916,57,33,0,False,"Alpha takes out a card!"
|
||
2917,57,513,0,False,"You were expelled from the duty. Party requirements not met."
|
||
2918,57,513,0,False,"Water, earth, and wind combine to form a protective ward."
|
||
2919,57,1,0,False,"Aether swells in the Heart of Water."
|
||
2920,57,1,0,False,"Aether swells in the Heart of Earth."
|
||
2921,57,1,0,False,"Aether swells in the Heart of Wind."
|
||
2922,57,513,0,False,"The flow of water ceases."
|
||
2923,57,513,0,False,"The flow of earth ceases."
|
||
2924,57,513,0,False,"The flow of wind ceases."
|
||
2925,57,513,0,False,"The Dragon's seal is broken!"
|
||
2926,57,1,0,False,"The geomantic aetheryte spins to life."
|
||
2927,57,1,0,False,"With the sai taisui defeated, the flow of water calms."
|
||
2928,57,1,0,False,"The geomantic aetheryte spins to life."
|
||
2929,57,1,0,False,"With the sai taisui defeated, the flow of wind calms."
|
||
2930,57,513,0,False,"A shimmering lake appears."
|
||
2931,57,513,0,False,"The lake widens."
|
||
2932,57,513,0,False,"The lake widens further."
|
||
2933,57,65,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mega potions<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be used to restore your HP.
|
||
Their usage is limited, however, so use them sparingly."
|
||
2934,57,513,0,False,"The local wildlife have come to defend their territory."
|
||
2935,57,513,0,False,"The wyvern's presence grows overbearing, inhibiting your ability to heal!"
|
||
2936,57,513,0,False,"Your body begins to sink into the lake."
|
||
2937,57,33,0,False,"A scale on the Rathalos's neck appears loose."
|
||
2938,60,9,0,False,"You cannot carve another scale from the Rathalos's remains."
|
||
2939,0,0,0,False,""
|
||
2940,57,33,0,False,"You sense a change in the area's magnetic field."
|
||
2941,57,33,0,False,"The area's magnetic field is disrupted!"
|
||
2942,57,33,0,False,"Tsukuyomi's suffering fuels the fires of her malice!"
|
||
2943,57,513,0,False,"You are swallowed by the rift."
|
||
2944,57,513,0,False,"Water coalesces into strange, undulating shapes..."
|
||
2945,57,33,0,False,"The moon's influence falls upon you!"
|
||
2946,57,33,0,False,"Yiazmat's heart is exposed!"
|
||
2947,57,33,0,False,"The Rathalos takes <Value>IntegerParameter(1)</Value> damage."
|
||
2948,57,33,0,False,"The light of the full moon infuses Tsukuyomi!"
|
||
2949,57,33,0,False,"The darkness of the new moon infuses Tsukuyomi!"
|
||
2950,57,33,0,False,"A friendly enchantment transforms an adventurer into a moogle!"
|
||
2951,57,33,0,False,"The hall echoes with the twitching of roots and vines."
|
||
2952,57,33,0,False,"The earth begins to tremble..."
|
||
2953,57,33,0,False,"The mud slime grows, feeding off the sludge spewed forth from Tokkapchi."
|
||
2954,57,33,0,False,"The puddles begin to froth."
|
||
2955,57,33,0,False,"The air about the elder wyrm begins to crackle."
|
||
2956,57,33,0,False,"When KO'd, players will automatically be prompted to revive, and be able to rejoin the battle.
|
||
The duty is failed when the party records its third individual player KO."
|
||
2957,57,513,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> KO'd."
|
||
2958,57,33,0,False,"Midgardsormr unleashes his rage!"
|
||
2959,57,33,0,False,"A dark crystal forms."
|
||
2960,57,33,0,False,"Suzaku rises from the ashes!"
|
||
2961,57,33,0,False,"Suzaku's minions revel in their newfound strength!"
|
||
2962,57,33,0,False,"The aramitama has begun to disrupt the Lifestream."
|
||
2963,57,33,0,False,"Stand upon the correct arrow or face the consequences!"
|
||
2964,57,33,0,False,"Time and space begin to crumble, their laws forsaken!"
|
||
2965,57,33,0,False,"Aether flows freely into the optical unit."
|
||
2966,57,33,0,False,"Midgardsormr draws in the ambient aether..."
|
||
2967,57,33,0,False,"Midgardsormr draws in the ambient aether once more..."
|
||
2968,57,33,0,False,"See to Hien's wounds!"
|
||
2969,57,33,0,False,"The Nullchu has found its next meal!"
|
||
2970,57,33,0,False,"Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Omega Jammer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to destroy Omega's additional armament."
|
||
2971,57,33,0,False,"Only by breaking one's limits might a warrior withstand the Delta Attack!"
|
||
2972,57,33,0,False,"Interrupt the data stream and safeguard memory integrity!"
|
||
2973,57,33,0,False,"The Scales of the Father take on extraordinary hardness!"
|
||
2974,57,33,0,False,"Hurry to Hien's side!"
|
||
2975,57,33,0,False,"Mustadio knows your weakness!"
|
||
2976,57,33,0,False,"Mustadio seeks a gap in your defenses."
|
||
2977,57,33,0,False,"Use the duty action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Warp-strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to attack Garuda from a distance and move swiftly around the battlefield."
|
||
2978,57,33,0,False,"Perform a warp-strike together with Noctis to trigger a link-strike and deal more damage!"
|
||
2979,57,33,0,False,"Warp to the monolith to get clear of Garuda's attack!"
|
||
2980,57,33,0,False,"The air grows stagnant, preventing all actions."
|
||
2981,57,33,0,False,"The Heavenly Shield has begun to glow. Take it up in your hands to wield it in battle."
|
||
2982,57,33,0,False,"The Heavenly Sword has begun to glow. Take it up in your hands to wield it in battle."
|
||
2983,57,33,0,False,"The Warrior of Light has left Alliance Headquarters."
|
||
2984,57,33,0,False,"The Warrior of Light is still nowhere in sight."
|
||
2985,57,33,0,False,"The Warrior of Light is but a few hundred yalms away!"
|
||
2986,57,1,0,False,"“流石だ……なかなかやるじゃないかッ!
|
||
だが、このアビリティに耐えることができるかなッ!?”"
|
||
2987,57,1,0,False,"“ファイナルテスタメント!”"
|
||
2988,57,33,0,False,"Link-strike triggered!"
|
||
2989,57,33,0,False,"Doliodus has joined the battle!"
|
||
2990,57,33,0,False,"<Sheet(BNpcName,IntegerParameter(1),0)/> is gathering its strength..."
|
||
2991,57,33,0,False,"A Ronkan statue begins emitting an eerie glow."
|
||
2992,57,33,0,False,"A faint cry echoes through the temple..."
|
||
2993,57,33,0,False,"An unsettling cry rings out through the temple..."
|
||
2994,57,33,0,False,"A piercing cry rings out through the temple..."
|
||
2995,57,33,0,False,"A deafening cry rings out through the temple..."
|
||
2996,57,33,0,False,"Vauthry's blessing grants your foe a ring of radiance!"
|
||
2997,57,33,0,False,"The ring of radiance accelerates magical energy!"
|
||
2998,57,33,0,False,"Fully heal <Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> before it's too late!"
|
||
2999,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has been incapacitated by the curse."
|
||
3000,57,33,0,False,"The buildings are beginning to collapse..."
|
||
3001,60,9,0,False,"Unable to dissolve the free company."
|
||
3002,60,8,0,False,"Only company master can dissolve the company."
|
||
3003,60,9,0,False,"Unable to dissolve the company. There are still members remaining."
|
||
3004,60,8,0,False,"Unable to add new rank."
|
||
3005,60,9,0,False,"Unable to add new rank. The name chosen is forbidden."
|
||
3006,60,8,0,False,"Unable to assign rank."
|
||
3007,60,9,0,False,"You are not authorized to promote/demote company members."
|
||
3008,60,9,0,False,"You are not authorized to change hierarchical settings."
|
||
3009,60,8,0,False,"Unable to change rank name."
|
||
3010,60,8,0,False,"Unable to change rank settings."
|
||
3011,60,8,0,False,"Unable to delete rank."
|
||
3012,60,8,0,False,"Unable to change rank order."
|
||
3013,60,8,0,False,"Unable to discharge."
|
||
3014,60,8,0,False,"Company master cannot be discharged."
|
||
3015,60,9,0,False,"Unable to discharge. That character is not a member of your company."
|
||
3016,60,9,0,False,"Unable to discharge."
|
||
3017,60,9,0,False,"You are not authorized to discharge company members."
|
||
3018,60,9,0,False,"Unable to leave free company."
|
||
3019,60,9,0,False,"Company master cannot leave the company."
|
||
3020,60,9,0,False,"You have already left the company."
|
||
3021,60,9,0,False,"Unable to accept the company petition."
|
||
3022,60,8,0,False,"The name you have chosen is forbidden."
|
||
3023,60,9,0,False,"Unable to submit company petition."
|
||
3024,60,9,0,False,"Unable to submit company petition. Insufficient gil."
|
||
3025,60,8,0,False,"Unable to cancel petition."
|
||
3026,60,8,0,False,"Unable to invite player."
|
||
3027,60,9,0,False,"Unable to locate player. Invite canceled."
|
||
3028,60,8,0,False,"Unable to invite player."
|
||
3029,60,8,0,False,"Unable to invite player already belonging to another free company."
|
||
3030,60,9,0,False,"Unable to invite player. You do not belong to a free company."
|
||
3031,60,9,0,False,"You are not authorized to invite players to your free company."
|
||
3032,60,8,0,False,"That player has already been invited to your free company."
|
||
3033,60,9,0,False,"Unable to invite player. Maximum number of invites have already been sent."
|
||
3034,60,9,0,False,"Unable to invite player whose status is Busy."
|
||
3035,60,9,0,False,"Unable to reply. Free company invite invalid."
|
||
3036,60,9,0,False,"Unable to join company."
|
||
3037,60,9,0,False,"Unable to invite player. Your free company can accept no more members."
|
||
3038,60,9,0,False,"Unable to request signature. You already have the required number."
|
||
3039,60,8,0,False,"Unable to invite player on your blacklist."
|
||
3040,60,9,0,False,"Insufficient signatures to form a free company."
|
||
3041,57,33,0,False,"Free company petition submitted."
|
||
3042,57,32,0,False,"“<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” successfully founded!"
|
||
3043,69,1,0,False,"“<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” successfully founded!"
|
||
3044,57,1,0,False,"Free company petition signature request sent to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
3045,57,1,0,False,"Free company petition for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” signed."
|
||
3046,57,1,0,False,"Free company petition signature request refused."
|
||
3047,57,1,0,False,"Free company petition signature unsigned."
|
||
3048,57,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s signature removed."
|
||
3049,57,1,0,False,"Free company petition canceled."
|
||
3050,57,1,0,False,"The free company petition signature request for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been canceled."
|
||
3051,60,9,0,False,"That name has been taken."
|
||
3052,0,0,0,False,""
|
||
3053,57,33,1,False,"Free company petition signature request for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” received."
|
||
3054,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sign<Else/>signs</If> the free company petition."
|
||
3055,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>refuse<Else/>refuses</If> to sign the free company petition."
|
||
3056,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>unsign<Else/>unsigns</If> the free company petition."
|
||
3057,57,33,1,False,"Free company petition canceled."
|
||
3058,0,0,0,False,""
|
||
3059,0,0,0,False,""
|
||
3060,0,0,0,False,""
|
||
3061,69,1,0,False,"“<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” successfully founded!"
|
||
3062,69,1,0,False,"You change the free company name to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
3063,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> the free company name to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
3064,60,9,0,False,"The free company name cannot be changed until at least 30 days have passed since the last update."
|
||
3065,0,0,0,False,""
|
||
3066,0,0,0,False,""
|
||
3067,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cancel<Else/>cancels</If> the free company petition."
|
||
3068,69,1,0,False,"You assign <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3069,69,1,0,False,"You appoint <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3070,69,1,0,False,"You change the settings for the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3071,69,1,0,False,"You add the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3072,69,1,0,False,"You delete the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3073,69,1,0,False,"You adjust company hierarchy."
|
||
3074,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> assigned the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3075,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> appointed “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3076,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> changed the settings for the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3077,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> added the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3078,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> deleted the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3079,0,0,0,False,""
|
||
3080,69,1,0,False,"You change the rank name to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3081,69,1,0,False,"You update the company board."
|
||
3082,69,1,0,False,"You update the short message."
|
||
3083,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> updated the company board."
|
||
3084,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> updated the short message."
|
||
3085,70,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> logged in."
|
||
3086,70,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> logged out."
|
||
3087,69,1,0,False,"Company Board: <Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>"
|
||
3088,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> changed a rank name to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3089,60,9,0,False,"Unable to update company board."
|
||
3090,60,9,0,False,"You are not authorized to update the company board."
|
||
3091,60,9,0,False,"Unable to update company board. Message may contain forbidden characters."
|
||
3092,60,9,0,False,"Unable to elect master."
|
||
3093,60,9,0,False,"Only the company master can elect another member master."
|
||
3094,60,9,0,False,"Unable to elect master. That character is no longer a member of your free company."
|
||
3095,60,9,0,False,"Unable to elect master. That character has not been a member for long enough."
|
||
3096,60,9,0,False,"The tag you have chosen is forbidden."
|
||
3097,60,9,0,False,"Company names must be between 3 and 20 characters."
|
||
3098,60,9,0,False,"Names must not begin or end with a space."
|
||
3099,60,9,0,False,"Spaces cannot be used in succession."
|
||
3100,60,9,0,False,"Two underscores cannot be used in succession."
|
||
3101,60,9,0,False,"The name you have chosen contains forbidden characters."
|
||
3102,60,9,0,False,"Names must use letters or numbers."
|
||
3103,60,9,0,False,"The name you have chosen contains a forbidden word."
|
||
3104,60,9,0,False,"Company tags must be between 2 and 5 characters."
|
||
3105,60,9,0,False,"Tags must not begin or end with a space."
|
||
3106,60,9,0,False,"Spaces cannot be used in succession."
|
||
3107,60,9,0,False,"Two underscores cannot be used in succession."
|
||
3108,60,9,0,False,"The name you have chosen contains forbidden characters."
|
||
3109,60,9,0,False,"Names must use letters or numbers."
|
||
3110,60,9,0,False,"The tag you have chosen contains a forbidden word."
|
||
3111,60,9,0,False,"Unable to change rank name. The name chosen is forbidden."
|
||
3112,60,9,0,False,"Rank names must be between 1 and 15 characters."
|
||
3113,60,9,0,False,"Names must not begin with a space."
|
||
3114,60,9,0,False,"Names must not end with a space."
|
||
3115,60,9,0,False,"Spaces cannot be used in succession."
|
||
3116,60,9,0,False,"The name you have chosen contains a forbidden word."
|
||
3117,60,9,0,False,"Rank names must be between 1 and 15 characters."
|
||
3118,60,9,0,False,"Names must not begin with a space."
|
||
3119,60,9,0,False,"Names must not end with a space."
|
||
3120,60,9,0,False,"Spaces cannot be used in succession."
|
||
3121,60,9,0,False,"The name you have chosen contains a forbidden word."
|
||
3122,0,0,0,False,""
|
||
3123,69,1,0,False,"Your free company attains rank <Value>IntegerParameter(1)</Value>!"
|
||
3124,69,1,0,False,"“<Sheet(FCRights,IntegerParameter(1),0)/>” unlocked!"
|
||
3125,69,1,0,False,"Free company standing with the <Sheet(GrandCompany,IntegerParameter(1),0)/> has increased to “<Sheet(FCReputation,IntegerParameter(2),4)/>.”"
|
||
3126,69,32,0,False,"Company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>” is now active."
|
||
3127,69,1,0,False,"Company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>” is no longer active."
|
||
3128,69,1,0,False,"You execute the company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>.”"
|
||
3129,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>execute<Else/>executes</If> the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>.”"
|
||
3130,69,1,0,False,"You disable the company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>.”"
|
||
3131,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>disable<Else/>disables</If> the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>.”"
|
||
3132,69,1,0,False,"You obtain the company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>.”"
|
||
3133,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>.”"
|
||
3134,69,1,0,False,"You discard the company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>.”"
|
||
3135,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discard<Else/>discards</If> the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>.”"
|
||
3136,69,1,0,False,"You change the company tag to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3137,69,1,0,False,"The company tag has been changed to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3138,69,1,0,False,"You change the company crest design."
|
||
3139,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> changed the company crest design."
|
||
3140,0,0,0,False,""
|
||
3141,0,0,0,False,""
|
||
3142,69,33,0,False,"You update the company profile."
|
||
3143,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> updated the company profile."
|
||
3144,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> been made <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
3145,69,33,0,False,"Company chest access is currently restricted."
|
||
3146,0,0,0,False,""
|
||
3147,0,0,0,False,""
|
||
3148,0,0,0,False,""
|
||
3149,0,0,0,False,""
|
||
3150,60,8,0,False,"You lack sufficient seals for a promotion."
|
||
3151,60,9,0,False,"Unable to change allegiances while using the Duty Finder."
|
||
3152,0,0,0,False,""
|
||
3153,57,1,0,False,"Application submitted to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3154,69,32,0,False,"Application received from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
3155,69,1,0,False,"Application received from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
3156,60,8,0,False,"Unable to submit application. You already belong to a free company."
|
||
3157,60,8,0,False,"Unable to submit application. “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” is not recruiting new members at this time."
|
||
3158,60,8,0,False,"Unable to submit application. “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” cannot accept any more applications at this time."
|
||
3159,0,0,0,False,""
|
||
3160,60,9,0,False,"Change of allegiance failed."
|
||
3161,60,9,0,False,"You lack sufficient gil to complete the change of allegiance."
|
||
3162,60,9,0,False,"Profile update failed."
|
||
3163,60,9,0,False,"You are not authorized to update the company profile."
|
||
3164,60,9,0,False,"Crest design change failed."
|
||
3165,60,9,0,False,"You are not authorized to edit the crest design."
|
||
3166,60,9,0,False,"You may only submit an application to a free company on your Home World."
|
||
3167,57,1,0,False,"You have withdrawn your application to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3168,69,32,0,False,"Application from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> withdrawn."
|
||
3169,69,1,0,False,"Application from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> withdrawn."
|
||
3170,69,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has enlisted in “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3171,69,1,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has enlisted in “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3172,57,1,0,False,"Your application to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been approved."
|
||
3173,69,32,0,False,"Application from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> declined."
|
||
3174,69,1,0,False,"Application from <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> declined."
|
||
3175,57,1,0,False,"Your application to the “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been declined."
|
||
3176,60,8,0,False,"Unable to process application. This free company is already full."
|
||
3177,60,8,0,False,"Unable to process application. This free company has not yet been approved."
|
||
3178,57,1,0,False,"Application declined. “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been disbanded."
|
||
3179,60,8,0,False,"Unable to process invitation. <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> is awaiting approval from another free company."
|
||
3180,60,8,0,False,"Feature not accessible. Try again later."
|
||
3181,57,1,0,False,"Your free company application was declined."
|
||
3182,57,1,0,False,"Your free company application was approved."
|
||
3183,60,8,0,False,"Unable to process application."
|
||
3184,60,8,0,False,"Comment contains invalid characters."
|
||
3185,60,8,0,False,"You have already submitted an application."
|
||
3186,60,8,0,False,"That free company cannot accept any more applicants."
|
||
3187,60,8,0,False,"You already belong to a free company."
|
||
3188,60,8,0,False,"That free company is not recruiting new members at this time."
|
||
3189,60,8,0,False,"Unable to process application."
|
||
3190,60,8,0,False,"Unable to withdraw. You have not submitted an application."
|
||
3191,60,8,0,False,"Unable to process application."
|
||
3192,60,8,0,False,"Unable to approve application."
|
||
3193,60,8,0,False,"Unable to approve application. That player has already been invited to another free company."
|
||
3194,60,8,0,False,"Unable to invite. That player has already submitted an application to another free company."
|
||
3195,57,32,0,False,"Due to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> absence, you have been assigned the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3196,69,1,0,False,"Due to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> absence, you have been assigned the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
3197,57,32,0,False,"Due to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> absence, the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been transferred."
|
||
3198,69,1,0,False,"Due to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> absence, the rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been transferred."
|
||
3199,60,8,0,False,"Unable to dissolve. One or more players have submitted applications to join your company."
|
||
3200,0,0,0,False,""
|
||
3201,57,33,0,False,"The Lord of the Bramble Patch summons his subjects."
|
||
3202,57,33,0,False,"The Lord of the Bramble Patch uses Bristle."
|
||
3203,57,33,0,False,"The seventh chakra begins to open within you!"
|
||
3204,57,33,0,False,"Fed by the bloodshed, inner fury manifests before you!"
|
||
3205,57,33,0,False,"Inner fury and rage begin to manifest before your eyes!"
|
||
3206,57,33,0,False,"Alderique drops a draconian rosary."
|
||
3207,57,33,0,False,"The dragon within you stirs!"
|
||
3208,57,33,0,False,"You obtain a draconian rosary."
|
||
3209,57,33,0,False,"The wyvern takes to the skies."
|
||
3210,57,33,0,False,"The fury of the great one is somewhat quelled."
|
||
3211,57,33,0,False,"The fury of the great one is further quelled."
|
||
3212,57,33,0,False,"The Echo grants you strength beyond your limits!"
|
||
3213,57,33,0,False,"You feel your wounds knitting!"
|
||
3214,57,33,0,False,"Papalymo's hands are free!"
|
||
3215,57,33,0,False,"Urianger's hands are free!"
|
||
3216,57,33,0,False,"The magitek field surrounding the vanguard is deactivated."
|
||
3217,57,33,0,False,"15 seconds to self-destruct..."
|
||
3218,57,33,0,False,"10 seconds to self-destruct..."
|
||
3219,57,33,0,False,"5 seconds to self-destruct..."
|
||
3220,57,33,0,False,"Estinien is consumed by the Dragon's Curse!"
|
||
3221,57,33,0,False,"The Dragon's Curse corrupts Estinien's very body and soul!"
|
||
3222,57,33,0,False,"Ifrit-Egi invokes crimson nails."
|
||
3223,57,33,0,False,"You obtain K'lyhia's grimoire!"
|
||
3224,57,33,0,False,"The tonberry wanderer uses Everyone's Grudge!"
|
||
3225,57,33,0,False,"The magicked circle grants you the effect of Vulnerability Down!"
|
||
3226,57,33,0,False,"The magitek armor is now overclocked!"
|
||
3227,57,33,0,False,"Tristan devours Belias-Egi's life force."
|
||
3228,57,33,0,False,"The wyvern's Bravery has granted the hydra the effect of Increased Damage!"
|
||
3229,58,16,0,False,"There are more pressing matters at hand!"
|
||
3230,57,33,0,False,"Your reputation has increased to <Sheet(BeastReputationRank,IntegerParameter(1),1)/>."
|
||
3231,57,33,0,False,"Your reputation with the <Sheet(BeastTribe,IntegerParameter(1),9)/> has risen by <Value>IntegerParameter(2)</Value>."
|
||
3232,60,33,0,False,"Your reputation with the <Sheet(BeastTribe,IntegerParameter(1),9)/> is already at maximum."
|
||
3233,57,17,0,False,"You lose sight of your charge..."
|
||
3234,57,17,0,False,"You grow tired and drop <SheetEn(EObj,2,IntegerParameter(1),1,1)/>..."
|
||
3235,60,8,0,False,"The target is out of sight."
|
||
3236,60,8,0,False,"The target is too high above you."
|
||
3237,60,8,0,False,"The target is too far below you."
|
||
3238,60,8,0,False,"The battle has already begun."
|
||
3239,60,8,0,False,"The battle cannot yet be commenced."
|
||
3240,58,17,0,False,"You sense a hostile presence!"
|
||
3241,60,8,0,False,"You must first defeat the enemy!"
|
||
3242,58,17,0,False,"Unable to open map at this time."
|
||
3243,57,33,0,False,"You attain carrier level <Value>IntegerParameter(1)</Value>!"
|
||
3244,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>earn<Else/>earns</If> <Value>IntegerParameter(2)</Value> quota point<If(Equal(IntegerParameter(2),1))><Else/>s</If> for submitting <If(Equal(IntegerParameter(3),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(3),1)/></If>."
|
||
3245,57,33,0,False,"Event canceled. The list of requested items has been updated."
|
||
3246,57,33,0,False,"Black Sarcophagus detonating in 90 seconds..."
|
||
3247,57,33,0,False,"Black Sarcophagus detonating in 60 seconds..."
|
||
3248,57,33,0,False,"Black Sarcophagus detonating in 30 seconds..."
|
||
3249,57,33,0,False,"Black Sarcophagus detonating in 20 seconds..."
|
||
3250,57,33,0,False,"Black Sarcophagus detonating in 10 seconds..."
|
||
3251,57,33,0,False,"Black Sarcophagus detonating in 5 seconds..."
|
||
3252,57,33,0,False,"The tracks continue to the north..."
|
||
3253,57,33,0,False,"The tracks continue to the north..."
|
||
3254,57,33,0,False,"The beast grows a head of thunder!"
|
||
3255,57,33,0,False,"The beast grows a head of ice!"
|
||
3256,57,33,0,False,"Your star is in dignity with the Balance!"
|
||
3257,57,33,0,False,"Your star is in dignity with the Ewer!"
|
||
3258,57,33,0,False,"Your star is in dignity with the Arrow!"
|
||
3259,57,33,0,False,"Your star is in dignity with the Bole!"
|
||
3260,57,33,0,False,"Your star is in dignity with the Spire!"
|
||
3261,57,33,0,False,"Your star is in dignity with the Spear!"
|
||
3262,57,33,0,False,"The northeastern cannon is destroyed."
|
||
3263,57,33,0,False,"The northwestern cannon is destroyed."
|
||
3264,57,33,0,False,"The northeastern cannon is under attack!"
|
||
3265,57,33,0,False,"The northeastern cannon cannot sustain much more damage!"
|
||
3266,57,33,0,False,"The northwestern cannon is under attack!"
|
||
3267,57,33,0,False,"The northwestern cannon cannot sustain much more damage!"
|
||
3268,57,33,0,False,"The southern cannon is under attack!"
|
||
3269,57,33,0,False,"The southern cannon cannot sustain much more damage!"
|
||
3270,57,33,0,False,"The seventh shadow chakra begins to open..."
|
||
3271,57,33,0,False,"Energy begins coursing through your body!"
|
||
3272,57,33,0,False,"Your wounds give rise to a dark shadow."
|
||
3273,57,33,0,False,"The southern cannon is destroyed."
|
||
3274,57,33,0,False,"The enemy has engaged Lord Tedalgrinche!"
|
||
3275,57,33,0,False,"Lord Tedalgrinche has begun to falter..."
|
||
3276,57,33,0,False,"The darkness swells within you."
|
||
3277,57,33,0,False,"The darkness threatens to swallow your very being!"
|
||
3278,57,33,0,False,"The darkness overcomes you!"
|
||
3279,57,33,0,False,"Your pain manifests into a new flame of darkness!"
|
||
3280,57,33,0,False,"Your senses heighten, allowing you to see Bahamut's aethertrails."
|
||
3281,57,33,0,False,"You concentrate on the image of Bahamut's flames."
|
||
3282,57,33,0,False,"Your senses heighten, allowing you to see Bahamut's aethertrails."
|
||
3283,57,33,0,False,"You concentrate on the image of Bahamut's wings."
|
||
3284,57,33,0,False,"Your senses heighten, allowing you to see Bahamut's aethertrails."
|
||
3285,57,33,0,False,"You concentrate on the image of Bahamut's claws."
|
||
3286,57,33,0,False,"You concentrate on the image of Bahamut's scales."
|
||
3287,57,33,0,False,"You concentrate on the image of Bahamut's fangs."
|
||
3288,57,33,0,False,"You concentrate on the image of Bahamut's roar."
|
||
3289,57,33,0,False,"You ease yourself into the Dreadwyrm Trance!"
|
||
3290,57,33,0,False,"The Arrow rules the spread! May the wind bless your journeys!"
|
||
3291,57,33,0,False,"The Ewer rules the spread! May water bless your health!"
|
||
3292,57,33,0,False,"You obtain the identification key for the magitek device!"
|
||
3293,57,33,0,False,"Your faerie senses the voidsent was here some time ago."
|
||
3294,57,33,0,False,"Your faerie senses the voidsent was here a moment ago."
|
||
3295,57,33,0,False,"Your faerie senses the voidsent was here mere seconds before."
|
||
3296,57,33,0,False,"Your faerie senses a hostile presence!"
|
||
3297,57,33,0,False,"Inner rage begins to manifest before your eyes!"
|
||
3298,0,0,0,False,""
|
||
3299,0,0,0,False,""
|
||
3300,60,8,0,False,"Unable to execute command. You are not a member of a free company."
|
||
3301,60,8,0,False,"Unable to execute command. You are not a member of a free company."
|
||
3302,60,8,0,False,"You are not authorized to edit the estate name."
|
||
3303,60,8,0,False,"You are not authorized to edit the greeting."
|
||
3304,60,8,0,False,"You are not authorized to purchase or relinquish land."
|
||
3305,60,8,0,False,"You are not authorized to build or remove an estate hall."
|
||
3306,60,8,0,False,"You are not authorized to edit the interior or exterior."
|
||
3307,60,8,0,False,"Unable to apply changes. You are not authorized to edit the interior or exterior."
|
||
3308,60,8,0,False,"Unable to execute command. You are not authorized to remove furnishings."
|
||
3309,60,8,0,False,"Unable to execute command. You are not authorized to edit furnishings."
|
||
3310,60,8,0,False,"Unable to proceed. You are not authorized to edit furnishings."
|
||
3311,60,8,0,False,"You are not authorized to edit the message book."
|
||
3312,60,8,0,False,"Unable to complete transaction. This land has already been purchased."
|
||
3313,60,8,0,False,"Unable to complete transaction. You cannot acquire any more deeds."
|
||
3314,60,8,0,False,"Unable to complete transaction. Insufficient gil."
|
||
3315,60,8,0,False,"Unable to relinquish land. The estate hall and furnishings must first be removed."
|
||
3316,60,8,0,False,"Unable to build. This type of estate hall cannot be built in this region."
|
||
3317,60,8,0,False,"Unable to build. The size of the estate hall and plot of land do not match."
|
||
3318,60,8,0,False,"Unable to build. The current estate hall must first be removed."
|
||
3319,60,8,0,False,"Unable to remove estate hall. All furniture and furnishings must first be removed."
|
||
3320,60,8,0,False,"Unable to remove. Insufficient inventory space."
|
||
3321,60,8,0,False,"Unable to execute command. No estate hall has been built on this land."
|
||
3322,60,8,0,False,"Unable to apply changes. The estate hall has been removed."
|
||
3323,60,8,0,False,"Unable to execute command. Another player is currently editing the layout."
|
||
3324,60,8,0,False,"Unable to place item."
|
||
3325,60,8,0,False,"You cannot place any more items."
|
||
3326,60,8,0,False,"Unable to remove. Insufficient inventory space."
|
||
3327,60,8,0,False,"Unable to execute command. The furnishing is currently in use."
|
||
3328,60,8,0,False,"Unable to apply changes. The furnishing is currently in use."
|
||
3329,60,8,0,False,"Unable to apply changes. That item has been removed by another player."
|
||
3330,60,8,0,False,"Unable to leave message. The book is full."
|
||
3331,60,8,0,False,"Unable to execute command. You must be within the estate."
|
||
3332,60,8,0,False,"Unable to execute command. You must be indoors."
|
||
3333,60,8,0,False,"Unable to execute command. Another player is currently editing the layout."
|
||
3334,60,8,0,False,"Unable to execute command. You are not authorized to manage these estate settings."
|
||
3335,60,8,0,False,"Failed to rename the estate."
|
||
3336,60,8,0,False,"Failed to edit the greeting."
|
||
3337,60,8,0,False,"Failed to adjust guest access settings."
|
||
3338,60,8,0,False,"Failed to complete housing action."
|
||
3339,60,8,0,False,"Unable to execute command. Another player is currently inside the estate hall."
|
||
3340,57,33,0,False,"Housing functions have been locked"
|
||
3341,57,33,0,False,"Housing functions have been unlocked"
|
||
3342,69,33,0,False,"Housing functions have been locked"
|
||
3343,69,33,0,False,"Housing functions have been unlocked"
|
||
3344,60,8,0,False,"Unable to execute command. Housing functions are currently locked."
|
||
3345,60,8,0,False,"You are not authorized to enter the estate hall."
|
||
3346,60,8,0,False,"Unable to enter. This estate hall belongs to another character."
|
||
3347,60,8,0,False,"Unable to enter. An estate hall has not been built."
|
||
3348,60,8,0,False,"You cannot place any more of that indoor furnishing."
|
||
3349,60,8,0,False,"You cannot place any more of that outdoor furnishing."
|
||
3350,57,33,0,False,"You purchase the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3351,57,33,0,False,"You relinquish the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3352,69,32,0,False,"Your deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has been revoked."
|
||
3353,69,32,0,False,"You build <If(Equal(IntegerParameter(4),1043))>an <Else/><If(Equal(IntegerParameter(4),1044))>an <Else/><If(Equal(IntegerParameter(4),1045))>an <Else/><If(Equal(IntegerParameter(4),1046))>an <Else/><If(Equal(IntegerParameter(4),1047))>an <Else/><If(Equal(IntegerParameter(4),1048))>an <Else/><If(Equal(IntegerParameter(4),1049))>an <Else/><If(Equal(IntegerParameter(4),1050))>an <Else/><If(Equal(IntegerParameter(4),1051))>an <Else/>a </If></If></If></If></If></If></If></If></If><Sheet(HousingPreset,IntegerParameter(4),0)/> on plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3354,57,33,0,False,"<Highlight>StringParameter(1)</Highlight> removed."
|
||
3355,60,8,0,False,"This type of exterior fixture cannot be installed on this estate hall."
|
||
3356,60,8,0,False,"This size of exterior fixture cannot be installed on this estate hall."
|
||
3357,60,8,0,False,"That item cannot be placed inside the estate hall."
|
||
3358,60,8,0,False,"That item cannot be placed on the estate grounds."
|
||
3359,60,8,0,False,"Unable to apply changes. You are not authorized to build or remove an estate hall."
|
||
3360,69,1,0,False,"You purchase the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
|
||
3361,69,1,0,False,"You relinquish the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
|
||
3362,69,1,0,False,"Your company's deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has been revoked."
|
||
3363,69,1,0,False,"You build <If(Equal(IntegerParameter(4),1043))>an <Else/><If(Equal(IntegerParameter(4),1044))>an <Else/><If(Equal(IntegerParameter(4),1045))>an <Else/><If(Equal(IntegerParameter(4),1046))>an <Else/><If(Equal(IntegerParameter(4),1047))>an <Else/><If(Equal(IntegerParameter(4),1048))>an <Else/><If(Equal(IntegerParameter(4),1049))>an <Else/><If(Equal(IntegerParameter(4),1050))>an <Else/><If(Equal(IntegerParameter(4),1051))>an <Else/>a </If></If></If></If></If></If></If></If></If><Sheet(HousingPreset,IntegerParameter(4),0)/> on plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3364,69,1,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> removed."
|
||
3365,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>purchase<Else/>purchases</If> the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
|
||
3366,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relinquish<Else/>relinquishes</If> the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
|
||
3367,69,32,0,False,"The deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has been revoked."
|
||
3368,69,32,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>build<Else/>builds</If> <If(Equal(IntegerParameter(4),1043))>an <Else/><If(Equal(IntegerParameter(4),1044))>an <Else/><If(Equal(IntegerParameter(4),1045))>an <Else/><If(Equal(IntegerParameter(4),1046))>an <Else/><If(Equal(IntegerParameter(4),1047))>an <Else/><If(Equal(IntegerParameter(4),1048))>an <Else/><If(Equal(IntegerParameter(4),1049))>an <Else/><If(Equal(IntegerParameter(4),1050))>an <Else/><If(Equal(IntegerParameter(4),1051))>an <Else/>a </If></If></If></If></If></If></If></If></If><Sheet(HousingPreset,IntegerParameter(4),0)/> on plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3369,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>remove<Else/>removes</If> the <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
3370,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>purchase<Else/>purchases</If> the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
|
||
3371,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relinquish<Else/>relinquishes</If> the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> for the company."
|
||
3372,69,1,0,False,"Your company's deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> has been revoked."
|
||
3373,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>build<Else/>builds</If> <If(Equal(IntegerParameter(4),1043))>an <Else/><If(Equal(IntegerParameter(4),1044))>an <Else/><If(Equal(IntegerParameter(4),1045))>an <Else/><If(Equal(IntegerParameter(4),1046))>an <Else/><If(Equal(IntegerParameter(4),1047))>an <Else/><If(Equal(IntegerParameter(4),1048))>an <Else/><If(Equal(IntegerParameter(4),1049))>an <Else/><If(Equal(IntegerParameter(4),1050))>an <Else/><If(Equal(IntegerParameter(4),1051))>an <Else/>a </If></If></If></If></If></If></If></If></If><Sheet(HousingPreset,IntegerParameter(4),0)/> at plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3374,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>remove<Else/>removes</If> the <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> for the company."
|
||
3375,60,9,0,False,"The name you have chosen contains a forbidden word."
|
||
3376,60,8,0,False,"Unable to enter. The estate hall is currently congested."
|
||
3377,60,8,0,False,"Unable to target. The furnishing is out of sight."
|
||
3378,60,8,0,False,"You cannot move more than ten furnishings at once."
|
||
3379,57,33,0,False,"<Sheet(PlaceName,IntegerParameter(1),0)/>, Ward <Value>IntegerParameter(2)</Value>"
|
||
3380,57,33,0,False,"You change the estate name to <Highlight>StringParameter(1)</Highlight>."
|
||
3381,57,33,0,False,"Greeting updated."
|
||
3382,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> exterior remodeled."
|
||
3383,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> interior remodeled."
|
||
3384,57,33,0,False,"Indoor furnishings rearranged."
|
||
3385,57,33,0,False,"Outdoor furnishings rearranged."
|
||
3386,57,33,0,False,"Message deleted."
|
||
3387,57,33,0,False,"Message written."
|
||
3388,57,33,0,False,"Guest access settings changed."
|
||
3389,60,8,0,False,"You are already in this ward."
|
||
3390,60,8,0,False,"You do not possess the appropriate <Sheet(Addon,IntegerParameter(1),0)/> items."
|
||
3391,60,8,0,False,"Unable to remove. Another furnishing has been placed on that item."
|
||
3392,60,8,0,False,"Unable to execute command. You are not authorized to purchase land."
|
||
3393,60,8,0,False,"Unable to execute command. You must be on the estate grounds."
|
||
3394,60,8,0,False,"You cannot enter a designated construction area."
|
||
3395,57,32,0,False,"Grid snap enabled."
|
||
3396,57,32,0,False,"Grid snap disabled."
|
||
3397,57,32,0,False,"Counter placement enabled."
|
||
3398,57,32,0,False,"Counter placement disabled."
|
||
3399,60,8,0,False,"Unable to renovate. A character is in the way."
|
||
3400,0,0,0,False,""
|
||
3401,60,9,0,False,"Unable to share estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. <If(PlayerParameter(8))><If(<Sheet(BNpcName,PlayerParameter(8),6)/>)>She<Else/>He</If><Else/><If(PlayerParameter(6))>She<Else/>He</If></If> is already sharing estates with <If(Equal(IntegerParameter(1),1))>another player<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> other players</If>."
|
||
3402,60,9,0,False,"You are not authorized to stable chocobos."
|
||
3403,60,9,0,False,"You are not authorized to add, remove, or change the position/color of estate furnishings or walls."
|
||
3404,60,9,0,False,"Unable to apply changes. You are not authorized to add, remove, or change the position/color of estate furnishings or walls."
|
||
3405,60,9,0,False,"You are not authorized to plant seeds."
|
||
3406,60,9,0,False,"You are not authorized to harvest crops."
|
||
3407,60,9,0,False,"You are not authorized to dispose of crops."
|
||
3408,57,33,1,False,"You are now sharing an estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
3409,57,33,1,False,"The authorization settings of <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s</If> estate have been adjusted."
|
||
3410,57,33,1,False,"You are no longer sharing an estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
3411,60,9,0,False,"Unable to share an estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. That player is not on your friend list."
|
||
3412,60,9,0,False,"You are not sharing an estate with anyone."
|
||
3413,57,33,0,False,"You change <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s authorization level."
|
||
3414,57,33,0,False,"You are now sharing an estate with <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
3415,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting in your shared estate's chocobo stables."
|
||
3416,69,33,0,False,"Your free company estate was deemed abandoned and claimed by the housing authorities for demolition and resale.
|
||
Some of the items remaining in the estate at the time of demolition have been placed in the care of the area's resident caretakers."
|
||
3417,57,33,0,False,"Your private estate was deemed abandoned and claimed by the housing authorities for demolition and resale.
|
||
Some of the items remaining in the estate at the time of demolition have been placed in the care of the area's resident caretakers."
|
||
3418,60,9,0,False,"You are not authorized to claim abandoned estate possessions."
|
||
3419,57,33,0,False,"The estate is no longer regarded as abandoned. Auto-demolition canceled."
|
||
3420,60,9,0,False,"To purchase a new plot of land, you must first claim all items held for you by the area's resident caretakers."
|
||
3421,60,9,0,False,"To purchase a new plot of land, you must first claim all items held for you by the area's resident caretakers."
|
||
3422,60,9,0,False,"Unable to unshare estate. The member's chocobo is still stabled."
|
||
3423,69,33,0,False,"You did not reclaim your free company estate's possessions from the resident caretaker within the time allotted.
|
||
The items have been discarded."
|
||
3424,57,33,0,False,"You did not reclaim your private estate's possessions from the resident caretaker within the time allotted.
|
||
The items have been discarded."
|
||
3425,57,33,0,False,"You did not reclaim your private chamber's possessions from the resident caretaker within the time allotted.
|
||
The items have been discarded."
|
||
3426,60,9,0,False,"Unable to share estate. That character has been deleted."
|
||
3427,57,33,0,False,"You have either been released from your free company or the company estate has been demolished.
|
||
The items held in your private chambers can be reclaimed by speaking with a resident caretaker."
|
||
3428,57,33,0,False,"You have either been released from your free company or the company estate has been demolished."
|
||
3429,60,8,0,False,"You have already added this song to your orchestrion list."
|
||
3430,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is added to your orchestrion list."
|
||
3431,60,8,0,False,"You are not authorized to operate the estate orchestrion."
|
||
3432,60,8,0,False,"Please wait a few moments and try again."
|
||
3433,76,1,0,False,"<Emphasis><Sheet(Orchestrion,IntegerParameter(1),0)/></Emphasis> is now playing."
|
||
3434,76,33,0,False,"<Unknown0A>E802</Unknown0A> sets the estate orchestrion to play <Emphasis><Sheet(Orchestrion,IntegerParameter(2),0)/></Emphasis>."
|
||
3435,76,33,0,False,"The orchestrion is switched off."
|
||
3436,76,33,0,False,"<Unknown0A>E802</Unknown0A> switches off the orchestrion."
|
||
3437,60,8,0,False,"Unable to play song. It has not yet been added to your orchestrion list."
|
||
3438,60,8,0,False,"You are not authorized to operate the estate orchestrion."
|
||
3439,57,33,0,False,"Now sampling <Emphasis><Sheet(Orchestrion,IntegerParameter(1),0)/></Emphasis>."
|
||
3440,60,9,0,False,"Ware the DVT!"
|
||
3441,60,9,0,False,"You do not possess any seeds."
|
||
3442,60,9,0,False,"You do not possess any soil."
|
||
3443,60,9,0,False,"Unable to plant seeds. Something is already growing in this flowerpot."
|
||
3444,60,9,0,False,"You are not authorized to plant seeds."
|
||
3445,60,9,0,False,"You do not possess any pomace."
|
||
3446,60,9,0,False,"Additional pomace is not necessary in this flowerpot."
|
||
3447,60,9,0,False,"You are not authorized to harvest crops."
|
||
3448,57,33,0,False,"Seeds planted in flowerpot."
|
||
3449,57,33,0,False,"Pomace added to flowerpot."
|
||
3450,57,33,0,False,"The crops appear to be healthy."
|
||
3451,57,33,0,False,"You place <SheetEn(Item,1,IntegerParameter(1),1,1)/> in the flower vase."
|
||
3452,57,33,0,False,"You dispose of the crops growing in the flowerpot."
|
||
3453,60,9,0,False,"You are not authorized to dispose of crops."
|
||
3454,60,9,0,False,"Unable to execute command. The vase contains no flowers."
|
||
3455,57,33,0,False,"Flowers removed from the vase."
|
||
3456,60,9,0,False,"Unable to remove flowerpot. The pot is not empty."
|
||
3457,57,33,0,False,"The playlist is currently being edited by another player."
|
||
3458,57,33,0,False,"You bid farewell to the plant growing in the flowerpot."
|
||
3459,0,0,0,False,""
|
||
3460,0,0,0,False,""
|
||
3461,60,9,0,False,"Unable to add to playlist. That orchestrion roll has yet to be obtained."
|
||
3462,57,33,0,False,"Playlist edits complete."
|
||
3463,76,33,0,False,"<Emphasis><Sheet(Orchestrion,IntegerParameter(2),0)/></Emphasis> is now playing. (Play Mode: <Switch(IntegerParameter(1))><Case(1)>Play All</Case><Case(2)>Shuffle</Case><Case(3)>Repeat</Case></Switch>)"
|
||
3464,57,33,0,False,"Play mode switched to <Switch(IntegerParameter(1))><Case(1)>Play All</Case><Case(2)>Shuffle</Case><Case(3)>Repeat</Case></Switch>."
|
||
3465,57,33,0,False,"Orchestrion paused. The playlist has been edited."
|
||
3466,57,33,0,False,"Orchestrion switched off. The playlist has been edited."
|
||
3467,60,9,0,False,"Unable to execute command. Another player is using the aquarium."
|
||
3468,60,9,0,False,"Unable to add fish incompatible with current aquarium environment."
|
||
3469,60,9,0,False,"Unable to add fish. The aquarium is full."
|
||
3470,57,33,0,False,"Aquarium updated."
|
||
3471,76,33,0,False,"<Unknown0A>E802</Unknown0A> sets the estate orchestrion to play <Emphasis><Sheet(Orchestrion,IntegerParameter(3),0)/></Emphasis>. (Play Mode: <Switch(IntegerParameter(2))><Case(1)>Play All</Case><Case(2)>Shuffle</Case><Case(3)>Repeat</Case></Switch>)"
|
||
3472,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is now framed."
|
||
3473,57,33,0,False,"The painting is removed from its frame."
|
||
3474,76,33,0,False,"Now playing <Emphasis><Sheet(Orchestrion,IntegerParameter(1),0)/></Emphasis>."
|
||
3475,60,9,0,False,"Unable to execute command. The frame contains no painting."
|
||
3476,60,9,0,False,"Unable to execute command. You have not yet obtained another plot of land."
|
||
3477,57,33,0,False,"Your estate is relocated to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3478,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relocate<Else/>relocates</If> the free company estate to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3479,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relocate<Else/>relocates</If> your shared estate to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3480,60,9,0,False,"Unable to remove furnishing. It is beyond your field of vision."
|
||
3481,60,9,0,False,"Unable to complete relocation. Scheduled estate demolition near."
|
||
3482,60,9,0,False,"Unable to move all placed furnishings (indoor and outdoor) into the storeroom. Relocation canceled."
|
||
3483,60,9,0,False,"Unable to demolish estate. All furnishings must first be removed from storeroom."
|
||
3484,60,9,0,False,"Unable to demolish room. All furnishings must first be removed from storeroom."
|
||
3485,60,9,0,False,"Unable to vacate apartment. All furnishings must first be removed from storeroom."
|
||
3486,60,9,0,False,"Unable to store that furnishing in storeroom."
|
||
3487,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is moved to your storeroom."
|
||
3488,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is moved to your inventory."
|
||
3489,60,9,0,False,"Insufficient space in storeroom. Unable to store item."
|
||
3490,60,9,0,False,"Insufficient space in inventory. Unable to retrieve item."
|
||
3491,57,33,0,False,"You apply the design of <SheetEn(Item,2,IntegerParameter(1),1,1)/> to the blank partition."
|
||
3492,57,33,0,False,"The design is removed from the partition."
|
||
3493,60,9,0,False,"Unable to execute command. No designs have been applied to the blank partition."
|
||
3494,60,9,0,False,"Unable to apply changes. Insufficient inventory space."
|
||
3495,60,9,0,False,"Unable to relocate. You must wait at least 5 minutes before changing residences again."
|
||
3496,60,9,0,False,"A moratorium has been placed upon all plot sales to individuals."
|
||
3497,60,9,0,False,"Lottery entry and plot purchase unavailable. No more land may be purchased on this world by characters attached to this service account."
|
||
3498,60,9,0,False,"Unable to purchase plot. Your free company has less than four members."
|
||
3499,60,9,0,False,"This plot of land is not yet ready for purchase."
|
||
3500,0,0,0,False,""
|
||
3501,59,33,1,False,"You sense a level <Value>IntegerParameter(2)</Value> <SheetEn(GatheringPointName,3,IntegerParameter(1),1,1)/> to the <Highlight>StringParameter(3)</Highlight>."
|
||
3502,59,33,1,False,"You no longer sense any <Sheet(GatheringPointName,IntegerParameter(1),2)/>..."
|
||
3503,67,1,0,False,"You are getting closer..."
|
||
3504,67,1,0,False,"You are within reach!"
|
||
3505,67,1,0,False,"You are within reach...but find nothing!"
|
||
3506,67,1,0,False,"You are within reach of all items!"
|
||
3507,67,1,0,False,"<Clickable(<SheetEn(GatheringPointName,2,IntegerParameter(1),1,1)/>)/> <If(<Sheet(GatheringPointName,IntegerParameter(1),1)/>)>vanish<Else/>vanishes</If> from sight..."
|
||
3508,67,1,0,False,"<Clickable(<SheetEn(GatheringPointName,2,IntegerParameter(1),1,1)/>)/> <If(<Sheet(GatheringPointName,IntegerParameter(1),1)/>)>are<Else/>is</If> already spent..."
|
||
3509,67,1,0,False,"All items are already within reach."
|
||
3510,67,17,0,False,"Mooch to land an even bigger catch!"
|
||
3511,67,1,0,False,"You reel in your line."
|
||
3512,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>land<Else/>lands</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/> measuring <Value>IntegerParameter(2)</Value>.<Value>IntegerParameter(3)</Value> ilms!"
|
||
3513,67,17,0,False,"The fishing hole <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> is added to your fishing log."
|
||
3514,67,17,0,False,"You have set a new personal record for <Sheet(Addon,IntegerParameter(1),0)/>!"
|
||
3515,67,17,0,False,"The fish gets away with your <SheetEn(Item,3,IntegerParameter(1),1,1)/>..."
|
||
3516,67,17,0,False,"The fish sense something amiss. Perhaps it is time to try another location."
|
||
3517,60,129,0,False,"You cannot gather any more. Perhaps it is time for a break."
|
||
3518,59,33,0,False,"You were unable to locate any unspoiled mining points using Truth of Mountains."
|
||
3519,59,33,0,False,"You were unable to locate any unspoiled logging points using Truth of Forests."
|
||
3520,60,8,0,False,"Unable to change bait at this time."
|
||
3521,60,8,0,False,"Your level is too low to use that bait."
|
||
3522,57,1,0,False,"You apply <SheetEn(Item,1,IntegerParameter(1),1,1)/> to your line."
|
||
3523,60,8,0,False,"You have no bait."
|
||
3524,60,8,0,False,"Unable to gather. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
3525,67,17,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>. You release your catch."
|
||
3526,67,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot gather any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> at this time."
|
||
3527,67,17,0,False,"Your gathering rating is insufficient for landing this catch."
|
||
3528,67,17,0,False,"You release <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
3529,59,33,0,False,"You have no <SheetEn(Item,3,IntegerParameter(1),2,1)/> to release."
|
||
3530,67,17,0,False,"<Sheet(FishingSpot,IntegerParameter(1),1)/>"
|
||
3531,67,17,0,False,"<Sheet(FishingSpot,IntegerParameter(1),2)/>"
|
||
3532,67,17,1,False,"You sense a concealed gathering point nearby!"
|
||
3533,67,17,0,False,"You are unable to locate any hidden items."
|
||
3534,67,17,0,False,"There are no items hidden at this gathering point."
|
||
3535,67,17,0,False,"You have uncovered all this point's hidden items."
|
||
3536,67,17,0,False,"You are currently unable to uncover any hidden items at this gathering point."
|
||
3537,67,17,0,False,"The yield for <SheetEn(Item,3,IntegerParameter(1),3,1)/> has increased by <Value>IntegerParameter(2)</Value>!"
|
||
3538,62,33,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
3539,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
3540,60,9,0,False,"You cannot obtain any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> this week."
|
||
3541,67,17,0,False,"There is nothing at this site that can be discovered using <Sheet(Action,IntegerParameter(1),0)/>."
|
||
3542,67,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> unable to discover anything using <Sheet(Action,IntegerParameter(1),0)/>."
|
||
3543,67,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discover<Else/>discovers</If> something using <Sheet(Action,IntegerParameter(1),0)/>."
|
||
3544,57,33,0,False,"A page on <Sheet(GatheringSubCategory,IntegerParameter(1),5)/> has been added to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> gathering log."
|
||
3545,57,33,0,False,"A page on <Sheet(GatheringSubCategory,IntegerParameter(1),5)/> has been added to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> fish guide."
|
||
3546,60,9,0,False,"Unable to use another <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
|
||
3547,60,9,0,False,"Gatherer actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground> must be used to raise collectability before gathering collectables."
|
||
3548,67,17,0,False,"A GP consumption bonus of <Value>IntegerParameter(1)</Value> has been granted for the next collectable action!"
|
||
3549,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>use<Else/>uses</If> <Sheet(Action,IntegerParameter(1),0)/>.
|
||
Collectability increases by <Value>IntegerParameter(2)</Value>."
|
||
3550,60,9,0,False,"This item cannot be gathered as a collectable."
|
||
3551,0,0,0,False,""
|
||
3552,67,17,0,False,"Item wear is beyond its maximum. Collectable gathering rate is capped."
|
||
3553,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> successfully <If(Equal(ObjectParameter(1),ObjectParameter(2)))>reduce<Else/>reduces</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
3554,57,1,0,False,"<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> is obtained."
|
||
3555,57,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/> are obtained."
|
||
3556,60,129,0,False,"No more aetherial reduction for you."
|
||
3557,60,129,0,False,"No more deliveries to Rowena for you."
|
||
3558,60,8,0,False,"Unable to use that action while mooching."
|
||
3559,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>land<Else/>lands</If> <If(Equal(IntegerParameter(4),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(4),1)/></If> measuring <Value>IntegerParameter(2)</Value>.<Value>IntegerParameter(3)</Value> ilms!"
|
||
3560,59,33,0,False,"You detect no shadows in the water."
|
||
3561,59,33,0,False,"You sense a level <Value>IntegerParameter(2)</Value> <SheetEn(GatheringPointName,3,IntegerParameter(1),1,1)/> to the <Highlight>StringParameter(3)</Highlight>."
|
||
3562,59,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),2,1)/>)/> are aware of your presence and have left the area."
|
||
3563,0,0,0,False,""
|
||
3564,0,0,0,False,""
|
||
3565,0,0,0,False,""
|
||
3566,0,0,0,False,""
|
||
3567,0,0,0,False,""
|
||
3568,59,33,0,False,"You detect no teeming waters."
|
||
3569,67,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>use<Else/>uses</If> <Sheet(Action,IntegerParameter(1),0)/>.
|
||
Collector's intuition guides your hand. Collectability increases by <Value>IntegerParameter(2)</Value>."
|
||
3570,60,9,0,False,"Unable to spearfish any further at this point."
|
||
3571,67,17,0,False,"You begin spearfishing <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3572,67,17,0,False,"You put away your gig."
|
||
3573,0,0,0,False,""
|
||
3574,60,9,0,False,"Unable to spearfish. Appropriate off hand tool not equipped."
|
||
3575,60,9,0,False,"Unable to spearfish. Class not set to fisher."
|
||
3576,67,1,0,False,"You spear <SheetEn(Item,1,IntegerParameter(1),1,1)/> measuring <Value>IntegerParameter(2)</Value>.<Value>IntegerParameter(3)</Value> ilms!"
|
||
3577,67,1,0,False,"You spear <If(Equal(IntegerParameter(4),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(4),1)/></If> measuring <Value>IntegerParameter(2)</Value>.<Value>IntegerParameter(3)</Value> ilms!"
|
||
3578,57,1,0,False,"<Switch(IntegerParameter(1))><Case(1)>Small</Case><Case(2)>Normal</Case><Case(3)>Large</Case></Switch> gig head affixed."
|
||
3579,67,17,0,False,"Data on <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> is added to your fishing log."
|
||
3580,67,17,0,False,"Nothing speared.
|
||
The gig head you are using may not be suited to this location."
|
||
3581,67,17,0,False,"Nothing speared.
|
||
Your timing may be off."
|
||
3582,67,17,0,False,"The fish gets away..."
|
||
3583,67,1,0,False,"Chance of <Sheet(Action,IntegerParameter(1),0)/> bestowing <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> <Sheet(Status,IntegerParameter(2),0)/> is now <Value>IntegerParameter(3)</Value>%."
|
||
3584,60,9,0,False,"Unable to spearfish. Insufficient inventory space."
|
||
3585,67,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>, and release your catch."
|
||
3586,67,17,0,False,"Your gathering rating is insufficient for spearing this catch."
|
||
3587,59,33,0,False,"You have been granted an additional gathering attempt at these teeming waters."
|
||
3588,67,1,0,False,"<Clickable(<SheetEn(GatheringPointName,2,IntegerParameter(1),1,1)/>)/> <If(<Sheet(GatheringPointName,IntegerParameter(1),1)/>)>vanish<Else/>vanishes</If> from sight..."
|
||
3589,60,8,0,False,"Unable to spearfish without first selecting a gig head."
|
||
3590,67,17,0,False,"<Clickable(<Sheet(SpearfishingEcology,IntegerParameter(1),IntegerParameter(2))/>)/>"
|
||
3591,67,17,0,False,"Nothing speared."
|
||
3592,67,17,0,False,"The fish gets away... You missed your chance!"
|
||
3593,67,17,0,False,"You land a fish usable with Mooch II."
|
||
3594,67,17,0,False,"You miss your chance to mooch..."
|
||
3595,67,1,0,False,"<Clickable(<Sheet(Action,IntegerParameter(1),0)/>)/> increases <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If> <Sheet(Status,IntegerParameter(2),0)/> effectiveness by <Value>IntegerParameter(3)</Value>%."
|
||
3596,67,33,0,False,"You obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>. <Clickable(<SheetEn(Item,3,IntegerParameter(1),2,1)/>)/> can be used to purchase various items at <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>scrip exchanges<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||
3597,60,8,0,False,"Unable to change gig head at this time."
|
||
3598,67,17,0,False,"You begin spearfishing at unspoiled teeming waters."
|
||
3599,62,1,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
3600,0,0,0,False,""
|
||
3601,57,32,0,False,"You hear the whispers of the village ancestors."
|
||
3602,57,32,0,False,"You hear the whispers of the village ancestors."
|
||
3603,57,32,0,False,"The warriors of ages past have borne witness to your bravery."
|
||
3604,57,32,0,False,"The warriors of ages past have borne witness to your stone-like tenacity."
|
||
3605,57,32,0,False,"The warriors of ages past have sensed your resolve!"
|
||
3606,57,32,0,False,"The warriors of ages past have borne witness to your bond with Curious Gorge!"
|
||
3607,57,32,0,False,"You obtain a piece of fighter's armor."
|
||
3608,57,32,0,False,"Recollection of past battles rouses your inner beast!"
|
||
3609,57,32,0,False,"Recollection of past battles rouses your inner beast!"
|
||
3610,57,32,0,False,"Recollection of past battles rouses your inner beast!"
|
||
3611,57,32,0,False,"The souls of paladins past bequeath to you their wisdom!"
|
||
3612,57,32,0,False,"The souls of paladins past bequeath to you their wisdom!"
|
||
3613,57,32,0,False,"The memories of paladins past have awoken within you!"
|
||
3614,57,32,0,False,"The memories of paladins past have awoken within you!"
|
||
3615,57,32,0,False,"The words of Solkzagyl have awoken the memories of paladins past!"
|
||
3616,57,32,0,False,"You have kept your oath and awoken the memories of paladins past!"
|
||
3617,57,32,0,False,"You obtain a piece of gallant armor."
|
||
3618,57,32,0,False,"A bulky key falls from a slain assassin's hand!"
|
||
3619,0,0,0,False,""
|
||
3620,57,32,0,False,"Recollection of past battles rouses your inner beast!"
|
||
3621,57,32,0,False,"Guided by the souls of monks past, you have opened a chakra within you!"
|
||
3622,57,32,0,False,"You have opened a chakra within you!"
|
||
3623,57,32,0,False,"The ancient energy of the battleground opens a chakra within you!"
|
||
3624,57,32,0,False,"The aether of the land opens a chakra within you!"
|
||
3625,57,32,0,False,"The aether of the land opens your chakra!"
|
||
3626,57,32,0,False,"Aether imbued with an ancient fighting spirit opens your chakra!"
|
||
3627,57,32,0,False,"You obtain a piece of temple garb."
|
||
3628,57,32,0,False,"A new power awakens within you!"
|
||
3629,57,32,0,False,"The intermingling of disparate aether opens two shadow chakra within you!"
|
||
3630,57,32,0,False,"The intermingling of disparate aether opens your final shadow chakra!"
|
||
3631,57,32,0,False,"Your inner dragon grows stronger."
|
||
3632,57,32,0,False,"Your inner dragon grows stronger."
|
||
3633,57,32,0,False,"The dragon within stirs, resonating with the Soul of the Dragoon."
|
||
3634,57,32,0,False,"The dragon within stirs, resonating with the Soul of the Dragoon."
|
||
3635,57,32,0,False,"The dragon within stirs, resonating with the Soul of the Dragoon."
|
||
3636,57,32,0,False,"The Soul of the Dragoon shines with unbound radiance!"
|
||
3637,57,32,0,False,"The Soul of the Dragoon resonates with the drachen armor."
|
||
3638,57,32,0,False,"A reevaluation of past battle techniques prepares your body and spirit for further learning!"
|
||
3639,57,32,0,False,"The dragon within stirs, resonating with the Soul of the Dragoon."
|
||
3640,57,32,0,False,"You find a suspicious sliver of parchment on your assailant's body."
|
||
3641,57,32,0,False,"The Gem of Shatotto imbues you with dark knowledge! "
|
||
3642,57,32,0,False,"You have learned a new dark art!"
|
||
3643,57,32,0,False,"The voidsent's blood flows cold into the planar fissure."
|
||
3644,57,32,0,False,"The voidsent's blood flows cold into the planar fissure."
|
||
3645,57,32,0,False,"The mossy pillar imbues you with an ancient knowledge."
|
||
3646,57,32,0,False,"The black has taken you!"
|
||
3647,57,32,0,False,"The blood rite yields an article of black mage's garb."
|
||
3648,57,32,0,False,"You have gained ancient knowledge from the Book of Nald!"
|
||
3649,57,32,0,False,"You have gained ancient knowledge from the Book of Thal!"
|
||
3650,0,0,0,False,""
|
||
3651,57,32,0,False,"The arcane knowledge of A–Towa–Cant awakens within you."
|
||
3652,57,32,0,False,"A–Towa–Cant speaks unto you, imparting newfound powers."
|
||
3653,57,32,0,False,"Your communion has furthered your potential as a white mage."
|
||
3654,57,32,0,False,"Rescuing the Padjal has furthered your potential as a white mage."
|
||
3655,57,32,0,False,"Following in the footsteps of A–Towa–Cant, you have further realized your potential as a white mage."
|
||
3656,57,32,0,False,"You have restored harmony to the forest."
|
||
3657,57,32,0,False,"Your garb is now blessed with the power of A-Towa-Cant."
|
||
3658,57,32,0,False,"By purifying the taint, you have honed your powers as a white mage."
|
||
3659,57,32,0,False,"By purifying the taint at the source, you have honed your powers as a white mage."
|
||
3660,0,0,0,False,""
|
||
3661,57,32,0,False,"A melody sung by the bards of old resounds within you!"
|
||
3662,57,32,0,False,"You hear a faint voice carried on the winds of time."
|
||
3663,57,32,0,False,"A melody sung by the bards of old resounds within you!"
|
||
3664,57,32,0,False,"A melody sung by the bards of old resounds within you!"
|
||
3665,57,32,0,False,"Your empathy unlocks echoes of an ancient melody within you."
|
||
3666,57,32,0,False,"Your compassion unlocks echoes of an ancient melody within you."
|
||
3667,57,32,0,False,"You obtain a piece of choral attire."
|
||
3668,0,0,0,False,""
|
||
3669,0,0,0,False,""
|
||
3670,0,0,0,False,""
|
||
3671,57,32,0,False,"You learn how to summon Ifrit-Egi!"
|
||
3672,57,32,0,False,"You learn a new summoning spell!"
|
||
3673,57,32,0,False,"You learn how to summon Titan-Egi!"
|
||
3674,57,32,0,False,"The fierce battle awakens ancient memories within you!"
|
||
3675,57,32,0,False,"You learn how to summon Garuda-Egi!"
|
||
3676,57,32,0,False,"The climactic battle awakens ancient memories within you!"
|
||
3677,57,32,0,False,"You obtain a piece of evoker's attire."
|
||
3678,57,32,0,False,"You are granted the lost wisdom of ancient Allag!"
|
||
3679,0,0,0,False,""
|
||
3680,0,0,0,False,""
|
||
3681,57,32,0,False,"The faerie is awoken by the Soul of the Scholar."
|
||
3682,57,32,0,False,"The faerie has imparted to you knowledge of a new art!"
|
||
3683,57,32,0,False,"The forgotten whispers of Nym have rekindled the faerie's memories!"
|
||
3684,57,32,0,False,"The encounter with the tonberry has rekindled the faerie's memories!"
|
||
3685,57,32,0,False,"Treating the invalids has rekindled the faerie's memories!"
|
||
3686,57,32,0,False,"Surito Carito has bequeathed to you knowledge of a new art!"
|
||
3687,57,32,0,False,"You obtain a set of scholar's attire."
|
||
3688,57,32,0,False,"The faerie strains to remember... "
|
||
3689,57,32,0,False,"You find a magitek gyroscope on the goobbue!"
|
||
3690,57,32,0,False,"You find a seal of House Dzemael on the violent wretch!"
|
||
3691,57,32,0,False,"The soul of the shinobi awakens within you."
|
||
3692,57,32,0,False,"In finding presence of mind, you awaken to a new technique."
|
||
3693,57,32,0,False,"Your mind finds focus, guiding your blades."
|
||
3694,57,32,0,False,"Your mind finds restfulness, guiding your blades."
|
||
3695,57,32,0,False,"Your mind finds passion, guiding your blades."
|
||
3696,57,32,0,False,"Your mind finds clarity, guiding your blades."
|
||
3697,57,32,0,False,"You obtain a piece of ninja garb."
|
||
3698,57,32,0,False,"In perfect devotion to your duty, you awaken to a new technique."
|
||
3699,0,0,0,False,""
|
||
3700,0,0,0,False,""
|
||
3701,57,32,0,False,"The Recommendations list is now available."
|
||
3702,57,33,0,False,"The Duty Finder has been updated with a new regular duty."
|
||
3703,57,33,0,False,"You have lost your charge. Duty failed."
|
||
3704,57,33,0,False,"Party Finder unlocked."
|
||
3705,57,33,0,False,"Aesthetician now available."
|
||
3706,57,33,0,False,"You can now teleport to the residential district."
|
||
3707,57,33,0,False,"The Slide I+XIV mini-game is now available."
|
||
3708,57,33,0,False,"The Parley mini-game is now available."
|
||
3709,57,33,0,False,"You can now accept mark bills from the Hunt board."
|
||
3710,57,33,0,False,"A new regular duty has been added to the Duty Finder.
|
||
Stone, Sky, Sea options have also been updated."
|
||
3711,57,65,0,False,"You attune with the aether current.
|
||
In addition to currents found in the field, there are others which can only be accessed through main and side quests.
|
||
Information on current attunement can be viewed under Aether Currents in the main menu."
|
||
3712,57,33,0,False,"The compass detects a current approximately <Value>IntegerParameter(2)</Value> yalms to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
|
||
3713,57,33,0,False,"You have already attuned with the aether currents <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
3714,57,33,0,False,"The compass does not detect any nearby currents."
|
||
3715,57,33,0,False,"Attuning with the aether current allows you to better understand the area's movement of the winds!"
|
||
3716,57,1,0,False,"You throw away <SheetEn(EventItem,2,IntegerParameter(1),1,1)/>."
|
||
3717,57,33,0,False,"The Concentration mini-game is now available."
|
||
3718,60,9,0,False,"Unable to commence duty as a Disciple of the Land or the Hand, or while in a party."
|
||
3719,60,9,0,False,"Unable to commence duty while using the Duty Finder."
|
||
3720,60,9,0,False,"Unable to commence duty while unconscious."
|
||
3721,60,9,0,False,"Unable to commence duty until the levequest “<Sheet(Leve,IntegerParameter(1),0)/>” is complete."
|
||
3722,60,9,0,False,"Unable to commence duty while bound by another duty."
|
||
3723,60,9,0,False,"Unable to complete objective for the duty “<Sheet(Quest,IntegerParameter(1),0)/>” ─ “<Highlight>StringParameter(2)</Highlight>” "
|
||
3724,60,9,0,False,"Unable to progress within the duty “<Sheet(Quest,IntegerParameter(2),0)/>.” You must be mounted on a <Sheet(Mount,IntegerParameter(1),0)/>."
|
||
3725,60,9,0,False,"Unable to commence duty while using the Party Finder."
|
||
3726,57,33,0,False,"A new high-end duty has been added to the Raid Finder."
|
||
3727,57,33,0,False,"A new high-end duty has been added to the Raid Finder.
|
||
Stone, Sky, Sea options have also been updated."
|
||
3728,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> shows vague signs of aetheric condensation."
|
||
3729,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> shows meager signs of aetheric condensation."
|
||
3730,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows vigorous from aetheric condensation."
|
||
3731,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows robust from aetheric condensation."
|
||
3732,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows sturdy from aetheric condensation."
|
||
3733,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows hardened from aetheric condensation."
|
||
3734,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> grows stalwart from aetheric condensation."
|
||
3735,57,33,0,False,"The anima housed in <SheetEn(Item,2,IntegerParameter(1),1,1)/> has grown nigh unyielding from aetheric condensation."
|
||
3736,57,9,0,False,"Unable to complete exchange. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is currently equipped."
|
||
3737,57,9,0,False,"Unable to complete exchange. Insufficient inventory space."
|
||
3738,57,9,0,False,"Unable to complete exchange. Either <SheetEn(Item,2,IntegerParameter(1),1,1)/> or <SheetEn(Item,3,IntegerParameter(2),1,1)/> is currently equipped."
|
||
3739,57,9,0,False,"Unable to complete exchange. You can only possess one <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
|
||
3740,57,9,0,False,"Unable to complete exchange. You can only possess one <SheetEn(Item,3,IntegerParameter(1),1,1)/> or <SheetEn(Item,3,IntegerParameter(2),1,1)/>."
|
||
3741,57,33,0,False,"Unable to forge crystals. Insufficient vitiated aether."
|
||
3742,57,9,0,False,"Unable to forge crystals. Insufficient inventory space. "
|
||
3743,57,33,0,False,"With the aid of the crystal forge, you convert the kettle's accumulated vitiated aether into <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If>."
|
||
3744,60,9,0,False,"You do not fulfill the level requirements for the specified duty."
|
||
3745,57,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/> obtained."
|
||
3746,60,9,0,False,"Unable to complete transaction."
|
||
3747,0,0,0,False,""
|
||
3748,0,0,0,False,""
|
||
3749,0,0,0,False,""
|
||
3750,57,33,0,False,"You remove <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the bottle and decipher its mysteries.
|
||
You obtain <SheetEn(EventItem,1,IntegerParameter(2),1,1)/>!"
|
||
3751,57,17,0,False,"There are no <If(Equal(IntegerParameter(1),0))>treasure coffers<Else/>teleportation portals</If> in the area."
|
||
3752,57,17,0,False,"Time expired. The hunt is off."
|
||
3753,57,17,0,False,"You do not possess a treasure map. The hunt is off."
|
||
3754,60,8,0,False,"The treasure coffer is sealed tight."
|
||
3755,57,17,0,False,"You open the lock on the treasure coffer!"
|
||
3756,57,17,0,False,"A trap springs, releasing a powerful musk into the air!"
|
||
3757,60,8,0,False,"Now is not the time for that!"
|
||
3758,60,8,0,False,"You do not possess a decipherable map."
|
||
3759,57,17,0,False,"You discover a <If(Equal(IntegerParameter(1),0))>treasure coffer<Else/>teleportation portal</If>!"
|
||
3760,60,8,0,False,"You do not possess a treasure map."
|
||
3761,57,17,0,False,"You have already discovered the <If(Equal(IntegerParameter(1),0))>treasure coffer<Else/>teleportation portal</If>."
|
||
3762,60,9,0,False,"<If(Equal(IntegerParameter(1),0))>Cannot dig for treasure<Else/>Cannot locate a teleportation portal</If>. One or more party members are not in the area."
|
||
3763,60,9,0,False,"<If(Equal(IntegerParameter(1),0))>Cannot dig for treasure<Else/>Cannot locate a teleportation portal</If>. You are bound by another duty."
|
||
3764,60,9,0,False,"<If(Equal(IntegerParameter(1),0))>Cannot dig for treasure<Else/>Cannot locate a teleportation portal</If>. One or more party members are bound by another duty."
|
||
3765,57,17,0,False,"You defeat all the enemies drawn by the trap!"
|
||
3766,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> crumbles into dust."
|
||
3767,60,8,0,False,"Cannot decipher the timeworn map. You already possess a treasure map."
|
||
3768,57,17,0,False,"Enemy reinforcements appear!"
|
||
3769,60,129,0,False,"You cannot find any more <If(Equal(IntegerParameter(1),0))>treasure coffers<Else/>teleportation portals</If>. Perhaps it is time for a break."
|
||
3770,57,17,0,False,"A portal has appeared."
|
||
3771,60,8,0,False,"The teleportation portal does not respond."
|
||
3772,0,0,0,False,""
|
||
3773,60,33,0,False,"The coffer is locked tight."
|
||
3774,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>place<Else/>places</If> a hand into the teleportation portal."
|
||
3775,57,33,0,False,"A trap has been triggered! The cage door unlocks!"
|
||
3776,57,33,0,False,"A new cage has opened!"
|
||
3777,57,33,0,False,"The cages are empty."
|
||
3778,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>complete<Else/>completes</If> preparations to enter the portal."
|
||
3779,57,17,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>deactivate<Else/>deactivates</If> the teleportation portal."
|
||
3780,57,1,0,False,"Challenge log entry “<Sheet(ContentsNote,IntegerParameter(1),11)/>” complete!"
|
||
3781,57,1,0,False,"A new challenge log category has been unlocked."
|
||
3782,57,1,0,False,"A new challenge log entry has been added."
|
||
3783,57,17,0,False,"Challenge log entry “<Sheet(ContentsNote,IntegerParameter(1),11)/>” is almost complete!"
|
||
3784,60,1,0,False,"中毒防止中のため、攻略手帳に書き込みできませんでした"
|
||
3785,60,8,0,False,"Unable to fulfill area requirements. You must be level <Value>IntegerParameter(1)</Value>."
|
||
3786,57,17,0,False,"You discover <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>."
|
||
3787,60,9,0,False,"<If(Equal(IntegerParameter(1),0))>Cannot dig for treasure<Else/>Cannot locate a teleportation portal</If>. One or more party members is crafting."
|
||
3788,60,9,0,False,"Unable to decipher map while bound by duty."
|
||
3789,60,9,0,False,"Party member status changed. Participation canceled."
|
||
3790,57,1,0,False,"You have commenced a ready check."
|
||
3791,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> initiated a ready check."
|
||
3792,60,8,0,False,"Unable to commence ready check."
|
||
3793,60,8,0,False,"Unable to respond to ready check."
|
||
3794,57,33,0,False,"Ready check complete.
|
||
Ready: <Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(3)</Value>
|
||
Not Ready: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>"
|
||
3795,60,8,0,False,"Unable to initiate ready check while engaged in battle."
|
||
3796,0,0,0,False,""
|
||
3797,60,8,0,False,"Unable to display this achievement."
|
||
3798,57,33,0,False,"A new cage has opened!"
|
||
3799,57,33,0,False,"A new cage has opened!"
|
||
3800,57,33,0,False,"The cages are empty."
|
||
3801,60,8,0,False,"Unable to sort retainer inventory. Please summon your retainer first."
|
||
3802,60,1,0,False,"“<Highlight>StringParameter(3)</Highlight>” requires a valid <Highlight>StringParameter(2)</Highlight>."
|
||
3803,60,1,0,False,"“<Highlight>StringParameter(3)</Highlight>” is not a valid <Highlight>StringParameter(2)</Highlight>."
|
||
3804,60,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has already been assigned as an additional action."
|
||
3805,60,1,0,False,"Unable to assign <Highlight>StringParameter(1)</Highlight>. There are no more additional action slots available."
|
||
3806,60,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> cannot be assigned as an additional action."
|
||
3807,60,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> cannot yet be assigned as an additional action."
|
||
3808,60,1,0,False,"Unable to execute command at this time."
|
||
3809,60,1,0,False,"Unable to execute macro until current macro has finished."
|
||
3810,60,1,0,False,"Consecutive text command input is currently restricted."
|
||
3811,57,1,0,False,"Macro canceled."
|
||
3812,60,1,0,False,"Unable to acquire <Highlight>StringParameter(1)</Highlight>. Insufficient Action Points."
|
||
3813,60,1,0,False,"You have already acquired <Highlight>StringParameter(1)</Highlight>."
|
||
3814,60,1,0,False,"Unable to assign that action. Incorrect class/job."
|
||
3815,57,1,0,False,"New Adventurer status has been removed."
|
||
3816,60,9,0,False,"Unable to remove New Adventurer status."
|
||
3817,57,1,0,False,"<If(Equal(IntegerParameter(1),0))>Removed<Else/>Activated</If> New Adventurer status."
|
||
3818,60,9,0,False,"Unable to change New Adventurer status."
|
||
3819,60,9,0,False,"You do not meet the requirements to change status."
|
||
3820,57,1,0,False,"Novice Network auto-join is now<If(Equal(IntegerParameter(1),0))> off<Else/> on</If>."
|
||
3821,60,9,0,False,"Unable to change auto-join settings."
|
||
3822,60,9,0,False,"Unable to change settings. You are not a mentor."
|
||
3823,60,9,0,False,"Novice Network auto-join is<If(Equal(IntegerParameter(1),0))> off<Else/> on</If>."
|
||
3824,57,1,0,False,"<Sheet(Action,2880,0)/> display settings are set to<If(Equal(IntegerParameter(1),0))> off<Else/> on</If>."
|
||
3825,60,8,0,False,"Unable to display."
|
||
3826,60,8,0,False,"Unable to display area."
|
||
3827,60,9,0,False,"Unable to initiate countdown. The specified value is invalid."
|
||
3828,0,0,0,False,""
|
||
3829,57,33,0,False,"Duel challenges <If(Equal(IntegerParameter(1),0))>are now being denied<Else/>are now being allowed</If>."
|
||
3830,60,9,0,False,"Unable to change duel challenge settings in current area."
|
||
3831,60,9,0,False,"Unable to use chat."
|
||
3832,60,9,0,False,"Unable to send /tell. Recipient is in a restricted area."
|
||
3833,57,1,0,False,"Returner status removed."
|
||
3834,60,9,0,False,"Unable to execute command. You are not a new adventurer/returner."
|
||
3835,57,1,0,False,"Automatic invites to the Novice Network are <If(Equal(IntegerParameter(1),1))>enabled<Else/>disabled</If>."
|
||
3836,60,9,0,False,"Unable to execute command at this time."
|
||
3837,60,9,0,False,"Unable to change settings while another member is already doing so."
|
||
3838,60,9,0,False,"Unable to execute command at this time."
|
||
3839,60,9,0,False,"Unable to execute command at this time."
|
||
3840,57,1,0,False,"The next <Highlight>StringParameter(1)</Highlight> summoned will appear glamoured as <Highlight>StringParameter(2)</Highlight>."
|
||
3841,57,1,0,False,"The next <Highlight>StringParameter(1)</Highlight> summoned will appear unglamoured."
|
||
3842,60,9,0,False,"Unable to execute command at this time."
|
||
3843,60,257,0,False,"Unable to execute command outside a PvP area."
|
||
3844,60,9,0,False,"Unable to acquire that action due to overlapping selections."
|
||
3845,57,1,0,False,"Log messages for emotes <If(Equal(IntegerParameter(1),1))>enabled<Else/>disabled</If>."
|
||
3846,57,1,0,False,"Title changed to <Highlight>StringParameter(1)</Highlight>."
|
||
3847,57,1,0,False,"Title removed."
|
||
3848,60,9,0,False,"Unable to use that title."
|
||
3849,57,1,0,False,"Demi-Bahamut size set to <Switch(IntegerParameter(1))><Case(1)>S</Case><Case(2)>M</Case><Case(3)>L</Case></Switch>."
|
||
3850,57,1,0,False,"Master volume set to <Value>IntegerParameter(1)</Value>."
|
||
3851,57,1,0,False,"BGM volume set to <Value>IntegerParameter(1)</Value>."
|
||
3852,57,1,0,False,"Sound effects volume set to <Value>IntegerParameter(1)</Value>."
|
||
3853,57,1,0,False,"Voice volume set to <Value>IntegerParameter(1)</Value>."
|
||
3854,57,1,0,False,"System sounds volume set to <Value>IntegerParameter(1)</Value>."
|
||
3855,57,1,0,False,"Ambient sounds volume set to <Value>IntegerParameter(1)</Value>."
|
||
3856,57,1,0,False,"Own sound effects volume set to <Value>IntegerParameter(1)</Value>."
|
||
3857,57,1,0,False,"Party member's sound effects set to <Value>IntegerParameter(1)</Value>."
|
||
3858,57,1,0,False,"Others' sound effects set to <Value>IntegerParameter(1)</Value>."
|
||
3859,57,1,0,False,"System sounds speaker output set to <Value>IntegerParameter(1)</Value>."
|
||
3860,57,1,0,False,"Master volume <If(Equal(IntegerParameter(1),0))>unmuted<Else/>muted</If>."
|
||
3861,57,1,0,False,"BGM volume <If(Equal(IntegerParameter(1),0))>unmuted<Else/>muted</If>."
|
||
3862,57,1,0,False,"Sound effects volume <If(Equal(IntegerParameter(1),0))>unmuted<Else/>muted</If>."
|
||
3863,57,1,0,False,"Voice volume <If(Equal(IntegerParameter(1),0))>unmuted<Else/>muted</If>."
|
||
3864,57,1,0,False,"System sounds volume <If(Equal(IntegerParameter(1),0))>unmuted<Else/>muted</If>."
|
||
3865,57,1,0,False,"Ambient sounds volume <If(Equal(IntegerParameter(1),0))>unmuted<Else/>muted</If>."
|
||
3866,57,1,0,False,"System sounds speaker output <If(Equal(IntegerParameter(1),0))>unmuted<Else/>muted</If>."
|
||
3867,57,1,0,False,"Camera tilt set to <Value>IntegerParameter(1)</Value>."
|
||
3868,60,1,0,False,"Incorrect glamour plate number."
|
||
3869,57,1,0,False,"Mount BGM volume <If(Equal(IntegerParameter(1),0))>muted<Else/>unmuted</If>."
|
||
3870,57,1,0,False,"Performance volume set to <Value>IntegerParameter(1)</Value>."
|
||
3871,57,1,0,False,"Performance volume <If(Equal(IntegerParameter(1),0))>unmuted<Else/>muted</If>."
|
||
3872,60,9,0,False,"Unable to send /tell. Recipient is not participating in same duty."
|
||
3873,60,9,0,False,"Unable to send /tell via text command in current duty."
|
||
3874,60,9,0,False,"Unable to reply to /tells not received from players on current duty."
|
||
3875,60,1,0,False,"The following command is currently unavailable: <Highlight>StringParameter(1)</Highlight>."
|
||
3876,60,1,0,False,"Unable to send message. Chat is muted."
|
||
3877,60,1,0,False,"To use that command, you must add the World name to the PC name (PC Name@World Name). <Highlight>StringParameter(1)</Highlight>"
|
||
3878,60,9,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is already set to your active actions."
|
||
3879,60,9,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is not set to your active actions."
|
||
3880,60,9,0,False,"Unable to set <Highlight>StringParameter(1)</Highlight> to your active actions. There are no slots available."
|
||
3881,60,1,0,False,"Unable to send message. Reload friend list data and try again."
|
||
3882,57,1,0,False,"Graphics settings changed to <If(Equal(PlayerParameter(78),3))><Switch(IntegerParameter(1))><Case(1)>Standard (Mac)</Case><Case(2)>Middle (Mac)</Case><Case(3)>High (Mac)</Case><Case(4)>Extra-High (Mac)</Case><Case(5)>Maximum (Mac)</Case></Switch><Else/><Switch(IntegerParameter(1))><Case(1)>Standard (Laptop)</Case><Case(2)>Standard (Desktop)</Case><Case(3)>High (Laptop)</Case><Case(4)>High (Desktop)</Case><Case(5)>Maximum</Case></Switch></If>."
|
||
3883,57,1,0,False,"Display name setting for <Switch(IntegerParameter(1))><Case(1)>all PCs</Case><Case(2)>self</Case><Case(3)>party members</Case><Case(4)>alliance members</Case><Case(5)>others</Case><Case(6)>friends</Case><Case(7)>opponents in Crystalline Conflict</Case></Switch> has been changed to “<Switch(IntegerParameter(2))><Case(1)>Always</Case><Case(2)>During Battle</Case><Case(3)>When Targeted</Case><Case(4)>Never</Case></Switch>.”"
|
||
3884,57,1,0,False,"Display name type for <Switch(IntegerParameter(1))><Case(1)>all PCs</Case><Case(2)>self</Case><Case(3)>party members</Case><Case(4)>alliance members</Case><Case(5)>others</Case><Case(6)>friends</Case><Case(7)>opponents in Crystalline Conflict</Case></Switch> has been changed to “<Switch(IntegerParameter(2))><Case(1)>Full Name</Case><Case(2)>Surname Abbreviated</Case><Case(3)>Forename Abbreviated</Case><Case(4)>Initials</Case></Switch>.”"
|
||
3885,57,1,0,False,"Waymarks have been saved to slot <Value>IntegerParameter(1)</Value>."
|
||
3886,57,1,0,False,"Waymarks have been loaded from slot <Value>IntegerParameter(1)</Value>."
|
||
3887,74,1,0,False,"Random! <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>roll<Else/>rolls</If> a <Gui(73)/><Value>IntegerParameter(2)</Value> (out of <Value>IntegerParameter(3)</Value>)."
|
||
3888,60,9,0,False,"You cannot assign the same number twice."
|
||
3889,57,1,0,False,"This text command has been incorporated into the “/petsize” command. To adjust the size of Demi-Bahamut, please enter a command such as the following:
|
||
/petsize Demi-Bahamut small"
|
||
3890,57,1,0,False,"<Highlight>StringParameter(1)</Highlight> size set to <Switch(IntegerParameter(2))><Case(1)>S</Case><Case(2)>M</Case><Case(3)>L</Case></Switch>."
|
||
3891,57,1,0,False,"Size of all pets set to <Switch(IntegerParameter(1))><Case(1)>S</Case><Case(2)>M</Case><Case(3)>L</Case></Switch>."
|
||
3892,0,0,0,False,""
|
||
3893,0,0,0,False,""
|
||
3894,0,0,0,False,""
|
||
3895,0,0,0,False,""
|
||
3896,0,0,0,False,""
|
||
3897,0,0,0,False,""
|
||
3898,0,0,0,False,""
|
||
3899,0,0,0,False,""
|
||
3900,0,0,0,False,""
|
||
3901,60,9,0,False,"Insufficient funds. <Format(IntegerParameter(1),FF022C)/> gil is needed to hire Jandelaine's services."
|
||
3902,60,9,0,False,"Your mailbox is full. You were unable to receive one or more letters."
|
||
3903,57,33,0,False,"Your mailbox is almost full. Please delete any unneeded letters."
|
||
3904,60,9,0,False,"Unable to equip gear. Retainer is currently occupied."
|
||
3905,57,1,0,False,"<Gui(104)/> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been set for <Time(IntegerParameter(3))/><If(Equal(IntegerParameter(5),0))><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><Else/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case></Switch>.
|
||
A notification will be given <Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>minute<Else/>minutes</If> prior."
|
||
3906,55,17,0,False,"<Gui(104)/> <Highlight>StringParameter(1)</Highlight>:
|
||
<Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>minute<Else/>minutes</If> until <Time(IntegerParameter(3))/><If(Equal(IntegerParameter(5),0))><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><Else/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case></Switch>"
|
||
3907,60,9,0,False,"Unable to set any more alarms."
|
||
3908,57,1,0,False,"<Gui(104)/> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> deleted."
|
||
3909,57,1,0,False,"All alarms deleted."
|
||
3910,60,8,0,False,"This item cannot be equipped by your current race and/or gender."
|
||
3911,57,1,0,False,"You try on <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
3912,60,8,0,False,"Unable to remove entire outfit."
|
||
3913,57,65,0,False,"“<Highlight>StringParameter(1)</Highlight>” is added to your favorites. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
3914,60,9,0,False,"No more emotes can be added to your favorites."
|
||
3915,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
|
||
3916,57,65,0,False,"“<Highlight>StringParameter(1)</Highlight>” is removed from your favorites."
|
||
3917,57,65,0,False,"“<Highlight>StringParameter(1)</Highlight>” is removed from your history."
|
||
3918,60,9,0,False,"That name cannot be applied to a new alarm."
|
||
3919,57,33,0,False,"<If(Equal(IntegerParameter(1),0))>No<Else/><If(GreaterThan(IntegerParameter(1),10))>Displaying the first 10<Else/><Value>IntegerParameter(1)</Value></If></If> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
|
||
3920,57,65,0,False,"A new recruit has arrived. View enlistment papers in the barracks."
|
||
3921,57,1,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> attains level <Value>IntegerParameter(2)</Value>!"
|
||
3922,60,8,0,False,"Any inactive chemistry will be lost upon the commencement of a new mission."
|
||
3923,60,8,0,False,"Unable to commence new mission while another is currently underway."
|
||
3924,60,8,0,False,"Unable to commence training regimen while squadron is on a mission."
|
||
3925,60,8,0,False,"Unable to commence new mission while squadron is training."
|
||
3926,60,8,0,False,"Unable to commence new training regimen while another is currently underway."
|
||
3927,57,17,0,False,"Squadron deployed. (<Sheet(GcArmyExpeditionType,<Sheet(GcArmyExpedition,IntegerParameter(1),7)/>,0)/> - <Sheet(GcArmyExpedition,IntegerParameter(1),8)/>)"
|
||
3928,57,17,0,False,"Regimen begun. (<Sheet(GcArmyTraining,IntegerParameter(1),4)/>)"
|
||
3929,57,16,0,False,"Mission aborted."
|
||
3930,57,16,0,False,"Training aborted."
|
||
3931,60,8,0,False,"The selected training regimen will not affect squadron attributes."
|
||
3932,60,8,0,False,"Level too high. The selected training regimen will not yield results."
|
||
3933,60,8,0,False,"Unable to commence mission. Insufficient seals."
|
||
3934,60,8,0,False,"Unable to commence mission. No squadron members meet minimum level requirements."
|
||
3935,57,65,1,False,"Mission complete. Report to the barracks for debriefing."
|
||
3936,57,65,1,False,"Training complete. Report to the barracks for debriefing."
|
||
3937,57,17,0,False,"<Sheet(GcArmyExpeditionType,<Sheet(GcArmyExpedition,IntegerParameter(1),7)/>,0)/> - <Sheet(GcArmyExpedition,IntegerParameter(1),8)/> complete."
|
||
3938,57,17,0,False,"<Sheet(GcArmyTraining,IntegerParameter(1),4)/> complete."
|
||
3939,57,33,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/>'s recruitment postponed."
|
||
3940,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> recruited to your squadron."
|
||
3941,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> discharged and <SheetEn(ENpcResident,2,IntegerParameter(2),1,1)/> recruited to your squadron."
|
||
3942,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/>'s chemistry changed."
|
||
3943,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/>'s class changed."
|
||
3944,60,8,0,False,"Unable to change to the same class."
|
||
3945,60,8,0,False,"Unable to change classes. You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
3946,57,32,0,False,"Squadron Rank <Value>IntegerParameter(1)</Value>"
|
||
3947,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> dismissed."
|
||
3948,60,9,0,False,"Unable to commence mission."
|
||
3949,60,9,0,False,"Unable to accept this mission until list is updated next week."
|
||
3950,60,9,0,False,"Unable to change member class."
|
||
3951,60,9,0,False,"Unable to discharge squadron member while mission is underway."
|
||
3952,60,9,0,False,"Unable to commence training."
|
||
3953,60,9,0,False,"Unable to perform further training regimens until tomorrow."
|
||
3954,60,9,0,False,"You have already completed a successful mission. Unable to undertake another mission until the list is updated next week."
|
||
3955,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/>'s battle tactics changed."
|
||
3956,60,9,0,False,"Unable to commence mission. Insufficient seals."
|
||
3957,60,9,0,False,"Unable to commence mission. Insufficient level."
|
||
3958,60,9,0,False,"Unable to commence mission. Insufficient item level."
|
||
3959,60,9,0,False,"Unable to commence mission. Not all unit members meet level requirements."
|
||
3960,60,9,0,False,"Unable to commence mission. Unit composition requirement not met."
|
||
3961,60,9,0,False,"Select three squadron members to begin the mission."
|
||
3962,60,9,0,False,"Unable to commence mission. You must leave your party first."
|
||
3963,57,17,0,False,"Objectives for “<Sheet(InstanceContent,IntegerParameter(1),3)/>” complete."
|
||
3964,60,9,0,False,"Unable to perform action. Incorrect Grand Company allegiance."
|
||
3965,60,9,0,False,"Unable to commence mission."
|
||
3966,60,9,0,False,"Unable to cast glamour. Squadron member level cannot be lower than that of the glamour cast."
|
||
3967,60,9,0,False,"Unable to issue battle tactics."
|
||
3968,57,17,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/>'s equipment glamoured."
|
||
3969,60,8,0,False,"Any inactive chemistry will be lost upon the commencement of a new mission."
|
||
3970,62,1,0,False,"You obtain <Value>IntegerParameter(1)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(1),1)/>."
|
||
3971,60,8,0,False,"Unable to complete transaction. You cannot carry more than one of this untradable item."
|
||
3972,60,9,0,False,"Unable to commence mission. You must end party recruitment first."
|
||
3973,57,1,0,False,"More items are now available at Kasumi's boutique."
|
||
3974,60,9,0,False,"Unable to complete exchange. Insufficient inventory space."
|
||
3975,60,9,0,False,"Unable to complete exchange. Insufficient Anemos crystals."
|
||
3976,60,8,0,False,"Unable to complete exchange. You cannot carry more than one of this untradable item."
|
||
3977,60,8,0,False,"Unable to complete exchange. You can only possess one of that item."
|
||
3978,60,8,0,False,"Unable to complete exchange. Insufficient inventory space."
|
||
3979,60,8,0,False,"Unable to complete exchange. You have already claimed that item."
|
||
3980,57,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> exchanged for <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/>.
|
||
<If(Equal(IntegerParameter(4),1))><Clickable(<SheetEn(Item,2,IntegerParameter(3),IntegerParameter(4),1)/>)/> was<Else/> <Clickable(<SheetEn(Item,2,IntegerParameter(3),IntegerParameter(4),1)/>)/> were</If> discarded due to lack of inventory space."
|
||
3981,57,1,0,False,"<Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> exchanged for <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/>.
|
||
Only <Value>IntegerParameter(5)</Value> <If(Equal(IntegerParameter(5),1))>was<Else/>were</If> added to inventory due to lack of available space."
|
||
3982,60,8,0,False,"Unable to initiate identification. You do not possess a logogram."
|
||
3983,60,8,0,False,"Unable to complete identification. Insufficient space."
|
||
3984,0,0,0,False,""
|
||
3985,57,1,0,False,"You collect five stamps and obtain a kupo voucher!"
|
||
3986,57,1,0,False,"You earn <Value>IntegerParameter(2)</Value> <Sheet(ClassJob,IntegerParameter(1),0)/> skyward <If(Equal(IntegerParameter(2),1))>point<Else/>points</If>."
|
||
3987,62,1,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
3988,62,1,0,False,"You obtain <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If> as a Kupo of Fortune prize."
|
||
3989,57,33,0,False,"You donate resources to the reconstruction of the Firmament!"
|
||
3990,57,17,0,False,"Mission canceled. Your fee has been refunded."
|
||
3991,57,17,0,False,"Mission interrupted. Your fee has been refunded."
|
||
3992,64,33,0,False,"You have learned the emotes <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Squats<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Push-ups<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sit-ups<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Breath Control<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||
3993,43,1,0,False,"You give the order to <Sheet(BgcArmyAction,IntegerParameter(1),1)/>."
|
||
3994,57,17,0,False,"Unable to commence mission. You are currently penalized for withdrawing from previous duty. Your fee has been refunded."
|
||
3995,57,17,0,False,"Unable to commence mission while using the Duty Finder. Your fee has been refunded."
|
||
3996,60,9,0,False,"Unable to claim reward while bound by duty."
|
||
3997,43,1,0,False,"Your squadron uses <Highlight>StringParameter(1)</Highlight>."
|
||
3998,57,1,0,False,"Resource inspection complete!"
|
||
3999,60,9,0,False,"Unable to process consecutive commands. Please wait."
|
||
4000,60,9,0,False,"You were unable to leave the area."
|
||
4001,60,9,0,False,"Only one garden patch may be placed on a small plot of land."
|
||
4002,60,9,0,False,"Only two garden patches may be placed on a medium plot of land."
|
||
4003,60,9,0,False,"You cannot place any more garden patches."
|
||
4004,60,9,0,False,"Unable to execute command. All crops must be harvested first."
|
||
4005,60,9,0,False,"You do not possess seeds."
|
||
4006,60,9,0,False,"You do not possess soil."
|
||
4007,60,9,0,False,"Unable to plant seeds. There is already a crop growing in this bed."
|
||
4008,60,9,0,False,"You were unable to plant seeds."
|
||
4009,60,9,0,False,"You are not authorized to plant seeds."
|
||
4010,60,9,0,False,"You do not possess fertilizer."
|
||
4011,60,9,0,False,"You were unable to fertilize the crop."
|
||
4012,60,9,0,False,"This crop has already been sufficiently fertilized."
|
||
4013,60,9,0,False,"You were unable to harvest the crop."
|
||
4014,60,9,0,False,"You are not authorized to harvest crops."
|
||
4015,57,33,0,False,"You plant seeds in the <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> bed, <Switch(IntegerParameter(1))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case></Switch> patch."
|
||
4016,57,33,0,False,"You fertilize the crop."
|
||
4017,57,33,0,False,"This crop is doing well."
|
||
4018,57,33,0,False,"You remove the withered crop and till the soil."
|
||
4019,60,9,0,False,"You are not authorized to paint fixtures and furnishings."
|
||
4020,60,9,0,False,"Names must be between 3 and 20 characters."
|
||
4021,60,9,0,False,"Name contains characters that cannot be used in succession."
|
||
4022,60,9,0,False,"A space cannot be used before or after the name."
|
||
4023,60,129,0,False,"You cannot plant any more seeds. Perhaps it is time for a break."
|
||
4024,60,129,0,False,"You cannot harvest any more crops. Perhaps it is time for a break."
|
||
4025,57,33,0,False,"You remove the crop and till the soil."
|
||
4026,60,9,0,False,"You are not authorized to dispose of crops."
|
||
4027,60,9,0,False,"You do not have enough gil."
|
||
4028,57,33,0,False,"Room #<Value>IntegerParameter(1)</Value> has been added to the estate."
|
||
4029,69,1,0,False,"Room #<Value>IntegerParameter(1)</Value> has been added to the estate."
|
||
4030,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>add<Else/>adds</If> room #<Value>IntegerParameter(1)</Value> to the estate."
|
||
4031,60,9,0,False,"Unable to execute command. Someone is within the chambers."
|
||
4032,57,33,0,False,"Room #<Value>IntegerParameter(1)</Value> has been demolished."
|
||
4033,69,1,0,False,"Room #<Value>IntegerParameter(1)</Value> has been demolished."
|
||
4034,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>demolish<Else/>demolishes</If> room #<Value>IntegerParameter(1)</Value>."
|
||
4035,60,9,0,False,"Unable to enter private chambers. The room no longer exists."
|
||
4036,60,9,0,False,"You are already within those chambers."
|
||
4037,60,9,0,False,"You have not been granted access to those chambers."
|
||
4038,60,9,0,False,"Unable to change chamber settings. The room no longer exists."
|
||
4039,60,9,0,False,"You were unable to change the name of your private chambers."
|
||
4040,57,33,0,False,"You change the name of your private chambers to “<Highlight>StringParameter(1)</Highlight>.”"
|
||
4041,60,9,0,False,"You cannot leave the free company before demolishing your private chambers."
|
||
4042,60,9,0,False,"Unable to discharge from free company. That member's private chambers are still standing."
|
||
4043,60,9,0,False,"Unable to demolish room. All furnishings must first be removed from the chambers."
|
||
4044,60,9,0,False,"Unable to demolish room. You must be on free company property."
|
||
4045,60,9,0,False,"Unable to remove estate hall before all private chambers have been demolished."
|
||
4046,60,9,0,False,"Unable to execute command. All possessions are being held by a resident caretaker."
|
||
4047,57,33,0,False,"Your private chambers have been demolished."
|
||
4048,57,33,0,False,"Your private chambers have been demolished."
|
||
4049,57,33,0,False,"Your private chambers have been demolished. All possessions can be retrieved from a resident caretaker."
|
||
4050,57,33,0,False,"Your private chambers have been demolished. All possessions can be retrieved from a resident caretaker."
|
||
4051,57,33,0,False,"All personal possessions still held by the resident caretaker have been destroyed."
|
||
4052,57,33,0,False,"All personal possessions still held by the resident caretaker have been destroyed."
|
||
4053,57,33,0,False,"You bid a final farewell to your faithful minion."
|
||
4054,57,33,0,False,"You partake of <SheetEn(Item,1,IntegerParameter(1),1,1)/>, and it is sublime."
|
||
4055,57,33,0,False,"You partake of the last <SheetEn(Item,3,IntegerParameter(1),1,1)/>, and it is sublime."
|
||
4056,60,9,0,False,"You are not authorized to dispatch retainers."
|
||
4057,57,33,0,False,"You purchase Room #<Value>IntegerParameter(1)</Value>."
|
||
4058,60,9,0,False,"Unable to execute command. Another player is still in the room."
|
||
4059,60,9,0,False,"Unable to execute command. Furniture is still in the room."
|
||
4060,57,33,0,False,"Room #<Value>IntegerParameter(1)</Value> has been vacated."
|
||
4061,60,9,0,False,"Unable to move to a room that does not exist."
|
||
4062,60,9,0,False,"You are already in that room."
|
||
4063,60,9,0,False,"Unable to move to a room where access has been denied."
|
||
4064,57,1,0,False,"You purchase the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
4065,57,1,0,False,"You build <If(Equal(IntegerParameter(4),1043))>an <Else/><If(Equal(IntegerParameter(4),1044))>an <Else/><If(Equal(IntegerParameter(4),1045))>an <Else/><If(Equal(IntegerParameter(4),1046))>an <Else/><If(Equal(IntegerParameter(4),1047))>an <Else/><If(Equal(IntegerParameter(4),1048))>an <Else/><If(Equal(IntegerParameter(4),1049))>an <Else/><If(Equal(IntegerParameter(4),1050))>an <Else/><If(Equal(IntegerParameter(4),1051))>an <Else/>a </If></If></If></If></If></If></If></If></If><Sheet(HousingPreset,IntegerParameter(4),0)/> on plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
4066,57,1,0,False,"<Highlight>StringParameter(1)</Highlight> removed."
|
||
4067,57,1,0,False,"You relinquish the deed to plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
4068,60,9,0,False,"Nothing remains of <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
4069,60,9,0,False,"Unable to change room name."
|
||
4070,60,9,0,False,"An unforeseen problem has arisen. Unable to complete free company command."
|
||
4071,60,9,0,False,"You are not authorized to operate the aetherial wheel stand."
|
||
4072,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(2),1,1)/>)/> is placed in wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
|
||
4073,60,9,0,False,"The affixed wheel is primed and cannot be removed in this manner."
|
||
4074,57,33,0,False,"The unprimed <SheetEn(Item,3,IntegerParameter(2),1,1)/> is removed from wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
|
||
4075,60,9,0,False,"Unable to remove primed wheel. Inventory is full."
|
||
4076,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(2),1,1)/>)/> is removed from wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
|
||
4077,69,33,0,False,"Company action “<Sheet(CompanyAction,IntegerParameter(1),0)/>” is ready for activation."
|
||
4078,69,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>” for activation."
|
||
4079,60,9,0,False,"Aetherial wheel stands can only be placed in the main hall of free company estates."
|
||
4080,60,9,0,False,"Unable to remove wheel stand while an aetherial wheel remains affixed to it."
|
||
4081,57,33,0,False,"Room name changed to “<Highlight>StringParameter(1)</Highlight>.”"
|
||
4082,60,9,0,False,"中毒防止制限中のため設置できません。"
|
||
4083,60,9,0,False,"中毒防止制限中のため撤去できません。"
|
||
4084,60,9,0,False,"中毒防止制限中のため獲得できません。"
|
||
4085,60,9,0,False,"You are not authorized to construct or remove a company workshop."
|
||
4086,60,9,0,False,"You are not authorized to commence or discontinue company projects."
|
||
4087,60,9,0,False,"You are not authorized to contribute materials to the company project."
|
||
4088,60,9,0,False,"You are not authorized to progress company projects."
|
||
4089,60,9,0,False,"You are not authorized to collect complete company projects."
|
||
4090,60,9,0,False,"You are not authorized to create company project prototypes."
|
||
4091,60,8,0,False,"ハウスリテイナー中毒防止ログ:設置できない"
|
||
4092,60,8,0,False,"ハウスリテイナー中毒防止ログ:撤去できない"
|
||
4093,60,8,0,False,"ハウスリテイナー中毒防止ログ:キャラ変更できない"
|
||
4094,60,8,0,False,"ハウスリテイナー中毒防止ログ:公開設定変更できない"
|
||
4095,60,9,0,False,"Unable to construct workshop. Insufficient gil."
|
||
4096,57,33,0,False,"A company workshop has been added to the estate."
|
||
4097,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>add<Else/>adds</If> a company workshop to the estate."
|
||
4098,60,9,0,False,"Unable to remove the company workshop. You must first return to the main hall."
|
||
4099,60,9,0,False,"Unable to remove the company workshop while a company project is in progress or an airship/submersible is docked."
|
||
4100,60,9,0,False,"Unable to remove the company workshop until empty."
|
||
4101,57,33,0,False,"The company workshop has been removed."
|
||
4102,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>remove<Else/>removes</If> the company workshop from the estate."
|
||
4103,60,8,0,False,"ハウスリテイナー中毒防止ログ:リフレッシュできない"
|
||
4104,57,33,0,False,"Retainer sales history settings are now set to public."
|
||
4105,57,33,0,False,"Retainer sales history settings are now set to private."
|
||
4106,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been dispatched onto estate property."
|
||
4107,57,33,0,False,"Retainer appearance and gear settings have been updated."
|
||
4108,60,8,0,False,"Unable to execute command. That retainer is no longer in your employ."
|
||
4109,60,9,0,False,"Unable to access airship/submersible."
|
||
4110,60,9,0,False,"Unable to contribute item. Material supply sufficient."
|
||
4111,60,9,0,False,"You do not possess sufficient materials for the project."
|
||
4112,60,9,0,False,"Unable to contribute item. Today's quota already met."
|
||
4113,57,1,0,False,"Project quality <If(GreaterThan(IntegerParameter(1),0))>increases by <Value>IntegerParameter(1)</Value>!<Else/>did not increase.</If>"
|
||
4114,69,33,0,False,"All the materials required for the project's current stage have been submitted."
|
||
4115,60,9,0,False,"中毒防止制限中のため納品を実行できません。"
|
||
4116,60,9,0,False,"中毒防止制限中のため製作を実行できません。"
|
||
4117,60,9,0,False,"Unable to execute command. Another project is already in progress."
|
||
4118,60,9,0,False,"Unable to contribute item. Your level is too low."
|
||
4119,57,33,0,False,"Construction on <SheetEn(Item,1,IntegerParameter(1),1,1)/> has begun in the company workshop."
|
||
4120,60,9,0,False,"中毒防止制限中のため工程の進捗を実行できません。"
|
||
4121,0,0,0,False,""
|
||
4122,60,9,0,False,"Unable to execute command. You must be a Disciple of the Hand."
|
||
4123,0,0,0,False,""
|
||
4124,0,0,0,False,""
|
||
4125,0,0,0,False,""
|
||
4126,57,33,0,False,"<Switch(IntegerParameter(2))><Case(1)>Progress</Case><Case(2)>Excellent progress</Case><Case(3)>Outstanding progress</Case></Switch> was made on <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
4127,57,33,0,False,"<Switch(IntegerParameter(2))><Case(1)>Progress</Case><Case(2)>Excellent progress</Case><Case(3)>Outstanding progress</Case></Switch> was made in completing <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
4128,60,9,0,False,"中毒防止制限中のためアイテムを受け取れません。"
|
||
4129,60,9,0,False,"Unable to collect item. Insufficient inventory space."
|
||
4130,57,33,0,False,"You remove <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the workshop and place it in your inventory."
|
||
4131,57,33,0,False,"The company project is discontinued."
|
||
4132,60,9,0,False,"中毒防止制限中のため設計できません。"
|
||
4133,60,9,0,False,"Unable to execute command. That prototype has already been created."
|
||
4134,60,9,0,False,"Unable to execute command. You do not possess sufficient materials to create the prototype."
|
||
4135,57,65,0,False,"<Clickable(<Sheet(CompanyCraftDraft,IntegerParameter(1),0)/>)/> created.
|
||
A new recipe has been added to the company crafting log."
|
||
4136,60,9,0,False,"You are not authorized to register or dismantle company airships or submersibles."
|
||
4137,60,9,0,False,"You are not authorized to outfit company airships or submersibles."
|
||
4138,60,9,0,False,"You are not authorized to change company airship/submersible component color."
|
||
4139,60,9,0,False,"You are not authorized to rename company airships or submersibles."
|
||
4140,60,9,0,False,"You are not authorized to deploy or recall company airships or submersibles on voyages."
|
||
4141,60,9,0,False,"You are not authorized to finalize exploratory or subaquatic voyages."
|
||
4142,60,9,0,False,"Unable to execute command. Another company member is already accessing the airship."
|
||
4143,60,9,0,False,"Unable to register vessel. Insufficient <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
4144,60,9,0,False,"Unable to register vessel. One or more criteria are unmet."
|
||
4145,57,33,0,False,"Company airship No. <Value>IntegerParameter(2)</Value> - <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> registered."
|
||
4146,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>register<Else/>registers</If> company airship No. <Value>IntegerParameter(1)</Value> - </Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
|
||
4147,57,1,0,False,"Materials contributed."
|
||
4148,57,33,0,False,"Company airship No. <Value>IntegerParameter(2)</Value> name changed to <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>."
|
||
4149,60,9,0,False,"Unable to dismantle vessel. Insufficient inventory space."
|
||
4150,57,33,0,False,"Company airship No. <Value>IntegerParameter(2)</Value> - <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> dismantled."
|
||
4151,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dismantle<Else/>dismantles</If> company airship No. <Value>IntegerParameter(1)</Value> - </Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
|
||
4152,60,9,0,False,"It's time to stop."
|
||
4153,60,9,0,False,"It's time to stop."
|
||
4154,60,9,0,False,"Unable to deploy vessel. Insufficient fuel."
|
||
4155,60,9,0,False,"Unable to deploy airship. Insufficient rank."
|
||
4156,60,9,0,False,"Unable to deploy vessel. Destination is beyond vessel's maximum range."
|
||
4157,60,9,0,False,"Unable to deploy vessel. Vessel <Sheet(AirshipExplorationParamType,IntegerParameter(1),0)/> rating must be at least <Value>IntegerParameter(2)</Value>."
|
||
4158,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> has embarked on an exploratory voyage."
|
||
4159,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> has been recalled from an exploratory voyage."
|
||
4160,60,9,0,False,"Unable to retrieve extracted items. Insufficient inventory/crystal inventory space."
|
||
4161,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> exploratory voyage finalized."
|
||
4162,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>finalize<Else/>finalizes</If> the exploratory voyage for <Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
|
||
4163,57,33,0,False,"A new exploratory voyage destination─<Sheet(AirshipExplorationPoint,IntegerParameter(1),0)/>─has been discovered!"
|
||
4164,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> attains rank <Value>IntegerParameter(2)</Value>!"
|
||
4165,57,33,0,False,"The free company may now register airship No. <Value>IntegerParameter(2)</Value>."
|
||
4166,60,9,0,False,"Unable to complete transaction. Insufficient company rank."
|
||
4167,60,9,0,False,"Unable to complete transaction. Insufficient inventory space."
|
||
4168,57,33,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> has been repaired."
|
||
4169,60,9,0,False,"Unable to repair vessel component without the required <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
|
||
4170,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> does not currently require repairs."
|
||
4171,60,9,0,False,"Unable to remove main hall before removing the company workshop."
|
||
4172,57,33,0,False,"Room brightness set to <Value>IntegerParameter(1)</Value>."
|
||
4173,60,9,0,False,"Unable to deploy airship/submersible. Critical parts are damaged."
|
||
4174,57,1,0,False,"A new recipe has been added to the company crafting log."
|
||
4175,57,33,0,False,"Your estate retainer's weapon is now showing."
|
||
4176,57,33,0,False,"Your estate retainer's weapon is now hidden."
|
||
4177,57,33,0,False,"Your estate retainer's pose has been changed."
|
||
4178,60,9,0,False,"Unable to execute command while project is being progressed."
|
||
4179,57,33,0,False,"A new course to the Diadem (Hard) has been charted!"
|
||
4180,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>chart<Else/>charts</If> a new course to the Diadem (Hard)!"
|
||
4181,60,9,0,False,"Unable to execute command. Not enough airships are available to carry all participating parties."
|
||
4182,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> is currently on an exploratory voyage."
|
||
4183,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> has already been prepped for duty."
|
||
4184,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> is currently on an exploratory mission or awaiting mission finalization."
|
||
4185,60,9,0,False,"Unable to execute command. One or more of <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>'s parts are damaged."
|
||
4186,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> has not yet attained the sufficient rank."
|
||
4187,60,9,0,False,"Unable to execute command. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Sheet(AirshipExplorationParamType,IntegerParameter(2),0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> must be higher than <Value>IntegerParameter(3)</Value>."
|
||
4188,60,9,0,False,"Unable to execute command while the airship is on an exploratory mission."
|
||
4189,57,65,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,68,0)/>)."
|
||
4190,57,65,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,72,0)/>)."
|
||
4191,57,65,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,74,0)/>)."
|
||
4192,57,65,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,70,0)/>)."
|
||
4193,60,9,0,False,"Command currently unavailable."
|
||
4194,60,9,0,False,"Unable to execute command from outside apartment lobby."
|
||
4195,60,9,0,False,"Unable to execute command. That room does not exist."
|
||
4196,60,9,0,False,"Unable to execute command. That room has already been sold."
|
||
4197,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting in the apartment's chocobo stables."
|
||
4198,60,9,0,False,"Unable to vacate apartments while chocobo is still stabled."
|
||
4199,57,65,0,False,"Unable to visit district at this time."
|
||
4200,0,0,0,False,""
|
||
4201,60,9,0,False,"An aetherial wheel has already been placed in wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
|
||
4202,60,9,0,False,"You do not possess an aetherial wheel that will fit in wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>."
|
||
4203,60,9,0,False,"There are no available wheel slots."
|
||
4204,60,9,0,False,"The grade of your aetherial wheel does not match that of the wheel stand."
|
||
4205,60,9,0,False,"The name you have chosen contains a forbidden word."
|
||
4206,60,9,0,False,"Vessel names must be between 3 and 20 characters."
|
||
4207,60,9,0,False,"Vessel name contains characters that cannot be used in succession."
|
||
4208,60,9,0,False,"A space cannot be used before or after the name."
|
||
4209,60,9,0,False,"That slot is unavailable when using a full estate exterior."
|
||
4210,60,9,0,False,"Your party leader's application has been denied. You do not meet one or more of the requirements."
|
||
4211,60,1,0,False,"Duty not unlocked."
|
||
4212,60,1,0,False,"Insufficient class/job level."
|
||
4213,60,1,0,False,"Item level below ."
|
||
4214,60,1,0,False,"Penalized and unable to undertake duty at this time."
|
||
4215,60,1,0,False,"Class/job not suitable for this duty."
|
||
4216,60,129,0,False,"Governmental interference."
|
||
4217,57,65,0,False,"To facilitate the successful completion of this duty, you have been granted the power of the Echo."
|
||
4218,57,65,0,False,"Each time your party is defeated after having battled enemies for a given duration, the Echo will grant you enhanced strength."
|
||
4219,57,65,0,False,"Maximum HP, damage dealt, and spell-based HP restoration have been increased by <Value>IntegerParameter(1)</Value>%."
|
||
4220,57,1,0,False,"Unable to add members. Less than ten minutes remain in this duty."
|
||
4221,60,1,0,False,"Duty not complete."
|
||
4222,60,1,0,False,"Not enlisted in the proper Grand Company."
|
||
4223,60,9,0,False,"Ineligible to participate in duty. One or more party members are not enlisted in the proper Grand Company."
|
||
4224,57,65,0,False,"Your item level has been synced to <Value>IntegerParameter(1)</Value>.
|
||
※While synced, all item stats are adjusted."
|
||
4225,57,65,0,False,"One or more party members have yet to complete this duty.
|
||
A bonus of <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> will be awarded upon completion."
|
||
4226,57,1,0,False,"One or more party members completed this duty for the first time. A bonus has been awarded to all members."
|
||
4227,60,1,0,False,"Expansion data unregistered."
|
||
4228,0,0,0,False,""
|
||
4229,60,1,0,False,"Inaccessible on the free trial."
|
||
4230,57,33,0,False,"Vote reward issuance has commenced."
|
||
4231,57,33,0,False,"Vote reward issuance has concluded."
|
||
4232,57,33,0,False,"The number of coffers has been determined."
|
||
4233,57,513,0,False,"<Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> party members are eligible for duty rewards. The number of coffers to appear will be <Value>IntegerParameter(3)</Value> of a possible <Value>IntegerParameter(4)</Value>."
|
||
4234,57,33,0,False,"In this duty, the number of coffers that appear is determined by the number of party members present at the time of reward issuance."
|
||
4235,57,33,0,False,"Vote reward issuance is in progress."
|
||
4236,57,33,0,False,"All party members are now present. The maximum number of coffers will pop."
|
||
4237,57,513,0,False,"Voting cannot commence when the number of coffers is zero."
|
||
4238,57,513,0,False,"<Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> party members were eligible for duty rewards. The number of coffers to appear has been finalized at <Value>IntegerParameter(3)</Value> of a possible <Value>IntegerParameter(4)</Value>."
|
||
4239,57,513,0,False,"No party members eligible for duty rewards are present. Waiting 5 minutes before coffer number is calculated."
|
||
4240,57,513,0,False,"Waiting for return of party members eligible for duty rewards before calculating coffer number."
|
||
4241,57,33,0,False,"5 minutes have passed. Now calculating coffer number."
|
||
4242,57,32,0,False,"Changes discarded."
|
||
4243,60,9,0,False,"Unable to complete class change."
|
||
4244,57,65,0,False,"Chocobo attributes synced to selected race class."
|
||
4245,57,1025,0,False,"Party chat is now available during the duty."
|
||
4246,57,33,0,False,"<Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> party members are eligible for duty rewards. The number of coffers to appear will be <Value>IntegerParameter(3)</Value> of a possible <Value>IntegerParameter(4)</Value>."
|
||
4247,57,33,0,False,"The party leader has silenced the Echo."
|
||
4248,57,33,0,False,"You have entered a duty with the Unrestricted Party option enabled.
|
||
Damage dealt, healing potency, and maximum HP are increased by <Value>IntegerParameter(1)</Value>%."
|
||
4249,60,8,0,False,"Unable to sell or purchase this item on the market board."
|
||
4250,60,8,0,False,"You cannot transmute items other than materia."
|
||
4251,60,8,0,False,"You cannot transmute more than five materia at once."
|
||
4252,60,9,0,False,"Unable to transmute."
|
||
4253,60,9,0,False,"Unable to transmute. Inventory is full."
|
||
4254,60,8,0,False,"Unable to transmute. You must select five materia."
|
||
4255,60,8,0,False,"You have already selected this materia."
|
||
4256,57,33,0,False,"You obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
|
||
4257,60,9,0,False,"Unable to retrieve rewards while bound by duty."
|
||
4258,60,9,0,False,"Unable to execute command while retrieving materia."
|
||
4259,60,8,0,False,"There are no waymarks on the field to be saved."
|
||
4260,57,33,0,False,"You infuse <SheetEn(Item,2,IntegerParameter(1),1,1)/> with <SheetEn(Item,1,IntegerParameter(2),1,1)/>."
|
||
4261,57,1,0,False," <Sheet(BaseParam,IntegerParameter(1),1)/> rises to +<Value>IntegerParameter(2)</Value>!"
|
||
4262,57,9,0,False,"Materia infusion canceled."
|
||
4263,57,9,0,False,"The infusion fails. You lose <SheetEn(Item,2,IntegerParameter(2),1,1)/>."
|
||
4264,60,8,0,False,"The selected waymark preset cannot be used in this area."
|
||
4265,60,8,0,False,"You do not possess any <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
4266,60,8,0,False,"Unable to store further items in your glamour dresser."
|
||
4267,60,8,0,False,"This glamour cannot be applied to your current race and/or gender."
|
||
4268,60,8,0,False,"Gear with durability less than 100% cannot be converted into a glamour."
|
||
4269,60,8,0,False,"Unable to cast glamour. Weapon types are different."
|
||
4270,60,9,0,False,"You do not possess any equippable components."
|
||
4271,60,9,0,False,"There is no place on the vessel to equip that component."
|
||
4272,60,9,0,False,"Unable to repair vessel. Insufficient <SheetEn(Item,3,IntegerParameter(1),3,1)/>."
|
||
4273,60,9,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> does not require repairs."
|
||
4274,60,9,0,False,"Unable to outfit vessel with that part. Insufficient capacity."
|
||
4275,60,9,0,False,"Unable to outfit vessel with that part. Insufficient rank."
|
||
4276,60,9,0,False,"Unable to further outfit vessel."
|
||
4277,60,9,0,False,"Unable to change component color."
|
||
4278,60,8,0,False,"Insufficient <SheetEn(Item,3,IntegerParameter(1),3,1)/>."
|
||
4279,60,8,0,False,"You have exited the sanctuary. Glamour interface closed."
|
||
4280,0,0,0,False,""
|
||
4281,60,9,0,False,"Unable to confirm change."
|
||
4282,60,9,0,False,"Unable to submit materials. You must have attained at least level <Value>IntegerParameter(1)</Value> of the required class."
|
||
4283,60,9,0,False,"Unable to remove company workshop while outside the main hall."
|
||
4284,60,9,0,False,"Unable to execute command at this time."
|
||
4285,57,1,0,False,"As more than 90 days have passed since the results period ended, your refund has expired."
|
||
4286,60,9,0,False,"Unable to commence voyage. Insufficient <SheetEn(Item,3,IntegerParameter(1),3,1)/>."
|
||
4287,60,9,0,False,"Unable to commence voyage. The destination exceeds the vessel's range."
|
||
4288,60,9,0,False,"Unable to commence voyage. <Clickable(<Sheet(AirshipExplorationParamType,IntegerParameter(1),0)/>)/> rating must be at least <Value>IntegerParameter(2)</Value>."
|
||
4289,60,9,0,False,"Unable to commence voyage. One or more components are damaged."
|
||
4290,60,9,0,False,"Unable to commence voyage. One or more components require repairs."
|
||
4291,60,9,0,False,"Unable to execute command while voyage is underway."
|
||
4292,60,9,0,False,"Unable to adjust settings while voyage is underway."
|
||
4293,60,33,0,False,"One or more components are damaged. Flight data available as view-only."
|
||
4294,60,33,0,False,"You are not the party leader. Flight data available as view-only."
|
||
4295,60,33,0,False,"Your party is incomplete. Flight data available as view-only."
|
||
4296,57,32,0,False,"Changes lost."
|
||
4297,0,0,0,False,""
|
||
4298,57,1,0,False,"You trade <SheetEn(Item,1,IntegerParameter(1),1,1)/> for <Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/>."
|
||
4299,60,9,0,False,"Unable to complete trade."
|
||
4300,60,8,0,False,"That item has no glamour to dispel."
|
||
4301,60,8,0,False,"To dispel a glamour, please select a base item."
|
||
4302,60,8,0,False,"Unable to cast glamour due to gear category mismatch."
|
||
4303,60,8,0,False,"Glamours may not be stacked."
|
||
4304,60,8,0,False,"Unable to cast glamour with that item."
|
||
4305,60,8,0,False,"Unable to cast glamour. Base item level cannot be lower than that of the glamour cast."
|
||
4306,60,8,0,False,"Unable to cast glamour due to gender restriction."
|
||
4307,60,8,0,False,"Unable to cast glamour due to race restriction."
|
||
4308,60,8,0,False,"Unable to cast glamour due to class restriction."
|
||
4309,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cast<Else/>casts</If> a glamour. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> takes on the appearance of <SheetEn(Item,1,IntegerParameter(2),1,1)/>."
|
||
4310,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dispel<Else/>dispels</If> a glamour. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> returns to its true form."
|
||
4311,60,9,0,False,"The projected item cannot be dyed."
|
||
4312,60,9,0,False,"Glamoured items cannot be put up for sale."
|
||
4313,60,9,0,False,"Glamoured items cannot be traded."
|
||
4314,60,9,0,False,"Glamoured items cannot be sent via the moogle delivery service."
|
||
4315,60,9,0,False,"Glamoured items cannot be stored in the company chest."
|
||
4316,60,9,0,False,"Unable to apply glamour plates here."
|
||
4317,60,9,0,False,"No glamours have been applied to plate <Value>IntegerParameter(1)</Value>."
|
||
4318,60,9,0,False,"Unable to cast glamour from plate <Value>IntegerParameter(1)</Value>."
|
||
4319,60,8,0,False,"Unable to execute command while desynthesizing an item."
|
||
4320,60,8,0,False,"Unable to desynthesize. Your <Sheet(ClassJob,IntegerParameter(1),0)/> level is insufficient."
|
||
4321,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>desynthesize<Else/>desynthesizes</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
4322,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
4323,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
4324,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>botch<Else/>botches</If> the desynthesis. <Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> is lost."
|
||
4325,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Sheet(ClassJob,IntegerParameter(1),0)/> desynthesis skill increases by <Value>IntegerParameter(2)</Value>.<TwoDigitValue>IntegerParameter(3)</TwoDigitValue>!"
|
||
4326,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> <Sheet(ClassJob,IntegerParameter(1),0)/> desynthesis skill decreases by <Value>IntegerParameter(2)</Value>.<TwoDigitValue>IntegerParameter(3)</TwoDigitValue>..."
|
||
4327,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> can now desynthesize items as any level 30 Disciple of the Hand."
|
||
4328,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> can now desynthesize items as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
|
||
4329,57,1,0,False,"Your desynthesis skill for <Sheet(ClassJob,IntegerParameter(1),0)/> is reset."
|
||
4330,57,33,0,False,"You assign your retainer “<Value>IntegerParameter(2)</Value> <Sheet(Item,IntegerParameter(1),9)/>.”"
|
||
4331,57,33,0,False,"You assign your retainer “<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <Else/></If><Sheet(RetainerTaskRandom,IntegerParameter(1),0)/>.”"
|
||
4332,57,33,1,False,"“<Value>IntegerParameter(2)</Value> <Sheet(Item,IntegerParameter(1),9)/>” is now complete."
|
||
4333,57,33,1,False,"“<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <Else/></If><Sheet(RetainerTaskRandom,IntegerParameter(1),0)/>” is now complete."
|
||
4334,57,1,0,False,"You pay <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
4335,57,33,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has reached maximum level."
|
||
4336,57,33,0,False,"You cancel “<Value>IntegerParameter(2)</Value> <Sheet(Item,IntegerParameter(1),9)/>.”"
|
||
4337,57,33,0,False,"You cancel “<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <Else/></If><Sheet(RetainerTaskRandom,IntegerParameter(1),0)/>.”"
|
||
4338,60,8,0,False,"Unable to complete venture. Two free inventory slots are required."
|
||
4339,60,129,0,False,"Unable to initiate or complete ventures. Perhaps it is time for a break."
|
||
4340,60,9,0,False,"Please unequip all items aside from your retainer's main arm."
|
||
4341,57,33,1,False,"<Highlight>StringParameter(1)</Highlight> has completed a venture!"
|
||
4342,57,33,1,False,"The retainer's contract has expired."
|
||
4343,57,1,0,False,"With better gear, your retainer may be able to procure rarer items."
|
||
4344,57,1,0,False,"Your retainer's current gear should improve chances of finding rare items."
|
||
4345,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discover and obtain<Else/>discovers and obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>─an item most rare!"
|
||
4346,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discover and obtain<Else/>discovers and obtains</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/>─an item most rare!<Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/>─items most rare!</If>"
|
||
4347,57,1,0,False,"With better gear, your retainer may be able to procure even rarer items."
|
||
4348,60,129,0,False,"中毒防止制限中のため、アイテムを分解できません。"
|
||
4349,60,129,0,False,"中毒防止制限中のためアイテムを使用できません"
|
||
4350,57,33,0,False,"Bonding Ceremony invitations have been created."
|
||
4351,60,9,0,False,"Unable to create Bonding Ceremony invitations. Inventory is full."
|
||
4352,60,9,0,False,"Unable to create any more Bonding Ceremony invitations."
|
||
4353,57,33,0,False,"The eternity bell can be rung to proceed to the next stage of the Bonding Ceremony.
|
||
If the bell is not rung, the ceremony will automatically proceed after a set amount of time has elapsed."
|
||
4354,57,33,0,False,"Once you have donned your ceremonial garb, select the registry to initiate final preparations."
|
||
4355,57,33,0,False,"Ring the eternity bell to commence the ceremony."
|
||
4356,57,33,0,False,"If preparations are not completed in the next three minutes (Earth time),
|
||
the ceremony will have to be rescheduled for a later date."
|
||
4357,57,33,0,False,"Preparations were not completed within the allotted time. Today's ceremony has been canceled and must be rescheduled. Guests should speak with the couple regarding new invitations."
|
||
4358,57,33,0,False,"Final preparations are being made to the Ivory Chapel.
|
||
Please use this time to change your gear."
|
||
4359,57,33,0,False,"Preparations to the Ivory Chapel are complete. Guests may now enter."
|
||
4360,57,33,0,False,"After the ceremony, invitations will be exchanged for a special bomboniere."
|
||
4361,57,33,0,False,"Use /say or /shout to address your guests."
|
||
4362,57,33,0,False,"Control restrictions have been removed."
|
||
4363,57,33,0,False,"During the reception, couples and guests are free to move about the Ivory Chapel.
|
||
Group photographs can be taken at this time."
|
||
4364,57,1,0,False,"Glamours projected from plate <Value>IntegerParameter(1)</Value>."
|
||
4365,57,17,0,False,"You and your partner have arrived in your dressing rooms."
|
||
4366,57,17,0,False,"Command accepted. Awaiting your partner's command..."
|
||
4367,57,17,0,False,"Command accepted. Proceeding to the next stage of the ceremony."
|
||
4368,57,17,0,False,"Ceremony settings accepted. Awaiting your partner's selection..."
|
||
4369,60,9,0,False,"The settings you have chosen do not match those of your partner. Please try again."
|
||
4370,57,17,0,False,"<Unknown0A>E802</Unknown0A>'s ceremony settings have been accepted."
|
||
4371,57,33,0,False,"Unable to complete ceremony. Either one or more of the participants is absent, or their inventory is full. Please reschedule for a later date."
|
||
4372,57,32,0,False,"Changes abandoned."
|
||
4373,57,33,0,False,"The ceremony will come to a conclusion once the couple has rung the eternity bell, or a set amount of time has elapsed."
|
||
4374,60,1,0,False,"You have not been granted access to the Ivory Chapel and shall be removed from the premises."
|
||
4375,60,1,0,False,"Either you or your partner have insufficient inventory space or have not equipped a promise wristlet. Unable to proceed with quest. Please reschedule the ceremony for a later date."
|
||
4376,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>exchange<Else/>exchanges</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/> for <SheetEn(Item,1,IntegerParameter(2),1,1)/>."
|
||
4377,60,9,0,False,"The ceremony did not conclude properly. Guests were unable to receive their special bomboniere."
|
||
4378,60,9,0,False,"Unable to fully apply glamour plate <Value>IntegerParameter(1)</Value>.
|
||
Please ensure all items are compatible with character level, class, race, and gender."
|
||
4379,60,8,0,False,"Unable to execute command while performing aetherial reduction."
|
||
4380,57,1,0,False,"A projection of <SheetEn(Item,2,IntegerParameter(1),1,1)/> is added to your glamour dresser."
|
||
4381,57,1,0,False,"The projection of <SheetEn(Item,2,IntegerParameter(1),1,1)/> is removed from your glamour dresser."
|
||
4382,57,1,0,False,"Glamour plate <Value>IntegerParameter(1)</Value> saved."
|
||
4383,57,1,0,False,"The projection of <SheetEn(Item,2,IntegerParameter(1),1,1)/> is restored to its original form and removed from your glamour dresser."
|
||
4384,57,1,0,False,"Glamour dispelled."
|
||
4385,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
|
||
4386,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found. <Value>IntegerParameter(2)</Value> displayed."
|
||
4387,60,8,0,False,"There is nothing to display."
|
||
4388,57,33,0,False,"Advanced settings removed."
|
||
4389,60,8,0,False,"No more actions can be added to your favorites."
|
||
4390,57,33,0,False,"<If(Equal(IntegerParameter(1),0))>No<Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
|
||
4391,60,8,0,False,"Too many results to display.
|
||
Add more letters to refine search."
|
||
4392,60,8,0,False,"Can only be viewed as <Highlight>StringParameter(1)</Highlight>."
|
||
4393,60,8,0,False,"Desynthesis was interrupted. Please try again."
|
||
4394,60,9,0,False,"Unable to register. Maximum number of duties exceeded."
|
||
4395,57,33,0,False,"The party leader has enabled Explorer Mode."
|
||
4396,60,8,0,False,"Aetherial reduction has been canceled. Please try again."
|
||
4397,60,9,0,False,"Unable to register in Explorer Mode. You have not completed this duty. "
|
||
4398,60,9,0,False,"You can only participate in Explorer Mode for duties you have already completed."
|
||
4399,0,0,0,False,""
|
||
4400,57,33,0,False,"All objectives under the category <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Sheet(RelicNoteCategory,IntegerParameter(4),1)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value> complete!"
|
||
4401,57,1,0,False,"All objectives for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value> complete! <Sheet(BaseParam,IntegerParameter(2),1)/> progress now stands at +<Value>IntegerParameter(4)</Value>!"
|
||
4402,57,1,0,False,"Record of <SheetEn(BNpcName,3,IntegerParameter(4),1,1)/> kill (<Value>IntegerParameter(5)</Value>/<Value>IntegerParameter(6)</Value>) added for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value>."
|
||
4403,57,1,0,False,"Record of FATE completion added for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value>."
|
||
4404,57,1,0,False,"Record of leve completion added for <SheetEn(Item,2,IntegerParameter(1),1,1)/> - <Sheet(BaseParam,IntegerParameter(2),1)/> +<Value>IntegerParameter(3)</Value>."
|
||
4405,57,1,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> crumbles into dust."
|
||
4406,57,9,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
|
||
4407,60,9,0,False,"Unable to use Zodiac glass. You do not have a compatible weapon equipped."
|
||
4408,60,1,0,False,"中毒防止状態のため、黄道十二文書に書き込むことができません"
|
||
4409,0,0,0,False,""
|
||
4410,60,9,0,False,"You are not authorized to participate in the Hunt."
|
||
4411,57,1,0,False,"Hunt mark <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/> slain! (<Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>)"
|
||
4412,57,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> objectives complete!"
|
||
4413,62,33,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
4414,60,9,0,False,"You cannot accept bills from this Grand Company's Hunt board."
|
||
4415,57,1,0,False,"You obtain <SheetEn(EventItem,1,IntegerParameter(1),1,1)/>.
|
||
Mark details can viewed at any time by using the bill located under the Key Items tab of your inventory."
|
||
4416,57,1,0,False,"You destroy <SheetEn(EventItem,2,IntegerParameter(1),1,1)/> and abandon the hunt."
|
||
4417,60,9,0,False,"You cannot hold any more <SheetEn(Item,1,IntegerParameter(1),2,1)/>. Your reward has been forfeited."
|
||
4418,60,9,0,False,"You were unable to accept the bill. Please try again later."
|
||
4419,57,1,0,False,"Your retainer's gear was sufficient to earn a greater reward!"
|
||
4420,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(2),2,1)/>)/> <If(Equal(IntegerParameter(2),1370))>have<Else/><If(Equal(IntegerParameter(2),1372))>have<Else/>has</If></If> been occupied by the <Sheet(GrandCompany,IntegerParameter(1),0)/>!"
|
||
4421,57,33,0,False,"<Clickable(<SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)/> <If(Equal(IntegerParameter(1),1370))>are<Else/><If(Equal(IntegerParameter(1),1372))>are<Else/>is</If></If> no longer occupied."
|
||
4422,57,33,0,False,"The Heliodrome's matter displacer has been activated!"
|
||
4423,57,33,0,False,"<Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> has been taken down by the <Sheet(GrandCompany,IntegerParameter(1),0)/>!"
|
||
4424,57,33,0,False,"As each Grand Company will dispatch only <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>party<Else/>parties</If> to the campaign, the number of occupiable outposts has been reduced to three."
|
||
4425,57,33,0,False,"<Sheet(Status,IntegerParameter(2),0)/> has overtaken a member of the <Sheet(GrandCompany,IntegerParameter(1),0)/>!"
|
||
4426,57,33,0,False,"A member of the <Sheet(GrandCompany,IntegerParameter(1),0)/> has KO'd a member of the <Sheet(GrandCompany,IntegerParameter(3),0)/> overtaken by <Sheet(Status,IntegerParameter(2),0)/>!"
|
||
4427,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has appeared <If(<Sheet(PlaceName,IntegerParameter(2),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(2),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(2),2,1)/>!"
|
||
4428,57,33,0,False,"As each Grand Company will dispatch only <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>party<Else/>parties</If> to the campaign, neutral enemy behavior will differ."
|
||
4429,57,33,0,False,"The <Switch(IntegerParameter(2))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <SheetEn(EObj,3,IntegerParameter(1),1,1)/> has activated."
|
||
4430,60,9,0,False,"You have already accepted that mark bill."
|
||
4431,60,9,0,False,"You have already slain that mark."
|
||
4432,57,33,0,False,"All data has been transferred from the <Switch(IntegerParameter(2))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <SheetEn(EObj,3,IntegerParameter(1),1,1)/>."
|
||
4433,57,33,0,False,"The <Switch(IntegerParameter(3))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <SheetEn(EObj,3,IntegerParameter(2),1,1)/> has been occupied by the <Sheet(GrandCompany,IntegerParameter(1),0)/>!"
|
||
4434,57,33,0,False,"The <Switch(IntegerParameter(2))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <SheetEn(EObj,3,IntegerParameter(1),1,1)/> is no longer occupied."
|
||
4435,57,33,0,False,"As each Grand Company will dispatch only <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>party<Else/>parties</If> to the campaign, tomelith activation patterns will differ."
|
||
4436,57,33,0,False,"Unable to occupy tomelith immediately after location has changed hands."
|
||
4437,57,33,0,False,"This tomelith is already occupied by your Grand Company."
|
||
4438,57,33,0,False,"Unable to complete interaction."
|
||
4439,57,33,0,False,"Quick desynthesis has been canceled."
|
||
4440,62,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
4441,60,33,0,False,"Unable to obtain item. Insufficient inventory space."
|
||
4442,57,1,0,False,"You have been rewarded for your contribution in slaying the mark."
|
||
4443,60,9,0,False,"Quick desynthesis canceled. Insufficient inventory space."
|
||
4444,57,33,0,False,"The relic exhibits no aetheric activity."
|
||
4445,57,33,0,False,"The relic exhibits indistinct aetheric activity."
|
||
4446,57,33,0,False,"The relic exhibits faint aetheric activity."
|
||
4447,57,33,0,False,"The relic exhibits slight aetheric activity."
|
||
4448,57,33,0,False,"The relic exhibits modest aetheric activity."
|
||
4449,57,33,0,False,"The relic exhibits distinct aetheric activity."
|
||
4450,57,33,0,False,"The relic exhibits robust aetheric activity."
|
||
4451,57,33,0,False,"The relic exhibits vigorous aetheric activity."
|
||
4452,57,33,0,False,"The relic exhibits intense aetheric activity.
|
||
Soul attunement draws near!"
|
||
4453,57,33,0,False,"The relic exhibits extreme aetheric activity.
|
||
Soul attunement is almost complete!"
|
||
4454,57,33,0,False,"The relic is bursting with aetheric activity!
|
||
Soul attunement complete!"
|
||
4455,60,8,0,False,"You do not fulfill the level requirements for aetherial reduction."
|
||
4456,60,8,0,False,"Unable to summon striking dummy in this location."
|
||
4457,60,9,0,False,"Registration canceled. Roulette leveling unavailable when less than two duties qualify for your selected requirements.
|
||
Adjust your Duty Finder settings and try again."
|
||
4458,0,0,0,False,""
|
||
4459,0,0,0,False,""
|
||
4460,60,9,0,False,"You have yet to be trained in chocobo raising."
|
||
4461,60,8,0,False,"You are not a member of the free company which owns this stable."
|
||
4462,60,8,0,False,"You are not authorized to train another member's chocobo."
|
||
4463,60,9,0,False,"You were unable to train the chocobo."
|
||
4464,60,8,0,False,"The chocobo is resting."
|
||
4465,60,9,0,False,"You can only use that item on your own chocobo."
|
||
4466,64,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>gain<Else/>gains</If> <Format(IntegerParameter(1),FF022C)/> experience <If(Equal(exp,1))>point<Else/>points</If>."
|
||
4467,57,33,0,False,"The chocobo is now fond of <SheetEn(Item,3,IntegerParameter(1),3,1)/>."
|
||
4468,64,33,0,False,"Your companion's maximum rank is now <Value>IntegerParameter(1)</Value>!"
|
||
4469,60,9,0,False,"You cannot stable your chocobo while he is summoned."
|
||
4470,60,9,0,False,"You cannot fetch <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> while he is resting."
|
||
4471,60,9,0,False,"Unable to fetch <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>. Another company member is currently training him."
|
||
4472,60,8,0,False,"The stable is clean."
|
||
4473,60,9,0,False,"To clean the stable, you must first possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
4474,57,33,0,False,"You clean the stable."
|
||
4475,60,8,0,False,"There is no chocobo in the stable."
|
||
4476,60,9,0,False,"Unable to leave company. You must first fetch your chocobo from its stable."
|
||
4477,60,9,0,False,"Unable to dismiss company member. The member's chocobo is still stabled."
|
||
4478,60,8,0,False,"You are not authorized to stable chocobos."
|
||
4479,60,9,0,False,"You have no reward to give the chocobo."
|
||
4480,60,8,0,False,"Unable to remove stable while chocobo is still inside."
|
||
4481,60,8,0,False,"Unable to summon your chocobo while he is stabled."
|
||
4482,57,33,0,False,"You stable <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
4483,57,33,0,False,"You fetch <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> from his stable."
|
||
4484,64,33,0,False,"Your companion's skill points have been reset."
|
||
4485,60,8,0,False,"Unable to open the Companion interface while your chocobo is stabled."
|
||
4486,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> cannot earn EXP now."
|
||
4487,60,8,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting."
|
||
4488,60,9,0,False,"Unable to train chocobo. <Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> cannot earn any more EXP."
|
||
4489,57,33,0,False,"Unable to open the Companion interface while your chocobo is lost. Speak with a housing enthusiast to relocate your missing bird."
|
||
4490,60,8,0,False,"You were unable to ride pillion."
|
||
4491,57,33,0,False,"Unable to stable your companion while he is lost. Speak with a housing enthusiast to relocate your missing bird."
|
||
4492,57,33,0,False,"Your chocobo is lost. Speak with a housing enthusiast to relocate your missing bird."
|
||
4493,60,9,0,False,"You have no chocobo feed in your inventory."
|
||
4494,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> does not appear to be in the mood for eating."
|
||
4495,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> devours <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
4496,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is beginning to grow new feathers!"
|
||
4497,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> has grown a new coat of feathers!"
|
||
4498,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> has forgotten all about his food."
|
||
4499,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s feathers have returned to their original hue."
|
||
4500,57,33,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Clickable(<Sheet(Companion,IntegerParameter(1),0)/>)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> was added to your favorites."
|
||
4501,60,9,0,False,"No more minions can be added to your favorites."
|
||
4502,57,33,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Clickable(<Sheet(Mount,IntegerParameter(1),0)/>)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> was added to your favorites."
|
||
4503,60,9,0,False,"No more mounts can be added to your favorites."
|
||
4504,57,33,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Clickable(<Sheet(Companion,IntegerParameter(1),0)/>)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> was removed from your favorites."
|
||
4505,57,33,0,False,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Clickable(<Sheet(Mount,IntegerParameter(1),0)/>)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground> was removed from your favorites."
|
||
4506,57,33,0,False,"<If(Equal(IntegerParameter(1),0))>No<Else/><If(GreaterThan(IntegerParameter(1),30))>Displaying the first 30<Else/><Value>IntegerParameter(1)</Value></If></If> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
|
||
4507,57,33,0,False,"<If(Equal(IntegerParameter(1),0))>No<Else/><If(GreaterThan(IntegerParameter(1),30))>Displaying the first 30<Else/><Value>IntegerParameter(1)</Value></If></If> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
|
||
4508,60,9,0,False,"Unable to mount. No seats available."
|
||
4509,57,33,0,False,"Specified seat is full. Moving to seat #<Value>IntegerParameter(1)</Value>."
|
||
4510,60,9,0,False,"Unable to execute that action while riding pillion."
|
||
4511,60,9,0,False,"Unable to register for this duty outside of your Home Data Center."
|
||
4512,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
4513,0,0,0,False,""
|
||
4514,0,0,0,False,""
|
||
4515,60,8,0,False,"You cannot examine this keepsake."
|
||
4516,0,0,0,False,""
|
||
4517,0,0,0,False,""
|
||
4518,0,0,0,False,""
|
||
4519,0,0,0,False,""
|
||
4520,60,8,0,False,"Insufficient gil."
|
||
4521,60,8,0,False,"Unable to complete purchase. Inventory is full."
|
||
4522,60,8,0,False,"Unable to select this piece of equipment."
|
||
4523,60,8,0,False,"Unable to complete purchase. Item is no longer for sale."
|
||
4524,57,33,0,False,"Item removed from mannequin."
|
||
4525,60,8,0,False,"Unable to complete purchase. Item is part of a set."
|
||
4526,60,8,0,False,"Retainer inventory capacity reached."
|
||
4527,60,8,0,False,"Unable to outfit mannequin with that item. It does not meet class, race, or gender requirements."
|
||
4528,0,0,0,False,""
|
||
4529,0,0,0,False,""
|
||
4530,60,8,0,False,"Unable to open as this tab has been set to another channel log."
|
||
4531,60,8,0,False,"Channel Log Settings closed due to Character Configuration menu being opened."
|
||
4532,60,8,0,False,"Unable to open while using Character Configuration."
|
||
4533,57,32,0,False,"Settings updated."
|
||
4534,0,0,0,False,""
|
||
4535,0,0,0,False,""
|
||
4536,0,0,0,False,""
|
||
4537,0,0,0,False,""
|
||
4538,0,0,0,False,""
|
||
4539,60,9,0,False,"Unable to use as instant portrait. Portrait does not fulfill the necessary requirements."
|
||
4540,60,8,0,False,"You do not possess the requested item."
|
||
4541,60,8,0,False,"Only <Switch(IntegerParameter(2))><Case(1)>blacksmiths, armorers, and goldsmiths</Case><Case(2)>carpenters, leatherworkers, and weavers</Case><Case(3)>alchemists and culinarians</Case><Case(4)>miners and botanists</Case><Case(5)>fishers</Case></Switch> level <Value>IntegerParameter(1)</Value> or higher can make deliveries."
|
||
4542,60,9,0,False,"Portrait and gear set unlinked. Current gear inconsistent with gear set."
|
||
4543,60,9,0,False,"Portrait and gear set unlinked. Gear set has been edited."
|
||
4544,60,9,0,False,"Portrait and gear set unlinked. Unable to locate portrait."
|
||
4545,60,8,0,False,"There are no items available for inspection."
|
||
4546,60,8,0,False,"At least <If(Equal(IntegerParameter(1),1))><Value>IntegerParameter(1)</Value> additional space<Else/><Value>IntegerParameter(1)</Value> additional spaces</If> in your inventory <If(Equal(IntegerParameter(1),1))>is<Else/>are</If> required for inspection."
|
||
4547,57,33,0,False,"Portrait linked to gear set."
|
||
4548,57,33,0,False,"Link updated."
|
||
4549,57,33,0,False,"Portrait unlinked from gear set."
|
||
4550,57,33,0,False,"A new regular duty has been added to the Duty Finder and Duty Support."
|
||
4551,57,33,0,False,"A new regular duty has been added to the Duty Finder and Duty Support.
|
||
Stone, Sky, Sea options have also been updated."
|
||
4552,0,0,0,False,""
|
||
4553,0,0,0,False,""
|
||
4554,0,0,0,False,""
|
||
4555,0,0,0,False,""
|
||
4556,0,0,0,False,""
|
||
4557,0,0,0,False,""
|
||
4558,57,33,0,False,"Your efforts have restored some small measure of stability to Lakeland."
|
||
4559,57,33,0,False,"Your efforts have brought greater stability to Lakeland."
|
||
4560,57,33,0,False,"Your efforts have restored some small measure of stability to Kholusia."
|
||
4561,57,33,0,False,"Your efforts have brought greater stability to Kholusia."
|
||
4562,57,33,0,False,"Your efforts have restored some small measure of stability to Amh Araeng."
|
||
4563,57,33,0,False,"Your efforts have brought greater stability to Amh Araeng."
|
||
4564,57,33,0,False,"Your efforts have restored some small measure of stability to Il Mheg."
|
||
4565,57,33,0,False,"Your efforts have brought greater stability to Il Mheg."
|
||
4566,57,33,0,False,"Your efforts have restored some small measure of stability to the Rak'tika Greatwood."
|
||
4567,57,33,0,False,"Your efforts have brought greater stability to the Rak'tika Greatwood."
|
||
4568,57,33,0,False,"Your efforts have restored some small measure of stability to the Tempest."
|
||
4569,57,33,0,False,"Your efforts have brought greater stability to the Tempest."
|
||
4570,0,0,0,False,""
|
||
4571,0,0,0,False,""
|
||
4572,60,8,0,False,"Unable to enter the instance. You are not connecting from an internet café."
|
||
4573,60,8,0,False,"Unable to enter the instance. One or more party members are not connecting from an internet café."
|
||
4574,0,0,0,False,""
|
||
4575,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
4576,62,33,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
4577,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
4578,57,33,0,False,"Gil earned from market sales has been entrusted to your retainer.<If(Equal(IntegerParameter(1),1))>
|
||
The amount earned exceeded your retainer's gil limit. Excess gil has been discarded.<Else/></If>"
|
||
4579,57,16,0,False,"An item exchange with <Sheet(ENpcResident,IntegerParameter(2),0)/> is now available at <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
4580,57,33,0,False,"Your efforts have <If(Equal(IntegerParameter(2),0))>restored some small measure of<Else/>brought greater</If> stability to <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
4581,60,8,0,False,"A market-prohibited item has been selected for sale."
|
||
4582,60,8,0,False,"Unable to change the price of a market-prohibited item."
|
||
4583,57,33,0,False,"Retainer comment updated."
|
||
4584,60,8,0,False,"Edits discarded."
|
||
4585,0,0,0,False,""
|
||
4586,0,0,0,False,""
|
||
4587,0,0,0,False,""
|
||
4588,0,0,0,False,""
|
||
4589,0,0,0,False,""
|
||
4590,57,1,0,False,"You spent <Format(IntegerParameter(1),FF022C)/> gil."
|
||
4591,57,1,0,False,"You used <SheetEn(Item,1,IntegerParameter(1),1,1)/>. (Remaining: <Value>IntegerParameter(2)</Value>)"
|
||
4592,0,0,0,False,""
|
||
4593,0,0,0,False,""
|
||
4594,0,0,0,False,""
|
||
4595,0,0,0,False,""
|
||
4596,0,0,0,False,""
|
||
4597,0,0,0,False,""
|
||
4598,0,0,0,False,""
|
||
4599,0,0,0,False,""
|
||
4600,60,9,0,False,"Unable to invite. That player is not a party leader."
|
||
4601,60,9,0,False,"Unable to invite. Party is not full."
|
||
4602,60,9,0,False,"That player has already been invited to the alliance."
|
||
4603,60,9,0,False,"That player has already joined the alliance."
|
||
4604,60,9,0,False,"That player has already been invited to the alliance."
|
||
4605,60,9,0,False,"Unable to invite. That player has already been invited to another alliance."
|
||
4606,60,9,0,False,"Unable to invite. That player is currently bound by duty."
|
||
4607,60,9,0,False,"Unable to invite. Player's online status is set to Busy."
|
||
4608,60,9,0,False,"Unable to invite. That player is currently using the Duty Finder."
|
||
4609,60,9,0,False,"Unable to invite. That player is currently in another area."
|
||
4610,60,9,0,False,"Unable to invite while a companion summoned in your party."
|
||
4611,60,9,0,False,"Unable to invite while a companion summoned in their party."
|
||
4612,60,9,0,False,"Unable to invite to alliance."
|
||
4613,60,9,0,False,"Unable to invite. That player is on your blacklist."
|
||
4614,60,9,0,False,"Unable to invite. Cannot locate a character with that name online or in the specified area."
|
||
4615,60,9,0,False,"Unable to form alliance. You are not the alliance leader."
|
||
4616,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> has been invited to the alliance."
|
||
4617,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>have<Else/>has</If> joined the alliance."
|
||
4618,57,33,1,False,"You have been invited to an alliance by <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
4619,57,33,0,False,"You have joined <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s alliance."
|
||
4620,57,33,1,False,"Alliance canceled."
|
||
4621,60,9,0,False,"Unable to invite. Your online status is set to Busy."
|
||
4622,60,9,0,False,"Unable to invite. Your party is not full."
|
||
4623,57,33,0,False,"Alliance formed. Duty Finder ready."
|
||
4624,60,9,0,False,"Unable to invite party to alliance. One or more members have gone offline."
|
||
4625,60,9,0,False,"Unable to invite party to alliance. One or more members of your party have gone offline."
|
||
4626,60,9,0,False,"Unable to form alliance. Insufficient members."
|
||
4627,0,0,0,False,""
|
||
4628,0,0,0,False,""
|
||
4629,0,0,0,False,""
|
||
4630,0,0,0,False,""
|
||
4631,0,0,0,False,""
|
||
4632,0,0,0,False,""
|
||
4633,0,0,0,False,""
|
||
4634,0,0,0,False,""
|
||
4635,0,0,0,False,""
|
||
4636,0,0,0,False,""
|
||
4637,0,0,0,False,""
|
||
4638,0,0,0,False,""
|
||
4639,0,0,0,False,""
|
||
4640,0,0,0,False,""
|
||
4641,0,0,0,False,""
|
||
4642,57,33,0,False,"Your chocobo's feathers will be returned to their original yellow hue.
|
||
Tend to your companion once more to witness the change."
|
||
4643,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s plumage will be ready for change in 6 hours."
|
||
4644,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s plumage will be ready for change in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(1),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>less than 1 minute</If></If>."
|
||
4645,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting in your free company's private chocobo stables."
|
||
4646,60,9,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> is resting in your private chocobo stables."
|
||
4647,60,9,0,False,"Unable to feed your chocobo. Plumage change is currently unavailable."
|
||
4648,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> has been soulglazed!"
|
||
4649,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a feeble light."
|
||
4650,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a gentle light."
|
||
4651,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a bright light."
|
||
4652,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a brilliant light!"
|
||
4653,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> emits a blinding light!"
|
||
4654,57,17,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> shines with the light of a newborn star!"
|
||
4655,57,17,0,False,"Soul attunement with <SheetEn(Item,2,IntegerParameter(1),1,1)/> is complete!"
|
||
4656,60,9,0,False,"中毒防止制限中のため訓練することができません。"
|
||
4657,60,9,0,False,"Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/> at this time."
|
||
4658,60,33,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
|
||
4659,57,33,0,False,"New hairstyles are now available from the aesthetician!"
|
||
4660,57,17,0,False,"Your Zodiac Weapon pulses feebly with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
|
||
4661,57,17,0,False,"Your Zodiac Weapon pulses faintly with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
|
||
4662,57,17,0,False,"Your Zodiac Weapon pulses gently with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
|
||
4663,57,17,0,False,"Your Zodiac Weapon pulses steadily with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
|
||
4664,57,17,0,False,"Your Zodiac Weapon pulses forcefully with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
|
||
4665,57,17,0,False,"Your Zodiac Weapon nigh sings with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
|
||
4666,57,17,0,False,"The <Sheet(Relic6Magicite,IntegerParameter(1),0)/> has fully awoken a sense of <Sheet(Relic6Magicite,IntegerParameter(2),1)/> within your Zodiac Weapon!"
|
||
4667,57,33,0,False,"Feeding <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> more <SheetEn(Item,3,IntegerParameter(1),2,1)/> will not change its feather color."
|
||
4668,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s feather color will no longer change."
|
||
4669,0,0,0,False,""
|
||
4670,57,1,0,False,"Participation requirements are as follows:"
|
||
4671,57,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/>"
|
||
4672,57,1,0,False,"Party makeup has changed. Participation requirements reset to default."
|
||
4673,57,1,0,False,"The loot rule is as follows:"
|
||
4674,57,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/>"
|
||
4675,57,1,0,False,"Party makeup has changed. Loot rules reverted to Normal."
|
||
4676,57,33,0,False,"Commencing duty with an unrestricted party. If level sync has not been enabled, enemies will not yield EXP or items and gear will not gain spiritbond."
|
||
4677,57,1,0,False,"-"
|
||
4678,60,9,0,False,"Unable to register. Minimum IL is unavailable for this duty."
|
||
4679,64,1,0,False,"<Clickable(<Highlight>ObjectParameter(56)</Highlight>)/> completion time: <Value>IntegerParameter(1)</Value>:<TwoDigitValue>IntegerParameter(2)</TwoDigitValue>."
|
||
4680,64,1,0,False,"Minimum IL active."
|
||
4681,57,1,0,False,"Registration Language: <If(GreaterThan(IntegerParameter(1),0))>Japanese (J) <Else/></If><If(GreaterThan(IntegerParameter(2),0))>English (E) <Else/></If><If(GreaterThan(IntegerParameter(3),0))>German (D) <Else/></If><If(GreaterThan(IntegerParameter(4),0))>French (F)<Else/></If>"
|
||
4682,57,1,0,False,"Language set to the following:<Highlight>StringParameter(1)</Highlight>"
|
||
4683,60,9,0,False,"Unable to register. Duty not yet completed."
|
||
4684,60,9,0,False,"Unable to register. Weekly reward already claimed."
|
||
4685,60,9,0,False,"Unable to register. Soul Crystal not equipped."
|
||
4686,57,33,0,False,"Duty progress reset. Reopen the window to reflect changes."
|
||
4687,57,33,0,False,"Duty progress reset. Reregistration required."
|
||
4688,60,9,0,False,"Unable to register. Lootmaster selected despite party leader having already completed the duty."
|
||
4689,0,0,0,False,""
|
||
4690,60,9,0,False,"A Game Master has restricted your paticipation in this duty. Please wait for details."
|
||
4691,60,9,0,False,"A Game Master has removed you from the duty."
|
||
4692,60,9,0,False,"A Game Master has restricted your use of the Duty Finder. Please wait for details."
|
||
4693,60,9,0,False,"To cancel a match after matching is complete, select Withdraw from the match confirmation screen."
|
||
4694,60,9,0,False,"Unable to complete registration. There are not enough participants."
|
||
4695,60,9,0,False,"Parties containing members using limited jobs can participate only when the party meets
|
||
size requirements or is an unrestricted party, and if duty allows."
|
||
4696,60,9,0,False,"データ不整合が検出されたためコンテンツファインダーサーバーの起動に失敗しました。"
|
||
4697,60,9,0,False,"Your penalty count has increased for abandoning a duty by canceling matching."
|
||
4698,60,9,0,False,"You cannot use the Duty Finder, as you have incurred a penalty for abandoning duties."
|
||
4699,60,9,0,False,"Your penalty count has increased due to one or more party members abandoning a duty by canceling matching."
|
||
4700,60,9,0,False,"You cannot use the Duty Finder, as one or more party members has incurred a penalty for abandoning duties."
|
||
4701,0,0,0,False,""
|
||
4702,0,0,0,False,""
|
||
4703,0,0,0,False,""
|
||
4704,0,0,0,False,""
|
||
4705,60,9,0,False,"Party makeup has changed. Race entry denied."
|
||
4706,0,0,0,False,""
|
||
4707,0,0,0,False,""
|
||
4708,0,0,0,False,""
|
||
4709,60,8,0,False,"Unable to leave the course during a race."
|
||
4710,60,9,0,False,"You do not have enough MGP."
|
||
4711,64,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/>'s <Sheet(RacingChocoboParam,IntegerParameter(2),0)/> increases by <Value>IntegerParameter(3)</Value>!"
|
||
4712,64,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> learns the race ability <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>!"
|
||
4713,64,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has unlearned the race ability <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>."
|
||
4714,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is now an officially registered race chocobo."
|
||
4715,57,33,0,False,"Race chocobo name changed to <Highlight>StringParameter(1)</Highlight>."
|
||
4716,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been put out to pasture."
|
||
4717,57,33,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is now property of the Manderville Gold Saucer."
|
||
4718,57,33,0,False,"The covering is a success!"
|
||
4719,0,0,0,False,""
|
||
4720,0,0,0,False,""
|
||
4721,0,0,0,False,""
|
||
4722,57,9,0,False,"Unable to participate. The entry period has concluded."
|
||
4723,60,9,0,False,"Unable to participate in a Triple Triad match with an incomplete deck."
|
||
4724,60,9,0,False,"The deck selected cannot be used. A random deck will be used."
|
||
4725,57,1,0,False,"A deck was not chosen in time. A random deck will be used."
|
||
4726,57,17,0,False,"Each pile of coins is worth 1,000 MGP!"
|
||
4727,57,17,0,False,"Find the coins for double MGP!"
|
||
4728,57,33,0,False,"<Switch(IntegerParameter(1))><Case(1)>Gathering coins</Case><Case(2)>Finding the coins</Case><Case(3)>Reaching the next round</Case><Case(4)>Completing the Slice Is Right</Case></Switch> has earned you <Value>IntegerParameter(2)</Value> MGP!"
|
||
4729,0,0,0,False,""
|
||
4730,0,0,0,False,""
|
||
4731,60,9,0,False,"Match registration canceled."
|
||
4732,57,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> learns the race ability <Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>!"
|
||
4733,60,9,0,False,"Insufficient inventory space. Match registration canceled."
|
||
4734,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> unable to play Triple Triad at this time."
|
||
4735,57,65,0,False,"You use <Value>IntegerParameter(2)</Value> MGP to purchase a Jumbo Cactpot ticket with the numbers <ZeroPaddedValue(4)>IntegerParameter(1)</ZeroPaddedValue>."
|
||
4736,60,9,0,False,"Match registration will be canceled upon straying too far from your opponent."
|
||
4737,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>decline<Else/>declines</If> the challenge."
|
||
4738,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>request<Else/>requests</If> a rule change."
|
||
4739,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>put<Else/>puts</If> away <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> deck."
|
||
4740,60,9,0,False,"All matches for the current tournament are complete."
|
||
4741,60,9,0,False,"That person cannot be invited to a tournament."
|
||
4742,57,1,0,False,"Recommended deck in play for the next match."
|
||
4743,60,9,0,False,"This card has already been claimed."
|
||
4744,57,33,0,False,"<If(Equal(IntegerParameter(1),177))>The Griffin<Else/><If(Equal(IntegerParameter(1),324))>The Diamond Weapon<Else/>The <Sheet(TripleTriadCard,IntegerParameter(1),0)/></If></If> card has been claimed and added to your card list."
|
||
4745,0,0,0,False,""
|
||
4746,0,0,0,False,""
|
||
4747,60,9,0,False,"The tournament you entered has ended."
|
||
4748,60,9,0,False,"Unable to request a rematch. The tournament has ended."
|
||
4749,57,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> in play for the next match."
|
||
4750,60,9,0,False,"Time expired. Match canceled."
|
||
4751,60,9,0,False,"Your opponent has left."
|
||
4752,60,9,0,False,"Unable to hold Triple Triad match in current area."
|
||
4753,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> not in an area where matches are allowed."
|
||
4754,60,9,0,False,"You cannot place two of the same cards in a single deck."
|
||
4755,60,9,0,False,"Unable to play Triple Triad at this time."
|
||
4756,60,9,0,False,"Region rules have changed. Match registration canceled."
|
||
4757,57,33,0,False,"Deck name changed."
|
||
4758,57,33,0,False,"Deck optimized."
|
||
4759,57,33,0,False,"Deck updated."
|
||
4760,57,33,0,False,"Deck cleared."
|
||
4761,64,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> gains <Format(IntegerParameter(2),FF022C)/> experience <If(Equal(IntegerParameter(2),1))>point<Else/>points</If>."
|
||
4762,64,1,0,False,"<Clickable(<Highlight>StringParameter(1)</Highlight>)/> attains rank <Value>IntegerParameter(2)</Value>!"
|
||
4763,57,1,0,False,"Triple Triad matches allowed in current area."
|
||
4764,57,1,0,False,"Triple Triad matches not allowed in current area."
|
||
4765,62,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(2),0))><Else/> (+<Value>IntegerParameter(2)</Value>%)</If> MGP."
|
||
4766,60,9,0,False,"Matches unavailable at this time."
|
||
4767,60,9,0,False,"You cannot hold any more MGP. A portion of your reward was forfeited."
|
||
4768,57,1,0,False,"The vase shatters..."
|
||
4769,0,0,0,False,""
|
||
4770,0,0,0,False,""
|
||
4771,60,9,0,False,"You have exceeded the rarity limit for your deck."
|
||
4772,60,9,0,False,"The tournament prize redemption period has ended. You can no longer claim your prize."
|
||
4773,60,8,0,False,"Race item currently unavailable."
|
||
4774,60,8,0,False,"Race ability currently unavailable."
|
||
4775,57,33,0,False,"Deck changes abandoned."
|
||
4776,60,9,0,False,"Party invites unavailable while entered in a chocobo race."
|
||
4777,60,8,0,False,"Unable to challenge. That player is on your blacklist."
|
||
4778,57,16,0,False,"Clear!"
|
||
4779,57,33,0,False,"Waiting for remaining jockeys to complete race preparations."
|
||
4780,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>earn<Else/>earns</If> <Format(IntegerParameter(1),FF022C)/> tournament <If(Equal(IntegerParameter(1),1))>point<Else/>points</If>."
|
||
4781,60,9,0,False,"Unable to obtain ranking data. The tournament has already concluded."
|
||
4782,60,9,0,False,"You do not have an appropriate deck. Match canceled."
|
||
4783,60,9,0,False,"Unable to execute command while registering for a duty."
|
||
4784,57,1,0,False,"You take up your pickaxe."
|
||
4785,57,1,0,False,"You sense nothing."
|
||
4786,57,1,0,False,"You sense something close."
|
||
4787,57,1,0,False,"You sense something very close."
|
||
4788,57,1,0,False,"You're right on top of it!"
|
||
4789,57,1,0,False,"You take up your hatchet."
|
||
4790,57,1,0,False,"You sense nothing."
|
||
4791,57,1,0,False,"You sense something close."
|
||
4792,57,1,0,False,"You sense something very close."
|
||
4793,57,1,0,False,"You're right on top of it!"
|
||
4794,57,1,0,False,""
|
||
4795,57,1,0,False,""
|
||
4796,64,1,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>PC<Else/>PCs</If> participated in today's race. An EXP bonus was rewarded."
|
||
4797,57,33,0,False,"New training manuals are now available for exchange from the tack & feed trader."
|
||
4798,64,1,0,False,"You earn bonus MGP for completing this Chocobo Challenge for the first time."
|
||
4799,0,0,0,False,""
|
||
4800,0,0,0,False,""
|
||
4801,0,0,0,False,""
|
||
4802,0,0,0,False,""
|
||
4803,0,0,0,False,""
|
||
4804,0,0,0,False,""
|
||
4805,0,0,0,False,""
|
||
4806,0,0,0,False,""
|
||
4807,0,0,0,False,""
|
||
4808,0,0,0,False,""
|
||
4809,0,0,0,False,""
|
||
4810,0,0,0,False,""
|
||
4811,0,0,0,False,""
|
||
4812,0,0,0,False,""
|
||
4813,0,0,0,False,""
|
||
4814,0,0,0,False,""
|
||
4815,60,9,0,False,"You were unable to join a match."
|
||
4816,0,0,0,False,""
|
||
4817,0,0,0,False,""
|
||
4818,0,0,0,False,""
|
||
4819,0,0,0,False,""
|
||
4820,0,0,0,False,""
|
||
4821,0,0,0,False,""
|
||
4822,0,0,0,False,""
|
||
4823,0,0,0,False,""
|
||
4824,60,9,0,False,"Only non-RP player battles are available when entering a match as a party."
|
||
4825,60,9,0,False,"Unable to enter match. You have yet to complete the first two stages of the Verminion Challenge."
|
||
4826,60,9,0,False,"Unable to enter a match while using the Party Finder."
|
||
4827,57,33,0,False,"The next Verminion Challenge is available!"
|
||
4828,57,33,0,False,"Battles and tournaments are now available via the Duty Finder under the Gold Saucer!"
|
||
4829,57,17,0,False,"<Unknown60>0141</Unknown60>Select your starting minions!"
|
||
4830,57,17,0,False,"You destroy Arcana Stone <Switch(IntegerParameter(1))><Case(1)>A</Case><Case(2)>B</Case><Case(3)>C</Case></Switch>!"
|
||
4831,57,17,0,False,"Arcana Stone <Switch(IntegerParameter(1))><Case(1)>A</Case><Case(2)>B</Case><Case(3)>C</Case></Switch> is destroyed..."
|
||
4832,57,17,0,False,"The enemy can no longer access Gate <Switch(IntegerParameter(1))><Case(1)>A</Case><Case(2)>B</Case><Case(3)>C</Case></Switch>!"
|
||
4833,57,17,0,False,"You can no longer access Gate <Switch(IntegerParameter(1))><Case(1)>A</Case><Case(2)>B</Case><Case(3)>C</Case></Switch>..."
|
||
4834,57,17,0,False,"The protective fields surrounding the enemy's Arcana Stones have weakened!"
|
||
4835,57,17,0,False,"The protective fields surrounding your Arcana Stones have weakened..."
|
||
4836,57,17,0,False,"The enemy can no longer see your minions unless they are nearby!"
|
||
4837,57,17,0,False,"You can no longer see the enemy's minions unless they are nearby..."
|
||
4838,60,9,0,False,"Unable to participate in a non-RP player battle while in a party of three or more members."
|
||
4839,57,17,0,False,"Gate <Switch(IntegerParameter(1))><Case(1)>A</Case><Case(2)>B</Case><Case(3)>C</Case></Switch> is reactivated!"
|
||
4840,57,17,0,False,"Enemy Gate <Switch(IntegerParameter(1))><Case(1)>A</Case><Case(2)>B</Case><Case(3)>C</Case></Switch> is reactivated..."
|
||
4841,57,17,0,False,"Your Search Eye is reactivated!"
|
||
4842,57,17,0,False,"The enemy Search Eye is reactivated..."
|
||
4843,57,17,0,False,"Your Shield is reactivated!"
|
||
4844,57,17,0,False,"The enemy Shield is reactivated..."
|
||
4845,57,33,0,False,"The enemy has retreated! The match is yours!"
|
||
4846,0,0,0,False,""
|
||
4847,57,33,0,False,"You enter the <81>E802</81> Lord of Verminion Tournament!"
|
||
4848,0,0,0,False,""
|
||
4849,0,0,0,False,""
|
||
4850,0,0,0,False,""
|
||
4851,60,9,0,False,"Unable to enter matches while penalties are being incurred. Penalties will be lifted at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||
4852,60,9,0,False,"Unable to enter matches while penalties are being incurred on party members. Penalties will be lifted at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||
4853,60,9,0,False,"Unable to enter match. Entries are no longer being accepted."
|
||
4854,60,8,0,False,"Command not ready!"
|
||
4855,57,17,0,False,"Trap set!"
|
||
4856,60,8,0,False,"Unable to ready any more minions."
|
||
4857,60,8,0,False,"Tournament rules prohibit the summoning of that minion."
|
||
4858,60,8,0,False,"Minion summoning temporarily unavailable during the tutorial."
|
||
4859,60,8,0,False,"Unable to execute command under current status."
|
||
4860,57,16,0,False,"Objective cleared!"
|
||
4861,60,8,0,False,"Unable to execute command. Insufficient Action Points."
|
||
4862,60,8,0,False,"Unable to execute command. Action Party not formed."
|
||
4863,60,8,0,False,"Unable to teleport. Gate is damaged."
|
||
4864,60,9,0,False,"Unable to enter match. One or more party members does not meet the specified requirements for entry."
|
||
4865,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>earn<Else/>earns</If> <Format(IntegerParameter(1),FF022C)/> tournament <If(Equal(IntegerParameter(1),1))>point<Else/>points</If>."
|
||
4866,57,1,0,False,"Your opponent has left the match."
|
||
4867,60,9,0,False,"Unable to enter tournament. All matches are complete."
|
||
4868,0,0,0,False,""
|
||
4869,0,0,0,False,""
|
||
4870,60,9,0,False,"Unable to challenge players while requesting a match through a hall assistant."
|
||
4871,60,9,0,False,"Unable to challenge players requesting matches though a hall assistant."
|
||
4872,60,9,0,False,"Entry already submitted."
|
||
4873,60,9,0,False,"Unable to complete entry."
|
||
4874,60,9,0,False,"Unable to commence match. Approaching Battlehall time limit."
|
||
4875,60,9,0,False,"Unable to register for a match. Approaching Battlehall time limit."
|
||
4876,60,9,0,False,"Match canceled. Approaching Battlehall time limit."
|
||
4877,57,33,0,False,"Penalty incurred. Leaving Battlehall."
|
||
4878,57,1,0,False,"Time limit reached. Leaving Battlehall."
|
||
4879,57,1,0,False,"Leaving Battlehall."
|
||
4880,60,9,0,False,"Time limit reached. Match registration canceled."
|
||
4881,60,9,0,False,"An entry has been canceled. Reregistering entry."
|
||
4882,60,9,0,False,"You left the Battlehall. Your match entry was withdrawn."
|
||
4883,60,9,0,False,"Match entry canceled."
|
||
4884,60,9,0,False,"Match entry canceled."
|
||
4885,57,33,0,False,"Match entry complete."
|
||
4886,60,9,0,False,"Unable to submit entry. The tournament has ended."
|
||
4887,60,9,0,False,"Unable to register. You have not entered the tournament."
|
||
4888,60,9,0,False,"Unable to submit entry. All tournament matches are complete."
|
||
4889,60,9,0,False,"Unable to cancel entry. The tournament has ended."
|
||
4890,60,9,0,False,"Unable to request a rematch while a tournament match is pending."
|
||
4891,60,9,0,False,"Entry canceled. All tournament matches are complete."
|
||
4892,60,9,0,False,"Unable to submit entry. Matches are no longer being held."
|
||
4893,60,9,0,False,"Unable to register. Matches are no longer being held."
|
||
4894,60,9,0,False,"Entry canceled. Matches are no longer being held."
|
||
4895,57,33,0,False,"Tournament results have been reflected on the ranking board."
|
||
4896,60,9,0,False,"Tournament results not reflected to the ranking board. Matches are no longer being held."
|
||
4897,57,513,0,False,"Matches are no longer being held. Leaving Battlehall to reflect tournament results to the ranking board."
|
||
4898,60,9,0,False,"Unable to begin tournament. One or more players are offline."
|
||
4899,60,9,0,False,"An alarm cannot be set for events more than 24 hours in advance."
|
||
4900,57,33,0,False,"Rematch request confirmed for all players. Commencing tournament."
|
||
4901,57,33,0,False,"One or more players have left the tournament. Rematch canceled."
|
||
4902,57,1,0,False,"Time expired. Your deck has been automatically filled with recommended cards."
|
||
4903,57,33,0,False,"Please wait while <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> sets the tournament match rules."
|
||
4904,57,33,0,False,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/> has set the tournament match rules."
|
||
4905,60,9,0,False,"Tournament canceled. Player in charge of setting rules is offline or otherwise unavailable."
|
||
4906,57,33,0,False,"Time expired. Tournament match rules have defaulted to Draft."
|
||
4907,57,33,0,False,"Tournament will commence shortly. Please wait."
|
||
4908,60,9,0,False,"Unable to register for Open tournament. You must leave your party first."
|
||
4909,0,0,0,False,""
|
||
4910,0,0,0,False,""
|
||
4911,0,0,0,False,""
|
||
4912,0,0,0,False,""
|
||
4913,0,0,0,False,""
|
||
4914,0,0,0,False,""
|
||
4915,0,0,0,False,""
|
||
4916,0,0,0,False,""
|
||
4917,0,0,0,False,""
|
||
4918,0,0,0,False,""
|
||
4919,0,0,0,False,""
|
||
4920,0,0,0,False,""
|
||
4921,0,0,0,False,""
|
||
4922,0,0,0,False,""
|
||
4923,0,0,0,False,""
|
||
4924,0,0,0,False,""
|
||
4925,0,0,0,False,""
|
||
4926,0,0,0,False,""
|
||
4927,0,0,0,False,""
|
||
4928,0,0,0,False,""
|
||
4929,0,0,0,False,""
|
||
4930,0,0,0,False,""
|
||
4931,0,0,0,False,""
|
||
4932,0,0,0,False,""
|
||
4933,0,0,0,False,""
|
||
4934,0,0,0,False,""
|
||
4935,0,0,0,False,""
|
||
4936,0,0,0,False,""
|
||
4937,0,0,0,False,""
|
||
4938,0,0,0,False,""
|
||
4939,0,0,0,False,""
|
||
4940,0,0,0,False,""
|
||
4941,0,0,0,False,""
|
||
4942,0,0,0,False,""
|
||
4943,0,0,0,False,""
|
||
4944,0,0,0,False,""
|
||
4945,0,0,0,False,""
|
||
4946,0,0,0,False,""
|
||
4947,0,0,0,False,""
|
||
4948,0,0,0,False,""
|
||
4949,0,0,0,False,""
|
||
4950,0,0,0,False,""
|
||
4951,0,0,0,False,""
|
||
4952,0,0,0,False,""
|
||
4953,0,0,0,False,""
|
||
4954,0,0,0,False,""
|
||
4955,0,0,0,False,""
|
||
4956,0,0,0,False,""
|
||
4957,0,0,0,False,""
|
||
4958,0,0,0,False,""
|
||
4959,0,0,0,False,""
|
||
4960,0,0,0,False,""
|
||
4961,0,0,0,False,""
|
||
4962,0,0,0,False,""
|
||
4963,0,0,0,False,""
|
||
4964,0,0,0,False,""
|
||
4965,0,0,0,False,""
|
||
4966,0,0,0,False,""
|
||
4967,0,0,0,False,""
|
||
4968,0,0,0,False,""
|
||
4969,0,0,0,False,""
|
||
4970,0,0,0,False,""
|
||
4971,0,0,0,False,""
|
||
4972,0,0,0,False,""
|
||
4973,0,0,0,False,""
|
||
4974,0,0,0,False,""
|
||
4975,0,0,0,False,""
|
||
4976,0,0,0,False,""
|
||
4977,0,0,0,False,""
|
||
4978,0,0,0,False,""
|
||
4979,0,0,0,False,""
|
||
4980,0,0,0,False,""
|
||
4981,0,0,0,False,""
|
||
4982,0,0,0,False,""
|
||
4983,0,0,0,False,""
|
||
4984,0,0,0,False,""
|
||
4985,0,0,0,False,""
|
||
4986,0,0,0,False,""
|
||
4987,0,0,0,False,""
|
||
4988,0,0,0,False,""
|
||
4989,0,0,0,False,""
|
||
4990,0,0,0,False,""
|
||
4991,0,0,0,False,""
|
||
4992,0,0,0,False,""
|
||
4993,0,0,0,False,""
|
||
4994,0,0,0,False,""
|
||
4995,0,0,0,False,""
|
||
4996,0,0,0,False,""
|
||
4997,0,0,0,False,""
|
||
4998,0,0,0,False,""
|
||
4999,0,0,0,False,""
|
||
5000,0,0,0,False,""
|
||
5001,0,0,0,False,""
|
||
5002,0,0,0,False,""
|
||
5003,0,0,0,False,""
|
||
5004,0,0,0,False,""
|
||
5005,0,0,0,False,""
|
||
5006,0,0,0,False,""
|
||
5007,0,0,0,False,""
|
||
5008,0,0,0,False,""
|
||
5009,0,0,0,False,""
|
||
5010,0,0,0,False,""
|
||
5011,0,0,0,False,""
|
||
5012,0,0,0,False,""
|
||
5013,0,0,0,False,""
|
||
5014,0,0,0,False,""
|
||
5015,0,0,0,False,""
|
||
5016,0,0,0,False,""
|
||
5017,0,0,0,False,""
|
||
5018,0,0,0,False,""
|
||
5019,0,0,0,False,""
|
||
5020,0,0,0,False,""
|
||
5021,0,0,0,False,""
|
||
5022,0,0,0,False,""
|
||
5023,0,0,0,False,""
|
||
5024,0,0,0,False,""
|
||
5025,0,0,0,False,""
|
||
5026,0,0,0,False,""
|
||
5027,0,0,0,False,""
|
||
5028,0,0,0,False,""
|
||
5029,0,0,0,False,""
|
||
5030,0,0,0,False,""
|
||
5031,0,0,0,False,""
|
||
5032,0,0,0,False,""
|
||
5033,0,0,0,False,""
|
||
5034,0,0,0,False,""
|
||
5035,0,0,0,False,""
|
||
5036,0,0,0,False,""
|
||
5037,0,0,0,False,""
|
||
5038,0,0,0,False,""
|
||
5039,0,0,0,False,""
|
||
5040,0,0,0,False,""
|
||
5041,0,0,0,False,""
|
||
5042,0,0,0,False,""
|
||
5043,0,0,0,False,""
|
||
5044,0,0,0,False,""
|
||
5045,0,0,0,False,""
|
||
5046,0,0,0,False,""
|
||
5047,0,0,0,False,""
|
||
5048,0,0,0,False,""
|
||
5049,0,0,0,False,""
|
||
5050,0,0,0,False,""
|
||
5051,0,0,0,False,""
|
||
5052,0,0,0,False,""
|
||
5053,0,0,0,False,""
|
||
5054,0,0,0,False,""
|
||
5055,0,0,0,False,""
|
||
5056,0,0,0,False,""
|
||
5057,0,0,0,False,""
|
||
5058,0,0,0,False,""
|
||
5059,0,0,0,False,""
|
||
5060,0,0,0,False,""
|
||
5061,0,0,0,False,""
|
||
5062,0,0,0,False,""
|
||
5063,0,0,0,False,""
|
||
5064,0,0,0,False,""
|
||
5065,0,0,0,False,""
|
||
5066,0,0,0,False,""
|
||
5067,0,0,0,False,""
|
||
5068,0,0,0,False,""
|
||
5069,0,0,0,False,""
|
||
5070,0,0,0,False,""
|
||
5071,0,0,0,False,""
|
||
5072,0,0,0,False,""
|
||
5073,0,0,0,False,""
|
||
5074,0,0,0,False,""
|
||
5075,0,0,0,False,""
|
||
5076,0,0,0,False,""
|
||
5077,0,0,0,False,""
|
||
5078,0,0,0,False,""
|
||
5079,0,0,0,False,""
|
||
5080,0,0,0,False,""
|
||
5081,0,0,0,False,""
|
||
5082,0,0,0,False,""
|
||
5083,0,0,0,False,""
|
||
5084,0,0,0,False,""
|
||
5085,0,0,0,False,""
|
||
5086,0,0,0,False,""
|
||
5087,0,0,0,False,""
|
||
5088,0,0,0,False,""
|
||
5089,0,0,0,False,""
|
||
5090,0,0,0,False,""
|
||
5091,0,0,0,False,""
|
||
5092,0,0,0,False,""
|
||
5093,0,0,0,False,""
|
||
5094,0,0,0,False,""
|
||
5095,0,0,0,False,""
|
||
5096,0,0,0,False,""
|
||
5097,0,0,0,False,""
|
||
5098,0,0,0,False,""
|
||
5099,0,0,0,False,""
|
||
5100,0,0,0,False,""
|
||
5101,0,0,0,False,""
|
||
5102,0,0,0,False,""
|
||
5103,0,0,0,False,""
|
||
5104,0,0,0,False,""
|
||
5105,0,0,0,False,""
|
||
5106,0,0,0,False,""
|
||
5107,0,0,0,False,""
|
||
5108,0,0,0,False,""
|
||
5109,0,0,0,False,""
|
||
5110,0,0,0,False,""
|
||
5111,0,0,0,False,""
|
||
5112,0,0,0,False,""
|
||
5113,0,0,0,False,""
|
||
5114,0,0,0,False,""
|
||
5115,0,0,0,False,""
|
||
5116,0,0,0,False,""
|
||
5117,0,0,0,False,""
|
||
5118,0,0,0,False,""
|
||
5119,0,0,0,False,""
|
||
5120,0,0,0,False,""
|
||
5121,0,0,0,False,""
|
||
5122,0,0,0,False,""
|
||
5123,0,0,0,False,""
|
||
5124,0,0,0,False,""
|
||
5125,0,0,0,False,""
|
||
5126,0,0,0,False,""
|
||
5127,0,0,0,False,""
|
||
5128,0,0,0,False,""
|
||
5129,0,0,0,False,""
|
||
5130,0,0,0,False,""
|
||
5131,0,0,0,False,""
|
||
5132,0,0,0,False,""
|
||
5133,0,0,0,False,""
|
||
5134,0,0,0,False,""
|
||
5135,0,0,0,False,""
|
||
5136,0,0,0,False,""
|
||
5137,0,0,0,False,""
|
||
5138,0,0,0,False,""
|
||
5139,0,0,0,False,""
|
||
5140,0,0,0,False,""
|
||
5141,0,0,0,False,""
|
||
5142,0,0,0,False,""
|
||
5143,0,0,0,False,""
|
||
5144,0,0,0,False,""
|
||
5145,0,0,0,False,""
|
||
5146,0,0,0,False,""
|
||
5147,0,0,0,False,""
|
||
5148,0,0,0,False,""
|
||
5149,0,0,0,False,""
|
||
5150,0,0,0,False,""
|
||
5151,0,0,0,False,""
|
||
5152,0,0,0,False,""
|
||
5153,0,0,0,False,""
|
||
5154,0,0,0,False,""
|
||
5155,0,0,0,False,""
|
||
5156,0,0,0,False,""
|
||
5157,0,0,0,False,""
|
||
5158,0,0,0,False,""
|
||
5159,0,0,0,False,""
|
||
5160,0,0,0,False,""
|
||
5161,0,0,0,False,""
|
||
5162,0,0,0,False,""
|
||
5163,0,0,0,False,""
|
||
5164,0,0,0,False,""
|
||
5165,0,0,0,False,""
|
||
5166,0,0,0,False,""
|
||
5167,0,0,0,False,""
|
||
5168,0,0,0,False,""
|
||
5169,0,0,0,False,""
|
||
5170,0,0,0,False,""
|
||
5171,0,0,0,False,""
|
||
5172,0,0,0,False,""
|
||
5173,0,0,0,False,""
|
||
5174,0,0,0,False,""
|
||
5175,0,0,0,False,""
|
||
5176,0,0,0,False,""
|
||
5177,0,0,0,False,""
|
||
5178,0,0,0,False,""
|
||
5179,0,0,0,False,""
|
||
5180,65,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cast your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>casts her<Else/>casts his</If><Else/><If(PlayerParameter(5))>casts her<Else/>casts his</If></If></If> lot for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If>."
|
||
5181,57,33,0,False,"The party loot rule has been set to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lootmaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||
5182,57,33,0,False,"The party loot rule has been set to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greed Only<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||
5183,57,33,1,False,"<If(Equal(IntegerParameter(2),1))><Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> has<Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/> have</If> been added to the loot list."
|
||
5184,57,33,0,False,"The loot rule for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If> has been changed to Greed Only."
|
||
5185,57,33,0,False,"The loot rule for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If> has been changed to Normal."
|
||
5186,60,8,0,False,"Unable to cast lot. The party leader has yet to decide the loot rule."
|
||
5187,62,1,0,True,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>claim<Else/>claims</If> <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
5188,62,1,0,True,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>claim<Else/>claims</If> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If>."
|
||
5189,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> already claimed <SheetEn(Item,1,IntegerParameter(1),1,1)/> for this loot period."
|
||
5190,60,8,0,False,"Current loot rules prohibit the selection of Need."
|
||
5191,60,8,0,False,"The designated recipient is missing and unable to receive the loot."
|
||
5192,60,9,0,False,"Unable to select Need or Greed for untradable/unsellable items already in your possession."
|
||
5193,60,9,0,False,"Unable to select Need or Greed for untradable/unsellable minions already in your possession."
|
||
5194,57,33,1,False,"Cast your lot."
|
||
5195,57,33,1,False,"The party leader will now determine the loot rule."
|
||
5196,60,9,0,False,"Unable to designate <If(Equal(ObjectParameter(1),ObjectParameter(2)))>yourself<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If></If> recipient of an untradable/unsellable item already in <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> possession."
|
||
5197,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> can't have this item because reasons."
|
||
5198,60,9,0,False,"Unable to designate <If(Equal(ObjectParameter(1),ObjectParameter(2)))>yourself<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If></If> recipient of <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If>. <If(Equal(ObjectParameter(1),ObjectParameter(2)))>You<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>She<Else/>He</If><Else/><If(PlayerParameter(5))>She<Else/>He</If></If></If> cannot accept the item."
|
||
5199,60,9,0,False,"Unable to display all rewards. <Clickable(<If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/> has<Else/>The <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/> have</If>)/> been overwritten with <If(Equal(IntegerParameter(4),1))><SheetEn(Item,a,IntegerParameter(3),1,1)/><Else/><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),2,1)/></If>."
|
||
5200,62,33,1,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
5201,60,9,1,False,"Unable to accept reward. You cannot carry any more <SheetEn(Item,1,IntegerParameter(1),2,1)/>."
|
||
5202,62,33,1,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
5203,60,9,1,False,"Unable to accept reward. You cannot carry any more <SheetEn(Item,1,IntegerParameter(1),2,1)/>."
|
||
5204,62,33,1,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
5205,60,256,0,False,"Unable to execute action. Insufficient EP."
|
||
5206,45,1,0,False," <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>regenerate<Else/>regenerates</If> <Value>IntegerParameter(2)</Value><If(Equal(IntegerParameter(3),0))><Else/><If(GreaterThan(IntegerParameter(3),0))><Indent/>(+<Value>IntegerParameter(3)</Value>%)<Else/><Indent/>(<Value>IntegerParameter(3)</Value>%)</If></If> EP."
|
||
5207,57,33,0,False,"<15>E802FF12596F7520617265207265616420796F7572FF1B022B09FF07020A03E80203032069732072656164207468656972</15> final sentence!"
|
||
5208,57,33,0,False,"Too much luminous aetheroplasm has gathered on <15>E802FF04796F75FF0D022B09FF07020A03E8020303</15>. Exhaust is being released to relieve pressure!"
|
||
5209,60,256,0,False,"Unable to use that event action anymore."
|
||
5210,60,9,0,False,"Unable to view content. <Sheet(ExVersion,IntegerParameter(1),0)/> is not registered."
|
||
5211,64,33,0,False,"You learn the emote “<Sheet(Emote,IntegerParameter(1),0)/>.”"
|
||
5212,60,9,0,False,"You have already acquired the knowledge contained in that tome."
|
||
5213,64,33,0,False,"You can now teleport to the aetheryte nearest any friend whose online status is New Adventurer."
|
||
5214,57,513,0,False,"You have been thrown from the mount. Returning to home point."
|
||
5215,60,9,0,False,"Unable to meld additional materia to this item."
|
||
5216,60,9,0,False,"Unable to commence synthesis. <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> not a specialist."
|
||
5217,60,9,0,False,"Unable to commission meld. Insufficient gil."
|
||
5218,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> <SheetEn(Item,1,IntegerParameter(2),1,1)/> affixed to <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
5219,60,9,0,False,"Meld commission canceled."
|
||
5220,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
|
||
5221,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found. <Value>IntegerParameter(2)</Value> displayed."
|
||
5222,64,33,0,False,"You learn the emotes “Red Ranger Pose A” and “Red Ranger Pose B.”"
|
||
5223,64,33,0,False,"You learn the emotes “Black Ranger Pose A” and “Black Ranger Pose B.”"
|
||
5224,64,33,0,False,"You learn the emotes “Yellow Ranger Pose A” and “Yellow Ranger Pose B.”"
|
||
5225,57,32,0,False,"Unsaved changes lost."
|
||
5226,57,32,0,False,"Changes saved."
|
||
5227,46,1,0,False," Meal benefit duration extended."
|
||
5228,57,33,0,False,"Maximum CP temporarily increased!"
|
||
5229,57,33,0,False,"CP consumption reduced!"
|
||
5230,60,8,0,False,"Unable to begin trial. All striking dummies are currently occupied."
|
||
5231,60,8,0,False,"Unable to begin trial while in a party."
|
||
5232,60,8,0,False,"Unable to begin trial while bound by another duty."
|
||
5233,57,1,0,False,"Your trial is a success!"
|
||
5234,57,33,0,False,"You have failed in your trial..."
|
||
5235,60,8,0,False,"You have strayed too far from the striking dummy. Return immediately or the trial will end."
|
||
5236,60,9,0,False,"You cannot carry any more <SheetEn(Item,1,IntegerParameter(1),2,1)/>."
|
||
5237,57,32,0,False,"Changes discarded."
|
||
5238,57,32,0,False,"Settings saved."
|
||
5239,57,33,0,False,"PvP action presets changed to slot <Value>IntegerParameter(2)</Value> - <Highlight>StringParameter(1)</Highlight>."
|
||
5240,60,9,0,False,"Unable to change PvP action presets. Class/Job does not match."
|
||
5241,60,9,0,False,"Unable to change PvP action presets at this time."
|
||
5242,60,9,0,False,"PvP action preset changes interrupted."
|
||
5243,60,9,0,False,"Unable to change PvP action presets in a PvP area."
|
||
5244,62,33,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,IntegerParameter(2),1,1)/><Else/><Format(IntegerParameter(1),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> <SheetEn(Item,3,IntegerParameter(2),3,1)/></If>."
|
||
5245,57,32,0,False,"Changes discarded."
|
||
5246,57,32,0,False,"Settings saved."
|
||
5247,62,33,0,False,"You obtain <Value>IntegerParameter(1)</Value> <SheetEn(Item,1,IntegerParameter(2),IntegerParameter(1),1)/>."
|
||
5248,57,33,0,False,"PvP action presets saved to slot <Value>IntegerParameter(2)</Value> - <Highlight>StringParameter(1)</Highlight>."
|
||
5249,57,33,0,False,"PvP action presets deleted from slot <Value>IntegerParameter(2)</Value> - <Highlight>StringParameter(1)</Highlight>."
|
||
5250,57,33,0,False,"PvP action presets slot name changed."
|
||
5251,57,33,0,False,"PvP action presets slot number changed."
|
||
5252,60,9,0,False,"Unable to change PvP action presets. Insufficient Action Points."
|
||
5253,57,33,0,False,"You join the <Sheet(GrandCompany,IntegerParameter(1),0)/> as a freelancer."
|
||
5254,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
5255,57,33,0,False,"Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>!
|
||
(<If(Equal(IntegerParameter(2),0))><Else/><Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)></Case><Case(6)></Case></Switch></If><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)<Unknown60>0260</Unknown60>"
|
||
5256,57,33,0,False,"Engage!"
|
||
5257,57,33,0,False,"Countdown canceled by <If(Equal(IntegerParameter(1),0))><Else/><Switch(IntegerParameter(1))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)></Case><Case(6)></Case></Switch></If><If(Equal(ObjectParameter(1),ObjectParameter(3)))>you<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If></If>."
|
||
5258,60,9,0,False,"Unable to initiate countdown while engaged in combat."
|
||
5259,60,9,0,False,"Unable to initiate countdown."
|
||
5260,57,33,0,False,"Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>!"
|
||
5261,57,32,0,False,"Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>!"
|
||
5262,57,1,0,False,"Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>!
|
||
(<If(Equal(IntegerParameter(2),0))><Else/><Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)></Case><Case(6)></Case></Switch></If><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)<Unknown60>0260</Unknown60>"
|
||
5263,57,1,0,False,"Battle commencing in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>!"
|
||
5264,57,1,0,False,"Engage!"
|
||
5265,0,0,0,False,""
|
||
5266,0,0,0,False,""
|
||
5267,0,0,0,False,""
|
||
5268,0,0,0,False,""
|
||
5269,0,0,0,False,""
|
||
5270,57,1,0,False,"You obtain <If(Equal(IntegerParameter(1),1))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>pinch of treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><Value>IntegerParameter(1)</Value> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>pinches of treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>."
|
||
5271,60,8,0,False,"You cannot create any more <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground> until allocating what you already possess."
|
||
5272,57,33,0,False,"The quickened anima has grown stronger."
|
||
5273,60,8,0,False,"You do not have enough <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||
5274,57,32,0,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> cannot grow any stronger."
|
||
5275,57,33,0,False,"The quickened anima's attributes have been reallocated."
|
||
5276,60,8,0,False,"Unable to create any more <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||
5277,60,8,0,False,"Unable to reallocate attributes. Insufficient <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
5278,0,0,0,False,""
|
||
5279,0,0,0,False,""
|
||
5280,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
5281,57,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
5282,60,9,0,False,"Unable to complete exchange. Insufficient items."
|
||
5283,60,9,0,False,"Unable to complete exchange. Inventory is full."
|
||
5284,60,9,0,False,"Unable to display. <Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> must be equipped."
|
||
5285,60,9,0,False,"Unable to display. <Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,1,IntegerParameter(2),1,1)/> must be equipped."
|
||
5286,0,0,0,False,""
|
||
5287,60,8,0,False,"The selected quest has either not been accepted or has not been completed."
|
||
5288,60,8,0,False,"Unable to display journal."
|
||
5289,0,0,0,False,""
|
||
5290,60,9,0,False,"Unable to open Medallium without a Yo-kai watch."
|
||
5291,0,0,0,False,""
|
||
5292,0,0,0,False,""
|
||
5293,0,0,0,False,""
|
||
5294,0,0,0,False,""
|
||
5295,57,65,0,False,"Profile updated."
|
||
5296,57,65,0,False,"You have entered a PvP area.
|
||
If you have a soul crystal equipped, your traits and hotbars
|
||
will be automatically updated to their PvP counterparts."
|
||
5297,57,65,0,False,"Unsaved changes have been deleted."
|
||
5298,60,8,0,False,"Unable to execute. No PvP additional actions are set."
|
||
5299,60,9,0,False,"Unable to recruit new PvP team members after a season begins."
|
||
5300,0,0,0,False,""
|
||
5301,57,32,0,False,"Recollection of past battles rouses your inner beast, resonating with the runes upon the Soul of the Warrior and uncovering hidden strength!"
|
||
5302,57,32,0,False,"Constaint's enthusiasm resonates with the souls of paladins past!"
|
||
5303,57,32,0,False,"Constaint's courage resonates with the souls of paladins past!"
|
||
5304,57,32,0,False,"The souls of paladins past grant you favor!"
|
||
5305,57,32,0,False,"Constaint's resolve resonates with the souls of paladins past!"
|
||
5306,57,32,0,False,"You have kept your oaths and established dominance over your fellow paladins!"
|
||
5307,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
|
||
5308,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
|
||
5309,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
|
||
5310,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
|
||
5311,57,32,0,False,"The fervent desire to aid your comrades awakens an ancient melody within you."
|
||
5312,57,32,0,False,"You uncover further knowledge of Nymian military tactics!"
|
||
5313,57,32,0,False,"You uncover further knowledge of Nymian military tactics!"
|
||
5314,57,32,0,False,"Pride for the Royal Marines fills your heart, giving you further knowledge of Nymian military tactics!"
|
||
5315,57,32,0,False,"Pride for the Royal Marines fills your heart, giving you further knowledge of Nymian military tactics!"
|
||
5316,57,32,0,False,"Pride for the Royal Marines fills your heart, giving you further knowledge of Nymian military tactics!"
|
||
5317,57,32,0,False,"You learn to control the darkness within!"
|
||
5318,57,32,0,False,"The darkside grants you visions of power unclaimed."
|
||
5319,57,32,0,False,"The darkside grants you visions of power unclaimed."
|
||
5320,57,32,0,False,"The darkside grants you visions of power unclaimed."
|
||
5321,57,32,0,False,"You subdue your darkside─for now..."
|
||
5322,57,32,0,False,"Sidurgu shares with you his knowledge of the abyss."
|
||
5323,57,32,0,False,"Sidurgu shares with you his knowledge of the abyss."
|
||
5324,57,32,0,False,"Your darkside stirs in the presence of pain..."
|
||
5325,57,32,0,False,"Sidurgu's newfound resolve resonates with Fray's soul crystal!"
|
||
5326,57,32,0,False,"From the depths of the abyss, you hear a whisper..."
|
||
5327,57,32,0,False,"You learn the basics of marksmanship!"
|
||
5328,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new marksmanship techniques."
|
||
5329,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new marksmanship techniques."
|
||
5330,57,32,0,False,"Stephanivien entrusts you with his latest creation─the rook autoturret."
|
||
5331,57,32,0,False,"Stephanivien modifies your aetherotransformer!"
|
||
5332,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new marksmanship techniques."
|
||
5333,57,32,0,False,"Stephanivien further modifies your aetherotransformer!"
|
||
5334,57,32,0,False,"Stephanivien further modifies your aetherotransformer!"
|
||
5335,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new marksmanship techniques."
|
||
5336,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new machinist techniques."
|
||
5337,57,32,0,False,"Stephanivien further modifies your aetherotransformer!"
|
||
5338,57,32,0,False,"Under the tutelage of Rostnsthal, you learn new marksmanship techniques."
|
||
5339,57,32,0,False,"Divinations of astrologians transcended echo deep within your soul!"
|
||
5340,57,32,0,False,"The Bole blazes in the welkin, unlocking the gate to the first heaven."
|
||
5341,57,32,0,False,"The Balance blazes in the welkin, unlocking the gate to the second heaven."
|
||
5342,57,32,0,False,"The Spire blazes in the welkin, unlocking the gate to the third heaven."
|
||
5343,57,32,0,False,"The Arrow blazes in the welkin, unlocking the gate to the fourth heaven."
|
||
5344,57,32,0,False,"The Ewer blazes in the welkin, unlocking the gate to the fifth heaven."
|
||
5345,57,32,0,False,"The Spear blazes in the welkin, unlocking the gate to the sixth heaven."
|
||
5346,57,33,0,False,"The black standard is toppled."
|
||
5347,57,33,0,False,"The soulstone flashes to life!"
|
||
5348,57,33,0,False,"Your reputation has increased to <Sheet(BeastReputationRank,IntegerParameter(1),2)/>."
|
||
5349,57,33,0,False,"This is not the book you are looking for..."
|
||
5350,0,0,0,False,""
|
||
5351,57,32,0,False,"Crossing swords with the realm's finest has raised you to greater heights!"
|
||
5352,57,32,0,False,"Curious Gorge's displays of passion have roused your inner beast to action!"
|
||
5353,57,32,0,False,"From the depths of the abyss, you hear a whisper...and are filled with a warmth..."
|
||
5354,57,32,0,False,"Fighting alongside your friends stirs the blood of the dragon within!"
|
||
5355,57,32,0,False,"Widargelt's unyielding spirit stokes a fire within you!"
|
||
5356,57,32,0,False,"The fervent desire to aid your comrades awakens a new melody within you."
|
||
5357,57,32,0,False,"Communing with the memory of Shatotto awakens new knowledge of the black within you!"
|
||
5358,57,32,0,False,"You have conquered the Principia's challenges and earned the lost wisdom of Allag!"
|
||
5359,57,32,0,False,"Fighting alongside your friends has opened your mind to a new ninjutsu technique!"
|
||
5360,57,32,0,False,"Your battles alongside the Hounds have given you new insight into machinist techniques!"
|
||
5361,57,32,0,False,"Soothing the Padjal awakens great restorative power within you!"
|
||
5362,57,32,0,False,"Lilac has bequeathed all her knowledge of Nymian military tactics unto you!"
|
||
5363,57,32,0,False,"Further study of geomancy's secrets provides insight into your own field, giving rise to new techniques!"
|
||
5364,0,0,0,False,""
|
||
5365,0,0,0,False,""
|
||
5366,0,0,0,False,""
|
||
5367,0,0,0,False,""
|
||
5368,0,0,0,False,""
|
||
5369,57,32,0,False,"The teachings of your mentor awaken a new power within you!"
|
||
5370,57,32,0,False,"Your unyielding mastery of the red calls forth new power from within you!"
|
||
5371,57,32,0,False,"The memories of samurai past surge into your soul!"
|
||
5372,57,32,0,False,"The souls of samurai past exult in your triumph over evil!"
|
||
5373,57,32,0,False,"The souls of samurai past exult in your triumph over evil!"
|
||
5374,57,32,0,False,"The souls of samurai past exult in your triumph over evil!"
|
||
5375,57,32,0,False,"The souls of samurai past exult in your triumph over evil!"
|
||
5376,57,32,0,False,"By facing your master in mortal combat, you have inherited a new technique!"
|
||
5377,57,32,0,False,"By facing your brother pupil in mortal combat, you have drawn forth a new technique!"
|
||
5378,57,33,0,False,"Gatty appears to be calming down..."
|
||
5379,57,33,0,False,"Gatty has regained her composure."
|
||
5380,57,33,0,False,"Gatty's life force is waning..."
|
||
5381,57,33,0,False,"Gatty's life force is dangerously low..."
|
||
5382,57,33,0,False,"Kinko's wrath is quelled."
|
||
5383,57,33,0,False,"Kinko's wrath takes form..."
|
||
5384,57,33,0,False,"Kinko's anguish is quelled."
|
||
5385,57,33,0,False,"Kinko's anguish takes form..."
|
||
5386,57,33,0,False,"The mana idol contained a treasure coffer!"
|
||
5387,57,33,0,False,"A treasure coffer is found amongst the twitching remains of the once-mighty manasnatcher."
|
||
5388,57,33,0,False,"今日のまかない:白身魚のソテー"
|
||
5389,57,32,0,False,"You recover a leather collar from the fallen guard beast!"
|
||
5390,57,32,0,False,"The Mhachi sarcophagus appears to be sealed with magic..."
|
||
5391,58,17,0,False,"You are under attack!"
|
||
5392,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case></Switch>."
|
||
5393,57,33,0,False,"Iola now considers you the “<Switch(IntegerParameter(1))><Case(1)>Iron Bellows' Lifeline</Case><Case(2)>Iron Bellows' Hidden Gem</Case><Case(3)>Iron Bellows' Ace in the Hole</Case><Case(4)>Iron Bellows' Greatest Weapon</Case></Switch>.”"
|
||
5394,57,33,0,False,"Thiuna now considers you a “<Switch(IntegerParameter(1))><Case(1)>Supporter of Cherished Memories</Case><Case(2)>Restorer of Cherished Memories</Case><Case(3)>Custodian of Cherished Memories</Case><Case(4)>Savior of Cherished Memories</Case></Switch>.”"
|
||
5395,57,33,0,False,"Bethric now considers you an “<Switch(IntegerParameter(1))><Case(1)>Amaro Enthusiast</Case><Case(2)>Amaro Lover</Case><Case(3)>Amaro Aficionado</Case><Case(4)>Amaro Confidant</Case></Switch>.”"
|
||
5396,57,33,0,False,"Qeshi-Rae now considers you <Switch(IntegerParameter(1))><Case(1)>a “Seeker of the Samiel.”</Case><Case(2)>a “Chaser of the Samiel.”</Case><Case(3)>an “Unveiler of the Samiel.”</Case><Case(4)>a “Protector of the Samiel.”</Case></Switch>"
|
||
5397,57,33,0,False,"Frithrik now considers you <Switch(IntegerParameter(1))><Case(1)>a “Fisherman's Friend.”</Case><Case(2)>a “Piscatorial Pioneer.”</Case><Case(3)>an “Apex Angler.”</Case><Case(4)>an “Aquatic Artisan.”</Case></Switch>"
|
||
5398,57,33,0,False,"You have completed all of Iola's tasks! She now considers you the Iron Bellows' Savior!"
|
||
5399,57,33,0,False,"You have completed all of Thiuna's tasks! She now considers you a Restorer of Bonds!"
|
||
5400,57,33,0,False,"You have completed all of Bethric's tasks! He now considers you the Savior of the Amaro!"
|
||
5401,57,33,0,False,"You have completed all of Qeshi-Rae's tasks! She now considers you Honorary Captain of the Samiel Search Squad!"
|
||
5402,57,33,0,False,"You have completed all of Frithrik's tasks! He now considers you a Warrior of Water!"
|
||
5403,57,33,0,False,"You have delivered the requested items!"
|
||
5404,57,32,0,False,"Following your hard-fought victory, you have mastered a new technique!"
|
||
5405,57,32,0,False,"In chasing the shadows from the hearts of your audience, you have learned a new dance!"
|
||
5406,57,33,0,False,"<Gui(63)/>You have lost sight of Alphinaud. Speak with him again to reform your party."
|
||
5407,57,33,0,False,"<Gui(63)/>You have lost sight of Alisaie. Speak with her again to reform your party."
|
||
5408,58,17,0,False,"More enemies have joined the fray."
|
||
5409,60,9,0,False,"You must complete the quest “<Sheet(Quest,IntegerParameter(1),0)/>” in order to proceed."
|
||
5410,60,9,0,False,"Target is preoccupied. Unable to interact."
|
||
5411,57,32,0,False,"The ardent desire to protect has shone the way to new possibilities on the sage's path!"
|
||
5412,57,32,0,False,"As your avatar sups upon the souls of fallen foes, your bond with the void grants you further power!"
|
||
5413,57,33,0,False,"Rurusha now considers you a “<Switch(IntegerParameter(1))><Case(1)>Rookie Relic Restorer</Case><Case(2)>Reasonable Relic Restorer</Case><Case(3)>Rather-good Relic Restorer</Case><Case(4)>Top-drawer Relic Restorer</Case></Switch>.”"
|
||
5414,57,33,0,False,"Jude now considers you <Switch(IntegerParameter(1))><Case(1)>a “Marginally Scary Individual.”</Case><Case(2)>an “Individual That Takes Time to Warm Up to Strangers.”</Case><Case(3)>a “Good-natured Individual.”</Case><Case(4)>a “Friend He Can Confide In.”</Case></Switch>"
|
||
5415,57,33,0,False,"Debroye now considers you <Switch(IntegerParameter(1))><Case(1)>a “Reliable Baker.”</Case><Case(2)>an “Indispensable Baker.”</Case><Case(3)>an “Irreplaceable Baker.”</Case><Case(4)>a “Consummate Baker.”</Case></Switch>"
|
||
5416,57,33,0,False,"Hinageshi now considers you <Switch(IntegerParameter(1))><Case(1)>a “Fledgling Matchmaker.”</Case><Case(2)>a “Novice Matchmaker.”</Case><Case(3)>an “Experienced Matchmaker.”</Case><Case(4)>a “Veteran Matchmaker.”</Case></Switch>"
|
||
5417,57,33,0,False,"T'laqa Tia now considers you <Switch(IntegerParameter(1))><Case(1)>a “Dependable Fisher.”</Case><Case(2)>a “Formidable Fisher.”</Case><Case(3)>a “Seasoned Fisher.”</Case><Case(4)>a “Fantastic Fisher.”</Case></Switch>"
|
||
5418,57,33,0,False,"You have completed all of Rurusha's tasks! She now considers you a Masterful Relic Restorer!"
|
||
5419,57,33,0,False,"You have completed all of Jude's tasks! He now considers you a Treasured and Trusted Friend!"
|
||
5420,57,33,0,False,"You have completed all of Debroye's tasks! She now considers you a Virtuoso Baker!"
|
||
5421,57,33,0,False,"You have completed all of Hinageshi's tasks! She now considers you a Master Matchmaker!"
|
||
5422,57,33,0,False,"You have completed all of T'laqa Tia's tasks! He now considers you a Master Fisher!"
|
||
5423,57,33,0,False,"<Gui(63)/>You have lost sight of Krile. Speak with her again to reform your party."
|
||
5424,57,33,0,False,"<Gui(63)/>You have lost sight of G'raha Tia. Speak with him again to reform your party."
|
||
5425,57,33,0,False,"<Gui(63)/>You have lost sight of Matsya. Speak with him again to reform your party."
|
||
5426,57,17,0,False,"Your transfiguration begins to fade. Stray further from the objective and the enchantment will be broken."
|
||
5427,57,17,0,False,"You have strayed too far from the objective and returned from your transfigured status."
|
||
5428,57,33,0,False,"<Gui(63)/>You have lost sight of Estinien. Speak with him again to reform your party."
|
||
5429,57,17,0,False,"Stray further from the objective and you will be changed back into your original clothing."
|
||
5430,57,17,0,False,"You have strayed too far from the objective and changed back into your original clothing."
|
||
5431,57,33,0,False,"<Gui(63)/>You have lost sight of Kan-E-Senna. Speak with her again to reform your party."
|
||
5432,57,33,0,False,"<Gui(63)/>You have lost sight of Growingway. Speak with him again to reform your party."
|
||
5433,57,33,0,False,"<Gui(63)/>You have lost sight of Cookingway. Speak with him again to reform your party."
|
||
5434,57,17,0,False,"Your transfiguration begins to fade. Stray further from the objective and the enchantment will be broken."
|
||
5435,57,17,0,False,"You have strayed too far from the objective and returned from your transfigured status."
|
||
5436,57,17,0,False,"Alisaie sets off at a brisk walk!"
|
||
5437,57,33,0,False,"<Gui(63)/>You have lost sight of the Saint of Nymeia. Speak with him again to reform your party."
|
||
5438,57,17,0,False,"The ailouros leads the way!"
|
||
5439,57,17,0,False,"The drunken deepa leads the way!"
|
||
5440,57,33,0,False,"<Gui(63)/>You have lost sight of Raubahn. Speak with him again to reform your party."
|
||
5441,57,17,0,False,"The lustrous dog leads the way!"
|
||
5442,57,17,0,False,"The lightly built lab assistant leads the way!"
|
||
5443,57,33,0,False,"<Gui(63)/>You have lost sight of Merlwyb. Speak with her again to reform your party."
|
||
5444,57,33,0,False,"<Gui(63)/>You failed to follow your objective. Returning to your starting point."
|
||
5445,57,33,0,False,"<Gui(63)/>You failed to follow your objective. Returning to your starting point."
|
||
5446,57,33,0,False,"<Gui(63)/>You failed to follow your objective. Returning to your starting point."
|
||
5447,57,33,0,False,"<Gui(63)/>You have lost sight of Yugiri. Speak with her again to reform your party."
|
||
5448,57,33,0,False,"<Gui(63)/>You have lost sight of Hien. Speak with him again to reform your party."
|
||
5449,57,33,0,False,"<Gui(63)/>You have lost sight of Aymeric. Speak with him again to reform your party."
|
||
5450,57,33,0,False,"<Gui(63)/>You failed to follow your objective. Returning to your starting point."
|
||
5451,57,33,0,False,"<Gui(63)/>You have lost sight of Meteion. Speak with her again to reform your party."
|
||
5452,57,33,0,False,"<Gui(63)/>You have lost sight of the strange creature. Speak with it again to reform your party."
|
||
5453,57,33,0,False,"<Gui(63)/>You have lost sight of Puddingway. Speak with him again to reform your party."
|
||
5454,57,33,0,False,"<Gui(63)/>You have lost sight of the blue-haired student. Speak with her again to reform your party."
|
||
5455,57,33,0,False,"<Gui(63)/>You have lost sight of the lost girl. Speak with her again to reform your party."
|
||
5456,57,33,0,False,"<Gui(63)/>You have lost sight of the commissary officer. Speak with her again to reform your party."
|
||
5457,57,33,0,False,"<Gui(63)/>You have lost sight of Ogul. Speak with her again to reform your party."
|
||
5458,57,33,0,False,"<Gui(63)/>You have lost sight of Debroye. Speak with her again to reform your party."
|
||
5459,57,33,0,False,"<Gui(63)/>You failed to follow your objective. Returning to your starting point."
|
||
5460,57,33,0,False,"<Gui(63)/>You failed to follow your objective. Returning to your starting point."
|
||
5461,57,33,0,False,"<Gui(63)/>You have lost sight of Charmion. Speak with her again to reform your party."
|
||
5462,57,33,0,False,"<Gui(63)/>You have lost sight of Verpaulaine. Speak with him again to reform your party."
|
||
5463,57,33,0,False,"<Gui(63)/>You have lost sight of Shaggles. Speak with him again to reform your party."
|
||
5464,57,33,0,False,"Your destination will not appear on the map while following."
|
||
5465,57,17,0,False,"Alphinaud and Alisaie set off at a brisk walk!"
|
||
5466,57,33,0,False,"<Gui(63)/>You have lost sight of Appius. Speak with him again to reform your party."
|
||
5467,57,33,0,False,"<Gui(63)/>You have lost sight of Jullus. Speak with him again to reform your party."
|
||
5468,57,33,0,False,"<Gui(63)/>You have lost sight of Emet-Selch. Speak with him again to reform your party."
|
||
5469,57,17,0,False,"Your transfiguration begins to fade. Stray further from the objective and the enchantment will be broken."
|
||
5470,57,17,0,False,"You have strayed too far from the objective and returned from your transfigured status."
|
||
5471,57,17,0,False,"The strange hanuman langur leads the way!"
|
||
5472,57,17,0,False,"The little girl leads the way!"
|
||
5473,57,33,0,False,"<Gui(63)/>You have lost sight of Y'shtola. Speak with her again to reform your party."
|
||
5474,0,0,0,False,""
|
||
5475,57,33,0,False,"<Gui(63)/>You have lost sight of Ameliance. Speak with her again to reform your party."
|
||
5476,57,33,0,False,"<Gui(63)/>You have lost sight of Nashu. Speak with her again to reform your party."
|
||
5477,57,33,0,False,"<Gui(63)/>You have lost sight of Alpha. Speak with him again to reform your party."
|
||
5478,57,33,0,False,"<Gui(63)/>You have lost sight of Omega. Speak with it again to reform your party."
|
||
5479,57,33,0,False,"<Gui(63)/>You have lost sight of Fourchenault. Speak with him again to reform your party."
|
||
5480,57,33,0,False,"<Gui(63)/>You have lost sight of Trna. Speak with her again to reform your party."
|
||
5481,57,33,0,False,"<Gui(63)/>You have lost sight of the energetic hippo calf. Speak with it again to reform your party."
|
||
5482,57,33,0,False,"<Gui(63)/>You have lost sight of the shy hippo calf. Speak with it again to reform your party."
|
||
5483,57,17,0,False,"Stray further from the objective and you will be changed back into your original clothing."
|
||
5484,57,17,0,False,"You have strayed too far from the objective and changed back into your original clothing."
|
||
5485,0,0,0,False,""
|
||
5486,0,0,0,False,""
|
||
5487,0,0,0,False,""
|
||
5488,0,0,0,False,""
|
||
5489,0,0,0,False,""
|
||
5490,0,0,0,False,""
|
||
5491,0,0,0,False,""
|
||
5492,0,0,0,False,""
|
||
5493,0,0,0,False,""
|
||
5494,0,0,0,False,""
|
||
5495,0,0,0,False,""
|
||
5496,0,0,0,False,""
|
||
5497,0,0,0,False,""
|
||
5498,0,0,0,False,""
|
||
5499,0,0,0,False,""
|
||
5500,0,0,0,False,""
|
||
5501,67,17,0,False,"Mark for the quest “<Sheet(Quest,IntegerParameter(1),0)/>” detected."
|
||
5502,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
|
||
5503,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Friend of the Hard Place</Case><Case(2)>Supporter of the Hard Place</Case><Case(3)>Cornerstone of the Hard Place</Case><Case(4)>Savior of the Hard Place</Case></Switch>.”"
|
||
5504,59,33,0,False,"You are acutely aware of a nearby <SheetEn(Item,3,IntegerParameter(1),1,1)/>!"
|
||
5505,59,33,0,False,"You are acutely aware of a nearby <SheetEn(Item,3,IntegerParameter(1),1,1)/>!"
|
||
5506,59,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),2,1)/>)/> are aware of your presence and have left the area."
|
||
5507,59,33,0,False,"Nothing bites."
|
||
5508,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> able to salvage some ingredients."
|
||
5509,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
|
||
5510,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Backer of the Beehive</Case><Case(2)>Promoter of the Beehive</Case><Case(3)>Pillar of the Beehive</Case><Case(4)>Savior of the Beehive</Case></Switch>.”"
|
||
5511,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
|
||
5512,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you a “<Switch(IntegerParameter(2))><Case(1)>Crafting Connoisseur</Case><Case(2)>Talented Teacher</Case><Case(3)>Skillful Supervisor</Case><Case(4)>Cultivated Crafter</Case></Switch>.”"
|
||
5513,57,9,0,False,"To gather this item, you must first complete the quest “Inscrutable Tastes,” and obtain collectable gathering actions."
|
||
5514,67,17,0,False,"Your meticulous actions prove effective. Integrity is not reduced."
|
||
5515,67,17,0,False,"Collector's standard sharpens your focus. Brazen and meticulous actions are enhanced."
|
||
5516,67,17,0,False,"Collectability can be raised no higher."
|
||
5517,67,17,0,False,"The fish have become wary of your presence. It might be time to shift your position..."
|
||
5518,67,17,0,False,"The fish here have grown wise to your presence. You might have better luck in a new location..."
|
||
5519,67,17,0,False,"No longer able to gather collectables. The gathering point has lost all integrity."
|
||
5520,60,8,0,False,"Unable to execute action. The item has already reached maximum collectability."
|
||
5521,60,8,0,False,"Fish which are not recorded in your fish guide cannot be selected on the release list."
|
||
5522,60,8,0,False,"Unable to use release list at undiscovered fishing holes."
|
||
5523,57,32,0,False,"Changes discarded."
|
||
5524,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
|
||
5525,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you an “<Switch(IntegerParameter(2))><Case(1)>Aide's Able Associate</Case><Case(2)>Aide's Avid Assistant</Case><Case(3)>Aide's Ardent Ally</Case><Case(4)>Aide's Attentive Angel</Case></Switch>.”"
|
||
5526,57,32,0,False,"Changes saved."
|
||
5527,60,8,0,False,"The release list can only be used at fishing holes which have fish that appear in the fish guide."
|
||
5528,67,17,0,False,"You release <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/>."
|
||
5529,60,9,0,False,"You do not meet the requirements to gather this item."
|
||
5530,60,33,0,False,"Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Insufficient inventory space."
|
||
5531,67,17,0,False,"You caught <Value>IntegerParameter(1)</Value> fish before the teeming waters dissipated."
|
||
5532,60,8,0,False,"Unable to execute action. Insufficient stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Sheet(Status,2778,0)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||
5533,67,17,0,False,"Able to execute <Sheet(Action,IntegerParameter(1),0)/>!"
|
||
5534,60,8,0,False,"Unable to abandon spearfishing when performing actions."
|
||
5535,67,17,0,False,"<Sheet(SpearfishingComboTarget,IntegerParameter(1),0)/>"
|
||
5536,67,17,0,False,"<Sheet(SpearfishingComboTarget,IntegerParameter(1),1)/>"
|
||
5537,60,8,0,False,"Unable to land large-sized fish. Insufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> rating."
|
||
5538,60,9,0,False,"Unable to disable <Sheet(Status,IntegerParameter(1),0)/> while gathering."
|
||
5539,60,9,0,False,"Unable to abandon the gathering node when performing actions."
|
||
5540,57,17,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> <Switch(IntegerParameter(2))><Case(1)>accepts your delivery</Case><Case(2)>happily accepts your delivery</Case><Case(3)>excitedly accepts your delivery</Case></Switch>."
|
||
5541,57,33,0,False,"<Sheet(ENpcResident,IntegerParameter(1),0)/> now considers you <Switch(IntegerParameter(2))><Case(1)>“Appointed to House Leveilleur.”</Case><Case(2)>a “Benefactor of House Leveilleur.”</Case><Case(3)>the “Champion of House Leveilleur.”</Case><Case(4)>the “Honorary Scion of House Leveilleur.”</Case></Switch>"
|
||
5542,0,0,0,False,""
|
||
5543,0,0,0,False,""
|
||
5544,0,0,0,False,""
|
||
5545,0,0,0,False,""
|
||
5546,0,0,0,False,""
|
||
5547,0,0,0,False,""
|
||
5548,0,0,0,False,""
|
||
5549,0,0,0,False,""
|
||
5550,0,0,0,False,""
|
||
5551,0,0,0,False,""
|
||
5552,0,0,0,False,""
|
||
5553,0,0,0,False,""
|
||
5554,0,0,0,False,""
|
||
5555,0,0,0,False,""
|
||
5556,0,0,0,False,""
|
||
5557,0,0,0,False,""
|
||
5558,0,0,0,False,""
|
||
5559,0,0,0,False,""
|
||
5560,0,0,0,False,""
|
||
5561,0,0,0,False,""
|
||
5562,0,0,0,False,""
|
||
5563,0,0,0,False,""
|
||
5564,0,0,0,False,""
|
||
5565,0,0,0,False,""
|
||
5566,0,0,0,False,""
|
||
5567,0,0,0,False,""
|
||
5568,0,0,0,False,""
|
||
5569,0,0,0,False,""
|
||
5570,0,0,0,False,""
|
||
5571,0,0,0,False,""
|
||
5572,0,0,0,False,""
|
||
5573,0,0,0,False,""
|
||
5574,0,0,0,False,""
|
||
5575,0,0,0,False,""
|
||
5576,0,0,0,False,""
|
||
5577,0,0,0,False,""
|
||
5578,0,0,0,False,""
|
||
5579,0,0,0,False,""
|
||
5580,0,0,0,False,""
|
||
5581,0,0,0,False,""
|
||
5582,0,0,0,False,""
|
||
5583,0,0,0,False,""
|
||
5584,0,0,0,False,""
|
||
5585,0,0,0,False,""
|
||
5586,0,0,0,False,""
|
||
5587,0,0,0,False,""
|
||
5588,0,0,0,False,""
|
||
5589,0,0,0,False,""
|
||
5590,0,0,0,False,""
|
||
5591,0,0,0,False,""
|
||
5592,0,0,0,False,""
|
||
5593,0,0,0,False,""
|
||
5594,0,0,0,False,""
|
||
5595,0,0,0,False,""
|
||
5596,0,0,0,False,""
|
||
5597,0,0,0,False,""
|
||
5598,0,0,0,False,""
|
||
5599,0,0,0,False,""
|
||
5600,0,0,0,False,""
|
||
5601,60,9,0,False,"Unable to invite to fellowship. That player is on your blacklist."
|
||
5602,60,8,0,False,"An error has occurred."
|
||
5603,60,9,0,False,"You cannot create any more fellowships."
|
||
5604,60,9,0,False,"Fellowship name violates naming rules. Please input another name."
|
||
5605,60,9,0,False,"Fellowship name contains one or more restricted words."
|
||
5606,57,33,0,False,"You create the fellowship “<Highlight>StringParameter(1)</Highlight>.”"
|
||
5607,60,9,0,False,"Unable to execute command while bound by duty."
|
||
5608,60,9,0,False,"Fellowship not found."
|
||
5609,57,33,0,False,"You update the message of the day."
|
||
5610,57,33,0,False,"You create a poll."
|
||
5611,57,33,0,False,"You have successfully deleted a poll."
|
||
5612,57,33,0,False,"Notice edited."
|
||
5613,57,33,0,False,"You change the fellowship name to “<Highlight>StringParameter(2)</Highlight>.”"
|
||
5614,57,33,0,False,"You change the fellowship's activities."
|
||
5615,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> removed from fellowship blacklist."
|
||
5616,57,33,0,False,"Fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been disbanded."
|
||
5617,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now a member of group “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5618,57,33,0,False,"Group name changed."
|
||
5619,57,33,0,False,"You discharge <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> from the fellowship."
|
||
5620,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now the fellowship master."
|
||
5621,57,33,0,False,"You promote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> to fellowship admin."
|
||
5622,57,33,0,False,"You demote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> from fellowship admin."
|
||
5623,57,33,0,False,"You are no longer a fellowship admin."
|
||
5624,60,9,0,False,"Unable to add to fellowship blacklist. List is full."
|
||
5625,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> added to fellowship blacklist."
|
||
5626,60,9,0,False,"Unable to quit fellowship as current master. Transfer master privileges and try again."
|
||
5627,57,33,0,False,"You leave the fellowship."
|
||
5628,57,33,0,False,"Recruitment commenced for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5629,57,33,0,False,"Recruitment canceled for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5630,60,9,0,False,"You cannot join any more fellowships."
|
||
5631,60,9,0,False,"Recruitment has already ended."
|
||
5632,57,33,0,False,"You join the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5633,60,9,0,False,"Unable to send fellowship invite. Player's online status is set to Busy."
|
||
5634,60,9,0,False,"Unable to invite to fellowship. That player is on your blacklist."
|
||
5635,60,9,0,False,"Unable to join fellowship. You have been blacklisted."
|
||
5636,60,9,0,False,"Unable to invite player. That player cannot join any more fellowships."
|
||
5637,57,33,0,False,"You invite <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5638,57,33,0,False,"You join the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5639,60,9,0,False,"Player is already a fellowship member."
|
||
5640,57,33,1,False,"You have been granted master privileges for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5641,57,33,1,False,"You are discharged from the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5642,57,33,0,False,"A Game Master has removed you from the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5643,57,33,0,False,"You decline the invitation to the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5644,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/>'s fellowship invite has been withdrawn."
|
||
5645,57,33,0,False,"You respond to the poll."
|
||
5646,57,33,1,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> invites you to a fellowship."
|
||
5647,57,33,1,False,"Fellowship invite from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” canceled."
|
||
5648,60,9,0,False,"Unable to commence fellowship recruitment. Please wait and try again."
|
||
5649,57,33,1,False,"You are promoted to admin for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5650,57,33,1,False,"You are demoted from admin for the fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
5651,57,33,1,False,"The fellowship “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been disbanded."
|
||
5652,60,9,0,False,"Player is already blacklisted."
|
||
5653,57,33,0,False,"Fellowship name copied to the clipboard."
|
||
5654,60,9,0,False,"Characters on the free trial cannot post to the message board during their first 14 days as a fellowship member."
|
||
5655,60,9,0,False,"Unable to perform action. That player is currently offline."
|
||
5656,60,9,0,False,"Unable to assign to group. That player has left the fellowship."
|
||
5657,60,8,0,False,"You are already a member of this fellowship."
|
||
5658,60,9,0,False,"You may only join fellowships within your Home Data Center."
|
||
5659,0,0,0,False,""
|
||
5660,0,0,0,False,""
|
||
5661,0,0,0,False,""
|
||
5662,0,0,0,False,""
|
||
5663,0,0,0,False,""
|
||
5664,0,0,0,False,""
|
||
5665,0,0,0,False,""
|
||
5666,0,0,0,False,""
|
||
5667,0,0,0,False,""
|
||
5668,0,0,0,False,""
|
||
5669,0,0,0,False,""
|
||
5670,0,0,0,False,""
|
||
5671,0,0,0,False,""
|
||
5672,0,0,0,False,""
|
||
5673,0,0,0,False,""
|
||
5674,0,0,0,False,""
|
||
5675,0,0,0,False,""
|
||
5676,0,0,0,False,""
|
||
5677,0,0,0,False,""
|
||
5678,0,0,0,False,""
|
||
5679,0,0,0,False,""
|
||
5680,0,0,0,False,""
|
||
5681,0,0,0,False,""
|
||
5682,0,0,0,False,""
|
||
5683,0,0,0,False,""
|
||
5684,0,0,0,False,""
|
||
5685,0,0,0,False,""
|
||
5686,0,0,0,False,""
|
||
5687,0,0,0,False,""
|
||
5688,0,0,0,False,""
|
||
5689,0,0,0,False,""
|
||
5690,0,0,0,False,""
|
||
5691,0,0,0,False,""
|
||
5692,0,0,0,False,""
|
||
5693,0,0,0,False,""
|
||
5694,0,0,0,False,""
|
||
5695,0,0,0,False,""
|
||
5696,0,0,0,False,""
|
||
5697,0,0,0,False,""
|
||
5698,0,0,0,False,""
|
||
5699,0,0,0,False,""
|
||
5700,0,0,0,False,""
|
||
5701,64,33,0,False,"You acquire the <Sheet(Ornament,IntegerParameter(1),9)/> personal effect."
|
||
5702,60,8,0,False,"You have already acquired that personal effect."
|
||
5703,60,8,0,False,"You cannot use personal effects in this area."
|
||
5704,0,0,0,False,""
|
||
5705,43,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>equip<Else/>equips</If> a personal effect."
|
||
5706,0,0,0,False,""
|
||
5707,0,0,0,False,""
|
||
5708,0,0,0,False,""
|
||
5709,0,0,0,False,""
|
||
5710,0,0,0,False,""
|
||
5711,0,0,0,False,""
|
||
5712,0,0,0,False,""
|
||
5713,0,0,0,False,""
|
||
5714,0,0,0,False,""
|
||
5715,0,0,0,False,""
|
||
5716,0,0,0,False,""
|
||
5717,0,0,0,False,""
|
||
5718,0,0,0,False,""
|
||
5719,0,0,0,False,""
|
||
5720,0,0,0,False,""
|
||
5721,0,0,0,False,""
|
||
5722,0,0,0,False,""
|
||
5723,0,0,0,False,""
|
||
5724,0,0,0,False,""
|
||
5725,0,0,0,False,""
|
||
5726,0,0,0,False,""
|
||
5727,0,0,0,False,""
|
||
5728,0,0,0,False,""
|
||
5729,0,0,0,False,""
|
||
5730,0,0,0,False,""
|
||
5731,0,0,0,False,""
|
||
5732,0,0,0,False,""
|
||
5733,0,0,0,False,""
|
||
5734,0,0,0,False,""
|
||
5735,0,0,0,False,""
|
||
5736,0,0,0,False,""
|
||
5737,0,0,0,False,""
|
||
5738,0,0,0,False,""
|
||
5739,0,0,0,False,""
|
||
5740,0,0,0,False,""
|
||
5741,0,0,0,False,""
|
||
5742,0,0,0,False,""
|
||
5743,0,0,0,False,""
|
||
5744,0,0,0,False,""
|
||
5745,0,0,0,False,""
|
||
5746,0,0,0,False,""
|
||
5747,0,0,0,False,""
|
||
5748,0,0,0,False,""
|
||
5749,0,0,0,False,""
|
||
5750,0,0,0,False,""
|
||
5751,62,1,0,False,"You obtain <Value>IntegerParameter(1)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(1),1)/>."
|
||
5752,60,9,0,False,"You cannot carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
5753,57,33,0,False,"You have envisioned a stirring tale of heroism! Regale the faux commander to gain access to Faux Hollows."
|
||
5754,0,0,0,False,""
|
||
5755,0,0,0,False,""
|
||
5756,57,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> has been added to your market board favorites. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
5757,57,8,0,False,"Unable to add to your market board favorites. Your favorites list is full."
|
||
5758,57,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> has been removed from your market board favorites. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
5759,0,0,0,False,""
|
||
5760,0,0,0,False,""
|
||
5761,0,0,0,False,""
|
||
5762,0,0,0,False,""
|
||
5763,0,0,0,False,""
|
||
5764,0,0,0,False,""
|
||
5765,0,0,0,False,""
|
||
5766,0,0,0,False,""
|
||
5767,0,0,0,False,""
|
||
5768,0,0,0,False,""
|
||
5769,57,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> has been added to your market board wish list. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
5770,57,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> has been removed from your market board wish list. (<Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>)"
|
||
5771,57,33,0,False,"The FFXIV Online Store has been updated. Restart Dreamfitting to view all available products."
|
||
5772,0,0,0,False,""
|
||
5773,0,0,0,False,""
|
||
5774,0,0,0,False,""
|
||
5775,57,33,0,False,"“<Sheet(AkatsukiNote,IntegerParameter(1),1)/>” has been added to the Unending Codex."
|
||
5776,0,0,0,False,""
|
||
5777,0,0,0,False,""
|
||
5778,0,0,0,False,""
|
||
5779,0,0,0,False,""
|
||
5780,57,32,0,False,"Currency settings saved."
|
||
5781,57,32,0,False,"Changes discarded."
|
||
5782,0,0,0,False,""
|
||
5783,0,0,0,False,""
|
||
5784,0,0,0,False,""
|
||
5785,57,32,0,False,"Title settings saved."
|
||
5786,57,32,0,False,"Changes discarded."
|
||
5787,0,0,0,False,""
|
||
5788,0,0,0,False,""
|
||
5789,0,0,0,False,""
|
||
5790,0,0,0,False,""
|
||
5791,0,0,0,False,""
|
||
5792,0,0,0,False,""
|
||
5793,0,0,0,False,""
|
||
5794,0,0,0,False,""
|
||
5795,0,0,0,False,""
|
||
5796,0,0,0,False,""
|
||
5797,0,0,0,False,""
|
||
5798,0,0,0,False,""
|
||
5799,0,0,0,False,""
|
||
5800,60,8,0,False,"Unable to execute command. Character is currently visiting another data center."
|
||
5801,60,8,0,False,"Unable to visit another data center. You must first log out from your Home World."
|
||
5802,60,8,0,False,"Unable to back up character settings while outside your Home Data Center."
|
||
5803,60,8,0,False,"Unable to visit other Worlds. You must first return to your Home Data Center and change your character's name."
|
||
5804,60,8,0,False,"Unable to visit other Worlds. You must first return to your Home Data Center and change your retainer's name."
|
||
5805,60,9,0,False,"Unable to execute this command while outside of your Home Data Center."
|
||
5806,60,9,0,False,"Unable to execute command on characters visiting from other data centers."
|
||
5807,0,0,0,False,""
|
||
5808,0,0,0,False,""
|
||
5809,0,0,0,False,""
|
||
5810,0,0,0,False,""
|
||
5811,0,0,0,False,""
|
||
5812,0,0,0,False,""
|
||
5813,0,0,0,False,""
|
||
5814,0,0,0,False,""
|
||
5815,0,0,0,False,""
|
||
5816,0,0,0,False,""
|
||
5817,0,0,0,False,""
|
||
5818,0,0,0,False,""
|
||
5819,0,0,0,False,""
|
||
5820,0,0,0,False,""
|
||
5821,0,0,0,False,""
|
||
5822,0,0,0,False,""
|
||
5823,0,0,0,False,""
|
||
5824,0,0,0,False,""
|
||
5825,0,0,0,False,""
|
||
5826,0,0,0,False,""
|
||
5827,0,0,0,False,""
|
||
5828,0,0,0,False,""
|
||
5829,0,0,0,False,""
|
||
5830,0,0,0,False,""
|
||
5831,0,0,0,False,""
|
||
5832,0,0,0,False,""
|
||
5833,0,0,0,False,""
|
||
5834,0,0,0,False,""
|
||
5835,0,0,0,False,""
|
||
5836,0,0,0,False,""
|
||
5837,0,0,0,False,""
|
||
5838,0,0,0,False,""
|
||
5839,0,0,0,False,""
|
||
5840,0,0,0,False,""
|
||
5841,0,0,0,False,""
|
||
5842,0,0,0,False,""
|
||
5843,0,0,0,False,""
|
||
5844,0,0,0,False,""
|
||
5845,0,0,0,False,""
|
||
5846,0,0,0,False,""
|
||
5847,0,0,0,False,""
|
||
5848,0,0,0,False,""
|
||
5849,0,0,0,False,""
|
||
5850,60,8,0,False,"Unable to save portrait. Character is not in frame."
|
||
5851,60,8,0,False,"Unable to save portrait. You have not fulfilled the requirements for the settings selected."
|
||
5852,0,0,0,False,""
|
||
5853,60,8,0,False,"You have already acquired those portrait elements."
|
||
5854,64,33,0,False,"You have acquired the portrait elements encased in <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
5855,60,9,0,False,"Unable to retrieve adventurer plate information."
|
||
5856,60,9,0,False,"Unable to display adventurer plate, as it has not yet been created."
|
||
5857,60,9,0,False,"Unable to display adventurer plate, as it has not yet been created."
|
||
5858,60,9,0,False,"Unable to display adventurer plate due to privacy restrictions."
|
||
5859,60,9,0,False,"Unable to display adventurer plate due to privacy restrictions."
|
||
5860,60,9,0,False,"Unable to display the adventurer plate of players from other data centers."
|
||
5861,60,8,0,False,"Unable to save portrait. Character's expression is not in frame."
|
||
5862,57,33,0,False,"Portrait title updated."
|
||
5863,57,33,0,False,"Portrait deleted."
|
||
5864,57,33,0,False,"Portrait applied to adventurer plate."
|
||
5865,57,33,0,False,"Portrait set as instant portrait."
|
||
5866,57,33,0,False,"Plate design updated."
|
||
5867,57,33,0,False,"Profile settings saved."
|
||
5868,57,33,0,False,"Privacy settings saved."
|
||
5869,60,8,0,False,"You have not fulfilled the requirements for the settings selected."
|
||
5870,60,8,0,False,"You have not fulfilled the requirements for the settings selected."
|
||
5871,60,8,0,False,"Unable to save. The camera is too close to the character."
|
||
5872,60,8,0,False,"Unable to save. The camera is too far from the character."
|
||
5873,60,8,0,False,"Unable to save due to conflicting design settings."
|
||
5874,60,9,0,False,"Portrait has expired. Please readjust its settings and try again."
|
||
5875,57,32,0,False,"Changes saved."
|
||
5876,0,0,0,False,""
|
||
5877,0,0,0,False,""
|
||
5878,0,0,0,False,""
|
||
5879,0,0,0,False,""
|
||
5880,0,0,0,False,""
|
||
5881,0,0,0,False,""
|
||
5882,0,0,0,False,""
|
||
5883,0,0,0,False,""
|
||
5884,0,0,0,False,""
|
||
5885,0,0,0,False,""
|
||
5886,0,0,0,False,""
|
||
5887,0,0,0,False,""
|
||
5888,0,0,0,False,""
|
||
5889,0,0,0,False,""
|
||
5890,0,0,0,False,""
|
||
5891,0,0,0,False,""
|
||
5892,0,0,0,False,""
|
||
5893,0,0,0,False,""
|
||
5894,0,0,0,False,""
|
||
5895,0,0,0,False,""
|
||
5896,0,0,0,False,""
|
||
5897,0,0,0,False,""
|
||
5898,0,0,0,False,""
|
||
5899,0,0,0,False,""
|
||
5900,66,1,0,False,"You begin trial synthesis of <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
5901,66,16,0,False,"Trial synthesis complete!"
|
||
5902,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> trial synthesis of <SheetEn(Item,1,IntegerParameter(1),1,1)/> proved a success!"
|
||
5903,66,16,0,False,"Trial synthesis failed..."
|
||
5904,66,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If>)/> trial synthesis of <SheetEn(Item,1,IntegerParameter(1),1,1)/> failed..."
|
||
5905,66,1,0,False," Progress <Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
|
||
5906,66,1,0,False," Quality <Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
|
||
5907,66,1,0,False," HQ <Value>IntegerParameter(1)</Value>%"
|
||
5908,66,1,0,False," Collectability <Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
|
||
5909,66,1,0,False,"You abandoned trial synthesis."
|
||
5910,60,8,0,False,"You were unable to withdraw the materia meld request."
|
||
5911,60,9,0,False,"You do not meet the requirements to gather collectables from this location."
|
||
5912,66,1,0,False,"You use <Sheet(Action,IntegerParameter(1),0)/> Success!"
|
||
5913,66,1,0,False,"You use <Sheet(Action,IntegerParameter(1),0)/> Failure!"
|
||
5914,0,0,0,False,""
|
||
5915,0,0,0,False,""
|
||
5916,0,0,0,False,""
|
||
5917,0,0,0,False,""
|
||
5918,0,0,0,False,""
|
||
5919,0,0,0,False,""
|
||
5920,0,0,0,False,""
|
||
5921,0,0,0,False,""
|
||
5922,0,0,0,False,""
|
||
5923,0,0,0,False,""
|
||
5924,0,0,0,False,""
|
||
5925,0,0,0,False,""
|
||
5926,0,0,0,False,""
|
||
5927,0,0,0,False,""
|
||
5928,0,0,0,False,""
|
||
5929,0,0,0,False,""
|
||
5930,0,0,0,False,""
|
||
5931,0,0,0,False,""
|
||
5932,0,0,0,False,""
|
||
5933,0,0,0,False,""
|
||
5934,0,0,0,False,""
|
||
5935,0,0,0,False,""
|
||
5936,0,0,0,False,""
|
||
5937,0,0,0,False,""
|
||
5938,0,0,0,False,""
|
||
5939,0,0,0,False,""
|
||
5940,0,0,0,False,""
|
||
5941,0,0,0,False,""
|
||
5942,0,0,0,False,""
|
||
5943,0,0,0,False,""
|
||
5944,0,0,0,False,""
|
||
5945,0,0,0,False,""
|
||
5946,0,0,0,False,""
|
||
5947,0,0,0,False,""
|
||
5948,0,0,0,False,""
|
||
5949,0,0,0,False,""
|
||
5950,0,0,0,False,""
|
||
5951,0,0,0,False,""
|
||
5952,0,0,0,False,""
|
||
5953,0,0,0,False,""
|
||
5954,0,0,0,False,""
|
||
5955,0,0,0,False,""
|
||
5956,0,0,0,False,""
|
||
5957,0,0,0,False,""
|
||
5958,0,0,0,False,""
|
||
5959,0,0,0,False,""
|
||
5960,0,0,0,False,""
|
||
5961,0,0,0,False,""
|
||
5962,0,0,0,False,""
|
||
5963,0,0,0,False,""
|
||
5964,0,0,0,False,""
|
||
5965,0,0,0,False,""
|
||
5966,0,0,0,False,""
|
||
5967,0,0,0,False,""
|
||
5968,0,0,0,False,""
|
||
5969,0,0,0,False,""
|
||
5970,0,0,0,False,""
|
||
5971,0,0,0,False,""
|
||
5972,0,0,0,False,""
|
||
5973,0,0,0,False,""
|
||
5974,0,0,0,False,""
|
||
5975,0,0,0,False,""
|
||
5976,0,0,0,False,""
|
||
5977,0,0,0,False,""
|
||
5978,0,0,0,False,""
|
||
5979,0,0,0,False,""
|
||
5980,0,0,0,False,""
|
||
5981,0,0,0,False,""
|
||
5982,0,0,0,False,""
|
||
5983,0,0,0,False,""
|
||
5984,0,0,0,False,""
|
||
5985,0,0,0,False,""
|
||
5986,0,0,0,False,""
|
||
5987,0,0,0,False,""
|
||
5988,0,0,0,False,""
|
||
5989,0,0,0,False,""
|
||
5990,0,0,0,False,""
|
||
5991,0,0,0,False,""
|
||
5992,0,0,0,False,""
|
||
5993,0,0,0,False,""
|
||
5994,0,0,0,False,""
|
||
5995,0,0,0,False,""
|
||
5996,0,0,0,False,""
|
||
5997,0,0,0,False,""
|
||
5998,0,0,0,False,""
|
||
5999,0,0,0,False,""
|
||
6000,60,9,0,False,"Unable to execute command. One or more party members have not met all the conditions required for this duty."
|
||
6001,60,9,0,False,"Unable to execute command. One or more party members have not installed <Sheet(ExVersion,IntegerParameter(1),0)/>."
|
||
6002,60,9,0,False,"Unable to execute command. Only a party leader can commence this duty."
|
||
6003,60,9,0,False,"Unable to execute command. One or more party members do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
6004,60,9,0,False,"Unable to execute command. One or more party members have recently participated in a mission and must wait before participating again."
|
||
6005,60,9,0,False,"Unable to execute command. One or more party members are currently penalized for withdrawing from previous duty."
|
||
6006,60,9,0,False,"Unable to execute command. All party members are not level 60 Disciples of War or Magic (excluding limited jobs)."
|
||
6007,60,9,0,False,"Unable to execute command. One or more party members do not meet item level requirements."
|
||
6008,60,9,0,False,"Unable to execute command. One or more party members are incapacitated."
|
||
6009,60,9,0,False,"Unable to execute command. One or more party members are too far away."
|
||
6010,60,9,0,False,"Unable to execute command. A party member is currently bound by duty."
|
||
6011,0,0,0,False,""
|
||
6012,60,9,0,False,"Unable to execute command because reasons."
|
||
6013,60,9,0,False,"Unable to execute command until alliance is formed."
|
||
6014,60,9,0,False,"Unable to execute command. Party not yet complete."
|
||
6015,60,9,0,False,"Unable to execute command. Party leader must have the following authorization: <Sheet(FCAuthority,74,0)/>."
|
||
6016,60,9,0,False,"Unable to execute command. Role conditions not met for party matching."
|
||
6017,60,9,0,False,"Unable to execute command. One or more party members has yet to unlock this duty."
|
||
6018,60,9,0,False,"Unable to execute command. One or more alliance members has not met all the conditions required for this duty."
|
||
6019,60,9,0,False,"Unable to access voyage control panel. Another member is currently using it."
|
||
6020,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not met all the conditions required for this duty."
|
||
6021,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not installed <Sheet(ExVersion,IntegerParameter(2),0)/>."
|
||
6022,60,9,0,False,"<15>E802FF07596F7520646FFF12022B09FF07020A03E802030320646F6573</15> not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
6023,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> recently participated in a mission and must wait before participating again."
|
||
6024,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> currently penalized for withdrawing from previous duty."
|
||
6025,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> neither a Disciple of War nor Magic (excluding limited jobs)."
|
||
6026,60,9,0,False,"<15>E802FF05596F7572FF0F022B09FF07020A03E80203032773</15> level is too low to join the mission."
|
||
6027,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> KO'd."
|
||
6028,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> currently bound by another duty."
|
||
6029,60,9,0,False,"<15>E802FF09596F75206E656564FF13022B09FF07020A03E8020303206E65656473</15> to take a break."
|
||
6030,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not unlocked this duty."
|
||
6031,60,9,0,False,"<15>E802FF07596F7520646FFF12022B09FF07020A03E802030320646F6573</15> not meet item level requirements."
|
||
6032,60,9,0,False,"Unable to execute command. You have not met all the conditions required for this duty."
|
||
6033,60,9,0,False,"To participate in exploratory missions, you must have <Sheet(ExVersion,IntegerParameter(1),0)/> installed."
|
||
6034,60,9,0,False,"Unable to execute command. You have recently participated in a mission and must wait before participating again."
|
||
6035,60,9,0,False,"Unable to execute command. You are currently being penalized for withdrawing from previous duty."
|
||
6036,60,9,0,False,"Unable to execute command. You do not possess <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
6037,60,9,0,False,"Unable to execute command. You are not a level 60 Disciple of War or Magic (excluding limited jobs)."
|
||
6038,0,0,0,False,""
|
||
6039,60,9,0,False,"Unable to execute command because reasons."
|
||
6040,60,9,0,False,"Unable to execute command. Insufficient item level."
|
||
6041,57,65,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> readied the airship."
|
||
6042,57,65,0,False,"Access the voyage control panel and select the mission airship."
|
||
6043,57,65,0,False,"You purchase <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> for <Format(IntegerParameter(3),FF022C)/> gil."
|
||
6044,60,9,0,False,"Unable to access voyage control panel. Another member is currently using it."
|
||
6045,60,9,0,False,"Unable to execute command. You have yet to complete the main scenario quest “Heavensward.”"
|
||
6046,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> yet to complete the main scenario quest “Heavensward.”"
|
||
6047,60,9,0,False,"Unable to access voyage control panel while waiting for alliance invites to be accepted."
|
||
6048,0,0,0,False,""
|
||
6049,0,0,0,False,""
|
||
6050,60,9,0,False,"Unable to execute command. Another company member is already accessing the submersible."
|
||
6051,57,33,0,False,"Company submersible No. <Value>IntegerParameter(2)</Value> - <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> registered."
|
||
6052,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>register<Else/>registers</If> company submersible No. <Value>IntegerParameter(1)</Value> - </Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
|
||
6053,57,33,0,False,"Company submersible No. <Value>IntegerParameter(2)</Value> name changed to <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>."
|
||
6054,57,33,0,False,"Company submersible No. <Value>IntegerParameter(2)</Value> - <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> dismantled."
|
||
6055,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dismantle<Else/>dismantles</If> company submersible No. <Value>IntegerParameter(1)</Value> - </Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
|
||
6056,60,9,0,False,"Unable to deploy submersible. Insufficient rank."
|
||
6057,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> has embarked on a subaquatic voyage."
|
||
6058,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> has been recalled from a subaquatic voyage."
|
||
6059,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> subaquatic voyage finalized."
|
||
6060,69,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>finalize<Else/>finalizes</If> the subaquatic voyage for <Emphasis><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></Emphasis>."
|
||
6061,57,33,0,False,"A new subaquatic voyage destination─<Sheet(SubmarineExploration,IntegerParameter(1),0)/>─has been discovered!"
|
||
6062,57,33,0,False,"<Emphasis><Clickable(<Highlight>StringParameter(1)</Highlight>)/></Emphasis> attains rank <Value>IntegerParameter(2)</Value>!"
|
||
6063,57,33,0,False,"The free company may now register submersible No. <Value>IntegerParameter(2)</Value>."
|
||
6064,60,9,0,False,"Unable to execute command. No more airships or submersibles may embark at this time."
|
||
6065,79,33,0,False,"A new entry has been added to the free company message book."
|
||
6066,79,33,0,False,"A new entry has been added to your estate message book."
|
||
6067,79,33,0,False,"A new entry has been added to the message book for the estate on plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
6068,79,33,0,False,"A new entry has been added to your room message book."
|
||
6069,79,33,0,False,"A new entry has been added to your apartment message book."
|
||
6070,57,33,0,False,"Message book entries have been set to Public."
|
||
6071,57,33,0,False,"Message book entries have been set to Private."
|
||
6072,60,9,0,False,"That message has already been deleted."
|
||
6073,60,9,0,False,"Unable to execute command."
|
||
6074,60,9,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(FCAuthority,IntegerParameter(1),0)/>)."
|
||
6075,60,9,0,False,"Unable to execute command. You do not have the proper authorization (<Sheet(HousingMateAuthority,IntegerParameter(1),0)/>)."
|
||
6076,60,9,0,False,"Unable to leave message."
|
||
6077,60,9,0,False,"Unable to leave message. The book is full."
|
||
6078,60,9,0,False,"Unable to like your own estate."
|
||
6079,57,1,0,False,"You purchase <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
6080,57,1,0,False,"You purchase multiple items for a grand total of <Format(IntegerParameter(1),FF022C)/> gil."
|
||
6081,71,17,1,False,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> you put up for sale on your mannequin has sold for <Format(IntegerParameter(2),FF022C)/> gil."
|
||
6082,71,17,1,False,"Multiple items put up for sale on your mannequin have sold for <Format(IntegerParameter(1),FF022C)/> gil."
|
||
6083,60,9,0,False,"Unable to place mannequin. You must have at least one retainer in your employ."
|
||
6084,60,9,0,False,"Unable to complete purchase."
|
||
6085,60,9,0,False,"Unable to purchase items from your own mannequin."
|
||
6086,60,9,0,False,"Unable to change mannequin settings while gear is being displayed."
|
||
6087,57,33,0,False,"Mannequin class set to <Sheet(ClassJob,IntegerParameter(1),0)/>."
|
||
6088,60,9,0,False,"Unable to place mannequin. The contract with your retainer is expired."
|
||
6089,60,9,0,False,"Unable to list items for sale when gear is set to display."
|
||
6090,60,9,0,False,"Unable to list items for display when gear is set to sell."
|
||
6091,57,33,0,False,"Estate tag updated."
|
||
6092,57,33,0,False,"<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>'s <Sheet(SubmarineSpecCategory,IntegerParameter(2),0)/> increased by <Value>IntegerParameter(3)</Value>."
|
||
6093,60,9,0,False,"Unable to deploy submersible. Insufficient speed."
|
||
6094,57,33,0,False,"You set a print of <SheetEn(Item,1,IntegerParameter(1),1,1)/> in the frame."
|
||
6095,57,33,0,False,"You remove an angler's print from the frame."
|
||
6096,60,9,0,False,"Unable to execute. An angler's print has not been set in the frame."
|
||
6097,60,9,0,False,"Unable to purchase land or relocate immediately after auto-demolition."
|
||
6098,60,9,0,False,"You must be a member of your free company for at least 30 days to purchase a free company plot."
|
||
6099,60,9,0,False,"You may only submit one lottery entry per lottery period."
|
||
6100,60,9,0,False,"You may not apply for another plot of land until all outstanding properties/refunds have been claimed."
|
||
6101,60,9,0,False,"Failed to complete housing action. Please try again later."
|
||
6102,60,9,0,False,"You may not purchase land on behalf of a free company to which you no longer belong."
|
||
6103,0,0,0,False,""
|
||
6104,0,0,0,False,""
|
||
6105,0,0,0,False,""
|
||
6106,0,0,0,False,""
|
||
6107,0,0,0,False,""
|
||
6108,0,0,0,False,""
|
||
6109,0,0,0,False,""
|
||
6110,0,0,0,False,""
|
||
6111,0,0,0,False,""
|
||
6112,0,0,0,False,""
|
||
6113,0,0,0,False,""
|
||
6114,0,0,0,False,""
|
||
6115,0,0,0,False,""
|
||
6116,0,0,0,False,""
|
||
6117,0,0,0,False,""
|
||
6118,0,0,0,False,""
|
||
6119,0,0,0,False,""
|
||
6120,0,0,0,False,""
|
||
6121,0,0,0,False,""
|
||
6122,0,0,0,False,""
|
||
6123,0,0,0,False,""
|
||
6124,0,0,0,False,""
|
||
6125,0,0,0,False,""
|
||
6126,0,0,0,False,""
|
||
6127,0,0,0,False,""
|
||
6128,0,0,0,False,""
|
||
6129,0,0,0,False,""
|
||
6130,0,0,0,False,""
|
||
6131,0,0,0,False,""
|
||
6132,0,0,0,False,""
|
||
6133,0,0,0,False,""
|
||
6134,0,0,0,False,""
|
||
6135,0,0,0,False,""
|
||
6136,0,0,0,False,""
|
||
6137,0,0,0,False,""
|
||
6138,0,0,0,False,""
|
||
6139,0,0,0,False,""
|
||
6140,0,0,0,False,""
|
||
6141,0,0,0,False,""
|
||
6142,0,0,0,False,""
|
||
6143,0,0,0,False,""
|
||
6144,0,0,0,False,""
|
||
6145,0,0,0,False,""
|
||
6146,0,0,0,False,""
|
||
6147,0,0,0,False,""
|
||
6148,0,0,0,False,""
|
||
6149,0,0,0,False,""
|
||
6150,0,0,0,False,""
|
||
6151,0,0,0,False,""
|
||
6152,0,0,0,False,""
|
||
6153,0,0,0,False,""
|
||
6154,0,0,0,False,""
|
||
6155,0,0,0,False,""
|
||
6156,0,0,0,False,""
|
||
6157,0,0,0,False,""
|
||
6158,0,0,0,False,""
|
||
6159,0,0,0,False,""
|
||
6160,0,0,0,False,""
|
||
6161,0,0,0,False,""
|
||
6162,0,0,0,False,""
|
||
6163,0,0,0,False,""
|
||
6164,0,0,0,False,""
|
||
6165,0,0,0,False,""
|
||
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||
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||
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6655,0,0,0,False,""
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6656,0,0,0,False,""
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6657,0,0,0,False,""
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6658,0,0,0,False,""
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||
6659,0,0,0,False,""
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||
6660,0,0,0,False,""
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6661,0,0,0,False,""
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6663,0,0,0,False,""
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6665,0,0,0,False,""
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||
6671,0,0,0,False,""
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||
6672,0,0,0,False,""
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6673,0,0,0,False,""
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6676,0,0,0,False,""
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||
6677,0,0,0,False,""
|
||
6678,0,0,0,False,""
|
||
6679,0,0,0,False,""
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||
6680,0,0,0,False,""
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||
6681,0,0,0,False,""
|
||
6682,0,0,0,False,""
|
||
6683,0,0,0,False,""
|
||
6684,0,0,0,False,""
|
||
6685,0,0,0,False,""
|
||
6686,0,0,0,False,""
|
||
6687,0,0,0,False,""
|
||
6688,0,0,0,False,""
|
||
6689,0,0,0,False,""
|
||
6690,0,0,0,False,""
|
||
6691,0,0,0,False,""
|
||
6692,0,0,0,False,""
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6693,0,0,0,False,""
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||
6694,0,0,0,False,""
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||
6695,0,0,0,False,""
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||
6696,0,0,0,False,""
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||
6697,0,0,0,False,""
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||
6698,0,0,0,False,""
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||
6699,0,0,0,False,""
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||
6700,0,0,0,False,""
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||
6701,0,0,0,False,""
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||
6702,0,0,0,False,""
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||
6703,0,0,0,False,""
|
||
6704,0,0,0,False,""
|
||
6705,0,0,0,False,""
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||
6706,0,0,0,False,""
|
||
6707,0,0,0,False,""
|
||
6708,0,0,0,False,""
|
||
6709,0,0,0,False,""
|
||
6710,0,0,0,False,""
|
||
6711,0,0,0,False,""
|
||
6712,0,0,0,False,""
|
||
6713,0,0,0,False,""
|
||
6714,0,0,0,False,""
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||
6715,0,0,0,False,""
|
||
6716,0,0,0,False,""
|
||
6717,0,0,0,False,""
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||
6718,0,0,0,False,""
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6719,0,0,0,False,""
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||
6720,0,0,0,False,""
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||
6721,0,0,0,False,""
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||
6722,0,0,0,False,""
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||
6723,0,0,0,False,""
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||
6724,0,0,0,False,""
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6725,0,0,0,False,""
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6731,0,0,0,False,""
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||
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||
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||
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||
6735,0,0,0,False,""
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||
6736,0,0,0,False,""
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||
6737,0,0,0,False,""
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||
6738,0,0,0,False,""
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6739,0,0,0,False,""
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||
6740,0,0,0,False,""
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||
6741,0,0,0,False,""
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||
6742,0,0,0,False,""
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||
6743,0,0,0,False,""
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6744,0,0,0,False,""
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6745,0,0,0,False,""
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6746,0,0,0,False,""
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6747,0,0,0,False,""
|
||
6748,0,0,0,False,""
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||
6749,0,0,0,False,""
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||
6750,0,0,0,False,""
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||
6751,0,0,0,False,""
|
||
6752,0,0,0,False,""
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||
6753,0,0,0,False,""
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||
6754,0,0,0,False,""
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||
6755,0,0,0,False,""
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6756,0,0,0,False,""
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6757,0,0,0,False,""
|
||
6758,0,0,0,False,""
|
||
6759,0,0,0,False,""
|
||
6760,0,0,0,False,""
|
||
6761,0,0,0,False,""
|
||
6762,0,0,0,False,""
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||
6763,0,0,0,False,""
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6764,0,0,0,False,""
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6765,0,0,0,False,""
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6766,0,0,0,False,""
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||
6767,0,0,0,False,""
|
||
6768,0,0,0,False,""
|
||
6769,0,0,0,False,""
|
||
6770,0,0,0,False,""
|
||
6771,0,0,0,False,""
|
||
6772,0,0,0,False,""
|
||
6773,0,0,0,False,""
|
||
6774,0,0,0,False,""
|
||
6775,0,0,0,False,""
|
||
6776,0,0,0,False,""
|
||
6777,0,0,0,False,""
|
||
6778,0,0,0,False,""
|
||
6779,0,0,0,False,""
|
||
6780,0,0,0,False,""
|
||
6781,0,0,0,False,""
|
||
6782,0,0,0,False,""
|
||
6783,0,0,0,False,""
|
||
6784,0,0,0,False,""
|
||
6785,0,0,0,False,""
|
||
6786,0,0,0,False,""
|
||
6787,0,0,0,False,""
|
||
6788,0,0,0,False,""
|
||
6789,0,0,0,False,""
|
||
6790,0,0,0,False,""
|
||
6791,0,0,0,False,""
|
||
6792,0,0,0,False,""
|
||
6793,0,0,0,False,""
|
||
6794,0,0,0,False,""
|
||
6795,0,0,0,False,""
|
||
6796,0,0,0,False,""
|
||
6797,0,0,0,False,""
|
||
6798,0,0,0,False,""
|
||
6799,0,0,0,False,""
|
||
6800,0,0,0,False,""
|
||
6801,0,0,0,False,""
|
||
6802,0,0,0,False,""
|
||
6803,0,0,0,False,""
|
||
6804,0,0,0,False,""
|
||
6805,0,0,0,False,""
|
||
6806,0,0,0,False,""
|
||
6807,0,0,0,False,""
|
||
6808,0,0,0,False,""
|
||
6809,0,0,0,False,""
|
||
6810,0,0,0,False,""
|
||
6811,0,0,0,False,""
|
||
6812,0,0,0,False,""
|
||
6813,0,0,0,False,""
|
||
6814,0,0,0,False,""
|
||
6815,0,0,0,False,""
|
||
6816,0,0,0,False,""
|
||
6817,0,0,0,False,""
|
||
6818,0,0,0,False,""
|
||
6819,0,0,0,False,""
|
||
6820,0,0,0,False,""
|
||
6821,0,0,0,False,""
|
||
6822,0,0,0,False,""
|
||
6823,0,0,0,False,""
|
||
6824,0,0,0,False,""
|
||
6825,0,0,0,False,""
|
||
6826,0,0,0,False,""
|
||
6827,0,0,0,False,""
|
||
6828,0,0,0,False,""
|
||
6829,0,0,0,False,""
|
||
6830,0,0,0,False,""
|
||
6831,0,0,0,False,""
|
||
6832,0,0,0,False,""
|
||
6833,0,0,0,False,""
|
||
6834,0,0,0,False,""
|
||
6835,0,0,0,False,""
|
||
6836,0,0,0,False,""
|
||
6837,0,0,0,False,""
|
||
6838,0,0,0,False,""
|
||
6839,0,0,0,False,""
|
||
6840,0,0,0,False,""
|
||
6841,0,0,0,False,""
|
||
6842,0,0,0,False,""
|
||
6843,0,0,0,False,""
|
||
6844,0,0,0,False,""
|
||
6845,0,0,0,False,""
|
||
6846,0,0,0,False,""
|
||
6847,0,0,0,False,""
|
||
6848,0,0,0,False,""
|
||
6849,0,0,0,False,""
|
||
6850,0,0,0,False,""
|
||
6851,0,0,0,False,""
|
||
6852,0,0,0,False,""
|
||
6853,0,0,0,False,""
|
||
6854,0,0,0,False,""
|
||
6855,0,0,0,False,""
|
||
6856,0,0,0,False,""
|
||
6857,0,0,0,False,""
|
||
6858,0,0,0,False,""
|
||
6859,0,0,0,False,""
|
||
6860,0,0,0,False,""
|
||
6861,0,0,0,False,""
|
||
6862,0,0,0,False,""
|
||
6863,0,0,0,False,""
|
||
6864,0,0,0,False,""
|
||
6865,0,0,0,False,""
|
||
6866,0,0,0,False,""
|
||
6867,0,0,0,False,""
|
||
6868,0,0,0,False,""
|
||
6869,0,0,0,False,""
|
||
6870,0,0,0,False,""
|
||
6871,0,0,0,False,""
|
||
6872,0,0,0,False,""
|
||
6873,0,0,0,False,""
|
||
6874,0,0,0,False,""
|
||
6875,0,0,0,False,""
|
||
6876,0,0,0,False,""
|
||
6877,0,0,0,False,""
|
||
6878,0,0,0,False,""
|
||
6879,0,0,0,False,""
|
||
6880,0,0,0,False,""
|
||
6881,0,0,0,False,""
|
||
6882,0,0,0,False,""
|
||
6883,0,0,0,False,""
|
||
6884,0,0,0,False,""
|
||
6885,0,0,0,False,""
|
||
6886,0,0,0,False,""
|
||
6887,0,0,0,False,""
|
||
6888,0,0,0,False,""
|
||
6889,0,0,0,False,""
|
||
6890,0,0,0,False,""
|
||
6891,0,0,0,False,""
|
||
6892,0,0,0,False,""
|
||
6893,0,0,0,False,""
|
||
6894,0,0,0,False,""
|
||
6895,0,0,0,False,""
|
||
6896,0,0,0,False,""
|
||
6897,0,0,0,False,""
|
||
6898,0,0,0,False,""
|
||
6899,0,0,0,False,""
|
||
6900,0,0,0,False,""
|
||
6901,0,0,0,False,""
|
||
6902,0,0,0,False,""
|
||
6903,0,0,0,False,""
|
||
6904,0,0,0,False,""
|
||
6905,0,0,0,False,""
|
||
6906,0,0,0,False,""
|
||
6907,0,0,0,False,""
|
||
6908,0,0,0,False,""
|
||
6909,0,0,0,False,""
|
||
6910,0,0,0,False,""
|
||
6911,0,0,0,False,""
|
||
6912,0,0,0,False,""
|
||
6913,0,0,0,False,""
|
||
6914,0,0,0,False,""
|
||
6915,0,0,0,False,""
|
||
6916,0,0,0,False,""
|
||
6917,0,0,0,False,""
|
||
6918,0,0,0,False,""
|
||
6919,0,0,0,False,""
|
||
6920,0,0,0,False,""
|
||
6921,0,0,0,False,""
|
||
6922,0,0,0,False,""
|
||
6923,0,0,0,False,""
|
||
6924,0,0,0,False,""
|
||
6925,0,0,0,False,""
|
||
6926,0,0,0,False,""
|
||
6927,0,0,0,False,""
|
||
6928,0,0,0,False,""
|
||
6929,0,0,0,False,""
|
||
6930,0,0,0,False,""
|
||
6931,0,0,0,False,""
|
||
6932,0,0,0,False,""
|
||
6933,0,0,0,False,""
|
||
6934,0,0,0,False,""
|
||
6935,0,0,0,False,""
|
||
6936,0,0,0,False,""
|
||
6937,0,0,0,False,""
|
||
6938,0,0,0,False,""
|
||
6939,0,0,0,False,""
|
||
6940,0,0,0,False,""
|
||
6941,0,0,0,False,""
|
||
6942,0,0,0,False,""
|
||
6943,0,0,0,False,""
|
||
6944,0,0,0,False,""
|
||
6945,0,0,0,False,""
|
||
6946,0,0,0,False,""
|
||
6947,0,0,0,False,""
|
||
6948,0,0,0,False,""
|
||
6949,0,0,0,False,""
|
||
6950,0,0,0,False,""
|
||
6951,0,0,0,False,""
|
||
6952,0,0,0,False,""
|
||
6953,0,0,0,False,""
|
||
6954,0,0,0,False,""
|
||
6955,0,0,0,False,""
|
||
6956,0,0,0,False,""
|
||
6957,0,0,0,False,""
|
||
6958,0,0,0,False,""
|
||
6959,0,0,0,False,""
|
||
6960,0,0,0,False,""
|
||
6961,0,0,0,False,""
|
||
6962,0,0,0,False,""
|
||
6963,0,0,0,False,""
|
||
6964,0,0,0,False,""
|
||
6965,57,33,0,False,"The lock is unchanged..."
|
||
6966,57,33,0,False,"The <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> lock beckons!"
|
||
6967,57,33,0,False,"The Gambler's Lure activates!"
|
||
6968,57,33,0,False,"The Gambler's Lure will tempt no one this day..."
|
||
6969,57,33,0,False,"The lock clicks! <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> times the treasure is yours for the taking!"
|
||
6970,57,33,0,False,"The Gambler's Lure fades, and you lay claim to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> times the treasure!"
|
||
6971,57,33,0,False,"The final lock clicks, and <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> times the treasure is yours for the taking!"
|
||
6972,57,33,0,False,"The lock jams, and the coffer vanishes before your very eyes..."
|
||
6973,57,33,0,False,"The Gambler's Lure has already tempted another..."
|
||
6974,57,33,0,False,"The gate <Switch(IntegerParameter(1))><Case(1)>on the left</Case><Case(2)>on the right</Case><Case(3)>in the middle</Case></Switch> will not open!"
|
||
6975,57,33,0,False,"The gate <Switch(IntegerParameter(1))><Case(1)>on the left</Case><Case(2)>on the right</Case><Case(3)>in the middle</Case></Switch> begins to glow."
|
||
6976,57,33,0,False,"The <Switch(IntegerParameter(1))><Case(1)>left</Case><Case(2)>right</Case></Switch> gate begins to glow."
|
||
6977,60,9,0,False,"Unable to execute command while using the Duty Finder."
|
||
6978,57,33,0,False,"The gate is locked."
|
||
6979,57,33,0,False,"The gate is sealed tight."
|
||
6980,60,9,0,False,"Unable to execute command. You have not met all the conditions required for this duty."
|
||
6981,60,9,0,False,"Unable to execute command. You must be a Disciple of War or Magic."
|
||
6982,60,9,0,False,"Unable to execute command. Somebody needs a timeout."
|
||
6983,60,9,0,False,"Unable to execute command. A enemy still remains in the chamber."
|
||
6984,60,9,0,False,"Unable to execute command. One or more party members have not met all the conditions required for this duty."
|
||
6985,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>do<Else/>does</If> not meet all the conditions required for this duty."
|
||
6986,60,9,0,False,"Unable to execute command. All party members have yet to cast lots."
|
||
6987,60,9,0,False,""
|
||
6988,60,9,0,False,"Unable to execute command. All party members must be Disciples of War or Magic."
|
||
6989,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> not a Disciple of War or Magic."
|
||
6990,60,9,0,False,"Unable to execute command. One or more party members are incapacitated."
|
||
6991,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>are<Else/>is</If> incapacitated."
|
||
6992,60,9,0,False,"Unable to execute command. One or more party members are not in the area."
|
||
6993,0,0,0,False,""
|
||
6994,60,9,0,False,"Unable to execute command. One or more party members need a timeout."
|
||
6995,60,9,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>need<Else/>needs</If> a timeout."
|
||
6996,60,9,0,False,"Unable to execute command until alliance is formed."
|
||
6997,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>place<Else/>places</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(PlayerParameter(8))><If(<Sheet(BNpcName,PlayerParameter(8),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(6))>her<Else/>his</If></If></If> hand on the gate."
|
||
6998,57,33,0,False,"The gate to the <Switch(IntegerParameter(1))><Case(1)>2nd</Case><Case(2)>3rd</Case><Case(3)>4th</Case><Case(4)>5th</Case><Case(5)>6th</Case><Case(6)>final</Case></Switch> chamber opens."
|
||
6999,57,17,0,False,"A trap is triggered! You are expelled from the area!"
|
||
7000,57,33,0,False,"New adventurer, returner, and mentor party members will now receive an EXP bonus until attaining level 80."
|
||
7001,57,33,0,False,"You are no longer receiving an EXP bonus."
|
||
7002,57,33,0,False,"Unable to obtain. You already possess one of that item."
|
||
7003,57,33,0,False,"A player has left the area. You are no longer receiving an EXP bonus."
|
||
7004,57,33,0,False,"Changing chat channel to Novice Network."
|
||
7005,75,1,0,False,"Unable to join Novice Network. The channel has reached the maximum number of users."
|
||
7006,60,9,0,False,"Unable to invite to Novice Network. The channel has reached the maximum number of users."
|
||
7007,75,33,0,False,"Novice - <Highlight>StringParameter(1)</Highlight> has joined the Novice Network."
|
||
7008,75,1,0,False,"Novice - <Highlight>StringParameter(1)</Highlight><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has been kicked from the channel by <Highlight>StringParameter(3)</Highlight><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>.
|
||
Reason: <Highlight>StringParameter(2)</Highlight>"
|
||
7009,60,9,0,False,"Unable to join Novice Network. The channel is temporarily restricting participation."
|
||
7010,60,9,0,False,"Unable to invite to Novice Network. The channel is temporarily restricting participation."
|
||
7011,75,1,0,False,"Novice - You've joined the Novice Network.
|
||
There <If(Equal(IntegerParameter(1),1))>is currently <Value>IntegerParameter(1)</Value> <Gui(78)/>mentor<Else/>are currently <Value>IntegerParameter(1)</Value> <Gui(78)/>mentors</If> (max. 100) and <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))><Gui(77)/>new adventurer/<Gui(95)/>returner<Else/><Gui(77)/>new adventurers/<Gui(95)/>returners</If> (max. 412) participating.
|
||
There are no language restrictions on this channel."
|
||
7012,60,9,0,False,"Unable to renounce mentor status while bound by duty."
|
||
7013,75,33,0,False,"Novice - You have accepted an invitation to the Novice Network by <Gui(78)/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>.
|
||
The Novice Network is a chat channel where new adventurers can ask
|
||
gameplay questions to veteran players known as <Gui(78)/>mentors."
|
||
7014,60,9,0,False,"Unable to kick. Prohibited language was used in the submitted reason."
|
||
7015,60,9,0,False,"Unable to invite to Novice Network. That player is on your blacklist."
|
||
7016,60,9,0,False,"Unable to invite to Novice Network"
|
||
7017,60,9,0,False,"Unable to invite to Novice Network. That player has already been invited."
|
||
7018,60,9,0,False,"Unable to invite to Novice Network at this time."
|
||
7019,60,9,0,False,"Unable to invite to Novice Network. That player is not a new adventurer or returner."
|
||
7020,57,1,0,False,"Unable to rejoin the Novice Network. You must first wait 3 hours (Earth time)."
|
||
7021,57,1,0,False,"Unable to rejoin the Novice Network. You must first wait 30 minutes (Earth time)."
|
||
7022,60,9,0,False,"Unable to apply for new mentor certification until 30 days have passed since your decertification."
|
||
7023,60,9,0,False,"Unable to kick. That character has already left the channel."
|
||
7024,60,9,0,False,"Unable to invite. That character is currently bound by duty."
|
||
7025,75,1,0,False,"Novice - You have joined the Novice Network."
|
||
7026,75,1,0,False,"Novice - No input detected. You have left the Novice Network."
|
||
7027,75,1,0,False,"Novice - You've joined the Novice Network.
|
||
There <If(Equal(IntegerParameter(1),1))>is currently <Value>IntegerParameter(1)</Value> <Gui(78)/>mentor<Else/>are currently <Value>IntegerParameter(1)</Value> <Gui(78)/>mentors</If> (max. 100) and <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))><Gui(77)/>new adventurer/<Gui(95)/>returner<Else/><Gui(77)/>new adventurers/<Gui(95)/>returners</If> (max. 412) participating.
|
||
|
||
Use the Player Search to find new adventurers/returners and invite them to the network.
|
||
There are no language restrictions on this channel."
|
||
7028,57,33,0,False,"Congratulations! You have proven your knowledge of adventuring and need no longer carry the title of new adventurer!"
|
||
7029,57,33,0,False,"New Adventurer/Returner status removed. You are now a mentor."
|
||
7030,75,1,0,False,"Novice - You have left the Novice Network."
|
||
7031,60,9,0,False,"Unable to invite to Novice Network. That player is in battle or watching a cutscene."
|
||
7032,60,9,0,False,"Unable to invite to Novice Network. That player is not accepting invitations at this time."
|
||
7033,57,33,0,False,"You invite <Highlight>StringParameter(1)</Highlight> to the Novice Network."
|
||
7034,57,33,1,False,"You have received an invitation to the Novice Network from <Gui(78)/><Highlight>StringParameter(1)</Highlight>."
|
||
7035,57,33,0,False,"<Highlight>StringParameter(1)</Highlight> has declined your invitation to the Novice Network."
|
||
7036,57,33,0,False,"You have declined an invitation to the Novice Network from <Gui(78)/><Highlight>StringParameter(1)</Highlight>."
|
||
7037,60,9,0,False,"Unable to invite to the Novice Network. That player has already received an invitation."
|
||
7038,57,33,0,False,"Congratulations! Your return to form is complete! Welcome back to Eorzea!"
|
||
7039,57,33,0,False,"Your Mentor status has been overwritten with the Returner status. If you wish to reverse the change, speak once again with a Smith."
|
||
7040,60,9,0,False,"This character is not eligible to apply for mentorship."
|
||
7041,57,33,0,False,"You have met the requirements to receive the Returner status while already under its effects. The remaining duration has been extended."
|
||
7042,60,9,0,False,"Unable to apply for mentor certification while using the Duty Finder."
|
||
7043,0,0,0,False,""
|
||
7044,0,0,0,False,""
|
||
7045,0,0,0,False,""
|
||
7046,0,0,0,False,""
|
||
7047,0,0,0,False,""
|
||
7048,0,0,0,False,""
|
||
7049,0,0,0,False,""
|
||
7050,0,0,0,False,""
|
||
7051,0,0,0,False,""
|
||
7052,0,0,0,False,""
|
||
7053,0,0,0,False,""
|
||
7054,0,0,0,False,""
|
||
7055,0,0,0,False,""
|
||
7056,0,0,0,False,""
|
||
7057,0,0,0,False,""
|
||
7058,0,0,0,False,""
|
||
7059,0,0,0,False,""
|
||
7060,0,0,0,False,""
|
||
7061,0,0,0,False,""
|
||
7062,0,0,0,False,""
|
||
7063,0,0,0,False,""
|
||
7064,0,0,0,False,""
|
||
7065,0,0,0,False,""
|
||
7066,0,0,0,False,""
|
||
7067,0,0,0,False,""
|
||
7068,0,0,0,False,""
|
||
7069,0,0,0,False,""
|
||
7070,0,0,0,False,""
|
||
7071,0,0,0,False,""
|
||
7072,0,0,0,False,""
|
||
7073,0,0,0,False,""
|
||
7074,0,0,0,False,""
|
||
7075,0,0,0,False,""
|
||
7076,0,0,0,False,""
|
||
7077,0,0,0,False,""
|
||
7078,0,0,0,False,""
|
||
7079,0,0,0,False,""
|
||
7080,0,0,0,False,""
|
||
7081,0,0,0,False,""
|
||
7082,0,0,0,False,""
|
||
7083,0,0,0,False,""
|
||
7084,0,0,0,False,""
|
||
7085,0,0,0,False,""
|
||
7086,0,0,0,False,""
|
||
7087,0,0,0,False,""
|
||
7088,0,0,0,False,""
|
||
7089,0,0,0,False,""
|
||
7090,0,0,0,False,""
|
||
7091,0,0,0,False,""
|
||
7092,0,0,0,False,""
|
||
7093,0,0,0,False,""
|
||
7094,0,0,0,False,""
|
||
7095,0,0,0,False,""
|
||
7096,0,0,0,False,""
|
||
7097,0,0,0,False,""
|
||
7098,0,0,0,False,""
|
||
7099,0,0,0,False,""
|
||
7100,57,1,0,False,"“<Clickable(<Highlight>ObjectParameter(56)</Highlight>)/>” initiated."
|
||
7101,57,33,0,False,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If> remaining to complete “<Highlight>ObjectParameter(56)</Highlight>.”"
|
||
7102,57,1,0,False,"Time expired. “<Clickable(<Highlight>ObjectParameter(56)</Highlight>)/>” has ended."
|
||
7103,57,1,0,False,"“<Clickable(<Sheet(InstanceContent,IntegerParameter(1),3)/>)/>” complete."
|
||
7104,60,129,0,False,"Access to the Hall of the Novice temporarily restricted."
|
||
7105,60,9,0,False,"Unable to use at this time."
|
||
7106,60,9,0,False,"Unable to visit the Hall of the Novice while using the Duty Finder."
|
||
7107,60,9,0,False,"Unable to visit the Hall of the Novice while in a party."
|
||
7108,60,9,0,False,"Disciples of the Land and Hand are currently not allowed access to the Hall of the Novice."
|
||
7109,60,9,0,False,"Unable to initiate Hall of the Novice training."
|
||
7110,60,9,0,False,"Unable to access Hall of the Novice training while using a limited job."
|
||
7111,60,9,0,False,"Unable to access Hall of the Novice training while using this job."
|
||
7112,0,0,0,False,""
|
||
7113,0,0,0,False,""
|
||
7114,0,0,0,False,""
|
||
7115,0,0,0,False,""
|
||
7116,0,0,0,False,""
|
||
7117,0,0,0,False,""
|
||
7118,0,0,0,False,""
|
||
7119,0,0,0,False,""
|
||
7120,60,9,0,False,"Unable to open main map while in a deep dungeon."
|
||
7121,60,9,0,False,"Unable to execute command. There is no save data."
|
||
7122,60,9,0,False,"Unable to convert matched party save data."
|
||
7123,60,9,0,False,"Unable to obtain item. Insufficient inventory space."
|
||
7124,0,0,0,False,""
|
||
7125,0,0,0,False,""
|
||
7126,0,0,0,False,""
|
||
7127,0,0,0,False,""
|
||
7128,0,0,0,False,""
|
||
7129,0,0,0,False,""
|
||
7130,0,0,0,False,""
|
||
7131,57,33,0,False,"This song can be played on an inn orchestrion."
|
||
7132,60,9,0,False,"This fish is too large for this aquarium."
|
||
7133,0,0,0,False,""
|
||
7134,60,9,0,False,"Unable to add fish to aquarium. The tank is full."
|
||
7135,60,8,0,False,"Unable to change play mode. The track is being played outside the playlist."
|
||
7136,0,0,0,False,""
|
||
7137,60,8,0,False,"Unable to leave more than one message per day."
|
||
7138,60,8,0,False,"Too many results to display.
|
||
Add more letters to refine search."
|
||
7139,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found."
|
||
7140,57,33,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>match<Else/>matches</If> found. <Value>IntegerParameter(2)</Value> displayed."
|
||
7141,0,0,0,False,""
|
||
7142,0,0,0,False,""
|
||
7143,0,0,0,False,""
|
||
7144,0,0,0,False,""
|
||
7145,0,0,0,False,""
|
||
7146,0,0,0,False,""
|
||
7147,0,0,0,False,""
|
||
7148,0,0,0,False,""
|
||
7149,0,0,0,False,""
|
||
7150,0,0,0,False,""
|
||
7151,0,0,0,False,""
|
||
7152,0,0,0,False,""
|
||
7153,0,0,0,False,""
|
||
7154,0,0,0,False,""
|
||
7155,0,0,0,False,""
|
||
7156,0,0,0,False,""
|
||
7157,0,0,0,False,""
|
||
7158,0,0,0,False,""
|
||
7159,0,0,0,False,""
|
||
7160,0,0,0,False,""
|
||
7161,0,0,0,False,""
|
||
7162,0,0,0,False,""
|
||
7163,0,0,0,False,""
|
||
7164,0,0,0,False,""
|
||
7165,0,0,0,False,""
|
||
7166,0,0,0,False,""
|
||
7167,0,0,0,False,""
|
||
7168,0,0,0,False,""
|
||
7169,0,0,0,False,""
|
||
7170,0,0,0,False,""
|
||
7171,0,0,0,False,""
|
||
7172,0,0,0,False,""
|
||
7173,0,0,0,False,""
|
||
7174,0,0,0,False,""
|
||
7175,0,0,0,False,""
|
||
7176,0,0,0,False,""
|
||
7177,0,0,0,False,""
|
||
7178,0,0,0,False,""
|
||
7179,0,0,0,False,""
|
||
7180,0,0,0,False,""
|
||
7181,0,0,0,False,""
|
||
7182,60,9,0,False,"(仮)ここでは採集はできません。"
|
||
7183,0,0,0,False,""
|
||
7184,0,0,0,False,""
|
||
7185,0,0,0,False,""
|
||
7186,0,0,0,False,""
|
||
7187,0,0,0,False,""
|
||
7188,0,0,0,False,""
|
||
7189,0,0,0,False,""
|
||
7190,60,9,0,False,"Unable to execute command at this time."
|
||
7191,60,9,0,False,"Unable to move item to saddlebag."
|
||
7192,60,8,0,False,"Unable to access saddlebag. Contract expired."
|
||
7193,60,8,0,False,"Your saddlebag is full."
|
||
7194,60,8,0,False,"<Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>slot<Else/>slots</If> remaining in your saddlebag."
|
||
7195,0,0,0,False,""
|
||
7196,0,0,0,False,""
|
||
7197,0,0,0,False,""
|
||
7198,0,0,0,False,""
|
||
7199,0,0,0,False,""
|
||
7200,60,9,0,False,"Unable to execute command. You do not meet the party requirements for this duty."
|
||
7201,60,9,0,False,"Unable to execute command. You are not a Disciple of War or Magic (excluding limited jobs)."
|
||
7202,60,9,0,False,"Unable to execute command. Party makeup differs from last campaign."
|
||
7203,60,9,0,False,"Unable to execute command. Party class/job makeup differs from last campaign."
|
||
7204,60,9,0,False,"Unable to execute command. Floor progression differs between party members."
|
||
7205,60,9,0,False,"Unable to execute command. Your gear does not meet minimum strength requirements."
|
||
7206,60,9,0,False,"Unable to execute command. One or more party members does not have an open progression data slot."
|
||
7207,60,9,0,False,"Unable to execute command. One or more party members is currently using the Duty Finder."
|
||
7208,60,9,0,False,"Unable to execute command. One or more party members is on the free trial."
|
||
7209,60,9,0,False,"Unable to execute command. Floor progression differs between party members."
|
||
7210,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> not a Disciple of War or Magic."
|
||
7211,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> using a different class/job from the last campaign."
|
||
7212,60,9,0,False,"<15>E802FF05596F7572FF0F022B09FF07020A03E80203032773</15> progression data differs from the rest of the party."
|
||
7213,60,9,0,False,"The strength of <15>E802FF05796F7572FF0F022B09FF07020A03E80203032773</15> gear is insufficient."
|
||
7214,60,9,0,False,"<15>E802FF07596F7520646FFF12022B09FF07020A03E802030320646F6573</15> not have any free progression data slots."
|
||
7215,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> using the Duty Finder."
|
||
7216,60,9,0,False,"<15>E802FF08596F7520617265FF10022B09FF07020A03E8020303206973</15> on the free trial."
|
||
7217,60,9,0,False,"<15>E802FF07596F7520646FFF12022B09FF07020A03E802030320646F6573</15> not have the proper progression data."
|
||
7218,60,9,0,False,"Unable to execute command while using the Duty Finder."
|
||
7219,60,9,0,False,"You are not a Disciple of War or Magic."
|
||
7220,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> a <Unknown2F>FF19022815FF104465657044756E67656F6E4974656DE8020A03</Unknown2F>."
|
||
7221,57,33,0,False,"The party obtains a <Unknown2F>FF19022815FF104465657044756E67656F6E4974656DE8020A03</Unknown2F>."
|
||
7222,57,33,0,False,"You return the <Unknown2F>FF19022815FF104465657044756E67656F6E4974656DE8020A03</Unknown2F> to the coffer. You cannot carry any more of that item."
|
||
7223,57,33,0,False,"The coffer...bares its fangs!"
|
||
7224,57,33,0,False,"The landmine is triggered..."
|
||
7225,57,33,0,False,"The luring trap is triggered..."
|
||
7226,57,33,0,False,"The enfeebling trap is triggered..."
|
||
7227,57,33,0,False,"The impeding trap is triggered..."
|
||
7228,57,33,0,False,"The toading trap is triggered..."
|
||
7229,57,33,0,False,"The detonator is triggered! The treasure coffer is no more..."
|
||
7230,57,1,0,False,"An ancient enchantment clouds your eyes, making it difficult to discern your quarry."
|
||
7231,57,1,0,False,"An ancient enchantment saps your health."
|
||
7232,57,1,0,False,"An ancient enchantment saps your very strength, weakening your blows."
|
||
7233,57,1,0,False,"An ancient enchantment clouds your mind, making it impossible to remember previously learned abilities."
|
||
7234,57,1,0,False,"An ancient enchantment stimulates your humours, increasing the speed with which you act."
|
||
7235,57,1,0,False,"An ancient enchantment revitalizes your body and mind."
|
||
7236,57,1,0,False,"The items in your bag have temporarily transformed into worthless stone."
|
||
7237,57,1,0,False,"You find yourself short of breath, unable to sprint."
|
||
7238,57,1,0,False,"Your entire body feels heavy."
|
||
7239,57,1,0,False,"Your body is fatigued and wounds refuse to heal on their own."
|
||
7240,57,1,0,False,"The gathering gloom appears to invigorate the floor's denizens."
|
||
7241,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> dims..."
|
||
7242,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> begins to glow!"
|
||
7243,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> restores life to those fallen in battle!"
|
||
7244,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> glows softly, but does nothing more."
|
||
7245,57,33,0,False,"<Clickable(<SheetEn(EObj,2,IntegerParameter(1),1,1)/>)/> is activated!"
|
||
7246,57,1,0,False,"Three seconds until transference."
|
||
7247,57,1,0,False,"Transference canceled."
|
||
7248,57,1,0,False,"Transference initiated!"
|
||
7249,57,33,0,False,"The current duty uses an independent leveling system."
|
||
7250,57,33,0,False,"Your <Unknown2F>FF1E02281AFF154465657044756E67656F6E45717569706D656E74E8020A03</Unknown2F> flickers. Its strength is now +<Value>IntegerParameter(2)</Value>."
|
||
7251,57,33,0,False,"Your <Unknown2F>FF1E02281AFF154465657044756E67656F6E45717569706D656E74E8020A03</Unknown2F> remains unchanged..."
|
||
7252,57,33,0,False,"Your <Unknown2F>FF1E02281AFF154465657044756E67656F6E45717569706D656E74E8020A03</Unknown2F> brightens. Its strength is now +<Value>IntegerParameter(2)</Value>."
|
||
7253,57,33,0,False,"Your <Unknown2F>FF1E02281AFF154465657044756E67656F6E45717569706D656E74E8020A03</Unknown2F> flares. Its strength is now +<Value>IntegerParameter(2)</Value>."
|
||
7254,57,1,0,False,"<15>E802FF08596F7520757365FF12022B09FF07020A03E80203032075736573</15> a <Unknown2F>FF19022815FF104465657044756E67656F6E4974656DE8030A03</Unknown2F>."
|
||
7255,57,33,0,False,"All the traps on this floor have disappeared!"
|
||
7256,57,33,0,False,"The map for this floor has been revealed!"
|
||
7257,57,33,0,False,"Strength courses through <15>E802FF05796F7572FF0F022B09FF07020A03E80203032773</15> body."
|
||
7258,57,33,0,False,"<15>E802FF05596F7572FF0F022B09FF07020A03E80203032773</15> body is steeled to enemy attacks."
|
||
7259,57,33,0,False,"You sense a treasure coffer somewhere nearby."
|
||
7260,57,33,0,False,"The howls of distant creatures begin to fade."
|
||
7261,57,33,0,False,"You sense a distant presence has changed."
|
||
7262,57,33,0,False,"<15>E802FF05596F7572FF0F022B09FF07020A03E80203032773</15> pox has been removed."
|
||
7263,57,33,0,False,"Fortune now smiles upon you...possibly."
|
||
7264,57,33,0,False,"Shape-altering magicks flow from your body."
|
||
7265,57,33,0,False,"The enchantments fade from this floor."
|
||
7266,57,33,0,False,"That effect has already been triggered."
|
||
7267,57,33,0,False,"Nothing happens..."
|
||
7268,57,33,0,False,"<15>E802FF0E596F75207472616E73666F726DFF18022B09FF07020A03E8020303207472616E73666F726D73</15> into a manticore!"
|
||
7269,57,33,0,False,"<15>E802FF0E596F75207472616E73666F726DFF18022B09FF07020A03E8020303207472616E73666F726D73</15> into a succubus!"
|
||
7270,57,33,0,False,"Floor <Value>IntegerParameter(1)</Value>"
|
||
7271,60,8,0,False,"Unable to execute command while recast timer is on cooldown."
|
||
7272,57,33,0,False,"You sense the Accursed Hoard calling you..."
|
||
7273,57,33,0,False,"You do not sense the call of the Accursed Hoard on this floor..."
|
||
7274,57,33,0,False,"You discover a piece of the Accursed Hoard!"
|
||
7275,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> a piece of the Accursed Hoard."
|
||
7276,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your party obtains<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s party obtains</If> a piece of the Accursed Hoard."
|
||
7277,57,33,0,False,"<15>E802FF05596F7572FF0F022B09FF07020A03E80203032773</15> aetherpool arm begins glowing brighter."
|
||
7278,57,1,0,False,"E-Una-Kotor has begun carrying new items."
|
||
7279,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>discover<Else/>discovers</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
7280,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your party discovers<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s party discovers</If> <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
7281,60,9,0,False,"Unable to execute command. You can only carry one of that item."
|
||
7282,60,9,0,False,"<15>E802FF09596F752068617665FF11022B09FF07020A03E802030320686173</15> not unlocked this duty."
|
||
7283,60,9,0,False,"Unable to convert save data."
|
||
7284,60,9,0,False,"Unable to execute command. Inventory is full."
|
||
7285,57,33,0,False,"You will automatically be revived upon KO."
|
||
7286,57,33,0,False,"<15>E802FF0E596F75207472616E73666F726DFF18022B09FF07020A03E8020303207472616E73666F726D73</15> into Kuribu!"
|
||
7287,57,33,0,False,"You are revived!"
|
||
7288,57,33,0,False,"You can now discern the call of the Accursed Hoard."
|
||
7289,60,9,0,False,"Unable to execute command. Current save data includes record of a failed attempt."
|
||
7290,0,0,0,False,""
|
||
7291,0,0,0,False,""
|
||
7292,0,0,0,False,""
|
||
7293,0,0,0,False,""
|
||
7294,0,0,0,False,""
|
||
7295,0,0,0,False,""
|
||
7296,0,0,0,False,""
|
||
7297,0,0,0,False,""
|
||
7298,0,0,0,False,""
|
||
7299,0,0,0,False,""
|
||
7300,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>gain<Else/>gains</If> <Format(IntegerParameter(2),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/><Indent/>(+<Format(IntegerParameter(3),FF022C)/>%)</If> experience <If(Equal(exp,1))>point<Else/>points</If>."
|
||
7301,57,33,0,False,"If a player logs out or disconnects, then re-enters this duty, they will be incapacitated upon returning to battle."
|
||
7302,0,0,0,False,""
|
||
7303,0,0,0,False,""
|
||
7304,0,0,0,False,""
|
||
7305,0,0,0,False,""
|
||
7306,0,0,0,False,""
|
||
7307,0,0,0,False,""
|
||
7308,0,0,0,False,""
|
||
7309,0,0,0,False,""
|
||
7310,57,32,0,False,"Changes saved."
|
||
7311,57,32,0,False,"Changes discarded."
|
||
7312,60,8,0,False,"Unable to use that action."
|
||
7313,60,9,0,False,"Unable to perform ready check. You are not the party leader."
|
||
7314,60,33,0,False,"<Unknown60>0130</Unknown60>The status of the party has changed.
|
||
The ensemble mode ready check will be canceled."
|
||
7315,0,0,0,False,""
|
||
7316,0,0,0,False,""
|
||
7317,0,0,0,False,""
|
||
7318,0,0,0,False,""
|
||
7319,0,0,0,False,""
|
||
7320,57,33,0,False,"You invite <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to a custom match."
|
||
7321,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>accept<Else/>accepts</If> the custom match invite."
|
||
7322,57,33,0,False,"You are invited by <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to a custom match."
|
||
7323,57,33,0,False,"You accept <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s invitation to a custom match."
|
||
7324,57,33,0,False,"Custom match organization canceled."
|
||
7325,57,33,0,False,"Custom match readied. Complete organization."
|
||
7326,60,9,0,False,"Unable to invite. That player is not a party leader."
|
||
7327,60,9,0,False,"Unable to invite. Party size is incorrect."
|
||
7328,60,9,0,False,"That player has already joined the match."
|
||
7329,60,9,0,False,"That player has already been invited."
|
||
7330,60,9,0,False,"Unable to invite. You are already invited to another custom match."
|
||
7331,60,9,0,False,"Unable to invite player already invited to another custom match."
|
||
7332,60,9,0,False,"Unable to invite player bound by duty."
|
||
7333,60,9,0,False,"Unable to invite player whose status is Busy."
|
||
7334,60,9,0,False,"Unable to invite player using the Duty Finder."
|
||
7335,60,9,0,False,"Unable to invite. That player is currently in another area."
|
||
7336,60,9,0,False,"Unable to invite while a companion summoned in your party."
|
||
7337,60,9,0,False,"Unable to invite while a companion summoned in their party."
|
||
7338,60,9,0,False,"Unable to invite to custom match."
|
||
7339,60,9,0,False,"Unable to invite. That player is on your blacklist."
|
||
7340,60,9,0,False,"Unable to invite. Cannot locate a character with that name online or in the specified area."
|
||
7341,60,9,0,False,"Unable to organize custom match. You are not the match leader."
|
||
7342,60,9,0,False,"Unable to invite. Your online status is set to Busy."
|
||
7343,60,9,0,False,"Unable to invite. Your party size is incorrect."
|
||
7344,60,9,0,False,"Unable to invite party to custom match. One or more members have gone offline."
|
||
7345,60,9,0,False,"Unable to invite party to custom match. One or more members of your party have gone offline."
|
||
7346,60,9,0,False,"Unable to organize custom match. Party requirements have not been met."
|
||
7347,57,33,0,False,"Rematch request confirmed for all participants. Commencing match."
|
||
7348,57,33,0,False,"One or more participants have left the match. Rematch canceled."
|
||
7349,60,9,0,False,"Unable to invite to custom match. PvP not yet unlocked."
|
||
7350,0,0,0,False,""
|
||
7351,0,0,0,False,""
|
||
7352,0,0,0,False,""
|
||
7353,0,0,0,False,""
|
||
7354,0,0,0,False,""
|
||
7355,0,0,0,False,""
|
||
7356,0,0,0,False,""
|
||
7357,0,0,0,False,""
|
||
7358,0,0,0,False,""
|
||
7359,0,0,0,False,""
|
||
7360,0,0,0,False,""
|
||
7361,0,0,0,False,""
|
||
7362,0,0,0,False,""
|
||
7363,0,0,0,False,""
|
||
7364,0,0,0,False,""
|
||
7365,0,0,0,False,""
|
||
7366,0,0,0,False,""
|
||
7367,0,0,0,False,""
|
||
7368,0,0,0,False,""
|
||
7369,0,0,0,False,""
|
||
7370,0,0,0,False,""
|
||
7371,0,0,0,False,""
|
||
7372,0,0,0,False,""
|
||
7373,0,0,0,False,""
|
||
7374,0,0,0,False,""
|
||
7375,0,0,0,False,""
|
||
7376,0,0,0,False,""
|
||
7377,0,0,0,False,""
|
||
7378,0,0,0,False,""
|
||
7379,0,0,0,False,""
|
||
7380,57,33,0,False,"Report concerning the suspicious actions of <Highlight>StringParameter(1)</Highlight> sent.
|
||
A reply will not be forthcoming."
|
||
7381,57,33,0,False,"You have been reported by another player as
|
||
participating in RMT activities and have had your
|
||
chat log access restricted. If you believe this to be
|
||
in error, please access the Report Harassment
|
||
feature via the Support Desk."
|
||
7382,60,9,0,False,"Unable to send message. Your chat log access has been restricted."
|
||
7383,0,1,0,False,""
|
||
7384,0,1,0,False,""
|
||
7385,0,1,0,False,""
|
||
7386,0,1,0,False,""
|
||
7387,0,1,0,False,""
|
||
7388,0,1,0,False,""
|
||
7389,0,1,0,False,""
|
||
7390,0,0,0,False,""
|
||
7391,0,0,0,False,""
|
||
7392,0,0,0,False,""
|
||
7393,0,0,0,False,""
|
||
7394,0,0,0,False,""
|
||
7395,0,0,0,False,""
|
||
7396,0,0,0,False,""
|
||
7397,0,0,0,False,""
|
||
7398,0,0,0,False,""
|
||
7399,0,0,0,False,""
|
||
7400,57,33,0,False,"You challenge <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to a duel."
|
||
7401,57,33,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> politely denies your challenge to a duel."
|
||
7402,57,33,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> challenges you to a duel."
|
||
7403,57,33,0,False,"You politely decline <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s challenge to a duel."
|
||
7404,60,9,0,False,"Unable to challenge to duel. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has left the area."
|
||
7405,60,9,0,False,"Duel canceled. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has left the area."
|
||
7406,60,9,0,False,"Duel canceled. You have left the area."
|
||
7407,60,9,0,False,"Duel canceled. An answer was not returned promptly."
|
||
7408,57,33,0,False,"Duel accepted. Prepare for battle."
|
||
7409,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>defeat<Else/>defeats</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>you<Else/><If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If></If>!"
|
||
7410,60,9,0,False,"Unable to duel while unconscious."
|
||
7411,60,9,0,False,"Unable to challenge to duel. The player is unconscious."
|
||
7412,60,9,0,False,"Unable to issue additional duel challenge while challenging another player to a duel."
|
||
7413,60,9,0,False,"Unable to challenge to duel while being challenged."
|
||
7414,60,9,0,False,"Unable to challenge to duel. That player is already being challenged."
|
||
7415,60,9,0,False,"Unable to challenge to duel while dueling."
|
||
7416,60,9,0,False,"Unable to challenge to duel. That player is already dueling."
|
||
7417,60,9,0,False,"The duel challenge has been withdrawn."
|
||
7418,60,9,0,False,"Unable to challenge to duel. That player is already being challenged."
|
||
7419,60,9,0,False,"Unable to challenge to duel. You must be a Disciple of War or Magic (limited jobs excluded)."
|
||
7420,60,9,0,False,"Unable to challenge to duel. Opponent must be a Disciple of War or Magic (limited jobs excluded)."
|
||
7421,60,9,0,False,"If either party stray too far from the other, the duel will be canceled."
|
||
7422,60,8,0,False,"You are too far away from your opponent."
|
||
7423,60,9,0,False,"Unable to challenge to duel while a companion is summoned."
|
||
7424,60,9,0,False,"Unable to challenge to duel while <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s companion is summoned."
|
||
7425,60,9,0,False,"Unable to challenge to duel. That player is on your blacklist."
|
||
7426,60,9,0,False,"Unable to challenge to duel."
|
||
7427,60,9,0,False,"Duel challenge declined. You have left the area."
|
||
7428,60,9,0,False,"Duel canceled."
|
||
7429,60,9,0,False,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> is unable to duel at this time."
|
||
7430,57,33,0,False,"Conducting appraisal..."
|
||
7431,57,33,0,False,"The item has been determined to be none other than <SheetEn(Item,1,IntegerParameter(1),1,1)/>!"
|
||
7432,57,1,0,False,"The lock is pried open. You receive <SheetEn(Item,1,IntegerParameter(1),1,1)/>"
|
||
7433,57,1,0,False,"The lock is pried is opened. You receive <Value>IntegerParameter(2)</Value> <SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/>."
|
||
7434,60,8,0,False,"Unable to open lockbox. Insufficient items."
|
||
7435,60,8,0,False,"Unable to open lockbox. Insufficient inventory space."
|
||
7436,60,8,0,False,"Unable to initiate identification. Insufficient Resistance rank."
|
||
7437,60,8,0,False,"Unable to execute command. Insufficient inventory space."
|
||
7438,0,0,0,False,""
|
||
7439,0,0,0,False,""
|
||
7440,60,9,0,False,"Password is incorrect. Unable to participate in recruitment."
|
||
7441,57,33,0,False,"Search results updated."
|
||
7442,60,9,0,False,"Password is incorrect. Unable to participate in recruitment."
|
||
7443,60,9,0,False,"Unable to join party. Recruiter is offline."
|
||
7444,57,33,0,False,"Cross-world party formed.
|
||
Party-wide spells and actions will behave differently."
|
||
7445,60,9,0,False,"Registration limit reached. Unable to continue recruitment."
|
||
7446,57,33,0,False,"Cross-world party joined.
|
||
Party-wide spells and actions will behave differently."
|
||
7447,57,33,1,False,"<Unknown60>0148</Unknown60>You dissolve the cross-world party."
|
||
7448,57,33,1,False,"<Unknown60>0148</Unknown60>The cross-world party has been disbanded."
|
||
7449,60,9,0,False,"A party server error has occurred."
|
||
7450,60,9,0,False,"Unable to join party while using the Duty Finder."
|
||
7451,57,33,1,False,"Party recruitment ended. All places have been filled."
|
||
7452,57,33,1,False,"Party recruitment ended. All places have been filled."
|
||
7453,60,9,0,False,"Unable to join party. Required duty not yet commenced."
|
||
7454,60,9,0,False,"Unable to join party. Required duty not yet complete."
|
||
7455,57,33,0,False,"You join <Highlight>StringParameter(1)</Highlight>'s party for <Highlight>StringParameter(3)</Highlight>."
|
||
7456,57,33,0,False,"You join <Highlight>StringParameter(1)</Highlight>'s party for <Highlight>StringParameter(2)</Highlight>."
|
||
7457,60,9,0,False,"Unable to join party. The player who invited you has left the party."
|
||
7458,60,9,0,False,"Unable to join cross-world party. The party is now full."
|
||
7459,60,9,0,False,"Unable to join cross-world party."
|
||
7460,60,9,0,False,"Party requirements updated. Participation denied."
|
||
7461,60,9,0,False,"Unable to register. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> is changing areas."
|
||
7462,60,9,0,False,"Unable to register. <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> is bound by another duty."
|
||
7463,60,9,0,False,"Unable to participate in selected content. You must have the proper expansion data installed."
|
||
7464,57,33,0,False,"Party Finder alliance formed. Party-wide spells and actions will behave differently."
|
||
7465,57,33,0,False,"Party Finder alliance joined. Party-wide spells and actions will behave differently."
|
||
7466,57,33,0,False,"You have joined <Highlight>StringParameter(1)</Highlight>'s alliance for <Highlight>StringParameter(3)</Highlight>."
|
||
7467,57,33,0,False,"You have joined <Highlight>StringParameter(1)</Highlight>'s alliance for <Highlight>StringParameter(2)</Highlight>."
|
||
7468,57,33,1,False,"<Unknown60>0148</Unknown60>You dissolve the Party Finder alliance."
|
||
7469,57,33,1,False,"<Unknown60>0148</Unknown60> The Party Finder alliance has been disbanded."
|
||
7470,60,9,0,False,"Unable to join party. You have already completed the duty specified in the Party Finder's requirements."
|
||
7471,60,9,0,False,"Unable to execute command in current state."
|
||
7472,60,9,0,False,"The party chat channel is unavailable while forming an alliance in public areas.
|
||
Please use the alliance channel.
|
||
The party channel will become available once the duty has commenced."
|
||
7473,57,33,0,False,"Alliance joined. Use the alliance chat channel to speak with other alliance members."
|
||
7474,57,33,0,False,"Party status now cross-world. Invites canceled."
|
||
7475,0,0,0,False,""
|
||
7476,0,0,0,False,""
|
||
7477,0,0,0,False,""
|
||
7478,60,9,0,False,"Unable to join party while waiting to visit another World."
|
||
7479,60,9,0,False,"Unable to obtain information while waiting to visit another World."
|
||
7480,60,9,0,False,"The durability of one or more pieces of your gear is noticeably low."
|
||
7481,57,33,0,False,"You registered while in a party. Grand Company allegiance will be ignored during Frontline matchmaking."
|
||
7482,60,9,0,False,"Unable to recruit party members at present."
|
||
7483,60,9,0,False,"Unable to add to Friend List. That player is currently offline."
|
||
7484,57,33,0,False,"That player's character data has been updated."
|
||
7485,60,9,0,False,"Message to <Highlight>StringParameter(1)</Highlight> could not be sent.
|
||
That character is on another World server and not on your Friend List. Use <If(Equal(PlayerParameter(78),3))>option<Else/>Alt</If>+R to reply to a Party Finder message."
|
||
7486,60,9,0,False,"Unable to send /tell. That party is no longer accepting members."
|
||
7487,57,33,0,False,"You send a friend request to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>.
|
||
If a response is not received in a week, the request will be nullified."
|
||
7488,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> has sent you a friend request.
|
||
Failing to respond within a week will render the request void."
|
||
7489,60,9,0,False,"There are no Worlds by that name in this Data Center."
|
||
7490,60,9,0,False,"The Friend Request did not receive a response within a week and has been rendered void."
|
||
7491,60,9,0,False,"The Party Finder cannot be viewed in this location."
|
||
7492,60,9,0,False,"Unable to join. Only one player per job permitted."
|
||
7493,60,9,0,False,"Could not form a cross-world party."
|
||
7494,60,9,0,False,"Unable to join. One or more party members do not match the jobs specified in the Party Finder's requirements."
|
||
7495,60,9,0,False,"Unable to join. One or more party members do not meet the requirements specified to participate."
|
||
7496,60,9,0,False,"Unable to join. One or more party members has yet to unlock the selected duty."
|
||
7497,60,9,0,False,"Unable to join. Additional party members are not permitted."
|
||
7498,60,9,0,False,"One or more party members failed to join the party."
|
||
7499,60,9,0,False,"Unable to join party due to current quest progression."
|
||
7500,60,8,0,False,"This command can only be used when participating in a Crystalline Conflict match."
|
||
7501,32,1,0,False,"Hello.<Unknown60>0261</Unknown60>"
|
||
7502,32,1,0,False,"Good match!<Unknown60>0261</Unknown60>"
|
||
7503,32,1,0,False,"Thank you.<Unknown60>0262</Unknown60>"
|
||
7504,32,1,0,False,"Nice job!<Unknown60>0262</Unknown60>"
|
||
7505,32,1,0,False,"Purify <If(Equal(IntegerParameter(1),1))>ready!<Unknown60>0263</Unknown60><Else/>not ready!<Unknown60>0264</Unknown60></If>"
|
||
7506,32,1,0,False,"Adrenaline Rush <If(Equal(IntegerParameter(1),1))>ready!<Unknown60>0263</Unknown60><Else/>not ready!<Unknown60>0264</Unknown60></If>"
|
||
7507,32,1,0,False,"Collecting offensive supplies!<Unknown60>0265</Unknown60>"
|
||
7508,32,1,0,False,"Collecting defensive supplies!<Unknown60>0265</Unknown60>"
|
||
7509,32,1,0,False,"Collecting adrenaline supplies!<Unknown60>0265</Unknown60>"
|
||
7510,32,1,0,False,"Collecting wolf's heart!<Unknown60>0265</Unknown60>"
|
||
7511,32,1,0,False,"Attacking tank!<Unknown60>0266</Unknown60>"
|
||
7512,32,1,0,False,"Attacking healer!<Unknown60>0266</Unknown60>"
|
||
7513,32,1,0,False,"Attacking melee DPS!<Unknown60>0266</Unknown60>"
|
||
7514,32,1,0,False,"Attacking ranged DPS!<Unknown60>0266</Unknown60>"
|
||
7515,32,1,0,False,"Stopping tank!<Unknown60>0267</Unknown60>"
|
||
7516,32,1,0,False,"Stopping healer!<Unknown60>0267</Unknown60>"
|
||
7517,32,1,0,False,"Stopping melee DPS!<Unknown60>0267</Unknown60>"
|
||
7518,32,1,0,False,"Stopping ranged DPS!<Unknown60>0267</Unknown60>"
|
||
7519,32,1,0,False,"Collecting medals!<Unknown60>0268</Unknown60>"
|
||
7520,32,1,0,False,"Get the medals!<Unknown60>0268</Unknown60>"
|
||
7521,32,1,0,False,"Everyone, attack!<Unknown60>0269</Unknown60>"
|
||
7522,32,1,0,False,"Fall back!<Unknown60>0269</Unknown60>"
|
||
7523,32,1,0,False,"All out of MP!<Unknown60>0264</Unknown60>"
|
||
7524,60,8,0,False,"Message unavailable."
|
||
7525,0,0,0,False,""
|
||
7526,0,0,0,False,""
|
||
7527,0,0,0,False,""
|
||
7528,60,8,0,False,"Incorrect target."
|
||
7529,60,1,0,False,"There are no party members."
|
||
7530,60,8,0,False,"Unable to mount machina."
|
||
7531,57,33,0,False,"Ceruleum engine departing from <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> in 30 seconds."
|
||
7532,57,33,0,False,"A ceruleum engine has departed from <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
7533,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> occupy a loading station."
|
||
7534,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> take control of the loading station and claim the <Switch(IntegerParameter(2))><Case(1)>gobtank identification key</Case><Case(2)>main ceruleum tank</Case><Case(3)>gobbiejuice</Case><Case(4)>gobcrate</Case></Switch> within!"
|
||
7535,57,33,0,False,"Goblin mercenary departing <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/> in 30 seconds."
|
||
7536,57,33,0,False,"Goblin mercenaries have departed <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
|
||
7537,57,33,0,False,"The <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> enter a contract with the goblin mercenary!"
|
||
7538,57,33,0,False,"The goblin mercenary's contract with the <If(Equal(IntegerParameter(1),0))><UIForeground>F2021E</UIForeground><UIGlow>F2021F</UIGlow>Falcons<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F20220</UIForeground><UIGlow>F20221</UIGlow>Ravens<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> has expired!"
|
||
7539,57,33,0,False,"The magitek field protecting the <If(Equal(IntegerParameter(1),0))>Falcon core<Else/>Raven core</If> is weakened!"
|
||
7540,57,33,0,False,"You discover a mysterious code: <Highlight>StringParameter(1)</Highlight>."
|
||
7541,57,33,0,False,"You find a key!"
|
||
7542,60,8,0,False,"A key is required to proceed."
|
||
7543,57,32,0,False,"A strange message appears on the wall.
|
||
“There's no end to these bug reports...”"
|
||
7544,57,32,0,False,"A strange message appears on the wall.
|
||
“It's not a bug, it's a feature!”"
|
||
7545,57,32,0,False,"A strange message appears on the wall.
|
||
“When was our deadline again?”"
|
||
7546,57,32,0,False,"A strange message appears on the wall.
|
||
“That's the last of it. Maybe now we can take a break...”"
|
||
7547,57,32,0,False,"A strange message appears on the wall.
|
||
“An S rank bug!? Oh boy, we're in for it now.”"
|
||
7548,57,32,0,False,"A strange message appears on the wall.
|
||
“Man, I hope the players like it.”"
|
||
7549,57,32,0,False,"A strange message appears on the wall.
|
||
“They changed spec again!? That's the tenth time this week!”"
|
||
7550,57,32,0,False,"A strange message appears on the wall.
|
||
“Lunch? I'll eat at my desk. There's way too much to do.”"
|
||
7551,57,33,0,False,"The way out remains closed. Perhaps these letters are in the wrong order..."
|
||
7552,60,9,0,False,"Unable to join party. You have already claimed the weekly reward for the selected duty."
|
||
7553,60,9,0,False,"Unable to register for duty as a party while in the Crystal tier."
|
||
7554,60,1,0,False,"Unable to register. A party member is in the Crystal tier."
|
||
7555,60,1,0,False,"Unable to register. Party members' tiers or risers are too far apart."
|
||
7556,64,1,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>acquire<Else/>acquires</If> <Format(IntegerParameter(1),FF022C)/> Series EXP."
|
||
7557,64,1,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attain<Else/>attains</If> Series level <Value>IntegerParameter(1)</Value>!"
|
||
7558,64,1,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>reach<Else/>reaches</If> Series malmstone <Value>IntegerParameter(1)</Value>!"
|
||
7559,60,9,0,False,"Unable to open map while engaged in this duty."
|
||
7560,60,9,0,False,"Unable to register. Feast registration has ended."
|
||
7561,60,9,0,False,"Feast registration has ended. Registration canceled."
|
||
7562,60,1,0,False,"Same PvP team member."
|
||
7563,60,9,0,False,"Unable to register. Role requirements unmet."
|
||
7564,60,9,0,False,"Unable to register. Class/Job requirements unmet."
|
||
7565,60,9,0,False,"Unable to register. Item level requirements unmet."
|
||
7566,60,9,0,False,"Unable to register. Party member requirements unmet."
|
||
7567,60,9,0,False,"Unable to register while penalties are being incurred."
|
||
7568,60,9,0,False,"Unable to register. Duty not yet unlocked."
|
||
7569,60,1,0,False,"In different area than applicant."
|
||
7570,60,9,0,False,"Unable to register. Your mind is severely poisoned by overactvity."
|
||
7571,60,9,0,False,"Unable to register for more than one duty at a time."
|
||
7572,60,9,0,False,"Unable to register. Duty registration has ended."
|
||
7573,60,1,0,False,"Duty registration has ended."
|
||
7574,60,1,0,False,"Race-ready chocobo registered."
|
||
7575,60,1,0,False,"Party makeup differs from last campaign."
|
||
7576,60,1,0,False,"Party class/job makeup differs from last campaign."
|
||
7577,60,1,0,False,"Floor progression differs between party members."
|
||
7578,60,1,0,False,"Gear does not meet minimum strength requirements."
|
||
7579,60,1,0,False,"Open progression data slot not found."
|
||
7580,60,1,0,False,"Save data does not match."
|
||
7581,60,1,0,False,"Current save data includes record of a failed attempt."
|
||
7582,60,1,0,False,"Floor progression differs between party members."
|
||
7583,60,9,0,False,"Unable to register. One or more party members are offline or bound by another duty."
|
||
7584,60,9,0,False,"Unable to execute command while bound by duty."
|
||
7585,60,9,0,False,"Unable to register. Two or more duty requirements unmet."
|
||
7586,60,1,0,False,"Fulfill the requirements for two or more duties."
|
||
7587,60,9,0,False,"Unable to register while participating in a cross-world party."
|
||
7588,60,1,0,False,"Not participating in the corresponding GATE."
|
||
7589,60,1,0,False,"Ranked 1st Dan or Higher"
|
||
7590,0,0,0,False,""
|
||
7591,57,1,0,False,"The <Switch(IntegerParameter(1))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <Sheet(PlaceName,IntegerParameter(3),2)/> will become active in <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(0), 1))>second<Else/>seconds</If>!"
|
||
7592,57,1,0,False,"The <Switch(IntegerParameter(1))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <Sheet(PlaceName,IntegerParameter(2),2)/> is now active!"
|
||
7593,57,33,0,False,"The <Switch(IntegerParameter(2))><Case(1)>rank B</Case><Case(2)>rank A</Case><Case(3)>rank S</Case></Switch> <Sheet(PlaceName,IntegerParameter(3),2)/> has been claimed by the <Switch(IntegerParameter(1))><Case(1)><UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow>Maelstrom<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(2)><UIForeground>F20217</UIForeground><UIGlow>F20218</UIGlow>Order of the Twin Adder<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(3)><UIForeground>F20219</UIForeground><UIGlow>F2021A</UIGlow>Immortal Flames<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case></Switch>!"
|
||
7594,57,1,0,False,"<Sheet(PlaceName,IntegerParameter(1),0)/> is now inactive."
|
||
7595,57,33,0,False,"Battle High V has overtaken a member of the <Switch(IntegerParameter(1))><Case(1)><UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow>Maelstrom<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(2)><UIForeground>F20217</UIForeground><UIGlow>F20218</UIGlow>Order of the Twin Adder<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(3)><UIForeground>F20219</UIForeground><UIGlow>F2021A</UIGlow>Immortal Flames<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case></Switch>!"
|
||
7596,57,33,0,False,"A member of the <Switch(IntegerParameter(1))><Case(1)><UIForeground>F20215</UIForeground><UIGlow>F20216</UIGlow>Maelstrom<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(2)><UIForeground>F20217</UIForeground><UIGlow>F20218</UIGlow>Order of the Twin Adder<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case><Case(3)><UIForeground>F20219</UIForeground><UIGlow>F2021A</UIGlow>Immortal Flames<UIGlow>01</UIGlow><UIForeground>01</UIForeground></Case></Switch> overtaken by Battle High V has been KO'd!"
|
||
7597,57,33,0,False,"5 minutes have elapsed. The number of simultaneously active ovoos has been reduced."
|
||
7598,57,33,0,False,"10 minutes have elapsed. The number of simultaneously active ovoos has been reduced."
|
||
7599,57,33,0,False,"15 minutes have elapsed. The number of simultaneously active ovoos has been reduced."
|
||
7600,57,33,0,False,"Settings saved."
|
||
7601,60,32,0,False,"Changes discarded."
|
||
7602,0,0,0,False,""
|
||
7603,0,0,0,False,""
|
||
7604,0,0,0,False,""
|
||
7605,0,0,0,False,""
|
||
7606,0,0,0,False,""
|
||
7607,0,0,0,False,""
|
||
7608,0,0,0,False,""
|
||
7609,0,0,0,False,""
|
||
7610,0,0,0,False,""
|
||
7611,60,9,0,False,"Unable to execute command. Only a party leader can create a PvP team."
|
||
7612,60,9,0,False,"Unable to create PvP team. One or more party members already belong to a PvP team."
|
||
7613,60,9,0,False,"Unable to create PvP team. Insufficient party members."
|
||
7614,60,9,0,False,"Unable to create PvP team. One or more party members are on the free trial."
|
||
7615,60,9,0,False,"Unable to create PvP team. One or more party members have yet to unlock PvP."
|
||
7616,60,9,0,False,"Unable to create PvP team. One or more party members have yet to decline invites to other PvP teams."
|
||
7617,0,0,0,False,""
|
||
7618,60,9,0,False,"That name has already been registered by another team."
|
||
7619,60,9,0,False,"PvP team names must be between 3 and 20 characters."
|
||
7620,60,9,0,False,"The name you have chosen contains a forbidden word."
|
||
7621,60,9,0,False,"Unable to execute command."
|
||
7622,77,1,0,False,"You change the PvP team name to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
7623,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> the PvP team name to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
7624,60,9,0,False,"The PvP team name cannot be changed until at least 30 days have passed since the last update."
|
||
7625,77,1,0,False,"The PvP team name has been changed to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
7626,57,32,0,False,"The PvP team “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” is formed."
|
||
7627,77,1,0,False,"The PvP team “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” is formed."
|
||
7628,60,9,0,False,"One or more members have not given their approval. PvP team creation denied."
|
||
7629,60,9,0,False,"Unable to create PvP team. Please move party to a different area and try again."
|
||
7630,60,9,0,False,"Unable to confirm PvP team creation while on free trial."
|
||
7631,78,1,0,False,"PvP team member <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> logged in."
|
||
7632,78,1,0,False,"PvP team member <Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> logged out."
|
||
7633,60,9,0,False,"Unable to confirm PvP team creation. PvP not yet unlocked."
|
||
7634,77,1,0,False,"You invite <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> to your PvP team."
|
||
7635,57,33,0,False,"You have received a PvP team invite from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>."
|
||
7636,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>decline<Else/>declines</If> your invite to the PvP team."
|
||
7637,57,1,0,False,"You have declined the invitation to <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s PvP team."
|
||
7638,60,9,0,False,"Unable to invite player."
|
||
7639,60,9,0,False,"Unable to invite player. Team is at capacity."
|
||
7640,60,9,0,False,"Unable to invite to PvP team. That player is on your blacklist."
|
||
7641,60,9,0,False,"Unable to invite. That player already belongs to another PvP team."
|
||
7642,60,9,0,False,"Unable to invite player already invited to your PvP team."
|
||
7643,60,9,0,False,"Unable to invite player. Maximum number of invites have already been sent."
|
||
7644,60,9,0,False,"Unable to invite player whose status is Busy."
|
||
7645,57,1,0,False,"PvP team invite from <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> canceled."
|
||
7646,77,33,0,False,"You join the PvP team “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
7647,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>join<Else/>joins</If> your PvP team."
|
||
7648,60,9,0,False,"Unable to join PvP team. Please move to a different area and try again."
|
||
7649,0,0,0,False,""
|
||
7650,57,33,0,False,"You leave “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
7651,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>leave<Else/>leaves</If> the PvP team."
|
||
7652,60,9,0,False,"Unable to leave PvP team."
|
||
7653,60,9,0,False,"Unable to leave PvP team while leader."
|
||
7654,0,0,0,False,""
|
||
7655,77,1,0,False,"You discharge <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> from the PvP team."
|
||
7656,57,33,0,False,"You are discharged from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
7657,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>leave<Else/>leaves</If> the PvP team."
|
||
7658,60,9,0,False,"Unable to discharge leader from PvP team."
|
||
7659,60,9,0,False,"Unable to discharge member."
|
||
7660,0,0,0,False,""
|
||
7661,77,1,0,False,"You promote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> to PvP team subleader."
|
||
7662,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> promoted to PvP team subleader."
|
||
7663,60,9,0,False,"Only one PvP team member may be promoted to subleader."
|
||
7664,60,9,0,False,"Unable to change PvP team member status."
|
||
7665,0,0,0,False,""
|
||
7666,77,1,0,False,"You demote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> from PvP team subleader."
|
||
7667,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer PvP team subleader."
|
||
7668,60,9,0,False,"Unable to demote PvP team subleader."
|
||
7669,0,0,0,False,""
|
||
7670,77,1,0,False,"You promote <If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If> to PvP team leader."
|
||
7671,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> promoted to PvP team leader."
|
||
7672,60,9,0,False,"Unable to promote new PvP team leader."
|
||
7673,0,0,0,False,""
|
||
7674,57,32,0,False,"You are promoted to PvP team leader due to previous leader's prolonged absence."
|
||
7675,77,1,0,False,"You are promoted to PvP team leader due to previous leader's prolonged absence."
|
||
7676,57,32,0,False,"A new PvP team leader has been assigned due to previous leader's prolonged absence."
|
||
7677,77,1,0,False,"A new PvP team leader has been assigned due to previous leader's prolonged absence."
|
||
7678,0,0,0,False,""
|
||
7679,77,1,0,False,"You change the PvP team crest design."
|
||
7680,77,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>change<Else/>changes</If> the PvP team crest design."
|
||
7681,60,9,0,False,"PvP team crest design change failed."
|
||
7682,60,9,0,False,"Only PvP team leader or subleader can change the team crest design."
|
||
7683,0,0,0,False,""
|
||
7684,77,1,0,False,"The PvP team is promoted to rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
7685,77,1,0,False,"The PvP team is demoted to rank “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
7686,0,0,0,False,""
|
||
7687,60,9,0,False,"Short message update failed."
|
||
7688,0,0,0,False,""
|
||
7689,57,33,0,False,"PvP team “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been disbanded."
|
||
7690,60,9,0,False,"PvP team disbandment failed."
|
||
7691,60,9,0,False,"Only team leader can disband the PvP team."
|
||
7692,60,9,0,False,"Unable to disband PvP team. Approval from majority of team members is required."
|
||
7693,60,9,0,False,"Unable to disband PvP team. Approval from majority of team members is required."
|
||
7694,60,9,0,False,"Unable to disband PvP team. Team data retrieval failed."
|
||
7695,60,9,0,False,"Unable to request PvP team disbandment while disbandment proceedings are pending."
|
||
7696,60,9,0,False,"Unable to execute PvP team command."
|
||
7697,60,9,0,False,"Unable to request PvP team creation while creation proceedings are pending."
|
||
7698,60,9,0,False,"Unable to create PvP team. Please move party to a different area and try again."
|
||
7699,60,9,0,False,"Unable to join PvP team. Please move to a different area and try again."
|
||
7700,0,0,0,False,""
|
||
7701,60,9,0,False,"Unable to execute command under normal conditions."
|
||
7702,60,9,0,False,"Unable to execute command while unconscious."
|
||
7703,60,9,0,False,"Unable to execute command during an emote."
|
||
7704,60,9,0,False,"Unable to execute command while mounted."
|
||
7705,60,9,0,False,"Unable to execute command while crafting."
|
||
7706,60,9,0,False,"Unable to execute command while gathering."
|
||
7707,60,9,0,False,"Unable to execute command while melding materia."
|
||
7708,60,9,0,False,"Unable to execute command while operating a siege machine."
|
||
7709,60,9,0,False,"Unable to execute command while carrying an object."
|
||
7710,60,9,0,False,"Unable to execute command while mounted."
|
||
7711,60,9,0,False,"Unable to execute command while in that position."
|
||
7712,60,9,0,False,"Unable to execute command while chocobo racing."
|
||
7713,60,9,0,False,"Unable to execute command while playing a mini-game."
|
||
7714,60,9,0,False,"Unable to execute command while playing Lord of Verminion."
|
||
7715,60,9,0,False,"Unable to execute command while participating in a custom match."
|
||
7716,60,9,0,False,"Unable to execute command while performing."
|
||
7717,0,0,0,False,""
|
||
7718,0,0,0,False,""
|
||
7719,0,0,0,False,""
|
||
7720,0,0,0,False,""
|
||
7721,0,0,0,False,""
|
||
7722,0,0,0,False,""
|
||
7723,0,0,0,False,""
|
||
7724,0,0,0,False,""
|
||
7725,60,9,0,False,"Unable to execute command while occupied."
|
||
7726,60,9,0,False,"Unable to execute command during combat."
|
||
7727,60,9,0,False,"Unable to execute command while casting."
|
||
7728,60,9,0,False,"Unable to execute command while suffering status affliction."
|
||
7729,60,9,0,False,"Unable to execute command while suffering status affliction."
|
||
7730,60,9,0,False,"Unable to execute command while occupied."
|
||
7731,60,9,0,False,"Unable to execute command while occupied."
|
||
7732,60,9,0,False,"Unable to execute command while occupied."
|
||
7733,60,9,0,False,"Unable to execute command while occupied."
|
||
7734,60,9,0,False,"Unable to execute command while bound by duty."
|
||
7735,60,9,0,False,"Unable to execute command while occupied."
|
||
7736,60,9,0,False,"Unable to execute command while in a dueling area."
|
||
7737,60,9,0,False,"Unable to execute command while a trade is open."
|
||
7738,60,9,0,False,"Unable to execute command while occupied."
|
||
7739,60,9,0,False,"Unable to execute command while occupied."
|
||
7740,60,9,0,False,"Unable to execute command while crafting."
|
||
7741,60,9,0,False,"Unable to execute command while preparing to craft."
|
||
7742,60,9,0,False,"Unable to execute command while gathering."
|
||
7743,60,9,0,False,"Unable to execute command while fishing."
|
||
7744,0,0,0,False,""
|
||
7745,60,9,0,False,"Unable to execute command while between areas."
|
||
7746,60,9,0,False,"Unable to execute command while stealthed."
|
||
7747,0,0,0,False,""
|
||
7748,60,9,0,False,"Unable to execute command while jumping."
|
||
7749,60,9,0,False,"Unable to execute command while auto-run is active."
|
||
7750,60,9,0,False,"Unable to execute command while occupied."
|
||
7751,60,9,0,False,"Unable to execute command while between areas."
|
||
7752,60,9,0,False,"Unable to execute command due to system error."
|
||
7753,60,9,0,False,"Unable to execute command while logging out."
|
||
7754,60,9,0,False,"Unable to execute command at this location."
|
||
7755,60,9,0,False,"Unable to execute command while waiting for duty."
|
||
7756,60,9,0,False,"Unable to execute command while bound by duty."
|
||
7757,60,9,0,False,"Unable to execute command at this time."
|
||
7758,60,9,0,False,"Unable to execute command while watching a cutscene."
|
||
7759,60,9,0,False,"Unable to execute command while waiting for Duty Finder."
|
||
7760,60,9,0,False,"Unable to execute command while creating a character."
|
||
7761,60,9,0,False,"Unable to execute command while jumping."
|
||
7762,60,9,0,False,"Unable to execute command while the PvP display is active."
|
||
7763,60,9,0,False,"Unable to execute command while suffering status affliction."
|
||
7764,60,9,0,False,"Unable to execute command while mounting."
|
||
7765,60,9,0,False,"Unable to execute command while carrying an item."
|
||
7766,60,9,0,False,"Unable to execute command while using the Party Finder."
|
||
7767,60,9,0,False,"Unable to execute command while using housing functions."
|
||
7768,60,9,0,False,"Unable to execute command while transformed."
|
||
7769,60,9,0,False,"Unable to execute command while on the free trial."
|
||
7770,60,9,0,False,"Unable to execute command while being moved."
|
||
7771,60,9,0,False,"Unable to execute command while mounting."
|
||
7772,60,9,0,False,"Unable to execute command while suffering status affliction."
|
||
7773,60,9,0,False,"Unable to execute command while suffering status affliction."
|
||
7774,0,0,0,False,""
|
||
7775,0,0,0,False,""
|
||
7776,60,9,0,False,"Unable to execute command while waiting for a Triple Triad match."
|
||
7777,60,9,0,False,"Unable to execute command while in flight."
|
||
7778,60,9,0,False,"Unable to execute command while watching a cutscene."
|
||
7779,60,9,0,False,"Unable to execute command while delving into a deep dungeon."
|
||
7780,60,9,0,False,"Unable to execute command while swimming."
|
||
7781,60,9,0,False,"Unable to execute command while diving."
|
||
7782,60,9,0,False,"Unable to execute command while registering for a Triple Triad match."
|
||
7783,60,9,0,False,"Unable to execute command while waiting for a Triple Triad match."
|
||
7784,60,9,0,False,"Unable to execute command while participating in a cross-world party or alliance."
|
||
7785,60,9,0,False,"Cannot execute at this time."
|
||
7786,60,9,0,False,"Unable to execute command while playing duty record."
|
||
7787,60,9,0,False,"Unable to execute command while casting."
|
||
7788,60,9,0,False,"Unable to execute command in this state."
|
||
7789,60,9,0,False,"Unable to execute command in this state."
|
||
7790,60,9,0,False,"Unable to execute command while role-playing."
|
||
7791,60,9,0,False,"Unable to execute command while bound by duty."
|
||
7792,60,9,0,False,"Unable to execute command while readying to visit another World."
|
||
7793,60,9,0,False,"Unable to execute command while waiting to visit another World."
|
||
7794,60,9,0,False,"Unable to execute command while using a fashion accessory."
|
||
7795,60,9,0,False,"Unable to execute command while bound by duty."
|
||
7796,60,9,0,False,"Unable to execute command while recruiting for a non-cross-world party."
|
||
7797,60,9,0,False,"Unable to execute command while wearing a guise."
|
||
7798,60,9,0,False,"Unable to execute command while editing a portrait."
|
||
7799,0,0,0,False,""
|
||
7800,0,0,0,False,""
|
||
7801,0,0,0,False,""
|
||
7802,0,0,0,False,""
|
||
7803,0,0,0,False,""
|
||
7804,0,0,0,False,""
|
||
7805,0,0,0,False,""
|
||
7806,0,0,0,False,""
|
||
7807,0,0,0,False,""
|
||
7808,0,0,0,False,""
|
||
7809,0,0,0,False,""
|
||
7810,0,0,0,False,""
|
||
7811,0,0,0,False,""
|
||
7812,0,0,0,False,""
|
||
7813,0,0,0,False,""
|
||
7814,0,0,0,False,""
|
||
7815,0,0,0,False,""
|
||
7816,0,0,0,False,""
|
||
7817,0,0,0,False,""
|
||
7818,0,0,0,False,""
|
||
7819,0,0,0,False,""
|
||
7820,0,0,0,False,""
|
||
7821,0,0,0,False,""
|
||
7822,0,0,0,False,""
|
||
7823,0,0,0,False,""
|
||
7824,0,0,0,False,""
|
||
7825,0,0,0,False,""
|
||
7826,0,0,0,False,""
|
||
7827,0,0,0,False,""
|
||
7828,0,0,0,False,""
|
||
7829,0,0,0,False,""
|
||
7830,0,0,0,False,""
|
||
7831,0,0,0,False,""
|
||
7832,0,0,0,False,""
|
||
7833,0,0,0,False,""
|
||
7834,0,0,0,False,""
|
||
7835,0,0,0,False,""
|
||
7836,0,0,0,False,""
|
||
7837,0,0,0,False,""
|
||
7838,0,0,0,False,""
|
||
7839,0,0,0,False,""
|
||
7840,0,0,0,False,""
|
||
7841,0,0,0,False,""
|
||
7842,0,0,0,False,""
|
||
7843,0,0,0,False,""
|
||
7844,0,0,0,False,""
|
||
7845,0,0,0,False,""
|
||
7846,0,0,0,False,""
|
||
7847,0,0,0,False,""
|
||
7848,0,0,0,False,""
|
||
7849,0,0,0,False,""
|
||
7850,0,0,0,False,""
|
||
7851,0,0,0,False,""
|
||
7852,0,0,0,False,""
|
||
7853,0,0,0,False,""
|
||
7854,0,0,0,False,""
|
||
7855,0,0,0,False,""
|
||
7856,0,0,0,False,""
|
||
7857,0,0,0,False,""
|
||
7858,0,0,0,False,""
|
||
7859,0,0,0,False,""
|
||
7860,0,0,0,False,""
|
||
7861,0,0,0,False,""
|
||
7862,0,0,0,False,""
|
||
7863,0,0,0,False,""
|
||
7864,0,0,0,False,""
|
||
7865,0,0,0,False,""
|
||
7866,0,0,0,False,""
|
||
7867,0,0,0,False,""
|
||
7868,0,0,0,False,""
|
||
7869,0,0,0,False,""
|
||
7870,0,0,0,False,""
|
||
7871,0,0,0,False,""
|
||
7872,0,0,0,False,""
|
||
7873,0,0,0,False,""
|
||
7874,0,0,0,False,""
|
||
7875,0,0,0,False,""
|
||
7876,0,0,0,False,""
|
||
7877,0,0,0,False,""
|
||
7878,0,0,0,False,""
|
||
7879,0,0,0,False,""
|
||
7880,0,0,0,False,""
|
||
7881,0,0,0,False,""
|
||
7882,0,0,0,False,""
|
||
7883,0,0,0,False,""
|
||
7884,0,0,0,False,""
|
||
7885,0,0,0,False,""
|
||
7886,0,0,0,False,""
|
||
7887,0,0,0,False,""
|
||
7888,0,0,0,False,""
|
||
7889,0,0,0,False,""
|
||
7890,0,0,0,False,""
|
||
7891,0,0,0,False,""
|
||
7892,0,0,0,False,""
|
||
7893,0,0,0,False,""
|
||
7894,0,0,0,False,""
|
||
7895,0,0,0,False,""
|
||
7896,0,0,0,False,""
|
||
7897,0,0,0,False,""
|
||
7898,0,0,0,False,""
|
||
7899,0,0,0,False,""
|
||
7900,57,513,0,False,"Please wait until all opponents have arrived."
|
||
7901,57,513,0,False,"Unable to commence game. One or more opponents have yet to arrive."
|
||
7902,57,1025,0,False,"80 minutes (Earth time) have passed since the start of the match. The next hand will be the last."
|
||
7903,57,513,0,False,"Time limit reached. Leaving table."
|
||
7904,57,32,0,False,"Settings updated."
|
||
7905,57,32,0,False,"Changes discarded."
|
||
7906,60,8,0,False,"Rating is already reset."
|
||
7907,60,8,0,False,"Unable to reset rating while using the Duty Finder."
|
||
7908,57,513,0,False,"You are not using a recommended resolution setting, so the HUD element has been resized to 60%."
|
||
7909,0,0,0,False,""
|
||
7910,0,0,0,False,""
|
||
7911,0,0,0,False,""
|
||
7912,0,0,0,False,""
|
||
7913,0,0,0,False,""
|
||
7914,0,0,0,False,""
|
||
7915,0,0,0,False,""
|
||
7916,0,0,0,False,""
|
||
7917,0,0,0,False,""
|
||
7918,0,0,0,False,""
|
||
7919,0,0,0,False,""
|
||
7920,60,9,0,False,"Unable to change areas. You are registered to join a duty."
|
||
7921,57,513,0,False,"Active actions saved to “<Highlight>StringParameter(1)</Highlight>.”"
|
||
7922,57,513,0,False,"“<Highlight>StringParameter(1)</Highlight>” loaded."
|
||
7923,60,9,0,False,"Only the party leader can recruit members."
|
||
7924,60,9,0,False,"Party recruitment is already in progress."
|
||
7925,60,9,0,False,"The party does not meet the size requirement."
|
||
7926,60,9,0,False,"You are not a blue mage at present."
|
||
7927,60,9,0,False,"All party members must be blue mages."
|
||
7928,57,33,0,False,"Active set name changed."
|
||
7929,0,0,0,False,""
|
||
7930,0,0,0,False,""
|
||
7931,60,9,0,False,"An alarm for departure cannot be set more than 24 hours in advance."
|
||
7932,60,1,0,False,"You do not meet the requirements to obtain gatherers' scrips. Please ensure you have completed the sidequest “Inscrutable Tastes.”"
|
||
7933,60,8,0,False,"That action cannot be used immediately before or after the ship changes areas."
|
||
7934,60,9,0,False,"Unable to register. You have recently abandoned a voyage and must wait before you can board again."
|
||
7935,0,0,0,False,""
|
||
7936,0,0,0,False,""
|
||
7937,0,0,0,False,""
|
||
7938,0,0,0,False,""
|
||
7939,0,0,0,False,""
|
||
7940,0,0,0,False,""
|
||
7941,0,0,0,False,""
|
||
7942,0,0,0,False,""
|
||
7943,0,0,0,False,""
|
||
7944,0,0,0,False,""
|
||
7945,0,0,0,False,""
|
||
7946,0,0,0,False,""
|
||
7947,0,0,0,False,""
|
||
7948,0,0,0,False,""
|
||
7949,0,0,0,False,""
|
||
7950,0,0,0,False,""
|
||
7951,0,0,0,False,""
|
||
7952,0,0,0,False,""
|
||
7953,0,0,0,False,""
|
||
7954,0,0,0,False,""
|
||
7955,0,0,0,False,""
|
||
7956,0,0,0,False,""
|
||
7957,0,0,0,False,""
|
||
7958,0,0,0,False,""
|
||
7959,0,0,0,False,""
|
||
7960,0,0,0,False,""
|
||
7961,0,0,0,False,""
|
||
7962,0,0,0,False,""
|
||
7963,0,0,0,False,""
|
||
7964,0,0,0,False,""
|
||
7965,0,0,0,False,""
|
||
7966,57,33,0,False,"黄色い花が置かれている…"
|
||
7967,57,33,0,False,"白い花が置かれている…"
|
||
7968,57,32,0,False,"All seals have been applied. Visit Khloe Aliapoh to receive your reward."
|
||
7969,60,8,0,False,"Retry cannot be selected when no seals have been applied to the journal, or all duties are complete."
|
||
7970,60,9,0,False,"Unable to accept reward. Inventory full."
|
||
7971,60,9,0,False,"Unable to accept unique items already in possession."
|
||
7972,57,1,0,False,"You return <SheetEn(EventItem,2,IntegerParameter(1),1,1)/>."
|
||
7973,60,8,0,False,"Unable to execute Second Chance. Insufficient points."
|
||
7974,60,8,0,False,"Unable to execute Shuffle. Requirements not met."
|
||
7975,57,33,0,False,"One or more party members have yet to complete this duty. Second Chance points added to your journal. (<Value>IntegerParameter(1)</Value>/9)"
|
||
7976,57,33,0,False,"Wondrous Tails duty complete. A seal can be added to your journal."
|
||
7977,60,8,0,False,"Time expired. Visit Khloe Aliapoh to receive a new Wondrous Tails journal."
|
||
7978,57,33,0,False,"<Value>IntegerParameter(1)</Value> Second Chance <If(Equal(IntegerParameter(1),1))>point<Else/>points</If> obtained."
|
||
7979,60,8,0,False,"Unable to execute Second Chance. All seals applied."
|
||
7980,57,33,0,False,"Gear recommended for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If> equipped."
|
||
7981,60,8,0,False,"Unable to equip recommended gear. Insufficient Armoury Chest space."
|
||
7982,60,8,0,False,"Item condition has changed. Closing recommendation window."
|
||
7983,60,8,0,False,"Unable to equip recommended gear. Item condition has changed."
|
||
7984,60,8,0,False,"You are currently equipped with the recommended gear for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
|
||
7985,60,8,0,False,"<If(Equal(IntegerParameter(1),0))>Unable to equip one or more pieces of gear.<Else/>Unable to change gear.</If>"
|
||
7986,57,33,0,False,"Wondrous Tails duty complete."
|
||
7987,57,33,0,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>Your<Else/><If(PlayerParameter(7))><Sheet(ObjStr,PlayerParameter(7),0)/><Else/>ObjectParameter(2)</If>'s</If> true self emerges, granting <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>him</If><Else/><If(PlayerParameter(5))>her<Else/>him</If></If></If> strength beyond <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> limits!"
|
||
7988,0,0,0,False,""
|
||
7989,0,0,0,False,""
|
||
7990,60,8,0,False,"Unable to make donation. You cannot receive any more gil."
|
||
7991,60,8,0,False,"Unable to donate more than 10 items at once."
|
||
7992,57,1,0,False,"You donate <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>."
|
||
7993,57,1,0,False,"You donate <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> and receive <Format(IntegerParameter(3),FF022C)/> gil."
|
||
7994,0,8,0,False,"Unable to display while bound by duty."
|
||
7995,0,0,0,False,""
|
||
7996,0,0,0,False,""
|
||
7997,0,0,0,False,""
|
||
7998,0,0,0,False,""
|
||
7999,0,0,0,False,""
|
||
8000,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the moogle dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8001,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the moogle dance."
|
||
8002,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>express your<Else/>expresses <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> fervent approval of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8003,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>express your<Else/>expresses <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> fervent approval."
|
||
8004,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stretch<Else/>stretches</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8005,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stretch<Else/>stretches</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> muscles."
|
||
8006,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a Far Eastern dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8007,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a Far Eastern dance."
|
||
8008,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Red Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8009,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Red Ranger pose."
|
||
8010,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Black Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8011,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Black Ranger pose."
|
||
8012,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Yellow Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8013,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Yellow Ranger pose."
|
||
8014,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wink<Else/>winks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8015,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wink<Else/>winks</If>."
|
||
8016,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Red Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8017,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Red Ranger pose."
|
||
8018,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Black Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8019,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Black Ranger pose."
|
||
8020,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Yellow Ranger pose for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8021,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the Yellow Ranger pose."
|
||
8022,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>see<Else/>sees</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> and <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bury your face in disbelief<Else/>buries <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If> face in disbelief</If>."
|
||
8023,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>bury your face in disbelief<Else/>buries <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If> face in disbelief</If>."
|
||
8024,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attempt<Else/>attempts</If> to cleave <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> in two."
|
||
8025,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cleave<Else/>cleaves</If> the air."
|
||
8026,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>flex your muscles for<Else/>flexes <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If> muscles for</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8027,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>flex your muscles<Else/>flexes <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If> muscles</If>."
|
||
8028,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>offer<Else/>offers</If> a moment of silence to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8029,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>offer<Else/>offers</If> a moment of silence."
|
||
8030,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sneer<Else/>sneers</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8031,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sneer<Else/>sneers</If>."
|
||
8032,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ask<Else/>asks</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> pretty please (with sugar on top)."
|
||
8033,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ask<Else/>asks</If> pretty please."
|
||
8034,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>play<Else/>plays</If> dead for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8035,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>play<Else/>plays</If> dead."
|
||
8036,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sparkle<Else/>sparkles</If> like diamond dust for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8037,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sparkle<Else/>sparkles</If> like diamond dust."
|
||
8038,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the moonlift dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8039,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the moonlift dance."
|
||
8040,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dote<Else/>dotes</If> upon <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8041,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> cannot contain <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> feelings of affection."
|
||
8042,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>straighten your spectacles for<Else/>straightens <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If> spectacles for</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8043,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>straighten your spectacles<Else/>straightens <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If> spectacles</If>."
|
||
8044,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strut<Else/>struts</If> like a Songbird for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8045,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>strut<Else/>struts</If> like a Songbird."
|
||
8046,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pucker<Else/>puckers</If> up for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8047,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pucker<Else/>puckers</If> up."
|
||
8048,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>channel<Else/>channels</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> inner strength before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8049,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>channel<Else/>channels</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> inner strength."
|
||
8050,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an Eastern bow before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8051,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> an Eastern bow."
|
||
8052,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>feel the burn<Else/>feels the burn</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8053,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> a set of squats."
|
||
8054,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> push-ups for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8055,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> a set of push-ups."
|
||
8056,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> sit-ups for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8057,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> a set of sit-ups."
|
||
8058,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>show<Else/>shows</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> sophisticated breath control exercises."
|
||
8059,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>control<Else/>controls</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> breathing."
|
||
8060,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>chat<Else/>chats</If> with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8061,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> speaking to no one in particular."
|
||
8062,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>concentrate<Else/>concentrates</If> on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8063,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>try<Else/>tries</If> hard to concentrate."
|
||
8064,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>confuse<Else/>confuses</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
8065,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> utterly confounded."
|
||
8066,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> weakly at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8067,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> weakly."
|
||
8068,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>beam<Else/>beams</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8069,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> positively beaming."
|
||
8070,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stand<Else/>stands</If> at attention before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8071,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>stand<Else/>stands</If> at attention."
|
||
8072,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relax<Else/>relaxes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> pose before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8073,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>relax<Else/>relaxes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> pose."
|
||
8074,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>spar<Else/>spars</If> with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8075,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> shadowboxing."
|
||
8076,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a ritual prayer for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8077,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a ritual prayer."
|
||
8078,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cast<Else/>casts</If> Megaflare on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>. Nothing happens."
|
||
8079,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cast<Else/>casts</If> Megaflare. Nothing happens."
|
||
8080,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Crimson Lotus for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8081,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Crimson Lotus."
|
||
8082,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>succumb<Else/>succumbs</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>'s</If> alluring embrace."
|
||
8083,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> charmed."
|
||
8084,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> on."
|
||
8085,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> to the rhythm."
|
||
8086,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> on."
|
||
8087,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> to the rhythm."
|
||
8088,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> on."
|
||
8089,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>cheer<Else/>cheers</If> to the rhythm."
|
||
8090,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>grin<Else/>grins</If> madly at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8091,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>grin<Else/>grins</If> madly."
|
||
8092,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>take<Else/>takes</If> a moment to reflect on <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> time with <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8093,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>take<Else/>takes</If> a moment of silence."
|
||
8094,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>furrow<Else/>furrows</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> brow at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8095,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>furrow<Else/>furrows</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> brow."
|
||
8096,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>scoff<Else/>scoffs</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8097,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>scoff<Else/>scoffs</If>."
|
||
8098,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>tremble<Else/>trembles</If> before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8099,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>tremble<Else/>trembles</If> in fright."
|
||
8100,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>drop<Else/>drops</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> knee winded before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8101,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>drop<Else/>drops</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> knee winded."
|
||
8102,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> taken aback by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8103,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> taken aback."
|
||
8104,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>offer<Else/>offers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a humble greeting."
|
||
8105,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>raise<Else/>raises</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> hand in greeting."
|
||
8106,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the box step before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8107,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the box step."
|
||
8108,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the side step before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8109,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the side step."
|
||
8110,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> Ultima on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>. Nothing happens."
|
||
8111,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ready<Else/>readies</If> Ultima. Nothing happens."
|
||
8112,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the yol dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8113,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the yol dance."
|
||
8114,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> playfully <If(Equal(ObjectParameter(1),ObjectParameter(2)))>splash<Else/>splashes</If> water on <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8115,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> playfully <If(Equal(ObjectParameter(1),ObjectParameter(2)))>splash<Else/>splashes</If> in the water."
|
||
8116,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wipe<Else/>wipes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> brow before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8117,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wipe<Else/>wipes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> brow."
|
||
8118,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>shiver<Else/>shivers</If> at the sight of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8119,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> to shiver."
|
||
8120,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>explain<Else/>explains</If> everything to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8121,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>begin<Else/>begins</If> explaining."
|
||
8122,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>ponder<Else/>ponders</If> over <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8123,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> deep in thought."
|
||
8124,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wink<Else/>winks</If> at <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8125,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wink<Else/>winks</If>."
|
||
8126,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the “get fantasy” before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8127,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the “get fantasy.”"
|
||
8128,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the popoto step before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8129,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the popoto step."
|
||
8130,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hum<Else/>hums</If> a playful tune for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8131,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>hum<Else/>hums</If> playfully."
|
||
8132,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>confirm<Else/>confirms</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>'s</If> identity."
|
||
8133,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>confirm<Else/>confirms</If> something of great import."
|
||
8134,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>weave<Else/>weaves</If> an intricate web of deceit for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8135,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>weave<Else/>weaves</If> an intricate web of deceit."
|
||
8136,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>endure<Else/>endures</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>'s</If> onslaught."
|
||
8137,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> silently <If(Equal(ObjectParameter(1),ObjectParameter(2)))>endure<Else/>endures</If>."
|
||
8138,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>swipe<Else/>swipes</If> excitedly at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> tomestone before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>. Nothing happens."
|
||
8139,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>swipe<Else/>swipes</If> excitedly at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> tomestone. Nothing happens."
|
||
8140,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the heel toe before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8141,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>do<Else/>does</If> the heel toe."
|
||
8142,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dance<Else/>dances</If> the “goobbue do” before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8143,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>dance<Else/>dances</If> the “goobbue do.”"
|
||
8144,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>shower<Else/>showers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> with gold and riches."
|
||
8145,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>scatter<Else/>scatters</If> coins about the area."
|
||
8146,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pump<Else/>pumps</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> fist emphatically before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8147,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pump<Else/>pumps</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> fist emphatically."
|
||
8148,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>reprimand<Else/>reprimands</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8149,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> visibly upset."
|
||
8150,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pose<Else/>poses</If> like Senor Sabotender for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8151,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>pose<Else/>poses</If> like Senor Sabotender."
|
||
8152,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Manderville Mambo for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8153,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the Manderville Mambo."
|
||
8154,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> an enthusiastic “Lali-ho!” to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8155,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> an enthusiastic “Lali-ho!”"
|
||
8156,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>synthesize<Else/>synthesizes</If> a shimmering sword before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8157,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>synthesize<Else/>synthesizes</If> a shimmering sword."
|
||
8158,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>synthesize<Else/>synthesizes</If> a shimmering spear before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8159,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>synthesize<Else/>synthesizes</If> a shimmering spear."
|
||
8160,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>toast<Else/>toasts</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8161,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a toast."
|
||
8162,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>show<Else/>shows</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> what a real headache looks like."
|
||
8163,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>reel<Else/>reels</If> in agony from a splitting headache."
|
||
8164,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snap your<Else/>snaps <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> fingers to grab <If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>'s</If> attention."
|
||
8165,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snap your<Else/>snaps <If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> fingers."
|
||
8166,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a piece of bread near <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8167,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a piece of bread."
|
||
8168,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>read<Else/>reads</If> a verse of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> book to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8169,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>read<Else/>reads</If> a book."
|
||
8170,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>speak<Else/>speaks</If> emphatically to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8171,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>speak<Else/>speaks</If> emphatically to any who will listen."
|
||
8172,29,1,0,False,"The sight of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> springs a question to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If> mind."
|
||
8173,29,1,0,False,"A question springs to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s</If> mind."
|
||
8174,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> a joyous “wasshoi” to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8175,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>let out<Else/>lets out</If> a joyous “wasshoi.”"
|
||
8176,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>shower<Else/>showers</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> with flower petals."
|
||
8177,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>toss<Else/>tosses</If> flower petals into the air."
|
||
8178,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the flame dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8179,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the flame dance."
|
||
8180,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>give<Else/>gives</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> a high five."
|
||
8181,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>go<Else/>goes</If> up high."
|
||
8182,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>keep<Else/>keeps</If> a watchful eye over <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8183,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>keep<Else/>keeps</If> a watchful eye over <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> surroundings."
|
||
8184,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>entreat<Else/>entreats</If> dark forces to visit a terrible fate upon <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8185,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>entreat<Else/>entreats</If> dark forces for aid in <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> schemes."
|
||
8186,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the bee's knees dance for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8187,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the bee's knees dance."
|
||
8188,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the lali hop for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8189,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> the lali hop."
|
||
8190,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a rice ball near <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8191,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a rice ball."
|
||
8192,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on an apple in front of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8193,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on an apple."
|
||
8194,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wring<Else/>wrings</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> hands obsequiously before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8195,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>wring<Else/>wrings</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> hands."
|
||
8196,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sweep<Else/>sweeps</If> up around <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8197,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sweep<Else/>sweeps</If> up."
|
||
8198,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>paint<Else/>paints</If> a swath of black on the floor by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8199,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>paint<Else/>paints</If> a swath of black at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> feet."
|
||
8200,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>force<Else/>forces</If> a smile for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8201,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>force<Else/>forces</If> a smile."
|
||
8202,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>paint<Else/>paints</If> a swath of red on the floor by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8203,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>paint<Else/>paints</If> a swath of red at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> feet."
|
||
8204,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>paint<Else/>paints</If> a swath of yellow on the floor by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8205,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>paint<Else/>paints</If> a swath of yellow at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> feet."
|
||
8206,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>paint<Else/>paints</If> a swath of blue on the floor by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8207,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>paint<Else/>paints</If> a swath of blue at <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> feet."
|
||
8208,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a pantomime for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8209,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>perform<Else/>performs</If> a pantomime."
|
||
8210,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> visibly infuriated by <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8211,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> visibly infuriated."
|
||
8212,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>gesture<Else/>gestures</If> for <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> to be quiet."
|
||
8213,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>request<Else/>requests</If> silence."
|
||
8214,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a slice of pizza in front of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8215,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a slice of pizza."
|
||
8216,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clutch<Else/>clutches</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> head."
|
||
8217,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>clutch<Else/>clutches</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> head dramatically before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8218,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a boiled egg."
|
||
8219,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>snack<Else/>snacks</If> on a boiled egg in front of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8220,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> in warm satisfaction."
|
||
8221,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>smile<Else/>smiles</If> in warm satisfaction before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8222,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sheathe<Else/>sheathes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> weapon."
|
||
8223,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sheathe<Else/>sheathes</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> weapon before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8224,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>draw<Else/>draws</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> weapon."
|
||
8225,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>draw<Else/>draws</If> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> weapon before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8226,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sip<Else/>sips</If> tea serenely."
|
||
8227,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>sip<Else/>sips</If> tea serenely in front of <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8228,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a show of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> resolve."
|
||
8229,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>make<Else/>makes</If> a show of <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> resolve before <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>."
|
||
8230,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> audience with a flourish."
|
||
8231,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> with a flourish."
|
||
8232,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>your<Else/><If(PlayerParameter(7))><If(<Sheet(BNpcName,PlayerParameter(7),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(5))>her<Else/>his</If></If></If> audience with a flourish."
|
||
8233,29,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>appeal<Else/>appeals</If> to <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If> with a flourish."
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||
8234,0,0,0,False,""
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8235,0,0,0,False,""
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8236,0,0,0,False,""
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8237,0,0,0,False,""
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8238,0,0,0,False,""
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8239,0,0,0,False,""
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8240,0,0,0,False,""
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8241,0,0,0,False,""
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8242,0,0,0,False,""
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8243,0,0,0,False,""
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8248,0,0,0,False,""
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8260,0,0,0,False,""
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|
||
8882,0,0,0,False,""
|
||
8883,0,0,0,False,""
|
||
8884,0,0,0,False,""
|
||
8885,0,0,0,False,""
|
||
8886,0,0,0,False,""
|
||
8887,0,0,0,False,""
|
||
8888,0,0,0,False,""
|
||
8889,0,0,0,False,""
|
||
8890,0,0,0,False,""
|
||
8891,0,0,0,False,""
|
||
8892,0,0,0,False,""
|
||
8893,0,0,0,False,""
|
||
8894,0,0,0,False,""
|
||
8895,0,0,0,False,""
|
||
8896,0,0,0,False,""
|
||
8897,0,0,0,False,""
|
||
8898,0,0,0,False,""
|
||
8899,0,0,0,False,""
|
||
8900,0,0,0,False,""
|
||
8901,0,0,0,False,""
|
||
8902,0,0,0,False,""
|
||
8903,0,0,0,False,""
|
||
8904,0,0,0,False,""
|
||
8905,0,0,0,False,""
|
||
8906,0,0,0,False,""
|
||
8907,0,0,0,False,""
|
||
8908,0,0,0,False,""
|
||
8909,0,0,0,False,""
|
||
8910,0,0,0,False,""
|
||
8911,0,0,0,False,""
|
||
8912,0,0,0,False,""
|
||
8913,0,0,0,False,""
|
||
8914,0,0,0,False,""
|
||
8915,0,0,0,False,""
|
||
8916,0,0,0,False,""
|
||
8917,0,0,0,False,""
|
||
8918,0,0,0,False,""
|
||
8919,0,0,0,False,""
|
||
8920,0,0,0,False,""
|
||
8921,0,0,0,False,""
|
||
8922,0,0,0,False,""
|
||
8923,0,0,0,False,""
|
||
8924,0,0,0,False,""
|
||
8925,0,0,0,False,""
|
||
8926,0,0,0,False,""
|
||
8927,0,0,0,False,""
|
||
8928,0,0,0,False,""
|
||
8929,0,0,0,False,""
|
||
8930,0,0,0,False,""
|
||
8931,0,0,0,False,""
|
||
8932,0,0,0,False,""
|
||
8933,0,0,0,False,""
|
||
8934,0,0,0,False,""
|
||
8935,0,0,0,False,""
|
||
8936,0,0,0,False,""
|
||
8937,0,0,0,False,""
|
||
8938,0,0,0,False,""
|
||
8939,0,0,0,False,""
|
||
8940,0,0,0,False,""
|
||
8941,0,0,0,False,""
|
||
8942,0,0,0,False,""
|
||
8943,0,0,0,False,""
|
||
8944,0,0,0,False,""
|
||
8945,0,0,0,False,""
|
||
8946,0,0,0,False,""
|
||
8947,0,0,0,False,""
|
||
8948,0,0,0,False,""
|
||
8949,0,0,0,False,""
|
||
8950,0,0,0,False,""
|
||
8951,0,0,0,False,""
|
||
8952,0,0,0,False,""
|
||
8953,0,0,0,False,""
|
||
8954,0,0,0,False,""
|
||
8955,0,0,0,False,""
|
||
8956,0,0,0,False,""
|
||
8957,0,0,0,False,""
|
||
8958,0,0,0,False,""
|
||
8959,0,0,0,False,""
|
||
8960,0,0,0,False,""
|
||
8961,0,0,0,False,""
|
||
8962,0,0,0,False,""
|
||
8963,0,0,0,False,""
|
||
8964,0,0,0,False,""
|
||
8965,0,0,0,False,""
|
||
8966,0,0,0,False,""
|
||
8967,0,0,0,False,""
|
||
8968,0,0,0,False,""
|
||
8969,0,0,0,False,""
|
||
8970,0,0,0,False,""
|
||
8971,0,0,0,False,""
|
||
8972,0,0,0,False,""
|
||
8973,0,0,0,False,""
|
||
8974,0,0,0,False,""
|
||
8975,0,0,0,False,""
|
||
8976,0,0,0,False,""
|
||
8977,0,0,0,False,""
|
||
8978,0,0,0,False,""
|
||
8979,0,0,0,False,""
|
||
8980,0,0,0,False,""
|
||
8981,0,0,0,False,""
|
||
8982,0,0,0,False,""
|
||
8983,0,0,0,False,""
|
||
8984,0,0,0,False,""
|
||
8985,0,0,0,False,""
|
||
8986,0,0,0,False,""
|
||
8987,0,0,0,False,""
|
||
8988,0,0,0,False,""
|
||
8989,0,0,0,False,""
|
||
8990,0,0,0,False,""
|
||
8991,0,0,0,False,""
|
||
8992,0,0,0,False,""
|
||
8993,0,0,0,False,""
|
||
8994,0,0,0,False,""
|
||
8995,0,0,0,False,""
|
||
8996,0,0,0,False,""
|
||
8997,0,0,0,False,""
|
||
8998,0,0,0,False,""
|
||
8999,0,0,0,False,""
|
||
9000,0,0,0,False,""
|
||
9001,60,9,0,False,"Unable to receive reward. You do not carry <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
9002,57,33,0,False,"You discover a treasure coffer!"
|
||
9003,57,33,0,False,"You sense something immediately to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
|
||
9004,57,33,0,False,"You sense something to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
|
||
9005,57,33,0,False,"You sense something far to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
|
||
9006,57,33,0,False,"You sense something far, far to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
|
||
9007,57,65,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> no longer seems frightened. Use your <SheetEn(EventItem,3,IntegerParameter(2),1,1)/> to have him lead you to buried treasure."
|
||
9008,57,33,0,False,"You have lost sight of <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>."
|
||
9009,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> is too injured to continue."
|
||
9010,57,33,0,False,"You are duly rewarded for possession of <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||
9011,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> hops away satisfied."
|
||
9012,57,33,0,False,"The coffer has mysteriously vanished."
|
||
9013,0,0,0,False,""
|
||
9014,0,0,0,False,""
|
||
9015,0,0,0,False,""
|
||
9016,0,0,0,False,""
|
||
9017,0,0,0,False,""
|
||
9018,0,0,0,False,""
|
||
9019,0,0,0,False,""
|
||
9020,57,33,0,False,"Your Eurekan kettle is suffused with a feeble light."
|
||
9021,57,33,0,False,"Your Eurekan kettle is suffused with a gentle light."
|
||
9022,57,33,0,False,"Your Eurekan kettle is suffused with a bright light."
|
||
9023,57,33,0,False,"Your Eurekan kettle is suffused with a brilliant light."
|
||
9024,57,33,0,False,"Your Eurekan kettle is suffused with a blinding light."
|
||
9025,57,33,0,False,"Your Eurekan kettle is suffused with the light of a newborn star!"
|
||
9026,57,33,0,False,"Your Eurekan kettle is suffused with the light of an exploding star!"
|
||
9027,57,33,0,False,"Your Eurekan kettle cannot accumulate any more vitiated aether."
|
||
9028,0,0,0,False,""
|
||
9029,0,0,0,False,""
|
||
9030,0,0,0,False,""
|
||
9031,0,0,0,False,""
|
||
9032,0,0,0,False,""
|
||
9033,0,0,0,False,""
|
||
9034,0,0,0,False,""
|
||
9035,0,0,0,False,""
|
||
9036,0,0,0,False,""
|
||
9037,0,0,0,False,""
|
||
9038,0,0,0,False,""
|
||
9039,0,0,0,False,""
|
||
9040,0,0,0,False,""
|
||
9041,0,0,0,False,""
|
||
9042,0,0,0,False,""
|
||
9043,0,0,0,False,""
|
||
9044,0,0,0,False,""
|
||
9045,0,0,0,False,""
|
||
9046,0,0,0,False,""
|
||
9047,0,0,0,False,""
|
||
9048,0,0,0,False,""
|
||
9049,0,0,0,False,""
|
||
9050,0,0,0,False,""
|
||
9051,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>gain<Else/>gains</If> <Format(IntegerParameter(2),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> elemental experience <If(Equal(exp,1))>point<Else/>points</If>."
|
||
9052,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>lose<Else/>loses</If> <Value>IntegerParameter(2)</Value> elemental experience <If(Equal(exp,1))>point<Else/>points</If>."
|
||
9053,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attain<Else/>attains</If> elemental level <Value>IntegerParameter(1)</Value>!"
|
||
9054,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>drop<Else/>drops</If> to elemental level <Value>IntegerParameter(1)</Value>."
|
||
9055,0,0,0,False,""
|
||
9056,0,0,0,False,""
|
||
9057,0,0,0,False,""
|
||
9058,0,0,0,False,""
|
||
9059,0,0,0,False,""
|
||
9060,0,0,0,False,""
|
||
9061,60,9,0,False,"You are far below the recommended elemental level for this battle. Your contribution will not be weighed as heavily."
|
||
9062,60,9,0,False,"Unable to obtain item. Insufficient inventory space. "
|
||
9063,57,32,1,False,"<If(Equal(IntegerParameter(1),571))>Notorious monster detected nearby!<Else/>Elemental conflict waging nearby!</If>"
|
||
9064,57,33,0,False,"All magia aether restored."
|
||
9065,60,8,0,False,"Not enough magia aether. "
|
||
9066,60,8,0,False,"Unable to execute command at this time."
|
||
9067,57,65,0,False,"If your elemental level is above <Value>IntegerParameter(1)</Value>, it will be synced."
|
||
9068,57,65,0,False,"Character progression enhancement will be applied to all participants in this duty."
|
||
9069,57,33,0,False,"The memories of heroes past live on again!"
|
||
9070,57,33,0,False,"The logos action “<Clickable(<Highlight>StringParameter(1)</Highlight>)/>” is realized."
|
||
9071,57,33,0,False,"You have learned <If(Equal(IntegerParameter(1),1))>a single logos action<Else/>a total of <Value>IntegerParameter(1)</Value> logos actions</If>."
|
||
9072,60,8,0,False,"Unable to execute logos actions while operating the manipulator."
|
||
9073,57,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> parameters enhanced."
|
||
9074,57,33,0,False,"Parameters left unchanged."
|
||
9075,57,32,0,False,"Magia board auto-alignment is set to “<If(Equal(IntegerParameter(1),0))>Off<Else/><Switch(IntegerParameter(1))><Case(1)>Offensive</Case><Case(2)>Defensive</Case></Switch></If>.”"
|
||
9076,0,0,0,False,""
|
||
9077,0,0,0,False,""
|
||
9078,0,0,0,False,""
|
||
9079,0,0,0,False,""
|
||
9080,57,33,0,False,"You now have access to <SheetEn(PlaceName,2,<Sheet(EurekaAethernet,IntegerParameter(1),0)/>,2,1)/>."
|
||
9081,60,33,0,False,"You must attain elemental level <Value>IntegerParameter(1)</Value> to attune to this Aethernet shard."
|
||
9082,60,33,0,False,"There are no other Aethernet shards available to you in this region. "
|
||
9083,0,0,0,False,""
|
||
9084,0,0,0,False,""
|
||
9085,0,0,0,False,""
|
||
9086,0,0,0,False,""
|
||
9087,0,0,0,False,""
|
||
9088,0,0,0,False,""
|
||
9089,0,0,0,False,""
|
||
9090,0,0,0,False,""
|
||
9091,0,0,0,False,""
|
||
9092,0,0,0,False,""
|
||
9093,0,0,0,False,""
|
||
9094,0,0,0,False,""
|
||
9095,0,0,0,False,""
|
||
9096,0,0,0,False,""
|
||
9097,0,0,0,False,""
|
||
9098,0,0,0,False,""
|
||
9099,0,0,0,False,""
|
||
9100,57,33,0,False,"You use an aetheric stabilizer to enter the node."
|
||
9101,60,8,0,False,"Unable to enter the node. You do not possess an aetheric stabilizer."
|
||
9102,57,33,0,False,"An avatar of Absolute Virtue has manifested somewhere in Hydatos!"
|
||
9103,57,33,0,False,"You discover a concealed trap."
|
||
9104,57,33,0,False,"You sense a concealed trap nearby."
|
||
9105,57,33,0,False,"You do not sense any concealed traps nearby."
|
||
9106,57,33,0,False,"A shadowy energy gathers on the ground..."
|
||
9107,60,9,0,False,"That seems to have no effect here."
|
||
9108,60,8,0,False,"Unable to enter the node. Your elemental level is too low."
|
||
9109,60,8,0,False,"Unable to enter the node. You are not primed for teleportation."
|
||
9110,57,33,0,False,"Umbral turbulence is destabilizing the flow of aether in Hydatos."
|
||
9111,57,33,0,False,"The defeat of its avatar weakens Absolute Virtue!"
|
||
9112,57,33,0,False,"You fail to defeat the avatar and weaken Absolute Virtue."
|
||
9113,57,33,0,False,"You are teleported to a different place..."
|
||
9114,0,0,0,False,""
|
||
9115,0,0,0,False,""
|
||
9116,0,0,0,False,""
|
||
9117,0,0,0,False,""
|
||
9118,0,0,0,False,""
|
||
9119,0,0,0,False,""
|
||
9120,0,0,0,False,""
|
||
9121,0,0,0,False,""
|
||
9122,0,0,0,False,""
|
||
9123,0,0,0,False,""
|
||
9124,0,0,0,False,""
|
||
9125,0,0,0,False,""
|
||
9126,0,0,0,False,""
|
||
9127,0,0,0,False,""
|
||
9128,0,0,0,False,""
|
||
9129,0,0,0,False,""
|
||
9130,0,0,0,False,""
|
||
9131,0,0,0,False,""
|
||
9132,0,0,0,False,""
|
||
9133,0,0,0,False,""
|
||
9134,0,0,0,False,""
|
||
9135,0,0,0,False,""
|
||
9136,0,0,0,False,""
|
||
9137,0,0,0,False,""
|
||
9138,0,0,0,False,""
|
||
9139,0,0,0,False,""
|
||
9140,0,0,0,False,""
|
||
9141,0,0,0,False,""
|
||
9142,0,0,0,False,""
|
||
9143,0,0,0,False,""
|
||
9144,0,0,0,False,""
|
||
9145,0,0,0,False,""
|
||
9146,0,0,0,False,""
|
||
9147,0,0,0,False,""
|
||
9148,0,0,0,False,""
|
||
9149,0,0,0,False,""
|
||
9150,0,0,0,False,""
|
||
9151,0,0,0,False,""
|
||
9152,0,0,0,False,""
|
||
9153,0,0,0,False,""
|
||
9154,0,0,0,False,""
|
||
9155,0,0,0,False,""
|
||
9156,0,0,0,False,""
|
||
9157,0,0,0,False,""
|
||
9158,0,0,0,False,""
|
||
9159,0,0,0,False,""
|
||
9160,0,0,0,False,""
|
||
9161,0,0,0,False,""
|
||
9162,0,0,0,False,""
|
||
9163,0,0,0,False,""
|
||
9164,0,0,0,False,""
|
||
9165,0,0,0,False,""
|
||
9166,0,0,0,False,""
|
||
9167,0,0,0,False,""
|
||
9168,0,0,0,False,""
|
||
9169,0,0,0,False,""
|
||
9170,0,0,0,False,""
|
||
9171,0,0,0,False,""
|
||
9172,0,0,0,False,""
|
||
9173,0,0,0,False,""
|
||
9174,0,0,0,False,""
|
||
9175,0,0,0,False,""
|
||
9176,0,0,0,False,""
|
||
9177,0,0,0,False,""
|
||
9178,0,0,0,False,""
|
||
9179,0,0,0,False,""
|
||
9180,0,0,0,False,""
|
||
9181,0,0,0,False,""
|
||
9182,0,0,0,False,""
|
||
9183,0,0,0,False,""
|
||
9184,0,0,0,False,""
|
||
9185,0,0,0,False,""
|
||
9186,0,0,0,False,""
|
||
9187,0,0,0,False,""
|
||
9188,0,0,0,False,""
|
||
9189,0,0,0,False,""
|
||
9190,0,0,0,False,""
|
||
9191,0,0,0,False,""
|
||
9192,0,0,0,False,""
|
||
9193,0,0,0,False,""
|
||
9194,0,0,0,False,""
|
||
9195,0,0,0,False,""
|
||
9196,0,0,0,False,""
|
||
9197,0,0,0,False,""
|
||
9198,0,0,0,False,""
|
||
9199,0,0,0,False,""
|
||
9200,0,0,0,False,""
|
||
9201,57,33,0,False,"40 seconds until Alphinaud casts Starstorm..."
|
||
9202,57,33,0,False,"30 seconds to Starstorm..."
|
||
9203,57,33,0,False,"20 seconds to Starstorm..."
|
||
9204,57,33,0,False,"10 seconds to Starstorm..."
|
||
9205,57,33,0,False,"5 seconds to Starstorm..."
|
||
9206,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>obtain<Else/>obtains</If> <SheetEn(DeepDungeonMagicStone,1,IntegerParameter(1),1,1)/>."
|
||
9207,57,33,0,False,"The party obtains <SheetEn(DeepDungeonMagicStone,1,IntegerParameter(1),1,1)/>."
|
||
9208,57,33,0,False,"You return <SheetEn(DeepDungeonMagicStone,2,IntegerParameter(1),1,1)/> to the coffer. You cannot carry any more of that item."
|
||
9209,57,33,0,False,"<15>E802FF08596F7520757365FF12022B09FF07020A03E80203032075736573</15> <SheetEn(DeepDungeonMagicStone,1,IntegerParameter(2),1,1)/>."
|
||
9210,57,33,0,False,"An odder trap is triggered!"
|
||
9211,57,33,0,False,"An ancient enchantment invigorates your humours, adding speed to your movement."
|
||
9212,57,33,0,False,"An ancient enchantment is rendering all magicite useless."
|
||
9213,57,33,0,False,"An ancient enchantment has sapped the strength of your foes."
|
||
9214,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>vanish<Else/>vanishes</If>!"
|
||
9215,57,33,0,False,"The party vanishes!"
|
||
9216,57,33,0,False,"An ancient enchantment has turned the flesh of your foes to stone!"
|
||
9217,57,33,0,False,"The beacon was a fake!"
|
||
9218,57,33,0,False,"Floor <Value>IntegerParameter(1)</Value>"
|
||
9219,41,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))>your<Else/><If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>'s</If>)/> HP is now <Value>IntegerParameter(1)</Value>."
|
||
9220,57,33,0,False,"The wall begins to tremble..."
|
||
9221,57,33,0,False,"Spirits of flame have set the ground ablaze!"
|
||
9222,57,33,0,False,"Spirits of dew have answered Titania's call!"
|
||
9223,57,33,0,False,"Titania's power causes the trees to grow!"
|
||
9224,57,33,0,False,"Light and Dark are in equilibrium!"
|
||
9225,57,33,0,False,"The Hand of Erebos manifests!"
|
||
9226,57,33,0,False,"Activate Perfect Deception!"
|
||
9227,57,33,0,False,"Attack with Shining Blade!"
|
||
9228,57,33,0,False,"Activate Souldeep Invisibility!"
|
||
9229,57,33,0,False,"●予備"
|
||
9230,57,33,0,False,"●予備"
|
||
9231,57,33,0,False,"●予備"
|
||
9232,57,33,0,False,"Titania calls to the water!"
|
||
9233,57,33,0,False,"Titania's power causes the roots to grow!"
|
||
9234,57,33,0,False,"Your pulse begins to quicken..."
|
||
9235,57,33,0,False,"You feel a tightening in your chest..."
|
||
9236,57,33,0,False,"You begin to grow short of breath..."
|
||
9237,57,33,0,False,"Your vision begins to blur..."
|
||
9238,57,33,0,False,"You are reaching your limit..."
|
||
9239,57,33,0,False,"●予備"
|
||
9240,60,8,0,False,"Letters or numbers must be used in linkshell names."
|
||
9241,60,8,0,False,"Linkshell names must be between 3 and 20 characters."
|
||
9242,60,8,0,False,"Cross-world linkshell name contains invalid spaces."
|
||
9243,60,8,0,False,"Cross-world linkshell name contains invalid characters."
|
||
9244,60,8,0,False,"Cross-world linkshell name contains characters that cannot be used in succession."
|
||
9245,60,8,0,False,"Unable to invite to cross-world linkshell. That player is offline."
|
||
9246,60,8,0,False,"Cross-world linkshell name violates naming rules. Please input another name."
|
||
9247,60,8,0,False,"Unable to create cross-world linkshell."
|
||
9248,60,8,0,False,"Cross-world linkshell name is already used. Please input another name."
|
||
9249,60,8,0,False,"You cannot create any more cross-world linkshells."
|
||
9250,60,8,0,False,"Cross-world linkshell name contains one or more restricted words."
|
||
9251,57,33,0,False,"You create the cross-world linkshell “<Highlight>StringParameter(1)</Highlight>.”"
|
||
9252,60,8,0,False,"Cross-world linkshell name contains invalid characters. Unable to change."
|
||
9253,60,8,0,False,"Unable to change cross-world linkshell name."
|
||
9254,57,33,0,False,"You change the cross-world linkshell name to “<Highlight>StringParameter(2)</Highlight>.”"
|
||
9255,57,33,1,False,"The cross-world linkshell name “<Highlight>StringParameter(1)</Highlight>” has been changed to “<Highlight>StringParameter(2)</Highlight>.”"
|
||
9256,57,33,1,False,"You leave “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9257,60,8,0,False,"Unable to disband cross-world linkshell."
|
||
9258,57,33,0,False,"Cross-world linkshell invite sent to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
9259,60,8,0,False,"Unable to add new members. Cross-world linkshell roster is full."
|
||
9260,60,8,0,False,"Unable to invite to cross-world linkshell. That player is on your blacklist."
|
||
9261,60,8,0,False,"Unable to invite to cross-world linkshell."
|
||
9262,60,8,0,False,"Player is already a cross-world linkshell member."
|
||
9263,60,8,0,False,"The person you have invited cannot join any more cross-world linkshells."
|
||
9264,60,8,0,False,"Unable to send cross-world linkshell invite. Player's online status is set to Busy."
|
||
9265,60,8,0,False,"Unable to invite to cross-world linkshell."
|
||
9266,57,33,1,False,"<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If> invites you to join “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9267,57,33,0,False,"You join “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9268,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> joined “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9269,57,33,0,False,"You decline the cross-world linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9270,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> declined the cross-world linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9271,60,8,0,False,"Unable to process cross-world linkshell member entry."
|
||
9272,60,8,0,False,"Unable to accept cross-world linkshell invite."
|
||
9273,60,8,0,False,"Unable to quit cross-world linkshell."
|
||
9274,60,8,0,False,"Unable to quit cross-world linkshell."
|
||
9275,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/>'s cross-world linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been withdrawn."
|
||
9276,57,33,1,False,"The cross-world linkshell invite to “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” has been withdrawn."
|
||
9277,57,33,0,False,"You leave “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9278,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>have<Else/>has</If> left “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9279,60,8,0,False,"Unable to quit cross-world linkshell as current master. Transfer master privileges and try again."
|
||
9280,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>were<Else/>was</If> kicked from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9281,57,33,1,False,"You have been kicked from “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9282,60,8,0,False,"Unable to kick from cross-world linkshell."
|
||
9283,60,8,0,False,"Unable to kick from cross-world linkshell."
|
||
9284,57,33,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> now a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9285,57,33,1,False,"You are now a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9286,60,8,0,False,"Unable to process cross-world linkshell leader settings."
|
||
9287,60,8,0,False,"Unable to promote to cross-world linkshell leader."
|
||
9288,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9289,57,33,1,False,"You are no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9290,57,33,0,False,"You are no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9291,57,33,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>are<Else/>is</If> no longer a leader of “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>.”"
|
||
9292,57,33,0,False,"Master privileges for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” have been granted to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
9293,57,33,1,False,"Master privileges for “<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>” have been granted to <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
9294,60,8,0,False,"Unable to grant cross-world linkshell master privileges."
|
||
9295,60,9,0,False,"Unable to grant cross-world linkshell master privileges to an offline player."
|
||
9296,60,9,0,False,"Unable to create a new linkshell. Please wait and try again."
|
||
9297,60,8,0,False,"Unable to invite to cross-world linkshell."
|
||
9298,60,9,0,False,"Reconnecting to cross-world linkshell chat. Please move to another area."
|
||
9299,57,33,0,False,"Channel number for the cross-world linkshell “<Highlight>StringParameter(1)</Highlight>” has been changed to CWLS [<Value>IntegerParameter(2)</Value>].<If(GreaterThan(IntegerParameter(4),0))>
|
||
“<Highlight>StringParameter(3)</Highlight>” is now CWLS [<Value>IntegerParameter(4)</Value>].<Else/></If>"
|
||
9300,64,513,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>learn<Else/>learns</If> <Highlight>StringParameter(1)</Highlight>!"
|
||
9301,60,8,0,False,"Unable to execute action. Action not set to active."
|
||
9302,62,1,0,False,"You earn a bonus for completing this challenge for the first time."
|
||
9303,57,33,0,False,"You achieve weekly target C."
|
||
9304,57,33,0,False,"You achieve weekly target B."
|
||
9305,57,33,0,False,"You achieve weekly target A."
|
||
9306,60,8,0,False,"Unable to remove spell while casting."
|
||
9307,60,8,0,False,"Unable to execute command at this time."
|
||
9308,60,8,0,False,"Cannot remove an action from set while effect is active."
|
||
9309,57,33,0,False,"You earn a bonus for completing this duty for the first time via the blue mage log."
|
||
9310,57,33,0,False,"You earn a reward for completing an entry in your blue mage log."
|
||
9311,57,33,0,False,"Blue mage log weekly target complete!"
|
||
9312,57,33,0,False,"Blue mage log prime target complete!"
|
||
9313,57,33,0,False,"The party fulfills the blue mage log requirements for this duty.
|
||
Completion will count towards blue mage log progress."
|
||
9314,0,1,0,False,""
|
||
9315,0,1,0,False,""
|
||
9316,0,1,0,False,""
|
||
9317,0,1,0,False,""
|
||
9318,0,1,0,False,""
|
||
9319,0,1,0,False,""
|
||
9320,0,1,0,False,""
|
||
9321,0,1,0,False,""
|
||
9322,0,1,0,False,""
|
||
9323,0,1,0,False,""
|
||
9324,0,1,0,False,""
|
||
9325,0,1,0,False,""
|
||
9326,0,1,0,False,""
|
||
9327,0,1,0,False,""
|
||
9328,0,1,0,False,""
|
||
9329,0,1,0,False,""
|
||
9330,57,33,0,False,"You sense your mark to the <Switch(IntegerParameter(1))><Case(1)>north</Case><Case(2)>northeast</Case><Case(3)>east</Case><Case(4)>southeast</Case><Case(5)>south</Case><Case(6)>southwest</Case><Case(7)>west</Case><Case(8)>northwest</Case><Case(9)>north</Case></Switch>."
|
||
9331,57,33,0,False,"You sense the presence of a powerful mark..."
|
||
9332,57,33,0,False,"The minions of an extraordinarily powerful mark are on the hunt for prey..."
|
||
9333,57,33,0,False,"You no longer sense the presence of your mark..."
|
||
9334,57,33,0,False,"The minions of an extraordinarily powerful mark have withdrawn..."
|
||
9335,0,0,0,False,""
|
||
9336,0,0,0,False,""
|
||
9337,0,0,0,False,""
|
||
9338,0,0,0,False,""
|
||
9339,0,0,0,False,""
|
||
9340,57,33,0,False,"Control your direction and avoid the spikes!"
|
||
9341,57,33,0,False,"A colossal surge of aether inundates the hanging fabric!"
|
||
9342,57,33,0,False,"The Ultima Weapon generates a pocket of calm within the storm!"
|
||
9343,57,33,0,False,"Your fervent hope shines forth the Light!"
|
||
9344,57,33,0,False,"Your fervent hope shines forth the Light!"
|
||
9345,57,33,0,False,"Your fervent hope shines forth resplendent Light, granting you strength beyond your limits!"
|
||
9346,0,0,0,False,""
|
||
9347,0,0,0,False,""
|
||
9348,0,0,0,False,""
|
||
9349,0,0,0,False,""
|
||
9350,57,513,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(3)))>begin<Else/>begins</If> the invocation."
|
||
9351,57,513,0,False,"The altar emits an eerie glow."
|
||
9352,57,1,0,False,"An unknown force drives off <SheetEn(BNpcName,2,IntegerParameter(3),1,1)/>, allowing you to continue the rites.
|
||
<Switch(IntegerParameter(1))><Case(1)>The invocation, however, fails and <SheetEn(BNpcName,2,IntegerParameter(2),1,1)/> appears once more!</Case><Case(2)><Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> appears...</Case><Case(3)><Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> appears.</Case><Case(4)>The elder summon, <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/>, appears!</Case><Case(5)>The abomination, <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/>, appears!</Case><Case(6)>The circles shift and <SheetEn(BNpcName,1,IntegerParameter(2),1,1)/> appears!</Case></Switch>"
|
||
9353,57,1,0,False,"<Switch(IntegerParameter(1))><Case(1)>The invocation fails! <Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> appears!</Case><Case(2)><Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> appears...</Case><Case(3)><Clickable(<SheetEn(BNpcName,1,IntegerParameter(2),1,1)/>)/> appears.</Case><Case(4)>The elder summon, <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/>, appears!</Case><Case(5)>The abomination, <SheetEn(BNpcName,3,IntegerParameter(2),1,1)/>, appears!</Case><Case(6)>The circles shift and <SheetEn(BNpcName,1,IntegerParameter(2),1,1)/> appears!</Case></Switch>"
|
||
9354,57,17,0,False,"You are devoured by <SheetEn(BNpcName,1,IntegerParameter(1),1,1)/> and wake far from the sanctum."
|
||
9355,57,17,0,False,"Your party wakes far from the altars..."
|
||
9356,57,1,0,False,"<If(Equal(IntegerParameter(1),0))>The circles<Else/>The shifted circles</If> dance!"
|
||
9357,57,513,0,False,"The circles shift!"
|
||
9358,0,0,0,False,""
|
||
9359,57,513,0,False,"You sense there are still great riches to be won."
|
||
9360,57,513,0,False,"<If(Equal(IntegerParameter(1),0))>The summon is dispelled.<Else/>The summon retreats into the shadows.</If>"
|
||
9361,57,33,0,False,"A trap springs, releasing a powerful musk into the air!"
|
||
9362,57,33,0,False,"A hostile presence draws near!"
|
||
9363,57,33,0,False,"A trap springs, releasing a powerful musk into the air!"
|
||
9364,57,33,0,False,"A hostile presence draws near!"
|
||
9365,57,33,0,False,"The gate to <Switch(IntegerParameter(1))><Case(1)>the 2nd chamber</Case><Case(2)>the 3rd chamber</Case><Case(3)>the 4th chamber</Case><Case(4)>the final chamber</Case></Switch> opens."
|
||
9366,0,0,0,False,""
|
||
9367,0,0,0,False,""
|
||
9368,0,0,0,False,""
|
||
9369,0,0,0,False,""
|
||
9370,0,0,0,False,""
|
||
9371,0,0,0,False,""
|
||
9372,60,9,0,False,"Unable to teleport. Your partner is in a hazardous location."
|
||
9373,60,9,0,False,"Unable to teleport. Your partner is not on the same server."
|
||
9374,60,9,0,False,"Unable to teleport. Your partner is logged out."
|
||
9375,60,9,0,False,"Unable to teleport. Your partner is between areas."
|
||
9376,60,9,0,False,"Unable to teleport. Your partner is in a residence."
|
||
9377,60,9,0,False,"Unable to teleport. Your partner is temporarily incarcerated."
|
||
9378,60,9,0,False,"Unable to teleport under current circumstances."
|
||
9379,60,9,0,False,"Unable to teleport. Your partner's location is unknown."
|
||
9380,60,9,0,False,"Unable to teleport. You have not yet attuned with the aetheryte in the area where your partner awaits."
|
||
9381,60,9,0,False,"Unable to teleport. You have not yet attuned with the aether currents in the area where your partner awaits."
|
||
9382,60,9,0,False,"Partner is currently in flight. Teleporting to a nearby location."
|
||
9383,60,9,0,False,"Partner's location is currently inaccessible. Teleporting to a nearby location."
|
||
9384,60,9,0,False,"Partner is currently underwater. Teleporting to a nearby location."
|
||
9385,57,33,0,False,"Anniversary of Eternal Bonding set."
|
||
9386,57,1,0,False,"You have received an Anniversary of Eternal Bonding notice."
|
||
9387,60,9,0,False,"Partner's location is currently inaccessible. You have not completed the quest required to enter that area."
|
||
9388,60,8,0,False,"Cannot add any more blue magic to active actions."
|
||
9389,60,8,0,False,"Cannot add any more additional PvP actions."
|
||
9390,57,33,0,False,"New face paint is now available from the aesthetician!"
|
||
9391,64,33,0,False,"You learn the emotes “Simulation M” and “Simulation F.”"
|
||
9392,57,65,0,False,"A bonus will be awarded for first-time completion of this duty."
|
||
9393,62,1,0,False,"A bonus of <Format(IntegerParameter(1),FF022C)/> experience points has been awarded for first-time completion of this duty."
|
||
9394,60,8,0,False,"The Bombard has reached maximum flammability!"
|
||
9395,64,33,0,False,"You learn the emotes “Paint It Black,” “Paint It Red,” “Paint It Yellow,” and “Paint It Blue.”"
|
||
9396,60,9,0,False,"Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Insufficient inventory space."
|
||
9397,64,33,0,False,"You learn the emotes “Show Right” and “Show Left.”"
|
||
9398,0,0,0,False,""
|
||
9399,0,0,0,False,""
|
||
9400,0,0,0,False,""
|
||
9401,60,9,0,False,"This feature is only available to characters on their Home World."
|
||
9402,60,9,0,False,"That feature is only available for use with characters currently on their Home World."
|
||
9403,60,9,0,False,"That feature is only available for use with characters currently on their Home World."
|
||
9404,60,9,0,False,"That feature is unavailable while waiting to visit another World."
|
||
9405,60,9,0,False,"The destination World is no longer available. World Visit canceled."
|
||
9406,60,9,0,False,"Unable to participate in a GATE already registered on another World."
|
||
9407,60,9,0,False,"Current World cannot be chosen as a destination."
|
||
9408,60,9,0,False,"<Highlight>StringParameter(1)</Highlight> is currently unavailable for visit."
|
||
9409,60,9,0,False,"That feature is not available while in a party."
|
||
9410,60,9,0,False,"An error occurred while attempting a World Visit.
|
||
Try again later."
|
||
9411,60,9,0,False,"An error has occurred. World Visit canceled.
|
||
Please try again later."
|
||
9412,60,9,0,False,"World Visit canceled."
|
||
9413,60,9,0,False,"World Visits currently blocked.
|
||
If you are unsure why you have received this message, visit the support desk."
|
||
9414,57,33,0,False,"You successfully travel to <Highlight>StringParameter(1)</Highlight>."
|
||
9415,0,0,0,False,""
|
||
9416,60,9,0,False,"You must be playing solo or in a cross-world party to use this feature."
|
||
9417,60,9,0,False,"That feature is only available for use with characters currently in their Home Data Center."
|
||
9418,0,1,0,False,""
|
||
9419,0,1,0,False,""
|
||
9420,0,1,0,False,""
|
||
9421,0,1,0,False,""
|
||
9422,0,1,0,False,""
|
||
9423,0,1,0,False,""
|
||
9424,0,1,0,False,""
|
||
9425,0,1,0,False,""
|
||
9426,0,1,0,False,""
|
||
9427,0,1,0,False,""
|
||
9428,0,1,0,False,""
|
||
9429,0,1,0,False,""
|
||
9430,0,1,0,False,""
|
||
9431,0,1,0,False,""
|
||
9432,0,1,0,False,""
|
||
9433,0,1,0,False,""
|
||
9434,0,1,0,False,""
|
||
9435,0,1,0,False,""
|
||
9436,0,1,0,False,""
|
||
9437,0,1,0,False,""
|
||
9438,0,1,0,False,""
|
||
9439,0,1,0,False,""
|
||
9440,0,1,0,False,""
|
||
9441,0,1,0,False,""
|
||
9442,0,1,0,False,""
|
||
9443,0,1,0,False,""
|
||
9444,0,1,0,False,""
|
||
9445,0,1,0,False,""
|
||
9446,0,1,0,False,""
|
||
9447,0,1,0,False,""
|
||
9448,0,1,0,False,""
|
||
9449,0,1,0,False,""
|
||
9450,0,1,0,False,""
|
||
9451,60,9,0,False,"Role requirements unmet. Duty cannot be commenced."
|
||
9452,60,9,0,False,"Not all members meet level requirements. Duty cannot be commenced."
|
||
9453,60,9,0,False,"An unexpected error has occurred. Registration canceled."
|
||
9454,57,33,0,False,"<SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> attains level <Value>IntegerParameter(2)</Value>!"
|
||
9455,57,33,0,False,"Glamours for <SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> are now available."
|
||
9456,60,9,0,False,"Duty cannot be commenced. You must leave your party first."
|
||
9457,60,9,0,False,"Feature currently unavailable."
|
||
9458,60,9,0,False,"Unable to commence duty. Insufficient item level."
|
||
9459,57,33,0,False,"Scenario mode has been unlocked in the Trust system."
|
||
9460,57,33,0,False,"A new glamour for <SheetEn(ENpcResident,2,IntegerParameter(1),1,1)/> is now available."
|
||
9461,60,8,0,False,"Avatars cannot accompany you on this duty."
|
||
9462,57,33,0,False,"In this duty, your indomitable strength of will allows you to withstand incapacitating damage a certain number of times."
|
||
9463,57,33,0,False,"You survive the attack by virtue of your strength of will!"
|
||
9464,60,8,0,False,"No alternate members are available. Duty will commence with the current party."
|
||
9465,0,0,0,False,""
|
||
9466,0,0,0,False,""
|
||
9467,0,0,0,False,""
|
||
9468,62,33,0,False,"You obtain <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
|
||
9469,62,33,0,False,"You obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>."
|
||
9470,57,9,0,False,"In your current job/class, only changes to active action selections will be saved. Set job to blue mage if you wish to save blue magic hotbar slots."
|
||
9471,57,513,0,False,"Active actions and blue magic hotbar slots have been saved to <Highlight>StringParameter(1)</Highlight>."
|
||
9472,57,513,0,False,"Active actions and blue magic hotbar slots have been loaded from <Highlight>StringParameter(1)</Highlight>."
|
||
9473,57,9,0,False,"アクティブセットとホットバー登録データを
|
||
「<Highlight>StringParameter(1)</Highlight>」に保存しました。
|
||
全てのホットバーが共有されている為、ホットバーへの青魔法登録情報は保存されませんでした。"
|
||
9474,0,0,0,False,""
|
||
9475,0,0,0,False,""
|
||
9476,0,0,0,False,""
|
||
9477,0,0,0,False,""
|
||
9478,0,0,0,False,""
|
||
9479,0,0,0,False,""
|
||
9480,0,0,0,False,""
|
||
9481,0,0,0,False,""
|
||
9482,0,0,0,False,""
|
||
9483,0,0,0,False,""
|
||
9484,0,0,0,False,""
|
||
9485,0,0,0,False,""
|
||
9486,0,0,0,False,""
|
||
9487,0,0,0,False,""
|
||
9488,0,0,0,False,""
|
||
9489,0,0,0,False,""
|
||
9490,0,0,0,False,""
|
||
9491,0,0,0,False,""
|
||
9492,0,0,0,False,""
|
||
9493,0,0,0,False,""
|
||
9494,0,0,0,False,""
|
||
9495,0,0,0,False,""
|
||
9496,0,0,0,False,""
|
||
9497,0,0,0,False,""
|
||
9498,57,33,0,False,"In the coming battle, you will fight as the <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
9499,57,33,0,False,"The lightning globe was swallowed up into the hollow..."
|
||
9500,57,33,0,False,"In the coming battle, you will fight as <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>."
|
||
9501,57,33,0,False,"In the coming battle, you will fight as <Highlight>ObjectParameter(1)</Highlight>."
|
||
9502,57,33,0,False,"Preparing to unleash Eternal Breath."
|
||
9503,57,33,0,False,""
|
||
9504,57,33,0,False,"Ready to unleash Eternal Breath."
|
||
9505,57,513,0,False,"The restraints have been shattered!"
|
||
9506,57,33,0,False,"The Darkness grows deeper..."
|
||
9507,57,33,0,False,"The Darkness grows deeper still..."
|
||
9508,57,33,0,False,"The Darkness becomes an impenetrable shroud, encompassing all..."
|
||
9509,57,33,0,False,"The Light within Her champions grows faint..."
|
||
9510,57,33,0,False,"The darkness has been drawn from the hearts of your audience..."
|
||
9511,57,33,0,False,"A rift has opened!"
|
||
9512,57,33,0,False,"Your mind has become clouded..."
|
||
9513,57,33,0,False,"You have been transported back to the entrance."
|
||
9514,57,33,0,False,"30 seconds until the Curse of Ronka claims Y'shtola..."
|
||
9515,57,33,0,False,"You begin to doubt yourself..."
|
||
9516,57,33,0,False,"You begin to question the point of living..."
|
||
9517,57,33,0,False,"You seek to vacate your mortal coil..."
|
||
9518,57,33,0,False,"The enemy has the Crystarium guard on the back foot."
|
||
9519,57,33,0,False,"Less than half the Crystarium forces remain."
|
||
9520,57,33,0,False,"The Crystarium forces have been pushed to the brink."
|
||
9521,57,33,0,False,"Defeat is all but assured."
|
||
9522,57,513,0,False,"You descend to the lower stratum."
|
||
9523,57,513,0,False,"You ascend to the lower stratum."
|
||
9524,57,513,0,False,"You descend to the deep stratum."
|
||
9525,57,33,0,False,"The access point is activated."
|
||
9526,57,33,0,False,"The access point appears to have been deactivated..."
|
||
9527,57,33,0,False,"The machines are preparing for a joint assault!"
|
||
9528,57,33,0,False,"You hear frenzied movement from machines beneath..."
|
||
9529,57,33,0,False,"The conveyer belts whirr to life!"
|
||
9530,57,33,0,False,"Flammable oil is leaking from the floor..."
|
||
9531,57,33,0,False,"The wall-mounted flamethrowers activate."
|
||
9532,57,33,0,False,"The wall-mounted left arm begins to move..."
|
||
9533,57,33,0,False,"The wall-mounted right arm begins to move..."
|
||
9534,57,33,0,False,"The entirety of the testing facility is active!"
|
||
9535,57,33,0,False,"The mortal flame begins searing your flesh..."
|
||
9536,57,33,0,False,"The mortal flame intensifies..."
|
||
9537,57,33,0,False,"New life springs forth on the battlefield..."
|
||
9538,57,33,0,False,"The leannan seeds wither and die..."
|
||
9539,57,33,0,False,"The mortal flame has been passed on to <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>..."
|
||
9540,59,33,0,False,"You sense an unknown grade <Sheet(GatheringPointName,IntegerParameter(3),0)/> <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>yalm<Else/>yalms</If> to the <Highlight>StringParameter(1)</Highlight>."
|
||
9541,57,33,0,False,"Use the duty action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Solicit Siphon Snout<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to direct Ezel II to devour the clouded dream."
|
||
9542,57,33,0,False,"Unleash the wrath of Nidhogg upon the Garleans!"
|
||
9543,57,33,0,False,"Drive back the Garlean soldiers with a horrid roar!"
|
||
9544,57,33,0,False,"The Unknown is scrutinizing its surroundings..."
|
||
9545,57,33,0,False,"The strange frequency emitted by the Unknown has drawn another creature!"
|
||
9546,57,33,0,False,"Kyklops is channeling aether into the floor..."
|
||
9547,57,33,0,False,"You notice unnatural ripples emanating from a grate..."
|
||
9548,57,33,0,False,"Solve the riddles of the huaca!"
|
||
9549,57,33,0,False,"Free your comrades from the talismans!"
|
||
9550,57,33,0,False,"Defeat the huaca!"
|
||
9551,57,33,0,False,"As Cid's memory returns, the way forward opens..."
|
||
9552,57,33,0,False,"Gorged on lightning, Ramuh's servants become more ferocious!"
|
||
9553,57,33,0,False,"Voidgates appear!"
|
||
9554,57,33,0,False,"Voidgates appear below you!"
|
||
9555,57,33,0,False,"A voidgate begins to form beneath your feet!"
|
||
9556,57,33,0,False,"The Idol of Darkness is drawing in aether!"
|
||
9557,57,33,0,False,"You are surrounded by swirling aether!"
|
||
9558,57,33,0,False,"Kyklops is channeling additional aether into the floor!"
|
||
9559,57,33,0,False,"Stop the Light from flooding this fractured world!"
|
||
9560,57,33,0,False,"Preventing the Flood has granted you the Blessing of Light!"
|
||
9561,57,33,0,False,"The revealed pair of talismans summon forth a terrible beast!"
|
||
9562,57,33,0,False,"The revealed pair of talismans return Y'shtola to you!"
|
||
9563,57,33,0,False,"The revealed pair of talismans fail to summon anything..."
|
||
9564,57,65,0,False,"Miners and botanists may use the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aetheromatic Auger<UIGlow>01</UIGlow><UIForeground>01</UIForeground> against enemies.
|
||
The compressed aether needed to perform the action accumulates as you gather."
|
||
9565,57,33,0,False,"The clouds are coalescing!"
|
||
9566,57,33,0,False,"Raging aether gathers in the firmament!"
|
||
9567,57,33,0,False,"The aether above causes the sky itself to tremble!"
|
||
9568,57,33,0,False,"Dalamud is reborn..."
|
||
9569,57,33,0,False,"The raging aether takes on the form of Dalamud!"
|
||
9570,57,33,0,False,"Dalamud begins its descent."
|
||
9571,57,33,0,False,"Dalamud is approaching."
|
||
9572,57,33,0,False,"Dalamud draws ever closer."
|
||
9573,57,33,0,False,"Dalamud falls and returns to aether!"
|
||
9574,57,33,0,False,"Dalamud has fallen."
|
||
9575,57,33,0,False,"Ramuh envelops the battlefield in lightning!"
|
||
9576,57,33,0,False,"Struck by lightning, Ramuh is invigorated!"
|
||
9577,57,33,0,False,"Uimet's talisman vanishes!"
|
||
9578,57,33,0,False,"Cymet's talisman vanishes!"
|
||
9579,57,33,0,False,"Almet's talisman vanishes!"
|
||
9580,57,33,0,False,"Uimet is released from her talisman!"
|
||
9581,57,33,0,False,"Cymet is released from her talisman!"
|
||
9582,57,33,0,False,"Almet is released from her talisman!"
|
||
9583,57,33,0,False,"The Flood of Light is being held at bay. Shatter the ice and free Ryne!"
|
||
9584,57,33,0,False,"The revealed pair of talismans return Uimet to you!"
|
||
9585,57,33,0,False,"The revealed pair of talismans return Cymet to you!"
|
||
9586,57,33,0,False,"The revealed pair of talismans return Almet to you!"
|
||
9587,57,33,0,False,"15 seconds until Dalamud falls."
|
||
9588,57,33,0,False,"10 seconds until Dalamud falls."
|
||
9589,57,33,0,False,"5 seconds until Dalamud falls."
|
||
9590,57,65,0,False,"If you wish to leave the Diadem, you may do so via the exit at the starting point or the Duty Finder menu."
|
||
9591,57,33,0,False,"You have prevented a Flood of Light!"
|
||
9592,57,33,0,False,"The Warrior of Light imbues his blade with fire!"
|
||
9593,57,33,0,False,"The Warrior of Light imbues his blade with blizzard!"
|
||
9594,57,33,0,False,"The Warrior of Light gathers his strength!"
|
||
9595,57,33,0,False,"The Warrior of Light is transcending his limits!"
|
||
9596,57,33,0,False,"The Warrior of Light imbues his blade with magic!"
|
||
9597,57,513,0,False,"You enter another command room..."
|
||
9598,57,33,0,False,"Seek cover from the blade's aura!"
|
||
9599,57,33,0,False,"●アルバートの内なる獣が呼び起こされた"
|
||
9600,57,33,0,False,"The Warrior of Light withstands the Limit Break!"
|
||
9601,60,9,0,False,"Unable to change to a Disciple of War or Magic under level 71 while undertaking this duty."
|
||
9602,57,33,0,False,"This duty is level synced. The level of all participants will be adjusted to 80, and item level will be adjusted to 430."
|
||
9603,57,33,1,False,"You have prevailed against <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> in single combat! Confidence within the Resistance surges as the enemy falters!"
|
||
9604,57,33,0,False,"You stand tall on the battlefield, soaked in the blood of your enemies. Perhaps you should speak with the Resistance commander, and see if you have proven your mettle."
|
||
9605,64,1,0,False,"You attain Resistance rank <Value>IntegerParameter(1)</Value>!"
|
||
9606,57,33,0,False,"Your item level has been synced to <Value>IntegerParameter(1)</Value>.
|
||
※While synced, all item stats are adjusted."
|
||
9607,64,1,1,False,"Your courage wavers as darkness closes in around you. Your mettle decreases by <Value>IntegerParameter(2)</Value>..."
|
||
9608,64,1,1,False,"Pangs of shame shoot through you as you flee from the battlefield. Your mettle decreases by <Value>IntegerParameter(2)</Value>..."
|
||
9609,57,33,1,False,"Resistance forces have initiated a critical engagement nearby. Those without permission to engage the enemy will be requested to vacate the area."
|
||
9610,57,33,1,False,"The Resistance has requested you deploy for combat. Access the Resistance Recruitment window to join the fray."
|
||
9611,60,9,1,False,"Only a party leader may register for duty."
|
||
9612,60,9,1,False,"One of your party members does not meet the requirements for duty."
|
||
9613,60,9,1,False,"Unable to register. One or more party members are incapacitated."
|
||
9614,60,9,1,False,"Unable to register. One or more party members have insufficient quest progress."
|
||
9615,60,9,1,False,"Unable to register. One or more party members are participating in a critical engagement."
|
||
9616,57,33,1,False,"Your party leader has registered the party for the following duty:
|
||
<Sheet(DynamicEvent,IntegerParameter(1),10)/>"
|
||
9617,57,33,1,False,"You have registered to join the following duty:
|
||
<Sheet(DynamicEvent,IntegerParameter(1),10)/>"
|
||
9618,60,9,1,False,"Registration for the following duty has been canceled:
|
||
<Sheet(DynamicEvent,IntegerParameter(1),10)/>"
|
||
9619,60,9,1,False,"Your party leader has canceled registration for the following duty:
|
||
<Sheet(DynamicEvent,IntegerParameter(1),10)/>"
|
||
9620,60,9,1,False,"Party makeup has changed. Your registration for the following duty has been withdrawn:
|
||
<Sheet(DynamicEvent,IntegerParameter(1),10)/>"
|
||
9621,60,9,1,False,"You have joined a critical engagement. Registration for other duties has been canceled."
|
||
9622,57,33,1,False,"You have joined the critical engagement, <Sheet(DynamicEvent,IntegerParameter(1),10)/>. Access the Resistance Recruitment menu to join the fray!"
|
||
9623,60,9,1,False,"You were unable to join the following critical engagement:
|
||
<Sheet(DynamicEvent,IntegerParameter(1),10)/>"
|
||
9624,60,9,1,False,"Consciousness is required to participate in this duty."
|
||
9625,60,9,0,False,"Unable to register. You have already joined a critical engagement."
|
||
9626,57,33,1,False,"The assault on Castrum Lacus Litore has begun!"
|
||
9627,57,32,1,False,"A skirmish has broken out nearby!"
|
||
9628,57,33,1,False,"The Resistance is requesting soldiers for deployment to the following critical engagement:
|
||
<Sheet(DynamicEvent,IntegerParameter(1),10)/>"
|
||
9629,57,33,0,False,"The Resistance has requested soldiers for deployment!"
|
||
9630,64,1,0,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>attain<Else/>attains</If> Resistance rank <Value>IntegerParameter(1)</Value>!"
|
||
9631,57,33,1,False,"Resistance forces have initiated a critical engagement nearby. You have been granted permission to engage the enemy."
|
||
9632,60,9,0,False,"Unable to assign lost action. Lost finds holster will exceed maximum capacity."
|
||
9633,60,9,0,False,"Unable to receive a reward. Your contribution to battle was insufficient."
|
||
9634,60,9,0,False,"Only a party leader may cancel registration for duty."
|
||
9635,64,1,1,False,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>gain<Else/>gains</If> <Format(IntegerParameter(2),FF022C)/><If(Equal(IntegerParameter(3),0))><Else/>(+<Value>IntegerParameter(3)</Value>%)</If> mettle."
|
||
9636,60,9,0,False,"You cannot join a critical engagement with less than 10 seconds remaining before battle."
|
||
9637,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” deleted."
|
||
9638,60,9,0,False,"You are incapacitated. Duty cannot be joined."
|
||
9639,60,9,0,False,"Unable to execute command while registered to join another critical engagement."
|
||
9640,57,33,0,False,"Malevolent energies seep into the floor..."
|
||
9641,57,33,0,False,"The air turns foul with a terrible storm of feathers!"
|
||
9642,57,33,0,False,"Lyon the Beast King calls monstrous birds to his aid..."
|
||
9643,57,33,0,False,"Lyon the Beast King orders his minions to Majesty's Auspice!"
|
||
9644,57,33,0,False,"Lyon the Beast King would do battle at Majesty's Place..."
|
||
9645,57,33,0,False,"You have been summoned to battle at Majesty's Place!"
|
||
9646,57,33,0,False,"You have prevailed against Lyon the Beast King! Confidence within the Resistance surges as the enemy falters!"
|
||
9647,57,33,0,False,"Lyon the Beast King has proven victorious, his beasts emboldened by the sight of your demise..."
|
||
9648,57,33,0,False,"You have been flung to Majesty's Auspice!"
|
||
9649,57,33,0,False,"Malevolent energies seep into the floor..."
|
||
9650,57,33,0,False,"Execution of the prisoners has begun..."
|
||
9651,57,33,0,False,"No prisoners remain to be saved..."
|
||
9652,57,33,0,False,"“<Highlight>StringParameter(1)</Highlight>” loaded."
|
||
9653,57,33,0,False,"Saved as “<Highlight>StringParameter(1)</Highlight>.”"
|
||
9654,57,33,0,False,"Set name changed."
|
||
9655,57,33,0,False,"The lost finds holster has been updated."
|
||
9656,60,8,0,False,"Unable to update. Maximum weight of the lost finds holster has been exceeded."
|
||
9657,60,8,0,False,"Unable to update the lost finds holster."
|
||
9658,57,33,0,False,"Brionac has begun its assault on the tunnel armor!"
|
||
9659,60,8,0,False,"Unable to update. Please wait a moment and try again."
|
||
9660,60,8,0,False,"No charges remain for that lost action."
|
||
9661,57,33,0,False,"Removed from his presence, the beasts of Lyon the Beast King begin to run amok!"
|
||
9662,57,33,0,False,"The beasts grow docile in the presence of their master."
|
||
9663,57,33,0,False,"The lost finds holster has been filled to maximum capacity."
|
||
9664,60,8,0,False,"The lost finds holster cannot hold any more actions."
|
||
9665,57,33,1,False,"Treasure coffers that appear in this instance yield separate rewards for each player. Be certain to open any you find as you fight your way through."
|
||
9666,57,33,1,False,"You accept a challenge to duel!"
|
||
9667,57,33,1,False,"You decline a challenge to duel..."
|
||
9668,60,8,0,False,"You have already converted this lost action into a duty action."
|
||
9669,60,9,1,False,"One or more party members have accepted a challenge to duel. Registration for the following duty has been canceled:
|
||
<Sheet(DynamicEvent,IntegerParameter(1),10)/>"
|
||
9670,57,33,1,False,"You were not chosen to duel in the critical engagement, <Sheet(DynamicEvent,IntegerParameter(1),10)/>.
|
||
However, your presence on the battlefield has increased your notoriety by 1."
|
||
9671,57,33,1,False,"You were chosen to duel in the critical engagement, <Sheet(DynamicEvent,IntegerParameter(1),10)/>, but at the cost of your notoriety.
|
||
Access the Resistance Recruitment window to join the fray!"
|
||
9672,57,33,1,False,"Faced with overwhelming odds, your small contingent of fighters has been granted the power of the Echo!"
|
||
9673,57,33,1,False,"You have reached the maximum amount of each type of Resistance honor."
|
||
9674,57,33,1,False,"You exchanged <Format(IntegerParameter(1),FF022C)/> mettle for <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>proof<Else/>proofs</If> of mettle."
|
||
9675,57,33,1,False,"You exchanged <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>proof<Else/>proofs</If> of mettle for a Sun of Fortitude."
|
||
9676,57,33,1,False,"You exchanged <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>proof<Else/>proofs</If> of mettle for a Sun of Valor."
|
||
9677,57,33,1,False,"You exchanged <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>proof<Else/>proofs</If> of mettle for a Sun of Succor."
|
||
9678,57,33,1,False,"The assault on the <Emphasis>Dalriada</Emphasis> has begun!"
|
||
9679,57,33,1,False,"Faced with overwhelming odds, your small contingent of fighters has been granted the power of the Echo!"
|
||
9680,0,0,0,False,""
|
||
9681,0,0,0,False,""
|
||
9682,0,0,0,False,""
|
||
9683,0,0,0,False,""
|
||
9684,0,0,0,False,""
|
||
9685,0,0,0,False,""
|
||
9686,0,0,0,False,""
|
||
9687,0,0,0,False,""
|
||
9688,0,0,0,False,""
|
||
9689,0,0,0,False,""
|
||
9690,0,0,0,False,""
|
||
9691,0,0,0,False,""
|
||
9692,0,0,0,False,""
|
||
9693,0,0,0,False,""
|
||
9694,0,0,0,False,""
|
||
9695,0,0,0,False,""
|
||
9696,0,0,0,False,""
|
||
9697,0,0,0,False,""
|
||
9698,0,0,0,False,""
|
||
9699,0,0,0,False,""
|
||
9700,0,0,0,False,""
|
||
9701,57,33,0,False,"<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/> is added to your field record."
|
||
9702,60,9,0,False,"Unable to use item. You do not possess a field record."
|
||
9703,60,9,0,False,"You have already recorded notes on this subject."
|
||
9704,57,33,0,False,"You now have access to <Sheet(PlaceName,IntegerParameter(1),0)/>."
|
||
9705,60,33,0,False,"There are no other Aethernet shards available to you in this region. "
|
||
9706,60,9,0,False,"No entries to display."
|
||
9707,0,0,0,False,""
|
||
9708,0,0,0,False,""
|
||
9709,0,0,0,False,""
|
||
9710,0,0,0,False,""
|
||
9711,0,0,0,False,""
|
||
9712,0,0,0,False,""
|
||
9713,0,0,0,False,""
|
||
9714,0,0,0,False,""
|
||
9715,0,0,0,False,""
|
||
9716,0,0,0,False,""
|
||
9717,0,0,0,False,""
|
||
9718,0,0,0,False,""
|
||
9719,0,0,0,False,""
|
||
9720,0,0,0,False,""
|
||
9721,0,0,0,False,""
|
||
9722,0,0,0,False,""
|
||
9723,0,0,0,False,""
|
||
9724,0,0,0,False,""
|
||
9725,0,0,0,False,""
|
||
9726,0,0,0,False,""
|
||
9727,0,0,0,False,""
|
||
9728,0,0,0,False,""
|
||
9729,0,0,0,False,""
|
||
9730,0,0,0,False,""
|
||
9731,0,0,0,False,""
|
||
9732,0,0,0,False,""
|
||
9733,0,0,0,False,""
|
||
9734,0,0,0,False,""
|
||
9735,0,0,0,False,""
|
||
9736,0,0,0,False,""
|
||
9737,0,0,0,False,""
|
||
9738,0,0,0,False,""
|
||
9739,0,0,0,False,""
|
||
9740,0,0,0,False,""
|
||
9741,0,0,0,False,""
|
||
9742,0,0,0,False,""
|
||
9743,0,0,0,False,""
|
||
9744,0,0,0,False,""
|
||
9745,0,0,0,False,""
|
||
9746,0,0,0,False,""
|
||
9747,0,0,0,False,""
|
||
9748,0,0,0,False,""
|
||
9749,0,0,0,False,""
|
||
9750,0,0,0,False,""
|
||
9751,57,33,0,False,"Transcend your limits and weather the gathering storm!"
|
||
9752,57,33,0,False,"The cannons' orientation has changed!"
|
||
9753,60,9,0,False,"You must complete certain quests in order to proceed."
|
||
9754,57,33,0,False,"You clutch the crystal of Azem to your breast and wish upon it with all your heart."
|
||
9755,57,33,0,False,"Overcoming the synthetic auracite system deals <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>point<Else/>points</If> of damage to the Emerald Weapon!"
|
||
9756,57,33,0,False,"Treasure coffers that appear in this instance yield separate rewards for each player. Be certain to open any you find as you fight your way through the ruins."
|
||
9757,57,33,0,False,"The mother porxie is mustering up her magic..."
|
||
9758,57,33,0,False,"The mother porxie is bursting with magic!"
|
||
9759,57,33,0,False,"The mother porxie prepares to let loose an almighty breath!"
|
||
9760,57,33,0,False,"You move to the Inner Locus"
|
||
9761,57,33,0,False,"You move to the Hidden Locus."
|
||
9762,57,33,0,False,"You move to the Still Sanctum."
|
||
9763,57,33,0,False,"You move to the Dormant Altar."
|
||
9764,57,33,0,False,"Gaia's memories have taken form!"
|
||
9765,57,33,0,False,"Protect Gaia's memories of Ryne!"
|
||
9766,57,33,0,False,"Protect Gaia's memories of Ryne!"
|
||
9767,57,33,0,False,"Protect Gaia's memories of Ryne!"
|
||
9768,57,33,0,False,"Gaia's memories of Ryne are fading away..."
|
||
9769,57,33,0,False,"The sound of shifting stone echoes through the ruins..."
|
||
9770,0,0,0,False,""
|
||
9771,57,32,1,False,"The strength of the lioness surges within you!"
|
||
9772,57,33,0,False,"Eden's Promise draws strength from your memories of Shiva!"
|
||
9773,57,33,0,False,"Eden's Promise draws strength from your memories of Titan!"
|
||
9774,57,33,0,False,"Time is being compressed!"
|
||
9775,57,33,0,False,"Mudmen have blocked some of the drains."
|
||
9776,57,33,0,False,"The Shadowkeeper prepares to reveal its true form!"
|
||
9777,57,33,0,False,"The Shadowkeeper seizes control of your shadow!"
|
||
9778,57,32,1,False,"The teleportation portal begins to glow..."
|
||
9779,57,33,0,False,"Your body temperature rises 1 level."
|
||
9780,57,33,0,False,"Your body temperature falls 1 level."
|
||
9781,57,33,0,False,"Your body temperature rises 2 levels."
|
||
9782,57,33,0,False,"Your body temperature falls 2 levels."
|
||
9783,57,33,0,False,"Your body temperature returns to normal."
|
||
9784,57,33,0,False,"The drainage system activates."
|
||
9785,57,33,0,False,"Your insides begin to boil from the heat..."
|
||
9786,57,33,0,False,"Your limbs grow stiff from the cold..."
|
||
9787,57,33,0,False,"The mother porxie takes a deep breath."
|
||
9788,57,33,0,False,"The mother porxie takes a deeper breath!"
|
||
9789,57,33,0,False,"The malevolent aether coalesces into lunar nails!"
|
||
9790,57,33,0,False,"A telltale roar warns you of surging water!"
|
||
9791,57,32,1,False,"●削除"
|
||
9792,57,32,1,False,"●削除"
|
||
9793,57,32,1,False,"●削除"
|
||
9794,57,32,1,False,"●削除"
|
||
9795,57,33,0,False,"It is possible to reform parties while undertaking this duty. Please note, however, your alliance has been temporarily disbanded."
|
||
9796,57,33,0,False,"Return cannot be used while undertaking this duty."
|
||
9797,57,33,0,False,"The overwhelming presence of magick in the air suddenly vanishes..."
|
||
9798,57,33,0,False,"The Darkness forms hypercharged clouds!"
|
||
9799,57,1,0,False,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),38)/>)/> has ended."
|
||
9800,57,33,0,False,"The synthetic auracite system has manifested an image of the Black Wolf!"
|
||
9801,57,33,0,False,"Malevolent energies permeate the floor..."
|
||
9802,57,33,0,False,"Xun-Zi readies an attack!"
|
||
9803,57,33,0,False,"Meng-Zi readies an attack!"
|
||
9804,57,33,0,False,"The philosophers ready a joint offensive!"
|
||
9805,57,33,0,False,"You disengage from the network."
|
||
9806,57,33,0,False,"You board the monorail."
|
||
9807,57,33,0,False,"You move to the upper section."
|
||
9808,57,33,0,False,"Gates to an otherworldly plane appear. You sense a link between them..."
|
||
9809,57,33,0,False,"The access point appears to have been deactivated..."
|
||
9810,57,33,0,False,"The access point is activated."
|
||
9811,57,33,0,False,"Mines litter the field!"
|
||
9812,57,33,0,False,"Magitek turrets have been activated!"
|
||
9813,57,33,0,False,""
|
||
9814,57,33,0,False,""
|
||
9815,57,33,0,False,"Their security system has been disarmed!"
|
||
9816,57,33,0,False,"Gateway successfully unlocked. The path to the Magitek Installation is open!"
|
||
9817,57,33,0,False,"Gateway unlock sequence has failed."
|
||
9818,57,33,0,False,"You eradicate the logic virus, ending the machines' counteroffensive."
|
||
9819,57,33,0,False,"The cannon begins to accumulate energy..."
|
||
9820,57,33,0,False,"The lightning has been redirected!"
|
||
9821,57,33,0,False,"Leap onto the fortress and destroy the core!"
|
||
9822,57,33,0,False,"You transcend the ego collective."
|
||
9823,57,33,0,False,"Crystals crumble as their aether is siphoned!"
|
||
9824,57,33,0,False,"A bracing wind leaps from the pages of memory!"
|
||
9825,57,33,0,False,"●未使用になりました"
|
||
9826,57,33,0,False,"Alerted to your presence, magitek reinforcements have arrived!"
|
||
9827,57,33,0,False,"●未使用になりました"
|
||
9828,57,33,0,False,"●未使用になりました"
|
||
9829,57,33,0,False,"Hide behind the magitek reaper to survive the blast!"
|
||
9830,57,33,0,False,"Your attempt to escape ends in vain..."
|
||
9831,57,33,0,False,"You crawl to safety and regain consciousness!"
|
||
9832,57,33,0,False,"The smiley supporters duplicate the frameworker!"
|
||
9833,57,33,0,False,"The printed workers break down from the force of their own attacks!"
|
||
9834,57,33,0,False,"アニマが人々の魂を貪る……!"
|
||
9835,57,33,0,False,"慟哭が混沌を呼ぶ……!"
|
||
9836,57,33,0,False,"裂かれた次元が混沌に沈む……!"
|
||
9837,57,33,0,False,"A plague descends!"
|
||
9838,57,33,0,False,"Golden wings flutter about the field..."
|
||
9839,57,33,0,False,"Ladon Lord draws in aether!"
|
||
9840,57,33,0,False,"絶叫が次元を引き裂く……!"
|
||
9841,57,33,0,False,"The sluices are beginning to overflow..."
|
||
9842,57,33,0,False,"The water has receded."
|
||
9843,57,33,0,False,"Heal the wounded Thavnairian refugees!"
|
||
9844,57,33,0,False,"Destroying the Crystal of Light deals <Value>IntegerParameter(1)</Value> damage to the echoes of Hydaelyn!"
|
||
9845,57,33,0,False,""
|
||
9846,57,33,0,False,"The beast calls for reinforcements!"
|
||
9847,57,33,0,False,"The beast calls down a rain of meteors!"
|
||
9848,57,33,0,False,"The limit gauge is full!"
|
||
9849,57,33,0,False,"The phoinix and its sparkfledged are burning bright..."
|
||
9850,57,33,0,False,"The beast's gravity field erupts!"
|
||
9851,57,33,0,False,"Fire is consuming the field!"
|
||
9852,57,33,0,False,"A storm sweeps through, pouring burning rain!"
|
||
9853,57,33,0,False,"The central head is breathing fire!"
|
||
9854,57,33,0,False,"The peripheral heads are breathing fire!"
|
||
9855,57,33,0,False,"Svarbhanu is corrupting the aetherial currents!"
|
||
9856,57,33,0,False,"Ladon Lord prepares to unleash its stored aether!"
|
||
9857,57,33,0,False,"Not used. Report if shown."
|
||
9858,57,33,0,False,"The impact event has been recorded!"
|
||
9859,57,33,0,False,"Not used. Report if shown."
|
||
9860,57,33,0,False,"The Endsinger winds back the clock on the impact event!"
|
||
9861,57,33,0,False,"Not used. Report if shown."
|
||
9862,57,33,0,False,"Use Swift Deception and infiltrate the supply depot."
|
||
9863,57,33,0,False,"Use Silent Takedown to neutralize the tempered."
|
||
9864,57,33,0,False,"Rig the inactive magitek weaponry with explosives."
|
||
9865,57,33,0,False,"Deactivate the magitek field to proceed farther into the supply depot."
|
||
9866,57,33,0,False,"Use Bewilderment Bombs to stun guard dogs!"
|
||
9867,57,33,0,False,"Rig the inactive magitek weaponry with explosives."
|
||
9868,57,33,0,False,"You succeed in disabling the automated magitek!"
|
||
9869,57,33,0,False,"The tempered imperials are growing increasingly aware of your intrusion!"
|
||
9870,57,33,0,False,"You manage to avoid detection by the enemy forces at large...for now."
|
||
9871,57,33,0,False,"The alarum has been raised and your mission has ended in failure!"
|
||
9872,57,33,0,False,"Assist Emmanellain's troops!"
|
||
9873,57,33,0,False,"Assist Sicard's troops!"
|
||
9874,57,33,0,False,"Magitek reinforcements arrive!"
|
||
9875,57,33,0,False,"Head to the front line!"
|
||
9876,57,33,0,False,"The tempered call for reinforcements!"
|
||
9877,57,33,0,False,"Visions of another world unfold before your eyes..."
|
||
9878,57,33,0,False,"The hippokampos's severed head appears!"
|
||
9879,57,33,0,False,"The magitek reaper's identification key is yours!"
|
||
9880,57,33,0,False,"You retrieve the magitek reaper's ceruleum tank!"
|
||
9881,57,33,0,False,"Tragedy is about to be repeated!"
|
||
9882,57,33,0,False,"The Endsinger is recreating the despair she experienced!"
|
||
9883,57,33,0,False,"You feel an overwhelming heat..."
|
||
9884,57,33,0,False,"You feel an overwhelming cold..."
|
||
9885,57,33,0,False,"Alphinaud's prayer grants you strength!"
|
||
9886,57,33,0,False,"Alisaie's prayer grants you strength!"
|
||
9887,57,33,0,False,"Thancred's prayer grants you strength!"
|
||
9888,57,33,0,False,"Urianger's prayer grants you strength!"
|
||
9889,57,33,0,False,"Y'shtola's prayer grants you strength!"
|
||
9890,57,33,0,False,"Estinien's prayer grants you strength!"
|
||
9891,57,33,0,False,"G'raha Tia's prayer grants you strength!"
|
||
9892,57,33,0,False,"The Endsinger prepares to seal the fate of the universe!"
|
||
9893,57,33,0,False,"The Endsinger prepares to seal the fate of the universe once more!"
|
||
9894,57,33,0,False,"You find a medical kit!"
|
||
9895,57,33,0,False,"The poison courses through your veins..."
|
||
9896,57,33,0,False,"Zenos's soul is ablaze with passion. The space comes to life with dynamis as your spirit burns in kind."
|
||
9897,57,33,0,False,"Your souls burn brighter, your power swells."
|
||
9898,57,33,0,False,"The flame of your life is spent, and yet you find the strength to stand."
|
||
9899,57,33,0,False,"Resist oblivion with all your being!"
|
||
9900,57,33,0,False,"Venat begins to siphon aether!"
|
||
9901,0,0,0,False,""
|
||
9902,0,0,0,False,""
|
||
9903,57,33,0,False,"Tartarus draws in aether!"
|
||
9904,0,0,0,False,""
|
||
9905,0,0,0,False,""
|
||
9906,0,0,0,False,""
|
||
9907,0,0,0,False,""
|
||
9908,0,0,0,False,""
|
||
9909,0,0,0,False,""
|
||
9910,0,0,0,False,""
|
||
9911,0,0,0,False,""
|
||
9912,0,0,0,False,""
|
||
9913,0,0,0,False,""
|
||
9914,0,0,0,False,""
|
||
9915,0,0,0,False,""
|
||
9916,0,0,0,False,""
|
||
9917,0,0,0,False,""
|
||
9918,0,0,0,False,""
|
||
9919,0,0,0,False,""
|
||
9920,0,0,0,False,""
|
||
9921,0,0,0,False,""
|
||
9922,0,0,0,False,""
|
||
9923,0,0,0,False,""
|
||
9924,0,0,0,False,""
|
||
9925,0,0,0,False,""
|
||
9926,0,0,0,False,""
|
||
9927,0,0,0,False,""
|
||
9928,0,0,0,False,""
|
||
9929,0,0,0,False,""
|
||
9930,0,0,0,False,""
|
||
9931,0,0,0,False,""
|
||
9932,0,0,0,False,""
|
||
9933,0,0,0,False,""
|
||
9934,0,0,0,False,""
|
||
9935,0,0,0,False,""
|
||
9936,0,0,0,False,""
|
||
9937,0,0,0,False,""
|
||
9938,0,0,0,False,""
|
||
9939,0,0,0,False,""
|
||
9940,0,0,0,False,""
|
||
9941,0,0,0,False,""
|
||
9942,0,0,0,False,""
|
||
9943,0,0,0,False,""
|
||
9944,0,0,0,False,""
|
||
9945,0,0,0,False,""
|
||
9946,0,0,0,False,""
|
||
9947,0,0,0,False,""
|
||
9948,0,0,0,False,""
|
||
9949,0,0,0,False,""
|
||
9950,0,0,0,False,""
|
||
9951,0,0,0,False,""
|
||
9952,0,0,0,False,""
|
||
9953,0,0,0,False,""
|
||
9954,0,0,0,False,""
|
||
9955,0,0,0,False,""
|
||
9956,0,0,0,False,""
|
||
9957,0,0,0,False,""
|
||
9958,0,0,0,False,""
|
||
9959,0,0,0,False,""
|
||
9960,0,0,0,False,""
|
||
9961,0,0,0,False,""
|
||
9962,0,0,0,False,""
|
||
9963,0,0,0,False,""
|
||
9964,0,0,0,False,""
|
||
9965,0,0,0,False,""
|
||
9966,0,0,0,False,""
|
||
9967,0,0,0,False,""
|
||
9968,0,0,0,False,""
|
||
9969,0,0,0,False,""
|
||
9970,0,0,0,False,""
|
||
9971,0,0,0,False,""
|
||
9972,0,0,0,False,""
|
||
9973,0,0,0,False,""
|
||
9974,0,0,0,False,""
|
||
9975,0,0,0,False,""
|
||
9976,0,0,0,False,""
|
||
9977,0,0,0,False,""
|
||
9978,0,0,0,False,""
|
||
9979,0,0,0,False,""
|
||
9980,0,0,0,False,""
|
||
9981,0,0,0,False,""
|
||
9982,0,0,0,False,""
|
||
9983,0,0,0,False,""
|
||
9984,0,0,0,False,""
|
||
9985,0,0,0,False,""
|
||
9986,0,0,0,False,""
|
||
9987,0,0,0,False,""
|
||
9988,0,0,0,False,""
|
||
9989,0,0,0,False,""
|
||
9990,0,0,0,False,""
|
||
9991,0,0,0,False,""
|
||
9992,0,0,0,False,""
|
||
9993,0,0,0,False,""
|
||
9994,0,0,0,False,""
|
||
9995,0,0,0,False,""
|
||
9996,0,0,0,False,""
|
||
9997,0,0,0,False,""
|
||
9998,0,0,0,False,""
|
||
9999,0,0,0,False,""
|
||
10000,57,33,0,False,"Send Angelo to cure the tempered!"
|
||
10001,57,33,0,False,"Use Fixed Sign to defend against Lunar Odin!"
|
||
10002,57,33,0,False,"Use Break to defend against the spirit gana, then defeat them!"
|
||
10003,57,33,0,False,"Lunar Ravana is drawing in aether!"
|
||
10004,57,33,0,False,"Use Break to hinder Ravana's will, then defeat him!"
|
||
10005,57,33,0,False,"The infernal nails are empowering Lunar Ifrit!"
|
||
10006,57,33,0,False,"Lunar Ifrit has been weakened!"
|
||
10007,57,33,0,False,"Lunar Ifrit lashes out in desperation!"
|
||
10008,57,33,0,False,"The wave of malevolent aether forms lunar nails!"
|
||
10009,57,33,0,False,"Combine your strength and repel Lunar Odin's attack!"
|
||
10010,57,33,0,False,"Alisaie's attack has broken Lunar Ravana's defenses!"
|
||
10011,57,33,0,False,"You have consumed your Soul Gauge to summon your avatar!"
|
||
10012,57,33,0,False,"Reapers can summon their avatar by filling their Soul Gauge."
|
||
10013,57,33,0,False,"The Soul Gauge will fill when performing combos starting with Slice or when using skills such as Soul Slice."
|
||
10014,57,33,0,False,"You drop the ceruleum tank!"
|
||
10015,57,33,0,False,"You imbibe the fortis, and it fills you with newfound strength!"
|
||
10016,57,33,0,False,"You imbibe the salutaris, and it begins to soothe your wounds!"
|
||
10017,57,33,0,False,"You can summon your avatar by using Blood Stalk or Grim Swathe."
|
||
10018,57,33,0,False,"Absorbed aether is funneled into Hesperos's chlamys!"
|
||
10019,57,33,0,False,"Hesperos's belone absorbs aether!"
|
||
10020,57,33,0,False,"The belone is poisoning the aether it absorbed..."
|
||
10021,57,33,0,False,"The chlamys is poisoning the aether within it..."
|
||
10022,57,33,0,False,"The Irmin Hedge has cleansed all poison within its embrace!"
|
||
10023,57,33,0,False,"The rite of summoning for the Irmin Hedge begins!"
|
||
10024,57,33,0,False,"The rite of summoning for the Irmin Hedge is halfway complete!"
|
||
10025,57,33,0,False,"The rite of summoning for the Irmin Hedge is almost complete!"
|
||
10026,57,33,0,False,"In a rush of familiar wisdom, the memory of a principled Scion takes form."
|
||
10027,57,33,0,False,"A behemoth concept is brought into creation!"
|
||
10028,57,33,0,False,"A python concept is brought into creation!"
|
||
10029,57,33,0,False,"An arcane barrier surrounding the tomb is weakening your body's ability to naturally recuperate..."
|
||
10030,57,513,0,False,"The achievement could not be displayed due to filter settings."
|
||
10031,57,33,0,False,"The lightning is sapping Fordola's strength!"
|
||
10032,57,33,0,False,"The tempered are attacking Sadu's Dotharli khun chuluu!"
|
||
10033,57,33,0,False,"A northward wind begins to blow..."
|
||
10034,57,33,0,False,"A southward wind begins to blow..."
|
||
10035,57,33,0,False,"The wind has ceased..."
|
||
10036,57,33,0,False,"The light of the Crystal is empowering Hydaelyn!"
|
||
10037,57,33,0,False,"You succumb to the poison!"
|
||
10038,57,33,0,False,"The poison dulls your senses."
|
||
10039,57,33,0,False,"Pain racks your body!"
|
||
10040,57,33,0,False,"Return to your corporeal form!"
|
||
10041,57,33,0,False,"The birds catch flame together, and burn ever higher!"
|
||
10042,57,33,0,False,"In a rush of familiar affection, the memory of a valiant Archon takes form."
|
||
10043,57,33,0,False,"In a rush of familiar delight, the memory of a kindhearted knight takes form."
|
||
10044,57,33,0,False,"Venat is siphoning aether!"
|
||
10045,57,33,0,False,"Venat is siphoning more aether!"
|
||
10046,57,33,0,False,"Venat has siphoned a great amount of aether!"
|
||
10047,57,33,0,False,"Venat has transcended her limits!"
|
||
10048,57,33,0,False,"His solemn vow broken, Hraesvelgr flies into a rage!"
|
||
10049,57,33,0,False,"His mortal vow hindered, Nidhogg flies into a rage!"
|
||
10050,57,33,0,False,"Nidhogg is attempting to regain control over Estinien!"
|
||
10051,57,33,0,False,"Estinien's consciousness is fading!"
|
||
10052,57,33,0,False,"The Endsinger's first despair has been recorded!"
|
||
10053,57,33,0,False,"The Endsinger's second despair has been recorded!"
|
||
10054,57,33,0,False,"The Endsinger's third despair has been recorded!"
|
||
10055,57,33,0,False,"Your first despair has been recorded!"
|
||
10056,57,33,0,False,"Your second despair has been recorded!"
|
||
10057,57,33,0,False,"Your third despair has been recorded!"
|
||
10058,57,33,0,False,"The Endsinger's despair is about to be repeated!"
|
||
10059,57,33,0,False,"Your despair is about to be repeated!"
|
||
10060,57,33,0,False,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> has been severed!"
|
||
10061,57,33,0,False,"Transcend your limits to survive!"
|
||
10062,57,33,0,False,"Destructive charges are on the move!"
|
||
10063,57,33,0,False,"Nald'thal suffers <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>point<Else/>points</If> of damage!"
|
||
10064,57,33,0,False,"The pedestal of passage springs to life."
|
||
10065,57,33,0,False,"The pedestal doesn't appear to be functioning..."
|
||
10066,57,33,0,False,"You move to the Heaven of Fire."
|
||
10067,57,33,0,False,"You enter the Twin Halls."
|
||
10068,57,33,0,False,"The magitek terminal is now accessible!"
|
||
10069,57,33,0,False,"Gaius begins to charge his blade with energy!"
|
||
10070,57,33,0,False,"Gaius continues to charge his blade with energy!"
|
||
10071,57,33,0,False,"Gaius further charges his blade with energy!"
|
||
10072,57,33,0,False,"Rhitahtyn's burning rage grants him strength beyond his limits!"
|
||
10073,57,33,0,False,"The map's glyph of passage opens the path forward!"
|
||
10074,57,33,0,False,"The teleporter bears you deep beneath the waves..."
|
||
10075,57,33,0,False,"Celestial flames converge at Azeyma's feet!"
|
||
10076,0,0,0,False,""
|
||
10077,57,33,0,False,"An empty soul vessel has appeared!"
|
||
10078,57,33,0,False,"The vessel has been filled with a mock soul!"
|
||
10079,57,33,0,False,"The power of Darkness ravages your body!"
|
||
10080,57,33,0,False,"Lahabrea harnesses vast amounts of magic!"
|
||
10081,0,0,0,False,""
|
||
10082,0,0,0,False,""
|
||
10083,0,0,0,False,""
|
||
10084,0,0,0,False,""
|
||
10085,0,0,0,False,""
|
||
10086,0,0,0,False,""
|
||
10087,0,0,0,False,""
|
||
10088,0,0,0,False,""
|
||
10089,0,0,0,False,""
|
||
10090,0,0,0,False,""
|
||
10091,0,0,0,False,""
|
||
10092,0,0,0,False,""
|
||
10093,0,0,0,False,""
|
||
10094,0,0,0,False,""
|
||
10095,0,0,0,False,""
|
||
10096,0,0,0,False,""
|
||
10097,0,0,0,False,""
|
||
10098,0,0,0,False,""
|
||
10099,0,0,0,False,""
|
||
10100,0,0,0,False,""
|
||
10101,0,0,0,False,""
|
||
10102,0,0,0,False,""
|
||
10103,0,0,0,False,""
|
||
10104,0,0,0,False,""
|
||
10105,0,0,0,False,""
|
||
10106,0,0,0,False,""
|
||
10107,0,0,0,False,""
|
||
10108,0,0,0,False,""
|
||
10109,0,0,0,False,""
|
||
10110,0,0,0,False,""
|
||
10111,0,0,0,False,""
|
||
10112,0,0,0,False,""
|
||
10113,0,0,0,False,""
|
||
10114,0,0,0,False,""
|
||
10115,0,0,0,False,""
|
||
10116,0,0,0,False,""
|
||
10117,0,0,0,False,""
|
||
10118,0,0,0,False,""
|
||
10119,0,0,0,False,""
|
||
10120,0,0,0,False,""
|
||
10121,0,0,0,False,""
|
||
10122,0,0,0,False,""
|
||
10123,0,0,0,False,""
|
||
10124,0,0,0,False,""
|
||
10125,0,0,0,False,""
|
||
10126,0,0,0,False,""
|
||
10127,0,0,0,False,""
|
||
10128,0,0,0,False,""
|
||
10129,0,0,0,False,""
|
||
10130,0,0,0,False,""
|
||
10131,0,0,0,False,""
|
||
10132,0,0,0,False,""
|
||
10133,0,0,0,False,""
|
||
10134,0,0,0,False,""
|
||
10135,0,0,0,False,""
|
||
10136,0,0,0,False,""
|
||
10137,0,0,0,False,""
|
||
10138,0,0,0,False,""
|
||
10139,0,0,0,False,""
|
||
10140,0,0,0,False,""
|
||
10141,0,0,0,False,""
|
||
10142,0,0,0,False,""
|
||
10143,0,0,0,False,""
|
||
10144,0,0,0,False,""
|
||
10145,0,0,0,False,""
|
||
10146,0,0,0,False,""
|
||
10147,0,0,0,False,""
|
||
10148,0,0,0,False,""
|
||
10149,0,0,0,False,""
|
||
10150,0,0,0,False,""
|
||
10151,0,0,0,False,""
|
||
10152,0,0,0,False,""
|
||
10153,0,0,0,False,""
|
||
10154,0,0,0,False,""
|
||
10155,0,0,0,False,""
|
||
10156,0,0,0,False,""
|
||
10157,0,0,0,False,""
|
||
10158,0,0,0,False,""
|
||
10159,0,0,0,False,""
|
||
10160,0,0,0,False,""
|
||
10161,0,0,0,False,""
|
||
10162,0,0,0,False,""
|
||
10163,0,0,0,False,""
|
||
10164,0,0,0,False,""
|
||
10165,0,0,0,False,""
|
||
10166,0,0,0,False,""
|
||
10167,0,0,0,False,""
|
||
10168,0,0,0,False,""
|
||
10169,0,0,0,False,""
|
||
10170,0,0,0,False,""
|
||
10171,0,0,0,False,""
|
||
10172,0,0,0,False,""
|
||
10173,0,0,0,False,""
|
||
10174,0,0,0,False,""
|
||
10175,0,0,0,False,""
|
||
10176,0,0,0,False,""
|
||
10177,0,0,0,False,""
|
||
10178,0,0,0,False,""
|
||
10179,0,0,0,False,""
|
||
10180,0,0,0,False,""
|
||
10181,0,0,0,False,""
|
||
10182,0,0,0,False,""
|
||
10183,0,0,0,False,""
|
||
10184,0,0,0,False,""
|
||
10185,0,0,0,False,""
|
||
10186,0,0,0,False,""
|
||
10187,0,0,0,False,""
|
||
10188,0,0,0,False,""
|
||
10189,0,0,0,False,""
|
||
10190,0,0,0,False,""
|
||
10191,0,0,0,False,""
|
||
10192,0,0,0,False,""
|
||
10193,0,0,0,False,""
|
||
10194,0,0,0,False,""
|
||
10195,0,0,0,False,""
|
||
10196,0,0,0,False,""
|
||
10197,0,0,0,False,""
|
||
10198,0,0,0,False,""
|
||
10199,0,0,0,False,""
|