Update quest_exp_reward.md

This commit is contained in:
Josh Freeman
2017-09-26 17:16:08 +01:00
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Quest experience points are generated using a small equation. Why this is done I am not sure as the values always seem static.
### Note:
For Quests level 50 or above, an additional formula is done, findings:
https://docs.google.com/spreadsheets/d/15h13UbfqhxkD9BoQJkLvR66fnZRq6Wn6YxEMRXO9VE4/edit#gid=0
```js
// pre level 50
(exp_factor * quest_exp_modifier * (45 + 5 * class_level_1)) / 100;
// If quest is 50 or above
(exp_factor * quest_exp_modifier * (45 + 5 * class_level_1)) / 100 + (additive * (base / 100))
```
- The `exp_factor` value can be found in the **Quest** itself, offset: [found here](https://github.com/viion/XIV-Datamining/blob/master/offsets/3.1_list.txt#L756)