* update submodules

* 7.55
This commit is contained in:
xiashtra
2026-07-28 08:46:44 -05:00
committed by GitHub
parent 709431b3b5
commit c142b1269a
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115,TEXT_BANKJN002_02974_HIRUMAKI_000_067,A doll that speaks? Interesting.
116,TEXT_BANKJN002_02974_GYOKEI_000_068,Thank you for saving me. Would that we had met on better terms. My name is Gyokei.
117,TEXT_BANKJN002_02974_TSUKUMO_000_069,"Player, go and assist Kabuto. I will be along shortly with our new friend here."
118,TEXT_BANKJN002_02974_TSUKUMO_000_079,I fear Harumaki may be too much for Kabuto on his own. Go quickly and help him.
118,TEXT_BANKJN002_02974_TSUKUMO_000_079,I fear Hirumaki may be too much for Kabuto on his own. Go quickly and help him.
119,TEXT_BANKJN002_02974_GYOKEI_000_079,"No need to worry. Your doll is safe with me. Yes, yes, very safe."
120,TEXT_BANKJN002_02974_KABUTO_000_080,"He had reinforcements lying in wait. I managed to fend them off, but he got away."
121,TEXT_BANKJN002_02974_GYOKEI_000_081,<pant> <pant> ...There you are!
1 0 TEXT_BANKJN002_02974_SEQ_00 Kabuto is ready to depart. ※The difficulty of this quest will be synced to your current level.
119 118 TEXT_BANKJN002_02974_TSUKUMO_000_079 I fear Harumaki may be too much for Kabuto on his own. Go quickly and help him. I fear Hirumaki may be too much for Kabuto on his own. Go quickly and help him.
120 119 TEXT_BANKJN002_02974_GYOKEI_000_079 No need to worry. Your doll is safe with me. Yes, yes, very safe.
121 120 TEXT_BANKJN002_02974_KABUTO_000_080 He had reinforcements lying in wait. I managed to fend them off, but he got away.
122 121 TEXT_BANKJN002_02974_GYOKEI_000_081 <pant> <pant> ...There you are!
123 122 TEXT_BANKJN002_02974_TSUKUMO_000_082 What of the vase? Were you able to take it back from them?
124 123 TEXT_BANKJN002_02974_KABUTO_000_083 ...My apologies, Tsukumo.
125 124 TEXT_BANKJN002_02974_GYOKEI_000_084 No need to concern yourself. No, no. I'm actually glad to be rid of it.
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21,TEXT_KINGKD009_05317_SEQ_21,
22,TEXT_KINGKD009_05317_SEQ_22,
23,TEXT_KINGKD009_05317_SEQ_23,
24,TEXT_KINGKD009_05317_TODO_00,"Complete the critical encounter “Calamity Bound,” and obtain a voidsent contract to deliver to the Archive."
24,TEXT_KINGKD009_05317_TODO_00,Complete the critical encounter “Calamity Bound” and obtain a voidsent contract to deliver to the Archive.
25,TEXT_KINGKD009_05317_TODO_01,
26,TEXT_KINGKD009_05317_TODO_02,
27,TEXT_KINGKD009_05317_TODO_03,
1 0 TEXT_KINGKD009_05317_SEQ_00 The Archive wishes to know if your ongoing search for ruins has proven successful.
22 21 TEXT_KINGKD009_05317_SEQ_21
23 22 TEXT_KINGKD009_05317_SEQ_22
24 23 TEXT_KINGKD009_05317_SEQ_23
25 24 TEXT_KINGKD009_05317_TODO_00 Complete the critical encounter “Calamity Bound,” and obtain a voidsent contract to deliver to the Archive. Complete the critical encounter “Calamity Bound” and obtain a voidsent contract to deliver to the Archive.
26 25 TEXT_KINGKD009_05317_TODO_01
27 26 TEXT_KINGKD009_05317_TODO_02
28 27 TEXT_KINGKD009_05317_TODO_03
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0,TEXT_BANALL410_05462_SEQ_00,Zelihali wears a tired but fulfilled expression on her face.
1,TEXT_BANALL410_05462_SEQ_01,"It appears business at the Turali Travel Agency is booming, as Zelihali so enthusiastically informs you. After chatting about recent happenings in your lives, the Hanu remembers that Wawkesa wanted to speak with you about something─likely a new venture that he and Liplu are planning. She soon takes her leave to attend to new arrivals, leaving you to make for the eatery and find out what the pair has in store for you."
2,TEXT_BANALL410_05462_SEQ_02,"Liplu and Wawkesa ask whether you are behind the recent stories told by their customers across Tural of a lone traveler with skilled hands and a selfless heart. After admitting your role in helping both Zirgorteh the Open-armed and Gok Golma flourish, Liplu declares you the perfect woman to deliver a missive to the people in charge of each endeavor. Apparently she is planning some sort of “joint venture,” and while neither she nor Wawkesa are forthcoming with details, they waste no time in sending you on your way, suggesting you stop first at Zirgorteh the Open-armed."
3,TEXT_BANALL410_05462_SEQ_03,"Your old friend Fahrafahr happily accepts the letter from the Turali Travel Agency, although something about her demeanor becomes decidedly coy after she begins reading it. She does not say why, but encourages you to visit with the snow spirits in Zirgorteh the Open-armed while she finishes reading the letter with Vuyargur. You traverse the passage up the mountains, where snow and playful creatures await."
4,TEXT_BANALL410_05462_SEQ_04,"You arrive in the snowy valley to see Nopli and Murfurlur standing before Ryoqor Terteh, who eagerly invites you to play. Before frolicking in the snow, however, you ponder the contents of Liplu's letter with those present. Is it a business proposal? Something else entirely? None can say for sure, and after Ryoqor Terteh becomes impatient with the conversation, you indulge the spirits in their snowy games. After an exhausting few bouts, Nopli suggests that you return to Shelter, that you might finally learn your purpose for coming to Urqopacha."
5,TEXT_BANALL410_05462_SEQ_05,"While it seems Fahrafahr has indeed read the letter in its entirety, she shares no new information other than that she would love to be a part of Liplu's plan. The nature of this plan yet remains elusive, but your first task is done. Now, you must deliver the second letter. You say good-bye to the towering peaks of Urqopacha and set forth to the thick canopies of Yak T'el."
6,TEXT_BANALL410_05462_SEQ_06,"Ruvoll Ja catches you up on recent developments within Gok Golma before you hand him the letter from Liplu. In a somewhat familiar turn of events, the Mamool Ja asks you to wait while he shares the contents of the letter with Anggir, and suggests you head to the kitchen and meet some familiar faces. There, you see Ty'at Roh, Bol Tst'ei, and Gotoll Ja deep in conversation about a new dish of Bol Tst'ei's creation. Your arrival sparks a discussion about food's role in the future of Mamook, and after sampling the dish, you regale the trio with stories of the myriad meals you have partaken in during your travels. After some time, Ruvoll Ja and Anggir finally join you, and it seems both are eager to help Liplu. Although you still know little about what her “plan” entails aside from the fact it may take place in Urqopacha, your duty is done, and you make the long trek back to Yak T'el to report to Liplu."
7,TEXT_BANALL410_05462_SEQ_07,"The industrious Pelu is overjoyed to hear that all parties have agreed to her proposal, and it seems she intends to rush headlong into the final stretch of preparations. Preparations for what, exactly, is as of yet a mystery to you, but it is plain that your participation is expected─and perhaps mandatory."
8,TEXT_BANALL410_05462_SEQ_08,
9,TEXT_BANALL410_05462_SEQ_09,
10,TEXT_BANALL410_05462_SEQ_10,
11,TEXT_BANALL410_05462_SEQ_11,
12,TEXT_BANALL410_05462_SEQ_12,
13,TEXT_BANALL410_05462_SEQ_13,
14,TEXT_BANALL410_05462_SEQ_14,
15,TEXT_BANALL410_05462_SEQ_15,
16,TEXT_BANALL410_05462_SEQ_16,
17,TEXT_BANALL410_05462_SEQ_17,
18,TEXT_BANALL410_05462_SEQ_18,
19,TEXT_BANALL410_05462_SEQ_19,
20,TEXT_BANALL410_05462_SEQ_20,
21,TEXT_BANALL410_05462_SEQ_21,
22,TEXT_BANALL410_05462_SEQ_22,
23,TEXT_BANALL410_05462_SEQ_23,
24,TEXT_BANALL410_05462_TODO_00,Speak with Wawkesa at Dock Poga.
25,TEXT_BANALL410_05462_TODO_01,Deliver Liplu's letter to Fahrafahr in Shelter.
26,TEXT_BANALL410_05462_TODO_02,Speak with Ryoqor Terteh at Zirgorteh the Open-armed.
27,TEXT_BANALL410_05462_TODO_03,Speak with Fahrafahr.
28,TEXT_BANALL410_05462_TODO_04,Deliver Liplu's letter to Ruvoll Ja at Gok Golma.
29,TEXT_BANALL410_05462_TODO_05,Speak with Liplu at Dock Poga.
30,TEXT_BANALL410_05462_TODO_06,
31,TEXT_BANALL410_05462_TODO_07,
32,TEXT_BANALL410_05462_TODO_08,
33,TEXT_BANALL410_05462_TODO_09,
34,TEXT_BANALL410_05462_TODO_10,
35,TEXT_BANALL410_05462_TODO_11,
36,TEXT_BANALL410_05462_TODO_12,
37,TEXT_BANALL410_05462_TODO_13,
38,TEXT_BANALL410_05462_TODO_14,
39,TEXT_BANALL410_05462_TODO_15,
40,TEXT_BANALL410_05462_TODO_16,
41,TEXT_BANALL410_05462_TODO_17,
42,TEXT_BANALL410_05462_TODO_18,
43,TEXT_BANALL410_05462_TODO_19,
44,TEXT_BANALL410_05462_TODO_20,
45,TEXT_BANALL410_05462_TODO_21,
46,TEXT_BANALL410_05462_TODO_22,
47,TEXT_BANALL410_05462_TODO_23,
48,TEXT_BANALL410_05462_ZELIHALI_000_001,"Why, if it isn't our special advisor. You'll be pleased to know that business is booming at the Turali Travel Agency."
49,TEXT_BANALL410_05462_ZELIHALI_000_002,"I've scarcely had time to rest my feathers, in fact. But what about you, Player? How goes the adventuring profession?"
50,TEXT_BANALL410_05462_Q1_000_001,What will you say?
51,TEXT_BANALL410_05462_A1_000_001,I'm in the middle of a grand quest as we speak!
52,TEXT_BANALL410_05462_A1_000_002,It could be worse.
53,TEXT_BANALL410_05462_A1_000_003,"Truth be told, I'm feeling a touch fatigued."
54,TEXT_BANALL410_05462_ZELIHALI_000_003,"I'm glad to hear you're keeping busy. As the agency's reputation grows, we find ourselves with more and more customers from distant lands. It's been quite the challenge catering experiences for each of them!"
55,TEXT_BANALL410_05462_ZELIHALI_000_004,"To think that even *you* tire! I can't imagine the string of escapades that put you in such a state, but I'm certain you've earned some leisure time."
56,TEXT_BANALL410_05462_ZELIHALI_000_005,"Ah, that reminds me. Wawkesa said he wished to discuss a certain matter with you. If you have a moment, could you stop by the eatery?"
57,TEXT_BANALL410_05462_ZELIHALI_000_006,He and Liplu must want you to be part of this new plan they're cooking up.
58,TEXT_BANALL410_05462_ZELIHALI_100_006,"Now, I should go and greet our newest arrivals. It's always a pleasure to see you, Player!"
59,TEXT_BANALL410_05462_WAWKESA_000_007,
60,TEXT_BANALL410_05462_LIPLU_100_007,"And of course we should invite them, too..."
61,TEXT_BANALL410_05462_LIPLU_000_010,"So, for now, it might be best for you to start preparing the ingredients. Can you manage? It may end up being quite the guest list."
62,TEXT_BANALL410_05462_WAWKESA_000_011,"The more, the merrier... Ah, speaking of which, the guest of honor graces us with her presence."
63,TEXT_BANALL410_05462_WAWKESA_000_012,"Been keeping busy, Player?"
64,TEXT_BANALL410_05462_LIPLU_000_013,"Why hello, Player! What brings you to the Turali Travel Agency this day?"
65,TEXT_BANALL410_05462_LIPLU_000_014,"I see... Well, it was fortunate you ran into Zelihali─there is indeed a certain matter we'd like to discuss with you!"
66,TEXT_BANALL410_05462_LIPLU_000_015,"You see, we've heard from our customers and fellow merchants about recent developments in both Urqopacha and Mamook. It seems both settlements have been revitalized by ambitious new ventures."
67,TEXT_BANALL410_05462_LIPLU_000_016,"Apparently these endeavors flourished thanks in part to the tireless contributions of a lone traveler, whose many skills helped pave the way from shaky beginnings to steadfast success!"
68,TEXT_BANALL410_05462_LIPLU_000_017,"As I heard more and more of these stories, I became certain of who this lone traveler was. I believe she stands before me now, in fact."
69,TEXT_BANALL410_05462_Q2_000_001,What will you say?
70,TEXT_BANALL410_05462_A2_000_001,I won't deny it.
71,TEXT_BANALL410_05462_A2_000_002,"I've been busy, I admit."
72,TEXT_BANALL410_05462_A2_000_003,Each experience brought me closer to Tural's people.
73,TEXT_BANALL410_05462_LIPLU_000_018,I knew it! I could imagine no one else as I heard of the traveler's many selfless feats. I'm glad to know it was you!
74,TEXT_BANALL410_05462_LIPLU_000_019,Now I'm certain you're the right woman for a little task I need help with. Do you mind delivering two missives for me?
75,TEXT_BANALL410_05462_LIPLU_100_019,"I'm hoping to reach out to the people in charge of these new ventures at...Zirgorteh the Open-armed and Gok Golma, if I remember correctly."
76,TEXT_BANALL410_05462_Q3_000_001,What will you say?
77,TEXT_BANALL410_05462_A3_000_001,Sounds simple enough.
78,TEXT_BANALL410_05462_A3_000_002,Looking to expand the offerings of the Turali Travel Agency?
79,TEXT_BANALL410_05462_LIPLU_000_020,"Not yet, not yet. Before such considerations, I feel there is something we should all do together first. My inner abacus is telling me there is no better time to grasp this opportunity than now!"
80,TEXT_BANALL410_05462_WAWKESA_000_021,"We're planning to propose a little joint venture, is all. For now, though, we have to keep the details close to the chest. Sorry for the secrecy, but believe me when I say it'll benefit everyone involved."
81,TEXT_BANALL410_05462_LIPLU_000_022,"I knew we could count on you, Player!"
82,TEXT_BANALL410_05462_LIPLU_000_023,"I suppose it only makes sense to visit the closer destination first─Zirgorteh the Open-armed! While you're taking care of that, we'll be about our own preparations. Farewell for now!"
83,TEXT_BANALL410_05462_LIPLU_000_024,The stories of Zirgorteh the Open-armed and Gok Golma have been on the lips of many as of late.
84,TEXT_BANALL410_05462_LIPLU_000_025,"I only hope our proposition is met with approval. You must be dying to know the details, but I promise patience will pay off!"
85,TEXT_BANALL410_05462_FAHRAFAHR_000_030,"Oh, Player! It is good to see you. Have you come to lend a hand again?"
86,TEXT_BANALL410_05462_FAHRAFAHR_000_031,Hmm? A letter from the “Turali Travel Agency”? Let me see...
87,TEXT_BANALL410_05462_FAHRAFAHR_000_032,"Ah... Yes... Player, have you by chance read this letter?"
88,TEXT_BANALL410_05462_FAHRAFAHR_000_033,"I thought so. Then I shall keep the surprise a─ Ahem, I meant that it may come as a surprise that Liplu considers you her “special advisor.” No? Then I suppose there is no need for you to read the letter after all...certainly not."
89,TEXT_BANALL410_05462_FAHRAFAHR_000_034,"In any case, I think I shall read the rest of the letter together with Vuyargur. In the meantime, you should go speak with Ryoqor Terteh."
90,TEXT_BANALL410_05462_FAHRAFAHR_000_035,The spirits ask daily when you will come and play with them. They will be overjoyed to see you.
91,TEXT_BANALL410_05462_NOPLI_040,"Now, what game shall we play next!?"
92,TEXT_BANALL410_05462_MURFURLUR_041,The spirits' energy is boundless.
93,TEXT_BANALL410_05462_RYOQORTERTEH_042,Look! The crafty one has come! Player has come!
94,TEXT_BANALL410_05462_NOPLI_043,"Indeed she has! Here to play with the spirits, Player?"
95,TEXT_BANALL410_05462_MURFURLUR_044,Ryoqor Terteh's joy reflects my own. It is always an honor to meet with a hero of your pedigree. The Hands can always use the aid of one such as you.
96,TEXT_BANALL410_05462_NOPLI_045,"You're here to deliver a letter from the Turali Travel Agency? They've become the talk of Tural as of late...and you say you're their special advisor? You do get around, don't you? "
97,TEXT_BANALL410_05462_MURFURLUR_046,"Yet you have not read the letter yourself? Curious. Given the agency's purpose, perhaps they intend to cooperate with the Yok Huy to attract more sightseers to this place."
98,TEXT_BANALL410_05462_NOPLI_047,"If that were the case, surely they would have come themselves. I recall the concern is managed by the selfsame siblings who oversaw the alpaca wool bedding emporium, and I know they prefer face-to-face business dealings."
99,TEXT_BANALL410_05462_NOPLI_048,That being said...
100,TEXT_BANALL410_05462_NOPLI_049,"With the lion's share of the restoration work finished, many of the artisans are eager to start their next project. Such a proposal could provide that opportunity and breathe even more life into Urqopacha."
101,TEXT_BANALL410_05462_RYOQORTERTEH_050,We know not what “business” and “project” mean. Are you saying more little people like you will come?
102,TEXT_BANALL410_05462_NOPLI_051,"Well, it's too soon to say for certain. If that were the case, however, would you greet them happily?"
103,TEXT_BANALL410_05462_RYOQORTERTEH_052,We would! More people means more friends to play with! Together we can remember all the friends who came before!
104,TEXT_BANALL410_05462_MURFURLUR_053,Oh ho. I see even the spirits have taken to the Yok Huy way of thinking. Nothing could make me happier.
105,TEXT_BANALL410_05462_RYOQORTERTEH_054,"If we play more, then more snow will fall. The frostblooms will blossom, and everyone will smile. Fahrafahr will smile too, yes?"
106,TEXT_BANALL410_05462_Q4_000_001,What will you say?
107,TEXT_BANALL410_05462_A4_000_001,Most certainly.
108,TEXT_BANALL410_05462_A4_000_002,Remember not to freeze everyone solid.
109,TEXT_BANALL410_05462_RYOQORTERTEH_055,"We knew it! Can we play now, crafty one?"
110,TEXT_BANALL410_05462_RYOQORTERTEH_056,"What do you mean!? Violence is never the answer, crafty one. You do not know this? We must be wary of you."
111,TEXT_BANALL410_05462_RYOQORTERTEH_057,Maybe crafty one needs to be reminded of why we are here. Will you play with us?
112,TEXT_BANALL410_05462_NOPLI_058,"I don't think you can refuse, nor do you wish to. We have pressing matters to attend to ourselves, but it's simply impossible to deny Ryoqor Terteh."
113,TEXT_BANALL410_05462_MURFURLUR_059,"To be honest, the two of us have been hard-pressed to keep up with the spirits during their games. With you on our side, perhaps the odds will even out."
114,TEXT_BANALL410_05462_RYOQORTERTEH_060,"Less talking, more playing!"
115,TEXT_BANALL410_05462_RYOQORTERTEH_000_061,"That was so much fun! Thank you, crafty one!"
116,TEXT_BANALL410_05462_NOPLI_000_062,"I'm positively drenched, but so long as Ryoqor Terteh is satisfied, I am glad to risk a little frostbite. Well played, everyone!"
117,TEXT_BANALL410_05462_NOPLI_000_063,"After all that, perhaps some time to warm up and rest would be well advised. Fahrafahr has surely read the letter by now, so why don't you return to Shelter?"
118,TEXT_BANALL410_05462_RYOQORTERTEH_000_064,"Come back again, crafty one! We will be waiting!"
119,TEXT_BANALL410_05462_FAHRAFAHR_000_070,I can tell by the snow on your clothes that you indulged the spirits' playful whims. I hope that you look forward to visiting us as much as we look forward to welcoming you.
120,TEXT_BANALL410_05462_FAHRAFAHR_100_070,"Now, I believe I have kept you waiting for long enough. You are curious about the letter, yes?"
121,TEXT_BANALL410_05462_FAHRAFAHR_000_071,Liplu wrote of her plans for the future.
122,TEXT_BANALL410_05462_FAHRAFAHR_000_072,"It sounds marvelous, so could you please tell her that I would be honored to be a part of it?"
123,TEXT_BANALL410_05462_FAHRAFAHR_100_072,"Unfortunately, I am unable to share any more than that. While your curiosity must be eating away at you, rest assured everything will be made clear soon enough."
124,TEXT_BANALL410_05462_FAHRAFAHR_000_073,"Judging by what I read, it seems your next destination is Gok Golma in Mamook. May your travels be swift. "
125,TEXT_BANALL410_05462_FAHRAFAHR_000_074,"As for myself, preparations must be made for Liplu's endeavor. I look forward to seeing you again soon."
126,TEXT_BANALL410_05462_RUVOLLJA_000_075,"Hello, Player! Come to see how we're getting along? Gok Golma is more prosperous than ever, I'm glad to say."
127,TEXT_BANALL410_05462_RUVOLLJA_000_076,"Since joining the Turali Agricultural Association, we've gained more and more customers from outside Mamook. We've even arranged a trial partnership for our crops to be used at a taco shop!"
128,TEXT_BANALL410_05462_RUVOLLJA_000_077,"When I went to Tuliyollal to deliver them, I heard some relatives of mine were returning to Mamook for a visit. They're eager to see what change has come to the city."
129,TEXT_BANALL410_05462_RUVOLLJA_000_078,"Apparently they're bringing along their younglings, so we're arranging to have them ride on a branchbearer. A bird's-eye view of the gainery is sure to leave a positive impression."
130,TEXT_BANALL410_05462_RUVOLLJA_000_079,"That's about it for what's new around here. How have things been with you, Player?"
131,TEXT_BANALL410_05462_RUVOLLJA_000_080,"A letter, you say? Ohhh, let me have a look... The Turali Travel Agency? I've heard people talk of it in the capital. Wait...you're their “special advisor”!?"
132,TEXT_BANALL410_05462_RUVOLLJA_000_081,"You do have friends everywhere, don't you? What else is in this letter? Let's see..."
133,TEXT_BANALL410_05462_RUVOLLJA_000_082,"Hmm. I think Anggir should read this, as well. While we're doing that, why don't you pay a visit to the kitchen?"
134,TEXT_BANALL410_05462_RUVOLLJA_000_083,Ty'at Roh is there to help Bol Tst'ei prepare a new dish. Gotoll Ja should be around too─I think they'd all be glad to see you.
135,TEXT_BANALL410_05462_RUVOLLJA_000_084,"Once we've read the letter, I'll meet you at the kitchen. Until then!"
136,TEXT_BANALL410_05462_TYATROH_000_085,Is that Player!? You've come just in time─old Bol Tst'ei's been struck with inspiration and whipped us up a delicious new dish!
137,TEXT_BANALL410_05462_BOLTSTEI_000_086,"Well, I heard a few former Mamook residents were returning from Tuliyollal. I sensed an opportunity to use my cooking to show them how much their old home has changed, and the culinary wheels began to turn."
138,TEXT_BANALL410_05462_BOLTSTEI_100_086,"And besides, while tiika selvaas has earned a reputation among visitors, we mustn't rest on our laurels as artisans."
139,TEXT_BANALL410_05462_GOTOLLJA_000_087,
140,TEXT_BANALL410_05462_GOTOLLJA_000_088,"Ruvoll Ja and the others poured their sweat and tears into the gainery, and our relations with the Xbr'aal have at last started to improve. Ty'at Roh and the other hunters can visit without fear of menacing stares or harsh words."
141,TEXT_BANALL410_05462_GOTOLLJA_000_089,"Mamook has changed. The entirety of Yak T'el has changed. For the better, of course...but not everyone knows this, and it's our job to spread the good tidings."
142,TEXT_BANALL410_05462_BOLTSTEI_000_090,"According to Ruvoll Ja, while our crops are proving popular among those outside these canopies, people are still wary to step foot within Yak T'el."
143,TEXT_BANALL410_05462_BOLTSTEI_000_091,Mamook has had a reputation as an inhospitable place for so long that many treat it as fact. Even I refused to believe it had changed until I saw it with my own eyes.
144,TEXT_BANALL410_05462_TYATROH_000_092,But your food will get people thinking differently. They won't just hear about the change─they'll *taste* it. I would gladly volunteer for any flavor testing you might need.
145,TEXT_BANALL410_05462_BOLTSTEI_000_093,"I would have you sample my work, as well. My newest creation is called mux te'l, meaning “forest's radiance” in our tongue. I've deep-fried the shining najool peels and placed them atop a hearty soup. "
146,TEXT_BANALL410_05462_RUVOLLJA_000_094,"Apologies for the wait! I must say, your friend Liplu certainly has some interesting ideas."
147,TEXT_BANALL410_05462_RUVOLLJA_000_095,"And after discussing it with Anggir, we've decided to help bring them to fruition! We'd like to begin preparations at once, but wanted to first confirm that the event is being held at Urqopacha."
148,TEXT_BANALL410_05462_RUVOLLJA_000_096,"Oh, you don't know? But if you aren't there, then..."
149,TEXT_BANALL410_05462_ANGGIR_000_097,"Ruvoll Ja, perhaps we'd better leave this matter be for now."
150,TEXT_BANALL410_05462_ANGGIR_000_098,"For the time being, could you tell Liplu that we will happily take part in her plan?"
151,TEXT_BANALL410_05462_BOLTSTEI_000_099,"I hope we'll be seeing you again soon, Player. I could talk cooking with you until the sun sets and rises again."
152,TEXT_BANALL410_05462_TYATROH_000_100,"I can barely believe the stories of the meals you've eaten! Please, you have to tell us more about the world's food next time."
153,TEXT_BANALL410_05462_RUVOLLJA_000_101,"As for what I was saying before...we'll handle that ourselves. Give Liplu our regards, Player!"
154,TEXT_BANALL410_05462_RUVOLLJA_000_110,Liplu wrote much about you in the letter. It seems many places aside from Gok Golma owe you a debt of gratitude.
155,TEXT_BANALL410_05462_TYATROH_000_111,"It was a pleasure to chat with you again, Player! I'd like to hear more of your adventures next time─the places you've been, the things you've eaten, and the beasts you've slain!"
156,TEXT_BANALL410_05462_ANGGIR_000_112,"Tell Liplu we're looking forward to her plan... Hehe, and you should too."
157,TEXT_BANALL410_05462_BOLTSTEI_000_113,"Each region has flavors and textures it calls its own, it seems. The knowledge makes me realize there is plenty of room yet for my own cooking to improve."
158,TEXT_BANALL410_05462_GOTOLLJA_000_114,"Mamook will continue to change for the better, and I intend to lend my aid wheresoever I'm needed."
159,TEXT_BANALL410_05462_LIPLU_000_121,"You've returned at last! So, how was everyone? Did they have positive things to say about my letter?"
160,TEXT_BANALL410_05462_LIPLU_000_122,"They did!? Well, that's a huge relief!"
161,TEXT_BANALL410_05462_LIPLU_000_123,"And not that I doubted you for a moment, but their readiness to agree to my proposal shows me just how hard you worked for their benefit."
162,TEXT_BANALL410_05462_LIPLU_000_124,"There was something else I was curious about. How have your friends been faring since becoming established? Well, I hope."
163,TEXT_BANALL410_05462_Q5_000_001,What will you say?
164,TEXT_BANALL410_05462_A5_000_001,There have been many new changes for everyone.
165,TEXT_BANALL410_05462_A5_000_002,They've managed to find their footing and walk their own path.
166,TEXT_BANALL410_05462_LIPLU_000_125,"Ah, that is good to hear. They reached a malmstone with your help, but have the wherewithal to forge a future with their own hands."
167,TEXT_BANALL410_05462_LIPLU_000_126,"Much like we're doing here! The news is heartening, indeed."
168,TEXT_BANALL410_05462_LIPLU_000_127,And now that everything is settled...the true work begins!
169,TEXT_BANALL410_05462_WAWKESA_000_026,
170,TEXT_BANALL410_05462_WAWKESA_000_027,
171,TEXT_BANALL410_05462_FAHRAFAHR_000_036,
172,TEXT_BANALL410_05462_WAWKESA_000_120,
1 0 TEXT_BANALL410_05462_SEQ_00 Zelihali wears a tired but fulfilled expression on her face.
2 1 TEXT_BANALL410_05462_SEQ_01 It appears business at the Turali Travel Agency is booming, as Zelihali so enthusiastically informs you. After chatting about recent happenings in your lives, the Hanu remembers that Wawkesa wanted to speak with you about something─likely a new venture that he and Liplu are planning. She soon takes her leave to attend to new arrivals, leaving you to make for the eatery and find out what the pair has in store for you.
3 2 TEXT_BANALL410_05462_SEQ_02 Liplu and Wawkesa ask whether you are behind the recent stories told by their customers across Tural of a lone traveler with skilled hands and a selfless heart. After admitting your role in helping both Zirgorteh the Open-armed and Gok Golma flourish, Liplu declares you the perfect woman to deliver a missive to the people in charge of each endeavor. Apparently she is planning some sort of “joint venture,” and while neither she nor Wawkesa are forthcoming with details, they waste no time in sending you on your way, suggesting you stop first at Zirgorteh the Open-armed.
4 3 TEXT_BANALL410_05462_SEQ_03 Your old friend Fahrafahr happily accepts the letter from the Turali Travel Agency, although something about her demeanor becomes decidedly coy after she begins reading it. She does not say why, but encourages you to visit with the snow spirits in Zirgorteh the Open-armed while she finishes reading the letter with Vuyargur. You traverse the passage up the mountains, where snow and playful creatures await.
5 4 TEXT_BANALL410_05462_SEQ_04 You arrive in the snowy valley to see Nopli and Murfurlur standing before Ryoqor Terteh, who eagerly invites you to play. Before frolicking in the snow, however, you ponder the contents of Liplu's letter with those present. Is it a business proposal? Something else entirely? None can say for sure, and after Ryoqor Terteh becomes impatient with the conversation, you indulge the spirits in their snowy games. After an exhausting few bouts, Nopli suggests that you return to Shelter, that you might finally learn your purpose for coming to Urqopacha.
6 5 TEXT_BANALL410_05462_SEQ_05 While it seems Fahrafahr has indeed read the letter in its entirety, she shares no new information other than that she would love to be a part of Liplu's plan. The nature of this plan yet remains elusive, but your first task is done. Now, you must deliver the second letter. You say good-bye to the towering peaks of Urqopacha and set forth to the thick canopies of Yak T'el.
7 6 TEXT_BANALL410_05462_SEQ_06 Ruvoll Ja catches you up on recent developments within Gok Golma before you hand him the letter from Liplu. In a somewhat familiar turn of events, the Mamool Ja asks you to wait while he shares the contents of the letter with Anggir, and suggests you head to the kitchen and meet some familiar faces. There, you see Ty'at Roh, Bol Tst'ei, and Gotoll Ja deep in conversation about a new dish of Bol Tst'ei's creation. Your arrival sparks a discussion about food's role in the future of Mamook, and after sampling the dish, you regale the trio with stories of the myriad meals you have partaken in during your travels. After some time, Ruvoll Ja and Anggir finally join you, and it seems both are eager to help Liplu. Although you still know little about what her “plan” entails aside from the fact it may take place in Urqopacha, your duty is done, and you make the long trek back to Yak T'el to report to Liplu.
8 7 TEXT_BANALL410_05462_SEQ_07 The industrious Pelu is overjoyed to hear that all parties have agreed to her proposal, and it seems she intends to rush headlong into the final stretch of preparations. Preparations for what, exactly, is as of yet a mystery to you, but it is plain that your participation is expected─and perhaps mandatory.
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25 24 TEXT_BANALL410_05462_TODO_00 Speak with Wawkesa at Dock Poga.
26 25 TEXT_BANALL410_05462_TODO_01 Deliver Liplu's letter to Fahrafahr in Shelter.
27 26 TEXT_BANALL410_05462_TODO_02 Speak with Ryoqor Terteh at Zirgorteh the Open-armed.
28 27 TEXT_BANALL410_05462_TODO_03 Speak with Fahrafahr.
29 28 TEXT_BANALL410_05462_TODO_04 Deliver Liplu's letter to Ruvoll Ja at Gok Golma.
30 29 TEXT_BANALL410_05462_TODO_05 Speak with Liplu at Dock Poga.
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49 48 TEXT_BANALL410_05462_ZELIHALI_000_001 Why, if it isn't our special advisor. You'll be pleased to know that business is booming at the Turali Travel Agency.
50 49 TEXT_BANALL410_05462_ZELIHALI_000_002 I've scarcely had time to rest my feathers, in fact. But what about you, Player? How goes the adventuring profession?
51 50 TEXT_BANALL410_05462_Q1_000_001 What will you say?
52 51 TEXT_BANALL410_05462_A1_000_001 I'm in the middle of a grand quest as we speak!
53 52 TEXT_BANALL410_05462_A1_000_002 It could be worse.
54 53 TEXT_BANALL410_05462_A1_000_003 Truth be told, I'm feeling a touch fatigued.
55 54 TEXT_BANALL410_05462_ZELIHALI_000_003 I'm glad to hear you're keeping busy. As the agency's reputation grows, we find ourselves with more and more customers from distant lands. It's been quite the challenge catering experiences for each of them!
56 55 TEXT_BANALL410_05462_ZELIHALI_000_004 To think that even *you* tire! I can't imagine the string of escapades that put you in such a state, but I'm certain you've earned some leisure time.
57 56 TEXT_BANALL410_05462_ZELIHALI_000_005 Ah, that reminds me. Wawkesa said he wished to discuss a certain matter with you. If you have a moment, could you stop by the eatery?
58 57 TEXT_BANALL410_05462_ZELIHALI_000_006 He and Liplu must want you to be part of this new plan they're cooking up.
59 58 TEXT_BANALL410_05462_ZELIHALI_100_006 Now, I should go and greet our newest arrivals. It's always a pleasure to see you, Player!
60 59 TEXT_BANALL410_05462_WAWKESA_000_007
61 60 TEXT_BANALL410_05462_LIPLU_100_007 And of course we should invite them, too...
62 61 TEXT_BANALL410_05462_LIPLU_000_010 So, for now, it might be best for you to start preparing the ingredients. Can you manage? It may end up being quite the guest list.
63 62 TEXT_BANALL410_05462_WAWKESA_000_011 The more, the merrier... Ah, speaking of which, the guest of honor graces us with her presence.
64 63 TEXT_BANALL410_05462_WAWKESA_000_012 Been keeping busy, Player?
65 64 TEXT_BANALL410_05462_LIPLU_000_013 Why hello, Player! What brings you to the Turali Travel Agency this day?
66 65 TEXT_BANALL410_05462_LIPLU_000_014 I see... Well, it was fortunate you ran into Zelihali─there is indeed a certain matter we'd like to discuss with you!
67 66 TEXT_BANALL410_05462_LIPLU_000_015 You see, we've heard from our customers and fellow merchants about recent developments in both Urqopacha and Mamook. It seems both settlements have been revitalized by ambitious new ventures.
68 67 TEXT_BANALL410_05462_LIPLU_000_016 Apparently these endeavors flourished thanks in part to the tireless contributions of a lone traveler, whose many skills helped pave the way from shaky beginnings to steadfast success!
69 68 TEXT_BANALL410_05462_LIPLU_000_017 As I heard more and more of these stories, I became certain of who this lone traveler was. I believe she stands before me now, in fact.
70 69 TEXT_BANALL410_05462_Q2_000_001 What will you say?
71 70 TEXT_BANALL410_05462_A2_000_001 I won't deny it.
72 71 TEXT_BANALL410_05462_A2_000_002 I've been busy, I admit.
73 72 TEXT_BANALL410_05462_A2_000_003 Each experience brought me closer to Tural's people.
74 73 TEXT_BANALL410_05462_LIPLU_000_018 I knew it! I could imagine no one else as I heard of the traveler's many selfless feats. I'm glad to know it was you!
75 74 TEXT_BANALL410_05462_LIPLU_000_019 Now I'm certain you're the right woman for a little task I need help with. Do you mind delivering two missives for me?
76 75 TEXT_BANALL410_05462_LIPLU_100_019 I'm hoping to reach out to the people in charge of these new ventures at...Zirgorteh the Open-armed and Gok Golma, if I remember correctly.
77 76 TEXT_BANALL410_05462_Q3_000_001 What will you say?
78 77 TEXT_BANALL410_05462_A3_000_001 Sounds simple enough.
79 78 TEXT_BANALL410_05462_A3_000_002 Looking to expand the offerings of the Turali Travel Agency?
80 79 TEXT_BANALL410_05462_LIPLU_000_020 Not yet, not yet. Before such considerations, I feel there is something we should all do together first. My inner abacus is telling me there is no better time to grasp this opportunity than now!
81 80 TEXT_BANALL410_05462_WAWKESA_000_021 We're planning to propose a little joint venture, is all. For now, though, we have to keep the details close to the chest. Sorry for the secrecy, but believe me when I say it'll benefit everyone involved.
82 81 TEXT_BANALL410_05462_LIPLU_000_022 I knew we could count on you, Player!
83 82 TEXT_BANALL410_05462_LIPLU_000_023 I suppose it only makes sense to visit the closer destination first─Zirgorteh the Open-armed! While you're taking care of that, we'll be about our own preparations. Farewell for now!
84 83 TEXT_BANALL410_05462_LIPLU_000_024 The stories of Zirgorteh the Open-armed and Gok Golma have been on the lips of many as of late.
85 84 TEXT_BANALL410_05462_LIPLU_000_025 I only hope our proposition is met with approval. You must be dying to know the details, but I promise patience will pay off!
86 85 TEXT_BANALL410_05462_FAHRAFAHR_000_030 Oh, Player! It is good to see you. Have you come to lend a hand again?
87 86 TEXT_BANALL410_05462_FAHRAFAHR_000_031 Hmm? A letter from the “Turali Travel Agency”? Let me see...
88 87 TEXT_BANALL410_05462_FAHRAFAHR_000_032 Ah... Yes... Player, have you by chance read this letter?
89 88 TEXT_BANALL410_05462_FAHRAFAHR_000_033 I thought so. Then I shall keep the surprise a─ Ahem, I meant that it may come as a surprise that Liplu considers you her “special advisor.” No? Then I suppose there is no need for you to read the letter after all...certainly not.
90 89 TEXT_BANALL410_05462_FAHRAFAHR_000_034 In any case, I think I shall read the rest of the letter together with Vuyargur. In the meantime, you should go speak with Ryoqor Terteh.
91 90 TEXT_BANALL410_05462_FAHRAFAHR_000_035 The spirits ask daily when you will come and play with them. They will be overjoyed to see you.
92 91 TEXT_BANALL410_05462_NOPLI_040 Now, what game shall we play next!?
93 92 TEXT_BANALL410_05462_MURFURLUR_041 The spirits' energy is boundless.
94 93 TEXT_BANALL410_05462_RYOQORTERTEH_042 Look! The crafty one has come! Player has come!
95 94 TEXT_BANALL410_05462_NOPLI_043 Indeed she has! Here to play with the spirits, Player?
96 95 TEXT_BANALL410_05462_MURFURLUR_044 Ryoqor Terteh's joy reflects my own. It is always an honor to meet with a hero of your pedigree. The Hands can always use the aid of one such as you.
97 96 TEXT_BANALL410_05462_NOPLI_045 You're here to deliver a letter from the Turali Travel Agency? They've become the talk of Tural as of late...and you say you're their special advisor? You do get around, don't you?
98 97 TEXT_BANALL410_05462_MURFURLUR_046 Yet you have not read the letter yourself? Curious. Given the agency's purpose, perhaps they intend to cooperate with the Yok Huy to attract more sightseers to this place.
99 98 TEXT_BANALL410_05462_NOPLI_047 If that were the case, surely they would have come themselves. I recall the concern is managed by the selfsame siblings who oversaw the alpaca wool bedding emporium, and I know they prefer face-to-face business dealings.
100 99 TEXT_BANALL410_05462_NOPLI_048 That being said...
101 100 TEXT_BANALL410_05462_NOPLI_049 With the lion's share of the restoration work finished, many of the artisans are eager to start their next project. Such a proposal could provide that opportunity and breathe even more life into Urqopacha.
102 101 TEXT_BANALL410_05462_RYOQORTERTEH_050 We know not what “business” and “project” mean. Are you saying more little people like you will come?
103 102 TEXT_BANALL410_05462_NOPLI_051 Well, it's too soon to say for certain. If that were the case, however, would you greet them happily?
104 103 TEXT_BANALL410_05462_RYOQORTERTEH_052 We would! More people means more friends to play with! Together we can remember all the friends who came before!
105 104 TEXT_BANALL410_05462_MURFURLUR_053 Oh ho. I see even the spirits have taken to the Yok Huy way of thinking. Nothing could make me happier.
106 105 TEXT_BANALL410_05462_RYOQORTERTEH_054 If we play more, then more snow will fall. The frostblooms will blossom, and everyone will smile. Fahrafahr will smile too, yes?
107 106 TEXT_BANALL410_05462_Q4_000_001 What will you say?
108 107 TEXT_BANALL410_05462_A4_000_001 Most certainly.
109 108 TEXT_BANALL410_05462_A4_000_002 Remember not to freeze everyone solid.
110 109 TEXT_BANALL410_05462_RYOQORTERTEH_055 We knew it! Can we play now, crafty one?
111 110 TEXT_BANALL410_05462_RYOQORTERTEH_056 What do you mean!? Violence is never the answer, crafty one. You do not know this? We must be wary of you.
112 111 TEXT_BANALL410_05462_RYOQORTERTEH_057 Maybe crafty one needs to be reminded of why we are here. Will you play with us?
113 112 TEXT_BANALL410_05462_NOPLI_058 I don't think you can refuse, nor do you wish to. We have pressing matters to attend to ourselves, but it's simply impossible to deny Ryoqor Terteh.
114 113 TEXT_BANALL410_05462_MURFURLUR_059 To be honest, the two of us have been hard-pressed to keep up with the spirits during their games. With you on our side, perhaps the odds will even out.
115 114 TEXT_BANALL410_05462_RYOQORTERTEH_060 Less talking, more playing!
116 115 TEXT_BANALL410_05462_RYOQORTERTEH_000_061 That was so much fun! Thank you, crafty one!
117 116 TEXT_BANALL410_05462_NOPLI_000_062 I'm positively drenched, but so long as Ryoqor Terteh is satisfied, I am glad to risk a little frostbite. Well played, everyone!
118 117 TEXT_BANALL410_05462_NOPLI_000_063 After all that, perhaps some time to warm up and rest would be well advised. Fahrafahr has surely read the letter by now, so why don't you return to Shelter?
119 118 TEXT_BANALL410_05462_RYOQORTERTEH_000_064 Come back again, crafty one! We will be waiting!
120 119 TEXT_BANALL410_05462_FAHRAFAHR_000_070 I can tell by the snow on your clothes that you indulged the spirits' playful whims. I hope that you look forward to visiting us as much as we look forward to welcoming you.
121 120 TEXT_BANALL410_05462_FAHRAFAHR_100_070 Now, I believe I have kept you waiting for long enough. You are curious about the letter, yes?
122 121 TEXT_BANALL410_05462_FAHRAFAHR_000_071 Liplu wrote of her plans for the future.
123 122 TEXT_BANALL410_05462_FAHRAFAHR_000_072 It sounds marvelous, so could you please tell her that I would be honored to be a part of it?
124 123 TEXT_BANALL410_05462_FAHRAFAHR_100_072 Unfortunately, I am unable to share any more than that. While your curiosity must be eating away at you, rest assured everything will be made clear soon enough.
125 124 TEXT_BANALL410_05462_FAHRAFAHR_000_073 Judging by what I read, it seems your next destination is Gok Golma in Mamook. May your travels be swift.
126 125 TEXT_BANALL410_05462_FAHRAFAHR_000_074 As for myself, preparations must be made for Liplu's endeavor. I look forward to seeing you again soon.
127 126 TEXT_BANALL410_05462_RUVOLLJA_000_075 Hello, Player! Come to see how we're getting along? Gok Golma is more prosperous than ever, I'm glad to say.
128 127 TEXT_BANALL410_05462_RUVOLLJA_000_076 Since joining the Turali Agricultural Association, we've gained more and more customers from outside Mamook. We've even arranged a trial partnership for our crops to be used at a taco shop!
129 128 TEXT_BANALL410_05462_RUVOLLJA_000_077 When I went to Tuliyollal to deliver them, I heard some relatives of mine were returning to Mamook for a visit. They're eager to see what change has come to the city.
130 129 TEXT_BANALL410_05462_RUVOLLJA_000_078 Apparently they're bringing along their younglings, so we're arranging to have them ride on a branchbearer. A bird's-eye view of the gainery is sure to leave a positive impression.
131 130 TEXT_BANALL410_05462_RUVOLLJA_000_079 That's about it for what's new around here. How have things been with you, Player?
132 131 TEXT_BANALL410_05462_RUVOLLJA_000_080 A letter, you say? Ohhh, let me have a look... The Turali Travel Agency? I've heard people talk of it in the capital. Wait...you're their “special advisor”!?
133 132 TEXT_BANALL410_05462_RUVOLLJA_000_081 You do have friends everywhere, don't you? What else is in this letter? Let's see...
134 133 TEXT_BANALL410_05462_RUVOLLJA_000_082 Hmm. I think Anggir should read this, as well. While we're doing that, why don't you pay a visit to the kitchen?
135 134 TEXT_BANALL410_05462_RUVOLLJA_000_083 Ty'at Roh is there to help Bol Tst'ei prepare a new dish. Gotoll Ja should be around too─I think they'd all be glad to see you.
136 135 TEXT_BANALL410_05462_RUVOLLJA_000_084 Once we've read the letter, I'll meet you at the kitchen. Until then!
137 136 TEXT_BANALL410_05462_TYATROH_000_085 Is that Player!? You've come just in time─old Bol Tst'ei's been struck with inspiration and whipped us up a delicious new dish!
138 137 TEXT_BANALL410_05462_BOLTSTEI_000_086 Well, I heard a few former Mamook residents were returning from Tuliyollal. I sensed an opportunity to use my cooking to show them how much their old home has changed, and the culinary wheels began to turn.
139 138 TEXT_BANALL410_05462_BOLTSTEI_100_086 And besides, while tiika selvaas has earned a reputation among visitors, we mustn't rest on our laurels as artisans.
140 139 TEXT_BANALL410_05462_GOTOLLJA_000_087
141 140 TEXT_BANALL410_05462_GOTOLLJA_000_088 Ruvoll Ja and the others poured their sweat and tears into the gainery, and our relations with the Xbr'aal have at last started to improve. Ty'at Roh and the other hunters can visit without fear of menacing stares or harsh words.
142 141 TEXT_BANALL410_05462_GOTOLLJA_000_089 Mamook has changed. The entirety of Yak T'el has changed. For the better, of course...but not everyone knows this, and it's our job to spread the good tidings.
143 142 TEXT_BANALL410_05462_BOLTSTEI_000_090 According to Ruvoll Ja, while our crops are proving popular among those outside these canopies, people are still wary to step foot within Yak T'el.
144 143 TEXT_BANALL410_05462_BOLTSTEI_000_091 Mamook has had a reputation as an inhospitable place for so long that many treat it as fact. Even I refused to believe it had changed until I saw it with my own eyes.
145 144 TEXT_BANALL410_05462_TYATROH_000_092 But your food will get people thinking differently. They won't just hear about the change─they'll *taste* it. I would gladly volunteer for any flavor testing you might need.
146 145 TEXT_BANALL410_05462_BOLTSTEI_000_093 I would have you sample my work, as well. My newest creation is called mux te'l, meaning “forest's radiance” in our tongue. I've deep-fried the shining najool peels and placed them atop a hearty soup.
147 146 TEXT_BANALL410_05462_RUVOLLJA_000_094 Apologies for the wait! I must say, your friend Liplu certainly has some interesting ideas.
148 147 TEXT_BANALL410_05462_RUVOLLJA_000_095 And after discussing it with Anggir, we've decided to help bring them to fruition! We'd like to begin preparations at once, but wanted to first confirm that the event is being held at Urqopacha.
149 148 TEXT_BANALL410_05462_RUVOLLJA_000_096 Oh, you don't know? But if you aren't there, then...
150 149 TEXT_BANALL410_05462_ANGGIR_000_097 Ruvoll Ja, perhaps we'd better leave this matter be for now.
151 150 TEXT_BANALL410_05462_ANGGIR_000_098 For the time being, could you tell Liplu that we will happily take part in her plan?
152 151 TEXT_BANALL410_05462_BOLTSTEI_000_099 I hope we'll be seeing you again soon, Player. I could talk cooking with you until the sun sets and rises again.
153 152 TEXT_BANALL410_05462_TYATROH_000_100 I can barely believe the stories of the meals you've eaten! Please, you have to tell us more about the world's food next time.
154 153 TEXT_BANALL410_05462_RUVOLLJA_000_101 As for what I was saying before...we'll handle that ourselves. Give Liplu our regards, Player!
155 154 TEXT_BANALL410_05462_RUVOLLJA_000_110 Liplu wrote much about you in the letter. It seems many places aside from Gok Golma owe you a debt of gratitude.
156 155 TEXT_BANALL410_05462_TYATROH_000_111 It was a pleasure to chat with you again, Player! I'd like to hear more of your adventures next time─the places you've been, the things you've eaten, and the beasts you've slain!
157 156 TEXT_BANALL410_05462_ANGGIR_000_112 Tell Liplu we're looking forward to her plan... Hehe, and you should too.
158 157 TEXT_BANALL410_05462_BOLTSTEI_000_113 Each region has flavors and textures it calls its own, it seems. The knowledge makes me realize there is plenty of room yet for my own cooking to improve.
159 158 TEXT_BANALL410_05462_GOTOLLJA_000_114 Mamook will continue to change for the better, and I intend to lend my aid wheresoever I'm needed.
160 159 TEXT_BANALL410_05462_LIPLU_000_121 You've returned at last! So, how was everyone? Did they have positive things to say about my letter?
161 160 TEXT_BANALL410_05462_LIPLU_000_122 They did!? Well, that's a huge relief!
162 161 TEXT_BANALL410_05462_LIPLU_000_123 And not that I doubted you for a moment, but their readiness to agree to my proposal shows me just how hard you worked for their benefit.
163 162 TEXT_BANALL410_05462_LIPLU_000_124 There was something else I was curious about. How have your friends been faring since becoming established? Well, I hope.
164 163 TEXT_BANALL410_05462_Q5_000_001 What will you say?
165 164 TEXT_BANALL410_05462_A5_000_001 There have been many new changes for everyone.
166 165 TEXT_BANALL410_05462_A5_000_002 They've managed to find their footing and walk their own path.
167 166 TEXT_BANALL410_05462_LIPLU_000_125 Ah, that is good to hear. They reached a malmstone with your help, but have the wherewithal to forge a future with their own hands.
168 167 TEXT_BANALL410_05462_LIPLU_000_126 Much like we're doing here! The news is heartening, indeed.
169 168 TEXT_BANALL410_05462_LIPLU_000_127 And now that everything is settled...the true work begins!
170 169 TEXT_BANALL410_05462_WAWKESA_000_026
171 170 TEXT_BANALL410_05462_WAWKESA_000_027
172 171 TEXT_BANALL410_05462_FAHRAFAHR_000_036
173 172 TEXT_BANALL410_05462_WAWKESA_000_120
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0,TEXT_BANALL420_05463_SEQ_00,Liplu is never one to leave hard work unrewarded.
1,TEXT_BANALL420_05463_SEQ_01,"Liplu is grateful for your efforts and suggests that you lodge at the travel agency as reward. While you are waiting for your room to be made, you encounter a familiar pair: Fonjeantaine and Rediroq, who are in Yak T'el on a delivery. It seems the potsworn's work has been well received, much to the joy of the Moblin. Fonjeantaine thanks you for helping him find his confidence before saying his farewells, and as the two depart, Genuhanu arrives to show you to your lodgings."
2,TEXT_BANALL420_05463_SEQ_02,"Genuhanu seems almost starstruck as he expresses his pride in attending you. You take in the breathtaking scenery as you head to your lodgings, and yet another familiar voice calls out. It belongs to Tseeya, the Turali Travel Agency's first ever customer. Like the others before him, the worker from the Wing of Reflection has nothing but gratitude for your selfless contributions and seems certain that they will lead to a brighter Tural. After he takes his leave, you sit and ponder all the events that have led you to this moment, and then remember that Wawkesa wished to speak with you. You break from your reverie and head to the eatery to hear what the bandit-turned-chef has to say."
3,TEXT_BANALL420_05463_SEQ_03,"The diligent Wawkesa presents you with a hefty boxed meal as soon as you arrive, saying you are to bring it to Panaqpelu Retreat in Urqopacha, where Liplu awaits. Before you depart, however, the chef abashedly gives you his thanks for the mercy you showed him and his partners in crime after they kidnapped Wuk Lamat. Having said his piece, Wawkesa bids you farewell, and you set forth toward the hot springs of Panaqpelu Retreat."
4,TEXT_BANALL420_05463_SEQ_04,"Waiting for you at the hot springs is most everyone you have talked to throughout this mysterious odyssey. It seems this was all an elaborate plan to celebrate your efforts in revitalizing the various communities throughout Tural, and those present are eager to get to know you better. Food and drink are plenty, but before the party begins, Liplu suggests changing into something more fitting for the occasion."
5,TEXT_BANALL420_05463_SEQ_05,"The party kicks off with enough food and drink to feed a whole village, and its attendees regale each other with stories from their respective corners of Tural. A visit to the hot springs sees Ryoqor Terteh almost melt itself in the steaming waters, and a Pelu eater attempts to crash the festivities, but luckily disaster is averted in both cases. The party continues late into the night, with bonds being forged and horizons broadened. As the celebration winds down, you have a chat with Liplu, whose hard-but-secretive work brought this all together."
6,TEXT_BANALL420_05463_SEQ_06,"Liplu is happy that you had a chance to forget your responsibilities for even just a moment. However, all good things must come to an end, and before the party wraps up, you catch up with the other guests, starting with Ruvoll Ja."
7,TEXT_BANALL420_05463_SEQ_07,"Ruvoll Ja and Anggir are inspired to make Gok Golma into the pride of Mamook. In fact, they and Fahrafahr have a proposal for Liplu, and ask you to be there when they discuss it with the Pelu travel agent. In the meantime, you decide to catch up with Fahrafahr."
8,TEXT_BANALL420_05463_SEQ_08,"As with the others, Fahrafahr is optimistic about the future of her home, and it seems she is also eager to discuss the proposal with Liplu. Having spoken with everyone, you have one last chat with the host of the celebrations."
9,TEXT_BANALL420_05463_SEQ_09,"Liplu once again thanks you for coming to the party, and the rest of the guests express their mutual desire to bring the various disparate societies of Tural together as one. To that end, they decide to partner with the Turali Travel Agency to bring travelers and sightseers to their respective homes. While it remains to be seen what the future holds, the outlook has become just a little brighter thanks to food, drink, and hot springs."
10,TEXT_BANALL420_05463_SEQ_10,
11,TEXT_BANALL420_05463_SEQ_11,
12,TEXT_BANALL420_05463_SEQ_12,
13,TEXT_BANALL420_05463_SEQ_13,
14,TEXT_BANALL420_05463_SEQ_14,
15,TEXT_BANALL420_05463_SEQ_15,
16,TEXT_BANALL420_05463_SEQ_16,
17,TEXT_BANALL420_05463_SEQ_17,
18,TEXT_BANALL420_05463_SEQ_18,
19,TEXT_BANALL420_05463_SEQ_19,
20,TEXT_BANALL420_05463_SEQ_20,
21,TEXT_BANALL420_05463_SEQ_21,
22,TEXT_BANALL420_05463_SEQ_22,
23,TEXT_BANALL420_05463_SEQ_23,
24,TEXT_BANALL420_05463_TODO_00,Speak with Genuhanu.
25,TEXT_BANALL420_05463_TODO_01,Speak with Wawkesa.
26,TEXT_BANALL420_05463_TODO_02,Speak with Liplu at Panaqpelu Retreat.
27,TEXT_BANALL420_05463_TODO_03,Speak with Ruvoll Ja.
28,TEXT_BANALL420_05463_TODO_04,Speak with Liplu.
29,TEXT_BANALL420_05463_TODO_05,Speak with Ruvoll Ja.
30,TEXT_BANALL420_05463_TODO_06,Speak with Fahrafahr.
31,TEXT_BANALL420_05463_TODO_07,Speak with Liplu.
32,TEXT_BANALL420_05463_TODO_08,
33,TEXT_BANALL420_05463_TODO_09,
34,TEXT_BANALL420_05463_TODO_10,
35,TEXT_BANALL420_05463_TODO_11,
36,TEXT_BANALL420_05463_TODO_12,
37,TEXT_BANALL420_05463_TODO_13,
38,TEXT_BANALL420_05463_TODO_14,
39,TEXT_BANALL420_05463_TODO_15,
40,TEXT_BANALL420_05463_TODO_16,
41,TEXT_BANALL420_05463_TODO_17,
42,TEXT_BANALL420_05463_TODO_18,
43,TEXT_BANALL420_05463_TODO_19,
44,TEXT_BANALL420_05463_TODO_20,
45,TEXT_BANALL420_05463_TODO_21,
46,TEXT_BANALL420_05463_TODO_22,
47,TEXT_BANALL420_05463_TODO_23,
48,TEXT_BANALL420_05463_LIPLU_000_001,"Allow me to thank you for delivering those letters, Player. I'll also offer my apologies for sending you hither and thither for such a minor task."
49,TEXT_BANALL420_05463_LIPLU_000_002,No doubt your feet ache and your back cries out for respite!
50,TEXT_BANALL420_05463_Q1_000_001,What will you say?
51,TEXT_BANALL420_05463_A1_000_001,I've had longer treks.
52,TEXT_BANALL420_05463_A1_000_002,A single step further and my legs might fall off.
53,TEXT_BANALL420_05463_A1_000_003,My shoulders and neck have hardly been so sore.
54,TEXT_BANALL420_05463_LIPLU_000_003,"As expected from an adventurer of your caliber, you are positively indefatigable! Still, you did walk quite the distance, so I encourage you to take some time off to rest at our guest lodgings."
55,TEXT_BANALL420_05463_LIPLU_000_004,
56,TEXT_BANALL420_05463_LIPLU_000_005,"As I thought, even heroes require rest! Why not take a break at our guest lodgings?"
57,TEXT_BANALL420_05463_LIPLU_000_006,"Come to think of it, despite all the trials and tribulations you've endured for our sake, I don't believe you've had the chance to stay with us. So, how about it?"
58,TEXT_BANALL420_05463_LIPLU_000_007,"Good, good! I anticipated you might agree to my suggestion, so your chambers are being prepared as we speak."
59,TEXT_BANALL420_05463_LIPLU_000_008,"Once they're ready, I'll have Genuhanu let you know. It shouldn't be long, but please make yourself at home in the meantime."
60,TEXT_BANALL420_05463_FONJEANTAINE_000_009,"(-Familiar Voice-)Oh, is that... Player, is that you?"
61,TEXT_BANALL420_05463_FONJEANTAINE_000_010,"I thought so! It's been so long, I'm not sure if you remember me. It's Fonjeantaine, of the potsworn!"
62,TEXT_BANALL420_05463_REDIROQ_000_011,Pfff... Pfffkohhh... It is a pleasure to happygreet you here of all places! Have you come for craftytasks?
63,TEXT_BANALL420_05463_FONJEANTAINE_000_012,"You're lodging here? Good for you. You always seem so busy, it's heartening to know you have the time to recuperate."
64,TEXT_BANALL420_05463_REDIROQ_000_013,We are here on a delivery. Fonjeantaine's craftygoods have proven very popular as of late.
65,TEXT_BANALL420_05463_FONJEANTAINE_000_014,Fortunately for me. Customers have even made the journey all the way to Earthenshire to purchase them. I feel blessed that anyone would go to so much trouble for my work.
66,TEXT_BANALL420_05463_FONJEANTAINE_000_015,"You played no small part in guiding me upon this path, Player, and for that I thank you."
67,TEXT_BANALL420_05463_FONJEANTAINE_000_016,"Slowly but surely, I have overcome the impulse to compare myself to others, and become content simply to know my crafts bring joy to so many."
68,TEXT_BANALL420_05463_FONJEANTAINE_000_017,"The seeds of that change were planted the day I met you and Wuk Lamat. And every day since then, I have become more certain that coming to Tural was the right choice."
69,TEXT_BANALL420_05463_REDIROQ_000_018,Pfff... Pfffkohhh... But you cannot let success make you lazy. The life of an artisan is one of constant improvement!
70,TEXT_BANALL420_05463_REDIROQ_000_019,"When you are inspired with new ideas, quicktell Rediroq at once! That way you will always have what you need for your craftywork. "
71,TEXT_BANALL420_05463_FONJEANTAINE_000_020,"Since our business here is finished, it's about time we returned to Earthenshire. Rest well, Player, and may we meet again!"
72,TEXT_BANALL420_05463_GENUHANU_000_021,"A most hearty welcome to our special advisor! If you're ready to see your room, allow me to guide you."
73,TEXT_BANALL420_05463_GENUHANU_000_022,"I must admit, attending to one such as you is quite the emotional experience. We owe you so much...and we aren't the only ones."
74,TEXT_BANALL420_05463_GENUHANU_000_023,We recently had a customer visit from distant Alexandria. They told us about the various troubles that had recently befallen their nation.
75,TEXT_BANALL420_05463_GENUHANU_000_024,"We recently had a customer visit from distant Alexandria. Apparently they had taken part in some sort of martial competition there, and they told us about the various troubles that had recently befallen their nation."
76,TEXT_BANALL420_05463_GENUHANU_000_025,"It was you and your companions that saw them through those dark times. When I heard that our special advisor was risking life and limb for the sake of others, I was worried. But I was also in awe."
77,TEXT_BANALL420_05463_GENUHANU_000_026,"You fly freely and nobly as Kixaihih, and the least we can do is offer you a place of respite from your trials. It is an honor, in fact."
78,TEXT_BANALL420_05463_GENUHANU_000_027,"Ah, but there I go rambling again. Please, allow me to show you to your room!"
79,TEXT_BANALL420_05463_GENUHANU_000_028,
80,TEXT_BANALL420_05463_GENUHANU_000_029,"Please make yourself at home. If there is anything you need, anything at all, you only need ask."
81,TEXT_BANALL420_05463_GENUHANU_000_030,"Oh, but before I go, Liplu said that Wawkesa wished to speak with you. If you have a moment, could you visit the eatery later? Until then, please enjoy your stay."
82,TEXT_BANALL420_05463_TSEEYA_000_031,"(-???-)Well, this is a surprise. Come to visit old friends, Player?"
83,TEXT_BANALL420_05463_Q2_000_001,What will you say?
84,TEXT_BANALL420_05463_A2_000_001,Um...and you are?
85,TEXT_BANALL420_05463_A2_000_002,"Oh, you work for the Wing of Reflection, don't you?"
86,TEXT_BANALL420_05463_A2_000_003,"Ah, who could forget Tseeya, the Turali Travel Agency's first customer."
87,TEXT_BANALL420_05463_TSEEYA_000_032,"Heh, I suppose a traveler of such renown can't be expected to remember every person she meets. I am Tseeya of the Wing of Reflection, your companion in arranging Rasafbaht's truly unforgettable experience."
88,TEXT_BANALL420_05463_TSEEYA_000_033,I'm glad you remember. Then I suppose you also remember how much trouble we went through to ensure that Rasafbaht had an unforgettable experience.
89,TEXT_BANALL420_05463_TSEEYA_000_034,"I take it you've finally found time to relax. I've become quite fond of this place myself, and since my first tour I've arranged several more devoted entirely to fishing."
90,TEXT_BANALL420_05463_TSEEYA_000_035,"And since fate has brought us together again, there's something I've wanted to tell you ever since our last meeting."
91,TEXT_BANALL420_05463_TSEEYA_000_036,Surely you've noticed the effect your actions have had on Tural. Long-standing issues that once gripped the nation now seem manageable.
92,TEXT_BANALL420_05463_TSEEYA_000_037,"A change set in motion more than eighty years ago, when Gulool Ja Ja stemmed the conflicts plaguing the continent and founded Tuliyollal. His Landsguard made the roads safe, and people could move more freely than ever before."
93,TEXT_BANALL420_05463_TSEEYA_000_038,"And with the Pelupelu given the mercantile reins, wares of all sorts flowed across Tural. But even so, its various peoples remained in their ancestral lands, following their established customs. The capital remained fundamentally separate."
94,TEXT_BANALL420_05463_TSEEYA_000_039,"However, Gulool Ja Ja had no intention of changing that. He understood that it would take time for a single “nation” of Tural to coalesce, and entrusted the next generation to see it realized."
95,TEXT_BANALL420_05463_TSEEYA_000_040,
96,TEXT_BANALL420_05463_TSEEYA_000_041,"With the succession of new Dawnservants, that new generation has come, and the Turali Travel Agency is but one of many enterprises reshaping our home. I hear that you aided some few of them, in fact."
97,TEXT_BANALL420_05463_TSEEYA_000_042,"People will have more chances to explore unfamiliar lands, more chances for mutual exchange. And as we come to better know our neighbors, we will learn to come together as a nation, and step forth into a brighter future."
98,TEXT_BANALL420_05463_Q3_000_001,What will you say?
99,TEXT_BANALL420_05463_A3_000_001,I hadn't given it that much thought.
100,TEXT_BANALL420_05463_A3_000_002,I was only adventuring as adventurers do.
101,TEXT_BANALL420_05463_A3_000_003,
102,TEXT_BANALL420_05463_TSEEYA_000_043,"I see. You were only doing what comes naturally, lending a helping hand to those in need."
103,TEXT_BANALL420_05463_TSEEYA_000_044,To think actions that come so naturally to you would help revitalize a whole nation and the people who live within it. Such selflessness is truly moving.
104,TEXT_BANALL420_05463_TSEEYA_000_045,
105,TEXT_BANALL420_05463_TSEEYA_000_046,I am grateful for your journey across Tural and for lending your strength to those you met. The Wing of Reflection shall do its utmost to ride these favorable winds as far as we can.
106,TEXT_BANALL420_05463_TSEEYA_000_047,"Now, I believe I've taken up enough of your time, Player. Rest well!"
107,TEXT_BANALL420_05463_SYSTEM_100_048,Time passes as you reflect upon the countless adventures that brought you to this moment...
108,TEXT_BANALL420_05463_SYSTEM_000_050,"After a lengthy reverie, you recall that Wawkesa wishes to speak with you. Perhaps he is still about at the eatery."
109,TEXT_BANALL420_05463_WAWKESA_000_051,"Greetings, Player. Hope you were able to take your mind off things for a bit."
110,TEXT_BANALL420_05463_WAWKESA_000_052,"Heh, your face says it all. Here, cooked a little something up for you. I put my heart and soul into it, so you'd best hurry to your destination before it gets cold."
111,TEXT_BANALL420_05463_WAWKESA_000_053,"Didn't expect to be sent off so soon, did you? Liplu's waiting for you at Panaqpelu Retreat in Urqopacha─some hot springs run by another Pelupelu, as I understand."
112,TEXT_BANALL420_05463_WAWKESA_000_054,But one thing before you go.
113,TEXT_BANALL420_05463_WAWKESA_000_055,"I just... Ah, I'll come out and say it. Back then with the Third Promise, all that kidnapping and whatnot...well, things weren't looking too bright after we ran into you."
114,TEXT_BANALL420_05463_WAWKESA_000_056,"'Course, you were only doing right by your allies...but we'd never taken such a beating as you gave, nor been hounded so relentlessly afterwards. We were scared to death. When I saw you again, I was certain my final day had come."
115,TEXT_BANALL420_05463_WAWKESA_000_057,"But instead, my days have been full making food I love, and watching customers enjoy it. My old crew and I are even earning an honest wage...not bad for a bunch of former ne'er-do-wells. Not bad at all."
116,TEXT_BANALL420_05463_WAWKESA_000_058,"Our past crimes forgiven and our apologies taken at face value, all by the grace of you and Liplu. We owe you both a debt of gratitude we can never repay."
117,TEXT_BANALL420_05463_WAWKESA_000_059,
118,TEXT_BANALL420_05463_WAWKESA_000_060,"Still, maybe this meal will go some small way towards evening the scales. Best be off now to Urqopacha, Player!"
119,TEXT_BANALL420_05463_FAHRAFAHR_000_070,"Why, we meet again. While I would love to catch up, you should speak with Liplu first. She organized this whole affair, after all."
120,TEXT_BANALL420_05463_NOPLI_071,Murfurlur and I volunteered to guide Ruvoll Ja and the others from Yak T'el. They were splendid traveling companions.
121,TEXT_BANALL420_05463_MURFURLUR_000_072,"Fahrafahr told us about the plan. We offered our assistance most eagerly─who would pass up an opportunity for a dip in these hot springs, after all?"
122,TEXT_BANALL420_05463_RUVOLLJA_000_073,"You're finally here, Player. When the letter instructed us to come to Urqopacha, I jumped at the chance to see a new locale. It hasn't disappointed so far!"
123,TEXT_BANALL420_05463_ANGGIR_000_074,"Liplu's proposal was too enticing to deny. Yet as excited as we all are, I have a feeling you'll be having the most fun."
124,TEXT_BANALL420_05463_LIPLU_000_075,"There you are, Player! We've been waiting for you!"
125,TEXT_BANALL420_05463_LIPLU_000_076,Did you bring the food Wawkesa made?
126,TEXT_BANALL420_05463_LIPLU_000_077,"Good, good! Thank you for carrying it all this way. Now, shall we begin?"
127,TEXT_BANALL420_05463_LIPLU_000_078,"On behalf of all those who work towards the betterment of Yok Tural, I'd like to welcome the guest of honor─you!"
128,TEXT_BANALL420_05463_LIPLU_000_079,Terribly sorry for keeping everything so secretive. I worried that you might shy away from attending this party if you knew what we were about.
129,TEXT_BANALL420_05463_Q4_000_001,What will you say?
130,TEXT_BANALL420_05463_A4_000_001,I didn't suspect a thing.
131,TEXT_BANALL420_05463_A4_000_002,I had a feeling something was going on.
132,TEXT_BANALL420_05463_A4_000_003,I knew from the very first moment!
133,TEXT_BANALL420_05463_LIPLU_100_080,"My, my, how perceptive! Though I shouldn't be surprised. Thank you, then, for playing along with this little game."
134,TEXT_BANALL420_05463_LIPLU_000_080,"Originally, we had planned to hold this event at the travel agency. But as we heard more and more about your exploits around Tural, we began to envision something greater."
135,TEXT_BANALL420_05463_LIPLU_000_081,An event that would bring together everyone you've helped!
136,TEXT_BANALL420_05463_RUVOLLJA_000_082,"We've been wanting to thank you for everything you've done, so Liplu's invitation provided the perfect opportunity. Bol Tst'ei made almost too much food for us to carry!"
137,TEXT_BANALL420_05463_FAHRAFAHR_000_083,"We brought kirkahryar, the snow spirits' favorite libation, among other traditional Yok Huy fare. I hope everyone eats and drinks their fill."
138,TEXT_BANALL420_05463_FAHRAFAHR_000_084,Ryoqor Terteh and the other spirits even expressed interest in coming. Perhaps their whims will guide them here at some point.
139,TEXT_BANALL420_05463_LIPLU_000_085,"Look around you, Player. All these people from across Tural are here because of *you*. To show their gratitude to a dear friend."
140,TEXT_BANALL420_05463_LIPLU_000_086,"Even so, a small matter weighs heavily on the hearts of all present..."
141,TEXT_BANALL420_05463_FAHRAFAHR_000_087,"You see, while you were a highly valued contributor to our project, we scarcely knew anything about you. Admittedly, the challenges we faced left us with little time for leisure, but even so..."
142,TEXT_BANALL420_05463_RUVOLLJA_000_088,"People speak of your exploits in Tuliyollal quite often, and with each new story, I learn more and more of who you are. It made me realize how little we actually know of your life and that made me feel...somewhat sad."
143,TEXT_BANALL420_05463_RUVOLLJA_000_089,"More than as an advisor, helper, or artisan, I'd like to know you as a person."
144,TEXT_BANALL420_05463_LIPLU_000_090,"We all feel that way, you can be sure! So if it isn't too much trouble, we'd like you to tell us all about your life both within Tural and without!"
145,TEXT_BANALL420_05463_RUVOLLJA_000_091,"But before that, why don't you change into something less dusty from travel? This is a party, after all, and we'd like you to relax."
146,TEXT_BANALL420_05463_SYSTEM_000_092,All present are eager to speak with the guest of honor. Why not match their festive mood with equally festive attire? Battle will not be required of you during this quest.
147,TEXT_BANALL420_05463_FAHRAFAHR_000_100,"This will be a good opportunity to strengthen our ties with the people of Yak T'el, as well. I look forward to hearing about your time with them."
148,TEXT_BANALL420_05463_NOPLI_101,"Liplu has reserved the venue for the rest of the day. Gigimolu would love this, fond of hot springs as he is, but unfortunately he's already on his way back to Eorzea."
149,TEXT_BANALL420_05463_MURFURLUR_000_102,"Apparently the beasts in these parts sometimes prey upon Pelupelu who have warmed their bodies in the hot springs. One of Nopli's trading partners almost met their end here, in fact."
150,TEXT_BANALL420_05463_ANGGIR_000_103,I'm interested to see what crops are grown in Urqopacha and Kozama'uka. Hopefully I can take some samples home with me for research.
151,TEXT_BANALL420_05463_LIPLU_000_104,"After you delivered my letters, I came here to wait for everyone while you were resting at the travel agency. We managed to get everything ready just before you arrived."
152,TEXT_BANALL420_05463_LIPLU_000_105,"These secluded hot springs are the pride of the Pelupelu. The healing waters soothe back pain, sore muscles, and flagging spirits. Hopefully they provide some small measure of relief from your tireless adventuring."
153,TEXT_BANALL420_05463_RUVOLLJA_000_106,Are you wearing that to the party?
154,TEXT_BANALL420_05463_Q5_000_107,Begin the party with your current gear?
155,TEXT_BANALL420_05463_LIPLU_000_108,"Very well! Now, bring out the food and drink!"
156,TEXT_BANALL420_05463_FAHRAFAHR_000_110,"I did not expect Ryoqor Terteh to be so curious about the hot springs. To think it would actually try to enter those scalding waters... A sight I'll not soon forget, haha!"
157,TEXT_BANALL420_05463_NOPLI_111,"That Pelu eater gave me quite the fright! But Murfurlur ensured that the party could continue unabated─he looks pleased with himself, doesn't he?"
158,TEXT_BANALL420_05463_MURFURLUR_000_112,"This party is in your honor, so it was only right that I stopped that hungry beast. My skill as a bodyguard has improved, has it not? I have your guidance to thank for that, too."
159,TEXT_BANALL420_05463_ANGGIR_000_113,"Everyone's stories gave me a clearer picture of Tural as a whole, and Liplu even arranged for me to visit the fields of reeds. This day proved to be more fruitful to my research than I imagined."
160,TEXT_BANALL420_05463_RUVOLLJA_000_114,The food you brought was delicious! Maybe we should invite this Wawkesa to Gok Golma? My mouth waters to think what he and Bol Tst'ei might come up with if they put their heads together.
161,TEXT_BANALL420_05463_LIPLU_000_115,"What a grand time that was! Were you able to forget your worries, if even but for a moment?"
162,TEXT_BANALL420_05463_Q6_000_001,What will you say?
163,TEXT_BANALL420_05463_A6_000_001,It's been a while since I was so relaxed.
164,TEXT_BANALL420_05463_A6_000_002,Would that I had more time.
165,TEXT_BANALL420_05463_A6_000_003,Our next party should be at the travel agency.
166,TEXT_BANALL420_05463_LIPLU_000_116,"I'm glad to hear that. You throw yourself into one battle after another, don't you? I doubt any of us could keep up if our lives depended on it!"
167,TEXT_BANALL420_05463_LIPLU_000_117,Surely no one would begrudge you a little rest and recuperation from time to time.
168,TEXT_BANALL420_05463_LIPLU_000_118,"I'm sure everyone here shares that sentiment. You throw yourself into one battle after another, don't you? I doubt any of us could keep up if our lives depended on it!"
169,TEXT_BANALL420_05463_LIPLU_000_119,Surely no one would begrudge you a little rest and recuperation from time to time.
170,TEXT_BANALL420_05463_LIPLU_000_120,"That's a great idea! That way, Wawkesa and anyone who couldn't make it this time can join. We can close the travel agency for a day and have a proper celebration!"
171,TEXT_BANALL420_05463_LIPLU_000_121,"Of course, we'll invite everyone again. Wuk Evu, Tseeya, and Mablu would also love to come... Yes, let's do it sooner rather than later!"
172,TEXT_BANALL420_05463_LIPLU_000_122,"Now, I'm sure the others would like to speak with the guest of honor. Why don't you indulge them?"
173,TEXT_BANALL420_05463_LIPLU_000_130,Everyone's here to speak with the guest of honor─you! Why don't you see what they have to say?
174,TEXT_BANALL420_05463_RUVOLLJA_000_131,"It's been a pleasure listening to your many fantastic tales, Player!"
175,TEXT_BANALL420_05463_RUVOLLJA_000_132,"But even after hearing your stories, I have trouble imagining them. One day I hope to see those “space carrots” with my own eyes!"
176,TEXT_BANALL420_05463_RUVOLLJA_000_133,Your journey gives us the motivation we need to make the gainery even better. You might even hear talk of Gok Golma at whatever far-flung locale your next adventure takes you!
177,TEXT_BANALL420_05463_ANGGIR_000_134,"And with outside orders increasing by the day, maybe it's time to dream bigger. Be more ambitious!"
178,TEXT_BANALL420_05463_RUVOLLJA_000_135,We'll make the people of Mamook proud!
179,TEXT_BANALL420_05463_RUVOLLJA_000_136,"Ah, I forgot to mention. Fahrafahr, Anggir, and I came up with an interesting idea. We want to see what Liplu thinks, and we hope you'll stick around to hear her thoughts!"
180,TEXT_BANALL420_05463_RUVOLLJA_000_140,"I've been thinking about the future of Gok Golma─of all Mamook, in fact. We've come up with a proposal for Liplu, and we'd like you to be there when we discuss it!"
181,TEXT_BANALL420_05463_ANGGIR_000_141,"Crops take root in the land, then bear fruit that forms the seeds of the next generation. In the same way, I hope Gok Golma bears seeds of lasting change for Mamook."
182,TEXT_BANALL420_05463_FAHRAFAHR_000_142,"I can't remember the last time I stopped worrying about my duties and simply lived in the moment. Not since Dartorgor's passing, I think... Yet when I saw Ryoqor Terteh's joy writ so plain on its face, I realized anew all the work was worth it."
183,TEXT_BANALL420_05463_FAHRAFAHR_000_143,"With Zirgorteh the Open-armed now restored, the time has come to look towards the future─to take this precious opportunity to decide how we wish to live our lives."
184,TEXT_BANALL420_05463_NOPLI_144,"Oh, I can only hope that means more business opportunities for us!"
185,TEXT_BANALL420_05463_MURFURLUR_000_145,"I shall leave the counting of coin to Master Nopli. Yet if you ever require protection for any reason, I am always willing to lend my arm."
186,TEXT_BANALL420_05463_FAHRAFAHR_000_146,I am glad for the offer!
187,TEXT_BANALL420_05463_FAHRAFAHR_000_147,"Speaking of which, we had a proposal of our own to share with Liplu before departing. I am glad I had the chance to speak with you, Player, as well as everyone else gathered here."
188,TEXT_BANALL420_05463_FAHRAFAHR_000_150,We intend to share our proposal with Liplu shortly. An idea for which we have this gathering to thank.
189,TEXT_BANALL420_05463_NOPLI_151,What does the future hold for Zirgorteh the Open-armed? For all of Worlar's Echo? I understand Fahrafahr's desire to plan ahead.
190,TEXT_BANALL420_05463_MURFURLUR_000_152,"With the fellowship between the Yok Huy and snow spirits restored, Urqopacha feels blessed by favorable winds. Wherever they may lead us, I intend to continue safeguarding others, if only to repay the debt I owe you."
191,TEXT_BANALL420_05463_LIPLU_000_500,"At the risk of repeating myself, I'd like to thank you again for coming here, Player."
192,TEXT_BANALL420_05463_LIPLU_000_501,"But that hardly begins to scratch the surface, doesn't it? For the time you've given us, and all the help you've offered, I owe you a debt I'm not likely to repay any time soon."
193,TEXT_BANALL420_05463_RUVOLLJA_000_502,"We wouldn't have come nearly as far without you, that's for sure. And now..."
194,TEXT_BANALL420_05463_RUVOLLJA_000_503,"...In bringing us all together like this, you've given us opportunities for new endeavors. After a bit of discussion, we've come to realize our goals align almost perfectly."
195,TEXT_BANALL420_05463_FAHRAFAHR_000_504,"Yes, I want people to know that life in Worlar's Echo has changed. That the snow spirits are no longer feared, but embraced, and that together we wish to shed the settlement's reputation as an isolated mountain community."
196,TEXT_BANALL420_05463_FAHRAFAHR_000_505,"We all share similar goals. We would like the various peoples of Tural to remember each other not as strangers with esoteric customs, but as trusted neighbors."
197,TEXT_BANALL420_05463_FAHRAFAHR_000_506,"To that end, we have a proposal for you, Liplu. Might we partner with the Turali Travel Agency? We would like travelers from across the continent to see our respective homes as they are now."
198,TEXT_BANALL420_05463_LIPLU_000_507,"That sounds like a wonderful plan! Player, as our special advisor, what are your thoughts?"
199,TEXT_BANALL420_05463_Q50_000_001,What will you say?
200,TEXT_BANALL420_05463_A50_000_001,I've no objections!
201,TEXT_BANALL420_05463_A50_000_002,I think you anticipated this would happen.
202,TEXT_BANALL420_05463_A50_000_003,I think your inner abacus has already given you the answer.
203,TEXT_BANALL420_05463_LIPLU_000_508,"Yes, in fact, my inner abacus has been clacking away furiously! Of course, I'm always looking for new opportunities for expansion, but believe me when I say celebrating *you* has been my top priority from the start."
204,TEXT_BANALL420_05463_LIPLU_000_509,"While we Pelu use commerce to build bridges between peoples, you bring them together through high adventure! How many others could say the same?"
205,TEXT_BANALL420_05463_LIPLU_000_510,"...Now, while I regret to say it, I suppose this little gathering must draw to a close."
206,TEXT_BANALL420_05463_RUVOLLJA_000_511,"Don't be a stranger around Gok Golma, Player!"
207,TEXT_BANALL420_05463_FAHRAFAHR_000_512,"Come check in on Ryoqor Terteh and the other spirits, too! We will make a special batch of kirkahryar just for you."
208,TEXT_BANALL420_05463_LIPLU_000_513,"Surely you're already thinking of your next escapade, yes? Well, let's give you a hero's farewell!"
209,TEXT_BANALL420_05463_LIPLU_000_514,"May we meet again soon, Player! And may the road ahead of you be laden with good fortune!"
210,TEXT_BANALL420_05463_WAWKESA_000_061,
211,TEXT_BANALL420_05463_WAWKESA_000_062,
1 0 TEXT_BANALL420_05463_SEQ_00 Liplu is never one to leave hard work unrewarded.
2 1 TEXT_BANALL420_05463_SEQ_01 Liplu is grateful for your efforts and suggests that you lodge at the travel agency as reward. While you are waiting for your room to be made, you encounter a familiar pair: Fonjeantaine and Rediroq, who are in Yak T'el on a delivery. It seems the potsworn's work has been well received, much to the joy of the Moblin. Fonjeantaine thanks you for helping him find his confidence before saying his farewells, and as the two depart, Genuhanu arrives to show you to your lodgings.
3 2 TEXT_BANALL420_05463_SEQ_02 Genuhanu seems almost starstruck as he expresses his pride in attending you. You take in the breathtaking scenery as you head to your lodgings, and yet another familiar voice calls out. It belongs to Tseeya, the Turali Travel Agency's first ever customer. Like the others before him, the worker from the Wing of Reflection has nothing but gratitude for your selfless contributions and seems certain that they will lead to a brighter Tural. After he takes his leave, you sit and ponder all the events that have led you to this moment, and then remember that Wawkesa wished to speak with you. You break from your reverie and head to the eatery to hear what the bandit-turned-chef has to say.
4 3 TEXT_BANALL420_05463_SEQ_03 The diligent Wawkesa presents you with a hefty boxed meal as soon as you arrive, saying you are to bring it to Panaqpelu Retreat in Urqopacha, where Liplu awaits. Before you depart, however, the chef abashedly gives you his thanks for the mercy you showed him and his partners in crime after they kidnapped Wuk Lamat. Having said his piece, Wawkesa bids you farewell, and you set forth toward the hot springs of Panaqpelu Retreat.
5 4 TEXT_BANALL420_05463_SEQ_04 Waiting for you at the hot springs is most everyone you have talked to throughout this mysterious odyssey. It seems this was all an elaborate plan to celebrate your efforts in revitalizing the various communities throughout Tural, and those present are eager to get to know you better. Food and drink are plenty, but before the party begins, Liplu suggests changing into something more fitting for the occasion.
6 5 TEXT_BANALL420_05463_SEQ_05 The party kicks off with enough food and drink to feed a whole village, and its attendees regale each other with stories from their respective corners of Tural. A visit to the hot springs sees Ryoqor Terteh almost melt itself in the steaming waters, and a Pelu eater attempts to crash the festivities, but luckily disaster is averted in both cases. The party continues late into the night, with bonds being forged and horizons broadened. As the celebration winds down, you have a chat with Liplu, whose hard-but-secretive work brought this all together.
7 6 TEXT_BANALL420_05463_SEQ_06 Liplu is happy that you had a chance to forget your responsibilities for even just a moment. However, all good things must come to an end, and before the party wraps up, you catch up with the other guests, starting with Ruvoll Ja.
8 7 TEXT_BANALL420_05463_SEQ_07 Ruvoll Ja and Anggir are inspired to make Gok Golma into the pride of Mamook. In fact, they and Fahrafahr have a proposal for Liplu, and ask you to be there when they discuss it with the Pelu travel agent. In the meantime, you decide to catch up with Fahrafahr.
9 8 TEXT_BANALL420_05463_SEQ_08 As with the others, Fahrafahr is optimistic about the future of her home, and it seems she is also eager to discuss the proposal with Liplu. Having spoken with everyone, you have one last chat with the host of the celebrations.
10 9 TEXT_BANALL420_05463_SEQ_09 Liplu once again thanks you for coming to the party, and the rest of the guests express their mutual desire to bring the various disparate societies of Tural together as one. To that end, they decide to partner with the Turali Travel Agency to bring travelers and sightseers to their respective homes. While it remains to be seen what the future holds, the outlook has become just a little brighter thanks to food, drink, and hot springs.
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25 24 TEXT_BANALL420_05463_TODO_00 Speak with Genuhanu.
26 25 TEXT_BANALL420_05463_TODO_01 Speak with Wawkesa.
27 26 TEXT_BANALL420_05463_TODO_02 Speak with Liplu at Panaqpelu Retreat.
28 27 TEXT_BANALL420_05463_TODO_03 Speak with Ruvoll Ja.
29 28 TEXT_BANALL420_05463_TODO_04 Speak with Liplu.
30 29 TEXT_BANALL420_05463_TODO_05 Speak with Ruvoll Ja.
31 30 TEXT_BANALL420_05463_TODO_06 Speak with Fahrafahr.
32 31 TEXT_BANALL420_05463_TODO_07 Speak with Liplu.
33 32 TEXT_BANALL420_05463_TODO_08
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49 48 TEXT_BANALL420_05463_LIPLU_000_001 Allow me to thank you for delivering those letters, Player. I'll also offer my apologies for sending you hither and thither for such a minor task.
50 49 TEXT_BANALL420_05463_LIPLU_000_002 No doubt your feet ache and your back cries out for respite!
51 50 TEXT_BANALL420_05463_Q1_000_001 What will you say?
52 51 TEXT_BANALL420_05463_A1_000_001 I've had longer treks.
53 52 TEXT_BANALL420_05463_A1_000_002 A single step further and my legs might fall off.
54 53 TEXT_BANALL420_05463_A1_000_003 My shoulders and neck have hardly been so sore.
55 54 TEXT_BANALL420_05463_LIPLU_000_003 As expected from an adventurer of your caliber, you are positively indefatigable! Still, you did walk quite the distance, so I encourage you to take some time off to rest at our guest lodgings.
56 55 TEXT_BANALL420_05463_LIPLU_000_004
57 56 TEXT_BANALL420_05463_LIPLU_000_005 As I thought, even heroes require rest! Why not take a break at our guest lodgings?
58 57 TEXT_BANALL420_05463_LIPLU_000_006 Come to think of it, despite all the trials and tribulations you've endured for our sake, I don't believe you've had the chance to stay with us. So, how about it?
59 58 TEXT_BANALL420_05463_LIPLU_000_007 Good, good! I anticipated you might agree to my suggestion, so your chambers are being prepared as we speak.
60 59 TEXT_BANALL420_05463_LIPLU_000_008 Once they're ready, I'll have Genuhanu let you know. It shouldn't be long, but please make yourself at home in the meantime.
61 60 TEXT_BANALL420_05463_FONJEANTAINE_000_009 (-Familiar Voice-)Oh, is that... Player, is that you?
62 61 TEXT_BANALL420_05463_FONJEANTAINE_000_010 I thought so! It's been so long, I'm not sure if you remember me. It's Fonjeantaine, of the potsworn!
63 62 TEXT_BANALL420_05463_REDIROQ_000_011 Pfff... Pfffkohhh... It is a pleasure to happygreet you here of all places! Have you come for craftytasks?
64 63 TEXT_BANALL420_05463_FONJEANTAINE_000_012 You're lodging here? Good for you. You always seem so busy, it's heartening to know you have the time to recuperate.
65 64 TEXT_BANALL420_05463_REDIROQ_000_013 We are here on a delivery. Fonjeantaine's craftygoods have proven very popular as of late.
66 65 TEXT_BANALL420_05463_FONJEANTAINE_000_014 Fortunately for me. Customers have even made the journey all the way to Earthenshire to purchase them. I feel blessed that anyone would go to so much trouble for my work.
67 66 TEXT_BANALL420_05463_FONJEANTAINE_000_015 You played no small part in guiding me upon this path, Player, and for that I thank you.
68 67 TEXT_BANALL420_05463_FONJEANTAINE_000_016 Slowly but surely, I have overcome the impulse to compare myself to others, and become content simply to know my crafts bring joy to so many.
69 68 TEXT_BANALL420_05463_FONJEANTAINE_000_017 The seeds of that change were planted the day I met you and Wuk Lamat. And every day since then, I have become more certain that coming to Tural was the right choice.
70 69 TEXT_BANALL420_05463_REDIROQ_000_018 Pfff... Pfffkohhh... But you cannot let success make you lazy. The life of an artisan is one of constant improvement!
71 70 TEXT_BANALL420_05463_REDIROQ_000_019 When you are inspired with new ideas, quicktell Rediroq at once! That way you will always have what you need for your craftywork.
72 71 TEXT_BANALL420_05463_FONJEANTAINE_000_020 Since our business here is finished, it's about time we returned to Earthenshire. Rest well, Player, and may we meet again!
73 72 TEXT_BANALL420_05463_GENUHANU_000_021 A most hearty welcome to our special advisor! If you're ready to see your room, allow me to guide you.
74 73 TEXT_BANALL420_05463_GENUHANU_000_022 I must admit, attending to one such as you is quite the emotional experience. We owe you so much...and we aren't the only ones.
75 74 TEXT_BANALL420_05463_GENUHANU_000_023 We recently had a customer visit from distant Alexandria. They told us about the various troubles that had recently befallen their nation.
76 75 TEXT_BANALL420_05463_GENUHANU_000_024 We recently had a customer visit from distant Alexandria. Apparently they had taken part in some sort of martial competition there, and they told us about the various troubles that had recently befallen their nation.
77 76 TEXT_BANALL420_05463_GENUHANU_000_025 It was you and your companions that saw them through those dark times. When I heard that our special advisor was risking life and limb for the sake of others, I was worried. But I was also in awe.
78 77 TEXT_BANALL420_05463_GENUHANU_000_026 You fly freely and nobly as Kixaihih, and the least we can do is offer you a place of respite from your trials. It is an honor, in fact.
79 78 TEXT_BANALL420_05463_GENUHANU_000_027 Ah, but there I go rambling again. Please, allow me to show you to your room!
80 79 TEXT_BANALL420_05463_GENUHANU_000_028
81 80 TEXT_BANALL420_05463_GENUHANU_000_029 Please make yourself at home. If there is anything you need, anything at all, you only need ask.
82 81 TEXT_BANALL420_05463_GENUHANU_000_030 Oh, but before I go, Liplu said that Wawkesa wished to speak with you. If you have a moment, could you visit the eatery later? Until then, please enjoy your stay.
83 82 TEXT_BANALL420_05463_TSEEYA_000_031 (-???-)Well, this is a surprise. Come to visit old friends, Player?
84 83 TEXT_BANALL420_05463_Q2_000_001 What will you say?
85 84 TEXT_BANALL420_05463_A2_000_001 Um...and you are?
86 85 TEXT_BANALL420_05463_A2_000_002 Oh, you work for the Wing of Reflection, don't you?
87 86 TEXT_BANALL420_05463_A2_000_003 Ah, who could forget Tseeya, the Turali Travel Agency's first customer.
88 87 TEXT_BANALL420_05463_TSEEYA_000_032 Heh, I suppose a traveler of such renown can't be expected to remember every person she meets. I am Tseeya of the Wing of Reflection, your companion in arranging Rasafbaht's truly unforgettable experience.
89 88 TEXT_BANALL420_05463_TSEEYA_000_033 I'm glad you remember. Then I suppose you also remember how much trouble we went through to ensure that Rasafbaht had an unforgettable experience.
90 89 TEXT_BANALL420_05463_TSEEYA_000_034 I take it you've finally found time to relax. I've become quite fond of this place myself, and since my first tour I've arranged several more devoted entirely to fishing.
91 90 TEXT_BANALL420_05463_TSEEYA_000_035 And since fate has brought us together again, there's something I've wanted to tell you ever since our last meeting.
92 91 TEXT_BANALL420_05463_TSEEYA_000_036 Surely you've noticed the effect your actions have had on Tural. Long-standing issues that once gripped the nation now seem manageable.
93 92 TEXT_BANALL420_05463_TSEEYA_000_037 A change set in motion more than eighty years ago, when Gulool Ja Ja stemmed the conflicts plaguing the continent and founded Tuliyollal. His Landsguard made the roads safe, and people could move more freely than ever before.
94 93 TEXT_BANALL420_05463_TSEEYA_000_038 And with the Pelupelu given the mercantile reins, wares of all sorts flowed across Tural. But even so, its various peoples remained in their ancestral lands, following their established customs. The capital remained fundamentally separate.
95 94 TEXT_BANALL420_05463_TSEEYA_000_039 However, Gulool Ja Ja had no intention of changing that. He understood that it would take time for a single “nation” of Tural to coalesce, and entrusted the next generation to see it realized.
96 95 TEXT_BANALL420_05463_TSEEYA_000_040
97 96 TEXT_BANALL420_05463_TSEEYA_000_041 With the succession of new Dawnservants, that new generation has come, and the Turali Travel Agency is but one of many enterprises reshaping our home. I hear that you aided some few of them, in fact.
98 97 TEXT_BANALL420_05463_TSEEYA_000_042 People will have more chances to explore unfamiliar lands, more chances for mutual exchange. And as we come to better know our neighbors, we will learn to come together as a nation, and step forth into a brighter future.
99 98 TEXT_BANALL420_05463_Q3_000_001 What will you say?
100 99 TEXT_BANALL420_05463_A3_000_001 I hadn't given it that much thought.
101 100 TEXT_BANALL420_05463_A3_000_002 I was only adventuring as adventurers do.
102 101 TEXT_BANALL420_05463_A3_000_003
103 102 TEXT_BANALL420_05463_TSEEYA_000_043 I see. You were only doing what comes naturally, lending a helping hand to those in need.
104 103 TEXT_BANALL420_05463_TSEEYA_000_044 To think actions that come so naturally to you would help revitalize a whole nation and the people who live within it. Such selflessness is truly moving.
105 104 TEXT_BANALL420_05463_TSEEYA_000_045
106 105 TEXT_BANALL420_05463_TSEEYA_000_046 I am grateful for your journey across Tural and for lending your strength to those you met. The Wing of Reflection shall do its utmost to ride these favorable winds as far as we can.
107 106 TEXT_BANALL420_05463_TSEEYA_000_047 Now, I believe I've taken up enough of your time, Player. Rest well!
108 107 TEXT_BANALL420_05463_SYSTEM_100_048 Time passes as you reflect upon the countless adventures that brought you to this moment...
109 108 TEXT_BANALL420_05463_SYSTEM_000_050 After a lengthy reverie, you recall that Wawkesa wishes to speak with you. Perhaps he is still about at the eatery.
110 109 TEXT_BANALL420_05463_WAWKESA_000_051 Greetings, Player. Hope you were able to take your mind off things for a bit.
111 110 TEXT_BANALL420_05463_WAWKESA_000_052 Heh, your face says it all. Here, cooked a little something up for you. I put my heart and soul into it, so you'd best hurry to your destination before it gets cold.
112 111 TEXT_BANALL420_05463_WAWKESA_000_053 Didn't expect to be sent off so soon, did you? Liplu's waiting for you at Panaqpelu Retreat in Urqopacha─some hot springs run by another Pelupelu, as I understand.
113 112 TEXT_BANALL420_05463_WAWKESA_000_054 But one thing before you go.
114 113 TEXT_BANALL420_05463_WAWKESA_000_055 I just... Ah, I'll come out and say it. Back then with the Third Promise, all that kidnapping and whatnot...well, things weren't looking too bright after we ran into you.
115 114 TEXT_BANALL420_05463_WAWKESA_000_056 'Course, you were only doing right by your allies...but we'd never taken such a beating as you gave, nor been hounded so relentlessly afterwards. We were scared to death. When I saw you again, I was certain my final day had come.
116 115 TEXT_BANALL420_05463_WAWKESA_000_057 But instead, my days have been full making food I love, and watching customers enjoy it. My old crew and I are even earning an honest wage...not bad for a bunch of former ne'er-do-wells. Not bad at all.
117 116 TEXT_BANALL420_05463_WAWKESA_000_058 Our past crimes forgiven and our apologies taken at face value, all by the grace of you and Liplu. We owe you both a debt of gratitude we can never repay.
118 117 TEXT_BANALL420_05463_WAWKESA_000_059
119 118 TEXT_BANALL420_05463_WAWKESA_000_060 Still, maybe this meal will go some small way towards evening the scales. Best be off now to Urqopacha, Player!
120 119 TEXT_BANALL420_05463_FAHRAFAHR_000_070 Why, we meet again. While I would love to catch up, you should speak with Liplu first. She organized this whole affair, after all.
121 120 TEXT_BANALL420_05463_NOPLI_071 Murfurlur and I volunteered to guide Ruvoll Ja and the others from Yak T'el. They were splendid traveling companions.
122 121 TEXT_BANALL420_05463_MURFURLUR_000_072 Fahrafahr told us about the plan. We offered our assistance most eagerly─who would pass up an opportunity for a dip in these hot springs, after all?
123 122 TEXT_BANALL420_05463_RUVOLLJA_000_073 You're finally here, Player. When the letter instructed us to come to Urqopacha, I jumped at the chance to see a new locale. It hasn't disappointed so far!
124 123 TEXT_BANALL420_05463_ANGGIR_000_074 Liplu's proposal was too enticing to deny. Yet as excited as we all are, I have a feeling you'll be having the most fun.
125 124 TEXT_BANALL420_05463_LIPLU_000_075 There you are, Player! We've been waiting for you!
126 125 TEXT_BANALL420_05463_LIPLU_000_076 Did you bring the food Wawkesa made?
127 126 TEXT_BANALL420_05463_LIPLU_000_077 Good, good! Thank you for carrying it all this way. Now, shall we begin?
128 127 TEXT_BANALL420_05463_LIPLU_000_078 On behalf of all those who work towards the betterment of Yok Tural, I'd like to welcome the guest of honor─you!
129 128 TEXT_BANALL420_05463_LIPLU_000_079 Terribly sorry for keeping everything so secretive. I worried that you might shy away from attending this party if you knew what we were about.
130 129 TEXT_BANALL420_05463_Q4_000_001 What will you say?
131 130 TEXT_BANALL420_05463_A4_000_001 I didn't suspect a thing.
132 131 TEXT_BANALL420_05463_A4_000_002 I had a feeling something was going on.
133 132 TEXT_BANALL420_05463_A4_000_003 I knew from the very first moment!
134 133 TEXT_BANALL420_05463_LIPLU_100_080 My, my, how perceptive! Though I shouldn't be surprised. Thank you, then, for playing along with this little game.
135 134 TEXT_BANALL420_05463_LIPLU_000_080 Originally, we had planned to hold this event at the travel agency. But as we heard more and more about your exploits around Tural, we began to envision something greater.
136 135 TEXT_BANALL420_05463_LIPLU_000_081 An event that would bring together everyone you've helped!
137 136 TEXT_BANALL420_05463_RUVOLLJA_000_082 We've been wanting to thank you for everything you've done, so Liplu's invitation provided the perfect opportunity. Bol Tst'ei made almost too much food for us to carry!
138 137 TEXT_BANALL420_05463_FAHRAFAHR_000_083 We brought kirkahryar, the snow spirits' favorite libation, among other traditional Yok Huy fare. I hope everyone eats and drinks their fill.
139 138 TEXT_BANALL420_05463_FAHRAFAHR_000_084 Ryoqor Terteh and the other spirits even expressed interest in coming. Perhaps their whims will guide them here at some point.
140 139 TEXT_BANALL420_05463_LIPLU_000_085 Look around you, Player. All these people from across Tural are here because of *you*. To show their gratitude to a dear friend.
141 140 TEXT_BANALL420_05463_LIPLU_000_086 Even so, a small matter weighs heavily on the hearts of all present...
142 141 TEXT_BANALL420_05463_FAHRAFAHR_000_087 You see, while you were a highly valued contributor to our project, we scarcely knew anything about you. Admittedly, the challenges we faced left us with little time for leisure, but even so...
143 142 TEXT_BANALL420_05463_RUVOLLJA_000_088 People speak of your exploits in Tuliyollal quite often, and with each new story, I learn more and more of who you are. It made me realize how little we actually know of your life and that made me feel...somewhat sad.
144 143 TEXT_BANALL420_05463_RUVOLLJA_000_089 More than as an advisor, helper, or artisan, I'd like to know you as a person.
145 144 TEXT_BANALL420_05463_LIPLU_000_090 We all feel that way, you can be sure! So if it isn't too much trouble, we'd like you to tell us all about your life both within Tural and without!
146 145 TEXT_BANALL420_05463_RUVOLLJA_000_091 But before that, why don't you change into something less dusty from travel? This is a party, after all, and we'd like you to relax.
147 146 TEXT_BANALL420_05463_SYSTEM_000_092 All present are eager to speak with the guest of honor. Why not match their festive mood with equally festive attire? Battle will not be required of you during this quest.
148 147 TEXT_BANALL420_05463_FAHRAFAHR_000_100 This will be a good opportunity to strengthen our ties with the people of Yak T'el, as well. I look forward to hearing about your time with them.
149 148 TEXT_BANALL420_05463_NOPLI_101 Liplu has reserved the venue for the rest of the day. Gigimolu would love this, fond of hot springs as he is, but unfortunately he's already on his way back to Eorzea.
150 149 TEXT_BANALL420_05463_MURFURLUR_000_102 Apparently the beasts in these parts sometimes prey upon Pelupelu who have warmed their bodies in the hot springs. One of Nopli's trading partners almost met their end here, in fact.
151 150 TEXT_BANALL420_05463_ANGGIR_000_103 I'm interested to see what crops are grown in Urqopacha and Kozama'uka. Hopefully I can take some samples home with me for research.
152 151 TEXT_BANALL420_05463_LIPLU_000_104 After you delivered my letters, I came here to wait for everyone while you were resting at the travel agency. We managed to get everything ready just before you arrived.
153 152 TEXT_BANALL420_05463_LIPLU_000_105 These secluded hot springs are the pride of the Pelupelu. The healing waters soothe back pain, sore muscles, and flagging spirits. Hopefully they provide some small measure of relief from your tireless adventuring.
154 153 TEXT_BANALL420_05463_RUVOLLJA_000_106 Are you wearing that to the party?
155 154 TEXT_BANALL420_05463_Q5_000_107 Begin the party with your current gear?
156 155 TEXT_BANALL420_05463_LIPLU_000_108 Very well! Now, bring out the food and drink!
157 156 TEXT_BANALL420_05463_FAHRAFAHR_000_110 I did not expect Ryoqor Terteh to be so curious about the hot springs. To think it would actually try to enter those scalding waters... A sight I'll not soon forget, haha!
158 157 TEXT_BANALL420_05463_NOPLI_111 That Pelu eater gave me quite the fright! But Murfurlur ensured that the party could continue unabated─he looks pleased with himself, doesn't he?
159 158 TEXT_BANALL420_05463_MURFURLUR_000_112 This party is in your honor, so it was only right that I stopped that hungry beast. My skill as a bodyguard has improved, has it not? I have your guidance to thank for that, too.
160 159 TEXT_BANALL420_05463_ANGGIR_000_113 Everyone's stories gave me a clearer picture of Tural as a whole, and Liplu even arranged for me to visit the fields of reeds. This day proved to be more fruitful to my research than I imagined.
161 160 TEXT_BANALL420_05463_RUVOLLJA_000_114 The food you brought was delicious! Maybe we should invite this Wawkesa to Gok Golma? My mouth waters to think what he and Bol Tst'ei might come up with if they put their heads together.
162 161 TEXT_BANALL420_05463_LIPLU_000_115 What a grand time that was! Were you able to forget your worries, if even but for a moment?
163 162 TEXT_BANALL420_05463_Q6_000_001 What will you say?
164 163 TEXT_BANALL420_05463_A6_000_001 It's been a while since I was so relaxed.
165 164 TEXT_BANALL420_05463_A6_000_002 Would that I had more time.
166 165 TEXT_BANALL420_05463_A6_000_003 Our next party should be at the travel agency.
167 166 TEXT_BANALL420_05463_LIPLU_000_116 I'm glad to hear that. You throw yourself into one battle after another, don't you? I doubt any of us could keep up if our lives depended on it!
168 167 TEXT_BANALL420_05463_LIPLU_000_117 Surely no one would begrudge you a little rest and recuperation from time to time.
169 168 TEXT_BANALL420_05463_LIPLU_000_118 I'm sure everyone here shares that sentiment. You throw yourself into one battle after another, don't you? I doubt any of us could keep up if our lives depended on it!
170 169 TEXT_BANALL420_05463_LIPLU_000_119 Surely no one would begrudge you a little rest and recuperation from time to time.
171 170 TEXT_BANALL420_05463_LIPLU_000_120 That's a great idea! That way, Wawkesa and anyone who couldn't make it this time can join. We can close the travel agency for a day and have a proper celebration!
172 171 TEXT_BANALL420_05463_LIPLU_000_121 Of course, we'll invite everyone again. Wuk Evu, Tseeya, and Mablu would also love to come... Yes, let's do it sooner rather than later!
173 172 TEXT_BANALL420_05463_LIPLU_000_122 Now, I'm sure the others would like to speak with the guest of honor. Why don't you indulge them?
174 173 TEXT_BANALL420_05463_LIPLU_000_130 Everyone's here to speak with the guest of honor─you! Why don't you see what they have to say?
175 174 TEXT_BANALL420_05463_RUVOLLJA_000_131 It's been a pleasure listening to your many fantastic tales, Player!
176 175 TEXT_BANALL420_05463_RUVOLLJA_000_132 But even after hearing your stories, I have trouble imagining them. One day I hope to see those “space carrots” with my own eyes!
177 176 TEXT_BANALL420_05463_RUVOLLJA_000_133 Your journey gives us the motivation we need to make the gainery even better. You might even hear talk of Gok Golma at whatever far-flung locale your next adventure takes you!
178 177 TEXT_BANALL420_05463_ANGGIR_000_134 And with outside orders increasing by the day, maybe it's time to dream bigger. Be more ambitious!
179 178 TEXT_BANALL420_05463_RUVOLLJA_000_135 We'll make the people of Mamook proud!
180 179 TEXT_BANALL420_05463_RUVOLLJA_000_136 Ah, I forgot to mention. Fahrafahr, Anggir, and I came up with an interesting idea. We want to see what Liplu thinks, and we hope you'll stick around to hear her thoughts!
181 180 TEXT_BANALL420_05463_RUVOLLJA_000_140 I've been thinking about the future of Gok Golma─of all Mamook, in fact. We've come up with a proposal for Liplu, and we'd like you to be there when we discuss it!
182 181 TEXT_BANALL420_05463_ANGGIR_000_141 Crops take root in the land, then bear fruit that forms the seeds of the next generation. In the same way, I hope Gok Golma bears seeds of lasting change for Mamook.
183 182 TEXT_BANALL420_05463_FAHRAFAHR_000_142 I can't remember the last time I stopped worrying about my duties and simply lived in the moment. Not since Dartorgor's passing, I think... Yet when I saw Ryoqor Terteh's joy writ so plain on its face, I realized anew all the work was worth it.
184 183 TEXT_BANALL420_05463_FAHRAFAHR_000_143 With Zirgorteh the Open-armed now restored, the time has come to look towards the future─to take this precious opportunity to decide how we wish to live our lives.
185 184 TEXT_BANALL420_05463_NOPLI_144 Oh, I can only hope that means more business opportunities for us!
186 185 TEXT_BANALL420_05463_MURFURLUR_000_145 I shall leave the counting of coin to Master Nopli. Yet if you ever require protection for any reason, I am always willing to lend my arm.
187 186 TEXT_BANALL420_05463_FAHRAFAHR_000_146 I am glad for the offer!
188 187 TEXT_BANALL420_05463_FAHRAFAHR_000_147 Speaking of which, we had a proposal of our own to share with Liplu before departing. I am glad I had the chance to speak with you, Player, as well as everyone else gathered here.
189 188 TEXT_BANALL420_05463_FAHRAFAHR_000_150 We intend to share our proposal with Liplu shortly. An idea for which we have this gathering to thank.
190 189 TEXT_BANALL420_05463_NOPLI_151 What does the future hold for Zirgorteh the Open-armed? For all of Worlar's Echo? I understand Fahrafahr's desire to plan ahead.
191 190 TEXT_BANALL420_05463_MURFURLUR_000_152 With the fellowship between the Yok Huy and snow spirits restored, Urqopacha feels blessed by favorable winds. Wherever they may lead us, I intend to continue safeguarding others, if only to repay the debt I owe you.
192 191 TEXT_BANALL420_05463_LIPLU_000_500 At the risk of repeating myself, I'd like to thank you again for coming here, Player.
193 192 TEXT_BANALL420_05463_LIPLU_000_501 But that hardly begins to scratch the surface, doesn't it? For the time you've given us, and all the help you've offered, I owe you a debt I'm not likely to repay any time soon.
194 193 TEXT_BANALL420_05463_RUVOLLJA_000_502 We wouldn't have come nearly as far without you, that's for sure. And now...
195 194 TEXT_BANALL420_05463_RUVOLLJA_000_503 ...In bringing us all together like this, you've given us opportunities for new endeavors. After a bit of discussion, we've come to realize our goals align almost perfectly.
196 195 TEXT_BANALL420_05463_FAHRAFAHR_000_504 Yes, I want people to know that life in Worlar's Echo has changed. That the snow spirits are no longer feared, but embraced, and that together we wish to shed the settlement's reputation as an isolated mountain community.
197 196 TEXT_BANALL420_05463_FAHRAFAHR_000_505 We all share similar goals. We would like the various peoples of Tural to remember each other not as strangers with esoteric customs, but as trusted neighbors.
198 197 TEXT_BANALL420_05463_FAHRAFAHR_000_506 To that end, we have a proposal for you, Liplu. Might we partner with the Turali Travel Agency? We would like travelers from across the continent to see our respective homes as they are now.
199 198 TEXT_BANALL420_05463_LIPLU_000_507 That sounds like a wonderful plan! Player, as our special advisor, what are your thoughts?
200 199 TEXT_BANALL420_05463_Q50_000_001 What will you say?
201 200 TEXT_BANALL420_05463_A50_000_001 I've no objections!
202 201 TEXT_BANALL420_05463_A50_000_002 I think you anticipated this would happen.
203 202 TEXT_BANALL420_05463_A50_000_003 I think your inner abacus has already given you the answer.
204 203 TEXT_BANALL420_05463_LIPLU_000_508 Yes, in fact, my inner abacus has been clacking away furiously! Of course, I'm always looking for new opportunities for expansion, but believe me when I say celebrating *you* has been my top priority from the start.
205 204 TEXT_BANALL420_05463_LIPLU_000_509 While we Pelu use commerce to build bridges between peoples, you bring them together through high adventure! How many others could say the same?
206 205 TEXT_BANALL420_05463_LIPLU_000_510 ...Now, while I regret to say it, I suppose this little gathering must draw to a close.
207 206 TEXT_BANALL420_05463_RUVOLLJA_000_511 Don't be a stranger around Gok Golma, Player!
208 207 TEXT_BANALL420_05463_FAHRAFAHR_000_512 Come check in on Ryoqor Terteh and the other spirits, too! We will make a special batch of kirkahryar just for you.
209 208 TEXT_BANALL420_05463_LIPLU_000_513 Surely you're already thinking of your next escapade, yes? Well, let's give you a hero's farewell!
210 209 TEXT_BANALL420_05463_LIPLU_000_514 May we meet again soon, Player! And may the road ahead of you be laden with good fortune!
211 210 TEXT_BANALL420_05463_WAWKESA_000_061
212 211 TEXT_BANALL420_05463_WAWKESA_000_062
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0,TEXT_CHRHDB951_05481_SEQ_00,Hardiboiled's pensive expression cuts a stark contrast to the frenetic buzz of True Vue's neon-lit streets.
1,TEXT_CHRHDB951_05481_SEQ_01,"Inspector's Log:
We departed for the densely wooded environs of Yak's Tail in pursuit of a swift-moving succulent─another of Hardiboiled's fiendish fugitives. Purported to be an air-wheeler aficionado of unsavory repute, we learned that this spike-covered delinquent was racing around the forest in search of meteorites to smash and subsequently grab. When confronted, however, our quarry chose to flee, confident that his vaunted velocity would secure his escape. We gave chase upon the detective's trusty Night Stallion, ultimately outpacing the speedy cactuar and convincing him to surrender his superior's whereabouts. Alas, a miscalculation on my part resulted in our failure to apprehend Carnelian. As the furious detective has declined any further gentlemanly assistance, Nashu and I shall henceforth pursue independent inquiries into the masked mastermind...the man we now know as “Keshkayi”!
            * * *
The salvaged data contains no further mention of monster-fied criminals, but what Hardiboiled has discovered is plans for repairing a “duplication device.” Said gadget was reportedly found aboard a flying vessel you immediately recognize as PuPu's flying vessel, and your description of its capabilities leaves the detective aghast. By your estimation, Keshkayi has already acquired all the materials required to effect repairs, and Hardiboiled is fresh out of leads. He heads off to visit Mymond and tap into the city's rumor mill, but your own departure is delayed by a disguised Hildibrand and Nashu. The intrepid pair intends to keep a watchful eye on the oglop following Hardiboiled, convinced it may prove crucial to cracking the case..."
2,TEXT_CHRHDB951_05481_SEQ_02,"Mymond, the master of everyone else's business, has no direct information regarding the duplication device or calamities arising from its abuse, but he does have another interesting tidbit to share. It seems a hunter by the name of Circine came upon a badly wounded researcher out in Heritage Found and carried the man back to his house in the outskirts. Wondering if the wounded individual could be Keshkayi himself, you make for the hunter's abode to confirm if your suspicions are true."
3,TEXT_CHRHDB951_05481_SEQ_03,"Circine tells you of how he witnessed an air-wheeler crash to the ground, and his rescue of the man who crawled from the wreckage. The convalescing researcher is in no state to talk, but the hunter is nevertheless able to provide you with a name based on the identification card found on his person: Keshkayi. Hardiboiled attributes the villain's terrible burns to Carnelian, and with little else to do until Keshkayi awakens, you head outside to ponder what led to this fiery betrayal."
4,TEXT_CHRHDB951_05481_SEQ_04,"Hardiboiled reasons that Carnelian only played the lackey long enough to get his hands on the duplication device. As for what the Crime King would want to duplicate, the detective muses that an old accomplice of Carnelian's might have insights to share. She now works as a fortune-teller out of a shop in Solution Nine, which means your first step is dealing with her receptionist, Saralla."
5,TEXT_CHRHDB951_05481_SEQ_05,"Kacia is rather bemused by Hardiboiled's question regarding the duplication device and why her former associate would want it. She can only attest to Carnelian's insatiable desire to augment his arcane strength. As things stand, he lacks the power to cast the ultimate spell devised by his ancestor─an infamous archmage known as “the Lich.” Kacia suggests researching this sinister forefather using the public database, which Hardiboiled intends to access via the terminals in the commerce sector."
6,TEXT_CHRHDB951_05481_SEQ_06,"While the detective digs into the Lich's history, he asks that you read up on the clot─the species of monster which Carnelian specifically requested as the vessel for his soul. With the chat mode in **Say**, enter the search term “Clots” at the commerce sector data terminal."
7,TEXT_CHRHDB951_05481_SEQ_07,"You educate yourself on the peculiarities of clots, learning that these amorphous creatures can merge both their physical bodies and magical potential with others of their kind to form a single powerful entity. This is exactly the sort of information Hardiboiled will wish to know..."
8,TEXT_CHRHDB951_05481_SEQ_08,"Hardiboiled's own research has uncovered several disturbing facts about the Lich, including the mage's propensity for raising the dead and his invention of an unstoppable spell capable of instantly killing any living creature. After listening to your report on clot characteristics, the detective deduces Carnelian's grand scheme: to make multiple copies of himself and fuse with them into one massive, murderous Crime King capable of casting the ultimate spell of slaying. Even as Hardiboiled makes plans to foil this ambition and claim vengeance for Noirshu, he receives a call from Circine informing you that Keshkayi has regained consciousness. Once again, the detective's departure heralds the arrival of Hildibrand and his assistant. Lack of evidence notwithstanding, Nashu, it seems, is all but convinced that Noirshu was not actually killed, but rather transferred into the body of the oglop. They promise to keep you apprised of their ongoing investigation, even as you look to rejoin Hardiboiled at Circine's house in the outskirts."
9,TEXT_CHRHDB951_05481_SEQ_09,"Hardiboiled remarks on your tardiness, but nevertheless appears glad of your presence. The case is building towards an explosive end, and he would hate for you to miss it..."
10,TEXT_CHRHDB951_05481_SEQ_10,
11,TEXT_CHRHDB951_05481_SEQ_11,
12,TEXT_CHRHDB951_05481_SEQ_12,
13,TEXT_CHRHDB951_05481_SEQ_13,
14,TEXT_CHRHDB951_05481_SEQ_14,
15,TEXT_CHRHDB951_05481_SEQ_15,
16,TEXT_CHRHDB951_05481_SEQ_16,
17,TEXT_CHRHDB951_05481_SEQ_17,
18,TEXT_CHRHDB951_05481_SEQ_18,
19,TEXT_CHRHDB951_05481_SEQ_19,
20,TEXT_CHRHDB951_05481_SEQ_20,
21,TEXT_CHRHDB951_05481_SEQ_21,
22,TEXT_CHRHDB951_05481_SEQ_22,
23,TEXT_CHRHDB951_05481_SEQ_23,
24,TEXT_CHRHDB951_05481_TODO_00,Speak with Mymond.
25,TEXT_CHRHDB951_05481_TODO_01,Speak with Circine in the outskirts.
26,TEXT_CHRHDB951_05481_TODO_02,Speak with Hardiboiled.
27,TEXT_CHRHDB951_05481_TODO_03,Speak with Saralla in Solution Nine.
28,TEXT_CHRHDB951_05481_TODO_04,Speak with Hardiboiled.
29,TEXT_CHRHDB951_05481_TODO_05,"With the chat mode in **Say**, enter “Clots” to search the information available on the data terminal."
30,TEXT_CHRHDB951_05481_TODO_06,Speak with Hardiboiled.
31,TEXT_CHRHDB951_05481_TODO_07,Speak with Hardiboiled in the outskirts.
32,TEXT_CHRHDB951_05481_TODO_08,
33,TEXT_CHRHDB951_05481_TODO_09,
34,TEXT_CHRHDB951_05481_TODO_10,
35,TEXT_CHRHDB951_05481_TODO_11,
36,TEXT_CHRHDB951_05481_TODO_12,
37,TEXT_CHRHDB951_05481_TODO_13,
38,TEXT_CHRHDB951_05481_TODO_14,
39,TEXT_CHRHDB951_05481_TODO_15,
40,TEXT_CHRHDB951_05481_TODO_16,
41,TEXT_CHRHDB951_05481_TODO_17,
42,TEXT_CHRHDB951_05481_TODO_18,
43,TEXT_CHRHDB951_05481_TODO_19,
44,TEXT_CHRHDB951_05481_TODO_20,
45,TEXT_CHRHDB951_05481_TODO_21,
46,TEXT_CHRHDB951_05481_TODO_22,
47,TEXT_CHRHDB951_05481_TODO_23,
48,TEXT_CHRHDB951_05481_HARDIBOILED_000_000,"Player. Eager to get back to work, I see."
49,TEXT_CHRHDB951_05481_HARDIBOILED_000_001,"I reconstructed the remaining files, but found no more records of monster-fied criminals. So I reckon we're clear on that front."
50,TEXT_CHRHDB951_05481_HARDIBOILED_000_002,"What the last of the data did contain, though, was plans for repairing some kind of fancy-schmancy “duplication device.” Said it was discovered aboard a flying vessel of unknown origin."
51,TEXT_CHRHDB951_05481_HARDIBOILED_000_003,"...The description of which damn near perfectly matches the shiny disc our imbecile inspector crash-landed over near Yuweyawata. So now I'm wondering, what's a gadget on a ship like that used to duplicate?"
52,TEXT_CHRHDB951_05481_HARDIBOILED_000_004,"...Anything? Even *people*!? Oh, that ain't good... See, the files mentioned three critical materials: electrope, ceruleum, and meteorites."
53,TEXT_CHRHDB951_05481_HARDIBOILED_000_005,"Sound familiar? That's the same stuff our fugitives already nicked. They got what they needed to fix the device, and I'm sweating bullets imagining what they mean to do with it."
54,TEXT_CHRHDB951_05481_HARDIBOILED_000_006,"Problem is, we've squeezed those salvaged files dry of every last juicy lead. Can't even begin to guess where Keshkayi and Carnelian might be holed up."
55,TEXT_CHRHDB951_05481_HARDIBOILED_000_007,"For all we know, they've already moved on to the next step of their diabolical scheme. It's time we pumped a new source of information, and I know just the nosy bugger that'll do. Let's pay a visit to Mymond."
56,TEXT_CHRHDB951_05481_HILDIBRAND_000_008,"You may recall my mere presence seemed to anger the detective when last our paths crossed, so we've taken to disguising ourselves as ordinary citizens."
57,TEXT_CHRHDB951_05481_HILDIBRAND_000_009,"Our independent investigation otherwise continues unabated. Nashu has, in fact, identified a new potential avenue of inquiry..."
58,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_010,I've noticed that there's an oglop that never strays far from Detective Hardiboiled's side. And I suspect this persistent insect is much more than it appears!
59,TEXT_CHRHDB951_05481_Q1_000_000,What will you say?
60,TEXT_CHRHDB951_05481_A1_000_001,I share your suspicions.
61,TEXT_CHRHDB951_05481_A1_000_002,Maybe it's just a bug with a taste for gumshoe?
62,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_011,It's been following him ever since we passed through Vanguard. This is not ordinary bug behavior!
63,TEXT_CHRHDB951_05481_HILDIBRAND_000_012,We could be dealing with another creature possessed of a transferred criminal soul. Mayhap it's been sent to spy on the detective!
64,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_013,"But, it doesn't feel like spying. More like it's...watching over him."
65,TEXT_CHRHDB951_05481_HILDIBRAND_000_014,"Whatever the oglop's intentions, we must continue to surveil this ever-present surveiler. It may prove critical to cracking the case!"
66,TEXT_CHRHDB951_05481_HARDIBOILED_000_019,I'm worried Keshkayi's already hatched his master plan... But let's not mourn our own chickens before we've heard what Mymond has to say.
67,TEXT_CHRHDB951_05481_HILDIBRAND_000_020,You can see it in the oglop's beady eyes─the intensity that surely marks a dedicated spy.
68,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_021,Seeing how concerned the oglop is for the detective makes me feel all warm inside.
69,TEXT_CHRHDB951_05481_MYMOND_000_030,Back again? What can I do for you this time?
70,TEXT_CHRHDB951_05481_HARDIBOILED_000_031,Got an odd question for you...
71,TEXT_CHRHDB951_05481_MYMOND_000_032,"A device that can duplicate anythin', eh? In the wrong hands, that could lead to all kinds of mischief."
72,TEXT_CHRHDB951_05481_MYMOND_000_033,I haven't heard a peep about alien gadgets...but there was something else that might interest you. Rumor has it some half-dead bloke dressed like a lab worker was rescued out in Heritage Found.
73,TEXT_CHRHDB951_05481_HARDIBOILED_000_034,You reckon that could be our villain Keshkayi!?
74,TEXT_CHRHDB951_05481_MYMOND_000_035,"Could be. You'd have to talk to Circine, the hunter who found the poor bugger. Apparently he brought him back to his home in the outskirts."
75,TEXT_CHRHDB951_05481_HARDIBOILED_000_036,"If this half-dead lab rat is who we think it is, then I wonder if Carnelian must've...huh."
76,TEXT_CHRHDB951_05481_HARDIBOILED_000_037,"Thanks for the tip, Mymond."
77,TEXT_CHRHDB951_05481_HARDIBOILED_100_037,"Well, partner, looks like we're headed to the outskirts. Let's find this “Circine” fella."
78,TEXT_CHRHDB951_05481_HILDIBRAND_000_038,And we shall follow wheresoever the oglop leads us.
79,TEXT_CHRHDB951_05481_MYMOND_000_040,"Last I heard, that lab worker was still laid up at Circine's house in the outskirts."
80,TEXT_CHRHDB951_05481_MYMOND_100_040,"Oh, and uh...you do know the detective's older twin is stalkin' you, right? If he's tryin' to stay out of sight, he's doin' a terrible job of it."
81,TEXT_CHRHDB951_05481_HILDIBRAND_000_041,What chicanery is that insect plotting? Mayhap it has designs upon the detective's beloved eggs?
82,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_042,Did you see that darling little buggy behind!? It's so round and shiny!
83,TEXT_CHRHDB951_05481_HARDIBOILED_000_043,This is the hunter we're looking for. Now to see what he knows about his injured houseguest.
84,TEXT_CHRHDB951_05481_CIRCINE_000_050,"Ah, of course. I'd be happy to share the tale."
85,TEXT_CHRHDB951_05481_CIRCINE_000_051,I was culling monsters on the fringes of Everkeep when an air-wheeler wobbling through the skies above caught my attention.
86,TEXT_CHRHDB951_05481_CIRCINE_000_052,"So erratic was its flight path that I half-expected it to crash into the ground...which it did not far from where I was standing. I ran over to see a man crawl free from the wreckage and collapse, his mask and gloves marking him as a lab technician of some kind."
87,TEXT_CHRHDB951_05481_CIRCINE_000_053,"Though the air-wheeler hadn't exploded or burst into flames, he looked terribly burned. I was able to rush him home and administer treatment before he succumbed to his injuries, but the potent medicines have put him in a deep slumber, so I'm afraid he is in no state to answer questions."
88,TEXT_CHRHDB951_05481_CIRCINE_000_054,"As for his name, I found an identification card tucked into one of his pockets. Assuming it belonged to him, the man is “Keshkayi”─a researcher from a local facility."
89,TEXT_CHRHDB951_05481_HARDIBOILED_000_055,"That figures. And those burns... Knowing Carnelian's preference for fire magicks, I'd wager a dozen hard-boiled eggs that he's to blame."
90,TEXT_CHRHDB951_05481_HARDIBOILED_000_056,A mook dubbed the Crime King is not the type to play loyal henchman for long. Probably turned on his boss and took over the whole operation.
91,TEXT_CHRHDB951_05481_HARDIBOILED_000_057,"We'll have to wait until Keshkayi wakes up to get the whole story, but in the meantime, I'd rather be doing something useful. I say we head outside and consider our options."
92,TEXT_CHRHDB951_05481_HARDIBOILED_000_058,"Appreciate you sharing, Circine. Keshkayi is a criminal involved in a case we're investigating, so we'll be imposing on your hospitality again soon."
93,TEXT_CHRHDB951_05481_CIRCINE_000_059,"A criminal, you say? Well, he won't be committing any crimes in his condition. I'll be sure to get word to you once he's fit enough for you to interrogate."
94,TEXT_CHRHDB951_05481_CIRCINE_000_060,"I figured the man had his secrets, but didn't expect him to be a hardened criminal. In any case, I'll let the detective know as soon as this “Keshkayi” awakens."
95,TEXT_CHRHDB951_05481_HILDIBRAND_000_061,Does the oglop stalk its prey with intent to pilfer a hard-boiled prize...?
96,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_062,So sweet how the oglop has eyes for nothing but its friend!
97,TEXT_CHRHDB951_05481_HARDIBOILED_000_070,I doubt Carnelian would've humored his boss for so long unless he had an endgame in mind.
98,TEXT_CHRHDB951_05481_HARDIBOILED_000_071,And considering his betrayal came just as they'd acquired everything needed to fix the duplication gadget...
99,TEXT_CHRHDB951_05481_Q2_000_000,What will you say?
100,TEXT_CHRHDB951_05481_A2_000_001,He was probably after the device all along.
101,TEXT_CHRHDB951_05481_A2_000_002,(...Do I really need to finish this sentence?)
102,TEXT_CHRHDB951_05481_HARDIBOILED_000_072,"That's what I'm thinking. But assuming we're right, what does he mean to use it for?"
103,TEXT_CHRHDB951_05481_HARDIBOILED_000_073,"I'm thinking he was probably after the device all along. But assuming I'm right, what does he mean to use it for?"
104,TEXT_CHRHDB951_05481_HARDIBOILED_000_074,"Well, we can work on answering that question while Keshkayi is still in dreamland. There's an old pal of Carnelian's who might have an insight or two..."
105,TEXT_CHRHDB951_05481_HARDIBOILED_000_075,"Was part of his gang back in the day, but insists she's on the strait and narrow now, working as a fortune-teller out of a shop in Solution Nine. Saralla, the girl on the front desk, handles all her appointments."
106,TEXT_CHRHDB951_05481_HILDIBRAND_000_076,"Quickly, quickly! Let us not lose sight of the oglop!"
107,TEXT_CHRHDB951_05481_HARDIBOILED_000_080,This is the shop I was telling you about. Saralla there ought to wave us through.
108,TEXT_CHRHDB951_05481_HILDIBRAND_000_081,Where has that four-legged skulker scurried off to...?
109,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_082,Zzz... Teensy cutesy oglop... Zzz... Fits in the palm of your hand...
110,TEXT_CHRHDB951_05481_SARALLA_000_090,"This establishment caters to lost souls seeking their true path. Due to high demand, however, I'm afraid we're completely booked for the coming months."
111,TEXT_CHRHDB951_05481_HARDIBOILED_000_091,We're not interested in your dubious divinations. You just tell ol' Kacia that Hardiboiled is here to see her.
112,TEXT_CHRHDB951_05481_SARALLA_000_092,"...Very well. One moment, please."
113,TEXT_CHRHDB951_05481_KACIA_000_093,"What do you want, Hardhead? I've paid my debt to society. You're interfering with the legitimate business of an upstanding citizen."
114,TEXT_CHRHDB951_05481_HARDIBOILED_000_094,"Pfft, says the woman who was Carnelian's most prized sorcerous charlatan. I'll wager the only fortune to be found here is the one you're making off gullible marks."
115,TEXT_CHRHDB951_05481_KACIA_000_095,"Don't you dare lump me in with that double-crossing snake. It was his fault I went to prison, and I've been done with the underworld ever since. My establishment is entirely above board."
116,TEXT_CHRHDB951_05481_HARDIBOILED_000_096,"Alright, alright, don't get your robes in a twist─it's Carnelian I wanna ask about anyhow. I'll spare you the whole messy story, so let's get down to brass tacks..."
117,TEXT_CHRHDB951_05481_HARDIBOILED_000_097,Imagine there's a gizmo that can replicate any person or object in the world. What do you reckon a no-good crook like Carnelian would do if he got his hands on something like that?
118,TEXT_CHRHDB951_05481_KACIA_000_098,What kind of addle-brained─ How should I know!?
119,TEXT_CHRHDB951_05481_KACIA_000_099,"The only thing Carnelian ever wanted was power, and no matter how much he got, it was never enough. Seems his ancestor─the one they called “the Lich”─created the ultimate spell, and it eats him up that he's never had the arcane strength to cast it."
120,TEXT_CHRHDB951_05481_HARDIBOILED_000_100,"An ancestral spell he hasn't got the juice for, huh? But...how would a duplication gizmo help him with that?"
121,TEXT_CHRHDB951_05481_KACIA_000_101,"Not my area of expertise. Though I suppose you could search the public database and read up on the Lich, if you're so inclined."
122,TEXT_CHRHDB951_05481_HARDIBOILED_000_102,"Fair enough. We'll try our luck with the terminals in the commerce sector. Much obliged, Kacia."
123,TEXT_CHRHDB951_05481_HILDIBRAND_000_110,"I am a topiary of enquiry, and decorative foliage extraordinaire..."
124,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_111,I'm a shrubbery!
125,TEXT_CHRHDB951_05481_HARDIBOILED_000_120,"These terminals are connected to Alexandria's public database, so you can use them to learn all sorts of neat stuff. I'll see what I can dig up on this “Lich” character."
126,TEXT_CHRHDB951_05481_HARDIBOILED_000_121,"Meanwhile, reckon you could look into what makes “clots” so special?"
127,TEXT_CHRHDB951_05481_HARDIBOILED_000_122,"Keshkayi's other flunkies didn't get a choice of monster, but when it came to Carnelian, seems the Crime King *specifically requested* the clot as a vessel for his soul."
128,TEXT_CHRHDB951_05481_HARDIBOILED_000_123,"I figured he was keen on their powers of mimicry, but now I'm wondering if there was something more. Anyway, see what you can find."
129,TEXT_CHRHDB951_05481_SYSTEM_000_122,"With the chat mode in **Say**, use your keyboard or the software keyboard to enter the search term “Clots” at the commerce sector data terminal."
130,TEXT_CHRHDB951_05481_HARDIBOILED_000_130,I'll do some sleuthing into this “Lich” character. Your job is to become an expert in clots.
131,TEXT_CHRHDB951_05481_SYSTEM_000_131,"With the chat mode in **Say**, use your keyboard or the software keyboard to enter the search term “Clots” at the commerce sector data terminal."
132,TEXT_CHRHDB951_05481_SAYTODO_000_135,Clots
133,TEXT_CHRHDB951_05481_SYSTEM_000_140,"With the chat mode in **Say**, use your keyboard or the software keyboard to enter the search term “Clots” at the commerce sector data terminal."
134,TEXT_CHRHDB951_05481_SYSTEM_000_141,
135,TEXT_CHRHDB951_05481_SYSTEM_000_142,
136,TEXT_CHRHDB951_05481_SYSTEM_000_143,The terminal monitor displays an entry on the monsters known as “clots.”
137,TEXT_CHRHDB951_05481_DATATERMINAL05481_000_144,"(-Commerce Sector Data Terminal-)Clots: These amorphous organisms inhabit dense jungle environments and demonstrate an extraordinary capability for physical mimicry. When threatened, the clot will either mirror the threat itself, or adopt a more intimidating form."
138,TEXT_CHRHDB951_05481_DATATERMINAL05481_000_145,"(-Commerce Sector Data Terminal-)Clots can also fuse with others of their species, and there are recorded cases of multiple clots merging into a single gigantic entity possessed of immense magical power."
139,TEXT_CHRHDB951_05481_HARDIBOILED_000_150,"Well, no surprises from the bloodline that produced a maniac like Carnelian. Turns out this Lich guy is a real piece of work."
140,TEXT_CHRHDB951_05481_HARDIBOILED_000_151,"The entry I read said he used sorcery to raise and bind the dead to his will, and created an unstoppable spell that would immediately snuff out the life of any target. Oh, and that he also used necromancy to turn himself into a living corpse."
141,TEXT_CHRHDB951_05481_HARDIBOILED_000_152,"This allowed him to keep amassing dark powers over a period far beyond a normal person's lifespan...which was the thing that earned him the “Lich” moniker. Too many years of nefarious undead-ing, though, and the people came together to off him permanently."
142,TEXT_CHRHDB951_05481_HARDIBOILED_000_153,"You know, Noirshu─my assistant─was killed by a spell I'd never seen before. And I reckon Carnelian took a page from his ancestor's book of necromancy to animate those poor bastards at the Kanilokka Corpus."
143,TEXT_CHRHDB951_05481_HARDIBOILED_000_154,"How did your research go, by the way? Learn anything useful?"
144,TEXT_CHRHDB951_05481_HARDIBOILED_000_155,So multiple clots can merge together to make one humongous blob that wields all their magical power combined...?
145,TEXT_CHRHDB951_05481_HARDIBOILED_000_156,"That explains everything. Carnelian means to create a bunch of Crime King copies and fuse into one big, murderous mook!"
146,TEXT_CHRHDB951_05481_HARDIBOILED_000_157,"Well, you and me are gonna wreck those plans and avenge Noirshu's death once and for all!"
147,TEXT_CHRHDB951_05481_Q3_000_000,What will you say?
148,TEXT_CHRHDB951_05481_A3_000_001,Do you want to loop Hildibrand in on this?
149,TEXT_CHRHDB951_05481_A3_000_002,The inspector might be able to help with that.
150,TEXT_CHRHDB951_05481_HARDIBOILED_000_158,"Yeah, I've seen him hanging around like a bad smell. But when it comes to exacting vengeance, that well-meaning dope'll only get in the way."
151,TEXT_CHRHDB951_05481_HARDIBOILED_100_158,"And besides, Carnelian is more dangerous than he's ever been. I won't give him the chance to hurt anyone else..."
152,TEXT_CHRHDB951_05481_HARDIBOILED_000_159,"Why are you so bullheaded about me being pals with the inspector, anyway?"
153,TEXT_CHRHDB951_05481_Q4_000_000,What will you say?
154,TEXT_CHRHDB951_05481_A4_000_001,You make a good team.
155,TEXT_CHRHDB951_05481_A4_000_002,You share the same soul.
156,TEXT_CHRHDB951_05481_HARDIBOILED_000_160,Me and the soft-boiled “gentleman”? Gimme a break...
157,TEXT_CHRHDB951_05481_HARDIBOILED_000_161,"You saying we're like two of a kind? Yeah, I don't see it..."
158,TEXT_CHRHDB951_05481_HARDIBOILED_100_162,"Still, there's always been something weirdly familiar about that guy."
159,TEXT_CHRHDB951_05481_HARDIBOILED_000_162,"...Yeah, what've you got? Uh-huh. Alright. Be there soon."
160,TEXT_CHRHDB951_05481_HARDIBOILED_000_163,That was Circine telling us to come over. Keshkayi's woken up.
161,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_164,"I've been thinking, Player... What if the oglop we keep seeing is actually Noirshu?"
162,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_165,"When the detective was talking about his assistant, I *swear* that insect had the saddest look on its little face."
163,TEXT_CHRHDB951_05481_HILDIBRAND_000_166,"Come, come now, Nashu. You heard as well as I did that she perished by Carnelian's hand."
164,TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_167,"But what if instead of dying, her soul was shunted into an oglop body in the same way the fugitives were stuffed into fiendish forms?"
165,TEXT_CHRHDB951_05481_Q5_000_000,What will you say?
166,TEXT_CHRHDB951_05481_A5_000_001,I suppose it's possible...
167,TEXT_CHRHDB951_05481_A5_000_002,Sounds like wishful thinking...
168,TEXT_CHRHDB951_05481_HILDIBRAND_000_168,Nashu *does* have an uncanny sense for such things. Mayhap we should not dismiss the idea out of hand.
169,TEXT_CHRHDB951_05481_HILDIBRAND_000_169,"Indeed... However, Nashu *does* have an uncanny sense for such things. Mayhap we should not dismiss the idea out of hand."
170,TEXT_CHRHDB951_05481_HILDIBRAND_000_170,"Were we to explore the possibility, we might begin by chatting with the researcher zombie whom my Gentle Dead Man acquaintance befriended."
171,TEXT_CHRHDB951_05481_HILDIBRAND_000_171,"Pray continue your investigation alongside Detective Hardiboiled, and we shall contact you the moment we learn aught of substance!"
172,TEXT_CHRHDB951_05481_HARDIBOILED_000_180,"You're late, chief. Get lost on the way or what? This case is promising an explosive end, and I'd hate for you to miss it."
1 0 TEXT_CHRHDB951_05481_SEQ_00 Hardiboiled's pensive expression cuts a stark contrast to the frenetic buzz of True Vue's neon-lit streets.
2 1 TEXT_CHRHDB951_05481_SEQ_01 Inspector's Log: We departed for the densely wooded environs of Yak's Tail in pursuit of a swift-moving succulent─another of Hardiboiled's fiendish fugitives. Purported to be an air-wheeler aficionado of unsavory repute, we learned that this spike-covered delinquent was racing around the forest in search of meteorites to smash and subsequently grab. When confronted, however, our quarry chose to flee, confident that his vaunted velocity would secure his escape. We gave chase upon the detective's trusty Night Stallion, ultimately outpacing the speedy cactuar and convincing him to surrender his superior's whereabouts. Alas, a miscalculation on my part resulted in our failure to apprehend Carnelian. As the furious detective has declined any further gentlemanly assistance, Nashu and I shall henceforth pursue independent inquiries into the masked mastermind...the man we now know as “Keshkayi”!             * * * The salvaged data contains no further mention of monster-fied criminals, but what Hardiboiled has discovered is plans for repairing a “duplication device.” Said gadget was reportedly found aboard a flying vessel you immediately recognize as PuPu's flying vessel, and your description of its capabilities leaves the detective aghast. By your estimation, Keshkayi has already acquired all the materials required to effect repairs, and Hardiboiled is fresh out of leads. He heads off to visit Mymond and tap into the city's rumor mill, but your own departure is delayed by a disguised Hildibrand and Nashu. The intrepid pair intends to keep a watchful eye on the oglop following Hardiboiled, convinced it may prove crucial to cracking the case...
3 2 TEXT_CHRHDB951_05481_SEQ_02 Mymond, the master of everyone else's business, has no direct information regarding the duplication device or calamities arising from its abuse, but he does have another interesting tidbit to share. It seems a hunter by the name of Circine came upon a badly wounded researcher out in Heritage Found and carried the man back to his house in the outskirts. Wondering if the wounded individual could be Keshkayi himself, you make for the hunter's abode to confirm if your suspicions are true.
4 3 TEXT_CHRHDB951_05481_SEQ_03 Circine tells you of how he witnessed an air-wheeler crash to the ground, and his rescue of the man who crawled from the wreckage. The convalescing researcher is in no state to talk, but the hunter is nevertheless able to provide you with a name based on the identification card found on his person: Keshkayi. Hardiboiled attributes the villain's terrible burns to Carnelian, and with little else to do until Keshkayi awakens, you head outside to ponder what led to this fiery betrayal.
5 4 TEXT_CHRHDB951_05481_SEQ_04 Hardiboiled reasons that Carnelian only played the lackey long enough to get his hands on the duplication device. As for what the Crime King would want to duplicate, the detective muses that an old accomplice of Carnelian's might have insights to share. She now works as a fortune-teller out of a shop in Solution Nine, which means your first step is dealing with her receptionist, Saralla.
6 5 TEXT_CHRHDB951_05481_SEQ_05 Kacia is rather bemused by Hardiboiled's question regarding the duplication device and why her former associate would want it. She can only attest to Carnelian's insatiable desire to augment his arcane strength. As things stand, he lacks the power to cast the ultimate spell devised by his ancestor─an infamous archmage known as “the Lich.” Kacia suggests researching this sinister forefather using the public database, which Hardiboiled intends to access via the terminals in the commerce sector.
7 6 TEXT_CHRHDB951_05481_SEQ_06 While the detective digs into the Lich's history, he asks that you read up on the clot─the species of monster which Carnelian specifically requested as the vessel for his soul. With the chat mode in **Say**, enter the search term “Clots” at the commerce sector data terminal.
8 7 TEXT_CHRHDB951_05481_SEQ_07 You educate yourself on the peculiarities of clots, learning that these amorphous creatures can merge both their physical bodies and magical potential with others of their kind to form a single powerful entity. This is exactly the sort of information Hardiboiled will wish to know...
9 8 TEXT_CHRHDB951_05481_SEQ_08 Hardiboiled's own research has uncovered several disturbing facts about the Lich, including the mage's propensity for raising the dead and his invention of an unstoppable spell capable of instantly killing any living creature. After listening to your report on clot characteristics, the detective deduces Carnelian's grand scheme: to make multiple copies of himself and fuse with them into one massive, murderous Crime King capable of casting the ultimate spell of slaying. Even as Hardiboiled makes plans to foil this ambition and claim vengeance for Noirshu, he receives a call from Circine informing you that Keshkayi has regained consciousness. Once again, the detective's departure heralds the arrival of Hildibrand and his assistant. Lack of evidence notwithstanding, Nashu, it seems, is all but convinced that Noirshu was not actually killed, but rather transferred into the body of the oglop. They promise to keep you apprised of their ongoing investigation, even as you look to rejoin Hardiboiled at Circine's house in the outskirts.
10 9 TEXT_CHRHDB951_05481_SEQ_09 Hardiboiled remarks on your tardiness, but nevertheless appears glad of your presence. The case is building towards an explosive end, and he would hate for you to miss it...
11 10 TEXT_CHRHDB951_05481_SEQ_10
12 11 TEXT_CHRHDB951_05481_SEQ_11
13 12 TEXT_CHRHDB951_05481_SEQ_12
14 13 TEXT_CHRHDB951_05481_SEQ_13
15 14 TEXT_CHRHDB951_05481_SEQ_14
16 15 TEXT_CHRHDB951_05481_SEQ_15
17 16 TEXT_CHRHDB951_05481_SEQ_16
18 17 TEXT_CHRHDB951_05481_SEQ_17
19 18 TEXT_CHRHDB951_05481_SEQ_18
20 19 TEXT_CHRHDB951_05481_SEQ_19
21 20 TEXT_CHRHDB951_05481_SEQ_20
22 21 TEXT_CHRHDB951_05481_SEQ_21
23 22 TEXT_CHRHDB951_05481_SEQ_22
24 23 TEXT_CHRHDB951_05481_SEQ_23
25 24 TEXT_CHRHDB951_05481_TODO_00 Speak with Mymond.
26 25 TEXT_CHRHDB951_05481_TODO_01 Speak with Circine in the outskirts.
27 26 TEXT_CHRHDB951_05481_TODO_02 Speak with Hardiboiled.
28 27 TEXT_CHRHDB951_05481_TODO_03 Speak with Saralla in Solution Nine.
29 28 TEXT_CHRHDB951_05481_TODO_04 Speak with Hardiboiled.
30 29 TEXT_CHRHDB951_05481_TODO_05 With the chat mode in **Say**, enter “Clots” to search the information available on the data terminal.
31 30 TEXT_CHRHDB951_05481_TODO_06 Speak with Hardiboiled.
32 31 TEXT_CHRHDB951_05481_TODO_07 Speak with Hardiboiled in the outskirts.
33 32 TEXT_CHRHDB951_05481_TODO_08
34 33 TEXT_CHRHDB951_05481_TODO_09
35 34 TEXT_CHRHDB951_05481_TODO_10
36 35 TEXT_CHRHDB951_05481_TODO_11
37 36 TEXT_CHRHDB951_05481_TODO_12
38 37 TEXT_CHRHDB951_05481_TODO_13
39 38 TEXT_CHRHDB951_05481_TODO_14
40 39 TEXT_CHRHDB951_05481_TODO_15
41 40 TEXT_CHRHDB951_05481_TODO_16
42 41 TEXT_CHRHDB951_05481_TODO_17
43 42 TEXT_CHRHDB951_05481_TODO_18
44 43 TEXT_CHRHDB951_05481_TODO_19
45 44 TEXT_CHRHDB951_05481_TODO_20
46 45 TEXT_CHRHDB951_05481_TODO_21
47 46 TEXT_CHRHDB951_05481_TODO_22
48 47 TEXT_CHRHDB951_05481_TODO_23
49 48 TEXT_CHRHDB951_05481_HARDIBOILED_000_000 Player. Eager to get back to work, I see.
50 49 TEXT_CHRHDB951_05481_HARDIBOILED_000_001 I reconstructed the remaining files, but found no more records of monster-fied criminals. So I reckon we're clear on that front.
51 50 TEXT_CHRHDB951_05481_HARDIBOILED_000_002 What the last of the data did contain, though, was plans for repairing some kind of fancy-schmancy “duplication device.” Said it was discovered aboard a flying vessel of unknown origin.
52 51 TEXT_CHRHDB951_05481_HARDIBOILED_000_003 ...The description of which damn near perfectly matches the shiny disc our imbecile inspector crash-landed over near Yuweyawata. So now I'm wondering, what's a gadget on a ship like that used to duplicate?
53 52 TEXT_CHRHDB951_05481_HARDIBOILED_000_004 ...Anything? Even *people*!? Oh, that ain't good... See, the files mentioned three critical materials: electrope, ceruleum, and meteorites.
54 53 TEXT_CHRHDB951_05481_HARDIBOILED_000_005 Sound familiar? That's the same stuff our fugitives already nicked. They got what they needed to fix the device, and I'm sweating bullets imagining what they mean to do with it.
55 54 TEXT_CHRHDB951_05481_HARDIBOILED_000_006 Problem is, we've squeezed those salvaged files dry of every last juicy lead. Can't even begin to guess where Keshkayi and Carnelian might be holed up.
56 55 TEXT_CHRHDB951_05481_HARDIBOILED_000_007 For all we know, they've already moved on to the next step of their diabolical scheme. It's time we pumped a new source of information, and I know just the nosy bugger that'll do. Let's pay a visit to Mymond.
57 56 TEXT_CHRHDB951_05481_HILDIBRAND_000_008 You may recall my mere presence seemed to anger the detective when last our paths crossed, so we've taken to disguising ourselves as ordinary citizens.
58 57 TEXT_CHRHDB951_05481_HILDIBRAND_000_009 Our independent investigation otherwise continues unabated. Nashu has, in fact, identified a new potential avenue of inquiry...
59 58 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_010 I've noticed that there's an oglop that never strays far from Detective Hardiboiled's side. And I suspect this persistent insect is much more than it appears!
60 59 TEXT_CHRHDB951_05481_Q1_000_000 What will you say?
61 60 TEXT_CHRHDB951_05481_A1_000_001 I share your suspicions.
62 61 TEXT_CHRHDB951_05481_A1_000_002 Maybe it's just a bug with a taste for gumshoe?
63 62 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_011 It's been following him ever since we passed through Vanguard. This is not ordinary bug behavior!
64 63 TEXT_CHRHDB951_05481_HILDIBRAND_000_012 We could be dealing with another creature possessed of a transferred criminal soul. Mayhap it's been sent to spy on the detective!
65 64 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_013 But, it doesn't feel like spying. More like it's...watching over him.
66 65 TEXT_CHRHDB951_05481_HILDIBRAND_000_014 Whatever the oglop's intentions, we must continue to surveil this ever-present surveiler. It may prove critical to cracking the case!
67 66 TEXT_CHRHDB951_05481_HARDIBOILED_000_019 I'm worried Keshkayi's already hatched his master plan... But let's not mourn our own chickens before we've heard what Mymond has to say.
68 67 TEXT_CHRHDB951_05481_HILDIBRAND_000_020 You can see it in the oglop's beady eyes─the intensity that surely marks a dedicated spy.
69 68 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_021 Seeing how concerned the oglop is for the detective makes me feel all warm inside.
70 69 TEXT_CHRHDB951_05481_MYMOND_000_030 Back again? What can I do for you this time?
71 70 TEXT_CHRHDB951_05481_HARDIBOILED_000_031 Got an odd question for you...
72 71 TEXT_CHRHDB951_05481_MYMOND_000_032 A device that can duplicate anythin', eh? In the wrong hands, that could lead to all kinds of mischief.
73 72 TEXT_CHRHDB951_05481_MYMOND_000_033 I haven't heard a peep about alien gadgets...but there was something else that might interest you. Rumor has it some half-dead bloke dressed like a lab worker was rescued out in Heritage Found.
74 73 TEXT_CHRHDB951_05481_HARDIBOILED_000_034 You reckon that could be our villain Keshkayi!?
75 74 TEXT_CHRHDB951_05481_MYMOND_000_035 Could be. You'd have to talk to Circine, the hunter who found the poor bugger. Apparently he brought him back to his home in the outskirts.
76 75 TEXT_CHRHDB951_05481_HARDIBOILED_000_036 If this half-dead lab rat is who we think it is, then I wonder if Carnelian must've...huh.
77 76 TEXT_CHRHDB951_05481_HARDIBOILED_000_037 Thanks for the tip, Mymond.
78 77 TEXT_CHRHDB951_05481_HARDIBOILED_100_037 Well, partner, looks like we're headed to the outskirts. Let's find this “Circine” fella.
79 78 TEXT_CHRHDB951_05481_HILDIBRAND_000_038 And we shall follow wheresoever the oglop leads us.
80 79 TEXT_CHRHDB951_05481_MYMOND_000_040 Last I heard, that lab worker was still laid up at Circine's house in the outskirts.
81 80 TEXT_CHRHDB951_05481_MYMOND_100_040 Oh, and uh...you do know the detective's older twin is stalkin' you, right? If he's tryin' to stay out of sight, he's doin' a terrible job of it.
82 81 TEXT_CHRHDB951_05481_HILDIBRAND_000_041 What chicanery is that insect plotting? Mayhap it has designs upon the detective's beloved eggs?
83 82 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_042 Did you see that darling little buggy behind!? It's so round and shiny!
84 83 TEXT_CHRHDB951_05481_HARDIBOILED_000_043 This is the hunter we're looking for. Now to see what he knows about his injured houseguest.
85 84 TEXT_CHRHDB951_05481_CIRCINE_000_050 Ah, of course. I'd be happy to share the tale.
86 85 TEXT_CHRHDB951_05481_CIRCINE_000_051 I was culling monsters on the fringes of Everkeep when an air-wheeler wobbling through the skies above caught my attention.
87 86 TEXT_CHRHDB951_05481_CIRCINE_000_052 So erratic was its flight path that I half-expected it to crash into the ground...which it did not far from where I was standing. I ran over to see a man crawl free from the wreckage and collapse, his mask and gloves marking him as a lab technician of some kind.
88 87 TEXT_CHRHDB951_05481_CIRCINE_000_053 Though the air-wheeler hadn't exploded or burst into flames, he looked terribly burned. I was able to rush him home and administer treatment before he succumbed to his injuries, but the potent medicines have put him in a deep slumber, so I'm afraid he is in no state to answer questions.
89 88 TEXT_CHRHDB951_05481_CIRCINE_000_054 As for his name, I found an identification card tucked into one of his pockets. Assuming it belonged to him, the man is “Keshkayi”─a researcher from a local facility.
90 89 TEXT_CHRHDB951_05481_HARDIBOILED_000_055 That figures. And those burns... Knowing Carnelian's preference for fire magicks, I'd wager a dozen hard-boiled eggs that he's to blame.
91 90 TEXT_CHRHDB951_05481_HARDIBOILED_000_056 A mook dubbed the Crime King is not the type to play loyal henchman for long. Probably turned on his boss and took over the whole operation.
92 91 TEXT_CHRHDB951_05481_HARDIBOILED_000_057 We'll have to wait until Keshkayi wakes up to get the whole story, but in the meantime, I'd rather be doing something useful. I say we head outside and consider our options.
93 92 TEXT_CHRHDB951_05481_HARDIBOILED_000_058 Appreciate you sharing, Circine. Keshkayi is a criminal involved in a case we're investigating, so we'll be imposing on your hospitality again soon.
94 93 TEXT_CHRHDB951_05481_CIRCINE_000_059 A criminal, you say? Well, he won't be committing any crimes in his condition. I'll be sure to get word to you once he's fit enough for you to interrogate.
95 94 TEXT_CHRHDB951_05481_CIRCINE_000_060 I figured the man had his secrets, but didn't expect him to be a hardened criminal. In any case, I'll let the detective know as soon as this “Keshkayi” awakens.
96 95 TEXT_CHRHDB951_05481_HILDIBRAND_000_061 Does the oglop stalk its prey with intent to pilfer a hard-boiled prize...?
97 96 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_062 So sweet how the oglop has eyes for nothing but its friend!
98 97 TEXT_CHRHDB951_05481_HARDIBOILED_000_070 I doubt Carnelian would've humored his boss for so long unless he had an endgame in mind.
99 98 TEXT_CHRHDB951_05481_HARDIBOILED_000_071 And considering his betrayal came just as they'd acquired everything needed to fix the duplication gadget...
100 99 TEXT_CHRHDB951_05481_Q2_000_000 What will you say?
101 100 TEXT_CHRHDB951_05481_A2_000_001 He was probably after the device all along.
102 101 TEXT_CHRHDB951_05481_A2_000_002 (...Do I really need to finish this sentence?)
103 102 TEXT_CHRHDB951_05481_HARDIBOILED_000_072 That's what I'm thinking. But assuming we're right, what does he mean to use it for?
104 103 TEXT_CHRHDB951_05481_HARDIBOILED_000_073 I'm thinking he was probably after the device all along. But assuming I'm right, what does he mean to use it for?
105 104 TEXT_CHRHDB951_05481_HARDIBOILED_000_074 Well, we can work on answering that question while Keshkayi is still in dreamland. There's an old pal of Carnelian's who might have an insight or two...
106 105 TEXT_CHRHDB951_05481_HARDIBOILED_000_075 Was part of his gang back in the day, but insists she's on the strait and narrow now, working as a fortune-teller out of a shop in Solution Nine. Saralla, the girl on the front desk, handles all her appointments.
107 106 TEXT_CHRHDB951_05481_HILDIBRAND_000_076 Quickly, quickly! Let us not lose sight of the oglop!
108 107 TEXT_CHRHDB951_05481_HARDIBOILED_000_080 This is the shop I was telling you about. Saralla there ought to wave us through.
109 108 TEXT_CHRHDB951_05481_HILDIBRAND_000_081 Where has that four-legged skulker scurried off to...?
110 109 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_082 Zzz... Teensy cutesy oglop... Zzz... Fits in the palm of your hand...
111 110 TEXT_CHRHDB951_05481_SARALLA_000_090 This establishment caters to lost souls seeking their true path. Due to high demand, however, I'm afraid we're completely booked for the coming months.
112 111 TEXT_CHRHDB951_05481_HARDIBOILED_000_091 We're not interested in your dubious divinations. You just tell ol' Kacia that Hardiboiled is here to see her.
113 112 TEXT_CHRHDB951_05481_SARALLA_000_092 ...Very well. One moment, please.
114 113 TEXT_CHRHDB951_05481_KACIA_000_093 What do you want, Hardhead? I've paid my debt to society. You're interfering with the legitimate business of an upstanding citizen.
115 114 TEXT_CHRHDB951_05481_HARDIBOILED_000_094 Pfft, says the woman who was Carnelian's most prized sorcerous charlatan. I'll wager the only fortune to be found here is the one you're making off gullible marks.
116 115 TEXT_CHRHDB951_05481_KACIA_000_095 Don't you dare lump me in with that double-crossing snake. It was his fault I went to prison, and I've been done with the underworld ever since. My establishment is entirely above board.
117 116 TEXT_CHRHDB951_05481_HARDIBOILED_000_096 Alright, alright, don't get your robes in a twist─it's Carnelian I wanna ask about anyhow. I'll spare you the whole messy story, so let's get down to brass tacks...
118 117 TEXT_CHRHDB951_05481_HARDIBOILED_000_097 Imagine there's a gizmo that can replicate any person or object in the world. What do you reckon a no-good crook like Carnelian would do if he got his hands on something like that?
119 118 TEXT_CHRHDB951_05481_KACIA_000_098 What kind of addle-brained─ How should I know!?
120 119 TEXT_CHRHDB951_05481_KACIA_000_099 The only thing Carnelian ever wanted was power, and no matter how much he got, it was never enough. Seems his ancestor─the one they called “the Lich”─created the ultimate spell, and it eats him up that he's never had the arcane strength to cast it.
121 120 TEXT_CHRHDB951_05481_HARDIBOILED_000_100 An ancestral spell he hasn't got the juice for, huh? But...how would a duplication gizmo help him with that?
122 121 TEXT_CHRHDB951_05481_KACIA_000_101 Not my area of expertise. Though I suppose you could search the public database and read up on the Lich, if you're so inclined.
123 122 TEXT_CHRHDB951_05481_HARDIBOILED_000_102 Fair enough. We'll try our luck with the terminals in the commerce sector. Much obliged, Kacia.
124 123 TEXT_CHRHDB951_05481_HILDIBRAND_000_110 I am a topiary of enquiry, and decorative foliage extraordinaire...
125 124 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_111 I'm a shrubbery!
126 125 TEXT_CHRHDB951_05481_HARDIBOILED_000_120 These terminals are connected to Alexandria's public database, so you can use them to learn all sorts of neat stuff. I'll see what I can dig up on this “Lich” character.
127 126 TEXT_CHRHDB951_05481_HARDIBOILED_000_121 Meanwhile, reckon you could look into what makes “clots” so special?
128 127 TEXT_CHRHDB951_05481_HARDIBOILED_000_122 Keshkayi's other flunkies didn't get a choice of monster, but when it came to Carnelian, seems the Crime King *specifically requested* the clot as a vessel for his soul.
129 128 TEXT_CHRHDB951_05481_HARDIBOILED_000_123 I figured he was keen on their powers of mimicry, but now I'm wondering if there was something more. Anyway, see what you can find.
130 129 TEXT_CHRHDB951_05481_SYSTEM_000_122 With the chat mode in **Say**, use your keyboard or the software keyboard to enter the search term “Clots” at the commerce sector data terminal.
131 130 TEXT_CHRHDB951_05481_HARDIBOILED_000_130 I'll do some sleuthing into this “Lich” character. Your job is to become an expert in clots.
132 131 TEXT_CHRHDB951_05481_SYSTEM_000_131 With the chat mode in **Say**, use your keyboard or the software keyboard to enter the search term “Clots” at the commerce sector data terminal.
133 132 TEXT_CHRHDB951_05481_SAYTODO_000_135 Clots
134 133 TEXT_CHRHDB951_05481_SYSTEM_000_140 With the chat mode in **Say**, use your keyboard or the software keyboard to enter the search term “Clots” at the commerce sector data terminal.
135 134 TEXT_CHRHDB951_05481_SYSTEM_000_141
136 135 TEXT_CHRHDB951_05481_SYSTEM_000_142
137 136 TEXT_CHRHDB951_05481_SYSTEM_000_143 The terminal monitor displays an entry on the monsters known as “clots.”
138 137 TEXT_CHRHDB951_05481_DATATERMINAL05481_000_144 (-Commerce Sector Data Terminal-)Clots: These amorphous organisms inhabit dense jungle environments and demonstrate an extraordinary capability for physical mimicry. When threatened, the clot will either mirror the threat itself, or adopt a more intimidating form.
139 138 TEXT_CHRHDB951_05481_DATATERMINAL05481_000_145 (-Commerce Sector Data Terminal-)Clots can also fuse with others of their species, and there are recorded cases of multiple clots merging into a single gigantic entity possessed of immense magical power.
140 139 TEXT_CHRHDB951_05481_HARDIBOILED_000_150 Well, no surprises from the bloodline that produced a maniac like Carnelian. Turns out this Lich guy is a real piece of work.
141 140 TEXT_CHRHDB951_05481_HARDIBOILED_000_151 The entry I read said he used sorcery to raise and bind the dead to his will, and created an unstoppable spell that would immediately snuff out the life of any target. Oh, and that he also used necromancy to turn himself into a living corpse.
142 141 TEXT_CHRHDB951_05481_HARDIBOILED_000_152 This allowed him to keep amassing dark powers over a period far beyond a normal person's lifespan...which was the thing that earned him the “Lich” moniker. Too many years of nefarious undead-ing, though, and the people came together to off him permanently.
143 142 TEXT_CHRHDB951_05481_HARDIBOILED_000_153 You know, Noirshu─my assistant─was killed by a spell I'd never seen before. And I reckon Carnelian took a page from his ancestor's book of necromancy to animate those poor bastards at the Kanilokka Corpus.
144 143 TEXT_CHRHDB951_05481_HARDIBOILED_000_154 How did your research go, by the way? Learn anything useful?
145 144 TEXT_CHRHDB951_05481_HARDIBOILED_000_155 So multiple clots can merge together to make one humongous blob that wields all their magical power combined...?
146 145 TEXT_CHRHDB951_05481_HARDIBOILED_000_156 That explains everything. Carnelian means to create a bunch of Crime King copies and fuse into one big, murderous mook!
147 146 TEXT_CHRHDB951_05481_HARDIBOILED_000_157 Well, you and me are gonna wreck those plans and avenge Noirshu's death once and for all!
148 147 TEXT_CHRHDB951_05481_Q3_000_000 What will you say?
149 148 TEXT_CHRHDB951_05481_A3_000_001 Do you want to loop Hildibrand in on this?
150 149 TEXT_CHRHDB951_05481_A3_000_002 The inspector might be able to help with that.
151 150 TEXT_CHRHDB951_05481_HARDIBOILED_000_158 Yeah, I've seen him hanging around like a bad smell. But when it comes to exacting vengeance, that well-meaning dope'll only get in the way.
152 151 TEXT_CHRHDB951_05481_HARDIBOILED_100_158 And besides, Carnelian is more dangerous than he's ever been. I won't give him the chance to hurt anyone else...
153 152 TEXT_CHRHDB951_05481_HARDIBOILED_000_159 Why are you so bullheaded about me being pals with the inspector, anyway?
154 153 TEXT_CHRHDB951_05481_Q4_000_000 What will you say?
155 154 TEXT_CHRHDB951_05481_A4_000_001 You make a good team.
156 155 TEXT_CHRHDB951_05481_A4_000_002 You share the same soul.
157 156 TEXT_CHRHDB951_05481_HARDIBOILED_000_160 Me and the soft-boiled “gentleman”? Gimme a break...
158 157 TEXT_CHRHDB951_05481_HARDIBOILED_000_161 You saying we're like two of a kind? Yeah, I don't see it...
159 158 TEXT_CHRHDB951_05481_HARDIBOILED_100_162 Still, there's always been something weirdly familiar about that guy.
160 159 TEXT_CHRHDB951_05481_HARDIBOILED_000_162 ...Yeah, what've you got? Uh-huh. Alright. Be there soon.
161 160 TEXT_CHRHDB951_05481_HARDIBOILED_000_163 That was Circine telling us to come over. Keshkayi's woken up.
162 161 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_164 I've been thinking, Player... What if the oglop we keep seeing is actually Noirshu?
163 162 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_165 When the detective was talking about his assistant, I *swear* that insect had the saddest look on its little face.
164 163 TEXT_CHRHDB951_05481_HILDIBRAND_000_166 Come, come now, Nashu. You heard as well as I did that she perished by Carnelian's hand.
165 164 TEXT_CHRHDB951_05481_NASHUMHAKARACCA_000_167 But what if instead of dying, her soul was shunted into an oglop body in the same way the fugitives were stuffed into fiendish forms?
166 165 TEXT_CHRHDB951_05481_Q5_000_000 What will you say?
167 166 TEXT_CHRHDB951_05481_A5_000_001 I suppose it's possible...
168 167 TEXT_CHRHDB951_05481_A5_000_002 Sounds like wishful thinking...
169 168 TEXT_CHRHDB951_05481_HILDIBRAND_000_168 Nashu *does* have an uncanny sense for such things. Mayhap we should not dismiss the idea out of hand.
170 169 TEXT_CHRHDB951_05481_HILDIBRAND_000_169 Indeed... However, Nashu *does* have an uncanny sense for such things. Mayhap we should not dismiss the idea out of hand.
171 170 TEXT_CHRHDB951_05481_HILDIBRAND_000_170 Were we to explore the possibility, we might begin by chatting with the researcher zombie whom my Gentle Dead Man acquaintance befriended.
172 171 TEXT_CHRHDB951_05481_HILDIBRAND_000_171 Pray continue your investigation alongside Detective Hardiboiled, and we shall contact you the moment we learn aught of substance!
173 172 TEXT_CHRHDB951_05481_HARDIBOILED_000_180 You're late, chief. Get lost on the way or what? This case is promising an explosive end, and I'd hate for you to miss it.
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0,TEXT_CHRHDB952_05482_SEQ_00,"Hardiboiled's eyes are alight with anticipation, nose full of the scent of his quarry."
1,TEXT_CHRHDB952_05482_SEQ_01,"Awake and seething with fury, Keshkayi shares the tale of his failed scheme and Carnelian's betrayal. He freely reveals the location of the duplication device─a hidden lab in the bowels of the Kanilokka Corpus─demanding that you make the Crime King pay for ruining his plans. Although certainly eager to charge in, guns blazing, the detective first wishes to pay his respects at Noirshu's grave in the nameslates. He bids you wait for him there while he picks up his air-wheeler from the repair shop."
2,TEXT_CHRHDB952_05482_SEQ_02,"Your wait at the nameslates ends with the arrival of Mymond, who bears a letter from an apologetic detective. Hardiboiled writes that he has gone to confront Carnelian alone, not wanting to risk any more lives for his vendetta. No sooner do you finish reading when Hildibrand and the others arrive, having interrogated Keshkayi and confirmed that Noirshu's soul was indeed transferred into an oglop. You inform them of Hardiboiled's reckless solo endeavor, and the inspector immediately dashes off at a ludicrous pace.
Meanwhile, in the Kanilokka Corpus lab, Carnelian has succeeded in creating multiple replicas of himself. He merges his clot copies into the towering form of the Lich, and proceeds to treat Hardiboiled to a hostile demonstration of his ancestor's necromantic magicks...
※In the event that you leave the area, you may return by speaking with the accommodating reforger at the driftdowns."
3,TEXT_CHRHDB952_05482_SEQ_03,"As the undying zombies rise again and again, Hardiboiled's cool demeanor begins to crack, but Hildibrand's persuasive dance moves provide a timely rescue. Now able to combine the detective's firepower with the inspector's gentlemanly flair, they manage to overwhelm the incredulous Lich. You arrive with the others just as Hardiboiled aims for the kill, but the revelation of Noirshu's survival proves a fatal distraction. Carnelian unleashes a spell of certain death at the detective, yet it is Hildibrand's soul that is torn free when he intercepts the unholy blast. This seeming tragedy allows the fate-linked pair to fuse the spiritual and corporeal into a new form of their own─Hildiboiled! The golden giant shrugs off the Lich's deadly incantations before slamming him into submission with unprecedented Mandervillian might.
The impact severs their union, and Hildibrand's soul is soon caught up by the afterlife's inexorable current. Yet a sliver of life remains in the inspector's breast, and you draw his soul back into his body with your own irresistible performance. With Hildibrand none the worse for wear, you leave the lab behind to accompany Hardiboiled as he awaits Noirshu's long-overdue restoration."
4,TEXT_CHRHDB952_05482_SEQ_04,"You head outside to escape the oppressive air of the facility, and it is not long until Hildibrand and the others emerge with the restored Noirshu. Overwhelmed with emotion at the return of his assistant, Hardiboiled is ready to call it a day...only to find Hildibrand sat astride his beloved Night Stallion. The inspector's attempt to operate the air-wheeler sends it shooting up into the air, where he and the vehicle are promptly struck by lightning and spun off into the distance. Nashu chases after her ever-dwindling mentor, leaving you to accept Hardiboiled's invitation to meet him back at his house in Solution Nine."
5,TEXT_CHRHDB952_05482_SEQ_05,"The case now closed thanks to your stalwart assistance, the detective shows his appreciation by presenting you with a Night Stallion replica (sans customization). From Noirshu you receive a delightful new oglop companion─one of the many friends she made during her insectoid days. Having said their farewells, Hardiboiled and his oddly familiar assistant return to running their detective agency. You wonder if your paths will ever cross again, even as their distinctive silhouettes are swallowed by the neon jungle of Solution Nine..."
6,TEXT_CHRHDB952_05482_SEQ_06,
7,TEXT_CHRHDB952_05482_SEQ_07,
8,TEXT_CHRHDB952_05482_SEQ_08,
9,TEXT_CHRHDB952_05482_SEQ_09,
10,TEXT_CHRHDB952_05482_SEQ_10,
11,TEXT_CHRHDB952_05482_SEQ_11,
12,TEXT_CHRHDB952_05482_SEQ_12,
13,TEXT_CHRHDB952_05482_SEQ_13,
14,TEXT_CHRHDB952_05482_SEQ_14,
15,TEXT_CHRHDB952_05482_SEQ_15,
16,TEXT_CHRHDB952_05482_SEQ_16,
17,TEXT_CHRHDB952_05482_SEQ_17,
18,TEXT_CHRHDB952_05482_SEQ_18,
19,TEXT_CHRHDB952_05482_SEQ_19,
20,TEXT_CHRHDB952_05482_SEQ_20,
21,TEXT_CHRHDB952_05482_SEQ_21,
22,TEXT_CHRHDB952_05482_SEQ_22,
23,TEXT_CHRHDB952_05482_SEQ_23,
24,TEXT_CHRHDB952_05482_TODO_00,Wait at the designated location in the nameslates.
25,TEXT_CHRHDB952_05482_TODO_01,Wait at the designated location in the nameslates.
26,TEXT_CHRHDB952_05482_TODO_02,Speak with Hardiboiled in Yuweyawata.
27,TEXT_CHRHDB952_05482_TODO_03,Speak with Noirshu in Solution Nine.
28,TEXT_CHRHDB952_05482_TODO_04,
29,TEXT_CHRHDB952_05482_TODO_05,
30,TEXT_CHRHDB952_05482_TODO_06,
31,TEXT_CHRHDB952_05482_TODO_07,
32,TEXT_CHRHDB952_05482_TODO_08,
33,TEXT_CHRHDB952_05482_TODO_09,
34,TEXT_CHRHDB952_05482_TODO_10,
35,TEXT_CHRHDB952_05482_TODO_11,
36,TEXT_CHRHDB952_05482_TODO_12,
37,TEXT_CHRHDB952_05482_TODO_13,
38,TEXT_CHRHDB952_05482_TODO_14,
39,TEXT_CHRHDB952_05482_TODO_15,
40,TEXT_CHRHDB952_05482_TODO_16,
41,TEXT_CHRHDB952_05482_TODO_17,
42,TEXT_CHRHDB952_05482_TODO_18,
43,TEXT_CHRHDB952_05482_TODO_19,
44,TEXT_CHRHDB952_05482_TODO_20,
45,TEXT_CHRHDB952_05482_TODO_21,
46,TEXT_CHRHDB952_05482_TODO_22,
47,TEXT_CHRHDB952_05482_TODO_23,
48,TEXT_CHRHDB952_05482_HARDIBOILED_000_000,"Right, let's head inside and hear what Keshkayi has to say for himself."
49,TEXT_CHRHDB952_05482_HARDIBOILED_000_001,"Well, “mastermind”? What happened to you?"
50,TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_000_002,The duplication device was restored. I had all that I required to build my genius army...
51,TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_000_003,"But mere moments before I began to replicate my brilliant self en masse, that damnable cur burned the hand that freed him."
52,TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_100_003,"Seared as I was by Carnelian's sorcery, it was a miracle I managed to escape at all... But of my ambitions? Naught survives but smoke and ashes."
53,TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_000_004,I want you to make him pay! You'll find the device in a hidden lab on the lowest level of the Kanilokka Corpus.
54,TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_000_005,"If Carnelian's aim is mass self-replication, then that is where he must be. It will take time for the alien technology to do its work..."
55,TEXT_CHRHDB952_05482_HARDIBOILED_100_006,"Trying to tame a vicious breed like the Crime King was a gamble...and you lost. But lucky for you, I was planning to bring him down anyway."
56,TEXT_CHRHDB952_05482_HARDIBOILED_000_006,"Looks like I called how things played out, more or less. Didn't twig that Carnelian would hole up in a lab right beneath our noses, though."
57,TEXT_CHRHDB952_05482_HARDIBOILED_000_007,"Hand this sorry sod over to the authorities as soon as he's able to walk. Might put up a fight, but I doubt he'll be much of a challenge for a strapping hunter like yourself."
58,TEXT_CHRHDB952_05482_CIRCINE_000_008,"He's welcome to try. Don't worry, I'll be sure to see him into custody."
59,TEXT_CHRHDB952_05482_HARDIBOILED_000_009,"We know where Carnelian is now, and I'm ready to charge in, guns blazing...but first I wanna pay my respects at Noirshu's grave."
60,TEXT_CHRHDB952_05482_HARDIBOILED_100_009,"While burying the dead isn't the custom in Alexandria, Noirshu and I were never comfortable with the whole regulator deal. I'd be damned if I was gonna forget, and putting her to rest was my way of honoring her memory..."
61,TEXT_CHRHDB952_05482_HARDIBOILED_000_010,"Night Stallion's been in the shop, so I'll head over and pick him up. Go on ahead to the nameslates, and I'll meet you there."
62,TEXT_CHRHDB952_05482_CIRCINE_000_015,"Leave Keshkayi to me. I'll nurse him back to health, then see him delivered to the sentries."
63,TEXT_CHRHDB952_05482_SYSTEM_000_100,"Your progress through the battle will be saved at certain points. In the event that you are defeated, you will be able to try again from the most recent of these."
64,TEXT_CHRHDB952_05482_SYSTEM_000_101,"Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost."
65,TEXT_CHRHDB952_05482_SYSTEM_000_103,You must be a Disciple of War or Magic of level 100 or above to proceed.
66,TEXT_CHRHDB952_05482_MYMOND_000_300,Surprise─it's me again. Got a letter here for you from the detective.
67,TEXT_CHRHDB952_05482_MYMOND_000_301,"Right, that's my business done. Time to go and pry into someone else's."
68,TEXT_CHRHDB952_05482_HARDIBOILED_000_302,"(-Hardiboiled's Letter-)*Sorry for the change of plans, Player, but I need to handle Carnelian alone.*"
69,TEXT_CHRHDB952_05482_HARDIBOILED_000_303,"(-Hardiboiled's Letter-)*You've helped me out time and again, and I ain't letting you risk your life for my personal vendetta.*"
70,TEXT_CHRHDB952_05482_HARDIBOILED_000_304,"(-Hardiboiled's Letter-)*I'll put the Crime King in the ground, where he belongs. You just sit tight and wait for the good news.*"
71,TEXT_CHRHDB952_05482_HILDIBRAND_100_305,"Player! HEY, PLAYER!"
72,TEXT_CHRHDB952_05482_HILDIBRAND_000_305,We've learned the most astonishing fact!
73,TEXT_CHRHDB952_05482_HILDIBRAND_000_306,The new researcher recruit of our Gentle Dead friend here spoke of a lady he had seen on the lowest level of the Kanilokka Corpus─a lady who could very well be Noirshu!
74,TEXT_CHRHDB952_05482_ZOMBIEA_000_307,"She lies unmoving within a capsule of some kind, looking as if she but dreams in peaceful slumber."
75,TEXT_CHRHDB952_05482_HILDIBRAND_000_308,"We then made at once for Circine's house to demand the truth from Keshkayi. The villain soon folded beneath my expert interrogation, and admitted to transferring Noirshu's soul from her captive vessel into an oglop shell."
76,TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_309,"Where *is* Detective Hardiboiled, by the way? I want so badly to let him know his assistant is alive and well! Well, mostly."
77,TEXT_CHRHDB952_05482_HILDIBRAND_000_310,"Seeking vengeance on his own, you say!? This calls for the utmost haste!"
78,TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_311,"Wait for me, Inspector!"
79,TEXT_CHRHDB952_05482_ZOMBIEA_000_312,"We should shamble along, as well!"
80,TEXT_CHRHDB952_05482_SYSTEM_000_320,"Meanwhile, in the hidden depths of the Kanilokka Corpus..."
81,TEXT_CHRHDB952_05482_HARDIBOILED_000_321,Now that's a sickening sight. One bloodstained Crime King was already too much.
82,TEXT_CHRHDB952_05482_CARNELIAN_000_322,"I don't recall sending you an invitation, Hardiboiled."
83,TEXT_CHRHDB952_05482_CARNELIAN_000_323,But no matter. I am afforded the chance to test my newfound strength...
84,TEXT_CHRHDB952_05482_CARNELIAN_000_324,Hm hm hm... I can feel it surging through me... The nigh-unlimited power!
85,TEXT_CHRHDB952_05482_HARDIBOILED_000_325,"Oof. The dames might've called you handsome once, but you might wanna check a mirror..."
86,TEXT_CHRHDB952_05482_CARNELIAN_000_326,Behold: the majestic form of the Lich! Let us begin with a demonstration of my ancestor's dominion over the undead.
87,TEXT_CHRHDB952_05482_HARDIBOILED_000_327,Great. This keeps getting creepier!
88,TEXT_CHRHDB952_05482_SYSTEM_000_330,"During this battle, you will be fighting as Detective Hardiboiled and gain access to a special dodge action."
89,TEXT_CHRHDB952_05482_SYSTEM_000_331,"With the proper timing, you can use **Molting Python** to avoid taking damage, even if you are within the area of an enemy's attack."
90,TEXT_CHRHDB952_05482_SYSTEM_000_332,"Certain enemy attacks will be preceded by a countdown icon. When this countdown progresses to the **Molting Python** icon, quickly use the **Molting Python** action."
91,TEXT_CHRHDB952_05482_CARNELIAN_000_340,Unliving minions...tear that man apart!
92,TEXT_CHRHDB952_05482_HILDIBRAND_000_341,"Let us remember to always comport ourselves in a gentlemanly manner, everyone!"
93,TEXT_CHRHDB952_05482_CARNELIAN_000_342,What just happened...?
94,TEXT_CHRHDB952_05482_HILDIBRAND_000_343,"Forcing our zombie brethren to act against their will is simply unconscionable. Whilst I do not condone violence, this situation appears beyond a peaceful resolution. Allow me to assist!"
95,TEXT_CHRHDB952_05482_HARDIBOILED_000_344,"A soft-boiled savior in hell... Thanks, pal."
96,TEXT_CHRHDB952_05482_CARNELIAN_000_345,You dare interfere!? I'll kill you both!
97,TEXT_CHRHDB952_05482_OBLIVIONMEMBER05295_000_347,"If you need to head back to Yuweyawata, just say the word."
98,TEXT_CHRHDB952_05482_SYSTEM_000_348,Travel to Yuweyawata?
99,TEXT_CHRHDB952_05482_HARDIBOILED_000_350,This one's for Noirshu...
100,TEXT_CHRHDB952_05482_HILDIBRAND_000_351,"Hold your fire! Detective, your assistant is alive!"
101,TEXT_CHRHDB952_05482_HARDIBOILED_000_352,What did you say!?
102,TEXT_CHRHDB952_05482_CARNELIAN_000_353,"I warned you about being soft, Hardiboiled. Will you never learn?"
103,TEXT_CHRHDB952_05482_CARNELIAN_000_354,"I'd wanted to save such exquisite magecraft for more...fitting victims, but now you clods will witness the ultimate spell firsthand!"
104,TEXT_CHRHDB952_05482_CARNELIAN_100_354,"With unholy power drawn from darkest abyss, I shall sever soul from corporeal anchor..."
105,TEXT_CHRHDB952_05482_CARNELIAN_100_355,DEATH!
106,TEXT_CHRHDB952_05482_CARNELIAN_000_355,"Bah, I've slain the dolt instead... Though I'm glad to be rid of that most bothersome gnat."
107,TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_356,Inspector!
108,TEXT_CHRHDB952_05482_HARDIBOILED_000_357,Hildibrand!
109,TEXT_CHRHDB952_05482_HILDIBRAND_000_358,"Oh, I've died. How un-Mandervillian of me!"
110,TEXT_CHRHDB952_05482_HARDIBOILED_000_359,Is that...Hildibrand's ghost?
111,TEXT_CHRHDB952_05482_ZOMBIEA_000_360,"O such bittersweet sorrow... A soul should dissipate soon after leaving the flesh, but lo: our resilient zombie overlord endures in spectral form."
112,TEXT_CHRHDB952_05482_CARNELIAN_000_361,Hello!? This battle isn't over!
113,TEXT_CHRHDB952_05482_CARNELIAN_000_362,"Even with your entire entourage of fools, you cannot contest our power combined!"
114,TEXT_CHRHDB952_05482_ZOMBIEA_000_363,"Master Zombibrand's spiritual essence has merged with Master Hardiboiled's physical form! It's brilliant, it's blinding, it's..."
115,TEXT_CHRHDB952_05482_ZOMBIEA_000_364,A pure gold soul!
116,TEXT_CHRHDB952_05482_CARNELIAN_100_364,This changes nothing!
117,TEXT_CHRHDB952_05482_CARNELIAN_000_365,Hardiboiled!? It cannot be...
118,TEXT_CHRHDB952_05482_HILDIBOILED_000_366,(-???-)Hardiboiled is not here right now...
119,TEXT_CHRHDB952_05482_HILDIBOILED_000_367,(-Hildiboiled-)You can call us Hildiboiled! And your goose is cooked...
120,TEXT_CHRHDB952_05482_HILDIBOILED_200_367,My dear fellow!
121,TEXT_CHRHDB952_05482_HILDIBOILED_100_367,"No evil can stand against the giant, golden Manderville man!"
122,TEXT_CHRHDB952_05482_CARNELIAN_000_368,"Yes, you've learned the truth of it: your precious Noirshu never really died."
123,TEXT_CHRHDB952_05482_CARNELIAN_000_369,"Keshkayi needed a subject for his soul transference experiments, and the task of procuring the victim fell to me. Your name, Hardiboiled, was at the top of my hit list."
124,TEXT_CHRHDB952_05482_CARNELIAN_000_370,"I drew upon ancestral sorcery to cast you into a deathlike sleep─for ease of delivery, you understand. But then your meddling assistant threw herself into the spell's path, and I was forced to settle for her instead."
125,TEXT_CHRHDB952_05482_CARNELIAN_000_371,"I had to dig up Noirshu's “corpse” following the burial, then proffer her to Keshkayi in place of your sorry hide. So it was that her soul ended up in that insect vessel."
126,TEXT_CHRHDB952_05482_HARDIBOILED_000_372,You bastard! You did that *knowing* how much I hate oglops!
127,TEXT_CHRHDB952_05482_HILDIBRAND_000_373,"Now, now, let us remain civilized. The process is entirely reversible..."
128,TEXT_CHRHDB952_05482_HILDIBRAND_100_374,"Oh dear. My apologies, but I feel the draw of an irresistible force..."
129,TEXT_CHRHDB952_05482_ZOMBIEA_000_374,Oh. That's right. Master Zombibrand has died... And to his untethered soul comes the call!
130,TEXT_CHRHDB952_05482_HILDIBRAND_000_375,"See you on the other side, my friends!"
131,TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_376,"Don't leave me behind, Inspector!"
132,TEXT_CHRHDB952_05482_HARDIBOILED_000_377,Look─his body's still breathing! We gotta drag that soft-boiled soul back!
133,TEXT_CHRHDB952_05482_CARNELIAN_100_377,I smote that simpleton with enough ultimate death magic to kill him ten times over. There *is* no coming back.
134,TEXT_CHRHDB952_05482_Q1_000_000,What will you do?
135,TEXT_CHRHDB952_05482_A1_000_001,Perform the Manderville.
136,TEXT_CHRHDB952_05482_A1_000_002,Must I do...the dance?
137,TEXT_CHRHDB952_05482_A1_000_003,"I think we all knew it would come to this, but still..."
138,TEXT_CHRHDB952_05482_HARDIBOILED_000_378,"Whoa, hey now... Don't tell me you've gone and cracked!?"
139,TEXT_CHRHDB952_05482_HILDIBRAND_000_379,"Oh, I say!"
140,TEXT_CHRHDB952_05482_HILDIBRAND_000_380,"Thanks to that stirring performance by my adventuring associate, I, Hildibrand, agent of enquiry, inspector extraordinaire, have returned to life and am back on the case!"
141,TEXT_CHRHDB952_05482_CARNELIAN_100_381,But you can't... It's not possible!
142,TEXT_CHRHDB952_05482_HARDIBOILED_000_381,Heh. Toughest guy I ever saw...
143,TEXT_CHRHDB952_05482_HARDIBOILED_000_382,"Now, what was that about fixing Noirshu? You can really get her back to normal?"
144,TEXT_CHRHDB952_05482_HILDIBRAND_000_383,"Your assistant's recumbent form is being held within this very facility. We need but extract her soul from the oglop, and reunite it with her original body."
145,TEXT_CHRHDB952_05482_ZOMBIEA_000_384,I had Keshkayi provide me with a step-by-step procedure for operating the transference apparatus. It should pose no great difficulty to restore Mistress Noirshu ourselves.
146,TEXT_CHRHDB952_05482_HARDIBOILED_000_385,"The rest of us should wait at the entrance, then."
147,TEXT_CHRHDB952_05482_CARNELIAN_000_390,Even the ultimate death magic failed to slay him... Never mind those other fiends─that dolt was the true monster.
148,TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_391,The inspector is unstoppable!
149,TEXT_CHRHDB952_05482_HARDIBOILED_000_395,"You know what, it stinks in here... Let's head outside."
150,TEXT_CHRHDB952_05482_HARDIJOSHU_000_400,(-???-)Detective Hardiboiled!
151,TEXT_CHRHDB952_05482_HARDIJOSHU_000_401,"Hey, dollface... You're looking well."
152,TEXT_CHRHDB952_05482_HARDIJOSHU_000_402,"Hi, I'm Noirshu. Thank you ever so much for putting me back in my own body!"
153,TEXT_CHRHDB952_05482_HILDIBRAND_000_403,"The resemblance to Nashu is, as you say, uncanny."
154,TEXT_CHRHDB952_05482_HARDIBOILED_000_404,"Right? Like peas in a pod, I tell ya."
155,TEXT_CHRHDB952_05482_HARDIBOILED_000_405,"Right, I've had my fill of musty old labs. Time to blow this joint!"
156,TEXT_CHRHDB952_05482_HARDIBOILED_000_406,"Hey, who said you could ride the Stallion!?"
157,TEXT_CHRHDB952_05482_HILDIBRAND_000_407,Surely once-fused fellows such as ourselves are above cursory formalities such as asking for permission...
158,TEXT_CHRHDB952_05482_HILDIBRAND_000_408,Whoooaaa!
159,TEXT_CHRHDB952_05482_HARDIBOILED_100_408,Watch that lightning! The chassis can't take a direct hit...
160,TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_409,"Wait for me, Inspector!"
161,TEXT_CHRHDB952_05482_HARDIJOSHU_000_410,"Gosh, that looked dangerous."
162,TEXT_CHRHDB952_05482_HARDIBOILED_000_411,"Eh, he'll be fine. It's Night Stallion I'm worried about─I just had him repaired."
163,TEXT_CHRHDB952_05482_CARNELIAN_100_411,How did I lose to such idiots? Am I dreaming? Surely this is a nightmare...
164,TEXT_CHRHDB952_05482_HARDIBOILED_000_412,I'll deliver Mister Lots o' Clots here to the tin men. You can head back with Noirshu to my place in Solution Nine.
165,TEXT_CHRHDB952_05482_ZOMBIEA_000_413,And I shall re-enter the facility to recruit from the remaining zombies. I bid you gentlepeople good day.
166,TEXT_CHRHDB952_05482_HARDIJOSHU_000_500,Behind that rubbish receptacle is where I would hide and keep watch over the detective.
167,TEXT_CHRHDB952_05482_HARDIJOSHU_000_501,"It was surprisingly fun living as an oglop, but boy am I glad to be back in my own body."
168,TEXT_CHRHDB952_05482_HARDIBOILED_000_502,That makes two of us. Couldn't imagine having one of those creepers as an assistant.
169,TEXT_CHRHDB952_05482_HARDIBOILED_000_503,"I went and handed Carnelian over to the authorities. They'll restore him and all his monstrous pals to their original mook selves, then toss 'em in the slammer."
170,TEXT_CHRHDB952_05482_HARDIBOILED_000_504,"In other words, that's all she wrote on the Case of the Fiendish Fugitives. You're a handy gal to have around, Player."
171,TEXT_CHRHDB952_05482_HARDIBOILED_000_505,"As thanks for sticking with me through thick and thin, I made you a replica of Night Stallion. Doesn't have the same customizations, but it still runs plenty fast. Use this key when you're ready to ride."
172,TEXT_CHRHDB952_05482_HARDIJOSHU_000_506,"I have a gift for you too! Of sorts! I made lots of friends while I was oglopped, and one of the little fellas has big dreams of traveling the world."
173,TEXT_CHRHDB952_05482_HARDIJOSHU_000_507,Take him along on your adventures─he'll be fantastic company!
174,TEXT_CHRHDB952_05482_Q2_000_000,What will you say?
175,TEXT_CHRHDB952_05482_A2_000_001,My own oglop buddy!
176,TEXT_CHRHDB952_05482_A2_000_002,My own oglop buddy...
177,TEXT_CHRHDB952_05482_HARDIBOILED_000_508,"Look at you embracing danger. I told you, those tiny devils are harbingers of death and disease..."
178,TEXT_CHRHDB952_05482_HARDIBOILED_000_509,"You're right to be wary. Like I told you, those tiny devils are harbingers of death and disease..."
179,TEXT_CHRHDB952_05482_HARDIJOSHU_000_510,"Oh, they're no such thing! Oglops are harmless, not to mention cute as a chitinous button!"
180,TEXT_CHRHDB952_05482_HARDIBOILED_000_511,"R-Right, well, it's your funeral: keep it where you can see it, or stow it away in your pack."
181,TEXT_CHRHDB952_05482_HARDIBOILED_000_512,"Speaking of companions, I wonder where that gentleman fop and Nashu disappeared to. Not that I'm worried or anything, but I owe them a tip of the hat at the very least..."
182,TEXT_CHRHDB952_05482_HARDIBOILED_000_513,"Anyhow, Noirshu and me are gonna get back to running our detective agency here in Solution Nine. Hopefully we'll cross paths again on some other case."
183,TEXT_CHRHDB952_05482_HARDIBOILED_000_514,"Our time together in the great alleyway of life was brief but golden...like the richest, yellowest of yolk."
184,TEXT_CHRHDB952_05482_HARDIBOILED_000_515,"See ya 'round, Player..."
185,TEXT_CHRHDB952_05482_SYSTEM_000_520,"With the completion of Inconceivably Further Hildibrand Adventures, you can now exchange MGP for a new orchestrion roll by speaking with the Gold Saucer attendant at the Gold Saucer."
186,TEXT_CHRHDB952_05482_HARDIBOILED_000_420,"His trail had evaporated like mist in the neon haze. The city carried on, uncaring."
187,TEXT_CHRHDB952_05482_HARDIBOILED_000_421,"I fell into a familiar humdrum rhythm, my world gone curiously quiet."
188,TEXT_CHRHDB952_05482_HARDIBOILED_000_422,"There was a gnawing absence of irritating-yet-endearing whimsy... But that's life, ain't it? No such thing as a perfect egg."
189,TEXT_CHRHDB952_05482_HARDIBOILED_000_423,Let me leave you with a few words of wisdom.
190,TEXT_CHRHDB952_05482_HARDIBOILED_000_424,"If it ain't tough, it ain't boiled enough. But sometimes a man needs to be...gentle."
191,TEXT_CHRHDB952_05482_HARDIJOSHU_000_425,"Who are you talking to, Detective?"
1 0 TEXT_CHRHDB952_05482_SEQ_00 Hardiboiled's eyes are alight with anticipation, nose full of the scent of his quarry.
2 1 TEXT_CHRHDB952_05482_SEQ_01 Awake and seething with fury, Keshkayi shares the tale of his failed scheme and Carnelian's betrayal. He freely reveals the location of the duplication device─a hidden lab in the bowels of the Kanilokka Corpus─demanding that you make the Crime King pay for ruining his plans. Although certainly eager to charge in, guns blazing, the detective first wishes to pay his respects at Noirshu's grave in the nameslates. He bids you wait for him there while he picks up his air-wheeler from the repair shop.
3 2 TEXT_CHRHDB952_05482_SEQ_02 Your wait at the nameslates ends with the arrival of Mymond, who bears a letter from an apologetic detective. Hardiboiled writes that he has gone to confront Carnelian alone, not wanting to risk any more lives for his vendetta. No sooner do you finish reading when Hildibrand and the others arrive, having interrogated Keshkayi and confirmed that Noirshu's soul was indeed transferred into an oglop. You inform them of Hardiboiled's reckless solo endeavor, and the inspector immediately dashes off at a ludicrous pace. Meanwhile, in the Kanilokka Corpus lab, Carnelian has succeeded in creating multiple replicas of himself. He merges his clot copies into the towering form of the Lich, and proceeds to treat Hardiboiled to a hostile demonstration of his ancestor's necromantic magicks... ※In the event that you leave the area, you may return by speaking with the accommodating reforger at the driftdowns.
4 3 TEXT_CHRHDB952_05482_SEQ_03 As the undying zombies rise again and again, Hardiboiled's cool demeanor begins to crack, but Hildibrand's persuasive dance moves provide a timely rescue. Now able to combine the detective's firepower with the inspector's gentlemanly flair, they manage to overwhelm the incredulous Lich. You arrive with the others just as Hardiboiled aims for the kill, but the revelation of Noirshu's survival proves a fatal distraction. Carnelian unleashes a spell of certain death at the detective, yet it is Hildibrand's soul that is torn free when he intercepts the unholy blast. This seeming tragedy allows the fate-linked pair to fuse the spiritual and corporeal into a new form of their own─Hildiboiled! The golden giant shrugs off the Lich's deadly incantations before slamming him into submission with unprecedented Mandervillian might. The impact severs their union, and Hildibrand's soul is soon caught up by the afterlife's inexorable current. Yet a sliver of life remains in the inspector's breast, and you draw his soul back into his body with your own irresistible performance. With Hildibrand none the worse for wear, you leave the lab behind to accompany Hardiboiled as he awaits Noirshu's long-overdue restoration.
5 4 TEXT_CHRHDB952_05482_SEQ_04 You head outside to escape the oppressive air of the facility, and it is not long until Hildibrand and the others emerge with the restored Noirshu. Overwhelmed with emotion at the return of his assistant, Hardiboiled is ready to call it a day...only to find Hildibrand sat astride his beloved Night Stallion. The inspector's attempt to operate the air-wheeler sends it shooting up into the air, where he and the vehicle are promptly struck by lightning and spun off into the distance. Nashu chases after her ever-dwindling mentor, leaving you to accept Hardiboiled's invitation to meet him back at his house in Solution Nine.
6 5 TEXT_CHRHDB952_05482_SEQ_05 The case now closed thanks to your stalwart assistance, the detective shows his appreciation by presenting you with a Night Stallion replica (sans customization). From Noirshu you receive a delightful new oglop companion─one of the many friends she made during her insectoid days. Having said their farewells, Hardiboiled and his oddly familiar assistant return to running their detective agency. You wonder if your paths will ever cross again, even as their distinctive silhouettes are swallowed by the neon jungle of Solution Nine...
7 6 TEXT_CHRHDB952_05482_SEQ_06
8 7 TEXT_CHRHDB952_05482_SEQ_07
9 8 TEXT_CHRHDB952_05482_SEQ_08
10 9 TEXT_CHRHDB952_05482_SEQ_09
11 10 TEXT_CHRHDB952_05482_SEQ_10
12 11 TEXT_CHRHDB952_05482_SEQ_11
13 12 TEXT_CHRHDB952_05482_SEQ_12
14 13 TEXT_CHRHDB952_05482_SEQ_13
15 14 TEXT_CHRHDB952_05482_SEQ_14
16 15 TEXT_CHRHDB952_05482_SEQ_15
17 16 TEXT_CHRHDB952_05482_SEQ_16
18 17 TEXT_CHRHDB952_05482_SEQ_17
19 18 TEXT_CHRHDB952_05482_SEQ_18
20 19 TEXT_CHRHDB952_05482_SEQ_19
21 20 TEXT_CHRHDB952_05482_SEQ_20
22 21 TEXT_CHRHDB952_05482_SEQ_21
23 22 TEXT_CHRHDB952_05482_SEQ_22
24 23 TEXT_CHRHDB952_05482_SEQ_23
25 24 TEXT_CHRHDB952_05482_TODO_00 Wait at the designated location in the nameslates.
26 25 TEXT_CHRHDB952_05482_TODO_01 Wait at the designated location in the nameslates.
27 26 TEXT_CHRHDB952_05482_TODO_02 Speak with Hardiboiled in Yuweyawata.
28 27 TEXT_CHRHDB952_05482_TODO_03 Speak with Noirshu in Solution Nine.
29 28 TEXT_CHRHDB952_05482_TODO_04
30 29 TEXT_CHRHDB952_05482_TODO_05
31 30 TEXT_CHRHDB952_05482_TODO_06
32 31 TEXT_CHRHDB952_05482_TODO_07
33 32 TEXT_CHRHDB952_05482_TODO_08
34 33 TEXT_CHRHDB952_05482_TODO_09
35 34 TEXT_CHRHDB952_05482_TODO_10
36 35 TEXT_CHRHDB952_05482_TODO_11
37 36 TEXT_CHRHDB952_05482_TODO_12
38 37 TEXT_CHRHDB952_05482_TODO_13
39 38 TEXT_CHRHDB952_05482_TODO_14
40 39 TEXT_CHRHDB952_05482_TODO_15
41 40 TEXT_CHRHDB952_05482_TODO_16
42 41 TEXT_CHRHDB952_05482_TODO_17
43 42 TEXT_CHRHDB952_05482_TODO_18
44 43 TEXT_CHRHDB952_05482_TODO_19
45 44 TEXT_CHRHDB952_05482_TODO_20
46 45 TEXT_CHRHDB952_05482_TODO_21
47 46 TEXT_CHRHDB952_05482_TODO_22
48 47 TEXT_CHRHDB952_05482_TODO_23
49 48 TEXT_CHRHDB952_05482_HARDIBOILED_000_000 Right, let's head inside and hear what Keshkayi has to say for himself.
50 49 TEXT_CHRHDB952_05482_HARDIBOILED_000_001 Well, “mastermind”? What happened to you?
51 50 TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_000_002 The duplication device was restored. I had all that I required to build my genius army...
52 51 TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_000_003 But mere moments before I began to replicate my brilliant self en masse, that damnable cur burned the hand that freed him.
53 52 TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_100_003 Seared as I was by Carnelian's sorcery, it was a miracle I managed to escape at all... But of my ambitions? Naught survives but smoke and ashes.
54 53 TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_000_004 I want you to make him pay! You'll find the device in a hidden lab on the lowest level of the Kanilokka Corpus.
55 54 TEXT_CHRHDB952_05482_MYSTERIOUSRESEARCHER_000_005 If Carnelian's aim is mass self-replication, then that is where he must be. It will take time for the alien technology to do its work...
56 55 TEXT_CHRHDB952_05482_HARDIBOILED_100_006 Trying to tame a vicious breed like the Crime King was a gamble...and you lost. But lucky for you, I was planning to bring him down anyway.
57 56 TEXT_CHRHDB952_05482_HARDIBOILED_000_006 Looks like I called how things played out, more or less. Didn't twig that Carnelian would hole up in a lab right beneath our noses, though.
58 57 TEXT_CHRHDB952_05482_HARDIBOILED_000_007 Hand this sorry sod over to the authorities as soon as he's able to walk. Might put up a fight, but I doubt he'll be much of a challenge for a strapping hunter like yourself.
59 58 TEXT_CHRHDB952_05482_CIRCINE_000_008 He's welcome to try. Don't worry, I'll be sure to see him into custody.
60 59 TEXT_CHRHDB952_05482_HARDIBOILED_000_009 We know where Carnelian is now, and I'm ready to charge in, guns blazing...but first I wanna pay my respects at Noirshu's grave.
61 60 TEXT_CHRHDB952_05482_HARDIBOILED_100_009 While burying the dead isn't the custom in Alexandria, Noirshu and I were never comfortable with the whole regulator deal. I'd be damned if I was gonna forget, and putting her to rest was my way of honoring her memory...
62 61 TEXT_CHRHDB952_05482_HARDIBOILED_000_010 Night Stallion's been in the shop, so I'll head over and pick him up. Go on ahead to the nameslates, and I'll meet you there.
63 62 TEXT_CHRHDB952_05482_CIRCINE_000_015 Leave Keshkayi to me. I'll nurse him back to health, then see him delivered to the sentries.
64 63 TEXT_CHRHDB952_05482_SYSTEM_000_100 Your progress through the battle will be saved at certain points. In the event that you are defeated, you will be able to try again from the most recent of these.
65 64 TEXT_CHRHDB952_05482_SYSTEM_000_101 Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost.
66 65 TEXT_CHRHDB952_05482_SYSTEM_000_103 You must be a Disciple of War or Magic of level 100 or above to proceed.
67 66 TEXT_CHRHDB952_05482_MYMOND_000_300 Surprise─it's me again. Got a letter here for you from the detective.
68 67 TEXT_CHRHDB952_05482_MYMOND_000_301 Right, that's my business done. Time to go and pry into someone else's.
69 68 TEXT_CHRHDB952_05482_HARDIBOILED_000_302 (-Hardiboiled's Letter-)*Sorry for the change of plans, Player, but I need to handle Carnelian alone.*
70 69 TEXT_CHRHDB952_05482_HARDIBOILED_000_303 (-Hardiboiled's Letter-)*You've helped me out time and again, and I ain't letting you risk your life for my personal vendetta.*
71 70 TEXT_CHRHDB952_05482_HARDIBOILED_000_304 (-Hardiboiled's Letter-)*I'll put the Crime King in the ground, where he belongs. You just sit tight and wait for the good news.*
72 71 TEXT_CHRHDB952_05482_HILDIBRAND_100_305 Player! HEY, PLAYER!
73 72 TEXT_CHRHDB952_05482_HILDIBRAND_000_305 We've learned the most astonishing fact!
74 73 TEXT_CHRHDB952_05482_HILDIBRAND_000_306 The new researcher recruit of our Gentle Dead friend here spoke of a lady he had seen on the lowest level of the Kanilokka Corpus─a lady who could very well be Noirshu!
75 74 TEXT_CHRHDB952_05482_ZOMBIEA_000_307 She lies unmoving within a capsule of some kind, looking as if she but dreams in peaceful slumber.
76 75 TEXT_CHRHDB952_05482_HILDIBRAND_000_308 We then made at once for Circine's house to demand the truth from Keshkayi. The villain soon folded beneath my expert interrogation, and admitted to transferring Noirshu's soul from her captive vessel into an oglop shell.
77 76 TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_309 Where *is* Detective Hardiboiled, by the way? I want so badly to let him know his assistant is alive and well! Well, mostly.
78 77 TEXT_CHRHDB952_05482_HILDIBRAND_000_310 Seeking vengeance on his own, you say!? This calls for the utmost haste!
79 78 TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_311 Wait for me, Inspector!
80 79 TEXT_CHRHDB952_05482_ZOMBIEA_000_312 We should shamble along, as well!
81 80 TEXT_CHRHDB952_05482_SYSTEM_000_320 Meanwhile, in the hidden depths of the Kanilokka Corpus...
82 81 TEXT_CHRHDB952_05482_HARDIBOILED_000_321 Now that's a sickening sight. One bloodstained Crime King was already too much.
83 82 TEXT_CHRHDB952_05482_CARNELIAN_000_322 I don't recall sending you an invitation, Hardiboiled.
84 83 TEXT_CHRHDB952_05482_CARNELIAN_000_323 But no matter. I am afforded the chance to test my newfound strength...
85 84 TEXT_CHRHDB952_05482_CARNELIAN_000_324 Hm hm hm... I can feel it surging through me... The nigh-unlimited power!
86 85 TEXT_CHRHDB952_05482_HARDIBOILED_000_325 Oof. The dames might've called you handsome once, but you might wanna check a mirror...
87 86 TEXT_CHRHDB952_05482_CARNELIAN_000_326 Behold: the majestic form of the Lich! Let us begin with a demonstration of my ancestor's dominion over the undead.
88 87 TEXT_CHRHDB952_05482_HARDIBOILED_000_327 Great. This keeps getting creepier!
89 88 TEXT_CHRHDB952_05482_SYSTEM_000_330 During this battle, you will be fighting as Detective Hardiboiled and gain access to a special dodge action.
90 89 TEXT_CHRHDB952_05482_SYSTEM_000_331 With the proper timing, you can use **Molting Python** to avoid taking damage, even if you are within the area of an enemy's attack.
91 90 TEXT_CHRHDB952_05482_SYSTEM_000_332 Certain enemy attacks will be preceded by a countdown icon. When this countdown progresses to the **Molting Python** icon, quickly use the **Molting Python** action.
92 91 TEXT_CHRHDB952_05482_CARNELIAN_000_340 Unliving minions...tear that man apart!
93 92 TEXT_CHRHDB952_05482_HILDIBRAND_000_341 Let us remember to always comport ourselves in a gentlemanly manner, everyone!
94 93 TEXT_CHRHDB952_05482_CARNELIAN_000_342 What just happened...?
95 94 TEXT_CHRHDB952_05482_HILDIBRAND_000_343 Forcing our zombie brethren to act against their will is simply unconscionable. Whilst I do not condone violence, this situation appears beyond a peaceful resolution. Allow me to assist!
96 95 TEXT_CHRHDB952_05482_HARDIBOILED_000_344 A soft-boiled savior in hell... Thanks, pal.
97 96 TEXT_CHRHDB952_05482_CARNELIAN_000_345 You dare interfere!? I'll kill you both!
98 97 TEXT_CHRHDB952_05482_OBLIVIONMEMBER05295_000_347 If you need to head back to Yuweyawata, just say the word.
99 98 TEXT_CHRHDB952_05482_SYSTEM_000_348 Travel to Yuweyawata?
100 99 TEXT_CHRHDB952_05482_HARDIBOILED_000_350 This one's for Noirshu...
101 100 TEXT_CHRHDB952_05482_HILDIBRAND_000_351 Hold your fire! Detective, your assistant is alive!
102 101 TEXT_CHRHDB952_05482_HARDIBOILED_000_352 What did you say!?
103 102 TEXT_CHRHDB952_05482_CARNELIAN_000_353 I warned you about being soft, Hardiboiled. Will you never learn?
104 103 TEXT_CHRHDB952_05482_CARNELIAN_000_354 I'd wanted to save such exquisite magecraft for more...fitting victims, but now you clods will witness the ultimate spell firsthand!
105 104 TEXT_CHRHDB952_05482_CARNELIAN_100_354 With unholy power drawn from darkest abyss, I shall sever soul from corporeal anchor...
106 105 TEXT_CHRHDB952_05482_CARNELIAN_100_355 DEATH!
107 106 TEXT_CHRHDB952_05482_CARNELIAN_000_355 Bah, I've slain the dolt instead... Though I'm glad to be rid of that most bothersome gnat.
108 107 TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_356 Inspector!
109 108 TEXT_CHRHDB952_05482_HARDIBOILED_000_357 Hildibrand!
110 109 TEXT_CHRHDB952_05482_HILDIBRAND_000_358 Oh, I've died. How un-Mandervillian of me!
111 110 TEXT_CHRHDB952_05482_HARDIBOILED_000_359 Is that...Hildibrand's ghost?
112 111 TEXT_CHRHDB952_05482_ZOMBIEA_000_360 O such bittersweet sorrow... A soul should dissipate soon after leaving the flesh, but lo: our resilient zombie overlord endures in spectral form.
113 112 TEXT_CHRHDB952_05482_CARNELIAN_000_361 Hello!? This battle isn't over!
114 113 TEXT_CHRHDB952_05482_CARNELIAN_000_362 Even with your entire entourage of fools, you cannot contest our power combined!
115 114 TEXT_CHRHDB952_05482_ZOMBIEA_000_363 Master Zombibrand's spiritual essence has merged with Master Hardiboiled's physical form! It's brilliant, it's blinding, it's...
116 115 TEXT_CHRHDB952_05482_ZOMBIEA_000_364 A pure gold soul!
117 116 TEXT_CHRHDB952_05482_CARNELIAN_100_364 This changes nothing!
118 117 TEXT_CHRHDB952_05482_CARNELIAN_000_365 Hardiboiled!? It cannot be...
119 118 TEXT_CHRHDB952_05482_HILDIBOILED_000_366 (-???-)Hardiboiled is not here right now...
120 119 TEXT_CHRHDB952_05482_HILDIBOILED_000_367 (-Hildiboiled-)You can call us Hildiboiled! And your goose is cooked...
121 120 TEXT_CHRHDB952_05482_HILDIBOILED_200_367 My dear fellow!
122 121 TEXT_CHRHDB952_05482_HILDIBOILED_100_367 No evil can stand against the giant, golden Manderville man!
123 122 TEXT_CHRHDB952_05482_CARNELIAN_000_368 Yes, you've learned the truth of it: your precious Noirshu never really died.
124 123 TEXT_CHRHDB952_05482_CARNELIAN_000_369 Keshkayi needed a subject for his soul transference experiments, and the task of procuring the victim fell to me. Your name, Hardiboiled, was at the top of my hit list.
125 124 TEXT_CHRHDB952_05482_CARNELIAN_000_370 I drew upon ancestral sorcery to cast you into a deathlike sleep─for ease of delivery, you understand. But then your meddling assistant threw herself into the spell's path, and I was forced to settle for her instead.
126 125 TEXT_CHRHDB952_05482_CARNELIAN_000_371 I had to dig up Noirshu's “corpse” following the burial, then proffer her to Keshkayi in place of your sorry hide. So it was that her soul ended up in that insect vessel.
127 126 TEXT_CHRHDB952_05482_HARDIBOILED_000_372 You bastard! You did that *knowing* how much I hate oglops!
128 127 TEXT_CHRHDB952_05482_HILDIBRAND_000_373 Now, now, let us remain civilized. The process is entirely reversible...
129 128 TEXT_CHRHDB952_05482_HILDIBRAND_100_374 Oh dear. My apologies, but I feel the draw of an irresistible force...
130 129 TEXT_CHRHDB952_05482_ZOMBIEA_000_374 Oh. That's right. Master Zombibrand has died... And to his untethered soul comes the call!
131 130 TEXT_CHRHDB952_05482_HILDIBRAND_000_375 See you on the other side, my friends!
132 131 TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_376 Don't leave me behind, Inspector!
133 132 TEXT_CHRHDB952_05482_HARDIBOILED_000_377 Look─his body's still breathing! We gotta drag that soft-boiled soul back!
134 133 TEXT_CHRHDB952_05482_CARNELIAN_100_377 I smote that simpleton with enough ultimate death magic to kill him ten times over. There *is* no coming back.
135 134 TEXT_CHRHDB952_05482_Q1_000_000 What will you do?
136 135 TEXT_CHRHDB952_05482_A1_000_001 Perform the Manderville.
137 136 TEXT_CHRHDB952_05482_A1_000_002 Must I do...the dance?
138 137 TEXT_CHRHDB952_05482_A1_000_003 I think we all knew it would come to this, but still...
139 138 TEXT_CHRHDB952_05482_HARDIBOILED_000_378 Whoa, hey now... Don't tell me you've gone and cracked!?
140 139 TEXT_CHRHDB952_05482_HILDIBRAND_000_379 Oh, I say!
141 140 TEXT_CHRHDB952_05482_HILDIBRAND_000_380 Thanks to that stirring performance by my adventuring associate, I, Hildibrand, agent of enquiry, inspector extraordinaire, have returned to life and am back on the case!
142 141 TEXT_CHRHDB952_05482_CARNELIAN_100_381 But you can't... It's not possible!
143 142 TEXT_CHRHDB952_05482_HARDIBOILED_000_381 Heh. Toughest guy I ever saw...
144 143 TEXT_CHRHDB952_05482_HARDIBOILED_000_382 Now, what was that about fixing Noirshu? You can really get her back to normal?
145 144 TEXT_CHRHDB952_05482_HILDIBRAND_000_383 Your assistant's recumbent form is being held within this very facility. We need but extract her soul from the oglop, and reunite it with her original body.
146 145 TEXT_CHRHDB952_05482_ZOMBIEA_000_384 I had Keshkayi provide me with a step-by-step procedure for operating the transference apparatus. It should pose no great difficulty to restore Mistress Noirshu ourselves.
147 146 TEXT_CHRHDB952_05482_HARDIBOILED_000_385 The rest of us should wait at the entrance, then.
148 147 TEXT_CHRHDB952_05482_CARNELIAN_000_390 Even the ultimate death magic failed to slay him... Never mind those other fiends─that dolt was the true monster.
149 148 TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_391 The inspector is unstoppable!
150 149 TEXT_CHRHDB952_05482_HARDIBOILED_000_395 You know what, it stinks in here... Let's head outside.
151 150 TEXT_CHRHDB952_05482_HARDIJOSHU_000_400 (-???-)Detective Hardiboiled!
152 151 TEXT_CHRHDB952_05482_HARDIJOSHU_000_401 Hey, dollface... You're looking well.
153 152 TEXT_CHRHDB952_05482_HARDIJOSHU_000_402 Hi, I'm Noirshu. Thank you ever so much for putting me back in my own body!
154 153 TEXT_CHRHDB952_05482_HILDIBRAND_000_403 The resemblance to Nashu is, as you say, uncanny.
155 154 TEXT_CHRHDB952_05482_HARDIBOILED_000_404 Right? Like peas in a pod, I tell ya.
156 155 TEXT_CHRHDB952_05482_HARDIBOILED_000_405 Right, I've had my fill of musty old labs. Time to blow this joint!
157 156 TEXT_CHRHDB952_05482_HARDIBOILED_000_406 Hey, who said you could ride the Stallion!?
158 157 TEXT_CHRHDB952_05482_HILDIBRAND_000_407 Surely once-fused fellows such as ourselves are above cursory formalities such as asking for permission...
159 158 TEXT_CHRHDB952_05482_HILDIBRAND_000_408 Whoooaaa!
160 159 TEXT_CHRHDB952_05482_HARDIBOILED_100_408 Watch that lightning! The chassis can't take a direct hit...
161 160 TEXT_CHRHDB952_05482_NASHUMHAKARACCA_000_409 Wait for me, Inspector!
162 161 TEXT_CHRHDB952_05482_HARDIJOSHU_000_410 Gosh, that looked dangerous.
163 162 TEXT_CHRHDB952_05482_HARDIBOILED_000_411 Eh, he'll be fine. It's Night Stallion I'm worried about─I just had him repaired.
164 163 TEXT_CHRHDB952_05482_CARNELIAN_100_411 How did I lose to such idiots? Am I dreaming? Surely this is a nightmare...
165 164 TEXT_CHRHDB952_05482_HARDIBOILED_000_412 I'll deliver Mister Lots o' Clots here to the tin men. You can head back with Noirshu to my place in Solution Nine.
166 165 TEXT_CHRHDB952_05482_ZOMBIEA_000_413 And I shall re-enter the facility to recruit from the remaining zombies. I bid you gentlepeople good day.
167 166 TEXT_CHRHDB952_05482_HARDIJOSHU_000_500 Behind that rubbish receptacle is where I would hide and keep watch over the detective.
168 167 TEXT_CHRHDB952_05482_HARDIJOSHU_000_501 It was surprisingly fun living as an oglop, but boy am I glad to be back in my own body.
169 168 TEXT_CHRHDB952_05482_HARDIBOILED_000_502 That makes two of us. Couldn't imagine having one of those creepers as an assistant.
170 169 TEXT_CHRHDB952_05482_HARDIBOILED_000_503 I went and handed Carnelian over to the authorities. They'll restore him and all his monstrous pals to their original mook selves, then toss 'em in the slammer.
171 170 TEXT_CHRHDB952_05482_HARDIBOILED_000_504 In other words, that's all she wrote on the Case of the Fiendish Fugitives. You're a handy gal to have around, Player.
172 171 TEXT_CHRHDB952_05482_HARDIBOILED_000_505 As thanks for sticking with me through thick and thin, I made you a replica of Night Stallion. Doesn't have the same customizations, but it still runs plenty fast. Use this key when you're ready to ride.
173 172 TEXT_CHRHDB952_05482_HARDIJOSHU_000_506 I have a gift for you too! Of sorts! I made lots of friends while I was oglopped, and one of the little fellas has big dreams of traveling the world.
174 173 TEXT_CHRHDB952_05482_HARDIJOSHU_000_507 Take him along on your adventures─he'll be fantastic company!
175 174 TEXT_CHRHDB952_05482_Q2_000_000 What will you say?
176 175 TEXT_CHRHDB952_05482_A2_000_001 My own oglop buddy!
177 176 TEXT_CHRHDB952_05482_A2_000_002 My own oglop buddy...
178 177 TEXT_CHRHDB952_05482_HARDIBOILED_000_508 Look at you embracing danger. I told you, those tiny devils are harbingers of death and disease...
179 178 TEXT_CHRHDB952_05482_HARDIBOILED_000_509 You're right to be wary. Like I told you, those tiny devils are harbingers of death and disease...
180 179 TEXT_CHRHDB952_05482_HARDIJOSHU_000_510 Oh, they're no such thing! Oglops are harmless, not to mention cute as a chitinous button!
181 180 TEXT_CHRHDB952_05482_HARDIBOILED_000_511 R-Right, well, it's your funeral: keep it where you can see it, or stow it away in your pack.
182 181 TEXT_CHRHDB952_05482_HARDIBOILED_000_512 Speaking of companions, I wonder where that gentleman fop and Nashu disappeared to. Not that I'm worried or anything, but I owe them a tip of the hat at the very least...
183 182 TEXT_CHRHDB952_05482_HARDIBOILED_000_513 Anyhow, Noirshu and me are gonna get back to running our detective agency here in Solution Nine. Hopefully we'll cross paths again on some other case.
184 183 TEXT_CHRHDB952_05482_HARDIBOILED_000_514 Our time together in the great alleyway of life was brief but golden...like the richest, yellowest of yolk.
185 184 TEXT_CHRHDB952_05482_HARDIBOILED_000_515 See ya 'round, Player...
186 185 TEXT_CHRHDB952_05482_SYSTEM_000_520 With the completion of Inconceivably Further Hildibrand Adventures, you can now exchange MGP for a new orchestrion roll by speaking with the Gold Saucer attendant at the Gold Saucer.
187 186 TEXT_CHRHDB952_05482_HARDIBOILED_000_420 His trail had evaporated like mist in the neon haze. The city carried on, uncaring.
188 187 TEXT_CHRHDB952_05482_HARDIBOILED_000_421 I fell into a familiar humdrum rhythm, my world gone curiously quiet.
189 188 TEXT_CHRHDB952_05482_HARDIBOILED_000_422 There was a gnawing absence of irritating-yet-endearing whimsy... But that's life, ain't it? No such thing as a perfect egg.
190 189 TEXT_CHRHDB952_05482_HARDIBOILED_000_423 Let me leave you with a few words of wisdom.
191 190 TEXT_CHRHDB952_05482_HARDIBOILED_000_424 If it ain't tough, it ain't boiled enough. But sometimes a man needs to be...gentle.
192 191 TEXT_CHRHDB952_05482_HARDIJOSHU_000_425 Who are you talking to, Detective?
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@@ -26,7 +26,7 @@
22,TEXT_FESHLX201_05467_SEQ_22,
23,TEXT_FESHLX201_05467_SEQ_23,
24,TEXT_FESHLX201_05467_TODO_00,Speak with the pumpkin-headed apparition.
25,TEXT_FESHLX201_05467_TODO_01,Speak with the attending adventurers.
25,TEXT_FESHLX201_05467_TODO_01,Speak with and recruit two attending adventurers.
26,TEXT_FESHLX201_05467_TODO_02,Speak with Pattin.
27,TEXT_FESHLX201_05467_TODO_03,
28,TEXT_FESHLX201_05467_TODO_04,
@@ -51,29 +51,25 @@
47,TEXT_FESHLX201_05467_TODO_23,
48,TEXT_FESHLX201_05467_PUMPKIN_000_001,"Heh heh... You are well come to the All Saints' Wake festivities, adventurer. I hope our celebration is to your liking."
49,TEXT_FESHLX201_05467_PUMPKIN_000_002,"Heh heh... 'Tis a pleasure as always, adventurer. Are our spectral spectacles to your liking this All Saints' Wake?"
50,TEXT_FESHLX201_05467_PUMPKIN_100_002,"かつて守護天節の時期は、
魔物たちが跋扈する恐ろしい夜とされていたわ。
けれどやがて、冒険者の活躍で都市内もすっかり安全に……。"
51,TEXT_FESHLX201_05467_PUMPKIN_110_002,"そうして、魔物に扮する仮装パーティーや見世物なんかを催す、
ちょっぴり怖くて愉快なお祭りを楽しむ祝祭となったの。"
52,TEXT_FESHLX201_05467_PUMPKIN_000_003,"As this is the season for friendly fiends, I am hosting guests this year─curious children of the void, drawn to this mortal coil. Though you will keep that last bit a secret from the smallfolk, I trust."
53,TEXT_FESHLX201_05467_PUMPKIN_000_004,"How they longed for the warm, welcoming company of mortals! While it is a lengthy ordeal to manifest their dreams into reality, they are sparing no effort to proffer out their hands in friendship."
50,TEXT_FESHLX201_05467_PUMPKIN_100_002,"In seasons past, this frightening festival was once a prime opportunity for mischievous voidsent to run rampant, that they might satiate their souls with mortal fear... These days, however, they have chosen to celebrate hand in hand with visiting adventurers."
51,TEXT_FESHLX201_05467_PUMPKIN_110_002,"Indeed, there are countless ways to revel with them─you could don magicked glamours at their masquerades, or dance through their haunted mansions for your fill of tricks and treats. The creatures of darkness welcome all forms of frolic."
52,TEXT_FESHLX201_05467_PUMPKIN_000_003,"As this is the season for friendly fiends, I am hosting guests this year: curious children of the void, drawn to this mortal coil. Though I trust you will keep that last bit a secret from the smallfolk."
53,TEXT_FESHLX201_05467_PUMPKIN_000_004,"How they longed for the warm, welcoming company of mortals! While it is a lengthy ordeal to manifest their dreams into reality, they are sparing no effort to proffer their hands in friendship."
54,TEXT_FESHLX201_05467_PUMPKIN_000_005,"But newly come as they are to this world, they have much to learn before they can succeed. So I ask you, friend─would you lend them your worldly wisdom as an adventurer, and ensure their plans safely come to fruition?"
55,TEXT_FESHLX201_05467_PUMPKIN_000_006,"Excellent... Your aid will doubtless mean the world to them, and enhance the festivities besides. You will find the little ones by the Whistling Miller, preening themselves for the merriment to come."
55,TEXT_FESHLX201_05467_PUMPKIN_000_006,"Excellent... Your aid will doubtless mean the world to them, and enhance the festivities besides. You will find the little ones by the Whistling Miller, preening for the merriment to come."
56,TEXT_FESHLX201_05467_PUMPKIN_000_010,Heh heh... There they are.
57,TEXT_FESHLX201_05467_PUMPKIN_000_011,"Allow me to introduce the children. The tallest there is Dodd. Next to him is Pattin, and last but not least is young Bea."
58,TEXT_FESHLX201_05467_PATTIN_000_012,"Hullo there! Our costumes aren't too terrifying, are they? Won't scare mortals out of their skin, right?"
59,TEXT_FESHLX201_05467_PUMPKIN_100_012,"Why, I find you all fittingly frightening. You needn't worry so."
60,TEXT_FESHLX201_05467_BEA_000_013,"Pattin, you big oaf! Did you forget the pumpkinhead's advice!? You have to let us introduce ourselves *before* we start frettin' about our costumes in front of mortals!"
61,TEXT_FESHLX201_05467_PATTIN_100_014,"はっ!
そうだったー!"
62,TEXT_FESHLX201_05467_PATTIN_000_014,"O-Oh! Yes, of course. It's just...we've heard so much about the voidsent who entertain mortals during All Saints' Wake, you know? Now that we're really here, I just can't wait to join in!"
63,TEXT_FESHLX201_05467_PATTIN_000_015,"O-Oh! Yes, of course. It's just...all the voidsent from the Continental Circus had a grand old time with mortals at the last Wake, and I can't bear to miss out on the fun a moment longer!"
61,TEXT_FESHLX201_05467_PATTIN_100_014,"O-Oh! Yes, of course..."
62,TEXT_FESHLX201_05467_PATTIN_000_014,"It's just...we've heard so much about the voidsent who entertain mortals during All Saints' Wake, you know? Now that we're really here, I just can't wait to join in!"
63,TEXT_FESHLX201_05467_PATTIN_000_015,"It's just...all the voidsent from the Continental Circus had a grand old time with mortals at the last Wake, and I can't bear to miss out on the fun a moment longer!"
64,TEXT_FESHLX201_05467_DODD_000_016,"What Pattin said! I wanna try the sweet, sugary aether of mortal gratitude more than anything in the whole wide world!"
65,TEXT_FESHLX201_05467_PATTIN_000_017,Exactly! But we must make sure we don't scare the mortals *too* much with our true forms. That's why the costumes are so important!
66,TEXT_FESHLX201_05467_BEA_000_018,"But now that we have 'em on, what do we do next...? We've never played with mortals before. Normally we run and hide away, 'cause if we try playin' one of our normal games with 'em, we'd end up killin' someone..."
66,TEXT_FESHLX201_05467_BEA_000_018,"But now that we have 'em on, what do we do next...? We've never played with mortals before. Normally we run and hide away, 'cause if we try playin' one of our normal games with 'em, we'd end up tearin' 'em to shreds..."
67,TEXT_FESHLX201_05467_DODD_000_019,
68,TEXT_FESHLX201_05467_PUMPKIN_000_020,"Consider this mortal, then─I wager a seasoned adventurer is more...durable, let us say."
68,TEXT_FESHLX201_05467_PUMPKIN_000_020,"To shreds, you say...? Perhaps you might consider this mortal, then─I wager a seasoned adventurer is more...durable."
69,TEXT_FESHLX201_05467_PATTIN_000_021,
70,TEXT_FESHLX201_05467_PATTIN_000_022,"Oh, dear, you're an *adventurer*!? P-P-Please, spare us! We haven't actually killed anyone! In case you were wondering!"
71,TEXT_FESHLX201_05467_PUMPKIN_100_022,"Heh heh... You have naught to fear, Pattin. This one's pledged her service to us."
@@ -84,34 +80,33 @@
76,TEXT_FESHLX201_05467_A1_000_002,Ever heard of hide-and-seek?
77,TEXT_FESHLX201_05467_A1_000_003,I'm sturdy enough to survive your games!
78,TEXT_FESHLX201_05467_PUMPKIN_000_026,"Utilizing their strengths is a fine idea. Hm... If mortal children revel in games of hide-and-seek, I see no reason why voidsent children wouldn't."
79,TEXT_FESHLX201_05467_PUMPKIN_000_027,"Ah, of course. Mortal children do so love their games. And voidsent children would, too, I wager..."
79,TEXT_FESHLX201_05467_PUMPKIN_000_027,"Ah, of course. Mortal children do so love their games. And voidsent children would, too, I'd wager..."
80,TEXT_FESHLX201_05467_BEA_000_028,Truly!? So we could rearrange your limbs for fun? And you won't die from all the blood loss!?
81,TEXT_FESHLX201_05467_PUMPKIN_000_029,"Now, now... You would do well not to inconvenience our friend or her extremities overmuch. We require a less gory game, suitable for man and voidsent alike... Would hide-and-seek suffice?"
82,TEXT_FESHLX201_05467_PATTIN_000_030,(-Voidsent Children-)Hide-and-seek? What's that?
83,TEXT_FESHLX201_05467_PUMPKIN_000_031,"Heh heh... 'Twould seem I have some explaining to do. While I elaborate on the rules of the game, adventurer, would you seek out some volunteers to join us?"
84,TEXT_FESHLX201_05467_PATTIN_000_032,"Bring ones that won't die easily! Y'know...just in case. Since there's already three of us, and one of you, two more mortals would be best!"
85,TEXT_FESHLX201_05467_PUMPKIN_000_033,"A prudent plan. I suggest you find a few able-bodied adventurers come to partake in the festivities. Once you have assembled them, join us at Mih Khetto's Amphitheatre."
84,TEXT_FESHLX201_05467_PATTIN_000_032,"Bring ones that won't die easily! Y'know...just in case. Since there's already three of us, and one of you, two more mortals should be enough!"
85,TEXT_FESHLX201_05467_PUMPKIN_000_033,"A prudent plan. I suggest you find a few able-bodied adventurers come to partake in the festivities. Once you have recruited them, join us at Mih Khetto's Amphitheatre."
86,TEXT_FESHLX201_05467_ADVENTURERA05467_000_040,"Haunted hide-and-seek, you say?"
87,TEXT_FESHLX201_05467_ADVENTURERA05467_000_041,"Hm... I suppose that counts as training of a sort. I'd like to take in the scenery a moment more, but I shall join you shortly."
88,TEXT_FESHLX201_05467_ADVENTURERB05467_000_042,"Oho, hide-and-seek with an All Saints' Wake twist? I've been craving a thrill like this... 'Twould be my pleasure to join you!"
89,TEXT_FESHLX201_05467_ADVENTURERB05467_000_043,"But first, I crave a preparatory meal at the Carline Canopy, if you don't mind. Let us reconvene at the Amphitheater!"
89,TEXT_FESHLX201_05467_ADVENTURERB05467_000_043,"But first, I crave a preparatory meal at the Carline Canopy, if you don't mind. Let us reconvene at the amphitheatre!"
90,TEXT_FESHLX201_05467_ADVENTURERA05467_000_050,I appreciate the invitation. I'll make for the amphitheatre as soon as my business here is done.
91,TEXT_FESHLX201_05467_PUMPKIN_000_054,
92,TEXT_FESHLX201_05467_BEA_000_056,"We may have only just learned of it, but we're gonna host the best, most frightenin' game of hide-and-seek ever! Just you wait!"
93,TEXT_FESHLX201_05467_DODD_000_058,Hee hee... D'you think we'll make good hide-and-seek hosts?
93,TEXT_FESHLX201_05467_DODD_000_058,Hee hee... D'you think we'll make good hide-and-seekers?
94,TEXT_FESHLX201_05467_GRAVEYARDGATEKEEPER05467_000_060,"Greetings... I am here to─well, perhaps it would be prudent to keep my role a secret for the time being."
95,TEXT_FESHLX201_05467_PATTIN_000_070,Thank you muchly for gathering our guests! The pumpkinhead taught us all about hide-and-seek while you were gone.
95,TEXT_FESHLX201_05467_PATTIN_000_070,"So you've grabbed us some guests? Oh, thank you muchly! The pumpkinhead taught us all about hide-and-seek while you were gone."
96,TEXT_FESHLX201_05467_BEA_000_071,She sure did! She even prepared a place for us all to play!
97,TEXT_FESHLX201_05467_DODD_000_072,"Since All Saints' Wake is such a special occasion, we thought we'd work some of our magicks into the game, too."
97,TEXT_FESHLX201_05467_DODD_000_072,"Since All Saints' Wake is such a special occasion, we thought we'd work some of our magic into the game, too."
98,TEXT_FESHLX201_05467_PATTIN_000_073,"Oh, yes! This isn't your voidmother's hide-and-seek, no, ma'am."
99,TEXT_FESHLX201_05467_PATTIN_100_073,"Now, it starts out like any old game─anyone who's “it” has to find those who aren't. But *our* hiders won't just be hiding. They're going to don costumes, like us!"
100,TEXT_FESHLX201_05467_PATTIN_000_074,"So seek us out, if you dare...but another twist awaits: will the costume-clad hiders you find be genuine? Or one of the magicked shades we've conjured? That's up to you to figure out!"
101,TEXT_FESHLX201_05467_PATTIN_000_075,"What d'you think? Fun *and* non-lethal, right?"
101,TEXT_FESHLX201_05467_PATTIN_000_075,"What d'you think? Fun *and* nonlethal, right?"
102,TEXT_FESHLX201_05467_Q2_000_000,What will you say?
103,TEXT_FESHLX201_05467_A2_000_001,Seems safe enough.
104,TEXT_FESHLX201_05467_A2_000_002,Only one way to find out!
105,TEXT_FESHLX201_05467_A2_000_003,"Magicked shades or no, I'll find you all!"
106,TEXT_FESHLX201_05467_PATTIN_000_076,Hurrah! We have the adventurer's seal of approval!
107,TEXT_FESHLX201_05467_PATTIN_100_076,"ウッヒョ~~ウ!
やったやった、ヒトと一緒に面白おかしく遊べるぞ~!!!"
108,TEXT_FESHLX201_05467_PATTIN_000_077,"With that settled, let the preparations begin!"
107,TEXT_FESHLX201_05467_PATTIN_100_076,"Hurrah! I like your enthusiasm, adventurer!"
108,TEXT_FESHLX201_05467_PATTIN_000_077,"With that settled, let the games begin!"
1 0 TEXT_FESHLX201_05467_SEQ_00 The pumpkin-headed apparition is keen to introduce you to her otherworldly acquaintances. ※This quest is available for a limited time only.
26 25 TEXT_FESHLX201_05467_TODO_01 Speak with the attending adventurers. Speak with and recruit two attending adventurers.
27 26 TEXT_FESHLX201_05467_TODO_02 Speak with Pattin.
28 27 TEXT_FESHLX201_05467_TODO_03
29 28 TEXT_FESHLX201_05467_TODO_04
30 29 TEXT_FESHLX201_05467_TODO_05
31 30 TEXT_FESHLX201_05467_TODO_06
32 31 TEXT_FESHLX201_05467_TODO_07
51 50 TEXT_FESHLX201_05467_PUMPKIN_100_002 かつて守護天節の時期は、 魔物たちが跋扈する恐ろしい夜とされていたわ。 けれどやがて、冒険者の活躍で都市内もすっかり安全に……。 In seasons past, this frightening festival was once a prime opportunity for mischievous voidsent to run rampant, that they might satiate their souls with mortal fear... These days, however, they have chosen to celebrate hand in hand with visiting adventurers.
52 51 TEXT_FESHLX201_05467_PUMPKIN_110_002 そうして、魔物に扮する仮装パーティーや見世物なんかを催す、 ちょっぴり怖くて愉快なお祭りを楽しむ祝祭となったの。 Indeed, there are countless ways to revel with them─you could don magicked glamours at their masquerades, or dance through their haunted mansions for your fill of tricks and treats. The creatures of darkness welcome all forms of frolic.
53 52 TEXT_FESHLX201_05467_PUMPKIN_000_003 As this is the season for friendly fiends, I am hosting guests this year─curious children of the void, drawn to this mortal coil. Though you will keep that last bit a secret from the smallfolk, I trust. As this is the season for friendly fiends, I am hosting guests this year: curious children of the void, drawn to this mortal coil. Though I trust you will keep that last bit a secret from the smallfolk.
54 53 TEXT_FESHLX201_05467_PUMPKIN_000_004 How they longed for the warm, welcoming company of mortals! While it is a lengthy ordeal to manifest their dreams into reality, they are sparing no effort to proffer out their hands in friendship. How they longed for the warm, welcoming company of mortals! While it is a lengthy ordeal to manifest their dreams into reality, they are sparing no effort to proffer their hands in friendship.
55 54 TEXT_FESHLX201_05467_PUMPKIN_000_005 But newly come as they are to this world, they have much to learn before they can succeed. So I ask you, friend─would you lend them your worldly wisdom as an adventurer, and ensure their plans safely come to fruition?
56 55 TEXT_FESHLX201_05467_PUMPKIN_000_006 Excellent... Your aid will doubtless mean the world to them, and enhance the festivities besides. You will find the little ones by the Whistling Miller, preening themselves for the merriment to come. Excellent... Your aid will doubtless mean the world to them, and enhance the festivities besides. You will find the little ones by the Whistling Miller, preening for the merriment to come.
57 56 TEXT_FESHLX201_05467_PUMPKIN_000_010 Heh heh... There they are.
57 TEXT_FESHLX201_05467_PUMPKIN_000_011 Allow me to introduce the children. The tallest there is Dodd. Next to him is Pattin, and last but not least is young Bea.
58 TEXT_FESHLX201_05467_PATTIN_000_012 Hullo there! Our costumes aren't too terrifying, are they? Won't scare mortals out of their skin, right?
59 TEXT_FESHLX201_05467_PUMPKIN_100_012 Why, I find you all fittingly frightening. You needn't worry so.
58 60 57 TEXT_FESHLX201_05467_BEA_000_013 TEXT_FESHLX201_05467_PUMPKIN_000_011 Pattin, you big oaf! Did you forget the pumpkinhead's advice!? You have to let us introduce ourselves *before* we start frettin' about our costumes in front of mortals! Allow me to introduce the children. The tallest there is Dodd. Next to him is Pattin, and last but not least is young Bea.
59 61 58 TEXT_FESHLX201_05467_PATTIN_100_014 TEXT_FESHLX201_05467_PATTIN_000_012 はっ! そうだったー! Hullo there! Our costumes aren't too terrifying, are they? Won't scare mortals out of their skin, right?
60 62 59 TEXT_FESHLX201_05467_PATTIN_000_014 TEXT_FESHLX201_05467_PUMPKIN_100_012 O-Oh! Yes, of course. It's just...we've heard so much about the voidsent who entertain mortals during All Saints' Wake, you know? Now that we're really here, I just can't wait to join in! Why, I find you all fittingly frightening. You needn't worry so.
61 63 60 TEXT_FESHLX201_05467_PATTIN_000_015 TEXT_FESHLX201_05467_BEA_000_013 O-Oh! Yes, of course. It's just...all the voidsent from the Continental Circus had a grand old time with mortals at the last Wake, and I can't bear to miss out on the fun a moment longer! Pattin, you big oaf! Did you forget the pumpkinhead's advice!? You have to let us introduce ourselves *before* we start frettin' about our costumes in front of mortals!
62 64 61 TEXT_FESHLX201_05467_DODD_000_016 TEXT_FESHLX201_05467_PATTIN_100_014 What Pattin said! I wanna try the sweet, sugary aether of mortal gratitude more than anything in the whole wide world! O-Oh! Yes, of course...
63 65 62 TEXT_FESHLX201_05467_PATTIN_000_017 TEXT_FESHLX201_05467_PATTIN_000_014 Exactly! But we must make sure we don't scare the mortals *too* much with our true forms. That's why the costumes are so important! It's just...we've heard so much about the voidsent who entertain mortals during All Saints' Wake, you know? Now that we're really here, I just can't wait to join in!
64 66 63 TEXT_FESHLX201_05467_BEA_000_018 TEXT_FESHLX201_05467_PATTIN_000_015 But now that we have 'em on, what do we do next...? We've never played with mortals before. Normally we run and hide away, 'cause if we try playin' one of our normal games with 'em, we'd end up killin' someone... It's just...all the voidsent from the Continental Circus had a grand old time with mortals at the last Wake, and I can't bear to miss out on the fun a moment longer!
65 67 64 TEXT_FESHLX201_05467_DODD_000_019 TEXT_FESHLX201_05467_DODD_000_016 What Pattin said! I wanna try the sweet, sugary aether of mortal gratitude more than anything in the whole wide world!
66 68 65 TEXT_FESHLX201_05467_PUMPKIN_000_020 TEXT_FESHLX201_05467_PATTIN_000_017 Consider this mortal, then─I wager a seasoned adventurer is more...durable, let us say. Exactly! But we must make sure we don't scare the mortals *too* much with our true forms. That's why the costumes are so important!
67 69 66 TEXT_FESHLX201_05467_PATTIN_000_021 TEXT_FESHLX201_05467_BEA_000_018 But now that we have 'em on, what do we do next...? We've never played with mortals before. Normally we run and hide away, 'cause if we try playin' one of our normal games with 'em, we'd end up tearin' 'em to shreds...
70 TEXT_FESHLX201_05467_PATTIN_000_022 Oh, dear, you're an *adventurer*!? P-P-Please, spare us! We haven't actually killed anyone! In case you were wondering!
68 71 67 TEXT_FESHLX201_05467_PUMPKIN_100_022 TEXT_FESHLX201_05467_DODD_000_019 Heh heh... You have naught to fear, Pattin. This one's pledged her service to us.
69 72 68 TEXT_FESHLX201_05467_DODD_000_023 TEXT_FESHLX201_05467_PUMPKIN_000_020 Well, that's a relief... To think we'd have a real, live adventurer helping out! To shreds, you say...? Perhaps you might consider this mortal, then─I wager a seasoned adventurer is more...durable.
70 73 69 TEXT_FESHLX201_05467_BEA_000_024 TEXT_FESHLX201_05467_PATTIN_000_021 Oooh, pleeease teach us how to play with other mortals! Pretty please? If we aren't allowed to tear 'em limb from limb, what *can* we do?
71 74 70 TEXT_FESHLX201_05467_Q1_000_000 TEXT_FESHLX201_05467_PATTIN_000_022 What will you say? Oh, dear, you're an *adventurer*!? P-P-Please, spare us! We haven't actually killed anyone! In case you were wondering!
72 75 71 TEXT_FESHLX201_05467_A1_000_001 TEXT_FESHLX201_05467_PUMPKIN_100_022 We'll turn your running and hiding into a game! Heh heh... You have naught to fear, Pattin. This one's pledged her service to us.
73 76 72 TEXT_FESHLX201_05467_A1_000_002 TEXT_FESHLX201_05467_DODD_000_023 Ever heard of hide-and-seek? Well, that's a relief... To think we'd have a real, live adventurer helping out!
74 77 73 TEXT_FESHLX201_05467_A1_000_003 TEXT_FESHLX201_05467_BEA_000_024 I'm sturdy enough to survive your games! Oooh, pleeease teach us how to play with other mortals! Pretty please? If we aren't allowed to tear 'em limb from limb, what *can* we do?
75 78 74 TEXT_FESHLX201_05467_PUMPKIN_000_026 TEXT_FESHLX201_05467_Q1_000_000 Utilizing their strengths is a fine idea. Hm... If mortal children revel in games of hide-and-seek, I see no reason why voidsent children wouldn't. What will you say?
80 83 79 TEXT_FESHLX201_05467_PUMPKIN_000_031 TEXT_FESHLX201_05467_PUMPKIN_000_027 Heh heh... 'Twould seem I have some explaining to do. While I elaborate on the rules of the game, adventurer, would you seek out some volunteers to join us? Ah, of course. Mortal children do so love their games. And voidsent children would, too, I'd wager...
81 84 80 TEXT_FESHLX201_05467_PATTIN_000_032 TEXT_FESHLX201_05467_BEA_000_028 Bring ones that won't die easily! Y'know...just in case. Since there's already three of us, and one of you, two more mortals would be best! Truly!? So we could rearrange your limbs for fun? And you won't die from all the blood loss!?
82 85 81 TEXT_FESHLX201_05467_PUMPKIN_000_033 TEXT_FESHLX201_05467_PUMPKIN_000_029 A prudent plan. I suggest you find a few able-bodied adventurers come to partake in the festivities. Once you have assembled them, join us at Mih Khetto's Amphitheatre. Now, now... You would do well not to inconvenience our friend or her extremities overmuch. We require a less gory game, suitable for man and voidsent alike... Would hide-and-seek suffice?
83 86 82 TEXT_FESHLX201_05467_ADVENTURERA05467_000_040 TEXT_FESHLX201_05467_PATTIN_000_030 Haunted hide-and-seek, you say? (-Voidsent Children-)Hide-and-seek? What's that?
84 87 83 TEXT_FESHLX201_05467_ADVENTURERA05467_000_041 TEXT_FESHLX201_05467_PUMPKIN_000_031 Hm... I suppose that counts as training of a sort. I'd like to take in the scenery a moment more, but I shall join you shortly. Heh heh... 'Twould seem I have some explaining to do. While I elaborate on the rules of the game, adventurer, would you seek out some volunteers to join us?
85 88 84 TEXT_FESHLX201_05467_ADVENTURERB05467_000_042 TEXT_FESHLX201_05467_PATTIN_000_032 Oho, hide-and-seek with an All Saints' Wake twist? I've been craving a thrill like this... 'Twould be my pleasure to join you! Bring ones that won't die easily! Y'know...just in case. Since there's already three of us, and one of you, two more mortals should be enough!
86 89 85 TEXT_FESHLX201_05467_ADVENTURERB05467_000_043 TEXT_FESHLX201_05467_PUMPKIN_000_033 But first, I crave a preparatory meal at the Carline Canopy, if you don't mind. Let us reconvene at the Amphitheater! A prudent plan. I suggest you find a few able-bodied adventurers come to partake in the festivities. Once you have recruited them, join us at Mih Khetto's Amphitheatre.
87 90 86 TEXT_FESHLX201_05467_ADVENTURERA05467_000_050 TEXT_FESHLX201_05467_ADVENTURERA05467_000_040 I appreciate the invitation. I'll make for the amphitheatre as soon as my business here is done. Haunted hide-and-seek, you say?
88 91 87 TEXT_FESHLX201_05467_PUMPKIN_000_054 TEXT_FESHLX201_05467_ADVENTURERA05467_000_041 Hm... I suppose that counts as training of a sort. I'd like to take in the scenery a moment more, but I shall join you shortly.
89 92 88 TEXT_FESHLX201_05467_BEA_000_056 TEXT_FESHLX201_05467_ADVENTURERB05467_000_042 We may have only just learned of it, but we're gonna host the best, most frightenin' game of hide-and-seek ever! Just you wait! Oho, hide-and-seek with an All Saints' Wake twist? I've been craving a thrill like this... 'Twould be my pleasure to join you!
90 93 89 TEXT_FESHLX201_05467_DODD_000_058 TEXT_FESHLX201_05467_ADVENTURERB05467_000_043 Hee hee... D'you think we'll make good hide-and-seek hosts? But first, I crave a preparatory meal at the Carline Canopy, if you don't mind. Let us reconvene at the amphitheatre!
91 94 90 TEXT_FESHLX201_05467_GRAVEYARDGATEKEEPER05467_000_060 TEXT_FESHLX201_05467_ADVENTURERA05467_000_050 Greetings... I am here to─well, perhaps it would be prudent to keep my role a secret for the time being. I appreciate the invitation. I'll make for the amphitheatre as soon as my business here is done.
92 95 91 TEXT_FESHLX201_05467_PATTIN_000_070 TEXT_FESHLX201_05467_PUMPKIN_000_054 Thank you muchly for gathering our guests! The pumpkinhead taught us all about hide-and-seek while you were gone.
93 96 92 TEXT_FESHLX201_05467_BEA_000_071 TEXT_FESHLX201_05467_BEA_000_056 She sure did! She even prepared a place for us all to play! We may have only just learned of it, but we're gonna host the best, most frightenin' game of hide-and-seek ever! Just you wait!
94 97 93 TEXT_FESHLX201_05467_DODD_000_072 TEXT_FESHLX201_05467_DODD_000_058 Since All Saints' Wake is such a special occasion, we thought we'd work some of our magicks into the game, too. Hee hee... D'you think we'll make good hide-and-seekers?
95 98 94 TEXT_FESHLX201_05467_PATTIN_000_073 TEXT_FESHLX201_05467_GRAVEYARDGATEKEEPER05467_000_060 Oh, yes! This isn't your voidmother's hide-and-seek, no, ma'am. Greetings... I am here to─well, perhaps it would be prudent to keep my role a secret for the time being.
96 99 95 TEXT_FESHLX201_05467_PATTIN_100_073 TEXT_FESHLX201_05467_PATTIN_000_070 Now, it starts out like any old game─anyone who's “it” has to find those who aren't. But *our* hiders won't just be hiding. They're going to don costumes, like us! So you've grabbed us some guests? Oh, thank you muchly! The pumpkinhead taught us all about hide-and-seek while you were gone.
97 100 96 TEXT_FESHLX201_05467_PATTIN_000_074 TEXT_FESHLX201_05467_BEA_000_071 So seek us out, if you dare...but another twist awaits: will the costume-clad hiders you find be genuine? Or one of the magicked shades we've conjured? That's up to you to figure out! She sure did! She even prepared a place for us all to play!
98 101 97 TEXT_FESHLX201_05467_PATTIN_000_075 TEXT_FESHLX201_05467_DODD_000_072 What d'you think? Fun *and* non-lethal, right? Since All Saints' Wake is such a special occasion, we thought we'd work some of our magic into the game, too.
99 102 98 TEXT_FESHLX201_05467_Q2_000_000 TEXT_FESHLX201_05467_PATTIN_000_073 What will you say? Oh, yes! This isn't your voidmother's hide-and-seek, no, ma'am.
100 103 99 TEXT_FESHLX201_05467_A2_000_001 TEXT_FESHLX201_05467_PATTIN_100_073 Seems safe enough. Now, it starts out like any old game─anyone who's “it” has to find those who aren't. But *our* hiders won't just be hiding. They're going to don costumes, like us!
101 104 100 TEXT_FESHLX201_05467_A2_000_002 TEXT_FESHLX201_05467_PATTIN_000_074 Only one way to find out! So seek us out, if you dare...but another twist awaits: will the costume-clad hiders you find be genuine? Or one of the magicked shades we've conjured? That's up to you to figure out!
102 105 101 TEXT_FESHLX201_05467_A2_000_003 TEXT_FESHLX201_05467_PATTIN_000_075 Magicked shades or no, I'll find you all! What d'you think? Fun *and* nonlethal, right?
103 106 102 TEXT_FESHLX201_05467_PATTIN_000_076 TEXT_FESHLX201_05467_Q2_000_000 Hurrah! We have the adventurer's seal of approval! What will you say?
104 107 103 TEXT_FESHLX201_05467_PATTIN_100_076 TEXT_FESHLX201_05467_A2_000_001 ウッヒョ~~ウ! やったやった、ヒトと一緒に面白おかしく遊べるぞ~!!! Seems safe enough.
105 108 104 TEXT_FESHLX201_05467_PATTIN_000_077 TEXT_FESHLX201_05467_A2_000_002 With that settled, let the preparations begin! Only one way to find out!
106 105 TEXT_FESHLX201_05467_A2_000_003 Magicked shades or no, I'll find you all!
107 106 TEXT_FESHLX201_05467_PATTIN_000_076 Hurrah! We have the adventurer's seal of approval!
108 107 TEXT_FESHLX201_05467_PATTIN_100_076 Hurrah! I like your enthusiasm, adventurer!
109 108 TEXT_FESHLX201_05467_PATTIN_000_077 With that settled, let the games begin!
110
111
112
+49 -50
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@@ -4,12 +4,13 @@
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,TEXT_FESHLX202_05468_SEQ_02,"As you enter the grounds, you find the children putting the finishing touches on their magicks for the game. Bea is poised to begin, but awaits your approval before the hiding and seeking start in earnest.
※In the event that you leave the area, you may return by speaking with the grave guide at Mih Khetto's Amphitheatre."
3,TEXT_FESHLX202_05468_SEQ_03,"After expressing your readiness to begin, the children reiterate the rules, and you are deemed to be “it”─tasked with determining which of the costumed creatures are genuine and throwing ●seeker orbs at the correct ones. While they fine-tune the necessary magicks for the illusions, the children give you a starting round to practice with Pattin."
3,TEXT_FESHLX202_05468_SEQ_03,"After expressing your readiness to begin, the children reiterate the rules, and you are deemed to be “it”─tasked with determining which of the costumed creatures are genuine, and revealing them with all-seeing gourds. While they fine-tune the necessary magicks for the illusions, the children give you a starting round to practice with Pattin."
4,TEXT_FESHLX202_05468_SEQ_04,"With your training complete, Pattin dashes off into the darkened corridors, and the real game begins. You must use your powers of observation to find the five players, who may be striking unique poses to differentiate themselves from the illusions."
5,TEXT_FESHLX202_05468_SEQ_05,"Your deft observation skills see you successfully through the round, and all five players have been found. Dodd awaits you by the entrance, ready to play once more."
6,TEXT_FESHLX202_05468_SEQ_06,"In his excitement to go another round, Pattin volunteers himself to be “it” in the next game, and though you are without a costume, you rush through the halls and nestle into the shadows, making yourself unseen. After hiding in the silence for a time, you are found by who you assume to be Pattin, and plan to make for Mih Khetto's Amphitheatre to meet with the others."
7,TEXT_FESHLX202_05468_SEQ_07,"Upon your return to Gridania, the children and adventurers are oddly relieved at your return, and you discover that Pattin was. in fact, unable to find you... The pumpkin-headed apparition suggests a wandering spirit may have taken his form, but assures you that such specters should not pose a threat to you or the others. With that matter settled, the children present you with a tattered bear costume to match theirs─a token of their gratitude. The pumpkin-headed apparition encourages you to make the most of the season and her venues, and eagerly awaits your next meeting."
7,TEXT_FESHLX202_05468_SEQ_07,"Upon your return to Gridania, the children and adventurers are oddly relieved at your return, and you discover that Pattin was, in fact, unable to find you... The pumpkin-headed apparition suggests a wandering spirit may have taken his form, but assures you that such specters should not pose a threat to you or the others. With that matter settled, the children present you with a tattered bear costume to match theirs─a token of their gratitude. The pumpkin-headed apparition encourages you to make the most of the season and her venues, and eagerly awaits your next meeting."
8,TEXT_FESHLX202_05468_SEQ_08,
9,TEXT_FESHLX202_05468_SEQ_09,
10,TEXT_FESHLX202_05468_SEQ_10,
@@ -26,10 +27,10 @@
21,TEXT_FESHLX202_05468_SEQ_21,
22,TEXT_FESHLX202_05468_SEQ_22,
23,TEXT_FESHLX202_05468_SEQ_23,
24,TEXT_FESHLX202_05468_TODO_00,Speak with the grave gatekeeper.
24,TEXT_FESHLX202_05468_TODO_00,Speak with the grave guide.
25,TEXT_FESHLX202_05468_TODO_01,Speak with Bea.
26,TEXT_FESHLX202_05468_TODO_02,Use the ●seeker orb on the real Pattin.
27,TEXT_FESHLX202_05468_TODO_03,Use the ●seeker orb on the correct curious costumes.
26,TEXT_FESHLX202_05468_TODO_02,Use an all-seeing gourd on the real Pattin.
27,TEXT_FESHLX202_05468_TODO_03,Use an all-seeing gourd on the correct curious costumes.
28,TEXT_FESHLX202_05468_TODO_04,Speak with Dodd.
29,TEXT_FESHLX202_05468_TODO_05,Speak with Pattin.
30,TEXT_FESHLX202_05468_TODO_06,
@@ -50,76 +51,74 @@
45,TEXT_FESHLX202_05468_TODO_21,
46,TEXT_FESHLX202_05468_TODO_22,
47,TEXT_FESHLX202_05468_TODO_23,
48,TEXT_FESHLX202_05468_BEA_000_001,"Y'know how adventurers like parties? Well, Dodd and Pattin and I decided we'd do somethin' similar and take on, umwhat's the word─roles! That way, we get the work done faster. I'm the one that casts lots of scary magicks!"
48,TEXT_FESHLX202_05468_BEA_000_001,"Y'know how adventurers like parties? Well, Dodd and Pattin and I decided we'd do somethin' similar and take on, um...what's the word? Roles? Roles! That way, we get the work done faster. I'm the one that casts lots of scary magicks!"
49,TEXT_FESHLX202_05468_DODD_000_002,"Oooh, I can hardly wait!"
50,TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_003,"Greetings... I am here to─well, perhaps it would be prudent to keep my role a secret for the time being."
51,TEXT_FESHLX202_05468_PUMPKIN_000_004,
52,TEXT_FESHLX202_05468_PATTIN_000_010,"Listen up, everyone! It's time we put our game to the test!"
53,TEXT_FESHLX202_05468_PATTIN_000_011,"Since this'll be our very first one, we'll let you be “it” first, adventurer! We three are better at hiding, anyway."
53,TEXT_FESHLX202_05468_PATTIN_000_011,"Since this'll be our very first one, we'll let you be “it,” adventurer! We three are better at hiding, anyway."
54,TEXT_FESHLX202_05468_DODD_000_012,"Huzzah! We ought to get a head start and make for the haunting grounds, then."
55,TEXT_FESHLX202_05468_BEA_000_013,"Pattin tidied up some costumes for the other mortals, so he's gonna dress 'em up while Dodd and I start workin' our magicks. We'll see you there!"
55,TEXT_FESHLX202_05468_BEA_000_013,"Pattin tidied up some costumes for the other mortals, so he's gonna dress 'em up while Dodd and I start workin' our magic. We'll see you there!"
56,TEXT_FESHLX202_05468_PUMPKIN_000_014,Heh heh... So the game is afoot.
57,TEXT_FESHLX202_05468_PUMPKIN_000_015,
58,TEXT_FESHLX202_05468_PUMPKIN_000_016,"Once you have made ready, my grave guide shall lead you to the venue. We will ensure the other participants arrive safely there as well."
59,TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_020,Greetings... Allow me to escort you to the Dire Deepcroft.
60,TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_100_020,"しかし、かの地で何が起こるかは、計り知れませぬ。
フフ……どうかご無事でお戻りくださいませ……。"
61,TEXT_FESHLX202_05468_SYSTEM_000_021,Travel to the ●Dire Deepcroft?
59,TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_020,Greetings... 'Tis my solemn duty to escort our guests to the Dire Deepcroft.
60,TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_100_020,"Should you choose to join me, however, know that all manner of otherworldly phenomena may befall you in that accursed place... Do have care, adventurer."
61,TEXT_FESHLX202_05468_SYSTEM_000_021,Travel to the Dire Deepcroft?
62,TEXT_FESHLX202_05468_DODD_000_030,"Let's see... Illusory magicks, all ready and accounted for! You won't believe your eyes when the games begin!"
63,TEXT_FESHLX202_05468_BEA_000_040,"There you are, adventurer! We're nearly ready, if you were wonderin'."
63,TEXT_FESHLX202_05468_BEA_000_040,"There you are, adventurer! We're nearly ready, in case you were wonderin'."
64,TEXT_FESHLX202_05468_BEA_000_041,"But what's takin' the other mortals so long? I know we have no choice, but I don't *want* to wait anymore..."
65,TEXT_FESHLX202_05468_PATTIN_000_042,Ta-daaah! Our new friends are ready!
66,TEXT_FESHLX202_05468_ADVENTURERB05467_000_043,"This suit's surprisingly comfortable...easy enough to run and hide in, at least. Our friend here will be seeking us out, yes?"
67,TEXT_FESHLX202_05468_BEA_000_044,"She sure will! Once she starts countin', it means we all have to find a place hide, and fast!"
68,TEXT_FESHLX202_05468_DODD_000_045,"What Bea said! Now, since you're “it,” you'll need this ●seeker orb. If you think you've found someone─and not one of our illusions─lob it right at us!"
69,TEXT_FESHLX202_05468_DODD_000_046,"If your hunch was right, the ●orb will react! If your target was just an illusion...well, you'll have to try again. But at least you'll have less fake ones to worry about."
65,TEXT_FESHLX202_05468_PATTIN_000_042,Ta-daaa! Our new friends are ready!
66,TEXT_FESHLX202_05468_ADVENTURERB05467_000_043,"This suit's surprisingly comfortable...easy enough to run and hide in, at least. Our uncostumed friend here will be seeking us out, yes?"
67,TEXT_FESHLX202_05468_BEA_000_044,"She sure will! Once she starts countin', it means we all have to find a place to hide, and fast!"
68,TEXT_FESHLX202_05468_DODD_000_045,"What Bea said! Now, since you're “it,” you'll need some all-seeing gourds. If you think you've found someone─and not one of our illusions─lob one right at them!"
69,TEXT_FESHLX202_05468_DODD_000_046,"If your hunch was right, the gourd will react! If your target was just an illusion...well, you'll have to try again. But at least you'll have less fake ones to worry about."
70,TEXT_FESHLX202_05468_PATTIN_000_047,
71,TEXT_FESHLX202_05468_ADVENTURERA05467_000_048,"Hold on a moment. If your illusions are no less similar to the genuine folk in costume, how will she be able to see through your ruse?"
72,TEXT_FESHLX202_05468_PATTIN_000_049,"Oh. Right... I forgot that you mortals can't see illusory magicks the way we can. Perhaps we can make the illusions silent, or add a few oddities to them..."
73,TEXT_FESHLX202_05468_ADVENTURERB05467_100_049,"What's all this about “you mortals”? All men are mortal─yourselves included, I hope."
72,TEXT_FESHLX202_05468_PATTIN_000_049,"Oh. Right... I forgot that you mortals can't see through illusory magicks the way we can. The illusions don't talk, and if you squint hard enough, you can probably spot the difference, but... Hmmm, what other oddities could we add to them?"
73,TEXT_FESHLX202_05468_ADVENTURERB05467_100_049,What's all this about “you mortals”? All men are mortal─yourselves included...I hope.
74,TEXT_FESHLX202_05468_ADVENTURERB05467_110_049,"In any event, for those of us who are *not* crafted from illusory magicks, I suggest we strike unique poses, that we might be easier to seek out."
75,TEXT_FESHLX202_05468_PATTIN_120_049,"Oh! Oh, yes! That's an excellent idea. You heard him, everyone: once you're set in your hiding spots, pose away!"
76,TEXT_FESHLX202_05468_PATTIN_130_049,"While the others adjust the magicks, let's kill some time with a practice round, adventurer!"
77,TEXT_FESHLX202_05468_PATTIN_000_050,"Count to ten, and remember to throw a ●seeker orb if you think you've found the real me."
78,TEXT_FESHLX202_05468_PATTIN_000_051,"よーし、ボクもこのあたりに隠れるから、
10数えたら探し始めてねー!"
77,TEXT_FESHLX202_05468_PATTIN_000_050,"Remember to throw an all-seeing gourd if you think you've found the real me. If you succeed, we can all play for real!"
78,TEXT_FESHLX202_05468_PATTIN_000_051,"Now, go on and count to ten, and I'll hide while you do!"
79,TEXT_FESHLX202_05468_PATTIN_000_060,"(-Curious Costume-)Oh! D-Don't mind me! I'm just an illusion! Oooh, so scary..."
80,TEXT_FESHLX202_05468_SYSTEM_000_061,
81,TEXT_FESHLX202_05468_PATTIN_000_062,(-Pattin-)Awww! You found me...
82,TEXT_FESHLX202_05468_PATTIN_000_063,But that's all right! Now you know how to properly use your ●seeker orbs.
83,TEXT_FESHLX202_05468_PATTIN_000_064,"Let's move onto the main event, shall we? Everyone else had plenty of time to hide deeper in by now."
84,TEXT_FESHLX202_05468_PATTIN_000_065,"When you've found us all, meet us back where we started. I'll let you count to ten again while I hide─happy hunting!"
82,TEXT_FESHLX202_05468_PATTIN_000_063,(-Pattin-)But that's all right! Now you know how to properly use your gourds.
83,TEXT_FESHLX202_05468_PATTIN_000_064,"(-Pattin-)Let's move on to the main event, shall we? Everyone else had plenty of time to hide deeper in by now."
84,TEXT_FESHLX202_05468_PATTIN_000_065,"(-Pattin-)When you've found us all, meet us back where we started. I'll let you count to ten again while I hide─happy hunting!"
85,TEXT_FESHLX202_05468_SYSTEM_000_066,"Your voice echoes and bounds across the dismal stone corridors as you commence your count. Slowly, you open your eyes upon reaching ten, and prepare to seek out the five costumed participants hidden within these halls."
86,TEXT_FESHLX202_05468_DUMMY05468_000_067,...
87,TEXT_FESHLX202_05468_SYSTEM_000_068,This costume's mannerisms don't quite match Pattin and the others...
88,TEXT_FESHLX202_05468_SYSTEM_000_069,This costume doesn't seem like the right size for Pattin and the others...
87,TEXT_FESHLX202_05468_SYSTEM_000_068,This costume doesn't quite match the ones worn by Pattin and the others...
88,TEXT_FESHLX202_05468_SYSTEM_000_069,Pattin wasn't wearing a costume like this...was he?
89,TEXT_FESHLX202_05468_SYSTEM_000_070,The costumed creature vanishes without a trace. The others must be elsewhere.
90,TEXT_FESHLX202_05468_PATTIN_000_080,(-Pattin-)(Don't...make...a sound...)
90,TEXT_FESHLX202_05468_PATTIN_000_080,(-Curious Costume-)(Don't...make...a sound...)
91,TEXT_FESHLX202_05468_SYSTEM_000_081,"Though barely audible, a whisper wanders through the eerie silence."
92,TEXT_FESHLX202_05468_PATTIN_000_082,"Awww, you got me! I'll go back to the entrance like I promised."
93,TEXT_FESHLX202_05468_BEA_000_083,(-Bea-)Heh heh... She'll never find me here─oh.
92,TEXT_FESHLX202_05468_PATTIN_000_082,"(-Pattin-)Awww, you got me! I'll go back to the entrance like I promised."
93,TEXT_FESHLX202_05468_BEA_000_083,(-Curious Costume-)Heh heh... She'll never find me here─oh.
94,TEXT_FESHLX202_05468_SYSTEM_000_084,A hushed voice reaches your ears...
95,TEXT_FESHLX202_05468_BEA_000_085,"Aw, no! You found me fair and square... I'll see you at the entrance!"
96,TEXT_FESHLX202_05468_SYSTEM_000_086,"This costume is clinging to the shadows, in a desperate attempt to remain there..."
97,TEXT_FESHLX202_05468_DODD_000_087,You did it! You found me! Back to the entrance I go.
95,TEXT_FESHLX202_05468_BEA_000_085,"(-Bea-)Aw, no! You found me fair and square... I'll see you at the entrance!"
96,TEXT_FESHLX202_05468_SYSTEM_000_086,This costume is clinging to the shadows in a desperate attempt to remain hidden there...
97,TEXT_FESHLX202_05468_DODD_000_087,(-Dodd-)You did it! You found me! Back to the entrance I go.
98,TEXT_FESHLX202_05468_SYSTEM_000_088,The silhouette lingering before you has surprisingly excellent posture...
99,TEXT_FESHLX202_05468_ADVENTURERA05467_000_089,"You've a sharp eye, friend. I'll go ahead and make my way back."
99,TEXT_FESHLX202_05468_ADVENTURERA05467_000_089,"(-Adamant Adventurer-)You've a sharp eye, friend. I'll go ahead and make my way back."
100,TEXT_FESHLX202_05468_ADVENTURERB05467_000_090,(-Curious Costume-)...
101,TEXT_FESHLX202_05468_SYSTEM_000_091,"Although it remains silent, it dances without a care in the world."
102,TEXT_FESHLX202_05468_ADVENTURERB05467_000_092,"Oho! Saw right through my dance, did you? Back to the entrance for me, then..."
102,TEXT_FESHLX202_05468_ADVENTURERB05467_000_092,"(-Ebullient Adventurer-)Oho! Saw right through my dance, did you? Back to the entrance for me, then..."
103,TEXT_FESHLX202_05468_SYSTEM_000_093,No response. It appears to be an illusion...
104,TEXT_FESHLX202_05468_SYSTEM_000_094,This tiny costumed creature sways in the silence.
105,TEXT_FESHLX202_05468_SYSTEM_000_095,This costumed creature doesn't resemble the bears you're looking for...though you concede that it is a remarkably good dancer.
106,TEXT_FESHLX202_05468_DUMMY05468_000_096,
107,TEXT_FESHLX202_05468_SYSTEM_000_097,This costume appears lifeless.
108,TEXT_FESHLX202_05468_DUMMY05468_000_098,
109,TEXT_FESHLX202_05468_SYSTEM_000_099,You sense that those furry feet don't match the ones the children were wearing...
109,TEXT_FESHLX202_05468_SYSTEM_000_099,Those webbed feet don't match the children's costumes one bit...
110,TEXT_FESHLX202_05468_PATTIN_000_105,Phew...! That...was so much *fun*!
111,TEXT_FESHLX202_05468_BEA_000_106,Hullo again! Pattin was so excited that he started dashin' all over the place before you got here!
112,TEXT_FESHLX202_05468_ADVENTURERA05467_000_107,"As I suspected, running and hiding in such heavy equipment came with its own challenges... I ought to train like this more often."
113,TEXT_FESHLX202_05468_ADVENTURERB05467_000_108,"Exhilarating game, wasn't it? I was curious to know what sort of pose our fellow adventurer struck...but she tells me she simply stood at attention! How in the hells is *that* supposed to be eye-catching!?"
113,TEXT_FESHLX202_05468_ADVENTURERB05467_000_108,"Welcome back! Exhilarating game, wasn't it?"
114,TEXT_FESHLX202_05468_DODD_000_110,"That was amaaazing! You were the best “it” we ever could've asked for, adventurer!"
115,TEXT_FESHLX202_05468_DODD_000_111,"That was lots of fun! When I saw you readying those ●orbs, I thought my heart was gonna jump out of my chest!"
115,TEXT_FESHLX202_05468_DODD_000_111,"That was lots of fun! When I saw you readying those gourds, I thought my heart was gonna jump out of my chest!"
116,TEXT_FESHLX202_05468_ADVENTURERB05467_000_112,"Indeed. That was a grand old time! I could go another round, in fact."
117,TEXT_FESHLX202_05468_PATTIN_000_113,"That would be delightful! If I had my way, I'd want to play with you all for another fifty years, at least!"
118,TEXT_FESHLX202_05468_BEA_000_114,"Hahaha! Say, if we're gonna play again, there's one more thing we mustn't forget!"
@@ -130,27 +129,27 @@
123,TEXT_FESHLX202_05468_BEA_000_120,"There you are! You hid so well, we thought we'd have to tear the whole place up!"
124,TEXT_FESHLX202_05468_DODD_000_122,"You're incredible, adventurer! I'm surprised you could hide better than we can..."
125,TEXT_FESHLX202_05468_ADVENTURERA05467_000_124,You are talented indeed... Seeing your skills inspires me to keep honing my own.
126,TEXT_FESHLX202_05468_ADVENTURERB05467_000_126,Good to see you returned. That you didn't even need a costume to blend in is a testament to your skills! No wonder we couldn't find you.
126,TEXT_FESHLX202_05468_ADVENTURERB05467_000_126,Good to see you returned. That you didn't even need a costume to blend in is a testament to your skills!
127,TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_128,'Tis a relief to see you unharmed...
128,TEXT_FESHLX202_05468_PATTIN_000_130,"I can't believe we didn't know about hide-and-seek sooner... We're naturals at it, of course, but I didn't think you'd surpass us, adventurer!"
128,TEXT_FESHLX202_05468_PATTIN_000_130,"Where in the world were you hiding, adventurer!? We looked everywhere for you, but you were nowhere to be found... We even started yelling for you and everything before we came back!"
129,TEXT_FESHLX202_05468_Q1_000_000,What will you say?
130,TEXT_FESHLX202_05468_A1_000_001,"Even so, you still managed to find me."
131,TEXT_FESHLX202_05468_A1_000_002,Why did the others leave before the game was over?
132,TEXT_FESHLX202_05468_PATTIN_000_132,Huh? What d'you mean?
130,TEXT_FESHLX202_05468_A1_000_001,"You still managed to find me, though!"
131,TEXT_FESHLX202_05468_A1_000_002,"What do you mean? You found me, didn't you, Pattin?"
132,TEXT_FESHLX202_05468_PATTIN_000_132,H-Huh!?
133,TEXT_FESHLX202_05468_PATTIN_000_133,"We searched and searched, but we couldn't find you at all!"
134,TEXT_FESHLX202_05468_ADVENTURERA05467_000_134,"Wherever you hid, you evaded us entirely, even when we pooled our collective efforts. We attempted to call out to you when we took our leave, as well. Mayhap our voices did not reach as far as we envisioned...?"
135,TEXT_FESHLX202_05468_ADVENTURERB05467_000_135,"I will say, though, turning the tables on us and making us all search was a sly move! Do let me know if you play again─I could do this for days, had I the chance."
136,TEXT_FESHLX202_05468_PUMPKIN_000_136,Heh heh... Rumor has it the Dire Deepcroft is home to the spirits of the dead. 'Tis possible that someone *else* wanted to join in your game and took the form of young Pattin so as not to startle you.
136,TEXT_FESHLX202_05468_PUMPKIN_000_136,Heh heh... Rumor has it the Dire Deepcroft is home to the spirits of the dead. 'Tis possible that someone *else* wanted to join in your game and took the form of young Pattin so as not to startle you.
137,TEXT_FESHLX202_05468_PUMPKIN_100_136,You needn't worry overmuch. I suspect the spirit involved harbored no ill will─just a desire to play.
138,TEXT_FESHLX202_05468_PUMPKIN_000_137,"I took the liberty of sealing off the more dangerous areas before you all entered, so your mortal companions should be safe. The children have learned much from the three of you today."
139,TEXT_FESHLX202_05468_BEA_000_138,"Guess what!? Those adventurers gave us candy! “As thanks for the game,” they said!"
140,TEXT_FESHLX202_05468_DODD_000_139,"What Bea said! Mortal gratitude really *is* as sweet as they say. Now that we have something safe to play, we ought to try inviting the adventurers ourselves next time!"
141,TEXT_FESHLX202_05468_PUMPKIN_000_140,"Speaking of gratitude, don't you all have something to say to your new friend?"
142,TEXT_FESHLX202_05468_PATTIN_000_141,"Oh! Yes, we do! Give me just a moment, and..."
143,TEXT_FESHLX202_05468_PATTIN_000_142,"Here you are, adventurer! We made a scary suit for you, too, so now you can match us. We hope you like it!"
144,TEXT_FESHLX202_05468_PUMPKIN_000_143,"The Dire Deepcroft shall remain open to you, if you wish to return for any reason... May your revels there bring you frights and delights alike."
145,TEXT_FESHLX202_05468_PUMPKIN_000_144,"And of course, I shall leave the gates to my Sneaky Hollow open, as well. If it's a masquerade you desire, you need only speak to our usher, and he shall lead the way."
143,TEXT_FESHLX202_05468_PATTIN_000_142,"Thank you so very much, adventurer! We made a scary suit for you, too, so now you can match us. We hope you like it!"
144,TEXT_FESHLX202_05468_PUMPKIN_000_143,"The Dire Deepcroft shall remain open to you, if you wish to return for any reason... May your revels there bring you frights and delights alike."
145,TEXT_FESHLX202_05468_PUMPKIN_000_144,"And of course, I shall leave the gates to Sneaky Hollow open, as well. If it's a masquerade you desire, you need only speak to our usher, and he shall lead the way."
146,TEXT_FESHLX202_05468_PUMPKIN_000_145,"Everyone deserves to carouse as they wish during this season, after all─mortal and voidsent, the living and the dead..."
147,TEXT_FESHLX202_05468_PUMPKIN_000_146,"Heh heh... Of course, 'tis our duty to ensure the creatures of the void do not overstay their welcome. I hope I can count on your assistance again when next the seasons turn."
148,TEXT_FESHLX202_05468_SYSTEM_000_147,You now have access to Sneaky Hollow. Speak with the unusual usher at Mih Khetto's Amphitheatre to be escorted to the costume party.
149,TEXT_FESHLX202_05468_SYSTEM_000_148,
148,TEXT_FESHLX202_05468_SYSTEM_000_147,"You now have access to Sneaky Hollow, the Haunted Manor, and the Dire Deepcroft. Speak with the grave guide to be escorted back to the Dire Deepcroft."
149,TEXT_FESHLX202_05468_SYSTEM_000_148,"To attend the ongoing masquerades at Sneaky Hollow and the Haunted Manor, speak with the unusual usher or genial guiser at Mih Khetto's Amphitheatre."
1 0 TEXT_FESHLX202_05468_SEQ_00 Pattin's excitement is palpable behind his beady bear eyes. ※This quest is available for a limited time only.
4 3 TEXT_FESHLX202_05468_SEQ_03 After expressing your readiness to begin, the children reiterate the rules, and you are deemed to be “it”─tasked with determining which of the costumed creatures are genuine and throwing ●seeker orbs at the correct ones. While they fine-tune the necessary magicks for the illusions, the children give you a starting round to practice with Pattin. After expressing your readiness to begin, the children reiterate the rules, and you are deemed to be “it”─tasked with determining which of the costumed creatures are genuine, and revealing them with all-seeing gourds. While they fine-tune the necessary magicks for the illusions, the children give you a starting round to practice with Pattin.
5 4 TEXT_FESHLX202_05468_SEQ_04 With your training complete, Pattin dashes off into the darkened corridors, and the real game begins. You must use your powers of observation to find the five players, who may be striking unique poses to differentiate themselves from the illusions.
6 5 TEXT_FESHLX202_05468_SEQ_05 Your deft observation skills see you successfully through the round, and all five players have been found. Dodd awaits you by the entrance, ready to play once more.
7 6 TEXT_FESHLX202_05468_SEQ_06 In his excitement to go another round, Pattin volunteers himself to be “it” in the next game, and though you are without a costume, you rush through the halls and nestle into the shadows, making yourself unseen. After hiding in the silence for a time, you are found by who you assume to be Pattin, and plan to make for Mih Khetto's Amphitheatre to meet with the others.
8 6 7 TEXT_FESHLX202_05468_SEQ_06 TEXT_FESHLX202_05468_SEQ_07 In his excitement to go another round, Pattin volunteers himself to be “it” in the next game, and though you are without a costume, you rush through the halls and nestle into the shadows, making yourself unseen. After hiding in the silence for a time, you are found by who you assume to be Pattin, and plan to make for Mih Khetto's Amphitheatre to meet with the others. Upon your return to Gridania, the children and adventurers are oddly relieved at your return, and you discover that Pattin was, in fact, unable to find you... The pumpkin-headed apparition suggests a wandering spirit may have taken his form, but assures you that such specters should not pose a threat to you or the others. With that matter settled, the children present you with a tattered bear costume to match theirs─a token of their gratitude. The pumpkin-headed apparition encourages you to make the most of the season and her venues, and eagerly awaits your next meeting.
9 7 8 TEXT_FESHLX202_05468_SEQ_07 TEXT_FESHLX202_05468_SEQ_08 Upon your return to Gridania, the children and adventurers are oddly relieved at your return, and you discover that Pattin was. in fact, unable to find you... The pumpkin-headed apparition suggests a wandering spirit may have taken his form, but assures you that such specters should not pose a threat to you or the others. With that matter settled, the children present you with a tattered bear costume to match theirs─a token of their gratitude. The pumpkin-headed apparition encourages you to make the most of the season and her venues, and eagerly awaits your next meeting.
10 8 9 TEXT_FESHLX202_05468_SEQ_08 TEXT_FESHLX202_05468_SEQ_09
11 9 10 TEXT_FESHLX202_05468_SEQ_09 TEXT_FESHLX202_05468_SEQ_10
12 10 11 TEXT_FESHLX202_05468_SEQ_10 TEXT_FESHLX202_05468_SEQ_11
13 11 12 TEXT_FESHLX202_05468_SEQ_11 TEXT_FESHLX202_05468_SEQ_12
14 12 13 TEXT_FESHLX202_05468_SEQ_12 TEXT_FESHLX202_05468_SEQ_13
15 13 14 TEXT_FESHLX202_05468_SEQ_13 TEXT_FESHLX202_05468_SEQ_14
16 14 15 TEXT_FESHLX202_05468_SEQ_14 TEXT_FESHLX202_05468_SEQ_15
27 25 26 TEXT_FESHLX202_05468_TODO_01 TEXT_FESHLX202_05468_TODO_02 Speak with Bea. Use an all-seeing gourd on the real Pattin.
28 26 27 TEXT_FESHLX202_05468_TODO_02 TEXT_FESHLX202_05468_TODO_03 Use the ●seeker orb on the real Pattin. Use an all-seeing gourd on the correct curious costumes.
29 27 28 TEXT_FESHLX202_05468_TODO_03 TEXT_FESHLX202_05468_TODO_04 Use the ●seeker orb on the correct curious costumes. Speak with Dodd.
30 28 29 TEXT_FESHLX202_05468_TODO_04 TEXT_FESHLX202_05468_TODO_05 Speak with Dodd. Speak with Pattin.
31 29 30 TEXT_FESHLX202_05468_TODO_05 TEXT_FESHLX202_05468_TODO_06 Speak with Pattin.
32 30 31 TEXT_FESHLX202_05468_TODO_06 TEXT_FESHLX202_05468_TODO_07
33 31 32 TEXT_FESHLX202_05468_TODO_07 TEXT_FESHLX202_05468_TODO_08
34 32 33 TEXT_FESHLX202_05468_TODO_08 TEXT_FESHLX202_05468_TODO_09
35 33 34 TEXT_FESHLX202_05468_TODO_09 TEXT_FESHLX202_05468_TODO_10
36 34 35 TEXT_FESHLX202_05468_TODO_10 TEXT_FESHLX202_05468_TODO_11
51 49 50 TEXT_FESHLX202_05468_DODD_000_002 TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_003 Oooh, I can hardly wait! Greetings... I am here to─well, perhaps it would be prudent to keep my role a secret for the time being.
52 50 51 TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_003 TEXT_FESHLX202_05468_PUMPKIN_000_004 Greetings... I am here to─well, perhaps it would be prudent to keep my role a secret for the time being.
53 51 52 TEXT_FESHLX202_05468_PUMPKIN_000_004 TEXT_FESHLX202_05468_PATTIN_000_010 Listen up, everyone! It's time we put our game to the test!
54 52 53 TEXT_FESHLX202_05468_PATTIN_000_010 TEXT_FESHLX202_05468_PATTIN_000_011 Listen up, everyone! It's time we put our game to the test! Since this'll be our very first one, we'll let you be “it,” adventurer! We three are better at hiding, anyway.
55 53 54 TEXT_FESHLX202_05468_PATTIN_000_011 TEXT_FESHLX202_05468_DODD_000_012 Since this'll be our very first one, we'll let you be “it” first, adventurer! We three are better at hiding, anyway. Huzzah! We ought to get a head start and make for the haunting grounds, then.
56 54 55 TEXT_FESHLX202_05468_DODD_000_012 TEXT_FESHLX202_05468_BEA_000_013 Huzzah! We ought to get a head start and make for the haunting grounds, then. Pattin tidied up some costumes for the other mortals, so he's gonna dress 'em up while Dodd and I start workin' our magic. We'll see you there!
57 55 56 TEXT_FESHLX202_05468_BEA_000_013 TEXT_FESHLX202_05468_PUMPKIN_000_014 Pattin tidied up some costumes for the other mortals, so he's gonna dress 'em up while Dodd and I start workin' our magicks. We'll see you there! Heh heh... So the game is afoot.
58 56 57 TEXT_FESHLX202_05468_PUMPKIN_000_014 TEXT_FESHLX202_05468_PUMPKIN_000_015 Heh heh... So the game is afoot.
59 57 58 TEXT_FESHLX202_05468_PUMPKIN_000_015 TEXT_FESHLX202_05468_PUMPKIN_000_016 Once you have made ready, my grave guide shall lead you to the venue. We will ensure the other participants arrive safely there as well.
60 58 59 TEXT_FESHLX202_05468_PUMPKIN_000_016 TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_020 Once you have made ready, my grave guide shall lead you to the venue. We will ensure the other participants arrive safely there as well. Greetings... 'Tis my solemn duty to escort our guests to the Dire Deepcroft.
61 59 60 TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_000_020 TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_100_020 Greetings... Allow me to escort you to the ●Dire Deepcroft. Should you choose to join me, however, know that all manner of otherworldly phenomena may befall you in that accursed place... Do have care, adventurer.
62 60 61 TEXT_FESHLX202_05468_GRAVEYARDGATEKEEPER05467_100_020 TEXT_FESHLX202_05468_SYSTEM_000_021 しかし、かの地で何が起こるかは、計り知れませぬ。 フフ……どうかご無事でお戻りくださいませ……。 Travel to the Dire Deepcroft?
63 61 62 TEXT_FESHLX202_05468_SYSTEM_000_021 TEXT_FESHLX202_05468_DODD_000_030 Travel to the ●Dire Deepcroft? Let's see... Illusory magicks, all ready and accounted for! You won't believe your eyes when the games begin!
64 62 63 TEXT_FESHLX202_05468_DODD_000_030 TEXT_FESHLX202_05468_BEA_000_040 Let's see... Illusory magicks, all ready and accounted for! You won't believe your eyes when the games begin! There you are, adventurer! We're nearly ready, in case you were wonderin'.
65 63 64 TEXT_FESHLX202_05468_BEA_000_040 TEXT_FESHLX202_05468_BEA_000_041 There you are, adventurer! We're nearly ready, if you were wonderin'. But what's takin' the other mortals so long? I know we have no choice, but I don't *want* to wait anymore...
66 64 65 TEXT_FESHLX202_05468_BEA_000_041 TEXT_FESHLX202_05468_PATTIN_000_042 But what's takin' the other mortals so long? I know we have no choice, but I don't *want* to wait anymore... Ta-daaa! Our new friends are ready!
67 65 66 TEXT_FESHLX202_05468_PATTIN_000_042 TEXT_FESHLX202_05468_ADVENTURERB05467_000_043 Ta-daaah! Our new friends are ready! This suit's surprisingly comfortable...easy enough to run and hide in, at least. Our uncostumed friend here will be seeking us out, yes?
66 TEXT_FESHLX202_05468_ADVENTURERB05467_000_043 This suit's surprisingly comfortable...easy enough to run and hide in, at least. Our friend here will be seeking us out, yes?
68 67 TEXT_FESHLX202_05468_BEA_000_044 She sure will! Once she starts countin', it means we all have to find a place hide, and fast! She sure will! Once she starts countin', it means we all have to find a place to hide, and fast!
69 68 TEXT_FESHLX202_05468_DODD_000_045 What Bea said! Now, since you're “it,” you'll need this ●seeker orb. If you think you've found someone─and not one of our illusions─lob it right at us! What Bea said! Now, since you're “it,” you'll need some all-seeing gourds. If you think you've found someone─and not one of our illusions─lob one right at them!
70 69 TEXT_FESHLX202_05468_DODD_000_046 If your hunch was right, the ●orb will react! If your target was just an illusion...well, you'll have to try again. But at least you'll have less fake ones to worry about. If your hunch was right, the gourd will react! If your target was just an illusion...well, you'll have to try again. But at least you'll have less fake ones to worry about.
71 70 TEXT_FESHLX202_05468_PATTIN_000_047
72 71 TEXT_FESHLX202_05468_ADVENTURERA05467_000_048 Hold on a moment. If your illusions are no less similar to the genuine folk in costume, how will she be able to see through your ruse?
73 72 TEXT_FESHLX202_05468_PATTIN_000_049 Oh. Right... I forgot that you mortals can't see illusory magicks the way we can. Perhaps we can make the illusions silent, or add a few oddities to them... Oh. Right... I forgot that you mortals can't see through illusory magicks the way we can. The illusions don't talk, and if you squint hard enough, you can probably spot the difference, but... Hmmm, what other oddities could we add to them?
74 73 TEXT_FESHLX202_05468_ADVENTURERB05467_100_049 What's all this about “you mortals”? All men are mortal─yourselves included, I hope. What's all this about “you mortals”? All men are mortal─yourselves included...I hope.
75 74 TEXT_FESHLX202_05468_ADVENTURERB05467_110_049 In any event, for those of us who are *not* crafted from illusory magicks, I suggest we strike unique poses, that we might be easier to seek out.
76 75 TEXT_FESHLX202_05468_PATTIN_120_049 Oh! Oh, yes! That's an excellent idea. You heard him, everyone: once you're set in your hiding spots, pose away!
77 76 TEXT_FESHLX202_05468_PATTIN_130_049 While the others adjust the magicks, let's kill some time with a practice round, adventurer!
78 77 TEXT_FESHLX202_05468_PATTIN_000_050 Count to ten, and remember to throw a ●seeker orb if you think you've found the real me. Remember to throw an all-seeing gourd if you think you've found the real me. If you succeed, we can all play for real!
79 78 TEXT_FESHLX202_05468_PATTIN_000_051 よーし、ボクもこのあたりに隠れるから、 10数えたら探し始めてねー! Now, go on and count to ten, and I'll hide while you do!
80 79 TEXT_FESHLX202_05468_PATTIN_000_060 (-Curious Costume-)Oh! D-Don't mind me! I'm just an illusion! Oooh, so scary...
81 80 TEXT_FESHLX202_05468_SYSTEM_000_061
82 81 TEXT_FESHLX202_05468_PATTIN_000_062 (-Pattin-)Awww! You found me...
83 82 TEXT_FESHLX202_05468_PATTIN_000_063 But that's all right! Now you know how to properly use your ●seeker orbs. (-Pattin-)But that's all right! Now you know how to properly use your gourds.
84 83 TEXT_FESHLX202_05468_PATTIN_000_064 Let's move onto the main event, shall we? Everyone else had plenty of time to hide deeper in by now. (-Pattin-)Let's move on to the main event, shall we? Everyone else had plenty of time to hide deeper in by now.
84 TEXT_FESHLX202_05468_PATTIN_000_065 When you've found us all, meet us back where we started. I'll let you count to ten again while I hide─happy hunting!
85 85 84 TEXT_FESHLX202_05468_SYSTEM_000_066 TEXT_FESHLX202_05468_PATTIN_000_065 Your voice echoes and bounds across the dismal stone corridors as you commence your count. Slowly, you open your eyes upon reaching ten, and prepare to seek out the five costumed participants hidden within these halls. (-Pattin-)When you've found us all, meet us back where we started. I'll let you count to ten again while I hide─happy hunting!
86 86 85 TEXT_FESHLX202_05468_DUMMY05468_000_067 TEXT_FESHLX202_05468_SYSTEM_000_066 ... Your voice echoes and bounds across the dismal stone corridors as you commence your count. Slowly, you open your eyes upon reaching ten, and prepare to seek out the five costumed participants hidden within these halls.
87 87 86 TEXT_FESHLX202_05468_SYSTEM_000_068 TEXT_FESHLX202_05468_DUMMY05468_000_067 This costume's mannerisms don't quite match Pattin and the others... ...
88 88 87 TEXT_FESHLX202_05468_SYSTEM_000_069 TEXT_FESHLX202_05468_SYSTEM_000_068 This costume doesn't seem like the right size for Pattin and the others... This costume doesn't quite match the ones worn by Pattin and the others...
89 89 88 TEXT_FESHLX202_05468_SYSTEM_000_070 TEXT_FESHLX202_05468_SYSTEM_000_069 The costumed creature vanishes without a trace. The others must be elsewhere. Pattin wasn't wearing a costume like this...was he?
90 90 89 TEXT_FESHLX202_05468_PATTIN_000_080 TEXT_FESHLX202_05468_SYSTEM_000_070 (-Pattin-)(Don't...make...a sound...) The costumed creature vanishes without a trace. The others must be elsewhere.
91 91 90 TEXT_FESHLX202_05468_SYSTEM_000_081 TEXT_FESHLX202_05468_PATTIN_000_080 Though barely audible, a whisper wanders through the eerie silence. (-Curious Costume-)(Don't...make...a sound...)
92 92 91 TEXT_FESHLX202_05468_PATTIN_000_082 TEXT_FESHLX202_05468_SYSTEM_000_081 Awww, you got me! I'll go back to the entrance like I promised. Though barely audible, a whisper wanders through the eerie silence.
93 93 92 TEXT_FESHLX202_05468_BEA_000_083 TEXT_FESHLX202_05468_PATTIN_000_082 (-Bea-)Heh heh... She'll never find me here─oh. (-Pattin-)Awww, you got me! I'll go back to the entrance like I promised.
94 94 93 TEXT_FESHLX202_05468_SYSTEM_000_084 TEXT_FESHLX202_05468_BEA_000_083 A hushed voice reaches your ears... (-Curious Costume-)Heh heh... She'll never find me here─oh.
95 95 94 TEXT_FESHLX202_05468_BEA_000_085 TEXT_FESHLX202_05468_SYSTEM_000_084 Aw, no! You found me fair and square... I'll see you at the entrance! A hushed voice reaches your ears...
96 96 95 TEXT_FESHLX202_05468_SYSTEM_000_086 TEXT_FESHLX202_05468_BEA_000_085 This costume is clinging to the shadows, in a desperate attempt to remain there... (-Bea-)Aw, no! You found me fair and square... I'll see you at the entrance!
97 97 96 TEXT_FESHLX202_05468_DODD_000_087 TEXT_FESHLX202_05468_SYSTEM_000_086 You did it! You found me! Back to the entrance I go. This costume is clinging to the shadows in a desperate attempt to remain hidden there...
98 98 97 TEXT_FESHLX202_05468_SYSTEM_000_088 TEXT_FESHLX202_05468_DODD_000_087 The silhouette lingering before you has surprisingly excellent posture... (-Dodd-)You did it! You found me! Back to the entrance I go.
99 99 98 TEXT_FESHLX202_05468_ADVENTURERA05467_000_089 TEXT_FESHLX202_05468_SYSTEM_000_088 You've a sharp eye, friend. I'll go ahead and make my way back. The silhouette lingering before you has surprisingly excellent posture...
100 100 99 TEXT_FESHLX202_05468_ADVENTURERB05467_000_090 TEXT_FESHLX202_05468_ADVENTURERA05467_000_089 (-Curious Costume-)... (-Adamant Adventurer-)You've a sharp eye, friend. I'll go ahead and make my way back.
101 101 100 TEXT_FESHLX202_05468_SYSTEM_000_091 TEXT_FESHLX202_05468_ADVENTURERB05467_000_090 Although it remains silent, it dances without a care in the world. (-Curious Costume-)...
102 102 101 TEXT_FESHLX202_05468_ADVENTURERB05467_000_092 TEXT_FESHLX202_05468_SYSTEM_000_091 Oho! Saw right through my dance, did you? Back to the entrance for me, then... Although it remains silent, it dances without a care in the world.
103 103 102 TEXT_FESHLX202_05468_SYSTEM_000_093 TEXT_FESHLX202_05468_ADVENTURERB05467_000_092 No response. It appears to be an illusion... (-Ebullient Adventurer-)Oho! Saw right through my dance, did you? Back to the entrance for me, then...
104 104 103 TEXT_FESHLX202_05468_SYSTEM_000_094 TEXT_FESHLX202_05468_SYSTEM_000_093 This tiny costumed creature sways in the silence. No response. It appears to be an illusion...
105 105 104 TEXT_FESHLX202_05468_SYSTEM_000_095 TEXT_FESHLX202_05468_SYSTEM_000_094 This costumed creature doesn't resemble the bears you're looking for...though you concede that it is a remarkably good dancer. This tiny costumed creature sways in the silence.
106 106 105 TEXT_FESHLX202_05468_DUMMY05468_000_096 TEXT_FESHLX202_05468_SYSTEM_000_095 This costumed creature doesn't resemble the bears you're looking for...though you concede that it is a remarkably good dancer.
107 107 106 TEXT_FESHLX202_05468_SYSTEM_000_097 TEXT_FESHLX202_05468_DUMMY05468_000_096 This costume appears lifeless.
108 108 107 TEXT_FESHLX202_05468_DUMMY05468_000_098 TEXT_FESHLX202_05468_SYSTEM_000_097 This costume appears lifeless.
109 109 108 TEXT_FESHLX202_05468_SYSTEM_000_099 TEXT_FESHLX202_05468_DUMMY05468_000_098 You sense that those furry feet don't match the ones the children were wearing...
110 110 109 TEXT_FESHLX202_05468_PATTIN_000_105 TEXT_FESHLX202_05468_SYSTEM_000_099 Phew...! That...was so much *fun*! Those webbed feet don't match the children's costumes one bit...
111 111 110 TEXT_FESHLX202_05468_BEA_000_106 TEXT_FESHLX202_05468_PATTIN_000_105 Hullo again! Pattin was so excited that he started dashin' all over the place before you got here! Phew...! That...was so much *fun*!
112 112 111 TEXT_FESHLX202_05468_ADVENTURERA05467_000_107 TEXT_FESHLX202_05468_BEA_000_106 As I suspected, running and hiding in such heavy equipment came with its own challenges... I ought to train like this more often. Hullo again! Pattin was so excited that he started dashin' all over the place before you got here!
113 113 112 TEXT_FESHLX202_05468_ADVENTURERB05467_000_108 TEXT_FESHLX202_05468_ADVENTURERA05467_000_107 Exhilarating game, wasn't it? I was curious to know what sort of pose our fellow adventurer struck...but she tells me she simply stood at attention! How in the hells is *that* supposed to be eye-catching!? As I suspected, running and hiding in such heavy equipment came with its own challenges... I ought to train like this more often.
114 114 113 TEXT_FESHLX202_05468_DODD_000_110 TEXT_FESHLX202_05468_ADVENTURERB05467_000_108 That was amaaazing! You were the best “it” we ever could've asked for, adventurer! Welcome back! Exhilarating game, wasn't it?
115 115 114 TEXT_FESHLX202_05468_DODD_000_111 TEXT_FESHLX202_05468_DODD_000_110 That was lots of fun! When I saw you readying those ●orbs, I thought my heart was gonna jump out of my chest! That was amaaazing! You were the best “it” we ever could've asked for, adventurer!
116 116 115 TEXT_FESHLX202_05468_ADVENTURERB05467_000_112 TEXT_FESHLX202_05468_DODD_000_111 Indeed. That was a grand old time! I could go another round, in fact. That was lots of fun! When I saw you readying those gourds, I thought my heart was gonna jump out of my chest!
117 117 116 TEXT_FESHLX202_05468_PATTIN_000_113 TEXT_FESHLX202_05468_ADVENTURERB05467_000_112 That would be delightful! If I had my way, I'd want to play with you all for another fifty years, at least! Indeed. That was a grand old time! I could go another round, in fact.
118 118 117 TEXT_FESHLX202_05468_BEA_000_114 TEXT_FESHLX202_05468_PATTIN_000_113 Hahaha! Say, if we're gonna play again, there's one more thing we mustn't forget! That would be delightful! If I had my way, I'd want to play with you all for another fifty years, at least!
119 119 118 TEXT_FESHLX202_05468_PATTIN_000_115 TEXT_FESHLX202_05468_BEA_000_114 Oh, that's right! Before we go another round, we need someone else to be “it.” I piiick...me! Hahaha! Say, if we're gonna play again, there's one more thing we mustn't forget!
120 120 119 TEXT_FESHLX202_05468_PATTIN_000_116 TEXT_FESHLX202_05468_PATTIN_000_115 One... Two... Three... Oh, that's right! Before we go another round, we need someone else to be “it.” I piiick...me!
121 121 120 TEXT_FESHLX202_05468_PHANTOM05468_000_117 TEXT_FESHLX202_05468_PATTIN_000_116 (-Pattin?-)There you are, Player! One... Two... Three...
122 122 121 TEXT_FESHLX202_05468_PHANTOM05468_000_118 TEXT_FESHLX202_05468_PHANTOM05468_000_117 (-Pattin?-)Hee hee... I'm so glad I found you. This was so much fun! (-Pattin?-)There you are, Player!
123 123 122 TEXT_FESHLX202_05468_BEA_000_120 TEXT_FESHLX202_05468_PHANTOM05468_000_118 There you are! You hid so well, we thought we'd have to tear the whole place up! (-Pattin?-)Hee hee... I'm so glad I found you. This was so much fun!
124 124 123 TEXT_FESHLX202_05468_DODD_000_122 TEXT_FESHLX202_05468_BEA_000_120 You're incredible, adventurer! I'm surprised you could hide better than we can... There you are! You hid so well, we thought we'd have to tear the whole place up!
129 129 128 TEXT_FESHLX202_05468_Q1_000_000 TEXT_FESHLX202_05468_PATTIN_000_130 What will you say? Where in the world were you hiding, adventurer!? We looked everywhere for you, but you were nowhere to be found... We even started yelling for you and everything before we came back!
130 130 129 TEXT_FESHLX202_05468_A1_000_001 TEXT_FESHLX202_05468_Q1_000_000 Even so, you still managed to find me. What will you say?
131 131 130 TEXT_FESHLX202_05468_A1_000_002 TEXT_FESHLX202_05468_A1_000_001 Why did the others leave before the game was over? You still managed to find me, though!
132 132 131 TEXT_FESHLX202_05468_PATTIN_000_132 TEXT_FESHLX202_05468_A1_000_002 Huh? What d'you mean? What do you mean? You found me, didn't you, Pattin?
133 133 132 TEXT_FESHLX202_05468_PATTIN_000_133 TEXT_FESHLX202_05468_PATTIN_000_132 We searched and searched, but we couldn't find you at all! H-Huh!?
134 134 133 TEXT_FESHLX202_05468_ADVENTURERA05467_000_134 TEXT_FESHLX202_05468_PATTIN_000_133 Wherever you hid, you evaded us entirely, even when we pooled our collective efforts. We attempted to call out to you when we took our leave, as well. Mayhap our voices did not reach as far as we envisioned...? We searched and searched, but we couldn't find you at all!
135 135 134 TEXT_FESHLX202_05468_ADVENTURERB05467_000_135 TEXT_FESHLX202_05468_ADVENTURERA05467_000_134 I will say, though, turning the tables on us and making us all search was a sly move! Do let me know if you play again─I could do this for days, had I the chance. Wherever you hid, you evaded us entirely, even when we pooled our collective efforts. We attempted to call out to you when we took our leave, as well. Mayhap our voices did not reach as far as we envisioned...?
136 136 135 TEXT_FESHLX202_05468_PUMPKIN_000_136 TEXT_FESHLX202_05468_ADVENTURERB05467_000_135 Heh heh... Rumor has it the ●Dire Deepcroft is home to the spirits of the dead. 'Tis possible that someone *else* wanted to join in your game and took the form of young Pattin so as not to startle you. I will say, though, turning the tables on us and making us all search was a sly move! Do let me know if you play again─I could do this for days, had I the chance.
137 137 136 TEXT_FESHLX202_05468_PUMPKIN_100_136 TEXT_FESHLX202_05468_PUMPKIN_000_136 You needn't worry overmuch. I suspect the spirit involved harbored no ill will─just a desire to play. Heh heh... Rumor has it the Dire Deepcroft is home to the spirits of the dead. 'Tis possible that someone *else* wanted to join in your game and took the form of young Pattin so as not to startle you.
138 138 137 TEXT_FESHLX202_05468_PUMPKIN_000_137 TEXT_FESHLX202_05468_PUMPKIN_100_136 I took the liberty of sealing off the more dangerous areas before you all entered, so your mortal companions should be safe. The children have learned much from the three of you today. You needn't worry overmuch. I suspect the spirit involved harbored no ill will─just a desire to play.
139 139 138 TEXT_FESHLX202_05468_BEA_000_138 TEXT_FESHLX202_05468_PUMPKIN_000_137 Guess what!? Those adventurers gave us candy! “As thanks for the game,” they said! I took the liberty of sealing off the more dangerous areas before you all entered, so your mortal companions should be safe. The children have learned much from the three of you today.
140 140 139 TEXT_FESHLX202_05468_DODD_000_139 TEXT_FESHLX202_05468_BEA_000_138 What Bea said! Mortal gratitude really *is* as sweet as they say. Now that we have something safe to play, we ought to try inviting the adventurers ourselves next time! Guess what!? Those adventurers gave us candy! “As thanks for the game,” they said!
141 141 140 TEXT_FESHLX202_05468_PUMPKIN_000_140 TEXT_FESHLX202_05468_DODD_000_139 Speaking of gratitude, don't you all have something to say to your new friend? What Bea said! Mortal gratitude really *is* as sweet as they say. Now that we have something safe to play, we ought to try inviting the adventurers ourselves next time!
142 142 141 TEXT_FESHLX202_05468_PATTIN_000_141 TEXT_FESHLX202_05468_PUMPKIN_000_140 Oh! Yes, we do! Give me just a moment, and... Speaking of gratitude, don't you all have something to say to your new friend?
143 143 142 TEXT_FESHLX202_05468_PATTIN_000_142 TEXT_FESHLX202_05468_PATTIN_000_141 Here you are, adventurer! We made a scary suit for you, too, so now you can match us. We hope you like it! Oh! Yes, we do! Give me just a moment, and...
144 144 143 TEXT_FESHLX202_05468_PUMPKIN_000_143 TEXT_FESHLX202_05468_PATTIN_000_142 The ●Dire Deepcroft shall remain open to you, if you wish to return for any reason... May your revels there bring you frights and delights alike. Thank you so very much, adventurer! We made a scary suit for you, too, so now you can match us. We hope you like it!
145 145 144 TEXT_FESHLX202_05468_PUMPKIN_000_144 TEXT_FESHLX202_05468_PUMPKIN_000_143 And of course, I shall leave the gates to my Sneaky Hollow open, as well. If it's a masquerade you desire, you need only speak to our usher, and he shall lead the way. The Dire Deepcroft shall remain open to you, if you wish to return for any reason... May your revels there bring you frights and delights alike.
146 146 145 TEXT_FESHLX202_05468_PUMPKIN_000_145 TEXT_FESHLX202_05468_PUMPKIN_000_144 Everyone deserves to carouse as they wish during this season, after all─mortal and voidsent, the living and the dead... And of course, I shall leave the gates to Sneaky Hollow open, as well. If it's a masquerade you desire, you need only speak to our usher, and he shall lead the way.
147 147 146 TEXT_FESHLX202_05468_PUMPKIN_000_146 TEXT_FESHLX202_05468_PUMPKIN_000_145 Heh heh... Of course, 'tis our duty to ensure the creatures of the void do not overstay their welcome. I hope I can count on your assistance again when next the seasons turn. Everyone deserves to carouse as they wish during this season, after all─mortal and voidsent, the living and the dead...
148 148 147 TEXT_FESHLX202_05468_SYSTEM_000_147 TEXT_FESHLX202_05468_PUMPKIN_000_146 You now have access to Sneaky Hollow. Speak with the unusual usher at Mih Khetto's Amphitheatre to be escorted to the costume party. Heh heh... Of course, 'tis our duty to ensure the creatures of the void do not overstay their welcome. I hope I can count on your assistance again when next the seasons turn.
149 149 148 TEXT_FESHLX202_05468_SYSTEM_000_148 TEXT_FESHLX202_05468_SYSTEM_000_147 You now have access to Sneaky Hollow, the Haunted Manor, and the Dire Deepcroft. Speak with the grave guide to be escorted back to the Dire Deepcroft.
150 149 TEXT_FESHLX202_05468_SYSTEM_000_148 To attend the ongoing masquerades at Sneaky Hollow and the Haunted Manor, speak with the unusual usher or genial guiser at Mih Khetto's Amphitheatre.
151
152
153
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57,TEXT_FESSUX201_05457_HAERMAGA_000_013,"A fine thing, to be sure. Still, expecting those who've never so much as smelled a sea breeze to plunge headfirst into the spray...well, it don't always go to plan. We can't have anything impacting the guild's reputation─be it injuries, drownings, or boredom."
58,TEXT_FESSUX201_05457_HAERMAGA_000_014,"So, we've thought up a way to ease our less confident guests into the season a little more gentle-like. And we could use the help of an adventurer such as yourself to convince them that the terrors of the deep won't be terrorizing these shores any time soon."
59,TEXT_FESSUX201_05457_HAERMAGA_000_015,"You remember P'obyano─she's down on the sands below, and I'm sure she'll be more than happy to give you the details."
60,TEXT_FESSUX201_05457_HAERMAGA_000_016,"Look for a gold-furred Miqo'te, down on the sands below, and you'll find P'obyano, another chaperone. She'll be more than happy to give you the details."
60,TEXT_FESSUX201_05457_HAERMAGA_000_016,"Look for a gold-haired Miqo'te, down on the sands below, and you'll find P'obyano, another chaperone. She'll be more than happy to give you the details."
61,TEXT_FESSUX201_05457_HAERMAGA_000_017,"P'obyano is down on the sands below, shoring up our new attraction."
62,TEXT_FESSUX201_05457_POBYANO_000_020,"Oh, if it isn't Player! How lovely to see you!"
63,TEXT_FESSUX201_05457_POBYANO_000_021,"Oh, hello! Are you looking for someone?"
1 0 TEXT_FESSUX201_05457_SEQ_00 Come rain or shine─ceaseless, unrelenting shine─Mayaru Moyaru will ensure adventurers are aware of the Moonfire Faire. ※This quest is available for a limited time only.
61 60 TEXT_FESSUX201_05457_HAERMAGA_000_016 Look for a gold-furred Miqo'te, down on the sands below, and you'll find P'obyano, another chaperone. She'll be more than happy to give you the details. Look for a gold-haired Miqo'te, down on the sands below, and you'll find P'obyano, another chaperone. She'll be more than happy to give you the details.
62 61 TEXT_FESSUX201_05457_HAERMAGA_000_017 P'obyano is down on the sands below, shoring up our new attraction.
63 62 TEXT_FESSUX201_05457_POBYANO_000_020 Oh, if it isn't Player! How lovely to see you!
64 63 TEXT_FESSUX201_05457_POBYANO_000_021 Oh, hello! Are you looking for someone?
65 64 TEXT_FESSUX201_05457_POBYANO_000_022 Haermaga sent you along, did he? Perfect timing!
66 65 TEXT_FESSUX201_05457_POBYANO_000_023 Many of our faire-goers aren't terribly confident around water, you see. Swimming classes are already on offer, but even getting into the ocean is a step too far for particularly nervous guests.
67 66 TEXT_FESSUX201_05457_POBYANO_000_024 First things first─we need to show them that they *can* enjoy being beside the seaside! Allow me to introduce...
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@@ -1,8 +1,12 @@
0,TEXT_FESXMX201_05464_SEQ_00,Amh Garanjy is keen to impart the tale of the Starlight Celebration upon passersby.※This quest is available for a limited time only.
1,TEXT_FESXMX201_05464_SEQ_01,"As you exchange pleasantries with Amh Garanjy, Associate Professor Laurenssen and Aitken approach with a problem and a proposal. Aitken wishes to deliver the Starlight Celebration to his friend in Bentbranch Meadows and Laurenssen wishes to research Starlight folklore by recreating a tradition involving a reindeer-drawn sleigh. Luckily, it would seem that both can be achieved simultaneously. With your purposes aligned, the first step is to find capable and willing craftspeople to assist in building a sleigh from scratch. You set out to speak with guildmasters Beatin and Geva, of the Carpenters' and Leatherworkers' Guilds respectively.※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,TEXT_FESXMX201_05464_SEQ_02,"Happy to help bring festive joy to the children, Beatin and Geva agree to construct the sleigh. With everyone set to convene in the Starlight Stalls, you head to Mih Khetto's Amphitheatre to speak with the guide."
3,TEXT_FESXMX201_05464_SEQ_03,"Upon arriving at the Starlight Stalls, it is clear that Aitken and Laurenssen have accumulated most anything that might be needed in the construction of a sleigh. Aitken seems eager to fill you in on the particulars."
4,TEXT_FESXMX201_05464_SEQ_04,"Just as work is about to begin on the sleigh, the Saint of Nymeia himself appears to lend a helping hand. Beatin and Geva appreciate the assistance of a master goldsmith─as the Saint surely is─and Aitken is simply delighted by his presence. Initially drawn over by the Saint's appearance, a helpful boy and girl offer their assistance. Now all parties are assembled, all that remains is to put the sleigh together. You have been tasked with providing relief to any worker that needs it, under the watchful eye of acting supervisor Laurenssen. "
0,TEXT_FESXMX201_05464_SEQ_00,"Amh Garanjy is keen to impart the tale of the Starlight Celebration upon passersby.
※This quest is available for a limited time only."
1,TEXT_FESXMX201_05464_SEQ_01,"After exchanging pleasantries with Amh Garanjy, she mentions that Associate Professor Laurenssen has been invited to recreate a certain Starlight tradition. Before either can further elaborate, a young boy named Aitken interrupts with an entreaty for aid. His friend in Bentbranch Meadows is unable to make the trip to Gridania to enjoy the Starlight Celebration, and he wishes to find some way to bring the festivities to her. Fortunately, the Starlight tradition that Amh Garanjy and Laurenssen plan to recreate this year involves a reindeer-drawn sleigh spreading joy and cheer, and Bentbranch Meadows would make a perfect first stop on its Starlight journey. With your purposes aligned, the first step is to find capable and willing artisans to assist in the sleigh's construction. You resolve to speak with Guildmasters Beatin and Geva, of the Carpenters' and Leatherworkers' Guilds respectively.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,TEXT_FESXMX201_05464_SEQ_02,"Happy to help bring festive joy to the children, Beatin and Geva agree to construct the sleigh. With everyone set to convene at the Starlight Stalls, you head to Mih Khetto's Amphitheatre to speak with the guide."
3,TEXT_FESXMX201_05464_SEQ_03,"Upon arriving at the Starlight Stalls, it is clear that Aitken and Laurenssen have accumulated most anything that might be needed in the construction of a sleigh. Laurenssen seems eager to fill you in on the particulars."
4,TEXT_FESXMX201_05464_SEQ_04,"With the Saint of Nymeia and some other children joining the team, work on the sleigh can finally begin in earnest. Beatin and Geva appreciate the assistance of a master goldsmith─as the saint surely is─while the children are simply delighted by his presence. Your task, under the watchful eye of acting supervisor Laurenssen, is to provide aid where required to ensure that everything proceeds smoothly."
5,TEXT_FESXMX201_05464_SEQ_05,
6,TEXT_FESXMX201_05464_SEQ_06,
7,TEXT_FESXMX201_05464_SEQ_07,
@@ -22,9 +26,9 @@
21,TEXT_FESXMX201_05464_SEQ_21,
22,TEXT_FESXMX201_05464_SEQ_22,
23,TEXT_FESXMX201_05464_SEQ_23,
24,TEXT_FESXMX201_05464_TODO_00,Speak with Beatin.
25,TEXT_FESXMX201_05464_TODO_01,Speak with Geva.
26,TEXT_FESXMX201_05464_TODO_02,Speak with the Starlight Stalls guide.
24,TEXT_FESXMX201_05464_TODO_00,Speak with Beatin at the Carpenters' Guild.
25,TEXT_FESXMX201_05464_TODO_01,Speak with Geva at the Leatherworkers' Guild.
26,TEXT_FESXMX201_05464_TODO_02,Speak with the Starlight Stalls guide at Mih Khetto's Amphitheatre.
27,TEXT_FESXMX201_05464_TODO_03,Speak with Laurenssen.
28,TEXT_FESXMX201_05464_TODO_04,
29,TEXT_FESXMX201_05464_TODO_05,
@@ -47,84 +51,72 @@
46,TEXT_FESXMX201_05464_TODO_22,
47,TEXT_FESXMX201_05464_TODO_23,
48,TEXT_FESXMX201_05464_XMXMARKETWARP_000_000,"My apologies, the Starlight Stalls are somewhat overcrowded at present. I will be happy to guide you there once things have calmed down a little."
49,TEXT_FESXMX201_05464_LAURENSSEN_100_000,"おや、キミは冒険者でしょうか……。
私は星芒祭の実行委員ではありませんが、
アム・ガランジさんの要請で、祝祭に協力しているのですよ。"
50,TEXT_FESXMX201_05464_LAURENSSEN_101_000,"おや、キミは……お久しぶりです。
星芒祭とトナカイの歴史調査にご協力いただいたとき以来ですね。
ブリッツェンも元気にしていますよ。"
51,TEXT_FESXMX201_05464_AMHGARANJY_000_001,"Merry Starlight, good adventurer! Unless I'm mistaken, I believe this is the first time we've met. Allow me to give you some information on the festivities currently underway."
52,TEXT_FESXMX201_05464_AMHGARANJY_000_010,"Merry Starlight, Player! I daresay a seasoned hand such as yourself needs no introduction to the Starlight Celebration─but in the spirit of the season, allow me to remind you of our work as celebrants."
53,TEXT_FESXMX201_05464_AMHGARANJY_100_001,(★未使用/削除予定★)
49,TEXT_FESXMX201_05464_LAURENSSEN_100_000,"An adventurer, I presume? Though not an official Starlight celebrant myself, I am here at Amh Garanjy's behest, to assist with the celebrations."
50,TEXT_FESXMX201_05464_LAURENSSEN_101_000,"Why, if it isn't Player. My thanks again for your assistance with my previous research on the historical role of reindeer in the Starlight Celebration. Blitzen is thriving, delighting young ones the realm over with his festive illusions."
51,TEXT_FESXMX201_05464_AMHGARANJY_000_001,"Merry Starlight, good adventurer! My name is Amh Garanjy, head celebrant of the Starlight Celebration. It's a pleasure to make your acquaintance!"
52,TEXT_FESXMX201_05464_AMHGARANJY_000_010,"Merry Starlight, Player! It must be the will of the Spinner Herself that draws us together again. Will you not indulge me, and allow me to regale you with the tale of the Starlight Celebration?"
53,TEXT_FESXMX201_05464_AMHGARANJY_100_001,
54,TEXT_FESXMX201_05464_AMHGARANJY_000_020,"The Starlight Celebration originated in the snowy lands of Ishgard, and has become a festival in which the Saint of Nymeia delivers gifts to children the land over."
55,TEXT_FESXMX201_05464_AMHGARANJY_000_021,"We celebrants do what we can to bring additional cheer and goodwill to the season, hosting a range of events that take the celebration beyond the traditional distribution of gifts."
56,TEXT_FESXMX201_05464_AMHGARANJY_000_022,"The Starlight Stalls, a festive market, are one such endeavour. Our kinderpunsch─a warm, mulled punch─served within has proven most popular with visitors young and old alike!"
57,TEXT_FESXMX201_05464_LAURENSSEN_000_023,"Apologies for the intrusion, Amh Garanjy. I would speak with you on a matter troubling this child..."
58,TEXT_FESXMX201_05464_LAURENSSEN_000_030,"And you must be an adventurer, I presume? Associate Professor Laurenssen of the Studium. I don't suppose you could to lend an ear to young Aitken's troubles, too?"
59,TEXT_FESXMX201_05464_LAURENSSEN_000_040,"Well, if it isn't Player. Come now, tis I─Associate Professor Laurenssen, of the Studium. It is heartening to find you here, as I'm sure a generous soul like yourself will be willing to lend an ear to young Aitken's troubles."
60,TEXT_FESXMX201_05464_AITKEN_000_049,"(-????-)ねえ! 星芒祭のお祭りを開いてる人たちだよね!
お願い、友だちのために協力してほしいんだ!"
61,TEXT_FESXMX201_05464_AITKEN_000_050,"So, I have a friend in Bentbranch Meadows, but her parents are really busy, and they said they can't bring her to the Starlight Stalls."
62,TEXT_FESXMX201_05464_AITKEN_000_051,"It's not like she can come all the way to Gridania by herself, either. She was really looking forward to the Starlight Celebration, too. She must be so disappointed!"
63,TEXT_FESXMX201_05464_AITKEN_000_052,"So, I want to do something for her...! That's when I heard there was a really smart professor in town. I thought, if anyone knows what to do, it'll be him!"
64,TEXT_FESXMX201_05464_LAURENSSEN_000_053,"My academic interests lie mainly in folklore and archaeology, which, naturally, somewhat limits the tools at my disposal. And yet! I believe I may have the answer to young Aitken's quandry nonetheless."
65,TEXT_FESXMX201_05464_LAURENSSEN_000_054,I am come to Gridania to research ancient records relating to the Starlight Celebration─and I posit that these tales may guide our actions of today.
66,TEXT_FESXMX201_05464_LAURENSSEN_100_054,"A most intriguing tradition from Starlight Celebrations past is described, wherein the Saint's helpers would ride in a reindeer-drawn sleigh, sounding a bell to announce the Saint's impending arrival to children in the vicinity. My initial purpose was to recreate said procession and document my findings."
67,TEXT_FESXMX201_05464_AMHGARANJY_100_054,"たしかに、再現したソリをベントブランチ牧場で披露し、
子どもたちに逸話の再現を見せれば、きっと楽しんでもらえます!"
68,TEXT_FESXMX201_05464_LAURENSSEN_000_055,"Given young Aitken's plea, I propose conducting this experiment in Bentbranch Meadows. Were we to seed the tale around the younglings before leading the procession through the settlement─with gifts in tow─then I suspect we shall be received with much joy. Which will provide ample material for my research! ...And, uh, bring the Starlight Celebration to your young friend, of course."
69,TEXT_FESXMX201_05464_AMHGARANJY_000_056,"Why, what an inspired plan! Though we shall have to procure a sleigh and a reindeer both if it is to be put into action..."
70,TEXT_FESXMX201_05464_LAURENSSEN_000_056,"Do not worry yourself about a reindeer, my dear celebrant. I brought a willing volunteer with me from Sharlayan, who is most keen to aid in my research."
71,TEXT_FESXMX201_05464_LAURENSSEN_000_060,"Lest you wonder, my dear boy Blitzen remains at home this time. Though his talents for weaving glamours are unparalleled, this research requires more physical than magical prowess."
72,TEXT_FESXMX201_05464_AMHGARANJY_000_070,"In that case, we're left with the question of the sleigh... I don't believe we have anything suitable to hand. The sleigh in the Starlight Stalls is purely ornamental, and I suspect it would splinter into pieces should anyone attempt to ride it."
73,TEXT_FESXMX201_05464_AMHGARANJY_100_070,"ソリ作りは、ローレンセン助教授の指示のもと進めていますが、
ようやく必要な資材や模様の調査を終えた段階でして……。
冒険者さんにも、逸話の再現に助力いただけないでしょうか?"
74,TEXT_FESXMX201_05464_LAURENSSEN_100_070,Then we shall simply have to make one ourselves! Having full control of the sleigh design allows us to align exactly with the source text─and a spot of fieldwork oft livens up a dry academic paper.
75,TEXT_FESXMX201_05464_AITKEN_000_100,"Please, let me help! I want to do something for my friend myself, not just rely on others."
76,TEXT_FESXMX201_05464_AITKEN_000_101,"You'll help too, right? I'm not sure the professor and I will be able to make it all by ourselves, but you look like you can handle anything."
77,TEXT_FESXMX201_05464_AMHGARANJY_000_103,"It would certainly be reassuring to have you on board, Player. I suspect building a sleigh is the kind of endeavor that requires the expertise of skilled artisans. If only we could get some help from the Carpenters' and Leatherworkers' guilds..."
78,TEXT_FESXMX201_05464_LAURENSSEN_000_104,"Perhaps you could inquire at the guilds, Player? In the meantime, Aitken and I shall set about procuring construction materials."
79,TEXT_FESXMX201_05464_AMHGARANJY_000_105,"でしたら、冒険者さんは、
木工師ギルドと革細工師ギルドに協力を掛け合ってもらえますか?
私も、とある方に助っ人を頼んでみようと思います。"
80,TEXT_FESXMX201_05464_LAURENSSEN_000_105,"Once our respective tasks are complete, let us reconvene in the Starlight Stalls. The ornamental sleigh may not be functional, but it can certainly serve as a visual aid."
81,TEXT_FESXMX201_05464_AMHGARANJY_000_106,"Of course, the Starlight Celebrants are happy to assist any way that we can. As it happens, there is a certain someone I may call upon for aid..."
82,TEXT_FESXMX201_05464_AMHGARANJY_000_110,I happen to know a skilled artisan myself─one who I suspect will be delighted to lend their expertise. Please don't hesitate to let any of the celebrants know if there's anything else we can assist with!
55,TEXT_FESXMX201_05464_AMHGARANJY_000_021,"We celebrants do what we can to bring additional cheer and goodwill to the season, hosting events that take the celebration beyond the simple distribution of gifts. And this year, there's a particular tradition whose revival we hope will amaze and delight!"
56,TEXT_FESXMX201_05464_AMHGARANJY_000_022,
57,TEXT_FESXMX201_05464_LAURENSSEN_000_023,
58,TEXT_FESXMX201_05464_LAURENSSEN_000_030,"Well met, adventurer. Associate Professor Laurenssen of the Studium in Sharlayan. Amh Garanjy requested my expertise in the recreation of said tradition, namely..."
59,TEXT_FESXMX201_05464_LAURENSSEN_000_040,"My thanks again for your kind assistance when last I visited the Starlight Celebration. Come now, 'tis I─Associate Professor Laurenssen, of the Studium. Amh Garanjy requested my expertise in the recreation of said tradition, namely..."
60,TEXT_FESXMX201_05464_AITKEN_000_049,"(-Agitated Boy-)Excuse me! You're in charge of the Starlight Celebration...celebrations, aren't you? Will you help me do something for my friend? Please!"
61,TEXT_FESXMX201_05464_AITKEN_000_050,"Oh, um...s-sorry for interrupting. I'm Aitken, and I have this friend who lives in Bentbranch Meadows. I was really looking forward to seeing her this Starlight..."
62,TEXT_FESXMX201_05464_AITKEN_000_051,"But her parents said they're too busy to bring her to Gridania. Is there any way we can take the Starlight Celebration to her? ...I-I mean, to all the children at Bentbranch who are missing out!"
63,TEXT_FESXMX201_05464_AITKEN_000_052,
64,TEXT_FESXMX201_05464_LAURENSSEN_000_053,"The road to Gridania is perilous indeed for a child traveling alone. Though I believe we may have the perfect solution to your quandary, young Aitken. Yes, with its well-trodden tracks and spacious clearing, Bentbranch Meadows may be the ideal location!"
65,TEXT_FESXMX201_05464_LAURENSSEN_000_054,"You see, my boy, we are in the midst of reviving a tradition recorded in ancient texts, in which the saint's helpers would ride a reindeer-drawn sleigh, ringing a bell to announce the coming of the Saint of Nymeia himself."
66,TEXT_FESXMX201_05464_LAURENSSEN_100_054,
67,TEXT_FESXMX201_05464_AMHGARANJY_100_054,Bentbranch Meadows sounds like a wonderful first stop for the sleigh! And I'm sure the little ones would be delighted to see the tale come to life.
68,TEXT_FESXMX201_05464_LAURENSSEN_000_055,
69,TEXT_FESXMX201_05464_AMHGARANJY_000_056,
70,TEXT_FESXMX201_05464_LAURENSSEN_000_056,
71,TEXT_FESXMX201_05464_LAURENSSEN_000_060,
72,TEXT_FESXMX201_05464_AMHGARANJY_000_070,
73,TEXT_FESXMX201_05464_AMHGARANJY_100_070,"Thanks to Professor Laurenssen's guidance, matters are already well in hand. As a matter of fact, requisite materials have already been procured and the designs finalized. Would you be willing to lend your aid in the rest of the endeavor, Player?"
74,TEXT_FESXMX201_05464_LAURENSSEN_100_070,
75,TEXT_FESXMX201_05464_AITKEN_000_100,Thank you so much! Is there anything I can do to help?
76,TEXT_FESXMX201_05464_AITKEN_000_101,
77,TEXT_FESXMX201_05464_AMHGARANJY_000_103,
78,TEXT_FESXMX201_05464_LAURENSSEN_000_104,"In that case, you may assist me in seeing that the materials are duly prepared and in fetching my eager reindeer colleague from the stables. Though, building a sleigh is somewhat beyond my expertise. It would be prudent to enlist the aid of some local artisans..."
79,TEXT_FESXMX201_05464_AMHGARANJY_000_105,"Perhaps you could handle the negotiations with the Carpenters' and Leatherworkers' Guilds, Player? In the meantime, I shall be requesting the assistance of a certain someone, who I am sure will more than rise to the occasion."
80,TEXT_FESXMX201_05464_LAURENSSEN_000_105,
81,TEXT_FESXMX201_05464_AMHGARANJY_000_106,"Once all the arrangements have been made, you'll need a place to work. Luckily, there is ample space at the Starlight Stalls, and we Starlight celebrants are more than happy to set some aside for your use. Our wonderful guide will see you there once everything is in place!"
82,TEXT_FESXMX201_05464_AMHGARANJY_000_110,"Though I have my hands rather full running the Starlight Celebration here, I will ensure all celebrants know to lend their support. I look forward to hearing how the young ones in Bentbranch Meadows enjoy the festivities!"
83,TEXT_FESXMX201_05464_BEATINE_000_120,Yes? I'm a busy man─out with it.
84,TEXT_FESXMX201_05464_BEATINE_000_130,"A sleigh to delight the younglings? A most compelling request indeed, and one I should not be so churlish as to decline."
85,TEXT_FESXMX201_05464_BEATINE_000_140,"You require my assistance in creating a sleigh? How can I refuse such an impassioned request from you, >─especially should it bring joy to the younglings."
86,TEXT_FESXMX201_05464_BEATINE_000_150,"Very good! I relish the opportunity to work alongside you as a fellow carpenter, Player. At our hands shall we create a supple and streamlined sleigh, fit for a saint...!"
87,TEXT_FESXMX201_05464_BEATINE_000_160,I must see to my tools. Let us rendezvous in the Starlight Stalls anon.
88,TEXT_FESXMX201_05464_BEATINE_000_170,"I shall join you in the Starlight Stalls anon, once I have seen to my tools."
85,TEXT_FESXMX201_05464_BEATINE_000_140,"You require my assistance in creating a sleigh? How could I refuse your impassioned request, especially one to bring joy to the younglings?"
86,TEXT_FESXMX201_05464_BEATINE_000_150,"Very good! I relish the opportunity to work alongside you as a fellow carpenter, Player. With our hands shall we create a supple and sturdy sleigh, fit for the saint himself...!"
87,TEXT_FESXMX201_05464_BEATINE_000_160,I must see to my tools. Let us rendezvous at the Starlight Stalls anon.
88,TEXT_FESXMX201_05464_BEATINE_000_170,I shall join you at the Starlight Stalls anon once I have seen to my tools.
89,TEXT_FESXMX201_05464_GEVA_000_180,You have a petition for the guild?
90,TEXT_FESXMX201_05464_GEVA_000_190,"A sleigh, you say? Well, if it's for the children, I can hardly refuse. I shall personally lend my assistance."
91,TEXT_FESXMX201_05464_GEVA_000_200,"As a mother myself, I can hardly refuse a plan to bring joy to the children. Let us make the finest sleigh the forest has ever seen, Player."
92,TEXT_FESXMX201_05464_GEVA_000_210,A few urgent matters require my attention here. I shall join you in the Starlight Stalls once resolved.
90,TEXT_FESXMX201_05464_GEVA_000_190,"A sleigh, you say? Well, if it's for the children, I can hardly refuse. I shall see to the matter personally."
91,TEXT_FESXMX201_05464_GEVA_000_200,"As a mother myself, I can hardly refuse a plan to bring joy to the children. Let us make the finest sleigh the Twelveswood has ever seen, Player."
92,TEXT_FESXMX201_05464_GEVA_000_210,"Before I step away, there are a few loose ends I must tie up here. I shall join you at the Starlight Stalls shortly."
93,TEXT_FESXMX201_05464_GEVA_000_220,"I am attending to a few matters here, but I shall be along to the Starlight Stalls shortly."
94,TEXT_FESXMX201_05464_SYSTEM_000_230,Laurenssen and Aitken will be glad to hear that Beatin and Geva have pledged their tools to the cause. Speak to the Starlight Stalls guide and join them at the Starlight Stalls.
95,TEXT_FESXMX201_05464_XMXMARKETWARP_000_240,"Ah, Aitken and Professor Laurenssen are already waiting for you at the Starlight Stalls. Allow me to show you there posthaste!"
95,TEXT_FESXMX201_05464_XMXMARKETWARP_000_240,Aitken and Professor Laurenssen are already waiting for you at the Starlight Stalls. Allow me to show you there posthaste!
96,TEXT_FESXMX201_05464_SYSTEM_100_240,Head to the Starlight Stalls?
97,TEXT_FESXMX201_05464_AITKEN_100_250,"We found everything you might need to make a sleigh! ...Or our best guess, anyway. Now we just need someone who knows how to put it all together!"
98,TEXT_FESXMX201_05464_LAURENSSEN_100_260,"Impeccable timing, Player. Materials for the sleigh have been acquired, sorted, and neatly stacked. How fared you in your discussions with the artisans?"
99,TEXT_FESXMX201_05464_LAURENSSEN_101_260,"ちなみに、前に連れてきたブリッツェンとは別の子ですよ。
彼の幻影を操る力は、今回の再現には向かないので、
申し訳ないけどお留守番です。"
100,TEXT_FESXMX201_05464_LAURENSSEN_100_261,Wonderful─then we need but await their arrival.
101,TEXT_FESXMX201_05464_GODBERT_000_270,"(-Saintly Voice -)Ho ho ho!Wait no more, for I have arrived!"
102,TEXT_FESXMX201_05464_AITKEN_000_271,...Th-The Saint of Nymeia!? What are *you* doing here?
103,TEXT_FESXMX201_05464_GODBERT_000_272,"(-Saint of Nymeia-)A certain pink-furred helper told me that a young man at the stalls had a fervent wish to deliver Starlight cheer to an absent friend. My heart was stirred! My hammer roused! Why, tis only natural that the Saint lend his aid!"
104,TEXT_FESXMX201_05464_AITKEN_000_273,"I never thought the Saint of Nymeia himself would turn up to help...! Oh, this sleigh is going to be the best ever!"
105,TEXT_FESXMX201_05464_GEVA_000_274,"Truly, your assistance will be invaluable. The decorative finish will no doubt benefit from the hand of a skilled goldsmith, after all."
106,TEXT_FESXMX201_05464_ASSISTANTGIRL05464_000_275,"(-Intrigued Girl-)Look, look, it's the Saint of Nymeia! Are you here to deliver gifts?"
107,TEXT_FESXMX201_05464_AITKEN_000_276,"No, he's here to help me build a sleigh! It'll have a reindeer and everything, and then we're gonna take it to Bentbranch Meadows to see my friend!"
97,TEXT_FESXMX201_05464_AITKEN_100_250,"We found everything you might need to make a sleigh! ...Or at least, I think we did, anyway. Now we just need someone who knows how to put it all together!"
98,TEXT_FESXMX201_05464_LAURENSSEN_100_260,"Impeccable timing, Player. Materials for the sleigh have been acquired, sorted, and neatly stacked. And our reindeer friend is most eager to begin!"
99,TEXT_FESXMX201_05464_LAURENSSEN_101_260,"Lest you wonder, my dear boy Blitzen remained behind this time. Though his talents for weaving glamours are unparalleled, this particular tradition relies more on physical prowess."
100,TEXT_FESXMX201_05464_LAURENSSEN_100_261,No need to recount the blow-by-blows of your conversations─your triumphant visage says it all. Let us await their arrival.
101,TEXT_FESXMX201_05464_GODBERT_000_270,"(-???-)Ho ho ho! Wait no more, for we have arrived!"
102,TEXT_FESXMX201_05464_AITKEN_000_271,"Thank you, everyone, for agreeing to help my friend! W-Wait...the Saint of Nymeia is here to lend a hand, too?"
103,TEXT_FESXMX201_05464_GODBERT_000_272,"(-Saint of Nymeia-)A certain pink-haired celebrant told me that a young man at the stalls had a fervent wish to deliver Starlight cheer to an absent friend. My heart was stirred! My hammer roused! Why, 'tis only natural that the saint lend his aid!"
104,TEXT_FESXMX201_05464_AITKEN_000_273,"When I asked for help, I never dreamed that the Saint of Nymeia himself would answer! Oh, I just know my friend will be delighted!"
105,TEXT_FESXMX201_05464_GEVA_000_274,"Between us, we should make short work of the wooden carcass, the leather seats and reins, and the golden decorations. Let's make sure these children have a Starlight gift to remember, shall we?"
106,TEXT_FESXMX201_05464_ASSISTANTGIRL05464_000_275,(-Intrigued Girl-)What's the Saint of Nymeia doing here? Has he come to deliver gifts?
107,TEXT_FESXMX201_05464_AITKEN_000_276,"No, he's here to help us build a sleigh! Then, a reindeer is going to pull it down to Bentbranch Meadows, to see my friend and everyone there."
108,TEXT_FESXMX201_05464_ASSISTANTBOY05464_000_277,(-Intrigued Boy-)That sounds kind of fun! Can we help?
109,TEXT_FESXMX201_05464_AITKEN_000_278,Of course! We're just about to start.
110,TEXT_FESXMX201_05464_LAURENSSEN_000_279,"I see we have yet more reinforcements! Now, I want each of you to pick an artisan and listen most carefully to their instructions. Understood?"
111,TEXT_FESXMX201_05464_LAURENSSEN_000_280,"As the expert on the source material and the originator of this plan, I shall be assuming the arduous role of supervisor."
112,TEXT_FESXMX201_05464_LAURENSSEN_000_282,"And an important task for any supervisor is to delegate! Player, your role will be to review the progress of each task and resolve any issues. I trust you are up to the task?"
113,TEXT_FESXMX201_05464_AITKEN_000_283,それじゃあ、みんな……どうか、よろしくお願いします!
114,TEXT_FESXMX201_05464_LAURENSSEN_000_283,"Excellent. To your stations, one and all! This sleigh won't build itself!"
110,TEXT_FESXMX201_05464_LAURENSSEN_000_279,"I see we have yet more reinforcements! Now, I want each of you to pick an artisan and listen carefully to their instructions. Understood?"
111,TEXT_FESXMX201_05464_LAURENSSEN_000_280,"As an expert on the source material, I shall be assuming the arduous role of supervisor. This sleigh is no mere toy, and I will ensure our recreation is faithful!"
112,TEXT_FESXMX201_05464_LAURENSSEN_000_282,"And, undoubtedly, an important task for any supervisor is to delegate. Player, your role will be to review progress and resolve any potential issues. I trust you have no objections?"
113,TEXT_FESXMX201_05464_AITKEN_000_283,"Come on, everyone! Let's make this the best Starlight ever!"
114,TEXT_FESXMX201_05464_LAURENSSEN_000_283,
115,TEXT_FESXMX201_05464_AITKEN_000_071,
116,TEXT_FESXMX201_05464_Q1_000_000,
117,TEXT_FESXMX201_05464_A1_000_001,
1 0 TEXT_FESXMX201_05464_SEQ_00 Amh Garanjy is keen to impart the tale of the Starlight Celebration upon passersby.※This quest is available for a limited time only. Amh Garanjy is keen to impart the tale of the Starlight Celebration upon passersby. ※This quest is available for a limited time only.
2 1 TEXT_FESXMX201_05464_SEQ_01 As you exchange pleasantries with Amh Garanjy, Associate Professor Laurenssen and Aitken approach with a problem and a proposal. Aitken wishes to deliver the Starlight Celebration to his friend in Bentbranch Meadows and Laurenssen wishes to research Starlight folklore by recreating a tradition involving a reindeer-drawn sleigh. Luckily, it would seem that both can be achieved simultaneously. With your purposes aligned, the first step is to find capable and willing craftspeople to assist in building a sleigh from scratch. You set out to speak with guildmasters Beatin and Geva, of the Carpenters' and Leatherworkers' Guilds respectively.※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. After exchanging pleasantries with Amh Garanjy, she mentions that Associate Professor Laurenssen has been invited to recreate a certain Starlight tradition. Before either can further elaborate, a young boy named Aitken interrupts with an entreaty for aid. His friend in Bentbranch Meadows is unable to make the trip to Gridania to enjoy the Starlight Celebration, and he wishes to find some way to bring the festivities to her. Fortunately, the Starlight tradition that Amh Garanjy and Laurenssen plan to recreate this year involves a reindeer-drawn sleigh spreading joy and cheer, and Bentbranch Meadows would make a perfect first stop on its Starlight journey. With your purposes aligned, the first step is to find capable and willing artisans to assist in the sleigh's construction. You resolve to speak with Guildmasters Beatin and Geva, of the Carpenters' and Leatherworkers' Guilds respectively. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
3 2 TEXT_FESXMX201_05464_SEQ_02 Happy to help bring festive joy to the children, Beatin and Geva agree to construct the sleigh. With everyone set to convene in the Starlight Stalls, you head to Mih Khetto's Amphitheatre to speak with the guide. Happy to help bring festive joy to the children, Beatin and Geva agree to construct the sleigh. With everyone set to convene at the Starlight Stalls, you head to Mih Khetto's Amphitheatre to speak with the guide.
4 3 TEXT_FESXMX201_05464_SEQ_03 Upon arriving at the Starlight Stalls, it is clear that Aitken and Laurenssen have accumulated most anything that might be needed in the construction of a sleigh. Aitken seems eager to fill you in on the particulars. Upon arriving at the Starlight Stalls, it is clear that Aitken and Laurenssen have accumulated most anything that might be needed in the construction of a sleigh. Laurenssen seems eager to fill you in on the particulars.
5 4 TEXT_FESXMX201_05464_SEQ_04 Just as work is about to begin on the sleigh, the Saint of Nymeia himself appears to lend a helping hand. Beatin and Geva appreciate the assistance of a master goldsmith─as the Saint surely is─and Aitken is simply delighted by his presence. Initially drawn over by the Saint's appearance, a helpful boy and girl offer their assistance. Now all parties are assembled, all that remains is to put the sleigh together. You have been tasked with providing relief to any worker that needs it, under the watchful eye of acting supervisor Laurenssen. With the Saint of Nymeia and some other children joining the team, work on the sleigh can finally begin in earnest. Beatin and Geva appreciate the assistance of a master goldsmith─as the saint surely is─while the children are simply delighted by his presence. Your task, under the watchful eye of acting supervisor Laurenssen, is to provide aid where required to ensure that everything proceeds smoothly.
6 5 TEXT_FESXMX201_05464_SEQ_05
7 6 TEXT_FESXMX201_05464_SEQ_06
8 7 TEXT_FESXMX201_05464_SEQ_07
9 8 TEXT_FESXMX201_05464_SEQ_08
10 5 9 TEXT_FESXMX201_05464_SEQ_05 TEXT_FESXMX201_05464_SEQ_09
11 6 10 TEXT_FESXMX201_05464_SEQ_06 TEXT_FESXMX201_05464_SEQ_10
12 7 11 TEXT_FESXMX201_05464_SEQ_07 TEXT_FESXMX201_05464_SEQ_11
26 21 25 TEXT_FESXMX201_05464_SEQ_21 TEXT_FESXMX201_05464_TODO_01 Speak with Geva at the Leatherworkers' Guild.
27 22 26 TEXT_FESXMX201_05464_SEQ_22 TEXT_FESXMX201_05464_TODO_02 Speak with the Starlight Stalls guide at Mih Khetto's Amphitheatre.
28 23 27 TEXT_FESXMX201_05464_SEQ_23 TEXT_FESXMX201_05464_TODO_03 Speak with Laurenssen.
29 24 28 TEXT_FESXMX201_05464_TODO_00 TEXT_FESXMX201_05464_TODO_04 Speak with Beatin.
30 25 29 TEXT_FESXMX201_05464_TODO_01 TEXT_FESXMX201_05464_TODO_05 Speak with Geva.
31 26 30 TEXT_FESXMX201_05464_TODO_02 TEXT_FESXMX201_05464_TODO_06 Speak with the Starlight Stalls guide.
32 27 31 TEXT_FESXMX201_05464_TODO_03 TEXT_FESXMX201_05464_TODO_07 Speak with Laurenssen.
33 28 32 TEXT_FESXMX201_05464_TODO_04 TEXT_FESXMX201_05464_TODO_08
34 29 33 TEXT_FESXMX201_05464_TODO_05 TEXT_FESXMX201_05464_TODO_09
51 46 50 TEXT_FESXMX201_05464_TODO_22 TEXT_FESXMX201_05464_LAURENSSEN_101_000 Why, if it isn't Player. My thanks again for your assistance with my previous research on the historical role of reindeer in the Starlight Celebration. Blitzen is thriving, delighting young ones the realm over with his festive illusions.
52 47 51 TEXT_FESXMX201_05464_TODO_23 TEXT_FESXMX201_05464_AMHGARANJY_000_001 Merry Starlight, good adventurer! My name is Amh Garanjy, head celebrant of the Starlight Celebration. It's a pleasure to make your acquaintance!
53 48 52 TEXT_FESXMX201_05464_XMXMARKETWARP_000_000 TEXT_FESXMX201_05464_AMHGARANJY_000_010 My apologies, the Starlight Stalls are somewhat overcrowded at present. I will be happy to guide you there once things have calmed down a little. Merry Starlight, Player! It must be the will of the Spinner Herself that draws us together again. Will you not indulge me, and allow me to regale you with the tale of the Starlight Celebration?
54 49 53 TEXT_FESXMX201_05464_LAURENSSEN_100_000 TEXT_FESXMX201_05464_AMHGARANJY_100_001 おや、キミは冒険者でしょうか……。 私は星芒祭の実行委員ではありませんが、 アム・ガランジさんの要請で、祝祭に協力しているのですよ。
55 50 54 TEXT_FESXMX201_05464_LAURENSSEN_101_000 TEXT_FESXMX201_05464_AMHGARANJY_000_020 おや、キミは……お久しぶりです。 星芒祭とトナカイの歴史調査にご協力いただいたとき以来ですね。 ブリッツェンも元気にしていますよ。 The Starlight Celebration originated in the snowy lands of Ishgard, and has become a festival in which the Saint of Nymeia delivers gifts to children the land over.
56 51 55 TEXT_FESXMX201_05464_AMHGARANJY_000_001 TEXT_FESXMX201_05464_AMHGARANJY_000_021 Merry Starlight, good adventurer! Unless I'm mistaken, I believe this is the first time we've met. Allow me to give you some information on the festivities currently underway. We celebrants do what we can to bring additional cheer and goodwill to the season, hosting events that take the celebration beyond the simple distribution of gifts. And this year, there's a particular tradition whose revival we hope will amaze and delight!
57 52 56 TEXT_FESXMX201_05464_AMHGARANJY_000_010 TEXT_FESXMX201_05464_AMHGARANJY_000_022 Merry Starlight, Player! I daresay a seasoned hand such as yourself needs no introduction to the Starlight Celebration─but in the spirit of the season, allow me to remind you of our work as celebrants.
58 53 57 TEXT_FESXMX201_05464_AMHGARANJY_100_001 TEXT_FESXMX201_05464_LAURENSSEN_000_023 (★未使用/削除予定★)
54 TEXT_FESXMX201_05464_AMHGARANJY_000_020 The Starlight Celebration originated in the snowy lands of Ishgard, and has become a festival in which the Saint of Nymeia delivers gifts to children the land over.
55 TEXT_FESXMX201_05464_AMHGARANJY_000_021 We celebrants do what we can to bring additional cheer and goodwill to the season, hosting a range of events that take the celebration beyond the traditional distribution of gifts.
56 TEXT_FESXMX201_05464_AMHGARANJY_000_022 The Starlight Stalls, a festive market, are one such endeavour. Our kinderpunsch─a warm, mulled punch─served within has proven most popular with visitors young and old alike!
57 TEXT_FESXMX201_05464_LAURENSSEN_000_023 Apologies for the intrusion, Amh Garanjy. I would speak with you on a matter troubling this child...
59 58 TEXT_FESXMX201_05464_LAURENSSEN_000_030 And you must be an adventurer, I presume? Associate Professor Laurenssen of the Studium. I don't suppose you could to lend an ear to young Aitken's troubles, too? Well met, adventurer. Associate Professor Laurenssen of the Studium in Sharlayan. Amh Garanjy requested my expertise in the recreation of said tradition, namely...
60 59 TEXT_FESXMX201_05464_LAURENSSEN_000_040 Well, if it isn't Player. Come now, ‘tis I─Associate Professor Laurenssen, of the Studium. It is heartening to find you here, as I'm sure a generous soul like yourself will be willing to lend an ear to young Aitken's troubles. My thanks again for your kind assistance when last I visited the Starlight Celebration. Come now, 'tis I─Associate Professor Laurenssen, of the Studium. Amh Garanjy requested my expertise in the recreation of said tradition, namely...
61 60 TEXT_FESXMX201_05464_AITKEN_000_049 (-????-)ねえ! 星芒祭のお祭りを開いてる人たちだよね! お願い、友だちのために協力してほしいんだ! (-Agitated Boy-)Excuse me! You're in charge of the Starlight Celebration...celebrations, aren't you? Will you help me do something for my friend? Please!
62 61 TEXT_FESXMX201_05464_AITKEN_000_050 So, I have a friend in Bentbranch Meadows, but her parents are really busy, and they said they can't bring her to the Starlight Stalls. Oh, um...s-sorry for interrupting. I'm Aitken, and I have this friend who lives in Bentbranch Meadows. I was really looking forward to seeing her this Starlight...
63 62 TEXT_FESXMX201_05464_AITKEN_000_051 It's not like she can come all the way to Gridania by herself, either. She was really looking forward to the Starlight Celebration, too. She must be so disappointed! But her parents said they're too busy to bring her to Gridania. Is there any way we can take the Starlight Celebration to her? ...I-I mean, to all the children at Bentbranch who are missing out!
64 63 TEXT_FESXMX201_05464_AITKEN_000_052 So, I want to do something for her...! That's when I heard there was a really smart professor in town. I thought, if anyone knows what to do, it'll be him!
65 64 TEXT_FESXMX201_05464_LAURENSSEN_000_053 My academic interests lie mainly in folklore and archaeology, which, naturally, somewhat limits the tools at my disposal. And yet! I believe I may have the answer to young Aitken's quandry nonetheless. The road to Gridania is perilous indeed for a child traveling alone. Though I believe we may have the perfect solution to your quandary, young Aitken. Yes, with its well-trodden tracks and spacious clearing, Bentbranch Meadows may be the ideal location!
66 65 TEXT_FESXMX201_05464_LAURENSSEN_000_054 I am come to Gridania to research ancient records relating to the Starlight Celebration─and I posit that these tales may guide our actions of today. You see, my boy, we are in the midst of reviving a tradition recorded in ancient texts, in which the saint's helpers would ride a reindeer-drawn sleigh, ringing a bell to announce the coming of the Saint of Nymeia himself.
67 66 TEXT_FESXMX201_05464_LAURENSSEN_100_054 A most intriguing tradition from Starlight Celebrations past is described, wherein the Saint's helpers would ride in a reindeer-drawn sleigh, sounding a bell to announce the Saint's impending arrival to children in the vicinity. My initial purpose was to recreate said procession and document my findings.
68 67 TEXT_FESXMX201_05464_AMHGARANJY_100_054 たしかに、再現したソリをベントブランチ牧場で披露し、 子どもたちに逸話の再現を見せれば、きっと楽しんでもらえます! Bentbranch Meadows sounds like a wonderful first stop for the sleigh! And I'm sure the little ones would be delighted to see the tale come to life.
69 68 TEXT_FESXMX201_05464_LAURENSSEN_000_055 Given young Aitken's plea, I propose conducting this experiment in Bentbranch Meadows. Were we to seed the tale around the younglings before leading the procession through the settlement─with gifts in tow─then I suspect we shall be received with much joy. Which will provide ample material for my research! ...And, uh, bring the Starlight Celebration to your young friend, of course.
70 69 TEXT_FESXMX201_05464_AMHGARANJY_000_056 Why, what an inspired plan! Though we shall have to procure a sleigh and a reindeer both if it is to be put into action...
71 70 TEXT_FESXMX201_05464_LAURENSSEN_000_056 Do not worry yourself about a reindeer, my dear celebrant. I brought a willing volunteer with me from Sharlayan, who is most keen to aid in my research.
72 71 TEXT_FESXMX201_05464_LAURENSSEN_000_060 Lest you wonder, my dear boy Blitzen remains at home this time. Though his talents for weaving glamours are unparalleled, this research requires more physical than magical prowess.
73 72 TEXT_FESXMX201_05464_AMHGARANJY_000_070 In that case, we're left with the question of the sleigh... I don't believe we have anything suitable to hand. The sleigh in the Starlight Stalls is purely ornamental, and I suspect it would splinter into pieces should anyone attempt to ride it.
74 73 TEXT_FESXMX201_05464_AMHGARANJY_100_070 ソリ作りは、ローレンセン助教授の指示のもと進めていますが、 ようやく必要な資材や模様の調査を終えた段階でして……。 冒険者さんにも、逸話の再現に助力いただけないでしょうか? Thanks to Professor Laurenssen's guidance, matters are already well in hand. As a matter of fact, requisite materials have already been procured and the designs finalized. Would you be willing to lend your aid in the rest of the endeavor, Player?
75 74 TEXT_FESXMX201_05464_LAURENSSEN_100_070 Then we shall simply have to make one ourselves! Having full control of the sleigh design allows us to align exactly with the source text─and a spot of fieldwork oft livens up a dry academic paper.
76 75 TEXT_FESXMX201_05464_AITKEN_000_100 Please, let me help! I want to do something for my friend myself, not just rely on others. Thank you so much! Is there anything I can do to help?
77 76 TEXT_FESXMX201_05464_AITKEN_000_101 You'll help too, right? I'm not sure the professor and I will be able to make it all by ourselves, but you look like you can handle anything.
78 77 TEXT_FESXMX201_05464_AMHGARANJY_000_103 It would certainly be reassuring to have you on board, Player. I suspect building a sleigh is the kind of endeavor that requires the expertise of skilled artisans. If only we could get some help from the Carpenters' and Leatherworkers' guilds...
79 78 TEXT_FESXMX201_05464_LAURENSSEN_000_104 Perhaps you could inquire at the guilds, Player? In the meantime, Aitken and I shall set about procuring construction materials. In that case, you may assist me in seeing that the materials are duly prepared and in fetching my eager reindeer colleague from the stables. Though, building a sleigh is somewhat beyond my expertise. It would be prudent to enlist the aid of some local artisans...
80 79 TEXT_FESXMX201_05464_AMHGARANJY_000_105 でしたら、冒険者さんは、 木工師ギルドと革細工師ギルドに協力を掛け合ってもらえますか? 私も、とある方に助っ人を頼んでみようと思います。 Perhaps you could handle the negotiations with the Carpenters' and Leatherworkers' Guilds, Player? In the meantime, I shall be requesting the assistance of a certain someone, who I am sure will more than rise to the occasion.
81 80 TEXT_FESXMX201_05464_LAURENSSEN_000_105 Once our respective tasks are complete, let us reconvene in the Starlight Stalls. The ornamental sleigh may not be functional, but it can certainly serve as a visual aid.
82 81 TEXT_FESXMX201_05464_AMHGARANJY_000_106 Of course, the Starlight Celebrants are happy to assist any way that we can. As it happens, there is a certain someone I may call upon for aid... Once all the arrangements have been made, you'll need a place to work. Luckily, there is ample space at the Starlight Stalls, and we Starlight celebrants are more than happy to set some aside for your use. Our wonderful guide will see you there once everything is in place!
83 82 TEXT_FESXMX201_05464_AMHGARANJY_000_110 I happen to know a skilled artisan myself─one who I suspect will be delighted to lend their expertise. Please don't hesitate to let any of the celebrants know if there's anything else we can assist with! Though I have my hands rather full running the Starlight Celebration here, I will ensure all celebrants know to lend their support. I look forward to hearing how the young ones in Bentbranch Meadows enjoy the festivities!
84 83 TEXT_FESXMX201_05464_BEATINE_000_120 Yes? I'm a busy man─out with it. Yes? I'm a busy man─out with it.
85 84 TEXT_FESXMX201_05464_BEATINE_000_130 A sleigh to delight the younglings? A most compelling request indeed, and one I should not be so churlish as to decline. A sleigh to delight the younglings? A most compelling request indeed, and one I should not be so churlish as to decline.
86 85 TEXT_FESXMX201_05464_BEATINE_000_140 You require my assistance in creating a sleigh? How can I refuse such an impassioned request from you, >─especially should it bring joy to the younglings. You require my assistance in creating a sleigh? How could I refuse your impassioned request, especially one to bring joy to the younglings?
87 86 TEXT_FESXMX201_05464_BEATINE_000_150 Very good! I relish the opportunity to work alongside you as a fellow carpenter, Player. At our hands shall we create a supple and streamlined sleigh, fit for a saint...! Very good! I relish the opportunity to work alongside you as a fellow carpenter, Player. With our hands shall we create a supple and sturdy sleigh, fit for the saint himself...!
87 TEXT_FESXMX201_05464_BEATINE_000_160 I must see to my tools. Let us rendezvous in the Starlight Stalls anon.
88 TEXT_FESXMX201_05464_BEATINE_000_170 I shall join you in the Starlight Stalls anon, once I have seen to my tools.
89 TEXT_FESXMX201_05464_GEVA_000_180 You have a petition for the guild?
90 TEXT_FESXMX201_05464_GEVA_000_190 A sleigh, you say? Well, if it's for the children, I can hardly refuse. I shall personally lend my assistance.
91 TEXT_FESXMX201_05464_GEVA_000_200 As a mother myself, I can hardly refuse a plan to bring joy to the children. Let us make the finest sleigh the forest has ever seen, Player.
92 TEXT_FESXMX201_05464_GEVA_000_210 A few urgent matters require my attention here. I shall join you in the Starlight Stalls once resolved.
88 93 87 TEXT_FESXMX201_05464_GEVA_000_220 TEXT_FESXMX201_05464_BEATINE_000_160 I am attending to a few matters here, but I shall be along to the Starlight Stalls shortly. I must see to my tools. Let us rendezvous at the Starlight Stalls anon.
89 94 88 TEXT_FESXMX201_05464_SYSTEM_000_230 TEXT_FESXMX201_05464_BEATINE_000_170 Laurenssen and Aitken will be glad to hear that Beatin and Geva have pledged their tools to the cause. Speak to the Starlight Stalls guide and join them at the Starlight Stalls. I shall join you at the Starlight Stalls anon once I have seen to my tools.
90 95 89 TEXT_FESXMX201_05464_XMXMARKETWARP_000_240 TEXT_FESXMX201_05464_GEVA_000_180 Ah, Aitken and Professor Laurenssen are already waiting for you at the Starlight Stalls. Allow me to show you there posthaste! You have a petition for the guild?
91 96 90 TEXT_FESXMX201_05464_SYSTEM_100_240 TEXT_FESXMX201_05464_GEVA_000_190 Head to the Starlight Stalls? A sleigh, you say? Well, if it's for the children, I can hardly refuse. I shall see to the matter personally.
92 97 91 TEXT_FESXMX201_05464_AITKEN_100_250 TEXT_FESXMX201_05464_GEVA_000_200 We found everything you might need to make a sleigh! ...Or our best guess, anyway. Now we just need someone who knows how to put it all together! As a mother myself, I can hardly refuse a plan to bring joy to the children. Let us make the finest sleigh the Twelveswood has ever seen, Player.
93 98 92 TEXT_FESXMX201_05464_LAURENSSEN_100_260 TEXT_FESXMX201_05464_GEVA_000_210 Impeccable timing, Player. Materials for the sleigh have been acquired, sorted, and neatly stacked. How fared you in your discussions with the artisans? Before I step away, there are a few loose ends I must tie up here. I shall join you at the Starlight Stalls shortly.
94 99 93 TEXT_FESXMX201_05464_LAURENSSEN_101_260 TEXT_FESXMX201_05464_GEVA_000_220 ちなみに、前に連れてきたブリッツェンとは別の子ですよ。 彼の幻影を操る力は、今回の再現には向かないので、 申し訳ないけどお留守番です。 I am attending to a few matters here, but I shall be along to the Starlight Stalls shortly.
95 100 94 TEXT_FESXMX201_05464_LAURENSSEN_100_261 TEXT_FESXMX201_05464_SYSTEM_000_230 Wonderful─then we need but await their arrival. Laurenssen and Aitken will be glad to hear that Beatin and Geva have pledged their tools to the cause. Speak to the Starlight Stalls guide and join them at the Starlight Stalls.
96 101 95 TEXT_FESXMX201_05464_GODBERT_000_270 TEXT_FESXMX201_05464_XMXMARKETWARP_000_240 (-Saintly Voice -)Ho ho ho!Wait no more, for I have arrived! Aitken and Professor Laurenssen are already waiting for you at the Starlight Stalls. Allow me to show you there posthaste!
97 102 96 TEXT_FESXMX201_05464_AITKEN_000_271 TEXT_FESXMX201_05464_SYSTEM_100_240 ...Th-The Saint of Nymeia!? What are *you* doing here? Head to the Starlight Stalls?
98 103 97 TEXT_FESXMX201_05464_GODBERT_000_272 TEXT_FESXMX201_05464_AITKEN_100_250 (-Saint of Nymeia-)A certain pink-furred helper told me that a young man at the stalls had a fervent wish to deliver Starlight cheer to an absent friend. My heart was stirred! My hammer roused! Why, ‘tis only natural that the Saint lend his aid! We found everything you might need to make a sleigh! ...Or at least, I think we did, anyway. Now we just need someone who knows how to put it all together!
99 104 98 TEXT_FESXMX201_05464_AITKEN_000_273 TEXT_FESXMX201_05464_LAURENSSEN_100_260 I never thought the Saint of Nymeia himself would turn up to help...! Oh, this sleigh is going to be the best ever! Impeccable timing, Player. Materials for the sleigh have been acquired, sorted, and neatly stacked. And our reindeer friend is most eager to begin!
100 105 99 TEXT_FESXMX201_05464_GEVA_000_274 TEXT_FESXMX201_05464_LAURENSSEN_101_260 Truly, your assistance will be invaluable. The decorative finish will no doubt benefit from the hand of a skilled goldsmith, after all. Lest you wonder, my dear boy Blitzen remained behind this time. Though his talents for weaving glamours are unparalleled, this particular tradition relies more on physical prowess.
101 106 100 TEXT_FESXMX201_05464_ASSISTANTGIRL05464_000_275 TEXT_FESXMX201_05464_LAURENSSEN_100_261 (-Intrigued Girl-)Look, look, it's the Saint of Nymeia! Are you here to deliver gifts? No need to recount the blow-by-blows of your conversations─your triumphant visage says it all. Let us await their arrival.
102 107 101 TEXT_FESXMX201_05464_AITKEN_000_276 TEXT_FESXMX201_05464_GODBERT_000_270 No, he's here to help me build a sleigh! It'll have a reindeer and everything, and then we're gonna take it to Bentbranch Meadows to see my friend! (-???-)Ho ho ho! Wait no more, for we have arrived!
103 108 102 TEXT_FESXMX201_05464_ASSISTANTBOY05464_000_277 TEXT_FESXMX201_05464_AITKEN_000_271 (-Intrigued Boy-)That sounds kind of fun! Can we help? Thank you, everyone, for agreeing to help my friend! W-Wait...the Saint of Nymeia is here to lend a hand, too?
104 109 103 TEXT_FESXMX201_05464_AITKEN_000_278 TEXT_FESXMX201_05464_GODBERT_000_272 Of course! We're just about to start. (-Saint of Nymeia-)A certain pink-haired celebrant told me that a young man at the stalls had a fervent wish to deliver Starlight cheer to an absent friend. My heart was stirred! My hammer roused! Why, 'tis only natural that the saint lend his aid!
105 110 104 TEXT_FESXMX201_05464_LAURENSSEN_000_279 TEXT_FESXMX201_05464_AITKEN_000_273 I see we have yet more reinforcements! Now, I want each of you to pick an artisan and listen most carefully to their instructions. Understood? When I asked for help, I never dreamed that the Saint of Nymeia himself would answer! Oh, I just know my friend will be delighted!
106 111 105 TEXT_FESXMX201_05464_LAURENSSEN_000_280 TEXT_FESXMX201_05464_GEVA_000_274 As the expert on the source material and the originator of this plan, I shall be assuming the arduous role of supervisor. Between us, we should make short work of the wooden carcass, the leather seats and reins, and the golden decorations. Let's make sure these children have a Starlight gift to remember, shall we?
107 112 106 TEXT_FESXMX201_05464_LAURENSSEN_000_282 TEXT_FESXMX201_05464_ASSISTANTGIRL05464_000_275 And an important task for any supervisor is to delegate! Player, your role will be to review the progress of each task and resolve any issues. I trust you are up to the task? (-Intrigued Girl-)What's the Saint of Nymeia doing here? Has he come to deliver gifts?
108 113 107 TEXT_FESXMX201_05464_AITKEN_000_283 TEXT_FESXMX201_05464_AITKEN_000_276 それじゃあ、みんな……どうか、よろしくお願いします! No, he's here to help us build a sleigh! Then, a reindeer is going to pull it down to Bentbranch Meadows, to see my friend and everyone there.
109 114 108 TEXT_FESXMX201_05464_LAURENSSEN_000_283 TEXT_FESXMX201_05464_ASSISTANTBOY05464_000_277 Excellent. To your stations, one and all! This sleigh won't build itself! (-Intrigued Boy-)That sounds kind of fun! Can we help?
110 115 109 TEXT_FESXMX201_05464_AITKEN_000_071 TEXT_FESXMX201_05464_AITKEN_000_278 Of course! We're just about to start.
111 116 110 TEXT_FESXMX201_05464_Q1_000_000 TEXT_FESXMX201_05464_LAURENSSEN_000_279 I see we have yet more reinforcements! Now, I want each of you to pick an artisan and listen carefully to their instructions. Understood?
112 117 111 TEXT_FESXMX201_05464_A1_000_001 TEXT_FESXMX201_05464_LAURENSSEN_000_280 As an expert on the source material, I shall be assuming the arduous role of supervisor. This sleigh is no mere toy, and I will ensure our recreation is faithful!
118 TEXT_FESXMX201_05464_A1_000_002
119 TEXT_FESXMX201_05464_AMHGARANJY_000_080
113 120 112 TEXT_FESXMX201_05464_AMHGARANJY_000_090 TEXT_FESXMX201_05464_LAURENSSEN_000_282 And, undoubtedly, an important task for any supervisor is to delegate. Player, your role will be to review progress and resolve any potential issues. I trust you have no objections?
114 121 113 TEXT_FESXMX201_05464_AITKEN_000_260 TEXT_FESXMX201_05464_AITKEN_000_283 Come on, everyone! Let's make this the best Starlight ever!
115 122 114 TEXT_FESXMX201_05464_AITKEN_000_261 TEXT_FESXMX201_05464_LAURENSSEN_000_283
116 123 115 TEXT_FESXMX201_05464_LAURENSSEN_000_250 TEXT_FESXMX201_05464_AITKEN_000_071
117 124 116 TEXT_FESXMX201_05464_AITKEN_000_281 TEXT_FESXMX201_05464_Q1_000_000
118 117 TEXT_FESXMX201_05464_A1_000_001
119 118 TEXT_FESXMX201_05464_A1_000_002
120 119 TEXT_FESXMX201_05464_AMHGARANJY_000_080
121 120 TEXT_FESXMX201_05464_AMHGARANJY_000_090
122 121 TEXT_FESXMX201_05464_AITKEN_000_260
+91 -126
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@@ -1,12 +1,16 @@
0,TEXT_FESXMX202_05465_SEQ_00,Associate Professor Laurenssen relishes the role of supervisor.※ This quest is available for a limited time only.
1,TEXT_FESXMX202_05465_SEQ_01,"※ Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,TEXT_FESXMX202_05465_SEQ_02,キンダープンシュを受け取った。星芒マーケットのソリ作りを手伝う子どもたちに「」を渡そう。
3,TEXT_FESXMX202_05465_SEQ_03,"The children gratefully accept the kinderpunsch, proudly showing you their handiwork. It would appear that the artisans have successfully inspired the next generation. After making your rounds, you would certainly appreciate a warm drink yourself, and work your way through the stalls to receive a piping hot mug of kinderpunsch."
4,TEXT_FESXMX202_05465_SEQ_04,"Thanks to everyone's hard work, you now have a sleigh to reenact the ancient tradition. All that remains is to hitch the sleigh to the patient reindeer and put the plan into action. With Laurenssen and Aitken taking the sleigh on a test drive to Bentbranch Meadows, you are left to make your own way there."
5,TEXT_FESXMX202_05465_SEQ_05,"Unused to physical labor of any kind, Laurenssen is exhausted from his short stint as sleigh driver. Taking the reigns, you begin your tour around Bentbranch Meadow, ringing the bell in the vicinity of any children you come across."
6,TEXT_FESXMX202_05465_SEQ_06,"Sleighbells ring out through Bentbranch Meadows, and the children flock with glee to the Saint of Nymeia. With the tradition from his records unfolding before his very eyes, Laurenssen is practically vibrating with excitement. "
7,TEXT_FESXMX202_05465_SEQ_07,"Aitken brings his friend over to introduce her to the people who made this all possible. Though he may be unwilling to take the credit herself, his friend is not blind to all the effort he expended on her behalf. Somewhat bashfully, Aitken suggests they return to the Saint of Nymeia to allow Laurenssen to focus on his research. Thus prompted, Laurenssen sets about further observations of the tradition he has recreated, leaving you to take word to Amh Garanjy of all that has transpired."
8,TEXT_FESXMX202_05465_SEQ_08,"Though the procession did not pass through Gridandia, the children still enjoyed their part in building the sleigh. So much so that they set about creating a second sleigh from the ample pile of remaining materials, crafting a personal sleigh for the adventurer who helped get the whole thing underway. Amh Garanjy passes the gift along to you, and suggests you use it to spread Starlight cheer to any children you may meet on your travels."
0,TEXT_FESXMX202_05465_SEQ_00,"Associate Professor Laurenssen relishes the role of supervisor.
※This quest is available for a limited time only."
1,TEXT_FESXMX202_05465_SEQ_01,"Laurenssen suspects that the children, so eager to volunteer, may find themselves unused to working in such cold. Since it is important to keep one's workers comfortable and productive, he suggests that you present them with a mug of kinderpunsch. Agreeing with the sentiment, you head over to speak with the saturnine Starlight celebrant distributing the mulled punch.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,TEXT_FESXMX202_05465_SEQ_02,"Having heard about the plan from Amh Garanjy, the saturnine Starlight celebrant is only too happy to provide kinderpunsch for the children. With the promise of your own mug upon returning, you take the warm beverages to where everyone is hard at work on the sleigh, ready to inspect their progress."
3,TEXT_FESXMX202_05465_SEQ_03,"The children gratefully accept the kinderpunsch while showing you their handiwork. It would appear that the artisans have successfully inspired the next generation, and work on the sleigh is progressing smoothly. After making your rounds, you work your way through the stalls to receive a piping hot mug of kinderpunsch yourself."
4,TEXT_FESXMX202_05465_SEQ_04,"Thanks to everyone's hard work, you now have a sleigh to reenact the ancient tradition. All that remains is to hitch the sleigh to the patient reindeer and put the plan into action. With Laurenssen and Aitken taking the sleigh directly to Bentbranch Meadows, you are left to make your own way there."
5,TEXT_FESXMX202_05465_SEQ_05,"Unused to physical labor of any kind, Laurenssen is exhausted from his short stint as sleigh driver. Taking the reins, you begin your tour around Bentbranch Meadows, ringing the bell in the vicinity of any children you come across."
6,TEXT_FESXMX202_05465_SEQ_06,"Sleigh bells ring out through Bentbranch Meadows, and the children flock with glee to the Saint of Nymeia. With the tradition from his records unfolding before his very eyes, Laurenssen is practically vibrating with excitement. "
7,TEXT_FESXMX202_05465_SEQ_07,"Aitken brings his friend over to introduce her to the people who made this all possible. Though he may be unwilling to take the credit, his friend is not blind to all the effort he expended on her behalf. Somewhat bashfully, Aitken suggests they return to the Saint of Nymeia. Laurenssen likewise takes his leave to further observe the tradition he has recreated, leaving you to take word to Amh Garanjy of all you have witnessed."
8,TEXT_FESXMX202_05465_SEQ_08,"Though the event itself did not take place in Gridania, the children enjoyed their part in building the sleigh. So much so that they set about creating a second sleigh from the ample pile of remaining materials, crafting a personal sleigh for the adventurer who helped get the whole thing underway. Amh Garanjy passes the gift along to you, and suggests you use it to spread Starlight cheer to any children you may meet on your travels."
9,TEXT_FESXMX202_05465_SEQ_09,
10,TEXT_FESXMX202_05465_SEQ_10,
11,TEXT_FESXMX202_05465_SEQ_11,
@@ -23,11 +27,10 @@
22,TEXT_FESXMX202_05465_SEQ_22,
23,TEXT_FESXMX202_05465_SEQ_23,
24,TEXT_FESXMX202_05465_TODO_00,Speak with the saturnine Starlight celebrant.
25,TEXT_FESXMX202_05465_TODO_01,子どもたちにを渡す
25,TEXT_FESXMX202_05465_TODO_01,Deliver the mugs of warm kinderpunsch to the children.
26,TEXT_FESXMX202_05465_TODO_02,Speak with the saturnine Starlight celebrant.
27,TEXT_FESXMX202_05465_TODO_03,Speak with Laurenssen in Bentbranch Meadows.
28,TEXT_FESXMX202_05465_TODO_04,"スターライトスレイに騎乗して
子どもたちの付近でスターライトベルを使う"
28,TEXT_FESXMX202_05465_TODO_04,Ride the sleigh and ring the bell near any children you find.
29,TEXT_FESXMX202_05465_TODO_05,Speak with Laurenssen.
30,TEXT_FESXMX202_05465_TODO_06,Speak with Amh Garanjy at Mih Khetto's Amphitheatre.
31,TEXT_FESXMX202_05465_TODO_07,
@@ -48,51 +51,35 @@
46,TEXT_FESXMX202_05465_TODO_22,
47,TEXT_FESXMX202_05465_TODO_23,
48,TEXT_FESXMX202_05465_GEVA_000_001,"Come looking for me, have you? There were a few matters that required my attention, but I shall be returning to assist with the sleigh momentarily."
49,TEXT_FESXMX202_05465_GEVA_000_002,"The reigns are quite challenging, given the requisite sturdiness. The seat cover, on the other hand, is relatively simple─I shall ask my eager assistant to tackle that task."
49,TEXT_FESXMX202_05465_GEVA_000_002,"The reins are quite challenging, given the requisite sturdiness. The seat cover, on the other hand, is relatively simple─I shall ask my eager assistant to tackle that task."
50,TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_003,I just got to touch the hide! It's so strange to think that it'll soon turn into cord and a seat.
51,TEXT_FESXMX202_05465_BEATINE_000_004,"To my great shame, the condition of my tools was less than ideal. I have returned to the guild for just a moment, to rectify this oversight...!"
52,TEXT_FESXMX202_05465_BEATINE_000_005,"曲線の仕上がりひとつで、使い心地も変わります。
この子に仕上がりを確認してもらいながら、
最高のソリを作りましょう。"
53,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_006,"検品作業、っていうお手伝いの手順を確認してたんだ。
いろいろ細かいけど、こういうお仕事は嫌いじゃないぜ。"
54,TEXT_FESXMX202_05465_GODBERT_000_007,Aitken has a keen eye and skilled touch. It would be a waste of potential were he not to enrol in a guild one day!
55,TEXT_FESXMX202_05465_AITKEN_000_008,"The Saint is amazing. Every time I come up with an idea for the decorations, he makes them a hundred times better!"
56,TEXT_FESXMX202_05465_LAURENSSEN_000_010,"I must say, this has turned into rather a grander venture than I first imagined..."
57,TEXT_FESXMX202_05465_LAURENSSEN_000_011,"大学で考古学を研究している身としても、
古き逸話の再現に関われるのは、貴重な機会です。
皆で力を合わせて、逸話どおりのソリを再現してみせましょう。"
58,TEXT_FESXMX202_05465_LAURENSSEN_000_012,"そのためには、作業者と監修者はもちろんですが、
全体を監督し、士気を下げないように気を配る者が必要です。
先にお願いしたとおり、その役目をお願いさせてください。"
59,TEXT_FESXMX202_05465_LAURENSSEN_000_013,"……そういえば、マーケットでは、
「」を配っているそうですよ。
子どもたちに差し入れすれば、喜んでもらえるかもしれませんね。"
60,TEXT_FESXMX202_05465_LAURENSSEN_000_014,I'll let the celebrants know to expect you. My thanks!
52,TEXT_FESXMX202_05465_BEATINE_000_005,"If the curvature of the wood slips even a little, the rider will sense it innately. Understand that something is...wrong. My assistant has been entrusted with the important task of measuring, and measuring again. For such is the secret to perfection!"
53,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_006,"Master Beatin has been telling me how to...assure quality? It's rigorous and tedious, but kind of satisfying. And he says it's really important!"
54,TEXT_FESXMX202_05465_GODBERT_000_007,Aitken has a keen eye and skilled touch. It would be a waste of potential were he not to enroll in a guild one day!
55,TEXT_FESXMX202_05465_AITKEN_000_008,"The saint is amazing. Every time I come up with an idea for the decorations, he makes it a hundred times better!"
56,TEXT_FESXMX202_05465_LAURENSSEN_000_010,
57,TEXT_FESXMX202_05465_LAURENSSEN_000_011,"Normally, I am absorbed in my research at the Studium. Opportunities to recreate folk traditions in real life are few and far between─so I will see to it that the sleigh is a most faithful recreation."
58,TEXT_FESXMX202_05465_LAURENSSEN_000_012,"My presence as supervisor is essential, as is the work by our artisans and eager assistants. The final piece of the puzzle is for you, my friend, to take a hands-on role in assessing progress and maintaining morale."
59,TEXT_FESXMX202_05465_LAURENSSEN_000_013,"Though I am sure the prospect of contributing to our understanding of the Starlight Celebration's history is motivation enough, I can't deny it is a little chilly..."
60,TEXT_FESXMX202_05465_LAURENSSEN_000_014,"The little ones might appreciate some kind of warm beverage, wouldn't you agree? The celebrant at the stall over there appears to be handing out just such refreshments─I'm sure the children will be delighted with your thoughtful gift!"
61,TEXT_FESXMX202_05465_LAURENSSEN_000_020,"Just who exactly is this Saint of Nymeia? Evidently, he is an artisan of extraordinary talent..."
62,TEXT_FESXMX202_05465_COMMITTEE05231_000_030,"皆さんにキンダープンシュを差し入れしたいんですか~?
ソリ作りの話は、アム・ガランジさんからも聞いていますし、
どうぞ、こちらを子どもたちに~!"
63,TEXT_FESXMX202_05465_COMMITTEE05231_000_031,"現場をまわれば、冒険者さんの体も冷えるでしょうから、
もう一杯、用意しておきますよ~。
配り終えたら、また来てくださいね~。"
64,TEXT_FESXMX202_05465_COMMITTEE05231_000_042,"子どもたちに配り終えたら、戻ってきてくださいね~。
冒険者さんの分のキンダープンシュも、用意しますから~。"
62,TEXT_FESXMX202_05465_COMMITTEE05231_000_030,"A nice mug of kinderpunsch for our hard workers, is it? I heard all about the sleigh from Amh Garanjy. Take these to the little ones. They're welcome to have as much as they like!"
63,TEXT_FESXMX202_05465_COMMITTEE05231_000_031,"I'll pour another mug for you, so you can come and warm yourself once you've seen to everyone else. "
64,TEXT_FESXMX202_05465_COMMITTEE05231_000_042,"Come back once you've given the children their drinks, and I'll make sure there's a nice, warm mug of kinderpunsch waiting for you."
65,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_040,What's that? You have something for me?
66,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_041,I love mulled punch! Thank you!
67,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_042,"Mister Beatin is teaching me the art of “quality control.” This sleigh is going to be perfectly proportioned, you'll see!"
68,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_043,"It's not the most glamorous work, but it's kind of fun. We're measuring twice and cutting once!"
67,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_042,"Master Beatin is teaching me the art of inspection. This sleigh is going to be perfectly proportioned, you'll see!"
68,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_043,"I never knew there were so many ways to measure a piece of wood. It's not the most glamorous work, but it's kind of fun!"
69,TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_050,"Oh, hello miss! Are you here to watch us work?"
70,TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_051,"Oh, mulled punch! Let me just hold it for a moment...my hands are so cold!"
71,TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_052,"I've been helping make the leather sheet to go under the seat. Guildmaster Geva knows so much, and she explains everything so patiently! When I grow up, maybe I'll become a leatherworker."
72,TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_053,"Guildmaster Geva says you need to use different hides to make different things. Don't worry, we're going to make the best seat! "
71,TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_052,"I've been helping make the leather to cover the seats. Guildmaster Geva knows so much, and she explains everything so patiently! When I grow up, maybe I'll become a leatherworker."
72,TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_053,"Guildmaster Geva says you need to use different hides to make different things. Don't worry, we have everything we need to make the comfiest seat! "
73,TEXT_FESXMX202_05465_AITKEN_000_060,"Hello, Player! What's that?"
74,TEXT_FESXMX202_05465_AITKEN_000_061,Thank you! My friend loves kinderpunsch too...I hope we can drink it together next time.
75,TEXT_FESXMX202_05465_AITKEN_000_062,"Oh, actually, there was something I wanted to ask you. The Saint and I are coming up with the decorations for the sleigh, but he says we need to decide on a, um, “creative vision?”"
76,TEXT_FESXMX202_05465_AITKEN_000_063,"Should I think of something my friend would like? Or something that really looks like the Starlight Celebration? I keep going back and forth, and I just can't decide!"
77,TEXT_FESXMX202_05465_AITKEN_100_063,"それに、友だちのことにだけ集中するのも、
星芒祭としていいのかなって、グチャグチャになっちゃって。
どうすればいいと思う……?"
74,TEXT_FESXMX202_05465_AITKEN_000_061,Thank you! My friend loves kinderpunsch too... I hope we can drink it together next time.
75,TEXT_FESXMX202_05465_AITKEN_000_062,"Actually, I wanted to ask you something. Professor Laurenssen showed us which patterns to use for the sleigh, but we've decided to add a special decoration too."
76,TEXT_FESXMX202_05465_AITKEN_000_063,They asked me to come up with something that captures the spirit of the Starlight Celebration. But I don't know what would make my friend happy...
77,TEXT_FESXMX202_05465_AITKEN_100_063,"Though, I suppose that's not really anything to do with the Starlight Celebration, either. Then I just end up thinking in circles! What do you think I should do?"
78,TEXT_FESXMX202_05465_Q1_000_000,What will you say?
79,TEXT_FESXMX202_05465_A1_000_001,Fill your heart with thoughts of your friend!
80,TEXT_FESXMX202_05465_A1_000_002,Let Starlight cheer inspire you.
@@ -100,90 +87,68 @@
82,TEXT_FESXMX202_05465_AITKEN_000_064,Thank you! I think...I think I have an idea. I can see it now─it's going to be great!
83,TEXT_FESXMX202_05465_AITKEN_100_064,"...You're right! I said I wanted to do this myself, so I need to see it through. It might be a struggle, but I'll come up with something amazing!"
84,TEXT_FESXMX202_05465_AITKEN_000_065,"With the Saint of Nymeia to help me, I know we'll create something amazing. Just you wait and see!"
85,TEXT_FESXMX202_05465_SYSTEM_000_070,"子どもたちに、キンダープンシュを配り終えた。
おっとりした星芒祭実行委員に話しかけ、
自分の分の、キンダープンシュを貰おう。"
86,TEXT_FESXMX202_05465_COMMITTEE05231_000_080,"お帰りなさい、冒険者さん~。
用意してあるので、キンダープンシュを受け取ってください~。"
85,TEXT_FESXMX202_05465_SYSTEM_000_070,All the children have gratefully received their warm beverages. Report back to the saturnine Starlight celebrant for your own mug of kinderpunsch.
86,TEXT_FESXMX202_05465_COMMITTEE05231_000_080,"Welcome back. As promised, here's a fresh mug of kinderpunsch for you!"
87,TEXT_FESXMX202_05465_LAURENSSEN_000_090,"Ah, here you are. I don't mean to intrude upon your break, but..."
88,TEXT_FESXMX202_05465_AITKEN_000_091,"The sleigh is finished! Come and look, Player!"
89,TEXT_FESXMX202_05465_AITKEN_000_092,See? Isn't it the best sleigh you've ever seen?
90,TEXT_FESXMX202_05465_AMHGARANJY_GEVA_000_093,Thanks in no small part to my capable assistant. You have the makings of a fine leatherworker!
91,TEXT_FESXMX202_05465_GEVA_000_093,"この子が革の敷物を作るのを、手伝ってくれたおかげだね。
革細工師として、なかなか見どころがあるよ。"
92,TEXT_FESXMX202_05465_BEATINE_000_094,"And your work with a ruler was exemplary, son. Precise, diligent...and suffused with respect for the wood. Bravo!"
93,TEXT_FESXMX202_05465_GODBERT_000_095,"And your inspired design for the decorations puts the finishing touches to the entire sleigh, Aitken."
94,TEXT_FESXMX202_05465_LAURENSSEN_000_096,"Wonderful. Everyone acquitted themselves excellently, it appears. I suspect my dear reindeer colleague will be delighted to draw such a well-constructed sleigh!"
89,TEXT_FESXMX202_05465_AITKEN_000_092,Well? Isn't it the best sleigh you've ever seen?
90,TEXT_FESXMX202_05465_AMHGARANJY_GEVA_000_093,
91,TEXT_FESXMX202_05465_GEVA_000_093,Thanks in no small part to my capable assistant. You have the makings of a fine leatherworker!
92,TEXT_FESXMX202_05465_BEATINE_000_094,"And your work with a ruler was exemplary, son. Precise, diligent, and suffused with respect for the wood. Bravo!"
93,TEXT_FESXMX202_05465_GODBERT_000_095,"Ho ho ho! And your inspired design is the perfect accent to elevate the entire sleigh, Aitken."
94,TEXT_FESXMX202_05465_LAURENSSEN_000_096,
95,TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_097,"Don't you need to get going to Bentbranch Meadows, Aitken? You mustn't keep a girl waiting!"
96,TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_098,Introduce us next time she's in Gridania!
97,TEXT_FESXMX202_05465_AITKEN_000_099,...I will! Thank you!
98,TEXT_FESXMX202_05465_LAURENSSEN_000_100,Then let us carry the sleigh to where our reindeer friend awaits.
99,TEXT_FESXMX202_05465_LAURENSSEN_000_102,"Once I have hitched the reindeer to the sleigh, I shall proceed directly to Bentbranch Meadows. It would be much appreciated if you could join us there to conduct the next phase of my research, Player."
100,TEXT_FESXMX202_05465_AMHGARANJY_GEVA_000_110,"Trite as it may be, it is always a delight to see children work their creativity. Do not let such inspiration go to waste."
101,TEXT_FESXMX202_05465_GEVA_000_110,"月並みだけど、子どもの自由な発想は心躍るものね。
さあ、あの子の頑張りを無駄にしないよう頼んだわよ。"
98,TEXT_FESXMX202_05465_LAURENSSEN_000_100,
99,TEXT_FESXMX202_05465_LAURENSSEN_000_102,"Once I have hitched my reindeer colleague to the sleigh, I shall proceed directly to Bentbranch Meadows. It would be much appreciated if you could join us there, Player."
100,TEXT_FESXMX202_05465_AMHGARANJY_GEVA_000_110,
101,TEXT_FESXMX202_05465_GEVA_000_110,"Trite as it may be, it is always a delight to see children work their creativity. Do not let such inspiration go to waste."
102,TEXT_FESXMX202_05465_BEATINE_000_111,What a pleasure to introduce children to the joys of carpentry.
103,TEXT_FESXMX202_05465_AITKEN_000_112,The reindeer ran here so quickly!
104,TEXT_FESXMX202_05465_LAURENSSEN_000_120,"<huff> <wheeze> Welcome, Player. <huff> <wheeze> Driving a sleigh is... <huff> <wheeze> ...surprisingly tiring."
105,TEXT_FESXMX202_05465_AITKEN_000_121,"The Professor is about to keel over, so I think it might be best if you take the reigns, miss. You'll make a convincing helper, too!"
106,TEXT_FESXMX202_05465_AITKEN_000_122,Thank you! I'll go and tell my friend!
107,TEXT_FESXMX202_05465_LAURENSSEN_000_123,The local Starlight celebrants have already spread word to the children of Bentbranch Meadows that the peal of a bell from a reindeer-drawn sleigh will signal the imminent approach of the Saint.
108,TEXT_FESXMX202_05465_LAURENSSEN_000_124,All that remains is for you to board the sleigh and ring the bell in the vicinity of any children you encounter.
104,TEXT_FESXMX202_05465_LAURENSSEN_000_120,"<huff> <wheeze> Welcome, Player. <huff> <wheeze> Driving a sleigh is...<huff> <wheeze>...surprisingly tiring. All that remains is to ring the bell, and...and...the tradition will be...<wheeze>...*complete*!"
105,TEXT_FESXMX202_05465_AITKEN_000_121,"The Professor is about to keel over, so I think it might be best if you take the reins, miss. You'll make a convincing helper, too!"
106,TEXT_FESXMX202_05465_AITKEN_000_122,"Thank you! I'll go and tell my friend! ...B-But, I haven't seen her for a while. Maybe that's why my chest feels so tight...!"
107,TEXT_FESXMX202_05465_LAURENSSEN_000_123,"...Ah, the enviable energy of youth. It was worth making the sleigh for his sake alone, wouldn't you say?"
108,TEXT_FESXMX202_05465_LAURENSSEN_000_124,The local Starlight celebrants have already spread word to the children of Bentbranch Meadows that the peal of a bell from a reindeer-drawn sleigh will signal the imminent approach of the saint. All that remains is for you to take the reins and ring the bell in the vicinity of any children you encounter!
109,TEXT_FESXMX202_05465_LAURENSSEN_000_130,It seems my reindeer colleague became a little lost. Never fear─the sleigh is ready.
110,TEXT_FESXMX202_05465_LAURENSSEN_100_130,"Now, ride forth and let the bell ring out!"
111,TEXT_FESXMX202_05465_AITKEN_000_140,"ほら、聖人の従者様がやってきたぞ!
すごいだろ、俺もあのソリ作るの手伝ったんだ!"
112,TEXT_FESXMX202_05465_GIRLFRIEND05465_000_141,You really made that?
113,TEXT_FESXMX202_05465_AITKEN_000_142,"えへへ……。
さ、さあ、従者様がベルを鳴らしてくれたんだし、
大人が言ってたお話のとおり、聖人様のところへ行こう!"
114,TEXT_FESXMX202_05465_GIRLFRIEND05465_100_142,うわあ、久しぶりだね、アイトケン!
115,TEXT_FESXMX202_05465_AITKEN_100_140,"あ、冒険者さん!
友だちを喜ばせたいから、ソリに乗ってベルを鳴らしてね!"
116,TEXT_FESXMX202_05465_SYSMES_100_141,"アイトケンは、ベルが鳴るのを待っているようだ。
ベントブランチ牧場の「ローレンセン」に話しかけ、
スターライトスレイに騎乗し「スターライトベル」を行おう。"
117,TEXT_FESXMX202_05465_SYSMES_101_141,"アイトケンは、ベルが鳴るのを待っているようだ。
スターライトスレイに騎乗し「スターライトベル」を行おう。"
118,TEXT_FESXMX202_05465_FARMBOYA05465_000_150,"Oh, look! The little helper rang the bell, just like they said!"
119,TEXT_FESXMX202_05465_FARMBOYB05465_000_151,"Hm...how intriguing. Let us go and see if we can find the Saint, shall we?"
120,TEXT_FESXMX202_05465_FARMBOYB05465_101_152,本当に起きたら、面白い逸話だと思うけど……。
121,TEXT_FESXMX202_05465_FARMBOYA05465_100_150,"ソリに乗った聖人の従者様は、絶対来るって!
そして俺たちのために、ベルを鳴らしてくれるんだ!"
122,TEXT_FESXMX202_05465_SYSMES_100_151,"少年は、ベルが鳴るのを待っているようだ。
ベントブランチ牧場の「ローレンセン」に話しかけ、
スターライトスレイに騎乗し「スターライトベル」を行おう。"
123,TEXT_FESXMX202_05465_SYSMES_101_151,"少年は、ベルが鳴るのを待っているようだ。
スターライトスレイに騎乗し「スターライトベル」を行おう。"
124,TEXT_FESXMX202_05465_FARMGIR05465L_000_160,Wow...it's a real reindeer...!I've been waiting...
125,TEXT_FESXMX202_05465_FARMGIRL05465_000_161,"Thank you, little helper. Now you've rung the bell, I can go see the Saint."
126,TEXT_FESXMX202_05465_FARMGIRL05465_100_160,"聖人の従者様は、来てくれるかな……。
ベルを鳴らしてくれるかな……。"
127,TEXT_FESXMX202_05465_SYSMES_100_161,"少女は、ベルが鳴るのを待っているようだ。
ベントブランチ牧場の「ローレンセン」に話しかけ、
スターライトスレイに騎乗し「スターライトベル」を行おう。"
128,TEXT_FESXMX202_05465_SYSMES_101_161,"少女は、ベルが鳴るのを待っているようだ。
スターライトスレイに騎乗し「スターライトベル」を行おう。"
129,TEXT_FESXMX202_05465_LAURENSSEN_000_170,"Exemplary work. It seems your foray was a resounding success. Now, I must closely observe how the situation unfolds..."
130,TEXT_FESXMX202_05465_LAURENSSEN_000_180,The little ones seem quite delighted with the recreated tradition of the sleigh. What a wealth of observations for my report!
131,TEXT_FESXMX202_05465_AITKEN_000_181,This is the Professor and the adventurer I was telling you about. They helped build the sleigh!
132,TEXT_FESXMX202_05465_GIRLFRIEND05465_000_182,Thank you for bringing the Starlight Celebration to all of us out here in Bentbranch Meadows!
133,TEXT_FESXMX202_05465_GIRLFRIEND05465_000_183,"And thank you, Aitken. Did you do all this because you were worried I'd be lonely?"
134,TEXT_FESXMX202_05465_GIRLFRIEND05465_100_183,"ベントブランチとグリダニアで、なかなか会えなくって……
ずっと寂しかったから、本当に嬉しかったよ!"
135,TEXT_FESXMX202_05465_AITKEN_101_183,あ……えっと、寂しかったのは、俺もで……その……。
136,TEXT_FESXMX202_05465_AITKEN_000_184,Um...a-anyone would do the same! For a friend!
137,TEXT_FESXMX202_05465_AITKEN_000_185,A-Anyway! Let's go back over to the Saint! The Professor probably wants to do his research!
138,TEXT_FESXMX202_05465_LAURENSSEN_000_186,"Now then, I'd best do as young Aitken says and continue my investigation."
139,TEXT_FESXMX202_05465_LAURENSSEN_000_187,Could I impose upon you to report back to Amh Garanjy? My thanks again for your cooperation. If you'll excuse me.
140,TEXT_FESXMX202_05465_AMHGARANJY_000_200,"Welcome back, Player! I gather from your triumphant manner that the sleigh proved fit for purpose, and the tradition was successfully recreated?"
111,TEXT_FESXMX202_05465_AITKEN_000_140,"Look, a saint's little helper, just like I told you! And that's the sleigh I helped build!"
112,TEXT_FESXMX202_05465_GIRLFRIEND05465_000_141,"Wow, you really made that? Aitken, I'm impressed!"
113,TEXT_FESXMX202_05465_AITKEN_000_142,"Ehehe... <cough> A-Anyway, the bell rang, so that means the saint is here! Come on, let's go!"
114,TEXT_FESXMX202_05465_GIRLFRIEND05465_100_142,"Oh, Aitken! It's so good to see you!"
115,TEXT_FESXMX202_05465_AITKEN_100_140,"Oh, it's you! Quickly, ring the bell! It'll make her day!"
116,TEXT_FESXMX202_05465_SYSMES_100_141,Aitken appears to be waiting for the bell to ring. Speak to Laurenssen in Bentbranch Meadows to ride the sleigh and ring the bell in Aitken's vicinity.
117,TEXT_FESXMX202_05465_SYSMES_101_141,Aitken appears to be waiting for the bell to ring. Ride the sleigh and ring the bell in his vicinity.
118,TEXT_FESXMX202_05465_FARMBOYA05465_000_150,"Look! The little helper on that fancy sleigh rang the bell, just like those grown-ups said!"
119,TEXT_FESXMX202_05465_FARMBOYB05465_000_151,"Hm...how intriguing. Let us go and see if we can find the saint, shall we?"
120,TEXT_FESXMX202_05465_FARMBOYB05465_101_152,It would be a fun tradition. If it actually happened.
121,TEXT_FESXMX202_05465_FARMBOYA05465_100_150,"Just wait, I'm sure a helper on a sleigh will turn up. And the bell will ring, just for us!"
122,TEXT_FESXMX202_05465_SYSMES_100_151,The boy appears to be waiting for the bell to ring. Speak to Laurenssen in Bentbranch Meadows to ride the sleigh and ring the bell in his vicinity.
123,TEXT_FESXMX202_05465_SYSMES_101_151,The boy appears to be waiting for the bell to ring. Ride the sleigh and ring the bell in his vicinity.
124,TEXT_FESXMX202_05465_FARMGIR05465L_000_160,Wow...it's a real reindeer...! I was waiting for you.
125,TEXT_FESXMX202_05465_FARMGIRL05465_000_161,"Thank you, little helper. Now that you've rung the bell, I can go see the saint!"
126,TEXT_FESXMX202_05465_FARMGIRL05465_100_160,I wonder if the little helper will really come...if I'll really hear the bells...
127,TEXT_FESXMX202_05465_SYSMES_100_161,The girl appears to be waiting for the bell to ring. Speak to Laurenssen in Bentbranch Meadows to ride the sleigh and ring the bell in her vicinity.
128,TEXT_FESXMX202_05465_SYSMES_101_161,The girl appears to be waiting for the bell to ring. Ride the sleigh and ring the bell in her vicinity.
129,TEXT_FESXMX202_05465_LAURENSSEN_000_170,Exemplary work. It seems your foray was a resounding success! Let us observe how the situation unfolds...
130,TEXT_FESXMX202_05465_LAURENSSEN_000_180,"The little ones seem quite delighted. Indeed, I daresay we can consider this renewed tradition a successful addition to the festivities. And in my capacity as a folklorist, it has opened several intriguing new avenues for research as well."
131,TEXT_FESXMX202_05465_AITKEN_000_181,"Here, this is the professor and the adventurer I was telling you about. They helped build the sleigh!"
132,TEXT_FESXMX202_05465_GIRLFRIEND05465_000_182,Thank you for bringing the Starlight Celebration to all of us out here in Bentbranch Meadows! I can't remember the last time everyone was so happy!
133,TEXT_FESXMX202_05465_GIRLFRIEND05465_000_183,"And thank you, Aitken. Did you...do all this for me?"
134,TEXT_FESXMX202_05465_GIRLFRIEND05465_100_183,"Even though Gridania is so close, I've missed you. I've been...lonely out here. So, it means a lot!"
135,TEXT_FESXMX202_05465_AITKEN_101_183,"Oh, erm, I-I...I missed you, too."
136,TEXT_FESXMX202_05465_AITKEN_000_184,A-And...a-anyone would do the same! For a friend!!!
137,TEXT_FESXMX202_05465_AITKEN_000_185,"A-Anyway! Let's go back over to the saint! We don't want to bother Professor Laurenssen and Player, right?"
138,TEXT_FESXMX202_05465_LAURENSSEN_000_186,"Now then, perhaps I shall excuse myself too. This is, after all, an excellent opportunity to further investigate the links between this tradition and the current Starlight Celebration."
139,TEXT_FESXMX202_05465_LAURENSSEN_000_187,"I don't suppose I could impose upon you to report back to Amh Garanjy in my stead? Once again, my heartfelt thanks for your cooperation─and Merry Starlight, my friend!"
140,TEXT_FESXMX202_05465_AMHGARANJY_000_200,"Welcome back, Player! I gather from your triumphant demeanor that the sleigh proved fit for purpose, and the tradition was successfully recreated?"
141,TEXT_FESXMX202_05465_AMHGARANJY_000_201,Wonderful! Thank you so much for all your help.
142,TEXT_FESXMX202_05465_AMHGARANJY_000_202,"While you were away, the little ones suggested that some manner of thanks be arranged for the kind adventurer who helped with the sleigh─in other words, I have a gift for you."
143,TEXT_FESXMX202_05465_AMHGARANJY_000_203,"With the assistance of the Guildmasters, they created a second sleigh. The reindeer is courtesy of the Saint of Nymeia─though he neglected to mention where he found it... "
144,TEXT_FESXMX202_05465_AMHGARANJY_000_207,"星神の聖人様が説得して連れてきたトナカイと合わせ、
子どもたちの贈り物を、どうか受け取ってください。"
142,TEXT_FESXMX202_05465_AMHGARANJY_000_202,"While you were away, the little ones who helped build the sleigh asked that I hold on to a gift for you. It's another reindeer-drawn sleigh─a perfect recreation of the earlier recreation, if you will!"
143,TEXT_FESXMX202_05465_AMHGARANJY_000_203,"It seems that they enjoyed themselves so much, they begged the artisans to help them build another sleigh just for you. You must have made quite the impression!"
144,TEXT_FESXMX202_05465_AMHGARANJY_000_207,And I hear the Saint of Nymeia personally convinced this reindeer to come along─though he neglected to mention where he found it...
145,TEXT_FESXMX202_05465_AMHGARANJY_000_208,"I hope you'll continue to spread the wonderful tradition that Professor Laurenssen revived, and ring the bell for little ones the land over. I am certain its cheerful peals will fill their hearts with joy!"
146,TEXT_FESXMX202_05465_SYSTEM_000_210,星芒マーケット内のショップが開放されました!
146,TEXT_FESXMX202_05465_SYSTEM_000_210,The vendors at the Starlight Stalls are now open for business!
147,TEXT_FESXMX202_05465_GODBERT_000_101,
148,TEXT_FESXMX202_05465_AMHGARANJY_000_204,
149,TEXT_FESXMX202_05465_AMHGARANJY_000_205,
@@ -198,7 +163,7 @@
158,TEXT_FESXMX202_05465_AITKEN_000_191,
159,TEXT_FESXMX202_05465_GIRLFRIEND05465_000_191,
160,TEXT_FESXMX202_05465_GODBERT_000_192,
161,TEXT_FESXMX202_05465_SYSMES_100_143,(★未使用/削除予定★)
162,TEXT_FESXMX202_05465_FARMBOYB05465_100_152,(★未使用/削除予定★)
163,TEXT_FESXMX202_05465_SYSMES_100_153,(★未使用/削除予定★)
164,TEXT_FESXMX202_05465_SYSMES_100_142,(★未使用/削除予定★)
161,TEXT_FESXMX202_05465_SYSMES_100_143,
162,TEXT_FESXMX202_05465_FARMBOYB05465_100_152,
163,TEXT_FESXMX202_05465_SYSMES_100_153,
164,TEXT_FESXMX202_05465_SYSMES_100_142,
1 0 TEXT_FESXMX202_05465_SEQ_00 Associate Professor Laurenssen relishes the role of supervisor.※ This quest is available for a limited time only. Associate Professor Laurenssen relishes the role of supervisor. ※This quest is available for a limited time only.
2 1 TEXT_FESXMX202_05465_SEQ_01 ※ Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Laurenssen suspects that the children, so eager to volunteer, may find themselves unused to working in such cold. Since it is important to keep one's workers comfortable and productive, he suggests that you present them with a mug of kinderpunsch. Agreeing with the sentiment, you head over to speak with the saturnine Starlight celebrant distributing the mulled punch. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
3 2 TEXT_FESXMX202_05465_SEQ_02 キンダープンシュを受け取った。星芒マーケットのソリ作りを手伝う子どもたちに「」を渡そう。 Having heard about the plan from Amh Garanjy, the saturnine Starlight celebrant is only too happy to provide kinderpunsch for the children. With the promise of your own mug upon returning, you take the warm beverages to where everyone is hard at work on the sleigh, ready to inspect their progress.
4 3 TEXT_FESXMX202_05465_SEQ_03 The children gratefully accept the kinderpunsch, proudly showing you their handiwork. It would appear that the artisans have successfully inspired the next generation. After making your rounds, you would certainly appreciate a warm drink yourself, and work your way through the stalls to receive a piping hot mug of kinderpunsch. The children gratefully accept the kinderpunsch while showing you their handiwork. It would appear that the artisans have successfully inspired the next generation, and work on the sleigh is progressing smoothly. After making your rounds, you work your way through the stalls to receive a piping hot mug of kinderpunsch yourself.
5 4 TEXT_FESXMX202_05465_SEQ_04 Thanks to everyone's hard work, you now have a sleigh to reenact the ancient tradition. All that remains is to hitch the sleigh to the patient reindeer and put the plan into action. With Laurenssen and Aitken taking the sleigh on a test drive to Bentbranch Meadows, you are left to make your own way there. Thanks to everyone's hard work, you now have a sleigh to reenact the ancient tradition. All that remains is to hitch the sleigh to the patient reindeer and put the plan into action. With Laurenssen and Aitken taking the sleigh directly to Bentbranch Meadows, you are left to make your own way there.
6 5 TEXT_FESXMX202_05465_SEQ_05 Unused to physical labor of any kind, Laurenssen is exhausted from his short stint as sleigh driver. Taking the reigns, you begin your tour around Bentbranch Meadow, ringing the bell in the vicinity of any children you come across. Unused to physical labor of any kind, Laurenssen is exhausted from his short stint as sleigh driver. Taking the reins, you begin your tour around Bentbranch Meadows, ringing the bell in the vicinity of any children you come across.
7 6 TEXT_FESXMX202_05465_SEQ_06 Sleighbells ring out through Bentbranch Meadows, and the children flock with glee to the Saint of Nymeia. With the tradition from his records unfolding before his very eyes, Laurenssen is practically vibrating with excitement. Sleigh bells ring out through Bentbranch Meadows, and the children flock with glee to the Saint of Nymeia. With the tradition from his records unfolding before his very eyes, Laurenssen is practically vibrating with excitement.
8 7 TEXT_FESXMX202_05465_SEQ_07 Aitken brings his friend over to introduce her to the people who made this all possible. Though he may be unwilling to take the credit herself, his friend is not blind to all the effort he expended on her behalf. Somewhat bashfully, Aitken suggests they return to the Saint of Nymeia to allow Laurenssen to focus on his research. Thus prompted, Laurenssen sets about further observations of the tradition he has recreated, leaving you to take word to Amh Garanjy of all that has transpired. Aitken brings his friend over to introduce her to the people who made this all possible. Though he may be unwilling to take the credit, his friend is not blind to all the effort he expended on her behalf. Somewhat bashfully, Aitken suggests they return to the Saint of Nymeia. Laurenssen likewise takes his leave to further observe the tradition he has recreated, leaving you to take word to Amh Garanjy of all you have witnessed.
9 8 TEXT_FESXMX202_05465_SEQ_08 Though the procession did not pass through Gridandia, the children still enjoyed their part in building the sleigh. So much so that they set about creating a second sleigh from the ample pile of remaining materials, crafting a personal sleigh for the adventurer who helped get the whole thing underway. Amh Garanjy passes the gift along to you, and suggests you use it to spread Starlight cheer to any children you may meet on your travels. Though the event itself did not take place in Gridania, the children enjoyed their part in building the sleigh. So much so that they set about creating a second sleigh from the ample pile of remaining materials, crafting a personal sleigh for the adventurer who helped get the whole thing underway. Amh Garanjy passes the gift along to you, and suggests you use it to spread Starlight cheer to any children you may meet on your travels.
10 9 TEXT_FESXMX202_05465_SEQ_09
11 10 TEXT_FESXMX202_05465_SEQ_10
12 11 TEXT_FESXMX202_05465_SEQ_11
13 12 TEXT_FESXMX202_05465_SEQ_12
14 9 13 TEXT_FESXMX202_05465_SEQ_09 TEXT_FESXMX202_05465_SEQ_13
15 10 14 TEXT_FESXMX202_05465_SEQ_10 TEXT_FESXMX202_05465_SEQ_14
16 11 15 TEXT_FESXMX202_05465_SEQ_11 TEXT_FESXMX202_05465_SEQ_15
27 22 26 TEXT_FESXMX202_05465_SEQ_22 TEXT_FESXMX202_05465_TODO_02 Speak with the saturnine Starlight celebrant.
28 23 27 TEXT_FESXMX202_05465_SEQ_23 TEXT_FESXMX202_05465_TODO_03 Speak with Laurenssen in Bentbranch Meadows.
29 24 28 TEXT_FESXMX202_05465_TODO_00 TEXT_FESXMX202_05465_TODO_04 Speak with the saturnine Starlight celebrant. Ride the sleigh and ring the bell near any children you find.
30 25 29 TEXT_FESXMX202_05465_TODO_01 TEXT_FESXMX202_05465_TODO_05 子どもたちにを渡す Speak with Laurenssen.
31 26 30 TEXT_FESXMX202_05465_TODO_02 TEXT_FESXMX202_05465_TODO_06 Speak with the saturnine Starlight celebrant. Speak with Amh Garanjy at Mih Khetto's Amphitheatre.
32 27 31 TEXT_FESXMX202_05465_TODO_03 TEXT_FESXMX202_05465_TODO_07 Speak with Laurenssen in Bentbranch Meadows.
33 28 32 TEXT_FESXMX202_05465_TODO_04 TEXT_FESXMX202_05465_TODO_08 スターライトスレイに騎乗して 子どもたちの付近でスターライトベルを使う
29 TEXT_FESXMX202_05465_TODO_05 Speak with Laurenssen.
34 30 33 TEXT_FESXMX202_05465_TODO_06 TEXT_FESXMX202_05465_TODO_09 Speak with Amh Garanjy at Mih Khetto's Amphitheatre.
35 31 34 TEXT_FESXMX202_05465_TODO_07 TEXT_FESXMX202_05465_TODO_10
36 32 35 TEXT_FESXMX202_05465_TODO_08 TEXT_FESXMX202_05465_TODO_11
51 47 50 TEXT_FESXMX202_05465_TODO_23 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_003 I just got to touch the hide! It's so strange to think that it'll soon turn into cord and a seat.
52 48 51 TEXT_FESXMX202_05465_GEVA_000_001 TEXT_FESXMX202_05465_BEATINE_000_004 Come looking for me, have you? There were a few matters that required my attention, but I shall be returning to assist with the sleigh momentarily. To my great shame, the condition of my tools was less than ideal. I have returned to the guild for just a moment, to rectify this oversight...!
53 49 52 TEXT_FESXMX202_05465_GEVA_000_002 TEXT_FESXMX202_05465_BEATINE_000_005 The reigns are quite challenging, given the requisite sturdiness. The seat cover, on the other hand, is relatively simple─I shall ask my eager assistant to tackle that task. If the curvature of the wood slips even a little, the rider will sense it innately. Understand that something is...wrong. My assistant has been entrusted with the important task of measuring, and measuring again. For such is the secret to perfection!
54 50 53 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_003 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_006 I just got to touch the hide! It's so strange to think that it'll soon turn into cord and a seat. Master Beatin has been telling me how to...assure quality? It's rigorous and tedious, but kind of satisfying. And he says it's really important!
55 51 54 TEXT_FESXMX202_05465_BEATINE_000_004 TEXT_FESXMX202_05465_GODBERT_000_007 To my great shame, the condition of my tools was less than ideal. I have returned to the guild for just a moment, to rectify this oversight...! Aitken has a keen eye and skilled touch. It would be a waste of potential were he not to enroll in a guild one day!
56 52 55 TEXT_FESXMX202_05465_BEATINE_000_005 TEXT_FESXMX202_05465_AITKEN_000_008 曲線の仕上がりひとつで、使い心地も変わります。 この子に仕上がりを確認してもらいながら、 最高のソリを作りましょう。 The saint is amazing. Every time I come up with an idea for the decorations, he makes it a hundred times better!
57 53 56 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_006 TEXT_FESXMX202_05465_LAURENSSEN_000_010 検品作業、っていうお手伝いの手順を確認してたんだ。 いろいろ細かいけど、こういうお仕事は嫌いじゃないぜ。
58 54 57 TEXT_FESXMX202_05465_GODBERT_000_007 TEXT_FESXMX202_05465_LAURENSSEN_000_011 Aitken has a keen eye and skilled touch. It would be a waste of potential were he not to enrol in a guild one day! Normally, I am absorbed in my research at the Studium. Opportunities to recreate folk traditions in real life are few and far between─so I will see to it that the sleigh is a most faithful recreation.
59 55 58 TEXT_FESXMX202_05465_AITKEN_000_008 TEXT_FESXMX202_05465_LAURENSSEN_000_012 The Saint is amazing. Every time I come up with an idea for the decorations, he makes them a hundred times better! My presence as supervisor is essential, as is the work by our artisans and eager assistants. The final piece of the puzzle is for you, my friend, to take a hands-on role in assessing progress and maintaining morale.
60 56 59 TEXT_FESXMX202_05465_LAURENSSEN_000_010 TEXT_FESXMX202_05465_LAURENSSEN_000_013 I must say, this has turned into rather a grander venture than I first imagined... Though I am sure the prospect of contributing to our understanding of the Starlight Celebration's history is motivation enough, I can't deny it is a little chilly...
61 57 60 TEXT_FESXMX202_05465_LAURENSSEN_000_011 TEXT_FESXMX202_05465_LAURENSSEN_000_014 大学で考古学を研究している身としても、 古き逸話の再現に関われるのは、貴重な機会です。 皆で力を合わせて、逸話どおりのソリを再現してみせましょう。 The little ones might appreciate some kind of warm beverage, wouldn't you agree? The celebrant at the stall over there appears to be handing out just such refreshments─I'm sure the children will be delighted with your thoughtful gift!
62 58 61 TEXT_FESXMX202_05465_LAURENSSEN_000_012 TEXT_FESXMX202_05465_LAURENSSEN_000_020 そのためには、作業者と監修者はもちろんですが、 全体を監督し、士気を下げないように気を配る者が必要です。 先にお願いしたとおり、その役目をお願いさせてください。 Just who exactly is this Saint of Nymeia? Evidently, he is an artisan of extraordinary talent...
63 59 62 TEXT_FESXMX202_05465_LAURENSSEN_000_013 TEXT_FESXMX202_05465_COMMITTEE05231_000_030 ……そういえば、マーケットでは、 「」を配っているそうですよ。 子どもたちに差し入れすれば、喜んでもらえるかもしれませんね。 A nice mug of kinderpunsch for our hard workers, is it? I heard all about the sleigh from Amh Garanjy. Take these to the little ones. They're welcome to have as much as they like!
64 60 63 TEXT_FESXMX202_05465_LAURENSSEN_000_014 TEXT_FESXMX202_05465_COMMITTEE05231_000_031 I'll let the celebrants know to expect you. My thanks! I'll pour another mug for you, so you can come and warm yourself once you've seen to everyone else.
65 61 64 TEXT_FESXMX202_05465_LAURENSSEN_000_020 TEXT_FESXMX202_05465_COMMITTEE05231_000_042 Just who exactly is this Saint of Nymeia? Evidently, he is an artisan of extraordinary talent... Come back once you've given the children their drinks, and I'll make sure there's a nice, warm mug of kinderpunsch waiting for you.
62 TEXT_FESXMX202_05465_COMMITTEE05231_000_030 皆さんにキンダープンシュを差し入れしたいんですか~? ソリ作りの話は、アム・ガランジさんからも聞いていますし、 どうぞ、こちらを子どもたちに~!
63 TEXT_FESXMX202_05465_COMMITTEE05231_000_031 現場をまわれば、冒険者さんの体も冷えるでしょうから、 もう一杯、用意しておきますよ~。 配り終えたら、また来てくださいね~。
64 TEXT_FESXMX202_05465_COMMITTEE05231_000_042 子どもたちに配り終えたら、戻ってきてくださいね~。 冒険者さんの分のキンダープンシュも、用意しますから~。
65 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_040 What's that? You have something for me?
66 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_041 I love mulled punch! Thank you!
67 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_042 Mister Beatin is teaching me the art of “quality control.” This sleigh is going to be perfectly proportioned, you'll see!
68 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_043 It's not the most glamorous work, but it's kind of fun. We're measuring twice and cutting once!
69 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_050 Oh, hello miss! Are you here to watch us work?
70 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_051 Oh, mulled punch! Let me just hold it for a moment...my hands are so cold!
66 71 65 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_052 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_040 I've been helping make the leather sheet to go under the seat. Guildmaster Geva knows so much, and she explains everything so patiently! When I grow up, maybe I'll become a leatherworker. What's that? You have something for me?
67 72 66 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_053 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_041 Guildmaster Geva says you need to use different hides to make different things. Don't worry, we're going to make the best seat! I love mulled punch! Thank you!
68 73 67 TEXT_FESXMX202_05465_AITKEN_000_060 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_042 Hello, Player! What's that? Master Beatin is teaching me the art of inspection. This sleigh is going to be perfectly proportioned, you'll see!
69 74 68 TEXT_FESXMX202_05465_AITKEN_000_061 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_043 Thank you! My friend loves kinderpunsch too...I hope we can drink it together next time. I never knew there were so many ways to measure a piece of wood. It's not the most glamorous work, but it's kind of fun!
75 TEXT_FESXMX202_05465_AITKEN_000_062 Oh, actually, there was something I wanted to ask you. The Saint and I are coming up with the decorations for the sleigh, but he says we need to decide on a, um, “creative vision?”
76 TEXT_FESXMX202_05465_AITKEN_000_063 Should I think of something my friend would like? Or something that really looks like the Starlight Celebration? I keep going back and forth, and I just can't decide!
77 TEXT_FESXMX202_05465_AITKEN_100_063 それに、友だちのことにだけ集中するのも、 星芒祭としていいのかなって、グチャグチャになっちゃって。 どうすればいいと思う……?
78 TEXT_FESXMX202_05465_Q1_000_000 What will you say?
79 TEXT_FESXMX202_05465_A1_000_001 Fill your heart with thoughts of your friend!
70 80 69 TEXT_FESXMX202_05465_A1_000_002 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_050 Let Starlight cheer inspire you. Oh, hello miss! Are you here to watch us work?
71 81 70 TEXT_FESXMX202_05465_A1_000_003 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_051 It will be more meaningful if you decide for yourself. Even if it's hard. Oh, mulled punch! Let me just hold it for a moment...my hands are so cold!
72 82 71 TEXT_FESXMX202_05465_AITKEN_000_064 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_052 Thank you! I think...I think I have an idea. I can see it now─it's going to be great! I've been helping make the leather to cover the seats. Guildmaster Geva knows so much, and she explains everything so patiently! When I grow up, maybe I'll become a leatherworker.
73 83 72 TEXT_FESXMX202_05465_AITKEN_100_064 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_053 ...You're right! I said I wanted to do this myself, so I need to see it through. It might be a struggle, but I'll come up with something amazing! Guildmaster Geva says you need to use different hides to make different things. Don't worry, we have everything we need to make the comfiest seat!
74 84 73 TEXT_FESXMX202_05465_AITKEN_000_065 TEXT_FESXMX202_05465_AITKEN_000_060 With the Saint of Nymeia to help me, I know we'll create something amazing. Just you wait and see! Hello, Player! What's that?
75 85 74 TEXT_FESXMX202_05465_SYSTEM_000_070 TEXT_FESXMX202_05465_AITKEN_000_061 子どもたちに、キンダープンシュを配り終えた。 おっとりした星芒祭実行委員に話しかけ、 自分の分の、キンダープンシュを貰おう。 Thank you! My friend loves kinderpunsch too... I hope we can drink it together next time.
76 86 75 TEXT_FESXMX202_05465_COMMITTEE05231_000_080 TEXT_FESXMX202_05465_AITKEN_000_062 お帰りなさい、冒険者さん~。 用意してあるので、キンダープンシュを受け取ってください~。 Actually, I wanted to ask you something. Professor Laurenssen showed us which patterns to use for the sleigh, but we've decided to add a special decoration too.
77 87 76 TEXT_FESXMX202_05465_LAURENSSEN_000_090 TEXT_FESXMX202_05465_AITKEN_000_063 Ah, here you are. I don't mean to intrude upon your break, but... They asked me to come up with something that captures the spirit of the Starlight Celebration. But I don't know what would make my friend happy...
78 88 77 TEXT_FESXMX202_05465_AITKEN_000_091 TEXT_FESXMX202_05465_AITKEN_100_063 The sleigh is finished! Come and look, Player! Though, I suppose that's not really anything to do with the Starlight Celebration, either. Then I just end up thinking in circles! What do you think I should do?
79 89 78 TEXT_FESXMX202_05465_AITKEN_000_092 TEXT_FESXMX202_05465_Q1_000_000 See? Isn't it the best sleigh you've ever seen? What will you say?
80 90 79 TEXT_FESXMX202_05465_AMHGARANJY_GEVA_000_093 TEXT_FESXMX202_05465_A1_000_001 Thanks in no small part to my capable assistant. You have the makings of a fine leatherworker! Fill your heart with thoughts of your friend!
81 91 80 TEXT_FESXMX202_05465_GEVA_000_093 TEXT_FESXMX202_05465_A1_000_002 この子が革の敷物を作るのを、手伝ってくれたおかげだね。 革細工師として、なかなか見どころがあるよ。 Let Starlight cheer inspire you.
82 92 81 TEXT_FESXMX202_05465_BEATINE_000_094 TEXT_FESXMX202_05465_A1_000_003 And your work with a ruler was exemplary, son. Precise, diligent...and suffused with respect for the wood. Bravo! It will be more meaningful if you decide for yourself. Even if it's hard.
93 TEXT_FESXMX202_05465_GODBERT_000_095 And your inspired design for the decorations puts the finishing touches to the entire sleigh, Aitken.
94 TEXT_FESXMX202_05465_LAURENSSEN_000_096 Wonderful. Everyone acquitted themselves excellently, it appears. I suspect my dear reindeer colleague will be delighted to draw such a well-constructed sleigh!
83 95 82 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_097 TEXT_FESXMX202_05465_AITKEN_000_064 Don't you need to get going to Bentbranch Meadows, Aitken? You mustn't keep a girl waiting! Thank you! I think...I think I have an idea. I can see it now─it's going to be great!
84 96 83 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_098 TEXT_FESXMX202_05465_AITKEN_100_064 Introduce us next time she's in Gridania! ...You're right! I said I wanted to do this myself, so I need to see it through. It might be a struggle, but I'll come up with something amazing!
85 97 84 TEXT_FESXMX202_05465_AITKEN_000_099 TEXT_FESXMX202_05465_AITKEN_000_065 ...I will! Thank you! With the Saint of Nymeia to help me, I know we'll create something amazing. Just you wait and see!
87 99 86 TEXT_FESXMX202_05465_LAURENSSEN_000_102 TEXT_FESXMX202_05465_COMMITTEE05231_000_080 Once I have hitched the reindeer to the sleigh, I shall proceed directly to Bentbranch Meadows. It would be much appreciated if you could join us there to conduct the next phase of my research, Player. Welcome back. As promised, here's a fresh mug of kinderpunsch for you!
88 100 87 TEXT_FESXMX202_05465_AMHGARANJY_GEVA_000_110 TEXT_FESXMX202_05465_LAURENSSEN_000_090 Trite as it may be, it is always a delight to see children work their creativity. Do not let such inspiration go to waste. Ah, here you are. I don't mean to intrude upon your break, but...
89 101 88 TEXT_FESXMX202_05465_GEVA_000_110 TEXT_FESXMX202_05465_AITKEN_000_091 月並みだけど、子どもの自由な発想は心躍るものね。 さあ、あの子の頑張りを無駄にしないよう頼んだわよ。 The sleigh is finished! Come and look, Player!
90 102 89 TEXT_FESXMX202_05465_BEATINE_000_111 TEXT_FESXMX202_05465_AITKEN_000_092 What a pleasure to introduce children to the joys of carpentry. Well? Isn't it the best sleigh you've ever seen?
91 103 90 TEXT_FESXMX202_05465_AITKEN_000_112 TEXT_FESXMX202_05465_AMHGARANJY_GEVA_000_093 The reindeer ran here so quickly!
104 TEXT_FESXMX202_05465_LAURENSSEN_000_120 <huff> <wheeze> Welcome, Player. <huff> <wheeze> Driving a sleigh is... <huff> <wheeze> ...surprisingly tiring.
105 TEXT_FESXMX202_05465_AITKEN_000_121 The Professor is about to keel over, so I think it might be best if you take the reigns, miss. You'll make a convincing helper, too!
106 TEXT_FESXMX202_05465_AITKEN_000_122 Thank you! I'll go and tell my friend!
92 107 91 TEXT_FESXMX202_05465_LAURENSSEN_000_123 TEXT_FESXMX202_05465_GEVA_000_093 The local Starlight celebrants have already spread word to the children of Bentbranch Meadows that the peal of a bell from a reindeer-drawn sleigh will signal the imminent approach of the Saint. Thanks in no small part to my capable assistant. You have the makings of a fine leatherworker!
93 108 92 TEXT_FESXMX202_05465_LAURENSSEN_000_124 TEXT_FESXMX202_05465_BEATINE_000_094 All that remains is for you to board the sleigh and ring the bell in the vicinity of any children you encounter. And your work with a ruler was exemplary, son. Precise, diligent, and suffused with respect for the wood. Bravo!
94 109 93 TEXT_FESXMX202_05465_LAURENSSEN_000_130 TEXT_FESXMX202_05465_GODBERT_000_095 It seems my reindeer colleague became a little lost. Never fear─the sleigh is ready. Ho ho ho! And your inspired design is the perfect accent to elevate the entire sleigh, Aitken.
95 110 94 TEXT_FESXMX202_05465_LAURENSSEN_100_130 TEXT_FESXMX202_05465_LAURENSSEN_000_096 Now, ride forth and let the bell ring out!
96 111 95 TEXT_FESXMX202_05465_AITKEN_000_140 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_097 ほら、聖人の従者様がやってきたぞ! すごいだろ、俺もあのソリ作るの手伝ったんだ! Don't you need to get going to Bentbranch Meadows, Aitken? You mustn't keep a girl waiting!
97 112 96 TEXT_FESXMX202_05465_GIRLFRIEND05465_000_141 TEXT_FESXMX202_05465_ASSISTANTBOY05464_000_098 You really made that? Introduce us next time she's in Gridania!
98 113 97 TEXT_FESXMX202_05465_AITKEN_000_142 TEXT_FESXMX202_05465_AITKEN_000_099 えへへ……。 さ、さあ、従者様がベルを鳴らしてくれたんだし、 大人が言ってたお話のとおり、聖人様のところへ行こう! ...I will! Thank you!
99 114 98 TEXT_FESXMX202_05465_GIRLFRIEND05465_100_142 TEXT_FESXMX202_05465_LAURENSSEN_000_100 うわあ、久しぶりだね、アイトケン!
115 TEXT_FESXMX202_05465_AITKEN_100_140 あ、冒険者さん! 友だちを喜ばせたいから、ソリに乗ってベルを鳴らしてね!
100 116 99 TEXT_FESXMX202_05465_SYSMES_100_141 TEXT_FESXMX202_05465_LAURENSSEN_000_102 アイトケンは、ベルが鳴るのを待っているようだ。 ベントブランチ牧場の「ローレンセン」に話しかけ、 スターライトスレイに騎乗し「スターライトベル」を行おう。 Once I have hitched my reindeer colleague to the sleigh, I shall proceed directly to Bentbranch Meadows. It would be much appreciated if you could join us there, Player.
101 117 100 TEXT_FESXMX202_05465_SYSMES_101_141 TEXT_FESXMX202_05465_AMHGARANJY_GEVA_000_110 アイトケンは、ベルが鳴るのを待っているようだ。 スターライトスレイに騎乗し「スターライトベル」を行おう。
102 118 101 TEXT_FESXMX202_05465_FARMBOYA05465_000_150 TEXT_FESXMX202_05465_GEVA_000_110 Oh, look! The little helper rang the bell, just like they said! Trite as it may be, it is always a delight to see children work their creativity. Do not let such inspiration go to waste.
103 119 102 TEXT_FESXMX202_05465_FARMBOYB05465_000_151 TEXT_FESXMX202_05465_BEATINE_000_111 Hm...how intriguing. Let us go and see if we can find the Saint, shall we? What a pleasure to introduce children to the joys of carpentry.
104 120 103 TEXT_FESXMX202_05465_FARMBOYB05465_101_152 TEXT_FESXMX202_05465_AITKEN_000_112 本当に起きたら、面白い逸話だと思うけど……。 The reindeer ran here so quickly!
105 121 104 TEXT_FESXMX202_05465_FARMBOYA05465_100_150 TEXT_FESXMX202_05465_LAURENSSEN_000_120 ソリに乗った聖人の従者様は、絶対来るって! そして俺たちのために、ベルを鳴らしてくれるんだ! <huff> <wheeze> Welcome, Player. <huff> <wheeze> Driving a sleigh is...<huff> <wheeze>...surprisingly tiring. All that remains is to ring the bell, and...and...the tradition will be...<wheeze>...*complete*!
106 122 105 TEXT_FESXMX202_05465_SYSMES_100_151 TEXT_FESXMX202_05465_AITKEN_000_121 少年は、ベルが鳴るのを待っているようだ。 ベントブランチ牧場の「ローレンセン」に話しかけ、 スターライトスレイに騎乗し「スターライトベル」を行おう。 The Professor is about to keel over, so I think it might be best if you take the reins, miss. You'll make a convincing helper, too!
123 TEXT_FESXMX202_05465_SYSMES_101_151 少年は、ベルが鳴るのを待っているようだ。 スターライトスレイに騎乗し「スターライトベル」を行おう。
107 124 106 TEXT_FESXMX202_05465_FARMGIR05465L_000_160 TEXT_FESXMX202_05465_AITKEN_000_122 Wow...it's a real reindeer...!I've been waiting... Thank you! I'll go and tell my friend! ...B-But, I haven't seen her for a while. Maybe that's why my chest feels so tight...!
108 125 107 TEXT_FESXMX202_05465_FARMGIRL05465_000_161 TEXT_FESXMX202_05465_LAURENSSEN_000_123 Thank you, little helper. Now you've rung the bell, I can go see the Saint. ...Ah, the enviable energy of youth. It was worth making the sleigh for his sake alone, wouldn't you say?
109 126 108 TEXT_FESXMX202_05465_FARMGIRL05465_100_160 TEXT_FESXMX202_05465_LAURENSSEN_000_124 聖人の従者様は、来てくれるかな……。 ベルを鳴らしてくれるかな……。 The local Starlight celebrants have already spread word to the children of Bentbranch Meadows that the peal of a bell from a reindeer-drawn sleigh will signal the imminent approach of the saint. All that remains is for you to take the reins and ring the bell in the vicinity of any children you encounter!
110 127 109 TEXT_FESXMX202_05465_SYSMES_100_161 TEXT_FESXMX202_05465_LAURENSSEN_000_130 少女は、ベルが鳴るのを待っているようだ。 ベントブランチ牧場の「ローレンセン」に話しかけ、 スターライトスレイに騎乗し「スターライトベル」を行おう。 It seems my reindeer colleague became a little lost. Never fear─the sleigh is ready.
111 128 110 TEXT_FESXMX202_05465_SYSMES_101_161 TEXT_FESXMX202_05465_LAURENSSEN_100_130 少女は、ベルが鳴るのを待っているようだ。 スターライトスレイに騎乗し「スターライトベル」を行おう。 Now, ride forth and let the bell ring out!
112 129 111 TEXT_FESXMX202_05465_LAURENSSEN_000_170 TEXT_FESXMX202_05465_AITKEN_000_140 Exemplary work. It seems your foray was a resounding success. Now, I must closely observe how the situation unfolds... Look, a saint's little helper, just like I told you! And that's the sleigh I helped build!
113 130 112 TEXT_FESXMX202_05465_LAURENSSEN_000_180 TEXT_FESXMX202_05465_GIRLFRIEND05465_000_141 The little ones seem quite delighted with the recreated tradition of the sleigh. What a wealth of observations for my report! Wow, you really made that? Aitken, I'm impressed!
114 131 113 TEXT_FESXMX202_05465_AITKEN_000_181 TEXT_FESXMX202_05465_AITKEN_000_142 This is the Professor and the adventurer I was telling you about. They helped build the sleigh! Ehehe... <cough> A-Anyway, the bell rang, so that means the saint is here! Come on, let's go!
115 132 114 TEXT_FESXMX202_05465_GIRLFRIEND05465_000_182 TEXT_FESXMX202_05465_GIRLFRIEND05465_100_142 Thank you for bringing the Starlight Celebration to all of us out here in Bentbranch Meadows! Oh, Aitken! It's so good to see you!
116 133 115 TEXT_FESXMX202_05465_GIRLFRIEND05465_000_183 TEXT_FESXMX202_05465_AITKEN_100_140 And thank you, Aitken. Did you do all this because you were worried I'd be lonely? Oh, it's you! Quickly, ring the bell! It'll make her day!
117 134 116 TEXT_FESXMX202_05465_GIRLFRIEND05465_100_183 TEXT_FESXMX202_05465_SYSMES_100_141 ベントブランチとグリダニアで、なかなか会えなくって…… ずっと寂しかったから、本当に嬉しかったよ! Aitken appears to be waiting for the bell to ring. Speak to Laurenssen in Bentbranch Meadows to ride the sleigh and ring the bell in Aitken's vicinity.
118 135 117 TEXT_FESXMX202_05465_AITKEN_101_183 TEXT_FESXMX202_05465_SYSMES_101_141 あ……えっと、寂しかったのは、俺もで……その……。 Aitken appears to be waiting for the bell to ring. Ride the sleigh and ring the bell in his vicinity.
119 136 118 TEXT_FESXMX202_05465_AITKEN_000_184 TEXT_FESXMX202_05465_FARMBOYA05465_000_150 Um...a-anyone would do the same! For a friend! Look! The little helper on that fancy sleigh rang the bell, just like those grown-ups said!
120 137 119 TEXT_FESXMX202_05465_AITKEN_000_185 TEXT_FESXMX202_05465_FARMBOYB05465_000_151 A-Anyway! Let's go back over to the Saint! The Professor probably wants to do his research! Hm...how intriguing. Let us go and see if we can find the saint, shall we?
121 138 120 TEXT_FESXMX202_05465_LAURENSSEN_000_186 TEXT_FESXMX202_05465_FARMBOYB05465_101_152 Now then, I'd best do as young Aitken says and continue my investigation. It would be a fun tradition. If it actually happened.
122 139 121 TEXT_FESXMX202_05465_LAURENSSEN_000_187 TEXT_FESXMX202_05465_FARMBOYA05465_100_150 Could I impose upon you to report back to Amh Garanjy? My thanks again for your cooperation. If you'll excuse me. Just wait, I'm sure a helper on a sleigh will turn up. And the bell will ring, just for us!
123 140 122 TEXT_FESXMX202_05465_AMHGARANJY_000_200 TEXT_FESXMX202_05465_SYSMES_100_151 Welcome back, Player! I gather from your triumphant manner that the sleigh proved fit for purpose, and the tradition was successfully recreated? The boy appears to be waiting for the bell to ring. Speak to Laurenssen in Bentbranch Meadows to ride the sleigh and ring the bell in his vicinity.
124 141 123 TEXT_FESXMX202_05465_AMHGARANJY_000_201 TEXT_FESXMX202_05465_SYSMES_101_151 Wonderful! Thank you so much for all your help. The boy appears to be waiting for the bell to ring. Ride the sleigh and ring the bell in his vicinity.
125 142 124 TEXT_FESXMX202_05465_AMHGARANJY_000_202 TEXT_FESXMX202_05465_FARMGIR05465L_000_160 While you were away, the little ones suggested that some manner of thanks be arranged for the kind adventurer who helped with the sleigh─in other words, I have a gift for you. Wow...it's a real reindeer...! I was waiting for you.
126 143 125 TEXT_FESXMX202_05465_AMHGARANJY_000_203 TEXT_FESXMX202_05465_FARMGIRL05465_000_161 With the assistance of the Guildmasters, they created a second sleigh. The reindeer is courtesy of the Saint of Nymeia─though he neglected to mention where he found it... Thank you, little helper. Now that you've rung the bell, I can go see the saint!
127 144 126 TEXT_FESXMX202_05465_AMHGARANJY_000_207 TEXT_FESXMX202_05465_FARMGIRL05465_100_160 星神の聖人様が説得して連れてきたトナカイと合わせ、 子どもたちの贈り物を、どうか受け取ってください。 I wonder if the little helper will really come...if I'll really hear the bells...
128 145 127 TEXT_FESXMX202_05465_AMHGARANJY_000_208 TEXT_FESXMX202_05465_SYSMES_100_161 I hope you'll continue to spread the wonderful tradition that Professor Laurenssen revived, and ring the bell for little ones the land over. I am certain its cheerful peals will fill their hearts with joy! The girl appears to be waiting for the bell to ring. Speak to Laurenssen in Bentbranch Meadows to ride the sleigh and ring the bell in her vicinity.
129 146 128 TEXT_FESXMX202_05465_SYSTEM_000_210 TEXT_FESXMX202_05465_SYSMES_101_161 星芒マーケット内のショップが開放されました! The girl appears to be waiting for the bell to ring. Ride the sleigh and ring the bell in her vicinity.
130 147 129 TEXT_FESXMX202_05465_GODBERT_000_101 TEXT_FESXMX202_05465_LAURENSSEN_000_170 Exemplary work. It seems your foray was a resounding success! Let us observe how the situation unfolds...
131 148 130 TEXT_FESXMX202_05465_AMHGARANJY_000_204 TEXT_FESXMX202_05465_LAURENSSEN_000_180 The little ones seem quite delighted. Indeed, I daresay we can consider this renewed tradition a successful addition to the festivities. And in my capacity as a folklorist, it has opened several intriguing new avenues for research as well.
132 149 131 TEXT_FESXMX202_05465_AMHGARANJY_000_205 TEXT_FESXMX202_05465_AITKEN_000_181 Here, this is the professor and the adventurer I was telling you about. They helped build the sleigh!
133 150 132 TEXT_FESXMX202_05465_AMHGARANJY_000_206 TEXT_FESXMX202_05465_GIRLFRIEND05465_000_182 Thank you for bringing the Starlight Celebration to all of us out here in Bentbranch Meadows! I can't remember the last time everyone was so happy!
134 151 133 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_098 TEXT_FESXMX202_05465_GIRLFRIEND05465_000_183 And thank you, Aitken. Did you...do all this for me?
135 152 134 TEXT_FESXMX202_05465_FARMBOYA_000_150 TEXT_FESXMX202_05465_GIRLFRIEND05465_100_183 Even though Gridania is so close, I've missed you. I've been...lonely out here. So, it means a lot!
136 153 135 TEXT_FESXMX202_05465_FARMBOYB_000_151 TEXT_FESXMX202_05465_AITKEN_101_183 Oh, erm, I-I...I missed you, too.
137 154 136 TEXT_FESXMX202_05465_FARMGIRL_000_160 TEXT_FESXMX202_05465_AITKEN_000_184 A-And...a-anyone would do the same! For a friend!!!
138 155 137 TEXT_FESXMX202_05465_FARMGIRL_000_161 TEXT_FESXMX202_05465_AITKEN_000_185 A-Anyway! Let's go back over to the saint! We don't want to bother Professor Laurenssen and Player, right?
139 156 138 TEXT_FESXMX202_05465_AMHGARANJY_000_000 TEXT_FESXMX202_05465_LAURENSSEN_000_186 Now then, perhaps I shall excuse myself too. This is, after all, an excellent opportunity to further investigate the links between this tradition and the current Starlight Celebration.
140 157 139 TEXT_FESXMX202_05465_LAURENSSEN_000_190 TEXT_FESXMX202_05465_LAURENSSEN_000_187 I don't suppose I could impose upon you to report back to Amh Garanjy in my stead? Once again, my heartfelt thanks for your cooperation─and Merry Starlight, my friend!
141 158 140 TEXT_FESXMX202_05465_AITKEN_000_191 TEXT_FESXMX202_05465_AMHGARANJY_000_200 Welcome back, Player! I gather from your triumphant demeanor that the sleigh proved fit for purpose, and the tradition was successfully recreated?
142 159 141 TEXT_FESXMX202_05465_GIRLFRIEND05465_000_191 TEXT_FESXMX202_05465_AMHGARANJY_000_201 Wonderful! Thank you so much for all your help.
143 160 142 TEXT_FESXMX202_05465_GODBERT_000_192 TEXT_FESXMX202_05465_AMHGARANJY_000_202 While you were away, the little ones who helped build the sleigh asked that I hold on to a gift for you. It's another reindeer-drawn sleigh─a perfect recreation of the earlier recreation, if you will!
144 161 143 TEXT_FESXMX202_05465_SYSMES_100_143 TEXT_FESXMX202_05465_AMHGARANJY_000_203 (★未使用/削除予定★) It seems that they enjoyed themselves so much, they begged the artisans to help them build another sleigh just for you. You must have made quite the impression!
145 162 144 TEXT_FESXMX202_05465_FARMBOYB05465_100_152 TEXT_FESXMX202_05465_AMHGARANJY_000_207 (★未使用/削除予定★) And I hear the Saint of Nymeia personally convinced this reindeer to come along─though he neglected to mention where he found it...
163 TEXT_FESXMX202_05465_SYSMES_100_153 (★未使用/削除予定★)
164 TEXT_FESXMX202_05465_SYSMES_100_142 (★未使用/削除予定★)
146 145 TEXT_FESXMX202_05465_AMHGARANJY_000_208 I hope you'll continue to spread the wonderful tradition that Professor Laurenssen revived, and ring the bell for little ones the land over. I am certain its cheerful peals will fill their hearts with joy!
147 146 TEXT_FESXMX202_05465_SYSTEM_000_210 The vendors at the Starlight Stalls are now open for business!
148 147 TEXT_FESXMX202_05465_GODBERT_000_101
149 148 TEXT_FESXMX202_05465_AMHGARANJY_000_204
150 149 TEXT_FESXMX202_05465_AMHGARANJY_000_205
151 150 TEXT_FESXMX202_05465_AMHGARANJY_000_206
152 151 TEXT_FESXMX202_05465_ASSISTANTGIRL05464_000_098
153 152 TEXT_FESXMX202_05465_FARMBOYA_000_150
154 153 TEXT_FESXMX202_05465_FARMBOYB_000_151
163 162 TEXT_FESXMX202_05465_FARMBOYB05465_100_152
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※Windurst: The Third Walk can be accessed via the Duty Finder."
5,TEXT_KINGEA301_05479_SEQ_05,"You and Alxaal remain undaunted as you brave a number of strange landscapes, each home to powerful echoes. The journey culminates in a battle against the god Shinryu, said to have brought ruin to the twin of Vana'diel. With help from Alxaal, and the unexpected arrival of Prishe, you prove triumphant."
6,TEXT_KINGEA301_05479_SEQ_06,"With the “perfect vessel” defeated, and the Shade of Gulool Ja Ja himself gone as well, Sareel Ja elects to retreat. Before you can apprehend him, he disappears through a portal, abandoning Jeuno for the woods of Yak T'el."
6,TEXT_KINGEA301_05479_SEQ_06,"With the “perfect vessel” defeated, and the shade of Gulool Ja Ja himself gone as well, Sareel Ja elects to retreat. Before you can apprehend him, he disappears through a portal, abandoning Jeuno for the woods of Yak T'el."
7,TEXT_KINGEA301_05479_SEQ_07,"Rather than potentially run headlong into danger, Alxaal suggests regrouping with Bakool Ja Ja. Perhaps he and the Landsguard will be able to help track Sareel Ja down."
8,TEXT_KINGEA301_05479_SEQ_08,
9,TEXT_KINGEA301_05479_SEQ_09,
1 0 TEXT_KINGEA301_05479_SEQ_00 The Landsguard looks relieved to see you.
6 5 TEXT_KINGEA301_05479_SEQ_05 You and Alxaal remain undaunted as you brave a number of strange landscapes, each home to powerful echoes. The journey culminates in a battle against the god Shinryu, said to have brought ruin to the twin of Vana'diel. With help from Alxaal, and the unexpected arrival of Prishe, you prove triumphant.
7 6 TEXT_KINGEA301_05479_SEQ_06 With the “perfect vessel” defeated, and the Shade of Gulool Ja Ja himself gone as well, Sareel Ja elects to retreat. Before you can apprehend him, he disappears through a portal, abandoning Jeuno for the woods of Yak T'el. With the “perfect vessel” defeated, and the shade of Gulool Ja Ja himself gone as well, Sareel Ja elects to retreat. Before you can apprehend him, he disappears through a portal, abandoning Jeuno for the woods of Yak T'el.
8 7 TEXT_KINGEA301_05479_SEQ_07 Rather than potentially run headlong into danger, Alxaal suggests regrouping with Bakool Ja Ja. Perhaps he and the Landsguard will be able to help track Sareel Ja down.
9 8 TEXT_KINGEA301_05479_SEQ_08
10 9 TEXT_KINGEA301_05479_SEQ_09
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0,TEXT_SUBGSC801_05466_SEQ_00,"Whether it be dark or bright, the catlike mammet is keen to lead you right.
※This quest is available for a limited time only."
1,TEXT_SUBGSC801_05466_SEQ_01,"While wandering the Gold Saucer, a curious catlike mammet approaches you, its eyes aglow as it elaborates on the manifold surprises that await you in the Gold Saucer's new attraction, Keybound Brawler. The mammet urges you to find his colleague W'zazanh in Wonder Square, that she might guide you to this new form of entertainment.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,TEXT_SUBGSC801_05466_SEQ_02,"With W'zazanh pointing you in the right direction, you are soon welcomed by the futuristic golden glow of Keybound Square. Assembled in this newly appointed space is a small crowd made up of staff and guests, not to mention your enigmatic mammet guide..."
3,TEXT_SUBGSC801_05466_SEQ_03,"Although the catlike mammet elucidated the basics of Keybound Brawler to you, you spy a receptionist in the far corner of the square, ready and waiting to answer more of your burning questions."
4,TEXT_SUBGSC801_05466_SEQ_04,"The magitype master is delighted to reveal the specifics of Keybound Brawler to you, along with the reasoning behind the catlike mammet wandering around. Now enlightened on the rules, you may make ready to enter a game and defend your territory from waves of monsters at any time."
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24,TEXT_SUBGSC801_05466_TODO_00,Speak with W'zazanh at Wonder Square.
25,TEXT_SUBGSC801_05466_TODO_01,Speak with W'zazanh at Wonder Square.
26,TEXT_SUBGSC801_05466_TODO_02,Speak with the magitype master at Keybound Square.
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48,TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_000,"You there! Yes, I do mean *you*, lass! Tried your hand at Keybound Brawler yet? Hmmm? No? Didn't think so."
49,TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_001,"Well, you're in for a thrill! It's the first game of its kind at the Gold Saucer, y'see. In it, you defend your territory from oncomin' hordes of enemies, and if you manage to make it through, the rewards you reap will be ever so sweet!"
50,TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_002,"Sounds exhilaratin', right? Well, then...what're you waitin' for!? Don't be shy! There's nothin' like tippity-tappin' those keys and lettin' that magic fly!"
51,TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_003,"All you need to do is find my friend W'zazanh at Wonder Square, and she'll steer you in the right direction."
52,TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_004,"I guarantee you'll leave Keybound Square with a smile on your face and a spring in your step! The Gold Saucer's meant to be a happy place filled with happy people, after all!"
53,TEXT_SUBGSC801_05466_KTGENTRANCEMAN05466_000_010,"I have been tasked with leading guests to Keybound Square. Shall I escort you there, madam?"
54,TEXT_SUBGSC801_05466_SYSTEM_000_011,Proceed to Keybound Square?
55,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_015,"Greetings, dear guest, and welcome to Keybound Square─the third-roundest square in all the Gold Saucer, depending on who you ask. I gather this is your first time on the premises?"
56,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_016,"Well, then, you've come to the right typist! In this particular attraction, you and up to three of your companions must defend your base against the assaults of foul foes and fiends. But fear not, for you shan't go unarmed!"
57,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_017,"You'll be equipped with our specially developed magitype keys. With them, you must input the enchanted words that manifest themselves over your enemies' heads and repel them with a powerful barrage of magicks!"
58,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_018,"But time is of the essence, as you must wield your words wisely to defeat the oncoming swarms─and their master─before your base's barrier shatters!"
59,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_019,"...Ahem! I believe that covers the basics, but do not hesitate to let me know if aught was unclear─I am happy to answer even the most minuscule of questions!"
60,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_020,"Taken an interest in the mammet, have you? Well, he's our mascot, and proud of it! He's done a fine job attracting guests aplenty to Keybound Square."
61,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_021,"Rumor has it that Lord Manderville discovered the poor thing gathering dust in a corner of the Saucer's storehouse. He performed a thorough investigation as to who first commissioned the clockwork creature, yet even he could not glean an answer."
62,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_022,"Normally, we would dispose of items of such dubious origins...but Godbert Manderville is no normal man, you understand. Charmed by the mammet's outgoing nature and playful lilt, he put it to work immediately."
63,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_023,"He was right to do so, if you ask me. Our mechanical friend has guided a plethora of guests here, and we're all the livelier for it! The more the merrier, as it were."
64,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_024,"Ah, yes! That reminds me─you're welcome to play Keybound Brawler alone, or with friends! Whether you choose to go solo or in a group, you can play to your heart's content and earn all manner of valuable prizes!"
65,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_025,"After you've gathered enough, you may exchange your Manderville Gold Credits with my good friend, the MGC trader. Do peruse his wares when you have the chance!"
66,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_026,"When you are ready to play, simply speak with our friendly registrar and we shall prepare a group for you posthaste!"
67,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_027,"And should you ever have any other burning questions, I, your faithful magitype master, will of course be happy to assist."
68,TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_028,"Now, then, I shan't keep you any longer! Go forth, and may your keystrokes guide you to victory!"
69,TEXT_SUBGSC801_05466_YESNOCHECK_000_029,"A keyboard is required to participate in Keybound Brawler. The and cannot be used, so please ensure that you have a keyboard connected before registering for a game."
70,TEXT_SUBGSC801_05466_CHECKBOX_100_029,I understand.
71,TEXT_SUBGSC801_05466_CHECKBOX_110_029,OK
72,TEXT_SUBGSC801_05466_SYSTEM_200_029,You must agree to the conditions and press OK in order to complete this quest.
73,TEXT_SUBGSC801_05466_SYSTEM_000_030,
74,TEXT_SUBGSC801_05466_SYSTEM_000_031,
1 0 TEXT_SUBGSC801_05466_SEQ_00 Whether it be dark or bright, the catlike mammet is keen to lead you right. ※This quest is available for a limited time only.
2 1 TEXT_SUBGSC801_05466_SEQ_01 While wandering the Gold Saucer, a curious catlike mammet approaches you, its eyes aglow as it elaborates on the manifold surprises that await you in the Gold Saucer's new attraction, Keybound Brawler. The mammet urges you to find his colleague W'zazanh in Wonder Square, that she might guide you to this new form of entertainment. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
3 2 TEXT_SUBGSC801_05466_SEQ_02 With W'zazanh pointing you in the right direction, you are soon welcomed by the futuristic golden glow of Keybound Square. Assembled in this newly appointed space is a small crowd made up of staff and guests, not to mention your enigmatic mammet guide...
4 3 TEXT_SUBGSC801_05466_SEQ_03 Although the catlike mammet elucidated the basics of Keybound Brawler to you, you spy a receptionist in the far corner of the square, ready and waiting to answer more of your burning questions.
5 4 TEXT_SUBGSC801_05466_SEQ_04 The magitype master is delighted to reveal the specifics of Keybound Brawler to you, along with the reasoning behind the catlike mammet wandering around. Now enlightened on the rules, you may make ready to enter a game and defend your territory from waves of monsters at any time.
6 5 TEXT_SUBGSC801_05466_SEQ_05
7 6 TEXT_SUBGSC801_05466_SEQ_06
8 7 TEXT_SUBGSC801_05466_SEQ_07
9 8 TEXT_SUBGSC801_05466_SEQ_08
10 9 TEXT_SUBGSC801_05466_SEQ_09
11 10 TEXT_SUBGSC801_05466_SEQ_10
12 11 TEXT_SUBGSC801_05466_SEQ_11
13 12 TEXT_SUBGSC801_05466_SEQ_12
14 13 TEXT_SUBGSC801_05466_SEQ_13
15 14 TEXT_SUBGSC801_05466_SEQ_14
16 15 TEXT_SUBGSC801_05466_SEQ_15
17 16 TEXT_SUBGSC801_05466_SEQ_16
18 17 TEXT_SUBGSC801_05466_SEQ_17
19 18 TEXT_SUBGSC801_05466_SEQ_18
20 19 TEXT_SUBGSC801_05466_SEQ_19
21 20 TEXT_SUBGSC801_05466_SEQ_20
22 21 TEXT_SUBGSC801_05466_SEQ_21
23 22 TEXT_SUBGSC801_05466_SEQ_22
24 23 TEXT_SUBGSC801_05466_SEQ_23
25 24 TEXT_SUBGSC801_05466_TODO_00 Speak with W'zazanh at Wonder Square.
26 25 TEXT_SUBGSC801_05466_TODO_01 Speak with W'zazanh at Wonder Square.
27 26 TEXT_SUBGSC801_05466_TODO_02 Speak with the magitype master at Keybound Square.
28 27 TEXT_SUBGSC801_05466_TODO_03
29 28 TEXT_SUBGSC801_05466_TODO_04
30 29 TEXT_SUBGSC801_05466_TODO_05
31 30 TEXT_SUBGSC801_05466_TODO_06
32 31 TEXT_SUBGSC801_05466_TODO_07
33 32 TEXT_SUBGSC801_05466_TODO_08
34 33 TEXT_SUBGSC801_05466_TODO_09
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38 37 TEXT_SUBGSC801_05466_TODO_13
39 38 TEXT_SUBGSC801_05466_TODO_14
40 39 TEXT_SUBGSC801_05466_TODO_15
41 40 TEXT_SUBGSC801_05466_TODO_16
42 41 TEXT_SUBGSC801_05466_TODO_17
43 42 TEXT_SUBGSC801_05466_TODO_18
44 43 TEXT_SUBGSC801_05466_TODO_19
45 44 TEXT_SUBGSC801_05466_TODO_20
46 45 TEXT_SUBGSC801_05466_TODO_21
47 46 TEXT_SUBGSC801_05466_TODO_22
48 47 TEXT_SUBGSC801_05466_TODO_23
49 48 TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_000 You there! Yes, I do mean *you*, lass! Tried your hand at Keybound Brawler yet? Hmmm? No? Didn't think so.
50 49 TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_001 Well, you're in for a thrill! It's the first game of its kind at the Gold Saucer, y'see. In it, you defend your territory from oncomin' hordes of enemies, and if you manage to make it through, the rewards you reap will be ever so sweet!
51 50 TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_002 Sounds exhilaratin', right? Well, then...what're you waitin' for!? Don't be shy! There's nothin' like tippity-tappin' those keys and lettin' that magic fly!
52 51 TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_003 All you need to do is find my friend W'zazanh at Wonder Square, and she'll steer you in the right direction.
53 52 TEXT_SUBGSC801_05466_MAMMETBLACKCAT_000_004 I guarantee you'll leave Keybound Square with a smile on your face and a spring in your step! The Gold Saucer's meant to be a happy place filled with happy people, after all!
54 53 TEXT_SUBGSC801_05466_KTGENTRANCEMAN05466_000_010 I have been tasked with leading guests to Keybound Square. Shall I escort you there, madam?
55 54 TEXT_SUBGSC801_05466_SYSTEM_000_011 Proceed to Keybound Square?
56 55 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_015 Greetings, dear guest, and welcome to Keybound Square─the third-roundest square in all the Gold Saucer, depending on who you ask. I gather this is your first time on the premises?
57 56 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_016 Well, then, you've come to the right typist! In this particular attraction, you and up to three of your companions must defend your base against the assaults of foul foes and fiends. But fear not, for you shan't go unarmed!
58 57 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_017 You'll be equipped with our specially developed magitype keys. With them, you must input the enchanted words that manifest themselves over your enemies' heads and repel them with a powerful barrage of magicks!
59 58 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_018 But time is of the essence, as you must wield your words wisely to defeat the oncoming swarms─and their master─before your base's barrier shatters!
60 59 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_019 ...Ahem! I believe that covers the basics, but do not hesitate to let me know if aught was unclear─I am happy to answer even the most minuscule of questions!
61 60 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_020 Taken an interest in the mammet, have you? Well, he's our mascot, and proud of it! He's done a fine job attracting guests aplenty to Keybound Square.
62 61 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_021 Rumor has it that Lord Manderville discovered the poor thing gathering dust in a corner of the Saucer's storehouse. He performed a thorough investigation as to who first commissioned the clockwork creature, yet even he could not glean an answer.
63 62 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_022 Normally, we would dispose of items of such dubious origins...but Godbert Manderville is no normal man, you understand. Charmed by the mammet's outgoing nature and playful lilt, he put it to work immediately.
64 63 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_023 He was right to do so, if you ask me. Our mechanical friend has guided a plethora of guests here, and we're all the livelier for it! The more the merrier, as it were.
65 64 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_024 Ah, yes! That reminds me─you're welcome to play Keybound Brawler alone, or with friends! Whether you choose to go solo or in a group, you can play to your heart's content and earn all manner of valuable prizes!
66 65 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_025 After you've gathered enough, you may exchange your Manderville Gold Credits with my good friend, the MGC trader. Do peruse his wares when you have the chance!
67 66 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_026 When you are ready to play, simply speak with our friendly registrar and we shall prepare a group for you posthaste!
68 67 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_027 And should you ever have any other burning questions, I, your faithful magitype master, will of course be happy to assist.
69 68 TEXT_SUBGSC801_05466_KTGCOUNTERMAN05466_000_028 Now, then, I shan't keep you any longer! Go forth, and may your keystrokes guide you to victory!
70 69 TEXT_SUBGSC801_05466_YESNOCHECK_000_029 A keyboard is required to participate in Keybound Brawler. The and cannot be used, so please ensure that you have a keyboard connected before registering for a game.
71 70 TEXT_SUBGSC801_05466_CHECKBOX_100_029 I understand.
72 71 TEXT_SUBGSC801_05466_CHECKBOX_110_029 OK
73 72 TEXT_SUBGSC801_05466_SYSTEM_200_029 You must agree to the conditions and press OK in order to complete this quest.
74 73 TEXT_SUBGSC801_05466_SYSTEM_000_030
75 74 TEXT_SUBGSC801_05466_SYSTEM_000_031
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0,TEXT_FESANX201_05510_SEQ_00,"The wandering minstrel is concerned for a visitor to Vylbrand.
※This quest is available for a limited time only."
1,TEXT_FESANX201_05510_SEQ_01,"You are making your way through Limsa Lominsa during the Rising when you come upon the wandering minstrel. The man beseeches you to assist a visitor to Vylbrand in her search for an acquaintance, and agreeing to the task, you set forth to find the Keeper of the Moon in question at the Aftcastle.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,TEXT_FESANX201_05510_SEQ_02,"It does not take you long to locate the visitor, who is in the midst of making a fruitless inquiry. Grateful for your offer of aid, the Miqo'te maiden introduces herself as Bathu Molkoh, a member of Orchestra Gridania, before revealing that the object of her search is a musical rival named A'nimuili. Apparently, A'nimuili suddenly gave up her craft to become an adventurer, and Bathu wishes to give her a piece of her mind for wasting her talents. While you sense that there is more to their relationship, you keep that thought to yourself as you head to the Drowning Wench in hopes of picking up a trail."
3,TEXT_FESANX201_05510_SEQ_03,"At the Drowning Wench, you learn from Baderon that, since signing up as an adventurer, A'nimuili has mainly accepted the little tasks. The revelation comes as a surprise to Bathu, who questions why her friend would give up her life's passion to do mundane things. The barkeep then reveals that A'nimuili has been taking on various jobs for the Rising, and suggests that you have a chat with Lyngsath, one of her recent clients."
4,TEXT_FESANX201_05510_SEQ_04,"Bathu bids you lead the way to the Bismarck to find Lyngsath. Hopefully, the man will be able to point you in A'nimuili's direction.
※You must be accompanied by Bathu Molkoh to complete this task. Speak with her again should you become separated."
5,TEXT_FESANX201_05510_SEQ_05,"Lyngsath informs you that A'nimuili helped him set up a stall for the Rising; the festival is apparently close to her heart, and she worked like a woman possessed. While the Bismarck's head chef does not know where she is lodging, it appears she was also assisting the Yellowjackets, and so you next set off to find Ayoyo at the Coral Tower."
6,TEXT_FESANX201_05510_SEQ_06,"According to Ayoyo, A'nimuili has been helping those who suffer in the Calamity's wake, and regularly lends a hand at Llymlaen's Shoals, an orphanage in Limsa Lominsa. The headmistress, Dorathia, is presently in the vicinity of the Aftcastle, and you go to look for her."
7,TEXT_FESANX201_05510_SEQ_07,"Speaking with Dorathia, you learn that A'nimuili has been playing music for the orphans to comfort them. This leads Bathu to realize that A'nimuili did not in fact abandon her passion, but rather shares it, and she finally admits that she has missed and feared for her friend above all else. Seeing that Bathu is no longer bent on making A'nimuili return to Gridania, Dorathia reveals that she is presently working in Aleport in western La Noscea, and suggests that you take the ferry in front of the Fishermen's Guild."
8,TEXT_FESANX201_05510_SEQ_08,"At the ferry docks, Bathu expresses her gratitude to you and others for opening her eyes. She now realizes that, were she to continue on her original course, she would only create a rift between her and A'nimuili. She then sets off for Aleport, but not before begging your continued presence for her long-anticipated meeting with A'nimuili."
9,TEXT_FESANX201_05510_SEQ_09,"Shortly after you arrive in Aleport, Bathu hears a familiar voice─that of A'nimuili. So it is that the wayward friends are reunited at last, and in speaking honestly of their hopes and aspirations, they gain newfound respect and understanding for one another. With that, your part in their tale comes to an end, and you turn your steps back to Limsa Lominsa to report the happy conclusion to the wandering minstrel."
10,TEXT_FESANX201_05510_SEQ_10,"The minstrel listens intently as you recount your experiences with Bathu. Your words prompt him to muse on the nature of our connections with our fellow man, and he proceeds to perform a new verse in your presence. No sooner does he strum the first chord than you find yourself transported to a mysterious amphitheatre, where you encounter the enigmatic Naoki Yoshida. The man expresses his heartfelt hopes for your ongoing journey together, before returning you to the Anchor Yard. There, as spectacular fireworks light up the darkening sky, the minstrel favors you with another song─a song which he dedicates to you, who contribute to the symphony of life. Wherever your journeys may lead, may your footfalls ever resound for all to hear..."
11,TEXT_FESANX201_05510_SEQ_11,
12,TEXT_FESANX201_05510_SEQ_12,
13,TEXT_FESANX201_05510_SEQ_13,
14,TEXT_FESANX201_05510_SEQ_14,
15,TEXT_FESANX201_05510_SEQ_15,
16,TEXT_FESANX201_05510_SEQ_16,
17,TEXT_FESANX201_05510_SEQ_17,
18,TEXT_FESANX201_05510_SEQ_18,
19,TEXT_FESANX201_05510_SEQ_19,
20,TEXT_FESANX201_05510_SEQ_20,
21,TEXT_FESANX201_05510_SEQ_21,
22,TEXT_FESANX201_05510_SEQ_22,
23,TEXT_FESANX201_05510_SEQ_23,
24,TEXT_FESANX201_05510_TODO_00,Speak with the querying Keeper of the Moon.
25,TEXT_FESANX201_05510_TODO_01,Speak with Bathu Molkoh.
26,TEXT_FESANX201_05510_TODO_02,Speak with Bathu Molkoh and have her accompany you.
27,TEXT_FESANX201_05510_TODO_03,Speak with Lyngsath while Bathu Molkoh is accompanying you.
28,TEXT_FESANX201_05510_TODO_04,Speak with Ayoyo while Bathu Molkoh is accompanying you.
29,TEXT_FESANX201_05510_TODO_05,Survey the designated location while Bathu Molkoh is accompanying you.
30,TEXT_FESANX201_05510_TODO_06,Speak with Bathu Molkoh near the Fishermen's Guild.
31,TEXT_FESANX201_05510_TODO_07,Speak with Bathu Molkoh in Aleport.
32,TEXT_FESANX201_05510_TODO_08,Speak with the wandering minstrel in Limsa Lominsa.
33,TEXT_FESANX201_05510_TODO_09,
34,TEXT_FESANX201_05510_TODO_10,
35,TEXT_FESANX201_05510_TODO_11,
36,TEXT_FESANX201_05510_TODO_12,
37,TEXT_FESANX201_05510_TODO_13,
38,TEXT_FESANX201_05510_TODO_14,
39,TEXT_FESANX201_05510_TODO_15,
40,TEXT_FESANX201_05510_TODO_16,
41,TEXT_FESANX201_05510_TODO_17,
42,TEXT_FESANX201_05510_TODO_18,
43,TEXT_FESANX201_05510_TODO_19,
44,TEXT_FESANX201_05510_TODO_20,
45,TEXT_FESANX201_05510_TODO_21,
46,TEXT_FESANX201_05510_TODO_22,
47,TEXT_FESANX201_05510_TODO_23,
48,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_001,"Well now, if it isn't my friend Player. 'Tis a pleasure to see you again─and a stroke of serendipity that it should be here and now."
49,TEXT_FESANX201_05510_WANDERINGMINSTREL_100_001,"You are an adventurer, if I am not mistaken. And you are called Player, you say? Well met, my friend. I am a humble minstrel, and 'tis a stroke of serendipity that you should approach me here and now."
50,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_002,"You see, just earlier, I chanced to meet a woman who was looking for an acquaintance. Being a visitor to Vylbrand, however, she struggles to make headway, and could use the assistance of a reliable adventurer."
51,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_003,"If you are willing to provide your aid, I should be glad to compensate you for your troubles. I only ask that you share the details with me afterwards."
52,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_004,"As a minstrel, I am ever in search of inspiration for song, and much can be had during the Rising, when we remember the past even as we look to the future. So, what say you? Will you do me this favor?"
53,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_005,"I am truly grateful. Without further ado, I bid you seek out the woman in question, a Keeper of the Moon garbed in red. She was making inquiries over at the Aftcastle, and is like to still be there."
54,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_006,"While you attend her, I shall be nearby taking in the observance. I look forward to hearing your report at the conclusion of your task."
55,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_007,"The woman in question is a Keeper of the Moon garbed in red, and she should still be making inquiries over at the Aftcastle. Please help her to track down her acquaintance."
56,TEXT_FESANX201_05510_BATHUMOLKOH_000_010,<sigh> Still not so much as a clue... Where could she have gotten to?
57,TEXT_FESANX201_05510_BATHUMOLKOH_000_011,Y-Yes? Is there something...?
58,TEXT_FESANX201_05510_BATHUMOLKOH_000_012,"The minstrel sent you to help me? Well now, how very thoughtful of him. I must admit, I'm at my wit's end."
59,TEXT_FESANX201_05510_BATHUMOLKOH_000_013,"(-Bathu Molkoh-)Allow me to introduce myself. I'm Bathu Molkoh, a member of Orchestra Gridania, and as you've already heard, I'm searching for someone. Can I truly count on your aid?"
60,TEXT_FESANX201_05510_BATHUMOLKOH_000_014,"(-Bathu Molkoh-)So, the person I seek is a woman named A'nimuili. I have to find her. I simply have to."
61,TEXT_FESANX201_05510_Q1_000_000,What will you say?
62,TEXT_FESANX201_05510_A1_000_001,Why do you want to find her so badly?
63,TEXT_FESANX201_05510_A1_000_002,Is she a loved one?
64,TEXT_FESANX201_05510_BATHUMOLKOH_000_015,"(-Bathu Molkoh-)Why? Because she's my biggest rival, and I need to settle matters with her!"
65,TEXT_FESANX201_05510_BATHUMOLKOH_000_016,"(-Bathu Molkoh-)L-Loved one!? Perish the thought! She's my biggest rival, and I need to settle matters with her!"
66,TEXT_FESANX201_05510_BATHUMOLKOH_000_017,"(-Bathu Molkoh-)Nimuili is a musician like me, and we've been battling it out in exams and competitions for years now."
67,TEXT_FESANX201_05510_BATHUMOLKOH_000_018,"(-Bathu Molkoh-)Freakishly talented, is Nimuili. Looks carefree as you please, but no one immerses themselves in the music like her, and her expressiveness is second to none. As hard as I practice, more often than not, she'd get the better of me."
68,TEXT_FESANX201_05510_BATHUMOLKOH_000_019,"(-Bathu Molkoh-)But then she disappeared. Just up and left, some time after the Calamity struck. Word has it she became an adventurer, but it makes no sense. She had poured her life into music. Why would she suddenly cast it aside?"
69,TEXT_FESANX201_05510_BATHUMOLKOH_000_020,"(-Bathu Molkoh-)She hasn't been seen in Gridania since then, and for a while I'd feared the worst..."
70,TEXT_FESANX201_05510_BATHUMOLKOH_000_021,"(-Bathu Molkoh-)But then an acquaintance involved in the Rising told me that she's been seen in Limsa Lominsa, and I made my way over as fast I could!"
71,TEXT_FESANX201_05510_BATHUMOLKOH_000_022,"(-Bathu Molkoh-)N-Not that I care for her or anything. I want to give her a piece of my mind, is all─tell her to return to music and not waste her talents!"
72,TEXT_FESANX201_05510_BATHUMOLKOH_000_023,"(-Bathu Molkoh-)But since arriving here, I haven't found a single clue. I'm not sure where to begin looking..."
73,TEXT_FESANX201_05510_Q2_000_000,What will you say?
74,TEXT_FESANX201_05510_A2_000_001,Drinking holes are always a good bet for information.
75,TEXT_FESANX201_05510_A2_000_002,The Adventurers' Guild might know something.
76,TEXT_FESANX201_05510_A2_000_003,There are probably surer places for making inquiries.
77,TEXT_FESANX201_05510_BATHUMOLKOH_000_024,"(-Bathu Molkoh-)Indeed... In which case, we'll want to head to the tavern yonder─the Drowning something. Come on!"
78,TEXT_FESANX201_05510_BATHUMOLKOH_000_025,(-Bathu Molkoh-)Indeed... Like that tavern yonder─the Drowning something. That's bound to have a good crowd. Let's try our luck there!
79,TEXT_FESANX201_05510_BATHUMOLKOH_000_030,"Right, the Drowning *Wench*─that was the name. How macabre... Anyway, let's try speaking with the barkeep first."
80,TEXT_FESANX201_05510_BADERON_000_031,"Greetin's, friends, an' welcome to the Drownin' Wench. I'd ask what yer 'avin'...but ye don't look as though yer 'ere fer food an' drink. Got business with the guild, I take it?"
81,TEXT_FESANX201_05510_BADERON_000_032,"Well, if it ain't Player. I'd ask what yer 'avin'...but ye don't look as though yer 'ere fer food an' drink. What can I do ye fer, then?"
82,TEXT_FESANX201_05510_BADERON_000_033,"An adventurer what 'ails from Gridania, name of A'nimuili..."
83,TEXT_FESANX201_05510_BADERON_000_034,"Ah right, the archer lass. I remember signin' 'er up and seein' 'er runnin' around these parts."
84,TEXT_FESANX201_05510_BADERON_000_035,"That bein' said, we ain't s'posed to divulge the particulars o' guild members..."
85,TEXT_FESANX201_05510_BADERON_000_036,"Well, I s'pose there's no 'arm in sharin' a thing or two. After the Calamity, we 'ad no shortage of inquiries fer missin' persons, an' I understand the pain o' not knowin' what's become o' yer own."
86,TEXT_FESANX201_05510_BADERON_000_037,"Since signin' up with the guild, A'nimuili's mainly taken on the little tasks. Deliverin' packages, clearin' away debris, an' aye, searchin' fer people too."
87,TEXT_FESANX201_05510_BATHUMOLKOH_000_038,"That's rather...unexpected. I'd assumed adventurers did grander things, like exploring new lands and solving mysteries. Otherwise, why would Nimuili give up her life's passion?"
88,TEXT_FESANX201_05510_BADERON_000_039,"Some few adventurers embark on grand quests an' accomplish great feats, 'tis true enough."
89,TEXT_FESANX201_05510_BADERON_000_040,"But most are content to make a difference in folk's everyday lives, an' A'nimuili struck me as the sort what simply enjoyed 'elpin' others."
90,TEXT_FESANX201_05510_BADERON_000_041,"Ye also 'ave to remember, the Calamity turned lives upside down. I expect she 'ad 'er reasons fer choosin' a new path."
91,TEXT_FESANX201_05510_BADERON_000_042,"Now then, if ye wants to track down yer friend, the quickest way would be through 'er work."
92,TEXT_FESANX201_05510_BADERON_000_043,"O' late, she's taken on a bunch o' jobs fer the Risin', an' old Lyngsath was one of 'er clients. Ye could do worse'n 'ave a chat with the bloke."
93,TEXT_FESANX201_05510_BADERON_000_044,"It's a fair distance to the Bismarck, an' I'd hate fer our visitor to run afoul o' Limsa's less savory elements. Make sure she gets where she needs to go safely, eh?"
94,TEXT_FESANX201_05510_BATHUMOLKOH_000_045,"Thank you, Baderon. I'll keep your words in mind."
95,TEXT_FESANX201_05510_BADERON_000_046,"Don't mention it, lass. An' whatever it is ye intend afterwards, I pray yer able to reunite with A'nimuili."
96,TEXT_FESANX201_05510_BATHUMOLKOH_000_047,I'd wanted to tell Nimuili to give up adventuring and return to music. But now I'm not so sure...
97,TEXT_FESANX201_05510_BATHUMOLKOH_000_048,"What led her to make her choice? By retracing her steps, perhaps I can understand her better..."
98,TEXT_FESANX201_05510_BATHUMOLKOH_000_049,"I must say, it's amazing how quickly we managed to pick up her trail with your help. I'm also impressed that Baderon remembers the adventurers he's met."
99,TEXT_FESANX201_05510_BATHUMOLKOH_000_050,"Right, let's do as suggested and seek out Master Lyngsath. Pray lead the way!"
100,TEXT_FESANX201_05510_SYSTEM_000_051,To be deleted.
101,TEXT_FESANX201_05510_SYSTEM_000_052,To be deleted.
102,TEXT_FESANX201_05510_SYSTEM_000_053,To be deleted.
103,TEXT_FESANX201_05510_Q50_000_000,What will you do?
104,TEXT_FESANX201_05510_A50_000_001,Small talk.
105,TEXT_FESANX201_05510_A50_000_002,Part ways with Bathu Molkoh.
106,TEXT_FESANX201_05510_A50_000_003,Nothing.
107,TEXT_FESANX201_05510_BATHUMOLKOH_000_060,"The famous Bismarck... I'd dreamed of visiting, if not quite under these circumstances."
108,TEXT_FESANX201_05510_BATHUMOLKOH_000_061,Hopefully Master Lyngsath can point us in Nimuili's direction!
109,TEXT_FESANX201_05510_Q51_000_000,Are you sure you wish to part ways with Bathu Molkoh?
110,TEXT_FESANX201_05510_BATHUMOLKOH_000_062,"Has something urgent come up? Very well, I'll wait back at the Drowning Wench."
111,TEXT_FESANX201_05510_BATHUMOLKOH_000_063,"There you are! Come, let's go and find Nimuili!"
112,TEXT_FESANX201_05510_SYSTEM_000_064,Bathu Molkoh has yet to arrive. Be sure she is at your side before attempting to continue.
113,TEXT_FESANX201_05510_SYSTEM_000_065,You must be accompanied by Bathu Molkoh and have her at your side in order to proceed with quest objectives.
114,TEXT_FESANX201_05510_A50_000_004,**Discuss the adventurers.
115,TEXT_FESANX201_05510_A50_000_005,**Discuss the Bismarck.
116,TEXT_FESANX201_05510_BATHUMOLKOH_000_070,"There are adventurers in this apothecary too... Delivering herbs, by the sounds of it."
117,TEXT_FESANX201_05510_BATHUMOLKOH_000_071,"When you think about it, we rely on adventurers for many things in everyday life."
118,TEXT_FESANX201_05510_BATHUMOLKOH_000_072,"That being said, no matter how essential the task, surely Nimuili doesn't need to be the one to do them."
119,TEXT_FESANX201_05510_BATHUMOLKOH_000_073,She has incredible talent as a musician and loved being one. What could have happened to make her abandon her path...?
120,TEXT_FESANX201_05510_BATHUMOLKOH_000_074,So this is the Bismarck!
121,TEXT_FESANX201_05510_BATHUMOLKOH_000_075,"Did you know, Player? This place is famous not only for its cuisine, but for hosting soirées with renowned musicians as well."
122,TEXT_FESANX201_05510_BATHUMOLKOH_000_076,"It's a great honor to be invited to perform here, and Nimuili and I used to make a big fuss about who would get the call first."
123,TEXT_FESANX201_05510_LYNGSATH_000_077,"Well now, ye two've got questions written all over yer faces. What is it ye be needin'?"
124,TEXT_FESANX201_05510_LYNGSATH_000_078,"Ah yes, A'nimuili. 'Elped us set up a stall fer the Risin', she did."
125,TEXT_FESANX201_05510_LYNGSATH_000_079,"The festival's close to 'er 'eart, apparently, an' she worked like a woman possessed. We finished in no time thanks to 'er."
126,TEXT_FESANX201_05510_BATHUMOLKOH_000_080,"I see... Did she mention where she was lodging, by any chance?"
127,TEXT_FESANX201_05510_LYNGSATH_000_081,"Not to me, she didn't. She was also 'elpin' the Yellowjackets with the fireworks, though, so mayhap ye wants to talk to Ayoyo over at the Coral Tower."
128,TEXT_FESANX201_05510_BATHUMOLKOH_000_082,"The keepers of the peace in Limsa Lominsa? Thank you, we'll head there at once!"
129,TEXT_FESANX201_05510_BATHUMOLKOH_000_083,"It's a relief to know─ I-I mean, it raises my hackles to hear how Nimuili's been gallivanting about!"
130,TEXT_FESANX201_05510_BATHUMOLKOH_000_084,"At any rate, it's good to speak with folk who know her directly. What was Nimuili doing for the Yellowjackets, I wonder..."
131,TEXT_FESANX201_05510_LYNGSATH_000_085,"The Yellowjackets're in charge o' the fireworks fer the Risin', an' A'nimuili was 'elpin' 'em with that. Might be as Ayoyo knows somethin' of 'er whereabouts."
132,TEXT_FESANX201_05510_AYOYO_000_090,"Oh, 'ello there. Ye stand within the Coral Tower, 'eadquarters o' the Yellowjackets. Is there an incident ye wish to report?"
133,TEXT_FESANX201_05510_AYOYO_000_091,"Oh, if it ain't our kindly 'elper Player. What brings ye to the Coral Tower this fine evening?"
134,TEXT_FESANX201_05510_AYOYO_000_092,"Aye, we 'ad A'nimuili procure us some ingredients fer the fireworks. Can't 'ave too much o' the flamin' colors this time o' year, as I'm sure ye can appreciate."
135,TEXT_FESANX201_05510_AYOYO_000_093,"As I understand it, she wants to aid them as suffer in the Calamity's wake, an' was keen as mustard to be involved with aught to do with the Risin'."
136,TEXT_FESANX201_05510_BATHUMOLKOH_000_094,Is that so...
137,TEXT_FESANX201_05510_AYOYO_000_095,"If ye wants to know where she is, I suggest ye speak with Dorathia, the headmistress o' Llymlaen's Shoals. A'nimuili regularly lends 'er a hand at the orphanage."
138,TEXT_FESANX201_05510_AYOYO_000_096,"When I chanced upon Dorathia earlier, she was on 'er way to 'ave a cup o' tea at the Missin' Member, so she's like to be over at the Aftcastle. If ye can find 'er, might be as she can direct ye to yer friend."
139,TEXT_FESANX201_05510_BATHUMOLKOH_000_097,"Sh-She's a rival, not a friend... But I'll do as you suggest and look for Miss Dorathia. Thank you for the advice!"
140,TEXT_FESANX201_05510_AYOYO_000_098,"As I said, A'nimuili regularly lends a hand at Llymlaen's Shoals. If anyone knows where she is, it'd be Dorathia."
141,TEXT_FESANX201_05510_AYOYO_000_099,"The lassie seems quite worried fer 'er friend─ahem, *rival*. 'Ope ye find 'er soon."
142,TEXT_FESANX201_05510_BATHUMOLKOH_000_100,"I'm sorry for making you run all over the place with me, but thanks to you, we're getting closer to tracking down Nimuili."
143,TEXT_FESANX201_05510_BATHUMOLKOH_000_101,But what a surprise to learn what she's been doing as an adventurer. Helping those who suffer in the Calamity's wake... Hmmm...
144,TEXT_FESANX201_05510_BATHUMOLKOH_000_110,"Begging your pardon, but might you be Miss Dorathia of Llymlaen's Shoals?"
145,TEXT_FESANX201_05510_DORATHIA_000_111,That's me alright. An' who might ye be?
146,TEXT_FESANX201_05510_DORATHIA_000_112,"So that's the way of it. Nimuili's been doin' all sorts of odd jobs fer us, from makin' repairs 'round the place to procurin' necessities. All the children adore 'er─ain't that right, R'tcha?"
147,TEXT_FESANX201_05510_RTCHA_000_113,"Nimuili always plays songs for us. Beautiful, soothing songs."
148,TEXT_FESANX201_05510_BATHUMOLKOH_100_113,She still performs even now...?
149,TEXT_FESANX201_05510_DORATHIA_000_114,"Most o' the little ones at the Shoals lost their families in the Calamity. Years on, they still suffer from nightmares an' anxiety."
150,TEXT_FESANX201_05510_DORATHIA_000_115,"The music what Nimuilia plays comforts 'em like nothin' else. To know to do that, she 'erself must've known tragedy too."
151,TEXT_FESANX201_05510_BATHUMOLKOH_000_116,"So she didn't abandon her passion, but rather shares it..."
152,TEXT_FESANX201_05510_BATHUMOLKOH_000_117,"Player... At first, I thought only to convince Nimuili to return to music."
153,TEXT_FESANX201_05510_BATHUMOLKOH_000_118,"But now, I understand why she made her choice. What she's doing is meaningful, and it wouldn't be right to tell her to give it up."
154,TEXT_FESANX201_05510_BATHUMOLKOH_000_119,So...what should I say to her when we meet? I'm at a complete loss...
155,TEXT_FESANX201_05510_RTCHA_000_120,"You're Nimuili's friend, right? Do you miss her?"
156,TEXT_FESANX201_05510_BATHUMOLKOH_000_121,"W-We're not friends, but rivals! Th-That's right, rivals!"
157,TEXT_FESANX201_05510_BATHUMOLKOH_100_121,<sigh> Who am I fooling?
158,TEXT_FESANX201_05510_BATHUMOLKOH_000_122,"To have her not only disappear, but take up a dangerous trade besides... I've missed her as well as feared for her."
159,TEXT_FESANX201_05510_BATHUMOLKOH_000_123,And when I imagine that I wouldn't be able to strive beside her or hear her music anymore...
160,TEXT_FESANX201_05510_BATHUMOLKOH_100_123,It's too much for me to bear!
161,TEXT_FESANX201_05510_RTCHA_000_124,"Then when you find Nimuili, tell her you're glad to see her again!"
162,TEXT_FESANX201_05510_DORATHIA_000_125,"Ye never know when a loved one'll be taken from ye, so make sure to leave naught unsaid. This is somethin' as I've learned over the years."
163,TEXT_FESANX201_05510_DORATHIA_000_126,"Now then, if ye'd been bent on makin' Nimuili go back, then I would've feigned ignorance. But as it stands, I see no reason to 'ide 'er whereabouts. Ye'll find 'er in Aleport, over in western La Noscea."
164,TEXT_FESANX201_05510_DORATHIA_000_127,"The area was 'ard 'it by the Calamity, and she went there to do 'er bit. Take the ferry in front o' the Fishermen's Guild─it sails straight to the port."
165,TEXT_FESANX201_05510_BATHUMOLKOH_000_128,"I will! Thank you, both of you!"
166,TEXT_FESANX201_05510_RTCHA_000_129,Be seeing you!
167,TEXT_FESANX201_05510_RTCHA_000_130,"How did I know she was Nimuili's friend? Hehe, that's easy."
168,TEXT_FESANX201_05510_RTCHA_000_131,"I once asked Nimuili why she was so good at her instrument. She said it's because she has a friend at home who tries harder than anyone. She doesn't want to be outdone, so she practices every day."
169,TEXT_FESANX201_05510_RTCHA_000_132,I knew Bathu was that friend as soon as she told us her story!
170,TEXT_FESANX201_05510_DORATHIA_000_133,"This little one's mother was an old friend o' mine, but she was sadly one o' the ones taken in the Calamity."
171,TEXT_FESANX201_05510_DORATHIA_000_134,"So when I gave that advice, I was speakin' from experience. Bein' stubborn gets yer naught but regret, believe ye me."
172,TEXT_FESANX201_05510_BATHUMOLKOH_000_140,"In the course of searching for Nimuili, I've come to realize many things."
173,TEXT_FESANX201_05510_BATHUMOLKOH_000_141,"For one, if I tried to make her go home, she isn't like to listen. No, we'd probably end up shouting at each other and parting on bad terms."
174,TEXT_FESANX201_05510_BATHUMOLKOH_000_142,"That's the last thing I want, and I'm truly grateful to you and everyone for opening my eyes."
175,TEXT_FESANX201_05510_BATHUMOLKOH_000_143,"Now, just to confirm, but you're coming to Aleport too, yes? I'm starting to feel a little nervous and could use the support..."
176,TEXT_FESANX201_05510_BATHUMOLKOH_000_150,"According to Miss Dorathia, Nimuili should be working in this area..."
177,TEXT_FESANX201_05510_ANIMUILI_000_151,"(-???-)And we're back! So, where do you want the crate?"
178,TEXT_FESANX201_05510_BATHUMOLKOH_000_152,That voice! It's her!
179,TEXT_FESANX201_05510_MOB05510_000_153,"My thanks, lass, you're always a great help. I'll take it from here, so you can run along and collect your reward. When you have time, come and play some songs at our village again, eh?"
180,TEXT_FESANX201_05510_BATHUMOLKOH_100_153,Nimuili! I've found you at last!
181,TEXT_FESANX201_05510_ANIMUILI_000_154,"Bathu!? Good gods, it's been so long!"
182,TEXT_FESANX201_05510_BATHUMOLKOH_000_155,“It's been so long”? That's all you have to say?
183,TEXT_FESANX201_05510_BATHUMOLKOH_000_156,You vanished with nary a word! No one knew where you were!
184,TEXT_FESANX201_05510_BATHUMOLKOH_100_156,Do you have any idea how worried I've been!?
185,TEXT_FESANX201_05510_ANIMUILI_000_157,Wh-What's this all of a sudden? I feel as if I'm missing something...
186,TEXT_FESANX201_05510_ANIMUILI_000_158,"So you thought I'd given up music, and came all this way to drag me back... Hehe, it's flattering in a way."
187,TEXT_FESANX201_05510_BATHUMOLKOH_000_159,"That was the original plan anyway, before I learned that you've been dedicating yourself to those who suffered in the Calamity. That you've been using music to bring people comfort."
188,TEXT_FESANX201_05510_ANIMUILI_000_160,"My father fought and fell at Carteneau. And when my sickly mother died after that, it made me stop and consider what I truly wanted to achieve with the gifts I have."
189,TEXT_FESANX201_05510_ANIMUILI_000_161,It didn't take long to arrive at the answer. I wanted to share the joy of music with all who strive to make their way in our Calamity-ravaged world.
190,TEXT_FESANX201_05510_BATHUMOLKOH_000_162,"Yes, I understand that now. Yours is a worthwhile calling, and I won't try to convince you to come back."
191,TEXT_FESANX201_05510_BATHUMOLKOH_000_163,"Still, I can't help but feel sad. I had assumed you'd always be there as my rival, but then you gave that up and and found another path..."
192,TEXT_FESANX201_05510_ANIMUILI_000_164,"Gave up? Hardly! You've always pushed me forward with your relentless pursuit of perfection, and I felt that I needed to find my own sound. "
193,TEXT_FESANX201_05510_ANIMUILI_000_165,"One day, I hope to express my experiences on this journey in song. And when I do, you had better still be there, with your skills sharp as ever!"
194,TEXT_FESANX201_05510_BATHUMOLKOH_000_166,"Ahahaha, spoken like a true rival! All this time, I've been running around in circles!"
195,TEXT_FESANX201_05510_BATHUMOLKOH_000_167,It goes without saying that you can do as you please. But I want you to promise me one thing...
196,TEXT_FESANX201_05510_BATHUMOLKOH_000_168,"Wherever you are, stay safe. And visit me from time to time!"
197,TEXT_FESANX201_05510_ANIMUILI_000_169,That's *two* things! But all right. I can do that much.
198,TEXT_FESANX201_05510_BATHUMOLKOH_000_170,"Player. Meeting Nimuili again has taken a weight off my heart, and I can't thank you enough for accompanying me all this way."
199,TEXT_FESANX201_05510_BATHUMOLKOH_000_171,I'm truly glad that the minstrel sent you.
200,TEXT_FESANX201_05510_BATHUMOLKOH_000_172,"Now then, you and I have some catching up to do. I want to know everything─where you've been, what you've seen, the songs you've played...as both a friend and a rival!"
201,TEXT_FESANX201_05510_SYSTEM_000_173,You have seen Bathu Molkoh's quest to find her dear friend to a happy conclusion. The wandering minstrel will be eager for your report.
202,TEXT_FESANX201_05510_BATHUMOLKOH_000_174,I hear the children at the orphanage are quite fond of you. What do you play for them?
203,TEXT_FESANX201_05510_ANIMUILI_000_175,"All sorts of songs, but the old classic *On Windy Meadows* is probably their favorite. Nothing warms the heart like seeing their smiles, let me tell you! You should join me for a duet next time!"
204,TEXT_FESANX201_05510_BATHUMOLKOH_000_176,What!?
205,TEXT_FESANX201_05510_BATHUMOLKOH_000_177,"I-I'm a busy person, I'll have you know... But if you insist, I suppose I can spare a moment!"
206,TEXT_FESANX201_05510_ANIMUILI_000_178,To think that Bathu would come looking for me...
207,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_180,"Welcome back, my friend. By your elated expression, I take it you met with success in your search."
208,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_181,"So the two friends whose paths diverged after the Calamity were happily reunited during the Rising, with each gaining newfound understanding for the other... 'Tis a joyous outcome, and I am glad I entreated your aid."
209,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_182,"I must say, it is quite fascinating how we define ourselves through our connections. Our endeavors may be our own, and no one else's. Yet there are often others who walk the selfsame path, and their presence can serve to guide and inspire."
210,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_183,"Be it a shining beacon, a warming flame, or a consuming blaze, how those individuals are perceived may vary. But it is by virtue of their existence that we are able to see where we presently stand. "
211,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_184,"Yes, I believe I have the makings of a new verse, and I owe it to you. If you have time still, I should like to hear your tale in more detail. Will you not join me for the fireworks?"
212,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_500,"We have a moment before the display begins. While we wait, will you not lend an ear to my verse? It is a song of comfort and hope, dedicated to all who forge on in the Calamity's wake..."
213,TEXT_FESANX201_05510_YOSHIDANAOKI_000_601,"(-???-)Greetings, Warrior of Light."
214,TEXT_FESANX201_05510_YOSHIDANAOKI_000_602,(-???-)This is a world that exists outside your reality. Could it be a dream? A flight of fancy conjured by your weary mind? Perhaps...or perhaps not.
215,TEXT_FESANX201_05510_YOSHIDANAOKI_000_603,"'Tis a pleasure to make your acquaintance. My name is Naoki Yoshida, and I have beckoned you here that I might express my gratitude. Lest you wonder, an enchanting concert is to be held at this venue, and I have come to attend it."
216,TEXT_FESANX201_05510_YOSHIDANAOKI_000_604,"'Tis a pleasure to meet you again. As I have in the past, I have beckoned you here that I might express my gratitude. Lest you wonder, an enchanting concert is to be held at this venue, and I have come to attend it."
217,TEXT_FESANX201_05510_YOSHIDANAOKI_000_605,“Music is about enjoying sound. Everyone should be able to enjoy it freely.”
218,TEXT_FESANX201_05510_YOSHIDANAOKI_000_606,These are the words of a comrade and composer.
219,TEXT_FESANX201_05510_YOSHIDANAOKI_000_607,"Looking back, I marvel at how long we have been on this journey with you and yours."
220,TEXT_FESANX201_05510_YOSHIDANAOKI_000_608,"We have experienced good times and bad. Partaken of the sweet and the bitter both. But through it all, ever did music resound, captivating and wondrous."
221,TEXT_FESANX201_05510_YOSHIDANAOKI_000_609,"Even as our journey unfolded, many events have taken place in the world beyond. Events that shape our values and way of life."
222,TEXT_FESANX201_05510_YOSHIDANAOKI_000_610,"I for one have changed with them, and I am quite certain you have as well."
223,TEXT_FESANX201_05510_YOSHIDANAOKI_100_610,"So it only follows that this world, too, must undergo change."
224,TEXT_FESANX201_05510_YOSHIDANAOKI_200_610,A transformation driven by our hope that your journey will always be worthwhile.
225,TEXT_FESANX201_05510_YOSHIDANAOKI_300_610,"As we forge ahead, nothing would please us more than to continue having you there beside us."
226,TEXT_FESANX201_05510_YOSHIDANAOKI_400_610,"Enjoying your adventures freely, to the accompaniment of marvelous music."
227,TEXT_FESANX201_05510_YOSHIDANAOKI_000_611,"...Now, the time has come for this vision to end; time for your eyes to open from this waking dream."
228,TEXT_FESANX201_05510_YOSHIDANAOKI_000_612,"This world shall yet endure. And as we continue on our way, I pray that the notes that resound from each of us shall have occasion to rise together once more in harmony."
229,TEXT_FESANX201_05510_YOSHIDANAOKI_000_613,"Till that day, I wish you safe and happy travels. Fare you well."
230,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_701,"Countless souls abide in this world, and the connections we forge with one another give rise to the symphony of life. In the course of your journeys, you will have heard such music."
231,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_702,"You yourself have been a performer, creating music with those around you. In recognition of this, I wish to dedicate to you another verse, that your footfalls may resound for all to hear..."
232,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_703,"Upon the wind they echo far,
The songs of life upon our star.♪
With journeys' mark the land abounds,
Beyond the morrow to resound.♪"
233,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_704,"Though sun may set and twilight fall,
The stars a gleam on blackened pall.♪
Our songs shall e'er light the way,
And guide us forth to break of day.♪"
234,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_706,"As we make our way in the journey of life, we choose with whom we walk. Sometimes, however, someone may appear upon the road unannounced, and we find ourselves taken in directions we had not imagined."
235,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_707,"For instance, had you not lent young Bathu your aid, she and A'nimuili would not enjoy the connection they now share."
236,TEXT_FESANX201_05510_WANDERINGMINSTREL_000_708,"To thus appear before others is your destiny, I daresay, and I cannot help but wonder what you will see and hear in your journeys to come. When next we meet, I pray you will regale me with your tales once more."
237,TEXT_FESANX201_05510_SYSTEM_000_800,You have unlocked the toy chest. Open the toy chest found in any inn room to play mini-games.
1 0 TEXT_FESANX201_05510_SEQ_00 The wandering minstrel is concerned for a visitor to Vylbrand. ※This quest is available for a limited time only.
2 1 TEXT_FESANX201_05510_SEQ_01 You are making your way through Limsa Lominsa during the Rising when you come upon the wandering minstrel. The man beseeches you to assist a visitor to Vylbrand in her search for an acquaintance, and agreeing to the task, you set forth to find the Keeper of the Moon in question at the Aftcastle. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
3 2 TEXT_FESANX201_05510_SEQ_02 It does not take you long to locate the visitor, who is in the midst of making a fruitless inquiry. Grateful for your offer of aid, the Miqo'te maiden introduces herself as Bathu Molkoh, a member of Orchestra Gridania, before revealing that the object of her search is a musical rival named A'nimuili. Apparently, A'nimuili suddenly gave up her craft to become an adventurer, and Bathu wishes to give her a piece of her mind for wasting her talents. While you sense that there is more to their relationship, you keep that thought to yourself as you head to the Drowning Wench in hopes of picking up a trail.
4 3 TEXT_FESANX201_05510_SEQ_03 At the Drowning Wench, you learn from Baderon that, since signing up as an adventurer, A'nimuili has mainly accepted the little tasks. The revelation comes as a surprise to Bathu, who questions why her friend would give up her life's passion to do mundane things. The barkeep then reveals that A'nimuili has been taking on various jobs for the Rising, and suggests that you have a chat with Lyngsath, one of her recent clients.
5 4 TEXT_FESANX201_05510_SEQ_04 Bathu bids you lead the way to the Bismarck to find Lyngsath. Hopefully, the man will be able to point you in A'nimuili's direction. ※You must be accompanied by Bathu Molkoh to complete this task. Speak with her again should you become separated.
6 5 TEXT_FESANX201_05510_SEQ_05 Lyngsath informs you that A'nimuili helped him set up a stall for the Rising; the festival is apparently close to her heart, and she worked like a woman possessed. While the Bismarck's head chef does not know where she is lodging, it appears she was also assisting the Yellowjackets, and so you next set off to find Ayoyo at the Coral Tower.
7 6 TEXT_FESANX201_05510_SEQ_06 According to Ayoyo, A'nimuili has been helping those who suffer in the Calamity's wake, and regularly lends a hand at Llymlaen's Shoals, an orphanage in Limsa Lominsa. The headmistress, Dorathia, is presently in the vicinity of the Aftcastle, and you go to look for her.
8 7 TEXT_FESANX201_05510_SEQ_07 Speaking with Dorathia, you learn that A'nimuili has been playing music for the orphans to comfort them. This leads Bathu to realize that A'nimuili did not in fact abandon her passion, but rather shares it, and she finally admits that she has missed and feared for her friend above all else. Seeing that Bathu is no longer bent on making A'nimuili return to Gridania, Dorathia reveals that she is presently working in Aleport in western La Noscea, and suggests that you take the ferry in front of the Fishermen's Guild.
9 8 TEXT_FESANX201_05510_SEQ_08 At the ferry docks, Bathu expresses her gratitude to you and others for opening her eyes. She now realizes that, were she to continue on her original course, she would only create a rift between her and A'nimuili. She then sets off for Aleport, but not before begging your continued presence for her long-anticipated meeting with A'nimuili.
10 9 TEXT_FESANX201_05510_SEQ_09 Shortly after you arrive in Aleport, Bathu hears a familiar voice─that of A'nimuili. So it is that the wayward friends are reunited at last, and in speaking honestly of their hopes and aspirations, they gain newfound respect and understanding for one another. With that, your part in their tale comes to an end, and you turn your steps back to Limsa Lominsa to report the happy conclusion to the wandering minstrel.
11 10 TEXT_FESANX201_05510_SEQ_10 The minstrel listens intently as you recount your experiences with Bathu. Your words prompt him to muse on the nature of our connections with our fellow man, and he proceeds to perform a new verse in your presence. No sooner does he strum the first chord than you find yourself transported to a mysterious amphitheatre, where you encounter the enigmatic Naoki Yoshida. The man expresses his heartfelt hopes for your ongoing journey together, before returning you to the Anchor Yard. There, as spectacular fireworks light up the darkening sky, the minstrel favors you with another song─a song which he dedicates to you, who contribute to the symphony of life. Wherever your journeys may lead, may your footfalls ever resound for all to hear...
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25 24 TEXT_FESANX201_05510_TODO_00 Speak with the querying Keeper of the Moon.
26 25 TEXT_FESANX201_05510_TODO_01 Speak with Bathu Molkoh.
27 26 TEXT_FESANX201_05510_TODO_02 Speak with Bathu Molkoh and have her accompany you.
28 27 TEXT_FESANX201_05510_TODO_03 Speak with Lyngsath while Bathu Molkoh is accompanying you.
29 28 TEXT_FESANX201_05510_TODO_04 Speak with Ayoyo while Bathu Molkoh is accompanying you.
30 29 TEXT_FESANX201_05510_TODO_05 Survey the designated location while Bathu Molkoh is accompanying you.
31 30 TEXT_FESANX201_05510_TODO_06 Speak with Bathu Molkoh near the Fishermen's Guild.
32 31 TEXT_FESANX201_05510_TODO_07 Speak with Bathu Molkoh in Aleport.
33 32 TEXT_FESANX201_05510_TODO_08 Speak with the wandering minstrel in Limsa Lominsa.
34 33 TEXT_FESANX201_05510_TODO_09
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49 48 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_001 Well now, if it isn't my friend Player. 'Tis a pleasure to see you again─and a stroke of serendipity that it should be here and now.
50 49 TEXT_FESANX201_05510_WANDERINGMINSTREL_100_001 You are an adventurer, if I am not mistaken. And you are called Player, you say? Well met, my friend. I am a humble minstrel, and 'tis a stroke of serendipity that you should approach me here and now.
51 50 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_002 You see, just earlier, I chanced to meet a woman who was looking for an acquaintance. Being a visitor to Vylbrand, however, she struggles to make headway, and could use the assistance of a reliable adventurer.
52 51 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_003 If you are willing to provide your aid, I should be glad to compensate you for your troubles. I only ask that you share the details with me afterwards.
53 52 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_004 As a minstrel, I am ever in search of inspiration for song, and much can be had during the Rising, when we remember the past even as we look to the future. So, what say you? Will you do me this favor?
54 53 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_005 I am truly grateful. Without further ado, I bid you seek out the woman in question, a Keeper of the Moon garbed in red. She was making inquiries over at the Aftcastle, and is like to still be there.
55 54 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_006 While you attend her, I shall be nearby taking in the observance. I look forward to hearing your report at the conclusion of your task.
56 55 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_007 The woman in question is a Keeper of the Moon garbed in red, and she should still be making inquiries over at the Aftcastle. Please help her to track down her acquaintance.
57 56 TEXT_FESANX201_05510_BATHUMOLKOH_000_010 <sigh> Still not so much as a clue... Where could she have gotten to?
58 57 TEXT_FESANX201_05510_BATHUMOLKOH_000_011 Y-Yes? Is there something...?
59 58 TEXT_FESANX201_05510_BATHUMOLKOH_000_012 The minstrel sent you to help me? Well now, how very thoughtful of him. I must admit, I'm at my wit's end.
60 59 TEXT_FESANX201_05510_BATHUMOLKOH_000_013 (-Bathu Molkoh-)Allow me to introduce myself. I'm Bathu Molkoh, a member of Orchestra Gridania, and as you've already heard, I'm searching for someone. Can I truly count on your aid?
61 60 TEXT_FESANX201_05510_BATHUMOLKOH_000_014 (-Bathu Molkoh-)So, the person I seek is a woman named A'nimuili. I have to find her. I simply have to.
62 61 TEXT_FESANX201_05510_Q1_000_000 What will you say?
63 62 TEXT_FESANX201_05510_A1_000_001 Why do you want to find her so badly?
64 63 TEXT_FESANX201_05510_A1_000_002 Is she a loved one?
65 64 TEXT_FESANX201_05510_BATHUMOLKOH_000_015 (-Bathu Molkoh-)Why? Because she's my biggest rival, and I need to settle matters with her!
66 65 TEXT_FESANX201_05510_BATHUMOLKOH_000_016 (-Bathu Molkoh-)L-Loved one!? Perish the thought! She's my biggest rival, and I need to settle matters with her!
67 66 TEXT_FESANX201_05510_BATHUMOLKOH_000_017 (-Bathu Molkoh-)Nimuili is a musician like me, and we've been battling it out in exams and competitions for years now.
68 67 TEXT_FESANX201_05510_BATHUMOLKOH_000_018 (-Bathu Molkoh-)Freakishly talented, is Nimuili. Looks carefree as you please, but no one immerses themselves in the music like her, and her expressiveness is second to none. As hard as I practice, more often than not, she'd get the better of me.
69 68 TEXT_FESANX201_05510_BATHUMOLKOH_000_019 (-Bathu Molkoh-)But then she disappeared. Just up and left, some time after the Calamity struck. Word has it she became an adventurer, but it makes no sense. She had poured her life into music. Why would she suddenly cast it aside?
70 69 TEXT_FESANX201_05510_BATHUMOLKOH_000_020 (-Bathu Molkoh-)She hasn't been seen in Gridania since then, and for a while I'd feared the worst...
71 70 TEXT_FESANX201_05510_BATHUMOLKOH_000_021 (-Bathu Molkoh-)But then an acquaintance involved in the Rising told me that she's been seen in Limsa Lominsa, and I made my way over as fast I could!
72 71 TEXT_FESANX201_05510_BATHUMOLKOH_000_022 (-Bathu Molkoh-)N-Not that I care for her or anything. I want to give her a piece of my mind, is all─tell her to return to music and not waste her talents!
73 72 TEXT_FESANX201_05510_BATHUMOLKOH_000_023 (-Bathu Molkoh-)But since arriving here, I haven't found a single clue. I'm not sure where to begin looking...
74 73 TEXT_FESANX201_05510_Q2_000_000 What will you say?
75 74 TEXT_FESANX201_05510_A2_000_001 Drinking holes are always a good bet for information.
76 75 TEXT_FESANX201_05510_A2_000_002 The Adventurers' Guild might know something.
77 76 TEXT_FESANX201_05510_A2_000_003 There are probably surer places for making inquiries.
78 77 TEXT_FESANX201_05510_BATHUMOLKOH_000_024 (-Bathu Molkoh-)Indeed... In which case, we'll want to head to the tavern yonder─the Drowning something. Come on!
79 78 TEXT_FESANX201_05510_BATHUMOLKOH_000_025 (-Bathu Molkoh-)Indeed... Like that tavern yonder─the Drowning something. That's bound to have a good crowd. Let's try our luck there!
80 79 TEXT_FESANX201_05510_BATHUMOLKOH_000_030 Right, the Drowning *Wench*─that was the name. How macabre... Anyway, let's try speaking with the barkeep first.
81 80 TEXT_FESANX201_05510_BADERON_000_031 Greetin's, friends, an' welcome to the Drownin' Wench. I'd ask what yer 'avin'...but ye don't look as though yer 'ere fer food an' drink. Got business with the guild, I take it?
82 81 TEXT_FESANX201_05510_BADERON_000_032 Well, if it ain't Player. I'd ask what yer 'avin'...but ye don't look as though yer 'ere fer food an' drink. What can I do ye fer, then?
83 82 TEXT_FESANX201_05510_BADERON_000_033 An adventurer what 'ails from Gridania, name of A'nimuili...
84 83 TEXT_FESANX201_05510_BADERON_000_034 Ah right, the archer lass. I remember signin' 'er up and seein' 'er runnin' around these parts.
85 84 TEXT_FESANX201_05510_BADERON_000_035 That bein' said, we ain't s'posed to divulge the particulars o' guild members...
86 85 TEXT_FESANX201_05510_BADERON_000_036 Well, I s'pose there's no 'arm in sharin' a thing or two. After the Calamity, we 'ad no shortage of inquiries fer missin' persons, an' I understand the pain o' not knowin' what's become o' yer own.
87 86 TEXT_FESANX201_05510_BADERON_000_037 Since signin' up with the guild, A'nimuili's mainly taken on the little tasks. Deliverin' packages, clearin' away debris, an' aye, searchin' fer people too.
88 87 TEXT_FESANX201_05510_BATHUMOLKOH_000_038 That's rather...unexpected. I'd assumed adventurers did grander things, like exploring new lands and solving mysteries. Otherwise, why would Nimuili give up her life's passion?
89 88 TEXT_FESANX201_05510_BADERON_000_039 Some few adventurers embark on grand quests an' accomplish great feats, 'tis true enough.
90 89 TEXT_FESANX201_05510_BADERON_000_040 But most are content to make a difference in folk's everyday lives, an' A'nimuili struck me as the sort what simply enjoyed 'elpin' others.
91 90 TEXT_FESANX201_05510_BADERON_000_041 Ye also 'ave to remember, the Calamity turned lives upside down. I expect she 'ad 'er reasons fer choosin' a new path.
92 91 TEXT_FESANX201_05510_BADERON_000_042 Now then, if ye wants to track down yer friend, the quickest way would be through 'er work.
93 92 TEXT_FESANX201_05510_BADERON_000_043 O' late, she's taken on a bunch o' jobs fer the Risin', an' old Lyngsath was one of 'er clients. Ye could do worse'n 'ave a chat with the bloke.
94 93 TEXT_FESANX201_05510_BADERON_000_044 It's a fair distance to the Bismarck, an' I'd hate fer our visitor to run afoul o' Limsa's less savory elements. Make sure she gets where she needs to go safely, eh?
95 94 TEXT_FESANX201_05510_BATHUMOLKOH_000_045 Thank you, Baderon. I'll keep your words in mind.
96 95 TEXT_FESANX201_05510_BADERON_000_046 Don't mention it, lass. An' whatever it is ye intend afterwards, I pray yer able to reunite with A'nimuili.
97 96 TEXT_FESANX201_05510_BATHUMOLKOH_000_047 I'd wanted to tell Nimuili to give up adventuring and return to music. But now I'm not so sure...
98 97 TEXT_FESANX201_05510_BATHUMOLKOH_000_048 What led her to make her choice? By retracing her steps, perhaps I can understand her better...
99 98 TEXT_FESANX201_05510_BATHUMOLKOH_000_049 I must say, it's amazing how quickly we managed to pick up her trail with your help. I'm also impressed that Baderon remembers the adventurers he's met.
100 99 TEXT_FESANX201_05510_BATHUMOLKOH_000_050 Right, let's do as suggested and seek out Master Lyngsath. Pray lead the way!
101 100 TEXT_FESANX201_05510_SYSTEM_000_051 To be deleted.
102 101 TEXT_FESANX201_05510_SYSTEM_000_052 To be deleted.
103 102 TEXT_FESANX201_05510_SYSTEM_000_053 To be deleted.
104 103 TEXT_FESANX201_05510_Q50_000_000 What will you do?
105 104 TEXT_FESANX201_05510_A50_000_001 Small talk.
106 105 TEXT_FESANX201_05510_A50_000_002 Part ways with Bathu Molkoh.
107 106 TEXT_FESANX201_05510_A50_000_003 Nothing.
108 107 TEXT_FESANX201_05510_BATHUMOLKOH_000_060 The famous Bismarck... I'd dreamed of visiting, if not quite under these circumstances.
109 108 TEXT_FESANX201_05510_BATHUMOLKOH_000_061 Hopefully Master Lyngsath can point us in Nimuili's direction!
110 109 TEXT_FESANX201_05510_Q51_000_000 Are you sure you wish to part ways with Bathu Molkoh?
111 110 TEXT_FESANX201_05510_BATHUMOLKOH_000_062 Has something urgent come up? Very well, I'll wait back at the Drowning Wench.
112 111 TEXT_FESANX201_05510_BATHUMOLKOH_000_063 There you are! Come, let's go and find Nimuili!
113 112 TEXT_FESANX201_05510_SYSTEM_000_064 Bathu Molkoh has yet to arrive. Be sure she is at your side before attempting to continue.
114 113 TEXT_FESANX201_05510_SYSTEM_000_065 You must be accompanied by Bathu Molkoh and have her at your side in order to proceed with quest objectives.
115 114 TEXT_FESANX201_05510_A50_000_004 **Discuss the adventurers.
116 115 TEXT_FESANX201_05510_A50_000_005 **Discuss the Bismarck.
117 116 TEXT_FESANX201_05510_BATHUMOLKOH_000_070 There are adventurers in this apothecary too... Delivering herbs, by the sounds of it.
118 117 TEXT_FESANX201_05510_BATHUMOLKOH_000_071 When you think about it, we rely on adventurers for many things in everyday life.
119 118 TEXT_FESANX201_05510_BATHUMOLKOH_000_072 That being said, no matter how essential the task, surely Nimuili doesn't need to be the one to do them.
120 119 TEXT_FESANX201_05510_BATHUMOLKOH_000_073 She has incredible talent as a musician and loved being one. What could have happened to make her abandon her path...?
121 120 TEXT_FESANX201_05510_BATHUMOLKOH_000_074 So this is the Bismarck!
122 121 TEXT_FESANX201_05510_BATHUMOLKOH_000_075 Did you know, Player? This place is famous not only for its cuisine, but for hosting soirées with renowned musicians as well.
123 122 TEXT_FESANX201_05510_BATHUMOLKOH_000_076 It's a great honor to be invited to perform here, and Nimuili and I used to make a big fuss about who would get the call first.
124 123 TEXT_FESANX201_05510_LYNGSATH_000_077 Well now, ye two've got questions written all over yer faces. What is it ye be needin'?
125 124 TEXT_FESANX201_05510_LYNGSATH_000_078 Ah yes, A'nimuili. 'Elped us set up a stall fer the Risin', she did.
126 125 TEXT_FESANX201_05510_LYNGSATH_000_079 The festival's close to 'er 'eart, apparently, an' she worked like a woman possessed. We finished in no time thanks to 'er.
127 126 TEXT_FESANX201_05510_BATHUMOLKOH_000_080 I see... Did she mention where she was lodging, by any chance?
128 127 TEXT_FESANX201_05510_LYNGSATH_000_081 Not to me, she didn't. She was also 'elpin' the Yellowjackets with the fireworks, though, so mayhap ye wants to talk to Ayoyo over at the Coral Tower.
129 128 TEXT_FESANX201_05510_BATHUMOLKOH_000_082 The keepers of the peace in Limsa Lominsa? Thank you, we'll head there at once!
130 129 TEXT_FESANX201_05510_BATHUMOLKOH_000_083 It's a relief to know─ I-I mean, it raises my hackles to hear how Nimuili's been gallivanting about!
131 130 TEXT_FESANX201_05510_BATHUMOLKOH_000_084 At any rate, it's good to speak with folk who know her directly. What was Nimuili doing for the Yellowjackets, I wonder...
132 131 TEXT_FESANX201_05510_LYNGSATH_000_085 The Yellowjackets're in charge o' the fireworks fer the Risin', an' A'nimuili was 'elpin' 'em with that. Might be as Ayoyo knows somethin' of 'er whereabouts.
133 132 TEXT_FESANX201_05510_AYOYO_000_090 Oh, 'ello there. Ye stand within the Coral Tower, 'eadquarters o' the Yellowjackets. Is there an incident ye wish to report?
134 133 TEXT_FESANX201_05510_AYOYO_000_091 Oh, if it ain't our kindly 'elper Player. What brings ye to the Coral Tower this fine evening?
135 134 TEXT_FESANX201_05510_AYOYO_000_092 Aye, we 'ad A'nimuili procure us some ingredients fer the fireworks. Can't 'ave too much o' the flamin' colors this time o' year, as I'm sure ye can appreciate.
136 135 TEXT_FESANX201_05510_AYOYO_000_093 As I understand it, she wants to aid them as suffer in the Calamity's wake, an' was keen as mustard to be involved with aught to do with the Risin'.
137 136 TEXT_FESANX201_05510_BATHUMOLKOH_000_094 Is that so...
138 137 TEXT_FESANX201_05510_AYOYO_000_095 If ye wants to know where she is, I suggest ye speak with Dorathia, the headmistress o' Llymlaen's Shoals. A'nimuili regularly lends 'er a hand at the orphanage.
139 138 TEXT_FESANX201_05510_AYOYO_000_096 When I chanced upon Dorathia earlier, she was on 'er way to 'ave a cup o' tea at the Missin' Member, so she's like to be over at the Aftcastle. If ye can find 'er, might be as she can direct ye to yer friend.
140 139 TEXT_FESANX201_05510_BATHUMOLKOH_000_097 Sh-She's a rival, not a friend... But I'll do as you suggest and look for Miss Dorathia. Thank you for the advice!
141 140 TEXT_FESANX201_05510_AYOYO_000_098 As I said, A'nimuili regularly lends a hand at Llymlaen's Shoals. If anyone knows where she is, it'd be Dorathia.
142 141 TEXT_FESANX201_05510_AYOYO_000_099 The lassie seems quite worried fer 'er friend─ahem, *rival*. 'Ope ye find 'er soon.
143 142 TEXT_FESANX201_05510_BATHUMOLKOH_000_100 I'm sorry for making you run all over the place with me, but thanks to you, we're getting closer to tracking down Nimuili.
144 143 TEXT_FESANX201_05510_BATHUMOLKOH_000_101 But what a surprise to learn what she's been doing as an adventurer. Helping those who suffer in the Calamity's wake... Hmmm...
145 144 TEXT_FESANX201_05510_BATHUMOLKOH_000_110 Begging your pardon, but might you be Miss Dorathia of Llymlaen's Shoals?
146 145 TEXT_FESANX201_05510_DORATHIA_000_111 That's me alright. An' who might ye be?
147 146 TEXT_FESANX201_05510_DORATHIA_000_112 So that's the way of it. Nimuili's been doin' all sorts of odd jobs fer us, from makin' repairs 'round the place to procurin' necessities. All the children adore 'er─ain't that right, R'tcha?
148 147 TEXT_FESANX201_05510_RTCHA_000_113 Nimuili always plays songs for us. Beautiful, soothing songs.
149 148 TEXT_FESANX201_05510_BATHUMOLKOH_100_113 She still performs even now...?
150 149 TEXT_FESANX201_05510_DORATHIA_000_114 Most o' the little ones at the Shoals lost their families in the Calamity. Years on, they still suffer from nightmares an' anxiety.
151 150 TEXT_FESANX201_05510_DORATHIA_000_115 The music what Nimuilia plays comforts 'em like nothin' else. To know to do that, she 'erself must've known tragedy too.
152 151 TEXT_FESANX201_05510_BATHUMOLKOH_000_116 So she didn't abandon her passion, but rather shares it...
153 152 TEXT_FESANX201_05510_BATHUMOLKOH_000_117 Player... At first, I thought only to convince Nimuili to return to music.
154 153 TEXT_FESANX201_05510_BATHUMOLKOH_000_118 But now, I understand why she made her choice. What she's doing is meaningful, and it wouldn't be right to tell her to give it up.
155 154 TEXT_FESANX201_05510_BATHUMOLKOH_000_119 So...what should I say to her when we meet? I'm at a complete loss...
156 155 TEXT_FESANX201_05510_RTCHA_000_120 You're Nimuili's friend, right? Do you miss her?
157 156 TEXT_FESANX201_05510_BATHUMOLKOH_000_121 W-We're not friends, but rivals! Th-That's right, rivals!
158 157 TEXT_FESANX201_05510_BATHUMOLKOH_100_121 <sigh> Who am I fooling?
159 158 TEXT_FESANX201_05510_BATHUMOLKOH_000_122 To have her not only disappear, but take up a dangerous trade besides... I've missed her as well as feared for her.
160 159 TEXT_FESANX201_05510_BATHUMOLKOH_000_123 And when I imagine that I wouldn't be able to strive beside her or hear her music anymore...
161 160 TEXT_FESANX201_05510_BATHUMOLKOH_100_123 It's too much for me to bear!
162 161 TEXT_FESANX201_05510_RTCHA_000_124 Then when you find Nimuili, tell her you're glad to see her again!
163 162 TEXT_FESANX201_05510_DORATHIA_000_125 Ye never know when a loved one'll be taken from ye, so make sure to leave naught unsaid. This is somethin' as I've learned over the years.
164 163 TEXT_FESANX201_05510_DORATHIA_000_126 Now then, if ye'd been bent on makin' Nimuili go back, then I would've feigned ignorance. But as it stands, I see no reason to 'ide 'er whereabouts. Ye'll find 'er in Aleport, over in western La Noscea.
165 164 TEXT_FESANX201_05510_DORATHIA_000_127 The area was 'ard 'it by the Calamity, and she went there to do 'er bit. Take the ferry in front o' the Fishermen's Guild─it sails straight to the port.
166 165 TEXT_FESANX201_05510_BATHUMOLKOH_000_128 I will! Thank you, both of you!
167 166 TEXT_FESANX201_05510_RTCHA_000_129 Be seeing you!
168 167 TEXT_FESANX201_05510_RTCHA_000_130 How did I know she was Nimuili's friend? Hehe, that's easy.
169 168 TEXT_FESANX201_05510_RTCHA_000_131 I once asked Nimuili why she was so good at her instrument. She said it's because she has a friend at home who tries harder than anyone. She doesn't want to be outdone, so she practices every day.
170 169 TEXT_FESANX201_05510_RTCHA_000_132 I knew Bathu was that friend as soon as she told us her story!
171 170 TEXT_FESANX201_05510_DORATHIA_000_133 This little one's mother was an old friend o' mine, but she was sadly one o' the ones taken in the Calamity.
172 171 TEXT_FESANX201_05510_DORATHIA_000_134 So when I gave that advice, I was speakin' from experience. Bein' stubborn gets yer naught but regret, believe ye me.
173 172 TEXT_FESANX201_05510_BATHUMOLKOH_000_140 In the course of searching for Nimuili, I've come to realize many things.
174 173 TEXT_FESANX201_05510_BATHUMOLKOH_000_141 For one, if I tried to make her go home, she isn't like to listen. No, we'd probably end up shouting at each other and parting on bad terms.
175 174 TEXT_FESANX201_05510_BATHUMOLKOH_000_142 That's the last thing I want, and I'm truly grateful to you and everyone for opening my eyes.
176 175 TEXT_FESANX201_05510_BATHUMOLKOH_000_143 Now, just to confirm, but you're coming to Aleport too, yes? I'm starting to feel a little nervous and could use the support...
177 176 TEXT_FESANX201_05510_BATHUMOLKOH_000_150 According to Miss Dorathia, Nimuili should be working in this area...
178 177 TEXT_FESANX201_05510_ANIMUILI_000_151 (-???-)And we're back! So, where do you want the crate?
179 178 TEXT_FESANX201_05510_BATHUMOLKOH_000_152 That voice! It's her!
180 179 TEXT_FESANX201_05510_MOB05510_000_153 My thanks, lass, you're always a great help. I'll take it from here, so you can run along and collect your reward. When you have time, come and play some songs at our village again, eh?
181 180 TEXT_FESANX201_05510_BATHUMOLKOH_100_153 Nimuili! I've found you at last!
182 181 TEXT_FESANX201_05510_ANIMUILI_000_154 Bathu!? Good gods, it's been so long!
183 182 TEXT_FESANX201_05510_BATHUMOLKOH_000_155 “It's been so long”? That's all you have to say?
184 183 TEXT_FESANX201_05510_BATHUMOLKOH_000_156 You vanished with nary a word! No one knew where you were!
185 184 TEXT_FESANX201_05510_BATHUMOLKOH_100_156 Do you have any idea how worried I've been!?
186 185 TEXT_FESANX201_05510_ANIMUILI_000_157 Wh-What's this all of a sudden? I feel as if I'm missing something...
187 186 TEXT_FESANX201_05510_ANIMUILI_000_158 So you thought I'd given up music, and came all this way to drag me back... Hehe, it's flattering in a way.
188 187 TEXT_FESANX201_05510_BATHUMOLKOH_000_159 That was the original plan anyway, before I learned that you've been dedicating yourself to those who suffered in the Calamity. That you've been using music to bring people comfort.
189 188 TEXT_FESANX201_05510_ANIMUILI_000_160 My father fought and fell at Carteneau. And when my sickly mother died after that, it made me stop and consider what I truly wanted to achieve with the gifts I have.
190 189 TEXT_FESANX201_05510_ANIMUILI_000_161 It didn't take long to arrive at the answer. I wanted to share the joy of music with all who strive to make their way in our Calamity-ravaged world.
191 190 TEXT_FESANX201_05510_BATHUMOLKOH_000_162 Yes, I understand that now. Yours is a worthwhile calling, and I won't try to convince you to come back.
192 191 TEXT_FESANX201_05510_BATHUMOLKOH_000_163 Still, I can't help but feel sad. I had assumed you'd always be there as my rival, but then you gave that up and and found another path...
193 192 TEXT_FESANX201_05510_ANIMUILI_000_164 Gave up? Hardly! You've always pushed me forward with your relentless pursuit of perfection, and I felt that I needed to find my own sound.
194 193 TEXT_FESANX201_05510_ANIMUILI_000_165 One day, I hope to express my experiences on this journey in song. And when I do, you had better still be there, with your skills sharp as ever!
195 194 TEXT_FESANX201_05510_BATHUMOLKOH_000_166 Ahahaha, spoken like a true rival! All this time, I've been running around in circles!
196 195 TEXT_FESANX201_05510_BATHUMOLKOH_000_167 It goes without saying that you can do as you please. But I want you to promise me one thing...
197 196 TEXT_FESANX201_05510_BATHUMOLKOH_000_168 Wherever you are, stay safe. And visit me from time to time!
198 197 TEXT_FESANX201_05510_ANIMUILI_000_169 That's *two* things! But all right. I can do that much.
199 198 TEXT_FESANX201_05510_BATHUMOLKOH_000_170 Player. Meeting Nimuili again has taken a weight off my heart, and I can't thank you enough for accompanying me all this way.
200 199 TEXT_FESANX201_05510_BATHUMOLKOH_000_171 I'm truly glad that the minstrel sent you.
201 200 TEXT_FESANX201_05510_BATHUMOLKOH_000_172 Now then, you and I have some catching up to do. I want to know everything─where you've been, what you've seen, the songs you've played...as both a friend and a rival!
202 201 TEXT_FESANX201_05510_SYSTEM_000_173 You have seen Bathu Molkoh's quest to find her dear friend to a happy conclusion. The wandering minstrel will be eager for your report.
203 202 TEXT_FESANX201_05510_BATHUMOLKOH_000_174 I hear the children at the orphanage are quite fond of you. What do you play for them?
204 203 TEXT_FESANX201_05510_ANIMUILI_000_175 All sorts of songs, but the old classic *On Windy Meadows* is probably their favorite. Nothing warms the heart like seeing their smiles, let me tell you! You should join me for a duet next time!
205 204 TEXT_FESANX201_05510_BATHUMOLKOH_000_176 What!?
206 205 TEXT_FESANX201_05510_BATHUMOLKOH_000_177 I-I'm a busy person, I'll have you know... But if you insist, I suppose I can spare a moment!
207 206 TEXT_FESANX201_05510_ANIMUILI_000_178 To think that Bathu would come looking for me...
208 207 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_180 Welcome back, my friend. By your elated expression, I take it you met with success in your search.
209 208 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_181 So the two friends whose paths diverged after the Calamity were happily reunited during the Rising, with each gaining newfound understanding for the other... 'Tis a joyous outcome, and I am glad I entreated your aid.
210 209 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_182 I must say, it is quite fascinating how we define ourselves through our connections. Our endeavors may be our own, and no one else's. Yet there are often others who walk the selfsame path, and their presence can serve to guide and inspire.
211 210 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_183 Be it a shining beacon, a warming flame, or a consuming blaze, how those individuals are perceived may vary. But it is by virtue of their existence that we are able to see where we presently stand.
212 211 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_184 Yes, I believe I have the makings of a new verse, and I owe it to you. If you have time still, I should like to hear your tale in more detail. Will you not join me for the fireworks?
213 212 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_500 We have a moment before the display begins. While we wait, will you not lend an ear to my verse? It is a song of comfort and hope, dedicated to all who forge on in the Calamity's wake...
214 213 TEXT_FESANX201_05510_YOSHIDANAOKI_000_601 (-???-)Greetings, Warrior of Light.
215 214 TEXT_FESANX201_05510_YOSHIDANAOKI_000_602 (-???-)This is a world that exists outside your reality. Could it be a dream? A flight of fancy conjured by your weary mind? Perhaps...or perhaps not.
216 215 TEXT_FESANX201_05510_YOSHIDANAOKI_000_603 'Tis a pleasure to make your acquaintance. My name is Naoki Yoshida, and I have beckoned you here that I might express my gratitude. Lest you wonder, an enchanting concert is to be held at this venue, and I have come to attend it.
217 216 TEXT_FESANX201_05510_YOSHIDANAOKI_000_604 'Tis a pleasure to meet you again. As I have in the past, I have beckoned you here that I might express my gratitude. Lest you wonder, an enchanting concert is to be held at this venue, and I have come to attend it.
218 217 TEXT_FESANX201_05510_YOSHIDANAOKI_000_605 “Music is about enjoying sound. Everyone should be able to enjoy it freely.”
219 218 TEXT_FESANX201_05510_YOSHIDANAOKI_000_606 These are the words of a comrade and composer.
220 219 TEXT_FESANX201_05510_YOSHIDANAOKI_000_607 Looking back, I marvel at how long we have been on this journey with you and yours.
221 220 TEXT_FESANX201_05510_YOSHIDANAOKI_000_608 We have experienced good times and bad. Partaken of the sweet and the bitter both. But through it all, ever did music resound, captivating and wondrous.
222 221 TEXT_FESANX201_05510_YOSHIDANAOKI_000_609 Even as our journey unfolded, many events have taken place in the world beyond. Events that shape our values and way of life.
223 222 TEXT_FESANX201_05510_YOSHIDANAOKI_000_610 I for one have changed with them, and I am quite certain you have as well.
224 223 TEXT_FESANX201_05510_YOSHIDANAOKI_100_610 So it only follows that this world, too, must undergo change.
225 224 TEXT_FESANX201_05510_YOSHIDANAOKI_200_610 A transformation driven by our hope that your journey will always be worthwhile.
226 225 TEXT_FESANX201_05510_YOSHIDANAOKI_300_610 As we forge ahead, nothing would please us more than to continue having you there beside us.
227 226 TEXT_FESANX201_05510_YOSHIDANAOKI_400_610 Enjoying your adventures freely, to the accompaniment of marvelous music.
228 227 TEXT_FESANX201_05510_YOSHIDANAOKI_000_611 ...Now, the time has come for this vision to end; time for your eyes to open from this waking dream.
229 228 TEXT_FESANX201_05510_YOSHIDANAOKI_000_612 This world shall yet endure. And as we continue on our way, I pray that the notes that resound from each of us shall have occasion to rise together once more in harmony.
230 229 TEXT_FESANX201_05510_YOSHIDANAOKI_000_613 Till that day, I wish you safe and happy travels. Fare you well.
231 230 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_701 Countless souls abide in this world, and the connections we forge with one another give rise to the symphony of life. In the course of your journeys, you will have heard such music.
232 231 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_702 You yourself have been a performer, creating music with those around you. In recognition of this, I wish to dedicate to you another verse, that your footfalls may resound for all to hear...
233 232 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_703 Upon the wind they echo far, The songs of life upon our star.♪ With journeys' mark the land abounds, Beyond the morrow to resound.♪
234 233 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_704 Though sun may set and twilight fall, The stars a gleam on blackened pall.♪ Our songs shall e'er light the way, And guide us forth to break of day.♪
235 234 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_706 As we make our way in the journey of life, we choose with whom we walk. Sometimes, however, someone may appear upon the road unannounced, and we find ourselves taken in directions we had not imagined.
236 235 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_707 For instance, had you not lent young Bathu your aid, she and A'nimuili would not enjoy the connection they now share.
237 236 TEXT_FESANX201_05510_WANDERINGMINSTREL_000_708 To thus appear before others is your destiny, I daresay, and I cannot help but wonder what you will see and hear in your journeys to come. When next we meet, I pray you will regale me with your tales once more.
238 237 TEXT_FESANX201_05510_SYSTEM_000_800 You have unlocked the toy chest. Open the toy chest found in any inn room to play mini-games.
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0,TEXT_FESANX202_05520_SEQ_00,"The wandering minstrel regards you with a curious gaze.
※This quest is available for a limited time only."
1,TEXT_FESANX202_05520_SEQ_01,"Following the fireworks display, you inform the wandering minstrel about the mysterious vision you experienced. To your surprise, the man has an inkling as to the “enchanting concert” that was mentioned, and invites you to attend it with him. Thus do you make your way to Mih Khetto's Amphitheatre in Old Gridania, where the concert in question is to be held."
2,TEXT_FESANX202_05520_SEQ_02,"Shortly after arriving at the amphitheatre, you are treated to a performance by a chocobo head-wearing pianist. The mellow musician turns out to be an esteemed predecessor of the wandering minstrel, and he gives you his heartfelt thanks along with words both enigmatic and encouraging. The melodies that reverberate in your heart will surely be your strength, and you look forward to the many adventures still to come."
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24,TEXT_FESANX202_05520_TODO_00,Speak with the wandering minstrel in Gridania.
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48,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_000,"Still savoring the afterglow of the fireworks, are you? You look somewhat dazed, as if you have just awakened from a dream."
49,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_001,"You actually *had* a dream, you say? And in it, you met an individual who bore an uncanny resemblance to me..."
50,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_002,"While I know not the significance of your vision, I have an inkling as to this “enchanting concert” that was mentioned."
51,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_003,"If you are otherwise unoccupied, would you care to attend it together?"
52,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_004,Excellent. Let us make our way to Mih Khetto's Amphitheatre in Old Gridania at once.
53,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_010,It appears we have arrived during an intermission.
54,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_011,Do you see the piano on the stage?
55,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_012,It is there for one and all to play during the Rising.
56,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_013,"As young A'nimuili also knew, music is possessed of the power to comfort and inspire."
57,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_014,"It can even restore faded memories to vibrant life, together with the emotions they once evoked."
58,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_015,"With these wondrous effects in mind was the piano set up. 'Tis quite inspired, would you not agree?"
59,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_016,"Ah, a performer has taken to the stage."
60,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_017,Th-This unmistakable arpeggio! Could it be...?
61,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_018,This song is familiar to me. The performer could well be an esteemed predecessor of mine!
62,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_019,There is only one way to know for certain. I shall go and speak with him after he has finished playing.
63,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_020,Apologies for the wait.
64,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_021,My suspicions were correct. Permit me to introduce to you the legendary composer...
65,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_022,"...Nay, it isn't my place to reveal his identity. Not when he has gone to such lengths to remain anonymous, that he might simply delight in music with us."
66,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_023,"Know, however, that you have been touched by his works, somewhere out there. This, I guarantee."
67,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_024,This woman is an aspiring adventurer. Might you have any words you would like to offer her?
68,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_025,"This woman is an accomplished adventurer, and a renowned hero besides. Might you have any words you would like to offer her?"
69,TEXT_FESANX202_05520_NOBINOBI_000_030,"Greetings, adventurer. Tell me─have you been enjoying the music that colors your journey?"
70,TEXT_FESANX202_05520_NOBINOBI_000_031,"This question, I also pose to you over yonder."
71,TEXT_FESANX202_05520_NOBINOBI_000_032,"It is not only the battles and stories, or the music which brings them to life, but how you choose to interact with the game that truly shapes the experience."
72,TEXT_FESANX202_05520_NOBINOBI_000_033,"For being part of this final-yet-unending fantasy, I give you my heartfelt thanks!"
73,TEXT_FESANX202_05520_NOBINOBI_010_033,"As a token of my gratitude, please accept this gift."
74,TEXT_FESANX202_05520_NOBINOBI_020_033,"Oh, and do remember the name “con TIKI.” It's a little project of mine."
75,TEXT_FESANX202_05520_NOBINOBI_030_033,"Don't mention anything to our minstrel friend, though!"
76,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_040,It seems you are privy to a secret. But worry not─I am not one to pry.
77,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_041,"Now then, enveloped in the warmth of enchanting music, I shall return to my wanderings."
78,TEXT_FESANX202_05520_WANDERINGMINSTREL_000_042,"After all, the adventure promises to continue for quite some time to come."
1 0 TEXT_FESANX202_05520_SEQ_00 The wandering minstrel regards you with a curious gaze. ※This quest is available for a limited time only.
2 1 TEXT_FESANX202_05520_SEQ_01 Following the fireworks display, you inform the wandering minstrel about the mysterious vision you experienced. To your surprise, the man has an inkling as to the “enchanting concert” that was mentioned, and invites you to attend it with him. Thus do you make your way to Mih Khetto's Amphitheatre in Old Gridania, where the concert in question is to be held.
3 2 TEXT_FESANX202_05520_SEQ_02 Shortly after arriving at the amphitheatre, you are treated to a performance by a chocobo head-wearing pianist. The mellow musician turns out to be an esteemed predecessor of the wandering minstrel, and he gives you his heartfelt thanks along with words both enigmatic and encouraging. The melodies that reverberate in your heart will surely be your strength, and you look forward to the many adventures still to come.
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25 24 TEXT_FESANX202_05520_TODO_00 Speak with the wandering minstrel in Gridania.
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49 48 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_000 Still savoring the afterglow of the fireworks, are you? You look somewhat dazed, as if you have just awakened from a dream.
50 49 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_001 You actually *had* a dream, you say? And in it, you met an individual who bore an uncanny resemblance to me...
51 50 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_002 While I know not the significance of your vision, I have an inkling as to this “enchanting concert” that was mentioned.
52 51 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_003 If you are otherwise unoccupied, would you care to attend it together?
53 52 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_004 Excellent. Let us make our way to Mih Khetto's Amphitheatre in Old Gridania at once.
54 53 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_010 It appears we have arrived during an intermission.
55 54 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_011 Do you see the piano on the stage?
56 55 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_012 It is there for one and all to play during the Rising.
57 56 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_013 As young A'nimuili also knew, music is possessed of the power to comfort and inspire.
58 57 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_014 It can even restore faded memories to vibrant life, together with the emotions they once evoked.
59 58 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_015 With these wondrous effects in mind was the piano set up. 'Tis quite inspired, would you not agree?
60 59 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_016 Ah, a performer has taken to the stage.
61 60 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_017 Th-This unmistakable arpeggio! Could it be...?
62 61 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_018 This song is familiar to me. The performer could well be an esteemed predecessor of mine!
63 62 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_019 There is only one way to know for certain. I shall go and speak with him after he has finished playing.
64 63 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_020 Apologies for the wait.
65 64 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_021 My suspicions were correct. Permit me to introduce to you the legendary composer...
66 65 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_022 ...Nay, it isn't my place to reveal his identity. Not when he has gone to such lengths to remain anonymous, that he might simply delight in music with us.
67 66 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_023 Know, however, that you have been touched by his works, somewhere out there. This, I guarantee.
68 67 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_024 This woman is an aspiring adventurer. Might you have any words you would like to offer her?
69 68 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_025 This woman is an accomplished adventurer, and a renowned hero besides. Might you have any words you would like to offer her?
70 69 TEXT_FESANX202_05520_NOBINOBI_000_030 Greetings, adventurer. Tell me─have you been enjoying the music that colors your journey?
71 70 TEXT_FESANX202_05520_NOBINOBI_000_031 This question, I also pose to you over yonder.
72 71 TEXT_FESANX202_05520_NOBINOBI_000_032 It is not only the battles and stories, or the music which brings them to life, but how you choose to interact with the game that truly shapes the experience.
73 72 TEXT_FESANX202_05520_NOBINOBI_000_033 For being part of this final-yet-unending fantasy, I give you my heartfelt thanks!
74 73 TEXT_FESANX202_05520_NOBINOBI_010_033 As a token of my gratitude, please accept this gift.
75 74 TEXT_FESANX202_05520_NOBINOBI_020_033 Oh, and do remember the name “con TIKI.” It's a little project of mine.
76 75 TEXT_FESANX202_05520_NOBINOBI_030_033 Don't mention anything to our minstrel friend, though!
77 76 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_040 It seems you are privy to a secret. But worry not─I am not one to pry.
78 77 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_041 Now then, enveloped in the warmth of enchanting music, I shall return to my wanderings.
79 78 TEXT_FESANX202_05520_WANDERINGMINSTREL_000_042 After all, the adventure promises to continue for quite some time to come.
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0,TEXT_KINGKD101_05511_SEQ_00,The expedition messenger wishes to speak with you.
1,TEXT_KINGKD101_05511_SEQ_01,"At High Tide Harbor, the expedition messenger shares a summary of your Occult Crescent endeavors thus far. No sooner do you offer your seal of approval than he bids you return to the isle to see how Ketenramm and the crew are faring. Head swimming with imagery from your erstwhile adventures on the South Horn, you prepare for another voyage to those distant shores."
2,TEXT_KINGKD101_05511_SEQ_02,"You find Ketenramm by the fountain, spirits high and enthusiasm for the expedition undiminished. He informs you that a route to the island's northern reaches has been established, and, eager to venture out, requests you speak with Jeffroy before departing."
3,TEXT_KINGKD101_05511_SEQ_03,"As you discuss the path to the North Horn with Jeffroy and the others, a familiar voice cuts through the hubbub. Iris, the tiny faerie you encountered when first arriving on the island, floats forth and announces her wish to accompany you─albeit as a passive observer. Seeing no harm in this arrangement, Ketenramm quickly assents. Party thus augmented, your thoughts turn to the isle's next unexplored frontier..."
4,TEXT_KINGKD101_05511_SEQ_04,
5,TEXT_KINGKD101_05511_SEQ_05,
6,TEXT_KINGKD101_05511_SEQ_06,
7,TEXT_KINGKD101_05511_SEQ_07,
8,TEXT_KINGKD101_05511_SEQ_08,
9,TEXT_KINGKD101_05511_SEQ_09,
10,TEXT_KINGKD101_05511_SEQ_10,
11,TEXT_KINGKD101_05511_SEQ_11,
12,TEXT_KINGKD101_05511_SEQ_12,
13,TEXT_KINGKD101_05511_SEQ_13,
14,TEXT_KINGKD101_05511_SEQ_14,
15,TEXT_KINGKD101_05511_SEQ_15,
16,TEXT_KINGKD101_05511_SEQ_16,
17,TEXT_KINGKD101_05511_SEQ_17,
18,TEXT_KINGKD101_05511_SEQ_18,
19,TEXT_KINGKD101_05511_SEQ_19,
20,TEXT_KINGKD101_05511_SEQ_20,
21,TEXT_KINGKD101_05511_SEQ_21,
22,TEXT_KINGKD101_05511_SEQ_22,
23,TEXT_KINGKD101_05511_SEQ_23,
24,TEXT_KINGKD101_05511_TODO_00,Speak with Ketenramm in the phantom village.
25,TEXT_KINGKD101_05511_TODO_01,Speak with Jeffroy.
26,TEXT_KINGKD101_05511_TODO_02,
27,TEXT_KINGKD101_05511_TODO_03,
28,TEXT_KINGKD101_05511_TODO_04,
29,TEXT_KINGKD101_05511_TODO_05,
30,TEXT_KINGKD101_05511_TODO_06,
31,TEXT_KINGKD101_05511_TODO_07,
32,TEXT_KINGKD101_05511_TODO_08,
33,TEXT_KINGKD101_05511_TODO_09,
34,TEXT_KINGKD101_05511_TODO_10,
35,TEXT_KINGKD101_05511_TODO_11,
36,TEXT_KINGKD101_05511_TODO_12,
37,TEXT_KINGKD101_05511_TODO_13,
38,TEXT_KINGKD101_05511_TODO_14,
39,TEXT_KINGKD101_05511_TODO_15,
40,TEXT_KINGKD101_05511_TODO_16,
41,TEXT_KINGKD101_05511_TODO_17,
42,TEXT_KINGKD101_05511_TODO_18,
43,TEXT_KINGKD101_05511_TODO_19,
44,TEXT_KINGKD101_05511_TODO_20,
45,TEXT_KINGKD101_05511_TODO_21,
46,TEXT_KINGKD101_05511_TODO_22,
47,TEXT_KINGKD101_05511_TODO_23,
48,TEXT_KINGKD101_05511_SAILOR05309_000_001,Funny you should show up now! I was just about to go over my expedition report.
49,TEXT_KINGKD101_05511_SAILOR05309_000_002,"With all that's happened, it's turned into quite the yarn, but perhaps you'd be willing to take a listen?"
50,TEXT_KINGKD101_05511_SAILOR05309_000_003,"Right, here goes."
51,TEXT_KINGKD101_05511_SAILOR05309_000_004,"“Plotting an eastward course from High Tide Harbor, Ketenramm and his veteran crew set forth for Shades' Triangle, resolved to uncover the mysteries of that treacherous stretch of ocean."
52,TEXT_KINGKD101_05511_SAILOR05309_000_005,"“After days of steady sailing, they at last laid eyes upon the Occult Crescent, but something strange was afoot. The isle shifted and shimmered like a mirage, confounding all attempts at approach. Just as the crew began to despair, an unknown force seized the ship, guiding it towards the island."
53,TEXT_KINGKD101_05511_SAILOR05309_000_006,"“According to daring adventurer and valued expedition member Player, this occurred moments after a strange voice rang out in her mind. Though it remains unclear, it is plausible this mystery speaker and the ship-steering force are somehow linked."
54,TEXT_KINGKD101_05511_SAILOR05309_000_007,"“Once ashore, the crew entered the phantom village. Here, in one of its long-abandoned structures, they made a startling discovery: a wizened-but-welcoming old fellow called the Archive, seemingly afflicted with the tonberry curse."
55,TEXT_KINGKD101_05511_SAILOR05309_000_008,"“Learning of Ketenramm's plans, the Archive readily offered his expertise. Yet it soon became apparent that this expertise had been sealed away─the only means of recall being to hear what the adventurer saw and learned during her excursions."
56,TEXT_KINGKD101_05511_SAILOR05309_000_009,"“The mystery deepened further when Iris, a tiny familiar likely summoned by the isle's shadowy architect, appeared out of nowhere, prompting many questions but providing few answers. For now, she seems content to observe the expedition from a distance."
57,TEXT_KINGKD101_05511_SAILOR05309_000_010,"“As the crew explored more of these strange shores, a picture of the isle's true purpose began to take shape. By all accounts, it appears to be a repository for knowledge and monuments from the Fifth Astral Era."
58,TEXT_KINGKD101_05511_SAILOR05309_000_011,"“To keep these precious relics safe, the Occult Crescent is surrounded by a magical ward separating it from the outside world. Similar magicks are also believed to prevent the expedition's vessel leaving port."
59,TEXT_KINGKD101_05511_SAILOR05309_000_012,"“Among the island's ruins stand two spires: the Tower of Blood on the South Horn, and its northern counterpart, the Tower of Magic. While both are considered key to unraveling the isle's secrets, it is the latter in which the Occult Crescent's architect is thought to reside."
60,TEXT_KINGKD101_05511_SAILOR05309_000_013,“An island-wide ward keeping knowledge within and interlopers without...
61,TEXT_KINGKD101_05511_SAILOR05309_000_014,"“A mysterious entity capable of wielding such magicks...
What will transpire when their true identity is unveiled?”"
62,TEXT_KINGKD101_05511_SAILOR05309_000_015,...Or something along those lines. Did that sound all right to you?
63,TEXT_KINGKD101_05511_SAILOR05309_000_016,Huzzah! Thanks for listening. I'm sure there'll be plenty more to write about before the expedition ends.
64,TEXT_KINGKD101_05511_SAILOR05309_000_017,I can't help but worry about the crew though...
65,TEXT_KINGKD101_05511_SAILOR05309_000_018,"Say, why don't you go and pay them a visit? No doubt you'll be needed back on the isle sooner rather than later."
66,TEXT_KINGKD101_05511_SAILOR05309_000_019,Excellent! I presume you'll be using the aetherial current like you usually do.
67,TEXT_KINGKD101_05511_SAILOR05309_000_020,Give old Ketenramm my regards when you arrive!
68,TEXT_KINGKD101_05511_SAILOR05309_000_025,"Head back to the phantom village and see how old Ketenramm's faring, would you?"
69,TEXT_KINGKD101_05511_KETENRAMM_000_100,"Ah, good to see you, Player."
70,TEXT_KINGKD101_05511_KETENRAMM_000_101,"I don't blame the fellow for feelin' concerned, but morale is high, despite us bein' trapped here."
71,TEXT_KINGKD101_05511_KETENRAMM_000_102,And I've got good news besides. We've finally cleared a route to the north.
72,TEXT_KINGKD101_05511_KETENRAMM_000_103,"It took some doin', mind. Scramblin' across sheer cliffs, battlin' upstream through ragin' rapids, and wendin' our way through gloomy caves until we finally reached a basin of sorts."
73,TEXT_KINGKD101_05511_KETENRAMM_000_104,"We soon set up camp among some ruins, then set to work establishin' a path back here."
74,TEXT_KINGKD101_05511_KETENRAMM_000_105,"Anyroad, how about we head straight to the North Horn? With you back in the fold, we can get straight to work."
75,TEXT_KINGKD101_05511_KETENRAMM_000_106,Good. I'll let the Archive know. We'll be waitin' over yonder by Jeffroy!
76,TEXT_KINGKD101_05511_KETENRAMM_000_110,"Thanks to a few hastily constructed bridges and rope ladders, it's a fairly quick trip to the North Horn. Not that I'd call it the safest of routes..."
77,TEXT_KINGKD101_05511_ARCHIVE_000_115,"Unfortunately, the seal on my knowledge remains largely intact. Now that my eyes and ears are back, I look forward to chipping away at it with renewed vigor!"
78,TEXT_KINGKD101_05511_JEFFROY_000_200,"With the northern base camp up and running, we're ready to proceed at a moment's notice."
79,TEXT_KINGKD101_05511_JEFFROY_000_201,"That said, the usual precautions apply─we're better off sticking together en route."
80,TEXT_KINGKD101_05511_ARCHIVE_000_202,I've not journeyed to the North Horn since emerging from the sarcophagus. I wonder what curiosities await!
81,TEXT_KINGKD101_05511_IRIS_000_203,I shall join you...
82,TEXT_KINGKD101_05511_ARCHIVE_000_204,Hohoh. A change of heart? Or perhaps new orders to help us?
83,TEXT_KINGKD101_05511_IRIS_000_205,...
84,TEXT_KINGKD101_05511_IRIS_000_206,I will simply be observing your companion.
85,TEXT_KINGKD101_05511_KETENRAMM_000_207,"Well, I suppose she has been keepin' an eye on us this whole while. Don't see any harm in her taggin' along."
86,TEXT_KINGKD101_05511_JEFFROY_000_208,"Right. When you're ready to depart, just say the word!"
87,TEXT_KINGKD101_05511_SYSTEM_000_209,New phantom jobs will be available on the Occult Crescent: North Horn.
88,TEXT_KINGKD101_05511_SYSTEM_000_210,
1 0 TEXT_KINGKD101_05511_SEQ_00 The expedition messenger wishes to speak with you.
2 1 TEXT_KINGKD101_05511_SEQ_01 At High Tide Harbor, the expedition messenger shares a summary of your Occult Crescent endeavors thus far. No sooner do you offer your seal of approval than he bids you return to the isle to see how Ketenramm and the crew are faring. Head swimming with imagery from your erstwhile adventures on the South Horn, you prepare for another voyage to those distant shores.
3 2 TEXT_KINGKD101_05511_SEQ_02 You find Ketenramm by the fountain, spirits high and enthusiasm for the expedition undiminished. He informs you that a route to the island's northern reaches has been established, and, eager to venture out, requests you speak with Jeffroy before departing.
4 3 TEXT_KINGKD101_05511_SEQ_03 As you discuss the path to the North Horn with Jeffroy and the others, a familiar voice cuts through the hubbub. Iris, the tiny faerie you encountered when first arriving on the island, floats forth and announces her wish to accompany you─albeit as a passive observer. Seeing no harm in this arrangement, Ketenramm quickly assents. Party thus augmented, your thoughts turn to the isle's next unexplored frontier...
5 4 TEXT_KINGKD101_05511_SEQ_04
6 5 TEXT_KINGKD101_05511_SEQ_05
7 6 TEXT_KINGKD101_05511_SEQ_06
8 7 TEXT_KINGKD101_05511_SEQ_07
9 8 TEXT_KINGKD101_05511_SEQ_08
10 9 TEXT_KINGKD101_05511_SEQ_09
11 10 TEXT_KINGKD101_05511_SEQ_10
12 11 TEXT_KINGKD101_05511_SEQ_11
13 12 TEXT_KINGKD101_05511_SEQ_12
14 13 TEXT_KINGKD101_05511_SEQ_13
15 14 TEXT_KINGKD101_05511_SEQ_14
16 15 TEXT_KINGKD101_05511_SEQ_15
17 16 TEXT_KINGKD101_05511_SEQ_16
18 17 TEXT_KINGKD101_05511_SEQ_17
19 18 TEXT_KINGKD101_05511_SEQ_18
20 19 TEXT_KINGKD101_05511_SEQ_19
21 20 TEXT_KINGKD101_05511_SEQ_20
22 21 TEXT_KINGKD101_05511_SEQ_21
23 22 TEXT_KINGKD101_05511_SEQ_22
24 23 TEXT_KINGKD101_05511_SEQ_23
25 24 TEXT_KINGKD101_05511_TODO_00 Speak with Ketenramm in the phantom village.
26 25 TEXT_KINGKD101_05511_TODO_01 Speak with Jeffroy.
27 26 TEXT_KINGKD101_05511_TODO_02
28 27 TEXT_KINGKD101_05511_TODO_03
29 28 TEXT_KINGKD101_05511_TODO_04
30 29 TEXT_KINGKD101_05511_TODO_05
31 30 TEXT_KINGKD101_05511_TODO_06
32 31 TEXT_KINGKD101_05511_TODO_07
33 32 TEXT_KINGKD101_05511_TODO_08
34 33 TEXT_KINGKD101_05511_TODO_09
35 34 TEXT_KINGKD101_05511_TODO_10
36 35 TEXT_KINGKD101_05511_TODO_11
37 36 TEXT_KINGKD101_05511_TODO_12
38 37 TEXT_KINGKD101_05511_TODO_13
39 38 TEXT_KINGKD101_05511_TODO_14
40 39 TEXT_KINGKD101_05511_TODO_15
41 40 TEXT_KINGKD101_05511_TODO_16
42 41 TEXT_KINGKD101_05511_TODO_17
43 42 TEXT_KINGKD101_05511_TODO_18
44 43 TEXT_KINGKD101_05511_TODO_19
45 44 TEXT_KINGKD101_05511_TODO_20
46 45 TEXT_KINGKD101_05511_TODO_21
47 46 TEXT_KINGKD101_05511_TODO_22
48 47 TEXT_KINGKD101_05511_TODO_23
49 48 TEXT_KINGKD101_05511_SAILOR05309_000_001 Funny you should show up now! I was just about to go over my expedition report.
50 49 TEXT_KINGKD101_05511_SAILOR05309_000_002 With all that's happened, it's turned into quite the yarn, but perhaps you'd be willing to take a listen?
51 50 TEXT_KINGKD101_05511_SAILOR05309_000_003 Right, here goes.
52 51 TEXT_KINGKD101_05511_SAILOR05309_000_004 “Plotting an eastward course from High Tide Harbor, Ketenramm and his veteran crew set forth for Shades' Triangle, resolved to uncover the mysteries of that treacherous stretch of ocean.
53 52 TEXT_KINGKD101_05511_SAILOR05309_000_005 “After days of steady sailing, they at last laid eyes upon the Occult Crescent, but something strange was afoot. The isle shifted and shimmered like a mirage, confounding all attempts at approach. Just as the crew began to despair, an unknown force seized the ship, guiding it towards the island.
54 53 TEXT_KINGKD101_05511_SAILOR05309_000_006 “According to daring adventurer and valued expedition member Player, this occurred moments after a strange voice rang out in her mind. Though it remains unclear, it is plausible this mystery speaker and the ship-steering force are somehow linked.
55 54 TEXT_KINGKD101_05511_SAILOR05309_000_007 “Once ashore, the crew entered the phantom village. Here, in one of its long-abandoned structures, they made a startling discovery: a wizened-but-welcoming old fellow called the Archive, seemingly afflicted with the tonberry curse.
56 55 TEXT_KINGKD101_05511_SAILOR05309_000_008 “Learning of Ketenramm's plans, the Archive readily offered his expertise. Yet it soon became apparent that this expertise had been sealed away─the only means of recall being to hear what the adventurer saw and learned during her excursions.
57 56 TEXT_KINGKD101_05511_SAILOR05309_000_009 “The mystery deepened further when Iris, a tiny familiar likely summoned by the isle's shadowy architect, appeared out of nowhere, prompting many questions but providing few answers. For now, she seems content to observe the expedition from a distance.
58 57 TEXT_KINGKD101_05511_SAILOR05309_000_010 “As the crew explored more of these strange shores, a picture of the isle's true purpose began to take shape. By all accounts, it appears to be a repository for knowledge and monuments from the Fifth Astral Era.
59 58 TEXT_KINGKD101_05511_SAILOR05309_000_011 “To keep these precious relics safe, the Occult Crescent is surrounded by a magical ward separating it from the outside world. Similar magicks are also believed to prevent the expedition's vessel leaving port.
60 59 TEXT_KINGKD101_05511_SAILOR05309_000_012 “Among the island's ruins stand two spires: the Tower of Blood on the South Horn, and its northern counterpart, the Tower of Magic. While both are considered key to unraveling the isle's secrets, it is the latter in which the Occult Crescent's architect is thought to reside.
61 60 TEXT_KINGKD101_05511_SAILOR05309_000_013 “An island-wide ward keeping knowledge within and interlopers without...
62 61 TEXT_KINGKD101_05511_SAILOR05309_000_014 “A mysterious entity capable of wielding such magicks... What will transpire when their true identity is unveiled?”
63 62 TEXT_KINGKD101_05511_SAILOR05309_000_015 ...Or something along those lines. Did that sound all right to you?
64 63 TEXT_KINGKD101_05511_SAILOR05309_000_016 Huzzah! Thanks for listening. I'm sure there'll be plenty more to write about before the expedition ends.
65 64 TEXT_KINGKD101_05511_SAILOR05309_000_017 I can't help but worry about the crew though...
66 65 TEXT_KINGKD101_05511_SAILOR05309_000_018 Say, why don't you go and pay them a visit? No doubt you'll be needed back on the isle sooner rather than later.
67 66 TEXT_KINGKD101_05511_SAILOR05309_000_019 Excellent! I presume you'll be using the aetherial current like you usually do.
68 67 TEXT_KINGKD101_05511_SAILOR05309_000_020 Give old Ketenramm my regards when you arrive!
69 68 TEXT_KINGKD101_05511_SAILOR05309_000_025 Head back to the phantom village and see how old Ketenramm's faring, would you?
70 69 TEXT_KINGKD101_05511_KETENRAMM_000_100 Ah, good to see you, Player.
71 70 TEXT_KINGKD101_05511_KETENRAMM_000_101 I don't blame the fellow for feelin' concerned, but morale is high, despite us bein' trapped here.
72 71 TEXT_KINGKD101_05511_KETENRAMM_000_102 And I've got good news besides. We've finally cleared a route to the north.
73 72 TEXT_KINGKD101_05511_KETENRAMM_000_103 It took some doin', mind. Scramblin' across sheer cliffs, battlin' upstream through ragin' rapids, and wendin' our way through gloomy caves until we finally reached a basin of sorts.
74 73 TEXT_KINGKD101_05511_KETENRAMM_000_104 We soon set up camp among some ruins, then set to work establishin' a path back here.
75 74 TEXT_KINGKD101_05511_KETENRAMM_000_105 Anyroad, how about we head straight to the North Horn? With you back in the fold, we can get straight to work.
76 75 TEXT_KINGKD101_05511_KETENRAMM_000_106 Good. I'll let the Archive know. We'll be waitin' over yonder by Jeffroy!
77 76 TEXT_KINGKD101_05511_KETENRAMM_000_110 Thanks to a few hastily constructed bridges and rope ladders, it's a fairly quick trip to the North Horn. Not that I'd call it the safest of routes...
78 77 TEXT_KINGKD101_05511_ARCHIVE_000_115 Unfortunately, the seal on my knowledge remains largely intact. Now that my eyes and ears are back, I look forward to chipping away at it with renewed vigor!
79 78 TEXT_KINGKD101_05511_JEFFROY_000_200 With the northern base camp up and running, we're ready to proceed at a moment's notice.
80 79 TEXT_KINGKD101_05511_JEFFROY_000_201 That said, the usual precautions apply─we're better off sticking together en route.
81 80 TEXT_KINGKD101_05511_ARCHIVE_000_202 I've not journeyed to the North Horn since emerging from the sarcophagus. I wonder what curiosities await!
82 81 TEXT_KINGKD101_05511_IRIS_000_203 I shall join you...
83 82 TEXT_KINGKD101_05511_ARCHIVE_000_204 Hohoh. A change of heart? Or perhaps new orders to help us?
84 83 TEXT_KINGKD101_05511_IRIS_000_205 ...
85 84 TEXT_KINGKD101_05511_IRIS_000_206 I will simply be observing your companion.
86 85 TEXT_KINGKD101_05511_KETENRAMM_000_207 Well, I suppose she has been keepin' an eye on us this whole while. Don't see any harm in her taggin' along.
87 86 TEXT_KINGKD101_05511_JEFFROY_000_208 Right. When you're ready to depart, just say the word!
88 87 TEXT_KINGKD101_05511_SYSTEM_000_209 New phantom jobs will be available on the Occult Crescent: North Horn.
89 88 TEXT_KINGKD101_05511_SYSTEM_000_210
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0,TEXT_KINGKD102_05512_SEQ_00,Ketenramm has much to discuss with you.
1,TEXT_KINGKD102_05512_SEQ_01,
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24,TEXT_KINGKD102_05512_TODO_00,Speak with the Archive.
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48,TEXT_KINGKD102_05512_KETENRAMM_000_001,Speak with Jeffroy when yer ready to make for the North Horn. We can talk more when we get to the base camp.
49,TEXT_KINGKD102_05512_ARCHIVE_000_005,I see that my initial assessment of “*un*familiar” still stands. What in the world is that irksome little rascal thinking?
50,TEXT_KINGKD102_05512_IRIS_000_010,You were guided to this isle...
51,TEXT_KINGKD102_05512_ARCHIVE_000_015,Hemmed in by imposing peaks on all sides... This region appears to be isolated from the rest of the island.
52,TEXT_KINGKD102_05512_IRIS_000_020,What will you see in these strange lands?
53,TEXT_KINGKD102_05512_KETENRAMM_000_030,Our goals here are twofold: uncover the truth of the Occult Crescent and ensure the crew makes it home in one piece.
54,TEXT_KINGKD102_05512_KETENRAMM_000_031,"Now, I reckon findin' the isle's architect is key to achievin' both. Given that he's probably holed up in the Tower of Magic, findin' a way in should be our first order of business."
55,TEXT_KINGKD102_05512_KETENRAMM_000_032,"Accordin' to our scouts, the fiends in this part of the island are a damn sight tougher than the beasties we've encountered so far. If ye find yerself strugglin', ye'd best head back to the South Horn for a spot of trainin'."
56,TEXT_KINGKD102_05512_KETENRAMM_000_033,I should also mention that the surveyors have turned up some interestin' new trinkets. Speak with the crew if that tickles yer fancy.
57,TEXT_KINGKD102_05512_KETENRAMM_000_034,"Oh, and don't forget to attune with the camp's aetheryte while yer here."
58,TEXT_KINGKD102_05512_ARCHIVE_000_035,"My friend, I wish to have a quick word with you. Let me know once you've completed your preparations."
59,TEXT_KINGKD102_05512_KETENRAMM_000_040,Ye'd best get prepared. There's no tellin' what's waitin' for us outside the camp.
60,TEXT_KINGKD102_05512_IRIS_000_045,This aetheryte won't provide passage to the South Horn...
61,TEXT_KINGKD102_05512_ARCHIVE_000_100,"I was hoping we could discuss the soul shards─you know, those crystalline records of martial methods conceived by the twelve city-states of eld."
62,TEXT_KINGKD102_05512_ARCHIVE_000_101,"As you no doubt recall, I posited they would only function upon the isle itself. Was my hypothesis correct?"
63,TEXT_KINGKD102_05512_ARCHIVE_000_102,Part of me had wondered whether you in particular might be able to wield the shards' power beyond the ward. Evidently not...
64,TEXT_KINGKD102_05512_ARCHIVE_000_103,"In truth, I've also been pondering the reason you were summoned here in the first place."
65,TEXT_KINGKD102_05512_ARCHIVE_000_104,"If the voice you heard belongs to the island's architect, then seeking him out in the Tower of Magic ought to provide answers on that front too."
66,TEXT_KINGKD102_05512_ARCHIVE_000_105,
67,TEXT_KINGKD102_05512_ARCHIVE_000_106,"In other words, the time has come to venture forth once more!"
1 0 TEXT_KINGKD102_05512_SEQ_00 Ketenramm has much to discuss with you.
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25 24 TEXT_KINGKD102_05512_TODO_00 Speak with the Archive.
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49 48 TEXT_KINGKD102_05512_KETENRAMM_000_001 Speak with Jeffroy when yer ready to make for the North Horn. We can talk more when we get to the base camp.
50 49 TEXT_KINGKD102_05512_ARCHIVE_000_005 I see that my initial assessment of “*un*familiar” still stands. What in the world is that irksome little rascal thinking?
51 50 TEXT_KINGKD102_05512_IRIS_000_010 You were guided to this isle...
52 51 TEXT_KINGKD102_05512_ARCHIVE_000_015 Hemmed in by imposing peaks on all sides... This region appears to be isolated from the rest of the island.
53 52 TEXT_KINGKD102_05512_IRIS_000_020 What will you see in these strange lands?
54 53 TEXT_KINGKD102_05512_KETENRAMM_000_030 Our goals here are twofold: uncover the truth of the Occult Crescent and ensure the crew makes it home in one piece.
55 54 TEXT_KINGKD102_05512_KETENRAMM_000_031 Now, I reckon findin' the isle's architect is key to achievin' both. Given that he's probably holed up in the Tower of Magic, findin' a way in should be our first order of business.
56 55 TEXT_KINGKD102_05512_KETENRAMM_000_032 Accordin' to our scouts, the fiends in this part of the island are a damn sight tougher than the beasties we've encountered so far. If ye find yerself strugglin', ye'd best head back to the South Horn for a spot of trainin'.
57 56 TEXT_KINGKD102_05512_KETENRAMM_000_033 I should also mention that the surveyors have turned up some interestin' new trinkets. Speak with the crew if that tickles yer fancy.
58 57 TEXT_KINGKD102_05512_KETENRAMM_000_034 Oh, and don't forget to attune with the camp's aetheryte while yer here.
59 58 TEXT_KINGKD102_05512_ARCHIVE_000_035 My friend, I wish to have a quick word with you. Let me know once you've completed your preparations.
60 59 TEXT_KINGKD102_05512_KETENRAMM_000_040 Ye'd best get prepared. There's no tellin' what's waitin' for us outside the camp.
61 60 TEXT_KINGKD102_05512_IRIS_000_045 This aetheryte won't provide passage to the South Horn...
62 61 TEXT_KINGKD102_05512_ARCHIVE_000_100 I was hoping we could discuss the soul shards─you know, those crystalline records of martial methods conceived by the twelve city-states of eld.
63 62 TEXT_KINGKD102_05512_ARCHIVE_000_101 As you no doubt recall, I posited they would only function upon the isle itself. Was my hypothesis correct?
64 63 TEXT_KINGKD102_05512_ARCHIVE_000_102 Part of me had wondered whether you in particular might be able to wield the shards' power beyond the ward. Evidently not...
65 64 TEXT_KINGKD102_05512_ARCHIVE_000_103 In truth, I've also been pondering the reason you were summoned here in the first place.
66 65 TEXT_KINGKD102_05512_ARCHIVE_000_104 If the voice you heard belongs to the island's architect, then seeking him out in the Tower of Magic ought to provide answers on that front too.
67 66 TEXT_KINGKD102_05512_ARCHIVE_000_105
68 67 TEXT_KINGKD102_05512_ARCHIVE_000_106 In other words, the time has come to venture forth once more!
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0,TEXT_KINGKD103_05513_SEQ_00,Ketenramm is ready and raring to explore.
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24,TEXT_KINGKD103_05513_TODO_00,Examine the confluence.
25,TEXT_KINGKD103_05513_TODO_01,Speak with the Archive.
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48,TEXT_KINGKD103_05513_ARCHIVE_000_001,I trust you've affixed a soul shard to your person? They won't do a thing languishing in the bottom of your bag!
49,TEXT_KINGKD103_05513_IRIS_000_005,Knowledge itself is neutral. The concepts of good and evil only exist in the heart of man...
50,TEXT_KINGKD103_05513_KETENRAMM_000_010,"Back on the South Horn, the only way into the Forked Tower was by way of the aetherial node that appeared durin' those auroral mirages."
51,TEXT_KINGKD103_05513_KETENRAMM_000_011,"Assumin' a similar node exists on this part of the island, we ought to look for the structure housin' it. If me hunch is correct, there'll be a confluence connected to the tower nearby, so keep yer eyes peeled."
52,TEXT_KINGKD103_05513_KETENRAMM_000_012,I'll also be takin' a look around meself. Get in touch via linkpearl if ye find anythin'.
53,TEXT_KINGKD103_05513_ARCHIVE_000_015,"The isle is hidden from the outside world, and the towers are hidden from the rest of the isle... To warrant such stringent precautions, the knowledge contained therein must be unimaginably dangerous."
54,TEXT_KINGKD103_05513_IRIS_000_020,You and your companions cannot see the towers under normal conditions...
55,TEXT_KINGKD103_05513_SYSTEM_000_100,"While this does appear to be a confluence, the flow of aether is barely perceptible."
56,TEXT_KINGKD103_05513_SYSTEM_000_101,"Regardless of whether this location is actually linked to the Tower of Magic or not, Ketenramm will wish to hear your findings."
57,TEXT_KINGKD103_05513_KETENRAMM_000_102,"Well, it's definitely a confluence."
58,TEXT_KINGKD103_05513_KETENRAMM_000_103,And this structure's almost identical to the one on the South Horn. I think it's safe to say this is where the aetherial node ought to be.
59,TEXT_KINGKD103_05513_KETENRAMM_000_104,But something's not quite right...
60,TEXT_KINGKD103_05513_KETENRAMM_000_105,"I'm not sure if arcane trickery's to blame, but this pavilion's completely inert right now."
61,TEXT_KINGKD103_05513_KETENRAMM_000_106,No point in us ponderin' out here though. Let's head back to camp and see if we can't chip away at the Archive's seal some more.
62,TEXT_KINGKD103_05513_KETENRAMM_000_110,"I'm guessin' the Archive still relies on what you've seen and learned to unlock his knowledge. Let's give it a try, shall we?"
63,TEXT_KINGKD103_05513_IRIS_000_115,"Found the pavilion, did you?"
64,TEXT_KINGKD103_05513_ARCHIVE_000_200,Ketenramm tells me you found a confluence by the pavilion. Pray share more details.
65,TEXT_KINGKD103_05513_ARCHIVE_000_201,"Judging by your account, I believe the confluence does indeed connect with the Tower of Magic."
66,TEXT_KINGKD103_05513_ARCHIVE_100_201,Ah... And there goes the familiar sensation of the seal eroding.
67,TEXT_KINGKD103_05513_KETENRAMM_000_202,Any ideas as to why we can't use the aetherial node?
68,TEXT_KINGKD103_05513_ARCHIVE_000_203,Several. But let me first touch upon the Forked Towers themselves.
69,TEXT_KINGKD103_05513_ARCHIVE_000_204,"Over fifteen hundred years ago, the island's architect foresaw a calamitous disaster, and thus sought to preserve a facet of all civilization here on the Occult Crescent."
70,TEXT_KINGKD103_05513_ARCHIVE_000_205,But to do so would mean storing the very knowledge that imperiled the world in a single location. Measures to prevent its misuse would be essential.
71,TEXT_KINGKD103_05513_KETENRAMM_100_205,Hence the ward and all the storms in Shades' Triangle?
72,TEXT_KINGKD103_05513_ARCHIVE_000_206,Precisely. And it is the Forked Towers that form the backbone of this approach...
73,TEXT_KINGKD103_05513_ARCHIVE_000_207,"The Tower of Blood to project those deadly storms, and the Tower of Magic to maintain that impenetrable ward."
74,TEXT_KINGKD103_05513_ARCHIVE_000_208,"Both undertakings require highly advanced techniques and near-constant monitoring. Which is why the towers are manned. As I've said before, I believe it is the architect himself who resides in the Tower of Magic."
75,TEXT_KINGKD103_05513_KETENRAMM_000_209,So the towers are both conduits for all that magic...and humble abodes for the overseers.
76,TEXT_KINGKD103_05513_KETENRAMM_000_210,Seems like a lot of bother just to keep one tiny island hidden from pryin' eyes...
77,TEXT_KINGKD103_05513_Q1_000_000,What will you say?
78,TEXT_KINGKD103_05513_A1_000_001,A tiny island packed with potentially world-ending knowledge...
79,TEXT_KINGKD103_05513_A1_000_002,Even prying eyes don't deserve to be trapped against their will!
80,TEXT_KINGKD103_05513_IRIS_000_212,So you feel the same way...
81,TEXT_KINGKD103_05513_IRIS_000_213,So that's your belief...
82,TEXT_KINGKD103_05513_ARCHIVE_000_214,"Either way, the Tower of Magic is the focal point of the ward. All of the isle's aetherial currents converge upon it."
83,TEXT_KINGKD103_05513_ARCHIVE_000_215,"If the confluence you discovered is indeed so greatly diminished, we must assume all is not well with the island's aether. Thus begins our next investigation!"
1 0 TEXT_KINGKD103_05513_SEQ_00 Ketenramm is ready and raring to explore.
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25 24 TEXT_KINGKD103_05513_TODO_00 Examine the confluence.
26 25 TEXT_KINGKD103_05513_TODO_01 Speak with the Archive.
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49 48 TEXT_KINGKD103_05513_ARCHIVE_000_001 I trust you've affixed a soul shard to your person? They won't do a thing languishing in the bottom of your bag!
50 49 TEXT_KINGKD103_05513_IRIS_000_005 Knowledge itself is neutral. The concepts of good and evil only exist in the heart of man...
51 50 TEXT_KINGKD103_05513_KETENRAMM_000_010 Back on the South Horn, the only way into the Forked Tower was by way of the aetherial node that appeared durin' those auroral mirages.
52 51 TEXT_KINGKD103_05513_KETENRAMM_000_011 Assumin' a similar node exists on this part of the island, we ought to look for the structure housin' it. If me hunch is correct, there'll be a confluence connected to the tower nearby, so keep yer eyes peeled.
53 52 TEXT_KINGKD103_05513_KETENRAMM_000_012 I'll also be takin' a look around meself. Get in touch via linkpearl if ye find anythin'.
54 53 TEXT_KINGKD103_05513_ARCHIVE_000_015 The isle is hidden from the outside world, and the towers are hidden from the rest of the isle... To warrant such stringent precautions, the knowledge contained therein must be unimaginably dangerous.
55 54 TEXT_KINGKD103_05513_IRIS_000_020 You and your companions cannot see the towers under normal conditions...
56 55 TEXT_KINGKD103_05513_SYSTEM_000_100 While this does appear to be a confluence, the flow of aether is barely perceptible.
57 56 TEXT_KINGKD103_05513_SYSTEM_000_101 Regardless of whether this location is actually linked to the Tower of Magic or not, Ketenramm will wish to hear your findings.
58 57 TEXT_KINGKD103_05513_KETENRAMM_000_102 Well, it's definitely a confluence.
59 58 TEXT_KINGKD103_05513_KETENRAMM_000_103 And this structure's almost identical to the one on the South Horn. I think it's safe to say this is where the aetherial node ought to be.
60 59 TEXT_KINGKD103_05513_KETENRAMM_000_104 But something's not quite right...
61 60 TEXT_KINGKD103_05513_KETENRAMM_000_105 I'm not sure if arcane trickery's to blame, but this pavilion's completely inert right now.
62 61 TEXT_KINGKD103_05513_KETENRAMM_000_106 No point in us ponderin' out here though. Let's head back to camp and see if we can't chip away at the Archive's seal some more.
63 62 TEXT_KINGKD103_05513_KETENRAMM_000_110 I'm guessin' the Archive still relies on what you've seen and learned to unlock his knowledge. Let's give it a try, shall we?
64 63 TEXT_KINGKD103_05513_IRIS_000_115 Found the pavilion, did you?
65 64 TEXT_KINGKD103_05513_ARCHIVE_000_200 Ketenramm tells me you found a confluence by the pavilion. Pray share more details.
66 65 TEXT_KINGKD103_05513_ARCHIVE_000_201 Judging by your account, I believe the confluence does indeed connect with the Tower of Magic.
67 66 TEXT_KINGKD103_05513_ARCHIVE_100_201 Ah... And there goes the familiar sensation of the seal eroding.
68 67 TEXT_KINGKD103_05513_KETENRAMM_000_202 Any ideas as to why we can't use the aetherial node?
69 68 TEXT_KINGKD103_05513_ARCHIVE_000_203 Several. But let me first touch upon the Forked Towers themselves.
70 69 TEXT_KINGKD103_05513_ARCHIVE_000_204 Over fifteen hundred years ago, the island's architect foresaw a calamitous disaster, and thus sought to preserve a facet of all civilization here on the Occult Crescent.
71 70 TEXT_KINGKD103_05513_ARCHIVE_000_205 But to do so would mean storing the very knowledge that imperiled the world in a single location. Measures to prevent its misuse would be essential.
72 71 TEXT_KINGKD103_05513_KETENRAMM_100_205 Hence the ward and all the storms in Shades' Triangle?
73 72 TEXT_KINGKD103_05513_ARCHIVE_000_206 Precisely. And it is the Forked Towers that form the backbone of this approach...
74 73 TEXT_KINGKD103_05513_ARCHIVE_000_207 The Tower of Blood to project those deadly storms, and the Tower of Magic to maintain that impenetrable ward.
75 74 TEXT_KINGKD103_05513_ARCHIVE_000_208 Both undertakings require highly advanced techniques and near-constant monitoring. Which is why the towers are manned. As I've said before, I believe it is the architect himself who resides in the Tower of Magic.
76 75 TEXT_KINGKD103_05513_KETENRAMM_000_209 So the towers are both conduits for all that magic...and humble abodes for the overseers.
77 76 TEXT_KINGKD103_05513_KETENRAMM_000_210 Seems like a lot of bother just to keep one tiny island hidden from pryin' eyes...
78 77 TEXT_KINGKD103_05513_Q1_000_000 What will you say?
79 78 TEXT_KINGKD103_05513_A1_000_001 A tiny island packed with potentially world-ending knowledge...
80 79 TEXT_KINGKD103_05513_A1_000_002 Even prying eyes don't deserve to be trapped against their will!
81 80 TEXT_KINGKD103_05513_IRIS_000_212 So you feel the same way...
82 81 TEXT_KINGKD103_05513_IRIS_000_213 So that's your belief...
83 82 TEXT_KINGKD103_05513_ARCHIVE_000_214 Either way, the Tower of Magic is the focal point of the ward. All of the isle's aetherial currents converge upon it.
84 83 TEXT_KINGKD103_05513_ARCHIVE_000_215 If the confluence you discovered is indeed so greatly diminished, we must assume all is not well with the island's aether. Thus begins our next investigation!
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0,TEXT_KINGKD104_05514_SEQ_00,Ketenramm is considering your next steps.
1,TEXT_KINGKD104_05514_SEQ_01,
2,TEXT_KINGKD104_05514_SEQ_02,
3,TEXT_KINGKD104_05514_SEQ_03,
4,TEXT_KINGKD104_05514_SEQ_04,
5,TEXT_KINGKD104_05514_SEQ_05,
6,TEXT_KINGKD104_05514_SEQ_06,
7,TEXT_KINGKD104_05514_SEQ_07,
8,TEXT_KINGKD104_05514_SEQ_08,
9,TEXT_KINGKD104_05514_SEQ_09,
10,TEXT_KINGKD104_05514_SEQ_10,
11,TEXT_KINGKD104_05514_SEQ_11,
12,TEXT_KINGKD104_05514_SEQ_12,
13,TEXT_KINGKD104_05514_SEQ_13,
14,TEXT_KINGKD104_05514_SEQ_14,
15,TEXT_KINGKD104_05514_SEQ_15,
16,TEXT_KINGKD104_05514_SEQ_16,
17,TEXT_KINGKD104_05514_SEQ_17,
18,TEXT_KINGKD104_05514_SEQ_18,
19,TEXT_KINGKD104_05514_SEQ_19,
20,TEXT_KINGKD104_05514_SEQ_20,
21,TEXT_KINGKD104_05514_SEQ_21,
22,TEXT_KINGKD104_05514_SEQ_22,
23,TEXT_KINGKD104_05514_SEQ_23,
24,TEXT_KINGKD104_05514_TODO_00,Examine confluences.
25,TEXT_KINGKD104_05514_TODO_01,Speak with the Archive.
26,TEXT_KINGKD104_05514_TODO_02,
27,TEXT_KINGKD104_05514_TODO_03,
28,TEXT_KINGKD104_05514_TODO_04,
29,TEXT_KINGKD104_05514_TODO_05,
30,TEXT_KINGKD104_05514_TODO_06,
31,TEXT_KINGKD104_05514_TODO_07,
32,TEXT_KINGKD104_05514_TODO_08,
33,TEXT_KINGKD104_05514_TODO_09,
34,TEXT_KINGKD104_05514_TODO_10,
35,TEXT_KINGKD104_05514_TODO_11,
36,TEXT_KINGKD104_05514_TODO_12,
37,TEXT_KINGKD104_05514_TODO_13,
38,TEXT_KINGKD104_05514_TODO_14,
39,TEXT_KINGKD104_05514_TODO_15,
40,TEXT_KINGKD104_05514_TODO_16,
41,TEXT_KINGKD104_05514_TODO_17,
42,TEXT_KINGKD104_05514_TODO_18,
43,TEXT_KINGKD104_05514_TODO_19,
44,TEXT_KINGKD104_05514_TODO_20,
45,TEXT_KINGKD104_05514_TODO_21,
46,TEXT_KINGKD104_05514_TODO_22,
47,TEXT_KINGKD104_05514_TODO_23,
48,TEXT_KINGKD104_05514_ARCHIVE_000_001,"The Forked Towers are the largest structures on the island. As such, they also store the lion's share of knowledge and relics."
49,TEXT_KINGKD104_05514_IRIS_000_005,"The towers may have helped shape the Occult Crescent as we know it, but that is not the whole story..."
50,TEXT_KINGKD104_05514_KETENRAMM_000_010,"So, the isle's aetherial currents are in disarray..."
51,TEXT_KINGKD104_05514_KETENRAMM_000_011,"Come to think of it, the landscape here is completely different to what we saw down south. It feels warped─unnatural even."
52,TEXT_KINGKD104_05514_KETENRAMM_000_012,We ought to investigate what caused those changes.
53,TEXT_KINGKD104_05514_KETENRAMM_000_013,And I suggest we start by surveyin' multiple confluences. That should give us a clearer picture of what's happenin' at the aetherial level.
54,TEXT_KINGKD104_05514_ARCHIVE_000_014,I've a mind to accompany you on your excursion. That way I can immediately share what the seal's undoing reveals at each site.
55,TEXT_KINGKD104_05514_ARCHIVE_000_015,"No need to pay me any heed, though. In the interest of avoiding my untimely demise at the hands of some fell fiend, I shall follow stealthily at a safe distance."
56,TEXT_KINGKD104_05514_KETENRAMM_000_016,"In that case, I'll stay put. I suggest ye concentrate yer search on the ruins in the area, and check for any abnormalities."
57,TEXT_KINGKD104_05514_KETENRAMM_000_020,"Judgin' by our scouts' reports, the ambient aether is densest around the ruins. Methinks they'll be yer best bet for findin' any confluences. "
58,TEXT_KINGKD104_05514_ARCHIVE_000_025,"I've no idea why, but I've become rather adept at skulking through the shadows since being afflicted thus. You shan't even know I'm following you!"
59,TEXT_KINGKD104_05514_IRIS_000_030,I think I shall join you too...
60,TEXT_KINGKD104_05514_ARCHIVE_000_100,"This sprawling structure bears all the hallmarks of Skallic craftsmanship, but my eye is drawn to the extensive flooding..."
61,TEXT_KINGKD104_05514_ARCHIVE_000_101,A surfeit of water-aspected aether appears to have disrupted the area's natural balance.
62,TEXT_KINGKD104_05514_ARCHIVE_000_102,Hmmm. One of the crew told me that the ancient city of Skalla now lies at the bottom of a loch.
63,TEXT_KINGKD104_05514_ARCHIVE_000_103,"Though I state the obvious, 'twas not always so. The city's submerged state is the result of a calamitous flood─not some architectural quirk."
64,TEXT_KINGKD104_05514_ARCHIVE_000_104,"In other words, if one sought a faithful reproduction of Skallic civilization as it stood in the Fifth Astral Era, replicating the subsequent flood would be completely anachronistic..."
65,TEXT_KINGKD104_05514_ARCHIVE_000_105,"Well, at least we have further evidence of aetherial abnormalities. Onward, to the next ruin!"
66,TEXT_KINGKD104_05514_ARCHIVE_000_106,"Well, I've now seen enough to support my hypothesis, and I imagine Ketenramm will wish to hear of it too. Let us return to the camp posthaste."
67,TEXT_KINGKD104_05514_ARCHIVE_000_107,"Ah, not even the ravages of time can dim the allure of Nymian ingenuity."
68,TEXT_KINGKD104_05514_ARCHIVE_000_108,"Of course, the Nym of my time was not so...unconcerned with gravity."
69,TEXT_KINGKD104_05514_ARCHIVE_000_109,"This strange, floating aspect was not an inherent feature of the city. Though, having examined the confluence, the underlying phenomenon is clear."
70,TEXT_KINGKD104_05514_ARCHIVE_000_110,"Excess wind energies have weakened the bonds between building and ground, creating the landscape you see before you."
71,TEXT_KINGKD104_05514_ARCHIVE_000_111,"Intriguingly, this result seems somehow intentional... But that hardly aligns with the goal of accurately preserving Fifth Astral Era history."
72,TEXT_KINGKD104_05514_ARCHIVE_000_112,"Alas, there's not much else to glean from this confluence. Let us seek out other ruins!"
73,TEXT_KINGKD104_05514_ARCHIVE_000_113,"Well, I've now seen enough to support my hypothesis, and I imagine Ketenramm will wish to hear of it too. Let us return to the camp posthaste."
74,TEXT_KINGKD104_05514_ARCHIVE_000_114,<cough> Something tells me we ought not linger here...
75,TEXT_KINGKD104_05514_ARCHIVE_000_115,"Thankfully I was able to examine several aetherial flows en route. Something has sapped the area's earth-aspected energies, leading to a decline in the purifying potential of the soil, and a veritable mold invasion!"
76,TEXT_KINGKD104_05514_ARCHIVE_000_116,"Now, I understand that the Lost City of Amdapor is likewise riddled with rot. Yet I find it difficult to believe those moldering forces could sweep as far as here."
77,TEXT_KINGKD104_05514_ARCHIVE_000_117,"Not only is the North Horn isolated from the rest of the isle, the Occult Crescent itself is malms away from the nearest port. Besides, if those foul spores *had* somehow spread here, I would expect the entire region to be infested..."
78,TEXT_KINGKD104_05514_ARCHIVE_000_118,At least we are beginning to glimpse the sheer extent of the environmental decay. 'Tis fortunate the nearby aetherial currents were still somewhat detectable.
79,TEXT_KINGKD104_05514_ARCHIVE_000_119,"On that note, I suggest we take our leave of these streets before we ourselves sprout moldy growths! More ruins─<cough>─await!"
80,TEXT_KINGKD104_05514_ARCHIVE_000_120,"Well, I've now seen enough to support my hypothesis, and I imagine Ketenramm will wish to hear of it too. Let us return to the camp posthaste."
81,TEXT_KINGKD104_05514_ARCHIVE_000_121,"On this occasion, I scarcely need to examine the confluence─it is all too clear the vicinity is being subsumed by the void."
82,TEXT_KINGKD104_05514_ARCHIVE_000_122,"In ancient Mhach, mages would infuse their ceremonial chambers with astral-aspected aether to facilitate their summoning arts."
83,TEXT_KINGKD104_05514_ARCHIVE_000_123,
84,TEXT_KINGKD104_05514_ARCHIVE_000_124,"But that's not to imply the city was overrun with summoned voidsent. If this settlement lies in such a state, it can only mean one thing..."
85,TEXT_KINGKD104_05514_ARCHIVE_000_125,
86,TEXT_KINGKD104_05514_ARCHIVE_000_126,"My theories can wait, however. There are more ruins to explore!"
87,TEXT_KINGKD104_05514_ARCHIVE_000_127,"Well, I've now seen enough to support my hypothesis, and I imagine Ketenramm will wish to hear of it too. Let us return to the camp posthaste."
88,TEXT_KINGKD104_05514_KETENRAMM_000_130,"You know, I watched the Archive head back to camp from up here. He was threadin' his way through packs of fiends with surprisin' grace!"
89,TEXT_KINGKD104_05514_IRIS_000_135,The Archive's seal continues to crumble...
90,TEXT_KINGKD104_05514_ARCHIVE_000_200,Phew! That was quite the journey. I'm not sure I'd have made it without you.
91,TEXT_KINGKD104_05514_ARCHIVE_000_201,"Now, all the ruins we saw exhibited aetherial abnormalities."
92,TEXT_KINGKD104_05514_ARCHIVE_000_202,"The Nymian remains now float skyward due to excess wind energies, and the Skallic structure was inundated with water, while the Amdapori and Mhachi remnants are beset by earth- and astral-aspected imbalances, respectively. I also sense that the area surrounding the camp has been parched dry by an excess of fire-aspected aether..."
93,TEXT_KINGKD104_05514_ARCHIVE_100_202,"In short, the aetherial balance of the North Horn has completely collapsed."
94,TEXT_KINGKD104_05514_ARCHIVE_200_202,I believe the architect used the region to model the impact of such drastic aetherial changes.
95,TEXT_KINGKD104_05514_Q1_000_000,What will you say?
96,TEXT_KINGKD104_05514_A1_000_001,The ruins here met a similar fate to their Eorzean counterparts.
97,TEXT_KINGKD104_05514_A1_000_002,It's as if he intentionally replicated the wounds inflicted during the War of the Magi...
98,TEXT_KINGKD104_05514_ARCHIVE_300_202,"To what end the architect conducted this experiment, I do not know. But these conditions stem from excessive use of aether in accordance with each civilization's unique history."
99,TEXT_KINGKD104_05514_KETENRAMM_000_203,"Perhaps disruptin' the flow of aether to the Tower of Magic was part of his plan, then? Not that I have the foggiest idea *why* he'd want to..."
100,TEXT_KINGKD104_05514_ARCHIVE_100_203,Nor have I. To jeopardize precious remnants of the Fifth Astral Era in this way contradicts the isle's very purpose...
101,TEXT_KINGKD104_05514_ARCHIVE_200_203,"Regardless, if your theory is correct, I'm afraid we'll have a difficult time tracking down the tower via aetherial flows. Though the fact the pavilion exists at all ought to provide *some* encouragement..."
102,TEXT_KINGKD104_05514_KETENRAMM_000_204,Are ye suggestin' there might be an aetherial node and means of activatin' it after all?
103,TEXT_KINGKD104_05514_KETENRAMM_100_204,"Heh. I love a good mystery as much as the next fellow, but we're practically drownin' in the bleedin' things!"
104,TEXT_KINGKD104_05514_KETENRAMM_200_204,"Anyroad, before we get to solvin' them, I reckon we ought to take stock of what we've gleaned so far."
105,TEXT_KINGKD104_05514_ARCHIVE_000_205,
106,TEXT_KINGKD104_05514_ARCHIVE_000_206,
107,TEXT_KINGKD104_05514_ARCHIVE_000_207,
1 0 TEXT_KINGKD104_05514_SEQ_00 Ketenramm is considering your next steps.
2 1 TEXT_KINGKD104_05514_SEQ_01
3 2 TEXT_KINGKD104_05514_SEQ_02
4 3 TEXT_KINGKD104_05514_SEQ_03
5 4 TEXT_KINGKD104_05514_SEQ_04
6 5 TEXT_KINGKD104_05514_SEQ_05
7 6 TEXT_KINGKD104_05514_SEQ_06
8 7 TEXT_KINGKD104_05514_SEQ_07
9 8 TEXT_KINGKD104_05514_SEQ_08
10 9 TEXT_KINGKD104_05514_SEQ_09
11 10 TEXT_KINGKD104_05514_SEQ_10
12 11 TEXT_KINGKD104_05514_SEQ_11
13 12 TEXT_KINGKD104_05514_SEQ_12
14 13 TEXT_KINGKD104_05514_SEQ_13
15 14 TEXT_KINGKD104_05514_SEQ_14
16 15 TEXT_KINGKD104_05514_SEQ_15
17 16 TEXT_KINGKD104_05514_SEQ_16
18 17 TEXT_KINGKD104_05514_SEQ_17
19 18 TEXT_KINGKD104_05514_SEQ_18
20 19 TEXT_KINGKD104_05514_SEQ_19
21 20 TEXT_KINGKD104_05514_SEQ_20
22 21 TEXT_KINGKD104_05514_SEQ_21
23 22 TEXT_KINGKD104_05514_SEQ_22
24 23 TEXT_KINGKD104_05514_SEQ_23
25 24 TEXT_KINGKD104_05514_TODO_00 Examine confluences.
26 25 TEXT_KINGKD104_05514_TODO_01 Speak with the Archive.
27 26 TEXT_KINGKD104_05514_TODO_02
28 27 TEXT_KINGKD104_05514_TODO_03
29 28 TEXT_KINGKD104_05514_TODO_04
30 29 TEXT_KINGKD104_05514_TODO_05
31 30 TEXT_KINGKD104_05514_TODO_06
32 31 TEXT_KINGKD104_05514_TODO_07
33 32 TEXT_KINGKD104_05514_TODO_08
34 33 TEXT_KINGKD104_05514_TODO_09
35 34 TEXT_KINGKD104_05514_TODO_10
36 35 TEXT_KINGKD104_05514_TODO_11
37 36 TEXT_KINGKD104_05514_TODO_12
38 37 TEXT_KINGKD104_05514_TODO_13
39 38 TEXT_KINGKD104_05514_TODO_14
40 39 TEXT_KINGKD104_05514_TODO_15
41 40 TEXT_KINGKD104_05514_TODO_16
42 41 TEXT_KINGKD104_05514_TODO_17
43 42 TEXT_KINGKD104_05514_TODO_18
44 43 TEXT_KINGKD104_05514_TODO_19
45 44 TEXT_KINGKD104_05514_TODO_20
46 45 TEXT_KINGKD104_05514_TODO_21
47 46 TEXT_KINGKD104_05514_TODO_22
48 47 TEXT_KINGKD104_05514_TODO_23
49 48 TEXT_KINGKD104_05514_ARCHIVE_000_001 The Forked Towers are the largest structures on the island. As such, they also store the lion's share of knowledge and relics.
50 49 TEXT_KINGKD104_05514_IRIS_000_005 The towers may have helped shape the Occult Crescent as we know it, but that is not the whole story...
51 50 TEXT_KINGKD104_05514_KETENRAMM_000_010 So, the isle's aetherial currents are in disarray...
52 51 TEXT_KINGKD104_05514_KETENRAMM_000_011 Come to think of it, the landscape here is completely different to what we saw down south. It feels warped─unnatural even.
53 52 TEXT_KINGKD104_05514_KETENRAMM_000_012 We ought to investigate what caused those changes.
54 53 TEXT_KINGKD104_05514_KETENRAMM_000_013 And I suggest we start by surveyin' multiple confluences. That should give us a clearer picture of what's happenin' at the aetherial level.
55 54 TEXT_KINGKD104_05514_ARCHIVE_000_014 I've a mind to accompany you on your excursion. That way I can immediately share what the seal's undoing reveals at each site.
56 55 TEXT_KINGKD104_05514_ARCHIVE_000_015 No need to pay me any heed, though. In the interest of avoiding my untimely demise at the hands of some fell fiend, I shall follow stealthily at a safe distance.
57 56 TEXT_KINGKD104_05514_KETENRAMM_000_016 In that case, I'll stay put. I suggest ye concentrate yer search on the ruins in the area, and check for any abnormalities.
58 57 TEXT_KINGKD104_05514_KETENRAMM_000_020 Judgin' by our scouts' reports, the ambient aether is densest around the ruins. Methinks they'll be yer best bet for findin' any confluences.
59 58 TEXT_KINGKD104_05514_ARCHIVE_000_025 I've no idea why, but I've become rather adept at skulking through the shadows since being afflicted thus. You shan't even know I'm following you!
60 59 TEXT_KINGKD104_05514_IRIS_000_030 I think I shall join you too...
61 60 TEXT_KINGKD104_05514_ARCHIVE_000_100 This sprawling structure bears all the hallmarks of Skallic craftsmanship, but my eye is drawn to the extensive flooding...
62 61 TEXT_KINGKD104_05514_ARCHIVE_000_101 A surfeit of water-aspected aether appears to have disrupted the area's natural balance.
63 62 TEXT_KINGKD104_05514_ARCHIVE_000_102 Hmmm. One of the crew told me that the ancient city of Skalla now lies at the bottom of a loch.
64 63 TEXT_KINGKD104_05514_ARCHIVE_000_103 Though I state the obvious, 'twas not always so. The city's submerged state is the result of a calamitous flood─not some architectural quirk.
65 64 TEXT_KINGKD104_05514_ARCHIVE_000_104 In other words, if one sought a faithful reproduction of Skallic civilization as it stood in the Fifth Astral Era, replicating the subsequent flood would be completely anachronistic...
66 65 TEXT_KINGKD104_05514_ARCHIVE_000_105 Well, at least we have further evidence of aetherial abnormalities. Onward, to the next ruin!
67 66 TEXT_KINGKD104_05514_ARCHIVE_000_106 Well, I've now seen enough to support my hypothesis, and I imagine Ketenramm will wish to hear of it too. Let us return to the camp posthaste.
68 67 TEXT_KINGKD104_05514_ARCHIVE_000_107 Ah, not even the ravages of time can dim the allure of Nymian ingenuity.
69 68 TEXT_KINGKD104_05514_ARCHIVE_000_108 Of course, the Nym of my time was not so...unconcerned with gravity.
70 69 TEXT_KINGKD104_05514_ARCHIVE_000_109 This strange, floating aspect was not an inherent feature of the city. Though, having examined the confluence, the underlying phenomenon is clear.
71 70 TEXT_KINGKD104_05514_ARCHIVE_000_110 Excess wind energies have weakened the bonds between building and ground, creating the landscape you see before you.
72 71 TEXT_KINGKD104_05514_ARCHIVE_000_111 Intriguingly, this result seems somehow intentional... But that hardly aligns with the goal of accurately preserving Fifth Astral Era history.
73 72 TEXT_KINGKD104_05514_ARCHIVE_000_112 Alas, there's not much else to glean from this confluence. Let us seek out other ruins!
74 73 TEXT_KINGKD104_05514_ARCHIVE_000_113 Well, I've now seen enough to support my hypothesis, and I imagine Ketenramm will wish to hear of it too. Let us return to the camp posthaste.
75 74 TEXT_KINGKD104_05514_ARCHIVE_000_114 <cough> Something tells me we ought not linger here...
76 75 TEXT_KINGKD104_05514_ARCHIVE_000_115 Thankfully I was able to examine several aetherial flows en route. Something has sapped the area's earth-aspected energies, leading to a decline in the purifying potential of the soil, and a veritable mold invasion!
77 76 TEXT_KINGKD104_05514_ARCHIVE_000_116 Now, I understand that the Lost City of Amdapor is likewise riddled with rot. Yet I find it difficult to believe those moldering forces could sweep as far as here.
78 77 TEXT_KINGKD104_05514_ARCHIVE_000_117 Not only is the North Horn isolated from the rest of the isle, the Occult Crescent itself is malms away from the nearest port. Besides, if those foul spores *had* somehow spread here, I would expect the entire region to be infested...
79 78 TEXT_KINGKD104_05514_ARCHIVE_000_118 At least we are beginning to glimpse the sheer extent of the environmental decay. 'Tis fortunate the nearby aetherial currents were still somewhat detectable.
80 79 TEXT_KINGKD104_05514_ARCHIVE_000_119 On that note, I suggest we take our leave of these streets before we ourselves sprout moldy growths! More ruins─<cough>─await!
81 80 TEXT_KINGKD104_05514_ARCHIVE_000_120 Well, I've now seen enough to support my hypothesis, and I imagine Ketenramm will wish to hear of it too. Let us return to the camp posthaste.
82 81 TEXT_KINGKD104_05514_ARCHIVE_000_121 On this occasion, I scarcely need to examine the confluence─it is all too clear the vicinity is being subsumed by the void.
83 82 TEXT_KINGKD104_05514_ARCHIVE_000_122 In ancient Mhach, mages would infuse their ceremonial chambers with astral-aspected aether to facilitate their summoning arts.
84 83 TEXT_KINGKD104_05514_ARCHIVE_000_123
85 84 TEXT_KINGKD104_05514_ARCHIVE_000_124 But that's not to imply the city was overrun with summoned voidsent. If this settlement lies in such a state, it can only mean one thing...
86 85 TEXT_KINGKD104_05514_ARCHIVE_000_125
87 86 TEXT_KINGKD104_05514_ARCHIVE_000_126 My theories can wait, however. There are more ruins to explore!
88 87 TEXT_KINGKD104_05514_ARCHIVE_000_127 Well, I've now seen enough to support my hypothesis, and I imagine Ketenramm will wish to hear of it too. Let us return to the camp posthaste.
89 88 TEXT_KINGKD104_05514_KETENRAMM_000_130 You know, I watched the Archive head back to camp from up here. He was threadin' his way through packs of fiends with surprisin' grace!
90 89 TEXT_KINGKD104_05514_IRIS_000_135 The Archive's seal continues to crumble...
91 90 TEXT_KINGKD104_05514_ARCHIVE_000_200 Phew! That was quite the journey. I'm not sure I'd have made it without you.
92 91 TEXT_KINGKD104_05514_ARCHIVE_000_201 Now, all the ruins we saw exhibited aetherial abnormalities.
93 92 TEXT_KINGKD104_05514_ARCHIVE_000_202 The Nymian remains now float skyward due to excess wind energies, and the Skallic structure was inundated with water, while the Amdapori and Mhachi remnants are beset by earth- and astral-aspected imbalances, respectively. I also sense that the area surrounding the camp has been parched dry by an excess of fire-aspected aether...
94 93 TEXT_KINGKD104_05514_ARCHIVE_100_202 In short, the aetherial balance of the North Horn has completely collapsed.
95 94 TEXT_KINGKD104_05514_ARCHIVE_200_202 I believe the architect used the region to model the impact of such drastic aetherial changes.
96 95 TEXT_KINGKD104_05514_Q1_000_000 What will you say?
97 96 TEXT_KINGKD104_05514_A1_000_001 The ruins here met a similar fate to their Eorzean counterparts.
98 97 TEXT_KINGKD104_05514_A1_000_002 It's as if he intentionally replicated the wounds inflicted during the War of the Magi...
99 98 TEXT_KINGKD104_05514_ARCHIVE_300_202 To what end the architect conducted this experiment, I do not know. But these conditions stem from excessive use of aether in accordance with each civilization's unique history.
100 99 TEXT_KINGKD104_05514_KETENRAMM_000_203 Perhaps disruptin' the flow of aether to the Tower of Magic was part of his plan, then? Not that I have the foggiest idea *why* he'd want to...
101 100 TEXT_KINGKD104_05514_ARCHIVE_100_203 Nor have I. To jeopardize precious remnants of the Fifth Astral Era in this way contradicts the isle's very purpose...
102 101 TEXT_KINGKD104_05514_ARCHIVE_200_203 Regardless, if your theory is correct, I'm afraid we'll have a difficult time tracking down the tower via aetherial flows. Though the fact the pavilion exists at all ought to provide *some* encouragement...
103 102 TEXT_KINGKD104_05514_KETENRAMM_000_204 Are ye suggestin' there might be an aetherial node and means of activatin' it after all?
104 103 TEXT_KINGKD104_05514_KETENRAMM_100_204 Heh. I love a good mystery as much as the next fellow, but we're practically drownin' in the bleedin' things!
105 104 TEXT_KINGKD104_05514_KETENRAMM_200_204 Anyroad, before we get to solvin' them, I reckon we ought to take stock of what we've gleaned so far.
106 105 TEXT_KINGKD104_05514_ARCHIVE_000_205
107 106 TEXT_KINGKD104_05514_ARCHIVE_000_206
108 107 TEXT_KINGKD104_05514_ARCHIVE_000_207
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0,TEXT_KINGKD105_05515_SEQ_00,Ketenramm is pondering another problem.
1,TEXT_KINGKD105_05515_SEQ_01,
2,TEXT_KINGKD105_05515_SEQ_02,
3,TEXT_KINGKD105_05515_SEQ_03,
4,TEXT_KINGKD105_05515_SEQ_04,
5,TEXT_KINGKD105_05515_SEQ_05,
6,TEXT_KINGKD105_05515_SEQ_06,
7,TEXT_KINGKD105_05515_SEQ_07,
8,TEXT_KINGKD105_05515_SEQ_08,
9,TEXT_KINGKD105_05515_SEQ_09,
10,TEXT_KINGKD105_05515_SEQ_10,
11,TEXT_KINGKD105_05515_SEQ_11,
12,TEXT_KINGKD105_05515_SEQ_12,
13,TEXT_KINGKD105_05515_SEQ_13,
14,TEXT_KINGKD105_05515_SEQ_14,
15,TEXT_KINGKD105_05515_SEQ_15,
16,TEXT_KINGKD105_05515_SEQ_16,
17,TEXT_KINGKD105_05515_SEQ_17,
18,TEXT_KINGKD105_05515_SEQ_18,
19,TEXT_KINGKD105_05515_SEQ_19,
20,TEXT_KINGKD105_05515_SEQ_20,
21,TEXT_KINGKD105_05515_SEQ_21,
22,TEXT_KINGKD105_05515_SEQ_22,
23,TEXT_KINGKD105_05515_SEQ_23,
24,TEXT_KINGKD105_05515_TODO_00,Complete the critical encounter “Lost on the Wind” and obtain the Abductor's horn.
25,TEXT_KINGKD105_05515_TODO_01,Deliver the Abductor's horn to the Archive.
26,TEXT_KINGKD105_05515_TODO_02,
27,TEXT_KINGKD105_05515_TODO_03,
28,TEXT_KINGKD105_05515_TODO_04,
29,TEXT_KINGKD105_05515_TODO_05,
30,TEXT_KINGKD105_05515_TODO_06,
31,TEXT_KINGKD105_05515_TODO_07,
32,TEXT_KINGKD105_05515_TODO_08,
33,TEXT_KINGKD105_05515_TODO_09,
34,TEXT_KINGKD105_05515_TODO_10,
35,TEXT_KINGKD105_05515_TODO_11,
36,TEXT_KINGKD105_05515_TODO_12,
37,TEXT_KINGKD105_05515_TODO_13,
38,TEXT_KINGKD105_05515_TODO_14,
39,TEXT_KINGKD105_05515_TODO_15,
40,TEXT_KINGKD105_05515_TODO_16,
41,TEXT_KINGKD105_05515_TODO_17,
42,TEXT_KINGKD105_05515_TODO_18,
43,TEXT_KINGKD105_05515_TODO_19,
44,TEXT_KINGKD105_05515_TODO_20,
45,TEXT_KINGKD105_05515_TODO_21,
46,TEXT_KINGKD105_05515_TODO_22,
47,TEXT_KINGKD105_05515_TODO_23,
48,TEXT_KINGKD105_05515_ARCHIVE_000_001,What in the world happened to this isle during my centuries-spanning slumber?
49,TEXT_KINGKD105_05515_IRIS_000_005,I have nothing to add...
50,TEXT_KINGKD105_05515_KETENRAMM_000_010,"I ordered the crew to continue investigatin' aetherial currents in the area. While they're roamin' around, I thought we might consider the mystery from a fresh angle."
51,TEXT_KINGKD105_05515_KETENRAMM_000_011,"We've established that the Occult Crescent is a museum of sorts for the Fifth Astral Era, right? But here on the North Horn, these relics and ruins were deliberately meddled with, seemingly in the name of replicatin' later calamities. Why so?"
52,TEXT_KINGKD105_05515_KETENRAMM_000_012,"Fortunately for us, there's someone right here who ought to know."
53,TEXT_KINGKD105_05515_KETENRAMM_000_013,"Iris, why don't you tell us a little about yer master?"
54,TEXT_KINGKD105_05515_IRIS_000_014,"As previously stated, I'm here to observe... Nothing more."
55,TEXT_KINGKD105_05515_KETENRAMM_000_015,"Heh. How about revisitin' a conversation we've already had, then? You wouldn't begrudge me that, would ye?"
56,TEXT_KINGKD105_05515_KETENRAMM_000_016,"When we first met, I asked the Archive whether he'd summoned you. D'ye remember that?"
57,TEXT_KINGKD105_05515_KETENRAMM_000_017,Ye were adamant the “wizened little wretch” hadn't.
58,TEXT_KINGKD105_05515_KETENRAMM_000_018,Were ye speakin' truthfully?
59,TEXT_KINGKD105_05515_IRIS_000_019,Indeed. That much was true.
60,TEXT_KINGKD105_05515_KETENRAMM_000_020,“That much”? Hmmm...
61,TEXT_KINGKD105_05515_KETENRAMM_000_021,"In that case, it's fair to assume Iris's master is the ultimate source of wisdom on the isle: the architect."
62,TEXT_KINGKD105_05515_KETENRAMM_000_022,"Now, my understandin' is that a summoner and their familiar are usually bound by an aetherial flow. D'ye reckon we can leverage that to reach the tower somehow?"
63,TEXT_KINGKD105_05515_Q1_000_000,What will you say?
64,TEXT_KINGKD105_05515_A1_000_001,We ought to examine Iris more closely.
65,TEXT_KINGKD105_05515_A1_000_002,"Iris isn't the only familiar, is she?"
66,TEXT_KINGKD105_05515_KETENRAMM_000_024,
67,TEXT_KINGKD105_05515_KETENRAMM_000_025,
68,TEXT_KINGKD105_05515_ARCHIVE_100_024,"To conduct a thorough examination, I'm afraid we would need to reduce Iris to pure aether... She might be a bothersome little scapegrace, but I wouldn't wish that upon her."
69,TEXT_KINGKD105_05515_ARCHIVE_100_025,I suggest we find and examine another of the architect's familiars─preferably one we'd have no qualms with vanquishing.
70,TEXT_KINGKD105_05515_KETENRAMM_000_026,I suppose she isn't...
71,TEXT_KINGKD105_05515_KETENRAMM_000_027,"We came across a fair few familiars while roamin' down south. None of them particularly pleasant, mind."
72,TEXT_KINGKD105_05515_ARCHIVE_000_028,I'm sure the North Horn has its own fair share of summoned creatures. Inspecting the aether of any one of them could further our investigation.
73,TEXT_KINGKD105_05515_ARCHIVE_000_029,"I might add that the denser their aether, the more information we stand to glean. Of course, such familiars tend to be rather more formidable..."
74,TEXT_KINGKD105_05515_ARCHIVE_000_030,"Come to think of it, when I passed through the forest during our previous excursion, I spotted a large winged creature with a crest of green feathers. Perhaps you could seek them out?"
75,TEXT_KINGKD105_05515_ARCHIVE_100_030,
76,TEXT_KINGKD105_05515_KETENRAMM_000_031,"I'm guessin' he means the wooded area north of the lake. Either way, sounds like a job for our resident fiend feller. Make sure ye hack off a chunk of them for us to examine, ye hear?"
77,TEXT_KINGKD105_05515_SYSTEM_000_032,The trophy of which Ketenramm speaks can be obtained from a specific critical encounter in the forest to the north of the lake.
78,TEXT_KINGKD105_05515_SYSTEM_000_033,Speak with the expedition advisor should you wish to learn how to participate in critical encounters.
79,TEXT_KINGKD105_05515_KETENRAMM_000_035,"These big, dangerous fiends often control a swath of territory. Once yer there, it's just a matter of waitin' till they show up to hunt."
80,TEXT_KINGKD105_05515_ARCHIVE_000_040,"Don't forget to bring back a sample as Ketenramm requested. We shall need some physical remnant to examine the creature's aether, you see."
81,TEXT_KINGKD105_05515_IRIS_000_045,There are countless familiars besides me on this isle...
82,TEXT_KINGKD105_05515_KETENRAMM_000_100,"Felled the fiend, did ye? Best show the Archive whatever grisly trophy ye lopped off the poor bugger."
83,TEXT_KINGKD105_05515_IRIS_000_105,Pay me no heed.
84,TEXT_KINGKD105_05515_ARCHIVE_000_200,"Don't forget to bring back a sample as Ketenramm requested. We shall need some physical remnant to examine the creature's aether, you see."
85,TEXT_KINGKD105_05515_ARCHIVE_000_201,"Oh, what a handsome horn! Now, let us see what its aetheric signature reveals."
86,TEXT_KINGKD105_05515_ARCHIVE_000_202,This trophy is wreathed in startlingly dense aether. The beast must have ranked highly among the architect's familiars. What was it doing when you found it?
87,TEXT_KINGKD105_05515_KETENRAMM_000_203,The clearing was strewn with cages? I'd wager they were kidnappin' people and imprisonin' them in the forest.
88,TEXT_KINGKD105_05515_KETENRAMM_000_204,That might explain why we never came across any survivors from those wrecks...
89,TEXT_KINGKD105_05515_ARCHIVE_000_205,"One thing is clear, though: the aether emanating from the horn bears a different signature to that of Iris."
90,TEXT_KINGKD105_05515_ARCHIVE_000_206,"I can't say for certain, but whoever called forth that creature didn't summon *her*."
91,TEXT_KINGKD105_05515_KETENRAMM_000_207,Are ye suggestin' there's someone on the island besides the architect?
92,TEXT_KINGKD105_05515_KETENRAMM_000_208,Or mayhap we're dealin' with multiple masters?
93,TEXT_KINGKD105_05515_IRIS_000_209,What do you think?
94,TEXT_KINGKD105_05515_Q2_000_000,What will you say?
95,TEXT_KINGKD105_05515_A2_000_001,Perhaps stewardship of the isle changed hands?
96,TEXT_KINGKD105_05515_A2_000_002,The architect may have...transformed in the intervening centuries.
97,TEXT_KINGKD105_05515_IRIS_000_211,...!
98,TEXT_KINGKD105_05515_IRIS_000_212,You already know this isle is home to knowledge most dangerous.
99,TEXT_KINGKD105_05515_IRIS_000_213,I sense that you may be capable of taking that knowledge beyond these shores.
100,TEXT_KINGKD105_05515_IRIS_000_214,"Thus I ask you, what do you truly seek from your encounter with the architect?"
101,TEXT_KINGKD105_05515_Q3_000_000,What will you say?
102,TEXT_KINGKD105_05515_A3_000_001,I wish to see the isle function as a museum once more.
103,TEXT_KINGKD105_05515_A3_000_002,"If he would use this knowledge indiscriminately, I intend to vanquish him."
104,TEXT_KINGKD105_05515_IRIS_000_216,Just as I expected... I have learned much about you during my quiet vigil.
105,TEXT_KINGKD105_05515_IRIS_000_217,In that case...
106,TEXT_KINGKD105_05515_IRIS_000_218,"Forgive me... I have chosen to help the adventurer, regardless of my orders."
107,TEXT_KINGKD105_05515_ARCHIVE_000_219,What are you talking about? Why apologize to me?
108,TEXT_KINGKD105_05515_IRIS_000_220,That head of yours really is devoid of all knowledge...
109,TEXT_KINGKD105_05515_IRIS_000_221,"Before you assumed your current guise, it was *you* who summoned me."
1 0 TEXT_KINGKD105_05515_SEQ_00 Ketenramm is pondering another problem.
2 1 TEXT_KINGKD105_05515_SEQ_01
3 2 TEXT_KINGKD105_05515_SEQ_02
4 3 TEXT_KINGKD105_05515_SEQ_03
5 4 TEXT_KINGKD105_05515_SEQ_04
6 5 TEXT_KINGKD105_05515_SEQ_05
7 6 TEXT_KINGKD105_05515_SEQ_06
8 7 TEXT_KINGKD105_05515_SEQ_07
9 8 TEXT_KINGKD105_05515_SEQ_08
10 9 TEXT_KINGKD105_05515_SEQ_09
11 10 TEXT_KINGKD105_05515_SEQ_10
12 11 TEXT_KINGKD105_05515_SEQ_11
13 12 TEXT_KINGKD105_05515_SEQ_12
14 13 TEXT_KINGKD105_05515_SEQ_13
15 14 TEXT_KINGKD105_05515_SEQ_14
16 15 TEXT_KINGKD105_05515_SEQ_15
17 16 TEXT_KINGKD105_05515_SEQ_16
18 17 TEXT_KINGKD105_05515_SEQ_17
19 18 TEXT_KINGKD105_05515_SEQ_18
20 19 TEXT_KINGKD105_05515_SEQ_19
21 20 TEXT_KINGKD105_05515_SEQ_20
22 21 TEXT_KINGKD105_05515_SEQ_21
23 22 TEXT_KINGKD105_05515_SEQ_22
24 23 TEXT_KINGKD105_05515_SEQ_23
25 24 TEXT_KINGKD105_05515_TODO_00 Complete the critical encounter “Lost on the Wind” and obtain the Abductor's horn.
26 25 TEXT_KINGKD105_05515_TODO_01 Deliver the Abductor's horn to the Archive.
27 26 TEXT_KINGKD105_05515_TODO_02
28 27 TEXT_KINGKD105_05515_TODO_03
29 28 TEXT_KINGKD105_05515_TODO_04
30 29 TEXT_KINGKD105_05515_TODO_05
31 30 TEXT_KINGKD105_05515_TODO_06
32 31 TEXT_KINGKD105_05515_TODO_07
33 32 TEXT_KINGKD105_05515_TODO_08
34 33 TEXT_KINGKD105_05515_TODO_09
35 34 TEXT_KINGKD105_05515_TODO_10
36 35 TEXT_KINGKD105_05515_TODO_11
37 36 TEXT_KINGKD105_05515_TODO_12
38 37 TEXT_KINGKD105_05515_TODO_13
39 38 TEXT_KINGKD105_05515_TODO_14
40 39 TEXT_KINGKD105_05515_TODO_15
41 40 TEXT_KINGKD105_05515_TODO_16
42 41 TEXT_KINGKD105_05515_TODO_17
43 42 TEXT_KINGKD105_05515_TODO_18
44 43 TEXT_KINGKD105_05515_TODO_19
45 44 TEXT_KINGKD105_05515_TODO_20
46 45 TEXT_KINGKD105_05515_TODO_21
47 46 TEXT_KINGKD105_05515_TODO_22
48 47 TEXT_KINGKD105_05515_TODO_23
49 48 TEXT_KINGKD105_05515_ARCHIVE_000_001 What in the world happened to this isle during my centuries-spanning slumber?
50 49 TEXT_KINGKD105_05515_IRIS_000_005 I have nothing to add...
51 50 TEXT_KINGKD105_05515_KETENRAMM_000_010 I ordered the crew to continue investigatin' aetherial currents in the area. While they're roamin' around, I thought we might consider the mystery from a fresh angle.
52 51 TEXT_KINGKD105_05515_KETENRAMM_000_011 We've established that the Occult Crescent is a museum of sorts for the Fifth Astral Era, right? But here on the North Horn, these relics and ruins were deliberately meddled with, seemingly in the name of replicatin' later calamities. Why so?
53 52 TEXT_KINGKD105_05515_KETENRAMM_000_012 Fortunately for us, there's someone right here who ought to know.
54 53 TEXT_KINGKD105_05515_KETENRAMM_000_013 Iris, why don't you tell us a little about yer master?
55 54 TEXT_KINGKD105_05515_IRIS_000_014 As previously stated, I'm here to observe... Nothing more.
56 55 TEXT_KINGKD105_05515_KETENRAMM_000_015 Heh. How about revisitin' a conversation we've already had, then? You wouldn't begrudge me that, would ye?
57 56 TEXT_KINGKD105_05515_KETENRAMM_000_016 When we first met, I asked the Archive whether he'd summoned you. D'ye remember that?
58 57 TEXT_KINGKD105_05515_KETENRAMM_000_017 Ye were adamant the “wizened little wretch” hadn't.
59 58 TEXT_KINGKD105_05515_KETENRAMM_000_018 Were ye speakin' truthfully?
60 59 TEXT_KINGKD105_05515_IRIS_000_019 Indeed. That much was true.
61 60 TEXT_KINGKD105_05515_KETENRAMM_000_020 “That much”? Hmmm...
62 61 TEXT_KINGKD105_05515_KETENRAMM_000_021 In that case, it's fair to assume Iris's master is the ultimate source of wisdom on the isle: the architect.
63 62 TEXT_KINGKD105_05515_KETENRAMM_000_022 Now, my understandin' is that a summoner and their familiar are usually bound by an aetherial flow. D'ye reckon we can leverage that to reach the tower somehow?
64 63 TEXT_KINGKD105_05515_Q1_000_000 What will you say?
65 64 TEXT_KINGKD105_05515_A1_000_001 We ought to examine Iris more closely.
66 65 TEXT_KINGKD105_05515_A1_000_002 Iris isn't the only familiar, is she?
67 66 TEXT_KINGKD105_05515_KETENRAMM_000_024
68 67 TEXT_KINGKD105_05515_KETENRAMM_000_025
69 68 TEXT_KINGKD105_05515_ARCHIVE_100_024 To conduct a thorough examination, I'm afraid we would need to reduce Iris to pure aether... She might be a bothersome little scapegrace, but I wouldn't wish that upon her.
70 69 TEXT_KINGKD105_05515_ARCHIVE_100_025 I suggest we find and examine another of the architect's familiars─preferably one we'd have no qualms with vanquishing.
71 70 TEXT_KINGKD105_05515_KETENRAMM_000_026 I suppose she isn't...
72 71 TEXT_KINGKD105_05515_KETENRAMM_000_027 We came across a fair few familiars while roamin' down south. None of them particularly pleasant, mind.
73 72 TEXT_KINGKD105_05515_ARCHIVE_000_028 I'm sure the North Horn has its own fair share of summoned creatures. Inspecting the aether of any one of them could further our investigation.
74 73 TEXT_KINGKD105_05515_ARCHIVE_000_029 I might add that the denser their aether, the more information we stand to glean. Of course, such familiars tend to be rather more formidable...
75 74 TEXT_KINGKD105_05515_ARCHIVE_000_030 Come to think of it, when I passed through the forest during our previous excursion, I spotted a large winged creature with a crest of green feathers. Perhaps you could seek them out?
76 75 TEXT_KINGKD105_05515_ARCHIVE_100_030
77 76 TEXT_KINGKD105_05515_KETENRAMM_000_031 I'm guessin' he means the wooded area north of the lake. Either way, sounds like a job for our resident fiend feller. Make sure ye hack off a chunk of them for us to examine, ye hear?
78 77 TEXT_KINGKD105_05515_SYSTEM_000_032 The trophy of which Ketenramm speaks can be obtained from a specific critical encounter in the forest to the north of the lake.
79 78 TEXT_KINGKD105_05515_SYSTEM_000_033 Speak with the expedition advisor should you wish to learn how to participate in critical encounters.
80 79 TEXT_KINGKD105_05515_KETENRAMM_000_035 These big, dangerous fiends often control a swath of territory. Once yer there, it's just a matter of waitin' till they show up to hunt.
81 80 TEXT_KINGKD105_05515_ARCHIVE_000_040 Don't forget to bring back a sample as Ketenramm requested. We shall need some physical remnant to examine the creature's aether, you see.
82 81 TEXT_KINGKD105_05515_IRIS_000_045 There are countless familiars besides me on this isle...
83 82 TEXT_KINGKD105_05515_KETENRAMM_000_100 Felled the fiend, did ye? Best show the Archive whatever grisly trophy ye lopped off the poor bugger.
84 83 TEXT_KINGKD105_05515_IRIS_000_105 Pay me no heed.
85 84 TEXT_KINGKD105_05515_ARCHIVE_000_200 Don't forget to bring back a sample as Ketenramm requested. We shall need some physical remnant to examine the creature's aether, you see.
86 85 TEXT_KINGKD105_05515_ARCHIVE_000_201 Oh, what a handsome horn! Now, let us see what its aetheric signature reveals.
87 86 TEXT_KINGKD105_05515_ARCHIVE_000_202 This trophy is wreathed in startlingly dense aether. The beast must have ranked highly among the architect's familiars. What was it doing when you found it?
88 87 TEXT_KINGKD105_05515_KETENRAMM_000_203 The clearing was strewn with cages? I'd wager they were kidnappin' people and imprisonin' them in the forest.
89 88 TEXT_KINGKD105_05515_KETENRAMM_000_204 That might explain why we never came across any survivors from those wrecks...
90 89 TEXT_KINGKD105_05515_ARCHIVE_000_205 One thing is clear, though: the aether emanating from the horn bears a different signature to that of Iris.
91 90 TEXT_KINGKD105_05515_ARCHIVE_000_206 I can't say for certain, but whoever called forth that creature didn't summon *her*.
92 91 TEXT_KINGKD105_05515_KETENRAMM_000_207 Are ye suggestin' there's someone on the island besides the architect?
93 92 TEXT_KINGKD105_05515_KETENRAMM_000_208 Or mayhap we're dealin' with multiple masters?
94 93 TEXT_KINGKD105_05515_IRIS_000_209 What do you think?
95 94 TEXT_KINGKD105_05515_Q2_000_000 What will you say?
96 95 TEXT_KINGKD105_05515_A2_000_001 Perhaps stewardship of the isle changed hands?
97 96 TEXT_KINGKD105_05515_A2_000_002 The architect may have...transformed in the intervening centuries.
98 97 TEXT_KINGKD105_05515_IRIS_000_211 ...!
99 98 TEXT_KINGKD105_05515_IRIS_000_212 You already know this isle is home to knowledge most dangerous.
100 99 TEXT_KINGKD105_05515_IRIS_000_213 I sense that you may be capable of taking that knowledge beyond these shores.
101 100 TEXT_KINGKD105_05515_IRIS_000_214 Thus I ask you, what do you truly seek from your encounter with the architect?
102 101 TEXT_KINGKD105_05515_Q3_000_000 What will you say?
103 102 TEXT_KINGKD105_05515_A3_000_001 I wish to see the isle function as a museum once more.
104 103 TEXT_KINGKD105_05515_A3_000_002 If he would use this knowledge indiscriminately, I intend to vanquish him.
105 104 TEXT_KINGKD105_05515_IRIS_000_216 Just as I expected... I have learned much about you during my quiet vigil.
106 105 TEXT_KINGKD105_05515_IRIS_000_217 In that case...
107 106 TEXT_KINGKD105_05515_IRIS_000_218 Forgive me... I have chosen to help the adventurer, regardless of my orders.
108 107 TEXT_KINGKD105_05515_ARCHIVE_000_219 What are you talking about? Why apologize to me?
109 108 TEXT_KINGKD105_05515_IRIS_000_220 That head of yours really is devoid of all knowledge...
110 109 TEXT_KINGKD105_05515_IRIS_000_221 Before you assumed your current guise, it was *you* who summoned me.
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0,TEXT_KINGKD106_05516_SEQ_00,It seems Iris has more to reveal.
1,TEXT_KINGKD106_05516_SEQ_01,
2,TEXT_KINGKD106_05516_SEQ_02,
3,TEXT_KINGKD106_05516_SEQ_03,
4,TEXT_KINGKD106_05516_SEQ_04,
5,TEXT_KINGKD106_05516_SEQ_05,
6,TEXT_KINGKD106_05516_SEQ_06,
7,TEXT_KINGKD106_05516_SEQ_07,
8,TEXT_KINGKD106_05516_SEQ_08,
9,TEXT_KINGKD106_05516_SEQ_09,
10,TEXT_KINGKD106_05516_SEQ_10,
11,TEXT_KINGKD106_05516_SEQ_11,
12,TEXT_KINGKD106_05516_SEQ_12,
13,TEXT_KINGKD106_05516_SEQ_13,
14,TEXT_KINGKD106_05516_SEQ_14,
15,TEXT_KINGKD106_05516_SEQ_15,
16,TEXT_KINGKD106_05516_SEQ_16,
17,TEXT_KINGKD106_05516_SEQ_17,
18,TEXT_KINGKD106_05516_SEQ_18,
19,TEXT_KINGKD106_05516_SEQ_19,
20,TEXT_KINGKD106_05516_SEQ_20,
21,TEXT_KINGKD106_05516_SEQ_21,
22,TEXT_KINGKD106_05516_SEQ_22,
23,TEXT_KINGKD106_05516_SEQ_23,
24,TEXT_KINGKD106_05516_TODO_00,Speak with Iris in the phantom village.
25,TEXT_KINGKD106_05516_TODO_01,Speak with Iris again.
26,TEXT_KINGKD106_05516_TODO_02,Speak with Iris once more.
27,TEXT_KINGKD106_05516_TODO_03,Speak with Iris one last time.
28,TEXT_KINGKD106_05516_TODO_04,
29,TEXT_KINGKD106_05516_TODO_05,
30,TEXT_KINGKD106_05516_TODO_06,
31,TEXT_KINGKD106_05516_TODO_07,
32,TEXT_KINGKD106_05516_TODO_08,
33,TEXT_KINGKD106_05516_TODO_09,
34,TEXT_KINGKD106_05516_TODO_10,
35,TEXT_KINGKD106_05516_TODO_11,
36,TEXT_KINGKD106_05516_TODO_12,
37,TEXT_KINGKD106_05516_TODO_13,
38,TEXT_KINGKD106_05516_TODO_14,
39,TEXT_KINGKD106_05516_TODO_15,
40,TEXT_KINGKD106_05516_TODO_16,
41,TEXT_KINGKD106_05516_TODO_17,
42,TEXT_KINGKD106_05516_TODO_18,
43,TEXT_KINGKD106_05516_TODO_19,
44,TEXT_KINGKD106_05516_TODO_20,
45,TEXT_KINGKD106_05516_TODO_21,
46,TEXT_KINGKD106_05516_TODO_22,
47,TEXT_KINGKD106_05516_TODO_23,
48,TEXT_KINGKD106_05516_KETENRAMM_000_001,"Does this mean the Archive was the architect all along? If that's the case, who's in the bleedin' tower?"
49,TEXT_KINGKD106_05516_ARCHIVE_000_005,I'm just as perplexed as the rest of you. Hopefully Iris deigns to shed more light on the matter...
50,TEXT_KINGKD106_05516_IRIS_000_010,Understand that I do not disobey my orders lightly...
51,TEXT_KINGKD106_05516_IRIS_000_011,"I wish to speak further, away from the clamor of this camp. Pray meet me by the fountain in your “phantom village.”"
52,TEXT_KINGKD106_05516_KETENRAMM_000_015,Let's see what the faerie has to say.
53,TEXT_KINGKD106_05516_ARCHIVE_000_020,What an arduous journey that was... I hope my aching back doesn't plague me during the discussions ahead.
54,TEXT_KINGKD106_05516_IRIS_000_100,Thank you for coming. You might be intrigued to hear that this place was modeled on a port town in my master's native Nym.
55,TEXT_KINGKD106_05516_IRIS_000_101,"Perhaps that is why I feel so at peace here... I hate to make further demands, but might we at least enjoy the scenery while we talk?"
56,TEXT_KINGKD106_05516_ARCHIVE_000_102,"I have no end of questions, but for now I shall listen."
57,TEXT_KINGKD106_05516_IRIS_000_103,"My master was a revered Nymian scholar. Such was the depth and breadth of his learning, that to those around him, he was simply known as “the Archive.”"
58,TEXT_KINGKD106_05516_IRIS_000_104,"Fearing that the War of the Magi would bring the world to ruin, he crossed the seas to the Occult Crescent, intending to preserve even some small part of civilization from all-consuming destruction."
59,TEXT_KINGKD106_05516_IRIS_000_105,The Archive summoned me to keep a record of his project. My orders were simple: observe developments as they unfolded.
60,TEXT_KINGKD106_05516_IRIS_000_106,"And thus I watched as you set about preserving all that you could, your respect and affection for mankind's endeavors never wavering..."
61,TEXT_KINGKD106_05516_KETENRAMM_000_110,"When we first met Iris and I asked her why she was summoned, she said she didn't know. Maybe she felt revealin' the truth at that point would've jeopardized her role as silent observer..."
62,TEXT_KINGKD106_05516_ARCHIVE_000_115,"So he─or, I, as it were─summoned her to document his, no, *my* endeavors... Oh, my poor noggin..."
63,TEXT_KINGKD106_05516_IRIS_000_200,"As work progressed, my master resolved to construct the Forked Towers and thereby protect the isle."
64,TEXT_KINGKD106_05516_IRIS_000_201,"Initially, he himself oversaw their maintenance. I can still picture him now, ensconced in all that worldly knowledge, eyes glinting with satisfaction. Yet there was something else in that gaze─the faintest hint of loneliness."
65,TEXT_KINGKD106_05516_IRIS_000_202,One day I asked him whether he had ever used the dangerous knowledge locked within the towers...
66,TEXT_KINGKD106_05516_ARCHIVE_000_203,"Ah, there goes the seal again. I can remember my response clearly... "
67,TEXT_KINGKD106_05516_ARCHIVE_000_204,“I have...to near-terrible ends. Some knowledge is better left unproven.”
68,TEXT_KINGKD106_05516_IRIS_000_205,"And you remained true to that belief, never again wielding the dread techniques you chose to preserve."
69,TEXT_KINGKD106_05516_IRIS_000_206,"Eventually, you decided to give your wisdom physical form─an entity that might maintain the Forked Towers long after your eventual death."
70,TEXT_KINGKD106_05516_IRIS_000_207,Little did you know what that decision would manifest...
71,TEXT_KINGKD106_05516_KETENRAMM_000_210,This is where we first found the Archive... Perhaps Iris'll tell us how he ended up in that sarcophagus of his.
72,TEXT_KINGKD106_05516_ARCHIVE_000_215,"Never before have I been fearful of what I might learn... Still, I must face the truth."
73,TEXT_KINGKD106_05516_IRIS_000_250,"As you began to transfer your knowledge to the summoned form, you were seized by a flicker of doubt."
74,TEXT_KINGKD106_05516_IRIS_000_251,"Preserving such precious scholarship without utilizing it, even once... Would that not be an utter waste? Or so you pondered for a brief moment."
75,TEXT_KINGKD106_05516_IRIS_000_252,"The merest flicker was all it took for that sentiment to bleed into the incantation. By the time you realized, it was already too late..."
76,TEXT_KINGKD106_05516_ARCHIVE_000_300,"Gushing font of knowledge, flow forth and take form!"
77,TEXT_KINGKD106_05516_ARCHIVE_000_301,But wait...
78,TEXT_KINGKD106_05516_ARCHIVE_000_302,"Were I to partake of this font, just the once......"
79,TEXT_KINGKD106_05516_ARCHIVE_000_303,No!
80,TEXT_KINGKD106_05516_INDEX_000_304,I am the Index. Knower of all things.
81,TEXT_KINGKD106_05516_INDEX_000_305,"With the world's wisdom at my disposal, my power is unbounded!"
82,TEXT_KINGKD106_05516_ARCHIVE_000_306,Curses. My momentary lapse tainted the incantation! I must begin the ritual anew...
83,TEXT_KINGKD106_05516_ARCHIVE_000_307,"Good grief, what is this hideous form!? I-I ought to know..."
84,TEXT_KINGKD106_05516_INDEX_000_308,"I have placed a seal upon your knowledge, lest you attempt some foolish intervention!"
85,TEXT_KINGKD106_05516_ARCHIVE_000_309,I must not give in...
86,TEXT_KINGKD106_05516_ARCHIVE_000_310,Aaagh!
87,TEXT_KINGKD106_05516_ARCHIVE_000_311,"Ye deserved, heed my call. Let not this knowledge be used for ill..."
88,TEXT_KINGKD106_05516_IRIS_000_350,"Though my instructions were clear, I could not bear to watch while your life hung in the balance."
89,TEXT_KINGKD106_05516_IRIS_000_351,"And so I rushed to your aid... Though, in the end, there was little I could do."
90,TEXT_KINGKD106_05516_ARCHIVE_000_352,"The memories are flooding back... Filled with despair, barely clinging to life, I somehow made it here. To the sarcophagus."
91,TEXT_KINGKD106_05516_ARCHIVE_100_352,My notion that I fled from overseas to quarantine must have stemmed from confusion─magically induced or otherwise.
92,TEXT_KINGKD106_05516_ARCHIVE_000_353,"All this time, shielded by blissful ignorance... 'Tis sobering to learn what I have wrought."
93,TEXT_KINGKD106_05516_IRIS_000_354,We near the end of my tale─I have but few memories left...
94,TEXT_KINGKD106_05516_KETENRAMM_000_390,"Well, we finally know who's waitin' atop the Tower of Magic..."
95,TEXT_KINGKD106_05516_ARCHIVE_000_395,My wretched shade calls himself the Index. He's nothing more than my conceit given tangible form...
96,TEXT_KINGKD106_05516_IRIS_000_400,"As my master lay stricken and slumbering, the Index seized control of the Forked Towers."
97,TEXT_KINGKD106_05516_IRIS_000_401,"With none to oppose him, he began to explore what futures might await the civilizations of the Fifth Astral Era."
98,TEXT_KINGKD106_05516_IRIS_000_402,"You've all seen the results of that experiment... Wind roared, water surged, pestilence spread, and voidsent claimed the land."
99,TEXT_KINGKD106_05516_IRIS_000_403,"In time, the South Horn will suffer the same fate. Plants will perish, all birdsong will cease... He would usher in everlasting decay."
100,TEXT_KINGKD106_05516_IRIS_000_404,"I can't accept that future! This island was supposed to be a monument to mankind's thirst for knowledge, not some grim reminder of their folly."
101,TEXT_KINGKD106_05516_IRIS_000_405,Which is why I need your help!
102,TEXT_KINGKD106_05516_Q1_000_000,What will you say?
103,TEXT_KINGKD106_05516_A1_000_001,Say no more!
104,TEXT_KINGKD106_05516_A1_000_002,"I offer my help gladly, but what of your orders?"
105,TEXT_KINGKD106_05516_IRIS_000_407,Thank you! I'm glad it was you who heeded my master's call.
106,TEXT_KINGKD106_05516_ARCHIVE_000_408,"Ah, of course... That voice you heard during your voyage must have been an echo of my desperate plea."
107,TEXT_KINGKD106_05516_IRIS_000_409,"We have nothing to fear in that regard. After all, it was my master who called you here."
108,TEXT_KINGKD106_05516_ARCHIVE_000_410,"Ah, of course... That voice you heard during your voyage must have been an echo of my desperate plea."
109,TEXT_KINGKD106_05516_ARCHIVE_000_411,"Iris... For the last fifteen hundred years, you've upheld your lonely vigil."
110,TEXT_KINGKD106_05516_ARCHIVE_000_412,Forgive me! Would that I had known I'd be condemning you to such a fate...
111,TEXT_KINGKD106_05516_IRIS_000_413,At least my watch wasn't in vain.
112,TEXT_KINGKD106_05516_ARCHIVE_000_414,"We're counting on you, Iris and I. You must find a way to the Tower of Magic and lay low the Index once and for all!"
113,TEXT_KINGKD106_05516_ARCHIVE_000_415,Thank you. Thank you!
114,TEXT_KINGKD106_05516_KETENRAMM_000_416,
1 0 TEXT_KINGKD106_05516_SEQ_00 It seems Iris has more to reveal.
2 1 TEXT_KINGKD106_05516_SEQ_01
3 2 TEXT_KINGKD106_05516_SEQ_02
4 3 TEXT_KINGKD106_05516_SEQ_03
5 4 TEXT_KINGKD106_05516_SEQ_04
6 5 TEXT_KINGKD106_05516_SEQ_05
7 6 TEXT_KINGKD106_05516_SEQ_06
8 7 TEXT_KINGKD106_05516_SEQ_07
9 8 TEXT_KINGKD106_05516_SEQ_08
10 9 TEXT_KINGKD106_05516_SEQ_09
11 10 TEXT_KINGKD106_05516_SEQ_10
12 11 TEXT_KINGKD106_05516_SEQ_11
13 12 TEXT_KINGKD106_05516_SEQ_12
14 13 TEXT_KINGKD106_05516_SEQ_13
15 14 TEXT_KINGKD106_05516_SEQ_14
16 15 TEXT_KINGKD106_05516_SEQ_15
17 16 TEXT_KINGKD106_05516_SEQ_16
18 17 TEXT_KINGKD106_05516_SEQ_17
19 18 TEXT_KINGKD106_05516_SEQ_18
20 19 TEXT_KINGKD106_05516_SEQ_19
21 20 TEXT_KINGKD106_05516_SEQ_20
22 21 TEXT_KINGKD106_05516_SEQ_21
23 22 TEXT_KINGKD106_05516_SEQ_22
24 23 TEXT_KINGKD106_05516_SEQ_23
25 24 TEXT_KINGKD106_05516_TODO_00 Speak with Iris in the phantom village.
26 25 TEXT_KINGKD106_05516_TODO_01 Speak with Iris again.
27 26 TEXT_KINGKD106_05516_TODO_02 Speak with Iris once more.
28 27 TEXT_KINGKD106_05516_TODO_03 Speak with Iris one last time.
29 28 TEXT_KINGKD106_05516_TODO_04
30 29 TEXT_KINGKD106_05516_TODO_05
31 30 TEXT_KINGKD106_05516_TODO_06
32 31 TEXT_KINGKD106_05516_TODO_07
33 32 TEXT_KINGKD106_05516_TODO_08
34 33 TEXT_KINGKD106_05516_TODO_09
35 34 TEXT_KINGKD106_05516_TODO_10
36 35 TEXT_KINGKD106_05516_TODO_11
37 36 TEXT_KINGKD106_05516_TODO_12
38 37 TEXT_KINGKD106_05516_TODO_13
39 38 TEXT_KINGKD106_05516_TODO_14
40 39 TEXT_KINGKD106_05516_TODO_15
41 40 TEXT_KINGKD106_05516_TODO_16
42 41 TEXT_KINGKD106_05516_TODO_17
43 42 TEXT_KINGKD106_05516_TODO_18
44 43 TEXT_KINGKD106_05516_TODO_19
45 44 TEXT_KINGKD106_05516_TODO_20
46 45 TEXT_KINGKD106_05516_TODO_21
47 46 TEXT_KINGKD106_05516_TODO_22
48 47 TEXT_KINGKD106_05516_TODO_23
49 48 TEXT_KINGKD106_05516_KETENRAMM_000_001 Does this mean the Archive was the architect all along? If that's the case, who's in the bleedin' tower?
50 49 TEXT_KINGKD106_05516_ARCHIVE_000_005 I'm just as perplexed as the rest of you. Hopefully Iris deigns to shed more light on the matter...
51 50 TEXT_KINGKD106_05516_IRIS_000_010 Understand that I do not disobey my orders lightly...
52 51 TEXT_KINGKD106_05516_IRIS_000_011 I wish to speak further, away from the clamor of this camp. Pray meet me by the fountain in your “phantom village.”
53 52 TEXT_KINGKD106_05516_KETENRAMM_000_015 Let's see what the faerie has to say.
54 53 TEXT_KINGKD106_05516_ARCHIVE_000_020 What an arduous journey that was... I hope my aching back doesn't plague me during the discussions ahead.
55 54 TEXT_KINGKD106_05516_IRIS_000_100 Thank you for coming. You might be intrigued to hear that this place was modeled on a port town in my master's native Nym.
56 55 TEXT_KINGKD106_05516_IRIS_000_101 Perhaps that is why I feel so at peace here... I hate to make further demands, but might we at least enjoy the scenery while we talk?
57 56 TEXT_KINGKD106_05516_ARCHIVE_000_102 I have no end of questions, but for now I shall listen.
58 57 TEXT_KINGKD106_05516_IRIS_000_103 My master was a revered Nymian scholar. Such was the depth and breadth of his learning, that to those around him, he was simply known as “the Archive.”
59 58 TEXT_KINGKD106_05516_IRIS_000_104 Fearing that the War of the Magi would bring the world to ruin, he crossed the seas to the Occult Crescent, intending to preserve even some small part of civilization from all-consuming destruction.
60 59 TEXT_KINGKD106_05516_IRIS_000_105 The Archive summoned me to keep a record of his project. My orders were simple: observe developments as they unfolded.
61 60 TEXT_KINGKD106_05516_IRIS_000_106 And thus I watched as you set about preserving all that you could, your respect and affection for mankind's endeavors never wavering...
62 61 TEXT_KINGKD106_05516_KETENRAMM_000_110 When we first met Iris and I asked her why she was summoned, she said she didn't know. Maybe she felt revealin' the truth at that point would've jeopardized her role as silent observer...
63 62 TEXT_KINGKD106_05516_ARCHIVE_000_115 So he─or, I, as it were─summoned her to document his, no, *my* endeavors... Oh, my poor noggin...
64 63 TEXT_KINGKD106_05516_IRIS_000_200 As work progressed, my master resolved to construct the Forked Towers and thereby protect the isle.
65 64 TEXT_KINGKD106_05516_IRIS_000_201 Initially, he himself oversaw their maintenance. I can still picture him now, ensconced in all that worldly knowledge, eyes glinting with satisfaction. Yet there was something else in that gaze─the faintest hint of loneliness.
66 65 TEXT_KINGKD106_05516_IRIS_000_202 One day I asked him whether he had ever used the dangerous knowledge locked within the towers...
67 66 TEXT_KINGKD106_05516_ARCHIVE_000_203 Ah, there goes the seal again. I can remember my response clearly...
68 67 TEXT_KINGKD106_05516_ARCHIVE_000_204 “I have...to near-terrible ends. Some knowledge is better left unproven.”
69 68 TEXT_KINGKD106_05516_IRIS_000_205 And you remained true to that belief, never again wielding the dread techniques you chose to preserve.
70 69 TEXT_KINGKD106_05516_IRIS_000_206 Eventually, you decided to give your wisdom physical form─an entity that might maintain the Forked Towers long after your eventual death.
71 70 TEXT_KINGKD106_05516_IRIS_000_207 Little did you know what that decision would manifest...
72 71 TEXT_KINGKD106_05516_KETENRAMM_000_210 This is where we first found the Archive... Perhaps Iris'll tell us how he ended up in that sarcophagus of his.
73 72 TEXT_KINGKD106_05516_ARCHIVE_000_215 Never before have I been fearful of what I might learn... Still, I must face the truth.
74 73 TEXT_KINGKD106_05516_IRIS_000_250 As you began to transfer your knowledge to the summoned form, you were seized by a flicker of doubt.
75 74 TEXT_KINGKD106_05516_IRIS_000_251 Preserving such precious scholarship without utilizing it, even once... Would that not be an utter waste? Or so you pondered for a brief moment.
76 75 TEXT_KINGKD106_05516_IRIS_000_252 The merest flicker was all it took for that sentiment to bleed into the incantation. By the time you realized, it was already too late...
77 76 TEXT_KINGKD106_05516_ARCHIVE_000_300 Gushing font of knowledge, flow forth and take form!
78 77 TEXT_KINGKD106_05516_ARCHIVE_000_301 But wait...
79 78 TEXT_KINGKD106_05516_ARCHIVE_000_302 Were I to partake of this font, just the once......
80 79 TEXT_KINGKD106_05516_ARCHIVE_000_303 No!
81 80 TEXT_KINGKD106_05516_INDEX_000_304 I am the Index. Knower of all things.
82 81 TEXT_KINGKD106_05516_INDEX_000_305 With the world's wisdom at my disposal, my power is unbounded!
83 82 TEXT_KINGKD106_05516_ARCHIVE_000_306 Curses. My momentary lapse tainted the incantation! I must begin the ritual anew...
84 83 TEXT_KINGKD106_05516_ARCHIVE_000_307 Good grief, what is this hideous form!? I-I ought to know...
85 84 TEXT_KINGKD106_05516_INDEX_000_308 I have placed a seal upon your knowledge, lest you attempt some foolish intervention!
86 85 TEXT_KINGKD106_05516_ARCHIVE_000_309 I must not give in...
87 86 TEXT_KINGKD106_05516_ARCHIVE_000_310 Aaagh!
88 87 TEXT_KINGKD106_05516_ARCHIVE_000_311 Ye deserved, heed my call. Let not this knowledge be used for ill...
89 88 TEXT_KINGKD106_05516_IRIS_000_350 Though my instructions were clear, I could not bear to watch while your life hung in the balance.
90 89 TEXT_KINGKD106_05516_IRIS_000_351 And so I rushed to your aid... Though, in the end, there was little I could do.
91 90 TEXT_KINGKD106_05516_ARCHIVE_000_352 The memories are flooding back... Filled with despair, barely clinging to life, I somehow made it here. To the sarcophagus.
92 91 TEXT_KINGKD106_05516_ARCHIVE_100_352 My notion that I fled from overseas to quarantine must have stemmed from confusion─magically induced or otherwise.
93 92 TEXT_KINGKD106_05516_ARCHIVE_000_353 All this time, shielded by blissful ignorance... 'Tis sobering to learn what I have wrought.
94 93 TEXT_KINGKD106_05516_IRIS_000_354 We near the end of my tale─I have but few memories left...
95 94 TEXT_KINGKD106_05516_KETENRAMM_000_390 Well, we finally know who's waitin' atop the Tower of Magic...
96 95 TEXT_KINGKD106_05516_ARCHIVE_000_395 My wretched shade calls himself the Index. He's nothing more than my conceit given tangible form...
97 96 TEXT_KINGKD106_05516_IRIS_000_400 As my master lay stricken and slumbering, the Index seized control of the Forked Towers.
98 97 TEXT_KINGKD106_05516_IRIS_000_401 With none to oppose him, he began to explore what futures might await the civilizations of the Fifth Astral Era.
99 98 TEXT_KINGKD106_05516_IRIS_000_402 You've all seen the results of that experiment... Wind roared, water surged, pestilence spread, and voidsent claimed the land.
100 99 TEXT_KINGKD106_05516_IRIS_000_403 In time, the South Horn will suffer the same fate. Plants will perish, all birdsong will cease... He would usher in everlasting decay.
101 100 TEXT_KINGKD106_05516_IRIS_000_404 I can't accept that future! This island was supposed to be a monument to mankind's thirst for knowledge, not some grim reminder of their folly.
102 101 TEXT_KINGKD106_05516_IRIS_000_405 Which is why I need your help!
103 102 TEXT_KINGKD106_05516_Q1_000_000 What will you say?
104 103 TEXT_KINGKD106_05516_A1_000_001 Say no more!
105 104 TEXT_KINGKD106_05516_A1_000_002 I offer my help gladly, but what of your orders?
106 105 TEXT_KINGKD106_05516_IRIS_000_407 Thank you! I'm glad it was you who heeded my master's call.
107 106 TEXT_KINGKD106_05516_ARCHIVE_000_408 Ah, of course... That voice you heard during your voyage must have been an echo of my desperate plea.
108 107 TEXT_KINGKD106_05516_IRIS_000_409 We have nothing to fear in that regard. After all, it was my master who called you here.
109 108 TEXT_KINGKD106_05516_ARCHIVE_000_410 Ah, of course... That voice you heard during your voyage must have been an echo of my desperate plea.
110 109 TEXT_KINGKD106_05516_ARCHIVE_000_411 Iris... For the last fifteen hundred years, you've upheld your lonely vigil.
111 110 TEXT_KINGKD106_05516_ARCHIVE_000_412 Forgive me! Would that I had known I'd be condemning you to such a fate...
112 111 TEXT_KINGKD106_05516_IRIS_000_413 At least my watch wasn't in vain.
113 112 TEXT_KINGKD106_05516_ARCHIVE_000_414 We're counting on you, Iris and I. You must find a way to the Tower of Magic and lay low the Index once and for all!
114 113 TEXT_KINGKD106_05516_ARCHIVE_000_415 Thank you. Thank you!
115 114 TEXT_KINGKD106_05516_KETENRAMM_000_416
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0,TEXT_KINGKD107_05517_SEQ_00,Ketenramm is eager to return to the field.
1,TEXT_KINGKD107_05517_SEQ_01,"Having heard Iris's tale and learned the true nature of the isle's architect, your goal is clear: find the Tower of Magic and defeat its twisted overseer, the Index. To this end, Ketenramm would first return to the base camp and ascertain the progress of his crew. Hopefully, their investigation into the North Horn's aetherial flows will reveal some clue as to how the tower can be accessed."
2,TEXT_KINGKD107_05517_SEQ_02,"It appears the North Horn's aetherial abnormalities partially result from the presence of several familiars, each of whom exude such powerful aetheric energies as to disrupt the local confluences. To restore the balance, and thereby gain ingress into the tower, these fiends must be dealt with─a task which inevitably falls to you.
※The relevant critical encounters are “Doubled Trouble,” “Quarried Away,” and “Appalling Behavior.”"
3,TEXT_KINGKD107_05517_SEQ_03,"Befitting of creatures capable of disrupting the ambient aether of half the island, your marks prove to be formidable foes. Yet with perseverance, not to mention judicious use of the ancient techniques at your disposal, they eventually succumb. Ketenramm will doubtless wish to hear of your success."
4,TEXT_KINGKD107_05517_SEQ_04,"Learning of your triumphs, the veteran explorer is keen to verify whether the creatures' demise has had its intended effect. You decide to visit the solitary pavilion and examine the nearby confluence afresh."
5,TEXT_KINGKD107_05517_SEQ_05,"On-site, the Archive reveals that while the confluence has stabilized significantly, the tower remains inaccessible. Sensing an opportunity to leverage his past experience roaming the wilds with Gulool Ja Ja, Ketenramm offers to dispatch more familiars in the hopes of further stabilizing the aetherial flows. While he and his crew labor toward a solution, you resolve to accumulate sufficient knowledge for your impending battle with the Index─for as your scholar-turned-tonberry companion is keen to stress, your foe brings the wisdom of an entire era to bear."
6,TEXT_KINGKD107_05517_SEQ_06,"Thanks to Ketenramm and his crew, the aetherial flows have stabilized, and the Tower of Magic is finally accessible─under the right climatic conditions. With your head filled with a lifetime's worth of arcane knowledge and occult wisdom, you watch the skies for telltale signs of an auroral mirage and steel yourself for the fight ahead."
7,TEXT_KINGKD107_05517_SEQ_07,
8,TEXT_KINGKD107_05517_SEQ_08,
9,TEXT_KINGKD107_05517_SEQ_09,
10,TEXT_KINGKD107_05517_SEQ_10,
11,TEXT_KINGKD107_05517_SEQ_11,
12,TEXT_KINGKD107_05517_SEQ_12,
13,TEXT_KINGKD107_05517_SEQ_13,
14,TEXT_KINGKD107_05517_SEQ_14,
15,TEXT_KINGKD107_05517_SEQ_15,
16,TEXT_KINGKD107_05517_SEQ_16,
17,TEXT_KINGKD107_05517_SEQ_17,
18,TEXT_KINGKD107_05517_SEQ_18,
19,TEXT_KINGKD107_05517_SEQ_19,
20,TEXT_KINGKD107_05517_SEQ_20,
21,TEXT_KINGKD107_05517_SEQ_21,
22,TEXT_KINGKD107_05517_SEQ_22,
23,TEXT_KINGKD107_05517_SEQ_23,
24,TEXT_KINGKD107_05517_TODO_00,Speak with Ketenramm on the North Horn.
25,TEXT_KINGKD107_05517_TODO_01,Complete the critical encounter “Doubled Trouble.”
26,TEXT_KINGKD107_05517_TODO_02,Complete the critical encounter “Quarried Away.”
27,TEXT_KINGKD107_05517_TODO_03,Complete the critical encounter “Appalling Behavior.”
28,TEXT_KINGKD107_05517_TODO_04,Speak with Ketenramm.
29,TEXT_KINGKD107_05517_TODO_05,Examine the confluence.
30,TEXT_KINGKD107_05517_TODO_06,Attain a knowledge level of 40 and then speak with Ketenramm.
31,TEXT_KINGKD107_05517_TODO_07,
32,TEXT_KINGKD107_05517_TODO_08,
33,TEXT_KINGKD107_05517_TODO_09,
34,TEXT_KINGKD107_05517_TODO_10,
35,TEXT_KINGKD107_05517_TODO_11,
36,TEXT_KINGKD107_05517_TODO_12,
37,TEXT_KINGKD107_05517_TODO_13,
38,TEXT_KINGKD107_05517_TODO_14,
39,TEXT_KINGKD107_05517_TODO_15,
40,TEXT_KINGKD107_05517_TODO_16,
41,TEXT_KINGKD107_05517_TODO_17,
42,TEXT_KINGKD107_05517_TODO_18,
43,TEXT_KINGKD107_05517_TODO_19,
44,TEXT_KINGKD107_05517_TODO_20,
45,TEXT_KINGKD107_05517_TODO_21,
46,TEXT_KINGKD107_05517_TODO_22,
47,TEXT_KINGKD107_05517_TODO_23,
48,TEXT_KINGKD107_05517_ARCHIVE_100_001,'Tis like radiant sunlight has pierced through the mist. My noggin is fogged no more!
49,TEXT_KINGKD107_05517_IRIS_100_005,Thank you for listening to my tale.
50,TEXT_KINGKD107_05517_KETENRAMM_050_010,"Havin' heard Iris's tale, it's doubly clear we need to find a way into the Tower of Magic."
51,TEXT_KINGKD107_05517_KETENRAMM_100_010,"Let's head back to the northern base camp. With any luck, the crew'll have somethin' to share about their aetherial investigations."
52,TEXT_KINGKD107_05517_ARCHIVE_000_001,I am now quite certain that the Index intentionally rendered the aetherial flows to the tower unusable.
53,TEXT_KINGKD107_05517_IRIS_000_005,I'm afraid I know nothing of aetherial confluences...
54,TEXT_KINGKD107_05517_KETENRAMM_000_010,Just in time! The crew have turned up some startlin' details about the aetherial flows.
55,TEXT_KINGKD107_05517_KETENRAMM_000_011,"We know the abnormalities are caused by the ambient aether bein' imbalanced, don't we? Well it seems there's more at play. Accordin' to me crew, there are beasties on the North Horn that give off aetheric energies powerful enough to mess with the confluences."
56,TEXT_KINGKD107_05517_KETENRAMM_000_012,"We can't do a damned thing about the state of the land's aether, but we can see about fellin' a few of those fiends. That ought to restore the balance somewhat, and give us access to the tower's aetherial node."
57,TEXT_KINGKD107_05517_KETENRAMM_000_013,I'll mark where the beasties were last seen prowlin' on yer map. Reckon ye could give them a good seein' to?
58,TEXT_KINGKD107_05517_KETENRAMM_000_015,I marked the location of those pesky beasts on yer map. You know what to do!
59,TEXT_KINGKD107_05517_ARCHIVE_000_020,"The mere existence of these fiends─likely familiars in their own right─is enough to prevent access to the tower... Another of the Index's machinations, no doubt. "
60,TEXT_KINGKD107_05517_IRIS_000_025,"As you may have surmised, I am ill-equipped for martial duties..."
61,TEXT_KINGKD107_05517_ARCHIVE_000_100,"Ah, that glint in your eyes bespeaks battles won and fiends defeated. We best inspect the confluence by the pavilion again."
62,TEXT_KINGKD107_05517_IRIS_000_105,Have the aetherial flows changed in any way?
63,TEXT_KINGKD107_05517_KETENRAMM_000_200,Defeated those beasties? Excellent. Here's hopin' the aetherial node'll finally show up.
64,TEXT_KINGKD107_05517_KETENRAMM_000_201,"Speakin' of which, I reckon we ought to head to the pavilion sharpish. Don't want those familiars rearin' their ugly heads again and throwin' the aether back into disarray."
65,TEXT_KINGKD107_05517_KETENRAMM_000_300,
66,TEXT_KINGKD107_05517_ARCHIVE_100_300,"Hmmm... The aetherial currents do seem to be restored, though not to a degree sufficient to safely use the node."
67,TEXT_KINGKD107_05517_KETENRAMM_000_301,"How about ye leave this to me? As it happens, Gulool Ja Ja and I once ran into a similar issue on our travels."
68,TEXT_KINGKD107_05517_KETENRAMM_100_301,"Thanks to yer masterful fiend-fellin', the aetherial flows have begun to stabilize, right?"
69,TEXT_KINGKD107_05517_KETENRAMM_200_301,I'm thinkin' that me and the crew can take down a few more beasties and make sure those currents are in tip-top condition.
70,TEXT_KINGKD107_05517_KETENRAMM_000_302,Which is a roundabout way of askin' you to handle the Index. What d'ye say?
71,TEXT_KINGKD107_05517_ARCHIVE_000_303,You'll be facing the accrued wisdom of the Fifth Astral Era─techniques not seen since the deadliest days of the War of the Magi.
72,TEXT_KINGKD107_05517_ARCHIVE_100_303,I advise you not to challenge the Index unprepared. Every last drop of knowledge at your disposal will prove invaluable.
73,TEXT_KINGKD107_05517_ARCHIVE_000_304,"That said, I have every faith in your modern martial methods. May your courage spark a blazing path to victory!"
74,TEXT_KINGKD107_05517_ARCHIVE_000_305,"Once Ketenramm and the crew have stabilized the aetherial currents, the node ought to be functional. Let us retire to the base camp for the time being."
75,TEXT_KINGKD107_05517_KETENRAMM_100_305,Come and find me when yer done preparin'.
76,TEXT_KINGKD107_05517_SYSTEM_150_305,Speak with Ketenramm in the North Horn base camp once you have attained a knowledge level of 40.
77,TEXT_KINGKD107_05517_ARCHIVE_000_350,"With the whole expedition working in unison, we'll soon prevail!"
78,TEXT_KINGKD107_05517_IRIS_000_355,Good luck!
79,TEXT_KINGKD107_05517_KETENRAMM_200_305,"With me and the crew huntin' down those aether-emittin' beasties, we'll soon have that node up and runnin'. Just let me know when yer good and ready."
80,TEXT_KINGKD107_05517_SYSTEM_250_305,You must attain a knowledge level of 40 in order to progress.
81,TEXT_KINGKD107_05517_KETENRAMM_300_305,Looks like somebody's positively brimmin' with knowledge.
82,TEXT_KINGKD107_05517_KETENRAMM_400_305,"As for me and the crew, we've defeated those beasties. The aetherial node should be fully functional."
83,TEXT_KINGKD107_05517_KETENRAMM_500_305,This is it. Time ye headed to the tower and took down the Index!
84,TEXT_KINGKD107_05517_SYSTEM_000_306,"In order to undertake the subsequent quest, you must first clear the Forked Tower: Magic or the Forked Tower: Magic (Extreme)."
85,TEXT_KINGKD107_05517_SYSTEM_000_307,Please note that a knowledge level of 40 is required to undertake either critical encounter.
86,TEXT_KINGKD107_05517_SYSTEM_000_308,"Furthermore, the Forked Tower: Magic (Extreme) requires **a minimum of 12 entrants across three alliance parties.**"
87,TEXT_KINGKD107_05517_SYSTEM_000_309,Speak with Jeffroy in the phantom village once you have assembled a suitable group.
88,TEXT_KINGKD107_05517_ARCHIVE_100_305,
89,TEXT_KINGKD107_05517_ARCHIVE_200_305,
90,TEXT_KINGKD107_05517_ARCHIVE_300_305,
91,TEXT_KINGKD107_05517_ARCHIVE_400_305,
92,TEXT_KINGKD107_05517_ARCHIVE_500_305,
1 0 TEXT_KINGKD107_05517_SEQ_00 Ketenramm is eager to return to the field.
2 1 TEXT_KINGKD107_05517_SEQ_01 Having heard Iris's tale and learned the true nature of the isle's architect, your goal is clear: find the Tower of Magic and defeat its twisted overseer, the Index. To this end, Ketenramm would first return to the base camp and ascertain the progress of his crew. Hopefully, their investigation into the North Horn's aetherial flows will reveal some clue as to how the tower can be accessed.
3 2 TEXT_KINGKD107_05517_SEQ_02 It appears the North Horn's aetherial abnormalities partially result from the presence of several familiars, each of whom exude such powerful aetheric energies as to disrupt the local confluences. To restore the balance, and thereby gain ingress into the tower, these fiends must be dealt with─a task which inevitably falls to you. ※The relevant critical encounters are “Doubled Trouble,” “Quarried Away,” and “Appalling Behavior.”
4 3 TEXT_KINGKD107_05517_SEQ_03 Befitting of creatures capable of disrupting the ambient aether of half the island, your marks prove to be formidable foes. Yet with perseverance, not to mention judicious use of the ancient techniques at your disposal, they eventually succumb. Ketenramm will doubtless wish to hear of your success.
5 4 TEXT_KINGKD107_05517_SEQ_04 Learning of your triumphs, the veteran explorer is keen to verify whether the creatures' demise has had its intended effect. You decide to visit the solitary pavilion and examine the nearby confluence afresh.
6 5 TEXT_KINGKD107_05517_SEQ_05 On-site, the Archive reveals that while the confluence has stabilized significantly, the tower remains inaccessible. Sensing an opportunity to leverage his past experience roaming the wilds with Gulool Ja Ja, Ketenramm offers to dispatch more familiars in the hopes of further stabilizing the aetherial flows. While he and his crew labor toward a solution, you resolve to accumulate sufficient knowledge for your impending battle with the Index─for as your scholar-turned-tonberry companion is keen to stress, your foe brings the wisdom of an entire era to bear.
7 6 TEXT_KINGKD107_05517_SEQ_06 Thanks to Ketenramm and his crew, the aetherial flows have stabilized, and the Tower of Magic is finally accessible─under the right climatic conditions. With your head filled with a lifetime's worth of arcane knowledge and occult wisdom, you watch the skies for telltale signs of an auroral mirage and steel yourself for the fight ahead.
8 7 TEXT_KINGKD107_05517_SEQ_07
9 8 TEXT_KINGKD107_05517_SEQ_08
10 9 TEXT_KINGKD107_05517_SEQ_09
11 10 TEXT_KINGKD107_05517_SEQ_10
12 11 TEXT_KINGKD107_05517_SEQ_11
13 12 TEXT_KINGKD107_05517_SEQ_12
14 13 TEXT_KINGKD107_05517_SEQ_13
15 14 TEXT_KINGKD107_05517_SEQ_14
16 15 TEXT_KINGKD107_05517_SEQ_15
17 16 TEXT_KINGKD107_05517_SEQ_16
18 17 TEXT_KINGKD107_05517_SEQ_17
19 18 TEXT_KINGKD107_05517_SEQ_18
20 19 TEXT_KINGKD107_05517_SEQ_19
21 20 TEXT_KINGKD107_05517_SEQ_20
22 21 TEXT_KINGKD107_05517_SEQ_21
23 22 TEXT_KINGKD107_05517_SEQ_22
24 23 TEXT_KINGKD107_05517_SEQ_23
25 24 TEXT_KINGKD107_05517_TODO_00 Speak with Ketenramm on the North Horn.
26 25 TEXT_KINGKD107_05517_TODO_01 Complete the critical encounter “Doubled Trouble.”
27 26 TEXT_KINGKD107_05517_TODO_02 Complete the critical encounter “Quarried Away.”
28 27 TEXT_KINGKD107_05517_TODO_03 Complete the critical encounter “Appalling Behavior.”
29 28 TEXT_KINGKD107_05517_TODO_04 Speak with Ketenramm.
30 29 TEXT_KINGKD107_05517_TODO_05 Examine the confluence.
31 30 TEXT_KINGKD107_05517_TODO_06 Attain a knowledge level of 40 and then speak with Ketenramm.
32 31 TEXT_KINGKD107_05517_TODO_07
33 32 TEXT_KINGKD107_05517_TODO_08
34 33 TEXT_KINGKD107_05517_TODO_09
35 34 TEXT_KINGKD107_05517_TODO_10
36 35 TEXT_KINGKD107_05517_TODO_11
37 36 TEXT_KINGKD107_05517_TODO_12
38 37 TEXT_KINGKD107_05517_TODO_13
39 38 TEXT_KINGKD107_05517_TODO_14
40 39 TEXT_KINGKD107_05517_TODO_15
41 40 TEXT_KINGKD107_05517_TODO_16
42 41 TEXT_KINGKD107_05517_TODO_17
43 42 TEXT_KINGKD107_05517_TODO_18
44 43 TEXT_KINGKD107_05517_TODO_19
45 44 TEXT_KINGKD107_05517_TODO_20
46 45 TEXT_KINGKD107_05517_TODO_21
47 46 TEXT_KINGKD107_05517_TODO_22
48 47 TEXT_KINGKD107_05517_TODO_23
49 48 TEXT_KINGKD107_05517_ARCHIVE_100_001 'Tis like radiant sunlight has pierced through the mist. My noggin is fogged no more!
50 49 TEXT_KINGKD107_05517_IRIS_100_005 Thank you for listening to my tale.
51 50 TEXT_KINGKD107_05517_KETENRAMM_050_010 Havin' heard Iris's tale, it's doubly clear we need to find a way into the Tower of Magic.
52 51 TEXT_KINGKD107_05517_KETENRAMM_100_010 Let's head back to the northern base camp. With any luck, the crew'll have somethin' to share about their aetherial investigations.
53 52 TEXT_KINGKD107_05517_ARCHIVE_000_001 I am now quite certain that the Index intentionally rendered the aetherial flows to the tower unusable.
54 53 TEXT_KINGKD107_05517_IRIS_000_005 I'm afraid I know nothing of aetherial confluences...
55 54 TEXT_KINGKD107_05517_KETENRAMM_000_010 Just in time! The crew have turned up some startlin' details about the aetherial flows.
56 55 TEXT_KINGKD107_05517_KETENRAMM_000_011 We know the abnormalities are caused by the ambient aether bein' imbalanced, don't we? Well it seems there's more at play. Accordin' to me crew, there are beasties on the North Horn that give off aetheric energies powerful enough to mess with the confluences.
57 56 TEXT_KINGKD107_05517_KETENRAMM_000_012 We can't do a damned thing about the state of the land's aether, but we can see about fellin' a few of those fiends. That ought to restore the balance somewhat, and give us access to the tower's aetherial node.
58 57 TEXT_KINGKD107_05517_KETENRAMM_000_013 I'll mark where the beasties were last seen prowlin' on yer map. Reckon ye could give them a good seein' to?
59 58 TEXT_KINGKD107_05517_KETENRAMM_000_015 I marked the location of those pesky beasts on yer map. You know what to do!
60 59 TEXT_KINGKD107_05517_ARCHIVE_000_020 The mere existence of these fiends─likely familiars in their own right─is enough to prevent access to the tower... Another of the Index's machinations, no doubt.
61 60 TEXT_KINGKD107_05517_IRIS_000_025 As you may have surmised, I am ill-equipped for martial duties...
62 61 TEXT_KINGKD107_05517_ARCHIVE_000_100 Ah, that glint in your eyes bespeaks battles won and fiends defeated. We best inspect the confluence by the pavilion again.
63 62 TEXT_KINGKD107_05517_IRIS_000_105 Have the aetherial flows changed in any way?
64 63 TEXT_KINGKD107_05517_KETENRAMM_000_200 Defeated those beasties? Excellent. Here's hopin' the aetherial node'll finally show up.
65 64 TEXT_KINGKD107_05517_KETENRAMM_000_201 Speakin' of which, I reckon we ought to head to the pavilion sharpish. Don't want those familiars rearin' their ugly heads again and throwin' the aether back into disarray.
66 65 TEXT_KINGKD107_05517_KETENRAMM_000_300
67 66 TEXT_KINGKD107_05517_ARCHIVE_100_300 Hmmm... The aetherial currents do seem to be restored, though not to a degree sufficient to safely use the node.
68 67 TEXT_KINGKD107_05517_KETENRAMM_000_301 How about ye leave this to me? As it happens, Gulool Ja Ja and I once ran into a similar issue on our travels.
69 68 TEXT_KINGKD107_05517_KETENRAMM_100_301 Thanks to yer masterful fiend-fellin', the aetherial flows have begun to stabilize, right?
70 69 TEXT_KINGKD107_05517_KETENRAMM_200_301 I'm thinkin' that me and the crew can take down a few more beasties and make sure those currents are in tip-top condition.
71 70 TEXT_KINGKD107_05517_KETENRAMM_000_302 Which is a roundabout way of askin' you to handle the Index. What d'ye say?
72 71 TEXT_KINGKD107_05517_ARCHIVE_000_303 You'll be facing the accrued wisdom of the Fifth Astral Era─techniques not seen since the deadliest days of the War of the Magi.
73 72 TEXT_KINGKD107_05517_ARCHIVE_100_303 I advise you not to challenge the Index unprepared. Every last drop of knowledge at your disposal will prove invaluable.
74 73 TEXT_KINGKD107_05517_ARCHIVE_000_304 That said, I have every faith in your modern martial methods. May your courage spark a blazing path to victory!
75 74 TEXT_KINGKD107_05517_ARCHIVE_000_305 Once Ketenramm and the crew have stabilized the aetherial currents, the node ought to be functional. Let us retire to the base camp for the time being.
76 75 TEXT_KINGKD107_05517_KETENRAMM_100_305 Come and find me when yer done preparin'.
77 76 TEXT_KINGKD107_05517_SYSTEM_150_305 Speak with Ketenramm in the North Horn base camp once you have attained a knowledge level of 40.
78 77 TEXT_KINGKD107_05517_ARCHIVE_000_350 With the whole expedition working in unison, we'll soon prevail!
79 78 TEXT_KINGKD107_05517_IRIS_000_355 Good luck!
80 79 TEXT_KINGKD107_05517_KETENRAMM_200_305 With me and the crew huntin' down those aether-emittin' beasties, we'll soon have that node up and runnin'. Just let me know when yer good and ready.
81 80 TEXT_KINGKD107_05517_SYSTEM_250_305 You must attain a knowledge level of 40 in order to progress.
82 81 TEXT_KINGKD107_05517_KETENRAMM_300_305 Looks like somebody's positively brimmin' with knowledge.
83 82 TEXT_KINGKD107_05517_KETENRAMM_400_305 As for me and the crew, we've defeated those beasties. The aetherial node should be fully functional.
84 83 TEXT_KINGKD107_05517_KETENRAMM_500_305 This is it. Time ye headed to the tower and took down the Index!
85 84 TEXT_KINGKD107_05517_SYSTEM_000_306 In order to undertake the subsequent quest, you must first clear the Forked Tower: Magic or the Forked Tower: Magic (Extreme).
86 85 TEXT_KINGKD107_05517_SYSTEM_000_307 Please note that a knowledge level of 40 is required to undertake either critical encounter.
87 86 TEXT_KINGKD107_05517_SYSTEM_000_308 Furthermore, the Forked Tower: Magic (Extreme) requires **a minimum of 12 entrants across three alliance parties.**
88 87 TEXT_KINGKD107_05517_SYSTEM_000_309 Speak with Jeffroy in the phantom village once you have assembled a suitable group.
89 88 TEXT_KINGKD107_05517_ARCHIVE_100_305
90 89 TEXT_KINGKD107_05517_ARCHIVE_200_305
91 90 TEXT_KINGKD107_05517_ARCHIVE_300_305
92 91 TEXT_KINGKD107_05517_ARCHIVE_400_305
93 92 TEXT_KINGKD107_05517_ARCHIVE_500_305
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0,TEXT_KINGKD108_05518_SEQ_00,The Archive senses a change on the isle.
1,TEXT_KINGKD108_05518_SEQ_01,"The Tower of Magic now lies empty, its twisted tenant slain by your hand. Back at the base camp, the Archive receives news of your success with jubilation, positing that the isle's ward is beginning to dissipate. Hoping the ship might now be free to leave, Ketenramm suggests you speak with Ofangeim to check the vessel is still seaworthy."
2,TEXT_KINGKD108_05518_SEQ_02,"Learning of your victory, Ofangeim orders a thorough inspection of the ship, soon concluding that the vessel is ready to sail. Ketenramm is eager to share the good news, and so asks the crew to assemble in the phantom village, extending an invitation to you, Iris, and the Archive as well. You dutifully head for the plaza, ready to hear the veteran explorer address his comrades."
3,TEXT_KINGKD108_05518_SEQ_03,"Under brilliant blue skies, Ketenramm declares the mystery of Shades' Triangle solved at last and announces the expedition's pending return to Tural. Yet as the crowd whoops and cheers, the old explorer suddenly shifts his tone, asking his faithful crew a favor: that they breathe no word of their exploits upon the isle. Though this precaution is to ensure the knowledge stored within the towers does not fall into the wrong hands, he nevertheless laments the thought of sending his comrades home empty-handed. Despite his worries, however, the crew appear delighted─content at simply having joined the great Ketenramm on his last adventure.
Leaving the crowd to their revelry, you gather round as the Archive chastises himself for his actions, prompting Ketenramm to console the old scholar and remind him that the knowledge he so painstakingly preserved may one day save the world. Spirits lifted, the Archive thanks you once again for your endeavors. It is on this high note that you and Ketenramm resolve to make for High Tide Harbor, where the expedition messenger awaits."
4,TEXT_KINGKD108_05518_SEQ_04,"After greeting the relieved expedition messenger, Ketenramm announces he will be making his report to the Dawnservants. You wait for his return by the waterside, preparing to be peppered with myriad questions by the messenger.
In due course, Ketenramm returns from the palace and invites you to take a stroll to Morrow's Measure. Stopping in front of one of the great stone plinths that line the way, the venerable explorer informs you that he made his report to the Vow of Reason and mentioned nothing of your discoveries on the Occult Crescent. With the expedition thus officially ending in failure, he begins to muse on the nature of adventure, revealing that thrills and experience, not riches and reward, are what drive him ever onward. Indeed, it appears he is already considering his next steps─despite assurances that this outing would be his last. And so, wondering where Ketenramm's path will lead, you make for High Tide Harbor to speak with the expedition messenger once again. "
5,TEXT_KINGKD108_05518_SEQ_05,"Though the messenger has torn up his report at Ketenramm's request, he expresses hope that your discoveries might one day aid the world. For the time being, he thanks you for your contributions and shares that Ketenramm has already departed to oversee his crew's withdrawal from the isle. Though the expedition is at an end, the Occult Crescent remains accessible, should you have unfinished business on those strange, distant shores..."
6,TEXT_KINGKD108_05518_SEQ_06,
7,TEXT_KINGKD108_05518_SEQ_07,
8,TEXT_KINGKD108_05518_SEQ_08,
9,TEXT_KINGKD108_05518_SEQ_09,
10,TEXT_KINGKD108_05518_SEQ_10,
11,TEXT_KINGKD108_05518_SEQ_11,
12,TEXT_KINGKD108_05518_SEQ_12,
13,TEXT_KINGKD108_05518_SEQ_13,
14,TEXT_KINGKD108_05518_SEQ_14,
15,TEXT_KINGKD108_05518_SEQ_15,
16,TEXT_KINGKD108_05518_SEQ_16,
17,TEXT_KINGKD108_05518_SEQ_17,
18,TEXT_KINGKD108_05518_SEQ_18,
19,TEXT_KINGKD108_05518_SEQ_19,
20,TEXT_KINGKD108_05518_SEQ_20,
21,TEXT_KINGKD108_05518_SEQ_21,
22,TEXT_KINGKD108_05518_SEQ_22,
23,TEXT_KINGKD108_05518_SEQ_23,
24,TEXT_KINGKD108_05518_TODO_00,Speak with Ofangeim in the phantom village.
25,TEXT_KINGKD108_05518_TODO_01,Speak with Ketenramm.
26,TEXT_KINGKD108_05518_TODO_02,Speak with the expedition messenger at High Tide Harbor.
27,TEXT_KINGKD108_05518_TODO_03,Speak with the expedition messenger again.
28,TEXT_KINGKD108_05518_TODO_04,
29,TEXT_KINGKD108_05518_TODO_05,
30,TEXT_KINGKD108_05518_TODO_06,
31,TEXT_KINGKD108_05518_TODO_07,
32,TEXT_KINGKD108_05518_TODO_08,
33,TEXT_KINGKD108_05518_TODO_09,
34,TEXT_KINGKD108_05518_TODO_10,
35,TEXT_KINGKD108_05518_TODO_11,
36,TEXT_KINGKD108_05518_TODO_12,
37,TEXT_KINGKD108_05518_TODO_13,
38,TEXT_KINGKD108_05518_TODO_14,
39,TEXT_KINGKD108_05518_TODO_15,
40,TEXT_KINGKD108_05518_TODO_16,
41,TEXT_KINGKD108_05518_TODO_17,
42,TEXT_KINGKD108_05518_TODO_18,
43,TEXT_KINGKD108_05518_TODO_19,
44,TEXT_KINGKD108_05518_TODO_20,
45,TEXT_KINGKD108_05518_TODO_21,
46,TEXT_KINGKD108_05518_TODO_22,
47,TEXT_KINGKD108_05518_TODO_23,
48,TEXT_KINGKD108_05518_KETENRAMM_000_001,"The crew and I slayed a few more familiars to get those aetherial currents flowin' even smoother. Under the right conditions, that node ought to show up clear as day!"
49,TEXT_KINGKD108_05518_KETENRAMM_100_001,"That spring in yer step's a dead giveaway! Ye've defeated the Index, haven't ye?"
50,TEXT_KINGKD108_05518_IRIS_000_005,"Ideally, I would observe your feats wherever you go. Alas, the confines of a tower filled with formidable foes is no place for one so delicate."
51,TEXT_KINGKD108_05518_IRIS_100_005,Thank you for vanquishing the Index!
52,TEXT_KINGKD108_05518_ARCHIVE_000_009,"With the whole expedition working in unison, we'll soon prevail!"
53,TEXT_KINGKD108_05518_SYSTEM_000_010,"In order to undertake this quest, you must first clear the Forked Tower: Magic or the Forked Tower: Magic (Extreme)."
54,TEXT_KINGKD108_05518_SYSTEM_100_010,Please note that a knowledge level of 40 is required to undertake either critical encounter.
55,TEXT_KINGKD108_05518_ARCHIVE_000_011,Player! Might I surmise the Index was slain by your hand? I no longer sense his presence...
56,TEXT_KINGKD108_05518_KETENRAMM_000_012,"I'm bettin' ye fought tooth and nail to reach the Index and bring him down. Needless to say, we're glad to see yer none the worse for wear!"
57,TEXT_KINGKD108_05518_ARCHIVE_000_013,"I don't wish to dampen the mood, but his defeat will not immediately restore the North Horn to its original state..."
58,TEXT_KINGKD108_05518_ARCHIVE_000_014,"Nevertheless, with his reckless experiments laid to rest, the world can rest easy."
59,TEXT_KINGKD108_05518_IRIS_000_015,"Thanks to you, my heart wells with hope for the isle. I look forward to witnessing its recovery over the years to come!"
60,TEXT_KINGKD108_05518_ARCHIVE_000_016,"Of course, with the demise of the Index, the isle's ward ought to gradually dissipate."
61,TEXT_KINGKD108_05518_ARCHIVE_000_017,"As will the force that has held your ship in place. In fact, you might be able to leave already. "
62,TEXT_KINGKD108_05518_KETENRAMM_000_018,"Let's go pay Ofangeim a visit then, shall we?"
63,TEXT_KINGKD108_05518_KETENRAMM_000_020,Must've been a lonely vigil out here in the harbor. Ofangeim's done well to keep the ship safe.
64,TEXT_KINGKD108_05518_ARCHIVE_000_025,"I must say, this really is a magnificent vessel. A far cry from the leaky skiff I arrived on..."
65,TEXT_KINGKD108_05518_IRIS_000_030,The isle *will* recover... I'm absolutely sure of that.
66,TEXT_KINGKD108_05518_OFANGEIM_000_100,"So ye finally gave that architect feller a good drubbin', did ye? Crackin' effort!"
67,TEXT_KINGKD108_05518_OFANGEIM_000_101,"Look sharp! I want the whole ship checked, on the double!"
68,TEXT_KINGKD108_05518_OFANGEIM_000_102,Sorry to keep ye waitin'.
69,TEXT_KINGKD108_05518_OFANGEIM_000_103,"There's nary a trace of the magicks that had the ship pinned in place. I tell ye, it's a good thing we'd dropped anchor..."
70,TEXT_KINGKD108_05518_OFANGEIM_000_104,"Anyroad, the seas are calm and the winds are fair─we're ready to set sail at a moment's notice!"
71,TEXT_KINGKD108_05518_KETENRAMM_000_105,Heh. I bet the old hulk'll be glad to see the back of these shores.
72,TEXT_KINGKD108_05518_KETENRAMM_000_106,"Gather the crew in the plaza, would ye? I've got a few words to say."
73,TEXT_KINGKD108_05518_OFANGEIM_000_107,Aye aye!
74,TEXT_KINGKD108_05518_KETENRAMM_000_108,"If ye don't mind, I'd like you lot to join us."
75,TEXT_KINGKD108_05518_ARCHIVE_000_110,'Tis a relief to know you and your companions will make it safely off the isle. Though I can't help but think of those who came before you that weren't so fortunate...
76,TEXT_KINGKD108_05518_IRIS_000_115,The isle will feel quiet once you've all gone...
77,TEXT_KINGKD108_05518_KETENRAMM_000_200,"Since arrivin' on these shores, we've all toiled long and hard─given up our creature comforts, gone toe-to-toe with terrifyin' beasties... But that graft has paid off at last, because we've finally solved the mystery lurkin' in the heart of Shades' Triangle."
78,TEXT_KINGKD108_05518_KETENRAMM_000_201,"And that ain't the only good news. Thanks to Player, the ward surroundin' the island has been dispelled."
79,TEXT_KINGKD108_05518_KETENRAMM_000_202,"In other words, we'll be back drinkin' our fill at Xbalyav Ty'e before we know it!"
80,TEXT_KINGKD108_05518_KETENRAMM_000_203,"But before ye start celebratin', I've got a request..."
81,TEXT_KINGKD108_05518_KETENRAMM_100_203,"Not a word of this expedition is to leave the isle. All we've seen, all we've learned, stays with us."
82,TEXT_KINGKD108_05518_KETENRAMM_000_204,"Of course, that'll mean goin' home empty-handed... But don't worry. This was my decision, and that responsibility lies with me."
83,TEXT_KINGKD108_05518_KETENRAMM_000_205,The knowledge contained in those towers is just too dangerous. We've all seen the consequences when it falls into the wrong hands.
84,TEXT_KINGKD108_05518_KETENRAMM_000_206,"Still, it breaks me heart to have dragged you all this way for nothin'..."
85,TEXT_KINGKD108_05518_EXPEDITION05518A_000_207,"Wait, so you're saying we'll be the only ones who know what happened on the legendary Ketenramm's last adventure? That's bloody brilliant, that is!"
86,TEXT_KINGKD108_05518_EXPEDITION05518B_000_208,Indeed. The experience alone has been well worth the journey!
87,TEXT_KINGKD108_05518_KETENRAMM_000_209,Don't...
88,TEXT_KINGKD108_05518_KETENRAMM_000_210,Ye'll make this old man cry!
89,TEXT_KINGKD108_05518_ARCHIVE_000_211,It's clear to me now that trying to preserve all that knowledge was a mistake...
90,TEXT_KINGKD108_05518_ARCHIVE_000_212,I'm no better than those reckless fools who unleashed the War of the Magi upon the world.
91,TEXT_KINGKD108_05518_KETENRAMM_000_213,That ain't true.
92,TEXT_KINGKD108_05518_KETENRAMM_000_214,"Look, I've learned plenty over the years─passin' on what I could to those who'd listen."
93,TEXT_KINGKD108_05518_KETENRAMM_000_215,"That's how knowledge spreads. From one mind to another, and then on to the next, spawnin' new ideas and cultures along the way."
94,TEXT_KINGKD108_05518_KETENRAMM_000_216,Contributin' to that process in me own small way is me proudest achievement.
95,TEXT_KINGKD108_05518_KETENRAMM_000_217,But ye can't share what hasn't been preserved in the first place. Think of all those civilizations we know nothin' about─the ones that left naught behind.
96,TEXT_KINGKD108_05518_KETENRAMM_000_218,"Of course, some of them were no doubt brought to ruin by the same kind of knowledge ye sought to protect."
97,TEXT_KINGKD108_05518_KETENRAMM_000_219,"But unlike yer fellow scholars from the Fifth Astral Era, you weren't reckless. And without you here to warn us, we might've been loadin' up the ship with dangerous tomes and arcane scrolls this very moment."
98,TEXT_KINGKD108_05518_KETENRAMM_000_220,"Besides, for all we know, the knowledge ye've gathered here may one day *prevent* another catastrophe. So don't go blamin' yerself, my friend!"
99,TEXT_KINGKD108_05518_IRIS_000_221,I've watched you since the day you summoned me. I know that your intentions were pure!
100,TEXT_KINGKD108_05518_ARCHIVE_000_222,Thank you. Thank you all!
101,TEXT_KINGKD108_05518_ARCHIVE_000_223,I suppose it behooves me to think of what purpose this isle might serve moving forward!
102,TEXT_KINGKD108_05518_KETENRAMM_000_224,"Seein' as how it'll take a while for the crew to get packed up, why don't you and I head back to Tuliyollal? The Dawnservants'll be wantin' to hear me report, for one thing."
103,TEXT_KINGKD108_05518_ARCHIVE_000_250,"I know you can come and visit whenever you like using that confluence in the harbor, but do take care of yourself, my friend."
104,TEXT_KINGKD108_05518_IRIS_000_255,"You needn't worry about the Archive. After all we have endured together, I've no plans to abandon him now."
105,TEXT_KINGKD108_05518_SAILOR05309_000_290,Ketenramm! Player!
106,TEXT_KINGKD108_05518_SAILOR05309_000_291,It's a relief to see you both back on dry land!
107,TEXT_KINGKD108_05518_KETENRAMM_000_292,"Sorry for causin' ye all that worry. The crew'll be headin' back soon, but I figured I'd best make me report ahead of time."
108,TEXT_KINGKD108_05518_KETENRAMM_000_293,"Like I said earlier, I take full responsibility for this decision. Let me handle the Dawnservants."
109,TEXT_KINGKD108_05518_KETENRAMM_000_294,"Wait for me here, will ye? I was hopin' we could parley when I'm back from the palace."
110,TEXT_KINGKD108_05518_KETENRAMM_000_300,"Sorry to keep ye waitin', friend. How about we stretch our legs?"
111,TEXT_KINGKD108_05518_KETENRAMM_000_301,Thought we might take a stroll over to Morrow's Measure.
112,TEXT_KINGKD108_05518_KETENRAMM_000_302,"When I dropped by the palace to make me report, only the Vow of Reason was there to hear it. Of course, when I say “report,” I left out more than a few key details..."
113,TEXT_KINGKD108_05518_KETENRAMM_000_303,"I told Koana that, while there's plenty of minerals on the island, the difficulty in gettin' there would scupper any commercial operation from the outset. I let him know we'd be makin' a complete withdrawal once we're finished."
114,TEXT_KINGKD108_05518_KETENRAMM_000_304,"In fact, I recommended we deny the isle exists altogether. Shades' Triangle has claimed enough lives over the years, and I don't want anyone followin' in our footsteps..."
115,TEXT_KINGKD108_05518_KETENRAMM_000_305,"I'm guessin' the Dawnservant sensed somethin' in me demeanor, because he didn't say much more─just that he was glad we were back safe."
116,TEXT_KINGKD108_05518_KETENRAMM_000_306,"Koana's a smart lad, though. I'd wager he saw right through me."
117,TEXT_KINGKD108_05518_KETENRAMM_000_307,"Anyroad... Official failure this expedition might've been, it wasn't all for naught."
118,TEXT_KINGKD108_05518_KETENRAMM_000_308,"Plenty of me fellow explorers met their end tryin' to solve the mystery of Shades' Triangle. What we achieved is no mean feat, I tell ye."
119,TEXT_KINGKD108_05518_KETENRAMM_000_309,"But, personally, adventure's never been about results or reward. No, it's the sheer excitement that keeps me comin' back."
120,TEXT_KINGKD108_05518_KETENRAMM_000_310,I suppose what I'm tryin' to say is... Thanks for indulgin' this old thrill-seeker.
121,TEXT_KINGKD108_05518_KETENRAMM_000_311,"Oh, there was one last thing Koana said to me. Can ye guess what his words were?"
122,TEXT_KINGKD108_05518_KETENRAMM_000_312,"“Now that you're back, I suppose you can start planning your next adventure.”"
123,TEXT_KINGKD108_05518_Q1_000_000,What will you say?
124,TEXT_KINGKD108_05518_A1_000_001,I thought this was supposed to be your *final* expedition!
125,TEXT_KINGKD108_05518_A1_000_002,Where are you heading next?
126,TEXT_KINGKD108_05518_KETENRAMM_000_314,"Aye, that it was. But as soon as I heard the word “next,” me mind started racin'..."
127,TEXT_KINGKD108_05518_KETENRAMM_000_315,Heh. Don't you go encouragin' me too!
128,TEXT_KINGKD108_05518_KETENRAMM_000_316,There's somethin' about the word “next” that sets me mind racin'...
129,TEXT_KINGKD108_05518_KETENRAMM_000_317,"That's not to say I'll be forsakin' me duty to Tuliyollal. If anything, seein' this nation grow and prosper is a more excitin' prospect than adventures anew."
130,TEXT_KINGKD108_05518_KETENRAMM_000_318,"While there's still life in these old bones, I'll just have to keep ploddin' along this path of mine."
131,TEXT_KINGKD108_05518_KETENRAMM_000_319,"Ain't that right, Gulool Ja Ja?"
132,TEXT_KINGKD108_05518_KETENRAMM_000_320,Havin' said all that...
133,TEXT_KINGKD108_05518_KETENRAMM_000_321,"Even if I consider adventure to be its own reward, me crew won't settle for thrills as payment. Without somethin' tangible to show for our efforts on the next expedition, I'll have a revolt on me hands!"
134,TEXT_KINGKD108_05518_SAILOR05309_000_400,I tore up my report once old Ketenramm brought me up to speed.
135,TEXT_KINGKD108_05518_SAILOR05309_000_401,It feels strange to uncover the truth of the isle only to cover it back up again... But you never know─the world might have need of all that knowledge one day.
136,TEXT_KINGKD108_05518_SAILOR05309_000_402,"Anyhow, Ketenramm set sail a little while earlier. Said he was off to oversee the expedition's withdrawal."
137,TEXT_KINGKD108_05518_SAILOR05309_000_403,"If you've got unfinished business on those shores, feel free to head back yourself."
138,TEXT_KINGKD108_05518_SAILOR05309_000_404,"But for now, let me congratulate you on a job well done!"
139,TEXT_KINGKD108_05518_SYSTEM_000_405,A new weapon enhancement quest is now available from Lydirceil in the phantom village.
140,TEXT_KINGKD108_05518_INDEX_000_500,Witness wisdom's true potential!
141,TEXT_KINGKD108_05518_INDEX_000_600,Such potential...squandered.
1 0 TEXT_KINGKD108_05518_SEQ_00 The Archive senses a change on the isle.
2 1 TEXT_KINGKD108_05518_SEQ_01 The Tower of Magic now lies empty, its twisted tenant slain by your hand. Back at the base camp, the Archive receives news of your success with jubilation, positing that the isle's ward is beginning to dissipate. Hoping the ship might now be free to leave, Ketenramm suggests you speak with Ofangeim to check the vessel is still seaworthy.
3 2 TEXT_KINGKD108_05518_SEQ_02 Learning of your victory, Ofangeim orders a thorough inspection of the ship, soon concluding that the vessel is ready to sail. Ketenramm is eager to share the good news, and so asks the crew to assemble in the phantom village, extending an invitation to you, Iris, and the Archive as well. You dutifully head for the plaza, ready to hear the veteran explorer address his comrades.
4 3 TEXT_KINGKD108_05518_SEQ_03 Under brilliant blue skies, Ketenramm declares the mystery of Shades' Triangle solved at last and announces the expedition's pending return to Tural. Yet as the crowd whoops and cheers, the old explorer suddenly shifts his tone, asking his faithful crew a favor: that they breathe no word of their exploits upon the isle. Though this precaution is to ensure the knowledge stored within the towers does not fall into the wrong hands, he nevertheless laments the thought of sending his comrades home empty-handed. Despite his worries, however, the crew appear delighted─content at simply having joined the great Ketenramm on his last adventure. Leaving the crowd to their revelry, you gather round as the Archive chastises himself for his actions, prompting Ketenramm to console the old scholar and remind him that the knowledge he so painstakingly preserved may one day save the world. Spirits lifted, the Archive thanks you once again for your endeavors. It is on this high note that you and Ketenramm resolve to make for High Tide Harbor, where the expedition messenger awaits.
5 4 TEXT_KINGKD108_05518_SEQ_04 After greeting the relieved expedition messenger, Ketenramm announces he will be making his report to the Dawnservants. You wait for his return by the waterside, preparing to be peppered with myriad questions by the messenger. In due course, Ketenramm returns from the palace and invites you to take a stroll to Morrow's Measure. Stopping in front of one of the great stone plinths that line the way, the venerable explorer informs you that he made his report to the Vow of Reason and mentioned nothing of your discoveries on the Occult Crescent. With the expedition thus officially ending in failure, he begins to muse on the nature of adventure, revealing that thrills and experience, not riches and reward, are what drive him ever onward. Indeed, it appears he is already considering his next steps─despite assurances that this outing would be his last. And so, wondering where Ketenramm's path will lead, you make for High Tide Harbor to speak with the expedition messenger once again.
6 5 TEXT_KINGKD108_05518_SEQ_05 Though the messenger has torn up his report at Ketenramm's request, he expresses hope that your discoveries might one day aid the world. For the time being, he thanks you for your contributions and shares that Ketenramm has already departed to oversee his crew's withdrawal from the isle. Though the expedition is at an end, the Occult Crescent remains accessible, should you have unfinished business on those strange, distant shores...
7 6 TEXT_KINGKD108_05518_SEQ_06
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25 24 TEXT_KINGKD108_05518_TODO_00 Speak with Ofangeim in the phantom village.
26 25 TEXT_KINGKD108_05518_TODO_01 Speak with Ketenramm.
27 26 TEXT_KINGKD108_05518_TODO_02 Speak with the expedition messenger at High Tide Harbor.
28 27 TEXT_KINGKD108_05518_TODO_03 Speak with the expedition messenger again.
29 28 TEXT_KINGKD108_05518_TODO_04
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49 48 TEXT_KINGKD108_05518_KETENRAMM_000_001 The crew and I slayed a few more familiars to get those aetherial currents flowin' even smoother. Under the right conditions, that node ought to show up clear as day!
50 49 TEXT_KINGKD108_05518_KETENRAMM_100_001 That spring in yer step's a dead giveaway! Ye've defeated the Index, haven't ye?
51 50 TEXT_KINGKD108_05518_IRIS_000_005 Ideally, I would observe your feats wherever you go. Alas, the confines of a tower filled with formidable foes is no place for one so delicate.
52 51 TEXT_KINGKD108_05518_IRIS_100_005 Thank you for vanquishing the Index!
53 52 TEXT_KINGKD108_05518_ARCHIVE_000_009 With the whole expedition working in unison, we'll soon prevail!
54 53 TEXT_KINGKD108_05518_SYSTEM_000_010 In order to undertake this quest, you must first clear the Forked Tower: Magic or the Forked Tower: Magic (Extreme).
55 54 TEXT_KINGKD108_05518_SYSTEM_100_010 Please note that a knowledge level of 40 is required to undertake either critical encounter.
56 55 TEXT_KINGKD108_05518_ARCHIVE_000_011 Player! Might I surmise the Index was slain by your hand? I no longer sense his presence...
57 56 TEXT_KINGKD108_05518_KETENRAMM_000_012 I'm bettin' ye fought tooth and nail to reach the Index and bring him down. Needless to say, we're glad to see yer none the worse for wear!
58 57 TEXT_KINGKD108_05518_ARCHIVE_000_013 I don't wish to dampen the mood, but his defeat will not immediately restore the North Horn to its original state...
59 58 TEXT_KINGKD108_05518_ARCHIVE_000_014 Nevertheless, with his reckless experiments laid to rest, the world can rest easy.
60 59 TEXT_KINGKD108_05518_IRIS_000_015 Thanks to you, my heart wells with hope for the isle. I look forward to witnessing its recovery over the years to come!
61 60 TEXT_KINGKD108_05518_ARCHIVE_000_016 Of course, with the demise of the Index, the isle's ward ought to gradually dissipate.
62 61 TEXT_KINGKD108_05518_ARCHIVE_000_017 As will the force that has held your ship in place. In fact, you might be able to leave already.
63 62 TEXT_KINGKD108_05518_KETENRAMM_000_018 Let's go pay Ofangeim a visit then, shall we?
64 63 TEXT_KINGKD108_05518_KETENRAMM_000_020 Must've been a lonely vigil out here in the harbor. Ofangeim's done well to keep the ship safe.
65 64 TEXT_KINGKD108_05518_ARCHIVE_000_025 I must say, this really is a magnificent vessel. A far cry from the leaky skiff I arrived on...
66 65 TEXT_KINGKD108_05518_IRIS_000_030 The isle *will* recover... I'm absolutely sure of that.
67 66 TEXT_KINGKD108_05518_OFANGEIM_000_100 So ye finally gave that architect feller a good drubbin', did ye? Crackin' effort!
68 67 TEXT_KINGKD108_05518_OFANGEIM_000_101 Look sharp! I want the whole ship checked, on the double!
69 68 TEXT_KINGKD108_05518_OFANGEIM_000_102 Sorry to keep ye waitin'.
70 69 TEXT_KINGKD108_05518_OFANGEIM_000_103 There's nary a trace of the magicks that had the ship pinned in place. I tell ye, it's a good thing we'd dropped anchor...
71 70 TEXT_KINGKD108_05518_OFANGEIM_000_104 Anyroad, the seas are calm and the winds are fair─we're ready to set sail at a moment's notice!
72 71 TEXT_KINGKD108_05518_KETENRAMM_000_105 Heh. I bet the old hulk'll be glad to see the back of these shores.
73 72 TEXT_KINGKD108_05518_KETENRAMM_000_106 Gather the crew in the plaza, would ye? I've got a few words to say.
74 73 TEXT_KINGKD108_05518_OFANGEIM_000_107 Aye aye!
75 74 TEXT_KINGKD108_05518_KETENRAMM_000_108 If ye don't mind, I'd like you lot to join us.
76 75 TEXT_KINGKD108_05518_ARCHIVE_000_110 'Tis a relief to know you and your companions will make it safely off the isle. Though I can't help but think of those who came before you that weren't so fortunate...
77 76 TEXT_KINGKD108_05518_IRIS_000_115 The isle will feel quiet once you've all gone...
78 77 TEXT_KINGKD108_05518_KETENRAMM_000_200 Since arrivin' on these shores, we've all toiled long and hard─given up our creature comforts, gone toe-to-toe with terrifyin' beasties... But that graft has paid off at last, because we've finally solved the mystery lurkin' in the heart of Shades' Triangle.
79 78 TEXT_KINGKD108_05518_KETENRAMM_000_201 And that ain't the only good news. Thanks to Player, the ward surroundin' the island has been dispelled.
80 79 TEXT_KINGKD108_05518_KETENRAMM_000_202 In other words, we'll be back drinkin' our fill at Xbalyav Ty'e before we know it!
81 80 TEXT_KINGKD108_05518_KETENRAMM_000_203 But before ye start celebratin', I've got a request...
82 81 TEXT_KINGKD108_05518_KETENRAMM_100_203 Not a word of this expedition is to leave the isle. All we've seen, all we've learned, stays with us.
83 82 TEXT_KINGKD108_05518_KETENRAMM_000_204 Of course, that'll mean goin' home empty-handed... But don't worry. This was my decision, and that responsibility lies with me.
84 83 TEXT_KINGKD108_05518_KETENRAMM_000_205 The knowledge contained in those towers is just too dangerous. We've all seen the consequences when it falls into the wrong hands.
85 84 TEXT_KINGKD108_05518_KETENRAMM_000_206 Still, it breaks me heart to have dragged you all this way for nothin'...
86 85 TEXT_KINGKD108_05518_EXPEDITION05518A_000_207 Wait, so you're saying we'll be the only ones who know what happened on the legendary Ketenramm's last adventure? That's bloody brilliant, that is!
87 86 TEXT_KINGKD108_05518_EXPEDITION05518B_000_208 Indeed. The experience alone has been well worth the journey!
88 87 TEXT_KINGKD108_05518_KETENRAMM_000_209 Don't...
89 88 TEXT_KINGKD108_05518_KETENRAMM_000_210 Ye'll make this old man cry!
90 89 TEXT_KINGKD108_05518_ARCHIVE_000_211 It's clear to me now that trying to preserve all that knowledge was a mistake...
91 90 TEXT_KINGKD108_05518_ARCHIVE_000_212 I'm no better than those reckless fools who unleashed the War of the Magi upon the world.
92 91 TEXT_KINGKD108_05518_KETENRAMM_000_213 That ain't true.
93 92 TEXT_KINGKD108_05518_KETENRAMM_000_214 Look, I've learned plenty over the years─passin' on what I could to those who'd listen.
94 93 TEXT_KINGKD108_05518_KETENRAMM_000_215 That's how knowledge spreads. From one mind to another, and then on to the next, spawnin' new ideas and cultures along the way.
95 94 TEXT_KINGKD108_05518_KETENRAMM_000_216 Contributin' to that process in me own small way is me proudest achievement.
96 95 TEXT_KINGKD108_05518_KETENRAMM_000_217 But ye can't share what hasn't been preserved in the first place. Think of all those civilizations we know nothin' about─the ones that left naught behind.
97 96 TEXT_KINGKD108_05518_KETENRAMM_000_218 Of course, some of them were no doubt brought to ruin by the same kind of knowledge ye sought to protect.
98 97 TEXT_KINGKD108_05518_KETENRAMM_000_219 But unlike yer fellow scholars from the Fifth Astral Era, you weren't reckless. And without you here to warn us, we might've been loadin' up the ship with dangerous tomes and arcane scrolls this very moment.
99 98 TEXT_KINGKD108_05518_KETENRAMM_000_220 Besides, for all we know, the knowledge ye've gathered here may one day *prevent* another catastrophe. So don't go blamin' yerself, my friend!
100 99 TEXT_KINGKD108_05518_IRIS_000_221 I've watched you since the day you summoned me. I know that your intentions were pure!
101 100 TEXT_KINGKD108_05518_ARCHIVE_000_222 Thank you. Thank you all!
102 101 TEXT_KINGKD108_05518_ARCHIVE_000_223 I suppose it behooves me to think of what purpose this isle might serve moving forward!
103 102 TEXT_KINGKD108_05518_KETENRAMM_000_224 Seein' as how it'll take a while for the crew to get packed up, why don't you and I head back to Tuliyollal? The Dawnservants'll be wantin' to hear me report, for one thing.
104 103 TEXT_KINGKD108_05518_ARCHIVE_000_250 I know you can come and visit whenever you like using that confluence in the harbor, but do take care of yourself, my friend.
105 104 TEXT_KINGKD108_05518_IRIS_000_255 You needn't worry about the Archive. After all we have endured together, I've no plans to abandon him now.
106 105 TEXT_KINGKD108_05518_SAILOR05309_000_290 Ketenramm! Player!
107 106 TEXT_KINGKD108_05518_SAILOR05309_000_291 It's a relief to see you both back on dry land!
108 107 TEXT_KINGKD108_05518_KETENRAMM_000_292 Sorry for causin' ye all that worry. The crew'll be headin' back soon, but I figured I'd best make me report ahead of time.
109 108 TEXT_KINGKD108_05518_KETENRAMM_000_293 Like I said earlier, I take full responsibility for this decision. Let me handle the Dawnservants.
110 109 TEXT_KINGKD108_05518_KETENRAMM_000_294 Wait for me here, will ye? I was hopin' we could parley when I'm back from the palace.
111 110 TEXT_KINGKD108_05518_KETENRAMM_000_300 Sorry to keep ye waitin', friend. How about we stretch our legs?
112 111 TEXT_KINGKD108_05518_KETENRAMM_000_301 Thought we might take a stroll over to Morrow's Measure.
113 112 TEXT_KINGKD108_05518_KETENRAMM_000_302 When I dropped by the palace to make me report, only the Vow of Reason was there to hear it. Of course, when I say “report,” I left out more than a few key details...
114 113 TEXT_KINGKD108_05518_KETENRAMM_000_303 I told Koana that, while there's plenty of minerals on the island, the difficulty in gettin' there would scupper any commercial operation from the outset. I let him know we'd be makin' a complete withdrawal once we're finished.
115 114 TEXT_KINGKD108_05518_KETENRAMM_000_304 In fact, I recommended we deny the isle exists altogether. Shades' Triangle has claimed enough lives over the years, and I don't want anyone followin' in our footsteps...
116 115 TEXT_KINGKD108_05518_KETENRAMM_000_305 I'm guessin' the Dawnservant sensed somethin' in me demeanor, because he didn't say much more─just that he was glad we were back safe.
117 116 TEXT_KINGKD108_05518_KETENRAMM_000_306 Koana's a smart lad, though. I'd wager he saw right through me.
118 117 TEXT_KINGKD108_05518_KETENRAMM_000_307 Anyroad... Official failure this expedition might've been, it wasn't all for naught.
119 118 TEXT_KINGKD108_05518_KETENRAMM_000_308 Plenty of me fellow explorers met their end tryin' to solve the mystery of Shades' Triangle. What we achieved is no mean feat, I tell ye.
120 119 TEXT_KINGKD108_05518_KETENRAMM_000_309 But, personally, adventure's never been about results or reward. No, it's the sheer excitement that keeps me comin' back.
121 120 TEXT_KINGKD108_05518_KETENRAMM_000_310 I suppose what I'm tryin' to say is... Thanks for indulgin' this old thrill-seeker.
122 121 TEXT_KINGKD108_05518_KETENRAMM_000_311 Oh, there was one last thing Koana said to me. Can ye guess what his words were?
123 122 TEXT_KINGKD108_05518_KETENRAMM_000_312 “Now that you're back, I suppose you can start planning your next adventure.”
124 123 TEXT_KINGKD108_05518_Q1_000_000 What will you say?
125 124 TEXT_KINGKD108_05518_A1_000_001 I thought this was supposed to be your *final* expedition!
126 125 TEXT_KINGKD108_05518_A1_000_002 Where are you heading next?
127 126 TEXT_KINGKD108_05518_KETENRAMM_000_314 Aye, that it was. But as soon as I heard the word “next,” me mind started racin'...
128 127 TEXT_KINGKD108_05518_KETENRAMM_000_315 Heh. Don't you go encouragin' me too!
129 128 TEXT_KINGKD108_05518_KETENRAMM_000_316 There's somethin' about the word “next” that sets me mind racin'...
130 129 TEXT_KINGKD108_05518_KETENRAMM_000_317 That's not to say I'll be forsakin' me duty to Tuliyollal. If anything, seein' this nation grow and prosper is a more excitin' prospect than adventures anew.
131 130 TEXT_KINGKD108_05518_KETENRAMM_000_318 While there's still life in these old bones, I'll just have to keep ploddin' along this path of mine.
132 131 TEXT_KINGKD108_05518_KETENRAMM_000_319 Ain't that right, Gulool Ja Ja?
133 132 TEXT_KINGKD108_05518_KETENRAMM_000_320 Havin' said all that...
134 133 TEXT_KINGKD108_05518_KETENRAMM_000_321 Even if I consider adventure to be its own reward, me crew won't settle for thrills as payment. Without somethin' tangible to show for our efforts on the next expedition, I'll have a revolt on me hands!
135 134 TEXT_KINGKD108_05518_SAILOR05309_000_400 I tore up my report once old Ketenramm brought me up to speed.
136 135 TEXT_KINGKD108_05518_SAILOR05309_000_401 It feels strange to uncover the truth of the isle only to cover it back up again... But you never know─the world might have need of all that knowledge one day.
137 136 TEXT_KINGKD108_05518_SAILOR05309_000_402 Anyhow, Ketenramm set sail a little while earlier. Said he was off to oversee the expedition's withdrawal.
138 137 TEXT_KINGKD108_05518_SAILOR05309_000_403 If you've got unfinished business on those shores, feel free to head back yourself.
139 138 TEXT_KINGKD108_05518_SAILOR05309_000_404 But for now, let me congratulate you on a job well done!
140 139 TEXT_KINGKD108_05518_SYSTEM_000_405 A new weapon enhancement quest is now available from Lydirceil in the phantom village.
141 140 TEXT_KINGKD108_05518_INDEX_000_500 Witness wisdom's true potential!
142 141 TEXT_KINGKD108_05518_INDEX_000_600 Such potential...squandered.
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0,TEXT_KINGKW301_05502_SEQ_00,Lydirceil has something to discuss with you.
1,TEXT_KINGKW301_05502_SEQ_01,"Lydirceil informs you that Gerolt has some concerns regarding your phantom weapon─possibly relating to the weaponsmith's ambitious plans to merge ancient methods with his own homegrown techniques. Curiosity piqued, you prepare to present your weapon to Gerolt for inspection.
※Please note this quest cannot be abandoned via the journal. If you wish to abandon the quest, you may do so at any time by speaking with Lydirceil."
2,TEXT_KINGKW301_05502_SEQ_02,"After a brief examination of your phantom weapon, Gerolt concludes that his worries were, alas, warranted. Taking a moment to remind all present of the enhancement process thus far, he reveals that the island's aether─from which your weapon derives its power─is actually limiting the potential for further improvements due to its volatile, illusory nature. Thankfully, it would seem he has a plan to overcome this flaw. Rather less thankfully, Gerolt insists you /congratulate him on this breakthrough before he shares any further details."
3,TEXT_KINGKW301_05502_SEQ_03,"Buoyed by your acknowledgement, Gerolt describes how your phantom weapon has been inadvertently bound by a complex illusion, thereby limiting its power. His plan is thus: to remove its glamour-like shroud using the Archive's magical knife, which just so happens to have illusion-dispelling properties. To prepare the blade for the task, you are called upon to procure a variety of essential supplies and deliver them to the weaponsmith when ready.
Monarch whetstone: seek a trader in the markets of Tuliyollal.
Ancestral alloy ingot, ascendant twine, and majestic polish: craft using the relevant recipe or purchase from the market board.
※Should you choose to craft the three items listed above, you will need to have obtained the Master Recipe XII tomes of the Disciples of the Hand."
4,TEXT_KINGKW301_05502_SEQ_04,"As you hand Gerolt the supplies, he declares his wish for a quick tipple to prevent any knife-honing mishaps. Doubts about the efficacy of rum in this context notwithstanding, you resolve to speak with the weaponsmith again."
5,TEXT_KINGKW301_05502_SEQ_05,"With quenched thirst─and surprisingly steady hands─Gerolt soon hones the blade to perfection. With the knife's physical form thus prepared, the next step will be to enhance its dispelling magicks. No doubt much work yet awaits..."
6,TEXT_KINGKW301_05502_SEQ_06,
7,TEXT_KINGKW301_05502_SEQ_07,
8,TEXT_KINGKW301_05502_SEQ_08,
9,TEXT_KINGKW301_05502_SEQ_09,
10,TEXT_KINGKW301_05502_SEQ_10,
11,TEXT_KINGKW301_05502_SEQ_11,
12,TEXT_KINGKW301_05502_SEQ_12,
13,TEXT_KINGKW301_05502_SEQ_13,
14,TEXT_KINGKW301_05502_SEQ_14,
15,TEXT_KINGKW301_05502_SEQ_15,
16,TEXT_KINGKW301_05502_SEQ_16,
17,TEXT_KINGKW301_05502_SEQ_17,
18,TEXT_KINGKW301_05502_SEQ_18,
19,TEXT_KINGKW301_05502_SEQ_19,
20,TEXT_KINGKW301_05502_SEQ_20,
21,TEXT_KINGKW301_05502_SEQ_21,
22,TEXT_KINGKW301_05502_SEQ_22,
23,TEXT_KINGKW301_05502_SEQ_23,
24,TEXT_KINGKW301_05502_TODO_00,"Speak with Gerolt while you have a phantom weapon obscurum equipped, in your Armoury Chest, or in your inventory."
25,TEXT_KINGKW301_05502_TODO_01,/congratulate Gerolt.
26,TEXT_KINGKW301_05502_TODO_02,Deliver the requested items to Gerolt.
27,TEXT_KINGKW301_05502_TODO_03,Obtain a monarch whetstone.
28,TEXT_KINGKW301_05502_TODO_04,Obtain an ancestral alloy ingot.
29,TEXT_KINGKW301_05502_TODO_05,Obtain a spool of ascendant twine.
30,TEXT_KINGKW301_05502_TODO_06,Obtain a bottle of majestic polish.
31,TEXT_KINGKW301_05502_TODO_07,Speak with Gerolt.
32,TEXT_KINGKW301_05502_TODO_08,
33,TEXT_KINGKW301_05502_TODO_09,
34,TEXT_KINGKW301_05502_TODO_10,
35,TEXT_KINGKW301_05502_TODO_11,
36,TEXT_KINGKW301_05502_TODO_12,
37,TEXT_KINGKW301_05502_TODO_13,
38,TEXT_KINGKW301_05502_TODO_14,
39,TEXT_KINGKW301_05502_TODO_15,
40,TEXT_KINGKW301_05502_TODO_16,
41,TEXT_KINGKW301_05502_TODO_17,
42,TEXT_KINGKW301_05502_TODO_18,
43,TEXT_KINGKW301_05502_TODO_19,
44,TEXT_KINGKW301_05502_TODO_20,
45,TEXT_KINGKW301_05502_TODO_21,
46,TEXT_KINGKW301_05502_TODO_22,
47,TEXT_KINGKW301_05502_TODO_23,
48,TEXT_KINGKW301_05502_LYDIRCEIL_000_001,Perfect timin'. Been meanin' to have a word with ye.
49,TEXT_KINGKW301_05502_LYDIRCEIL_000_002,I'm guessin' ye remember Gerolt's plan to combine 'is modern methods with that ancient knowledge 'e's uncovered.
50,TEXT_KINGKW301_05502_LYDIRCEIL_000_003,"Well, it sounds like 'e needs to examine that phantom weapon o' yers. Would ye mind obligin'?"
51,TEXT_KINGKW301_05502_SYSTEM_000_004,"Please note that the current quest “Under No Illusion” cannot be abandoned via the journal. Should you wish to do so, speak with Lydirceil."
52,TEXT_KINGKW301_05502_LYDIRCEIL_000_005,Needed elsewhere? No skin off my nose.
53,TEXT_KINGKW301_05502_SYSTEM_000_010,Abandon the quest “Under No Illusion”?
54,TEXT_KINGKW301_05502_SYSTEM_000_015,Are you sure you wish to proceed?
55,TEXT_KINGKW301_05502_SYSTEM_000_020,"Abandoning this quest will forfeit any delivered items. If you choose to proceed with the quest at a later date, you will need to collect the requisite ingredients again."
56,TEXT_KINGKW301_05502_SYSTEM_000_025,I understand and wish to abandon the quest.
57,TEXT_KINGKW301_05502_LYDIRCEIL_000_030,Sounds like Gerolt can't make any headway until 'e sees yer weapon. Make sure ye show 'im sharpish.
58,TEXT_KINGKW301_05502_BRIGID_000_035,I am also curious as to the current state of your weapon...
59,TEXT_KINGKW301_05502_GEROLT_000_100,"I'll be straight with ye, lass. I'm worried about yer phantom weapon."
60,TEXT_KINGKW301_05502_GEROLT_000_101,"Part o' me hopes it's just the rum talkin', but I'll need to take a gander either way."
61,TEXT_KINGKW301_05502_SYSTEM_100_101,"To proceed, you must first obtain a phantom weapon obscurum."
62,TEXT_KINGKW301_05502_GEROLT_000_102,"Go on, stow it away. I've seen enough."
63,TEXT_KINGKW301_05502_GEROLT_000_103,"Just as predicted, eh?"
64,TEXT_KINGKW301_05502_BRIGID_000_104,"Indeed... I'm afraid the weapon is, in a sense, defective."
65,TEXT_KINGKW301_05502_BRIGID_000_105,To think the isle's aether could deceive even my superlative perception! A potent force indeed.
66,TEXT_KINGKW301_05502_GEROLT_000_106,"That it may be, but now we know the plan'll work."
67,TEXT_KINGKW301_05502_LYDIRCEIL_000_107,"'Old on, 'old on! I'm strugglin' to keep up."
68,TEXT_KINGKW301_05502_GEROLT_000_108,Fair enough. Perhaps ye could all do with a reminder.
69,TEXT_KINGKW301_05502_GEROLT_000_109,D'ye remember what we've done to yer phantom weapon so far?
70,TEXT_KINGKW301_05502_Q1_000_000,What will you say?
71,TEXT_KINGKW301_05502_A1_000_001,I believe you infused it with the isle's elusive energies.
72,TEXT_KINGKW301_05502_A1_000_002,Something involving the vast quantities of aether I gathered!
73,TEXT_KINGKW301_05502_A1_000_003,"It's all flown right over my head, honestly..."
74,TEXT_KINGKW301_05502_GEROLT_000_111,"Exactly. An' just like those energies, yer weapon's a shiftin', intangible phantom. "
75,TEXT_KINGKW301_05502_GEROLT_000_112,"Not quite. All that aether went into enhancin' me gods-given hands, not the weapon directly. No wonder that's seared into yer memory, though─that was some hard graft..."
76,TEXT_KINGKW301_05502_GEROLT_000_113,Suppose I can't expect everyone to keep pace with me unmatched intellect... Let's go over the basics again.
77,TEXT_KINGKW301_05502_GEROLT_000_114,"In short, the aether permeatin' this isle is teemin' with illusory properties, an' highly potent to boot. It's what gives yer weapon its frightenin' power. "
78,TEXT_KINGKW301_05502_GEROLT_000_115,"'Course, that power needed stabilizing, which is why we turned to ancient methods to keep the aether from dissipatin'. I thought that had done the trick, but apparently not..."
79,TEXT_KINGKW301_05502_DODOKKULI_000_116,Perhaps there was some flaw in the process?
80,TEXT_KINGKW301_05502_BRIGID_000_117,"It would appear so. While the isle's aether greatly elevated the weapon's capabilities, its volatile nature is limiting the potential for further enhancement. "
81,TEXT_KINGKW301_05502_BRIGID_000_118,We were able to verify as much by examining the adventurer's weapon earlier.
82,TEXT_KINGKW301_05502_LYDIRCEIL_000_119,"So yer sayin' there's more power to wring out o' the thing, but we just can't get to it?"
83,TEXT_KINGKW301_05502_GEROLT_000_120,Can't get to it *yet*!
84,TEXT_KINGKW301_05502_GEROLT_000_121,Hence me grand plan...
85,TEXT_KINGKW301_05502_GEROLT_100_121,"To counteract the phantasmal energies infusin' the weapon, reveal its innate form, an' unleash its true potential!"
86,TEXT_KINGKW301_05502_DODOKKULI_000_122,"A perfectly logical approach, but is such a thing possible?"
87,TEXT_KINGKW301_05502_GEROLT_000_123,"For a smith of me peerless talent it is, and worthy of a little praise, I'd say. If ye want all the details, ye'll have to **congratulate** me on me brilliant plannin'─before I crack open another bottle o' rum an' forget all about it..."
88,TEXT_KINGKW301_05502_LYDIRCEIL_000_125,I'm impressed Gerolt figured out what was wrong with yer weapon. No doubt this'll inflate 'is ego even further...
89,TEXT_KINGKW301_05502_BRIGID_000_130,I've become rather invested in this phantom weapon of yours. I shall continue to lend my aid!
90,TEXT_KINGKW301_05502_GEROLT_000_200,"Don't just stand there gawkin', lass. **Congratulate** me on me inspired thinkin', else I'll raid the rum supply an' forget about the whole bleedin' thing!"
91,TEXT_KINGKW301_05502_SYSTEM_000_201,Gerolt appears unwilling to divulge further details until he is showered with praise. Provide the acknowledgement he sorely craves and **congratulate** him on a plan well conceived.
92,TEXT_KINGKW301_05502_GEROLT_000_202,Baskin' in yer admiration's thirsty work! Might crack open the rum after all.
93,TEXT_KINGKW301_05502_GEROLT_000_203,"Only jokin'... Truth is, I'm itchin' to get started."
94,TEXT_KINGKW301_05502_GEROLT_000_204,"Those phantasmal energies I mentioned have bound yer weapon in a complex illusion, preventin' it from truly shinin'."
95,TEXT_KINGKW301_05502_GEROLT_000_205,"By strippin' that illusion away an' revealin' the true essence o' the weapon, we solve the problem."
96,TEXT_KINGKW301_05502_DODOKKULI_000_206,Stripping the illusion away...
97,TEXT_KINGKW301_05502_DODOKKULI_000_207,Like using a glamour dispeller to remove the projected appearance of arms and armor? Hmmm. That might be feasible with the right apparatus.
98,TEXT_KINGKW301_05502_GEROLT_000_208,Now yer talkin'. The best part is that we've already got just the thing for the job. Ain't that right?
99,TEXT_KINGKW301_05502_Q2_000_000,What will you say?
100,TEXT_KINGKW301_05502_A2_000_001,Didn't the Archive recently fillet a glamoured fish?
101,TEXT_KINGKW301_05502_A2_000_002,A certain knife comes to mind...
102,TEXT_KINGKW301_05502_A2_000_003,We do?
103,TEXT_KINGKW301_05502_GEROLT_000_210,"Exactly! When the Archive cut into his catch with that rusty ol' knife, the glamour was dispelled an' the bleedin' thing shrank. That blade's the key!"
104,TEXT_KINGKW301_05502_GEROLT_100_210,"Don't ye remember the Archive complainin' about his piddlin' catch? When he cut into the fish with that rusty ol' knife, the glamour was dispelled an' the bleedin' thing shrank. That blade's the key!"
105,TEXT_KINGKW301_05502_GEROLT_000_211,"Thankfully, the little feller let me borrow it for a while."
106,TEXT_KINGKW301_05502_GEROLT_000_212,"Just as expected, the blade's imbued with unique dispellin' magicks. All told, it's quite the relic in its own right."
107,TEXT_KINGKW301_05502_LYDIRCEIL_000_213,An' ye reckon we can use it to cut through the illusion surroundin' the phantom weapon?
108,TEXT_KINGKW301_05502_GEROLT_000_214,"Aye, but the isle's aether is vexin' stuff. Nothin' short o' the most potent dispellin' magick'll suffice."
109,TEXT_KINGKW301_05502_GEROLT_000_215,Which is why we'll need to enhance the blade first!
110,TEXT_KINGKW301_05502_Q3_000_000,What will you say?
111,TEXT_KINGKW301_05502_A3_000_001,Sounds eminently logical to me!
112,TEXT_KINGKW301_05502_A3_000_002,I don't know if I trust the Archive with a perfectly honed blade...
113,TEXT_KINGKW301_05502_A3_000_003,This whole process continues to confuse and astound me.
114,TEXT_KINGKW301_05502_GEROLT_000_217,"There aren't many who'd even consider ravagin' one o' the realm's greatest weapons with a magical ol' blade, that's for sure. Then again, most lack me capacity for innovation!"
115,TEXT_KINGKW301_05502_GEROLT_000_218,What harm could the little feller possibly do? Sounds like we oughta slice through those lingerin' doubts of yers while we're at it!
116,TEXT_KINGKW301_05502_GEROLT_000_219,"Ye'll never guess how I came up with the idea. There I was, daydreamin' about grilled fish after a few cups o' rum, when the Archive's knife sprang to mind..."
117,TEXT_KINGKW301_05502_GEROLT_000_220,"Anyroad, we'll need to hone the blade to boost its dispellin' properties. Don't mind what we use, as long it's top-quality kit."
118,TEXT_KINGKW301_05502_DODOKKULI_000_221,"If it's blade-sharpening supplies we're after, I've heard nothing but the highest praise for monarch whetstones. They ought to sell them in Bayside Bevy."
119,TEXT_KINGKW301_05502_DODOKKULI_000_222,"Ancestral alloy ingots, ascendant twine, and majestic polish likewise command a good reputation. A skilled artisan should be more than capable of crafting them, though I'm sure they can also be purchased with sufficient gil."
120,TEXT_KINGKW301_05502_GEROLT_000_223,"Seein' as how the rest of us are still stuck on this bastard rock, this falls to you again, lass. Hand over the goods when yer ready."
121,TEXT_KINGKW301_05502_SYSTEM_000_224,Details on obtaining each item are noted in your journal.
122,TEXT_KINGKW301_05502_LYDIRCEIL_000_225,"'Ate to stand around twiddlin' me thumbs while yer out there traipsin' about, but there ain't much else I can do. Good luck with yer search!"
123,TEXT_KINGKW301_05502_BRIGID_000_230,I look forward to seeing that humble blade enjoy a new lease on life. Perhaps its transformation will rival my own...
124,TEXT_KINGKW301_05502_GEROLT_000_300,We're countin' on you to gather all four components for honin' the blade.
125,TEXT_KINGKW301_05502_SYSTEM_000_301,"Some of the items Gerolt requires can be obtained in the following locations:
Monarch whetstones are sold in the markets of Tuliyollal."
126,TEXT_KINGKW301_05502_SYSTEM_000_302,"Ancestral alloy ingots, spools of ascendant twine, and bottles of majestic polish can be crafted via the crafting log using the relevant Master Recipe XII tomes of the Disciples of the Hand."
127,TEXT_KINGKW301_05502_SYSTEM_000_303,Details on obtaining each item are noted in your journal.
128,TEXT_KINGKW301_05502_GEROLT_000_304,Crackin' work! Time to get that knife honed to perfection.
129,TEXT_KINGKW301_05502_GEROLT_000_305,Though I think I'll have a quick snifter o' rum to help me concentrate─don't want to mess this up!
130,TEXT_KINGKW301_05502_LYDIRCEIL_000_310,"Not sure why Gerolt's 'avin' a tipple at this juncture... Then again, I don't share 'is passion for rum."
131,TEXT_KINGKW301_05502_BRIGID_000_315,"Girding one's loins before an important ritual is a natural impulse. I daresay you yourself feast on the eve of battle, yes?"
132,TEXT_KINGKW301_05502_GEROLT_000_400,The wonders a drop o' rum'll do. Me mind's clear an' me hands are steady!
133,TEXT_KINGKW301_05502_GEROLT_000_401,Here goes!
134,TEXT_KINGKW301_05502_GEROLT_000_402,Some o' me finest work to date. Razor sharp an' overflowin' with aether!
135,TEXT_KINGKW301_05502_GEROLT_000_403,"With the blade honed to perfection, we can get to work on those dispellin' magicks!"
1 0 TEXT_KINGKW301_05502_SEQ_00 Lydirceil has something to discuss with you.
2 1 TEXT_KINGKW301_05502_SEQ_01 Lydirceil informs you that Gerolt has some concerns regarding your phantom weapon─possibly relating to the weaponsmith's ambitious plans to merge ancient methods with his own homegrown techniques. Curiosity piqued, you prepare to present your weapon to Gerolt for inspection. ※Please note this quest cannot be abandoned via the journal. If you wish to abandon the quest, you may do so at any time by speaking with Lydirceil.
3 2 TEXT_KINGKW301_05502_SEQ_02 After a brief examination of your phantom weapon, Gerolt concludes that his worries were, alas, warranted. Taking a moment to remind all present of the enhancement process thus far, he reveals that the island's aether─from which your weapon derives its power─is actually limiting the potential for further improvements due to its volatile, illusory nature. Thankfully, it would seem he has a plan to overcome this flaw. Rather less thankfully, Gerolt insists you /congratulate him on this breakthrough before he shares any further details.
4 3 TEXT_KINGKW301_05502_SEQ_03 Buoyed by your acknowledgement, Gerolt describes how your phantom weapon has been inadvertently bound by a complex illusion, thereby limiting its power. His plan is thus: to remove its glamour-like shroud using the Archive's magical knife, which just so happens to have illusion-dispelling properties. To prepare the blade for the task, you are called upon to procure a variety of essential supplies and deliver them to the weaponsmith when ready. Monarch whetstone: seek a trader in the markets of Tuliyollal. Ancestral alloy ingot, ascendant twine, and majestic polish: craft using the relevant recipe or purchase from the market board. ※Should you choose to craft the three items listed above, you will need to have obtained the Master Recipe XII tomes of the Disciples of the Hand.
5 4 TEXT_KINGKW301_05502_SEQ_04 As you hand Gerolt the supplies, he declares his wish for a quick tipple to prevent any knife-honing mishaps. Doubts about the efficacy of rum in this context notwithstanding, you resolve to speak with the weaponsmith again.
6 5 TEXT_KINGKW301_05502_SEQ_05 With quenched thirst─and surprisingly steady hands─Gerolt soon hones the blade to perfection. With the knife's physical form thus prepared, the next step will be to enhance its dispelling magicks. No doubt much work yet awaits...
7 6 TEXT_KINGKW301_05502_SEQ_06
8 7 TEXT_KINGKW301_05502_SEQ_07
9 8 TEXT_KINGKW301_05502_SEQ_08
10 9 TEXT_KINGKW301_05502_SEQ_09
11 10 TEXT_KINGKW301_05502_SEQ_10
12 11 TEXT_KINGKW301_05502_SEQ_11
13 12 TEXT_KINGKW301_05502_SEQ_12
14 13 TEXT_KINGKW301_05502_SEQ_13
15 14 TEXT_KINGKW301_05502_SEQ_14
16 15 TEXT_KINGKW301_05502_SEQ_15
17 16 TEXT_KINGKW301_05502_SEQ_16
18 17 TEXT_KINGKW301_05502_SEQ_17
19 18 TEXT_KINGKW301_05502_SEQ_18
20 19 TEXT_KINGKW301_05502_SEQ_19
21 20 TEXT_KINGKW301_05502_SEQ_20
22 21 TEXT_KINGKW301_05502_SEQ_21
23 22 TEXT_KINGKW301_05502_SEQ_22
24 23 TEXT_KINGKW301_05502_SEQ_23
25 24 TEXT_KINGKW301_05502_TODO_00 Speak with Gerolt while you have a phantom weapon obscurum equipped, in your Armoury Chest, or in your inventory.
26 25 TEXT_KINGKW301_05502_TODO_01 /congratulate Gerolt.
27 26 TEXT_KINGKW301_05502_TODO_02 Deliver the requested items to Gerolt.
28 27 TEXT_KINGKW301_05502_TODO_03 Obtain a monarch whetstone.
29 28 TEXT_KINGKW301_05502_TODO_04 Obtain an ancestral alloy ingot.
30 29 TEXT_KINGKW301_05502_TODO_05 Obtain a spool of ascendant twine.
31 30 TEXT_KINGKW301_05502_TODO_06 Obtain a bottle of majestic polish.
32 31 TEXT_KINGKW301_05502_TODO_07 Speak with Gerolt.
33 32 TEXT_KINGKW301_05502_TODO_08
34 33 TEXT_KINGKW301_05502_TODO_09
35 34 TEXT_KINGKW301_05502_TODO_10
36 35 TEXT_KINGKW301_05502_TODO_11
37 36 TEXT_KINGKW301_05502_TODO_12
38 37 TEXT_KINGKW301_05502_TODO_13
39 38 TEXT_KINGKW301_05502_TODO_14
40 39 TEXT_KINGKW301_05502_TODO_15
41 40 TEXT_KINGKW301_05502_TODO_16
42 41 TEXT_KINGKW301_05502_TODO_17
43 42 TEXT_KINGKW301_05502_TODO_18
44 43 TEXT_KINGKW301_05502_TODO_19
45 44 TEXT_KINGKW301_05502_TODO_20
46 45 TEXT_KINGKW301_05502_TODO_21
47 46 TEXT_KINGKW301_05502_TODO_22
48 47 TEXT_KINGKW301_05502_TODO_23
49 48 TEXT_KINGKW301_05502_LYDIRCEIL_000_001 Perfect timin'. Been meanin' to have a word with ye.
50 49 TEXT_KINGKW301_05502_LYDIRCEIL_000_002 I'm guessin' ye remember Gerolt's plan to combine 'is modern methods with that ancient knowledge 'e's uncovered.
51 50 TEXT_KINGKW301_05502_LYDIRCEIL_000_003 Well, it sounds like 'e needs to examine that phantom weapon o' yers. Would ye mind obligin'?
52 51 TEXT_KINGKW301_05502_SYSTEM_000_004 Please note that the current quest “Under No Illusion” cannot be abandoned via the journal. Should you wish to do so, speak with Lydirceil.
53 52 TEXT_KINGKW301_05502_LYDIRCEIL_000_005 Needed elsewhere? No skin off my nose.
54 53 TEXT_KINGKW301_05502_SYSTEM_000_010 Abandon the quest “Under No Illusion”?
55 54 TEXT_KINGKW301_05502_SYSTEM_000_015 Are you sure you wish to proceed?
56 55 TEXT_KINGKW301_05502_SYSTEM_000_020 Abandoning this quest will forfeit any delivered items. If you choose to proceed with the quest at a later date, you will need to collect the requisite ingredients again.
57 56 TEXT_KINGKW301_05502_SYSTEM_000_025 I understand and wish to abandon the quest.
58 57 TEXT_KINGKW301_05502_LYDIRCEIL_000_030 Sounds like Gerolt can't make any headway until 'e sees yer weapon. Make sure ye show 'im sharpish.
59 58 TEXT_KINGKW301_05502_BRIGID_000_035 I am also curious as to the current state of your weapon...
60 59 TEXT_KINGKW301_05502_GEROLT_000_100 I'll be straight with ye, lass. I'm worried about yer phantom weapon.
61 60 TEXT_KINGKW301_05502_GEROLT_000_101 Part o' me hopes it's just the rum talkin', but I'll need to take a gander either way.
62 61 TEXT_KINGKW301_05502_SYSTEM_100_101 To proceed, you must first obtain a phantom weapon obscurum.
63 62 TEXT_KINGKW301_05502_GEROLT_000_102 Go on, stow it away. I've seen enough.
64 63 TEXT_KINGKW301_05502_GEROLT_000_103 Just as predicted, eh?
65 64 TEXT_KINGKW301_05502_BRIGID_000_104 Indeed... I'm afraid the weapon is, in a sense, defective.
66 65 TEXT_KINGKW301_05502_BRIGID_000_105 To think the isle's aether could deceive even my superlative perception! A potent force indeed.
67 66 TEXT_KINGKW301_05502_GEROLT_000_106 That it may be, but now we know the plan'll work.
68 67 TEXT_KINGKW301_05502_LYDIRCEIL_000_107 'Old on, 'old on! I'm strugglin' to keep up.
69 68 TEXT_KINGKW301_05502_GEROLT_000_108 Fair enough. Perhaps ye could all do with a reminder.
70 69 TEXT_KINGKW301_05502_GEROLT_000_109 D'ye remember what we've done to yer phantom weapon so far?
71 70 TEXT_KINGKW301_05502_Q1_000_000 What will you say?
72 71 TEXT_KINGKW301_05502_A1_000_001 I believe you infused it with the isle's elusive energies.
73 72 TEXT_KINGKW301_05502_A1_000_002 Something involving the vast quantities of aether I gathered!
74 73 TEXT_KINGKW301_05502_A1_000_003 It's all flown right over my head, honestly...
75 74 TEXT_KINGKW301_05502_GEROLT_000_111 Exactly. An' just like those energies, yer weapon's a shiftin', intangible phantom.
76 75 TEXT_KINGKW301_05502_GEROLT_000_112 Not quite. All that aether went into enhancin' me gods-given hands, not the weapon directly. No wonder that's seared into yer memory, though─that was some hard graft...
77 76 TEXT_KINGKW301_05502_GEROLT_000_113 Suppose I can't expect everyone to keep pace with me unmatched intellect... Let's go over the basics again.
78 77 TEXT_KINGKW301_05502_GEROLT_000_114 In short, the aether permeatin' this isle is teemin' with illusory properties, an' highly potent to boot. It's what gives yer weapon its frightenin' power.
79 78 TEXT_KINGKW301_05502_GEROLT_000_115 'Course, that power needed stabilizing, which is why we turned to ancient methods to keep the aether from dissipatin'. I thought that had done the trick, but apparently not...
80 79 TEXT_KINGKW301_05502_DODOKKULI_000_116 Perhaps there was some flaw in the process?
81 80 TEXT_KINGKW301_05502_BRIGID_000_117 It would appear so. While the isle's aether greatly elevated the weapon's capabilities, its volatile nature is limiting the potential for further enhancement.
82 81 TEXT_KINGKW301_05502_BRIGID_000_118 We were able to verify as much by examining the adventurer's weapon earlier.
83 82 TEXT_KINGKW301_05502_LYDIRCEIL_000_119 So yer sayin' there's more power to wring out o' the thing, but we just can't get to it?
84 83 TEXT_KINGKW301_05502_GEROLT_000_120 Can't get to it *yet*!
85 84 TEXT_KINGKW301_05502_GEROLT_000_121 Hence me grand plan...
86 85 TEXT_KINGKW301_05502_GEROLT_100_121 To counteract the phantasmal energies infusin' the weapon, reveal its innate form, an' unleash its true potential!
87 86 TEXT_KINGKW301_05502_DODOKKULI_000_122 A perfectly logical approach, but is such a thing possible?
88 87 TEXT_KINGKW301_05502_GEROLT_000_123 For a smith of me peerless talent it is, and worthy of a little praise, I'd say. If ye want all the details, ye'll have to **congratulate** me on me brilliant plannin'─before I crack open another bottle o' rum an' forget all about it...
89 88 TEXT_KINGKW301_05502_LYDIRCEIL_000_125 I'm impressed Gerolt figured out what was wrong with yer weapon. No doubt this'll inflate 'is ego even further...
90 89 TEXT_KINGKW301_05502_BRIGID_000_130 I've become rather invested in this phantom weapon of yours. I shall continue to lend my aid!
91 90 TEXT_KINGKW301_05502_GEROLT_000_200 Don't just stand there gawkin', lass. **Congratulate** me on me inspired thinkin', else I'll raid the rum supply an' forget about the whole bleedin' thing!
92 91 TEXT_KINGKW301_05502_SYSTEM_000_201 Gerolt appears unwilling to divulge further details until he is showered with praise. Provide the acknowledgement he sorely craves and **congratulate** him on a plan well conceived.
93 92 TEXT_KINGKW301_05502_GEROLT_000_202 Baskin' in yer admiration's thirsty work! Might crack open the rum after all.
94 93 TEXT_KINGKW301_05502_GEROLT_000_203 Only jokin'... Truth is, I'm itchin' to get started.
95 94 TEXT_KINGKW301_05502_GEROLT_000_204 Those phantasmal energies I mentioned have bound yer weapon in a complex illusion, preventin' it from truly shinin'.
96 95 TEXT_KINGKW301_05502_GEROLT_000_205 By strippin' that illusion away an' revealin' the true essence o' the weapon, we solve the problem.
97 96 TEXT_KINGKW301_05502_DODOKKULI_000_206 Stripping the illusion away...
98 97 TEXT_KINGKW301_05502_DODOKKULI_000_207 Like using a glamour dispeller to remove the projected appearance of arms and armor? Hmmm. That might be feasible with the right apparatus.
99 98 TEXT_KINGKW301_05502_GEROLT_000_208 Now yer talkin'. The best part is that we've already got just the thing for the job. Ain't that right?
100 99 TEXT_KINGKW301_05502_Q2_000_000 What will you say?
101 100 TEXT_KINGKW301_05502_A2_000_001 Didn't the Archive recently fillet a glamoured fish?
102 101 TEXT_KINGKW301_05502_A2_000_002 A certain knife comes to mind...
103 102 TEXT_KINGKW301_05502_A2_000_003 We do?
104 103 TEXT_KINGKW301_05502_GEROLT_000_210 Exactly! When the Archive cut into his catch with that rusty ol' knife, the glamour was dispelled an' the bleedin' thing shrank. That blade's the key!
105 104 TEXT_KINGKW301_05502_GEROLT_100_210 Don't ye remember the Archive complainin' about his piddlin' catch? When he cut into the fish with that rusty ol' knife, the glamour was dispelled an' the bleedin' thing shrank. That blade's the key!
106 105 TEXT_KINGKW301_05502_GEROLT_000_211 Thankfully, the little feller let me borrow it for a while.
107 106 TEXT_KINGKW301_05502_GEROLT_000_212 Just as expected, the blade's imbued with unique dispellin' magicks. All told, it's quite the relic in its own right.
108 107 TEXT_KINGKW301_05502_LYDIRCEIL_000_213 An' ye reckon we can use it to cut through the illusion surroundin' the phantom weapon?
109 108 TEXT_KINGKW301_05502_GEROLT_000_214 Aye, but the isle's aether is vexin' stuff. Nothin' short o' the most potent dispellin' magick'll suffice.
110 109 TEXT_KINGKW301_05502_GEROLT_000_215 Which is why we'll need to enhance the blade first!
111 110 TEXT_KINGKW301_05502_Q3_000_000 What will you say?
112 111 TEXT_KINGKW301_05502_A3_000_001 Sounds eminently logical to me!
113 112 TEXT_KINGKW301_05502_A3_000_002 I don't know if I trust the Archive with a perfectly honed blade...
114 113 TEXT_KINGKW301_05502_A3_000_003 This whole process continues to confuse and astound me.
115 114 TEXT_KINGKW301_05502_GEROLT_000_217 There aren't many who'd even consider ravagin' one o' the realm's greatest weapons with a magical ol' blade, that's for sure. Then again, most lack me capacity for innovation!
116 115 TEXT_KINGKW301_05502_GEROLT_000_218 What harm could the little feller possibly do? Sounds like we oughta slice through those lingerin' doubts of yers while we're at it!
117 116 TEXT_KINGKW301_05502_GEROLT_000_219 Ye'll never guess how I came up with the idea. There I was, daydreamin' about grilled fish after a few cups o' rum, when the Archive's knife sprang to mind...
118 117 TEXT_KINGKW301_05502_GEROLT_000_220 Anyroad, we'll need to hone the blade to boost its dispellin' properties. Don't mind what we use, as long it's top-quality kit.
119 118 TEXT_KINGKW301_05502_DODOKKULI_000_221 If it's blade-sharpening supplies we're after, I've heard nothing but the highest praise for monarch whetstones. They ought to sell them in Bayside Bevy.
120 119 TEXT_KINGKW301_05502_DODOKKULI_000_222 Ancestral alloy ingots, ascendant twine, and majestic polish likewise command a good reputation. A skilled artisan should be more than capable of crafting them, though I'm sure they can also be purchased with sufficient gil.
121 120 TEXT_KINGKW301_05502_GEROLT_000_223 Seein' as how the rest of us are still stuck on this bastard rock, this falls to you again, lass. Hand over the goods when yer ready.
122 121 TEXT_KINGKW301_05502_SYSTEM_000_224 Details on obtaining each item are noted in your journal.
123 122 TEXT_KINGKW301_05502_LYDIRCEIL_000_225 'Ate to stand around twiddlin' me thumbs while yer out there traipsin' about, but there ain't much else I can do. Good luck with yer search!
124 123 TEXT_KINGKW301_05502_BRIGID_000_230 I look forward to seeing that humble blade enjoy a new lease on life. Perhaps its transformation will rival my own...
125 124 TEXT_KINGKW301_05502_GEROLT_000_300 We're countin' on you to gather all four components for honin' the blade.
126 125 TEXT_KINGKW301_05502_SYSTEM_000_301 Some of the items Gerolt requires can be obtained in the following locations: Monarch whetstones are sold in the markets of Tuliyollal.
127 126 TEXT_KINGKW301_05502_SYSTEM_000_302 Ancestral alloy ingots, spools of ascendant twine, and bottles of majestic polish can be crafted via the crafting log using the relevant Master Recipe XII tomes of the Disciples of the Hand.
128 127 TEXT_KINGKW301_05502_SYSTEM_000_303 Details on obtaining each item are noted in your journal.
129 128 TEXT_KINGKW301_05502_GEROLT_000_304 Crackin' work! Time to get that knife honed to perfection.
130 129 TEXT_KINGKW301_05502_GEROLT_000_305 Though I think I'll have a quick snifter o' rum to help me concentrate─don't want to mess this up!
131 130 TEXT_KINGKW301_05502_LYDIRCEIL_000_310 Not sure why Gerolt's 'avin' a tipple at this juncture... Then again, I don't share 'is passion for rum.
132 131 TEXT_KINGKW301_05502_BRIGID_000_315 Girding one's loins before an important ritual is a natural impulse. I daresay you yourself feast on the eve of battle, yes?
133 132 TEXT_KINGKW301_05502_GEROLT_000_400 The wonders a drop o' rum'll do. Me mind's clear an' me hands are steady!
134 133 TEXT_KINGKW301_05502_GEROLT_000_401 Here goes!
135 134 TEXT_KINGKW301_05502_GEROLT_000_402 Some o' me finest work to date. Razor sharp an' overflowin' with aether!
136 135 TEXT_KINGKW301_05502_GEROLT_000_403 With the blade honed to perfection, we can get to work on those dispellin' magicks!
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0,TEXT_KINGKW302_05503_SEQ_00,Lydirceil is deep in thought.
1,TEXT_KINGKW302_05503_SEQ_01,"As the group discuss how to enhance the Archive's knife and its magical properties, Gerolt reveals that the process will require potent catalysts akin to glamour dispellers. Hearing this, Brigid suggests you utilize several different “phantom dispellers”─unique prisms found only at sites of intense battle. Predictably, the arduous task of collecting these mysterious trinkets for Gerolt falls to you.
The three varieties of phantom dispellers required can be obtained from FATEs and critical encounters on the Occult Crescent's North Horn, excluding the Forked Tower: Blood and the Forked Tower: Magic.
Phantom dispellers are also obtainable by completing certain duties via the Duty Roulette:
Phantom dispellers α: High-level Dungeons
Phantom dispellers β: Trials
Phantom dispellers γ: Normal Raids
※Speak to Lydirceil if you wish to abandon this quest."
2,TEXT_KINGKW302_05503_SEQ_02,"Having braved myriad battles, you return to Gerolt with a pack full of phantom dispellers. Though the Archive's knife is swiftly imbued with the strange prisms, the weaponsmith deems it necessary to test the blade before proceeding further. For Lydirceil, this involves being equipped with glamoured, fire-resistant gear, attacked with the “Phantom Philleter”─as Gerolt has dubbed the knife─and set alight with a gout of arcane flame from Brigid's orb. Much to everyone's relief, the blade dispels the illusion, leaving the fire resistance intact and Lydirceil's armor somehow lighter than ever before. With the Phantom Philleter's capabilities indisputably proven, the time has come to turn its scintillating point on your phantom weapon."
3,TEXT_KINGKW302_05503_SEQ_03,
4,TEXT_KINGKW302_05503_SEQ_04,
5,TEXT_KINGKW302_05503_SEQ_05,
6,TEXT_KINGKW302_05503_SEQ_06,
7,TEXT_KINGKW302_05503_SEQ_07,
8,TEXT_KINGKW302_05503_SEQ_08,
9,TEXT_KINGKW302_05503_SEQ_09,
10,TEXT_KINGKW302_05503_SEQ_10,
11,TEXT_KINGKW302_05503_SEQ_11,
12,TEXT_KINGKW302_05503_SEQ_12,
13,TEXT_KINGKW302_05503_SEQ_13,
14,TEXT_KINGKW302_05503_SEQ_14,
15,TEXT_KINGKW302_05503_SEQ_15,
16,TEXT_KINGKW302_05503_SEQ_16,
17,TEXT_KINGKW302_05503_SEQ_17,
18,TEXT_KINGKW302_05503_SEQ_18,
19,TEXT_KINGKW302_05503_SEQ_19,
20,TEXT_KINGKW302_05503_SEQ_20,
21,TEXT_KINGKW302_05503_SEQ_21,
22,TEXT_KINGKW302_05503_SEQ_22,
23,TEXT_KINGKW302_05503_SEQ_23,
24,TEXT_KINGKW302_05503_TODO_00,Deliver 100 of each type of phantom dispeller to Gerolt.
25,TEXT_KINGKW302_05503_TODO_01,
26,TEXT_KINGKW302_05503_TODO_02,
27,TEXT_KINGKW302_05503_TODO_03,
28,TEXT_KINGKW302_05503_TODO_04,
29,TEXT_KINGKW302_05503_TODO_05,
30,TEXT_KINGKW302_05503_TODO_06,
31,TEXT_KINGKW302_05503_TODO_07,
32,TEXT_KINGKW302_05503_TODO_08,
33,TEXT_KINGKW302_05503_TODO_09,
34,TEXT_KINGKW302_05503_TODO_10,
35,TEXT_KINGKW302_05503_TODO_11,
36,TEXT_KINGKW302_05503_TODO_12,
37,TEXT_KINGKW302_05503_TODO_13,
38,TEXT_KINGKW302_05503_TODO_14,
39,TEXT_KINGKW302_05503_TODO_15,
40,TEXT_KINGKW302_05503_TODO_16,
41,TEXT_KINGKW302_05503_TODO_17,
42,TEXT_KINGKW302_05503_TODO_18,
43,TEXT_KINGKW302_05503_TODO_19,
44,TEXT_KINGKW302_05503_TODO_20,
45,TEXT_KINGKW302_05503_TODO_21,
46,TEXT_KINGKW302_05503_TODO_22,
47,TEXT_KINGKW302_05503_TODO_23,
48,TEXT_KINGKW302_05503_GEROLT_000_001,"Let's keep up the pace, eh? We've got illusions to dispel!"
49,TEXT_KINGKW302_05503_BRIGID_000_005,"Though the knife appears unchanged, I can assure the transformation within has been remarkable."
50,TEXT_KINGKW302_05503_LYDIRCEIL_000_010,"Ye mentioned the knife's dispellin' magicks, but 'ow are we supposed to go about improvin' 'em?"
51,TEXT_KINGKW302_05503_GEROLT_000_011,"The concept's simple enough: ye take a dispeller o' some form an' imbue the blade with it. A knife as perfectly honed as ours'll absorb a fair few dispellers, mind."
52,TEXT_KINGKW302_05503_GEROLT_000_012,"Trouble is, yer average glamour dispeller ain't fit for the task─we'll need a much stronger catalyst... "
53,TEXT_KINGKW302_05503_BRIGID_000_013,"In that case, I suggest we utilize specialist prisms known as “phantom dispellers.” They ought to meet your exacting requirements."
54,TEXT_KINGKW302_05503_DODOKKULI_000_014,I've never heard tell of such catalysts! How might they be obtained?
55,TEXT_KINGKW302_05503_BRIGID_000_015,"They are found in places suffused with aether─sites of intense battle, to be specific."
56,TEXT_KINGKW302_05503_BRIGID_100_015,"In truth, these phantom dispellers will have manifested unseen at many of the battlefields you have fought upon. Thanks to your tenure on this isle, however, they will henceforth be detectable."
57,TEXT_KINGKW302_05503_BRIGID_000_016,"Given the multilayered nature of your weapon's illusory endowment, my advice is to collect several varieties."
58,TEXT_KINGKW302_05503_BRIGID_000_017,"A selection of phantom dispellers α, β, and γ should suffice."
59,TEXT_KINGKW302_05503_DODOKKULI_000_018,"As ever, I am loath to burden you so, but I fear your talents make you the prime candidate for this endeavor..."
60,TEXT_KINGKW302_05503_GEROLT_000_019,That's the spirit! I reckon a hundred o' those dispellers apiece'll be plenty.
61,TEXT_KINGKW302_05503_GEROLT_000_020,An' I really do mean it this time! I won't have ye scurryin' out there for extra dispellers once yer back.
62,TEXT_KINGKW302_05503_SYSTEM_000_021,The mission to dispel your phantom weapon's illusory magicks and thus unleash its true potential has begun in earnest.
63,TEXT_KINGKW302_05503_SYSTEM_000_022,"To begin, you must heighten the dispelling capabilities of the Archive's knife."
64,TEXT_KINGKW302_05503_SYSTEM_000_023,The three varieties of phantom dispellers necessary for this process can be obtained from FATEs and critical encounters on the Occult Crescent's North Horn.
65,TEXT_KINGKW302_05503_SYSTEM_100_023,Please note that the dispellers cannot be obtained from the Forked Tower: Blood or the Forked Tower: Magic.
66,TEXT_KINGKW302_05503_SYSTEM_000_024,Phantom dispellers are also obtainable by completing certain duties via the Duty Roulette. Details about applicable duties are noted in your journal.
67,TEXT_KINGKW302_05503_SYSTEM_000_025,"Please note that the current quest “Phantoms to Fillet” cannot be abandoned via the journal. Should you wish to do so, speak with Lydirceil."
68,TEXT_KINGKW302_05503_LYDIRCEIL_000_030,"If ye've urgent business elsewhere, just say the word."
69,TEXT_KINGKW302_05503_SYSTEM_000_035,Abandon the quest “Phantoms to Fillet”?
70,TEXT_KINGKW302_05503_SYSTEM_000_040,Are you sure you wish to proceed?
71,TEXT_KINGKW302_05503_SYSTEM_000_045,"If you abandon this quest, you will be unable to deliver any more phantom dispellers. Delivery of phantom dispellers is required to proceed."
72,TEXT_KINGKW302_05503_SYSTEM_000_050,I understand and wish to abandon the quest.
73,TEXT_KINGKW302_05503_LYDIRCEIL_000_055,"Brigid gives the Archive a run for 'is money when it comes to worldly knowledge. I'm guessin' there's plenty to be learned about illusions and whatnot in the void─all them sneaky, deceivin' voidsent runnin' about..."
74,TEXT_KINGKW302_05503_BRIGID_000_060,Feel free to praise my stunning intellect and ravishing beauty as much as you like!
75,TEXT_KINGKW302_05503_GEROLT_000_090,"As I said, I'll be needing those three varieties o' phantom dispeller Brigid mentioned. A hundred of each'll do the trick."
76,TEXT_KINGKW302_05503_GEROLT_000_091,"So this is what the buggers look like, eh? You can really feel the power radiatin' off 'em."
77,TEXT_KINGKW302_05503_GEROLT_000_092,"I tell ye, with this many dispellers, success is guaranteed!"
78,TEXT_KINGKW302_05503_GEROLT_000_100,"Time to transform this vegetable dicin', fish filletin' blade into a fully fledged illusion slicer!"
79,TEXT_KINGKW302_05503_GEROLT_000_101,HRRRAAAGHHH!
80,TEXT_KINGKW302_05503_GEROLT_000_102,Behold me latest feat o' genius: the Phantom Philleter!
81,TEXT_KINGKW302_05503_DODOKKULI_000_103,"While the scintillating aura is most encouraging, how are we to verify that the blade lives up to its...regrettable moniker?"
82,TEXT_KINGKW302_05503_GEROLT_000_104,"Nothin' for it but a test cut, I reckon."
83,TEXT_KINGKW302_05503_GEROLT_000_105,"Give me a hand, would ye?"
84,TEXT_KINGKW302_05503_GEROLT_000_106,Right. I've enhanced yer clobber with a decent dose o' fire resistance an' applied an illusion just like the phantom weapons. That way we'll soon know whether the knife's workin' or not.
85,TEXT_KINGKW302_05503_GEROLT_100_106,"All fairly rudimentary stuff, mind ye. Don't have the materials to hand for anythin' more elaborate."
86,TEXT_KINGKW302_05503_GEROLT_000_107,"Now, it goes without sayin' that we're just lookin' to dispel the glamour. If the knife nullifies the fire resistance too, we're in trouble..."
87,TEXT_KINGKW302_05503_GEROLT_000_108,Same applies to lassie's phantom weapon─we don't want to strip away anythin' more than necessary.
88,TEXT_KINGKW302_05503_DODOKKULI_000_109,Bravo! The illusion has been completely dispelled!
89,TEXT_KINGKW302_05503_DODOKKULI_100_109,"Of course, we shall need to verify whether the fire resistance remains undiminished..."
90,TEXT_KINGKW302_05503_BRIGID_000_110,Allow me.
91,TEXT_KINGKW302_05503_LYDIRCEIL_000_111,Gaaahhh!
92,TEXT_KINGKW302_05503_LYDIRCEIL_000_112,'Old on... I can't feel the 'eat in the slightest.
93,TEXT_KINGKW302_05503_LYDIRCEIL_000_113,"Not only that, me gear's now light as a feather─like I'm wearin' a brand-new set of armor!"
94,TEXT_KINGKW302_05503_GEROLT_000_114,"The illusion's gone, the enhancement's intact, an' to sweeten the deal, yer armor's vastly improved. Looks like our knife's workin' even better than intended."
95,TEXT_KINGKW302_05503_GEROLT_000_115,Time we use it to unleash the true potential o' yer phantom weapon!
1 0 TEXT_KINGKW302_05503_SEQ_00 Lydirceil is deep in thought.
2 1 TEXT_KINGKW302_05503_SEQ_01 As the group discuss how to enhance the Archive's knife and its magical properties, Gerolt reveals that the process will require potent catalysts akin to glamour dispellers. Hearing this, Brigid suggests you utilize several different “phantom dispellers”─unique prisms found only at sites of intense battle. Predictably, the arduous task of collecting these mysterious trinkets for Gerolt falls to you. The three varieties of phantom dispellers required can be obtained from FATEs and critical encounters on the Occult Crescent's North Horn, excluding the Forked Tower: Blood and the Forked Tower: Magic. Phantom dispellers are also obtainable by completing certain duties via the Duty Roulette: Phantom dispellers α: High-level Dungeons Phantom dispellers β: Trials Phantom dispellers γ: Normal Raids ※Speak to Lydirceil if you wish to abandon this quest.
3 2 TEXT_KINGKW302_05503_SEQ_02 Having braved myriad battles, you return to Gerolt with a pack full of phantom dispellers. Though the Archive's knife is swiftly imbued with the strange prisms, the weaponsmith deems it necessary to test the blade before proceeding further. For Lydirceil, this involves being equipped with glamoured, fire-resistant gear, attacked with the “Phantom Philleter”─as Gerolt has dubbed the knife─and set alight with a gout of arcane flame from Brigid's orb. Much to everyone's relief, the blade dispels the illusion, leaving the fire resistance intact and Lydirceil's armor somehow lighter than ever before. With the Phantom Philleter's capabilities indisputably proven, the time has come to turn its scintillating point on your phantom weapon.
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25 24 TEXT_KINGKW302_05503_TODO_00 Deliver 100 of each type of phantom dispeller to Gerolt.
26 25 TEXT_KINGKW302_05503_TODO_01
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49 48 TEXT_KINGKW302_05503_GEROLT_000_001 Let's keep up the pace, eh? We've got illusions to dispel!
50 49 TEXT_KINGKW302_05503_BRIGID_000_005 Though the knife appears unchanged, I can assure the transformation within has been remarkable.
51 50 TEXT_KINGKW302_05503_LYDIRCEIL_000_010 Ye mentioned the knife's dispellin' magicks, but 'ow are we supposed to go about improvin' 'em?
52 51 TEXT_KINGKW302_05503_GEROLT_000_011 The concept's simple enough: ye take a dispeller o' some form an' imbue the blade with it. A knife as perfectly honed as ours'll absorb a fair few dispellers, mind.
53 52 TEXT_KINGKW302_05503_GEROLT_000_012 Trouble is, yer average glamour dispeller ain't fit for the task─we'll need a much stronger catalyst...
54 53 TEXT_KINGKW302_05503_BRIGID_000_013 In that case, I suggest we utilize specialist prisms known as “phantom dispellers.” They ought to meet your exacting requirements.
55 54 TEXT_KINGKW302_05503_DODOKKULI_000_014 I've never heard tell of such catalysts! How might they be obtained?
56 55 TEXT_KINGKW302_05503_BRIGID_000_015 They are found in places suffused with aether─sites of intense battle, to be specific.
57 56 TEXT_KINGKW302_05503_BRIGID_100_015 In truth, these phantom dispellers will have manifested unseen at many of the battlefields you have fought upon. Thanks to your tenure on this isle, however, they will henceforth be detectable.
58 57 TEXT_KINGKW302_05503_BRIGID_000_016 Given the multilayered nature of your weapon's illusory endowment, my advice is to collect several varieties.
59 58 TEXT_KINGKW302_05503_BRIGID_000_017 A selection of phantom dispellers α, β, and γ should suffice.
60 59 TEXT_KINGKW302_05503_DODOKKULI_000_018 As ever, I am loath to burden you so, but I fear your talents make you the prime candidate for this endeavor...
61 60 TEXT_KINGKW302_05503_GEROLT_000_019 That's the spirit! I reckon a hundred o' those dispellers apiece'll be plenty.
62 61 TEXT_KINGKW302_05503_GEROLT_000_020 An' I really do mean it this time! I won't have ye scurryin' out there for extra dispellers once yer back.
63 62 TEXT_KINGKW302_05503_SYSTEM_000_021 The mission to dispel your phantom weapon's illusory magicks and thus unleash its true potential has begun in earnest.
64 63 TEXT_KINGKW302_05503_SYSTEM_000_022 To begin, you must heighten the dispelling capabilities of the Archive's knife.
65 64 TEXT_KINGKW302_05503_SYSTEM_000_023 The three varieties of phantom dispellers necessary for this process can be obtained from FATEs and critical encounters on the Occult Crescent's North Horn.
66 65 TEXT_KINGKW302_05503_SYSTEM_100_023 Please note that the dispellers cannot be obtained from the Forked Tower: Blood or the Forked Tower: Magic.
67 66 TEXT_KINGKW302_05503_SYSTEM_000_024 Phantom dispellers are also obtainable by completing certain duties via the Duty Roulette. Details about applicable duties are noted in your journal.
68 67 TEXT_KINGKW302_05503_SYSTEM_000_025 Please note that the current quest “Phantoms to Fillet” cannot be abandoned via the journal. Should you wish to do so, speak with Lydirceil.
69 68 TEXT_KINGKW302_05503_LYDIRCEIL_000_030 If ye've urgent business elsewhere, just say the word.
70 69 TEXT_KINGKW302_05503_SYSTEM_000_035 Abandon the quest “Phantoms to Fillet”?
71 70 TEXT_KINGKW302_05503_SYSTEM_000_040 Are you sure you wish to proceed?
72 71 TEXT_KINGKW302_05503_SYSTEM_000_045 If you abandon this quest, you will be unable to deliver any more phantom dispellers. Delivery of phantom dispellers is required to proceed.
73 72 TEXT_KINGKW302_05503_SYSTEM_000_050 I understand and wish to abandon the quest.
74 73 TEXT_KINGKW302_05503_LYDIRCEIL_000_055 Brigid gives the Archive a run for 'is money when it comes to worldly knowledge. I'm guessin' there's plenty to be learned about illusions and whatnot in the void─all them sneaky, deceivin' voidsent runnin' about...
75 74 TEXT_KINGKW302_05503_BRIGID_000_060 Feel free to praise my stunning intellect and ravishing beauty as much as you like!
76 75 TEXT_KINGKW302_05503_GEROLT_000_090 As I said, I'll be needing those three varieties o' phantom dispeller Brigid mentioned. A hundred of each'll do the trick.
77 76 TEXT_KINGKW302_05503_GEROLT_000_091 So this is what the buggers look like, eh? You can really feel the power radiatin' off 'em.
78 77 TEXT_KINGKW302_05503_GEROLT_000_092 I tell ye, with this many dispellers, success is guaranteed!
79 78 TEXT_KINGKW302_05503_GEROLT_000_100 Time to transform this vegetable dicin', fish filletin' blade into a fully fledged illusion slicer!
80 79 TEXT_KINGKW302_05503_GEROLT_000_101 HRRRAAAGHHH!
81 80 TEXT_KINGKW302_05503_GEROLT_000_102 Behold me latest feat o' genius: the Phantom Philleter!
82 81 TEXT_KINGKW302_05503_DODOKKULI_000_103 While the scintillating aura is most encouraging, how are we to verify that the blade lives up to its...regrettable moniker?
83 82 TEXT_KINGKW302_05503_GEROLT_000_104 Nothin' for it but a test cut, I reckon.
84 83 TEXT_KINGKW302_05503_GEROLT_000_105 Give me a hand, would ye?
85 84 TEXT_KINGKW302_05503_GEROLT_000_106 Right. I've enhanced yer clobber with a decent dose o' fire resistance an' applied an illusion just like the phantom weapons. That way we'll soon know whether the knife's workin' or not.
86 85 TEXT_KINGKW302_05503_GEROLT_100_106 All fairly rudimentary stuff, mind ye. Don't have the materials to hand for anythin' more elaborate.
87 86 TEXT_KINGKW302_05503_GEROLT_000_107 Now, it goes without sayin' that we're just lookin' to dispel the glamour. If the knife nullifies the fire resistance too, we're in trouble...
88 87 TEXT_KINGKW302_05503_GEROLT_000_108 Same applies to lassie's phantom weapon─we don't want to strip away anythin' more than necessary.
89 88 TEXT_KINGKW302_05503_DODOKKULI_000_109 Bravo! The illusion has been completely dispelled!
90 89 TEXT_KINGKW302_05503_DODOKKULI_100_109 Of course, we shall need to verify whether the fire resistance remains undiminished...
91 90 TEXT_KINGKW302_05503_BRIGID_000_110 Allow me.
92 91 TEXT_KINGKW302_05503_LYDIRCEIL_000_111 Gaaahhh!
93 92 TEXT_KINGKW302_05503_LYDIRCEIL_000_112 'Old on... I can't feel the 'eat in the slightest.
94 93 TEXT_KINGKW302_05503_LYDIRCEIL_000_113 Not only that, me gear's now light as a feather─like I'm wearin' a brand-new set of armor!
95 94 TEXT_KINGKW302_05503_GEROLT_000_114 The illusion's gone, the enhancement's intact, an' to sweeten the deal, yer armor's vastly improved. Looks like our knife's workin' even better than intended.
96 95 TEXT_KINGKW302_05503_GEROLT_000_115 Time we use it to unleash the true potential o' yer phantom weapon!
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0,TEXT_KINGKW303_05504_SEQ_00,"A surprisingly unsinged Lydirceil is eager to proceed.
※Changing classes or jobs will prevent progress during this quest."
1,TEXT_KINGKW303_05504_SEQ_01,"Though Lydirceil is keen to see your phantom weapon stripped of its illusory trappings, Gerolt is already having misgivings. Despite the success of the previous test, the weaponsmith divulges that he noticed a slight aetherial imbalance in Lydirceil's armor resulting from the Phantom Philleter. Leery of leaving the issue unaddressed, Gerolt resolves to rebuild the core of your weapon and thus counteract any discrepancies. Sadly, this requires three chunks of ecliptic arcanite, and, presumably, a significant outlay of tomestones. Once you have completed the transaction, Dodokkuli will be waiting to receive the ore for initial processing.
※You may not proceed with a class or job that is different from when you accepted this quest.
※Chunks of ecliptic arcanite can be obtained from Ermina in the phantom village."
2,TEXT_KINGKW303_05504_SEQ_02,"The diminutive metallurgist deftly completes his preparations and hands the processed ore to Gerolt. Brandishing the knife with enthusiasm, the grizzled weaponsmith slices through the illusion wreathing your phantom weapon. Although the weapon's true form has been revealed, Gerolt is determined to “squeeze every last drop o' potential” out of his creation, and bids you channel memories of battle into it to help him achieve his vision. Exactly what he means by this, however, remains to be seen..."
3,TEXT_KINGKW303_05504_SEQ_03,
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24,TEXT_KINGKW303_05504_TODO_00,Obtain chunks of ecliptic arcanite.
25,TEXT_KINGKW303_05504_TODO_01,
26,TEXT_KINGKW303_05504_TODO_02,
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48,TEXT_KINGKW303_05504_GEROLT_000_001,"Quite the demonstration that was, eh?"
49,TEXT_KINGKW303_05504_BRIGID_000_005,"As much as I enjoyed the sight of your companion wreathed in magical flames, I thought it best to extinguish him before the mischief spiraled out of control..."
50,TEXT_KINGKW303_05504_SYSTEM_000_010,"In order to accept the quest “A Phantom Unveiled,” please ensure that and are either equipped, in your Armoury Chest, or in your inventory."
51,TEXT_KINGKW303_05504_SYSTEM_000_011,"In order to accept the quest “A Phantom Unveiled,” please ensure that is either equipped, in your Armoury Chest, or in your inventory."
52,TEXT_KINGKW303_05504_LYDIRCEIL_000_012,"Phew! I was startin' to worry I'd be ablaze forever... Anyroad, we best see about gettin' yer phantom weapon stripped of its illusory magicks an' elevated to new 'eights."
53,TEXT_KINGKW303_05504_SYSTEM_000_013,"Please note that upon completing the quest “A Phantom Unveiled,” you will receive a phantom weapon for an ."
54,TEXT_KINGKW303_05504_Q1_000_000,What will you do?
55,TEXT_KINGKW303_05504_A1_000_001,Undertake this quest as another job.
56,TEXT_KINGKW303_05504_A1_000_002,Undertake this quest as an .
57,TEXT_KINGKW303_05504_SYSTEM_000_015,Please speak with Lydirceil again when you are ready to undertake this quest.
58,TEXT_KINGKW303_05504_LYDIRCEIL_000_016,All set? Let's get crackin'.
59,TEXT_KINGKW303_05504_GEROLT_000_017,I thought I was...but I noticed somethin' durin' our experiment that's got me contemplatin' one last modification.
60,TEXT_KINGKW303_05504_GEROLT_000_018,"When I sliced through the glamour earlier, yer armor's aetherial balance shifted slightly askew. At first I didn't pay it much heed, but on reflection, there's no tellin' how the phantom weapon'll react."
61,TEXT_KINGKW303_05504_GEROLT_000_019,"So here's me plan: reformulate the weapon's core to channel aether into a single focal point. That'll negate the minor imbalance caused by the Philleter, an' ensure the weapon attains its true form."
62,TEXT_KINGKW303_05504_LYDIRCEIL_000_020,Another bleedin' step?
63,TEXT_KINGKW303_05504_GEROLT_000_021,"Quit yer bellyachin'! Besides, I've already figured out what materials we'll need."
64,TEXT_KINGKW303_05504_GEROLT_000_022,"The surveyors've dug up a new ore they're callin' ecliptic arcanite, and it just so happens the stuff's ideal for rebuildin' phantom weapon cores."
65,TEXT_KINGKW303_05504_LYDIRCEIL_000_023,"'Fraid ye'll have to deal with Ermina again for the ore. Once ye've got three chunks, 'and 'em to Dodokkuli for processin'."
66,TEXT_KINGKW303_05504_LYDIRCEIL_000_025,"Dodokkuli's standin' by to process the ore as soon as ye get yer 'ands on some. Gerolt doesn't bother 'imself with the grunt work these days, ye see."
67,TEXT_KINGKW303_05504_SYSTEM_000_030,Chunks of ecliptic arcanite can be obtained from Ermina in the phantom village.
68,TEXT_KINGKW303_05504_GEROLT_000_035,"If yer wonderin' why I didn't mention the ore earlier, it's 'cause I didn't know we'd need the bleedin' stuff until that demonstration. Unexpected setbacks are all part an' parcel o' weaponsmithin'."
69,TEXT_KINGKW303_05504_BRIGID_000_040,"I admire Gerolt's dedication to his craft! Lesser artisans would have simply waved away a minor aetheric imbalance, but not he!"
70,TEXT_KINGKW303_05504_DODOKKULI_000_100,"Before Gerolt can begin rebuilding the core of your phantom weapon, I shall need to process the ecliptic arcanite. Have you procured all three chunks?"
71,TEXT_KINGKW303_05504_DODOKKULI_000_101,Have you procured the necessary ore? Be sure to unequip your phantom weapon before we begin.
72,TEXT_KINGKW303_05504_SYSTEM_000_102,"After handing over the requisite ecliptic arcanite, the core of your phantom weapon will be completely rebuilt."
73,TEXT_KINGKW303_05504_SYSTEM_000_103,"However, please note that any affixed materia will be lost in the process."
74,TEXT_KINGKW303_05504_DODOKKULI_000_104,Excellent. I'll soon have the ore ready. The remainder of the fabrication I shall leave in Gerolt's capable hands.
75,TEXT_KINGKW303_05504_DODOKKULI_000_105,"Take heart, for we are tantalizingly close to seeing your weapon released from its illusory cloak!"
76,TEXT_KINGKW303_05504_GEROLT_000_106,"Right, yer phantom weapon's got a shiny new core. If me calculations are right, that'll prevent any aetheric imbalances once I cut through the illusion."
77,TEXT_KINGKW303_05504_GEROLT_000_107,"In other words, it's phantom philletin' time!"
78,TEXT_KINGKW303_05504_GEROLT_000_108,MUAHAHAHAHAHA!
79,TEXT_KINGKW303_05504_GEROLT_000_109,"Well, that was a resoundin' success. I sliced right through yer weapon's illusory trappin's, leavin' all the enhancements intact."
80,TEXT_KINGKW303_05504_GEROLT_000_110,"Behold the true, unfettered power o' me latest creation: !"
81,TEXT_KINGKW303_05504_GEROLT_000_111,"Behold the true, unfettered power o' me latest creations: an' !"
82,TEXT_KINGKW303_05504_GEROLT_000_112,"Suffice it to say, these gods-given hands have wrought another bleedin' miracle."
83,TEXT_KINGKW303_05504_LYDIRCEIL_000_113,"Ye might've turned to ancient wisdom for inspiration, but in the end, it was that brilliant rum-brined brain o' yers that made the real advances. I reckon it's fair to say yer the best damned blacksmith of our age!"
84,TEXT_KINGKW303_05504_GEROLT_000_114,"“Of our age,” eh?"
85,TEXT_KINGKW303_05504_GEROLT_000_115,"Fittin' that me creations are wielded by the fiercest fighter of our times, then! Say, here's an idea: why don't ye channel some o' yer most valiant memories o' battle into that phantom weapon?"
86,TEXT_KINGKW303_05504_GEROLT_000_116,"I'll be damned if I don't try an' squeeze every last drop o' potential out o' the thing, an' I reckon yer memories are key to achievin' me vision!"
87,TEXT_KINGKW303_05504_SYSTEM_000_117,Further enhanced phantom weapons for other jobs can now be obtained after exchanging the requisite ecliptic arcanite with Dodokkuli in the phantom village.
1 0 TEXT_KINGKW303_05504_SEQ_00 A surprisingly unsinged Lydirceil is eager to proceed. ※Changing classes or jobs will prevent progress during this quest.
2 1 TEXT_KINGKW303_05504_SEQ_01 Though Lydirceil is keen to see your phantom weapon stripped of its illusory trappings, Gerolt is already having misgivings. Despite the success of the previous test, the weaponsmith divulges that he noticed a slight aetherial imbalance in Lydirceil's armor resulting from the Phantom Philleter. Leery of leaving the issue unaddressed, Gerolt resolves to rebuild the core of your weapon and thus counteract any discrepancies. Sadly, this requires three chunks of ecliptic arcanite, and, presumably, a significant outlay of tomestones. Once you have completed the transaction, Dodokkuli will be waiting to receive the ore for initial processing. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Chunks of ecliptic arcanite can be obtained from Ermina in the phantom village.
3 2 TEXT_KINGKW303_05504_SEQ_02 The diminutive metallurgist deftly completes his preparations and hands the processed ore to Gerolt. Brandishing the knife with enthusiasm, the grizzled weaponsmith slices through the illusion wreathing your phantom weapon. Although the weapon's true form has been revealed, Gerolt is determined to “squeeze every last drop o' potential” out of his creation, and bids you channel memories of battle into it to help him achieve his vision. Exactly what he means by this, however, remains to be seen...
4 3 TEXT_KINGKW303_05504_SEQ_03
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25 24 TEXT_KINGKW303_05504_TODO_00 Obtain chunks of ecliptic arcanite.
26 25 TEXT_KINGKW303_05504_TODO_01
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49 48 TEXT_KINGKW303_05504_GEROLT_000_001 Quite the demonstration that was, eh?
50 49 TEXT_KINGKW303_05504_BRIGID_000_005 As much as I enjoyed the sight of your companion wreathed in magical flames, I thought it best to extinguish him before the mischief spiraled out of control...
51 50 TEXT_KINGKW303_05504_SYSTEM_000_010 In order to accept the quest “A Phantom Unveiled,” please ensure that and are either equipped, in your Armoury Chest, or in your inventory.
52 51 TEXT_KINGKW303_05504_SYSTEM_000_011 In order to accept the quest “A Phantom Unveiled,” please ensure that is either equipped, in your Armoury Chest, or in your inventory.
53 52 TEXT_KINGKW303_05504_LYDIRCEIL_000_012 Phew! I was startin' to worry I'd be ablaze forever... Anyroad, we best see about gettin' yer phantom weapon stripped of its illusory magicks an' elevated to new 'eights.
54 53 TEXT_KINGKW303_05504_SYSTEM_000_013 Please note that upon completing the quest “A Phantom Unveiled,” you will receive a phantom weapon for an .
55 54 TEXT_KINGKW303_05504_Q1_000_000 What will you do?
56 55 TEXT_KINGKW303_05504_A1_000_001 Undertake this quest as another job.
57 56 TEXT_KINGKW303_05504_A1_000_002 Undertake this quest as an .
58 57 TEXT_KINGKW303_05504_SYSTEM_000_015 Please speak with Lydirceil again when you are ready to undertake this quest.
59 58 TEXT_KINGKW303_05504_LYDIRCEIL_000_016 All set? Let's get crackin'.
60 59 TEXT_KINGKW303_05504_GEROLT_000_017 I thought I was...but I noticed somethin' durin' our experiment that's got me contemplatin' one last modification.
61 60 TEXT_KINGKW303_05504_GEROLT_000_018 When I sliced through the glamour earlier, yer armor's aetherial balance shifted slightly askew. At first I didn't pay it much heed, but on reflection, there's no tellin' how the phantom weapon'll react.
62 61 TEXT_KINGKW303_05504_GEROLT_000_019 So here's me plan: reformulate the weapon's core to channel aether into a single focal point. That'll negate the minor imbalance caused by the Philleter, an' ensure the weapon attains its true form.
63 62 TEXT_KINGKW303_05504_LYDIRCEIL_000_020 Another bleedin' step?
64 63 TEXT_KINGKW303_05504_GEROLT_000_021 Quit yer bellyachin'! Besides, I've already figured out what materials we'll need.
65 64 TEXT_KINGKW303_05504_GEROLT_000_022 The surveyors've dug up a new ore they're callin' ecliptic arcanite, and it just so happens the stuff's ideal for rebuildin' phantom weapon cores.
66 65 TEXT_KINGKW303_05504_LYDIRCEIL_000_023 'Fraid ye'll have to deal with Ermina again for the ore. Once ye've got three chunks, 'and 'em to Dodokkuli for processin'.
67 66 TEXT_KINGKW303_05504_LYDIRCEIL_000_025 Dodokkuli's standin' by to process the ore as soon as ye get yer 'ands on some. Gerolt doesn't bother 'imself with the grunt work these days, ye see.
68 67 TEXT_KINGKW303_05504_SYSTEM_000_030 Chunks of ecliptic arcanite can be obtained from Ermina in the phantom village.
69 68 TEXT_KINGKW303_05504_GEROLT_000_035 If yer wonderin' why I didn't mention the ore earlier, it's 'cause I didn't know we'd need the bleedin' stuff until that demonstration. Unexpected setbacks are all part an' parcel o' weaponsmithin'.
70 69 TEXT_KINGKW303_05504_BRIGID_000_040 I admire Gerolt's dedication to his craft! Lesser artisans would have simply waved away a minor aetheric imbalance, but not he!
71 70 TEXT_KINGKW303_05504_DODOKKULI_000_100 Before Gerolt can begin rebuilding the core of your phantom weapon, I shall need to process the ecliptic arcanite. Have you procured all three chunks?
72 71 TEXT_KINGKW303_05504_DODOKKULI_000_101 Have you procured the necessary ore? Be sure to unequip your phantom weapon before we begin.
73 72 TEXT_KINGKW303_05504_SYSTEM_000_102 After handing over the requisite ecliptic arcanite, the core of your phantom weapon will be completely rebuilt.
74 73 TEXT_KINGKW303_05504_SYSTEM_000_103 However, please note that any affixed materia will be lost in the process.
75 74 TEXT_KINGKW303_05504_DODOKKULI_000_104 Excellent. I'll soon have the ore ready. The remainder of the fabrication I shall leave in Gerolt's capable hands.
76 75 TEXT_KINGKW303_05504_DODOKKULI_000_105 Take heart, for we are tantalizingly close to seeing your weapon released from its illusory cloak!
77 76 TEXT_KINGKW303_05504_GEROLT_000_106 Right, yer phantom weapon's got a shiny new core. If me calculations are right, that'll prevent any aetheric imbalances once I cut through the illusion.
78 77 TEXT_KINGKW303_05504_GEROLT_000_107 In other words, it's phantom philletin' time!
79 78 TEXT_KINGKW303_05504_GEROLT_000_108 MUAHAHAHAHAHA!
80 79 TEXT_KINGKW303_05504_GEROLT_000_109 Well, that was a resoundin' success. I sliced right through yer weapon's illusory trappin's, leavin' all the enhancements intact.
81 80 TEXT_KINGKW303_05504_GEROLT_000_110 Behold the true, unfettered power o' me latest creation: !
82 81 TEXT_KINGKW303_05504_GEROLT_000_111 Behold the true, unfettered power o' me latest creations: an' !
83 82 TEXT_KINGKW303_05504_GEROLT_000_112 Suffice it to say, these gods-given hands have wrought another bleedin' miracle.
84 83 TEXT_KINGKW303_05504_LYDIRCEIL_000_113 Ye might've turned to ancient wisdom for inspiration, but in the end, it was that brilliant rum-brined brain o' yers that made the real advances. I reckon it's fair to say yer the best damned blacksmith of our age!
85 84 TEXT_KINGKW303_05504_GEROLT_000_114 “Of our age,” eh?
86 85 TEXT_KINGKW303_05504_GEROLT_000_115 Fittin' that me creations are wielded by the fiercest fighter of our times, then! Say, here's an idea: why don't ye channel some o' yer most valiant memories o' battle into that phantom weapon?
87 86 TEXT_KINGKW303_05504_GEROLT_000_116 I'll be damned if I don't try an' squeeze every last drop o' potential out o' the thing, an' I reckon yer memories are key to achievin' me vision!
88 87 TEXT_KINGKW303_05504_SYSTEM_000_117 Further enhanced phantom weapons for other jobs can now be obtained after exchanging the requisite ecliptic arcanite with Dodokkuli in the phantom village.
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0,TEXT_KINGKW304_05505_SEQ_00,"Lydirceil appears somewhat flummoxed by Gerolt's latest idea.
※Changing classes or jobs will prevent progress during this quest."
1,TEXT_KINGKW304_05505_SEQ_01,"Puzzled as to what Gerolt means by channeling memories into the phantom weapon, Lydirceil presses the weaponsmith for details. Gerolt's thinking is thus: an armament's true power is unleashed through the process of acclimatization between weapon and wielder, whereby imperfections are overcome and quirks mastered. Your phantom weapon, however, is utterly flawless, which obviates the need for acclimatization, but also precludes the benefits this brings. By utilizing your martial memories, he hopes to reverse engineer this process, allowing your phantom weapon to attain its ultimate potential. According to Brigid, only the most recent of memories will suffice, and thus you find yourself bound for distant battlegrounds once again.
The memories themselves are to be stored in a currently empty knowledge crystal given to you by Dodokkuli. Once it is filled to the brim, Gerolt can begin the long-awaited final phase of enhancement.
You may use the knowledge crystal to gauge your progress and verify which duties and field operations are applicable.
※You may not proceed with a class or job that is different from when you accepted this quest.
※Speak to Lydirceil if you wish to abandon this quest."
2,TEXT_KINGKW304_05505_SEQ_02,"After generating a multitude of martial memories, you deliver the knowledge crystal to Gerolt, who uses some spare ecliptic arcanite to ensure the memories bind correctly. From here, Brigid takes over, completing the process with aplomb, and adjusting your armament's attributes to your exact specifications. After countless errands, experiments, and life-endangering forays into the wilds near and far, your phantom weapon has finally attained its pinnacle of potency. This unique facet of the isle's arcane environment and your very own recollections will no doubt serve you faithfully in battles to come. Should you wish to further tinker with its properties, Brigid will be glad to oblige.
※To unlock the next quest, you must complete the sidequest “Wisdom's End.”"
3,TEXT_KINGKW304_05505_SEQ_03,
4,TEXT_KINGKW304_05505_SEQ_04,
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23,TEXT_KINGKW304_05505_SEQ_23,
24,TEXT_KINGKW304_05505_TODO_00,"With and
in your inventory or Armoury Chest, deliver the knowledge crystal filled with martial memories to Gerolt."
25,TEXT_KINGKW304_05505_TODO_01,
26,TEXT_KINGKW304_05505_TODO_02,
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47,TEXT_KINGKW304_05505_TODO_23,
48,TEXT_KINGKW304_05505_GEROLT_000_001,"With yer martial memories woven into the very fabric o' yer phantom weapon, it'll be *yours*─in the truest sense o' the word!"
49,TEXT_KINGKW304_05505_BRIGID_000_005,"When it comes to weaponry, one mustn't compromise. Let us see what true potential lies within your armaments!"
50,TEXT_KINGKW304_05505_SYSTEM_000_010,"In order to accept the quest “Final Phantasm,” please ensure that and are either equipped, in your Armoury Chest, or in your inventory."
51,TEXT_KINGKW304_05505_SYSTEM_000_011,"In order to accept the quest “Final Phantasm,” please ensure that is either equipped, in your Armoury Chest, or in your inventory."
52,TEXT_KINGKW304_05505_LYDIRCEIL_000_012,"If I'm bein' honest, I ain't got the faintest idea what Gerolt's on about with all this memory lark."
53,TEXT_KINGKW304_05505_SYSTEM_000_013,"Please note that upon completing the quest “Final Phantasm,” you will receive a phantom weapon for an ."
54,TEXT_KINGKW304_05505_Q1_000_000,What will you do?
55,TEXT_KINGKW304_05505_A1_000_001,Undertake this quest as another job.
56,TEXT_KINGKW304_05505_A1_000_002,Undertake this quest as an .
57,TEXT_KINGKW304_05505_SYSTEM_000_015,Please speak with Lydirceil again when you are ready to undertake this quest.
58,TEXT_KINGKW304_05505_LYDIRCEIL_000_016,Best we 'ear the details from the genius weaponsmith 'imself!
59,TEXT_KINGKW304_05505_GEROLT_000_017,Let's get one thing straight: yer phantom weapon's already in a state o' perfection few could even hope to replicate. It's the bleedin' epitome of economical design.
60,TEXT_KINGKW304_05505_GEROLT_000_018,"Give it to some untrained whelp, an' it'd still sing, I tell ye."
61,TEXT_KINGKW304_05505_LYDIRCEIL_000_019,I'm 'earin' nothin' but positives. Where's the problem?
62,TEXT_KINGKW304_05505_GEROLT_000_020,"Yer missin' the point. Given time, even the sorriest excuse for a blade can unleash power beyond belief─it's all a matter of acclimatization."
63,TEXT_KINGKW304_05505_GEROLT_000_021,"With the phantom weapon though, there ain't no imperfections to compensate for, no quirks to master─no chance for that process o' meldin' between weapon an' wielder to occur."
64,TEXT_KINGKW304_05505_GEROLT_000_022,Hence me idea to reverse engineer that process by infusin' it with yer memories─creatin' a weapon that's truly unique in doin' so. That's me vision for this final phase o' the endeavor!
65,TEXT_KINGKW304_05505_LYDIRCEIL_000_023,"I think I get the gist... We're usin' memories to restore the special somethin' that makes a weapon tick─metaphorical nicks an' scratches, if ye will."
66,TEXT_KINGKW304_05505_GEROLT_000_024,"Aye, that about sums it up. Anyroad, I reckon I've figured out the perfect vessel for storin' Player's martial memories."
67,TEXT_KINGKW304_05505_DODOKKULI_000_025,"Might you be referring to the knowledge crystals the expedition encountered on the isle? As it happens, I have one in my possession!"
68,TEXT_KINGKW304_05505_DODOKKULI_000_026,"Here. This one is entirely devoid of ancient memories. I'd been planning to examine it further, but I'd much rather see it put to practical use!"
69,TEXT_KINGKW304_05505_BRIGID_000_027,"I wish to offer my services too. Once the knowledge crystal is brimming with recollections, I shall happily handle the merger of memory and weapon."
70,TEXT_KINGKW304_05505_BRIGID_000_028,"I must warn you, however, that older recollections will not be fit for purpose. Only the freshest memories will provide an accurate reflection of your current strengths."
71,TEXT_KINGKW304_05505_GEROLT_000_029,"Right, lass! I say you revisit a few recent battlegrounds and get that crystal filled up!"
72,TEXT_KINGKW304_05505_SYSTEM_000_030,You may fill your knowledge crystal with martial memories by completing duties and field operations.
73,TEXT_KINGKW304_05505_SYSTEM_000_031,Use the knowledge crystal itself to gauge your progress and verify which duties and field operations are applicable.
74,TEXT_KINGKW304_05505_SYSTEM_000_032,"Please note that the current quest “Final Phantasm” cannot be abandoned via the journal. Should you wish to do so, speak with Lydirceil."
75,TEXT_KINGKW304_05505_LYDIRCEIL_000_035,"Adventure beckons? Well, I won't try an' keep ye."
76,TEXT_KINGKW304_05505_SYSTEM_000_040,"This quest can be abandoned at any time. Please be warned, however, any accumulated martial memories will be forfeit."
77,TEXT_KINGKW304_05505_SYSTEM_000_045,Abandon the quest “Final Phantasm”?
78,TEXT_KINGKW304_05505_SYSTEM_000_050,Are you sure you wish to proceed?
79,TEXT_KINGKW304_05505_SYSTEM_000_055,"Abandoning this quest will forfeit any accumulated martial memories. If you choose to proceed with the quest at a later date, you will need to fill the knowledge crystal anew."
80,TEXT_KINGKW304_05505_SYSTEM_000_060,I understand and wish to abandon the quest.
81,TEXT_KINGKW304_05505_LYDIRCEIL_000_065,"In truth, I'm still tryin' to wrap me head around the 'ole concept, but with yer own memories infused, that weapon'll be like no other─that's for damn sure."
82,TEXT_KINGKW304_05505_BRIGID_000_070,Your weapon will be woven with a rich tapestry of martial memories─each bolstering its potential beyond measure!
83,TEXT_KINGKW304_05505_GEROLT_000_100,"Make sure ye fill that knowledge crystal right to the brim. I know it's hard graft, but this is the final stretch─can't let all that hard work go to waste!"
84,TEXT_KINGKW304_05505_GEROLT_000_200,"Filled that crystal? Unequip yer bleedin' phantom weapon, then."
85,TEXT_KINGKW304_05505_GEROLT_000_201,"Filled up that knowledge crystal, did ye? Go on then, hand it over."
86,TEXT_KINGKW304_05505_SYSTEM_000_202,"After handing over the knowledge crystal, your phantom weapon will be infused with martial memories."
87,TEXT_KINGKW304_05505_SYSTEM_000_203,"However, please note that any affixed materia will be lost in the process."
88,TEXT_KINGKW304_05505_GEROLT_000_204,Look at the bleedin' thing! It's practically overflowin' with memories.
89,TEXT_KINGKW304_05505_GEROLT_000_205,"I'll need some ecliptic arcanite to help 'em bind to the weapon, but ye won't have to fork over any more tomestones to Ermina─there's enough left from last time."
90,TEXT_KINGKW304_05505_GEROLT_000_206,This is it. The final step!
91,TEXT_KINGKW304_05505_GEROLT_000_207,I tinkered with the weapon's core to ensure those memories hold fast. I'll leave the meldin' to you.
92,TEXT_KINGKW304_05505_BRIGID_000_208,Aha! Time for me and my orb to shine!
93,TEXT_KINGKW304_05505_BRIGID_000_209,"But before we begin, I wish to know what ideal form you envisage for your phantom weapon."
94,TEXT_KINGKW304_05505_BRIGID_000_210,"Combat is complex and ever-changing─each battle a blank canvas awaiting its masterwork. Will you vanquish enemies with a flurry of strikes, or channel your strength into a single deadly blow? Perhaps you might instead seek to mitigate incoming damage... Thus does the martial maestro express their art."
95,TEXT_KINGKW304_05505_BRIGID_000_211,"If you have a particular vision in mind, pray share it with me!"
96,TEXT_KINGKW304_05505_SYSTEM_000_212,You can choose three attributes to add to your augmented phantom weaponry. One of these attributes will be set to a lower value than the other two.
97,TEXT_KINGKW304_05505_SYSTEM_100_212,"Once you have adjusted the values to your liking, select “Confirm” to finalize your decision."
98,TEXT_KINGKW304_05505_SYSTEM_000_213,"Please note that if you wish to readjust these attributes after completing the current quest, you will need to provide Brigid with chunks of ecliptic arcanite. Consider your choices carefully."
99,TEXT_KINGKW304_05505_BRIGID_000_214,Now to duplicate the memories contained within the knowledge crystal and merge them with your phantom weapon...
100,TEXT_KINGKW304_05505_BRIGID_100_214,"Yes, that ought to do it..."
101,TEXT_KINGKW304_05505_BRIGID_000_215,Ta-daaa! My work is complete!
102,TEXT_KINGKW304_05505_GEROLT_000_216,"A martial master's vivid memories from the heat o' battle, blended with the finest craftsmanship in the bleedin' realm... An' not a trace of illusory magicks to constrain its potential!"
103,TEXT_KINGKW304_05505_GEROLT_000_217,Yer 's the pinnacle o' war-wagin' perfection!
104,TEXT_KINGKW304_05505_GEROLT_000_218,Yer an' are the pinnacle o' war-wagin' perfection!
105,TEXT_KINGKW304_05505_GEROLT_000_219,"Now, as much as it pains to me to admit, this weren't no solo endeavor."
106,TEXT_KINGKW304_05505_GEROLT_000_220,"Goes without sayin' that you did the lion's share o' the grunt work, lass, but I couldn't have done this without the rest of ye, too."
107,TEXT_KINGKW304_05505_GEROLT_000_221,"Not a bad crew, all told!"
108,TEXT_KINGKW304_05505_LYDIRCEIL_000_222,"Was that a moment o' genuine 'umility just now? Where's Gerolt, an' what've ye done to 'im!? Jokin' aside, I'm glad the 'Ouse o' Splendors introduced ye."
109,TEXT_KINGKW304_05505_LYDIRCEIL_000_223,"Speakin' of, d'ye reckon yer debts are almost repaid?"
110,TEXT_KINGKW304_05505_GEROLT_000_224,Me debts?
111,TEXT_KINGKW304_05505_GEROLT_000_225,I'd forgotten all about 'em! No use in frettin' over a few gil when there's ancient techniques to learn an' godly weapons to craft.
112,TEXT_KINGKW304_05505_DODOKKULI_000_226,"While your dedication is laudable, a little fiscal responsibility wouldn't go amiss..."
113,TEXT_KINGKW304_05505_GEROLT_000_227,"Anyroad, that's all we can do for you on this blasted rock. Time ye got out there an' put that phantom weapon through its paces!"
114,TEXT_KINGKW304_05505_SYSTEM_100_227,Speak with Brigid in the phantom village if you wish to readjust the attributes of your phantom weapon.
115,TEXT_KINGKW304_05505_SYSTEM_000_228,"The chunks of ecliptic arcanite required for readjustment can be obtained from Ermina, who is also stationed in the phantom village."
116,TEXT_KINGKW304_05505_GEROLT_000_229,"Come to think of it, I better give the Archive his bleedin' knife back..."
117,TEXT_KINGKW304_05505_SYSTEM_000_230,"To unlock the next quest, you must complete the sidequest “Wisdom's End.”"
1 0 TEXT_KINGKW304_05505_SEQ_00 Lydirceil appears somewhat flummoxed by Gerolt's latest idea. ※Changing classes or jobs will prevent progress during this quest.
2 1 TEXT_KINGKW304_05505_SEQ_01 Puzzled as to what Gerolt means by channeling memories into the phantom weapon, Lydirceil presses the weaponsmith for details. Gerolt's thinking is thus: an armament's true power is unleashed through the process of acclimatization between weapon and wielder, whereby imperfections are overcome and quirks mastered. Your phantom weapon, however, is utterly flawless, which obviates the need for acclimatization, but also precludes the benefits this brings. By utilizing your martial memories, he hopes to reverse engineer this process, allowing your phantom weapon to attain its ultimate potential. According to Brigid, only the most recent of memories will suffice, and thus you find yourself bound for distant battlegrounds once again. The memories themselves are to be stored in a currently empty knowledge crystal given to you by Dodokkuli. Once it is filled to the brim, Gerolt can begin the long-awaited final phase of enhancement. You may use the knowledge crystal to gauge your progress and verify which duties and field operations are applicable. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Speak to Lydirceil if you wish to abandon this quest.
3 2 TEXT_KINGKW304_05505_SEQ_02 After generating a multitude of martial memories, you deliver the knowledge crystal to Gerolt, who uses some spare ecliptic arcanite to ensure the memories bind correctly. From here, Brigid takes over, completing the process with aplomb, and adjusting your armament's attributes to your exact specifications. After countless errands, experiments, and life-endangering forays into the wilds near and far, your phantom weapon has finally attained its pinnacle of potency. This unique facet of the isle's arcane environment and your very own recollections will no doubt serve you faithfully in battles to come. Should you wish to further tinker with its properties, Brigid will be glad to oblige. ※To unlock the next quest, you must complete the sidequest “Wisdom's End.”
4 3 TEXT_KINGKW304_05505_SEQ_03
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25 24 TEXT_KINGKW304_05505_TODO_00 With and in your inventory or Armoury Chest, deliver the knowledge crystal filled with martial memories to Gerolt.
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44 43 TEXT_KINGKW304_05505_TODO_19
45 44 TEXT_KINGKW304_05505_TODO_20
46 45 TEXT_KINGKW304_05505_TODO_21
47 46 TEXT_KINGKW304_05505_TODO_22
48 47 TEXT_KINGKW304_05505_TODO_23
49 48 TEXT_KINGKW304_05505_GEROLT_000_001 With yer martial memories woven into the very fabric o' yer phantom weapon, it'll be *yours*─in the truest sense o' the word!
50 49 TEXT_KINGKW304_05505_BRIGID_000_005 When it comes to weaponry, one mustn't compromise. Let us see what true potential lies within your armaments!
51 50 TEXT_KINGKW304_05505_SYSTEM_000_010 In order to accept the quest “Final Phantasm,” please ensure that and are either equipped, in your Armoury Chest, or in your inventory.
52 51 TEXT_KINGKW304_05505_SYSTEM_000_011 In order to accept the quest “Final Phantasm,” please ensure that is either equipped, in your Armoury Chest, or in your inventory.
53 52 TEXT_KINGKW304_05505_LYDIRCEIL_000_012 If I'm bein' honest, I ain't got the faintest idea what Gerolt's on about with all this memory lark.
54 53 TEXT_KINGKW304_05505_SYSTEM_000_013 Please note that upon completing the quest “Final Phantasm,” you will receive a phantom weapon for an .
55 54 TEXT_KINGKW304_05505_Q1_000_000 What will you do?
56 55 TEXT_KINGKW304_05505_A1_000_001 Undertake this quest as another job.
57 56 TEXT_KINGKW304_05505_A1_000_002 Undertake this quest as an .
58 57 TEXT_KINGKW304_05505_SYSTEM_000_015 Please speak with Lydirceil again when you are ready to undertake this quest.
59 58 TEXT_KINGKW304_05505_LYDIRCEIL_000_016 Best we 'ear the details from the genius weaponsmith 'imself!
60 59 TEXT_KINGKW304_05505_GEROLT_000_017 Let's get one thing straight: yer phantom weapon's already in a state o' perfection few could even hope to replicate. It's the bleedin' epitome of economical design.
61 60 TEXT_KINGKW304_05505_GEROLT_000_018 Give it to some untrained whelp, an' it'd still sing, I tell ye.
62 61 TEXT_KINGKW304_05505_LYDIRCEIL_000_019 I'm 'earin' nothin' but positives. Where's the problem?
63 62 TEXT_KINGKW304_05505_GEROLT_000_020 Yer missin' the point. Given time, even the sorriest excuse for a blade can unleash power beyond belief─it's all a matter of acclimatization.
64 63 TEXT_KINGKW304_05505_GEROLT_000_021 With the phantom weapon though, there ain't no imperfections to compensate for, no quirks to master─no chance for that process o' meldin' between weapon an' wielder to occur.
65 64 TEXT_KINGKW304_05505_GEROLT_000_022 Hence me idea to reverse engineer that process by infusin' it with yer memories─creatin' a weapon that's truly unique in doin' so. That's me vision for this final phase o' the endeavor!
66 65 TEXT_KINGKW304_05505_LYDIRCEIL_000_023 I think I get the gist... We're usin' memories to restore the special somethin' that makes a weapon tick─metaphorical nicks an' scratches, if ye will.
67 66 TEXT_KINGKW304_05505_GEROLT_000_024 Aye, that about sums it up. Anyroad, I reckon I've figured out the perfect vessel for storin' Player's martial memories.
68 67 TEXT_KINGKW304_05505_DODOKKULI_000_025 Might you be referring to the knowledge crystals the expedition encountered on the isle? As it happens, I have one in my possession!
69 68 TEXT_KINGKW304_05505_DODOKKULI_000_026 Here. This one is entirely devoid of ancient memories. I'd been planning to examine it further, but I'd much rather see it put to practical use!
70 69 TEXT_KINGKW304_05505_BRIGID_000_027 I wish to offer my services too. Once the knowledge crystal is brimming with recollections, I shall happily handle the merger of memory and weapon.
71 70 TEXT_KINGKW304_05505_BRIGID_000_028 I must warn you, however, that older recollections will not be fit for purpose. Only the freshest memories will provide an accurate reflection of your current strengths.
72 71 TEXT_KINGKW304_05505_GEROLT_000_029 Right, lass! I say you revisit a few recent battlegrounds and get that crystal filled up!
73 72 TEXT_KINGKW304_05505_SYSTEM_000_030 You may fill your knowledge crystal with martial memories by completing duties and field operations.
74 73 TEXT_KINGKW304_05505_SYSTEM_000_031 Use the knowledge crystal itself to gauge your progress and verify which duties and field operations are applicable.
75 74 TEXT_KINGKW304_05505_SYSTEM_000_032 Please note that the current quest “Final Phantasm” cannot be abandoned via the journal. Should you wish to do so, speak with Lydirceil.
76 75 TEXT_KINGKW304_05505_LYDIRCEIL_000_035 Adventure beckons? Well, I won't try an' keep ye.
77 76 TEXT_KINGKW304_05505_SYSTEM_000_040 This quest can be abandoned at any time. Please be warned, however, any accumulated martial memories will be forfeit.
78 77 TEXT_KINGKW304_05505_SYSTEM_000_045 Abandon the quest “Final Phantasm”?
79 78 TEXT_KINGKW304_05505_SYSTEM_000_050 Are you sure you wish to proceed?
80 79 TEXT_KINGKW304_05505_SYSTEM_000_055 Abandoning this quest will forfeit any accumulated martial memories. If you choose to proceed with the quest at a later date, you will need to fill the knowledge crystal anew.
81 80 TEXT_KINGKW304_05505_SYSTEM_000_060 I understand and wish to abandon the quest.
82 81 TEXT_KINGKW304_05505_LYDIRCEIL_000_065 In truth, I'm still tryin' to wrap me head around the 'ole concept, but with yer own memories infused, that weapon'll be like no other─that's for damn sure.
83 82 TEXT_KINGKW304_05505_BRIGID_000_070 Your weapon will be woven with a rich tapestry of martial memories─each bolstering its potential beyond measure!
84 83 TEXT_KINGKW304_05505_GEROLT_000_100 Make sure ye fill that knowledge crystal right to the brim. I know it's hard graft, but this is the final stretch─can't let all that hard work go to waste!
85 84 TEXT_KINGKW304_05505_GEROLT_000_200 Filled that crystal? Unequip yer bleedin' phantom weapon, then.
86 85 TEXT_KINGKW304_05505_GEROLT_000_201 Filled up that knowledge crystal, did ye? Go on then, hand it over.
87 86 TEXT_KINGKW304_05505_SYSTEM_000_202 After handing over the knowledge crystal, your phantom weapon will be infused with martial memories.
88 87 TEXT_KINGKW304_05505_SYSTEM_000_203 However, please note that any affixed materia will be lost in the process.
89 88 TEXT_KINGKW304_05505_GEROLT_000_204 Look at the bleedin' thing! It's practically overflowin' with memories.
90 89 TEXT_KINGKW304_05505_GEROLT_000_205 I'll need some ecliptic arcanite to help 'em bind to the weapon, but ye won't have to fork over any more tomestones to Ermina─there's enough left from last time.
91 90 TEXT_KINGKW304_05505_GEROLT_000_206 This is it. The final step!
92 91 TEXT_KINGKW304_05505_GEROLT_000_207 I tinkered with the weapon's core to ensure those memories hold fast. I'll leave the meldin' to you.
93 92 TEXT_KINGKW304_05505_BRIGID_000_208 Aha! Time for me and my orb to shine!
94 93 TEXT_KINGKW304_05505_BRIGID_000_209 But before we begin, I wish to know what ideal form you envisage for your phantom weapon.
95 94 TEXT_KINGKW304_05505_BRIGID_000_210 Combat is complex and ever-changing─each battle a blank canvas awaiting its masterwork. Will you vanquish enemies with a flurry of strikes, or channel your strength into a single deadly blow? Perhaps you might instead seek to mitigate incoming damage... Thus does the martial maestro express their art.
96 95 TEXT_KINGKW304_05505_BRIGID_000_211 If you have a particular vision in mind, pray share it with me!
97 96 TEXT_KINGKW304_05505_SYSTEM_000_212 You can choose three attributes to add to your augmented phantom weaponry. One of these attributes will be set to a lower value than the other two.
98 97 TEXT_KINGKW304_05505_SYSTEM_100_212 Once you have adjusted the values to your liking, select “Confirm” to finalize your decision.
99 98 TEXT_KINGKW304_05505_SYSTEM_000_213 Please note that if you wish to readjust these attributes after completing the current quest, you will need to provide Brigid with chunks of ecliptic arcanite. Consider your choices carefully.
100 99 TEXT_KINGKW304_05505_BRIGID_000_214 Now to duplicate the memories contained within the knowledge crystal and merge them with your phantom weapon...
101 100 TEXT_KINGKW304_05505_BRIGID_100_214 Yes, that ought to do it...
102 101 TEXT_KINGKW304_05505_BRIGID_000_215 Ta-daaa! My work is complete!
103 102 TEXT_KINGKW304_05505_GEROLT_000_216 A martial master's vivid memories from the heat o' battle, blended with the finest craftsmanship in the bleedin' realm... An' not a trace of illusory magicks to constrain its potential!
104 103 TEXT_KINGKW304_05505_GEROLT_000_217 Yer 's the pinnacle o' war-wagin' perfection!
105 104 TEXT_KINGKW304_05505_GEROLT_000_218 Yer an' are the pinnacle o' war-wagin' perfection!
106 105 TEXT_KINGKW304_05505_GEROLT_000_219 Now, as much as it pains to me to admit, this weren't no solo endeavor.
107 106 TEXT_KINGKW304_05505_GEROLT_000_220 Goes without sayin' that you did the lion's share o' the grunt work, lass, but I couldn't have done this without the rest of ye, too.
108 107 TEXT_KINGKW304_05505_GEROLT_000_221 Not a bad crew, all told!
109 108 TEXT_KINGKW304_05505_LYDIRCEIL_000_222 Was that a moment o' genuine 'umility just now? Where's Gerolt, an' what've ye done to 'im!? Jokin' aside, I'm glad the 'Ouse o' Splendors introduced ye.
110 109 TEXT_KINGKW304_05505_LYDIRCEIL_000_223 Speakin' of, d'ye reckon yer debts are almost repaid?
111 110 TEXT_KINGKW304_05505_GEROLT_000_224 Me debts?
112 111 TEXT_KINGKW304_05505_GEROLT_000_225 I'd forgotten all about 'em! No use in frettin' over a few gil when there's ancient techniques to learn an' godly weapons to craft.
113 112 TEXT_KINGKW304_05505_DODOKKULI_000_226 While your dedication is laudable, a little fiscal responsibility wouldn't go amiss...
114 113 TEXT_KINGKW304_05505_GEROLT_000_227 Anyroad, that's all we can do for you on this blasted rock. Time ye got out there an' put that phantom weapon through its paces!
115 114 TEXT_KINGKW304_05505_SYSTEM_100_227 Speak with Brigid in the phantom village if you wish to readjust the attributes of your phantom weapon.
116 115 TEXT_KINGKW304_05505_SYSTEM_000_228 The chunks of ecliptic arcanite required for readjustment can be obtained from Ermina, who is also stationed in the phantom village.
117 116 TEXT_KINGKW304_05505_GEROLT_000_229 Come to think of it, I better give the Archive his bleedin' knife back...
118 117 TEXT_KINGKW304_05505_SYSTEM_000_230 To unlock the next quest, you must complete the sidequest “Wisdom's End.”
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0,TEXT_KINGKW305_05506_SEQ_00,Lydirceil is planning a spot of revelry.
1,TEXT_KINGKW305_05506_SEQ_01,"To mark the expedition's conclusion and the completion of your phantom weapon, Lydirceil proposes a modest celebration. As Gerolt relishes the prospect of more reckless rum-drinking, and Dodokkuli envisions a slightly less rambunctious affair, Ermina strolls over, announcing that the House of Splendors will cover all expenses. Leaving you somewhat stunned by this display of generosity, she bids you wait while she makes the necessary preparations."
2,TEXT_KINGKW305_05506_SEQ_02,"With the group gathered around an improvised table laden with food and drink, Ermina congratulates you on your endeavors, going on to reveal some unexpectedly fortuitous news: after all his hard work on the phantom weapon, Gerolt's debts are no more. Freed from his contractual obligations to the House of Splendors, the cantankerous weaponsmith rejoices in the thought of peddling his newly acquired techniques to anyone but Rowena. Alas, Ermina is quick to remind him of the unfortunate truth. Far from being a source of future income, Gerolt's new skills will be rendered useless the moment he leaves the isle─a fact corroborated by the Archive, somewhat worse for wear after a cup of rum too many. In his desperation, Gerolt seizes upon the idea of using the Phantom Philleter on himself, but soon comes to regret this utterance when the Archive turns on him, knife in shaking hand... Though you could happily watch the drunken tonberry chase Gerolt around the phantom village for hours on end, it seems Lydirceil would have a final word with you."
3,TEXT_KINGKW305_05506_SEQ_03,"Lydirceil informs you that despite the Archive's best efforts, his knife was not capable of resolving Gerolt's problem. Unsurprisingly, the weaponsmith is truly crestfallen and plans to linger on the Occult Crescent─unwilling to relinquish his hard-won skills just yet. Reminding you that Dodokkuli and Brigid remain on hand to tend to your phantom weapon needs, Lydirceil presents you with a replica of the Phantom Philleter as a keepsake before bidding you a fond farewell."
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24,TEXT_KINGKW305_05506_TODO_00,Wait at the designated location.
25,TEXT_KINGKW305_05506_TODO_01,Speak with Lydirceil.
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48,TEXT_KINGKW305_05506_GEROLT_000_001,"There I was, baskin' in the glory o' me greatest weaponsmithin' achievement to date, an' that bilge rat had to bring up me dire financial straits..."
49,TEXT_KINGKW305_05506_LYDIRCEIL_000_003,I reckon that phantom weapon'll come in handy while yer out there unravelin' the isle's mysteries!
50,TEXT_KINGKW305_05506_SYSTEM_000_005,"To unlock this quest, you must complete the sidequest “Wisdom's End.”"
51,TEXT_KINGKW305_05506_LYDIRCEIL_000_010,"Well, you an' the rest o' the expedition've solved the isle's mysteries, an' yer phantom weapon's in a state o' true perfection."
52,TEXT_KINGKW305_05506_LYDIRCEIL_000_011,I thought we might 'old a celebration o' sorts before we start packin' up.
53,TEXT_KINGKW305_05506_GEROLT_000_012,Now yer talkin'! I reckon we've all earned ourselves a swig o' the good stuff.
54,TEXT_KINGKW305_05506_DODOKKULI_000_013,"After your near ceaseless imbibing, I'd be surprised if there was any rum left at all..."
55,TEXT_KINGKW305_05506_DODOKKULI_000_014,"Nevertheless, I should very much like to participate! As long as the carousing is kept to a respectful minimum, of course."
56,TEXT_KINGKW305_05506_LYDIRCEIL_000_015,"We can invite the Archive as well. By the sounds of it, the poor feller could use a distraction..."
57,TEXT_KINGKW305_05506_LYDIRCEIL_000_016,"Perfect opportunity to give 'im 'is knife back, too!"
58,TEXT_KINGKW305_05506_ERMINA_000_017,"If you're planning a celebration, the House of Splendors will gladly provide the food and beverages."
59,TEXT_KINGKW305_05506_ERMINA_000_018,"I too have been informed of Ketenramm's decision. While I lament having to abandon the priceless relics and mineral wealth we have uncovered, this expedition has been profitable in a less tangible sense..."
60,TEXT_KINGKW305_05506_ERMINA_000_019,"I am referring, of course, to Gerolt's return to form as an artisan. My employer is greatly encouraged by these developments, and has instructed me to provide proportionate...recompense."
61,TEXT_KINGKW305_05506_GEROLT_100_019,Heh! Surprisingly generous o' the gil-pinchin' harridan.
62,TEXT_KINGKW305_05506_GEROLT_000_020,I say we drink up every last drop o' rum on the island─that way the ship'll be lighter on the way back!
63,TEXT_KINGKW305_05506_LYDIRCEIL_000_021,Sure ye don't want to save some for the return journey? Ye'll be complainin' o' thirst as soon as we weigh anchor!
64,TEXT_KINGKW305_05506_ERMINA_000_022,Please wait here while I make the necessary arrangements.
65,TEXT_KINGKW305_05506_GEROLT_000_025,Heh heh! Seems Rowena's finally affordin' me the respect I deserve.
66,TEXT_KINGKW305_05506_LYDIRCEIL_000_030,"Despite bein' shipped off to work on a remote island in the middle o' Shades' Triangle, Ermina's always calm an' collected. She ain't yer average merchant, that's for bleedin' well sure..."
67,TEXT_KINGKW305_05506_ERMINA_000_100,Allow me to commend your accomplishments upon the Occult Crescent─remarkable feats of artisanal prowess included.
68,TEXT_KINGKW305_05506_ERMINA_000_101,I also wish to take this opportunity to share some good news.
69,TEXT_KINGKW305_05506_ERMINA_000_102,"Taking into account his phenomenal work on the phantom weaponry, by our calculations, Gerolt has paid off his debts in their entirety."
70,TEXT_KINGKW305_05506_ERMINA_000_103,All contractual obligations to the House of Splendors are hereby fulfilled. You are free to leave the island at your earliest convenience.
71,TEXT_KINGKW305_05506_GEROLT_000_104,I thought ye'd saddle me with some ludicrous rate of interest to keep me toilin' away forever.
72,TEXT_KINGKW305_05506_GEROLT_000_105,I can finally leave this blasted rock behind!
73,TEXT_KINGKW305_05506_ERMINA_000_106,"Your return would be most welcome. After all, we have a myriad of opportunities for further employment."
74,TEXT_KINGKW305_05506_GEROLT_000_107,"Listen. I've acquired some o' the finest smithin' techniques known to mankind on this rock─me own bleedin' hands are coursin' with arcane power, for gods' sake."
75,TEXT_KINGKW305_05506_GEROLT_000_108,"Punters'll be linin' up just to catch a glimpse o' me, let alone try an' hire me! Yer daft if ye think I'm ever workin' for that wench again!"
76,TEXT_KINGKW305_05506_ERMINA_000_109,Is that so...?
77,TEXT_KINGKW305_05506_ERMINA_000_110,Are you sure circumstances will prove so favorable?
78,TEXT_KINGKW305_05506_GEROLT_000_111,Enough o' this mealymouthed bollocks. What d'ye mean?
79,TEXT_KINGKW305_05506_ERMINA_000_112,Oh dear. I thought you were perfectly aware of the limitations of any knowledge acquired on these shores...
80,TEXT_KINGKW305_05506_ARCHIVE_000_113,Have you already forgotten? Then allow me to─<hic>─refresh your memory!
81,TEXT_KINGKW305_05506_ARCHIVE_000_114,The techniques you have learned are all contingent on the isle's unique aetherial environment.
82,TEXT_KINGKW305_05506_ARCHIVE_000_115,"This applies to both the orbs necessary for aetheric infusion, *and* your hammer─enhanced as it is by means of aetheric conversion. The moment you leave the Occult Crescent, their power will─<hic>─dissipate entirely."
83,TEXT_KINGKW305_05506_BRIGID_000_116,"Nor will I be joining you on your onward journey. In fact, henceforth I shall only offer my services to the adventurer."
84,TEXT_KINGKW305_05506_GEROLT_000_117,No... There's got to be a solution! H-Here's what we'll do: we'll slice right through all that illusory aether an' leave only me innate talents behind!
85,TEXT_KINGKW305_05506_ARCHIVE_000_118,Hohoh. I thought you'd never─<hic>─arrive at that conclusion...
86,TEXT_KINGKW305_05506_ARCHIVE_000_119,I shall dispel the aetheric illusion wreathing your corporeal form!
87,TEXT_KINGKW305_05506_ARCHIVE_000_120,Here I─<hic>─come!
88,TEXT_KINGKW305_05506_GEROLT_000_121,How much bloody rum have you had? Ye can't even hold yer knife steady!
89,TEXT_KINGKW305_05506_ARCHIVE_000_122,"Have no fear, for I know all there is to know─including where to make a perfectly─<hic>─painless incision."
90,TEXT_KINGKW305_05506_GEROLT_000_123,Daft bastard! Ye ain't comin' anywhere near me!
91,TEXT_KINGKW305_05506_GEROLT_000_124,"Oi, someone restrain the bleedin' menace!"
92,TEXT_KINGKW305_05506_GEROLT_000_150,"<pant> <pant> Managed to lose the crazed little bugger, but that scarperin' around's sobered me right up... Waste o' good rum, I tell ye... <wheeze>"
93,TEXT_KINGKW305_05506_LYDIRCEIL_000_200,"That was a good ol' knees-up─until the Archive started brandishin' 'is knife, that is... Speakin' o' which, I decided to keep 'old of it until we leave."
94,TEXT_KINGKW305_05506_LYDIRCEIL_000_201,"Unfortunately, even with the “Phantom Philleter,” there's no way for Gerolt to use the skills 'e's learned 'ere elsewhere."
95,TEXT_KINGKW305_05506_LYDIRCEIL_000_202,"To make matters worse, the 'Ouse o' Splendors is gonna start chargin' 'im if 'e stays on the isle any longer."
96,TEXT_KINGKW305_05506_LYDIRCEIL_000_203,"'E'd be better off leavin' before accumulatin' any more debt, but I guess 'e ain't ready to let go o' them techniques so soon..."
97,TEXT_KINGKW305_05506_LYDIRCEIL_000_204,"Oh, before I forget, the Archive asked me to give ye this."
98,TEXT_KINGKW305_05506_LYDIRCEIL_000_205,"That's a replica o' the Phantom Philleter. Unlike the real thing, there ain't a smidgen o' power in it─but it'll make a fine keepsake, I reckon."
99,TEXT_KINGKW305_05506_LYDIRCEIL_000_206,"As for us lot, we'll be 'ere until the expedition leaves. Drop by if ye need to tinker with yer phantom weapons or get another one enhanced. Dodokkuli an' Brigid'll be more than 'appy to 'elp."
100,TEXT_KINGKW305_05506_LYDIRCEIL_000_207,Take care o' yerself!
1 0 TEXT_KINGKW305_05506_SEQ_00 Lydirceil is planning a spot of revelry.
2 1 TEXT_KINGKW305_05506_SEQ_01 To mark the expedition's conclusion and the completion of your phantom weapon, Lydirceil proposes a modest celebration. As Gerolt relishes the prospect of more reckless rum-drinking, and Dodokkuli envisions a slightly less rambunctious affair, Ermina strolls over, announcing that the House of Splendors will cover all expenses. Leaving you somewhat stunned by this display of generosity, she bids you wait while she makes the necessary preparations.
3 2 TEXT_KINGKW305_05506_SEQ_02 With the group gathered around an improvised table laden with food and drink, Ermina congratulates you on your endeavors, going on to reveal some unexpectedly fortuitous news: after all his hard work on the phantom weapon, Gerolt's debts are no more. Freed from his contractual obligations to the House of Splendors, the cantankerous weaponsmith rejoices in the thought of peddling his newly acquired techniques to anyone but Rowena. Alas, Ermina is quick to remind him of the unfortunate truth. Far from being a source of future income, Gerolt's new skills will be rendered useless the moment he leaves the isle─a fact corroborated by the Archive, somewhat worse for wear after a cup of rum too many. In his desperation, Gerolt seizes upon the idea of using the Phantom Philleter on himself, but soon comes to regret this utterance when the Archive turns on him, knife in shaking hand... Though you could happily watch the drunken tonberry chase Gerolt around the phantom village for hours on end, it seems Lydirceil would have a final word with you.
4 3 TEXT_KINGKW305_05506_SEQ_03 Lydirceil informs you that despite the Archive's best efforts, his knife was not capable of resolving Gerolt's problem. Unsurprisingly, the weaponsmith is truly crestfallen and plans to linger on the Occult Crescent─unwilling to relinquish his hard-won skills just yet. Reminding you that Dodokkuli and Brigid remain on hand to tend to your phantom weapon needs, Lydirceil presents you with a replica of the Phantom Philleter as a keepsake before bidding you a fond farewell.
5 4 TEXT_KINGKW305_05506_SEQ_04
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25 24 TEXT_KINGKW305_05506_TODO_00 Wait at the designated location.
26 25 TEXT_KINGKW305_05506_TODO_01 Speak with Lydirceil.
27 26 TEXT_KINGKW305_05506_TODO_02
28 27 TEXT_KINGKW305_05506_TODO_03
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49 48 TEXT_KINGKW305_05506_GEROLT_000_001 There I was, baskin' in the glory o' me greatest weaponsmithin' achievement to date, an' that bilge rat had to bring up me dire financial straits...
50 49 TEXT_KINGKW305_05506_LYDIRCEIL_000_003 I reckon that phantom weapon'll come in handy while yer out there unravelin' the isle's mysteries!
51 50 TEXT_KINGKW305_05506_SYSTEM_000_005 To unlock this quest, you must complete the sidequest “Wisdom's End.”
52 51 TEXT_KINGKW305_05506_LYDIRCEIL_000_010 Well, you an' the rest o' the expedition've solved the isle's mysteries, an' yer phantom weapon's in a state o' true perfection.
53 52 TEXT_KINGKW305_05506_LYDIRCEIL_000_011 I thought we might 'old a celebration o' sorts before we start packin' up.
54 53 TEXT_KINGKW305_05506_GEROLT_000_012 Now yer talkin'! I reckon we've all earned ourselves a swig o' the good stuff.
55 54 TEXT_KINGKW305_05506_DODOKKULI_000_013 After your near ceaseless imbibing, I'd be surprised if there was any rum left at all...
56 55 TEXT_KINGKW305_05506_DODOKKULI_000_014 Nevertheless, I should very much like to participate! As long as the carousing is kept to a respectful minimum, of course.
57 56 TEXT_KINGKW305_05506_LYDIRCEIL_000_015 We can invite the Archive as well. By the sounds of it, the poor feller could use a distraction...
58 57 TEXT_KINGKW305_05506_LYDIRCEIL_000_016 Perfect opportunity to give 'im 'is knife back, too!
59 58 TEXT_KINGKW305_05506_ERMINA_000_017 If you're planning a celebration, the House of Splendors will gladly provide the food and beverages.
60 59 TEXT_KINGKW305_05506_ERMINA_000_018 I too have been informed of Ketenramm's decision. While I lament having to abandon the priceless relics and mineral wealth we have uncovered, this expedition has been profitable in a less tangible sense...
61 60 TEXT_KINGKW305_05506_ERMINA_000_019 I am referring, of course, to Gerolt's return to form as an artisan. My employer is greatly encouraged by these developments, and has instructed me to provide proportionate...recompense.
62 61 TEXT_KINGKW305_05506_GEROLT_100_019 Heh! Surprisingly generous o' the gil-pinchin' harridan.
63 62 TEXT_KINGKW305_05506_GEROLT_000_020 I say we drink up every last drop o' rum on the island─that way the ship'll be lighter on the way back!
64 63 TEXT_KINGKW305_05506_LYDIRCEIL_000_021 Sure ye don't want to save some for the return journey? Ye'll be complainin' o' thirst as soon as we weigh anchor!
65 64 TEXT_KINGKW305_05506_ERMINA_000_022 Please wait here while I make the necessary arrangements.
66 65 TEXT_KINGKW305_05506_GEROLT_000_025 Heh heh! Seems Rowena's finally affordin' me the respect I deserve.
67 66 TEXT_KINGKW305_05506_LYDIRCEIL_000_030 Despite bein' shipped off to work on a remote island in the middle o' Shades' Triangle, Ermina's always calm an' collected. She ain't yer average merchant, that's for bleedin' well sure...
68 67 TEXT_KINGKW305_05506_ERMINA_000_100 Allow me to commend your accomplishments upon the Occult Crescent─remarkable feats of artisanal prowess included.
69 68 TEXT_KINGKW305_05506_ERMINA_000_101 I also wish to take this opportunity to share some good news.
70 69 TEXT_KINGKW305_05506_ERMINA_000_102 Taking into account his phenomenal work on the phantom weaponry, by our calculations, Gerolt has paid off his debts in their entirety.
71 70 TEXT_KINGKW305_05506_ERMINA_000_103 All contractual obligations to the House of Splendors are hereby fulfilled. You are free to leave the island at your earliest convenience.
72 71 TEXT_KINGKW305_05506_GEROLT_000_104 I thought ye'd saddle me with some ludicrous rate of interest to keep me toilin' away forever.
73 72 TEXT_KINGKW305_05506_GEROLT_000_105 I can finally leave this blasted rock behind!
74 73 TEXT_KINGKW305_05506_ERMINA_000_106 Your return would be most welcome. After all, we have a myriad of opportunities for further employment.
75 74 TEXT_KINGKW305_05506_GEROLT_000_107 Listen. I've acquired some o' the finest smithin' techniques known to mankind on this rock─me own bleedin' hands are coursin' with arcane power, for gods' sake.
76 75 TEXT_KINGKW305_05506_GEROLT_000_108 Punters'll be linin' up just to catch a glimpse o' me, let alone try an' hire me! Yer daft if ye think I'm ever workin' for that wench again!
77 76 TEXT_KINGKW305_05506_ERMINA_000_109 Is that so...?
78 77 TEXT_KINGKW305_05506_ERMINA_000_110 Are you sure circumstances will prove so favorable?
79 78 TEXT_KINGKW305_05506_GEROLT_000_111 Enough o' this mealymouthed bollocks. What d'ye mean?
80 79 TEXT_KINGKW305_05506_ERMINA_000_112 Oh dear. I thought you were perfectly aware of the limitations of any knowledge acquired on these shores...
81 80 TEXT_KINGKW305_05506_ARCHIVE_000_113 Have you already forgotten? Then allow me to─<hic>─refresh your memory!
82 81 TEXT_KINGKW305_05506_ARCHIVE_000_114 The techniques you have learned are all contingent on the isle's unique aetherial environment.
83 82 TEXT_KINGKW305_05506_ARCHIVE_000_115 This applies to both the orbs necessary for aetheric infusion, *and* your hammer─enhanced as it is by means of aetheric conversion. The moment you leave the Occult Crescent, their power will─<hic>─dissipate entirely.
84 83 TEXT_KINGKW305_05506_BRIGID_000_116 Nor will I be joining you on your onward journey. In fact, henceforth I shall only offer my services to the adventurer.
85 84 TEXT_KINGKW305_05506_GEROLT_000_117 No... There's got to be a solution! H-Here's what we'll do: we'll slice right through all that illusory aether an' leave only me innate talents behind!
86 85 TEXT_KINGKW305_05506_ARCHIVE_000_118 Hohoh. I thought you'd never─<hic>─arrive at that conclusion...
87 86 TEXT_KINGKW305_05506_ARCHIVE_000_119 I shall dispel the aetheric illusion wreathing your corporeal form!
88 87 TEXT_KINGKW305_05506_ARCHIVE_000_120 Here I─<hic>─come!
89 88 TEXT_KINGKW305_05506_GEROLT_000_121 How much bloody rum have you had? Ye can't even hold yer knife steady!
90 89 TEXT_KINGKW305_05506_ARCHIVE_000_122 Have no fear, for I know all there is to know─including where to make a perfectly─<hic>─painless incision.
91 90 TEXT_KINGKW305_05506_GEROLT_000_123 Daft bastard! Ye ain't comin' anywhere near me!
92 91 TEXT_KINGKW305_05506_GEROLT_000_124 Oi, someone restrain the bleedin' menace!
93 92 TEXT_KINGKW305_05506_GEROLT_000_150 <pant> <pant> Managed to lose the crazed little bugger, but that scarperin' around's sobered me right up... Waste o' good rum, I tell ye... <wheeze>
94 93 TEXT_KINGKW305_05506_LYDIRCEIL_000_200 That was a good ol' knees-up─until the Archive started brandishin' 'is knife, that is... Speakin' o' which, I decided to keep 'old of it until we leave.
95 94 TEXT_KINGKW305_05506_LYDIRCEIL_000_201 Unfortunately, even with the “Phantom Philleter,” there's no way for Gerolt to use the skills 'e's learned 'ere elsewhere.
96 95 TEXT_KINGKW305_05506_LYDIRCEIL_000_202 To make matters worse, the 'Ouse o' Splendors is gonna start chargin' 'im if 'e stays on the isle any longer.
97 96 TEXT_KINGKW305_05506_LYDIRCEIL_000_203 'E'd be better off leavin' before accumulatin' any more debt, but I guess 'e ain't ready to let go o' them techniques so soon...
98 97 TEXT_KINGKW305_05506_LYDIRCEIL_000_204 Oh, before I forget, the Archive asked me to give ye this.
99 98 TEXT_KINGKW305_05506_LYDIRCEIL_000_205 That's a replica o' the Phantom Philleter. Unlike the real thing, there ain't a smidgen o' power in it─but it'll make a fine keepsake, I reckon.
100 99 TEXT_KINGKW305_05506_LYDIRCEIL_000_206 As for us lot, we'll be 'ere until the expedition leaves. Drop by if ye need to tinker with yer phantom weapons or get another one enhanced. Dodokkuli an' Brigid'll be more than 'appy to 'elp.
101 100 TEXT_KINGKW305_05506_LYDIRCEIL_000_207 Take care o' yerself!
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48,TEXT_KINGKW399_05507_SYSTEM_000_000,Brigid can readjust your phantom weaponry attributes.
49,TEXT_KINGKW399_05507_BRIGID_000_001,"Do you seek to alter the attributes of your phantom weapon? A simple enough task, with sufficient resources."
50,TEXT_KINGKW399_05507_Q1_000_100,What will you do?
51,TEXT_KINGKW399_05507_A1_000_100,Readjust the attributes of your phantom weaponry.
52,TEXT_KINGKW399_05507_A2_000_100,Learn about readjusting phantom weaponry attributes.
53,TEXT_KINGKW399_05507_A3_000_100,Nothing.
54,TEXT_KINGKW399_05507_SYSTEM_000_010,"The three attributes you added to your phantom weaponry can be reselected or rebalanced. As with the initial augmentation, one of these attributes will be set to a lower value than the other two."
55,TEXT_KINGKW399_05507_SYSTEM_000_011,"Once you have readjusted the values to your liking, select “Confirm” to finalize your decision."
56,TEXT_KINGKW399_05507_SYSTEM_000_012,"Resetting your weaponry's attributes will require an additional chunk of ecliptic arcanite, so consider your choices carefully."
57,TEXT_KINGKW399_05507_BRIGID_000_020,I require a single chunk of ecliptic arcanite to facilitate the readjustment. I shall leave its procurement in your capable hands.
58,TEXT_KINGKW399_05507_SYSTEM_000_021,Chunks of ecliptic arcanite can be obtained from Ermina in the phantom village.
59,TEXT_KINGKW399_05507_BRIGID_000_030,I'm afraid the process is tailored specifically to phantom weaponry. Might I ask you to equip suitable armaments before beginning?
60,TEXT_KINGKW399_05507_BRIGID_000_040,"A thoroughly successful readjustment! Of course, if you wish to explore a subtly different configuration in the future, you need but ask."
61,TEXT_KINGKW399_05507_SYSTEM_000_106,Your phantom weaponry () has been readjusted.
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49 48 TEXT_KINGKW399_05507_SYSTEM_000_000 Brigid can readjust your phantom weaponry attributes.
50 49 TEXT_KINGKW399_05507_BRIGID_000_001 Do you seek to alter the attributes of your phantom weapon? A simple enough task, with sufficient resources.
51 50 TEXT_KINGKW399_05507_Q1_000_100 What will you do?
52 51 TEXT_KINGKW399_05507_A1_000_100 Readjust the attributes of your phantom weaponry.
53 52 TEXT_KINGKW399_05507_A2_000_100 Learn about readjusting phantom weaponry attributes.
54 53 TEXT_KINGKW399_05507_A3_000_100 Nothing.
55 54 TEXT_KINGKW399_05507_SYSTEM_000_010 The three attributes you added to your phantom weaponry can be reselected or rebalanced. As with the initial augmentation, one of these attributes will be set to a lower value than the other two.
56 55 TEXT_KINGKW399_05507_SYSTEM_000_011 Once you have readjusted the values to your liking, select “Confirm” to finalize your decision.
57 56 TEXT_KINGKW399_05507_SYSTEM_000_012 Resetting your weaponry's attributes will require an additional chunk of ecliptic arcanite, so consider your choices carefully.
58 57 TEXT_KINGKW399_05507_BRIGID_000_020 I require a single chunk of ecliptic arcanite to facilitate the readjustment. I shall leave its procurement in your capable hands.
59 58 TEXT_KINGKW399_05507_SYSTEM_000_021 Chunks of ecliptic arcanite can be obtained from Ermina in the phantom village.
60 59 TEXT_KINGKW399_05507_BRIGID_000_030 I'm afraid the process is tailored specifically to phantom weaponry. Might I ask you to equip suitable armaments before beginning?
61 60 TEXT_KINGKW399_05507_BRIGID_000_040 A thoroughly successful readjustment! Of course, if you wish to explore a subtly different configuration in the future, you need but ask.
62 61 TEXT_KINGKW399_05507_SYSTEM_000_106 Your phantom weaponry () has been readjusted.